@afterswf/playerglobal 0.0.0-stage → 0.2.460

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1076) hide show
  1. package/.eslintrc +101 -0
  2. package/.gitattributes +1 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +29 -0
  4. package/.prettierrc +8 -0
  5. package/LICENSE +201 -0
  6. package/README.md +1 -3
  7. package/bundle/awayfl-playerglobal.umd.js +2 -0
  8. package/bundle/awayfl-playerglobal.umd.js.map +1 -0
  9. package/copyVersionToIndex.js +24 -0
  10. package/dist/index.d.ts +15 -0
  11. package/dist/index.d.ts.map +1 -0
  12. package/dist/index.js +15 -0
  13. package/dist/lib/ILoader.d.ts +10 -0
  14. package/dist/lib/ILoader.d.ts.map +1 -0
  15. package/dist/lib/ILoader.js +1 -0
  16. package/dist/lib/PlayerGlobal.d.ts +28 -0
  17. package/dist/lib/PlayerGlobal.d.ts.map +1 -0
  18. package/dist/lib/PlayerGlobal.js +223 -0
  19. package/dist/lib/SecurityDomain.d.ts +195 -0
  20. package/dist/lib/SecurityDomain.d.ts.map +1 -0
  21. package/dist/lib/SecurityDomain.js +205 -0
  22. package/dist/lib/Settings.d.ts +5 -0
  23. package/dist/lib/Settings.d.ts.map +1 -0
  24. package/dist/lib/Settings.js +7 -0
  25. package/dist/lib/desktop/Clipboard.d.ts +251 -0
  26. package/dist/lib/desktop/Clipboard.d.ts.map +1 -0
  27. package/dist/lib/desktop/Clipboard.js +289 -0
  28. package/dist/lib/desktop/ClipboardFormats.d.ts +43 -0
  29. package/dist/lib/desktop/ClipboardFormats.d.ts.map +1 -0
  30. package/dist/lib/desktop/ClipboardFormats.js +45 -0
  31. package/dist/lib/display/Bitmap.d.ts +91 -0
  32. package/dist/lib/display/Bitmap.d.ts.map +1 -0
  33. package/dist/lib/display/Bitmap.js +168 -0
  34. package/dist/lib/display/BitmapData.d.ts +63 -0
  35. package/dist/lib/display/BitmapData.d.ts.map +1 -0
  36. package/dist/lib/display/BitmapData.js +315 -0
  37. package/dist/lib/display/BitmapDataChannel.d.ts +12 -0
  38. package/dist/lib/display/BitmapDataChannel.d.ts.map +1 -0
  39. package/dist/lib/display/BitmapDataChannel.js +21 -0
  40. package/dist/lib/display/DisplayObject.d.ts +986 -0
  41. package/dist/lib/display/DisplayObject.d.ts.map +1 -0
  42. package/dist/lib/display/DisplayObject.js +1553 -0
  43. package/dist/lib/display/DisplayObjectContainer.d.ts +327 -0
  44. package/dist/lib/display/DisplayObjectContainer.d.ts.map +1 -0
  45. package/dist/lib/display/DisplayObjectContainer.js +599 -0
  46. package/dist/lib/display/FrameLabel.d.ts +11 -0
  47. package/dist/lib/display/FrameLabel.d.ts.map +1 -0
  48. package/dist/lib/display/FrameLabel.js +34 -0
  49. package/dist/lib/display/Graphics.d.ts +94 -0
  50. package/dist/lib/display/Graphics.d.ts.map +1 -0
  51. package/dist/lib/display/Graphics.js +473 -0
  52. package/dist/lib/display/GraphicsBitmapFill.d.ts +13 -0
  53. package/dist/lib/display/GraphicsBitmapFill.d.ts.map +1 -0
  54. package/dist/lib/display/GraphicsBitmapFill.js +36 -0
  55. package/dist/lib/display/GraphicsEndFill.d.ts +7 -0
  56. package/dist/lib/display/GraphicsEndFill.d.ts.map +1 -0
  57. package/dist/lib/display/GraphicsEndFill.js +11 -0
  58. package/dist/lib/display/GraphicsGradientFill.d.ts +16 -0
  59. package/dist/lib/display/GraphicsGradientFill.d.ts.map +1 -0
  60. package/dist/lib/display/GraphicsGradientFill.js +28 -0
  61. package/dist/lib/display/GraphicsPath.d.ts +22 -0
  62. package/dist/lib/display/GraphicsPath.d.ts.map +1 -0
  63. package/dist/lib/display/GraphicsPath.js +63 -0
  64. package/dist/lib/display/GraphicsSolidFill.d.ts +9 -0
  65. package/dist/lib/display/GraphicsSolidFill.d.ts.map +1 -0
  66. package/dist/lib/display/GraphicsSolidFill.js +16 -0
  67. package/dist/lib/display/GraphicsStroke.d.ts +14 -0
  68. package/dist/lib/display/GraphicsStroke.d.ts.map +1 -0
  69. package/dist/lib/display/GraphicsStroke.js +26 -0
  70. package/dist/lib/display/GraphicsTrianglePath.d.ts +11 -0
  71. package/dist/lib/display/GraphicsTrianglePath.d.ts.map +1 -0
  72. package/dist/lib/display/GraphicsTrianglePath.js +20 -0
  73. package/dist/lib/display/IBitmapDataOwner.d.ts +6 -0
  74. package/dist/lib/display/IBitmapDataOwner.d.ts.map +1 -0
  75. package/dist/lib/display/IBitmapDataOwner.js +1 -0
  76. package/dist/lib/display/IBitmapDrawable.d.ts +10 -0
  77. package/dist/lib/display/IBitmapDrawable.d.ts.map +1 -0
  78. package/dist/lib/display/IBitmapDrawable.js +1 -0
  79. package/dist/lib/display/IGraphicsData.d.ts +13 -0
  80. package/dist/lib/display/IGraphicsData.d.ts.map +1 -0
  81. package/dist/lib/display/IGraphicsData.js +1 -0
  82. package/dist/lib/display/IVirtualSceneGraphItem.d.ts +9 -0
  83. package/dist/lib/display/IVirtualSceneGraphItem.d.ts.map +1 -0
  84. package/dist/lib/display/IVirtualSceneGraphItem.js +1 -0
  85. package/dist/lib/display/InteractiveObject.d.ts +502 -0
  86. package/dist/lib/display/InteractiveObject.d.ts.map +1 -0
  87. package/dist/lib/display/InteractiveObject.js +927 -0
  88. package/dist/lib/display/Loader.d.ts +492 -0
  89. package/dist/lib/display/Loader.d.ts.map +1 -0
  90. package/dist/lib/display/Loader.js +704 -0
  91. package/dist/lib/display/LoaderInfo.d.ts +480 -0
  92. package/dist/lib/display/LoaderInfo.d.ts.map +1 -0
  93. package/dist/lib/display/LoaderInfo.js +765 -0
  94. package/dist/lib/display/MovieClip.d.ts +201 -0
  95. package/dist/lib/display/MovieClip.d.ts.map +1 -0
  96. package/dist/lib/display/MovieClip.js +540 -0
  97. package/dist/lib/display/NativeMenu.d.ts +8 -0
  98. package/dist/lib/display/NativeMenu.d.ts.map +1 -0
  99. package/dist/lib/display/NativeMenu.js +13 -0
  100. package/dist/lib/display/NativeMenuItem.d.ts +11 -0
  101. package/dist/lib/display/NativeMenuItem.d.ts.map +1 -0
  102. package/dist/lib/display/NativeMenuItem.js +35 -0
  103. package/dist/lib/display/Scene.d.ts +23 -0
  104. package/dist/lib/display/Scene.d.ts.map +1 -0
  105. package/dist/lib/display/Scene.js +70 -0
  106. package/dist/lib/display/Shape.d.ts +38 -0
  107. package/dist/lib/display/Shape.d.ts.map +1 -0
  108. package/dist/lib/display/Shape.js +80 -0
  109. package/dist/lib/display/SimpleButton.d.ts +175 -0
  110. package/dist/lib/display/SimpleButton.d.ts.map +1 -0
  111. package/dist/lib/display/SimpleButton.js +522 -0
  112. package/dist/lib/display/Sprite.d.ts +204 -0
  113. package/dist/lib/display/Sprite.d.ts.map +1 -0
  114. package/dist/lib/display/Sprite.js +671 -0
  115. package/dist/lib/display/Stage.d.ts +723 -0
  116. package/dist/lib/display/Stage.d.ts.map +1 -0
  117. package/dist/lib/display/Stage.js +1298 -0
  118. package/dist/lib/errors/EOFError.d.ts +8 -0
  119. package/dist/lib/errors/EOFError.d.ts.map +1 -0
  120. package/dist/lib/errors/EOFError.js +18 -0
  121. package/dist/lib/errors/IOError.d.ts +8 -0
  122. package/dist/lib/errors/IOError.d.ts.map +1 -0
  123. package/dist/lib/errors/IOError.js +18 -0
  124. package/dist/lib/errors/IllegalOperationError.d.ts +8 -0
  125. package/dist/lib/errors/IllegalOperationError.d.ts.map +1 -0
  126. package/dist/lib/errors/IllegalOperationError.js +18 -0
  127. package/dist/lib/errors/InvalidSWFError.d.ts +8 -0
  128. package/dist/lib/errors/InvalidSWFError.d.ts.map +1 -0
  129. package/dist/lib/errors/InvalidSWFError.js +18 -0
  130. package/dist/lib/errors/MemoryError.d.ts +8 -0
  131. package/dist/lib/errors/MemoryError.d.ts.map +1 -0
  132. package/dist/lib/errors/MemoryError.js +18 -0
  133. package/dist/lib/errors/ScriptTimeoutError.d.ts +8 -0
  134. package/dist/lib/errors/ScriptTimeoutError.d.ts.map +1 -0
  135. package/dist/lib/errors/ScriptTimeoutError.js +18 -0
  136. package/dist/lib/errors/StackOverflowError.d.ts +8 -0
  137. package/dist/lib/errors/StackOverflowError.d.ts.map +1 -0
  138. package/dist/lib/errors/StackOverflowError.js +18 -0
  139. package/dist/lib/events/AccelerometerEvent.d.ts +13 -0
  140. package/dist/lib/events/AccelerometerEvent.d.ts.map +1 -0
  141. package/dist/lib/events/AccelerometerEvent.js +26 -0
  142. package/dist/lib/events/ActivityEvent.d.ts +10 -0
  143. package/dist/lib/events/ActivityEvent.d.ts.map +1 -0
  144. package/dist/lib/events/ActivityEvent.js +20 -0
  145. package/dist/lib/events/AsyncErrorEvent.d.ts +13 -0
  146. package/dist/lib/events/AsyncErrorEvent.d.ts.map +1 -0
  147. package/dist/lib/events/AsyncErrorEvent.js +31 -0
  148. package/dist/lib/events/ContextMenuEvent.d.ts +13 -0
  149. package/dist/lib/events/ContextMenuEvent.d.ts.map +1 -0
  150. package/dist/lib/events/ContextMenuEvent.js +24 -0
  151. package/dist/lib/events/DataEvent.d.ts +10 -0
  152. package/dist/lib/events/DataEvent.d.ts.map +1 -0
  153. package/dist/lib/events/DataEvent.js +19 -0
  154. package/dist/lib/events/ErrorEvent.d.ts +30 -0
  155. package/dist/lib/events/ErrorEvent.d.ts.map +1 -0
  156. package/dist/lib/events/ErrorEvent.js +53 -0
  157. package/dist/lib/events/Event.d.ts +87 -0
  158. package/dist/lib/events/Event.d.ts.map +1 -0
  159. package/dist/lib/events/Event.js +213 -0
  160. package/dist/lib/events/EventDispatcher.d.ts +57 -0
  161. package/dist/lib/events/EventDispatcher.d.ts.map +1 -0
  162. package/dist/lib/events/EventDispatcher.js +233 -0
  163. package/dist/lib/events/EventDispatcherBase.d.ts +61 -0
  164. package/dist/lib/events/EventDispatcherBase.d.ts.map +1 -0
  165. package/dist/lib/events/EventDispatcherBase.js +258 -0
  166. package/dist/lib/events/EventPhase.d.ts +26 -0
  167. package/dist/lib/events/EventPhase.d.ts.map +1 -0
  168. package/dist/lib/events/EventPhase.js +33 -0
  169. package/dist/lib/events/FocusEvent.d.ts +50 -0
  170. package/dist/lib/events/FocusEvent.d.ts.map +1 -0
  171. package/dist/lib/events/FocusEvent.js +102 -0
  172. package/dist/lib/events/FullScreenEvent.d.ts +12 -0
  173. package/dist/lib/events/FullScreenEvent.d.ts.map +1 -0
  174. package/dist/lib/events/FullScreenEvent.js +23 -0
  175. package/dist/lib/events/GameInputEvent.d.ts +27 -0
  176. package/dist/lib/events/GameInputEvent.d.ts.map +1 -0
  177. package/dist/lib/events/GameInputEvent.js +38 -0
  178. package/dist/lib/events/GeolocationEvent.d.ts +9 -0
  179. package/dist/lib/events/GeolocationEvent.d.ts.map +1 -0
  180. package/dist/lib/events/GeolocationEvent.js +25 -0
  181. package/dist/lib/events/GestureEvent.d.ts +33 -0
  182. package/dist/lib/events/GestureEvent.d.ts.map +1 -0
  183. package/dist/lib/events/GestureEvent.js +121 -0
  184. package/dist/lib/events/GesturePhase.d.ts +12 -0
  185. package/dist/lib/events/GesturePhase.d.ts.map +1 -0
  186. package/dist/lib/events/GesturePhase.js +18 -0
  187. package/dist/lib/events/HTTPStatusEvent.d.ts +40 -0
  188. package/dist/lib/events/HTTPStatusEvent.d.ts.map +1 -0
  189. package/dist/lib/events/HTTPStatusEvent.js +88 -0
  190. package/dist/lib/events/IEventMapper.d.ts +7 -0
  191. package/dist/lib/events/IEventMapper.d.ts.map +1 -0
  192. package/dist/lib/events/IEventMapper.js +1 -0
  193. package/dist/lib/events/IMEEvent.d.ts +11 -0
  194. package/dist/lib/events/IMEEvent.d.ts.map +1 -0
  195. package/dist/lib/events/IMEEvent.js +23 -0
  196. package/dist/lib/events/IOErrorEvent.d.ts +30 -0
  197. package/dist/lib/events/IOErrorEvent.d.ts.map +1 -0
  198. package/dist/lib/events/IOErrorEvent.js +46 -0
  199. package/dist/lib/events/KeyboardEvent.d.ts +46 -0
  200. package/dist/lib/events/KeyboardEvent.d.ts.map +1 -0
  201. package/dist/lib/events/KeyboardEvent.js +115 -0
  202. package/dist/lib/events/MouseEvent.d.ts +88 -0
  203. package/dist/lib/events/MouseEvent.d.ts.map +1 -0
  204. package/dist/lib/events/MouseEvent.js +267 -0
  205. package/dist/lib/events/NetDataEvent.d.ts +12 -0
  206. package/dist/lib/events/NetDataEvent.d.ts.map +1 -0
  207. package/dist/lib/events/NetDataEvent.js +22 -0
  208. package/dist/lib/events/NetStatusEvent.d.ts +29 -0
  209. package/dist/lib/events/NetStatusEvent.d.ts.map +1 -0
  210. package/dist/lib/events/NetStatusEvent.js +52 -0
  211. package/dist/lib/events/OutputProgressEvent.d.ts +11 -0
  212. package/dist/lib/events/OutputProgressEvent.d.ts.map +1 -0
  213. package/dist/lib/events/OutputProgressEvent.js +22 -0
  214. package/dist/lib/events/PressAndTapGestureEvent.d.ts +11 -0
  215. package/dist/lib/events/PressAndTapGestureEvent.d.ts.map +1 -0
  216. package/dist/lib/events/PressAndTapGestureEvent.js +28 -0
  217. package/dist/lib/events/ProgressEvent.d.ts +33 -0
  218. package/dist/lib/events/ProgressEvent.d.ts.map +1 -0
  219. package/dist/lib/events/ProgressEvent.js +65 -0
  220. package/dist/lib/events/SampleDataEvent.d.ts +108 -0
  221. package/dist/lib/events/SampleDataEvent.d.ts.map +1 -0
  222. package/dist/lib/events/SampleDataEvent.js +140 -0
  223. package/dist/lib/events/ShaderEvent.d.ts +11 -0
  224. package/dist/lib/events/ShaderEvent.d.ts.map +1 -0
  225. package/dist/lib/events/ShaderEvent.js +20 -0
  226. package/dist/lib/events/SoftKeyboardEvent.d.ts +12 -0
  227. package/dist/lib/events/SoftKeyboardEvent.d.ts.map +1 -0
  228. package/dist/lib/events/SoftKeyboardEvent.js +17 -0
  229. package/dist/lib/events/SoftKeyboardTrigger.d.ts +10 -0
  230. package/dist/lib/events/SoftKeyboardTrigger.d.ts.map +1 -0
  231. package/dist/lib/events/SoftKeyboardTrigger.js +16 -0
  232. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts +10 -0
  233. package/dist/lib/events/StageVideoAvailabilityEvent.d.ts.map +1 -0
  234. package/dist/lib/events/StageVideoAvailabilityEvent.js +21 -0
  235. package/dist/lib/events/StageVideoEvent.d.ts +14 -0
  236. package/dist/lib/events/StageVideoEvent.d.ts.map +1 -0
  237. package/dist/lib/events/StageVideoEvent.js +26 -0
  238. package/dist/lib/events/StaticEvents.d.ts +4 -0
  239. package/dist/lib/events/StaticEvents.d.ts.map +1 -0
  240. package/dist/lib/events/StaticEvents.js +7 -0
  241. package/dist/lib/events/StatusEvent.d.ts +15 -0
  242. package/dist/lib/events/StatusEvent.d.ts.map +1 -0
  243. package/dist/lib/events/StatusEvent.js +46 -0
  244. package/dist/lib/events/SyncEvent.d.ts +10 -0
  245. package/dist/lib/events/SyncEvent.d.ts.map +1 -0
  246. package/dist/lib/events/SyncEvent.js +21 -0
  247. package/dist/lib/events/TextEvent.d.ts +31 -0
  248. package/dist/lib/events/TextEvent.d.ts.map +1 -0
  249. package/dist/lib/events/TextEvent.js +55 -0
  250. package/dist/lib/events/ThrottleEvent.d.ts +11 -0
  251. package/dist/lib/events/ThrottleEvent.d.ts.map +1 -0
  252. package/dist/lib/events/ThrottleEvent.js +23 -0
  253. package/dist/lib/events/ThrottleType.d.ts +11 -0
  254. package/dist/lib/events/ThrottleType.d.ts.map +1 -0
  255. package/dist/lib/events/ThrottleType.js +17 -0
  256. package/dist/lib/events/TimerEvent.d.ts +13 -0
  257. package/dist/lib/events/TimerEvent.d.ts.map +1 -0
  258. package/dist/lib/events/TimerEvent.js +26 -0
  259. package/dist/lib/events/TouchEvent.d.ts +430 -0
  260. package/dist/lib/events/TouchEvent.d.ts.map +1 -0
  261. package/dist/lib/events/TouchEvent.js +550 -0
  262. package/dist/lib/events/TransformGestureEvent.d.ts +12 -0
  263. package/dist/lib/events/TransformGestureEvent.d.ts.map +1 -0
  264. package/dist/lib/events/TransformGestureEvent.js +31 -0
  265. package/dist/lib/events/UncaughtErrorEvent.d.ts +9 -0
  266. package/dist/lib/events/UncaughtErrorEvent.d.ts.map +1 -0
  267. package/dist/lib/events/UncaughtErrorEvent.js +19 -0
  268. package/dist/lib/events/UncaughtErrorEvents.d.ts +23 -0
  269. package/dist/lib/events/UncaughtErrorEvents.d.ts.map +1 -0
  270. package/dist/lib/events/UncaughtErrorEvents.js +29 -0
  271. package/dist/lib/events/VideoEvent.d.ts +13 -0
  272. package/dist/lib/events/VideoEvent.d.ts.map +1 -0
  273. package/dist/lib/events/VideoEvent.js +24 -0
  274. package/dist/lib/external/ExternalInterface.d.ts +27 -0
  275. package/dist/lib/external/ExternalInterface.d.ts.map +1 -0
  276. package/dist/lib/external/ExternalInterface.js +298 -0
  277. package/dist/lib/factories/FlashSceneGraphFactory.d.ts +33 -0
  278. package/dist/lib/factories/FlashSceneGraphFactory.d.ts.map +1 -0
  279. package/dist/lib/factories/FlashSceneGraphFactory.js +175 -0
  280. package/dist/lib/filters/BevelFilter.d.ts +66 -0
  281. package/dist/lib/filters/BevelFilter.d.ts.map +1 -0
  282. package/dist/lib/filters/BevelFilter.js +207 -0
  283. package/dist/lib/filters/BitmapFilter.d.ts +27 -0
  284. package/dist/lib/filters/BitmapFilter.d.ts.map +1 -0
  285. package/dist/lib/filters/BitmapFilter.js +116 -0
  286. package/dist/lib/filters/BitmapFilterType.d.ts +26 -0
  287. package/dist/lib/filters/BitmapFilterType.d.ts.map +1 -0
  288. package/dist/lib/filters/BitmapFilterType.js +36 -0
  289. package/dist/lib/filters/BlurFilter.d.ts +23 -0
  290. package/dist/lib/filters/BlurFilter.d.ts.map +1 -0
  291. package/dist/lib/filters/BlurFilter.js +64 -0
  292. package/dist/lib/filters/ColorMatrixFilter.d.ts +39 -0
  293. package/dist/lib/filters/ColorMatrixFilter.d.ts.map +1 -0
  294. package/dist/lib/filters/ColorMatrixFilter.js +69 -0
  295. package/dist/lib/filters/ConvolutionFilter.d.ts +54 -0
  296. package/dist/lib/filters/ConvolutionFilter.d.ts.map +1 -0
  297. package/dist/lib/filters/ConvolutionFilter.js +180 -0
  298. package/dist/lib/filters/DisplacementMapFilter.d.ts +57 -0
  299. package/dist/lib/filters/DisplacementMapFilter.d.ts.map +1 -0
  300. package/dist/lib/filters/DisplacementMapFilter.js +159 -0
  301. package/dist/lib/filters/DropShadowFilter.d.ts +63 -0
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  304. package/dist/lib/filters/FilterBuilder.d.ts +6 -0
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  307. package/dist/lib/filters/GlowFilter.d.ts +53 -0
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  310. package/dist/lib/filters/GradientBevelFilter.d.ts +68 -0
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  313. package/dist/lib/filters/GradientGlowFilter.d.ts +59 -0
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  316. package/dist/lib/geom/ColorTransform.d.ts +91 -0
  317. package/dist/lib/geom/ColorTransform.d.ts.map +1 -0
  318. package/dist/lib/geom/ColorTransform.js +259 -0
  319. package/dist/lib/geom/Matrix.d.ts +288 -0
  320. package/dist/lib/geom/Matrix.d.ts.map +1 -0
  321. package/dist/lib/geom/Matrix.js +414 -0
  322. package/dist/lib/geom/Matrix3D.d.ts +45 -0
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  325. package/dist/lib/geom/PerspectiveProjection.d.ts +2 -0
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  328. package/dist/lib/geom/Point.d.ts +123 -0
  329. package/dist/lib/geom/Point.d.ts.map +1 -0
  330. package/dist/lib/geom/Point.js +196 -0
  331. package/dist/lib/geom/Rectangle.d.ts +310 -0
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  334. package/dist/lib/geom/Transform.d.ts +42 -0
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  337. package/dist/lib/geom/Vector3D.d.ts +324 -0
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  340. package/dist/lib/globalization/LocaleID.d.ts +38 -0
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  1032. package/lib/ui/ContextMenu.ts +128 -0
  1033. package/lib/ui/ContextMenuBuiltInItems.ts +104 -0
  1034. package/lib/ui/ContextMenuClipboardItems.ts +93 -0
  1035. package/lib/ui/ContextMenuItem.ts +60 -0
  1036. package/lib/ui/GameInput.ts +49 -0
  1037. package/lib/ui/GameInputControl.ts +76 -0
  1038. package/lib/ui/GameInputControlType.ts +25 -0
  1039. package/lib/ui/GameInputDevice.ts +103 -0
  1040. package/lib/ui/GameInputFinger.ts +23 -0
  1041. package/lib/ui/GameInputHand.ts +22 -0
  1042. package/lib/ui/Keyboard.ts +394 -0
  1043. package/lib/ui/Mouse.ts +70 -0
  1044. package/lib/ui/MouseCursorData.ts +44 -0
  1045. package/lib/ui/Multitouch.ts +117 -0
  1046. package/lib/ui/MultitouchInputMode.ts +27 -0
  1047. package/lib/utils/AwayDate.ts +64 -0
  1048. package/lib/utils/ByteArray.ts +1 -0
  1049. package/lib/utils/CompressionAlgorithm.ts +7 -0
  1050. package/lib/utils/Dictionary.ts +1 -0
  1051. package/lib/utils/Endian.ts +15 -0
  1052. package/lib/utils/IDataInput.ts +194 -0
  1053. package/lib/utils/IDataOutput.ts +147 -0
  1054. package/lib/utils/IExternalizable.ts +37 -0
  1055. package/lib/utils/Timer.ts +115 -0
  1056. package/lib/utils/Trace.ts +33 -0
  1057. package/lib/utils/clearInterval.ts +8 -0
  1058. package/lib/utils/clearTimeout.ts +8 -0
  1059. package/lib/utils/describeType.ts +82 -0
  1060. package/lib/utils/escapeMultiByte.ts +29 -0
  1061. package/lib/utils/getAliasName.ts +7 -0
  1062. package/lib/utils/getDefinitionByName.ts +13 -0
  1063. package/lib/utils/getQualifiedClassName.ts +14 -0
  1064. package/lib/utils/getQualifiedSuperclassName.ts +26 -0
  1065. package/lib/utils/getTimer.ts +20 -0
  1066. package/lib/utils/setInterval.ts +20 -0
  1067. package/lib/utils/setTimeout.ts +20 -0
  1068. package/lib/utils/unescapeMultiByte.ts +27 -0
  1069. package/lib/xml/XML.ts +115 -0
  1070. package/lib/xml/XMLDocumentAway.ts +142 -0
  1071. package/lib/xml/XMLList.ts +449 -0
  1072. package/lib/xml/XMLNode.ts +326 -0
  1073. package/lib/xml/XMLNodeType.ts +48 -0
  1074. package/package.json +78 -4
  1075. package/rollup.config.js +40 -0
  1076. package/tsconfig.json +18 -0
@@ -0,0 +1,704 @@
1
+ import { __extends } from "tslib";
2
+ import { AssetEvent, WaveAudio, URLLoaderEvent, LoaderEvent, Debug } from '@awayjs/core';
3
+ import { Image2DParser, BitmapImage2D } from '@awayjs/stage';
4
+ import { Graphics } from '@awayjs/graphics';
5
+ import { LoaderContainer, Font, MovieClip as AwayMovieClip, Sprite as AwaySprite, TextField as AwayTextField, SceneImage2D, FrameScriptManager } from '@awayjs/scene';
6
+ import { SWFParser } from '@awayfl/swf-loader';
7
+ import { Errors } from '@awayfl/avm2';
8
+ import { FlashSceneGraphFactory } from '../factories/FlashSceneGraphFactory';
9
+ import { LoaderContext } from '../system/LoaderContext';
10
+ import { ApplicationDomain } from '../system/ApplicationDomain';
11
+ import { DisplayObjectContainer } from './DisplayObjectContainer';
12
+ import { matchRedirect } from '@awayfl/swf-loader';
13
+ /**
14
+ * The Loader class is used to load SWF files or image(JPG, PNG, or GIF)
15
+ * files. Use the `load()` method to initiate loading. The loaded
16
+ * display object is added as a child of the Loader object.
17
+ *
18
+ * Use the URLLoader class to load text or binary data.
19
+ *
20
+ * The Loader class overrides the following methods that it inherits,
21
+ * because a Loader object can only have one child display object - the
22
+ * display object that it loads. Calling the following methods throws an
23
+ * exception: `addChild()`, `addChildAt()`,
24
+ * `removeChild()`, `removeChildAt()`, and
25
+ * `setChildIndex()`. To remove a loaded display object, you must
26
+ * remove the _Loader_ object from its parent DisplayObjectContainer
27
+ * child array.
28
+ *
29
+ * **Note:** The ActionScript 2.0 MovieClipLoader and LoadVars classes
30
+ * are not used in ActionScript 3.0. The Loader and URLLoader classes replace
31
+ * them.
32
+ *
33
+ * When you use the Loader class, consider the Flash Player and Adobe AIR
34
+ * security model:
35
+ *
36
+ * * You can load content from any accessible source.
37
+ * * Loading is not allowed if the calling SWF file is in a network
38
+ * sandbox and the file to be loaded is local.
39
+ * * If the loaded content is a SWF file written with ActionScript 3.0, it
40
+ * cannot be cross-scripted by a SWF file in another security sandbox unless
41
+ * that cross-scripting arrangement was approved through a call to the
42
+ * `System.allowDomain()` or the `System.allowInsecureDomain()` method
43
+ * in the loaded content file.
44
+ * * If the loaded content is an AVM1 SWF file (written using ActionScript
45
+ * 1.0 or 2.0), it cannot be cross-scripted by an AVM2 SWF file(written using
46
+ * ActionScript 3.0). However, you can communicate between the two SWF files
47
+ * by using the LocalConnection class.
48
+ * * If the loaded content is an image, its data cannot be accessed by a
49
+ * SWF file outside of the security sandbox, unless the domain of that SWF
50
+ * file was included in a URL policy file at the origin domain of the
51
+ * image.
52
+ * * Movie clips in the local-with-file-system sandbox cannot script movie
53
+ * clips in the local-with-networking sandbox, and the reverse is also
54
+ * prevented.
55
+ * * You cannot connect to commonly reserved ports. For a complete list of
56
+ * blocked ports, see "Restricting Networking APIs" in the _ActionScript 3.0
57
+ * Developer's Guide_.
58
+ *
59
+ * However, in AIR, content in the `application` security
60
+ * sandbox(content installed with the AIR application) are not restricted by
61
+ * these security limitations.
62
+ *
63
+ * For more information related to security, see the Flash Player Developer
64
+ * Center Topic: [Security](http://www.adobe.com/go/devnet_security_en).
65
+ *
66
+ * When loading a SWF file from an untrusted source(such as a domain other
67
+ * than that of the Loader object's root SWF file), you may want to define a
68
+ * mask for the Loader object, to prevent the loaded content(which is a child
69
+ * of the Loader object) from drawing to portions of the Stage outside of that
70
+ * mask, as shown in the following code:
71
+ */
72
+ var Loader = /** @class */ (function (_super) {
73
+ __extends(Loader, _super);
74
+ /**
75
+ * Creates a Loader object that you can use to load files, such as SWF, JPEG,
76
+ * GIF, or PNG files. Call the `load()` method to load the asset
77
+ * as a child of the Loader instance. You can then add the Loader object to
78
+ * the display list(for instance, by using the `addChild()`
79
+ * method of a DisplayObjectContainer instance). The asset appears on the
80
+ * Stage as it loads.
81
+ *
82
+ * You can also use a Loader instance "offlist," that is without adding it
83
+ * to a display object container on the display list. In this mode, the
84
+ * Loader instance might be used to load a SWF file that contains additional
85
+ * modules of an application.
86
+ *
87
+ * To detect when the SWF file is finished loading, you can use the events
88
+ * of the LoaderInfo object associated with the
89
+ * `contentLoaderInfo` property of the Loader object. At that
90
+ * point, the code in the module SWF file can be executed to initialize and
91
+ * start the module. In the offlist mode, a Loader instance might also be
92
+ * used to load a SWF file that contains components or media assets. Again,
93
+ * you can use the LoaderInfo object event notifications to detect when the
94
+ * components are finished loading. At that point, the application can start
95
+ * using the components and media assets in the library of the SWF file by
96
+ * instantiating the ActionScript 3.0 classes that represent those components
97
+ * and assets.
98
+ *
99
+ * To determine the status of a Loader object, monitor the following
100
+ * events that the LoaderInfo object associated with the
101
+ * `contentLoaderInfo` property of the Loader object:
102
+ *
103
+ * * The `open` event is dispatched when loading begins.
104
+ * * The `ioError` or `securityError` event is
105
+ * dispatched if the file cannot be loaded or if an error occured during the
106
+ * load process.
107
+ * * The `progress` event fires continuously while the file is
108
+ * being loaded.
109
+ * * The `complete` event is dispatched when a file completes
110
+ * downloading, but before the loaded movie clip's methods and properties are
111
+ * available.
112
+ * * The `init` event is dispatched after the properties and
113
+ * methods of the loaded SWF file are accessible, so you can begin
114
+ * manipulating the loaded SWF file. This event is dispatched before the
115
+ * `complete` handler. In streaming SWF files, the
116
+ * `init` event can occur significantly earlier than the
117
+ * `complete` event. For most purposes, use the `init`
118
+ * handler.
119
+ */
120
+ function Loader() {
121
+ var _this = _super.call(this) || this;
122
+ _this._contentLoaderInfo = new _this.sec.flash.display.LoaderInfo(_this, _this.adaptee);
123
+ _this._factory = new FlashSceneGraphFactory(_this.sec, _this._contentLoaderInfo);
124
+ return _this;
125
+ }
126
+ Loader.executeQueue = function () {
127
+ if (!Loader.loaderQueue.length)
128
+ return;
129
+ var queue = Loader.loaderQueue.concat();
130
+ Loader.loaderQueue.length = 0;
131
+ for (var _i = 0, queue_1 = queue; _i < queue_1.length; _i++) {
132
+ var task = queue_1[_i];
133
+ task();
134
+ }
135
+ };
136
+ Object.defineProperty(Loader.prototype, "contentLoaderInfo", {
137
+ /**
138
+ * Returns a LoaderInfo object corresponding to the object being loaded.
139
+ * LoaderInfo objects are shared between the Loader object and the loaded
140
+ * content object. The LoaderInfo object supplies loading progress
141
+ * information and statistics about the loaded file.
142
+ *
143
+ * Events related to the load are dispatched by the LoaderInfo object
144
+ * referenced by the `contentLoaderInfo` property of the Loader
145
+ * object. The `contentLoaderInfo` property is set to a valid
146
+ * LoaderInfo object, even before the content is loaded, so that you can add
147
+ * event listeners to the object prior to the load.
148
+ *
149
+ * To detect uncaught errors that happen in a loaded SWF, use the
150
+ * `Loader.uncaughtErrorEvents` property, not the
151
+ * `Loader.contentLoaderInfo.uncaughtErrorEvents` property.
152
+ */
153
+ get: function () {
154
+ return this._contentLoaderInfo;
155
+ },
156
+ enumerable: false,
157
+ configurable: true
158
+ });
159
+ Object.defineProperty(Loader.prototype, "content", {
160
+ /**
161
+ * Contains the root display object of the SWF file or image(JPG, PNG, or
162
+ * GIF) file that was loaded by using the `load()` or
163
+ * `loadBytes()` methods.
164
+ * @throws SecurityError The loaded SWF file or image file belongs to a
165
+ * security sandbox to which you do not have access.
166
+ * For a loaded SWF file, you can avoid this situation
167
+ * by having the file call the
168
+ * `Security.allowDomain()` method or by
169
+ * having the loading file specify a
170
+ * `loaderContext` parameter with its
171
+ * `securityDomain` property set to
172
+ * `SecurityDomain.currentDomain` when you
173
+ * call the `load()` or
174
+ * `loadBytes()` method.
175
+ */
176
+ get: function () {
177
+ return this._content;
178
+ },
179
+ enumerable: false,
180
+ configurable: true
181
+ });
182
+ Object.defineProperty(Loader.prototype, "uncaughtErrorEvents", {
183
+ /**
184
+ * An object that dispatches an uncaughtError event when an unhandled error occurs in
185
+ * the SWF that's loaded by this Loader object. An uncaught error happens when an
186
+ * error is thrown outside of any `try..catch` blocks or when an ErrorEvent object is
187
+ * dispatched with no registered listeners.
188
+ *
189
+ * Note that a Loader object's `uncaughtErrorEvents` property dispatches events that
190
+ * bubble through it, not events that it dispatches directly. It never dispatches an
191
+ * `uncaughtErrorEvent` in the target phase. It only dispatches the event in the
192
+ * capture and bubbling phases. To detect an uncaught error in the current SWF (the
193
+ * SWF in which the Loader object is defined) use the `LoaderInfo.uncaughtErrorEvents`
194
+ * property instead.
195
+ *
196
+ * If the content loaded by the Loader object is an AVM1 (ActionScript 2) SWF file,
197
+ * uncaught errors in the AVM1 SWF file do not result in an `uncaughtError` event.
198
+ */
199
+ get: function () {
200
+ // @todo
201
+ Debug.throwPIR('playerglobals/display/Loader', 'get uncaughtErrorEvents', '');
202
+ if (!this._uncaughtErrorEvents)
203
+ this._uncaughtErrorEvents = new this.sec.flash.events.UncaughtErrorEvents();
204
+ return this._uncaughtErrorEvents;
205
+ },
206
+ enumerable: false,
207
+ configurable: true
208
+ });
209
+ Loader.prototype.createAdaptee = function () {
210
+ var _this = this;
211
+ this._onAssetCompleteDelegate = function (event) { return _this._onAssetComplete(event); };
212
+ var loaderContainer = new LoaderContainer();
213
+ loaderContainer.addEventListener(AssetEvent.ASSET_COMPLETE, this._onAssetCompleteDelegate);
214
+ return loaderContainer;
215
+ };
216
+ Loader.prototype._onAssetComplete = function (event) {
217
+ // todo: take care of all needed asset-types (sounds / fonts / textfield)
218
+ // todo: update awd to support as3-class-identifier as extra property.
219
+ // atm the name of the exported symbols will be the as3-class name,
220
+ // and all exported symbols are handled as if exposed to as3
221
+ var asset = event.asset;
222
+ asset.adapter.loaderInfo = this._contentLoaderInfo;
223
+ if (asset.isAsset(AwayTextField)) {
224
+ this._contentLoaderInfo.applicationDomain.addDefinition(asset.name, asset);
225
+ }
226
+ else if (asset.isAsset(SceneImage2D) || asset.isAsset(BitmapImage2D)) {
227
+ this._contentLoaderInfo.applicationDomain.addDefinition(asset.name, asset);
228
+ // we should only do this for bitmaps loaded from jpg or png
229
+ if (this._isImage) {
230
+ this._content = new this.sec.flash.display.Bitmap(new this.sec.flash.display.BitmapData(asset));
231
+ this._adaptee.addChild(this._content.adaptee);
232
+ }
233
+ //this.addChild(this._loaderInfo.content = new Bitmap(<BitmapData> (<SceneImage2D> asset).adapter));
234
+ }
235
+ else if (asset.isAsset(WaveAudio)) {
236
+ this._contentLoaderInfo.applicationDomain.addAudioDefinition(asset.name, asset);
237
+ }
238
+ else if (asset.isAsset(Font)) {
239
+ this._contentLoaderInfo.applicationDomain.addFontDefinition(asset.name, asset);
240
+ }
241
+ else if (asset.isAsset(AwaySprite)) {
242
+ //if((<AwaySprite> asset).material)
243
+ // (<AwaySprite> asset).material.bothSides=false;
244
+ this._contentLoaderInfo.applicationDomain.addDefinition(asset.name, asset);
245
+ }
246
+ else if (asset.isAsset(AwayMovieClip)) {
247
+ this._contentLoaderInfo.applicationDomain.addDefinition(asset.name, asset);
248
+ // if this is the "Scene 1", we make it a child of the loader
249
+ // "Scene 1" when AWDParser, isAVMScene when using SWFParser
250
+ if (asset.name == 'Scene 1' || asset.isAVMScene) {
251
+ this._content = asset.adapter.clone();
252
+ this._content.loaderInfo = this._contentLoaderInfo;
253
+ this._content.adaptee.reset();
254
+ FrameScriptManager.invalidAS3Constructors = true;
255
+ _super.prototype.addChild.call(this, this._content);
256
+ FrameScriptManager.execute_as3_constructors_recursiv(this._content.adaptee);
257
+ //this.addChild(this._loaderInfo.content = (<MovieClip>(<AwayMovieClip>asset).adapter));
258
+ }
259
+ }
260
+ else if (asset.isAsset(Graphics)) {
261
+ // supress lint
262
+ }
263
+ else {
264
+ console.log('loaded unhandled asset-type:', asset.name);
265
+ }
266
+ };
267
+ Loader.prototype.addChild = function (child) {
268
+ this.sec.throwError('IllegalOperationError', Errors.InvalidLoaderMethodError);
269
+ return null;
270
+ };
271
+ Loader.prototype.addChildAt = function (child, index) {
272
+ this.sec.throwError('IllegalOperationError', Errors.InvalidLoaderMethodError);
273
+ return null;
274
+ };
275
+ Loader.prototype.removeChild = function (child) {
276
+ this.sec.throwError('IllegalOperationError', Errors.InvalidLoaderMethodError);
277
+ return null;
278
+ };
279
+ Loader.prototype.removeChildAt = function (index) {
280
+ this.sec.throwError('IllegalOperationError', Errors.InvalidLoaderMethodError);
281
+ return null;
282
+ };
283
+ Loader.prototype.setChildIndex = function (child, index) {
284
+ this.sec.throwError('IllegalOperationError', Errors.InvalidLoaderMethodError);
285
+ };
286
+ /**
287
+ * Cancels a <code>load()</code> method operation that is currently in
288
+ * progress for the Loader instance.
289
+ *
290
+ */
291
+ Loader.prototype.close = function () {
292
+ this.adaptee.close();
293
+ };
294
+ /**
295
+ * Loads a SWF, JPEG, progressive JPEG, unanimated GIF, or PNG file into an
296
+ * object that is a child of this Loader object. If you load an animated GIF
297
+ * file, only the first frame is displayed. As the Loader object can contain
298
+ * only a single child, issuing a subsequent `load()` request
299
+ * terminates the previous request, if still pending, and commences a new
300
+ * load.
301
+ *
302
+ * **Note**: In AIR 1.5 and Flash Player 10, the maximum size for a
303
+ * loaded image is 8,191 pixels in width or height, and the total number of
304
+ * pixels cannot exceed 16,777,215 pixels.(So, if an loaded image is 8,191
305
+ * pixels wide, it can only be 2,048 pixels high.) In Flash Player 9 and
306
+ * earlier and AIR 1.1 and earlier, the limitation is 2,880 pixels in height
307
+ * and 2,880 pixels in width.
308
+ *
309
+ * A SWF file or image loaded into a Loader object inherits the position,
310
+ * rotation, and scale properties of the parent display objects of the Loader
311
+ * object.
312
+ *
313
+ * Use the `unload()` method to remove movies or images loaded
314
+ * with this method, or to cancel a load operation that is in progress.
315
+ *
316
+ * You can prevent a SWF file from using this method by setting the
317
+ * `allowNetworking` parameter of the the `object` and
318
+ * `embed` tags in the HTML page that contains the SWF
319
+ * content.
320
+ *
321
+ * When you use this method, consider the Flash Player security model,
322
+ * which is described in the Loader class description.
323
+ *
324
+ * In Flash Player 10 and later, if you use a multipart Content-Type(for
325
+ * example "multipart/form-data") that contains an upload(indicated by a
326
+ * "filename" parameter in a "content-disposition" header within the POST
327
+ * body), the POST operation is subject to the security rules applied to
328
+ * uploads:
329
+ *
330
+ * * The POST operation must be performed in response to a user-initiated
331
+ * action, such as a mouse click or key press.
332
+ * * If the POST operation is cross-domain(the POST target is not on the
333
+ * same server as the SWF file that is sending the POST request), the target
334
+ * server must provide a URL policy file that permits cross-domain
335
+ * access.
336
+ *
337
+ * Also, for any multipart Content-Type, the syntax must be valid
338
+ * (according to the RFC2046 standard). If the syntax appears to be invalid,
339
+ * the POST operation is subject to the security rules applied to
340
+ * uploads.
341
+ *
342
+ * For more information related to security, see the Flash Player
343
+ * Developer Center Topic: [Security](http://www.adobe.com/go/devnet_security_en).
344
+ *
345
+ * @param request The absolute or relative URL of the SWF, JPEG, GIF, or PNG
346
+ * file to be loaded. A relative path must be relative to the
347
+ * main SWF file. Absolute URLs must include the protocol
348
+ * reference, such as http:// or file:///. Filenames cannot
349
+ * include disk drive specifications.
350
+ * @param context A LoaderContext object, which has properties that define
351
+ * the following:
352
+ *
353
+ * * Whether or not to check for the existence of a policy
354
+ * file upon loading the object
355
+ * * The ApplicationDomain for the loaded object
356
+ * * The SecurityDomain for the loaded object
357
+ * * The ImageDecodingPolicy for the loaded image
358
+ * object
359
+ *
360
+ * If the `context` parameter is not specified
361
+ * or refers to a null object, the loaded content remains in
362
+ * its own security domain.
363
+ *
364
+ * For complete details, see the description of the
365
+ * properties in the [LoaderContext](../system/LoaderContext.html)
366
+ * class.
367
+ * @throws IOError The `digest` property of the
368
+ * `request` object is not
369
+ * `null`. You should only set the
370
+ * `digest` property of a URLRequest
371
+ * object when calling the
372
+ * `URLLoader.load()` method when
373
+ * loading a SWZ file(an Adobe platform
374
+ * component).
375
+ * @throws IllegalOperationError If the `requestedContentParent`
376
+ * property of the `context`
377
+ * parameter is a `Loader`.
378
+ * @throws IllegalOperationError If the `LoaderContext.parameters`
379
+ * parameter is set to non-null and has some
380
+ * values which are not Strings.
381
+ * @throws SecurityError The value of
382
+ * `LoaderContext.securityDomain`
383
+ * must be either `null` or
384
+ * `SecurityDomain.currentDomain`.
385
+ * This reflects the fact that you can only
386
+ * place the loaded media in its natural
387
+ * security sandbox or your own(the latter
388
+ * requires a policy file).
389
+ * @throws SecurityError Local SWF files may not set
390
+ * LoaderContext.securityDomain to anything
391
+ * other than `null`. It is not
392
+ * permitted to import non-local media into a
393
+ * local sandbox, or to place other local media
394
+ * in anything other than its natural sandbox.
395
+ * @throws SecurityError You cannot connect to commonly reserved
396
+ * ports. For a complete list of blocked ports,
397
+ * see "Restricting Networking APIs" in the
398
+ * _ActionScript 3.0 Developer's Guide_.
399
+ * @throws SecurityError If the `applicationDomain` or
400
+ * `securityDomain` properties of
401
+ * the `context` parameter are from
402
+ * a disallowed domain.
403
+ * @throws SecurityError If a local SWF file is attempting to use the
404
+ * `securityDomain` property of the
405
+ * `context` parameter.
406
+ * @event asyncError Dispatched by the `contentLoaderInfo`
407
+ * object if the
408
+ * `LoaderContext.requestedContentParent`
409
+ * property has been specified and it is not possible to
410
+ * add the loaded content as a child to the specified
411
+ * DisplayObjectContainer. This could happen if the
412
+ * loaded content is a
413
+ * `flash.display.AVM1Movie` or if the
414
+ * `addChild()` call to the
415
+ * requestedContentParent throws an error.
416
+ * @event complete Dispatched by the `contentLoaderInfo`
417
+ * object when the file has completed loading. The
418
+ * `complete` event is always dispatched
419
+ * after the `init` event.
420
+ * @event httpStatus Dispatched by the `contentLoaderInfo`
421
+ * object when a network request is made over HTTP and
422
+ * Flash Player can detect the HTTP status code.
423
+ * @event init Dispatched by the `contentLoaderInfo`
424
+ * object when the properties and methods of the loaded
425
+ * SWF file are accessible. The `init` event
426
+ * always precedes the `complete` event.
427
+ * @event ioError Dispatched by the `contentLoaderInfo`
428
+ * object when an input or output error occurs that
429
+ * causes a load operation to fail.
430
+ * @event open Dispatched by the `contentLoaderInfo`
431
+ * object when the loading operation starts.
432
+ * @event progress Dispatched by the `contentLoaderInfo`
433
+ * object as data is received while load operation
434
+ * progresses.
435
+ * @event securityError Dispatched by the `contentLoaderInfo`
436
+ * object if a SWF file in the local-with-filesystem
437
+ * sandbox attempts to load content in the
438
+ * local-with-networking sandbox, or vice versa.
439
+ * @event securityError Dispatched by the `contentLoaderInfo`
440
+ * object if the
441
+ * `LoaderContext.requestedContentParent`
442
+ * property has been specified and the security sandbox
443
+ * of the
444
+ * `LoaderContext.requestedContentParent`
445
+ * does not have access to the loaded SWF.
446
+ * @event unload Dispatched by the `contentLoaderInfo`
447
+ * object when a loaded object is removed.
448
+ */
449
+ Loader.prototype.load = function (request, context) {
450
+ var _this = this;
451
+ if (context === void 0) { context = null; }
452
+ // when you create big lambda or `fuction() {}`, V8 create full function body every time
453
+ Loader.loaderQueue.push(function () {
454
+ _this._delayedLoad(request, context);
455
+ });
456
+ };
457
+ Loader.prototype._delayedLoad = function (request, context) {
458
+ var _this = this;
459
+ if (context === void 0) { context = null; }
460
+ // remove all after ?
461
+ var directUrl = request.url || '';
462
+ var cleanUrl = directUrl.replace(/\?.*$/, '');
463
+ var redirect = matchRedirect(directUrl, Loader.redirectRules);
464
+ if (redirect) {
465
+ if (redirect.supressLoad) {
466
+ console.log('[LOADER] Load surpressed ', redirect.url);
467
+ return;
468
+ }
469
+ console.log('[LOADER] Override loading url:', redirect.url);
470
+ request.adaptee.url = redirect.url;
471
+ }
472
+ else {
473
+ console.log('[LOADER] start loading the url:', cleanUrl);
474
+ }
475
+ var ext = cleanUrl.substr(-3).toLowerCase();
476
+ this._isImage = (ext == 'jpg' || ext == 'png' /*|| ext == 'gif'*/);
477
+ if (ext === 'gif') {
478
+ console.warn('[Loader] Unsupported file type:', ext, cleanUrl);
479
+ return;
480
+ }
481
+ //url.url=url.url.replace(".swf", ".awd");
482
+ this._loaderContext = context || new LoaderContext(false, ApplicationDomain.currentDomain);
483
+ this._contentLoaderInfo._setApplicationDomain(this._loaderContext.applicationDomain);
484
+ this._adaptee.load(request.adaptee, null, null, (this._isImage)
485
+ ? new Image2DParser(this._factory)
486
+ : new SWFParser(this._factory));
487
+ if (redirect && redirect.supressErrors) {
488
+ this.adaptee.addEventListener(URLLoaderEvent.LOAD_ERROR, function (event) {
489
+ console.log('[LOADER] Error supressed by redirect rule as empty complete events!', event);
490
+ _this._contentLoaderInfo._onLoaderCompleteDelegate(new LoaderEvent(LoaderEvent.LOADER_COMPLETE, event.urlLoader.url, null));
491
+ });
492
+ }
493
+ };
494
+ /**
495
+ * Loads from binary data stored in a ByteArray object.
496
+ *
497
+ * The `loadBytes()` method is asynchronous. You must wait for
498
+ * the "init" event before accessing the properties of a loaded object.
499
+ *
500
+ * When you use this method, consider the Flash Player security model,
501
+ * which is described in the Loader class description.
502
+ *
503
+ * @param bytes A ByteArray object. The contents of the ByteArray can be
504
+ * any of the file formats supported by the Loader class: SWF,
505
+ * GIF, JPEG, or PNG.
506
+ * @param context A LoaderContext object. Only the
507
+ * `applicationDomain` property of the
508
+ * LoaderContext object applies; the
509
+ * `checkPolicyFile` and
510
+ * `securityDomain` properties of the LoaderContext
511
+ * object do not apply.
512
+ *
513
+ * If the `context` parameter is not specified
514
+ * or refers to a null object, the content is loaded into the
515
+ * current security domain - a process referred to as "import
516
+ * loading" in Flash Player security documentation.
517
+ * Specifically, if the loading SWF file trusts the remote SWF
518
+ * by incorporating the remote SWF into its code, then the
519
+ * loading SWF can import it directly into its own security
520
+ * domain.
521
+ *
522
+ * For more information related to security, see the Flash
523
+ * Player Developer Center Topic: [Security](http://www.adobe.com/go/devnet_security_en).
524
+ * @throws ArgumentError If the `length` property of the
525
+ * ByteArray object is not greater than 0.
526
+ * @throws IllegalOperationError If the `checkPolicyFile` or
527
+ * `securityDomain` property of the
528
+ * `context` parameter are non-null.
529
+ * @throws IllegalOperationError If the `requestedContentParent`
530
+ * property of the `context`
531
+ * parameter is a `Loader`.
532
+ * @throws IllegalOperationError If the `LoaderContext.parameters`
533
+ * parameter is set to non-null and has some
534
+ * values which are not Strings.
535
+ * @throws SecurityError If the provided
536
+ * `applicationDomain` property of
537
+ * the `context` property is from a
538
+ * disallowed domain.
539
+ * @throws SecurityError You cannot connect to commonly reserved
540
+ * ports. For a complete list of blocked ports,
541
+ * see "Restricting Networking APIs" in the
542
+ * _ActionScript 3.0 Developer's Guide_.
543
+ * @event asyncError Dispatched by the `contentLoaderInfo`
544
+ * object if the
545
+ * `LoaderContext.requestedContentParent`
546
+ * property has been specified and it is not possible to
547
+ * add the loaded content as a child to the specified
548
+ * DisplayObjectContainer. This could happen if the
549
+ * loaded content is a
550
+ * `flash.display.AVM1Movie` or if the
551
+ * `addChild()` call to the
552
+ * requestedContentParent throws an error.
553
+ * @event complete Dispatched by the `contentLoaderInfo`
554
+ * object when the operation is complete. The
555
+ * `complete` event is always dispatched
556
+ * after the `init` event.
557
+ * @event init Dispatched by the `contentLoaderInfo`
558
+ * object when the properties and methods of the loaded
559
+ * data are accessible. The `init` event
560
+ * always precedes the `complete` event.
561
+ * @event ioError Dispatched by the `contentLoaderInfo`
562
+ * object when the runtime cannot parse the data in the
563
+ * byte array.
564
+ * @event open Dispatched by the `contentLoaderInfo`
565
+ * object when the operation starts.
566
+ * @event progress Dispatched by the `contentLoaderInfo`
567
+ * object as data is transfered in memory.
568
+ * @event securityError Dispatched by the `contentLoaderInfo`
569
+ * object if the
570
+ * `LoaderContext.requestedContentParent`
571
+ * property has been specified and the security sandbox
572
+ * of the
573
+ * `LoaderContext.requestedContentParent`
574
+ * does not have access to the loaded SWF.
575
+ * @event unload Dispatched by the `contentLoaderInfo`
576
+ * object when a loaded object is removed.
577
+ */
578
+ Loader.prototype.loadBytes = function (bytes, context) {
579
+ var _this = this;
580
+ if (context === void 0) { context = null; }
581
+ if (!bytes) {
582
+ console.warn('[Loader] Bytes byffer is `undefined`');
583
+ return;
584
+ }
585
+ var u8 = bytes.bytes;
586
+ if (u8[0] === 0 && u8[1] === 0 && u8[2] === 0) {
587
+ console.warn('[Loader] Bytes buffer has empty magic number!');
588
+ return;
589
+ }
590
+ Loader.loaderQueue.push(function () {
591
+ // 80pro: todo
592
+ //this._isImage = (ext == "jpg" || ext == "png");
593
+ _this._loaderContext = context || new LoaderContext(false, ApplicationDomain.currentDomain);
594
+ _this._contentLoaderInfo._setApplicationDomain(_this._loaderContext.applicationDomain);
595
+ _this._contentLoaderInfo.source = bytes;
596
+ _this._adaptee.loadData(u8, null, null, new SWFParser(_this._factory));
597
+ /*
598
+ this.adaptee.addEventListener(URLLoaderEvent.LOAD_ERROR, (event: URLLoaderEvent)=>{
599
+ console.log("[LOADER] Error supressed by redirect rule as empty complete events!", event);
600
+ this._contentLoaderInfo._onLoaderCompleteDelegate(
601
+ new LoaderEvent(LoaderEvent.LOADER_COMPLETE, event.urlLoader.url,null));
602
+ })
603
+ */
604
+ /*
605
+ // TODO: properly coerce object arguments to their types.
606
+ var loaderClass = Loader.axClass;
607
+ // In case this is the initial root loader, we won't have a loaderInfo object. That should
608
+ // only happen in the inspector when a file is loaded from a Blob, though.
609
+ this._contentLoaderInfo._url = (this.loaderInfo ? this.loaderInfo._url : '') +
610
+ '/[[DYNAMIC]]/' + (++loaderClass._embeddedContentLoadCount);
611
+ this._applyLoaderContext(context);
612
+ this._loadingType = LoadingType.Bytes;
613
+ this._fileLoader = new FileLoader(this, this._contentLoaderInfo);
614
+ this._queuedLoadUpdate = null;
615
+ if (!release && traceLoaderOption.value) {
616
+ console.log("Loading embedded symbol " + this._contentLoaderInfo._url);
617
+ }
618
+ // Just passing in the bytes won't do, because the buffer can contain slop at the end.
619
+ this._fileLoader.loadBytes(new Uint8Array((<any>data).bytes, 0, data.length));
620
+
621
+ release || assert(loaderClass._loadQueue.indexOf(this) === -1);
622
+ loaderClass._loadQueue.push(this);
623
+ */
624
+ });
625
+ };
626
+ /**
627
+ * Removes a child of this Loader object that was loaded by using the
628
+ * `load()` method. The `property` of the associated
629
+ * LoaderInfo object is reset to `null`. The child is not
630
+ * necessarily destroyed because other objects might have references to it;
631
+ * however, it is no longer a child of the Loader object.
632
+ *
633
+ * As a best practice, before you unload a child SWF file, you should
634
+ * explicitly close any streams in the child SWF file's objects, such as
635
+ * LocalConnection, NetConnection, NetStream, and Sound objects. Otherwise,
636
+ * audio in the child SWF file might continue to play, even though the child
637
+ * SWF file was unloaded. To close streams in the child SWF file, add an
638
+ * event listener to the child that listens for the `unload`
639
+ * event. When the parent calls `Loader.unload()`, the
640
+ * `unload` event is dispatched to the child. The following code
641
+ * shows how you might do this:
642
+ *
643
+ * ```
644
+ * function closeAllStreams(evt:Event) {
645
+ * myNetStream.close();
646
+ * mySound.close();
647
+ * myNetConnection.close();
648
+ * myLocalConnection.close();
649
+ * }
650
+ * myMovieClip.loaderInfo.addEventListener(Event.UNLOAD,
651
+ * closeAllStreams);
652
+ * ```
653
+ */
654
+ Loader.prototype.unload = function () {
655
+ this._unload(false, false);
656
+ };
657
+ /**
658
+ * Attempts to unload child SWF file contents and stops the execution of
659
+ * commands from loaded SWF files. This method attempts to unload SWF files
660
+ * that were loaded using `Loader.load()` or
661
+ * `Loader.loadBytes()` by removing references to EventDispatcher,
662
+ * NetConnection, Timer, Sound, or Video objects of the child SWF file. As a
663
+ * result, the following occurs for the child SWF file and the child SWF
664
+ * file's display list:
665
+ * * Sounds are stopped.
666
+ * * Stage event listeners are removed.
667
+ * * Event listeners for `enterFrame`, `frameConstructed`, `exitFrame`,
668
+ * `activate` and `deactivate` are removed.
669
+ * * Timers are stopped.
670
+ * * Camera and Microphone instances are detached
671
+ * * Movie clips are stopped.
672
+ *
673
+ * @param gc Provides a hint to the garbage collector to run on the child SWF
674
+ * objects(`true`) or not(`false`). If you
675
+ * are unloading many objects asynchronously, setting the
676
+ * `gc` paramter to `false` might improve
677
+ * application performance. However, if the parameter is set to
678
+ * `false`, media and display objects of the child SWF
679
+ * file might persist in memory after running the
680
+ * `unloadAndStop()` command.
681
+ */
682
+ Loader.prototype.unloadAndStop = function (gc) {
683
+ // TODO: remove all DisplayObjects originating from the unloaded SWF from all lists and stop
684
+ // them.
685
+ this._unload(true, !!gc);
686
+ };
687
+ Loader.prototype._unload = function (stopExecution, gc) {
688
+ // @todo
689
+ Debug.throwPIR('playerglobals/display/Loader', '_unload', '');
690
+ // if (this._loadStatus < LoadStatus.Initialized) {
691
+ // this._loadStatus = LoadStatus.Unloaded;
692
+ // return;
693
+ // }
694
+ // this.close();
695
+ // this._content = null;
696
+ // this._contentLoaderInfo._loader = null;
697
+ // this._loadStatus = LoadStatus.Unloaded;
698
+ // this.dispatchEvent(Event.axClass.getInstance(Event.UNLOAD));
699
+ };
700
+ Loader.redirectRules = [];
701
+ Loader.loaderQueue = [];
702
+ return Loader;
703
+ }(DisplayObjectContainer));
704
+ export { Loader };