@afterswf/playerglobal 0.0.0-stage → 0.2.460

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1076) hide show
  1. package/.eslintrc +101 -0
  2. package/.gitattributes +1 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +29 -0
  4. package/.prettierrc +8 -0
  5. package/LICENSE +201 -0
  6. package/README.md +1 -3
  7. package/bundle/awayfl-playerglobal.umd.js +2 -0
  8. package/bundle/awayfl-playerglobal.umd.js.map +1 -0
  9. package/copyVersionToIndex.js +24 -0
  10. package/dist/index.d.ts +15 -0
  11. package/dist/index.d.ts.map +1 -0
  12. package/dist/index.js +15 -0
  13. package/dist/lib/ILoader.d.ts +10 -0
  14. package/dist/lib/ILoader.d.ts.map +1 -0
  15. package/dist/lib/ILoader.js +1 -0
  16. package/dist/lib/PlayerGlobal.d.ts +28 -0
  17. package/dist/lib/PlayerGlobal.d.ts.map +1 -0
  18. package/dist/lib/PlayerGlobal.js +223 -0
  19. package/dist/lib/SecurityDomain.d.ts +195 -0
  20. package/dist/lib/SecurityDomain.d.ts.map +1 -0
  21. package/dist/lib/SecurityDomain.js +205 -0
  22. package/dist/lib/Settings.d.ts +5 -0
  23. package/dist/lib/Settings.d.ts.map +1 -0
  24. package/dist/lib/Settings.js +7 -0
  25. package/dist/lib/desktop/Clipboard.d.ts +251 -0
  26. package/dist/lib/desktop/Clipboard.d.ts.map +1 -0
  27. package/dist/lib/desktop/Clipboard.js +289 -0
  28. package/dist/lib/desktop/ClipboardFormats.d.ts +43 -0
  29. package/dist/lib/desktop/ClipboardFormats.d.ts.map +1 -0
  30. package/dist/lib/desktop/ClipboardFormats.js +45 -0
  31. package/dist/lib/display/Bitmap.d.ts +91 -0
  32. package/dist/lib/display/Bitmap.d.ts.map +1 -0
  33. package/dist/lib/display/Bitmap.js +168 -0
  34. package/dist/lib/display/BitmapData.d.ts +63 -0
  35. package/dist/lib/display/BitmapData.d.ts.map +1 -0
  36. package/dist/lib/display/BitmapData.js +315 -0
  37. package/dist/lib/display/BitmapDataChannel.d.ts +12 -0
  38. package/dist/lib/display/BitmapDataChannel.d.ts.map +1 -0
  39. package/dist/lib/display/BitmapDataChannel.js +21 -0
  40. package/dist/lib/display/DisplayObject.d.ts +986 -0
  41. package/dist/lib/display/DisplayObject.d.ts.map +1 -0
  42. package/dist/lib/display/DisplayObject.js +1553 -0
  43. package/dist/lib/display/DisplayObjectContainer.d.ts +327 -0
  44. package/dist/lib/display/DisplayObjectContainer.d.ts.map +1 -0
  45. package/dist/lib/display/DisplayObjectContainer.js +599 -0
  46. package/dist/lib/display/FrameLabel.d.ts +11 -0
  47. package/dist/lib/display/FrameLabel.d.ts.map +1 -0
  48. package/dist/lib/display/FrameLabel.js +34 -0
  49. package/dist/lib/display/Graphics.d.ts +94 -0
  50. package/dist/lib/display/Graphics.d.ts.map +1 -0
  51. package/dist/lib/display/Graphics.js +473 -0
  52. package/dist/lib/display/GraphicsBitmapFill.d.ts +13 -0
  53. package/dist/lib/display/GraphicsBitmapFill.d.ts.map +1 -0
  54. package/dist/lib/display/GraphicsBitmapFill.js +36 -0
  55. package/dist/lib/display/GraphicsEndFill.d.ts +7 -0
  56. package/dist/lib/display/GraphicsEndFill.d.ts.map +1 -0
  57. package/dist/lib/display/GraphicsEndFill.js +11 -0
  58. package/dist/lib/display/GraphicsGradientFill.d.ts +16 -0
  59. package/dist/lib/display/GraphicsGradientFill.d.ts.map +1 -0
  60. package/dist/lib/display/GraphicsGradientFill.js +28 -0
  61. package/dist/lib/display/GraphicsPath.d.ts +22 -0
  62. package/dist/lib/display/GraphicsPath.d.ts.map +1 -0
  63. package/dist/lib/display/GraphicsPath.js +63 -0
  64. package/dist/lib/display/GraphicsSolidFill.d.ts +9 -0
  65. package/dist/lib/display/GraphicsSolidFill.d.ts.map +1 -0
  66. package/dist/lib/display/GraphicsSolidFill.js +16 -0
  67. package/dist/lib/display/GraphicsStroke.d.ts +14 -0
  68. package/dist/lib/display/GraphicsStroke.d.ts.map +1 -0
  69. package/dist/lib/display/GraphicsStroke.js +26 -0
  70. package/dist/lib/display/GraphicsTrianglePath.d.ts +11 -0
  71. package/dist/lib/display/GraphicsTrianglePath.d.ts.map +1 -0
  72. package/dist/lib/display/GraphicsTrianglePath.js +20 -0
  73. package/dist/lib/display/IBitmapDataOwner.d.ts +6 -0
  74. package/dist/lib/display/IBitmapDataOwner.d.ts.map +1 -0
  75. package/dist/lib/display/IBitmapDataOwner.js +1 -0
  76. package/dist/lib/display/IBitmapDrawable.d.ts +10 -0
  77. package/dist/lib/display/IBitmapDrawable.d.ts.map +1 -0
  78. package/dist/lib/display/IBitmapDrawable.js +1 -0
  79. package/dist/lib/display/IGraphicsData.d.ts +13 -0
  80. package/dist/lib/display/IGraphicsData.d.ts.map +1 -0
  81. package/dist/lib/display/IGraphicsData.js +1 -0
  82. package/dist/lib/display/IVirtualSceneGraphItem.d.ts +9 -0
  83. package/dist/lib/display/IVirtualSceneGraphItem.d.ts.map +1 -0
  84. package/dist/lib/display/IVirtualSceneGraphItem.js +1 -0
  85. package/dist/lib/display/InteractiveObject.d.ts +502 -0
  86. package/dist/lib/display/InteractiveObject.d.ts.map +1 -0
  87. package/dist/lib/display/InteractiveObject.js +927 -0
  88. package/dist/lib/display/Loader.d.ts +492 -0
  89. package/dist/lib/display/Loader.d.ts.map +1 -0
  90. package/dist/lib/display/Loader.js +704 -0
  91. package/dist/lib/display/LoaderInfo.d.ts +480 -0
  92. package/dist/lib/display/LoaderInfo.d.ts.map +1 -0
  93. package/dist/lib/display/LoaderInfo.js +765 -0
  94. package/dist/lib/display/MovieClip.d.ts +201 -0
  95. package/dist/lib/display/MovieClip.d.ts.map +1 -0
  96. package/dist/lib/display/MovieClip.js +540 -0
  97. package/dist/lib/display/NativeMenu.d.ts +8 -0
  98. package/dist/lib/display/NativeMenu.d.ts.map +1 -0
  99. package/dist/lib/display/NativeMenu.js +13 -0
  100. package/dist/lib/display/NativeMenuItem.d.ts +11 -0
  101. package/dist/lib/display/NativeMenuItem.d.ts.map +1 -0
  102. package/dist/lib/display/NativeMenuItem.js +35 -0
  103. package/dist/lib/display/Scene.d.ts +23 -0
  104. package/dist/lib/display/Scene.d.ts.map +1 -0
  105. package/dist/lib/display/Scene.js +70 -0
  106. package/dist/lib/display/Shape.d.ts +38 -0
  107. package/dist/lib/display/Shape.d.ts.map +1 -0
  108. package/dist/lib/display/Shape.js +80 -0
  109. package/dist/lib/display/SimpleButton.d.ts +175 -0
  110. package/dist/lib/display/SimpleButton.d.ts.map +1 -0
  111. package/dist/lib/display/SimpleButton.js +522 -0
  112. package/dist/lib/display/Sprite.d.ts +204 -0
  113. package/dist/lib/display/Sprite.d.ts.map +1 -0
  114. package/dist/lib/display/Sprite.js +671 -0
  115. package/dist/lib/display/Stage.d.ts +723 -0
  116. package/dist/lib/display/Stage.d.ts.map +1 -0
  117. package/dist/lib/display/Stage.js +1298 -0
  118. package/dist/lib/errors/EOFError.d.ts +8 -0
  119. package/dist/lib/errors/EOFError.d.ts.map +1 -0
  120. package/dist/lib/errors/EOFError.js +18 -0
  121. package/dist/lib/errors/IOError.d.ts +8 -0
  122. package/dist/lib/errors/IOError.d.ts.map +1 -0
  123. package/dist/lib/errors/IOError.js +18 -0
  124. package/dist/lib/errors/IllegalOperationError.d.ts +8 -0
  125. package/dist/lib/errors/IllegalOperationError.d.ts.map +1 -0
  126. package/dist/lib/errors/IllegalOperationError.js +18 -0
  127. package/dist/lib/errors/InvalidSWFError.d.ts +8 -0
  128. package/dist/lib/errors/InvalidSWFError.d.ts.map +1 -0
  129. package/dist/lib/errors/InvalidSWFError.js +18 -0
  130. package/dist/lib/errors/MemoryError.d.ts +8 -0
  131. package/dist/lib/errors/MemoryError.d.ts.map +1 -0
  132. package/dist/lib/errors/MemoryError.js +18 -0
  133. package/dist/lib/errors/ScriptTimeoutError.d.ts +8 -0
  134. package/dist/lib/errors/ScriptTimeoutError.d.ts.map +1 -0
  135. package/dist/lib/errors/ScriptTimeoutError.js +18 -0
  136. package/dist/lib/errors/StackOverflowError.d.ts +8 -0
  137. package/dist/lib/errors/StackOverflowError.d.ts.map +1 -0
  138. package/dist/lib/errors/StackOverflowError.js +18 -0
  139. package/dist/lib/events/AccelerometerEvent.d.ts +13 -0
  140. package/dist/lib/events/AccelerometerEvent.d.ts.map +1 -0
  141. package/dist/lib/events/AccelerometerEvent.js +26 -0
  142. package/dist/lib/events/ActivityEvent.d.ts +10 -0
  143. package/dist/lib/events/ActivityEvent.d.ts.map +1 -0
  144. package/dist/lib/events/ActivityEvent.js +20 -0
  145. package/dist/lib/events/AsyncErrorEvent.d.ts +13 -0
  146. package/dist/lib/events/AsyncErrorEvent.d.ts.map +1 -0
  147. package/dist/lib/events/AsyncErrorEvent.js +31 -0
  148. package/dist/lib/events/ContextMenuEvent.d.ts +13 -0
  149. package/dist/lib/events/ContextMenuEvent.d.ts.map +1 -0
  150. package/dist/lib/events/ContextMenuEvent.js +24 -0
  151. package/dist/lib/events/DataEvent.d.ts +10 -0
  152. package/dist/lib/events/DataEvent.d.ts.map +1 -0
  153. package/dist/lib/events/DataEvent.js +19 -0
  154. package/dist/lib/events/ErrorEvent.d.ts +30 -0
  155. package/dist/lib/events/ErrorEvent.d.ts.map +1 -0
  156. package/dist/lib/events/ErrorEvent.js +53 -0
  157. package/dist/lib/events/Event.d.ts +87 -0
  158. package/dist/lib/events/Event.d.ts.map +1 -0
  159. package/dist/lib/events/Event.js +213 -0
  160. package/dist/lib/events/EventDispatcher.d.ts +57 -0
  161. package/dist/lib/events/EventDispatcher.d.ts.map +1 -0
  162. package/dist/lib/events/EventDispatcher.js +233 -0
  163. package/dist/lib/events/EventDispatcherBase.d.ts +61 -0
  164. package/dist/lib/events/EventDispatcherBase.d.ts.map +1 -0
  165. package/dist/lib/events/EventDispatcherBase.js +258 -0
  166. package/dist/lib/events/EventPhase.d.ts +26 -0
  167. package/dist/lib/events/EventPhase.d.ts.map +1 -0
  168. package/dist/lib/events/EventPhase.js +33 -0
  169. package/dist/lib/events/FocusEvent.d.ts +50 -0
  170. package/dist/lib/events/FocusEvent.d.ts.map +1 -0
  171. package/dist/lib/events/FocusEvent.js +102 -0
  172. package/dist/lib/events/FullScreenEvent.d.ts +12 -0
  173. package/dist/lib/events/FullScreenEvent.d.ts.map +1 -0
  174. package/dist/lib/events/FullScreenEvent.js +23 -0
  175. package/dist/lib/events/GameInputEvent.d.ts +27 -0
  176. package/dist/lib/events/GameInputEvent.d.ts.map +1 -0
  177. package/dist/lib/events/GameInputEvent.js +38 -0
  178. package/dist/lib/events/GeolocationEvent.d.ts +9 -0
  179. package/dist/lib/events/GeolocationEvent.d.ts.map +1 -0
  180. package/dist/lib/events/GeolocationEvent.js +25 -0
  181. package/dist/lib/events/GestureEvent.d.ts +33 -0
  182. package/dist/lib/events/GestureEvent.d.ts.map +1 -0
  183. package/dist/lib/events/GestureEvent.js +121 -0
  184. package/dist/lib/events/GesturePhase.d.ts +12 -0
  185. package/dist/lib/events/GesturePhase.d.ts.map +1 -0
  186. package/dist/lib/events/GesturePhase.js +18 -0
  187. package/dist/lib/events/HTTPStatusEvent.d.ts +40 -0
  188. package/dist/lib/events/HTTPStatusEvent.d.ts.map +1 -0
  189. package/dist/lib/events/HTTPStatusEvent.js +88 -0
  190. package/dist/lib/events/IEventMapper.d.ts +7 -0
  191. package/dist/lib/events/IEventMapper.d.ts.map +1 -0
  192. package/dist/lib/events/IEventMapper.js +1 -0
  193. package/dist/lib/events/IMEEvent.d.ts +11 -0
  194. package/dist/lib/events/IMEEvent.d.ts.map +1 -0
  195. package/dist/lib/events/IMEEvent.js +23 -0
  196. package/dist/lib/events/IOErrorEvent.d.ts +30 -0
  197. package/dist/lib/events/IOErrorEvent.d.ts.map +1 -0
  198. package/dist/lib/events/IOErrorEvent.js +46 -0
  199. package/dist/lib/events/KeyboardEvent.d.ts +46 -0
  200. package/dist/lib/events/KeyboardEvent.d.ts.map +1 -0
  201. package/dist/lib/events/KeyboardEvent.js +115 -0
  202. package/dist/lib/events/MouseEvent.d.ts +88 -0
  203. package/dist/lib/events/MouseEvent.d.ts.map +1 -0
  204. package/dist/lib/events/MouseEvent.js +267 -0
  205. package/dist/lib/events/NetDataEvent.d.ts +12 -0
  206. package/dist/lib/events/NetDataEvent.d.ts.map +1 -0
  207. package/dist/lib/events/NetDataEvent.js +22 -0
  208. package/dist/lib/events/NetStatusEvent.d.ts +29 -0
  209. package/dist/lib/events/NetStatusEvent.d.ts.map +1 -0
  210. package/dist/lib/events/NetStatusEvent.js +52 -0
  211. package/dist/lib/events/OutputProgressEvent.d.ts +11 -0
  212. package/dist/lib/events/OutputProgressEvent.d.ts.map +1 -0
  213. package/dist/lib/events/OutputProgressEvent.js +22 -0
  214. package/dist/lib/events/PressAndTapGestureEvent.d.ts +11 -0
  215. package/dist/lib/events/PressAndTapGestureEvent.d.ts.map +1 -0
  216. package/dist/lib/events/PressAndTapGestureEvent.js +28 -0
  217. package/dist/lib/events/ProgressEvent.d.ts +33 -0
  218. package/dist/lib/events/ProgressEvent.d.ts.map +1 -0
  219. package/dist/lib/events/ProgressEvent.js +65 -0
  220. package/dist/lib/events/SampleDataEvent.d.ts +108 -0
  221. package/dist/lib/events/SampleDataEvent.d.ts.map +1 -0
  222. package/dist/lib/events/SampleDataEvent.js +140 -0
  223. package/dist/lib/events/ShaderEvent.d.ts +11 -0
  224. package/dist/lib/events/ShaderEvent.d.ts.map +1 -0
  225. package/dist/lib/events/ShaderEvent.js +20 -0
  226. package/dist/lib/events/SoftKeyboardEvent.d.ts +12 -0
  227. package/dist/lib/events/SoftKeyboardEvent.d.ts.map +1 -0
  228. package/dist/lib/events/SoftKeyboardEvent.js +17 -0
  229. package/dist/lib/events/SoftKeyboardTrigger.d.ts +10 -0
  230. package/dist/lib/events/SoftKeyboardTrigger.d.ts.map +1 -0
  231. package/dist/lib/events/SoftKeyboardTrigger.js +16 -0
  232. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts +10 -0
  233. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts.map +1 -0
  234. package/dist/lib/events/StageVideoAvailabilityEvent.js +21 -0
  235. package/dist/lib/events/StageVideoEvent.d.ts +14 -0
  236. package/dist/lib/events/StageVideoEvent.d.ts.map +1 -0
  237. package/dist/lib/events/StageVideoEvent.js +26 -0
  238. package/dist/lib/events/StaticEvents.d.ts +4 -0
  239. package/dist/lib/events/StaticEvents.d.ts.map +1 -0
  240. package/dist/lib/events/StaticEvents.js +7 -0
  241. package/dist/lib/events/StatusEvent.d.ts +15 -0
  242. package/dist/lib/events/StatusEvent.d.ts.map +1 -0
  243. package/dist/lib/events/StatusEvent.js +46 -0
  244. package/dist/lib/events/SyncEvent.d.ts +10 -0
  245. package/dist/lib/events/SyncEvent.d.ts.map +1 -0
  246. package/dist/lib/events/SyncEvent.js +21 -0
  247. package/dist/lib/events/TextEvent.d.ts +31 -0
  248. package/dist/lib/events/TextEvent.d.ts.map +1 -0
  249. package/dist/lib/events/TextEvent.js +55 -0
  250. package/dist/lib/events/ThrottleEvent.d.ts +11 -0
  251. package/dist/lib/events/ThrottleEvent.d.ts.map +1 -0
  252. package/dist/lib/events/ThrottleEvent.js +23 -0
  253. package/dist/lib/events/ThrottleType.d.ts +11 -0
  254. package/dist/lib/events/ThrottleType.d.ts.map +1 -0
  255. package/dist/lib/events/ThrottleType.js +17 -0
  256. package/dist/lib/events/TimerEvent.d.ts +13 -0
  257. package/dist/lib/events/TimerEvent.d.ts.map +1 -0
  258. package/dist/lib/events/TimerEvent.js +26 -0
  259. package/dist/lib/events/TouchEvent.d.ts +430 -0
  260. package/dist/lib/events/TouchEvent.d.ts.map +1 -0
  261. package/dist/lib/events/TouchEvent.js +550 -0
  262. package/dist/lib/events/TransformGestureEvent.d.ts +12 -0
  263. package/dist/lib/events/TransformGestureEvent.d.ts.map +1 -0
  264. package/dist/lib/events/TransformGestureEvent.js +31 -0
  265. package/dist/lib/events/UncaughtErrorEvent.d.ts +9 -0
  266. package/dist/lib/events/UncaughtErrorEvent.d.ts.map +1 -0
  267. package/dist/lib/events/UncaughtErrorEvent.js +19 -0
  268. package/dist/lib/events/UncaughtErrorEvents.d.ts +23 -0
  269. package/dist/lib/events/UncaughtErrorEvents.d.ts.map +1 -0
  270. package/dist/lib/events/UncaughtErrorEvents.js +29 -0
  271. package/dist/lib/events/VideoEvent.d.ts +13 -0
  272. package/dist/lib/events/VideoEvent.d.ts.map +1 -0
  273. package/dist/lib/events/VideoEvent.js +24 -0
  274. package/dist/lib/external/ExternalInterface.d.ts +27 -0
  275. package/dist/lib/external/ExternalInterface.d.ts.map +1 -0
  276. package/dist/lib/external/ExternalInterface.js +298 -0
  277. package/dist/lib/factories/FlashSceneGraphFactory.d.ts +33 -0
  278. package/dist/lib/factories/FlashSceneGraphFactory.d.ts.map +1 -0
  279. package/dist/lib/factories/FlashSceneGraphFactory.js +175 -0
  280. package/dist/lib/filters/BevelFilter.d.ts +66 -0
  281. package/dist/lib/filters/BevelFilter.d.ts.map +1 -0
  282. package/dist/lib/filters/BevelFilter.js +207 -0
  283. package/dist/lib/filters/BitmapFilter.d.ts +27 -0
  284. package/dist/lib/filters/BitmapFilter.d.ts.map +1 -0
  285. package/dist/lib/filters/BitmapFilter.js +116 -0
  286. package/dist/lib/filters/BitmapFilterType.d.ts +26 -0
  287. package/dist/lib/filters/BitmapFilterType.d.ts.map +1 -0
  288. package/dist/lib/filters/BitmapFilterType.js +36 -0
  289. package/dist/lib/filters/BlurFilter.d.ts +23 -0
  290. package/dist/lib/filters/BlurFilter.d.ts.map +1 -0
  291. package/dist/lib/filters/BlurFilter.js +64 -0
  292. package/dist/lib/filters/ColorMatrixFilter.d.ts +39 -0
  293. package/dist/lib/filters/ColorMatrixFilter.d.ts.map +1 -0
  294. package/dist/lib/filters/ColorMatrixFilter.js +69 -0
  295. package/dist/lib/filters/ConvolutionFilter.d.ts +54 -0
  296. package/dist/lib/filters/ConvolutionFilter.d.ts.map +1 -0
  297. package/dist/lib/filters/ConvolutionFilter.js +180 -0
  298. package/dist/lib/filters/DisplacementMapFilter.d.ts +57 -0
  299. package/dist/lib/filters/DisplacementMapFilter.d.ts.map +1 -0
  300. package/dist/lib/filters/DisplacementMapFilter.js +159 -0
  301. package/dist/lib/filters/DropShadowFilter.d.ts +63 -0
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  304. package/dist/lib/filters/FilterBuilder.d.ts +6 -0
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  307. package/dist/lib/filters/GlowFilter.d.ts +53 -0
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  310. package/dist/lib/filters/GradientBevelFilter.d.ts +68 -0
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  313. package/dist/lib/filters/GradientGlowFilter.d.ts +59 -0
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  316. package/dist/lib/geom/ColorTransform.d.ts +91 -0
  317. package/dist/lib/geom/ColorTransform.d.ts.map +1 -0
  318. package/dist/lib/geom/ColorTransform.js +259 -0
  319. package/dist/lib/geom/Matrix.d.ts +288 -0
  320. package/dist/lib/geom/Matrix.d.ts.map +1 -0
  321. package/dist/lib/geom/Matrix.js +414 -0
  322. package/dist/lib/geom/Matrix3D.d.ts +45 -0
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  325. package/dist/lib/geom/PerspectiveProjection.d.ts +2 -0
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  328. package/dist/lib/geom/Point.d.ts +123 -0
  329. package/dist/lib/geom/Point.d.ts.map +1 -0
  330. package/dist/lib/geom/Point.js +196 -0
  331. package/dist/lib/geom/Rectangle.d.ts +310 -0
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  334. package/dist/lib/geom/Transform.d.ts +42 -0
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  337. package/dist/lib/geom/Vector3D.d.ts +324 -0
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  340. package/dist/lib/globalization/LocaleID.d.ts +38 -0
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  1032. package/lib/ui/ContextMenu.ts +128 -0
  1033. package/lib/ui/ContextMenuBuiltInItems.ts +104 -0
  1034. package/lib/ui/ContextMenuClipboardItems.ts +93 -0
  1035. package/lib/ui/ContextMenuItem.ts +60 -0
  1036. package/lib/ui/GameInput.ts +49 -0
  1037. package/lib/ui/GameInputControl.ts +76 -0
  1038. package/lib/ui/GameInputControlType.ts +25 -0
  1039. package/lib/ui/GameInputDevice.ts +103 -0
  1040. package/lib/ui/GameInputFinger.ts +23 -0
  1041. package/lib/ui/GameInputHand.ts +22 -0
  1042. package/lib/ui/Keyboard.ts +394 -0
  1043. package/lib/ui/Mouse.ts +70 -0
  1044. package/lib/ui/MouseCursorData.ts +44 -0
  1045. package/lib/ui/Multitouch.ts +117 -0
  1046. package/lib/ui/MultitouchInputMode.ts +27 -0
  1047. package/lib/utils/AwayDate.ts +64 -0
  1048. package/lib/utils/ByteArray.ts +1 -0
  1049. package/lib/utils/CompressionAlgorithm.ts +7 -0
  1050. package/lib/utils/Dictionary.ts +1 -0
  1051. package/lib/utils/Endian.ts +15 -0
  1052. package/lib/utils/IDataInput.ts +194 -0
  1053. package/lib/utils/IDataOutput.ts +147 -0
  1054. package/lib/utils/IExternalizable.ts +37 -0
  1055. package/lib/utils/Timer.ts +115 -0
  1056. package/lib/utils/Trace.ts +33 -0
  1057. package/lib/utils/clearInterval.ts +8 -0
  1058. package/lib/utils/clearTimeout.ts +8 -0
  1059. package/lib/utils/describeType.ts +82 -0
  1060. package/lib/utils/escapeMultiByte.ts +29 -0
  1061. package/lib/utils/getAliasName.ts +7 -0
  1062. package/lib/utils/getDefinitionByName.ts +13 -0
  1063. package/lib/utils/getQualifiedClassName.ts +14 -0
  1064. package/lib/utils/getQualifiedSuperclassName.ts +26 -0
  1065. package/lib/utils/getTimer.ts +20 -0
  1066. package/lib/utils/setInterval.ts +20 -0
  1067. package/lib/utils/setTimeout.ts +20 -0
  1068. package/lib/utils/unescapeMultiByte.ts +27 -0
  1069. package/lib/xml/XML.ts +115 -0
  1070. package/lib/xml/XMLDocumentAway.ts +142 -0
  1071. package/lib/xml/XMLList.ts +449 -0
  1072. package/lib/xml/XMLNode.ts +326 -0
  1073. package/lib/xml/XMLNodeType.ts +48 -0
  1074. package/package.json +78 -4
  1075. package/rollup.config.js +40 -0
  1076. package/tsconfig.json +18 -0
@@ -0,0 +1,157 @@
1
+ import { EventDispatcher } from '../events/EventDispatcher';
2
+
3
+ /**
4
+ * Dispatched when a user has completed an
5
+ * input method editor (IME) composition
6
+ * and the reading string is available.
7
+ * @eventType flash.events.IMEEvent.IME_COMPOSITION
8
+ * [Event(name="imeComposition", type="flash.events.IMEEvent")]
9
+
10
+ * The IME class lets you directly manipulate the operating system's input method
11
+ * editor (IME) in the Flash runtime application that is running on a client computer. You can
12
+ * determine whether an IME is installed, whether or not the IME is currently enabled, and which IME is
13
+ * enabled. You can disable or enable the IME in the application, and you can perform other limited
14
+ * functions, depending on the operating system.
15
+ *
16
+ * <p class="- topic/p "><i class="+ topic/ph hi-d/i ">AIR profile support:</i> This feature is supported
17
+ * on desktop operating systems, but it is not supported on all mobile devices. It is also not supported on
18
+ * AIR for TV devices. You can test for support at run time using the
19
+ * <codeph class="+ topic/ph pr-d/codeph ">IME.isSupported</codeph> property. See
20
+ * <xref href="http://help.adobe.com/en_US/air/build/WS144092a96ffef7cc16ddeea2126bb46b82f-8000.html"
21
+ * class="- topic/xref ">
22
+ * AIR Profile Support</xref> for more information regarding API support across multiple profiles.</p>
23
+ * <p class="- topic/p ">IMEs let users type non-ASCII text characters in multibyte languages
24
+ * such as Chinese, Japanese, and Korean. For more information on working with IMEs, see the
25
+ * documentation for the operating system for which you are developing applications.
26
+ * For additional resources, see the following websites:
27
+ * <ul class="- topic/ul "><li class="- topic/li ">
28
+ * <xref href="http://www.microsoft.com/globaldev/default.mspx" scope="external"
29
+ * class="- topic/xref ">http://www.microsoft.com/globaldev/default.mspx</xref></li>
30
+ * <li class="- topic/li "><xref href="http://developer.apple.com/documentation/"
31
+ * scope="external" class="- topic/xref ">http://developer.apple.com/documentation/</xref></li>
32
+ * <li class="- topic/li "><xref href="http://java.sun.com" scope="external"
33
+ * class="- topic/xref ">http://java.sun.com</xref></li></ul></p><p class="- topic/p ">
34
+ * If an IME is not active on the user's computer, calls to IME methods or properties,
35
+ * other than <codeph class="+ topic/ph pr-d/codeph ">Capabilities.hasIME</codeph>,
36
+ * will fail. Once you manually activate an IME, subsequent ActionScript
37
+ * calls to IME methods and properties will work as expected. For example, if you are using a
38
+ * Japanese IME, it must be activated before any IME method or property is called.</p>
39
+ * <p class="- topic/p ">The following table shows the platform coverage of this class:</p>
40
+ * <adobetable class="innertable"><tgroup cols="4" class="- topic/tgroup ">
41
+ * <thead class="- topic/thead "><row class="- topic/row "><entry class="- topic/entry ">Capability</entry>
42
+ * <entry class="- topic/entry ">Windows</entry><entry class="- topic/entry ">Mac OSX</entry>
43
+ * <entry class="- topic/entry ">Linux</entry></row></thead><tbody class="- topic/tbody ">
44
+ * <row class="- topic/row "><entry class="- topic/entry ">Determine whether the IME is installed:
45
+ * <codeph class="+ topic/ph pr-d/codeph ">Capabilities.hasIME</codeph></entry>
46
+ * <entry class="- topic/entry ">Yes</entry><entry class="- topic/entry ">Yes</entry>
47
+ * <entry class="- topic/entry ">Yes</entry></row><row class="- topic/row ">
48
+ * <entry class="- topic/entry ">Set IME on or off: <codeph class="+ topic/ph pr-d/codeph ">IME.enabled</codeph>
49
+ * </entry><entry class="- topic/entry ">Yes</entry><entry class="- topic/entry ">Yes</entry>
50
+ * <entry class="- topic/entry ">Yes</entry></row><row class="- topic/row ">
51
+ * <entry class="- topic/entry ">Find out whether IME is on or off:
52
+ * <codeph class="+ topic/ph pr-d/codeph ">IME.enabled</codeph></entry><entry class="- topic/entry ">Yes</entry>
53
+ * <entry class="- topic/entry ">Yes</entry><entry class="- topic/entry ">Yes</entry></row><row class="- topic/row ">
54
+ * <entry class="- topic/entry ">Get or set IME conversion mode:
55
+ * <codeph class="+ topic/ph pr-d/codeph ">IME.conversionMode</codeph></entry><entry class="- topic/entry ">Yes</entry>
56
+ * <entry class="- topic/entry ">Yes ~~~~</entry><entry class="- topic/entry ">No</entry></row>
57
+ * <row class="- topic/row "><entry class="- topic/entry ">Send IME the string to be converted:
58
+ * <codeph class="+ topic/ph pr-d/codeph ">IME.setCompositionString()</codeph></entry>
59
+ * <entry class="- topic/entry ">Yes ~~</entry><entry class="- topic/entry ">No</entry>
60
+ * <entry class="- topic/entry ">No</entry></row><row class="- topic/row ">
61
+ * <entry class="- topic/entry ">Get from IME the original string before conversion:
62
+ * <codeph class="+ topic/ph pr-d/codeph ">System.ime.addEventListener()</codeph></entry>
63
+ * <entry class="- topic/entry ">Yes ~~</entry><entry class="- topic/entry ">No</entry>
64
+ * <entry class="- topic/entry ">No</entry></row><row class="- topic/row ">
65
+ * <entry class="- topic/entry ">Send request to convert to IME: <codeph class="+ topic/ph pr-d/codeph ">
66
+ * IME.doConversion()</codeph></entry><entry class="- topic/entry ">Yes ~~</entry>
67
+ * #<entry class="- topic/entry ">No</entry><entry class="- topic/entry ">No</entry>
68
+ * </row></tbody></tgroup></adobetable><p class="- topic/p ">~~ Not all Windows IMEs support all of these operations.
69
+ * The only IME
70
+ * that supports them all is the Japanese IME.</p><p class="- topic/p ">~~~~
71
+ * On the Macintosh, only the Japanese IME supports these methods, and third-party IMEs do not support them.</p>
72
+ * <p class="- topic/p ">The ActionScript 3.0 version of this class does not support Macintosh Classic.</p>
73
+ */
74
+ export class IME extends EventDispatcher {
75
+ constructor () {
76
+ super();
77
+ }
78
+
79
+ /**
80
+ * The conversion mode of the current IME.
81
+ * Possible values are IME mode string constants that indicate the conversion mode:
82
+ * ALPHANUMERIC_FULLALPHANUMERIC_HALFCHINESEJAPANESE_HIRAGANAJAPANESE_KATAKANA_FULLJAPANESE_
83
+ * KATAKANA_HALFKOREANUNKNOWN (read-only value; this value cannot be set)
84
+ * @throws Error A set attempt was not successful.
85
+ */
86
+ public static get conversionMode (): string {
87
+ console.log('conversionMode not implemented yet in flash/IME');
88
+ return '';
89
+ }
90
+
91
+ public static set conversionMode (mode: string) {
92
+ console.log('conversionMode not implemented yet in flash/IME');
93
+ }
94
+
95
+ /**
96
+ * Indicates whether the system IME is enabled (true) or disabled (false).
97
+ * An enabled IME performs multibyte input; a disabled IME performs alphanumeric input.
98
+ * @throws Error A set attempt was not successful.
99
+ */
100
+ public static get enabled (): boolean {
101
+ console.log('enabled not implemented yet in flash/IME');
102
+ return false;
103
+ }
104
+
105
+ public static set enabled (enabled: boolean) {
106
+ console.log('enabled not implemented yet in flash/IME');
107
+ }
108
+
109
+ /**
110
+ * The isSupported property is set to true if the IME class is
111
+ * available on the current platform, otherwise it is set to false.
112
+ */
113
+ public static get isSupported (): boolean {
114
+ console.log('isSupported not implemented yet in flash/IME');
115
+ return false;
116
+ }
117
+
118
+ /**
119
+ * Causes the runtime to abandon any composition that is in progress. Call this method when the user clicks
120
+ * outside of the composition area or when the interactive object that has focus is being destroyed or reset.
121
+ * The runtime confirms the composition by calling confirmComposition() in the client. The
122
+ * runtime also resets the IME to inform the operating system that the composition has been abandoned.
123
+ */
124
+ public static compositionAbandoned () {
125
+ console.log('compositionAbandoned not implemented yet in flash/IME');
126
+ }
127
+
128
+ /**
129
+ * Call this method when the selection within the composition has been updated, either interactively or
130
+ * programmatically.
131
+ * @param start Specifies the offset in bytes of the start of the selection.
132
+ * @param end Specifies the offset in bytes of the end of the selection.
133
+ */
134
+ public static compositionSelectionChanged (start: number, end: number) {
135
+ console.log('compositionSelectionChanged not implemented yet in flash/IME');
136
+ }
137
+
138
+ /**
139
+ * Instructs the IME to select the first candidate for the current composition string.
140
+ * @throws Error The call was not successful.
141
+ */
142
+ public static doConversion () {
143
+ console.log('doConversion not implemented yet in flash/IME');
144
+ }
145
+
146
+ /**
147
+ * Sets the IME composition string. When this string is set, the user
148
+ * can select IME candidates before committing the result to the text
149
+ * field that currently has focus.
150
+ * If no text field has focus, this method fails and throws an error.
151
+ * @param composition The string to send to the IME.
152
+ * @throws Error The call is not successful.
153
+ */
154
+ public static setCompositionString (composition: string) {
155
+ console.log('setCompositionString not implemented yet in flash/IME');
156
+ }
157
+ }
@@ -0,0 +1,449 @@
1
+
2
+ import { ApplicationDomain } from '../system/ApplicationDomain';
3
+ import { SecurityDomain } from '../system/SecurityDomain';
4
+ import { SecurityDomain as SecurityDomainAS } from './../SecurityDomain';
5
+
6
+ import { ASObject } from '@awayfl/avm2';
7
+ import { DisplayObjectContainer } from '../display/DisplayObjectContainer';
8
+
9
+ /**
10
+ * The LoaderContext class provides options for loading SWF files and other
11
+ * media by using the Loader class. The LoaderContext class is used as the
12
+ * `context` parameter in the `load()` and `loadBytes()` methods of the
13
+ * Loader class.
14
+ *
15
+ * When loading SWF files with the `Loader.load()` method, you have two
16
+ * decisions to make: into which security domain the loaded SWF file should
17
+ * be placed, and into which application domain within that security domain?
18
+ * For more details on these choices, see the `applicationDomain` and
19
+ * `securityDomain` properties.
20
+ *
21
+ * When loading a SWF file with the `Loader.loadBytes()` method, you have the
22
+ * same application domain choice to make as for `Loader.load()`, but it's
23
+ * not necessary to specify a security domain, because `Loader.loadBytes()`
24
+ * always places its loaded SWF file into the security domain of the loading
25
+ * SWF file.
26
+ *
27
+ * When loading images (JPEG, GIF, or PNG) instead of SWF files, there is no
28
+ * need to specify a SecurityDomain or an application domain, because those
29
+ * concepts are meaningful only for SWF files. Instead, you have only one
30
+ * decision to make: do you need programmatic access to the pixels of the
31
+ * loaded image? If so, see the `checkPolicyFile` property. If you want to
32
+ * apply deblocking when loading an image, use the JPEGLoaderContext class
33
+ * instead of the LoaderContext class.
34
+ */
35
+ export class LoaderContext extends ASObject {
36
+
37
+ //for AVM1:
38
+ public _avm1Context: any;
39
+
40
+ private _applicationDomain: ApplicationDomain;
41
+
42
+ /**
43
+ * Specifies whether you can use a `Loader` object to import content with
44
+ * executable code, such as a SWF file, into the caller's security
45
+ * sandbox. There are two affected importing operations: the
46
+ * `Loader.loadBytes()` method, and the `Loader.load()` method with
47
+ * `LoaderContext.securityDomain = SecurityDomain.currentDomain`. (The
48
+ * latter operation is not supported in the AIR application sandbox.)
49
+ * With the `allowCodeImport` property set to `false`, these importing
50
+ * operations are restricted to safe operations, such as loading images.
51
+ * Normal, non-importing SWF file loading with the `Loader.load()` method
52
+ * is not affected by the value of this property.
53
+ * This property is useful when you want to import image content into
54
+ * your sandbox - for example, when you want to replicate or process an
55
+ * image from a different domain - but you don't want to take the
56
+ * security risk of receiving a SWF file when you expected only an image
57
+ * file. Since SWF files may contain ActionScript code, importing a SWF
58
+ * file is a much riskier operation than importing an image file.
59
+ * In AIR content in the application sandbox, the default value is
60
+ * `false`. In non-application content (which includes all content in
61
+ * Flash Player), the default value is `true`.
62
+ * The `allowCodeImport` property was added in Flash Player 10.1 and AIR
63
+ * 2.0. However, this property is made available to SWF files and AIR
64
+ * applications of all versions when the Flash Runtime supports it.
65
+ */
66
+ public allowCodeImport: boolean;
67
+
68
+ /**
69
+ * Legacy property, replaced by `allowCodeImport`, but still supported
70
+ * for compatibility. Previously, the only operation affected by
71
+ * `allowLoadBytesCodeExecution` was the `Loader.loadBytes()` method, but
72
+ * as of Flash Player 10.1 and AIR 2.0, the import-loading operation of
73
+ * `Loader.load()` with `LoaderContext.securityDomain =
74
+ * SecurityDomain.currentDomain` is affected as well. (The latter
75
+ * operation is not supported in the AIR application sandbox.) This dual
76
+ * effect made the property name `allowLoadBytesCodeExecution` overly
77
+ * specific, so now `allowCodeImport` is the preferred property name.
78
+ * Setting either of `allowCodeImport` or `allowLoadBytesCodeExecution`
79
+ * will affect the value of both.
80
+ *
81
+ * Specifies whether you can use a `Loader` object to import content with
82
+ * executable code, such as a SWF file, into the caller's security
83
+ * sandbox. With this property set to `false`, these importing operations
84
+ * are restricted to safe operations, such as loading images.
85
+ *
86
+ * In AIR content in the application sandbox, the default value is
87
+ * `false`. In non-application content, the default value is `true`.
88
+ */
89
+ public allowLoadBytesCodeExecution: boolean;
90
+
91
+ /**
92
+ * Specifies the application domain to use for the `Loader.load()` or
93
+ * `Loader.loadBytes()` method. Use this property only when loading a SWF
94
+ * file written in ActionScript 3.0 (not an image or a SWF file written
95
+ * in ActionScript 1.0 or ActionScript 2.0).
96
+ *
97
+ * Every security domain is divided into one or more application domains,
98
+ * represented by ApplicationDomain objects. Application domains are not
99
+ * for security purposes; they are for managing cooperating units of
100
+ * ActionScript code. If you are loading a SWF file from another domain,
101
+ * and allowing it to be placed in a separate security domain, then you
102
+ * cannot control the choice of application domain into which the loaded
103
+ * SWF file is placed; and if you have specified a choice of application
104
+ * domain, it will be ignored. However, if you are loading a SWF file
105
+ * into your own security domain — either because the SWF file comes
106
+ * from your own domain, or because you are importing it into your
107
+ * security domain — then you can control the choice of application
108
+ * domain for the loaded SWF file.
109
+ *
110
+ * You can pass an application domain only from your own security domain
111
+ * in `LoaderContext.applicationDomain`. Attempting to pass an
112
+ * application domain from any other security domain results in a
113
+ * `SecurityError` exception.
114
+ * You have four choices for what kind of `ApplicationDomain` property to
115
+ * use:
116
+ *
117
+ * * **Child of loader's ApplicationDomain.** The default. You can
118
+ * explicitly represent this choice with the syntax `new
119
+ * ApplicationDomain(ApplicationDomain.currentDomain)`. This allows the
120
+ * loaded SWF file to use the parent's classes directly, for example by
121
+ * writing `new MyClassDefinedInParent()`. The parent, however, cannot
122
+ * use this syntax; if the parent wishes to use the child's classes, it
123
+ * must call `ApplicationDomain.getDefinition()` to retrieve them. The
124
+ * advantage of this choice is that, if the child defines a class with
125
+ * the same name as a class already defined by the parent, no error
126
+ * results; the child simply inherits the parent's definition of that
127
+ * class, and the child's conflicting definition goes unused unless
128
+ * either child or parent calls the `ApplicationDomain.getDefinition()`
129
+ * method to retrieve it.
130
+ * * **Loader's own ApplicationDomain.** You use this application domain
131
+ * when using `ApplicationDomain.currentDomain`. When the load is
132
+ * complete, parent and child can use each other's classes directly. If
133
+ * the child attempts to define a class with the same name as a class
134
+ * already defined by the parent, the parent class is used and the child
135
+ * class is ignored.
136
+ * * **Child of the system ApplicationDomain.** You use this application
137
+ * domain when using `new ApplicationDomain(null)`. This separates loader
138
+ * and loadee entirely, allowing them to define separate versions of
139
+ * classes with the same name without conflict or overshadowing. The only
140
+ * way either side sees the other's classes is by calling the
141
+ * `ApplicationDomain.getDefinition()` method.
142
+ * * **Child of some other ApplicationDomain.** Occasionally you may have
143
+ * a more complex ApplicationDomain hierarchy. You can load a SWF file
144
+ * into any ApplicationDomain from your own SecurityDomain. For example,
145
+ * `new
146
+ * ApplicationDomain(ApplicationDomain.currentDomain.parentDomain.parentDomain)`
147
+ * loads a SWF file into a new child of the current domain's parent's
148
+ * parent.
149
+ *
150
+ * When a load is complete, either side (loading or loaded) may need to
151
+ * find its own ApplicationDomain, or the other side's ApplicationDomain,
152
+ * for the purpose of calling `ApplicationDomain.getDefinition()`. Either
153
+ * side can retrieve a reference to its own application domain by using
154
+ * `ApplicationDomain.currentDomain`. The loading SWF file can retrieve a
155
+ * reference to the loaded SWF file's ApplicationDomain via
156
+ * `Loader.contentLoaderInfo.applicationDomain`. If the loaded SWF file
157
+ * knows how it was loaded, it can find its way to the loading SWF file's
158
+ * ApplicationDomain object. For example, if the child was loaded in the
159
+ * default way, it can find the loading SWF file's application domain by
160
+ * using `ApplicationDomain.currentDomain.parentDomain`.
161
+ *
162
+ * For more information, see the "ApplicationDomain class" section of the
163
+ * "Client System Environment" chapter of the _ActionScript 3.0
164
+ * Developer's Guide_.
165
+ */
166
+ public applicationDomain: ApplicationDomain;
167
+
168
+ /**
169
+ * Specifies whether the application should attempt to download a URL
170
+ * policy file from the loaded object's server before beginning to load
171
+ * the object itself. This flag is applicable to the `Loader.load()`
172
+ * method, but not to the `Loader.loadBytes()` method.
173
+ * Set this flag to `true` when you are loading an image (JPEG, GIF, or
174
+ * PNG) from outside the calling SWF file's own domain, and you expect to
175
+ * need access to the content of that image from ActionScript. Examples
176
+ * of accessing image content include referencing the `Loader.content`
177
+ * property to obtain a Bitmap object, and calling the
178
+ * `BitmapData.draw()` method to obtain a copy of the loaded image's
179
+ * pixels. If you attempt one of these operations without having
180
+ * specified `checkPolicyFile` at loading time, you may get a
181
+ * `SecurityError` exception because the needed policy file has not been
182
+ * downloaded yet.
183
+ *
184
+ * When you call the `Loader.load()` method with
185
+ * `LoaderContext.checkPolicyFile` set to `true`, the application does
186
+ * not begin downloading the specified object in `URLRequest.url` until
187
+ * it has either successfully downloaded a relevant URL policy file or
188
+ * discovered that no such policy file exists. Flash Player or AIR first
189
+ * considers policy files that have already been downloaded, then
190
+ * attempts to download any pending policy files specified in calls to
191
+ * the `Security.loadPolicyFile()` method, then attempts to download a
192
+ * policy file from the default location that corresponds to
193
+ * `URLRequest.url`, which is `/crossdomain.xml` on the same server as
194
+ * `URLRequest.url`. In all cases, the given policy file is required to
195
+ * exist at `URLRequest.url` by virtue of the policy file's location, and
196
+ * the file must permit access by virtue of one or more
197
+ * `<allow-access-from>` tags.
198
+ *
199
+ * If you set `checkPolicyFile` to `true`, the main download that
200
+ * specified in the `Loader.load()` method does not load until the policy
201
+ * file has been completely processed. Therefore, as long as the policy
202
+ * file that you need exists, as soon as you have received any
203
+ * `ProgressEvent.PROGRESS` or `Event.COMPLETE` events from the
204
+ * `contentLoaderInfo` property of your Loader object, the policy file
205
+ * download is complete, and you can safely begin performing operations
206
+ * that require the policy file.
207
+ *
208
+ * If you set `checkPolicyFile` to `true`, and no relevant policy file is
209
+ * found, you will not receive any error indication until you attempt an
210
+ * operation that throws a `SecurityError` exception. However, once the
211
+ * LoaderInfo object dispatches a `ProgressEvent.PROGRESS` or
212
+ * `Event.COMPLETE` event, you can test whether a relevant policy file
213
+ * was found by checking the value of the `LoaderInfo.childAllowsParent`
214
+ * property.
215
+ *
216
+ * If you will not need pixel-level access to the image that you are
217
+ * loading, you should not set the `checkPolicyFile` property to `true`.
218
+ * Checking for a policy file in this case is wasteful, because it may
219
+ * delay the start of your download, and it may consume network bandwidth
220
+ * unnecessarily.
221
+ *
222
+ * Also try to avoid setting `checkPolicyFile` to `true` if you are using
223
+ * the `Loader.load()` method to download a SWF file. This is because
224
+ * SWF-to-SWF permissions are not controlled by policy files, but rather
225
+ * by the `Security.allowDomain()` method, and thus `checkPolicyFile` has
226
+ * no effect when you load a SWF file. Checking for a policy file in this
227
+ * case is wasteful, because it may delay the download of the SWF file,
228
+ * and it may consume network bandwidth unnecessarily. (Flash Player or
229
+ * AIR cannot tell whether your main download will be a SWF file or an
230
+ * image, because the policy file download occurs before the main
231
+ * download.)
232
+ *
233
+ * Be careful with `checkPolicyFile` if you are downloading an object
234
+ * from a URL that may use server-side HTTP redirects. Policy files are
235
+ * always retrieved from the corresponding initial URL that you specify
236
+ * in `URLRequest.url`. If the final object comes from a different URL
237
+ * because of HTTP redirects, then the initially downloaded policy files
238
+ * might not be applicable to the object's final URL, which is the URL
239
+ * that matters in security decisions. If you find yourself in this
240
+ * situation, you can examine the value of `LoaderInfo.url` after you
241
+ * have received a `ProgressEvent.PROGRESS` or `Event.COMPLETE` event,
242
+ * which tells you the object's final URL. Then call the
243
+ * `Security.loadPolicyFile()` method with a policy file URL based on the
244
+ * object's final URL. Then poll the value of
245
+ * `LoaderInfo.childAllowsParent` until it becomes `true`.
246
+ *
247
+ * You do not need to set this property for AIR content running in the
248
+ * application sandbox. Content in the AIR application sandbox can call
249
+ * the `BitmapData.draw()` method using any loaded image content as the
250
+ * source.
251
+ */
252
+ public checkPolicyFile: boolean;
253
+
254
+ /**
255
+ * Specifies whether to decode image data when it is used or when it is
256
+ * loaded.
257
+ *
258
+ * Under the default policy, `ImageDecodingPolicy.ON_DEMAND`, the runtime
259
+ * decodes the image data when the data is needed for display or other
260
+ * purpose. This policy maintains the decoding behavior used by previous
261
+ * versions of the runtime.
262
+ *
263
+ * Under the `ImageDecodingPolicy.ON_LOAD` policy, the runtime decodes
264
+ * the image immediately after it is loaded and before dispatching the
265
+ * complete event. Decoding images on load rather than on demand can
266
+ * improve animation and UI performance when several loaded images are
267
+ * displayed in quick succession, such as in a scrolling list or a cover
268
+ * flow control. On the other hand, using the onLoad policy
269
+ * indiscriminately can increase the peak memory usage of your
270
+ * application since more decoded image data might be in memory at one
271
+ * time than would be the case under the onDemand policy.
272
+ *
273
+ * Under both policies, the runtime uses the same cache and flush
274
+ * behavior after the image is decoded. The runtime can flush the decoded
275
+ * data at any time and re-decode the image the next time it is required.
276
+ *
277
+ * To set the image decoding policy (for example, to `ON_LOAD`):
278
+ *
279
+ * ```
280
+ * var loaderContext:LoaderContext = new LoaderContext();
281
+ * loaderContext.imageDecodingPolicy = ImageDecodingPolicy.ON_LOAD;
282
+ * var loader:Loader = new Loader();
283
+ * loader.load(new URLRequest("http://www.adobe.com/myimage.png"), loaderContext);
284
+ * ```
285
+ */
286
+ public imageDecodingPolicy: string;
287
+
288
+ /**
289
+ * An Object containing the parameters to pass to the LoaderInfo object
290
+ * of the content.
291
+ *
292
+ * Normally, the value of the `contentLoaderInfo.parameters` property is
293
+ * obtained by parsing the requesting URL. If the `parameters` var is
294
+ * set, the `contentLoaderInfo.parameters` gets its value from the
295
+ * LoaderContext object, instead of from the requesting URL. The
296
+ * `parameters` var accepts only objects containing name-value string
297
+ * pairs, similar to URL parameters. If the object does not contain
298
+ * name-value string pairs, an `IllegalOperationError` is thrown.
299
+ *
300
+ * The intent of this API is to enable the loading SWF file to forward
301
+ * its parameters to a loaded SWF file. This functionality is especially
302
+ * helpful when you use the `loadBytes()` method, since `LoadBytes` does
303
+ * not provide a means of passing parameters through the URL. Parameters
304
+ * can be forwarded successfully only to another AS3 SWF file; an AS1 or
305
+ * AS2 SWF file cannot receive the parameters in an accessible form,
306
+ * although the AVM1Movie's AS3 loaderInfo.parameters object will be the
307
+ * forwarded object.
308
+ *
309
+ * For example, consider the following URL:
310
+ *
311
+ * `http://yourdomain/users/jdoe/test01/child.swf?foo=bar;`
312
+ *
313
+ * The following code uses the LoaderContext.parameters property to
314
+ * replicate a parameter passed to this URL:
315
+ *
316
+ * ```
317
+ * import flash.system.LoaderContext;
318
+ * import flash.display.Loader;
319
+ * var l:Loader = new Loader();
320
+ * var lc:LoaderContext = new LoaderContext;
321
+ * lc.parameters = { "foo": "bar" };
322
+ * l.load(new URLRequest("child.swf"), lc);
323
+ * ```
324
+ *
325
+ * To verify that the parameter passed properly, use the following trace
326
+ * statement after you run this code:
327
+ *
328
+ * ```
329
+ * trace(loaderInfo.parameters.foo);
330
+ * ```
331
+ *
332
+ * If the content loaded successfully, this trace prints "bar".
333
+ */
334
+ public parameters: any;
335
+
336
+ /**
337
+ * The parent to which the Loader will attempt to add the loaded content.
338
+ *
339
+ * When content is completely loaded, the Loader object normally becomes
340
+ * the parent of the content. If `requestedContentParent` is set, the
341
+ * object that it specifies becomes the parent, unless a runtime error
342
+ * prevents the assignment. This reparenting can also be done after the
343
+ * `complete` event without use of this property. However, specifying the
344
+ * parent with `LoaderContext.requestedContentParent` eliminates extra
345
+ * events.
346
+ *
347
+ * `LoaderContext.requestedContentParent` sets the desired parent before
348
+ * frame one scripts in the loaded content execute, but after the
349
+ * constructor has run. If `requestedContentParent` is null (the
350
+ * default), the Loader object becomes the content's parent.
351
+ *
352
+ * If the loaded content is an AVM1Movie object, or if an error is thrown
353
+ * when `addChild()` is called on the `requestedContentParent` object,
354
+ * then the following actions occur:
355
+ *
356
+ * * The Loader object becomes the parent of the loaded content.
357
+ * * The runtime dispatches an `AsyncErrorEvent`.
358
+ *
359
+ * If the requested parent and the loaded content are in different
360
+ * security sandboxes, and if the requested parent does not have access
361
+ * to the loaded content, then the following actions occur:
362
+ *
363
+ * * The Loader becomes the parent of the loaded content.
364
+ * * The runtime dispatches a `SecurityErrorEvent`.
365
+ *
366
+ * The following code uses `requestedContentParent` to place the loaded
367
+ * content into a Sprite object:
368
+ *
369
+ * ```
370
+ * import openfl.system.LoaderContext;
371
+ * import openfl.display.Loader;
372
+ * import openfl.display.Sprite;
373
+ * var lc = new LoaderContext();
374
+ * var l = new Loader();
375
+ * var s = new Sprite();
376
+ * lc.requestedContentParent = s;
377
+ * addChild(s);
378
+ * l.load(new URLRequest("child.swf"), lc);
379
+ * ```
380
+ *
381
+ * When this code runs, the child SWF file appears on stage. This fact
382
+ * confirms that the Sprite object you added to the stage is the parent
383
+ * of the loaded child.swf file.
384
+ */
385
+ public requestedContentParent: DisplayObjectContainer;
386
+
387
+ /**
388
+ * Specifies the security domain to use for a `Loader.load()` operation.
389
+ * Use this property only when loading a SWF file (not an image).
390
+ *
391
+ * The choice of security domain is meaningful only if you are loading a
392
+ * SWF file that might come from a different domain (a different server)
393
+ * than the loading SWF file. When you load a SWF file from your own
394
+ * domain, it is always placed into your security domain. But when you
395
+ * load a SWF file from a different domain, you have two options. You can
396
+ * allow the loaded SWF file to be placed in its "natural" security
397
+ * domain, which is different from that of the loading SWF file; this is
398
+ * the default. The other option is to specify that you want to place the
399
+ * loaded SWF file placed into the same security domain as the loading
400
+ * SWF file, by setting `myLoaderContext.securityDomain` to be equal to
401
+ * `SecurityDomain.currentDomain`. This is called _import loading_, and
402
+ * it is equivalent, for security purposes, to copying the loaded SWF
403
+ * file to your own server and loading it from there. In order for import
404
+ * loading to succeed, the loaded SWF file's server must have a policy
405
+ * file trusting the domain of the loading SWF file.
406
+ *
407
+ * You can pass your own security domain only in
408
+ * `LoaderContext.securityDomain`. Attempting to pass any other security
409
+ * domain results in a `SecurityError` exception.
410
+ *
411
+ * Content in the AIR application security sandbox cannot load content
412
+ * from other sandboxes into its SecurityDomain.
413
+ *
414
+ * For more information, see the "Security" chapter in the _ActionScript
415
+ * 3.0 Developer's Guide_.
416
+ */
417
+ public securityDomain: SecurityDomain;
418
+
419
+ /**
420
+ * Creates a new LoaderContext object, with the specified settings. For
421
+ * complete details on these settings, see the descriptions of the
422
+ * properties of this class.
423
+ *
424
+ * @param checkPolicyFile Specifies whether a check should be made for
425
+ * the existence of a URL policy file before
426
+ * loading the object.
427
+ * @param applicationDomain Specifies the ApplicationDomain object to use
428
+ * for a Loader object.
429
+ * @param securityDomain Specifies the SecurityDomain object to use
430
+ * for a Loader object.
431
+ * _Note:_ Content in the air application
432
+ * security sandbox cannot load content from
433
+ * other sandboxes into its SecurityDomain.
434
+ */
435
+ constructor(
436
+ checkPolicyFile: boolean = false,
437
+ applicationDomain: ApplicationDomain = null,
438
+ securityDomain: SecurityDomain = null) {
439
+
440
+ super();
441
+ const sec = <SecurityDomainAS> this.sec;
442
+
443
+ this.checkPolicyFile = checkPolicyFile;
444
+ this.applicationDomain =
445
+ applicationDomain || new sec.flash.system.ApplicationDomain(ApplicationDomain.currentDomain);
446
+
447
+ this.securityDomain = securityDomain;
448
+ }
449
+ }