@afterswf/playerglobal 0.0.0-stage → 0.2.460

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1076) hide show
  1. package/.eslintrc +101 -0
  2. package/.gitattributes +1 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +29 -0
  4. package/.prettierrc +8 -0
  5. package/LICENSE +201 -0
  6. package/README.md +1 -3
  7. package/bundle/awayfl-playerglobal.umd.js +2 -0
  8. package/bundle/awayfl-playerglobal.umd.js.map +1 -0
  9. package/copyVersionToIndex.js +24 -0
  10. package/dist/index.d.ts +15 -0
  11. package/dist/index.d.ts.map +1 -0
  12. package/dist/index.js +15 -0
  13. package/dist/lib/ILoader.d.ts +10 -0
  14. package/dist/lib/ILoader.d.ts.map +1 -0
  15. package/dist/lib/ILoader.js +1 -0
  16. package/dist/lib/PlayerGlobal.d.ts +28 -0
  17. package/dist/lib/PlayerGlobal.d.ts.map +1 -0
  18. package/dist/lib/PlayerGlobal.js +223 -0
  19. package/dist/lib/SecurityDomain.d.ts +195 -0
  20. package/dist/lib/SecurityDomain.d.ts.map +1 -0
  21. package/dist/lib/SecurityDomain.js +205 -0
  22. package/dist/lib/Settings.d.ts +5 -0
  23. package/dist/lib/Settings.d.ts.map +1 -0
  24. package/dist/lib/Settings.js +7 -0
  25. package/dist/lib/desktop/Clipboard.d.ts +251 -0
  26. package/dist/lib/desktop/Clipboard.d.ts.map +1 -0
  27. package/dist/lib/desktop/Clipboard.js +289 -0
  28. package/dist/lib/desktop/ClipboardFormats.d.ts +43 -0
  29. package/dist/lib/desktop/ClipboardFormats.d.ts.map +1 -0
  30. package/dist/lib/desktop/ClipboardFormats.js +45 -0
  31. package/dist/lib/display/Bitmap.d.ts +91 -0
  32. package/dist/lib/display/Bitmap.d.ts.map +1 -0
  33. package/dist/lib/display/Bitmap.js +168 -0
  34. package/dist/lib/display/BitmapData.d.ts +63 -0
  35. package/dist/lib/display/BitmapData.d.ts.map +1 -0
  36. package/dist/lib/display/BitmapData.js +315 -0
  37. package/dist/lib/display/BitmapDataChannel.d.ts +12 -0
  38. package/dist/lib/display/BitmapDataChannel.d.ts.map +1 -0
  39. package/dist/lib/display/BitmapDataChannel.js +21 -0
  40. package/dist/lib/display/DisplayObject.d.ts +986 -0
  41. package/dist/lib/display/DisplayObject.d.ts.map +1 -0
  42. package/dist/lib/display/DisplayObject.js +1553 -0
  43. package/dist/lib/display/DisplayObjectContainer.d.ts +327 -0
  44. package/dist/lib/display/DisplayObjectContainer.d.ts.map +1 -0
  45. package/dist/lib/display/DisplayObjectContainer.js +599 -0
  46. package/dist/lib/display/FrameLabel.d.ts +11 -0
  47. package/dist/lib/display/FrameLabel.d.ts.map +1 -0
  48. package/dist/lib/display/FrameLabel.js +34 -0
  49. package/dist/lib/display/Graphics.d.ts +94 -0
  50. package/dist/lib/display/Graphics.d.ts.map +1 -0
  51. package/dist/lib/display/Graphics.js +473 -0
  52. package/dist/lib/display/GraphicsBitmapFill.d.ts +13 -0
  53. package/dist/lib/display/GraphicsBitmapFill.d.ts.map +1 -0
  54. package/dist/lib/display/GraphicsBitmapFill.js +36 -0
  55. package/dist/lib/display/GraphicsEndFill.d.ts +7 -0
  56. package/dist/lib/display/GraphicsEndFill.d.ts.map +1 -0
  57. package/dist/lib/display/GraphicsEndFill.js +11 -0
  58. package/dist/lib/display/GraphicsGradientFill.d.ts +16 -0
  59. package/dist/lib/display/GraphicsGradientFill.d.ts.map +1 -0
  60. package/dist/lib/display/GraphicsGradientFill.js +28 -0
  61. package/dist/lib/display/GraphicsPath.d.ts +22 -0
  62. package/dist/lib/display/GraphicsPath.d.ts.map +1 -0
  63. package/dist/lib/display/GraphicsPath.js +63 -0
  64. package/dist/lib/display/GraphicsSolidFill.d.ts +9 -0
  65. package/dist/lib/display/GraphicsSolidFill.d.ts.map +1 -0
  66. package/dist/lib/display/GraphicsSolidFill.js +16 -0
  67. package/dist/lib/display/GraphicsStroke.d.ts +14 -0
  68. package/dist/lib/display/GraphicsStroke.d.ts.map +1 -0
  69. package/dist/lib/display/GraphicsStroke.js +26 -0
  70. package/dist/lib/display/GraphicsTrianglePath.d.ts +11 -0
  71. package/dist/lib/display/GraphicsTrianglePath.d.ts.map +1 -0
  72. package/dist/lib/display/GraphicsTrianglePath.js +20 -0
  73. package/dist/lib/display/IBitmapDataOwner.d.ts +6 -0
  74. package/dist/lib/display/IBitmapDataOwner.d.ts.map +1 -0
  75. package/dist/lib/display/IBitmapDataOwner.js +1 -0
  76. package/dist/lib/display/IBitmapDrawable.d.ts +10 -0
  77. package/dist/lib/display/IBitmapDrawable.d.ts.map +1 -0
  78. package/dist/lib/display/IBitmapDrawable.js +1 -0
  79. package/dist/lib/display/IGraphicsData.d.ts +13 -0
  80. package/dist/lib/display/IGraphicsData.d.ts.map +1 -0
  81. package/dist/lib/display/IGraphicsData.js +1 -0
  82. package/dist/lib/display/IVirtualSceneGraphItem.d.ts +9 -0
  83. package/dist/lib/display/IVirtualSceneGraphItem.d.ts.map +1 -0
  84. package/dist/lib/display/IVirtualSceneGraphItem.js +1 -0
  85. package/dist/lib/display/InteractiveObject.d.ts +502 -0
  86. package/dist/lib/display/InteractiveObject.d.ts.map +1 -0
  87. package/dist/lib/display/InteractiveObject.js +927 -0
  88. package/dist/lib/display/Loader.d.ts +492 -0
  89. package/dist/lib/display/Loader.d.ts.map +1 -0
  90. package/dist/lib/display/Loader.js +704 -0
  91. package/dist/lib/display/LoaderInfo.d.ts +480 -0
  92. package/dist/lib/display/LoaderInfo.d.ts.map +1 -0
  93. package/dist/lib/display/LoaderInfo.js +765 -0
  94. package/dist/lib/display/MovieClip.d.ts +201 -0
  95. package/dist/lib/display/MovieClip.d.ts.map +1 -0
  96. package/dist/lib/display/MovieClip.js +540 -0
  97. package/dist/lib/display/NativeMenu.d.ts +8 -0
  98. package/dist/lib/display/NativeMenu.d.ts.map +1 -0
  99. package/dist/lib/display/NativeMenu.js +13 -0
  100. package/dist/lib/display/NativeMenuItem.d.ts +11 -0
  101. package/dist/lib/display/NativeMenuItem.d.ts.map +1 -0
  102. package/dist/lib/display/NativeMenuItem.js +35 -0
  103. package/dist/lib/display/Scene.d.ts +23 -0
  104. package/dist/lib/display/Scene.d.ts.map +1 -0
  105. package/dist/lib/display/Scene.js +70 -0
  106. package/dist/lib/display/Shape.d.ts +38 -0
  107. package/dist/lib/display/Shape.d.ts.map +1 -0
  108. package/dist/lib/display/Shape.js +80 -0
  109. package/dist/lib/display/SimpleButton.d.ts +175 -0
  110. package/dist/lib/display/SimpleButton.d.ts.map +1 -0
  111. package/dist/lib/display/SimpleButton.js +522 -0
  112. package/dist/lib/display/Sprite.d.ts +204 -0
  113. package/dist/lib/display/Sprite.d.ts.map +1 -0
  114. package/dist/lib/display/Sprite.js +671 -0
  115. package/dist/lib/display/Stage.d.ts +723 -0
  116. package/dist/lib/display/Stage.d.ts.map +1 -0
  117. package/dist/lib/display/Stage.js +1298 -0
  118. package/dist/lib/errors/EOFError.d.ts +8 -0
  119. package/dist/lib/errors/EOFError.d.ts.map +1 -0
  120. package/dist/lib/errors/EOFError.js +18 -0
  121. package/dist/lib/errors/IOError.d.ts +8 -0
  122. package/dist/lib/errors/IOError.d.ts.map +1 -0
  123. package/dist/lib/errors/IOError.js +18 -0
  124. package/dist/lib/errors/IllegalOperationError.d.ts +8 -0
  125. package/dist/lib/errors/IllegalOperationError.d.ts.map +1 -0
  126. package/dist/lib/errors/IllegalOperationError.js +18 -0
  127. package/dist/lib/errors/InvalidSWFError.d.ts +8 -0
  128. package/dist/lib/errors/InvalidSWFError.d.ts.map +1 -0
  129. package/dist/lib/errors/InvalidSWFError.js +18 -0
  130. package/dist/lib/errors/MemoryError.d.ts +8 -0
  131. package/dist/lib/errors/MemoryError.d.ts.map +1 -0
  132. package/dist/lib/errors/MemoryError.js +18 -0
  133. package/dist/lib/errors/ScriptTimeoutError.d.ts +8 -0
  134. package/dist/lib/errors/ScriptTimeoutError.d.ts.map +1 -0
  135. package/dist/lib/errors/ScriptTimeoutError.js +18 -0
  136. package/dist/lib/errors/StackOverflowError.d.ts +8 -0
  137. package/dist/lib/errors/StackOverflowError.d.ts.map +1 -0
  138. package/dist/lib/errors/StackOverflowError.js +18 -0
  139. package/dist/lib/events/AccelerometerEvent.d.ts +13 -0
  140. package/dist/lib/events/AccelerometerEvent.d.ts.map +1 -0
  141. package/dist/lib/events/AccelerometerEvent.js +26 -0
  142. package/dist/lib/events/ActivityEvent.d.ts +10 -0
  143. package/dist/lib/events/ActivityEvent.d.ts.map +1 -0
  144. package/dist/lib/events/ActivityEvent.js +20 -0
  145. package/dist/lib/events/AsyncErrorEvent.d.ts +13 -0
  146. package/dist/lib/events/AsyncErrorEvent.d.ts.map +1 -0
  147. package/dist/lib/events/AsyncErrorEvent.js +31 -0
  148. package/dist/lib/events/ContextMenuEvent.d.ts +13 -0
  149. package/dist/lib/events/ContextMenuEvent.d.ts.map +1 -0
  150. package/dist/lib/events/ContextMenuEvent.js +24 -0
  151. package/dist/lib/events/DataEvent.d.ts +10 -0
  152. package/dist/lib/events/DataEvent.d.ts.map +1 -0
  153. package/dist/lib/events/DataEvent.js +19 -0
  154. package/dist/lib/events/ErrorEvent.d.ts +30 -0
  155. package/dist/lib/events/ErrorEvent.d.ts.map +1 -0
  156. package/dist/lib/events/ErrorEvent.js +53 -0
  157. package/dist/lib/events/Event.d.ts +87 -0
  158. package/dist/lib/events/Event.d.ts.map +1 -0
  159. package/dist/lib/events/Event.js +213 -0
  160. package/dist/lib/events/EventDispatcher.d.ts +57 -0
  161. package/dist/lib/events/EventDispatcher.d.ts.map +1 -0
  162. package/dist/lib/events/EventDispatcher.js +233 -0
  163. package/dist/lib/events/EventDispatcherBase.d.ts +61 -0
  164. package/dist/lib/events/EventDispatcherBase.d.ts.map +1 -0
  165. package/dist/lib/events/EventDispatcherBase.js +258 -0
  166. package/dist/lib/events/EventPhase.d.ts +26 -0
  167. package/dist/lib/events/EventPhase.d.ts.map +1 -0
  168. package/dist/lib/events/EventPhase.js +33 -0
  169. package/dist/lib/events/FocusEvent.d.ts +50 -0
  170. package/dist/lib/events/FocusEvent.d.ts.map +1 -0
  171. package/dist/lib/events/FocusEvent.js +102 -0
  172. package/dist/lib/events/FullScreenEvent.d.ts +12 -0
  173. package/dist/lib/events/FullScreenEvent.d.ts.map +1 -0
  174. package/dist/lib/events/FullScreenEvent.js +23 -0
  175. package/dist/lib/events/GameInputEvent.d.ts +27 -0
  176. package/dist/lib/events/GameInputEvent.d.ts.map +1 -0
  177. package/dist/lib/events/GameInputEvent.js +38 -0
  178. package/dist/lib/events/GeolocationEvent.d.ts +9 -0
  179. package/dist/lib/events/GeolocationEvent.d.ts.map +1 -0
  180. package/dist/lib/events/GeolocationEvent.js +25 -0
  181. package/dist/lib/events/GestureEvent.d.ts +33 -0
  182. package/dist/lib/events/GestureEvent.d.ts.map +1 -0
  183. package/dist/lib/events/GestureEvent.js +121 -0
  184. package/dist/lib/events/GesturePhase.d.ts +12 -0
  185. package/dist/lib/events/GesturePhase.d.ts.map +1 -0
  186. package/dist/lib/events/GesturePhase.js +18 -0
  187. package/dist/lib/events/HTTPStatusEvent.d.ts +40 -0
  188. package/dist/lib/events/HTTPStatusEvent.d.ts.map +1 -0
  189. package/dist/lib/events/HTTPStatusEvent.js +88 -0
  190. package/dist/lib/events/IEventMapper.d.ts +7 -0
  191. package/dist/lib/events/IEventMapper.d.ts.map +1 -0
  192. package/dist/lib/events/IEventMapper.js +1 -0
  193. package/dist/lib/events/IMEEvent.d.ts +11 -0
  194. package/dist/lib/events/IMEEvent.d.ts.map +1 -0
  195. package/dist/lib/events/IMEEvent.js +23 -0
  196. package/dist/lib/events/IOErrorEvent.d.ts +30 -0
  197. package/dist/lib/events/IOErrorEvent.d.ts.map +1 -0
  198. package/dist/lib/events/IOErrorEvent.js +46 -0
  199. package/dist/lib/events/KeyboardEvent.d.ts +46 -0
  200. package/dist/lib/events/KeyboardEvent.d.ts.map +1 -0
  201. package/dist/lib/events/KeyboardEvent.js +115 -0
  202. package/dist/lib/events/MouseEvent.d.ts +88 -0
  203. package/dist/lib/events/MouseEvent.d.ts.map +1 -0
  204. package/dist/lib/events/MouseEvent.js +267 -0
  205. package/dist/lib/events/NetDataEvent.d.ts +12 -0
  206. package/dist/lib/events/NetDataEvent.d.ts.map +1 -0
  207. package/dist/lib/events/NetDataEvent.js +22 -0
  208. package/dist/lib/events/NetStatusEvent.d.ts +29 -0
  209. package/dist/lib/events/NetStatusEvent.d.ts.map +1 -0
  210. package/dist/lib/events/NetStatusEvent.js +52 -0
  211. package/dist/lib/events/OutputProgressEvent.d.ts +11 -0
  212. package/dist/lib/events/OutputProgressEvent.d.ts.map +1 -0
  213. package/dist/lib/events/OutputProgressEvent.js +22 -0
  214. package/dist/lib/events/PressAndTapGestureEvent.d.ts +11 -0
  215. package/dist/lib/events/PressAndTapGestureEvent.d.ts.map +1 -0
  216. package/dist/lib/events/PressAndTapGestureEvent.js +28 -0
  217. package/dist/lib/events/ProgressEvent.d.ts +33 -0
  218. package/dist/lib/events/ProgressEvent.d.ts.map +1 -0
  219. package/dist/lib/events/ProgressEvent.js +65 -0
  220. package/dist/lib/events/SampleDataEvent.d.ts +108 -0
  221. package/dist/lib/events/SampleDataEvent.d.ts.map +1 -0
  222. package/dist/lib/events/SampleDataEvent.js +140 -0
  223. package/dist/lib/events/ShaderEvent.d.ts +11 -0
  224. package/dist/lib/events/ShaderEvent.d.ts.map +1 -0
  225. package/dist/lib/events/ShaderEvent.js +20 -0
  226. package/dist/lib/events/SoftKeyboardEvent.d.ts +12 -0
  227. package/dist/lib/events/SoftKeyboardEvent.d.ts.map +1 -0
  228. package/dist/lib/events/SoftKeyboardEvent.js +17 -0
  229. package/dist/lib/events/SoftKeyboardTrigger.d.ts +10 -0
  230. package/dist/lib/events/SoftKeyboardTrigger.d.ts.map +1 -0
  231. package/dist/lib/events/SoftKeyboardTrigger.js +16 -0
  232. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts +10 -0
  233. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts.map +1 -0
  234. package/dist/lib/events/StageVideoAvailabilityEvent.js +21 -0
  235. package/dist/lib/events/StageVideoEvent.d.ts +14 -0
  236. package/dist/lib/events/StageVideoEvent.d.ts.map +1 -0
  237. package/dist/lib/events/StageVideoEvent.js +26 -0
  238. package/dist/lib/events/StaticEvents.d.ts +4 -0
  239. package/dist/lib/events/StaticEvents.d.ts.map +1 -0
  240. package/dist/lib/events/StaticEvents.js +7 -0
  241. package/dist/lib/events/StatusEvent.d.ts +15 -0
  242. package/dist/lib/events/StatusEvent.d.ts.map +1 -0
  243. package/dist/lib/events/StatusEvent.js +46 -0
  244. package/dist/lib/events/SyncEvent.d.ts +10 -0
  245. package/dist/lib/events/SyncEvent.d.ts.map +1 -0
  246. package/dist/lib/events/SyncEvent.js +21 -0
  247. package/dist/lib/events/TextEvent.d.ts +31 -0
  248. package/dist/lib/events/TextEvent.d.ts.map +1 -0
  249. package/dist/lib/events/TextEvent.js +55 -0
  250. package/dist/lib/events/ThrottleEvent.d.ts +11 -0
  251. package/dist/lib/events/ThrottleEvent.d.ts.map +1 -0
  252. package/dist/lib/events/ThrottleEvent.js +23 -0
  253. package/dist/lib/events/ThrottleType.d.ts +11 -0
  254. package/dist/lib/events/ThrottleType.d.ts.map +1 -0
  255. package/dist/lib/events/ThrottleType.js +17 -0
  256. package/dist/lib/events/TimerEvent.d.ts +13 -0
  257. package/dist/lib/events/TimerEvent.d.ts.map +1 -0
  258. package/dist/lib/events/TimerEvent.js +26 -0
  259. package/dist/lib/events/TouchEvent.d.ts +430 -0
  260. package/dist/lib/events/TouchEvent.d.ts.map +1 -0
  261. package/dist/lib/events/TouchEvent.js +550 -0
  262. package/dist/lib/events/TransformGestureEvent.d.ts +12 -0
  263. package/dist/lib/events/TransformGestureEvent.d.ts.map +1 -0
  264. package/dist/lib/events/TransformGestureEvent.js +31 -0
  265. package/dist/lib/events/UncaughtErrorEvent.d.ts +9 -0
  266. package/dist/lib/events/UncaughtErrorEvent.d.ts.map +1 -0
  267. package/dist/lib/events/UncaughtErrorEvent.js +19 -0
  268. package/dist/lib/events/UncaughtErrorEvents.d.ts +23 -0
  269. package/dist/lib/events/UncaughtErrorEvents.d.ts.map +1 -0
  270. package/dist/lib/events/UncaughtErrorEvents.js +29 -0
  271. package/dist/lib/events/VideoEvent.d.ts +13 -0
  272. package/dist/lib/events/VideoEvent.d.ts.map +1 -0
  273. package/dist/lib/events/VideoEvent.js +24 -0
  274. package/dist/lib/external/ExternalInterface.d.ts +27 -0
  275. package/dist/lib/external/ExternalInterface.d.ts.map +1 -0
  276. package/dist/lib/external/ExternalInterface.js +298 -0
  277. package/dist/lib/factories/FlashSceneGraphFactory.d.ts +33 -0
  278. package/dist/lib/factories/FlashSceneGraphFactory.d.ts.map +1 -0
  279. package/dist/lib/factories/FlashSceneGraphFactory.js +175 -0
  280. package/dist/lib/filters/BevelFilter.d.ts +66 -0
  281. package/dist/lib/filters/BevelFilter.d.ts.map +1 -0
  282. package/dist/lib/filters/BevelFilter.js +207 -0
  283. package/dist/lib/filters/BitmapFilter.d.ts +27 -0
  284. package/dist/lib/filters/BitmapFilter.d.ts.map +1 -0
  285. package/dist/lib/filters/BitmapFilter.js +116 -0
  286. package/dist/lib/filters/BitmapFilterType.d.ts +26 -0
  287. package/dist/lib/filters/BitmapFilterType.d.ts.map +1 -0
  288. package/dist/lib/filters/BitmapFilterType.js +36 -0
  289. package/dist/lib/filters/BlurFilter.d.ts +23 -0
  290. package/dist/lib/filters/BlurFilter.d.ts.map +1 -0
  291. package/dist/lib/filters/BlurFilter.js +64 -0
  292. package/dist/lib/filters/ColorMatrixFilter.d.ts +39 -0
  293. package/dist/lib/filters/ColorMatrixFilter.d.ts.map +1 -0
  294. package/dist/lib/filters/ColorMatrixFilter.js +69 -0
  295. package/dist/lib/filters/ConvolutionFilter.d.ts +54 -0
  296. package/dist/lib/filters/ConvolutionFilter.d.ts.map +1 -0
  297. package/dist/lib/filters/ConvolutionFilter.js +180 -0
  298. package/dist/lib/filters/DisplacementMapFilter.d.ts +57 -0
  299. package/dist/lib/filters/DisplacementMapFilter.d.ts.map +1 -0
  300. package/dist/lib/filters/DisplacementMapFilter.js +159 -0
  301. package/dist/lib/filters/DropShadowFilter.d.ts +63 -0
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  304. package/dist/lib/filters/FilterBuilder.d.ts +6 -0
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  307. package/dist/lib/filters/GlowFilter.d.ts +53 -0
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  310. package/dist/lib/filters/GradientBevelFilter.d.ts +68 -0
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  313. package/dist/lib/filters/GradientGlowFilter.d.ts +59 -0
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  316. package/dist/lib/geom/ColorTransform.d.ts +91 -0
  317. package/dist/lib/geom/ColorTransform.d.ts.map +1 -0
  318. package/dist/lib/geom/ColorTransform.js +259 -0
  319. package/dist/lib/geom/Matrix.d.ts +288 -0
  320. package/dist/lib/geom/Matrix.d.ts.map +1 -0
  321. package/dist/lib/geom/Matrix.js +414 -0
  322. package/dist/lib/geom/Matrix3D.d.ts +45 -0
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  325. package/dist/lib/geom/PerspectiveProjection.d.ts +2 -0
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  328. package/dist/lib/geom/Point.d.ts +123 -0
  329. package/dist/lib/geom/Point.d.ts.map +1 -0
  330. package/dist/lib/geom/Point.js +196 -0
  331. package/dist/lib/geom/Rectangle.d.ts +310 -0
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  334. package/dist/lib/geom/Transform.d.ts +42 -0
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  337. package/dist/lib/geom/Vector3D.d.ts +324 -0
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  340. package/dist/lib/globalization/LocaleID.d.ts +38 -0
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  1032. package/lib/ui/ContextMenu.ts +128 -0
  1033. package/lib/ui/ContextMenuBuiltInItems.ts +104 -0
  1034. package/lib/ui/ContextMenuClipboardItems.ts +93 -0
  1035. package/lib/ui/ContextMenuItem.ts +60 -0
  1036. package/lib/ui/GameInput.ts +49 -0
  1037. package/lib/ui/GameInputControl.ts +76 -0
  1038. package/lib/ui/GameInputControlType.ts +25 -0
  1039. package/lib/ui/GameInputDevice.ts +103 -0
  1040. package/lib/ui/GameInputFinger.ts +23 -0
  1041. package/lib/ui/GameInputHand.ts +22 -0
  1042. package/lib/ui/Keyboard.ts +394 -0
  1043. package/lib/ui/Mouse.ts +70 -0
  1044. package/lib/ui/MouseCursorData.ts +44 -0
  1045. package/lib/ui/Multitouch.ts +117 -0
  1046. package/lib/ui/MultitouchInputMode.ts +27 -0
  1047. package/lib/utils/AwayDate.ts +64 -0
  1048. package/lib/utils/ByteArray.ts +1 -0
  1049. package/lib/utils/CompressionAlgorithm.ts +7 -0
  1050. package/lib/utils/Dictionary.ts +1 -0
  1051. package/lib/utils/Endian.ts +15 -0
  1052. package/lib/utils/IDataInput.ts +194 -0
  1053. package/lib/utils/IDataOutput.ts +147 -0
  1054. package/lib/utils/IExternalizable.ts +37 -0
  1055. package/lib/utils/Timer.ts +115 -0
  1056. package/lib/utils/Trace.ts +33 -0
  1057. package/lib/utils/clearInterval.ts +8 -0
  1058. package/lib/utils/clearTimeout.ts +8 -0
  1059. package/lib/utils/describeType.ts +82 -0
  1060. package/lib/utils/escapeMultiByte.ts +29 -0
  1061. package/lib/utils/getAliasName.ts +7 -0
  1062. package/lib/utils/getDefinitionByName.ts +13 -0
  1063. package/lib/utils/getQualifiedClassName.ts +14 -0
  1064. package/lib/utils/getQualifiedSuperclassName.ts +26 -0
  1065. package/lib/utils/getTimer.ts +20 -0
  1066. package/lib/utils/setInterval.ts +20 -0
  1067. package/lib/utils/setTimeout.ts +20 -0
  1068. package/lib/utils/unescapeMultiByte.ts +27 -0
  1069. package/lib/xml/XML.ts +115 -0
  1070. package/lib/xml/XMLDocumentAway.ts +142 -0
  1071. package/lib/xml/XMLList.ts +449 -0
  1072. package/lib/xml/XMLNode.ts +326 -0
  1073. package/lib/xml/XMLNodeType.ts +48 -0
  1074. package/package.json +78 -4
  1075. package/rollup.config.js +40 -0
  1076. package/tsconfig.json +18 -0
@@ -0,0 +1,723 @@
1
+ import { StageAlign, StageScaleMode } from '@awayfl/swf-loader';
2
+ import { Event } from '../events/Event';
3
+ import { DisplayObjectContainer } from './DisplayObjectContainer';
4
+ import { DisplayObject } from './DisplayObject';
5
+ import { View } from '@awayjs/view';
6
+ import { Stage as AwayStage } from '@awayjs/stage';
7
+ import { MouseEvent as MouseEventAway } from '@awayjs/scene';
8
+ import { Transform } from '../geom/Transform';
9
+ import { Rectangle } from '../geom/Rectangle';
10
+ import { LoaderInfo } from './LoaderInfo';
11
+ import { InteractiveObject } from './InteractiveObject';
12
+ /**
13
+ * Dispatched by the Stage object when the state of the stageVideos property changes.
14
+ * @eventType flash.events.StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY
15
+ [Event(name="stageVideoAvailability", type="flash.events.StageVideoAvailabilityEvent")]
16
+
17
+ * Dispatched by the Stage object when the stage orientation changes.
18
+ * @eventType flash.events.StageOrientationEvent.ORIENTATION_CHANGE
19
+ [Event(name="orientationChange", type="flash.events.StageOrientationEvent")]
20
+
21
+ * Dispatched by the Stage object when the stage orientation begins changing.
22
+ * @eventType flash.events.StageOrientationEvent.ORIENTATION_CHANGING
23
+ [Event(name="orientationChanging", type="flash.events.StageOrientationEvent")]
24
+
25
+ * Dispatched when the Stage object enters, or leaves, full-screen mode.
26
+ * @eventType flash.events.FullScreenEvent.FULL_SCREEN
27
+ [Event(name="fullScreen", type="flash.events.FullScreenEvent")]
28
+
29
+ * Dispatched when the scaleMode property of the Stage object is set to
30
+ * StageScaleMode.NO_SCALE and the SWF file is resized.
31
+ * @eventType flash.events.Event.RESIZE
32
+ [Event(name="resize", type="flash.events.Event")]
33
+
34
+ * Dispatched by the Stage object when the pointer moves out of the
35
+ * stage area.
36
+ * @eventType flash.events.Event.MOUSE_LEAVE
37
+ [Event(name="mouseLeave", type="flash.events.Event")]
38
+
39
+ * The Stage class represents the main drawing area.
40
+ *
41
+ * <p class="- topic/p ">For SWF content running in the browser (in
42
+ * Flash<sup class="+ topic/ph hi-d/sup ">®</sup> Player), the Stage represents the entire area where Flash
43
+ * content is shown. For content running in AIR on desktop operating systems,
44
+ * each NativeWindow object has a corresponding
45
+ * Stage object.</p><p class="- topic/p ">The Stage object is not globally accessible.
46
+ * You need to access it through the
47
+ * <codeph class="+ topic/ph pr-d/codeph ">stage</codeph> property of a DisplayObject instance.
48
+ * </p><p class="- topic/p ">The Stage class has several ancestor classes — DisplayObjectContainer, InteractiveObject,
49
+ * DisplayObject, and EventDispatcher — from which it inherits properties and methods.
50
+ * Many of these properties and methods are either inapplicable to Stage objects,
51
+ * or require security checks when called on a Stage object. The properties and methods that
52
+ * require security checks are documented as part of the Stage class.</p><p class="- topic/p ">
53
+ * In addition, the following inherited properties are inapplicable to Stage objects. If you
54
+ * try to set them, an IllegalOperationError is thrown. These properties may always be read, but
55
+ * since they cannot be set, they will always contain default values.</p><ul class="- topic/ul ">
56
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">accessibilityProperties</codeph></li>
57
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">alpha</codeph></li>
58
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">blendMode</codeph></li>
59
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">cacheAsBitmap</codeph></li>
60
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">contextMenu</codeph></li>
61
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">filters</codeph></li>
62
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">focusRect</codeph></li>
63
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">loaderInfo</codeph></li>
64
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">mask</codeph></li>
65
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">mouseEnabled</codeph></li>
66
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">name</codeph></li>
67
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">opaqueBackground</codeph></li>
68
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">rotation</codeph></li>
69
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scale9Grid</codeph></li>
70
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scaleX</codeph></li>
71
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scaleY</codeph></li>
72
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">scrollRect</codeph></li>
73
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">tabEnabled</codeph></li>
74
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">tabIndex</codeph></li>
75
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">transform</codeph></li>
76
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">visible</codeph></li>
77
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">x</codeph></li>
78
+ * <li class="- topic/li "><codeph class="+ topic/ph pr-d/codeph ">y</codeph></li>
79
+ * </ul>
80
+ * <p class="- topic/p ">Some events that you might expect to be a part of the Stage class,
81
+ * such as <codeph class="+ topic/ph pr-d/codeph ">enterFrame</codeph>,
82
+ * <codeph class="+ topic/ph pr-d/codeph ">exitFrame</codeph>,
83
+ * <codeph class="+ topic/ph pr-d/codeph ">frameConstructed</codeph>,
84
+ * and <codeph class="+ topic/ph pr-d/codeph ">render</codeph>,
85
+ * cannot be Stage events because a reference to the Stage object
86
+ * cannot be guaranteed to exist in every situation where these events
87
+ * are used. Because these events cannot be dispatched by the Stage
88
+ * object, they are instead dispatched by every DisplayObject instance,
89
+ * which means that you can add an event listener to
90
+ * any DisplayObject instance to listen for these events.
91
+ * These events, which are part of the DisplayObject class,
92
+ * are called broadcast events to differentiate them from events
93
+ * that target a specific DisplayObject instance.
94
+ * Two other broadcast events, <codeph class="+ topic/ph pr-d/codeph ">activate</codeph>
95
+ * and <codeph class="+ topic/ph pr-d/codeph ">deactivate</codeph>,
96
+ * belong to DisplayObject's superclass, EventDispatcher.
97
+ * The <codeph class="+ topic/ph pr-d/codeph ">activate</codeph>
98
+ * and <codeph class="+ topic/ph pr-d/codeph ">deactivate</codeph> events
99
+ * behave similarly to the DisplayObject broadcast events, except
100
+ * that these two events are dispatched not only by all DisplayObject
101
+ * instances, but also by all EventDispatcher instances and instances
102
+ * of other EventDispatcher subclasses.
103
+ * For more information on broadcast events, see the DisplayObject class.</p>
104
+ *
105
+ * EXAMPLE:
106
+ *
107
+ * The following example uses the <codeph class="+ topic/ph pr-d/codeph ">StageExample</codeph> class to dispatch
108
+ * events whenever the stage is activated or resized. This is accomplished by performing the following steps:
109
+ * <ol class="- topic/ol "><li class="- topic/li ">
110
+ * The class constructor first sets the Flash application to be fixed, regardless of the size of
111
+ * the Flash Player window and then adds two event listeners with the
112
+ * <codeph class="+ topic/ph pr-d/codeph ">activateHandler()</codeph>
113
+ * and <codeph class="+ topic/ph pr-d/codeph ">resizeHandler()</codeph> methods.</li>
114
+ * <li class="- topic/li ">The <codeph class="+ topic/ph pr-d/codeph ">activateHandler()
115
+ * </codeph> method runs when the left mouse button is clicked.</li><li class="- topic/li ">
116
+ * The <codeph class="+ topic/ph pr-d/codeph ">resizeHandler()</codeph> method runs when the stage is resized.</li>
117
+ * </ol><codeblock xml:space="preserve" class="+ topic/pre pr-d/codeblock ">
118
+ * package {
119
+ * import flash.display.Sprite;
120
+ * import flash.display.StageAlign;
121
+ * import flash.display.StageScaleMode;
122
+ * import flash.events.Event;
123
+ *
124
+ * public class StageExample extends Sprite {
125
+ *
126
+ * public StageExample() {
127
+ * stage.scaleMode = StageScaleMode.NO_SCALE;
128
+ * stage.align = StageAlign.TOP_LEFT;
129
+ * stage.addEventListener(Event.ACTIVATE, activateHandler);
130
+ * stage.addEventListener(Event.RESIZE, resizeHandler);
131
+ * }
132
+ *
133
+ * private activateHandler(event:Event):void {
134
+ * trace("activateHandler: " + event);
135
+ * }
136
+ *
137
+ * private resizeHandler(event:Event):void {
138
+ * trace("resizeHandler: " + event);
139
+ * trace("stageWidth: " + stage.stageWidth + " stageHeight: " + stage.stageHeight);
140
+ * }
141
+ * }
142
+ * }
143
+ * </codeblock>
144
+ */
145
+ export declare class Stage extends DisplayObjectContainer {
146
+ private _stage3Ds;
147
+ private _sendEventRender;
148
+ constructor();
149
+ get view(): View;
150
+ private initResizeListener;
151
+ private removeResizeListener;
152
+ private _resizeCallbackDelegate;
153
+ resizeCallback(event?: any): void;
154
+ show(): void;
155
+ private initMouseLeaveListener;
156
+ private removeMouseLeaveListener;
157
+ protected initListener(type: string, callback: (event: MouseEventAway) => void, listener: Function): void;
158
+ protected removeListener(type: string, callback: (event: MouseEventAway) => void, listener: Function): void;
159
+ private _mouseLeaveCallbackDelegate;
160
+ private mouseLeaveCallback;
161
+ enterFrame(): void;
162
+ get mouseX(): number;
163
+ /**
164
+ * Indicates the y coordinate of the mouse or user input device position, in pixels.
165
+ *
166
+ * Note: For a DisplayObject that has been rotated, the returned y coordinate will reflect the
167
+ * non-rotated any.
168
+ */
169
+ get mouseY(): number;
170
+ set accessibilityImplementation(value: any);
171
+ /**
172
+ * A value from the StageAlign class that specifies the alignment of the stage in
173
+ * Flash Player or the browser. The following are valid values:
174
+ *
175
+ * ValueVertical
176
+ * AlignmentHorizontalStageAlign.TOP
177
+ * TopCenterStageAlign.BOTTOM
178
+ * BottomCenterStageAlign.LEFT
179
+ * CenterLeftStageAlign.RIGHT
180
+ * CenterRightStageAlign.TOP_LEFT
181
+ * TopLeftStageAlign.TOP_RIGHT
182
+ * TopRightStageAlign.BOTTOM_LEFT
183
+ * BottomLeftStageAlign.BOTTOM_RIGHT
184
+ * BottomRight
185
+ * The align property is only available to an object that is in the same security sandbox
186
+ * as the Stage owner (the main SWF file).
187
+ * To avoid this, the Stage owner can grant permission to the domain of the
188
+ * calling object by calling the Security.allowDomain() method or the Security.alowInsecureDomain() method.
189
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
190
+ */
191
+ get align(): StageAlign;
192
+ set align(value: StageAlign);
193
+ /**
194
+ * Specifies whether this stage allows the use of the full screen mode
195
+ * @langversion 3.0
196
+ * @playerversion Flash 10.2
197
+ * @oldexample The following example traces the value of this read-only property:
198
+ * <pre xml:space="preserve" class="- topic/pre ">
199
+ * trace(Stage.allowsFullsreen);
200
+ * </pre>
201
+ */
202
+ get allowsFullScreen(): boolean;
203
+ get allowsFullScreenInteractive(): boolean;
204
+ get browserZoomFactor(): number;
205
+ get color(): number;
206
+ set color(color: number);
207
+ /**
208
+ * Controls Flash runtime color correction for displays.
209
+ * Color correction works only if the main monitor is assigned a valid ICC color profile, which specifies
210
+ * the device's particular color attributes.
211
+ * By default, the Flash runtime tries to match the color correction of its host (usually a browser).
212
+ *
213
+ * Use the Stage.colorCorrectionSupport property
214
+ * to determine if color correction is available on the current system and the default state.
215
+ * . If color correction is available, all colors on the stage are assumed to be in
216
+ * the sRGB color space, which is the most standard color space.
217
+ * Source profiles of input devices are not considered during color correction.
218
+ * No input color correction is applied; only the stage output is mapped to the main
219
+ * monitor's ICC color profile.In general, the benefits of activating color management include predictable
220
+ * and consistent color, better conversion,
221
+ * accurate proofing and more efficient cross-media output. Be aware, though, that color management does not provide
222
+ * perfect conversions due to devices having a different gamut from each other or original images.
223
+ * Nor does color management eliminate the need for custom or edited profiles.
224
+ * Color profiles are dependent on browsers, operating systems (OS), OS extensions,
225
+ * output devices, and application support.Applying color correction degrades the Flash runtime performance.
226
+ * A Flash runtime's color correction is document style color correction because
227
+ * all SWF movies are considered documents with implicit sRGB profiles.
228
+ * Use the Stage.colorCorrectionSupport property to tell the Flash runtime
229
+ * to correct colors when displaying the SWF file (document) to the display color space.
230
+ * Flash runtimes only compensates for differences between monitors, not for differences between input devices
231
+ * (camera/scanner/etc.).
232
+ * The three possible values are strings with corresponding constants in the flash.display.ColorCorrection
233
+ * class:"default": Use the same color correction as the host system."on":
234
+ * Always perform color correction."off": Never perform color correction.
235
+ */
236
+ get colorCorrection(): string;
237
+ set colorCorrection(value: string);
238
+ /**
239
+ * Specifies whether the Flash runtime is running on an operating system that supports
240
+ * color correction and whether the color profile of the main (primary)
241
+ * monitor can be read and understood by the Flash runtime. This property also returns the default state
242
+ * of color correction on the host system (usually the browser).
243
+ * Currently the return values can be:
244
+ * The three possible values are strings with corresponding constants in the
245
+ * flash.display.ColorCorrectionSupport class:"unsupported":
246
+ * Color correction is not available."defaultOn":
247
+ * Always performs color correction."defaultOff": Never performs color correction.
248
+
249
+ */
250
+ get colorCorrectionSupport(): string;
251
+ get contentsScaleFactor(): number;
252
+ get displayContextInfo(): string;
253
+ /**
254
+ * A value from the StageDisplayState class that specifies which display state to use. The following
255
+ * are valid values:
256
+ *
257
+ * StageDisplayState.FULL_SCREEN Sets AIR application or Flash runtime to expand the
258
+ * stage over the user's entire screen, with keyboard input disabled.StageDisplayState.FULL_SCREEN_INTERACTIVE
259
+ * Sets the AIR application to expand the
260
+ * stage over the user's entire screen, with keyboard input allowed.
261
+ * (Not available for content running in Flash Player.)StageDisplayState.NORMAL
262
+ * Sets the Flash runtime back to the standard stage display mode.
263
+ * The scaling behavior of the movie in full-screen mode is determined by the scaleMode
264
+ * setting (set using the Stage.scaleMode property or the SWF file's embed
265
+ * tag settings in the HTML file). If the scaleMode property is set to noScale
266
+ * while the application transitions to full-screen mode, the Stage width and height
267
+ * properties are updated, and the Stage dispatches a resize event. If any other scale mode is set,
268
+ * the stage and its contents are scaled to fill the new screen dimensions. The Stage object retains its original
269
+ * width and height values and does not dispatch a resize event.
270
+ * The following restrictions apply to SWF files that play within an HTML page (not those using the stand-alone
271
+ * Flash Player or not running in the AIR runtime):To enable full-screen mode,
272
+ * add the allowFullScreen parameter to the object
273
+ * and embed tags in the HTML page that includes the SWF file, with allowFullScreen set
274
+ * to "true", as shown in the following example:
275
+ *
276
+ * <codeblock>
277
+ * <param name="allowFullScreen" value="true" />
278
+ * ...
279
+ * <embed src="example.swf" allowFullScreen="true" ... >
280
+ * </codeblock>
281
+ * An HTML page may also use a script to generate SWF-embedding tags. You need to alter the script
282
+ * so that it inserts the proper allowFullScreen settings. HTML pages generated by Flash Professional and
283
+ * Flash Builder use the AC_FL_RunContent() to embed references to SWF files, and you
284
+ * need to add the allowFullScreen parameter settings, as in the following:
285
+ * <codeblock>
286
+ * AC_FL_RunContent( ... "allowFullScreen", "true", ... )
287
+ * </codeblock>
288
+ * Full-screen mode is initiated in response to a mouse click or key press by the user; the movie cannot change
289
+ * Stage.displayState without user input. Flash runtimes restrict keyboard input in full-screen mode.
290
+ * Acceptable keys include keyboard shortcuts that terminate full-screen mode and non-printing keys such as arrows,
291
+ * space, Shift,
292
+ * and Tab keys. Keyboard shortcuts that terminate full-screen mode are:
293
+ * Escape (Windows, Linux, and Mac), Control+W (Windows),
294
+ * Command+W (Mac), and Alt+F4.
295
+ * A Flash runtime dialog box appears over the movie when users enter full-screen mode
296
+ * to inform the users they are in
297
+ * full-screen mode and that they can press the Escape key to end full-screen mode.
298
+ * Starting with Flash Player 9.0.115.0, full-screen works the same in windowless mode as it does in window mode.
299
+ * If you set the Window Mode (wmode in the HTML) to Opaque Windowless (opaque)
300
+ * or Transparent Windowless (transparent), full-screen can be initiated,
301
+ * but the full-screen window will always be opaque.
302
+ * These restrictions are not present for SWF content running in the
303
+ * stand-alone Flash Player or in AIR.
304
+ * AIR supports an interactive full-screen mode which allows keyboard input.
305
+ * For AIR content running in full-screen mode, the system screen saver
306
+ * and power saving options are disabled while video content is playing and until either the video stops
307
+ * or full-screen mode is exited.On Linux, setting displayState to StageDisplayState.FULL_SCREEN or
308
+ * StageDisplayState.FULL_SCREEN_INTERACTIVE is an asynchronous operation.
309
+ * @throws SecurityError Calling the displayState property of a Stage object throws an exception for
310
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
311
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
312
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
313
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
314
+ * Trying to set the displayState property while the settings dialog is displayed, without a user response, or
315
+ * if the param or embed HTML tag's allowFullScreen attribute is not set to
316
+ * true throws a security error.
317
+ */
318
+ get displayState(): string;
319
+ set displayState(value: string);
320
+ /**
321
+ * The interactive object with keyboard focus; or null if focus is not set
322
+ * or if the focused object belongs to a security sandbox to which the calling object does not
323
+ * have access.
324
+ * @throws Error Throws an error if focus cannot be set to the target.
325
+ */
326
+ get focus(): InteractiveObject;
327
+ set focus(newFocus: InteractiveObject);
328
+ /**
329
+ * Gets and sets the frame rate of the stage. The frame rate is defined as frames per second.
330
+ * By default the rate is set to the frame rate of the first SWF file loaded. Valid range for the frame rate
331
+ * is from 0.01 to 1000 frames per second.
332
+ *
333
+ * Note: An application might not be able to follow
334
+ * high frame rate settings, either because the target platform is not fast enough or the player is
335
+ * synchronized to the vertical blank timing of the display device (usually 60 Hz on LCD devices).
336
+ * In some cases, a target platform might also choose to lower the maximum frame rate if it
337
+ * anticipates high CPU usage.For content running in Adobe AIR, setting the frameRate property of one Stage
338
+ * object changes the frame rate for all Stage objects (used by different NativeWindow objects).
339
+ * @throws SecurityError Calling the frameRate property of a Stage object throws an exception for
340
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
341
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
342
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
343
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
344
+ */
345
+ get frameRate(): number;
346
+ set frameRate(value: number);
347
+ /**
348
+ * Returns the height of the monitor that will be used when going to full screen size, if that state
349
+ * is entered immediately. If the user has multiple monitors, the monitor that's used is the
350
+ * monitor that most of the stage is on at the time.
351
+ *
352
+ * Note: If the user has the opportunity to move the browser from one
353
+ * monitor to another between retrieving the value and going to full screen
354
+ * size, the value could be incorrect. If you retrieve the value in an event handler that
355
+ * sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be
356
+ * correct.This is the pixel height of the monitor and is the same as the
357
+ * stage height would be if Stage.align is set to StageAlign.TOP_LEFT
358
+ * and Stage.scaleMode is set to StageScaleMode.NO_SCALE.
359
+ */
360
+ get fullScreenHeight(): number;
361
+ /**
362
+ * Sets the Flash runtime to scale a specific region of the stage to full-screen mode.
363
+ * If available, the Flash runtime scales in hardware, which uses the graphics and video card on a user's computer,
364
+ * and generally displays content more quickly than software scaling.
365
+ *
366
+ * When this property is set to a valid rectangle and the displayState property is set to full-screen mode,
367
+ * the Flash runtime scales the specified area. The actual Stage size in pixels within ActionScript does not change.
368
+ * The Flash runtime enforces a minimum limit for the size of the rectangle to accommodate the standard
369
+ * "Press Esc to exit full-screen mode" message.
370
+ * This limit is usually around 260 by 30 pixels but can vary on platform and Flash runtime version.
371
+ * This property can only be set when the Flash runtime is not in full-screen mode.
372
+ * To use this property correctly, set this property first,
373
+ * then set the displayState property to full-screen mode, as shown in the code examples.To enable scaling,
374
+ * set the fullScreenSourceRect property to a rectangle object:
375
+ * <codeblock>
376
+ *
377
+ * // valid, will enable hardware scaling
378
+ * stage.fullScreenSourceRect = new Rectangle(0,0,320,240);
379
+ *
380
+ * </codeblock>
381
+ * To disable scaling, set the fullScreenSourceRect=null in ActionScript 3.0, and undefined in ActionScript 2.0.
382
+ * <codeblock>
383
+ *
384
+ * stage.fullScreenSourceRect = null;
385
+ *
386
+ * </codeblock>
387
+ * The end user also can select within Flash Player Display Settings to turn off hardware scaling,
388
+ * which is enabled by default.
389
+ * For more information, see www.adobe.com/go/display_settings.
390
+ */
391
+ get fullScreenSourceRect(): Rectangle;
392
+ set fullScreenSourceRect(value: Rectangle);
393
+ /**
394
+ * Returns the width of the monitor that will be used when going to full screen size, if that state
395
+ * is entered immediately. If the user has multiple monitors, the monitor that's used is the
396
+ * monitor that most of the stage is on at the time.
397
+ *
398
+ * Note: If the user has the opportunity to move the browser from one
399
+ * monitor to another between retrieving the value and going to full screen
400
+ * size, the value could be incorrect. If you retrieve the value in an event handler that
401
+ * sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be
402
+ * correct.This is the pixel width of the monitor and is the same as the stage width would be if
403
+ * Stage.align is set to StageAlign.TOP_LEFT and
404
+ * Stage.scaleMode is set to StageScaleMode.NO_SCALE.
405
+ */
406
+ get fullScreenWidth(): number;
407
+ get mouseLock(): boolean;
408
+ set mouseLock(value: boolean);
409
+ /**
410
+ * A value from the StageQuality class that specifies which rendering quality is used.
411
+ * The following are valid values:
412
+ *
413
+ * StageQuality.LOW—Low rendering quality. Graphics are not
414
+ * anti-aliased, and bitmaps are not smoothed, but runtimes still use mip-mapping.StageQuality.
415
+ * MEDIUM—Medium rendering quality. Graphics are
416
+ * anti-aliased using a 2 x 2 pixel grid, bitmap smoothing is dependent on the Bitmap.smoothing setting.
417
+ * Runtimes use mip-mapping. This setting is suitable for movies that do not contain text.
418
+ * StageQuality.HIGH—High rendering quality. Graphics are anti-aliased
419
+ * using a 4 x 4 pixel grid, and bitmap smoothing is dependent on the Bitmap.smoothing setting.
420
+ * Runtimes use mip-mapping. This is the default rendering quality setting that Flash Player uses.
421
+ * StageQuality.BEST—Very high rendering quality. Graphics are
422
+ * anti-aliased using a 4 x 4 pixel grid. If Bitmap.smoothing is true the runtime uses a high quality
423
+ * downscale algorithm that produces fewer artifacts
424
+ * (however, using StageQuality.BEST with Bitmap.smoothing set to true
425
+ * slows performance significantly and is not a recommended setting).
426
+ * Higher quality settings produce better rendering of scaled bitmaps. However, higher
427
+ * quality settings are computationally more expensive. In particular, when rendering scaled video,
428
+ * using higher quality settings can reduce the frame rate.
429
+ * In the desktop profile of Adobe AIR, quality can be set
430
+ * to StageQuality.BEST or StageQuality.HIGH (and the default value
431
+ * is StageQuality.HIGH). Attempting to set it to another value has no effect
432
+ * (and the property remains unchanged). In the moble profile of AIR, all four quality settings
433
+ * are available. The default value on mobile devices is StageQuality.MEDIUM.
434
+ * For content running in Adobe AIR, setting the quality property of one Stage
435
+ * object changes the rendering quality for all Stage objects (used by different NativeWindow objects).
436
+ * Note: The operating system draws the device fonts,
437
+ * which are therefore unaffected by the quality property.
438
+ * @throws SecurityError Calling the quality property of a Stage object throws an exception for
439
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
440
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
441
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
442
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
443
+ */
444
+ get quality(): string;
445
+ set quality(value: string);
446
+ /**
447
+ * A value from the StageScaleMode class that specifies which scale mode to use.
448
+ * The following are valid values:
449
+ *
450
+ * StageScaleMode.EXACT_FIT—The entire application is visible
451
+ * in the specified area without trying to preserve the original aspect ratio.
452
+ * Distortion can occur, and the application may appear stretched or compressed.
453
+ * StageScaleMode.SHOW_ALL—The entire application is visible
454
+ * in the specified area without distortion while maintaining the original aspect ratio of the application.
455
+ * Borders can appear on two sides of the application.
456
+ * StageScaleMode.NO_BORDER—The entire application fills the specified area,
457
+ * without distortion but possibly with some cropping, while maintaining the original aspect ratio
458
+ * of the application.
459
+ * StageScaleMode.NO_SCALE—The entire application is fixed, so that
460
+ * it remains unchanged even as the size of the player window changes. Cropping might
461
+ * occur if the player window is smaller than the content.
462
+ * @throws SecurityError Calling the scaleMode property of a Stage object throws an exception for
463
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
464
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
465
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
466
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
467
+ */
468
+ get scaleMode(): StageScaleMode;
469
+ set scaleMode(value: StageScaleMode);
470
+ /**
471
+ * Specifies whether to show or hide the default items in the Flash runtime
472
+ * context menu.
473
+ *
474
+ * If the showDefaultContextMenu property is set to true (the
475
+ * default), all context menu items appear. If the showDefaultContextMenu property
476
+ * is set to false, only the Settings and About... menu items appear.
477
+ * @throws SecurityError Calling the showDefaultContextMenu property of a Stage object throws an exception for
478
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
479
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
480
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
481
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
482
+ */
483
+ get showDefaultContextMenu(): boolean;
484
+ set showDefaultContextMenu(value: boolean);
485
+ /**
486
+ * The area of the stage that is currently covered by the software keyboard.
487
+ *
488
+ * The area has a size of zero (0,0,0,0) when the soft keyboard is not visible.
489
+ * When the keyboard opens, the softKeyboardRect is set at the time the
490
+ * softKeyboardActivate event is dispatched. If the keyboard changes size while open,
491
+ * the runtime updates the softKeyboardRect property and dispatches an
492
+ * additional softKeyboardActivate event.Note: On Android, the area covered by the keyboard is estimated when
493
+ * the operating system does not provide the information necessary to determine the exact
494
+ * area. This problem occurs in fullscreen mode and also when the keyboard opens in response to
495
+ * an InteractiveObject receiving focus or invoking the requestSoftKeyboard() method.
496
+ */
497
+ get softKeyboardRect(): Rectangle;
498
+ get stage3Ds(): AwayStage[];
499
+ get stage(): Stage;
500
+ set stage(value: Stage);
501
+ /**
502
+ * Specifies whether or not objects display a glowing border when they have focus.
503
+ * @throws SecurityError Calling the stageFocusRect property of a Stage object throws an exception for
504
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
505
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
506
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
507
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
508
+ */
509
+ get stageFocusRect(): boolean;
510
+ set stageFocusRect(on: boolean);
511
+ /**
512
+ * The current height, in pixels, of the Stage.
513
+ *
514
+ * If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE
515
+ * when the user resizes the window, the Stage content maintains its size while the
516
+ * stageHeight property changes to reflect the new height size of the screen area occupied by
517
+ * the SWF file. (In the other scale modes, the stageHeight property always reflects the original
518
+ * height of the SWF file.) You can add an event listener for the resize event and then use the
519
+ * stageHeight property of the Stage class to determine the actual pixel dimension of the resized
520
+ * Flash runtime window. The event listener allows you to control how
521
+ * the screen content adjusts when the user resizes the window.
522
+ * Air for TV devices have slightly different behavior than desktop devices
523
+ * when you set the stageHeight property.
524
+ * If the Stage.scaleMode
525
+ * property is set to StageScaleMode.NO_SCALE and you set the stageHeight
526
+ * property, the stage height does not change until the next
527
+ * frame of the SWF.Note: In an HTML page hosting the SWF file,
528
+ * both the object and embed tags' height attributes must be set to a percentage (such as 100%), not pixels. If the
529
+ * settings are generated by JavaScript code, the height parameter of the AC_FL_RunContent()
530
+ * method must be set to a percentage, too. This percentage is applied to the stageHeight
531
+ * value.
532
+ * @throws SecurityError Calling the stageHeight property of a Stage object throws an exception for
533
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
534
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
535
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
536
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
537
+ */
538
+ get stageHeight(): number;
539
+ set stageHeight(value: number);
540
+ /**
541
+ * A list of StageVideo objects available for playing external videos.
542
+ *
543
+ * You can use only a limited number of StageVideo objects at a time.
544
+ * When a SWF begins to run, the number of available StageVideo objects depends on the platform
545
+ * and on available hardware.
546
+ * To use a StageVideo object, assign a member of the stageVideos Vector object to a StageVideo variable.
547
+ * All StageVideo objects are displayed on the stage behind any display objects.
548
+ * The StageVideo objects are displayed on the stage in the order they appear in
549
+ * the stageVideos Vector object. For example, if the stageVideos Vector object contains
550
+ * three entries:The StageVideo object in the 0 index of the stageVideos Vector object is
551
+ * displayed behind all StageVideo objects.The StageVideo object at index 1 is displayed in front
552
+ * of the StageVideo object at index 0.The StageVideo object at index 2 is displayed in front
553
+ * of the StageVideo object at index 1.Use the StageVideo.depth property to change this ordering.
554
+ * Note: AIR for TV devices support only one StageVideo object.
555
+ */
556
+ get stageVideos(): any[];
557
+ /**
558
+ * Specifies the current width, in pixels, of the Stage.
559
+ *
560
+ * If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE
561
+ * when the user resizes the window, the Stage content maintains its defined size while the stageWidth
562
+ * property changes to reflect the new width size of the screen area occupied by the SWF file. (In the other scale
563
+ * modes, the stageWidth property always reflects the original width of the SWF file.) You can add an event
564
+ * listener for the resize event and then use the stageWidth property of the Stage class to
565
+ * determine the actual pixel dimension of the resized Flash runtime window.
566
+ * The event listener allows you to control how
567
+ * the screen content adjusts when the user resizes the window.
568
+ * Air for TV devices have slightly different behavior than desktop devices
569
+ * when you set the stageWidth property.
570
+ * If the Stage.scaleMode
571
+ * property is set to StageScaleMode.NO_SCALE and you set the stageWidth
572
+ * property, the stage width does not change until the next
573
+ * frame of the SWF.Note: In an HTML page hosting the SWF file,
574
+ * both the object and embed tags' width attributes must be set to a percentage (such as 100%), not pixels. If the
575
+ * settings are generated by JavaScript code, the width parameter of the AC_FL_RunContent()
576
+ * method must be set to a percentage, too. This percentage is applied to the stageWidth
577
+ * value.
578
+ * @throws SecurityError Calling the stageWidth property of a Stage object throws an exception for
579
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
580
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
581
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
582
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
583
+ */
584
+ get stageWidth(): number;
585
+ set stageWidth(value: number);
586
+ /**
587
+ * Determines whether the children of the object are tab enabled. Enables or disables tabbing for the
588
+ * children of the object. The default is true.
589
+ * Note: Do not use the tabChildren property with Flex.
590
+ * Instead, use the mx.core.UIComponent.hasFocusableChildren property.
591
+ * @throws SecurityError Referencing the tabChildren property of a Stage object throws an exception for
592
+ * any caller that is not in the same security sandbox as the Stage owner (the main SWF file).
593
+ * To avoid this, the Stage owner can grant permission to the domain of the caller by calling
594
+ * the Security.allowDomain() method or the Security.allowInsecureDomain() method.
595
+ * For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
596
+ */
597
+ get tabChildren(): boolean;
598
+ /**
599
+ * Returns a TextSnapshot object for this DisplayObjectContainer instance.
600
+ * @throws IllegalOperationError Referencing the textSnapshot property of a Stage object throws an
601
+ * exception because the Stage class does not implement this property. To avoid this, call the
602
+ * textSnapshot property of a display object container other than the Stage object.
603
+ */
604
+ get textSnapshot(): any;
605
+ /**
606
+ * Indicates whether GPU compositing is available and in use. The wmodeGPU value is trueonly
607
+ * when all three of the following conditions exist:
608
+ * GPU compositing has been requested.GPU compositing is available.
609
+ * GPU compositing is in use.Specifically, the wmodeGPU property indicates one of the following:
610
+ * GPU compositing has not been requested or is unavailable. In this case, the wmodeGPU property value is false.
611
+ * GPU compositing has been requested (if applicable and available),
612
+ * but the environment is operating in "fallback mode"
613
+ * (not optimal rendering) due to limitations of the content.
614
+ * In this case, the wmodeGPU property value is true.
615
+ * GPU compositing has been requested (if applicable and available),
616
+ * and the environment is operating in the best mode. In this case, the
617
+ * wmodeGPU property value is also true.In other words, the wmodeGPU property identifies the capability
618
+ * and state of the rendering environment. For runtimes
619
+ * that do not support GPU compositing, such as AIR 1.5.2,
620
+ * the value is always false, because (as stated above) the value is
621
+ * true only when GPU compositing has been requested, is available, and is in use.
622
+ * The wmodeGPU property is useful to determine, at runtime, whether or not GPU compositing is in use.
623
+ * The value of wmodeGPU indicates if your content is going to be scaled by hardware, or not,
624
+ * so you can present graphics at the correct size.
625
+ * You can also determine if you're rendering in a fast path or not,
626
+ * so that you can adjust your content complexity accordingly.For Flash Player in a browser,
627
+ * GPU compositing can be requested by the value of gpu for the wmode HTML
628
+ * parameter in the page hosting the SWF file. For other configurations,
629
+ * GPU compositing can be requested in the header of a SWF file
630
+ * (set using SWF authoring tools).However,
631
+ * the wmodeGPU property does not identify the current rendering performance.
632
+ * Even if GPU compositing is "in use" the rendering
633
+ * process might not be operating in the best mode. To adjust your content for optimal rendering,
634
+ * use a Flash runtime debugger version,
635
+ * and set the DisplayGPUBlendsetting in your mm.cfg file.Note:
636
+ * This property is always false when referenced
637
+ * from ActionScript that runs before the runtime performs its first rendering
638
+ * pass. For example, if you examine wmodeGPU from a script in Frame 1 of
639
+ * Adobe Flash Professional, and your SWF file is the first SWF file loaded in a new
640
+ * instance of the runtime, then the wmodeGPU value is false.
641
+ * To get an accurate value, wait until at least one rendering pass
642
+ * has occurred. If you write an event listener for the
643
+ * exitFrame event of any DisplayObject, the wmodeGPU value at
644
+ * is the correct value.
645
+ */
646
+ get wmodeGPU(): boolean;
647
+ set accessibilityProperties(value: any);
648
+ set alpha(value: number);
649
+ set blendMode(value: string);
650
+ set cacheAsBitmap(value: boolean);
651
+ set contextMenu(value: any);
652
+ set filters(value: any);
653
+ set focusRect(value: any);
654
+ set mask(value: DisplayObject);
655
+ set mouseChildren(value: boolean);
656
+ get mouseChildren(): boolean;
657
+ set mouseEnabled(value: boolean);
658
+ get mouseEnabled(): boolean;
659
+ set numChildren(value: number);
660
+ get numChildren(): number;
661
+ set width(value: number);
662
+ get width(): number;
663
+ set height(value: number);
664
+ get height(): number;
665
+ set opaqueBackground(value: number);
666
+ set name(value: string);
667
+ set rotation(value: number);
668
+ set rotationX(value: number);
669
+ set rotationY(value: number);
670
+ set rotationZ(value: number);
671
+ set scale9Grid(value: Rectangle);
672
+ set scaleX(value: number);
673
+ set scaleY(value: number);
674
+ set scaleZ(value: number);
675
+ set scrollRect(value: Rectangle);
676
+ set tabEnabled(value: boolean);
677
+ set tabIndex(value: number);
678
+ set transform(value: Transform);
679
+ set visible(value: boolean);
680
+ get x(): number;
681
+ set x(value: number);
682
+ get y(): number;
683
+ set y(value: number);
684
+ set z(value: number);
685
+ set tabChildren(value: boolean);
686
+ addChild(child: DisplayObject): DisplayObject;
687
+ addChildAt(child: DisplayObject, index: number): DisplayObject;
688
+ removeChildAt(index: number): DisplayObject;
689
+ swapChildrenAt(index: number, index2: number): void;
690
+ setChildIndex(child: DisplayObject, index: number): DisplayObject;
691
+ addEventListener(type: string, listener: any, useCapture?: boolean, priority?: number, useWeakReference?: boolean): void;
692
+ hasEventListener(type: string): boolean;
693
+ willTrigger(): void;
694
+ dispatchEvent(event: Event): boolean;
695
+ get loaderInfo(): LoaderInfo;
696
+ /**
697
+ * Calling the invalidate() method signals Flash runtimes to alert display objects
698
+ * on the next opportunity it has to render the display list (for example, when the playhead
699
+ * advances to a new frame). After you call the invalidate() method, when the display
700
+ * list is next rendered, the Flash runtime sends a render event to each display object that has
701
+ * registered to listen for the render event. You must call the invalidate()
702
+ * method each time you want the Flash runtime to send render events.
703
+ *
704
+ * The render event gives you an opportunity to make changes to the display list
705
+ * immediately before it is actually rendered. This lets you defer updates to the display list until the
706
+ * latest opportunity. This can increase performance by eliminating unnecessary screen updates.
707
+ * The render event is dispatched only to display objects that are in the same
708
+ * security domain as the code that calls the stage.invalidate() method,
709
+ * or to display objects from a security domain that has been granted permission via the
710
+ * Security.allowDomain() method.
711
+ */
712
+ invalidate(): void;
713
+ /**
714
+ * Determines whether the Stage.focus property returns null for
715
+ * security reasons.
716
+ * In other words, isFocusInaccessible returns true if the
717
+ * object that has focus belongs to a security sandbox to which the SWF file does not have access.
718
+ * @return true if the object that has focus belongs to a security sandbox to which
719
+ * the SWF file does not have access.
720
+ */
721
+ isFocusInaccessible(): boolean;
722
+ }
723
+ //# sourceMappingURL=Stage.d.ts.map