@afterswf/playerglobal 0.0.0-stage → 0.2.460

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1076) hide show
  1. package/.eslintrc +101 -0
  2. package/.gitattributes +1 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +29 -0
  4. package/.prettierrc +8 -0
  5. package/LICENSE +201 -0
  6. package/README.md +1 -3
  7. package/bundle/awayfl-playerglobal.umd.js +2 -0
  8. package/bundle/awayfl-playerglobal.umd.js.map +1 -0
  9. package/copyVersionToIndex.js +24 -0
  10. package/dist/index.d.ts +15 -0
  11. package/dist/index.d.ts.map +1 -0
  12. package/dist/index.js +15 -0
  13. package/dist/lib/ILoader.d.ts +10 -0
  14. package/dist/lib/ILoader.d.ts.map +1 -0
  15. package/dist/lib/ILoader.js +1 -0
  16. package/dist/lib/PlayerGlobal.d.ts +28 -0
  17. package/dist/lib/PlayerGlobal.d.ts.map +1 -0
  18. package/dist/lib/PlayerGlobal.js +223 -0
  19. package/dist/lib/SecurityDomain.d.ts +195 -0
  20. package/dist/lib/SecurityDomain.d.ts.map +1 -0
  21. package/dist/lib/SecurityDomain.js +205 -0
  22. package/dist/lib/Settings.d.ts +5 -0
  23. package/dist/lib/Settings.d.ts.map +1 -0
  24. package/dist/lib/Settings.js +7 -0
  25. package/dist/lib/desktop/Clipboard.d.ts +251 -0
  26. package/dist/lib/desktop/Clipboard.d.ts.map +1 -0
  27. package/dist/lib/desktop/Clipboard.js +289 -0
  28. package/dist/lib/desktop/ClipboardFormats.d.ts +43 -0
  29. package/dist/lib/desktop/ClipboardFormats.d.ts.map +1 -0
  30. package/dist/lib/desktop/ClipboardFormats.js +45 -0
  31. package/dist/lib/display/Bitmap.d.ts +91 -0
  32. package/dist/lib/display/Bitmap.d.ts.map +1 -0
  33. package/dist/lib/display/Bitmap.js +168 -0
  34. package/dist/lib/display/BitmapData.d.ts +63 -0
  35. package/dist/lib/display/BitmapData.d.ts.map +1 -0
  36. package/dist/lib/display/BitmapData.js +315 -0
  37. package/dist/lib/display/BitmapDataChannel.d.ts +12 -0
  38. package/dist/lib/display/BitmapDataChannel.d.ts.map +1 -0
  39. package/dist/lib/display/BitmapDataChannel.js +21 -0
  40. package/dist/lib/display/DisplayObject.d.ts +986 -0
  41. package/dist/lib/display/DisplayObject.d.ts.map +1 -0
  42. package/dist/lib/display/DisplayObject.js +1553 -0
  43. package/dist/lib/display/DisplayObjectContainer.d.ts +327 -0
  44. package/dist/lib/display/DisplayObjectContainer.d.ts.map +1 -0
  45. package/dist/lib/display/DisplayObjectContainer.js +599 -0
  46. package/dist/lib/display/FrameLabel.d.ts +11 -0
  47. package/dist/lib/display/FrameLabel.d.ts.map +1 -0
  48. package/dist/lib/display/FrameLabel.js +34 -0
  49. package/dist/lib/display/Graphics.d.ts +94 -0
  50. package/dist/lib/display/Graphics.d.ts.map +1 -0
  51. package/dist/lib/display/Graphics.js +473 -0
  52. package/dist/lib/display/GraphicsBitmapFill.d.ts +13 -0
  53. package/dist/lib/display/GraphicsBitmapFill.d.ts.map +1 -0
  54. package/dist/lib/display/GraphicsBitmapFill.js +36 -0
  55. package/dist/lib/display/GraphicsEndFill.d.ts +7 -0
  56. package/dist/lib/display/GraphicsEndFill.d.ts.map +1 -0
  57. package/dist/lib/display/GraphicsEndFill.js +11 -0
  58. package/dist/lib/display/GraphicsGradientFill.d.ts +16 -0
  59. package/dist/lib/display/GraphicsGradientFill.d.ts.map +1 -0
  60. package/dist/lib/display/GraphicsGradientFill.js +28 -0
  61. package/dist/lib/display/GraphicsPath.d.ts +22 -0
  62. package/dist/lib/display/GraphicsPath.d.ts.map +1 -0
  63. package/dist/lib/display/GraphicsPath.js +63 -0
  64. package/dist/lib/display/GraphicsSolidFill.d.ts +9 -0
  65. package/dist/lib/display/GraphicsSolidFill.d.ts.map +1 -0
  66. package/dist/lib/display/GraphicsSolidFill.js +16 -0
  67. package/dist/lib/display/GraphicsStroke.d.ts +14 -0
  68. package/dist/lib/display/GraphicsStroke.d.ts.map +1 -0
  69. package/dist/lib/display/GraphicsStroke.js +26 -0
  70. package/dist/lib/display/GraphicsTrianglePath.d.ts +11 -0
  71. package/dist/lib/display/GraphicsTrianglePath.d.ts.map +1 -0
  72. package/dist/lib/display/GraphicsTrianglePath.js +20 -0
  73. package/dist/lib/display/IBitmapDataOwner.d.ts +6 -0
  74. package/dist/lib/display/IBitmapDataOwner.d.ts.map +1 -0
  75. package/dist/lib/display/IBitmapDataOwner.js +1 -0
  76. package/dist/lib/display/IBitmapDrawable.d.ts +10 -0
  77. package/dist/lib/display/IBitmapDrawable.d.ts.map +1 -0
  78. package/dist/lib/display/IBitmapDrawable.js +1 -0
  79. package/dist/lib/display/IGraphicsData.d.ts +13 -0
  80. package/dist/lib/display/IGraphicsData.d.ts.map +1 -0
  81. package/dist/lib/display/IGraphicsData.js +1 -0
  82. package/dist/lib/display/IVirtualSceneGraphItem.d.ts +9 -0
  83. package/dist/lib/display/IVirtualSceneGraphItem.d.ts.map +1 -0
  84. package/dist/lib/display/IVirtualSceneGraphItem.js +1 -0
  85. package/dist/lib/display/InteractiveObject.d.ts +502 -0
  86. package/dist/lib/display/InteractiveObject.d.ts.map +1 -0
  87. package/dist/lib/display/InteractiveObject.js +927 -0
  88. package/dist/lib/display/Loader.d.ts +492 -0
  89. package/dist/lib/display/Loader.d.ts.map +1 -0
  90. package/dist/lib/display/Loader.js +704 -0
  91. package/dist/lib/display/LoaderInfo.d.ts +480 -0
  92. package/dist/lib/display/LoaderInfo.d.ts.map +1 -0
  93. package/dist/lib/display/LoaderInfo.js +765 -0
  94. package/dist/lib/display/MovieClip.d.ts +201 -0
  95. package/dist/lib/display/MovieClip.d.ts.map +1 -0
  96. package/dist/lib/display/MovieClip.js +540 -0
  97. package/dist/lib/display/NativeMenu.d.ts +8 -0
  98. package/dist/lib/display/NativeMenu.d.ts.map +1 -0
  99. package/dist/lib/display/NativeMenu.js +13 -0
  100. package/dist/lib/display/NativeMenuItem.d.ts +11 -0
  101. package/dist/lib/display/NativeMenuItem.d.ts.map +1 -0
  102. package/dist/lib/display/NativeMenuItem.js +35 -0
  103. package/dist/lib/display/Scene.d.ts +23 -0
  104. package/dist/lib/display/Scene.d.ts.map +1 -0
  105. package/dist/lib/display/Scene.js +70 -0
  106. package/dist/lib/display/Shape.d.ts +38 -0
  107. package/dist/lib/display/Shape.d.ts.map +1 -0
  108. package/dist/lib/display/Shape.js +80 -0
  109. package/dist/lib/display/SimpleButton.d.ts +175 -0
  110. package/dist/lib/display/SimpleButton.d.ts.map +1 -0
  111. package/dist/lib/display/SimpleButton.js +522 -0
  112. package/dist/lib/display/Sprite.d.ts +204 -0
  113. package/dist/lib/display/Sprite.d.ts.map +1 -0
  114. package/dist/lib/display/Sprite.js +671 -0
  115. package/dist/lib/display/Stage.d.ts +723 -0
  116. package/dist/lib/display/Stage.d.ts.map +1 -0
  117. package/dist/lib/display/Stage.js +1298 -0
  118. package/dist/lib/errors/EOFError.d.ts +8 -0
  119. package/dist/lib/errors/EOFError.d.ts.map +1 -0
  120. package/dist/lib/errors/EOFError.js +18 -0
  121. package/dist/lib/errors/IOError.d.ts +8 -0
  122. package/dist/lib/errors/IOError.d.ts.map +1 -0
  123. package/dist/lib/errors/IOError.js +18 -0
  124. package/dist/lib/errors/IllegalOperationError.d.ts +8 -0
  125. package/dist/lib/errors/IllegalOperationError.d.ts.map +1 -0
  126. package/dist/lib/errors/IllegalOperationError.js +18 -0
  127. package/dist/lib/errors/InvalidSWFError.d.ts +8 -0
  128. package/dist/lib/errors/InvalidSWFError.d.ts.map +1 -0
  129. package/dist/lib/errors/InvalidSWFError.js +18 -0
  130. package/dist/lib/errors/MemoryError.d.ts +8 -0
  131. package/dist/lib/errors/MemoryError.d.ts.map +1 -0
  132. package/dist/lib/errors/MemoryError.js +18 -0
  133. package/dist/lib/errors/ScriptTimeoutError.d.ts +8 -0
  134. package/dist/lib/errors/ScriptTimeoutError.d.ts.map +1 -0
  135. package/dist/lib/errors/ScriptTimeoutError.js +18 -0
  136. package/dist/lib/errors/StackOverflowError.d.ts +8 -0
  137. package/dist/lib/errors/StackOverflowError.d.ts.map +1 -0
  138. package/dist/lib/errors/StackOverflowError.js +18 -0
  139. package/dist/lib/events/AccelerometerEvent.d.ts +13 -0
  140. package/dist/lib/events/AccelerometerEvent.d.ts.map +1 -0
  141. package/dist/lib/events/AccelerometerEvent.js +26 -0
  142. package/dist/lib/events/ActivityEvent.d.ts +10 -0
  143. package/dist/lib/events/ActivityEvent.d.ts.map +1 -0
  144. package/dist/lib/events/ActivityEvent.js +20 -0
  145. package/dist/lib/events/AsyncErrorEvent.d.ts +13 -0
  146. package/dist/lib/events/AsyncErrorEvent.d.ts.map +1 -0
  147. package/dist/lib/events/AsyncErrorEvent.js +31 -0
  148. package/dist/lib/events/ContextMenuEvent.d.ts +13 -0
  149. package/dist/lib/events/ContextMenuEvent.d.ts.map +1 -0
  150. package/dist/lib/events/ContextMenuEvent.js +24 -0
  151. package/dist/lib/events/DataEvent.d.ts +10 -0
  152. package/dist/lib/events/DataEvent.d.ts.map +1 -0
  153. package/dist/lib/events/DataEvent.js +19 -0
  154. package/dist/lib/events/ErrorEvent.d.ts +30 -0
  155. package/dist/lib/events/ErrorEvent.d.ts.map +1 -0
  156. package/dist/lib/events/ErrorEvent.js +53 -0
  157. package/dist/lib/events/Event.d.ts +87 -0
  158. package/dist/lib/events/Event.d.ts.map +1 -0
  159. package/dist/lib/events/Event.js +213 -0
  160. package/dist/lib/events/EventDispatcher.d.ts +57 -0
  161. package/dist/lib/events/EventDispatcher.d.ts.map +1 -0
  162. package/dist/lib/events/EventDispatcher.js +233 -0
  163. package/dist/lib/events/EventDispatcherBase.d.ts +61 -0
  164. package/dist/lib/events/EventDispatcherBase.d.ts.map +1 -0
  165. package/dist/lib/events/EventDispatcherBase.js +258 -0
  166. package/dist/lib/events/EventPhase.d.ts +26 -0
  167. package/dist/lib/events/EventPhase.d.ts.map +1 -0
  168. package/dist/lib/events/EventPhase.js +33 -0
  169. package/dist/lib/events/FocusEvent.d.ts +50 -0
  170. package/dist/lib/events/FocusEvent.d.ts.map +1 -0
  171. package/dist/lib/events/FocusEvent.js +102 -0
  172. package/dist/lib/events/FullScreenEvent.d.ts +12 -0
  173. package/dist/lib/events/FullScreenEvent.d.ts.map +1 -0
  174. package/dist/lib/events/FullScreenEvent.js +23 -0
  175. package/dist/lib/events/GameInputEvent.d.ts +27 -0
  176. package/dist/lib/events/GameInputEvent.d.ts.map +1 -0
  177. package/dist/lib/events/GameInputEvent.js +38 -0
  178. package/dist/lib/events/GeolocationEvent.d.ts +9 -0
  179. package/dist/lib/events/GeolocationEvent.d.ts.map +1 -0
  180. package/dist/lib/events/GeolocationEvent.js +25 -0
  181. package/dist/lib/events/GestureEvent.d.ts +33 -0
  182. package/dist/lib/events/GestureEvent.d.ts.map +1 -0
  183. package/dist/lib/events/GestureEvent.js +121 -0
  184. package/dist/lib/events/GesturePhase.d.ts +12 -0
  185. package/dist/lib/events/GesturePhase.d.ts.map +1 -0
  186. package/dist/lib/events/GesturePhase.js +18 -0
  187. package/dist/lib/events/HTTPStatusEvent.d.ts +40 -0
  188. package/dist/lib/events/HTTPStatusEvent.d.ts.map +1 -0
  189. package/dist/lib/events/HTTPStatusEvent.js +88 -0
  190. package/dist/lib/events/IEventMapper.d.ts +7 -0
  191. package/dist/lib/events/IEventMapper.d.ts.map +1 -0
  192. package/dist/lib/events/IEventMapper.js +1 -0
  193. package/dist/lib/events/IMEEvent.d.ts +11 -0
  194. package/dist/lib/events/IMEEvent.d.ts.map +1 -0
  195. package/dist/lib/events/IMEEvent.js +23 -0
  196. package/dist/lib/events/IOErrorEvent.d.ts +30 -0
  197. package/dist/lib/events/IOErrorEvent.d.ts.map +1 -0
  198. package/dist/lib/events/IOErrorEvent.js +46 -0
  199. package/dist/lib/events/KeyboardEvent.d.ts +46 -0
  200. package/dist/lib/events/KeyboardEvent.d.ts.map +1 -0
  201. package/dist/lib/events/KeyboardEvent.js +115 -0
  202. package/dist/lib/events/MouseEvent.d.ts +88 -0
  203. package/dist/lib/events/MouseEvent.d.ts.map +1 -0
  204. package/dist/lib/events/MouseEvent.js +267 -0
  205. package/dist/lib/events/NetDataEvent.d.ts +12 -0
  206. package/dist/lib/events/NetDataEvent.d.ts.map +1 -0
  207. package/dist/lib/events/NetDataEvent.js +22 -0
  208. package/dist/lib/events/NetStatusEvent.d.ts +29 -0
  209. package/dist/lib/events/NetStatusEvent.d.ts.map +1 -0
  210. package/dist/lib/events/NetStatusEvent.js +52 -0
  211. package/dist/lib/events/OutputProgressEvent.d.ts +11 -0
  212. package/dist/lib/events/OutputProgressEvent.d.ts.map +1 -0
  213. package/dist/lib/events/OutputProgressEvent.js +22 -0
  214. package/dist/lib/events/PressAndTapGestureEvent.d.ts +11 -0
  215. package/dist/lib/events/PressAndTapGestureEvent.d.ts.map +1 -0
  216. package/dist/lib/events/PressAndTapGestureEvent.js +28 -0
  217. package/dist/lib/events/ProgressEvent.d.ts +33 -0
  218. package/dist/lib/events/ProgressEvent.d.ts.map +1 -0
  219. package/dist/lib/events/ProgressEvent.js +65 -0
  220. package/dist/lib/events/SampleDataEvent.d.ts +108 -0
  221. package/dist/lib/events/SampleDataEvent.d.ts.map +1 -0
  222. package/dist/lib/events/SampleDataEvent.js +140 -0
  223. package/dist/lib/events/ShaderEvent.d.ts +11 -0
  224. package/dist/lib/events/ShaderEvent.d.ts.map +1 -0
  225. package/dist/lib/events/ShaderEvent.js +20 -0
  226. package/dist/lib/events/SoftKeyboardEvent.d.ts +12 -0
  227. package/dist/lib/events/SoftKeyboardEvent.d.ts.map +1 -0
  228. package/dist/lib/events/SoftKeyboardEvent.js +17 -0
  229. package/dist/lib/events/SoftKeyboardTrigger.d.ts +10 -0
  230. package/dist/lib/events/SoftKeyboardTrigger.d.ts.map +1 -0
  231. package/dist/lib/events/SoftKeyboardTrigger.js +16 -0
  232. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts +10 -0
  233. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts.map +1 -0
  234. package/dist/lib/events/StageVideoAvailabilityEvent.js +21 -0
  235. package/dist/lib/events/StageVideoEvent.d.ts +14 -0
  236. package/dist/lib/events/StageVideoEvent.d.ts.map +1 -0
  237. package/dist/lib/events/StageVideoEvent.js +26 -0
  238. package/dist/lib/events/StaticEvents.d.ts +4 -0
  239. package/dist/lib/events/StaticEvents.d.ts.map +1 -0
  240. package/dist/lib/events/StaticEvents.js +7 -0
  241. package/dist/lib/events/StatusEvent.d.ts +15 -0
  242. package/dist/lib/events/StatusEvent.d.ts.map +1 -0
  243. package/dist/lib/events/StatusEvent.js +46 -0
  244. package/dist/lib/events/SyncEvent.d.ts +10 -0
  245. package/dist/lib/events/SyncEvent.d.ts.map +1 -0
  246. package/dist/lib/events/SyncEvent.js +21 -0
  247. package/dist/lib/events/TextEvent.d.ts +31 -0
  248. package/dist/lib/events/TextEvent.d.ts.map +1 -0
  249. package/dist/lib/events/TextEvent.js +55 -0
  250. package/dist/lib/events/ThrottleEvent.d.ts +11 -0
  251. package/dist/lib/events/ThrottleEvent.d.ts.map +1 -0
  252. package/dist/lib/events/ThrottleEvent.js +23 -0
  253. package/dist/lib/events/ThrottleType.d.ts +11 -0
  254. package/dist/lib/events/ThrottleType.d.ts.map +1 -0
  255. package/dist/lib/events/ThrottleType.js +17 -0
  256. package/dist/lib/events/TimerEvent.d.ts +13 -0
  257. package/dist/lib/events/TimerEvent.d.ts.map +1 -0
  258. package/dist/lib/events/TimerEvent.js +26 -0
  259. package/dist/lib/events/TouchEvent.d.ts +430 -0
  260. package/dist/lib/events/TouchEvent.d.ts.map +1 -0
  261. package/dist/lib/events/TouchEvent.js +550 -0
  262. package/dist/lib/events/TransformGestureEvent.d.ts +12 -0
  263. package/dist/lib/events/TransformGestureEvent.d.ts.map +1 -0
  264. package/dist/lib/events/TransformGestureEvent.js +31 -0
  265. package/dist/lib/events/UncaughtErrorEvent.d.ts +9 -0
  266. package/dist/lib/events/UncaughtErrorEvent.d.ts.map +1 -0
  267. package/dist/lib/events/UncaughtErrorEvent.js +19 -0
  268. package/dist/lib/events/UncaughtErrorEvents.d.ts +23 -0
  269. package/dist/lib/events/UncaughtErrorEvents.d.ts.map +1 -0
  270. package/dist/lib/events/UncaughtErrorEvents.js +29 -0
  271. package/dist/lib/events/VideoEvent.d.ts +13 -0
  272. package/dist/lib/events/VideoEvent.d.ts.map +1 -0
  273. package/dist/lib/events/VideoEvent.js +24 -0
  274. package/dist/lib/external/ExternalInterface.d.ts +27 -0
  275. package/dist/lib/external/ExternalInterface.d.ts.map +1 -0
  276. package/dist/lib/external/ExternalInterface.js +298 -0
  277. package/dist/lib/factories/FlashSceneGraphFactory.d.ts +33 -0
  278. package/dist/lib/factories/FlashSceneGraphFactory.d.ts.map +1 -0
  279. package/dist/lib/factories/FlashSceneGraphFactory.js +175 -0
  280. package/dist/lib/filters/BevelFilter.d.ts +66 -0
  281. package/dist/lib/filters/BevelFilter.d.ts.map +1 -0
  282. package/dist/lib/filters/BevelFilter.js +207 -0
  283. package/dist/lib/filters/BitmapFilter.d.ts +27 -0
  284. package/dist/lib/filters/BitmapFilter.d.ts.map +1 -0
  285. package/dist/lib/filters/BitmapFilter.js +116 -0
  286. package/dist/lib/filters/BitmapFilterType.d.ts +26 -0
  287. package/dist/lib/filters/BitmapFilterType.d.ts.map +1 -0
  288. package/dist/lib/filters/BitmapFilterType.js +36 -0
  289. package/dist/lib/filters/BlurFilter.d.ts +23 -0
  290. package/dist/lib/filters/BlurFilter.d.ts.map +1 -0
  291. package/dist/lib/filters/BlurFilter.js +64 -0
  292. package/dist/lib/filters/ColorMatrixFilter.d.ts +39 -0
  293. package/dist/lib/filters/ColorMatrixFilter.d.ts.map +1 -0
  294. package/dist/lib/filters/ColorMatrixFilter.js +69 -0
  295. package/dist/lib/filters/ConvolutionFilter.d.ts +54 -0
  296. package/dist/lib/filters/ConvolutionFilter.d.ts.map +1 -0
  297. package/dist/lib/filters/ConvolutionFilter.js +180 -0
  298. package/dist/lib/filters/DisplacementMapFilter.d.ts +57 -0
  299. package/dist/lib/filters/DisplacementMapFilter.d.ts.map +1 -0
  300. package/dist/lib/filters/DisplacementMapFilter.js +159 -0
  301. package/dist/lib/filters/DropShadowFilter.d.ts +63 -0
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  304. package/dist/lib/filters/FilterBuilder.d.ts +6 -0
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  307. package/dist/lib/filters/GlowFilter.d.ts +53 -0
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  310. package/dist/lib/filters/GradientBevelFilter.d.ts +68 -0
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  313. package/dist/lib/filters/GradientGlowFilter.d.ts +59 -0
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  316. package/dist/lib/geom/ColorTransform.d.ts +91 -0
  317. package/dist/lib/geom/ColorTransform.d.ts.map +1 -0
  318. package/dist/lib/geom/ColorTransform.js +259 -0
  319. package/dist/lib/geom/Matrix.d.ts +288 -0
  320. package/dist/lib/geom/Matrix.d.ts.map +1 -0
  321. package/dist/lib/geom/Matrix.js +414 -0
  322. package/dist/lib/geom/Matrix3D.d.ts +45 -0
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  325. package/dist/lib/geom/PerspectiveProjection.d.ts +2 -0
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  328. package/dist/lib/geom/Point.d.ts +123 -0
  329. package/dist/lib/geom/Point.d.ts.map +1 -0
  330. package/dist/lib/geom/Point.js +196 -0
  331. package/dist/lib/geom/Rectangle.d.ts +310 -0
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  334. package/dist/lib/geom/Transform.d.ts +42 -0
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  337. package/dist/lib/geom/Vector3D.d.ts +324 -0
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  340. package/dist/lib/globalization/LocaleID.d.ts +38 -0
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  1034. package/lib/ui/ContextMenuClipboardItems.ts +93 -0
  1035. package/lib/ui/ContextMenuItem.ts +60 -0
  1036. package/lib/ui/GameInput.ts +49 -0
  1037. package/lib/ui/GameInputControl.ts +76 -0
  1038. package/lib/ui/GameInputControlType.ts +25 -0
  1039. package/lib/ui/GameInputDevice.ts +103 -0
  1040. package/lib/ui/GameInputFinger.ts +23 -0
  1041. package/lib/ui/GameInputHand.ts +22 -0
  1042. package/lib/ui/Keyboard.ts +394 -0
  1043. package/lib/ui/Mouse.ts +70 -0
  1044. package/lib/ui/MouseCursorData.ts +44 -0
  1045. package/lib/ui/Multitouch.ts +117 -0
  1046. package/lib/ui/MultitouchInputMode.ts +27 -0
  1047. package/lib/utils/AwayDate.ts +64 -0
  1048. package/lib/utils/ByteArray.ts +1 -0
  1049. package/lib/utils/CompressionAlgorithm.ts +7 -0
  1050. package/lib/utils/Dictionary.ts +1 -0
  1051. package/lib/utils/Endian.ts +15 -0
  1052. package/lib/utils/IDataInput.ts +194 -0
  1053. package/lib/utils/IDataOutput.ts +147 -0
  1054. package/lib/utils/IExternalizable.ts +37 -0
  1055. package/lib/utils/Timer.ts +115 -0
  1056. package/lib/utils/Trace.ts +33 -0
  1057. package/lib/utils/clearInterval.ts +8 -0
  1058. package/lib/utils/clearTimeout.ts +8 -0
  1059. package/lib/utils/describeType.ts +82 -0
  1060. package/lib/utils/escapeMultiByte.ts +29 -0
  1061. package/lib/utils/getAliasName.ts +7 -0
  1062. package/lib/utils/getDefinitionByName.ts +13 -0
  1063. package/lib/utils/getQualifiedClassName.ts +14 -0
  1064. package/lib/utils/getQualifiedSuperclassName.ts +26 -0
  1065. package/lib/utils/getTimer.ts +20 -0
  1066. package/lib/utils/setInterval.ts +20 -0
  1067. package/lib/utils/setTimeout.ts +20 -0
  1068. package/lib/utils/unescapeMultiByte.ts +27 -0
  1069. package/lib/xml/XML.ts +115 -0
  1070. package/lib/xml/XMLDocumentAway.ts +142 -0
  1071. package/lib/xml/XMLList.ts +449 -0
  1072. package/lib/xml/XMLNode.ts +326 -0
  1073. package/lib/xml/XMLNodeType.ts +48 -0
  1074. package/package.json +78 -4
  1075. package/rollup.config.js +40 -0
  1076. package/tsconfig.json +18 -0
@@ -0,0 +1,548 @@
1
+ import { TouchEvent as TouchEventAway } from '@awayjs/scene';
2
+ import { InteractiveObject } from '../display/InteractiveObject';
3
+ import { Event } from './Event';
4
+ import { DisplayObject } from '../display/DisplayObject';
5
+ import { AVMStage } from '@awayfl/swf-loader';
6
+ import { Point } from '@awayjs/core';
7
+ import { SecurityDomain } from '../SecurityDomain';
8
+
9
+ /**
10
+ /// @eventType flash.events.TouchEvent.TOUCH_BEGIN
11
+ [Event(name="touchBegin", type="flash.events.TouchEvent")]
12
+
13
+ /// @eventType flash.events.TouchEvent.TOUCH_END
14
+ [Event(name="touchEnd", type="flash.events.TouchEvent")]
15
+
16
+ /// @eventType flash.events.TouchEvent.TOUCH_MOVE
17
+ [Event(name="touchMove", type="flash.events.TouchEvent")]
18
+
19
+ /// @eventType flash.events.TouchEvent.TOUCH_OUT
20
+ [Event(name="touchOut", type="flash.events.TouchEvent")]
21
+
22
+ /// @eventType flash.events.TouchEvent.TOUCH_OVER
23
+ [Event(name="touchOver", type="flash.events.TouchEvent")]
24
+
25
+ /// @eventType flash.events.TouchEvent.TOUCH_ROLL_OUT
26
+ [Event(name="touchRollOut", type="flash.events.TouchEvent")]
27
+
28
+ /// @eventType flash.events.TouchEvent.TOUCH_ROLL_OVER
29
+ [Event(name="touchRollOver", type="flash.events.TouchEvent")]
30
+
31
+ /// @eventType flash.events.TouchEvent.TOUCH_TAP
32
+ [Event(name="touchTap", type="flash.events.TouchEvent")]
33
+
34
+ * The TouchEvent class lets you handle events on devices that detect user contact with
35
+ * the device (such as a finger on a touch screen).
36
+ * When a user interacts with a device such as a mobile phone or tablet with a touch screen, the user typically
37
+ * touches the screen with his or her fingers or a pointing device. You can develop applications that respond to
38
+ * basic touch events (such as a single finger tap) with the TouchEvent class.
39
+ * Create event listeners using the event types defined in this class.
40
+ * For user interaction with multiple points of contact
41
+ * (such as several fingers moving across a touch screen at the same time) use
42
+ * the related GestureEvent, PressAndTapGestureEvent, and TransformGestureEvent classes.
43
+ * And, use the properties and methods of these classes
44
+ * to construct event handlers that respond to the user touching the device.
45
+ * <p class="- topic/p ">Use the Multitouch class to determine the current environment's support for touch interaction,
46
+ * and to
47
+ * manage the support of touch interaction if the current environment supports it.</p>
48
+ * <p class="- topic/p "><b class="+ topic/ph hi-d/b ">Note:</b>
49
+ * When objects are nested on the display list, touch events target the deepest possible
50
+ * nested object that is visible in the display list. This object is called the target node. To have a target node's
51
+ * ancestor (an object containing the target node in the display list) receive notification of a touch event, use
52
+ * <codeph class="+ topic/ph pr-d/codeph ">EventDispatcher.addEventListener()</codeph>
53
+ * on the ancestor node with the type parameter set to the specific
54
+ * touch event you want to detect.</p>
55
+ */
56
+ export class TouchEvent extends Event {
57
+ public static PROXIMITY_BEGIN: string;
58
+ public static PROXIMITY_END: string;
59
+ public static PROXIMITY_MOVE: string;
60
+ public static PROXIMITY_OUT: string;
61
+ public static PROXIMITY_OVER: string;
62
+ public static PROXIMITY_ROLL_OUT: string;
63
+ public static PROXIMITY_ROLL_OVER: string;
64
+
65
+ /**
66
+ * Defines the value of the type property of a TOUCH_BEGIN touch event object.
67
+ *
68
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKeytrue
69
+ * if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
70
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
71
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
72
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
73
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise,
74
+ * #false.currentTargetThe object that is actively processing the Event
75
+ * object with an event listener.eventPhaseThe current phase in the event
76
+ * flow.isRelatedObjectInaccessibletrue if the relatedObject property
77
+ * is set to null because of security sandbox rules.localX
78
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.
79
+ * localYThe vertical coordinate at which the event occurred relative to the containing sprite.pressure
80
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
81
+ * If the device does not support detecting the pressure, the value is 1.0.related
82
+ * ObjectA reference to a display list object related to the event.shiftKey
83
+ * true if the Shift key is active; false if it is inactive.sizeX
84
+ * Width of the contact area.sizeYHeight of the contact area.stageX
85
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
86
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
87
+ * The InteractiveObject instance under the touching device.
88
+ * The target is not always the object in the display list
89
+ * that registered the event listener. Use the currentTarget
90
+ * property to access the object in the display list that is currently processing the event.touchPoint
91
+ * IDA unique identification number (as an int) assigned to the touch point.
92
+ */
93
+ public static TOUCH_BEGIN: string = 'touchBegin';
94
+
95
+ /**
96
+ * Defines the value of the type property of a TOUCH_END touch event object.
97
+ *
98
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKey
99
+ * true if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
100
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
101
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
102
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
103
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
104
+ * The object that is actively processing the Event
105
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessible
106
+ * true if the relatedObject property is set to null because of security sandbox rules.localX
107
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
108
+ * The vertical coordinate at which the event occurred relative to the containing sprite.
109
+ * pressureA value between 0.0 and 1.0 indicating force of the contact with the device.
110
+ * If the device does not support detecting the pressure, the value is 1.0.related
111
+ * ObjectA reference to a display list object related to the event.shiftKey
112
+ * true if the Shift key is active; false if it is inactive.sizeX
113
+ * Width of the contact area.sizeYHeight of the contact area.stageX
114
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
115
+ * The vertical coordinate at which the event occurred in global stage coordinates.
116
+ * targetThe InteractiveObject instance under the touching device.
117
+ * The target is not always the object in the display list
118
+ * that registered the event listener. Use the currentTarget
119
+ * property to access the object in the display list that is currently processing the event.
120
+ * touchPointIDA unique identification number (as an int) assigned to the touch point.
121
+ */
122
+ public static TOUCH_END: string = 'touchEnd';
123
+
124
+ /**
125
+ * Defines the value of the type property of a TOUCH_MOVE touch event object.
126
+ *
127
+ * The dispatched TouchEvent object has the following properties:PropertyValue
128
+ * altKeytrue if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
129
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
130
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
131
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
132
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
133
+ * The object that is actively processing the Event
134
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessible
135
+ * true if the relatedObject property is set to null because of security sandbox rules.localX
136
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
137
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
138
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
139
+ * If the device does not support detecting the pressure, the value is 1.0.related
140
+ * ObjectA reference to a display list object related to the event.shiftKeytrue
141
+ * if the Shift key is active; false if it is inactive.sizeXWidth of the contact area.sizeY
142
+ * Height of the contact area.stageXThe horizontal coordinate
143
+ * at which the event occurred in global stage coordinates.
144
+ * stageYThe vertical coordinate at which the event occurred in global stage coordinates.
145
+ * targetThe InteractiveObject instance under the touching device.
146
+ * The target is not always the object in the display list
147
+ * that registered the event listener. Use the currentTarget
148
+ * property to access the object in the display list that is currently processing the event.
149
+ * touchPointIDA unique identification number (as an int) assigned to the touch point.
150
+ */
151
+ public static TOUCH_MOVE: string = 'touchMove';
152
+
153
+ /**
154
+ * Defines the value of the type property of a TOUCH_OUT touch event object.
155
+ *
156
+ * The dispatched TouchEvent object has the following properties:
157
+ * PropertyValuealtKeytrue if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
158
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
159
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
160
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
161
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
162
+ * The object that is actively processing the Event
163
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
164
+ * if the relatedObject property is set to null because of security sandbox rules.localX
165
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
166
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
167
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
168
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
169
+ * A reference to a display list object related to the event.shiftKeytrue if the Shift key is active;
170
+ * false if it is inactive.sizeXWidth of the contact area.sizeYHeight of the contact area.stageX
171
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
172
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
173
+ * The InteractiveObject instance under the touching device.
174
+ * The target is not always the object in the display list
175
+ * that registered the event listener. Use the currentTarget
176
+ * property to access the object in the display list that is currently processing the event.touchPoint
177
+ * IDA unique identification number (as an int) assigned to the touch point.
178
+ */
179
+ public static TOUCH_OUT: string = 'touchOut';
180
+
181
+ /**
182
+ * Defines the value of the type property of a TOUCH_OVER touch event object.
183
+ *
184
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKey
185
+ * true if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
186
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
187
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active; false
188
+ * if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
189
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise,
190
+ * false.currentTargetThe object that is actively processing the Event
191
+ * object with an event listener.eventPhaseThe current phase in the event
192
+ * flow.isRelatedObjectInaccessibletrue if the relatedObject property
193
+ * is set to null because of security sandbox rules.
194
+ * localXThe horizontal coordinate at which the event occurred relative to the containing sprite.localY
195
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
196
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
197
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
198
+ * A reference to a display list object related to the event.shiftKeytrue
199
+ * if the Shift key is active; false if it is inactive.sizeXWidth of the contact area.sizeY
200
+ * Height of the contact area.stageXThe horizontal coordinate at which
201
+ * the event occurred in global stage coordinates.stageYThe vertical coordinate
202
+ * at which the event occurred in global stage coordinates.target
203
+ * The InteractiveObject instance under the touching device.
204
+ * The target is not always the object in the display list
205
+ * that registered the event listener. Use the currentTarget
206
+ * property to access the object in the display list that is currently processing the event.
207
+ * touchPointIDA unique identification number (as an int) assigned to the touch point.
208
+ */
209
+ public static TOUCH_OVER: string = 'touchOver';
210
+
211
+ /**
212
+ * Defines the value of the type property of a TOUCH_ROLL_OUT touch event object.
213
+ *
214
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKeytrue
215
+ * if the Alt key is active (Windows or Linux).bubblestruecancelablefalse; there is no default behavior to cancel.
216
+ * commandKeytrue on the Mac if the Command key is active; false if it is inactive.
217
+ * Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
218
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
219
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
220
+ * The object that is actively processing the Event
221
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
222
+ * if the relatedObject property is set to null because of security sandbox rules.localX
223
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
224
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
225
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
226
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
227
+ * A reference to a display list object related to the event.shiftKeytrue if the Shift key is active;
228
+ * false if it is inactive.sizeXWidth of the contact area.sizeYHeight of the contact area.stageX
229
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
230
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
231
+ * The InteractiveObject instance under the touching device.
232
+ * The target is not always the object in the display list
233
+ * that registered the event listener. Use the currentTarget
234
+ * property to access the object in the display list that is currently processing the event.touchPointID
235
+ * A unique identification number (as an int) assigned to the touch point.
236
+ */
237
+ public static TOUCH_ROLL_OUT: string = 'touchRollOut';
238
+
239
+ /**
240
+ * Defines the value of the type property of a TOUCH_ROLL_OVER touch event object.
241
+ *
242
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKey
243
+ * true if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
244
+ * #there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
245
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
246
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
247
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
248
+ * The object that is actively processing the Event
249
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
250
+ * if the relatedObject property is set to null because of security sandbox rules.localX
251
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
252
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
253
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
254
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
255
+ * A reference to a display list object related to the event.shiftKeytrue if the Shift key is active;
256
+ * false if it is inactive.sizeXWidth of the contact area.sizeYHeight of the contact area.stageX
257
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
258
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
259
+ * The InteractiveObject instance under the touching device.
260
+ * The target is not always the object in the display list
261
+ * that registered the event listener. Use the currentTarget
262
+ * property to access the object in the display list that is currently processing the event.touchPointID
263
+ * A unique identification number (as an int) assigned to the touch point.
264
+ */
265
+ public static TOUCH_ROLL_OVER: string = 'touchRollOver';
266
+
267
+ /**
268
+ * Defines the value of the type property of a TOUCH_TAP touch event object.
269
+ *
270
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKeytrue
271
+ * if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
272
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
273
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
274
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
275
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
276
+ * The object that is actively processing the Event
277
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
278
+ * if the relatedObject property is set to null because of security sandbox rules.localX
279
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
280
+ * The vertical coordinate at which the event occurred relative to the containing sprite.
281
+ * pressureA value between 0.0 and 1.0 indicating force of the contact with the device.
282
+ * If the device does not support detecting the pressure,
283
+ * the value is 1.0.relatedObjectA reference to a display list object related to the event.shiftKey
284
+ * true if the Shift key is active; false if it is inactive.sizeXWidth of the contact area.sizeY
285
+ * Height of the contact area.stageX
286
+ * The horizontal coordinate at which the event occurred in global stage coordinates.
287
+ * stageYThe vertical coordinate at which the event occurred in global stage coordinates.target
288
+ * The InteractiveObject instance under the touching device.
289
+ * The target is not always the object in the display list
290
+ * that registered the event listener. Use the currentTarget
291
+ * property to access the object in the display list that is currently processing the event.touchPointID
292
+ * A unique identification number (as an int) assigned to the touch point.
293
+ */
294
+ public static TOUCH_TAP: string = 'touchTap';
295
+
296
+ private adaptee: TouchEventAway;
297
+
298
+ // AS -> JS Bindings
299
+ private _localX: number;
300
+ private _localY: number;
301
+ private _stageX: number;
302
+ private _stageY: number;
303
+
304
+ private _ctrlKey: boolean;
305
+ private _altKey: boolean;
306
+
307
+ private _shiftKey: boolean;
308
+
309
+ /**
310
+ * Indicates whether the Alt key is active (true) or inactive (false).
311
+ * Supported for Windows and Linux operating systems only.
312
+ * @internal Reserved in case Desktop Player wants to capture this key in a future implementation.
313
+ * The Option key modifier on Macintosh system must be represented using this key modifier. So far, it seems
314
+ * only the Windows version is hooked up.
315
+ */
316
+ public get altKey(): boolean {
317
+ return this._altKey;
318
+ }
319
+
320
+ public set altKey(value: boolean) {
321
+ this._altKey = value;
322
+ }
323
+
324
+ /**
325
+ * On Windows or Linux, indicates whether the Ctrl key is active (true) or inactive (false).
326
+ * On Macintosh, indicates whether either the Control key or the Command key is activated.
327
+ */
328
+ public get ctrlKey(): boolean {
329
+ return this._ctrlKey;
330
+ }
331
+
332
+ public set ctrlKey(value: boolean) {
333
+ this._ctrlKey = value;
334
+ }
335
+
336
+ /**
337
+ * Indicates whether the first point of contact is mapped to mouse events.
338
+ */
339
+ public get isPrimaryTouchPoint (): boolean {return false;}
340
+ public set isPrimaryTouchPoint (value: boolean) {}
341
+
342
+ /**
343
+ * If true, the relatedObject property is set to null for
344
+ * reasons related to security sandboxes. If the nominal value of relatedObject is a reference to a
345
+ * DisplayObject in another sandbox, relatedObject is set to
346
+ * null unless there is permission in both directions across this sandbox boundary. Permission is
347
+ * established by calling Security.allowDomain() from a SWF file, or by providing
348
+ * a policy file from the server of an image file, and setting the LoaderContext.checkPolicyFile
349
+ * property when loading the image.
350
+ */
351
+ public get isRelatedObjectInaccessible (): boolean {return false;}
352
+ public set isRelatedObjectInaccessible (value: boolean) {}
353
+
354
+ /**
355
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.
356
+ */
357
+ get localX(): number {
358
+ return (this._localX / 20) | 0;
359
+ }
360
+
361
+ set localX(value: number) {
362
+ this._localX = (value * 20) | 0;
363
+ }
364
+
365
+ /**
366
+ * The vertical coordinate at which the event occurred relative to the containing sprite.
367
+ */
368
+ get localY(): number {
369
+ return (this._localY / 20) | 0;
370
+ }
371
+
372
+ set localY(value: number) {
373
+ this._localY = (value * 20) | 0;
374
+ }
375
+
376
+ /**
377
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
378
+ * If the device does not support detecting the pressure, the value is 1.0.
379
+ */
380
+ public get pressure (): number { return 0;}
381
+ public set pressure (value: number) {}
382
+
383
+ /**
384
+ * A reference to a display list object that is related to the event. For example, when a touchOut event occurs,
385
+ * relatedObject represents the display list object to which the pointing device now points.
386
+ * This property applies to the touchOut, touchOver, touchRollOut, and touchRollOver events.
387
+ * The value of this property can be null in two circumstances: if there is no related object,
388
+ * or there is a related object, but it is in a security sandbox to which you don't have access.
389
+ * Use the isRelatedObjectInaccessible() property to determine which of these reasons applies.
390
+ */
391
+ public get relatedObject (): InteractiveObject {
392
+ return null;
393
+ }
394
+
395
+ public set relatedObject (value: InteractiveObject) {
396
+
397
+ }
398
+
399
+ /**
400
+ * Indicates whether the Shift key is active (true) or inactive
401
+ * (false).
402
+ */
403
+ public get shiftKey(): boolean {
404
+ return this._shiftKey;
405
+ }
406
+
407
+ public set shiftKey(value: boolean) {
408
+ this._shiftKey = value;
409
+ }
410
+
411
+ /**
412
+ * Width of the contact area.
413
+ * @langversion 3.0
414
+ */
415
+ public get sizeX (): number { return 0;}
416
+ public set sizeX (value: number) {}
417
+
418
+ /**
419
+ * Height of the contact area.
420
+ */
421
+ public get sizeY (): number { return 0;}
422
+ public set sizeY (value: number) {}
423
+
424
+ /**
425
+ * The horizontal coordinate at which the event occurred in global Stage coordinates.
426
+ * This property is calculated when the localX property is set.
427
+ */
428
+ get stageX(): number {
429
+ return this._stageX;
430
+ }
431
+
432
+ /**
433
+ * The vertical coordinate at which the event occurred in global Stage coordinates.
434
+ * This property is calculated when the localY property is set.
435
+ */
436
+ public get stageY (): number { return 0;}
437
+
438
+ /**
439
+ * A unique identification number (as an int) assigned to the touch point.
440
+ */
441
+ public get touchPointID (): number { return 0;}
442
+ public set touchPointID (value: number) {}
443
+
444
+ /**
445
+ * Creates a copy of the TouchEvent object and sets the value of each property to match that of the original.
446
+ * @return A new TouchEvent object with property values that match those of the original.
447
+ */
448
+ public clone (): Event {
449
+ return null;
450
+ }
451
+
452
+ /**
453
+ * Returns a string that contains all the properties of the TouchEvent object.
454
+ * The string is in the following format:
455
+ * [TouchEvent type=value bubbles=value cancelable=value ... ]
456
+ * @return A string that contains all the properties of the TouchEvent object.
457
+ */
458
+ public toString (): string {return '';}
459
+
460
+ /**
461
+ * Creates an Event object that contains information about touch events.
462
+ * Event objects are passed as parameters to event listeners.
463
+ * @param type The type of the event. Possible values are: TouchEvent.TOUCH_BEGIN,
464
+ * TouchEvent.TOUCH_END, TouchEvent.TOUCH_MOVE,
465
+ * TouchEvent.TOUCH_OUT, TouchEvent.TOUCH_OVER,
466
+ * TouchEvent.TOUCH_ROLL_OUT, TouchEvent.TOUCH_ROLL_OVER,
467
+ * and TouchEvent.TOUCH_TAP.
468
+ * @param bubbles Determines whether the Event object participates in the bubbling phase of the event flow.
469
+ * @param cancelable Determines whether the Event object can be canceled.
470
+ * @param touchPointID A unique identification number (as an int) assigned to the touch point.
471
+ * @param isPrimaryTouchPoint Indicates whether the first point of contact is mapped to mouse events.
472
+ * @param localX The horizontal coordinate at which the event occurred relative to the containing sprite.
473
+ * @param localY The vertical coordinate at which the event occurred relative to the containing sprite.
474
+ * @param sizeX Width of the contact area.
475
+ * @param sizeY Height of the contact area.
476
+ * @param pressure A value between 0.0 and 1.0 indicating force of the contact with the device.
477
+ * If the device does not support detecting the pressure, the value is 1.0.
478
+ * @param relatedObject The complementary InteractiveObject instance that is affected by the event.
479
+ * For example, when a touchOut event occurs,
480
+ * relatedObject represents the display list object to which the pointing device now points.
481
+ * @param ctrlKey On Windows or Linux, indicates whether the Ctrl key is activated.
482
+ * On Mac, indicates whether either the Ctrl key or the Command key is activated.
483
+ * @param altKey Indicates whether the Alt key is activated (Windows or Linux only).
484
+ * @param shiftKey Indicates whether the Shift key is activated.
485
+ * @param commandKey (AIR only) Indicates whether the Command key is activated (Mac only).
486
+ * This parameter is for Adobe AIR only; do not set it for Flash Player content.
487
+ * @param controlKey (AIR only) Indicates whether the Control or Ctrl key is activated.
488
+ * This parameter is for Adobe AIR only; do not set it for Flash Player content.
489
+
490
+ */
491
+ constructor (type: string, bubbles: boolean = true, cancelable: boolean = false,
492
+ touchPointID: number = 0, isPrimaryTouchPoint: boolean = false,
493
+ localX: number = NaN, localY: number = NaN,
494
+ sizeX: number = NaN, sizeY: number = NaN,
495
+ pressure: number = NaN, relatedObject: InteractiveObject = null,
496
+ ctrlKey: boolean = false, altKey: boolean = false, shiftKey: boolean = false) {
497
+ super(type, bubbles, cancelable);
498
+
499
+ this._localX = localX;
500
+ this._localY = localY;
501
+ this._ctrlKey = ctrlKey;
502
+ this._altKey = altKey;
503
+ this._shiftKey = shiftKey;
504
+ }
505
+
506
+ /**
507
+ * Instructs Flash Player or Adobe AIR to render after processing of this event completes,
508
+ * if the display list has been modified.
509
+ */
510
+ public updateAfterEvent () {
511
+
512
+ }
513
+
514
+ /* added to clone events from away to as3web. */
515
+ public fillFromAway (awayEvent: TouchEventAway) {
516
+ //console.log("cloneFromAway not implemented yet in flash/MouseEvent");
517
+
518
+ this.adaptee = awayEvent;
519
+ // todo: set targets correctly
520
+ this.target = awayEvent.target.adapter || (<SecurityDomain> this.sec).flash.display.DisplayObject.axClass._activeStage;
521
+ this.currentTarget = awayEvent.currentTarget.adapter || (<SecurityDomain> this.sec).flash.display.DisplayObject.axClass._activeStage;
522
+ this.ctrlKey = awayEvent.ctrlKey;
523
+ this.shiftKey = awayEvent.shiftKey;
524
+
525
+ const stagePoint = AVMStage.instance().unprojectPoint(new Point(awayEvent.screenX, awayEvent.screenY), (<DisplayObject> this.target).stage.adaptee);
526
+
527
+ this._stageX = stagePoint.x;
528
+ this._stageY = stagePoint.y;
529
+
530
+ //todo: translate more stuff from awayjs to as3
531
+
532
+ //result.screenX = this.screenX;
533
+ //result.screenY = this.screenY;
534
+ /*
535
+ result.view = awayEvent.view;
536
+ result.entity = awayEvent.entity;
537
+ result.renderable = awayEvent.renderable;
538
+ result.material = awayEvent.material;
539
+ result.uv = awayEvent.uv;
540
+ result.position = awayEvent.position;
541
+ result.normal = awayEvent.normal;
542
+ result.elementIndex = awayEvent.elementIndex;
543
+ */
544
+ //result._iParentEvent = awayEvent;
545
+ //result._iAllowedToPropagate = awayEvent._iAllowedToPropagate;
546
+
547
+ }
548
+ }
@@ -0,0 +1,21 @@
1
+ import { GestureEvent } from './GestureEvent';
2
+ export class TransformGestureEvent extends GestureEvent {
3
+
4
+ static classInitializer: any = null;
5
+
6
+ static classSymbols: string [] = null;
7
+ static instanceSymbols: string [] = null;
8
+
9
+ constructor(type: string, bubbles: boolean = true, cancelable: boolean = false,
10
+ phase: string = null, localX: number = 0, localY: number = 0, scaleX: number = 1,
11
+ scaleY: number = 1, rotation: number = 0, offsetX: number = 0, offsetY: number = 0,
12
+ ctrlKey: boolean = false, altKey: boolean = false, shiftKey: boolean = false) {
13
+ super(type, bubbles, cancelable, phase, localX, localY, ctrlKey, altKey, shiftKey);
14
+ }
15
+
16
+ // JS -> AS Bindings
17
+ static GESTURE_ZOOM: string = 'gestureZoom';
18
+ static GESTURE_PAN: string = 'gesturePan';
19
+ static GESTURE_ROTATE: string = 'gestureRotate';
20
+ static GESTURE_SWIPE: string = 'gestureSwipe';
21
+ }
@@ -0,0 +1,17 @@
1
+ import { ErrorEvent } from './ErrorEvent';
2
+
3
+ export class UncaughtErrorEvent extends ErrorEvent {
4
+
5
+ static classInitializer: any = null;
6
+
7
+ static classSymbols: string [] = null;
8
+ static instanceSymbols: string [] = null;
9
+
10
+ constructor(type: string = 'uncaughtError', bubbles: boolean = true, cancelable: boolean = true,
11
+ error_in: any = null) {
12
+ super(type, bubbles, cancelable, error_in);
13
+ }
14
+
15
+ // JS -> AS Bindings
16
+ static UNCAUGHT_ERROR: string = 'uncaughtError';
17
+ }
@@ -0,0 +1,29 @@
1
+ import { EventDispatcher } from './EventDispatcher';
2
+
3
+ /**
4
+ * Copyright 2014 Mozilla Foundation
5
+ *
6
+ * Licensed under the Apache License, Version 2.0 (the "License");
7
+ * you may not use this file except in compliance with the License.
8
+ * You may obtain a copy of the License at
9
+ *
10
+ * http://www.apache.org/licenses/LICENSE-2.0
11
+ *
12
+ * Unless required by applicable law or agreed to in writing, software
13
+ * distributed under the License is distributed on an "AS IS" BASIS,
14
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15
+ * See the License for the specific language governing permissions and
16
+ * limitations under the License.
17
+ */
18
+ // Class: UncaughtErrorEvents
19
+ export class UncaughtErrorEvents extends EventDispatcher {
20
+
21
+ static classInitializer: any = null;
22
+
23
+ static classSymbols: string [] = null;
24
+ static instanceSymbols: string [] = null;
25
+
26
+ constructor() {
27
+ super();
28
+ }
29
+ }
@@ -0,0 +1,24 @@
1
+
2
+ import { axCoerceString } from '@awayfl/avm2';
3
+ import { Event } from './Event';
4
+ export class VideoEvent extends Event {
5
+
6
+ static classInitializer: any = null;
7
+
8
+ static classSymbols: string [] = null;
9
+ static instanceSymbols: string [] = null;
10
+
11
+ status: string;
12
+
13
+ constructor(type: string, bubbles: boolean = false, cancelable: boolean = false,
14
+ status: string = null) {
15
+ super(type, bubbles, cancelable);
16
+ this.status = axCoerceString(status);
17
+ }
18
+
19
+ // JS -> AS Bindings
20
+ static RENDER_STATE: string = 'renderState';
21
+ static RENDER_STATUS_UNAVAILABLE: string = 'unavailable';
22
+ static RENDER_STATUS_SOFTWARE: string = 'software';
23
+ static RENDER_STATUS_ACCELERATED: string = 'accelerated';
24
+ }