rubygame 2.3.0-x86-linux
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- data/CREDITS +60 -0
- data/LICENSE +504 -0
- data/NEWS +252 -0
- data/README +123 -0
- data/ROADMAP +109 -0
- data/Rakefile +438 -0
- data/doc/extended_readme.rdoc +49 -0
- data/doc/getting_started.rdoc +47 -0
- data/doc/macosx_install.rdoc +70 -0
- data/doc/windows_install.rdoc +123 -0
- data/ext/rubygame/rubygame_core.so +0 -0
- data/ext/rubygame/rubygame_event.c +644 -0
- data/ext/rubygame/rubygame_event.h +48 -0
- data/ext/rubygame/rubygame_event.o +0 -0
- data/ext/rubygame/rubygame_gfx.c +942 -0
- data/ext/rubygame/rubygame_gfx.h +101 -0
- data/ext/rubygame/rubygame_gfx.o +0 -0
- data/ext/rubygame/rubygame_gfx.so +0 -0
- data/ext/rubygame/rubygame_gl.c +154 -0
- data/ext/rubygame/rubygame_gl.h +32 -0
- data/ext/rubygame/rubygame_gl.o +0 -0
- data/ext/rubygame/rubygame_image.c +252 -0
- data/ext/rubygame/rubygame_image.h +41 -0
- data/ext/rubygame/rubygame_image.o +0 -0
- data/ext/rubygame/rubygame_image.so +0 -0
- data/ext/rubygame/rubygame_joystick.c +247 -0
- data/ext/rubygame/rubygame_joystick.h +41 -0
- data/ext/rubygame/rubygame_joystick.o +0 -0
- data/ext/rubygame/rubygame_main.c +155 -0
- data/ext/rubygame/rubygame_main.h +36 -0
- data/ext/rubygame/rubygame_main.o +0 -0
- data/ext/rubygame/rubygame_mixer.c +1024 -0
- data/ext/rubygame/rubygame_mixer.h +36 -0
- data/ext/rubygame/rubygame_mixer.o +0 -0
- data/ext/rubygame/rubygame_mixer.so +0 -0
- data/ext/rubygame/rubygame_music.c +1017 -0
- data/ext/rubygame/rubygame_music.h +29 -0
- data/ext/rubygame/rubygame_music.o +0 -0
- data/ext/rubygame/rubygame_screen.c +448 -0
- data/ext/rubygame/rubygame_screen.h +43 -0
- data/ext/rubygame/rubygame_screen.o +0 -0
- data/ext/rubygame/rubygame_shared.c +272 -0
- data/ext/rubygame/rubygame_shared.h +68 -0
- data/ext/rubygame/rubygame_shared.o +0 -0
- data/ext/rubygame/rubygame_sound.c +863 -0
- data/ext/rubygame/rubygame_sound.h +29 -0
- data/ext/rubygame/rubygame_sound.o +0 -0
- data/ext/rubygame/rubygame_surface.c +1151 -0
- data/ext/rubygame/rubygame_surface.h +62 -0
- data/ext/rubygame/rubygame_surface.o +0 -0
- data/ext/rubygame/rubygame_time.c +183 -0
- data/ext/rubygame/rubygame_time.h +32 -0
- data/ext/rubygame/rubygame_time.o +0 -0
- data/ext/rubygame/rubygame_ttf.c +599 -0
- data/ext/rubygame/rubygame_ttf.h +69 -0
- data/ext/rubygame/rubygame_ttf.o +0 -0
- data/ext/rubygame/rubygame_ttf.so +0 -0
- data/lib/rubygame.rb +41 -0
- data/lib/rubygame/clock.rb +128 -0
- data/lib/rubygame/color.rb +79 -0
- data/lib/rubygame/color/models/base.rb +111 -0
- data/lib/rubygame/color/models/hsl.rb +153 -0
- data/lib/rubygame/color/models/hsv.rb +149 -0
- data/lib/rubygame/color/models/rgb.rb +78 -0
- data/lib/rubygame/color/palettes/css.rb +49 -0
- data/lib/rubygame/color/palettes/palette.rb +100 -0
- data/lib/rubygame/color/palettes/x11.rb +177 -0
- data/lib/rubygame/constants.rb +238 -0
- data/lib/rubygame/event.rb +313 -0
- data/lib/rubygame/ftor.rb +370 -0
- data/lib/rubygame/hotspot.rb +265 -0
- data/lib/rubygame/keyconstants.rb +237 -0
- data/lib/rubygame/mediabag.rb +94 -0
- data/lib/rubygame/named_resource.rb +254 -0
- data/lib/rubygame/queue.rb +288 -0
- data/lib/rubygame/rect.rb +612 -0
- data/lib/rubygame/sfont.rb +223 -0
- data/lib/rubygame/sprite.rb +511 -0
- data/samples/FreeSans.ttf +0 -0
- data/samples/GPL.txt +340 -0
- data/samples/README +40 -0
- data/samples/chimp.bmp +0 -0
- data/samples/chimp.rb +302 -0
- data/samples/demo_gl.rb +151 -0
- data/samples/demo_gl_tex.rb +197 -0
- data/samples/demo_music.rb +77 -0
- data/samples/demo_rubygame.rb +296 -0
- data/samples/demo_sfont.rb +52 -0
- data/samples/demo_ttf.rb +193 -0
- data/samples/demo_utf8.rb +53 -0
- data/samples/fist.bmp +0 -0
- data/samples/load_and_blit.rb +22 -0
- data/samples/panda.png +0 -0
- data/samples/punch.wav +0 -0
- data/samples/ruby.png +0 -0
- data/samples/song.ogg +0 -0
- data/samples/term16.png +0 -0
- data/samples/whiff.wav +0 -0
- data/test/audio_spec.rb +236 -0
- data/test/color_spec.rb +544 -0
- data/test/image.png +0 -0
- data/test/music_spec.rb +727 -0
- data/test/named_resource_spec.rb +211 -0
- data/test/short.ogg +0 -0
- data/test/sound_spec.rb +564 -0
- data/test/surface_spec.rb +219 -0
- data/test/test_crop.rb +45 -0
- data/test/test_rect.rb +841 -0
- metadata +174 -0
data/test/image.png
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data/test/music_spec.rb
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require 'rubygame'
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include Rubygame
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samples_dir = File.join( File.dirname(__FILE__), "..", "samples", "")
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test_dir = File.dirname(__FILE__)
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song = samples_dir + "song.ogg"
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whiff = samples_dir + "whiff.wav"
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short = File.join( File.dirname(__FILE__), "short.ogg")
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dne = samples_dir + "does_not_exist.ogg"
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panda = samples_dir + "panda.png"
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# value for testing nearness of volume
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small = 0.00001
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#########################
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## ##
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## INITIALIAZING ##
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## ##
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#########################
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describe Music, "(new)" do
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it "should raise NotImplementedError" do
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lambda{ Sound.new }.should raise_error(NotImplementedError)
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end
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end
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describe Music, "(load)" do
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before :each do
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Rubygame.open_audio
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@music = Music.load(song)
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end
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after :each do
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Rubygame.close_audio
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end
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it "should have a volume of 1.0" do
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@music.volume.should == 1.0
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end
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it { @music.should_not be_playing }
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it { @music.should_not be_paused }
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it { @music.should be_stopped }
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end
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describe Music, "(nonexistent file)" do
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before :each do
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Rubygame.open_audio
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end
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after :each do
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Rubygame.close_audio
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end
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it "should raise SDLError" do
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lambda { @music = Music.load(dne) }.should raise_error(SDLError)
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end
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end
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describe Music, "(non-music file)" do
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before :each do
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Rubygame.open_audio
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end
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after :each do
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Rubygame.close_audio
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end
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it "should raise SDLError" do
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lambda { @music = Music.load(panda) }.should raise_error(SDLError)
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end
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end
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describe Music, "(named resource)" do
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before :each do
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Music.autoload_dirs = [samples_dir]
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end
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after :each do
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Music.autoload_dirs = []
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Music.instance_eval { @resources = {} }
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end
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it "should include NamedResource" do
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Music.included_modules.should include(NamedResource)
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end
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it "should respond to :[]" do
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Music.should respond_to(:[])
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end
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it "should respond to :[]=" do
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Music.should respond_to(:[]=)
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end
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it "should allow setting resources" do
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s = Music.load(short)
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Music["short"] = s
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Music["short"].should == s
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end
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it "should reject non-Music resources" do
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lambda { Music["foo"] = "bar" }.should raise_error(TypeError)
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end
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it "should autoload images as Music instances" do
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unless( Rubygame::VERSIONS[:sdl_mixer] )
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raise "Can't test sound loading, no SDL_mixer installed."
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end
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Music["song.ogg"].should be_instance_of(Music)
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end
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it "should return nil for nonexisting files" do
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unless( Rubygame::VERSIONS[:sdl_mixer] )
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raise "Can't test sound loading, no SDL_mixer installed."
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end
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Music["foobar.ogg"].should be_nil
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end
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it "should set names of autoload Musics" do
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unless( Rubygame::VERSIONS[:sdl_mixer] )
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raise "Can't test sound loading, no SDL_mixer installed."
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end
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Music["song.ogg"].name.should == "song.ogg"
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end
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end
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#########################
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## ##
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## BASIC ##
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## ##
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#########################
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describe Music, "(playing)" do
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before :each do
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Rubygame.open_audio
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@music = Music.load(song)
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@music.volume = 0.1
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@music.play
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end
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after :each do
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Rubygame.close_audio
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end
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it { @music.should be_playing }
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it { @music.should_not be_paused }
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it { @music.should_not be_stopped }
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it "should be the current music" do
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Music.current_music.should == @music
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end
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it "should be playing after being played again" do
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@music.play
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@music.should be_playing
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end
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it "should be paused after being paused" do
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@music.pause
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@music.should be_paused
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end
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it "should be stopped after being stopped" do
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@music.stop
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@music.should be_stopped
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end
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it "should be able to change volume" do
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@music.volume = 0.2
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@music.volume.should be_close(0.2, small)
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end
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end
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describe Music, "(playing without open audio)" do
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before :each do
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@music = Music.load(song)
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@music.volume = 0.1
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@music.play
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end
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after :each do
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Rubygame.close_audio
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end
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it { @music.should be_playing }
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it { @music.should_not be_paused }
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it { @music.should_not be_stopped }
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it "should be the current music" do
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Music.current_music.should == @music
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end
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end
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describe Music, "(paused)" do
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before :each do
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Rubygame.open_audio
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@music = Music.load(song)
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@music.volume = 0.1
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@music.play
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@music.pause
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end
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after :each do
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Rubygame.close_audio
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end
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it { @music.should_not be_playing }
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it { @music.should be_paused }
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it { @music.should_not be_stopped }
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236
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it "should be the current music" do
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Music.current_music.should == @music
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end
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it "should be playing after being played" do
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@music.play
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@music.should be_playing
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end
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it "should be playing after being unpaused" do
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@music.unpause
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@music.should be_playing
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end
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it "should still be paused after being paused again" do
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@music.pause
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@music.should be_paused
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end
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it "should be stopped after being stopped" do
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@music.stop
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@music.should be_stopped
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end
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260
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it "should be able to change volume" do
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@music.volume = 0.2
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@music.volume.should be_close(0.2, small)
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end
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end
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describe Music, "(stopped)" do
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before :each do
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273
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Rubygame.open_audio
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@music = Music.load(song)
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@music.volume = 0.1
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276
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@music.play
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@music.stop
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end
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279
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280
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after :each do
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281
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Rubygame.close_audio
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282
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end
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283
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284
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it { @music.should_not be_playing }
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285
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it { @music.should_not be_paused }
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286
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it { @music.should be_stopped }
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287
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|
288
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it "it should still be the current music" do
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289
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Music.current_music.should == @music
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290
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end
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291
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|
292
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it "should not be paused after being paused" do
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@music.pause
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@music.should_not be_paused
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295
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end
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296
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|
297
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it "should be stopped after being stopped" do
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@music.stop
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299
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@music.should be_stopped
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300
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end
|
301
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|
302
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it "should be playing after being played" do
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303
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@music.play
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304
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@music.should be_playing
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305
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end
|
306
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+
|
307
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it "should be able to change volume" do
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308
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@music.volume = 0.2
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309
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@music.volume.should be_close(0.2, small)
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310
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end
|
311
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+
|
312
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end
|
313
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+
|
314
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+
|
315
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+
|
316
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#########################
|
317
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## ##
|
318
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+
## START AT ##
|
319
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## ##
|
320
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+
#########################
|
321
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+
|
322
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+
|
323
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describe Music, "(negative start at)" do
|
324
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before :each do
|
325
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+
Rubygame.open_audio
|
326
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@music = Music.load(short)
|
327
|
+
@music.volume = 0.1 # for programmer sanity
|
328
|
+
end
|
329
|
+
|
330
|
+
after :each do
|
331
|
+
Rubygame.close_audio
|
332
|
+
end
|
333
|
+
|
334
|
+
it "should raise ArgumentError" do
|
335
|
+
lambda { @music.play(:start_at => -1) }.should raise_error(ArgumentError)
|
336
|
+
end
|
337
|
+
end
|
338
|
+
|
339
|
+
describe Music, "(start at)" do
|
340
|
+
before :each do
|
341
|
+
Rubygame.open_audio
|
342
|
+
@music = Music.load(song)
|
343
|
+
@music.volume = 0.1 # for programmer sanity
|
344
|
+
end
|
345
|
+
|
346
|
+
after :each do
|
347
|
+
Rubygame.close_audio
|
348
|
+
end
|
349
|
+
|
350
|
+
it "should be playing right away" do
|
351
|
+
@music.play( :start_at => 7 )
|
352
|
+
@music.should be_playing
|
353
|
+
end
|
354
|
+
|
355
|
+
it "should end sooner" do
|
356
|
+
@music.play( :start_at => 7.4 )
|
357
|
+
sleep 0.2
|
358
|
+
@music.should be_stopped
|
359
|
+
end
|
360
|
+
end
|
361
|
+
|
362
|
+
|
363
|
+
#########################
|
364
|
+
## ##
|
365
|
+
## REPEATING ##
|
366
|
+
## ##
|
367
|
+
#########################
|
368
|
+
|
369
|
+
|
370
|
+
describe Music, "(negative repeats, except -1)" do
|
371
|
+
|
372
|
+
before :each do
|
373
|
+
Rubygame.open_audio
|
374
|
+
@music = Music.load(song)
|
375
|
+
@music.volume = 0.1 # for programmer sanity
|
376
|
+
end
|
377
|
+
|
378
|
+
after :each do
|
379
|
+
Rubygame.close_audio
|
380
|
+
end
|
381
|
+
|
382
|
+
it "should raise ArgumentError" do
|
383
|
+
lambda { @music.play(:repeats => -2) }.should raise_error(ArgumentError)
|
384
|
+
end
|
385
|
+
end
|
386
|
+
|
387
|
+
|
388
|
+
describe Music, "(repeats forever)" do
|
389
|
+
|
390
|
+
before :each do
|
391
|
+
Rubygame.open_audio
|
392
|
+
@music = Music.load(short)
|
393
|
+
@music.volume = 0.1 # for programmer sanity
|
394
|
+
@music.play( :repeats => -1 )
|
395
|
+
end
|
396
|
+
|
397
|
+
after :each do
|
398
|
+
Rubygame.close_audio
|
399
|
+
end
|
400
|
+
|
401
|
+
it "should still be playing after a while" do
|
402
|
+
sleep 0.3
|
403
|
+
@music.should be_playing
|
404
|
+
end
|
405
|
+
|
406
|
+
end
|
407
|
+
|
408
|
+
|
409
|
+
describe Music, "(repeats)" do
|
410
|
+
|
411
|
+
before :each do
|
412
|
+
Rubygame.open_audio
|
413
|
+
@music = Music.load(short)
|
414
|
+
@music.volume = 0.1 # for programmer sanity
|
415
|
+
@music.play( :repeats => 3 )
|
416
|
+
end
|
417
|
+
|
418
|
+
after :each do
|
419
|
+
Rubygame.close_audio
|
420
|
+
end
|
421
|
+
|
422
|
+
it "should be playing before its last repeat" do
|
423
|
+
sleep 0.1*3
|
424
|
+
@music.should be_playing
|
425
|
+
end
|
426
|
+
|
427
|
+
it "should not be stopped after its last repeat" do
|
428
|
+
sleep 0.1*4 + 0.05
|
429
|
+
@music.should be_stopped
|
430
|
+
end
|
431
|
+
|
432
|
+
end
|
433
|
+
|
434
|
+
|
435
|
+
#########################
|
436
|
+
## ##
|
437
|
+
## FADING ##
|
438
|
+
## ##
|
439
|
+
#########################
|
440
|
+
|
441
|
+
|
442
|
+
describe Music, "(negative fade in)" do
|
443
|
+
|
444
|
+
before :each do
|
445
|
+
Rubygame.open_audio
|
446
|
+
@music = Music.load(song)
|
447
|
+
@music.volume = 0.1 # for programmer sanity
|
448
|
+
end
|
449
|
+
|
450
|
+
after :each do
|
451
|
+
Rubygame.close_audio
|
452
|
+
end
|
453
|
+
|
454
|
+
it "should raise ArgumentError" do
|
455
|
+
lambda { @music.play(:fade_in => -1) }.should raise_error(ArgumentError)
|
456
|
+
end
|
457
|
+
end
|
458
|
+
|
459
|
+
describe Music, "(fading in)" do
|
460
|
+
|
461
|
+
before :each do
|
462
|
+
Rubygame.open_audio
|
463
|
+
@music = Music.load(song)
|
464
|
+
@music.volume = 0.1 # for programmer sanity
|
465
|
+
end
|
466
|
+
|
467
|
+
after :each do
|
468
|
+
Rubygame.close_audio
|
469
|
+
end
|
470
|
+
|
471
|
+
it "should be playing right away" do
|
472
|
+
@music.play( :fade_in => 0.3 )
|
473
|
+
@music.should be_playing
|
474
|
+
end
|
475
|
+
|
476
|
+
it "should be fading in right away" do
|
477
|
+
@music.play( :fade_in => 0.3 )
|
478
|
+
@music.should be_fading
|
479
|
+
@music.fading?(:in).should be_true
|
480
|
+
end
|
481
|
+
|
482
|
+
it "should be fading in before it has faded in" do
|
483
|
+
@music.play( :fade_in => 0.3 )
|
484
|
+
sleep 0.2
|
485
|
+
@music.should be_fading
|
486
|
+
@music.fading?(:in).should be_true
|
487
|
+
end
|
488
|
+
|
489
|
+
it "should not be fading in after it has faded in" do
|
490
|
+
@music.play( :fade_in => 0.3 )
|
491
|
+
sleep 0.4
|
492
|
+
@music.should_not be_fading
|
493
|
+
@music.fading?(:in).should be_false
|
494
|
+
end
|
495
|
+
|
496
|
+
it "should still be playing after it has faded in" do
|
497
|
+
@music.play( :fade_in => 0.3 )
|
498
|
+
sleep 0.4
|
499
|
+
@music.should be_playing
|
500
|
+
end
|
501
|
+
|
502
|
+
it "should not allow changing volume" do
|
503
|
+
@music.play( :fade_in => 0.3 )
|
504
|
+
lambda { @music.volume = 0.2 }.should raise_error(SDLError)
|
505
|
+
@music.volume.should be_close(0.1, small)
|
506
|
+
end
|
507
|
+
|
508
|
+
end
|
509
|
+
|
510
|
+
|
511
|
+
describe Music, "(negative fade out)" do
|
512
|
+
|
513
|
+
before :each do
|
514
|
+
Rubygame.open_audio
|
515
|
+
@music = Music.load(song)
|
516
|
+
@music.volume = 0.1 # for programmer sanity
|
517
|
+
end
|
518
|
+
|
519
|
+
after :each do
|
520
|
+
Rubygame.close_audio
|
521
|
+
end
|
522
|
+
|
523
|
+
it "should be playing right away" do
|
524
|
+
@music.play
|
525
|
+
lambda { @music.fade_out( -1 ) }.should raise_error(ArgumentError)
|
526
|
+
end
|
527
|
+
|
528
|
+
end
|
529
|
+
|
530
|
+
describe Music, "(fading out)" do
|
531
|
+
|
532
|
+
before :each do
|
533
|
+
Rubygame.open_audio
|
534
|
+
@music = Music.load(song)
|
535
|
+
@music.volume = 0.1 # for programmer sanity
|
536
|
+
@music.play
|
537
|
+
end
|
538
|
+
|
539
|
+
after :each do
|
540
|
+
Rubygame.close_audio
|
541
|
+
end
|
542
|
+
|
543
|
+
it "should be playing right away" do
|
544
|
+
@music.fade_out( 0.3 )
|
545
|
+
@music.should be_playing
|
546
|
+
end
|
547
|
+
|
548
|
+
it "should be fading out right away" do
|
549
|
+
@music.fade_out( 0.3 )
|
550
|
+
@music.should be_fading
|
551
|
+
@music.fading?(:out).should be_true
|
552
|
+
end
|
553
|
+
|
554
|
+
it "should be fading out before it has faded out" do
|
555
|
+
@music.fade_out( 0.3 )
|
556
|
+
sleep 0.2
|
557
|
+
@music.should be_fading
|
558
|
+
@music.fading?(:out).should be_true
|
559
|
+
end
|
560
|
+
|
561
|
+
it "should not be fading out after it has faded out" do
|
562
|
+
@music.fade_out( 0.3 )
|
563
|
+
sleep 0.4
|
564
|
+
@music.should_not be_fading
|
565
|
+
@music.fading?(:out).should be_false
|
566
|
+
end
|
567
|
+
|
568
|
+
it "should be stopped after it has faded out" do
|
569
|
+
@music.fade_out( 0.3 )
|
570
|
+
sleep 0.4
|
571
|
+
@music.should be_stopped
|
572
|
+
end
|
573
|
+
|
574
|
+
it "should not allow changing volume" do
|
575
|
+
@music.fade_out( 0.3 )
|
576
|
+
lambda { @music.volume = 0.2 }.should raise_error(SDLError)
|
577
|
+
@music.volume.should be_close(0.1, small)
|
578
|
+
end
|
579
|
+
|
580
|
+
end
|
581
|
+
|
582
|
+
|
583
|
+
|
584
|
+
#########################
|
585
|
+
## ##
|
586
|
+
## REWIND ##
|
587
|
+
## ##
|
588
|
+
#########################
|
589
|
+
|
590
|
+
|
591
|
+
describe Music, "(rewinding)" do
|
592
|
+
|
593
|
+
before :each do
|
594
|
+
Rubygame.open_audio
|
595
|
+
@music = Music.load(short)
|
596
|
+
@music.volume = 0.1 # for programmer sanity
|
597
|
+
end
|
598
|
+
|
599
|
+
after :each do
|
600
|
+
Rubygame.close_audio
|
601
|
+
end
|
602
|
+
|
603
|
+
it "should be playing if it was playing before" do
|
604
|
+
@music.play
|
605
|
+
@music.rewind
|
606
|
+
@music.should be_playing
|
607
|
+
end
|
608
|
+
|
609
|
+
it "should be paused if it was paused before" do
|
610
|
+
@music.play
|
611
|
+
@music.pause
|
612
|
+
@music.rewind
|
613
|
+
@music.should be_paused
|
614
|
+
end
|
615
|
+
|
616
|
+
it "should be stopped if it was stopped before" do
|
617
|
+
@music.play
|
618
|
+
@music.stop
|
619
|
+
@music.rewind
|
620
|
+
@music.should be_stopped
|
621
|
+
end
|
622
|
+
|
623
|
+
it "should repeat if it was repeating before" do
|
624
|
+
@music.play( :repeats => -1 )
|
625
|
+
@music.rewind
|
626
|
+
sleep 0.3
|
627
|
+
@music.should be_playing
|
628
|
+
end
|
629
|
+
|
630
|
+
it "should play again" do
|
631
|
+
@music.play
|
632
|
+
sleep 0.09
|
633
|
+
@music.rewind
|
634
|
+
sleep 0.09
|
635
|
+
@music.should be_playing
|
636
|
+
end
|
637
|
+
end
|
638
|
+
|
639
|
+
|
640
|
+
#########################
|
641
|
+
## ##
|
642
|
+
## JUMP TO ##
|
643
|
+
## ##
|
644
|
+
#########################
|
645
|
+
|
646
|
+
|
647
|
+
describe Music, "(jump to)" do
|
648
|
+
|
649
|
+
before :each do
|
650
|
+
Rubygame.open_audio
|
651
|
+
@music = Music.load(song)
|
652
|
+
@music.volume = 0.1 # for programmer sanity
|
653
|
+
end
|
654
|
+
|
655
|
+
after :each do
|
656
|
+
Rubygame.close_audio
|
657
|
+
end
|
658
|
+
|
659
|
+
it "should still be playing if it was playing" do
|
660
|
+
@music.play
|
661
|
+
@music.jump_to(5)
|
662
|
+
@music.should be_playing
|
663
|
+
end
|
664
|
+
|
665
|
+
it "should end sooner if playing" do
|
666
|
+
@music.play
|
667
|
+
@music.jump_to(7.4)
|
668
|
+
sleep 0.2
|
669
|
+
@music.should be_stopped
|
670
|
+
end
|
671
|
+
|
672
|
+
it "should still be paused if it was paused" do
|
673
|
+
@music.play
|
674
|
+
@music.pause
|
675
|
+
@music.jump_to(5)
|
676
|
+
@music.should be_paused
|
677
|
+
end
|
678
|
+
|
679
|
+
it "should end sooner after being unpaused" do
|
680
|
+
@music.play
|
681
|
+
@music.pause
|
682
|
+
@music.jump_to(7.4)
|
683
|
+
@music.unpause
|
684
|
+
sleep 0.2
|
685
|
+
@music.should be_stopped
|
686
|
+
end
|
687
|
+
end
|
688
|
+
|
689
|
+
|
690
|
+
describe Music, "(jump to, unsupported format)" do
|
691
|
+
|
692
|
+
before :each do
|
693
|
+
Rubygame.open_audio
|
694
|
+
@music = Music.load(whiff)
|
695
|
+
@music.volume = 0.1 # for programmer sanity
|
696
|
+
end
|
697
|
+
|
698
|
+
after :each do
|
699
|
+
Rubygame.close_audio
|
700
|
+
end
|
701
|
+
|
702
|
+
it "should raise SDLError" do
|
703
|
+
@music.play
|
704
|
+
lambda { @music.jump_to(0.1) }.should raise_error(SDLError)
|
705
|
+
end
|
706
|
+
|
707
|
+
end
|
708
|
+
|
709
|
+
|
710
|
+
describe Music, "(jump to, negative time)" do
|
711
|
+
|
712
|
+
before :each do
|
713
|
+
Rubygame.open_audio
|
714
|
+
@music = Music.load(whiff)
|
715
|
+
@music.volume = 0.1 # for programmer sanity
|
716
|
+
end
|
717
|
+
|
718
|
+
after :each do
|
719
|
+
Rubygame.close_audio
|
720
|
+
end
|
721
|
+
|
722
|
+
it "should raise ArgumentError" do
|
723
|
+
@music.play
|
724
|
+
lambda { @music.jump_to }.should raise_error(ArgumentError)
|
725
|
+
end
|
726
|
+
|
727
|
+
end
|