@adobe/ecs 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/implementation/compiler/access.d.ts +6 -0
- package/dist/implementation/compiler/access.js +155 -0
- package/dist/implementation/compiler/access.js.map +1 -0
- package/dist/implementation/compiler/assign.d.ts +7 -0
- package/dist/implementation/compiler/assign.js +162 -0
- package/dist/implementation/compiler/assign.js.map +1 -0
- package/dist/implementation/compiler/bind.d.ts +9 -0
- package/dist/implementation/compiler/bind.js +82 -0
- package/dist/implementation/compiler/bind.js.map +1 -0
- package/dist/implementation/compiler/body-access.d.ts +15 -0
- package/dist/implementation/compiler/body-access.js +377 -0
- package/dist/implementation/compiler/body-access.js.map +1 -0
- package/dist/implementation/compiler/booleans.d.ts +8 -0
- package/dist/implementation/compiler/booleans.js +35 -0
- package/dist/implementation/compiler/booleans.js.map +1 -0
- package/dist/implementation/compiler/branches.d.ts +16 -0
- package/dist/implementation/compiler/branches.js +38 -0
- package/dist/implementation/compiler/branches.js.map +1 -0
- package/dist/implementation/compiler/calls.d.ts +6 -0
- package/dist/implementation/compiler/calls.js +390 -0
- package/dist/implementation/compiler/calls.js.map +1 -0
- package/dist/implementation/compiler/columns.d.ts +20 -0
- package/dist/implementation/compiler/columns.js +37 -0
- package/dist/implementation/compiler/columns.js.map +1 -0
- package/dist/implementation/compiler/compile-kernel.d.ts +14 -0
- package/dist/implementation/compiler/compile-kernel.js +139 -0
- package/dist/implementation/compiler/compile-kernel.js.map +1 -0
- package/dist/implementation/compiler/data.d.ts +30 -0
- package/dist/implementation/compiler/data.js +77 -0
- package/dist/implementation/compiler/data.js.map +1 -0
- package/dist/implementation/compiler/estree.d.ts +18 -0
- package/dist/implementation/compiler/estree.js +62 -0
- package/dist/implementation/compiler/estree.js.map +1 -0
- package/dist/implementation/compiler/exact.d.ts +24 -0
- package/dist/implementation/compiler/exact.js +64 -0
- package/dist/implementation/compiler/exact.js.map +1 -0
- package/dist/implementation/compiler/expression.d.ts +6 -0
- package/dist/implementation/compiler/expression.js +129 -0
- package/dist/implementation/compiler/expression.js.map +1 -0
- package/dist/implementation/compiler/failure.d.ts +27 -0
- package/dist/implementation/compiler/failure.js +24 -0
- package/dist/implementation/compiler/failure.js.map +1 -0
- package/dist/implementation/compiler/identify.d.ts +33 -0
- package/dist/implementation/compiler/identify.js +149 -0
- package/dist/implementation/compiler/identify.js.map +1 -0
- package/dist/implementation/compiler/index.d.ts +1 -0
- package/dist/implementation/compiler/index.js +2 -0
- package/dist/implementation/compiler/index.js.map +1 -0
- package/dist/implementation/compiler/ir.d.ts +214 -0
- package/dist/implementation/compiler/ir.js +28 -0
- package/dist/implementation/compiler/ir.js.map +1 -0
- package/dist/implementation/compiler/kernel-id.d.ts +17 -0
- package/dist/implementation/compiler/kernel-id.js +27 -0
- package/dist/implementation/compiler/kernel-id.js.map +1 -0
- package/dist/implementation/compiler/key.d.ts +21 -0
- package/dist/implementation/compiler/key.js +21 -0
- package/dist/implementation/compiler/key.js.map +1 -0
- package/dist/implementation/compiler/link.d.ts +70 -0
- package/dist/implementation/compiler/link.js +169 -0
- package/dist/implementation/compiler/link.js.map +1 -0
- package/dist/implementation/compiler/lists.d.ts +39 -0
- package/dist/implementation/compiler/lists.js +189 -0
- package/dist/implementation/compiler/lists.js.map +1 -0
- package/dist/implementation/compiler/lookups.d.ts +24 -0
- package/dist/implementation/compiler/lookups.js +118 -0
- package/dist/implementation/compiler/lookups.js.map +1 -0
- package/dist/implementation/compiler/math.d.ts +3 -0
- package/dist/implementation/compiler/math.js +9 -0
- package/dist/implementation/compiler/math.js.map +1 -0
- package/dist/implementation/compiler/module-scope.d.ts +53 -0
- package/dist/implementation/compiler/module-scope.js +121 -0
- package/dist/implementation/compiler/module-scope.js.map +1 -0
- package/dist/implementation/compiler/module-value.d.ts +15 -0
- package/dist/implementation/compiler/module-value.js +124 -0
- package/dist/implementation/compiler/module-value.js.map +1 -0
- package/dist/implementation/compiler/out.d.ts +4 -0
- package/dist/implementation/compiler/out.js +2 -0
- package/dist/implementation/compiler/out.js.map +1 -0
- package/dist/implementation/compiler/paths.d.ts +14 -0
- package/dist/implementation/compiler/paths.js +29 -0
- package/dist/implementation/compiler/paths.js.map +1 -0
- package/dist/implementation/compiler/plugin.d.ts +2 -0
- package/dist/implementation/compiler/plugin.js +225 -0
- package/dist/implementation/compiler/plugin.js.map +1 -0
- package/dist/implementation/compiler/print.d.ts +12 -0
- package/dist/implementation/compiler/print.js +96 -0
- package/dist/implementation/compiler/print.js.map +1 -0
- package/dist/implementation/compiler/program.d.ts +10 -0
- package/dist/implementation/compiler/program.js +255 -0
- package/dist/implementation/compiler/program.js.map +1 -0
- package/dist/implementation/compiler/scalar.d.ts +8 -0
- package/dist/implementation/compiler/scalar.js +47 -0
- package/dist/implementation/compiler/scalar.js.map +1 -0
- package/dist/implementation/compiler/scope.d.ts +24 -0
- package/dist/implementation/compiler/scope.js +4 -0
- package/dist/implementation/compiler/scope.js.map +1 -0
- package/dist/implementation/compiler/serialize.d.ts +2 -0
- package/dist/implementation/compiler/serialize.js +14 -0
- package/dist/implementation/compiler/serialize.js.map +1 -0
- package/dist/implementation/compiler/signature.d.ts +45 -0
- package/dist/implementation/compiler/signature.js +150 -0
- package/dist/implementation/compiler/signature.js.map +1 -0
- package/dist/implementation/compiler/snapshot.d.ts +21 -0
- package/dist/implementation/compiler/snapshot.js +18 -0
- package/dist/implementation/compiler/snapshot.js.map +1 -0
- package/dist/implementation/compiler/source-map.d.ts +34 -0
- package/dist/implementation/compiler/source-map.js +130 -0
- package/dist/implementation/compiler/source-map.js.map +1 -0
- package/dist/implementation/compiler/spawns.d.ts +29 -0
- package/dist/implementation/compiler/spawns.js +102 -0
- package/dist/implementation/compiler/spawns.js.map +1 -0
- package/dist/implementation/compiler/stamps.d.ts +6 -0
- package/dist/implementation/compiler/stamps.js +25 -0
- package/dist/implementation/compiler/stamps.js.map +1 -0
- package/dist/implementation/compiler/statement.d.ts +7 -0
- package/dist/implementation/compiler/statement.js +112 -0
- package/dist/implementation/compiler/statement.js.map +1 -0
- package/dist/implementation/compiler/terminal.d.ts +8 -0
- package/dist/implementation/compiler/terminal.js +51 -0
- package/dist/implementation/compiler/terminal.js.map +1 -0
- package/dist/implementation/compiler/transform.d.ts +31 -0
- package/dist/implementation/compiler/transform.js +227 -0
- package/dist/implementation/compiler/transform.js.map +1 -0
- package/dist/implementation/compiler/unit.d.ts +91 -0
- package/dist/implementation/compiler/unit.js +39 -0
- package/dist/implementation/compiler/unit.js.map +1 -0
- package/dist/implementation/compiler/value.d.ts +115 -0
- package/dist/implementation/compiler/value.js +9 -0
- package/dist/implementation/compiler/value.js.map +1 -0
- package/dist/implementation/index.d.ts +2 -0
- package/dist/implementation/index.js +3 -0
- package/dist/implementation/index.js.map +1 -0
- package/dist/implementation/world/activate.d.ts +21 -0
- package/dist/implementation/world/activate.js +132 -0
- package/dist/implementation/world/activate.js.map +1 -0
- package/dist/implementation/world/archetype.d.ts +136 -0
- package/dist/implementation/world/archetype.js +313 -0
- package/dist/implementation/world/archetype.js.map +1 -0
- package/dist/implementation/world/arrays.d.ts +24 -0
- package/dist/implementation/world/arrays.js +31 -0
- package/dist/implementation/world/arrays.js.map +1 -0
- package/dist/implementation/world/attach-kernel.d.ts +9 -0
- package/dist/implementation/world/attach-kernel.js +22 -0
- package/dist/implementation/world/attach-kernel.js.map +1 -0
- package/dist/implementation/world/batches.d.ts +15 -0
- package/dist/implementation/world/batches.js +144 -0
- package/dist/implementation/world/batches.js.map +1 -0
- package/dist/implementation/world/buffer.d.ts +60 -0
- package/dist/implementation/world/buffer.js +105 -0
- package/dist/implementation/world/buffer.js.map +1 -0
- package/dist/implementation/world/cascade.d.ts +28 -0
- package/dist/implementation/world/cascade.js +139 -0
- package/dist/implementation/world/cascade.js.map +1 -0
- package/dist/implementation/world/cells.d.ts +7 -0
- package/dist/implementation/world/cells.js +22 -0
- package/dist/implementation/world/cells.js.map +1 -0
- package/dist/implementation/world/check-kernel.d.ts +10 -0
- package/dist/implementation/world/check-kernel.js +102 -0
- package/dist/implementation/world/check-kernel.js.map +1 -0
- package/dist/implementation/world/claims.d.ts +13 -0
- package/dist/implementation/world/claims.js +50 -0
- package/dist/implementation/world/claims.js.map +1 -0
- package/dist/implementation/world/closure.d.ts +12 -0
- package/dist/implementation/world/closure.js +43 -0
- package/dist/implementation/world/closure.js.map +1 -0
- package/dist/implementation/world/command-ring.d.ts +97 -0
- package/dist/implementation/world/command-ring.js +438 -0
- package/dist/implementation/world/command-ring.js.map +1 -0
- package/dist/implementation/world/commands.d.ts +25 -0
- package/dist/implementation/world/commands.js +74 -0
- package/dist/implementation/world/commands.js.map +1 -0
- package/dist/implementation/world/create.d.ts +61 -0
- package/dist/implementation/world/create.js +787 -0
- package/dist/implementation/world/create.js.map +1 -0
- package/dist/implementation/world/directories.d.ts +28 -0
- package/dist/implementation/world/directories.js +67 -0
- package/dist/implementation/world/directories.js.map +1 -0
- package/dist/implementation/world/entities.d.ts +77 -0
- package/dist/implementation/world/entities.js +137 -0
- package/dist/implementation/world/entities.js.map +1 -0
- package/dist/implementation/world/execute.d.ts +36 -0
- package/dist/implementation/world/execute.js +616 -0
- package/dist/implementation/world/execute.js.map +1 -0
- package/dist/implementation/world/failures.d.ts +10 -0
- package/dist/implementation/world/failures.js +5 -0
- package/dist/implementation/world/failures.js.map +1 -0
- package/dist/implementation/world/finalizers.d.ts +63 -0
- package/dist/implementation/world/finalizers.js +408 -0
- package/dist/implementation/world/finalizers.js.map +1 -0
- package/dist/implementation/world/gpu.d.ts +64 -0
- package/dist/implementation/world/gpu.js +317 -0
- package/dist/implementation/world/gpu.js.map +1 -0
- package/dist/implementation/world/holders.d.ts +21 -0
- package/dist/implementation/world/holders.js +65 -0
- package/dist/implementation/world/holders.js.map +1 -0
- package/dist/implementation/world/index-build.d.ts +88 -0
- package/dist/implementation/world/index-build.js +404 -0
- package/dist/implementation/world/index-build.js.map +1 -0
- package/dist/implementation/world/index-hash.d.ts +99 -0
- package/dist/implementation/world/index-hash.js +440 -0
- package/dist/implementation/world/index-hash.js.map +1 -0
- package/dist/implementation/world/index-keys.d.ts +75 -0
- package/dist/implementation/world/index-keys.js +251 -0
- package/dist/implementation/world/index-keys.js.map +1 -0
- package/dist/implementation/world/index-lookups.d.ts +76 -0
- package/dist/implementation/world/index-lookups.js +567 -0
- package/dist/implementation/world/index-lookups.js.map +1 -0
- package/dist/implementation/world/index-order.d.ts +21 -0
- package/dist/implementation/world/index-order.js +174 -0
- package/dist/implementation/world/index-order.js.map +1 -0
- package/dist/implementation/world/index-readers.d.ts +101 -0
- package/dist/implementation/world/index-readers.js +341 -0
- package/dist/implementation/world/index-readers.js.map +1 -0
- package/dist/implementation/world/index-sorted.d.ts +120 -0
- package/dist/implementation/world/index-sorted.js +631 -0
- package/dist/implementation/world/index-sorted.js.map +1 -0
- package/dist/implementation/world/indexes.d.ts +139 -0
- package/dist/implementation/world/indexes.js +1174 -0
- package/dist/implementation/world/indexes.js.map +1 -0
- package/dist/implementation/world/input.d.ts +3 -0
- package/dist/implementation/world/input.js +17 -0
- package/dist/implementation/world/input.js.map +1 -0
- package/dist/implementation/world/intrinsics.d.ts +5 -0
- package/dist/implementation/world/intrinsics.js +33 -0
- package/dist/implementation/world/intrinsics.js.map +1 -0
- package/dist/implementation/world/join.d.ts +23 -0
- package/dist/implementation/world/join.js +709 -0
- package/dist/implementation/world/join.js.map +1 -0
- package/dist/implementation/world/joined-observer.d.ts +179 -0
- package/dist/implementation/world/joined-observer.js +758 -0
- package/dist/implementation/world/joined-observer.js.map +1 -0
- package/dist/implementation/world/joining.d.ts +338 -0
- package/dist/implementation/world/joining.js +143 -0
- package/dist/implementation/world/joining.js.map +1 -0
- package/dist/implementation/world/journal.d.ts +21 -0
- package/dist/implementation/world/journal.js +22 -0
- package/dist/implementation/world/journal.js.map +1 -0
- package/dist/implementation/world/kernel-indexes.d.ts +30 -0
- package/dist/implementation/world/kernel-indexes.js +172 -0
- package/dist/implementation/world/kernel-indexes.js.map +1 -0
- package/dist/implementation/world/kernel.d.ts +358 -0
- package/dist/implementation/world/kernel.js +3 -0
- package/dist/implementation/world/kernel.js.map +1 -0
- package/dist/implementation/world/kernels.d.ts +80 -0
- package/dist/implementation/world/kernels.js +284 -0
- package/dist/implementation/world/kernels.js.map +1 -0
- package/dist/implementation/world/layout-directory.d.ts +107 -0
- package/dist/implementation/world/layout-directory.js +218 -0
- package/dist/implementation/world/layout-directory.js.map +1 -0
- package/dist/implementation/world/lists.d.ts +56 -0
- package/dist/implementation/world/lists.js +118 -0
- package/dist/implementation/world/lists.js.map +1 -0
- package/dist/implementation/world/lookup-keys.d.ts +19 -0
- package/dist/implementation/world/lookup-keys.js +48 -0
- package/dist/implementation/world/lookup-keys.js.map +1 -0
- package/dist/implementation/world/loop.d.ts +73 -0
- package/dist/implementation/world/loop.js +253 -0
- package/dist/implementation/world/loop.js.map +1 -0
- package/dist/implementation/world/memory.d.ts +40 -0
- package/dist/implementation/world/memory.js +64 -0
- package/dist/implementation/world/memory.js.map +1 -0
- package/dist/implementation/world/mirror.d.ts +112 -0
- package/dist/implementation/world/mirror.js +542 -0
- package/dist/implementation/world/mirror.js.map +1 -0
- package/dist/implementation/world/move-log.d.ts +107 -0
- package/dist/implementation/world/move-log.js +165 -0
- package/dist/implementation/world/move-log.js.map +1 -0
- package/dist/implementation/world/observer.d.ts +16 -0
- package/dist/implementation/world/observer.js +131 -0
- package/dist/implementation/world/observer.js.map +1 -0
- package/dist/implementation/world/order.d.ts +38 -0
- package/dist/implementation/world/order.js +323 -0
- package/dist/implementation/world/order.js.map +1 -0
- package/dist/implementation/world/plan.d.ts +50 -0
- package/dist/implementation/world/plan.js +20 -0
- package/dist/implementation/world/plan.js.map +1 -0
- package/dist/implementation/world/pool.d.ts +70 -0
- package/dist/implementation/world/pool.js +263 -0
- package/dist/implementation/world/pool.js.map +1 -0
- package/dist/implementation/world/port.d.ts +61 -0
- package/dist/implementation/world/port.js +104 -0
- package/dist/implementation/world/port.js.map +1 -0
- package/dist/implementation/world/prepared-lookup.d.ts +11 -0
- package/dist/implementation/world/prepared-lookup.js +98 -0
- package/dist/implementation/world/prepared-lookup.js.map +1 -0
- package/dist/implementation/world/prepared-spawn.d.ts +39 -0
- package/dist/implementation/world/prepared-spawn.js +115 -0
- package/dist/implementation/world/prepared-spawn.js.map +1 -0
- package/dist/implementation/world/program.d.ts +11 -0
- package/dist/implementation/world/program.js +12 -0
- package/dist/implementation/world/program.js.map +1 -0
- package/dist/implementation/world/protocol.d.ts +185 -0
- package/dist/implementation/world/protocol.js +41 -0
- package/dist/implementation/world/protocol.js.map +1 -0
- package/dist/implementation/world/publish.d.ts +9 -0
- package/dist/implementation/world/publish.js +28 -0
- package/dist/implementation/world/publish.js.map +1 -0
- package/dist/implementation/world/ranges.d.ts +11 -0
- package/dist/implementation/world/ranges.js +47 -0
- package/dist/implementation/world/ranges.js.map +1 -0
- package/dist/implementation/world/reductions.d.ts +32 -0
- package/dist/implementation/world/reductions.js +92 -0
- package/dist/implementation/world/reductions.js.map +1 -0
- package/dist/implementation/world/register.d.ts +64 -0
- package/dist/implementation/world/register.js +368 -0
- package/dist/implementation/world/register.js.map +1 -0
- package/dist/implementation/world/remote-systems.d.ts +139 -0
- package/dist/implementation/world/remote-systems.js +551 -0
- package/dist/implementation/world/remote-systems.js.map +1 -0
- package/dist/implementation/world/remote.d.ts +25 -0
- package/dist/implementation/world/remote.js +137 -0
- package/dist/implementation/world/remote.js.map +1 -0
- package/dist/implementation/world/reports.d.ts +63 -0
- package/dist/implementation/world/reports.js +180 -0
- package/dist/implementation/world/reports.js.map +1 -0
- package/dist/implementation/world/resources.d.ts +20 -0
- package/dist/implementation/world/resources.js +63 -0
- package/dist/implementation/world/resources.js.map +1 -0
- package/dist/implementation/world/rows.d.ts +108 -0
- package/dist/implementation/world/rows.js +479 -0
- package/dist/implementation/world/rows.js.map +1 -0
- package/dist/implementation/world/runner.d.ts +123 -0
- package/dist/implementation/world/runner.js +1014 -0
- package/dist/implementation/world/runner.js.map +1 -0
- package/dist/implementation/world/sharing.d.ts +47 -0
- package/dist/implementation/world/sharing.js +548 -0
- package/dist/implementation/world/sharing.js.map +1 -0
- package/dist/implementation/world/staging.d.ts +60 -0
- package/dist/implementation/world/staging.js +169 -0
- package/dist/implementation/world/staging.js.map +1 -0
- package/dist/implementation/world/state.d.ts +261 -0
- package/dist/implementation/world/state.js +335 -0
- package/dist/implementation/world/state.js.map +1 -0
- package/dist/implementation/world/stop-lists.d.ts +114 -0
- package/dist/implementation/world/stop-lists.js +250 -0
- package/dist/implementation/world/stop-lists.js.map +1 -0
- package/dist/implementation/world/strings.d.ts +48 -0
- package/dist/implementation/world/strings.js +213 -0
- package/dist/implementation/world/strings.js.map +1 -0
- package/dist/implementation/world/structure.d.ts +39 -0
- package/dist/implementation/world/structure.js +39 -0
- package/dist/implementation/world/structure.js.map +1 -0
- package/dist/implementation/world/synchronize.d.ts +32 -0
- package/dist/implementation/world/synchronize.js +868 -0
- package/dist/implementation/world/synchronize.js.map +1 -0
- package/dist/implementation/world/tail-blocks.d.ts +40 -0
- package/dist/implementation/world/tail-blocks.js +54 -0
- package/dist/implementation/world/tail-blocks.js.map +1 -0
- package/dist/implementation/world/tails.d.ts +114 -0
- package/dist/implementation/world/tails.js +441 -0
- package/dist/implementation/world/tails.js.map +1 -0
- package/dist/implementation/world/terminal.d.ts +7 -0
- package/dist/implementation/world/terminal.js +12 -0
- package/dist/implementation/world/terminal.js.map +1 -0
- package/dist/implementation/world/thread-directory.d.ts +66 -0
- package/dist/implementation/world/thread-directory.js +173 -0
- package/dist/implementation/world/thread-directory.js.map +1 -0
- package/dist/implementation/world/thread-finalizers.d.ts +52 -0
- package/dist/implementation/world/thread-finalizers.js +266 -0
- package/dist/implementation/world/thread-finalizers.js.map +1 -0
- package/dist/implementation/world/thread-indexes.d.ts +26 -0
- package/dist/implementation/world/thread-indexes.js +71 -0
- package/dist/implementation/world/thread-indexes.js.map +1 -0
- package/dist/implementation/world/thread-observer.d.ts +41 -0
- package/dist/implementation/world/thread-observer.js +181 -0
- package/dist/implementation/world/thread-observer.js.map +1 -0
- package/dist/implementation/world/thread-systems.d.ts +113 -0
- package/dist/implementation/world/thread-systems.js +1169 -0
- package/dist/implementation/world/thread-systems.js.map +1 -0
- package/dist/implementation/world/thread-tasks.d.ts +61 -0
- package/dist/implementation/world/thread-tasks.js +69 -0
- package/dist/implementation/world/thread-tasks.js.map +1 -0
- package/dist/implementation/world/transfers.d.ts +30 -0
- package/dist/implementation/world/transfers.js +101 -0
- package/dist/implementation/world/transfers.js.map +1 -0
- package/dist/implementation/world/up.d.ts +32 -0
- package/dist/implementation/world/up.js +723 -0
- package/dist/implementation/world/up.js.map +1 -0
- package/dist/implementation/world/wasm.d.ts +112 -0
- package/dist/implementation/world/wasm.js +2159 -0
- package/dist/implementation/world/wasm.js.map +1 -0
- package/dist/implementation/world/wgsl.d.ts +20 -0
- package/dist/implementation/world/wgsl.js +485 -0
- package/dist/implementation/world/wgsl.js.map +1 -0
- package/dist/implementation/world/worker-platform.d.ts +37 -0
- package/dist/implementation/world/worker-platform.js +80 -0
- package/dist/implementation/world/worker-platform.js.map +1 -0
- package/dist/implementation/world/worker.d.ts +1 -0
- package/dist/implementation/world/worker.js +510 -0
- package/dist/implementation/world/worker.js.map +1 -0
- package/dist/index.d.ts +15 -0
- package/dist/index.js +9 -0
- package/dist/index.js.map +1 -0
- package/dist/interface/archetype/archetype.d.ts +2 -0
- package/dist/interface/archetype/archetype.js +2 -0
- package/dist/interface/archetype/archetype.js.map +1 -0
- package/dist/interface/archetype/create.d.ts +7 -0
- package/dist/interface/archetype/create.js +11 -0
- package/dist/interface/archetype/create.js.map +1 -0
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|
+
const entities = 100;
|
|
21
|
+
|
|
22
|
+
const seed = System.create({ name: "systems/seed" }, ({ commands }) => {
|
|
23
|
+
for (let i = 0; i < entities; i++) commands.spawn([level])({ [level]: i });
|
|
24
|
+
});
|
|
25
|
+
|
|
26
|
+
let read = 0;
|
|
27
|
+
|
|
28
|
+
/** A new system for each tick: a change filter, which counts as watching `level`, and rows to read. */
|
|
29
|
+
const fresh = (): System => System.create({ components: { read: [level], changed: [level] } }, row => { read += row[level]; });
|
|
30
|
+
|
|
31
|
+
/** One module's system, added and removed again and again. */
|
|
32
|
+
const again = System.create({ name: "systems/again", components: { read: [level], changed: [level] } }, row => { read += row[level]; });
|
|
33
|
+
|
|
34
|
+
/** Ticks in each timed stretch. */
|
|
35
|
+
export const churnTicks = 10_000;
|
|
36
|
+
|
|
37
|
+
const check = (condition: boolean, message: string): void => {
|
|
38
|
+
if (!condition) throw new Error(message);
|
|
39
|
+
};
|
|
40
|
+
|
|
41
|
+
/**
|
|
42
|
+
* The fastest of `stretches` stretches of `churnTicks` ticks, after one to warm up, of a world with `idle` added and,
|
|
43
|
+
* with `churn`, a system made for each tick added to the next and removed from the one after, by an observer system
|
|
44
|
+
* reading its clock; then, with `after`, ticks with nothing added or removed. What the world holds is the same before
|
|
45
|
+
* and after.
|
|
46
|
+
*/
|
|
47
|
+
const churning = async (churn: (() => System) | null, after: boolean, stretches = 5): Promise<number> => {
|
|
48
|
+
const driver = backToBack();
|
|
49
|
+
const world = createWorld({ [always]: true }, { loop: driver });
|
|
50
|
+
let best = Infinity;
|
|
51
|
+
try {
|
|
52
|
+
await world.run(seed);
|
|
53
|
+
world.add(idle);
|
|
54
|
+
// Once a system with the filter came and went, ticks are kept for what it filters on, and the loop's state is
|
|
55
|
+
// added.
|
|
56
|
+
world.add(again);
|
|
57
|
+
await ticksAfter(world, 2);
|
|
58
|
+
world.remove(again);
|
|
59
|
+
await ticksAfter(world, 2);
|
|
60
|
+
await world.run(idle);
|
|
61
|
+
const before = await world.tables();
|
|
62
|
+
let added: System | null = null;
|
|
63
|
+
const stretch = (churned: (() => System) | null): Promise<void> => new Promise<void>(resolve => {
|
|
64
|
+
let ticks = 0;
|
|
65
|
+
let stretched = 0;
|
|
66
|
+
let start = 0;
|
|
67
|
+
const unobserve = eachTick(world, () => {
|
|
68
|
+
if (churned !== null) {
|
|
69
|
+
if (added !== null) world.remove(added);
|
|
70
|
+
added = churned();
|
|
71
|
+
world.add(added);
|
|
72
|
+
}
|
|
73
|
+
if (ticks++ % churnTicks !== 0) return;
|
|
74
|
+
const now = performance.now();
|
|
75
|
+
// The first stretch warms up.
|
|
76
|
+
if (stretched > 1) best = Math.min(best, now - start);
|
|
77
|
+
start = now;
|
|
78
|
+
if (stretched++ <= stretches) return;
|
|
79
|
+
unobserve();
|
|
80
|
+
if (added !== null) world.remove(added);
|
|
81
|
+
added = null;
|
|
82
|
+
resolve();
|
|
83
|
+
});
|
|
84
|
+
});
|
|
85
|
+
if (after) {
|
|
86
|
+
await stretch(churn);
|
|
87
|
+
best = Infinity;
|
|
88
|
+
await stretch(null);
|
|
89
|
+
}
|
|
90
|
+
else await stretch(churn);
|
|
91
|
+
// A run, so what removed systems held is released before the world's tables are read.
|
|
92
|
+
await world.run(idle);
|
|
93
|
+
const held = await world.tables();
|
|
94
|
+
check(held.runners === before.runners && held.arena === before.arena && held.observed === before.observed, `systems: the world holds ${JSON.stringify(held)} after, against ${JSON.stringify(before)} before`);
|
|
95
|
+
check(read > 0 || churn === null, "systems: nothing read");
|
|
96
|
+
}
|
|
97
|
+
finally {
|
|
98
|
+
await world.dispose();
|
|
99
|
+
driver.close();
|
|
100
|
+
}
|
|
101
|
+
return best;
|
|
102
|
+
};
|
|
103
|
+
|
|
104
|
+
const tickBest = { bytes: 64, basis: "A tick reads at least one cache line of its systems' state." };
|
|
105
|
+
|
|
106
|
+
export const systemBenchmarks: readonly Benchmark[] = [
|
|
107
|
+
{
|
|
108
|
+
name: "loop tick add remove",
|
|
109
|
+
operation: "Ticks back to back, each adding a new system with a change filter over 100 rows and removing the one the last tick added: systems that come and go with what a UI shows.",
|
|
110
|
+
per: "ticks",
|
|
111
|
+
n: churnTicks,
|
|
112
|
+
typical: [1, 1],
|
|
113
|
+
best: tickBest,
|
|
114
|
+
run: () => churning(fresh, false),
|
|
115
|
+
},
|
|
116
|
+
{
|
|
117
|
+
name: "loop tick add remove again",
|
|
118
|
+
operation: "Ticks back to back, each adding or removing one module's system with a change filter over 100 rows: a feature switched on and off.",
|
|
119
|
+
per: "ticks",
|
|
120
|
+
n: churnTicks,
|
|
121
|
+
typical: [1, 1],
|
|
122
|
+
best: tickBest,
|
|
123
|
+
run: () => churning(() => again, false),
|
|
124
|
+
},
|
|
125
|
+
{
|
|
126
|
+
name: "loop tick idle after add remove",
|
|
127
|
+
operation: "Ticks with nothing changed after 60,000 ticks that each added a new system and removed the last: what systems that came and went leave behind in every tick.",
|
|
128
|
+
per: "ticks",
|
|
129
|
+
n: churnTicks,
|
|
130
|
+
typical: [1, 1],
|
|
131
|
+
best: tickBest,
|
|
132
|
+
run: () => churning(fresh, true),
|
|
133
|
+
},
|
|
134
|
+
];
|
|
@@ -0,0 +1,306 @@
|
|
|
1
|
+
/// <reference types="node" />
|
|
2
|
+
import { Component } from "../interface/component/component.js";
|
|
3
|
+
import { Resource } from "../interface/resource/resource.js";
|
|
4
|
+
import { always } from "../interface/resources/always.js";
|
|
5
|
+
import { eachTick, ticksAfter } from "./observer.js";
|
|
6
|
+
import { workers } from "../interface/resources/workers.js";
|
|
7
|
+
import { System } from "../interface/system/system.js";
|
|
8
|
+
import type { World } from "../interface/world/world.js";
|
|
9
|
+
import { backToBack, createWorld, type CreatedWorld } from "../implementation/index.js";
|
|
10
|
+
import { tailWriters } from "../implementation/world/tails.js";
|
|
11
|
+
import type { Benchmark } from "./benchmark.js";
|
|
12
|
+
import { reportOf, runReported } from "../implementation/world/reports.test-helper.js";
|
|
13
|
+
|
|
14
|
+
// Tails: terminal systems on a joined worker, which claims "tailsBenchmark", running after their tick's sync point
|
|
15
|
+
// while the world goes on. The joined thread is `joined.ts`.
|
|
16
|
+
|
|
17
|
+
const place = Symbol("tails/place");
|
|
18
|
+
const pose = Symbol("tails/pose");
|
|
19
|
+
const surface = Symbol("tails/surface");
|
|
20
|
+
const poked = Symbol("tails/poked");
|
|
21
|
+
const rowWork = Symbol("tails/rowWork");
|
|
22
|
+
const worldWork = Symbol("tails/worldWork");
|
|
23
|
+
declare module "@adobe/ecs" {
|
|
24
|
+
export interface Threads {
|
|
25
|
+
tailsBenchmark: true;
|
|
26
|
+
}
|
|
27
|
+
export interface Components {
|
|
28
|
+
[place]: { type: readonly [number, number, number] };
|
|
29
|
+
[pose]: { type: readonly [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number] };
|
|
30
|
+
}
|
|
31
|
+
export interface Resources {
|
|
32
|
+
[surface]: { type: { readonly name: string }; thread: "tailsBenchmark" };
|
|
33
|
+
[poked]: { type: number };
|
|
34
|
+
[rowWork]: { type: number };
|
|
35
|
+
[worldWork]: { type: number };
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
Component.register(place, { type: { type: "array", items: { type: "number", precision: 1 }, minItems: 3, maxItems: 3 } });
|
|
39
|
+
Component.register(pose, { type: { type: "array", items: { type: "number", precision: 1 }, minItems: 16, maxItems: 16 } });
|
|
40
|
+
/** An object of the joined thread, as a canvas or the DOM is, which places the systems reading it there. */
|
|
41
|
+
const surfaceStart = { name: "surface" };
|
|
42
|
+
Resource.register(surface, { type: { type: "object", properties: { name: { type: "string" } }, default: surfaceStart }, thread: "tailsBenchmark" });
|
|
43
|
+
Resource.register(poked, { type: { type: "integer", default: 0 } });
|
|
44
|
+
Resource.register(rowWork, { type: { type: "integer", minimum: 0, maximum: 1_000_000, default: 0 } });
|
|
45
|
+
Resource.register(worldWork, { type: { type: "number", default: 0 } });
|
|
46
|
+
|
|
47
|
+
/** What the tails read, so their reads aren't dead. */
|
|
48
|
+
export const drawn = { sum: 0 };
|
|
49
|
+
|
|
50
|
+
/** Rows of the prompt tail, and of the late one's snapshot. */
|
|
51
|
+
export const promptRows = 1_000;
|
|
52
|
+
export const lateRows = 10_000;
|
|
53
|
+
/** Ticks in each timed stretch of the prompt tail. */
|
|
54
|
+
export const tailTicks = 1_000;
|
|
55
|
+
|
|
56
|
+
const spawnPlaces = System.create({ name: "tails/spawnPlaces" }, ({ commands }) => {
|
|
57
|
+
for (let k = 0; k < promptRows; k++) commands.spawn([place])({ [place]: [k, 0, 0] });
|
|
58
|
+
});
|
|
59
|
+
const spawnPoses = System.create({ name: "tails/spawnPoses" }, ({ commands }) => {
|
|
60
|
+
for (let k = 0; k < lateRows; k++) commands.spawn([place, pose])({ [place]: [k, 0, 0], [pose]: [k, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1] });
|
|
61
|
+
});
|
|
62
|
+
|
|
63
|
+
const here = System.create({ name: "tails/here" }, () => {});
|
|
64
|
+
/** On the joined thread, terminal: reads every row's place, as a DOM-writing system reads positions. */
|
|
65
|
+
const draw = System.create({ name: "tails/draw", components: { read: [place] }, resources: { read: [surface] } }, (row, { resources }) => {
|
|
66
|
+
if (resources[surface] === surfaceStart) drawn.sum += row[place][0];
|
|
67
|
+
});
|
|
68
|
+
/** A tick of a world system and a 1,000-row tail that finishes before the next tick needs it. */
|
|
69
|
+
export const promptTick = System.create({ name: "tails/promptTick", systems: [here, draw] });
|
|
70
|
+
|
|
71
|
+
/** On the joined thread, ahead of the late tail: busy for a while, as a main thread is with layout. */
|
|
72
|
+
const busy = System.create({ name: "tails/busy", resources: { read: [surface] } }, ({ resources }) => {
|
|
73
|
+
const until = performance.now() + 4;
|
|
74
|
+
while (performance.now() < until && resources[surface] === surfaceStart);
|
|
75
|
+
});
|
|
76
|
+
/** On the joined thread, terminal, after `busy`: reads every row's place and pose, and the resource `poke` writes. */
|
|
77
|
+
const copied = System.create({ name: "tails/copied", components: { read: [place, pose] }, resources: { read: [surface, poked] }, after: [busy] }, (row, { resources }) => {
|
|
78
|
+
if (resources[surface] === surfaceStart) drawn.sum += row[place][0] + row[pose][15] + resources[poked];
|
|
79
|
+
});
|
|
80
|
+
export const lateTick = System.create({ name: "tails/lateTick", systems: [busy, copied] });
|
|
81
|
+
/** On the world's thread: writes what the late tail reads, so it copies the rest of the tail's reads first. */
|
|
82
|
+
const poke = System.create({ name: "tails/poke", resources: { write: [poked] } }, ({ resources }) => {
|
|
83
|
+
resources[poked] += 1;
|
|
84
|
+
});
|
|
85
|
+
const nothing = System.create({ name: "tails/nothing" }, () => {});
|
|
86
|
+
|
|
87
|
+
/** Steps of work each row of the overlapping tail does, about 2.5 ms over 10,000 rows; the world's work after its writer. */
|
|
88
|
+
export const overlapWork = 40;
|
|
89
|
+
export const overlapWorldMilliseconds = 2;
|
|
90
|
+
/** Ticks in each timed stretch of the overlapping tail. */
|
|
91
|
+
export const overlapTicks = 100;
|
|
92
|
+
|
|
93
|
+
/** On the world's thread: writes every row's place, which the last tick's tail still reads. */
|
|
94
|
+
const overlapWrite = System.create({ name: "tails/overlapWrite", components: { write: [place] } }, row => {
|
|
95
|
+
row[place] = [row[place][0], 1, 0];
|
|
96
|
+
});
|
|
97
|
+
/** On the world's thread, after the writer: the rest of the tick's work, as systems reading what it wrote do. */
|
|
98
|
+
const overlapSimulate = System.create({ name: "tails/overlapSimulate", resources: { read: [worldWork] }, after: [overlapWrite] }, ({ resources }) => {
|
|
99
|
+
const until = performance.now() + resources[worldWork];
|
|
100
|
+
while (performance.now() < until);
|
|
101
|
+
});
|
|
102
|
+
/** On the joined thread, terminal: works on every row's place and pose, as a DOM-writing system on main does. */
|
|
103
|
+
const overlapDraw = System.create({ name: "tails/overlapDraw", components: { read: [place, pose] }, resources: { read: [surface, rowWork] }, after: [overlapWrite] }, (row, { resources }) => {
|
|
104
|
+
if (resources[surface] !== surfaceStart) return;
|
|
105
|
+
let sum = row[place][0] + row[pose][15];
|
|
106
|
+
for (let k = resources[rowWork]; k > 0; k--) sum = Math.sqrt(sum + k);
|
|
107
|
+
drawn.sum += sum;
|
|
108
|
+
});
|
|
109
|
+
export const overlapTick = System.create({ name: "tails/overlapTick", systems: [overlapWrite, overlapSimulate, overlapDraw] });
|
|
110
|
+
const setOverlap = System.create({ name: "tails/setOverlap", resources: { write: [rowWork, worldWork] } }, ({ resources }) => {
|
|
111
|
+
resources[rowWork] = overlapWork;
|
|
112
|
+
resources[worldWork] = overlapWorldMilliseconds;
|
|
113
|
+
});
|
|
114
|
+
|
|
115
|
+
/** Every system the joined thread runs, which it imports so the world can place them there. */
|
|
116
|
+
export const tailSystems: readonly System<void>[] = [promptTick, lateTick, overlapTick];
|
|
117
|
+
|
|
118
|
+
const joinedFile = "./joined.js";
|
|
119
|
+
|
|
120
|
+
/** Starts `joined.ts` on a worker, joined to `world` and claiming the benchmark's thread, once it joined. */
|
|
121
|
+
const startClaiming = async (world: CreatedWorld): Promise<{ readonly terminate: () => Promise<void> }> => {
|
|
122
|
+
const message = (port: unknown) => ({ kind: "port", port, threads: ["tailsBenchmark"] });
|
|
123
|
+
let terminate: () => Promise<void>;
|
|
124
|
+
if (typeof globalThis.Worker === "function") {
|
|
125
|
+
const { port1, port2 } = new MessageChannel();
|
|
126
|
+
world.share(port1);
|
|
127
|
+
const worker = new globalThis.Worker(new URL("./joined.js", import.meta.url), { type: "module" });
|
|
128
|
+
await new Promise(resolve => {
|
|
129
|
+
worker.onmessage = resolve;
|
|
130
|
+
worker.postMessage(message(port2), [port2]);
|
|
131
|
+
});
|
|
132
|
+
terminate = async () => worker.terminate();
|
|
133
|
+
}
|
|
134
|
+
else {
|
|
135
|
+
const threads = globalThis.process.getBuiltinModule("node:worker_threads");
|
|
136
|
+
const { port1, port2 } = new threads.MessageChannel();
|
|
137
|
+
world.share(port1);
|
|
138
|
+
const worker = new threads.Worker(new URL(joinedFile, import.meta.url));
|
|
139
|
+
await new Promise(resolve => {
|
|
140
|
+
worker.once("message", resolve);
|
|
141
|
+
worker.postMessage(message(port2), [port2]);
|
|
142
|
+
});
|
|
143
|
+
terminate = async () => { await worker.terminate(); };
|
|
144
|
+
}
|
|
145
|
+
await new Promise<void>(resolve => {
|
|
146
|
+
let done = false;
|
|
147
|
+
const stop = world.threads(threads => {
|
|
148
|
+
if (done || threads.at(-1)?.status !== "joined") return;
|
|
149
|
+
done = true;
|
|
150
|
+
queueMicrotask(() => stop());
|
|
151
|
+
resolve();
|
|
152
|
+
});
|
|
153
|
+
});
|
|
154
|
+
return { terminate };
|
|
155
|
+
};
|
|
156
|
+
|
|
157
|
+
/** The fastest of `stretches` stretches of `tailTicks` ticks with the prompt tail, driven back to back. */
|
|
158
|
+
const prompt = async (stretches = 5): Promise<number> => {
|
|
159
|
+
const driver = backToBack();
|
|
160
|
+
const world = createWorld({ [workers]: 0, [always]: true }, { loop: driver });
|
|
161
|
+
const joined = await startClaiming(world);
|
|
162
|
+
let best = Infinity;
|
|
163
|
+
try {
|
|
164
|
+
await world.run(spawnPlaces);
|
|
165
|
+
const report = await runReported(world, promptTick);
|
|
166
|
+
if (report.failures.length > 0 || report.warnings.length > 0) throw new Error(`tail prompt: the tail didn't run as one: ${report.failures[0]?.message ?? report.warnings[0]?.message}.`);
|
|
167
|
+
await new Promise<void>(resolve => {
|
|
168
|
+
let ticks = 0;
|
|
169
|
+
let stretch = 0;
|
|
170
|
+
let start = 0;
|
|
171
|
+
const unobserve = eachTick(world, () => {
|
|
172
|
+
if (ticks++ % tailTicks !== 0) return;
|
|
173
|
+
const now = performance.now();
|
|
174
|
+
if (stretch > 1) best = Math.min(best, now - start);
|
|
175
|
+
start = now;
|
|
176
|
+
if (stretch++ <= stretches) return;
|
|
177
|
+
unobserve();
|
|
178
|
+
resolve();
|
|
179
|
+
});
|
|
180
|
+
world.add(promptTick);
|
|
181
|
+
});
|
|
182
|
+
}
|
|
183
|
+
finally {
|
|
184
|
+
await joined.terminate();
|
|
185
|
+
await world.dispose();
|
|
186
|
+
driver.close();
|
|
187
|
+
}
|
|
188
|
+
return best;
|
|
189
|
+
};
|
|
190
|
+
|
|
191
|
+
/**
|
|
192
|
+
* The fastest of `rounds` runs writing what a late tail of 10,000 rows reads, each right after a tick posted it behind
|
|
193
|
+
* a busy system on its thread, so the run copies the tail's reads first.
|
|
194
|
+
*/
|
|
195
|
+
const late = async (rounds = 30): Promise<number> => {
|
|
196
|
+
const driver = backToBack();
|
|
197
|
+
const world = createWorld({ [workers]: 0 }, { loop: driver });
|
|
198
|
+
const joined = await startClaiming(world);
|
|
199
|
+
let best = Infinity;
|
|
200
|
+
try {
|
|
201
|
+
await world.run(spawnPoses);
|
|
202
|
+
world.add(lateTick);
|
|
203
|
+
for (let round = 0; round < rounds; round++) {
|
|
204
|
+
// Each run makes the next beat tick, which posts the tail behind `busy`.
|
|
205
|
+
const ticked = ticksAfter(world, 1);
|
|
206
|
+
await world.run(nothing);
|
|
207
|
+
await ticked;
|
|
208
|
+
const start = performance.now();
|
|
209
|
+
const run = await world.run(poke);
|
|
210
|
+
const time = performance.now() - start;
|
|
211
|
+
// Read by a run of its own, after the timed one.
|
|
212
|
+
const report = await reportOf(world, run);
|
|
213
|
+
if (report.failures.length > 0) throw new Error(`tail late snapshot: ${report.failures[0].message}`);
|
|
214
|
+
if (round > 1) best = Math.min(best, time);
|
|
215
|
+
// The tail and the tick the run made finish.
|
|
216
|
+
await new Promise(resolve => setTimeout(resolve, 12));
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
finally {
|
|
220
|
+
await joined.terminate();
|
|
221
|
+
await world.dispose();
|
|
222
|
+
driver.close();
|
|
223
|
+
}
|
|
224
|
+
return best;
|
|
225
|
+
};
|
|
226
|
+
|
|
227
|
+
/**
|
|
228
|
+
* The fastest of `stretches` stretches of `overlapTicks` ticks writing what the last tick's tail reads, driven back to
|
|
229
|
+
* back: with snapshots, or with the writer waiting for the tail to finish.
|
|
230
|
+
*/
|
|
231
|
+
const overlap = async (waiting: boolean, stretches = 5): Promise<number> => {
|
|
232
|
+
const driver = backToBack();
|
|
233
|
+
const world = createWorld({ [workers]: 0, [always]: true }, { loop: driver });
|
|
234
|
+
const joined = await startClaiming(world);
|
|
235
|
+
let best = Infinity;
|
|
236
|
+
tailWriters.wait = waiting;
|
|
237
|
+
try {
|
|
238
|
+
await world.run(spawnPoses);
|
|
239
|
+
await world.run(setOverlap);
|
|
240
|
+
const report = await runReported(world, overlapTick);
|
|
241
|
+
if (report.failures.length > 0 || report.warnings.length > 0) throw new Error(`tail overlap: the tail didn't run as one: ${report.failures[0]?.message ?? report.warnings[0]?.message}.`);
|
|
242
|
+
await new Promise<void>(resolve => {
|
|
243
|
+
let ticks = 0;
|
|
244
|
+
let stretch = 0;
|
|
245
|
+
let start = 0;
|
|
246
|
+
const unobserve = eachTick(world, () => {
|
|
247
|
+
if (ticks++ % overlapTicks !== 0) return;
|
|
248
|
+
const now = performance.now();
|
|
249
|
+
if (stretch > 1) best = Math.min(best, now - start);
|
|
250
|
+
start = now;
|
|
251
|
+
if (stretch++ <= stretches) return;
|
|
252
|
+
unobserve();
|
|
253
|
+
resolve();
|
|
254
|
+
});
|
|
255
|
+
world.add(overlapTick);
|
|
256
|
+
});
|
|
257
|
+
}
|
|
258
|
+
finally {
|
|
259
|
+
tailWriters.wait = false;
|
|
260
|
+
await joined.terminate();
|
|
261
|
+
await world.dispose();
|
|
262
|
+
driver.close();
|
|
263
|
+
}
|
|
264
|
+
return best;
|
|
265
|
+
};
|
|
266
|
+
|
|
267
|
+
const overlapOperation = "Ticks writing every row's place, which the last tick's tail on a joined worker still reads, then working 2 ms, while the tail works about 2.5 ms over 10,000 rows of a place and a pose: main's DOM work and the world's work after its writer that together outlast a frame or a fixed step, though each fits.";
|
|
268
|
+
|
|
269
|
+
export const tailBenchmarks: readonly Benchmark[] = [
|
|
270
|
+
{
|
|
271
|
+
name: "tail prompt",
|
|
272
|
+
operation: "Ticks of a world system and a terminal system on a joined worker over 1,000 rows, which runs after the sync point and finishes before the next tick needs it: a DOM-writing system on main that keeps up.",
|
|
273
|
+
per: "ticks",
|
|
274
|
+
n: tailTicks,
|
|
275
|
+
typical: [1, 1],
|
|
276
|
+
best: { bytes: 256 + promptRows * 12, basis: "One task moves its posted, done, payload and completion lines between cores, and the tail reads each row's 12-byte vec3." },
|
|
277
|
+
run: () => prompt(),
|
|
278
|
+
},
|
|
279
|
+
{
|
|
280
|
+
name: "tail late snapshot 10K",
|
|
281
|
+
operation: "A run writing what a late tail on a joined worker reads, 10,000 passing rows of a vec3 and a mat4: the copy of the tail's reads it makes first, as when main is busy when the next tick writes positions.",
|
|
282
|
+
per: "rows copied",
|
|
283
|
+
n: lateRows,
|
|
284
|
+
typical: [100, 10_000],
|
|
285
|
+
best: { bytes: 2 * (12 + 64) + 20, basis: "Each row's 12-byte vec3 and 64-byte mat4 are read and written, and its position, archetype, row and entity, 20 bytes, written." },
|
|
286
|
+
run: () => late(),
|
|
287
|
+
},
|
|
288
|
+
{
|
|
289
|
+
name: "tail overlap",
|
|
290
|
+
operation: `${overlapOperation} The writer copies the rows the tail hasn't read, so the tick and the tail overlap.`,
|
|
291
|
+
per: "ticks",
|
|
292
|
+
n: overlapTicks,
|
|
293
|
+
typical: [1, 1],
|
|
294
|
+
best: { bytes: 2 * lateRows * (12 + 64), basis: "The world copies each row's 12-byte vec3 and 64-byte mat4 the tail hasn't read, and the tail reads them, beyond the work each side does." },
|
|
295
|
+
run: () => overlap(false),
|
|
296
|
+
},
|
|
297
|
+
{
|
|
298
|
+
name: "tail overlap waiting",
|
|
299
|
+
operation: `${overlapOperation} The writer waits for the tail to finish instead, the alternative \`tail overlap\` is measured against.`,
|
|
300
|
+
per: "ticks",
|
|
301
|
+
n: overlapTicks,
|
|
302
|
+
typical: [1, 1],
|
|
303
|
+
best: { bytes: lateRows * (12 + 64), basis: "The tail reads each row's 12-byte vec3 and 64-byte mat4, beyond the work each side does." },
|
|
304
|
+
run: () => overlap(true),
|
|
305
|
+
},
|
|
306
|
+
];
|
|
@@ -0,0 +1,93 @@
|
|
|
1
|
+
import { Resource } from "../interface/resource/resource.js";
|
|
2
|
+
import { workers } from "../interface/resources/workers.js";
|
|
3
|
+
import { System } from "../interface/system/system.js";
|
|
4
|
+
import { createWorld, type CreatedWorld } from "../implementation/index.js";
|
|
5
|
+
import type { Benchmark } from "./benchmark.js";
|
|
6
|
+
|
|
7
|
+
// A benchmark of transfers, in a browser: a loader on a joined worker moving decoded assets to the joined worker that
|
|
8
|
+
// claims "transfersBenchmark", whose system takes them, through runs. Both workers are `joined.ts`.
|
|
9
|
+
|
|
10
|
+
export const sink = Symbol("transfers/sink");
|
|
11
|
+
declare module "@adobe/ecs" {
|
|
12
|
+
export interface Threads {
|
|
13
|
+
transfersBenchmark: true;
|
|
14
|
+
}
|
|
15
|
+
export interface Resources {
|
|
16
|
+
[sink]: { type: { readonly read: () => number } | null; thread: "transfersBenchmark" };
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
/** An object of the claimed thread, which places the system reading it there. */
|
|
20
|
+
Resource.register(sink, { thread: "transfersBenchmark" });
|
|
21
|
+
|
|
22
|
+
/** Bytes `take` took, on the claimed thread. */
|
|
23
|
+
export const taken = { bytes: 0 };
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* On the claimed thread: takes a buffer and a bitmap, as an upload would, closing the bitmap. Its input's fields take
|
|
27
|
+
* any value, `{ allOf: [] }`, typed `unknown`, which it narrows.
|
|
28
|
+
*/
|
|
29
|
+
export const take = System.create({
|
|
30
|
+
name: "transfers/take", input: { type: "object", properties: { buffer: { allOf: [] }, bitmap: { allOf: [] } } }, resources: { read: [sink] },
|
|
31
|
+
}, ({ input, resources }) => {
|
|
32
|
+
if (resources[sink] !== null) return;
|
|
33
|
+
if (input.buffer instanceof ArrayBuffer) taken.bytes += input.buffer.byteLength;
|
|
34
|
+
if (typeof ImageBitmap === "function" && input.bitmap instanceof ImageBitmap) {
|
|
35
|
+
taken.bytes += input.bitmap.width * input.bitmap.height * 4;
|
|
36
|
+
input.bitmap.close();
|
|
37
|
+
}
|
|
38
|
+
});
|
|
39
|
+
|
|
40
|
+
/** Every system the joined threads run, which they import so the world can place them there. */
|
|
41
|
+
export const transferSystems: readonly { readonly name: string }[] = [take];
|
|
42
|
+
|
|
43
|
+
/** Transfers timed, in stretches of `transferBatch`, each made untimed first. */
|
|
44
|
+
export const transferCount = 100;
|
|
45
|
+
export const transferBatch = 10;
|
|
46
|
+
/** Each transfer's buffer bytes, and its bitmap's side in pixels. */
|
|
47
|
+
export const transferBytes = 1 << 20;
|
|
48
|
+
export const transferSide = 1024;
|
|
49
|
+
|
|
50
|
+
type Joined = { readonly ask: (message: unknown) => Promise<unknown>; readonly terminate: () => void };
|
|
51
|
+
|
|
52
|
+
/** Starts `joined.ts` on a browser worker, joining `world` through a channel it's given and claiming `threads`. */
|
|
53
|
+
const startJoined = async (world: CreatedWorld, threads: readonly string[]): Promise<Joined> => {
|
|
54
|
+
const { port1, port2 } = new MessageChannel();
|
|
55
|
+
world.share(port1);
|
|
56
|
+
const worker = new Worker(new URL("./joined.js", import.meta.url), { type: "module" });
|
|
57
|
+
const ask = (message: unknown, transfer: Transferable[] = []): Promise<unknown> => new Promise(resolve => {
|
|
58
|
+
worker.onmessage = event => resolve(event.data);
|
|
59
|
+
worker.postMessage(message, transfer);
|
|
60
|
+
});
|
|
61
|
+
await ask({ kind: "port", port: port2, threads }, [port2]);
|
|
62
|
+
return { ask, terminate: () => worker.terminate() };
|
|
63
|
+
};
|
|
64
|
+
|
|
65
|
+
/** Milliseconds the loader took for `transferCount` transfers to the claimed thread, each run posted back to back in batches. */
|
|
66
|
+
const transfers = async (): Promise<number> => {
|
|
67
|
+
const world = createWorld({ [workers]: 0 });
|
|
68
|
+
const filler = await startJoined(world, ["transfersBenchmark"]);
|
|
69
|
+
const loader = await startJoined(world, []);
|
|
70
|
+
try {
|
|
71
|
+
const reply = await loader.ask({ kind: "transfers" });
|
|
72
|
+
if (typeof reply !== "object" || reply === null || Reflect.get(reply, "kind") !== "transferred") throw new Error("transfer: the loader didn't transfer.");
|
|
73
|
+
const milliseconds: unknown = Reflect.get(reply, "milliseconds");
|
|
74
|
+
return typeof milliseconds === "number" ? milliseconds : NaN;
|
|
75
|
+
}
|
|
76
|
+
finally {
|
|
77
|
+
loader.terminate();
|
|
78
|
+
filler.terminate();
|
|
79
|
+
await world.dispose();
|
|
80
|
+
}
|
|
81
|
+
};
|
|
82
|
+
|
|
83
|
+
export const transferBenchmarks: readonly Benchmark[] = [
|
|
84
|
+
{
|
|
85
|
+
name: "transfer",
|
|
86
|
+
operation: "Runs from a loader on a joined worker, each moving a 1 MB ArrayBuffer and a 1024 by 1024 ImageBitmap to the joined worker whose system takes them, which acknowledges each to the world: decoded textures or audio reaching the thread that uses them.",
|
|
87
|
+
per: "transfers",
|
|
88
|
+
n: transferCount,
|
|
89
|
+
typical: [1, 100],
|
|
90
|
+
best: { bytes: 256, basis: "A transfer moves its values' handles in one message, the bytes staying where they are, and the run's slot and completion lines between cores." },
|
|
91
|
+
run: () => transfers(),
|
|
92
|
+
},
|
|
93
|
+
];
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
import { Component } from "../interface/component/component.js";
|
|
2
|
+
import { Entity } from "../interface/entity/entity.js";
|
|
3
|
+
import { gpuDevice } from "../interface/resources/gpu-device.js";
|
|
4
|
+
import { workers } from "../interface/resources/workers.js";
|
|
5
|
+
import { System } from "../interface/system/system.js";
|
|
6
|
+
import { createWorld } from "../implementation/world/create.js";
|
|
7
|
+
import type { Benchmark } from "./benchmark.js";
|
|
8
|
+
|
|
9
|
+
// A drag: the CPU writes one row of a column a render system holds on the GPU, which uploads what changed.
|
|
10
|
+
|
|
11
|
+
const place = Symbol("uploads/place");
|
|
12
|
+
declare module "@adobe/ecs" {
|
|
13
|
+
export interface Components {
|
|
14
|
+
[place]: { type: readonly [number, number, number] };
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
Component.register(place, { type: { type: "array", items: { type: "number", precision: 1 }, minItems: 3, maxItems: 3 } });
|
|
18
|
+
|
|
19
|
+
const shapes = 100_000;
|
|
20
|
+
let spawned: Entity[] = [];
|
|
21
|
+
const spawn = System.create({ name: "uploads/spawn" }, ({ commands }) => {
|
|
22
|
+
spawned = [];
|
|
23
|
+
for (let i = 0; i < shapes; i++) spawned.push(commands.spawn([place])({ [place]: [i, 0, 0] }));
|
|
24
|
+
});
|
|
25
|
+
const drag = System.create({
|
|
26
|
+
name: "uploads/drag",
|
|
27
|
+
components: { write: [place] },
|
|
28
|
+
input: { type: "object", properties: { shape: Entity.schema, x: { type: "number" } } },
|
|
29
|
+
target: "shape",
|
|
30
|
+
}, (row, { input }) => {
|
|
31
|
+
row[place] = [input.x, 1, 0];
|
|
32
|
+
});
|
|
33
|
+
/** Draws nothing: its run uploads what it reads. */
|
|
34
|
+
const draw = System.render({ name: "uploads/draw", shader: { accessors: { place } }, after: [drag] }, () => {});
|
|
35
|
+
const frame = System.create({ name: "uploads/frame", systems: [drag, draw] });
|
|
36
|
+
const slide = System.create({ name: "uploads/slide", kernel: "cpu", components: { write: [place] } }, row => {
|
|
37
|
+
const [x, y, z] = row[place];
|
|
38
|
+
row[place] = [x + 1, y, z];
|
|
39
|
+
});
|
|
40
|
+
const drawAfterSlide = System.render({ name: "uploads/drawAfterSlide", shader: { accessors: { place } }, after: [slide] }, () => {});
|
|
41
|
+
const slideFrame = System.create({ name: "uploads/slideFrame", systems: [slide, drawAfterSlide] });
|
|
42
|
+
|
|
43
|
+
/** Timed per run by `timed`, which waits for the GPU. */
|
|
44
|
+
export const uploadBenchmarks = (device: GPUDevice, timed: (run: () => Promise<unknown>) => Promise<number>): readonly Benchmark[] => [{
|
|
45
|
+
name: "gpu upload one row 100K",
|
|
46
|
+
operation: "A target system writing one row of 100K 12-byte positions a render system draws, as a drag does, then the render system's run, which uploads what the CPU changed.",
|
|
47
|
+
per: "runs",
|
|
48
|
+
n: 1,
|
|
49
|
+
typical: [1, 1],
|
|
50
|
+
best: { bytes: 12, basis: "The upload writes the one 12-byte position changed.", on: "gpu" },
|
|
51
|
+
run: async () => {
|
|
52
|
+
const world = createWorld({ [workers]: 0, [gpuDevice]: device });
|
|
53
|
+
try {
|
|
54
|
+
await world.run(spawn);
|
|
55
|
+
const shape = spawned[shapes / 2];
|
|
56
|
+
let x = 0;
|
|
57
|
+
await world.run(frame, { shape, x });
|
|
58
|
+
return await timed(() => world.run(frame, { shape, x: ++x }));
|
|
59
|
+
}
|
|
60
|
+
finally {
|
|
61
|
+
await world.dispose();
|
|
62
|
+
}
|
|
63
|
+
},
|
|
64
|
+
}, {
|
|
65
|
+
name: "gpu upload all rows 100K",
|
|
66
|
+
operation: "A CPU kernel on the main thread writing every row of 100K 12-byte positions a render system draws, then the render system's run, which uploads them.",
|
|
67
|
+
per: "rows",
|
|
68
|
+
n: shapes,
|
|
69
|
+
typical: [1_000, 100_000],
|
|
70
|
+
best: { bytes: 36, basis: "The kernel reads and writes each 12-byte position, and the upload writes it.", on: "gpu" },
|
|
71
|
+
run: async () => {
|
|
72
|
+
const world = createWorld({ [workers]: 0, [gpuDevice]: device });
|
|
73
|
+
try {
|
|
74
|
+
await world.run(spawn);
|
|
75
|
+
await world.run(slideFrame);
|
|
76
|
+
return await timed(() => world.run(slideFrame));
|
|
77
|
+
}
|
|
78
|
+
finally {
|
|
79
|
+
await world.dispose();
|
|
80
|
+
}
|
|
81
|
+
},
|
|
82
|
+
}];
|