ruby2d 0.10.0 → 0.11.2

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Files changed (387) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +108 -14
  3. data/assets/include/SDL2/SDL_assert.h +81 -50
  4. data/assets/include/SDL2/SDL_atomic.h +135 -35
  5. data/assets/include/SDL2/SDL_audio.h +960 -355
  6. data/assets/include/SDL2/SDL_bits.h +11 -6
  7. data/assets/include/SDL2/SDL_blendmode.h +91 -14
  8. data/assets/include/SDL2/SDL_clipboard.h +30 -7
  9. data/assets/include/SDL2/SDL_config.h +3 -1
  10. data/assets/include/SDL2/SDL_config_android.h +11 -1
  11. data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
  13. data/assets/include/SDL2/SDL_config_macosx.h +16 -2
  14. data/assets/include/SDL2/SDL_config_minimal.h +4 -1
  15. data/assets/include/SDL2/SDL_config_os2.h +37 -20
  16. data/assets/include/SDL2/SDL_config_pandora.h +6 -1
  17. data/assets/include/SDL2/SDL_config_psp.h +8 -8
  18. data/assets/include/SDL2/SDL_config_windows.h +39 -22
  19. data/assets/include/SDL2/SDL_config_winrt.h +23 -8
  20. data/assets/include/SDL2/SDL_config_wiz.h +6 -1
  21. data/assets/include/SDL2/SDL_copying.h +1 -1
  22. data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
  23. data/assets/include/SDL2/SDL_egl.h +906 -280
  24. data/assets/include/SDL2/SDL_endian.h +101 -47
  25. data/assets/include/SDL2/SDL_error.h +70 -19
  26. data/assets/include/SDL2/SDL_events.h +387 -79
  27. data/assets/include/SDL2/SDL_filesystem.h +73 -64
  28. data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
  29. data/assets/include/SDL2/SDL_gesture.h +36 -6
  30. data/assets/include/SDL2/SDL_haptic.h +304 -210
  31. data/assets/include/SDL2/SDL_hidapi.h +451 -0
  32. data/assets/include/SDL2/SDL_hints.h +1286 -897
  33. data/assets/include/SDL2/SDL_joystick.h +577 -130
  34. data/assets/include/SDL2/SDL_keyboard.h +162 -63
  35. data/assets/include/SDL2/SDL_keycode.h +7 -5
  36. data/assets/include/SDL2/SDL_loadso.h +42 -8
  37. data/assets/include/SDL2/SDL_locale.h +34 -32
  38. data/assets/include/SDL2/SDL_log.h +212 -19
  39. data/assets/include/SDL2/SDL_main.h +72 -17
  40. data/assets/include/SDL2/SDL_messagebox.h +70 -23
  41. data/assets/include/SDL2/SDL_metal.h +27 -32
  42. data/assets/include/SDL2/SDL_misc.h +19 -15
  43. data/assets/include/SDL2/SDL_mouse.h +262 -110
  44. data/assets/include/SDL2/SDL_mutex.h +286 -66
  45. data/assets/include/SDL2/SDL_name.h +1 -1
  46. data/assets/include/SDL2/SDL_opengl.h +1 -1
  47. data/assets/include/SDL2/SDL_opengles.h +1 -1
  48. data/assets/include/SDL2/SDL_opengles2.h +2 -2
  49. data/assets/include/SDL2/SDL_pixels.h +199 -34
  50. data/assets/include/SDL2/SDL_platform.h +39 -2
  51. data/assets/include/SDL2/SDL_power.h +23 -10
  52. data/assets/include/SDL2/SDL_quit.h +1 -1
  53. data/assets/include/SDL2/SDL_rect.h +78 -28
  54. data/assets/include/SDL2/SDL_render.h +1204 -472
  55. data/assets/include/SDL2/SDL_revision.h +2 -2
  56. data/assets/include/SDL2/SDL_rwops.h +605 -33
  57. data/assets/include/SDL2/SDL_scancode.h +1 -1
  58. data/assets/include/SDL2/SDL_sensor.h +76 -42
  59. data/assets/include/SDL2/SDL_shape.h +38 -27
  60. data/assets/include/SDL2/SDL_stdinc.h +96 -24
  61. data/assets/include/SDL2/SDL_surface.h +571 -139
  62. data/assets/include/SDL2/SDL_system.h +339 -101
  63. data/assets/include/SDL2/SDL_syswm.h +50 -20
  64. data/assets/include/SDL2/SDL_test.h +1 -1
  65. data/assets/include/SDL2/SDL_test_assert.h +2 -2
  66. data/assets/include/SDL2/SDL_test_common.h +23 -6
  67. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  68. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  69. data/assets/include/SDL2/SDL_test_font.h +3 -3
  70. data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
  71. data/assets/include/SDL2/SDL_test_harness.h +6 -6
  72. data/assets/include/SDL2/SDL_test_images.h +1 -1
  73. data/assets/include/SDL2/SDL_test_log.h +1 -1
  74. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  75. data/assets/include/SDL2/SDL_test_memory.h +1 -1
  76. data/assets/include/SDL2/SDL_test_random.h +2 -2
  77. data/assets/include/SDL2/SDL_thread.h +226 -128
  78. data/assets/include/SDL2/SDL_timer.h +129 -22
  79. data/assets/include/SDL2/SDL_touch.h +48 -8
  80. data/assets/include/SDL2/SDL_ttf.h +102 -9
  81. data/assets/include/SDL2/SDL_types.h +1 -1
  82. data/assets/include/SDL2/SDL_version.h +72 -46
  83. data/assets/include/SDL2/SDL_video.h +1266 -460
  84. data/assets/include/SDL2/SDL_vulkan.h +100 -161
  85. data/assets/include/SDL2/begin_code.h +22 -1
  86. data/assets/include/SDL2/close_code.h +1 -1
  87. data/assets/include/mrbconf.h +234 -0
  88. data/assets/include/mruby/array.h +317 -0
  89. data/assets/include/mruby/boxing_nan.h +130 -0
  90. data/assets/include/mruby/boxing_no.h +58 -0
  91. data/assets/include/mruby/boxing_word.h +205 -0
  92. data/assets/include/mruby/class.h +108 -0
  93. data/assets/include/mruby/common.h +92 -0
  94. data/assets/include/mruby/compile.h +210 -0
  95. data/assets/include/mruby/data.h +76 -0
  96. data/assets/include/mruby/debug.h +66 -0
  97. data/assets/include/mruby/dump.h +158 -0
  98. data/assets/include/mruby/endian.h +44 -0
  99. data/assets/include/mruby/error.h +137 -0
  100. data/assets/include/mruby/gc.h +92 -0
  101. data/assets/include/mruby/hash.h +242 -0
  102. data/assets/include/mruby/irep.h +147 -0
  103. data/assets/include/mruby/istruct.h +50 -0
  104. data/assets/include/mruby/khash.h +284 -0
  105. data/assets/include/mruby/numeric.h +169 -0
  106. data/assets/include/mruby/object.h +43 -0
  107. data/assets/include/mruby/opcode.h +43 -0
  108. data/assets/include/mruby/ops.h +122 -0
  109. data/assets/include/mruby/presym/disable.h +70 -0
  110. data/assets/include/mruby/presym/enable.h +37 -0
  111. data/assets/include/mruby/presym/scanning.h +73 -0
  112. data/assets/include/mruby/presym.h +40 -0
  113. data/assets/include/mruby/proc.h +209 -0
  114. data/assets/include/mruby/range.h +79 -0
  115. data/assets/include/mruby/re.h +16 -0
  116. data/assets/include/mruby/string.h +469 -0
  117. data/assets/include/mruby/throw.h +66 -0
  118. data/assets/include/mruby/value.h +400 -0
  119. data/assets/include/mruby/variable.h +140 -0
  120. data/assets/include/mruby/version.h +143 -0
  121. data/assets/include/mruby.h +1444 -0
  122. data/assets/macos/universal/bin/mrbc +0 -0
  123. data/assets/macos/universal/lib/libFLAC.a +0 -0
  124. data/assets/macos/universal/lib/libSDL2.a +0 -0
  125. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  126. data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
  127. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  128. data/assets/macos/universal/lib/libfreetype.a +0 -0
  129. data/assets/macos/universal/lib/libgraphite2.a +0 -0
  130. data/assets/macos/universal/lib/libharfbuzz.a +0 -0
  131. data/assets/macos/universal/lib/libjpeg.a +0 -0
  132. data/assets/macos/universal/lib/libmodplug.a +0 -0
  133. data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
  134. data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
  135. data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
  136. data/assets/macos/universal/lib/libpng16.a +0 -0
  137. data/assets/macos/universal/lib/libtiff.a +0 -0
  138. data/assets/macos/universal/lib/libvorbis.a +0 -0
  139. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  140. data/assets/macos/universal/lib/libwebp.a +0 -0
  141. data/assets/test_media/README.md +3 -0
  142. data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
  143. data/assets/test_media/bitstream_vera/vera.ttf +0 -0
  144. data/assets/test_media/boom.png +0 -0
  145. data/assets/test_media/coin.png +0 -0
  146. data/assets/test_media/colors.png +0 -0
  147. data/assets/test_media/controller.png +0 -0
  148. data/assets/test_media/dial.wav +0 -0
  149. data/assets/test_media/hero.png +0 -0
  150. data/assets/test_media/image.bmp +0 -0
  151. data/assets/test_media/image.jpg +0 -0
  152. data/assets/test_media/image.png +0 -0
  153. data/assets/test_media/music.flac +0 -0
  154. data/assets/test_media/music.mp3 +0 -0
  155. data/assets/test_media/music.ogg +0 -0
  156. data/assets/test_media/music.wav +0 -0
  157. data/assets/test_media/originals/boom.pxm +0 -0
  158. data/assets/test_media/originals/coin.pxm +0 -0
  159. data/assets/test_media/originals/controller.sketch +0 -0
  160. data/assets/test_media/originals/hero.pxm +0 -0
  161. data/assets/test_media/originals/image.pxm +0 -0
  162. data/assets/test_media/originals/music.caf +0 -0
  163. data/assets/test_media/originals/texture_atlas.pxm +0 -0
  164. data/assets/test_media/rondo_alla_turka.ogg +0 -0
  165. data/assets/test_media/sound.flac +0 -0
  166. data/assets/test_media/sound.mp3 +0 -0
  167. data/assets/test_media/sound.ogg +0 -0
  168. data/assets/test_media/sound.wav +0 -0
  169. data/assets/test_media/sprite_sheet.png +0 -0
  170. data/assets/test_media/texture_atlas.png +0 -0
  171. data/assets/wasm/build_config.rb +13 -0
  172. data/assets/wasm/libmruby.a +0 -0
  173. data/assets/wasm/template.html +17 -0
  174. data/assets/windows/glew/README.md +10 -0
  175. data/assets/windows/glew/glew.h +23686 -0
  176. data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
  177. data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
  178. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  179. data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
  180. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  181. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
  182. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  183. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
  184. data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
  185. data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
  186. data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
  187. data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
  188. data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
  189. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  190. data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
  191. data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
  192. data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
  193. data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
  194. data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
  195. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  196. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  197. data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
  198. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  199. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  200. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  201. data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
  202. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  203. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
  204. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  205. data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
  206. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  207. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  208. data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
  209. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  210. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  211. data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
  212. data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
  213. data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
  214. data/assets/{ios → xcode/ios}/Info.plist +0 -0
  215. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
  216. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
  217. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  218. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  219. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  220. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
  221. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
  222. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
  223. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
  224. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
  225. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
  226. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
  227. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
  228. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
  229. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
  230. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  231. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
  232. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  233. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
  234. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  235. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
  236. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
  237. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
  238. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
  239. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
  240. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
  241. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
  242. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
  243. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
  244. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
  245. data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
  246. data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
  247. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
  248. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  249. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  250. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  251. data/assets/{ios → xcode/ios}/main.c +0 -0
  252. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  253. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
  254. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
  255. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  256. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
  257. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  258. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  259. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  260. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
  261. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
  262. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  263. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
  264. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  265. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  266. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
  267. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
  268. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
  269. data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
  270. data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
  271. data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
  272. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
  273. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
  274. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  275. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  276. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  277. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
  278. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
  279. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
  280. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
  281. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
  282. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
  283. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
  284. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
  285. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
  286. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
  287. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  288. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
  289. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  290. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
  291. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  292. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
  293. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
  294. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
  295. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
  296. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
  297. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
  298. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
  299. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
  300. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
  301. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
  302. data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
  303. data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
  304. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
  305. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  306. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  307. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  308. data/assets/{tvos → xcode/tvos}/main.c +0 -0
  309. data/bin/ruby2d +3 -4
  310. data/ext/ruby2d/extconf.rb +68 -46
  311. data/ext/ruby2d/font.c +35 -0
  312. data/ext/ruby2d/gl.c +9 -58
  313. data/ext/ruby2d/gl2.c +8 -83
  314. data/ext/ruby2d/gl3.c +57 -116
  315. data/ext/ruby2d/gles.c +130 -151
  316. data/ext/ruby2d/image.c +16 -96
  317. data/ext/ruby2d/ruby2d.c +265 -298
  318. data/ext/ruby2d/ruby2d.h +69 -159
  319. data/ext/ruby2d/sound.c +1 -1
  320. data/ext/ruby2d/text.c +20 -114
  321. data/ext/ruby2d/window.c +257 -219
  322. data/lib/ruby2d/circle.rb +3 -1
  323. data/lib/ruby2d/cli/build.rb +239 -59
  324. data/lib/ruby2d/cli/colorize.rb +5 -4
  325. data/lib/ruby2d/cli/platform.rb +17 -0
  326. data/lib/ruby2d/font.rb +26 -1
  327. data/lib/ruby2d/image.rb +22 -17
  328. data/lib/ruby2d/line.rb +3 -1
  329. data/lib/ruby2d/quad.rb +3 -1
  330. data/lib/ruby2d/rectangle.rb +1 -1
  331. data/lib/ruby2d/renderable.rb +0 -12
  332. data/lib/ruby2d/sound.rb +25 -0
  333. data/lib/ruby2d/sprite.rb +44 -89
  334. data/lib/ruby2d/square.rb +1 -1
  335. data/lib/ruby2d/text.rb +40 -20
  336. data/lib/ruby2d/texture.rb +28 -0
  337. data/lib/ruby2d/tileset.rb +47 -28
  338. data/lib/ruby2d/triangle.rb +3 -1
  339. data/lib/ruby2d/version.rb +1 -1
  340. data/lib/ruby2d/vertices.rb +89 -0
  341. data/lib/ruby2d/window.rb +13 -3
  342. data/lib/ruby2d.rb +16 -20
  343. metadata +249 -153
  344. data/assets/README.md +0 -22
  345. data/assets/Rakefile +0 -85
  346. data/assets/macos/lib/libFLAC.a +0 -0
  347. data/assets/macos/lib/libSDL2.a +0 -0
  348. data/assets/macos/lib/libSDL2_image.a +0 -0
  349. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  350. data/assets/macos/lib/libfreetype.a +0 -0
  351. data/assets/macos/lib/libjpeg.a +0 -0
  352. data/assets/macos/lib/libpng16.a +0 -0
  353. data/assets/macos/lib/libtiff.a +0 -0
  354. data/assets/macos/lib/libvorbis.a +0 -0
  355. data/assets/macos/lib/libvorbisfile.a +0 -0
  356. data/assets/macos/lib/libwebp.a +0 -0
  357. data/assets/mingw/bin/SDL2.dll +0 -0
  358. data/assets/mingw/bin/SDL2_image.dll +0 -0
  359. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  360. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  361. data/assets/mingw/bin/glew32.dll +0 -0
  362. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  363. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  364. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  365. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  366. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  367. data/assets/mingw/bin/libogg-0.dll +0 -0
  368. data/assets/mingw/bin/libopus-0.dll +0 -0
  369. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  370. data/assets/mingw/bin/libpng16-16.dll +0 -0
  371. data/assets/mingw/bin/libtiff-5.dll +0 -0
  372. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  373. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  374. data/assets/mingw/bin/libwebp-7.dll +0 -0
  375. data/assets/mingw/bin/zlib1.dll +0 -0
  376. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  377. data/assets/mingw/lib/libSDL2_image.a +0 -0
  378. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  379. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  380. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  381. data/assets/mingw/lib/libSDL2_test.a +0 -0
  382. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  383. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  384. data/assets/mingw/lib/libSDL2main.a +0 -0
  385. data/assets/mingw/lib/libglew32.dll.a +0 -0
  386. data/ext/ruby2d/sprite.c +0 -147
  387. data/ext/ruby2d/tileset.c +0 -30
@@ -1,58 +1,45 @@
1
- # Build a Ruby 2D app natively and for the web
1
+ # Build a compiled Ruby 2D app with mruby
2
2
 
3
+ require 'ruby2d'
3
4
  require 'fileutils'
5
+ require 'ruby2d/cli/colorize'
6
+ require 'ruby2d/cli/platform'
4
7
 
5
- # The installed gem directory
6
- @gem_dir = "#{Gem::Specification.find_by_name('ruby2d').gem_dir}"
7
8
 
8
9
  # The Ruby 2D library files
9
- @lib_files = [
10
+ @ruby2d_lib_files = [
10
11
  'cli/colorize',
11
12
  'exceptions',
12
13
  'renderable',
13
14
  'color',
14
15
  'window',
15
16
  'dsl',
17
+ 'entity',
16
18
  'quad',
17
19
  'line',
18
20
  'circle',
19
21
  'rectangle',
20
22
  'square',
21
23
  'triangle',
24
+ 'pixel',
22
25
  'image',
23
26
  'sprite',
27
+ 'tileset',
24
28
  'font',
25
29
  'text',
26
30
  'sound',
27
31
  'music',
32
+ 'texture',
33
+ 'vertices',
28
34
  '../ruby2d'
29
35
  ]
30
36
 
31
37
 
32
- # Check if source file provided is good
33
- def check_build_src_file(rb_file)
34
- if !rb_file
35
- puts "Please provide a Ruby file to build"
36
- exit
37
- elsif !File.exist? rb_file
38
- puts "Can't find file: #{rb_file}"
39
- exit
40
- end
41
- end
42
-
43
-
44
- # Assemble the Ruby 2D library in one `.rb` file
45
- def make_lib
46
- FileUtils.mkdir_p 'build'
47
-
48
- lib_dir = "#{@gem_dir}/lib/ruby2d/"
49
-
50
- lib = ''
51
- @lib_files.each do |f|
52
- lib << File.read("#{lib_dir + f}.rb") + "\n\n"
53
- end
38
+ # Helpers ######################################################################
54
39
 
55
- File.write('build/lib.rb', lib)
40
+ def run_cmd(cmd)
41
+ puts "#{'$'.info} #{cmd.bold}\n" if @debug
42
+ system cmd
56
43
  end
57
44
 
58
45
 
@@ -66,57 +53,251 @@ def strip_require(file)
66
53
  end
67
54
 
68
55
 
69
- # Build a native version of the provided Ruby application
70
- def build_native(rb_file)
71
- check_build_src_file(rb_file)
56
+ # Add linker flags
57
+ def add_ld_flags(ld_flags, name, type, dir = nil)
58
+ case type
59
+ when :archive
60
+ ld_flags << "#{dir}/lib#{name}.a "
61
+ when :framework
62
+ ld_flags << "-Wl,-framework,#{name} "
63
+ end
64
+ end
72
65
 
73
- # Check if MRuby exists; if not, quit
74
- if `which mruby`.empty?
75
- puts "#{'Error:'.error} Can't find MRuby, which is needed to build native Ruby 2D applications.\n"
66
+
67
+ # Build Tasks ##################################################################
68
+
69
+ # Build the user's application
70
+ def build(target, ruby2d_app)
71
+
72
+ # Check if source file provided is good
73
+ if !ruby2d_app
74
+ puts "Please provide a Ruby file to build"
75
+ exit
76
+ elsif !File.exist? ruby2d_app
77
+ puts "Can't find file: #{ruby2d_app}"
76
78
  exit
77
79
  end
78
80
 
79
81
  # Add debugging information to produce backtrace
80
82
  if @debug then debug_flag = '-g' end
81
83
 
82
- # Assemble the Ruby 2D library in one `.rb` file and compile to bytecode
83
- make_lib
84
- `mrbc #{debug_flag} -Bruby2d_lib -obuild/lib.c build/lib.rb`
84
+ # Create build directory
85
+ FileUtils.mkdir_p 'build'
85
86
 
86
- # Read the provided Ruby source file, copy to build dir and compile to bytecode
87
- File.open('build/src.rb', 'w') { |file| file << strip_require(rb_file) }
88
- `mrbc #{debug_flag} -Bruby2d_app -obuild/src.c build/src.rb`
87
+ # Assemble Ruby 2D library files into one '.rb' file
88
+
89
+ ruby2d_lib_dir = "#{Ruby2D.gem_dir}/lib/ruby2d/"
90
+
91
+ ruby2d_lib = ''
92
+ @ruby2d_lib_files.each do |f|
93
+ ruby2d_lib << File.read("#{ruby2d_lib_dir + f}.rb") + "\n\n"
94
+ end
95
+
96
+ File.write('build/ruby2d_lib.rb', ruby2d_lib)
97
+
98
+ # Assemble the Ruby 2D C extension files into one '.c' file
99
+
100
+ ruby2d_ext_dir = "#{Ruby2D.gem_dir}/ext/ruby2d/"
101
+
102
+ ruby2d_ext = "#define MRUBY 1" << "\n\n"
103
+ Dir["#{ruby2d_ext_dir}*.c"].each do |c_file|
104
+ ruby2d_ext << File.read(c_file)
105
+ end
106
+
107
+ File.write('build/ruby2d_ext.c', ruby2d_ext)
108
+
109
+ # Select `mrbc` executable based on platform
110
+ case $RUBY2D_PLATFORM
111
+ when :macos
112
+ mrbc = "#{Ruby2D.assets}/macos/universal/bin/mrbc"
113
+ when :windows
114
+ mrbc = "#{Ruby2D.assets}/windows/mingw-w64-x86_64/bin/mrbc.exe"
115
+ else
116
+ mrbc = 'mrbc'
117
+ end
118
+
119
+ # Compile the Ruby 2D lib (`.rb` files) to mruby bytecode
120
+ run_cmd "#{mrbc} #{debug_flag} -Bruby2d_lib -obuild/ruby2d_lib.c build/ruby2d_lib.rb"
121
+
122
+ # Read the user's provided Ruby source file, copy to build dir and compile to bytecode
123
+ File.open('build/ruby2d_app.rb', 'w') { |f| f << strip_require(ruby2d_app) }
124
+ run_cmd "#{mrbc} #{debug_flag} -Bruby2d_app -obuild/ruby2d_app.c build/ruby2d_app.rb"
89
125
 
90
126
  # Combine contents of C source files and bytecode into one file
91
127
  open('build/app.c', 'w') do |f|
92
- f << "#define MRUBY 1" << "\n\n"
93
- f << File.read("build/lib.c") << "\n\n"
94
- f << File.read("build/src.c") << "\n\n"
95
- f << File.read("#{@gem_dir}/ext/ruby2d/ruby2d.c")
128
+ ['ruby2d_app', 'ruby2d_lib', 'ruby2d_ext'].each do |c_file|
129
+ f << File.read("build/#{c_file}.c") << "\n\n"
130
+ end
96
131
  end
97
132
 
98
- # Compile to a native executable
99
- `cc build/app.c -lmruby -o build/app`
133
+ # Compile the final application based on the target platform
134
+ case target
135
+ when :native
136
+ compile_native
137
+ when :web
138
+ compile_web
139
+ end
100
140
 
101
- # Clean up
141
+ # Remove files used in the build process
102
142
  clean_up unless @debug
103
143
 
104
- # Success!
105
- puts "Native app created at `build/app`"
106
144
  end
107
145
 
108
146
 
109
- # Build a web-based version of the provided Ruby application
110
- def build_web(rb_file)
111
- puts "Warning: ".warn + "This feature is currently disabled while it's being upgraded."
147
+ # Create a native executable using the available C compiler
148
+ def compile_native
149
+
150
+ # Get include directories
151
+ incl_dir_ruby2d = "#{Ruby2D.gem_dir}/ext/ruby2d/"
152
+ incl_dir_deps = "#{Ruby2D.assets}/include/"
153
+
154
+ # Add compiler flags for each platform
155
+ case $RUBY2D_PLATFORM
156
+
157
+ when :macos
158
+ ld_dir = "#{Ruby2D.assets}/macos/universal/lib"
159
+
160
+ c_flags = '-arch arm64 -arch x86_64'
161
+
162
+ ld_flags = ''
163
+ ['mruby', 'SDL2', 'SDL2_image', 'SDL2_mixer', 'SDL2_ttf',
164
+ 'jpeg', 'png16', 'tiff', 'webp',
165
+ 'mpg123', 'ogg', 'FLAC', 'vorbis', 'vorbisfile', 'modplug',
166
+ 'freetype', 'harfbuzz', 'graphite2'].each do |name|
167
+ add_ld_flags(ld_flags, name, :archive, ld_dir)
168
+ end
169
+
170
+ ld_flags << "-lz -lbz2 -liconv -lstdc++ "
171
+ ['Cocoa', 'Carbon', 'CoreVideo', 'OpenGL', 'Metal', 'CoreAudio', 'AudioToolbox',
172
+ 'IOKit', 'GameController', 'ForceFeedback', 'CoreHaptics'].each do |name|
173
+ add_ld_flags(ld_flags, name, :framework)
174
+ end
175
+
176
+ when :linux, :linux_rpi, :bsd
177
+ # TODO: implement this
178
+ # ld_flags = '-lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lm -lGL'
179
+
180
+ when :windows
181
+ ld_dir = "#{Ruby2D.assets}/windows/mingw-w64-x86_64/lib"
182
+
183
+ ld_flags = '-static -Wl,--start-group '
184
+ ['mruby',
185
+ 'SDL2',
186
+ 'SDL2_image', 'jpeg', 'png16', 'tiff', 'webp', 'jbig', 'deflate', 'lzma', 'zstd', 'Lerc',
187
+ 'SDL2_mixer', 'mpg123', 'FLAC', 'vorbis', 'vorbisfile', 'ogg', 'modplug', 'opus', 'opusfile', 'sndfile',
188
+ 'SDL2_ttf', 'freetype', 'harfbuzz', 'graphite2', 'bz2', 'brotlicommon', 'brotlidec',
189
+ 'glew32', 'stdc++', 'z', 'ssp'
190
+ ].each do |name|
191
+ add_ld_flags(ld_flags, name, :archive, ld_dir)
192
+ end
193
+ ld_flags << '-lmingw32 -lopengl32 -lole32 -loleaut32 -limm32 -lversion -lwinmm -lrpcrt4 -mwindows -lsetupapi -ldwrite '\
194
+ '-lws2_32 -lshlwapi '
195
+ ld_flags << '-Wl,--end-group'
196
+ end
197
+
198
+ # Compile the app
199
+ run_cmd "cc #{c_flags} -I#{incl_dir_ruby2d} -I#{incl_dir_deps} build/app.c #{ld_flags} -o build/app"
200
+
201
+ create_macos_bundle if $RUBY2D_PLATFORM == :macos
112
202
  end
113
203
 
114
204
 
115
- # Build an app bundle for macOS
116
- def build_macos(rb_file)
205
+ # Create a WebAssembly executable using Emscripten
206
+ def compile_web
207
+
208
+ # Check for compiler toolchain issues
209
+ if doctor_web(:building)
210
+ puts "Fix errors before building.\n\n"
211
+ end
212
+
213
+ wasm_assets = "#{Ruby2D.assets}/wasm"
214
+
215
+ # Get include directories
216
+ incl_dir_ruby2d = "#{Ruby2D.gem_dir}/ext/ruby2d/"
217
+ incl_dir_deps = "#{Ruby2D.assets}/include/"
218
+
219
+ optimize_flags = '-Os --closure 1'
220
+ ld_flags = "#{wasm_assets}/libmruby.a"
221
+
222
+ # Compile using Emscripten
223
+ run_cmd "emcc -s WASM=1 -I#{incl_dir_ruby2d} -I#{incl_dir_deps} "\
224
+ "-s USE_SDL=2 -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_TTF=2 "\
225
+ "build/app.c #{ld_flags} -o build/app.html"
226
+
227
+ # TODO: Copy HTML template from gem assets to build directory
228
+ # FileUtils.cp "#{wasm_assets}/template.html", 'build/app.html'
229
+
230
+ exit(1) unless $?.success?
231
+ end
232
+
233
+
234
+ def doctor_native
235
+ # Check if MRuby exists; if not, quit
236
+ if `which mruby`.empty?
237
+ puts "#{'Error:'.error} Can't find `mruby`, which is needed to build native Ruby 2D applications.\n"
238
+ exit
239
+ end
240
+ end
241
+
242
+
243
+ # Check for problems with web build
244
+ def doctor_web(mode = nil)
245
+
246
+ errors = false
247
+ mruby_errors = false
248
+ emscripten_errors = false
249
+
250
+ puts "\nChecking for mruby"
251
+
252
+ # Check for `mrbc`
253
+ print ' mrbc...'
254
+ if `which mrbc`.empty?
255
+ puts 'not found'.error
256
+ mruby_errors = true
257
+ else
258
+ puts 'found'.success
259
+ end
117
260
 
118
- # Build native app for macOS
119
- build_native(rb_file)
261
+ puts "\nChecking for Emscripten tools"
262
+
263
+ # Check for `emcc`
264
+ print ' emcc...'
265
+ if `which emcc`.empty?
266
+ puts 'not found'.error
267
+ emscripten_errors = true
268
+ else
269
+ puts 'found'.success
270
+ end
271
+
272
+ # Check for `emar`
273
+ print ' emar...'
274
+ if `which emar`.empty?
275
+ puts 'not found'.error
276
+ emscripten_errors = true
277
+ else
278
+ puts 'found'.success
279
+ end
280
+
281
+ if mruby_errors || emscripten_errors then errors = true end
282
+
283
+ if errors
284
+ puts "\nErrors were found!\n\n"
285
+ if mruby_errors
286
+ puts "* Did you install mruby?"
287
+ end
288
+ if emscripten_errors
289
+ puts "* Did you run \`./emsdk_env.sh\` ?", " For help, check out the \"Getting Started\" guide on webassembly.org"
290
+ end
291
+ puts "\n"
292
+ exit(1)
293
+ else
294
+ puts "\n👍 Everything looks good!\n\n"
295
+ end
296
+ end
297
+
298
+
299
+ # Build an app bundle for macOS
300
+ def create_macos_bundle
120
301
 
121
302
  # Property list source for the bundle
122
303
  info_plist = %(
@@ -151,10 +332,10 @@ def build_macos(rb_file)
151
332
  # FileUtils.cp "#{@gem_dir}/assets/app.icns", 'build/App.app/Contents/Resources'
152
333
 
153
334
  # Clean up
154
- FileUtils.rm_f 'build/app' unless @debug
335
+ # FileUtils.rm_f 'build/app' unless @debug
155
336
 
156
337
  # Success!
157
- puts 'macOS app bundle created: `build/App.app`'
338
+ # puts 'macOS app bundle created: `build/App.app`'
158
339
  end
159
340
 
160
341
 
@@ -206,8 +387,7 @@ end
206
387
  # Clean up unneeded build files
207
388
  def clean_up(cmd = nil)
208
389
  FileUtils.rm(
209
- Dir.glob('build/{src,lib}.{rb,c,js}') +
210
- Dir.glob('build/app.c')
390
+ Dir.glob('build/*.{rb,c,js}')
211
391
  )
212
392
  if cmd == :all
213
393
  puts "cleaning up..."
@@ -3,8 +3,9 @@
3
3
  # Extend `String` to include some fancy colors
4
4
  class String
5
5
  def ruby2d_colorize(c); "\e[#{c}m#{self}\e[0m" end
6
- def bold; ruby2d_colorize('1') end
7
- def info; ruby2d_colorize('1;34') end
8
- def warn; ruby2d_colorize('1;33') end
9
- def error; ruby2d_colorize('1;31') end
6
+ def bold; ruby2d_colorize('1') end
7
+ def info; ruby2d_colorize('1;34') end
8
+ def warn; ruby2d_colorize('1;33') end
9
+ def success; ruby2d_colorize('1;32') end
10
+ def error; ruby2d_colorize('1;31') end
10
11
  end
@@ -0,0 +1,17 @@
1
+ # Set the OS and platform
2
+
3
+ case RUBY_PLATFORM
4
+ when /darwin/
5
+ $RUBY2D_PLATFORM = :macos
6
+ when /linux/
7
+ $RUBY2D_PLATFORM = :linux
8
+ if `cat /etc/os-release` =~ /raspbian/
9
+ $RUBY2D_PLATFORM = :linux_rpi
10
+ end
11
+ when /bsd/
12
+ $RUBY2D_PLATFORM = :bsd
13
+ when /mingw/
14
+ $RUBY2D_PLATFORM = :windows
15
+ else
16
+ $RUBY2D_PLATFORM = nil
17
+ end
data/lib/ruby2d/font.rb CHANGED
@@ -2,8 +2,28 @@
2
2
 
3
3
  module Ruby2D
4
4
  class Font
5
+ FONT_CACHE_LIMIT = 100
6
+
7
+ @@loaded_fonts = {}
8
+
9
+ attr_reader :ttf_font
10
+
11
+ def initialize(path, size, style=nil)
12
+ @ttf_font = Font.ext_load(path, size, style.to_s)
13
+ end
5
14
 
6
15
  class << self
16
+ def load(path, size, style=nil)
17
+ unless File.exist? path
18
+ raise Error, "Cannot find font file `#{path}`"
19
+ end
20
+
21
+ (@@loaded_fonts[[path, size, style]] ||= Font.new(path, size, style)).tap do |font|
22
+ if @@loaded_fonts.size > FONT_CACHE_LIMIT
23
+ @@loaded_fonts.shift
24
+ end
25
+ end
26
+ end
7
27
 
8
28
  # List all fonts, names only
9
29
  def all
@@ -50,6 +70,7 @@ module Ruby2D
50
70
  macos_font_path = '/Library/Fonts'
51
71
  linux_font_path = '/usr/share/fonts'
52
72
  windows_font_path = 'C:/Windows/Fonts'
73
+ openbsd_font_path = '/usr/X11R6/lib/X11/fonts'
53
74
 
54
75
  # If MRI and/or non-Bash shell (like cmd.exe)
55
76
  if Object.const_defined? :RUBY_PLATFORM
@@ -60,16 +81,20 @@ module Ruby2D
60
81
  linux_font_path
61
82
  when /mingw/
62
83
  windows_font_path
84
+ when /openbsd/
85
+ openbsd_font_path
63
86
  end
64
87
  # If MRuby
65
88
  else
66
89
  uname = `uname`
67
- if uname.include? 'Darwin' # macOS
90
+ if uname.include? 'Darwin' # macOS
68
91
  macos_font_path
69
92
  elsif uname.include? 'Linux'
70
93
  linux_font_path
71
94
  elsif uname.include? 'MINGW'
72
95
  windows_font_path
96
+ elsif uname.include? 'OpenBSD'
97
+ openbsd_font_path
73
98
  end
74
99
  end
75
100
  end
data/lib/ruby2d/image.rb CHANGED
@@ -7,26 +7,34 @@ module Ruby2D
7
7
  attr_reader :path
8
8
  attr_accessor :x, :y, :width, :height, :rotate, :data
9
9
 
10
- def initialize(path, opts = {})
10
+ def self.load_image(path)
11
11
  unless File.exist? path
12
12
  raise Error, "Cannot find image file `#{path}`"
13
13
  end
14
+
15
+ ext_load_image(path)
16
+ end
17
+
18
+ def initialize(path, opts = {})
14
19
  @path = path
20
+
21
+ @texture = Texture.new(*Image.load_image(@path))
22
+ @width = opts[:width] || @texture.width
23
+ @height = opts[:height] || @texture.height
24
+
15
25
  @x = opts[:x] || 0
16
26
  @y = opts[:y] || 0
17
27
  @z = opts[:z] || 0
18
- @width = opts[:width] || nil
19
- @height = opts[:height] || nil
20
28
  @rotate = opts[:rotate] || 0
21
29
  self.color = opts[:color] || 'white'
22
- self.opacity = opts[:opacity] if opts[:opacity]
23
- unless ext_init(@path)
24
- raise Error, "Image `#{@path}` cannot be created"
25
- end
30
+ self.color.opacity = opts[:opacity] if opts[:opacity]
31
+
26
32
  unless opts[:show] == false then add end
27
33
  end
28
34
 
29
35
  def draw(opts = {})
36
+ Window.render_ready_check
37
+
30
38
  opts[:width] = opts[:width] || @width
31
39
  opts[:height] = opts[:height] || @height
32
40
  opts[:rotate] = opts[:rotate] || @rotate
@@ -34,20 +42,17 @@ module Ruby2D
34
42
  opts[:color] = [1.0, 1.0, 1.0, 1.0]
35
43
  end
36
44
 
37
- self.class.ext_draw([
38
- self, opts[:x], opts[:y], opts[:width], opts[:height], opts[:rotate],
39
- opts[:color][0], opts[:color][1], opts[:color][2], opts[:color][3]
40
- ])
45
+ render(x: opts[:x], y: opts[:y], width: opts[:width], height: opts[:height], color: Color.new(opts[:color]), rotate: opts[:rotate])
41
46
  end
42
47
 
43
48
  private
44
49
 
45
- def render
46
- self.class.ext_draw([
47
- self, @x, @y, @width, @height, @rotate,
48
- @color.r, @color.g, @color.b, @color.a
49
- ])
50
- end
50
+ def render(x: @x, y: @y, width: @width, height: @height, color: @color, rotate: @rotate)
51
+ vertices = Vertices.new(x, y, width, height, rotate)
51
52
 
53
+ @texture.draw(
54
+ vertices.coordinates, vertices.texture_coordinates, color
55
+ )
56
+ end
52
57
  end
53
58
  end
data/lib/ruby2d/line.rb CHANGED
@@ -14,7 +14,7 @@ module Ruby2D
14
14
  @z = opts[:z] || 0
15
15
  @width = opts[:width] || 2
16
16
  self.color = opts[:color] || 'white'
17
- self.opacity = opts[:opacity] if opts[:opacity]
17
+ self.color.opacity = opts[:opacity] if opts[:opacity]
18
18
  add
19
19
  end
20
20
 
@@ -39,6 +39,8 @@ module Ruby2D
39
39
  end
40
40
 
41
41
  def self.draw(opts = {})
42
+ Window.render_ready_check
43
+
42
44
  ext_draw([
43
45
  opts[:x1], opts[:y1], opts[:x2], opts[:y2], opts[:width],
44
46
  opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
data/lib/ruby2d/quad.rb CHANGED
@@ -25,7 +25,7 @@ module Ruby2D
25
25
  @y4 = opts[:y4] || 100
26
26
  @z = opts[:z] || 0
27
27
  self.color = opts[:color] || 'white'
28
- self.opacity = opts[:opacity] if opts[:opacity]
28
+ self.color.opacity = opts[:opacity] if opts[:opacity]
29
29
  add
30
30
  end
31
31
 
@@ -49,6 +49,8 @@ module Ruby2D
49
49
  end
50
50
 
51
51
  def self.draw(opts = {})
52
+ Window.render_ready_check
53
+
52
54
  ext_draw([
53
55
  opts[:x1], opts[:y1], opts[:color][0][0], opts[:color][0][1], opts[:color][0][2], opts[:color][0][3],
54
56
  opts[:x2], opts[:y2], opts[:color][1][0], opts[:color][1][1], opts[:color][1][2], opts[:color][1][3],
@@ -10,7 +10,7 @@ module Ruby2D
10
10
  @width = opts[:width] || 200
11
11
  @height = opts[:height] || 100
12
12
  self.color = opts[:color] || 'white'
13
- self.opacity = opts[:opacity] if opts[:opacity]
13
+ self.color.opacity = opts[:opacity] if opts[:opacity]
14
14
  update_coords(@x, @y, @width, @height)
15
15
  add
16
16
  end
@@ -31,18 +31,6 @@ module Ruby2D
31
31
  alias_method :colour, :color
32
32
  alias_method :colour=, :color=
33
33
 
34
- # Allow shortcuts for setting color values
35
- def r; self.color.r end
36
- def g; self.color.g end
37
- def b; self.color.b end
38
- def a; self.color.a end
39
- def r=(c); self.color.r = c end
40
- def g=(c); self.color.g = c end
41
- def b=(c); self.color.b = c end
42
- def a=(c); self.color.a = c end
43
- def opacity; self.color.opacity end
44
- def opacity=(val); self.color.opacity = val end
45
-
46
34
  # Add a contains method stub
47
35
  def contains?(x, y)
48
36
  x >= @x && x <= (@x + @width) && y >= @y && y <= (@y + @height)
data/lib/ruby2d/sound.rb CHANGED
@@ -26,5 +26,30 @@ module Ruby2D
26
26
  ext_length
27
27
  end
28
28
 
29
+ # Get the volume of the sound
30
+ def volume
31
+ ext_get_volume
32
+ end
33
+
34
+ # Set the volume of the sound
35
+ def volume=(v)
36
+ # Clamp value to between 0-100
37
+ if v < 0 then v = 0 end
38
+ if v > 100 then v = 100 end
39
+ ext_set_volume(v)
40
+ end
41
+
42
+ # Get the volume of the sound mixer
43
+ def self.mix_volume
44
+ ext_get_mix_volume
45
+ end
46
+
47
+ # Set the volume of the sound mixer
48
+ def self.mix_volume=(v)
49
+ # Clamp value to between 0-100
50
+ if v < 0 then v = 0 end
51
+ if v > 100 then v = 100 end
52
+ ext_set_mix_volume(v)
53
+ end
29
54
  end
30
55
  end