ruby2d 0.10.0 → 0.11.2

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Files changed (387) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +108 -14
  3. data/assets/include/SDL2/SDL_assert.h +81 -50
  4. data/assets/include/SDL2/SDL_atomic.h +135 -35
  5. data/assets/include/SDL2/SDL_audio.h +960 -355
  6. data/assets/include/SDL2/SDL_bits.h +11 -6
  7. data/assets/include/SDL2/SDL_blendmode.h +91 -14
  8. data/assets/include/SDL2/SDL_clipboard.h +30 -7
  9. data/assets/include/SDL2/SDL_config.h +3 -1
  10. data/assets/include/SDL2/SDL_config_android.h +11 -1
  11. data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
  13. data/assets/include/SDL2/SDL_config_macosx.h +16 -2
  14. data/assets/include/SDL2/SDL_config_minimal.h +4 -1
  15. data/assets/include/SDL2/SDL_config_os2.h +37 -20
  16. data/assets/include/SDL2/SDL_config_pandora.h +6 -1
  17. data/assets/include/SDL2/SDL_config_psp.h +8 -8
  18. data/assets/include/SDL2/SDL_config_windows.h +39 -22
  19. data/assets/include/SDL2/SDL_config_winrt.h +23 -8
  20. data/assets/include/SDL2/SDL_config_wiz.h +6 -1
  21. data/assets/include/SDL2/SDL_copying.h +1 -1
  22. data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
  23. data/assets/include/SDL2/SDL_egl.h +906 -280
  24. data/assets/include/SDL2/SDL_endian.h +101 -47
  25. data/assets/include/SDL2/SDL_error.h +70 -19
  26. data/assets/include/SDL2/SDL_events.h +387 -79
  27. data/assets/include/SDL2/SDL_filesystem.h +73 -64
  28. data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
  29. data/assets/include/SDL2/SDL_gesture.h +36 -6
  30. data/assets/include/SDL2/SDL_haptic.h +304 -210
  31. data/assets/include/SDL2/SDL_hidapi.h +451 -0
  32. data/assets/include/SDL2/SDL_hints.h +1286 -897
  33. data/assets/include/SDL2/SDL_joystick.h +577 -130
  34. data/assets/include/SDL2/SDL_keyboard.h +162 -63
  35. data/assets/include/SDL2/SDL_keycode.h +7 -5
  36. data/assets/include/SDL2/SDL_loadso.h +42 -8
  37. data/assets/include/SDL2/SDL_locale.h +34 -32
  38. data/assets/include/SDL2/SDL_log.h +212 -19
  39. data/assets/include/SDL2/SDL_main.h +72 -17
  40. data/assets/include/SDL2/SDL_messagebox.h +70 -23
  41. data/assets/include/SDL2/SDL_metal.h +27 -32
  42. data/assets/include/SDL2/SDL_misc.h +19 -15
  43. data/assets/include/SDL2/SDL_mouse.h +262 -110
  44. data/assets/include/SDL2/SDL_mutex.h +286 -66
  45. data/assets/include/SDL2/SDL_name.h +1 -1
  46. data/assets/include/SDL2/SDL_opengl.h +1 -1
  47. data/assets/include/SDL2/SDL_opengles.h +1 -1
  48. data/assets/include/SDL2/SDL_opengles2.h +2 -2
  49. data/assets/include/SDL2/SDL_pixels.h +199 -34
  50. data/assets/include/SDL2/SDL_platform.h +39 -2
  51. data/assets/include/SDL2/SDL_power.h +23 -10
  52. data/assets/include/SDL2/SDL_quit.h +1 -1
  53. data/assets/include/SDL2/SDL_rect.h +78 -28
  54. data/assets/include/SDL2/SDL_render.h +1204 -472
  55. data/assets/include/SDL2/SDL_revision.h +2 -2
  56. data/assets/include/SDL2/SDL_rwops.h +605 -33
  57. data/assets/include/SDL2/SDL_scancode.h +1 -1
  58. data/assets/include/SDL2/SDL_sensor.h +76 -42
  59. data/assets/include/SDL2/SDL_shape.h +38 -27
  60. data/assets/include/SDL2/SDL_stdinc.h +96 -24
  61. data/assets/include/SDL2/SDL_surface.h +571 -139
  62. data/assets/include/SDL2/SDL_system.h +339 -101
  63. data/assets/include/SDL2/SDL_syswm.h +50 -20
  64. data/assets/include/SDL2/SDL_test.h +1 -1
  65. data/assets/include/SDL2/SDL_test_assert.h +2 -2
  66. data/assets/include/SDL2/SDL_test_common.h +23 -6
  67. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  68. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  69. data/assets/include/SDL2/SDL_test_font.h +3 -3
  70. data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
  71. data/assets/include/SDL2/SDL_test_harness.h +6 -6
  72. data/assets/include/SDL2/SDL_test_images.h +1 -1
  73. data/assets/include/SDL2/SDL_test_log.h +1 -1
  74. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  75. data/assets/include/SDL2/SDL_test_memory.h +1 -1
  76. data/assets/include/SDL2/SDL_test_random.h +2 -2
  77. data/assets/include/SDL2/SDL_thread.h +226 -128
  78. data/assets/include/SDL2/SDL_timer.h +129 -22
  79. data/assets/include/SDL2/SDL_touch.h +48 -8
  80. data/assets/include/SDL2/SDL_ttf.h +102 -9
  81. data/assets/include/SDL2/SDL_types.h +1 -1
  82. data/assets/include/SDL2/SDL_version.h +72 -46
  83. data/assets/include/SDL2/SDL_video.h +1266 -460
  84. data/assets/include/SDL2/SDL_vulkan.h +100 -161
  85. data/assets/include/SDL2/begin_code.h +22 -1
  86. data/assets/include/SDL2/close_code.h +1 -1
  87. data/assets/include/mrbconf.h +234 -0
  88. data/assets/include/mruby/array.h +317 -0
  89. data/assets/include/mruby/boxing_nan.h +130 -0
  90. data/assets/include/mruby/boxing_no.h +58 -0
  91. data/assets/include/mruby/boxing_word.h +205 -0
  92. data/assets/include/mruby/class.h +108 -0
  93. data/assets/include/mruby/common.h +92 -0
  94. data/assets/include/mruby/compile.h +210 -0
  95. data/assets/include/mruby/data.h +76 -0
  96. data/assets/include/mruby/debug.h +66 -0
  97. data/assets/include/mruby/dump.h +158 -0
  98. data/assets/include/mruby/endian.h +44 -0
  99. data/assets/include/mruby/error.h +137 -0
  100. data/assets/include/mruby/gc.h +92 -0
  101. data/assets/include/mruby/hash.h +242 -0
  102. data/assets/include/mruby/irep.h +147 -0
  103. data/assets/include/mruby/istruct.h +50 -0
  104. data/assets/include/mruby/khash.h +284 -0
  105. data/assets/include/mruby/numeric.h +169 -0
  106. data/assets/include/mruby/object.h +43 -0
  107. data/assets/include/mruby/opcode.h +43 -0
  108. data/assets/include/mruby/ops.h +122 -0
  109. data/assets/include/mruby/presym/disable.h +70 -0
  110. data/assets/include/mruby/presym/enable.h +37 -0
  111. data/assets/include/mruby/presym/scanning.h +73 -0
  112. data/assets/include/mruby/presym.h +40 -0
  113. data/assets/include/mruby/proc.h +209 -0
  114. data/assets/include/mruby/range.h +79 -0
  115. data/assets/include/mruby/re.h +16 -0
  116. data/assets/include/mruby/string.h +469 -0
  117. data/assets/include/mruby/throw.h +66 -0
  118. data/assets/include/mruby/value.h +400 -0
  119. data/assets/include/mruby/variable.h +140 -0
  120. data/assets/include/mruby/version.h +143 -0
  121. data/assets/include/mruby.h +1444 -0
  122. data/assets/macos/universal/bin/mrbc +0 -0
  123. data/assets/macos/universal/lib/libFLAC.a +0 -0
  124. data/assets/macos/universal/lib/libSDL2.a +0 -0
  125. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  126. data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
  127. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  128. data/assets/macos/universal/lib/libfreetype.a +0 -0
  129. data/assets/macos/universal/lib/libgraphite2.a +0 -0
  130. data/assets/macos/universal/lib/libharfbuzz.a +0 -0
  131. data/assets/macos/universal/lib/libjpeg.a +0 -0
  132. data/assets/macos/universal/lib/libmodplug.a +0 -0
  133. data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
  134. data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
  135. data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
  136. data/assets/macos/universal/lib/libpng16.a +0 -0
  137. data/assets/macos/universal/lib/libtiff.a +0 -0
  138. data/assets/macos/universal/lib/libvorbis.a +0 -0
  139. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  140. data/assets/macos/universal/lib/libwebp.a +0 -0
  141. data/assets/test_media/README.md +3 -0
  142. data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
  143. data/assets/test_media/bitstream_vera/vera.ttf +0 -0
  144. data/assets/test_media/boom.png +0 -0
  145. data/assets/test_media/coin.png +0 -0
  146. data/assets/test_media/colors.png +0 -0
  147. data/assets/test_media/controller.png +0 -0
  148. data/assets/test_media/dial.wav +0 -0
  149. data/assets/test_media/hero.png +0 -0
  150. data/assets/test_media/image.bmp +0 -0
  151. data/assets/test_media/image.jpg +0 -0
  152. data/assets/test_media/image.png +0 -0
  153. data/assets/test_media/music.flac +0 -0
  154. data/assets/test_media/music.mp3 +0 -0
  155. data/assets/test_media/music.ogg +0 -0
  156. data/assets/test_media/music.wav +0 -0
  157. data/assets/test_media/originals/boom.pxm +0 -0
  158. data/assets/test_media/originals/coin.pxm +0 -0
  159. data/assets/test_media/originals/controller.sketch +0 -0
  160. data/assets/test_media/originals/hero.pxm +0 -0
  161. data/assets/test_media/originals/image.pxm +0 -0
  162. data/assets/test_media/originals/music.caf +0 -0
  163. data/assets/test_media/originals/texture_atlas.pxm +0 -0
  164. data/assets/test_media/rondo_alla_turka.ogg +0 -0
  165. data/assets/test_media/sound.flac +0 -0
  166. data/assets/test_media/sound.mp3 +0 -0
  167. data/assets/test_media/sound.ogg +0 -0
  168. data/assets/test_media/sound.wav +0 -0
  169. data/assets/test_media/sprite_sheet.png +0 -0
  170. data/assets/test_media/texture_atlas.png +0 -0
  171. data/assets/wasm/build_config.rb +13 -0
  172. data/assets/wasm/libmruby.a +0 -0
  173. data/assets/wasm/template.html +17 -0
  174. data/assets/windows/glew/README.md +10 -0
  175. data/assets/windows/glew/glew.h +23686 -0
  176. data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
  177. data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
  178. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  179. data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
  180. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  181. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
  182. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  183. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
  184. data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
  185. data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
  186. data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
  187. data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
  188. data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
  189. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  190. data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
  191. data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
  192. data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
  193. data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
  194. data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
  195. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  196. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  197. data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
  198. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  199. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  200. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  201. data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
  202. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  203. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
  204. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  205. data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
  206. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  207. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  208. data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
  209. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  210. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  211. data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
  212. data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
  213. data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
  214. data/assets/{ios → xcode/ios}/Info.plist +0 -0
  215. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
  216. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
  217. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  218. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  219. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  220. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
  221. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
  222. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
  223. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
  224. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
  225. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
  226. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
  227. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
  228. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
  229. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
  230. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  231. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
  232. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  233. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
  234. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  235. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
  236. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
  237. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
  238. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
  239. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
  240. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
  241. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
  242. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
  243. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
  244. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
  245. data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
  246. data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
  247. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
  248. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  249. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  250. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  251. data/assets/{ios → xcode/ios}/main.c +0 -0
  252. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  253. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
  254. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
  255. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  256. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
  257. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  258. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  259. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  260. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
  261. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
  262. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  263. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
  264. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  265. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  266. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
  267. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
  268. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
  269. data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
  270. data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
  271. data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
  272. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
  273. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
  274. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  275. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  276. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  277. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
  278. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
  279. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
  280. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
  281. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
  282. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
  283. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
  284. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
  285. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
  286. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
  287. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  288. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
  289. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  290. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
  291. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  292. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
  293. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
  294. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
  295. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
  296. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
  297. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
  298. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
  299. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
  300. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
  301. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
  302. data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
  303. data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
  304. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
  305. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  306. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  307. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  308. data/assets/{tvos → xcode/tvos}/main.c +0 -0
  309. data/bin/ruby2d +3 -4
  310. data/ext/ruby2d/extconf.rb +68 -46
  311. data/ext/ruby2d/font.c +35 -0
  312. data/ext/ruby2d/gl.c +9 -58
  313. data/ext/ruby2d/gl2.c +8 -83
  314. data/ext/ruby2d/gl3.c +57 -116
  315. data/ext/ruby2d/gles.c +130 -151
  316. data/ext/ruby2d/image.c +16 -96
  317. data/ext/ruby2d/ruby2d.c +265 -298
  318. data/ext/ruby2d/ruby2d.h +69 -159
  319. data/ext/ruby2d/sound.c +1 -1
  320. data/ext/ruby2d/text.c +20 -114
  321. data/ext/ruby2d/window.c +257 -219
  322. data/lib/ruby2d/circle.rb +3 -1
  323. data/lib/ruby2d/cli/build.rb +239 -59
  324. data/lib/ruby2d/cli/colorize.rb +5 -4
  325. data/lib/ruby2d/cli/platform.rb +17 -0
  326. data/lib/ruby2d/font.rb +26 -1
  327. data/lib/ruby2d/image.rb +22 -17
  328. data/lib/ruby2d/line.rb +3 -1
  329. data/lib/ruby2d/quad.rb +3 -1
  330. data/lib/ruby2d/rectangle.rb +1 -1
  331. data/lib/ruby2d/renderable.rb +0 -12
  332. data/lib/ruby2d/sound.rb +25 -0
  333. data/lib/ruby2d/sprite.rb +44 -89
  334. data/lib/ruby2d/square.rb +1 -1
  335. data/lib/ruby2d/text.rb +40 -20
  336. data/lib/ruby2d/texture.rb +28 -0
  337. data/lib/ruby2d/tileset.rb +47 -28
  338. data/lib/ruby2d/triangle.rb +3 -1
  339. data/lib/ruby2d/version.rb +1 -1
  340. data/lib/ruby2d/vertices.rb +89 -0
  341. data/lib/ruby2d/window.rb +13 -3
  342. data/lib/ruby2d.rb +16 -20
  343. metadata +249 -153
  344. data/assets/README.md +0 -22
  345. data/assets/Rakefile +0 -85
  346. data/assets/macos/lib/libFLAC.a +0 -0
  347. data/assets/macos/lib/libSDL2.a +0 -0
  348. data/assets/macos/lib/libSDL2_image.a +0 -0
  349. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  350. data/assets/macos/lib/libfreetype.a +0 -0
  351. data/assets/macos/lib/libjpeg.a +0 -0
  352. data/assets/macos/lib/libpng16.a +0 -0
  353. data/assets/macos/lib/libtiff.a +0 -0
  354. data/assets/macos/lib/libvorbis.a +0 -0
  355. data/assets/macos/lib/libvorbisfile.a +0 -0
  356. data/assets/macos/lib/libwebp.a +0 -0
  357. data/assets/mingw/bin/SDL2.dll +0 -0
  358. data/assets/mingw/bin/SDL2_image.dll +0 -0
  359. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  360. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  361. data/assets/mingw/bin/glew32.dll +0 -0
  362. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  363. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  364. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  365. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  366. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  367. data/assets/mingw/bin/libogg-0.dll +0 -0
  368. data/assets/mingw/bin/libopus-0.dll +0 -0
  369. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  370. data/assets/mingw/bin/libpng16-16.dll +0 -0
  371. data/assets/mingw/bin/libtiff-5.dll +0 -0
  372. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  373. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  374. data/assets/mingw/bin/libwebp-7.dll +0 -0
  375. data/assets/mingw/bin/zlib1.dll +0 -0
  376. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  377. data/assets/mingw/lib/libSDL2_image.a +0 -0
  378. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  379. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  380. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  381. data/assets/mingw/lib/libSDL2_test.a +0 -0
  382. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  383. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  384. data/assets/mingw/lib/libSDL2main.a +0 -0
  385. data/assets/mingw/lib/libglew32.dll.a +0 -0
  386. data/ext/ruby2d/sprite.c +0 -147
  387. data/ext/ruby2d/tileset.c +0 -30
data/ext/ruby2d/ruby2d.h CHANGED
@@ -1,5 +1,8 @@
1
1
  // ruby2d.h
2
2
 
3
+ #ifndef RUBY2D_H
4
+ #define RUBY2D_H
5
+
3
6
  #ifdef __cplusplus
4
7
  extern "C" {
5
8
  #endif
@@ -8,6 +11,10 @@ extern "C" {
8
11
 
9
12
  // Set Platform Constants //////////////////////////////////////////////////////
10
13
 
14
+ #ifndef MRUBY
15
+ #define MRUBY false
16
+ #endif
17
+
11
18
  // Apple
12
19
  #ifdef __APPLE__
13
20
  #ifndef __TARGETCONDITIONALS__
@@ -15,30 +22,54 @@ extern "C" {
15
22
  #endif
16
23
  #if TARGET_OS_OSX
17
24
  #define MACOS true
18
- #elif TARGET_OS_IOS
19
- #define IOS true
20
- #elif TARGET_OS_TV
21
- #define TVOS true
25
+ #else
26
+ #define MACOS false
27
+ #endif
28
+ #if TARGET_OS_IOS
29
+ #define IOS true
30
+ #else
31
+ #define IOS false
32
+ #endif
33
+ #if TARGET_OS_TV
34
+ #define TVOS true
35
+ #else
36
+ #define TVOS false
22
37
  #endif
23
38
  #endif
24
39
 
25
40
  // Windows
26
41
  #ifdef _WIN32
27
42
  #define WINDOWS true
43
+ #else
44
+ #define WINDOWS false
28
45
  #endif
29
46
 
30
47
  // Windows and MinGW
31
48
  #ifdef __MINGW32__
32
49
  #define MINGW true
50
+ #else
51
+ #define MINGW false
33
52
  #endif
34
53
 
35
- // GLES
36
- #if defined(__arm__) || IOS || TVOS
54
+ // WebAssembly
55
+ #ifdef __EMSCRIPTEN__
56
+ #define WASM true
57
+ #else
58
+ #define WASM false
59
+ #endif
60
+
61
+
62
+ // #define GLES true
63
+
64
+ // ARM and GLES
65
+ #if IOS || TVOS || WASM
37
66
  #define GLES true
38
67
  #else
39
68
  #define GLES false
40
69
  #endif
41
70
 
71
+
72
+
42
73
  // Includes ////////////////////////////////////////////////////////////////////
43
74
 
44
75
  // Define to get GNU extension functions and types, like `vasprintf()` and M_PI
@@ -56,6 +87,7 @@ extern "C" {
56
87
  #if WINDOWS
57
88
  #include <stdio.h>
58
89
  #include <math.h>
90
+ #include <winsock2.h>
59
91
  #include <windows.h>
60
92
  // For terminal colors
61
93
  #ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
@@ -75,6 +107,17 @@ extern "C" {
75
107
  #undef main
76
108
  #endif
77
109
 
110
+ #if WASM
111
+ #include <stdlib.h>
112
+ #include <stdio.h>
113
+ #include <string.h>
114
+ #include <math.h>
115
+ #include <emscripten.h>
116
+ #include <SDL.h>
117
+ #define GL_GLEXT_PROTOTYPES 1
118
+ #include <SDL_opengles2.h>
119
+ #endif
120
+
78
121
  // OpenGL
79
122
  #if GLES
80
123
  #if IOS || TVOS
@@ -85,6 +128,7 @@ extern "C" {
85
128
  #else
86
129
  #define GL_GLEXT_PROTOTYPES 1
87
130
  #if WINDOWS
131
+ #define GLEW_STATIC
88
132
  #include <glew.h>
89
133
  #endif
90
134
  #include <SDL2/SDL_opengl.h>
@@ -272,64 +316,6 @@ typedef struct {
272
316
  bool close;
273
317
  } R2D_Window;
274
318
 
275
- // R2D_Image
276
- typedef struct {
277
- const char *path;
278
- SDL_Surface *surface;
279
- int format;
280
- GLuint texture_id;
281
- R2D_Color color;
282
- int x;
283
- int y;
284
- int width;
285
- int height;
286
- int orig_width;
287
- int orig_height;
288
- GLfloat rotate; // Rotation angle in degrees
289
- GLfloat rx; // X coordinate to be rotated around
290
- GLfloat ry; // Y coordinate to be rotated around
291
- } R2D_Image;
292
-
293
- // R2D_Sprite
294
- typedef struct {
295
- const char *path;
296
- R2D_Image *img;
297
- R2D_Color color;
298
- int x;
299
- int y;
300
- int width;
301
- int height;
302
- int clip_width;
303
- int clip_height;
304
- GLfloat rotate; // Rotation angle in degrees
305
- GLfloat rx; // X coordinate to be rotated around
306
- GLfloat ry; // Y coordinate to be rotated around
307
- GLfloat tx1;
308
- GLfloat ty1;
309
- GLfloat tx2;
310
- GLfloat ty2;
311
- GLfloat tx3;
312
- GLfloat ty3;
313
- GLfloat tx4;
314
- GLfloat ty4;
315
- } R2D_Sprite;
316
-
317
- // R2D_Text
318
- typedef struct {
319
- const char *font;
320
- SDL_Surface *surface;
321
- GLuint texture_id;
322
- TTF_Font *font_data;
323
- R2D_Color color;
324
- char *msg;
325
- int x;
326
- int y;
327
- int width;
328
- int height;
329
- GLfloat rotate; // Rotation angle in degrees
330
- GLfloat rx; // X coordinate to be rotated around
331
- GLfloat ry; // Y coordinate to be rotated around
332
- } R2D_Text;
333
319
 
334
320
  // R2D_Sound
335
321
  typedef struct {
@@ -452,85 +438,28 @@ void R2D_DrawCircle(
452
438
  // Image ///////////////////////////////////////////////////////////////////////
453
439
 
454
440
  /*
455
- * Create an image, given a file path
456
- */
457
- R2D_Image *R2D_CreateImage(const char *path);
458
-
459
- /*
460
- * Rotate an image
461
- */
462
- void R2D_RotateImage(R2D_Image *img, GLfloat angle, int position);
463
-
464
- /*
465
- * Draw an image
466
- */
467
- void R2D_DrawImage(R2D_Image *img);
468
-
469
- /*
470
- * Free an image
471
- */
472
- void R2D_FreeImage(R2D_Image *img);
473
-
474
- // Sprite //////////////////////////////////////////////////////////////////////
475
-
476
- /*
477
- * Create a sprite, given an image file path
478
- */
479
- R2D_Sprite *R2D_CreateSprite(const char *path);
480
-
481
- /*
482
- * Clip a sprite
441
+ * Create a surface with image pixel data, given a file path
483
442
  */
484
- void R2D_ClipSprite(R2D_Sprite *spr, int x, int y, int w, int h);
443
+ SDL_Surface *R2D_CreateImageSurface(const char *path);
485
444
 
486
445
  /*
487
- * Rotate a sprite
446
+ * Convert images to RGB format if they are in a different (BGR for example) format.
488
447
  */
489
- void R2D_RotateSprite(R2D_Sprite *spr, GLfloat angle, int position);
448
+ void R2D_ImageConvertToRGB(SDL_Surface *surface);
490
449
 
491
- /*
492
- * Draw a sprite
493
- */
494
- void R2D_DrawSprite(R2D_Sprite *spr);
495
-
496
- /*
497
- * Free a sprite
498
- */
499
- void R2D_FreeSprite(R2D_Sprite *spr);
500
-
501
- // Tile ////////////////////////////////////////////////////////////////////////
450
+ // Font ////////////////////////////////////////////////////////////////////////
502
451
 
503
452
  /*
504
- * Draw a tile
453
+ * Create a TTF_Font object given a path to a font and a size
505
454
  */
506
- void R2D_DrawTile(R2D_Image *img, int tw, int th, int padding, int spacing, int tx, int ty, int x, int y);
455
+ TTF_Font *R2D_FontCreateTTFFont(const char *path, int size, const char *style);
507
456
 
508
457
  // Text ////////////////////////////////////////////////////////////////////////
509
458
 
510
459
  /*
511
- * Create text, given a font file path, the message, and size
460
+ * Create a SDL_Surface that contains the pixel data to render text, given a font and message
512
461
  */
513
- R2D_Text *R2D_CreateText(const char *font, const char *msg, int size);
514
-
515
- /*
516
- * Set the text message
517
- */
518
- void R2D_SetText(R2D_Text *txt, const char *msg, ...);
519
-
520
- /*
521
- * Rotate text
522
- */
523
- void R2D_RotateText(R2D_Text *txt, GLfloat angle, int position);
524
-
525
- /*
526
- * Draw text
527
- */
528
- void R2D_DrawText(R2D_Text *txt);
529
-
530
- /*
531
- * Free the text
532
- */
533
- void R2D_FreeText(R2D_Text *txt);
462
+ SDL_Surface *R2D_TextCreateSurface(TTF_Font *font, const char *message);
534
463
 
535
464
  // Sound ///////////////////////////////////////////////////////////////////////
536
465
 
@@ -702,11 +631,11 @@ int R2D_FreeWindow(R2D_Window *window);
702
631
  // Ruby 2D OpenGL Functions ////////////////////////////////////////////////////
703
632
 
704
633
  int R2D_GL_Init(R2D_Window *window);
705
- void R2D_GL_PrintError(char *error);
634
+ void R2D_GL_PrintError(const char *error);
706
635
  void R2D_GL_PrintContextInfo(R2D_Window *window);
707
636
  void R2D_GL_StoreContextInfo(R2D_Window *window);
708
- GLuint R2D_GL_LoadShader(GLenum type, const GLchar *shaderSrc, char *shaderName);
709
- int R2D_GL_CheckLinked(GLuint program, char *name);
637
+ GLuint R2D_GL_LoadShader(GLenum type, const GLchar *shaderSrc, const char *shaderName);
638
+ int R2D_GL_CheckLinked(GLuint program, const char *name);
710
639
  void R2D_GL_GetViewportScale(R2D_Window *window, int *w, int *h, double *scale);
711
640
  void R2D_GL_SetViewport(R2D_Window *window);
712
641
  void R2D_GL_CreateTexture(
@@ -720,11 +649,7 @@ void R2D_GL_DrawTriangle(
720
649
  GLfloat r2, GLfloat g2, GLfloat b2, GLfloat a2,
721
650
  GLfloat x3, GLfloat y3,
722
651
  GLfloat r3, GLfloat g3, GLfloat b3, GLfloat a3);
723
- void R2D_GL_DrawImage(R2D_Image *img);
724
- void R2D_GL_DrawSprite(R2D_Sprite *spr);
725
- void R2D_GL_DrawTile(R2D_Image *img, int x, int y, int tw, int th, GLfloat tx1, GLfloat ty1, GLfloat tx2,
726
- GLfloat ty2, GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
727
- void R2D_GL_DrawText(R2D_Text *txt);
652
+ void R2D_GL_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
728
653
  void R2D_GL_FreeTexture(GLuint *id);
729
654
  void R2D_GL_Clear(R2D_Color clr);
730
655
  void R2D_GL_FlushBuffers();
@@ -741,13 +666,8 @@ void R2D_GL_FlushBuffers();
741
666
  GLfloat r2, GLfloat g2, GLfloat b2, GLfloat a2,
742
667
  GLfloat x3, GLfloat y3,
743
668
  GLfloat r3, GLfloat g3, GLfloat b3, GLfloat a3);
744
- void R2D_GLES_DrawImage(R2D_Image *img);
745
- void R2D_GLES_DrawSprite(R2D_Sprite *spr);
746
- void R2D_GLES_DrawTile(R2D_Image *img, int x, int y,
747
- int tw, int th,
748
- GLfloat tx1, GLfloat ty1, GLfloat tx2, GLfloat ty2,
749
- GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
750
- void R2D_GLES_DrawText(R2D_Text *txt);
669
+ void R2D_GLES_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
670
+ void R2D_GLES_FlushBuffers();
751
671
  #else
752
672
  int R2D_GL2_Init();
753
673
  int R2D_GL3_Init();
@@ -767,23 +687,13 @@ void R2D_GL_FlushBuffers();
767
687
  GLfloat r2, GLfloat g2, GLfloat b2, GLfloat a2,
768
688
  GLfloat x3, GLfloat y3,
769
689
  GLfloat r3, GLfloat g3, GLfloat b3, GLfloat a3);
770
- void R2D_GL2_DrawImage(R2D_Image *img);
771
- void R2D_GL3_DrawImage(R2D_Image *img);
772
- void R2D_GL2_DrawSprite(R2D_Sprite *spr);
773
- void R2D_GL3_DrawSprite(R2D_Sprite *spr);
774
- void R2D_GL2_DrawTile(R2D_Image *img, int x, int y,
775
- int tw, int th,
776
- GLfloat tx1, GLfloat ty1, GLfloat tx2, GLfloat ty2,
777
- GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
778
- void R2D_GL3_DrawTile(R2D_Image *img, int x, int y,
779
- int tw, int th,
780
- GLfloat tx1, GLfloat ty1, GLfloat tx2, GLfloat ty2,
781
- GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
782
- void R2D_GL2_DrawText(R2D_Text *txt);
783
- void R2D_GL3_DrawText(R2D_Text *txt);
690
+ void R2D_GL2_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
691
+ void R2D_GL3_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
784
692
  void R2D_GL3_FlushBuffers();
785
693
  #endif
786
694
 
787
695
  #ifdef __cplusplus
788
696
  }
789
697
  #endif
698
+
699
+ #endif /* RUBY2D_H */
data/ext/ruby2d/sound.c CHANGED
@@ -57,7 +57,7 @@ int R2D_GetSoundLength(R2D_Sound *snd) {
57
57
  int channels = 0;
58
58
 
59
59
  // Populate the frequency, format and channel variables
60
- if (!Mix_QuerySpec(&frequency, &format, &channels)) return -1; // Querying audio deails failed
60
+ if (!Mix_QuerySpec(&frequency, &format, &channels)) return -1; // Querying audio details failed
61
61
  if (!snd) return -1;
62
62
 
63
63
  // points = bytes / samplesize
data/ext/ruby2d/text.c CHANGED
@@ -4,126 +4,32 @@
4
4
 
5
5
 
6
6
  /*
7
- * Create text, given a font file path, the message, and size
7
+ * Create a SDL_Surface that contains the pixel data to render text, given a font and message
8
8
  */
9
- R2D_Text *R2D_CreateText(const char *font, const char *msg, int size) {
10
- R2D_Init();
11
-
12
- // Check if font file exists
13
- if (!R2D_FileExists(font)) {
14
- R2D_Error("R2D_CreateText", "Font file `%s` not found", font);
15
- return NULL;
16
- }
17
-
9
+ SDL_Surface *R2D_TextCreateSurface(TTF_Font *font, const char *message) {
18
10
  // `msg` cannot be an empty string or NULL for TTF_SizeText
19
- if (msg == NULL || strlen(msg) == 0) msg = " ";
11
+ if (message == NULL || strlen(message) == 0) message = " ";
20
12
 
21
- // Allocate the text structure
22
- R2D_Text *txt = (R2D_Text *) malloc(sizeof(R2D_Text));
23
- if (!txt) {
24
- R2D_Error("R2D_CreateText", "Out of memory!");
13
+ SDL_Color color = {255, 255, 255};
14
+ SDL_Surface *surface = TTF_RenderUTF8_Blended(font, message, color);
15
+ if (!surface)
16
+ {
17
+ R2D_Error("TTF_RenderUTF8_Blended", TTF_GetError());
25
18
  return NULL;
26
19
  }
27
20
 
28
- // Open the font
29
- txt->font_data = TTF_OpenFont(font, size);
30
- if (!txt->font_data) {
31
- R2D_Error("TTF_OpenFont", TTF_GetError());
32
- free(txt);
33
- return NULL;
34
- }
35
-
36
- // Initialize values
37
- txt->font = font;
38
- txt->msg = (char *) malloc(strlen(msg) + 1 * sizeof(char));
39
- strcpy(txt->msg, msg);
40
- txt->x = 0;
41
- txt->y = 0;
42
- txt->color.r = 1.f;
43
- txt->color.g = 1.f;
44
- txt->color.b = 1.f;
45
- txt->color.a = 1.f;
46
- txt->rotate = 0;
47
- txt->rx = 0;
48
- txt->ry = 0;
49
- txt->texture_id = 0;
50
-
51
- // Save the width and height of the text
52
- TTF_SizeUTF8(txt->font_data, txt->msg, &txt->width, &txt->height);
53
-
54
- return txt;
55
- }
56
-
57
-
58
- /*
59
- * Set the text message
60
- */
61
- void R2D_SetText(R2D_Text *txt, const char *msg, ...) {
62
- if (!txt) return;
63
-
64
- // `msg` cannot be an empty string or NULL for TTF_SizeUTF8
65
- if (msg == NULL || strlen(msg) == 0) msg = " ";
66
-
67
- // Format and store new text string
68
- va_list args;
69
- va_start(args, msg);
70
- free(txt->msg);
71
- vasprintf(&txt->msg, msg, args);
72
- va_end(args);
73
-
74
- // Save the width and height of the text
75
- TTF_SizeUTF8(txt->font_data, txt->msg, &txt->width, &txt->height);
76
-
77
- // Delete the current texture so a new one can be generated
78
- R2D_GL_FreeTexture(&txt->texture_id);
79
- }
80
-
81
-
82
- /*
83
- * Rotate text
84
- */
85
- void R2D_RotateText(R2D_Text *txt, GLfloat angle, int position) {
86
-
87
- R2D_GL_Point p = R2D_GetRectRotationPoint(
88
- txt->x, txt->y, txt->width, txt->height, position
89
- );
90
-
91
- txt->rotate = angle;
92
- txt->rx = p.x;
93
- txt->ry = p.y;
94
- }
95
-
96
-
97
- /*
98
- * Draw text
99
- */
100
- void R2D_DrawText(R2D_Text *txt) {
101
- if (!txt) return;
102
-
103
- if (txt->texture_id == 0) {
104
- SDL_Color color = { 255, 255, 255 };
105
- txt->surface = TTF_RenderUTF8_Blended(txt->font_data, txt->msg, color);
106
- if (!txt->surface) {
107
- R2D_Error("TTF_RenderUTF8_Blended", TTF_GetError());
108
- return;
109
- }
110
- R2D_GL_CreateTexture(&txt->texture_id, GL_RGBA,
111
- txt->width, txt->height,
112
- txt->surface->pixels, GL_NEAREST);
113
- SDL_FreeSurface(txt->surface);
21
+ // Re-pack surface for OpenGL
22
+ // See: https://discourse.libsdl.org/t/sdl-ttf-2-0-18-surface-to-opengl-texture-not-consistent-with-ttf-2-0-15
23
+ Sint32 i;
24
+ Uint32 len = surface->w * surface->format->BytesPerPixel;
25
+ Uint8 *src = surface->pixels;
26
+ Uint8 *dst = surface->pixels;
27
+ for (i = 0; i < surface->h; i++) {
28
+ SDL_memmove(dst, src, len);
29
+ dst += len;
30
+ src += surface->pitch;
114
31
  }
32
+ surface->pitch = len;
115
33
 
116
- R2D_GL_DrawText(txt);
117
- }
118
-
119
-
120
- /*
121
- * Free the text
122
- */
123
- void R2D_FreeText(R2D_Text *txt) {
124
- if (!txt) return;
125
- free(txt->msg);
126
- R2D_GL_FreeTexture(&txt->texture_id);
127
- TTF_CloseFont(txt->font_data);
128
- free(txt);
34
+ return surface;
129
35
  }