@adobe/ecs 0.0.0-stage → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2801) hide show
  1. package/LICENSE +21 -0
  2. package/dist/implementation/compiler/access.d.ts +6 -0
  3. package/dist/implementation/compiler/access.js +155 -0
  4. package/dist/implementation/compiler/access.js.map +1 -0
  5. package/dist/implementation/compiler/assign.d.ts +7 -0
  6. package/dist/implementation/compiler/assign.js +162 -0
  7. package/dist/implementation/compiler/assign.js.map +1 -0
  8. package/dist/implementation/compiler/bind.d.ts +9 -0
  9. package/dist/implementation/compiler/bind.js +82 -0
  10. package/dist/implementation/compiler/bind.js.map +1 -0
  11. package/dist/implementation/compiler/body-access.d.ts +15 -0
  12. package/dist/implementation/compiler/body-access.js +377 -0
  13. package/dist/implementation/compiler/body-access.js.map +1 -0
  14. package/dist/implementation/compiler/booleans.d.ts +8 -0
  15. package/dist/implementation/compiler/booleans.js +35 -0
  16. package/dist/implementation/compiler/booleans.js.map +1 -0
  17. package/dist/implementation/compiler/branches.d.ts +16 -0
  18. package/dist/implementation/compiler/branches.js +38 -0
  19. package/dist/implementation/compiler/branches.js.map +1 -0
  20. package/dist/implementation/compiler/calls.d.ts +6 -0
  21. package/dist/implementation/compiler/calls.js +390 -0
  22. package/dist/implementation/compiler/calls.js.map +1 -0
  23. package/dist/implementation/compiler/columns.d.ts +20 -0
  24. package/dist/implementation/compiler/columns.js +37 -0
  25. package/dist/implementation/compiler/columns.js.map +1 -0
  26. package/dist/implementation/compiler/compile-kernel.d.ts +14 -0
  27. package/dist/implementation/compiler/compile-kernel.js +139 -0
  28. package/dist/implementation/compiler/compile-kernel.js.map +1 -0
  29. package/dist/implementation/compiler/data.d.ts +30 -0
  30. package/dist/implementation/compiler/data.js +77 -0
  31. package/dist/implementation/compiler/data.js.map +1 -0
  32. package/dist/implementation/compiler/estree.d.ts +18 -0
  33. package/dist/implementation/compiler/estree.js +62 -0
  34. package/dist/implementation/compiler/estree.js.map +1 -0
  35. package/dist/implementation/compiler/exact.d.ts +24 -0
  36. package/dist/implementation/compiler/exact.js +64 -0
  37. package/dist/implementation/compiler/exact.js.map +1 -0
  38. package/dist/implementation/compiler/expression.d.ts +6 -0
  39. package/dist/implementation/compiler/expression.js +129 -0
  40. package/dist/implementation/compiler/expression.js.map +1 -0
  41. package/dist/implementation/compiler/failure.d.ts +27 -0
  42. package/dist/implementation/compiler/failure.js +24 -0
  43. package/dist/implementation/compiler/failure.js.map +1 -0
  44. package/dist/implementation/compiler/identify.d.ts +33 -0
  45. package/dist/implementation/compiler/identify.js +149 -0
  46. package/dist/implementation/compiler/identify.js.map +1 -0
  47. package/dist/implementation/compiler/index.d.ts +1 -0
  48. package/dist/implementation/compiler/index.js +2 -0
  49. package/dist/implementation/compiler/index.js.map +1 -0
  50. package/dist/implementation/compiler/ir.d.ts +214 -0
  51. package/dist/implementation/compiler/ir.js +28 -0
  52. package/dist/implementation/compiler/ir.js.map +1 -0
  53. package/dist/implementation/compiler/kernel-id.d.ts +17 -0
  54. package/dist/implementation/compiler/kernel-id.js +27 -0
  55. package/dist/implementation/compiler/kernel-id.js.map +1 -0
  56. package/dist/implementation/compiler/key.d.ts +21 -0
  57. package/dist/implementation/compiler/key.js +21 -0
  58. package/dist/implementation/compiler/key.js.map +1 -0
  59. package/dist/implementation/compiler/link.d.ts +70 -0
  60. package/dist/implementation/compiler/link.js +169 -0
  61. package/dist/implementation/compiler/link.js.map +1 -0
  62. package/dist/implementation/compiler/lists.d.ts +39 -0
  63. package/dist/implementation/compiler/lists.js +189 -0
  64. package/dist/implementation/compiler/lists.js.map +1 -0
  65. package/dist/implementation/compiler/lookups.d.ts +24 -0
  66. package/dist/implementation/compiler/lookups.js +118 -0
  67. package/dist/implementation/compiler/lookups.js.map +1 -0
  68. package/dist/implementation/compiler/math.d.ts +3 -0
  69. package/dist/implementation/compiler/math.js +9 -0
  70. package/dist/implementation/compiler/math.js.map +1 -0
  71. package/dist/implementation/compiler/module-scope.d.ts +53 -0
  72. package/dist/implementation/compiler/module-scope.js +121 -0
  73. package/dist/implementation/compiler/module-scope.js.map +1 -0
  74. package/dist/implementation/compiler/module-value.d.ts +15 -0
  75. package/dist/implementation/compiler/module-value.js +124 -0
  76. package/dist/implementation/compiler/module-value.js.map +1 -0
  77. package/dist/implementation/compiler/out.d.ts +4 -0
  78. package/dist/implementation/compiler/out.js +2 -0
  79. package/dist/implementation/compiler/out.js.map +1 -0
  80. package/dist/implementation/compiler/paths.d.ts +14 -0
  81. package/dist/implementation/compiler/paths.js +29 -0
  82. package/dist/implementation/compiler/paths.js.map +1 -0
  83. package/dist/implementation/compiler/plugin.d.ts +2 -0
  84. package/dist/implementation/compiler/plugin.js +225 -0
  85. package/dist/implementation/compiler/plugin.js.map +1 -0
  86. package/dist/implementation/compiler/print.d.ts +12 -0
  87. package/dist/implementation/compiler/print.js +96 -0
  88. package/dist/implementation/compiler/print.js.map +1 -0
  89. package/dist/implementation/compiler/program.d.ts +10 -0
  90. package/dist/implementation/compiler/program.js +255 -0
  91. package/dist/implementation/compiler/program.js.map +1 -0
  92. package/dist/implementation/compiler/scalar.d.ts +8 -0
  93. package/dist/implementation/compiler/scalar.js +47 -0
  94. package/dist/implementation/compiler/scalar.js.map +1 -0
  95. package/dist/implementation/compiler/scope.d.ts +24 -0
  96. package/dist/implementation/compiler/scope.js +4 -0
  97. package/dist/implementation/compiler/scope.js.map +1 -0
  98. package/dist/implementation/compiler/serialize.d.ts +2 -0
  99. package/dist/implementation/compiler/serialize.js +14 -0
  100. package/dist/implementation/compiler/serialize.js.map +1 -0
  101. package/dist/implementation/compiler/signature.d.ts +45 -0
  102. package/dist/implementation/compiler/signature.js +150 -0
  103. package/dist/implementation/compiler/signature.js.map +1 -0
  104. package/dist/implementation/compiler/snapshot.d.ts +21 -0
  105. package/dist/implementation/compiler/snapshot.js +18 -0
  106. package/dist/implementation/compiler/snapshot.js.map +1 -0
  107. package/dist/implementation/compiler/source-map.d.ts +34 -0
  108. package/dist/implementation/compiler/source-map.js +130 -0
  109. package/dist/implementation/compiler/source-map.js.map +1 -0
  110. package/dist/implementation/compiler/spawns.d.ts +29 -0
  111. package/dist/implementation/compiler/spawns.js +102 -0
  112. package/dist/implementation/compiler/spawns.js.map +1 -0
  113. package/dist/implementation/compiler/stamps.d.ts +6 -0
  114. package/dist/implementation/compiler/stamps.js +25 -0
  115. package/dist/implementation/compiler/stamps.js.map +1 -0
  116. package/dist/implementation/compiler/statement.d.ts +7 -0
  117. package/dist/implementation/compiler/statement.js +112 -0
  118. package/dist/implementation/compiler/statement.js.map +1 -0
  119. package/dist/implementation/compiler/terminal.d.ts +8 -0
  120. package/dist/implementation/compiler/terminal.js +51 -0
  121. package/dist/implementation/compiler/terminal.js.map +1 -0
  122. package/dist/implementation/compiler/transform.d.ts +31 -0
  123. package/dist/implementation/compiler/transform.js +227 -0
  124. package/dist/implementation/compiler/transform.js.map +1 -0
  125. package/dist/implementation/compiler/unit.d.ts +91 -0
  126. package/dist/implementation/compiler/unit.js +39 -0
  127. package/dist/implementation/compiler/unit.js.map +1 -0
  128. package/dist/implementation/compiler/value.d.ts +115 -0
  129. package/dist/implementation/compiler/value.js +9 -0
  130. package/dist/implementation/compiler/value.js.map +1 -0
  131. package/dist/implementation/index.d.ts +2 -0
  132. package/dist/implementation/index.js +3 -0
  133. package/dist/implementation/index.js.map +1 -0
  134. package/dist/implementation/world/activate.d.ts +21 -0
  135. package/dist/implementation/world/activate.js +132 -0
  136. package/dist/implementation/world/activate.js.map +1 -0
  137. package/dist/implementation/world/archetype.d.ts +136 -0
  138. package/dist/implementation/world/archetype.js +313 -0
  139. package/dist/implementation/world/archetype.js.map +1 -0
  140. package/dist/implementation/world/arrays.d.ts +24 -0
  141. package/dist/implementation/world/arrays.js +31 -0
  142. package/dist/implementation/world/arrays.js.map +1 -0
  143. package/dist/implementation/world/attach-kernel.d.ts +9 -0
  144. package/dist/implementation/world/attach-kernel.js +22 -0
  145. package/dist/implementation/world/attach-kernel.js.map +1 -0
  146. package/dist/implementation/world/batches.d.ts +15 -0
  147. package/dist/implementation/world/batches.js +144 -0
  148. package/dist/implementation/world/batches.js.map +1 -0
  149. package/dist/implementation/world/buffer.d.ts +60 -0
  150. package/dist/implementation/world/buffer.js +105 -0
  151. package/dist/implementation/world/buffer.js.map +1 -0
  152. package/dist/implementation/world/cascade.d.ts +28 -0
  153. package/dist/implementation/world/cascade.js +139 -0
  154. package/dist/implementation/world/cascade.js.map +1 -0
  155. package/dist/implementation/world/cells.d.ts +7 -0
  156. package/dist/implementation/world/cells.js +22 -0
  157. package/dist/implementation/world/cells.js.map +1 -0
  158. package/dist/implementation/world/check-kernel.d.ts +10 -0
  159. package/dist/implementation/world/check-kernel.js +102 -0
  160. package/dist/implementation/world/check-kernel.js.map +1 -0
  161. package/dist/implementation/world/claims.d.ts +13 -0
  162. package/dist/implementation/world/claims.js +50 -0
  163. package/dist/implementation/world/claims.js.map +1 -0
  164. package/dist/implementation/world/closure.d.ts +12 -0
  165. package/dist/implementation/world/closure.js +43 -0
  166. package/dist/implementation/world/closure.js.map +1 -0
  167. package/dist/implementation/world/command-ring.d.ts +97 -0
  168. package/dist/implementation/world/command-ring.js +438 -0
  169. package/dist/implementation/world/command-ring.js.map +1 -0
  170. package/dist/implementation/world/commands.d.ts +25 -0
  171. package/dist/implementation/world/commands.js +74 -0
  172. package/dist/implementation/world/commands.js.map +1 -0
  173. package/dist/implementation/world/create.d.ts +61 -0
  174. package/dist/implementation/world/create.js +787 -0
  175. package/dist/implementation/world/create.js.map +1 -0
  176. package/dist/implementation/world/directories.d.ts +28 -0
  177. package/dist/implementation/world/directories.js +67 -0
  178. package/dist/implementation/world/directories.js.map +1 -0
  179. package/dist/implementation/world/entities.d.ts +77 -0
  180. package/dist/implementation/world/entities.js +137 -0
  181. package/dist/implementation/world/entities.js.map +1 -0
  182. package/dist/implementation/world/execute.d.ts +36 -0
  183. package/dist/implementation/world/execute.js +616 -0
  184. package/dist/implementation/world/execute.js.map +1 -0
  185. package/dist/implementation/world/failures.d.ts +10 -0
  186. package/dist/implementation/world/failures.js +5 -0
  187. package/dist/implementation/world/failures.js.map +1 -0
  188. package/dist/implementation/world/finalizers.d.ts +63 -0
  189. package/dist/implementation/world/finalizers.js +408 -0
  190. package/dist/implementation/world/finalizers.js.map +1 -0
  191. package/dist/implementation/world/gpu.d.ts +64 -0
  192. package/dist/implementation/world/gpu.js +317 -0
  193. package/dist/implementation/world/gpu.js.map +1 -0
  194. package/dist/implementation/world/holders.d.ts +21 -0
  195. package/dist/implementation/world/holders.js +65 -0
  196. package/dist/implementation/world/holders.js.map +1 -0
  197. package/dist/implementation/world/index-build.d.ts +88 -0
  198. package/dist/implementation/world/index-build.js +404 -0
  199. package/dist/implementation/world/index-build.js.map +1 -0
  200. package/dist/implementation/world/index-hash.d.ts +99 -0
  201. package/dist/implementation/world/index-hash.js +440 -0
  202. package/dist/implementation/world/index-hash.js.map +1 -0
  203. package/dist/implementation/world/index-keys.d.ts +75 -0
  204. package/dist/implementation/world/index-keys.js +251 -0
  205. package/dist/implementation/world/index-keys.js.map +1 -0
  206. package/dist/implementation/world/index-lookups.d.ts +76 -0
  207. package/dist/implementation/world/index-lookups.js +567 -0
  208. package/dist/implementation/world/index-lookups.js.map +1 -0
  209. package/dist/implementation/world/index-order.d.ts +21 -0
  210. package/dist/implementation/world/index-order.js +174 -0
  211. package/dist/implementation/world/index-order.js.map +1 -0
  212. package/dist/implementation/world/index-readers.d.ts +101 -0
  213. package/dist/implementation/world/index-readers.js +341 -0
  214. package/dist/implementation/world/index-readers.js.map +1 -0
  215. package/dist/implementation/world/index-sorted.d.ts +120 -0
  216. package/dist/implementation/world/index-sorted.js +631 -0
  217. package/dist/implementation/world/index-sorted.js.map +1 -0
  218. package/dist/implementation/world/indexes.d.ts +139 -0
  219. package/dist/implementation/world/indexes.js +1174 -0
  220. package/dist/implementation/world/indexes.js.map +1 -0
  221. package/dist/implementation/world/input.d.ts +3 -0
  222. package/dist/implementation/world/input.js +17 -0
  223. package/dist/implementation/world/input.js.map +1 -0
  224. package/dist/implementation/world/intrinsics.d.ts +5 -0
  225. package/dist/implementation/world/intrinsics.js +33 -0
  226. package/dist/implementation/world/intrinsics.js.map +1 -0
  227. package/dist/implementation/world/join.d.ts +23 -0
  228. package/dist/implementation/world/join.js +709 -0
  229. package/dist/implementation/world/join.js.map +1 -0
  230. package/dist/implementation/world/joined-observer.d.ts +179 -0
  231. package/dist/implementation/world/joined-observer.js +758 -0
  232. package/dist/implementation/world/joined-observer.js.map +1 -0
  233. package/dist/implementation/world/joining.d.ts +338 -0
  234. package/dist/implementation/world/joining.js +143 -0
  235. package/dist/implementation/world/joining.js.map +1 -0
  236. package/dist/implementation/world/journal.d.ts +21 -0
  237. package/dist/implementation/world/journal.js +22 -0
  238. package/dist/implementation/world/journal.js.map +1 -0
  239. package/dist/implementation/world/kernel-indexes.d.ts +30 -0
  240. package/dist/implementation/world/kernel-indexes.js +172 -0
  241. package/dist/implementation/world/kernel-indexes.js.map +1 -0
  242. package/dist/implementation/world/kernel.d.ts +358 -0
  243. package/dist/implementation/world/kernel.js +3 -0
  244. package/dist/implementation/world/kernel.js.map +1 -0
  245. package/dist/implementation/world/kernels.d.ts +80 -0
  246. package/dist/implementation/world/kernels.js +284 -0
  247. package/dist/implementation/world/kernels.js.map +1 -0
  248. package/dist/implementation/world/layout-directory.d.ts +107 -0
  249. package/dist/implementation/world/layout-directory.js +218 -0
  250. package/dist/implementation/world/layout-directory.js.map +1 -0
  251. package/dist/implementation/world/lists.d.ts +56 -0
  252. package/dist/implementation/world/lists.js +118 -0
  253. package/dist/implementation/world/lists.js.map +1 -0
  254. package/dist/implementation/world/lookup-keys.d.ts +19 -0
  255. package/dist/implementation/world/lookup-keys.js +48 -0
  256. package/dist/implementation/world/lookup-keys.js.map +1 -0
  257. package/dist/implementation/world/loop.d.ts +73 -0
  258. package/dist/implementation/world/loop.js +253 -0
  259. package/dist/implementation/world/loop.js.map +1 -0
  260. package/dist/implementation/world/memory.d.ts +40 -0
  261. package/dist/implementation/world/memory.js +64 -0
  262. package/dist/implementation/world/memory.js.map +1 -0
  263. package/dist/implementation/world/mirror.d.ts +112 -0
  264. package/dist/implementation/world/mirror.js +542 -0
  265. package/dist/implementation/world/mirror.js.map +1 -0
  266. package/dist/implementation/world/move-log.d.ts +107 -0
  267. package/dist/implementation/world/move-log.js +165 -0
  268. package/dist/implementation/world/move-log.js.map +1 -0
  269. package/dist/implementation/world/observer.d.ts +16 -0
  270. package/dist/implementation/world/observer.js +131 -0
  271. package/dist/implementation/world/observer.js.map +1 -0
  272. package/dist/implementation/world/order.d.ts +38 -0
  273. package/dist/implementation/world/order.js +323 -0
  274. package/dist/implementation/world/order.js.map +1 -0
  275. package/dist/implementation/world/plan.d.ts +50 -0
  276. package/dist/implementation/world/plan.js +20 -0
  277. package/dist/implementation/world/plan.js.map +1 -0
  278. package/dist/implementation/world/pool.d.ts +70 -0
  279. package/dist/implementation/world/pool.js +263 -0
  280. package/dist/implementation/world/pool.js.map +1 -0
  281. package/dist/implementation/world/port.d.ts +61 -0
  282. package/dist/implementation/world/port.js +104 -0
  283. package/dist/implementation/world/port.js.map +1 -0
  284. package/dist/implementation/world/prepared-lookup.d.ts +11 -0
  285. package/dist/implementation/world/prepared-lookup.js +98 -0
  286. package/dist/implementation/world/prepared-lookup.js.map +1 -0
  287. package/dist/implementation/world/prepared-spawn.d.ts +39 -0
  288. package/dist/implementation/world/prepared-spawn.js +115 -0
  289. package/dist/implementation/world/prepared-spawn.js.map +1 -0
  290. package/dist/implementation/world/program.d.ts +11 -0
  291. package/dist/implementation/world/program.js +12 -0
  292. package/dist/implementation/world/program.js.map +1 -0
  293. package/dist/implementation/world/protocol.d.ts +185 -0
  294. package/dist/implementation/world/protocol.js +41 -0
  295. package/dist/implementation/world/protocol.js.map +1 -0
  296. package/dist/implementation/world/publish.d.ts +9 -0
  297. package/dist/implementation/world/publish.js +28 -0
  298. package/dist/implementation/world/publish.js.map +1 -0
  299. package/dist/implementation/world/ranges.d.ts +11 -0
  300. package/dist/implementation/world/ranges.js +47 -0
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  302. package/dist/implementation/world/reductions.d.ts +32 -0
  303. package/dist/implementation/world/reductions.js +92 -0
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  305. package/dist/implementation/world/register.d.ts +64 -0
  306. package/dist/implementation/world/register.js +368 -0
  307. package/dist/implementation/world/register.js.map +1 -0
  308. package/dist/implementation/world/remote-systems.d.ts +139 -0
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  311. package/dist/implementation/world/remote.d.ts +25 -0
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  314. package/dist/implementation/world/reports.d.ts +63 -0
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  317. package/dist/implementation/world/resources.d.ts +20 -0
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  320. package/dist/implementation/world/rows.d.ts +108 -0
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  323. package/dist/implementation/world/runner.d.ts +123 -0
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  326. package/dist/implementation/world/sharing.d.ts +47 -0
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  329. package/dist/implementation/world/staging.d.ts +60 -0
  330. package/dist/implementation/world/staging.js +169 -0
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  332. package/dist/implementation/world/state.d.ts +261 -0
  333. package/dist/implementation/world/state.js +335 -0
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  335. package/dist/implementation/world/stop-lists.d.ts +114 -0
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  337. package/dist/implementation/world/stop-lists.js.map +1 -0
  338. package/dist/implementation/world/strings.d.ts +48 -0
  339. package/dist/implementation/world/strings.js +213 -0
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  341. package/dist/implementation/world/structure.d.ts +39 -0
  342. package/dist/implementation/world/structure.js +39 -0
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  344. package/dist/implementation/world/synchronize.d.ts +32 -0
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  347. package/dist/implementation/world/tail-blocks.d.ts +40 -0
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  350. package/dist/implementation/world/tails.d.ts +114 -0
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  353. package/dist/implementation/world/terminal.d.ts +7 -0
  354. package/dist/implementation/world/terminal.js +12 -0
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  356. package/dist/implementation/world/thread-directory.d.ts +66 -0
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  359. package/dist/implementation/world/thread-finalizers.d.ts +52 -0
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  362. package/dist/implementation/world/thread-indexes.d.ts +26 -0
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  364. package/dist/implementation/world/thread-indexes.js.map +1 -0
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@@ -0,0 +1,1073 @@
1
+ import type { Leaf } from '../../interface/system/leaf.js';
2
+ import type { Archetype } from './archetype.js';
3
+ import { kernelOf } from './attach-kernel.js';
4
+ import { readCell } from './cells.js';
5
+ import { createCommands } from './commands.js';
6
+ import { bindKernel, type BoundKernel } from './kernels.js';
7
+ import type { Pool, TaskResult } from './pool.js';
8
+ import { maximumScalars, type KernelSetup } from './protocol.js';
9
+ import type { Segment } from './command-ring.js';
10
+ import { createBuffer, createKernelCommands, emptyBuffer, stage, type CommandBuffer } from './buffer.js';
11
+ import { createBatch, positionalSpawner, type SpawnBatch } from './staging.js';
12
+ import { createBlock, endBlock, indexOf, locate, reserveFrom } from './entities.js';
13
+ import { forEachPassingRange, type Filter } from './ranges.js';
14
+ import { resourceCell } from './resources.js';
15
+ import { createContext, parentBinder, rowBinder } from './rows.js';
16
+ import { scalarValue, scalarValues, type WasmKernel } from './wasm.js';
17
+ import { idOf, type State } from './state.js';
18
+ import { accessorsOf } from '../../interface/gpu/accessors.js';
19
+ import { recordWords } from './gpu.js';
20
+ import { maximumWorkgroups, workgroupSize, type WgslKernel } from './wgsl.js';
21
+ import { allocateArray, freeArray } from './arrays.js';
22
+ import { combine, identityOf, reductionTargets, type ReductionTarget } from './reductions.js';
23
+ import { samePath, type TypedArray } from '../../interface/registry/layout.js';
24
+ import { inputFor } from './input.js';
25
+ import { createUp, type Run } from './up.js';
26
+ import { labelOf, labelOfItem } from '../../interface/registry/index.js';
27
+ import type { RemoteSystem } from './remote-systems.js';
28
+ import type { JoinedObserver } from './joined-observer.js';
29
+ import { releaseDirectory, type Directory } from './directories.js';
30
+ import type { GpuEngine } from './gpu.js';
31
+ import { acquireLookups, type IndexLookups, type IndexUse } from './indexes.js';
32
+ import { createOrdered, type Ordered, type Passing } from './index-order.js';
33
+ import { blockBase, type SortedTable } from './index-sorted.js';
34
+ import type { Since } from './index-lookups.js';
35
+
36
+ /**
37
+ * One unit of a system's work for a run: the commands it issued, or for a worker's chunk its segment of the worker's
38
+ * command ring, plus its error if it failed partway.
39
+ */
40
+ export type ChunkResult = { readonly commands: CommandBuffer; readonly segment?: Segment; readonly error?: unknown };
41
+ /** An `up` system on workers settles as one chunk, once each depth's pieces have, in turn. */
42
+ export type Chunk = ChunkResult | Promise<ChunkResult> | Promise<readonly ChunkResult[]>;
43
+
44
+ /**
45
+ * Where kernels may run. Archetypes with fewer than `minimumChunk` rows run on the main thread.
46
+ * `next` rotates the first worker of each split, so small archetypes don't all queue on one worker.
47
+ */
48
+ export type Workers = { readonly pool: Pool; readonly minimumChunk: number; next: number };
49
+
50
+ /** 16 rows of f32 is a 64-byte line, so chunks of different workers never share one. */
51
+ const chunkAlignment = 16;
52
+ /** Pieces per worker in a claimed split: enough that faster workers can take more of them. */
53
+ const claimsPerWorker = 8;
54
+
55
+ const noPartials = new Float64Array(0);
56
+ const noIndexParameters: readonly number[] = [];
57
+ const noAddresses: readonly number[] = [];
58
+
59
+ /** An archetype's change filters for a runner, and the WASM addresses of its columns and filters (`filterCache`). */
60
+ type Filtered = { readonly version: number; readonly filters: readonly Filter[]; addresses: readonly number[]; addressed: WasmKernel | null };
61
+
62
+ /**
63
+ * Runs one leaf system. Each run takes a new tick, which becomes the system's `lastRun`. `start` does main-thread work
64
+ * immediately and posts kernel chunks to workers; the chunks' commands merge in returned order.
65
+ */
66
+ export type Runner = {
67
+ readonly kernel: BoundKernel | null;
68
+ /** Where it runs: the CPU, the GPU as a placed kernel, or the GPU as a render system recording its own work. */
69
+ readonly placement: "cpu" | "gpu" | "render";
70
+ /** Component ids it reads or writes in its query, those it writes, and those its lookups read in any archetype. */
71
+ readonly touches: readonly number[];
72
+ readonly writes: readonly number[];
73
+ readonly looks: readonly number[];
74
+ /** Resource ids it writes or reduces into, which a tail reading them waits for (`tails.ts`). */
75
+ readonly resourceWrites: readonly number[];
76
+ /** The archetypes its query matches now. */
77
+ readonly matched: () => readonly Archetype[];
78
+ /** The indexes its lookups go through, which a run refreshes before its tier. */
79
+ readonly indexes: readonly IndexUse[];
80
+ /** Loads its kernel, and compiles its compute pipeline when it's placed on the GPU; rejects with the reason it can't be. */
81
+ readonly load: () => Promise<void>;
82
+ /** What workers need to load this system's kernel, given its index. */
83
+ readonly setup: (index: number) => KernelSetup | null;
84
+ readonly start: (args: unknown, workers: Workers | null, index: number) => readonly Chunk[];
85
+ /** The resources it reduces into, in the order `finish` gives their folds. */
86
+ readonly targets: readonly ReductionTarget[];
87
+ /**
88
+ * Once a run's chunks settle: the leaves of its fold into each target, or null when it failed or skipped its rows,
89
+ * so it contributes nothing.
90
+ */
91
+ readonly finish: (failed: boolean) => readonly Float64Array[] | null;
92
+ /** For the registrar to call after each sync point once the runner is registered: sizes its reduction partials. */
93
+ readonly afterSync: (() => void) | null;
94
+ /** What it holds that the world must release once nothing runs it again. */
95
+ readonly holdings: Holdings;
96
+ /** For a system placed on a joined thread, which runs it there (`remote-systems.ts`); null for one that runs here. */
97
+ readonly remote: RemoteSystem | null;
98
+ /** For an observer system on a joined thread, which runs it there after sync points (`joined-observer.ts`); else null. */
99
+ readonly joined: JoinedObserver | null;
100
+ /** The tick it last ran at, which a runner placing it elsewhere starts from. */
101
+ readonly lastRun: () => number;
102
+ /**
103
+ * For a runner the registrar may keep once its system is removed, to run it again when it's registered again: one
104
+ * here, of an observer system, holding nothing beyond its JS values. Makes it as a new runner from tick `since`.
105
+ */
106
+ readonly restart: ((since: number) => void) | null;
107
+ };
108
+
109
+ /**
110
+ * What a runner holds beyond its own JS values: blocks of the arena, the world's records of it, and its hook after each
111
+ * sync point, held weakly. Plain data that holds nothing of its system, so the registrar can release it once the system
112
+ * is collected or removed, and keep it until then without keeping the system.
113
+ */
114
+ export type Holdings = {
115
+ /** Set once its system is removed, so no run calls its body again, its rows' included. */
116
+ removed: boolean;
117
+ released: boolean;
118
+ /** Its kernel's reduction partials, in the arena. */
119
+ partials: Float64Array | null;
120
+ /** Its `up` order, in the arena, and its reading of the journal; or its rows in an index's order, in the arena. */
121
+ readonly up: { readonly release: () => void } | null;
122
+ /** Its kernel's lookup directories, which the world keeps current. */
123
+ readonly directories: readonly Directory[];
124
+ /** The indexes its lookups go through, held while it lives. */
125
+ readonly indexes: IndexLookups | null;
126
+ /** The GPU it last recorded on, and the prefix of its records' keys there. */
127
+ gpu: GpuEngine | null;
128
+ readonly prefix: string;
129
+ readonly afterSync: WeakRef<() => void> | null;
130
+ /** For a system placed on a joined thread: what stops it running there once it's removed. */
131
+ remote: { readonly unplace: () => void } | null;
132
+ };
133
+
134
+ /** Whether holdings hold nothing beyond their runner's JS values, so releasing them frees nothing. */
135
+ const holdsNothing = (holdings: Holdings): boolean =>
136
+ holdings.partials === null && holdings.up === null && holdings.directories.length === 0 && (holdings.indexes === null || holdings.indexes.uses.length === 0)
137
+ && holdings.gpu === null && holdings.afterSync === null && holdings.remote === null;
138
+
139
+ /** Holdings of a runner that holds nothing beyond its JS values. */
140
+ export const holdingNothing = (remote: Holdings["remote"] = null): Holdings => ({ removed: false, released: false, partials: null, up: null, directories: [], indexes: null, gpu: null, prefix: "", afterSync: null, remote });
141
+
142
+ /**
143
+ * Stops a runner at once, as its system is removed: no run calls its body again, and on a joined thread no task runs it
144
+ * once this returns. What it holds is released later, once no run in progress uses it.
145
+ */
146
+ export const stopHoldings = (holdings: Holdings): void => {
147
+ holdings.removed = true;
148
+ const { remote } = holdings;
149
+ holdings.remote = null;
150
+ remote?.unplace();
151
+ };
152
+
153
+ /** Releases what a runner holds, once: no run may use it again. */
154
+ export const releaseHoldings = (state: State, holdings: Holdings): void => {
155
+ if (holdings.released) return;
156
+ holdings.released = true;
157
+ stopHoldings(holdings);
158
+ if (holdings.partials !== null) freeArray(state.memory, holdings.partials);
159
+ holdings.partials = null;
160
+ holdings.up?.release();
161
+ for (const directory of holdings.directories) releaseDirectory(state, directory);
162
+ holdings.indexes?.release();
163
+ // Records on a GPU the world has since left went with it.
164
+ if (holdings.gpu !== null && holdings.gpu === state.gpu) holdings.gpu.release(holdings.prefix);
165
+ if (holdings.afterSync !== null) state.afterSync.delete(holdings.afterSync);
166
+ };
167
+
168
+ /** The resources a declaration writes or reduces into, by id. */
169
+ export const resourceWritesOf = (state: State, declaration: Leaf["declaration"]): readonly number[] =>
170
+ [...new Set([...declaration.resources?.write ?? [], ...declaration.reduce === undefined ? [] : Object.getOwnPropertySymbols(declaration.reduce)].map(key => idOf(state, key)))];
171
+
172
+ /** A number for each leaf, so the GPU records of every runner made for it are its own, whatever its name. */
173
+ const leafNumbers = new WeakMap<Leaf, number>();
174
+ let leafCount = 0;
175
+ const numberOf = (leaf: Leaf): number => {
176
+ let number = leafNumbers.get(leaf);
177
+ if (number === undefined) leafNumbers.set(leaf, number = leafCount++);
178
+ return number;
179
+ };
180
+
181
+ /** Throws if the leaf is a kernel that wasn't compiled. `since` is the tick it last ran at, wherever it ran. */
182
+ export const createRunner = (state: State, leaf: Leaf, since = 0): Runner => {
183
+ const { declaration } = leaf;
184
+ const leafNumber = numberOf(leaf);
185
+ const label = labelOfItem(leaf);
186
+ // Method parameters are bivariant, so the runtime can see any leaf's body with erased parameter types.
187
+ const system: { body(subject: unknown, context?: unknown): void } = leaf;
188
+ const { components: query, resources } = declaration;
189
+ const required = [...new Set([...query?.read ?? [], ...query?.write ?? [], ...query?.has ?? [], ...query?.added ?? [], ...query?.changed ?? []])].map(key => idOf(state, key));
190
+ const excluded = (query?.not ?? []).map(key => idOf(state, key));
191
+ const addedIds = (query?.added ?? []).map(key => idOf(state, key));
192
+ const changedIds = (query?.changed ?? []).map(key => idOf(state, key));
193
+ const resourceChanged = resources?.changed ?? [];
194
+ const indexLookups = acquireLookups(state, declaration.lookup, declaration.order);
195
+ /** The indexes whose entries changing passes every row, as a changed resource does: its lookups' with `changed: true`. */
196
+ const indexFilters = indexLookups.filters;
197
+ const indexFiltered = indexFilters.length > 0;
198
+ const filtered = addedIds.length + changedIds.length + resourceChanged.length + indexFilters.length > 0;
199
+ /** Its `lastRun` while it runs, which its lookups' lists and rows compare with. */
200
+ const lookupSince: Since = { value: since };
201
+ let kernel: BoundKernel | null = null;
202
+ if (declaration.kernel !== undefined) {
203
+ const description = kernelOf(leaf);
204
+ if (description === undefined) {
205
+ indexLookups.release();
206
+ throw new Error(`System "${label}" is a kernel but wasn't compiled; add kernelPlugin() to the Vite config.`);
207
+ }
208
+ try {
209
+ kernel = bindKernel(state, leaf, description, indexLookups.byName, lookupSince);
210
+ }
211
+ catch (error) {
212
+ indexLookups.release();
213
+ throw error;
214
+ }
215
+ }
216
+ /** A kernel's lookups through indexes' WASM parameters for the current run, as `refreshIndexes` gave them at its start. */
217
+ let indexParameters: readonly number[] = noIndexParameters;
218
+ const indexed = kernel?.indexes.some(found => found !== null) === true;
219
+ const placement = leaf.kind === "render" ? "render" : declaration.kernel === "gpu" && state.gpu !== null ? "gpu" : "cpu";
220
+ const failPlacement = (message: string): never => { throw new Error(`System "${label}" ${message}.`); };
221
+ // Creating the system and registering its kernel checked its placement, reductions and accessors.
222
+ const up = declaration.up === undefined ? null : createUp(state, declaration.up, filtered);
223
+ /** Its rows in its `order` index's order, run by run. */
224
+ const ordered = indexLookups.ordered === null ? null : createOrdered(state.memory);
225
+ const targets = reductionTargets(state, declaration);
226
+ /** For each partial of the kernel, the target and leaf it folds into. */
227
+ const partialLeaves = (kernel?.description.reductions ?? []).map(reduced => {
228
+ const index = targets.findIndex(target => target.key === reduced.resource);
229
+ const leaf = targets[index]?.leaves.findIndex(candidate => samePath(candidate.path, reduced.path)) ?? -1;
230
+ return leaf < 0 ? failPlacement(`contributes to "${labelOf(reduced.resource)}", which it doesn't reduce`) : { target: index, leaf };
231
+ });
232
+ const accessors = declaration.shader === undefined ? [] : accessorsOf(declaration.shader);
233
+ if (typeof accessors === "string") return failPlacement(`can't render: ${accessors}`);
234
+ const touches = [...new Set([...query?.read ?? [], ...query?.write ?? []])].map(key => idOf(state, key));
235
+ const writes = (query?.write ?? []).map(key => idOf(state, key));
236
+ const looks = [...new Set([...Object.values(declaration.lookup ?? {}).flatMap(lookup => lookup.read ?? []), ...declaration.up?.read ?? []])].map(key => idOf(state, key));
237
+ /** Record keys by archetype. */
238
+ const keys = new Map<Archetype, string>();
239
+ const keyOf = (archetype: Archetype): string => {
240
+ let key = keys.get(archetype);
241
+ if (key === undefined) keys.set(archetype, key = `${leafNumber}:${archetype.id}`);
242
+ return key;
243
+ };
244
+ let pipeline: { readonly compute: GPUComputePipeline; readonly kernel: WgslKernel } | null = null;
245
+ /** This system's buffers, reused each run: the sync point clears them. A run starts on the first. */
246
+ const owned: CommandBuffer[] = [createBuffer()];
247
+ const holder: { buffer: CommandBuffer } = { buffer: owned[0] };
248
+ let used = 0;
249
+ const nextBuffer = (): CommandBuffer => owned[used++] ??= createBuffer();
250
+ /** Each owned buffer as a chunk, made once. */
251
+ const ownedChunks: ChunkResult[] = [{ commands: owned[0] }];
252
+ /**
253
+ * The kernel's spawn batches on the main thread, one per set of components its lists name, emptied at the start of
254
+ * each run, and by batch the first row the current buffer hasn't staged yet.
255
+ */
256
+ const spawnBatches: SpawnBatch[] = [];
257
+ const unstaged: number[] = [];
258
+ /** The spawners' entities, reserved in blocks, ended by each run. */
259
+ const block = createBlock(state.entities);
260
+ const spawners = (kernel?.setup.spawns ?? []).map(ids => {
261
+ const key = [...ids].sort((a, b) => a - b).join(",");
262
+ let batch = spawnBatches.find(candidate => candidate.ids.join(",") === key);
263
+ if (batch === undefined) {
264
+ batch = createBatch(state.layouts, ids);
265
+ spawnBatches.push(batch);
266
+ unstaged.push(0);
267
+ }
268
+ return positionalSpawner(block, reserveFrom, batch, ids, ids.map(id => state.starts[id]));
269
+ });
270
+ /** Whether the kernel spawns, so runs of every other system skip staging. */
271
+ const spawns = spawnBatches.length > 0;
272
+ /** Stages in the current buffer the rows spawned since it took over, so they commit in its place in merge order. */
273
+ const stageSpawns = (): void => {
274
+ for (let b = 0; b < spawnBatches.length; b++) {
275
+ const { count } = spawnBatches[b];
276
+ if (count === unstaged[b]) continue;
277
+ stage(holder.buffer, spawnBatches[b], unstaged[b], count);
278
+ unstaged[b] = count;
279
+ }
280
+ };
281
+ /** Moves `holder` to the run's next buffer, returning it as a chunk. */
282
+ const nextChunk = (): ChunkResult => {
283
+ if (spawns) stageSpawns();
284
+ const index = used;
285
+ holder.buffer = nextBuffer();
286
+ return ownedChunks[index] ??= { commands: holder.buffer };
287
+ };
288
+ /** The chunks of the current run, reused by the next once its tier has taken them. */
289
+ const runChunks: Chunk[] = [];
290
+ const noChunks: readonly Chunk[] = [];
291
+ const noValues: readonly unknown[] = [];
292
+ /** Whether a resource a `changed` filter names changed since the system last ran. */
293
+ const resourceChangedIds = resourceChanged.map(key => idOf(state, key));
294
+ const resourcesChangedSince = (since: number): boolean => {
295
+ const index = indexOf(state.resourceEntity);
296
+ const archetype = state.archetypes[state.entities.archetype[index]];
297
+ const row = state.entities.row[index];
298
+ for (let k = 0; k < resourceChangedIds.length; k++) {
299
+ const storage = archetype?.storageById[resourceChangedIds[k]];
300
+ // Throws, as for a resource not in this world.
301
+ if (storage === undefined) resourceCell(state, resourceChanged[k]);
302
+ else if (storage.changed[row] > since) return true;
303
+ }
304
+ return false;
305
+ };
306
+ const commands = createCommands(state, holder);
307
+ const kernelCommands = createKernelCommands(holder, kernel?.setup.keys ?? [], kernel?.setup.starts ?? [], spawners);
308
+ // A kernel's reductions fold in its partials, so only a body that runs as written gets reducer functions. Render
309
+ // bodies, GPU kernels and observer systems issue no commands.
310
+ const ownInput = inputFor(leaf);
311
+ const context = createContext(state, declaration, {
312
+ targets: kernel === null ? targets : [],
313
+ commands: leaf.kind === "render" || declaration.kernel === "gpu" || declaration.observer === true ? undefined : commands,
314
+ input: declaration.input !== undefined,
315
+ indexes: indexLookups.byName,
316
+ since: lookupSince,
317
+ });
318
+ /** Partials of the kernel's reductions, one slot per kernel call of a run, in the order its rows run. */
319
+ const partialCount = partialLeaves.length;
320
+ let slots = noPartials;
321
+ let slotsUsed = 0;
322
+ /** Whether the current run ran its rows, so its reductions are written. */
323
+ let ran = false;
324
+ /**
325
+ * The most kernel calls a run gives an archetype: one on the main thread; across workers a piece of at least
326
+ * `chunkAlignment` rows each, at most `claimsPerWorker` per worker.
327
+ */
328
+ const slotsFor = (count: number): number =>
329
+ count === 0 ? 0 : state.workers > 0 ? Math.min(state.workers * claimsPerWorker, Math.ceil(count / chunkAlignment)) : 1;
330
+ /** Sized when archetypes change, at registration and sync points, so runs don't allocate or grow memory. */
331
+ const sizeSlots = (): void => {
332
+ if (partialCount === 0) return;
333
+ refreshMatches();
334
+ let needed = 0;
335
+ for (const archetype of matches) needed += slotsFor(archetype.count);
336
+ needed = Math.max(1, needed) * partialCount;
337
+ if (slots.length >= needed) return;
338
+ if (slots.length > 0) freeArray(state.memory, slots);
339
+ slots = holdings.partials = allocateArray(state.memory, Float64Array, Math.max(needed, 2 * slots.length));
340
+ };
341
+ /** The first of `count` slots for the next kernel calls, each starting at its operators' identities. */
342
+ const takeSlots = (count: number): number => {
343
+ const first = slotsUsed;
344
+ slotsUsed += count;
345
+ // Archetypes change only at sync points, which size the slots for them.
346
+ if (slotsUsed * partialCount > slots.length) throw new Error(`System "${label}" has no room for its reduction partials.`);
347
+ for (let slot = first; slot < slotsUsed; slot++) {
348
+ partialLeaves.forEach(({ target }, k) => { slots[slot * partialCount + k] = identityOf(targets[target]?.operator ?? "+"); });
349
+ }
350
+ return first;
351
+ };
352
+ /** Each target's leaves, folded from the partials in `finish`. */
353
+ const folded = targets.map(target => new Float64Array(target.leaves.length));
354
+ const partialAddress = (slot: number): number => partialCount === 0 ? -1 : slots.byteOffset + slot * partialCount * 8;
355
+ const matches: Archetype[] = [];
356
+ let checked = 0;
357
+ const bindRow = rowBinder(state, query?.read ?? [], query?.write ?? []);
358
+ const bindParent = parentBinder(state, declaration.up?.read ?? []);
359
+ let lastRun = since;
360
+
361
+ function refreshMatches(): void {
362
+ for (; checked < state.archetypes.length; checked++) {
363
+ const archetype = state.archetypes[checked];
364
+ if (!archetype.resource && !(archetype.meta && required.length === 0) && required.every(id => archetype.storageOf.has(id)) && !excluded.some(id => archetype.storageOf.has(id))) matches.push(archetype);
365
+ }
366
+ }
367
+
368
+ /** Every row of an archetype passes when a `changed` component's whole column changed since `since`. */
369
+ const sinceFor = (archetype: Archetype, since: number): number => {
370
+ if (since < 0) return since;
371
+ for (const id of changedIds) if ((archetype.storageById[id]?.columnChanged ?? 0) > since) return -1;
372
+ return since;
373
+ };
374
+
375
+ /**
376
+ * By archetype: its change filters, `added` then `changed`, rows and chunks, kept until its arrays are replaced;
377
+ * and the WASM addresses of its columns and filters, for the WASM kernel `addressed` they were taken for, since a
378
+ * kernel loaded again may stamp a tick column the last one muted.
379
+ */
380
+ const filterCache = new Map<Archetype, Filtered>();
381
+ const noFilters: readonly Filter[] = [];
382
+
383
+ const filteredOf = (archetype: Archetype) => {
384
+ const cached = filterCache.get(archetype);
385
+ if (cached !== undefined && cached.version === archetype.version) return cached;
386
+ const filters = addedIds.length + changedIds.length === 0 ? noFilters : [
387
+ ...addedIds.flatMap(id => {
388
+ const storage = archetype.storageById[id];
389
+ return storage === undefined ? [] : [{ ticks: storage.added, chunks: storage.chunkAdded }];
390
+ }),
391
+ ...changedIds.flatMap(id => {
392
+ const storage = archetype.storageById[id];
393
+ return storage === undefined ? [] : [{ ticks: storage.changed, chunks: storage.chunkChanged }];
394
+ }),
395
+ ];
396
+ const entry: Filtered = { version: archetype.version, filters, addresses: noAddresses, addressed: null };
397
+ filterCache.set(archetype, entry);
398
+ return entry;
399
+ };
400
+
401
+ const filtersOf = (archetype: Archetype): readonly Filter[] => filteredOf(archetype).filters;
402
+
403
+ const { target } = declaration;
404
+ /** Runs the body on `entity`'s row, when it's alive and its archetype matches. */
405
+ const runTarget = (entity: unknown): void => {
406
+ if (typeof entity !== "number") return;
407
+ const index = locate(state.entities, entity);
408
+ if (index < 0) return;
409
+ const archetype = state.archetypes[state.entities.archetype[index]];
410
+ if (archetype === undefined || !matches.includes(archetype)) return;
411
+ const row = bindRow(archetype);
412
+ row.index = state.entities.row[index];
413
+ system.body(row.value, context.value);
414
+ };
415
+
416
+ const runBody = (archetype: Archetype, since: number): void => {
417
+ const row = bindRow(archetype);
418
+ const { value } = row;
419
+ const values = context.value;
420
+ const filters = filtersOf(archetype);
421
+ // Every row passes, so nothing is filtered.
422
+ // A body may remove its own system, after which no row of it runs.
423
+ if (since < 0 || filters.length === 0) {
424
+ for (let index = 0, count = archetype.count; index < count && !holdings.removed; index++) {
425
+ row.index = index;
426
+ system.body(value, values);
427
+ }
428
+ return;
429
+ }
430
+ forEachPassingRange(filters, since, 0, archetype.count, (start, end) => {
431
+ for (let index = start; index < end && !holdings.removed; index++) {
432
+ row.index = index;
433
+ system.body(value, values);
434
+ }
435
+ });
436
+ };
437
+
438
+ /** The kernel applies the change filters itself, chunk by chunk, so a range runs in one call. */
439
+ /** A WASM call's arguments, filled in place for each call, so a call allocates nothing. */
440
+ const wasmArguments: number[] = [];
441
+
442
+ const runWasm = (bound: BoundKernel, archetype: Archetype, start: number, end: number, since: number, values: readonly unknown[], args: unknown, tick: number, partials: number): void => {
443
+ const compiled = bound.compiled();
444
+ if (compiled === null || bound.wasm === null) return;
445
+ const entry = filteredOf(archetype);
446
+ // Column and filter addresses: the columns are kept per archetype version and load too.
447
+ if (entry.addressed !== bound.wasm) {
448
+ entry.addresses = [
449
+ ...bound.columnsOf(archetype).map(column => column.byteOffset),
450
+ ...entry.filters.map(filter => filter.ticks.byteOffset),
451
+ ...entry.filters.map(filter => filter.chunks.byteOffset),
452
+ ];
453
+ entry.addressed = bound.wasm;
454
+ }
455
+ const { addresses } = entry;
456
+ const lookups = bound.lookupParameters();
457
+ const { scalars } = bound.wasm;
458
+ const call = wasmArguments;
459
+ call.length = 4 + addresses.length + lookups.length + indexParameters.length + scalars.length + (partials < 0 ? 0 : 1);
460
+ call[0] = start;
461
+ call[1] = end;
462
+ call[2] = tick;
463
+ call[3] = since;
464
+ let at = 4;
465
+ for (let k = 0; k < addresses.length; k++) call[at++] = addresses[k];
466
+ for (let k = 0; k < lookups.length; k++) call[at++] = lookups[k];
467
+ for (let k = 0; k < indexParameters.length; k++) call[at++] = indexParameters[k];
468
+ for (let k = 0; k < scalars.length; k++) call[at++] = scalarValue(scalars[k], values, args);
469
+ if (partials >= 0) call[at] = partials;
470
+ Reflect.apply(compiled.run, undefined, call);
471
+ };
472
+
473
+ const runKernelLocally = (bound: BoundKernel, archetype: Archetype, since: number, values: readonly unknown[], args: unknown, tick: number): void => {
474
+ const slot = partialCount === 0 ? 0 : takeSlots(1);
475
+ if (bound.compiled() !== null && bound.wasm !== null) return runWasm(bound, archetype, 0, archetype.count, since, values, args, tick, partialAddress(slot));
476
+ const columns = bound.columnsOf(archetype);
477
+ const filters = filtersOf(archetype);
478
+ const run = bound.kernel();
479
+ forEachPassingRange(filters, since, 0, archetype.count, (start, end) =>
480
+ run(columns, start, end, values, bound.lookups, bound.description.keys, args, kernelCommands, tick, slots, slot * partialCount));
481
+ };
482
+
483
+ const noColumns: readonly TypedArray[] = [];
484
+
485
+ /**
486
+ * Runs rows `rows[start]` to `rows[end - 1]` of one archetype, whose parents are rows `parents[n]` of the archetype
487
+ * with id `parentArchetype`, or -1 when they have none with every component `up` reads.
488
+ */
489
+ const runUpRows = (archetype: Archetype, parentArchetype: number, rows: Int32Array, parents: Int32Array, start: number, end: number, values: readonly unknown[], args: unknown, tick: number, slot: number): void => {
490
+ if (kernel !== null && kernel.compiled() !== null && kernel.wasm !== null) {
491
+ const parentColumns = parentArchetype < 0 ? noColumns : kernel.upColumnsOf(state.archetypes[parentArchetype]);
492
+ const ups = kernel.description.upColumns ?? [];
493
+ kernel.compiled()?.run(start, end, tick, -1,
494
+ ...kernel.columnsOf(archetype).map(column => column.byteOffset),
495
+ ...kernel.lookupParameters(),
496
+ ...indexParameters,
497
+ rows.byteOffset, parents.byteOffset, parentArchetype >= 0 ? 1 : 0,
498
+ ...ups.map((_, k) => parentColumns[k]?.byteOffset ?? 0),
499
+ ...scalarValues(kernel.wasm.scalars, values, args),
500
+ ...partialCount === 0 ? [] : [partialAddress(slot)]);
501
+ return;
502
+ }
503
+ if (kernel !== null) {
504
+ const parentColumns = parentArchetype < 0 ? noColumns : kernel.upColumnsOf(state.archetypes[parentArchetype]);
505
+ kernel.kernel()(kernel.columnsOf(archetype), start, end, values, kernel.lookups, kernel.description.keys, args, kernelCommands, tick, slots, slot * partialCount, rows, parents, parentColumns, parentArchetype >= 0);
506
+ return;
507
+ }
508
+ if (up === null) return;
509
+ const row = bindRow(archetype);
510
+ // The parent's row is bound after the system's own, for the archetype both may share.
511
+ const parentRow = parentArchetype < 0 ? null : bindParent(state.archetypes[parentArchetype]);
512
+ const upContext = context.value;
513
+ upContext.up = parentRow === null ? null : parentRow.value;
514
+ for (let n = start; n < end && !holdings.removed; n++) {
515
+ row.index = rows[n];
516
+ if (parentRow !== null) parentRow.index = parents[n];
517
+ system.body(row.value, upContext);
518
+ }
519
+ };
520
+
521
+ /** The tick rows pass after for `runOrdered`'s filters, as `sinceFor` gives it, and those filters. */
522
+ let orderSince = -1;
523
+ const orderPassing: Passing = { filters: filtersOf, since: archetype => sinceFor(archetype, orderSince) };
524
+
525
+ /**
526
+ * Runs the rows the `order` index holds in its order, those that pass the change filters, run by run of one
527
+ * archetype, on this thread: commands and reductions follow the index's order.
528
+ */
529
+ const runOrdered = (order: Ordered, since: number, values: readonly unknown[], args: unknown, tick: number): void => {
530
+ const sorted = indexLookups.ordered?.sorted ?? null;
531
+ if (sorted === null) return;
532
+ if (kernel === null && since < 0) return runBodiesInOrder(order, sorted);
533
+ orderSince = since;
534
+ const runs = order.runs(sorted, matches, since < 0 ? null : orderPassing);
535
+ const slot = partialCount === 0 ? 0 : takeSlots(1);
536
+ const contextValue = context.value;
537
+ for (let k = 0; k < runs.length && !holdings.removed; k++) {
538
+ const run = runs[k];
539
+ const archetype = matches[run.owner];
540
+ if (kernel !== null) {
541
+ runUpRows(archetype, -1, run.rows, run.parents, run.start, run.end, values, args, tick, slot);
542
+ continue;
543
+ }
544
+ const row = bindRow(archetype);
545
+ const { value } = row;
546
+ for (let n = run.start; n < run.end && !holdings.removed; n++) {
547
+ row.index = run.rows[n];
548
+ system.body(value, contextValue);
549
+ }
550
+ }
551
+ };
552
+
553
+ /** Every row the `order` index holds of the matches, walking its entries, its body bound again where the archetype changes. */
554
+ const runBodiesInOrder = (order: Ordered, sorted: SortedTable): void => {
555
+ const owners = order.owners(matches);
556
+ const { entries, stride, words, lengths, blocks } = sorted;
557
+ const contextValue = context.value;
558
+ let current = -1;
559
+ let row: ReturnType<typeof bindRow> | null = null;
560
+ let value: object | null = null;
561
+ for (let k = 0; k < blocks && !holdings.removed; k++) {
562
+ const block = sorted.order[k];
563
+ const base = blockBase(sorted, block) + words;
564
+ for (let j = 0, length = lengths[block]; j < length && !holdings.removed; j++) {
565
+ const at = base + j * stride;
566
+ const archetype = entries[at + 1];
567
+ const owner = archetype < owners.length ? owners[archetype] : -1;
568
+ if (owner < 0) continue;
569
+ if (owner !== current || row === null || value === null) {
570
+ row = bindRow(matches[owner]);
571
+ value = row.value;
572
+ current = owner;
573
+ }
574
+ row.index = entries[at + 2];
575
+ system.body(value, contextValue);
576
+ }
577
+ }
578
+ };
579
+
580
+ /** Posts listed rows to workers as claimed pieces of a WASM kernel, which takes `up`'s addresses after the lookups. */
581
+ const postUp = (workers: Workers, index: number, run: Run, values: readonly unknown[], args: unknown, tick: number): Promise<TaskResult>[] => {
582
+ if (kernel === null || kernel.wasm === null) return [];
583
+ const parentColumns = run.parent < 0 ? noColumns : kernel.upColumnsOf(state.archetypes[run.parent]);
584
+ const scalars = [
585
+ ...kernel.lookupParameters(),
586
+ ...indexParameters,
587
+ run.rows.byteOffset, run.parents.byteOffset, run.parent >= 0 ? 1 : 0,
588
+ ...(kernel.description.upColumns ?? []).map((_, k) => parentColumns[k]?.byteOffset ?? 0),
589
+ ...scalarValues(kernel.wasm.scalars, values, args),
590
+ ];
591
+ const count = run.end - run.start;
592
+ const { pool } = workers;
593
+ const participants = Math.min(pool.size, Math.ceil(count / minimumFor(workers)));
594
+ const first = workers.next;
595
+ workers.next = (first + participants) % pool.size;
596
+ const grain = Math.ceil(count / (participants * claimsPerWorker) / chunkAlignment) * chunkAlignment;
597
+ return pool.claimed(first, participants, { kernel: index, archetype: matches[run.owner].id, start: run.start, end: run.end, tick, lastRun: -1, scalars, partials: -1, partialBytes: 0 }, grain);
598
+ };
599
+
600
+ /**
601
+ * Runs an `up` system's rows depth by depth from the roots, each depth's groups on the main thread or, for a WASM
602
+ * kernel without reductions, across workers, settling before the next depth starts. With change filters, only the
603
+ * rows `up` marks run: those passing the filters, and those whose parent changed. Returns a chunk when workers run
604
+ * any of it.
605
+ */
606
+ const runUp = (since: number, values: readonly unknown[], args: unknown, tick: number, workers: Workers | null, index: number): Promise<readonly ChunkResult[]> | null => {
607
+ if (up === null) return null;
608
+ const slot = partialCount === 0 ? 0 : takeSlots(1);
609
+ let next: () => readonly Run[] | null;
610
+ let clear = (): void => {};
611
+ if (since < 0) {
612
+ const order = up.levels(matches);
613
+ let depth = 0;
614
+ next = () => {
615
+ if (depth >= order.levels) return null;
616
+ const runs: Run[] = [];
617
+ for (let group = order.depthGroups[depth]; group < order.depthGroups[depth + 1]; group++) {
618
+ if (order.groupEnds[group] === order.groupStarts[group]) continue;
619
+ runs.push({ owner: order.groupOwners[group], parent: order.groupParents[group], rows: order.rows, parents: order.parents, start: order.groupStarts[group], end: order.groupEnds[group] });
620
+ }
621
+ depth++;
622
+ return runs;
623
+ };
624
+ }
625
+ else {
626
+ const pass = up.filtered(matches, addedIds, changedIds, since);
627
+ if (pass === null) return null;
628
+ next = pass.next;
629
+ clear = pass.clear;
630
+ }
631
+ const runLocally = (run: Run): void => runUpRows(matches[run.owner], run.parent, run.rows, run.parents, run.start, run.end, values, args, tick, slot);
632
+ const parallel = workers !== null && kernel !== null && kernel.wasm !== null && kernel.compiled() !== null && partialCount === 0
633
+ && kernel.lookupParameters().length + indexParameters.length + 3 + (kernel.description.upColumns?.length ?? 0) + kernel.wasm.scalars.length <= maximumScalars;
634
+ if (!parallel || workers === null) {
635
+ try {
636
+ for (let runs = next(); runs !== null; runs = next()) for (const run of runs) runLocally(run);
637
+ }
638
+ finally {
639
+ clear();
640
+ }
641
+ return null;
642
+ }
643
+ return (async (): Promise<readonly ChunkResult[]> => {
644
+ const results: ChunkResult[] = [];
645
+ try {
646
+ for (let runs = next(); runs !== null; runs = next()) {
647
+ const pending: Promise<TaskResult>[] = [];
648
+ for (const run of runs) {
649
+ if (run.end - run.start >= minimumFor(workers)) pending.push(...postUp(workers, index, run, values, args, tick));
650
+ else runLocally(run);
651
+ }
652
+ // A depth run on the main thread alone needs no wait.
653
+ if (pending.length === 0) continue;
654
+ const settled = await Promise.all(pending);
655
+ results.push(...settled);
656
+ // A failed depth stops the deeper ones, which would read what it didn't write.
657
+ if (settled.some(result => result.error !== undefined)) return results;
658
+ }
659
+ }
660
+ catch (error) {
661
+ results.push({ commands: emptyBuffer, error });
662
+ }
663
+ finally {
664
+ clear();
665
+ }
666
+ return results;
667
+ })();
668
+ };
669
+
670
+ /** WASM kernels with few enough scalars dispatch through shared memory. */
671
+ const isFast = (bound: BoundKernel | null): boolean =>
672
+ bound !== null && bound.wasm !== null && bound.compiled() !== null
673
+ && bound.lookupParameters().length + indexParameters.length + bound.wasm.scalars.length + (partialCount > 0 ? 2 : 0) <= maximumScalars;
674
+ /** Rows below which an archetype runs on the main thread. Shared-memory dispatch is cheap enough that half the size pays off. */
675
+ const minimumFor = (workers: Workers): number => isFast(kernel) ? workers.minimumChunk / 2 : workers.minimumChunk;
676
+
677
+ /**
678
+ * Splits an archetype's rows across workers, at least `minimumChunk` rows each. WASM kernels claim pieces, from
679
+ * home ranges and then from each other, so cores of different speeds finish together; others take even shares.
680
+ */
681
+ const postChunks = (workers: Workers, index: number, archetype: Archetype, since: number, values: readonly unknown[], args: unknown, tick: number): Chunk[] => {
682
+ const { count } = archetype;
683
+ const { pool } = workers;
684
+ const bound = kernel;
685
+ const scalars = bound !== null && bound.wasm !== null ? [...bound.lookupParameters(), ...indexParameters, ...scalarValues(bound.wasm.scalars, values, args)] : [];
686
+ const fast = isFast(bound);
687
+ const participants = Math.min(pool.size, Math.ceil(count / minimumFor(workers)));
688
+ const aligned = (rows: number): number => Math.ceil(rows / chunkAlignment) * chunkAlignment;
689
+ // WASM chunks go through shared memory. The main thread doesn't take one: measured, it finishes later than an
690
+ // idle worker.
691
+ if (fast) {
692
+ // A split over every worker maps home ranges the same way each run, so each worker gets back the rows it
693
+ // last ran and finds them in its cache; smaller splits rotate, so small archetypes don't queue on one
694
+ // worker.
695
+ const full = participants === pool.size;
696
+ const first = full ? 0 : workers.next;
697
+ if (!full) workers.next = (first + participants) % pool.size;
698
+ const grain = aligned(Math.ceil(count / (participants * claimsPerWorker)));
699
+ // One slot per piece, so the fold's order is the pieces', whichever worker runs each.
700
+ const firstSlot = partialCount === 0 ? 0 : takeSlots(Math.ceil(count / grain));
701
+ return pool.claimed(first, participants, { kernel: index, archetype: archetype.id, start: 0, end: count, tick, lastRun: since, scalars, partials: partialAddress(firstSlot), partialBytes: partialCount * 8 }, grain);
702
+ }
703
+ const size = aligned(Math.ceil(count / participants));
704
+ const chunks: Chunk[] = [];
705
+ for (let start = 0; start < count; start += size) {
706
+ const message = {
707
+ kind: "run", kernel: index, archetype: archetype.id, start, end: Math.min(count, start + size), tick, lastRun: since, resources: values, args,
708
+ partials: partialCount === 0 ? -1 : partialAddress(takeSlots(1)), lookups: bound === null ? noIndexParameters : bound.lookupParameters(), indexes: indexParameters,
709
+ } as const;
710
+ const worker = workers.next;
711
+ workers.next = (worker + 1) % pool.size;
712
+ chunks.push(pool.request(worker, message));
713
+ }
714
+ return chunks;
715
+ };
716
+
717
+ const words = new Uint32Array(recordWords);
718
+ const floats = new Float32Array(words.buffer);
719
+
720
+ /** One dispatch per archetype, each with its record of row count, column addresses and scalars. */
721
+ const runOnGpu = (values: readonly unknown[], args: unknown, tick: number): void => {
722
+ const gpu = state.gpu;
723
+ if (gpu === null || pipeline === null || kernel === null) return failPlacement("isn't loaded on the GPU");
724
+ holdings.gpu = gpu;
725
+ const { sources } = kernel.setup;
726
+ const scalars = scalarValues(pipeline.kernel.scalars, values, args);
727
+ const dispatches: { readonly offset: number; readonly count: number }[] = [];
728
+ for (const archetype of matches) {
729
+ if (archetype.count === 0) continue;
730
+ words[0] = archetype.count;
731
+ sources.forEach((source, k) => {
732
+ const storage = source.kind === "field" ? archetype.storageById[source.id] : undefined;
733
+ words[1 + k] = storage === undefined ? 0 : gpu.upload(archetype, storage, tick);
734
+ });
735
+ scalars.forEach((value, s) => { floats[1 + sources.length + s] = value; });
736
+ dispatches.push({ offset: gpu.record(keyOf(archetype), words), count: archetype.count });
737
+ }
738
+ if (dispatches.length === 0) return;
739
+ const pass = gpu.encoder().beginComputePass();
740
+ pass.setPipeline(pipeline.compute);
741
+ for (const { offset, count } of dispatches) {
742
+ pass.setBindGroup(0, gpu.computeGroup(), [offset]);
743
+ const groups = Math.ceil(count / workgroupSize);
744
+ const x = Math.min(groups, maximumWorkgroups);
745
+ pass.dispatchWorkgroups(x, Math.ceil(groups / x));
746
+ }
747
+ pass.end();
748
+ for (const archetype of matches) {
749
+ if (archetype.count === 0) continue;
750
+ for (const id of writes) {
751
+ const storage = archetype.storageById[id];
752
+ if (storage === undefined) continue;
753
+ gpu.markGpuWrites(archetype, storage);
754
+ // Rows a GPU kernel writes are stamped as one, for the whole column.
755
+ if (storage.ticked) storage.columnChanged = tick;
756
+ }
757
+ }
758
+ };
759
+
760
+ /** The component ids of the parent columns an `up` kernel reads, in order. */
761
+ const upIds = (kernel?.description.upColumns ?? []).map(column => column.kind === "field" ? idOf(state, column.component) : -1);
762
+ /** The order whose row lists the GPU holds. */
763
+ let uploadedOrder: object | null = null;
764
+
765
+ /**
766
+ * An `up` kernel on the GPU: a dispatch per group, in order, in one pass, which keeps each depth's writes visible
767
+ * to the next. Each record has the group's row count, its archetype's columns, its rows' and parents' rows'
768
+ * addresses, whether it has a parent, the parent archetype's columns, and the scalars.
769
+ */
770
+ const runUpOnGpu = (values: readonly unknown[], args: unknown, tick: number): void => {
771
+ const gpu = state.gpu;
772
+ if (gpu === null || pipeline === null || kernel === null || up === null) return failPlacement("isn't loaded on the GPU");
773
+ holdings.gpu = gpu;
774
+ const order = up.levels(matches);
775
+ const fresh = order !== uploadedOrder;
776
+ const rowsAddress = gpu.uploadIndexes(`${leafNumber}:rows`, order.rows, order.size, fresh);
777
+ const parentsAddress = gpu.uploadIndexes(`${leafNumber}:parents`, order.parents, order.size, fresh);
778
+ uploadedOrder = order;
779
+ const { sources } = kernel.setup;
780
+ const scalars = scalarValues(pipeline.kernel.scalars, values, args);
781
+ const dispatches: { readonly offset: number; readonly count: number }[] = [];
782
+ for (let group = 0; group < order.groups; group++) {
783
+ const start = order.groupStarts[group];
784
+ const count = order.groupEnds[group] - start;
785
+ if (count === 0) continue;
786
+ const archetype = matches[order.groupOwners[group]];
787
+ const parentId = order.groupParents[group];
788
+ const parent = parentId < 0 ? null : state.archetypes[parentId];
789
+ words[0] = count;
790
+ sources.forEach((source, k) => {
791
+ const storage = source.kind === "field" ? archetype.storageById[source.id] : undefined;
792
+ words[1 + k] = storage === undefined ? 0 : gpu.upload(archetype, storage, tick);
793
+ });
794
+ const base = 1 + sources.length;
795
+ words[base] = rowsAddress + start;
796
+ words[base + 1] = parentsAddress + start;
797
+ words[base + 2] = parent === null ? 0 : 1;
798
+ upIds.forEach((id, k) => {
799
+ const storage = parent?.storageById[id];
800
+ words[base + 3 + k] = parent === null || storage === undefined ? 0 : gpu.upload(parent, storage, tick);
801
+ });
802
+ scalars.forEach((value, s) => { floats[base + 3 + upIds.length + s] = value; });
803
+ dispatches.push({ offset: gpu.record(`${leafNumber}:up:${group}`, words), count });
804
+ }
805
+ if (dispatches.length > 0) {
806
+ const pass = gpu.encoder().beginComputePass();
807
+ pass.setPipeline(pipeline.compute);
808
+ for (const { offset, count } of dispatches) {
809
+ pass.setBindGroup(0, gpu.computeGroup(), [offset]);
810
+ const groups = Math.ceil(count / workgroupSize);
811
+ const x = Math.min(groups, maximumWorkgroups);
812
+ pass.dispatchWorkgroups(x, Math.ceil(groups / x));
813
+ }
814
+ pass.end();
815
+ }
816
+ for (const archetype of matches) {
817
+ if (archetype.count === 0) continue;
818
+ for (const id of writes) {
819
+ const storage = archetype.storageById[id];
820
+ if (storage === undefined) continue;
821
+ gpu.markGpuWrites(archetype, storage);
822
+ if (storage.ticked) storage.columnChanged = tick;
823
+ }
824
+ }
825
+ };
826
+
827
+ const runRender = (tick: number): void => {
828
+ const gpu = state.gpu;
829
+ // The device may be set to null after the system registered.
830
+ if (gpu === null) return failPlacement("needs a world with a gpu device");
831
+ if (typeof accessors === "string") return;
832
+ holdings.gpu = gpu;
833
+ const group = declaration.shader?.group ?? 0;
834
+ const tables = matches.filter(archetype => archetype.count > 0).map(archetype => {
835
+ words[0] = archetype.count;
836
+ accessors.forEach((accessor, k) => {
837
+ const storage = archetype.storageById[idOf(state, accessor.component)];
838
+ words[1 + k] = storage === undefined ? 0 : gpu.upload(archetype, storage, tick);
839
+ });
840
+ const offset = gpu.record(keyOf(archetype), words);
841
+ return { count: archetype.count, bind: (pass: GPURenderPassEncoder | GPUComputePassEncoder) => pass.setBindGroup(group, gpu.renderGroup(), [offset]) };
842
+ });
843
+ // Work recorded so far is submitted first, so a body that fails partway loses only its own.
844
+ gpu.submit();
845
+ try {
846
+ system.body({ device: gpu.device, encoder: gpu.encoder(), tables }, context.value);
847
+ }
848
+ catch (error) {
849
+ gpu.discard();
850
+ throw error;
851
+ }
852
+ };
853
+
854
+ const holdings: Holdings = {
855
+ removed: false, released: false, partials: null, up: up ?? ordered, directories: kernel?.directories ?? [], indexes: indexLookups, gpu: null, prefix: `${leafNumber}:`,
856
+ afterSync: partialCount > 0 ? new WeakRef(sizeSlots) : null, remote: null,
857
+ };
858
+
859
+ const conditionIs = (resources?.is ?? []).map(key => idOf(state, key));
860
+ const conditionNot = (resources?.not ?? []).map(key => idOf(state, key));
861
+ /** Whether a condition's value is neither `null` nor `false`. */
862
+ const holding = (id: number): boolean => {
863
+ const { storage, row } = resourceCell(state, state.keys[id]);
864
+ const value = readCell(storage, row);
865
+ return value !== null && value !== false;
866
+ };
867
+ const holds = (): boolean => conditionIs.every(holding) && !conditionNot.some(holding);
868
+ const conditioned = conditionIs.length + conditionNot.length > 0;
869
+ /** Whether an index of `indexFilters` changed its entries since `since`: refreshed before its tier, so current. */
870
+ const indexesChangedSince = (since: number): boolean => {
871
+ for (let k = 0; k < indexFilters.length; k++) if (indexFilters[k].changed > since) return true;
872
+ return false;
873
+ };
874
+ /** Whether its only change filters are indexes, so a run in which none changed passes no row. */
875
+ const indexesOnly = indexFiltered && addedIds.length + changedIds.length + resourceChanged.length === 0 && up === null;
876
+
877
+ /** A GPU kernel that could never run on the GPU is rejected in every world, with or without one. */
878
+ const load = async (): Promise<void> => {
879
+ if (kernel === null) return;
880
+ sizeSlots();
881
+ await kernel.load();
882
+ if (declaration.kernel !== "gpu") return;
883
+ const generated = kernel.gpu();
884
+ if (typeof generated === "string") return failPlacement(`can't run on the GPU: ${generated}`);
885
+ const upWords = up === null ? 0 : 3 + (kernel.description.upColumns?.length ?? 0);
886
+ if (1 + kernel.setup.sources.length + upWords + generated.scalars.length > recordWords) failPlacement(`can't run on the GPU: it uses more than ${recordWords - 1} columns and values`);
887
+ const gpu = state.gpu;
888
+ if (placement !== "gpu" || gpu === null) return;
889
+ const { device } = gpu;
890
+ const compute = await device.createComputePipelineAsync({
891
+ layout: device.createPipelineLayout({ bindGroupLayouts: [gpu.computeLayout] }),
892
+ compute: { module: device.createShaderModule({ code: generated.code }), entryPoint: "main" },
893
+ });
894
+ pipeline = { compute, kernel: generated };
895
+ };
896
+
897
+ const start = (input: unknown, workers: Workers | null, index: number): readonly Chunk[] => {
898
+ ran = false;
899
+ // Removed during the run it's in: its body isn't called again.
900
+ if (holdings.removed) return noChunks;
901
+ // A system whose conditions don't hold is skipped, successfully, and keeps its `lastRun`.
902
+ if (conditioned && !holds()) return noChunks;
903
+ const indexesChanged = indexFiltered && indexesChangedSince(lastRun);
904
+ // One filtered only by indexes, none of which changed, is skipped as when a condition fails.
905
+ if (indexesOnly && !indexesChanged) return noChunks;
906
+ const tick = ++state.tick;
907
+ for (let k = 0; k < writes.length; k++) state.written[writes[k]] = tick;
908
+ lookupSince.value = lastRun;
909
+ const args = ownInput(input);
910
+ slotsUsed = 0;
911
+ // The last run's spawns were committed, or dropped with its sync point.
912
+ if (spawns) for (let b = 0; b < spawnBatches.length; b++) spawnBatches[b].count = unstaged[b] = 0;
913
+ const chunks = runChunks;
914
+ // Truncated to one rather than emptied: emptying an array drops its backing store, which the push would
915
+ // allocate again. Setting the length costs a run more than the check, so it's set only when it differs.
916
+ if (chunks.length !== 1) chunks.length = 1;
917
+ // The first buffer, as `nextChunk` gives it, with nothing staged yet to stage.
918
+ used = 1;
919
+ holder.buffer = owned[0];
920
+ chunks[0] = ownedChunks[0];
921
+ try {
922
+ const resourcesChanged = indexesChanged || (resourceChanged.length > 0 && resourcesChangedSince(lastRun));
923
+ /** -1 passes every row. */
924
+ const since = !filtered || resourcesChanged ? -1 : lastRun;
925
+ context.bind();
926
+ if (declaration.input !== undefined) context.value.input = args;
927
+ if (indexed && kernel !== null) indexParameters = kernel.refreshIndexes(lastRun);
928
+ if (placement === "render") {
929
+ refreshMatches();
930
+ runRender(tick);
931
+ return chunks;
932
+ }
933
+ if (query === undefined) {
934
+ ran = since < 0;
935
+ if (ran) system.body(context.value);
936
+ return chunks;
937
+ }
938
+ // Only resource and index filters, none of which changed: no row passes, unless its parent changed.
939
+ if (since >= 0 && addedIds.length + changedIds.length === 0 && up === null) return chunks;
940
+ ran = true;
941
+ refreshMatches();
942
+ if (target !== undefined) {
943
+ runTarget(Reflect.get(Object(args), target));
944
+ return chunks;
945
+ }
946
+ const values = kernel === null || kernel.description.resources.length === 0 ? noValues : kernel.description.resources.map(key => {
947
+ const { storage, row } = resourceCell(state, key);
948
+ return readCell(storage, row);
949
+ });
950
+ if (placement === "gpu") {
951
+ if (up !== null) runUpOnGpu(values, args, tick);
952
+ else runOnGpu(values, args, tick);
953
+ return chunks;
954
+ }
955
+ if (up !== null) {
956
+ const parallel = runUp(since, values, args, tick, workers, index);
957
+ if (parallel !== null) chunks.push(parallel);
958
+ return chunks;
959
+ }
960
+ if (ordered !== null) {
961
+ runOrdered(ordered, since, values, args, tick);
962
+ return chunks;
963
+ }
964
+ for (const archetype of matches) {
965
+ if (archetype.count === 0) continue;
966
+ const from = sinceFor(archetype, since);
967
+ if (kernel === null) runBody(archetype, from);
968
+ else if (workers !== null && archetype.count >= minimumFor(workers)) {
969
+ chunks.push(...postChunks(workers, index, archetype, from, values, args, tick));
970
+ chunks.push(nextChunk());
971
+ }
972
+ else runKernelLocally(kernel, archetype, from, values, args, tick);
973
+ }
974
+ return chunks;
975
+ }
976
+ catch (error) {
977
+ // Chunks already posted still finish before the sync point.
978
+ chunks.push({ commands: emptyBuffer, error });
979
+ return chunks;
980
+ }
981
+ finally {
982
+ if (spawns) {
983
+ stageSpawns();
984
+ endBlock(block, state.unused);
985
+ }
986
+ lastRun = tick;
987
+ }
988
+ };
989
+
990
+ const finish = (failed: boolean): readonly Float64Array[] | null => {
991
+ if (!ran || failed || targets.length === 0) return null;
992
+ if (kernel === null) return context.reduced;
993
+ targets.forEach((target, t) => folded[t]?.fill(identityOf(target.operator)));
994
+ partialLeaves.forEach(({ target, leaf }, k) => {
995
+ const operator = targets[target]?.operator ?? "+";
996
+ const values = folded[target];
997
+ if (values === undefined) return;
998
+ for (let slot = 0; slot < slotsUsed; slot++) values[leaf] = combine(operator, values[leaf] ?? NaN, slots[slot * partialCount + k] ?? NaN);
999
+ });
1000
+ return folded;
1001
+ };
1002
+
1003
+ const setup = (index: number): KernelSetup | null => {
1004
+ if (kernel === null) return null;
1005
+ const compiled = kernel.compiled();
1006
+ return {
1007
+ index,
1008
+ url: kernel.description.url,
1009
+ ...kernel.setup,
1010
+ // A worker's commands and spawns leave other components' starts to the world, so only data crosses.
1011
+ starts: kernel.setup.starts.map((start, k) => state.layouts[kernel.setup.keys[k]]?.kind === "linear" ? start : null),
1012
+ // An `up` kernel is passed only the rows that pass its filters.
1013
+ added: up === null ? addedIds : [],
1014
+ changed: up === null ? changedIds : [],
1015
+ reduces: partialCount > 0,
1016
+ wasm: compiled === null || kernel.wasm === null ? null : { module: compiled.module, scalars: kernel.wasm.scalars, imports: kernel.wasm.imports },
1017
+ };
1018
+ };
1019
+
1020
+ return {
1021
+ kernel,
1022
+ placement,
1023
+ touches,
1024
+ writes,
1025
+ looks,
1026
+ resourceWrites: resourceWritesOf(state, declaration),
1027
+ matched: () => {
1028
+ refreshMatches();
1029
+ return matches;
1030
+ },
1031
+ indexes: indexLookups.uses,
1032
+ load,
1033
+ setup,
1034
+ start,
1035
+ targets,
1036
+ finish,
1037
+ afterSync: partialCount > 0 ? sizeSlots : null,
1038
+ holdings,
1039
+ remote: null,
1040
+ joined: null,
1041
+ lastRun: () => lastRun,
1042
+ restart: declaration.observer !== true || !holdsNothing(holdings) ? null : since => {
1043
+ lastRun = since;
1044
+ holdings.removed = false;
1045
+ holdings.released = false;
1046
+ },
1047
+ };
1048
+ };
1049
+
1050
+ const nothing: readonly never[] = [];
1051
+
1052
+ /** What runs read in place of a runner whose system was removed during them: it runs nothing. */
1053
+ export const removedRunner: Runner = {
1054
+ kernel: null,
1055
+ placement: "cpu",
1056
+ touches: nothing,
1057
+ writes: nothing,
1058
+ looks: nothing,
1059
+ resourceWrites: nothing,
1060
+ matched: () => nothing,
1061
+ indexes: nothing,
1062
+ load: async () => {},
1063
+ setup: () => null,
1064
+ start: () => nothing,
1065
+ targets: nothing,
1066
+ finish: () => null,
1067
+ afterSync: null,
1068
+ holdings: { ...holdingNothing(), removed: true, released: true },
1069
+ remote: null,
1070
+ joined: null,
1071
+ lastRun: () => 0,
1072
+ restart: null,
1073
+ };