@afterswf/playerglobal 0.0.0-stage → 0.2.460

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1076) hide show
  1. package/.eslintrc +101 -0
  2. package/.gitattributes +1 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +29 -0
  4. package/.prettierrc +8 -0
  5. package/LICENSE +201 -0
  6. package/README.md +1 -3
  7. package/bundle/awayfl-playerglobal.umd.js +2 -0
  8. package/bundle/awayfl-playerglobal.umd.js.map +1 -0
  9. package/copyVersionToIndex.js +24 -0
  10. package/dist/index.d.ts +15 -0
  11. package/dist/index.d.ts.map +1 -0
  12. package/dist/index.js +15 -0
  13. package/dist/lib/ILoader.d.ts +10 -0
  14. package/dist/lib/ILoader.d.ts.map +1 -0
  15. package/dist/lib/ILoader.js +1 -0
  16. package/dist/lib/PlayerGlobal.d.ts +28 -0
  17. package/dist/lib/PlayerGlobal.d.ts.map +1 -0
  18. package/dist/lib/PlayerGlobal.js +223 -0
  19. package/dist/lib/SecurityDomain.d.ts +195 -0
  20. package/dist/lib/SecurityDomain.d.ts.map +1 -0
  21. package/dist/lib/SecurityDomain.js +205 -0
  22. package/dist/lib/Settings.d.ts +5 -0
  23. package/dist/lib/Settings.d.ts.map +1 -0
  24. package/dist/lib/Settings.js +7 -0
  25. package/dist/lib/desktop/Clipboard.d.ts +251 -0
  26. package/dist/lib/desktop/Clipboard.d.ts.map +1 -0
  27. package/dist/lib/desktop/Clipboard.js +289 -0
  28. package/dist/lib/desktop/ClipboardFormats.d.ts +43 -0
  29. package/dist/lib/desktop/ClipboardFormats.d.ts.map +1 -0
  30. package/dist/lib/desktop/ClipboardFormats.js +45 -0
  31. package/dist/lib/display/Bitmap.d.ts +91 -0
  32. package/dist/lib/display/Bitmap.d.ts.map +1 -0
  33. package/dist/lib/display/Bitmap.js +168 -0
  34. package/dist/lib/display/BitmapData.d.ts +63 -0
  35. package/dist/lib/display/BitmapData.d.ts.map +1 -0
  36. package/dist/lib/display/BitmapData.js +315 -0
  37. package/dist/lib/display/BitmapDataChannel.d.ts +12 -0
  38. package/dist/lib/display/BitmapDataChannel.d.ts.map +1 -0
  39. package/dist/lib/display/BitmapDataChannel.js +21 -0
  40. package/dist/lib/display/DisplayObject.d.ts +986 -0
  41. package/dist/lib/display/DisplayObject.d.ts.map +1 -0
  42. package/dist/lib/display/DisplayObject.js +1553 -0
  43. package/dist/lib/display/DisplayObjectContainer.d.ts +327 -0
  44. package/dist/lib/display/DisplayObjectContainer.d.ts.map +1 -0
  45. package/dist/lib/display/DisplayObjectContainer.js +599 -0
  46. package/dist/lib/display/FrameLabel.d.ts +11 -0
  47. package/dist/lib/display/FrameLabel.d.ts.map +1 -0
  48. package/dist/lib/display/FrameLabel.js +34 -0
  49. package/dist/lib/display/Graphics.d.ts +94 -0
  50. package/dist/lib/display/Graphics.d.ts.map +1 -0
  51. package/dist/lib/display/Graphics.js +473 -0
  52. package/dist/lib/display/GraphicsBitmapFill.d.ts +13 -0
  53. package/dist/lib/display/GraphicsBitmapFill.d.ts.map +1 -0
  54. package/dist/lib/display/GraphicsBitmapFill.js +36 -0
  55. package/dist/lib/display/GraphicsEndFill.d.ts +7 -0
  56. package/dist/lib/display/GraphicsEndFill.d.ts.map +1 -0
  57. package/dist/lib/display/GraphicsEndFill.js +11 -0
  58. package/dist/lib/display/GraphicsGradientFill.d.ts +16 -0
  59. package/dist/lib/display/GraphicsGradientFill.d.ts.map +1 -0
  60. package/dist/lib/display/GraphicsGradientFill.js +28 -0
  61. package/dist/lib/display/GraphicsPath.d.ts +22 -0
  62. package/dist/lib/display/GraphicsPath.d.ts.map +1 -0
  63. package/dist/lib/display/GraphicsPath.js +63 -0
  64. package/dist/lib/display/GraphicsSolidFill.d.ts +9 -0
  65. package/dist/lib/display/GraphicsSolidFill.d.ts.map +1 -0
  66. package/dist/lib/display/GraphicsSolidFill.js +16 -0
  67. package/dist/lib/display/GraphicsStroke.d.ts +14 -0
  68. package/dist/lib/display/GraphicsStroke.d.ts.map +1 -0
  69. package/dist/lib/display/GraphicsStroke.js +26 -0
  70. package/dist/lib/display/GraphicsTrianglePath.d.ts +11 -0
  71. package/dist/lib/display/GraphicsTrianglePath.d.ts.map +1 -0
  72. package/dist/lib/display/GraphicsTrianglePath.js +20 -0
  73. package/dist/lib/display/IBitmapDataOwner.d.ts +6 -0
  74. package/dist/lib/display/IBitmapDataOwner.d.ts.map +1 -0
  75. package/dist/lib/display/IBitmapDataOwner.js +1 -0
  76. package/dist/lib/display/IBitmapDrawable.d.ts +10 -0
  77. package/dist/lib/display/IBitmapDrawable.d.ts.map +1 -0
  78. package/dist/lib/display/IBitmapDrawable.js +1 -0
  79. package/dist/lib/display/IGraphicsData.d.ts +13 -0
  80. package/dist/lib/display/IGraphicsData.d.ts.map +1 -0
  81. package/dist/lib/display/IGraphicsData.js +1 -0
  82. package/dist/lib/display/IVirtualSceneGraphItem.d.ts +9 -0
  83. package/dist/lib/display/IVirtualSceneGraphItem.d.ts.map +1 -0
  84. package/dist/lib/display/IVirtualSceneGraphItem.js +1 -0
  85. package/dist/lib/display/InteractiveObject.d.ts +502 -0
  86. package/dist/lib/display/InteractiveObject.d.ts.map +1 -0
  87. package/dist/lib/display/InteractiveObject.js +927 -0
  88. package/dist/lib/display/Loader.d.ts +492 -0
  89. package/dist/lib/display/Loader.d.ts.map +1 -0
  90. package/dist/lib/display/Loader.js +704 -0
  91. package/dist/lib/display/LoaderInfo.d.ts +480 -0
  92. package/dist/lib/display/LoaderInfo.d.ts.map +1 -0
  93. package/dist/lib/display/LoaderInfo.js +765 -0
  94. package/dist/lib/display/MovieClip.d.ts +201 -0
  95. package/dist/lib/display/MovieClip.d.ts.map +1 -0
  96. package/dist/lib/display/MovieClip.js +540 -0
  97. package/dist/lib/display/NativeMenu.d.ts +8 -0
  98. package/dist/lib/display/NativeMenu.d.ts.map +1 -0
  99. package/dist/lib/display/NativeMenu.js +13 -0
  100. package/dist/lib/display/NativeMenuItem.d.ts +11 -0
  101. package/dist/lib/display/NativeMenuItem.d.ts.map +1 -0
  102. package/dist/lib/display/NativeMenuItem.js +35 -0
  103. package/dist/lib/display/Scene.d.ts +23 -0
  104. package/dist/lib/display/Scene.d.ts.map +1 -0
  105. package/dist/lib/display/Scene.js +70 -0
  106. package/dist/lib/display/Shape.d.ts +38 -0
  107. package/dist/lib/display/Shape.d.ts.map +1 -0
  108. package/dist/lib/display/Shape.js +80 -0
  109. package/dist/lib/display/SimpleButton.d.ts +175 -0
  110. package/dist/lib/display/SimpleButton.d.ts.map +1 -0
  111. package/dist/lib/display/SimpleButton.js +522 -0
  112. package/dist/lib/display/Sprite.d.ts +204 -0
  113. package/dist/lib/display/Sprite.d.ts.map +1 -0
  114. package/dist/lib/display/Sprite.js +671 -0
  115. package/dist/lib/display/Stage.d.ts +723 -0
  116. package/dist/lib/display/Stage.d.ts.map +1 -0
  117. package/dist/lib/display/Stage.js +1298 -0
  118. package/dist/lib/errors/EOFError.d.ts +8 -0
  119. package/dist/lib/errors/EOFError.d.ts.map +1 -0
  120. package/dist/lib/errors/EOFError.js +18 -0
  121. package/dist/lib/errors/IOError.d.ts +8 -0
  122. package/dist/lib/errors/IOError.d.ts.map +1 -0
  123. package/dist/lib/errors/IOError.js +18 -0
  124. package/dist/lib/errors/IllegalOperationError.d.ts +8 -0
  125. package/dist/lib/errors/IllegalOperationError.d.ts.map +1 -0
  126. package/dist/lib/errors/IllegalOperationError.js +18 -0
  127. package/dist/lib/errors/InvalidSWFError.d.ts +8 -0
  128. package/dist/lib/errors/InvalidSWFError.d.ts.map +1 -0
  129. package/dist/lib/errors/InvalidSWFError.js +18 -0
  130. package/dist/lib/errors/MemoryError.d.ts +8 -0
  131. package/dist/lib/errors/MemoryError.d.ts.map +1 -0
  132. package/dist/lib/errors/MemoryError.js +18 -0
  133. package/dist/lib/errors/ScriptTimeoutError.d.ts +8 -0
  134. package/dist/lib/errors/ScriptTimeoutError.d.ts.map +1 -0
  135. package/dist/lib/errors/ScriptTimeoutError.js +18 -0
  136. package/dist/lib/errors/StackOverflowError.d.ts +8 -0
  137. package/dist/lib/errors/StackOverflowError.d.ts.map +1 -0
  138. package/dist/lib/errors/StackOverflowError.js +18 -0
  139. package/dist/lib/events/AccelerometerEvent.d.ts +13 -0
  140. package/dist/lib/events/AccelerometerEvent.d.ts.map +1 -0
  141. package/dist/lib/events/AccelerometerEvent.js +26 -0
  142. package/dist/lib/events/ActivityEvent.d.ts +10 -0
  143. package/dist/lib/events/ActivityEvent.d.ts.map +1 -0
  144. package/dist/lib/events/ActivityEvent.js +20 -0
  145. package/dist/lib/events/AsyncErrorEvent.d.ts +13 -0
  146. package/dist/lib/events/AsyncErrorEvent.d.ts.map +1 -0
  147. package/dist/lib/events/AsyncErrorEvent.js +31 -0
  148. package/dist/lib/events/ContextMenuEvent.d.ts +13 -0
  149. package/dist/lib/events/ContextMenuEvent.d.ts.map +1 -0
  150. package/dist/lib/events/ContextMenuEvent.js +24 -0
  151. package/dist/lib/events/DataEvent.d.ts +10 -0
  152. package/dist/lib/events/DataEvent.d.ts.map +1 -0
  153. package/dist/lib/events/DataEvent.js +19 -0
  154. package/dist/lib/events/ErrorEvent.d.ts +30 -0
  155. package/dist/lib/events/ErrorEvent.d.ts.map +1 -0
  156. package/dist/lib/events/ErrorEvent.js +53 -0
  157. package/dist/lib/events/Event.d.ts +87 -0
  158. package/dist/lib/events/Event.d.ts.map +1 -0
  159. package/dist/lib/events/Event.js +213 -0
  160. package/dist/lib/events/EventDispatcher.d.ts +57 -0
  161. package/dist/lib/events/EventDispatcher.d.ts.map +1 -0
  162. package/dist/lib/events/EventDispatcher.js +233 -0
  163. package/dist/lib/events/EventDispatcherBase.d.ts +61 -0
  164. package/dist/lib/events/EventDispatcherBase.d.ts.map +1 -0
  165. package/dist/lib/events/EventDispatcherBase.js +258 -0
  166. package/dist/lib/events/EventPhase.d.ts +26 -0
  167. package/dist/lib/events/EventPhase.d.ts.map +1 -0
  168. package/dist/lib/events/EventPhase.js +33 -0
  169. package/dist/lib/events/FocusEvent.d.ts +50 -0
  170. package/dist/lib/events/FocusEvent.d.ts.map +1 -0
  171. package/dist/lib/events/FocusEvent.js +102 -0
  172. package/dist/lib/events/FullScreenEvent.d.ts +12 -0
  173. package/dist/lib/events/FullScreenEvent.d.ts.map +1 -0
  174. package/dist/lib/events/FullScreenEvent.js +23 -0
  175. package/dist/lib/events/GameInputEvent.d.ts +27 -0
  176. package/dist/lib/events/GameInputEvent.d.ts.map +1 -0
  177. package/dist/lib/events/GameInputEvent.js +38 -0
  178. package/dist/lib/events/GeolocationEvent.d.ts +9 -0
  179. package/dist/lib/events/GeolocationEvent.d.ts.map +1 -0
  180. package/dist/lib/events/GeolocationEvent.js +25 -0
  181. package/dist/lib/events/GestureEvent.d.ts +33 -0
  182. package/dist/lib/events/GestureEvent.d.ts.map +1 -0
  183. package/dist/lib/events/GestureEvent.js +121 -0
  184. package/dist/lib/events/GesturePhase.d.ts +12 -0
  185. package/dist/lib/events/GesturePhase.d.ts.map +1 -0
  186. package/dist/lib/events/GesturePhase.js +18 -0
  187. package/dist/lib/events/HTTPStatusEvent.d.ts +40 -0
  188. package/dist/lib/events/HTTPStatusEvent.d.ts.map +1 -0
  189. package/dist/lib/events/HTTPStatusEvent.js +88 -0
  190. package/dist/lib/events/IEventMapper.d.ts +7 -0
  191. package/dist/lib/events/IEventMapper.d.ts.map +1 -0
  192. package/dist/lib/events/IEventMapper.js +1 -0
  193. package/dist/lib/events/IMEEvent.d.ts +11 -0
  194. package/dist/lib/events/IMEEvent.d.ts.map +1 -0
  195. package/dist/lib/events/IMEEvent.js +23 -0
  196. package/dist/lib/events/IOErrorEvent.d.ts +30 -0
  197. package/dist/lib/events/IOErrorEvent.d.ts.map +1 -0
  198. package/dist/lib/events/IOErrorEvent.js +46 -0
  199. package/dist/lib/events/KeyboardEvent.d.ts +46 -0
  200. package/dist/lib/events/KeyboardEvent.d.ts.map +1 -0
  201. package/dist/lib/events/KeyboardEvent.js +115 -0
  202. package/dist/lib/events/MouseEvent.d.ts +88 -0
  203. package/dist/lib/events/MouseEvent.d.ts.map +1 -0
  204. package/dist/lib/events/MouseEvent.js +267 -0
  205. package/dist/lib/events/NetDataEvent.d.ts +12 -0
  206. package/dist/lib/events/NetDataEvent.d.ts.map +1 -0
  207. package/dist/lib/events/NetDataEvent.js +22 -0
  208. package/dist/lib/events/NetStatusEvent.d.ts +29 -0
  209. package/dist/lib/events/NetStatusEvent.d.ts.map +1 -0
  210. package/dist/lib/events/NetStatusEvent.js +52 -0
  211. package/dist/lib/events/OutputProgressEvent.d.ts +11 -0
  212. package/dist/lib/events/OutputProgressEvent.d.ts.map +1 -0
  213. package/dist/lib/events/OutputProgressEvent.js +22 -0
  214. package/dist/lib/events/PressAndTapGestureEvent.d.ts +11 -0
  215. package/dist/lib/events/PressAndTapGestureEvent.d.ts.map +1 -0
  216. package/dist/lib/events/PressAndTapGestureEvent.js +28 -0
  217. package/dist/lib/events/ProgressEvent.d.ts +33 -0
  218. package/dist/lib/events/ProgressEvent.d.ts.map +1 -0
  219. package/dist/lib/events/ProgressEvent.js +65 -0
  220. package/dist/lib/events/SampleDataEvent.d.ts +108 -0
  221. package/dist/lib/events/SampleDataEvent.d.ts.map +1 -0
  222. package/dist/lib/events/SampleDataEvent.js +140 -0
  223. package/dist/lib/events/ShaderEvent.d.ts +11 -0
  224. package/dist/lib/events/ShaderEvent.d.ts.map +1 -0
  225. package/dist/lib/events/ShaderEvent.js +20 -0
  226. package/dist/lib/events/SoftKeyboardEvent.d.ts +12 -0
  227. package/dist/lib/events/SoftKeyboardEvent.d.ts.map +1 -0
  228. package/dist/lib/events/SoftKeyboardEvent.js +17 -0
  229. package/dist/lib/events/SoftKeyboardTrigger.d.ts +10 -0
  230. package/dist/lib/events/SoftKeyboardTrigger.d.ts.map +1 -0
  231. package/dist/lib/events/SoftKeyboardTrigger.js +16 -0
  232. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts +10 -0
  233. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts.map +1 -0
  234. package/dist/lib/events/StageVideoAvailabilityEvent.js +21 -0
  235. package/dist/lib/events/StageVideoEvent.d.ts +14 -0
  236. package/dist/lib/events/StageVideoEvent.d.ts.map +1 -0
  237. package/dist/lib/events/StageVideoEvent.js +26 -0
  238. package/dist/lib/events/StaticEvents.d.ts +4 -0
  239. package/dist/lib/events/StaticEvents.d.ts.map +1 -0
  240. package/dist/lib/events/StaticEvents.js +7 -0
  241. package/dist/lib/events/StatusEvent.d.ts +15 -0
  242. package/dist/lib/events/StatusEvent.d.ts.map +1 -0
  243. package/dist/lib/events/StatusEvent.js +46 -0
  244. package/dist/lib/events/SyncEvent.d.ts +10 -0
  245. package/dist/lib/events/SyncEvent.d.ts.map +1 -0
  246. package/dist/lib/events/SyncEvent.js +21 -0
  247. package/dist/lib/events/TextEvent.d.ts +31 -0
  248. package/dist/lib/events/TextEvent.d.ts.map +1 -0
  249. package/dist/lib/events/TextEvent.js +55 -0
  250. package/dist/lib/events/ThrottleEvent.d.ts +11 -0
  251. package/dist/lib/events/ThrottleEvent.d.ts.map +1 -0
  252. package/dist/lib/events/ThrottleEvent.js +23 -0
  253. package/dist/lib/events/ThrottleType.d.ts +11 -0
  254. package/dist/lib/events/ThrottleType.d.ts.map +1 -0
  255. package/dist/lib/events/ThrottleType.js +17 -0
  256. package/dist/lib/events/TimerEvent.d.ts +13 -0
  257. package/dist/lib/events/TimerEvent.d.ts.map +1 -0
  258. package/dist/lib/events/TimerEvent.js +26 -0
  259. package/dist/lib/events/TouchEvent.d.ts +430 -0
  260. package/dist/lib/events/TouchEvent.d.ts.map +1 -0
  261. package/dist/lib/events/TouchEvent.js +550 -0
  262. package/dist/lib/events/TransformGestureEvent.d.ts +12 -0
  263. package/dist/lib/events/TransformGestureEvent.d.ts.map +1 -0
  264. package/dist/lib/events/TransformGestureEvent.js +31 -0
  265. package/dist/lib/events/UncaughtErrorEvent.d.ts +9 -0
  266. package/dist/lib/events/UncaughtErrorEvent.d.ts.map +1 -0
  267. package/dist/lib/events/UncaughtErrorEvent.js +19 -0
  268. package/dist/lib/events/UncaughtErrorEvents.d.ts +23 -0
  269. package/dist/lib/events/UncaughtErrorEvents.d.ts.map +1 -0
  270. package/dist/lib/events/UncaughtErrorEvents.js +29 -0
  271. package/dist/lib/events/VideoEvent.d.ts +13 -0
  272. package/dist/lib/events/VideoEvent.d.ts.map +1 -0
  273. package/dist/lib/events/VideoEvent.js +24 -0
  274. package/dist/lib/external/ExternalInterface.d.ts +27 -0
  275. package/dist/lib/external/ExternalInterface.d.ts.map +1 -0
  276. package/dist/lib/external/ExternalInterface.js +298 -0
  277. package/dist/lib/factories/FlashSceneGraphFactory.d.ts +33 -0
  278. package/dist/lib/factories/FlashSceneGraphFactory.d.ts.map +1 -0
  279. package/dist/lib/factories/FlashSceneGraphFactory.js +175 -0
  280. package/dist/lib/filters/BevelFilter.d.ts +66 -0
  281. package/dist/lib/filters/BevelFilter.d.ts.map +1 -0
  282. package/dist/lib/filters/BevelFilter.js +207 -0
  283. package/dist/lib/filters/BitmapFilter.d.ts +27 -0
  284. package/dist/lib/filters/BitmapFilter.d.ts.map +1 -0
  285. package/dist/lib/filters/BitmapFilter.js +116 -0
  286. package/dist/lib/filters/BitmapFilterType.d.ts +26 -0
  287. package/dist/lib/filters/BitmapFilterType.d.ts.map +1 -0
  288. package/dist/lib/filters/BitmapFilterType.js +36 -0
  289. package/dist/lib/filters/BlurFilter.d.ts +23 -0
  290. package/dist/lib/filters/BlurFilter.d.ts.map +1 -0
  291. package/dist/lib/filters/BlurFilter.js +64 -0
  292. package/dist/lib/filters/ColorMatrixFilter.d.ts +39 -0
  293. package/dist/lib/filters/ColorMatrixFilter.d.ts.map +1 -0
  294. package/dist/lib/filters/ColorMatrixFilter.js +69 -0
  295. package/dist/lib/filters/ConvolutionFilter.d.ts +54 -0
  296. package/dist/lib/filters/ConvolutionFilter.d.ts.map +1 -0
  297. package/dist/lib/filters/ConvolutionFilter.js +180 -0
  298. package/dist/lib/filters/DisplacementMapFilter.d.ts +57 -0
  299. package/dist/lib/filters/DisplacementMapFilter.d.ts.map +1 -0
  300. package/dist/lib/filters/DisplacementMapFilter.js +159 -0
  301. package/dist/lib/filters/DropShadowFilter.d.ts +63 -0
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  304. package/dist/lib/filters/FilterBuilder.d.ts +6 -0
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  307. package/dist/lib/filters/GlowFilter.d.ts +53 -0
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  310. package/dist/lib/filters/GradientBevelFilter.d.ts +68 -0
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  313. package/dist/lib/filters/GradientGlowFilter.d.ts +59 -0
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  316. package/dist/lib/geom/ColorTransform.d.ts +91 -0
  317. package/dist/lib/geom/ColorTransform.d.ts.map +1 -0
  318. package/dist/lib/geom/ColorTransform.js +259 -0
  319. package/dist/lib/geom/Matrix.d.ts +288 -0
  320. package/dist/lib/geom/Matrix.d.ts.map +1 -0
  321. package/dist/lib/geom/Matrix.js +414 -0
  322. package/dist/lib/geom/Matrix3D.d.ts +45 -0
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  325. package/dist/lib/geom/PerspectiveProjection.d.ts +2 -0
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  328. package/dist/lib/geom/Point.d.ts +123 -0
  329. package/dist/lib/geom/Point.d.ts.map +1 -0
  330. package/dist/lib/geom/Point.js +196 -0
  331. package/dist/lib/geom/Rectangle.d.ts +310 -0
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  334. package/dist/lib/geom/Transform.d.ts +42 -0
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  337. package/dist/lib/geom/Vector3D.d.ts +324 -0
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  340. package/dist/lib/globalization/LocaleID.d.ts +38 -0
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  1034. package/lib/ui/ContextMenuClipboardItems.ts +93 -0
  1035. package/lib/ui/ContextMenuItem.ts +60 -0
  1036. package/lib/ui/GameInput.ts +49 -0
  1037. package/lib/ui/GameInputControl.ts +76 -0
  1038. package/lib/ui/GameInputControlType.ts +25 -0
  1039. package/lib/ui/GameInputDevice.ts +103 -0
  1040. package/lib/ui/GameInputFinger.ts +23 -0
  1041. package/lib/ui/GameInputHand.ts +22 -0
  1042. package/lib/ui/Keyboard.ts +394 -0
  1043. package/lib/ui/Mouse.ts +70 -0
  1044. package/lib/ui/MouseCursorData.ts +44 -0
  1045. package/lib/ui/Multitouch.ts +117 -0
  1046. package/lib/ui/MultitouchInputMode.ts +27 -0
  1047. package/lib/utils/AwayDate.ts +64 -0
  1048. package/lib/utils/ByteArray.ts +1 -0
  1049. package/lib/utils/CompressionAlgorithm.ts +7 -0
  1050. package/lib/utils/Dictionary.ts +1 -0
  1051. package/lib/utils/Endian.ts +15 -0
  1052. package/lib/utils/IDataInput.ts +194 -0
  1053. package/lib/utils/IDataOutput.ts +147 -0
  1054. package/lib/utils/IExternalizable.ts +37 -0
  1055. package/lib/utils/Timer.ts +115 -0
  1056. package/lib/utils/Trace.ts +33 -0
  1057. package/lib/utils/clearInterval.ts +8 -0
  1058. package/lib/utils/clearTimeout.ts +8 -0
  1059. package/lib/utils/describeType.ts +82 -0
  1060. package/lib/utils/escapeMultiByte.ts +29 -0
  1061. package/lib/utils/getAliasName.ts +7 -0
  1062. package/lib/utils/getDefinitionByName.ts +13 -0
  1063. package/lib/utils/getQualifiedClassName.ts +14 -0
  1064. package/lib/utils/getQualifiedSuperclassName.ts +26 -0
  1065. package/lib/utils/getTimer.ts +20 -0
  1066. package/lib/utils/setInterval.ts +20 -0
  1067. package/lib/utils/setTimeout.ts +20 -0
  1068. package/lib/utils/unescapeMultiByte.ts +27 -0
  1069. package/lib/xml/XML.ts +115 -0
  1070. package/lib/xml/XMLDocumentAway.ts +142 -0
  1071. package/lib/xml/XMLList.ts +449 -0
  1072. package/lib/xml/XMLNode.ts +326 -0
  1073. package/lib/xml/XMLNodeType.ts +48 -0
  1074. package/package.json +78 -4
  1075. package/rollup.config.js +40 -0
  1076. package/tsconfig.json +18 -0
@@ -0,0 +1,31 @@
1
+ import { Event } from './Event';
2
+ /**
3
+ * Copyright 2014 Mozilla Foundation
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+ export declare class TextEvent extends Event {
18
+ static classInitializer: any;
19
+ static classSymbols: string[];
20
+ static instanceSymbols: string[];
21
+ constructor(type: string, bubbles: boolean, cancelable: boolean, text: string);
22
+ static LINK: string;
23
+ static TEXT_INPUT: string;
24
+ _text: string;
25
+ get text(): string;
26
+ set text(value: string);
27
+ clone(): Event;
28
+ toString(): string;
29
+ copyNativeData(event: TextEvent): void;
30
+ }
31
+ //# sourceMappingURL=TextEvent.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TextEvent.d.ts","sourceRoot":"","sources":["../../../lib/events/TextEvent.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC;;;;;;;;;;;;;;GAcG;AAEH,qBAAa,SAAU,SAAQ,KAAK;IAEnC,MAAM,CAAC,gBAAgB,EAAE,GAAG,CAAQ;IAEpC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAG,CAAQ;IACtC,MAAM,CAAC,eAAe,EAAE,MAAM,EAAG,CAAQ;gBAE7B,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM;IAK7E,MAAM,CAAC,IAAI,EAAE,MAAM,CAAU;IAC7B,MAAM,CAAC,UAAU,EAAE,MAAM,CAAe;IAExC,KAAK,EAAE,MAAM,CAAC;IAEd,IAAI,IAAI,IAAI,MAAM,CAEjB;IAED,IAAI,IAAI,CAAC,KAAK,EAAE,MAAM,EAErB;IAED,KAAK,IAAI,KAAK;IAOd,QAAQ,IAAI,MAAM;IAIlB,cAAc,CAAC,KAAK,EAAE,SAAS,GAAG,IAAI;CAGtC"}
@@ -0,0 +1,55 @@
1
+ import { __extends } from "tslib";
2
+ import { release, notImplemented } from '@awayfl/swf-loader';
3
+ import { Event } from './Event';
4
+ /**
5
+ * Copyright 2014 Mozilla Foundation
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the "License");
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ // Class: TextEvent
20
+ var TextEvent = /** @class */ (function (_super) {
21
+ __extends(TextEvent, _super);
22
+ function TextEvent(type, bubbles, cancelable, text) {
23
+ var _this = _super.call(this, type, bubbles, cancelable) || this;
24
+ _this._text = text;
25
+ return _this;
26
+ }
27
+ Object.defineProperty(TextEvent.prototype, "text", {
28
+ get: function () {
29
+ return this._text;
30
+ },
31
+ set: function (value) {
32
+ this._text = value;
33
+ },
34
+ enumerable: false,
35
+ configurable: true
36
+ });
37
+ TextEvent.prototype.clone = function () {
38
+ var textEvent = new TextEvent(this.type, this.bubbles, this.cancelable, this.text);
39
+ //this.copyNativeData(textEvent);
40
+ return textEvent;
41
+ };
42
+ TextEvent.prototype.toString = function () {
43
+ return this.formatToString('TextEvent', 'type', 'bubbles', 'cancelable', 'text');
44
+ };
45
+ TextEvent.prototype.copyNativeData = function (event) {
46
+ release || notImplemented('public flash.events.TextEvent::copyNativeData');
47
+ };
48
+ TextEvent.classInitializer = null;
49
+ TextEvent.classSymbols = null;
50
+ TextEvent.instanceSymbols = null;
51
+ TextEvent.LINK = 'link';
52
+ TextEvent.TEXT_INPUT = 'textInput';
53
+ return TextEvent;
54
+ }(Event));
55
+ export { TextEvent };
@@ -0,0 +1,11 @@
1
+ import { Event } from './Event';
2
+ export declare class ThrottleEvent extends Event {
3
+ static classInitializer: any;
4
+ static classSymbols: string[];
5
+ static instanceSymbols: string[];
6
+ state: string;
7
+ targetFrameRate: number;
8
+ constructor(type: string, bubbles?: boolean, cancelable?: boolean, state?: string, targetFrameRate?: number);
9
+ static THROTTLE: string;
10
+ }
11
+ //# sourceMappingURL=ThrottleEvent.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ThrottleEvent.d.ts","sourceRoot":"","sources":["../../../lib/events/ThrottleEvent.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,qBAAa,aAAc,SAAQ,KAAK;IAEvC,MAAM,CAAC,gBAAgB,EAAE,GAAG,CAAQ;IAEpC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAG,CAAQ;IACtC,MAAM,CAAC,eAAe,EAAE,MAAM,EAAG,CAAQ;IAEzC,KAAK,EAAE,MAAM,CAAC;IACd,eAAe,EAAE,MAAM,CAAC;gBAEZ,IAAI,EAAE,MAAM,EAAE,OAAO,GAAE,OAAe,EAAE,UAAU,GAAE,OAAe,EAC9E,KAAK,GAAE,MAAa,EAAE,eAAe,GAAE,MAAU;IAOlD,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAc;CACrC"}
@@ -0,0 +1,23 @@
1
+ import { __extends } from "tslib";
2
+ import { axCoerceString } from '@awayjs/graphics';
3
+ import { Event } from './Event';
4
+ var ThrottleEvent = /** @class */ (function (_super) {
5
+ __extends(ThrottleEvent, _super);
6
+ function ThrottleEvent(type, bubbles, cancelable, state, targetFrameRate) {
7
+ if (bubbles === void 0) { bubbles = false; }
8
+ if (cancelable === void 0) { cancelable = false; }
9
+ if (state === void 0) { state = null; }
10
+ if (targetFrameRate === void 0) { targetFrameRate = 0; }
11
+ var _this = _super.call(this, type, bubbles, cancelable) || this;
12
+ _this.state = axCoerceString(state);
13
+ _this.targetFrameRate = +targetFrameRate;
14
+ return _this;
15
+ }
16
+ ThrottleEvent.classInitializer = null;
17
+ ThrottleEvent.classSymbols = null;
18
+ ThrottleEvent.instanceSymbols = null;
19
+ // JS -> AS Bindings
20
+ ThrottleEvent.THROTTLE = 'throttle';
21
+ return ThrottleEvent;
22
+ }(Event));
23
+ export { ThrottleEvent };
@@ -0,0 +1,11 @@
1
+ import { ASObject } from '@awayfl/avm2';
2
+ export declare class ThrottleType extends ASObject {
3
+ static classInitializer: any;
4
+ static classSymbols: string[];
5
+ static instanceSymbols: string[];
6
+ constructor();
7
+ static THROTTLE: string;
8
+ static PAUSE: string;
9
+ static RESUME: string;
10
+ }
11
+ //# sourceMappingURL=ThrottleType.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ThrottleType.d.ts","sourceRoot":"","sources":["../../../lib/events/ThrottleType.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAC;AAExC,qBAAa,YAAa,SAAQ,QAAQ;IAEzC,MAAM,CAAC,gBAAgB,EAAE,GAAG,CAAQ;IAEpC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAG,CAAQ;IACtC,MAAM,CAAC,eAAe,EAAE,MAAM,EAAG,CAAQ;;IAOzC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAc;IACrC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAW;IAC/B,MAAM,CAAC,MAAM,EAAE,MAAM,CAAY;CACjC"}
@@ -0,0 +1,17 @@
1
+ import { __extends } from "tslib";
2
+ import { ASObject } from '@awayfl/avm2';
3
+ var ThrottleType = /** @class */ (function (_super) {
4
+ __extends(ThrottleType, _super);
5
+ function ThrottleType() {
6
+ return _super.call(this) || this;
7
+ }
8
+ ThrottleType.classInitializer = null;
9
+ ThrottleType.classSymbols = null;
10
+ ThrottleType.instanceSymbols = null;
11
+ // JS -> AS Bindings
12
+ ThrottleType.THROTTLE = 'throttle';
13
+ ThrottleType.PAUSE = 'pause';
14
+ ThrottleType.RESUME = 'resume';
15
+ return ThrottleType;
16
+ }(ASObject));
17
+ export { ThrottleType };
@@ -0,0 +1,13 @@
1
+ import { Event } from './Event';
2
+ export declare class TimerEvent extends Event {
3
+ static classInitializer: any;
4
+ static classSymbols: string[];
5
+ static instanceSymbols: string[];
6
+ constructor(type: string, bubbles?: boolean, cancelable?: boolean);
7
+ static TIMER: string;
8
+ static TIMER_COMPLETE: string;
9
+ clone(): Event;
10
+ toString(): string;
11
+ updateAfterEvent(): void;
12
+ }
13
+ //# sourceMappingURL=TimerEvent.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TimerEvent.d.ts","sourceRoot":"","sources":["../../../lib/events/TimerEvent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAGhC,qBAAa,UAAW,SAAQ,KAAK;IAEpC,MAAM,CAAC,gBAAgB,EAAE,GAAG,CAAQ;IAEpC,MAAM,CAAC,YAAY,EAAE,MAAM,EAAG,CAAQ;IACtC,MAAM,CAAC,eAAe,EAAE,MAAM,EAAG,CAAQ;gBAE7B,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,OAAO,EAAE,UAAU,CAAC,EAAE,OAAO;IAKjE,MAAM,CAAC,KAAK,EAAE,MAAM,CAAW;IAC/B,MAAM,CAAC,cAAc,EAAE,MAAM,CAAmB;IAEhD,KAAK,IAAI,KAAK;IAId,QAAQ,IAAI,MAAM;IAIlB,gBAAgB,IAAI,IAAI;CAIxB"}
@@ -0,0 +1,26 @@
1
+ import { __extends } from "tslib";
2
+ import { Event } from './Event';
3
+ var TimerEvent = /** @class */ (function (_super) {
4
+ __extends(TimerEvent, _super);
5
+ function TimerEvent(type, bubbles, cancelable) {
6
+ return _super.call(this, type, bubbles, cancelable) || this;
7
+ }
8
+ TimerEvent.prototype.clone = function () {
9
+ return new this.sec.flash.events.TimerEvent(this.type, this.bubbles, this.cancelable);
10
+ };
11
+ TimerEvent.prototype.toString = function () {
12
+ return this.formatToString('TimerEvent', 'type', 'bubbles', 'cancelable', 'eventPhase');
13
+ };
14
+ TimerEvent.prototype.updateAfterEvent = function () {
15
+ //release || console.log("TimerEvent.updateAfterEvent not implemented");
16
+ this.sec.player.requestRender();
17
+ };
18
+ TimerEvent.classInitializer = null;
19
+ TimerEvent.classSymbols = null;
20
+ TimerEvent.instanceSymbols = null;
21
+ // JS -> AS Bindings
22
+ TimerEvent.TIMER = 'timer';
23
+ TimerEvent.TIMER_COMPLETE = 'timerComplete';
24
+ return TimerEvent;
25
+ }(Event));
26
+ export { TimerEvent };
@@ -0,0 +1,430 @@
1
+ import { TouchEvent as TouchEventAway } from '@awayjs/scene';
2
+ import { InteractiveObject } from '../display/InteractiveObject';
3
+ import { Event } from './Event';
4
+ /**
5
+ /// @eventType flash.events.TouchEvent.TOUCH_BEGIN
6
+ [Event(name="touchBegin", type="flash.events.TouchEvent")]
7
+
8
+ /// @eventType flash.events.TouchEvent.TOUCH_END
9
+ [Event(name="touchEnd", type="flash.events.TouchEvent")]
10
+
11
+ /// @eventType flash.events.TouchEvent.TOUCH_MOVE
12
+ [Event(name="touchMove", type="flash.events.TouchEvent")]
13
+
14
+ /// @eventType flash.events.TouchEvent.TOUCH_OUT
15
+ [Event(name="touchOut", type="flash.events.TouchEvent")]
16
+
17
+ /// @eventType flash.events.TouchEvent.TOUCH_OVER
18
+ [Event(name="touchOver", type="flash.events.TouchEvent")]
19
+
20
+ /// @eventType flash.events.TouchEvent.TOUCH_ROLL_OUT
21
+ [Event(name="touchRollOut", type="flash.events.TouchEvent")]
22
+
23
+ /// @eventType flash.events.TouchEvent.TOUCH_ROLL_OVER
24
+ [Event(name="touchRollOver", type="flash.events.TouchEvent")]
25
+
26
+ /// @eventType flash.events.TouchEvent.TOUCH_TAP
27
+ [Event(name="touchTap", type="flash.events.TouchEvent")]
28
+
29
+ * The TouchEvent class lets you handle events on devices that detect user contact with
30
+ * the device (such as a finger on a touch screen).
31
+ * When a user interacts with a device such as a mobile phone or tablet with a touch screen, the user typically
32
+ * touches the screen with his or her fingers or a pointing device. You can develop applications that respond to
33
+ * basic touch events (such as a single finger tap) with the TouchEvent class.
34
+ * Create event listeners using the event types defined in this class.
35
+ * For user interaction with multiple points of contact
36
+ * (such as several fingers moving across a touch screen at the same time) use
37
+ * the related GestureEvent, PressAndTapGestureEvent, and TransformGestureEvent classes.
38
+ * And, use the properties and methods of these classes
39
+ * to construct event handlers that respond to the user touching the device.
40
+ * <p class="- topic/p ">Use the Multitouch class to determine the current environment's support for touch interaction,
41
+ * and to
42
+ * manage the support of touch interaction if the current environment supports it.</p>
43
+ * <p class="- topic/p "><b class="+ topic/ph hi-d/b ">Note:</b>
44
+ * When objects are nested on the display list, touch events target the deepest possible
45
+ * nested object that is visible in the display list. This object is called the target node. To have a target node's
46
+ * ancestor (an object containing the target node in the display list) receive notification of a touch event, use
47
+ * <codeph class="+ topic/ph pr-d/codeph ">EventDispatcher.addEventListener()</codeph>
48
+ * on the ancestor node with the type parameter set to the specific
49
+ * touch event you want to detect.</p>
50
+ */
51
+ export declare class TouchEvent extends Event {
52
+ static PROXIMITY_BEGIN: string;
53
+ static PROXIMITY_END: string;
54
+ static PROXIMITY_MOVE: string;
55
+ static PROXIMITY_OUT: string;
56
+ static PROXIMITY_OVER: string;
57
+ static PROXIMITY_ROLL_OUT: string;
58
+ static PROXIMITY_ROLL_OVER: string;
59
+ /**
60
+ * Defines the value of the type property of a TOUCH_BEGIN touch event object.
61
+ *
62
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKeytrue
63
+ * if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
64
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
65
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
66
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
67
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise,
68
+ * #false.currentTargetThe object that is actively processing the Event
69
+ * object with an event listener.eventPhaseThe current phase in the event
70
+ * flow.isRelatedObjectInaccessibletrue if the relatedObject property
71
+ * is set to null because of security sandbox rules.localX
72
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.
73
+ * localYThe vertical coordinate at which the event occurred relative to the containing sprite.pressure
74
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
75
+ * If the device does not support detecting the pressure, the value is 1.0.related
76
+ * ObjectA reference to a display list object related to the event.shiftKey
77
+ * true if the Shift key is active; false if it is inactive.sizeX
78
+ * Width of the contact area.sizeYHeight of the contact area.stageX
79
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
80
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
81
+ * The InteractiveObject instance under the touching device.
82
+ * The target is not always the object in the display list
83
+ * that registered the event listener. Use the currentTarget
84
+ * property to access the object in the display list that is currently processing the event.touchPoint
85
+ * IDA unique identification number (as an int) assigned to the touch point.
86
+ */
87
+ static TOUCH_BEGIN: string;
88
+ /**
89
+ * Defines the value of the type property of a TOUCH_END touch event object.
90
+ *
91
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKey
92
+ * true if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
93
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
94
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
95
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
96
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
97
+ * The object that is actively processing the Event
98
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessible
99
+ * true if the relatedObject property is set to null because of security sandbox rules.localX
100
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
101
+ * The vertical coordinate at which the event occurred relative to the containing sprite.
102
+ * pressureA value between 0.0 and 1.0 indicating force of the contact with the device.
103
+ * If the device does not support detecting the pressure, the value is 1.0.related
104
+ * ObjectA reference to a display list object related to the event.shiftKey
105
+ * true if the Shift key is active; false if it is inactive.sizeX
106
+ * Width of the contact area.sizeYHeight of the contact area.stageX
107
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
108
+ * The vertical coordinate at which the event occurred in global stage coordinates.
109
+ * targetThe InteractiveObject instance under the touching device.
110
+ * The target is not always the object in the display list
111
+ * that registered the event listener. Use the currentTarget
112
+ * property to access the object in the display list that is currently processing the event.
113
+ * touchPointIDA unique identification number (as an int) assigned to the touch point.
114
+ */
115
+ static TOUCH_END: string;
116
+ /**
117
+ * Defines the value of the type property of a TOUCH_MOVE touch event object.
118
+ *
119
+ * The dispatched TouchEvent object has the following properties:PropertyValue
120
+ * altKeytrue if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
121
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
122
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
123
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
124
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
125
+ * The object that is actively processing the Event
126
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessible
127
+ * true if the relatedObject property is set to null because of security sandbox rules.localX
128
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
129
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
130
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
131
+ * If the device does not support detecting the pressure, the value is 1.0.related
132
+ * ObjectA reference to a display list object related to the event.shiftKeytrue
133
+ * if the Shift key is active; false if it is inactive.sizeXWidth of the contact area.sizeY
134
+ * Height of the contact area.stageXThe horizontal coordinate
135
+ * at which the event occurred in global stage coordinates.
136
+ * stageYThe vertical coordinate at which the event occurred in global stage coordinates.
137
+ * targetThe InteractiveObject instance under the touching device.
138
+ * The target is not always the object in the display list
139
+ * that registered the event listener. Use the currentTarget
140
+ * property to access the object in the display list that is currently processing the event.
141
+ * touchPointIDA unique identification number (as an int) assigned to the touch point.
142
+ */
143
+ static TOUCH_MOVE: string;
144
+ /**
145
+ * Defines the value of the type property of a TOUCH_OUT touch event object.
146
+ *
147
+ * The dispatched TouchEvent object has the following properties:
148
+ * PropertyValuealtKeytrue if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
149
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
150
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
151
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
152
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
153
+ * The object that is actively processing the Event
154
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
155
+ * if the relatedObject property is set to null because of security sandbox rules.localX
156
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
157
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
158
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
159
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
160
+ * A reference to a display list object related to the event.shiftKeytrue if the Shift key is active;
161
+ * false if it is inactive.sizeXWidth of the contact area.sizeYHeight of the contact area.stageX
162
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
163
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
164
+ * The InteractiveObject instance under the touching device.
165
+ * The target is not always the object in the display list
166
+ * that registered the event listener. Use the currentTarget
167
+ * property to access the object in the display list that is currently processing the event.touchPoint
168
+ * IDA unique identification number (as an int) assigned to the touch point.
169
+ */
170
+ static TOUCH_OUT: string;
171
+ /**
172
+ * Defines the value of the type property of a TOUCH_OVER touch event object.
173
+ *
174
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKey
175
+ * true if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
176
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
177
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active; false
178
+ * if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
179
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise,
180
+ * false.currentTargetThe object that is actively processing the Event
181
+ * object with an event listener.eventPhaseThe current phase in the event
182
+ * flow.isRelatedObjectInaccessibletrue if the relatedObject property
183
+ * is set to null because of security sandbox rules.
184
+ * localXThe horizontal coordinate at which the event occurred relative to the containing sprite.localY
185
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
186
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
187
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
188
+ * A reference to a display list object related to the event.shiftKeytrue
189
+ * if the Shift key is active; false if it is inactive.sizeXWidth of the contact area.sizeY
190
+ * Height of the contact area.stageXThe horizontal coordinate at which
191
+ * the event occurred in global stage coordinates.stageYThe vertical coordinate
192
+ * at which the event occurred in global stage coordinates.target
193
+ * The InteractiveObject instance under the touching device.
194
+ * The target is not always the object in the display list
195
+ * that registered the event listener. Use the currentTarget
196
+ * property to access the object in the display list that is currently processing the event.
197
+ * touchPointIDA unique identification number (as an int) assigned to the touch point.
198
+ */
199
+ static TOUCH_OVER: string;
200
+ /**
201
+ * Defines the value of the type property of a TOUCH_ROLL_OUT touch event object.
202
+ *
203
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKeytrue
204
+ * if the Alt key is active (Windows or Linux).bubblestruecancelablefalse; there is no default behavior to cancel.
205
+ * commandKeytrue on the Mac if the Command key is active; false if it is inactive.
206
+ * Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
207
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
208
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
209
+ * The object that is actively processing the Event
210
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
211
+ * if the relatedObject property is set to null because of security sandbox rules.localX
212
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
213
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
214
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
215
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
216
+ * A reference to a display list object related to the event.shiftKeytrue if the Shift key is active;
217
+ * false if it is inactive.sizeXWidth of the contact area.sizeYHeight of the contact area.stageX
218
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
219
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
220
+ * The InteractiveObject instance under the touching device.
221
+ * The target is not always the object in the display list
222
+ * that registered the event listener. Use the currentTarget
223
+ * property to access the object in the display list that is currently processing the event.touchPointID
224
+ * A unique identification number (as an int) assigned to the touch point.
225
+ */
226
+ static TOUCH_ROLL_OUT: string;
227
+ /**
228
+ * Defines the value of the type property of a TOUCH_ROLL_OVER touch event object.
229
+ *
230
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKey
231
+ * true if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
232
+ * #there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
233
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
234
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
235
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
236
+ * The object that is actively processing the Event
237
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
238
+ * if the relatedObject property is set to null because of security sandbox rules.localX
239
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
240
+ * The vertical coordinate at which the event occurred relative to the containing sprite.pressure
241
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
242
+ * If the device does not support detecting the pressure, the value is 1.0.relatedObject
243
+ * A reference to a display list object related to the event.shiftKeytrue if the Shift key is active;
244
+ * false if it is inactive.sizeXWidth of the contact area.sizeYHeight of the contact area.stageX
245
+ * The horizontal coordinate at which the event occurred in global stage coordinates.stageY
246
+ * The vertical coordinate at which the event occurred in global stage coordinates.target
247
+ * The InteractiveObject instance under the touching device.
248
+ * The target is not always the object in the display list
249
+ * that registered the event listener. Use the currentTarget
250
+ * property to access the object in the display list that is currently processing the event.touchPointID
251
+ * A unique identification number (as an int) assigned to the touch point.
252
+ */
253
+ static TOUCH_ROLL_OVER: string;
254
+ /**
255
+ * Defines the value of the type property of a TOUCH_TAP touch event object.
256
+ *
257
+ * The dispatched TouchEvent object has the following properties:PropertyValuealtKeytrue
258
+ * if the Alt key is active (Windows or Linux).bubblestruecancelablefalse;
259
+ * there is no default behavior to cancel.commandKeytrue on the Mac if the Command key is active;
260
+ * false if it is inactive. Always false on Windows.controlKeytrue if the Ctrl or Control key is active;
261
+ * false if it is inactive.ctrlKeytrue on Windows or Linux if the Ctrl key is active.
262
+ * true on Mac if either the Ctrl key or the Command key is active. Otherwise, false.currentTarget
263
+ * The object that is actively processing the Event
264
+ * object with an event listener.eventPhaseThe current phase in the event flow.isRelatedObjectInaccessibletrue
265
+ * if the relatedObject property is set to null because of security sandbox rules.localX
266
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.localY
267
+ * The vertical coordinate at which the event occurred relative to the containing sprite.
268
+ * pressureA value between 0.0 and 1.0 indicating force of the contact with the device.
269
+ * If the device does not support detecting the pressure,
270
+ * the value is 1.0.relatedObjectA reference to a display list object related to the event.shiftKey
271
+ * true if the Shift key is active; false if it is inactive.sizeXWidth of the contact area.sizeY
272
+ * Height of the contact area.stageX
273
+ * The horizontal coordinate at which the event occurred in global stage coordinates.
274
+ * stageYThe vertical coordinate at which the event occurred in global stage coordinates.target
275
+ * The InteractiveObject instance under the touching device.
276
+ * The target is not always the object in the display list
277
+ * that registered the event listener. Use the currentTarget
278
+ * property to access the object in the display list that is currently processing the event.touchPointID
279
+ * A unique identification number (as an int) assigned to the touch point.
280
+ */
281
+ static TOUCH_TAP: string;
282
+ private adaptee;
283
+ private _localX;
284
+ private _localY;
285
+ private _stageX;
286
+ private _stageY;
287
+ private _ctrlKey;
288
+ private _altKey;
289
+ private _shiftKey;
290
+ /**
291
+ * Indicates whether the Alt key is active (true) or inactive (false).
292
+ * Supported for Windows and Linux operating systems only.
293
+ * @internal Reserved in case Desktop Player wants to capture this key in a future implementation.
294
+ * The Option key modifier on Macintosh system must be represented using this key modifier. So far, it seems
295
+ * only the Windows version is hooked up.
296
+ */
297
+ get altKey(): boolean;
298
+ set altKey(value: boolean);
299
+ /**
300
+ * On Windows or Linux, indicates whether the Ctrl key is active (true) or inactive (false).
301
+ * On Macintosh, indicates whether either the Control key or the Command key is activated.
302
+ */
303
+ get ctrlKey(): boolean;
304
+ set ctrlKey(value: boolean);
305
+ /**
306
+ * Indicates whether the first point of contact is mapped to mouse events.
307
+ */
308
+ get isPrimaryTouchPoint(): boolean;
309
+ set isPrimaryTouchPoint(value: boolean);
310
+ /**
311
+ * If true, the relatedObject property is set to null for
312
+ * reasons related to security sandboxes. If the nominal value of relatedObject is a reference to a
313
+ * DisplayObject in another sandbox, relatedObject is set to
314
+ * null unless there is permission in both directions across this sandbox boundary. Permission is
315
+ * established by calling Security.allowDomain() from a SWF file, or by providing
316
+ * a policy file from the server of an image file, and setting the LoaderContext.checkPolicyFile
317
+ * property when loading the image.
318
+ */
319
+ get isRelatedObjectInaccessible(): boolean;
320
+ set isRelatedObjectInaccessible(value: boolean);
321
+ /**
322
+ * The horizontal coordinate at which the event occurred relative to the containing sprite.
323
+ */
324
+ get localX(): number;
325
+ set localX(value: number);
326
+ /**
327
+ * The vertical coordinate at which the event occurred relative to the containing sprite.
328
+ */
329
+ get localY(): number;
330
+ set localY(value: number);
331
+ /**
332
+ * A value between 0.0 and 1.0 indicating force of the contact with the device.
333
+ * If the device does not support detecting the pressure, the value is 1.0.
334
+ */
335
+ get pressure(): number;
336
+ set pressure(value: number);
337
+ /**
338
+ * A reference to a display list object that is related to the event. For example, when a touchOut event occurs,
339
+ * relatedObject represents the display list object to which the pointing device now points.
340
+ * This property applies to the touchOut, touchOver, touchRollOut, and touchRollOver events.
341
+ * The value of this property can be null in two circumstances: if there is no related object,
342
+ * or there is a related object, but it is in a security sandbox to which you don't have access.
343
+ * Use the isRelatedObjectInaccessible() property to determine which of these reasons applies.
344
+ */
345
+ get relatedObject(): InteractiveObject;
346
+ set relatedObject(value: InteractiveObject);
347
+ /**
348
+ * Indicates whether the Shift key is active (true) or inactive
349
+ * (false).
350
+ */
351
+ get shiftKey(): boolean;
352
+ set shiftKey(value: boolean);
353
+ /**
354
+ * Width of the contact area.
355
+ * @langversion 3.0
356
+ */
357
+ get sizeX(): number;
358
+ set sizeX(value: number);
359
+ /**
360
+ * Height of the contact area.
361
+ */
362
+ get sizeY(): number;
363
+ set sizeY(value: number);
364
+ /**
365
+ * The horizontal coordinate at which the event occurred in global Stage coordinates.
366
+ * This property is calculated when the localX property is set.
367
+ */
368
+ get stageX(): number;
369
+ /**
370
+ * The vertical coordinate at which the event occurred in global Stage coordinates.
371
+ * This property is calculated when the localY property is set.
372
+ */
373
+ get stageY(): number;
374
+ /**
375
+ * A unique identification number (as an int) assigned to the touch point.
376
+ */
377
+ get touchPointID(): number;
378
+ set touchPointID(value: number);
379
+ /**
380
+ * Creates a copy of the TouchEvent object and sets the value of each property to match that of the original.
381
+ * @return A new TouchEvent object with property values that match those of the original.
382
+ */
383
+ clone(): Event;
384
+ /**
385
+ * Returns a string that contains all the properties of the TouchEvent object.
386
+ * The string is in the following format:
387
+ * [TouchEvent type=value bubbles=value cancelable=value ... ]
388
+ * @return A string that contains all the properties of the TouchEvent object.
389
+ */
390
+ toString(): string;
391
+ /**
392
+ * Creates an Event object that contains information about touch events.
393
+ * Event objects are passed as parameters to event listeners.
394
+ * @param type The type of the event. Possible values are: TouchEvent.TOUCH_BEGIN,
395
+ * TouchEvent.TOUCH_END, TouchEvent.TOUCH_MOVE,
396
+ * TouchEvent.TOUCH_OUT, TouchEvent.TOUCH_OVER,
397
+ * TouchEvent.TOUCH_ROLL_OUT, TouchEvent.TOUCH_ROLL_OVER,
398
+ * and TouchEvent.TOUCH_TAP.
399
+ * @param bubbles Determines whether the Event object participates in the bubbling phase of the event flow.
400
+ * @param cancelable Determines whether the Event object can be canceled.
401
+ * @param touchPointID A unique identification number (as an int) assigned to the touch point.
402
+ * @param isPrimaryTouchPoint Indicates whether the first point of contact is mapped to mouse events.
403
+ * @param localX The horizontal coordinate at which the event occurred relative to the containing sprite.
404
+ * @param localY The vertical coordinate at which the event occurred relative to the containing sprite.
405
+ * @param sizeX Width of the contact area.
406
+ * @param sizeY Height of the contact area.
407
+ * @param pressure A value between 0.0 and 1.0 indicating force of the contact with the device.
408
+ * If the device does not support detecting the pressure, the value is 1.0.
409
+ * @param relatedObject The complementary InteractiveObject instance that is affected by the event.
410
+ * For example, when a touchOut event occurs,
411
+ * relatedObject represents the display list object to which the pointing device now points.
412
+ * @param ctrlKey On Windows or Linux, indicates whether the Ctrl key is activated.
413
+ * On Mac, indicates whether either the Ctrl key or the Command key is activated.
414
+ * @param altKey Indicates whether the Alt key is activated (Windows or Linux only).
415
+ * @param shiftKey Indicates whether the Shift key is activated.
416
+ * @param commandKey (AIR only) Indicates whether the Command key is activated (Mac only).
417
+ * This parameter is for Adobe AIR only; do not set it for Flash Player content.
418
+ * @param controlKey (AIR only) Indicates whether the Control or Ctrl key is activated.
419
+ * This parameter is for Adobe AIR only; do not set it for Flash Player content.
420
+
421
+ */
422
+ constructor(type: string, bubbles?: boolean, cancelable?: boolean, touchPointID?: number, isPrimaryTouchPoint?: boolean, localX?: number, localY?: number, sizeX?: number, sizeY?: number, pressure?: number, relatedObject?: InteractiveObject, ctrlKey?: boolean, altKey?: boolean, shiftKey?: boolean);
423
+ /**
424
+ * Instructs Flash Player or Adobe AIR to render after processing of this event completes,
425
+ * if the display list has been modified.
426
+ */
427
+ updateAfterEvent(): void;
428
+ fillFromAway(awayEvent: TouchEventAway): void;
429
+ }
430
+ //# sourceMappingURL=TouchEvent.d.ts.map
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