ruby2d 0.10.0 → 0.11.2
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- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +108 -14
- data/assets/include/SDL2/SDL_assert.h +81 -50
- data/assets/include/SDL2/SDL_atomic.h +135 -35
- data/assets/include/SDL2/SDL_audio.h +960 -355
- data/assets/include/SDL2/SDL_bits.h +11 -6
- data/assets/include/SDL2/SDL_blendmode.h +91 -14
- data/assets/include/SDL2/SDL_clipboard.h +30 -7
- data/assets/include/SDL2/SDL_config.h +3 -1
- data/assets/include/SDL2/SDL_config_android.h +11 -1
- data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
- data/assets/include/SDL2/SDL_config_macosx.h +16 -2
- data/assets/include/SDL2/SDL_config_minimal.h +4 -1
- data/assets/include/SDL2/SDL_config_os2.h +37 -20
- data/assets/include/SDL2/SDL_config_pandora.h +6 -1
- data/assets/include/SDL2/SDL_config_psp.h +8 -8
- data/assets/include/SDL2/SDL_config_windows.h +39 -22
- data/assets/include/SDL2/SDL_config_winrt.h +23 -8
- data/assets/include/SDL2/SDL_config_wiz.h +6 -1
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
- data/assets/include/SDL2/SDL_egl.h +906 -280
- data/assets/include/SDL2/SDL_endian.h +101 -47
- data/assets/include/SDL2/SDL_error.h +70 -19
- data/assets/include/SDL2/SDL_events.h +387 -79
- data/assets/include/SDL2/SDL_filesystem.h +73 -64
- data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
- data/assets/include/SDL2/SDL_gesture.h +36 -6
- data/assets/include/SDL2/SDL_haptic.h +304 -210
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +1286 -897
- data/assets/include/SDL2/SDL_joystick.h +577 -130
- data/assets/include/SDL2/SDL_keyboard.h +162 -63
- data/assets/include/SDL2/SDL_keycode.h +7 -5
- data/assets/include/SDL2/SDL_loadso.h +42 -8
- data/assets/include/SDL2/SDL_locale.h +34 -32
- data/assets/include/SDL2/SDL_log.h +212 -19
- data/assets/include/SDL2/SDL_main.h +72 -17
- data/assets/include/SDL2/SDL_messagebox.h +70 -23
- data/assets/include/SDL2/SDL_metal.h +27 -32
- data/assets/include/SDL2/SDL_misc.h +19 -15
- data/assets/include/SDL2/SDL_mouse.h +262 -110
- data/assets/include/SDL2/SDL_mutex.h +286 -66
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +2 -2
- data/assets/include/SDL2/SDL_pixels.h +199 -34
- data/assets/include/SDL2/SDL_platform.h +39 -2
- data/assets/include/SDL2/SDL_power.h +23 -10
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +78 -28
- data/assets/include/SDL2/SDL_render.h +1204 -472
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +605 -33
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +76 -42
- data/assets/include/SDL2/SDL_shape.h +38 -27
- data/assets/include/SDL2/SDL_stdinc.h +96 -24
- data/assets/include/SDL2/SDL_surface.h +571 -139
- data/assets/include/SDL2/SDL_system.h +339 -101
- data/assets/include/SDL2/SDL_syswm.h +50 -20
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +2 -2
- data/assets/include/SDL2/SDL_test_common.h +23 -6
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +3 -3
- data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
- data/assets/include/SDL2/SDL_test_harness.h +6 -6
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +2 -2
- data/assets/include/SDL2/SDL_thread.h +226 -128
- data/assets/include/SDL2/SDL_timer.h +129 -22
- data/assets/include/SDL2/SDL_touch.h +48 -8
- data/assets/include/SDL2/SDL_ttf.h +102 -9
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +72 -46
- data/assets/include/SDL2/SDL_video.h +1266 -460
- data/assets/include/SDL2/SDL_vulkan.h +100 -161
- data/assets/include/SDL2/begin_code.h +22 -1
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/include/mrbconf.h +234 -0
- data/assets/include/mruby/array.h +317 -0
- data/assets/include/mruby/boxing_nan.h +130 -0
- data/assets/include/mruby/boxing_no.h +58 -0
- data/assets/include/mruby/boxing_word.h +205 -0
- data/assets/include/mruby/class.h +108 -0
- data/assets/include/mruby/common.h +92 -0
- data/assets/include/mruby/compile.h +210 -0
- data/assets/include/mruby/data.h +76 -0
- data/assets/include/mruby/debug.h +66 -0
- data/assets/include/mruby/dump.h +158 -0
- data/assets/include/mruby/endian.h +44 -0
- data/assets/include/mruby/error.h +137 -0
- data/assets/include/mruby/gc.h +92 -0
- data/assets/include/mruby/hash.h +242 -0
- data/assets/include/mruby/irep.h +147 -0
- data/assets/include/mruby/istruct.h +50 -0
- data/assets/include/mruby/khash.h +284 -0
- data/assets/include/mruby/numeric.h +169 -0
- data/assets/include/mruby/object.h +43 -0
- data/assets/include/mruby/opcode.h +43 -0
- data/assets/include/mruby/ops.h +122 -0
- data/assets/include/mruby/presym/disable.h +70 -0
- data/assets/include/mruby/presym/enable.h +37 -0
- data/assets/include/mruby/presym/scanning.h +73 -0
- data/assets/include/mruby/presym.h +40 -0
- data/assets/include/mruby/proc.h +209 -0
- data/assets/include/mruby/range.h +79 -0
- data/assets/include/mruby/re.h +16 -0
- data/assets/include/mruby/string.h +469 -0
- data/assets/include/mruby/throw.h +66 -0
- data/assets/include/mruby/value.h +400 -0
- data/assets/include/mruby/variable.h +140 -0
- data/assets/include/mruby/version.h +143 -0
- data/assets/include/mruby.h +1444 -0
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
- data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
- data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng16.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/test_media/README.md +3 -0
- data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
- data/assets/test_media/bitstream_vera/vera.ttf +0 -0
- data/assets/test_media/boom.png +0 -0
- data/assets/test_media/coin.png +0 -0
- data/assets/test_media/colors.png +0 -0
- data/assets/test_media/controller.png +0 -0
- data/assets/test_media/dial.wav +0 -0
- data/assets/test_media/hero.png +0 -0
- data/assets/test_media/image.bmp +0 -0
- data/assets/test_media/image.jpg +0 -0
- data/assets/test_media/image.png +0 -0
- data/assets/test_media/music.flac +0 -0
- data/assets/test_media/music.mp3 +0 -0
- data/assets/test_media/music.ogg +0 -0
- data/assets/test_media/music.wav +0 -0
- data/assets/test_media/originals/boom.pxm +0 -0
- data/assets/test_media/originals/coin.pxm +0 -0
- data/assets/test_media/originals/controller.sketch +0 -0
- data/assets/test_media/originals/hero.pxm +0 -0
- data/assets/test_media/originals/image.pxm +0 -0
- data/assets/test_media/originals/music.caf +0 -0
- data/assets/test_media/originals/texture_atlas.pxm +0 -0
- data/assets/test_media/rondo_alla_turka.ogg +0 -0
- data/assets/test_media/sound.flac +0 -0
- data/assets/test_media/sound.mp3 +0 -0
- data/assets/test_media/sound.ogg +0 -0
- data/assets/test_media/sound.wav +0 -0
- data/assets/test_media/sprite_sheet.png +0 -0
- data/assets/test_media/texture_atlas.png +0 -0
- data/assets/wasm/build_config.rb +13 -0
- data/assets/wasm/libmruby.a +0 -0
- data/assets/wasm/template.html +17 -0
- data/assets/windows/glew/README.md +10 -0
- data/assets/windows/glew/glew.h +23686 -0
- data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
- data/assets/{ios → xcode/ios}/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{ios → xcode/ios}/main.c +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{tvos → xcode/tvos}/main.c +0 -0
- data/bin/ruby2d +3 -4
- data/ext/ruby2d/extconf.rb +68 -46
- data/ext/ruby2d/font.c +35 -0
- data/ext/ruby2d/gl.c +9 -58
- data/ext/ruby2d/gl2.c +8 -83
- data/ext/ruby2d/gl3.c +57 -116
- data/ext/ruby2d/gles.c +130 -151
- data/ext/ruby2d/image.c +16 -96
- data/ext/ruby2d/ruby2d.c +265 -298
- data/ext/ruby2d/ruby2d.h +69 -159
- data/ext/ruby2d/sound.c +1 -1
- data/ext/ruby2d/text.c +20 -114
- data/ext/ruby2d/window.c +257 -219
- data/lib/ruby2d/circle.rb +3 -1
- data/lib/ruby2d/cli/build.rb +239 -59
- data/lib/ruby2d/cli/colorize.rb +5 -4
- data/lib/ruby2d/cli/platform.rb +17 -0
- data/lib/ruby2d/font.rb +26 -1
- data/lib/ruby2d/image.rb +22 -17
- data/lib/ruby2d/line.rb +3 -1
- data/lib/ruby2d/quad.rb +3 -1
- data/lib/ruby2d/rectangle.rb +1 -1
- data/lib/ruby2d/renderable.rb +0 -12
- data/lib/ruby2d/sound.rb +25 -0
- data/lib/ruby2d/sprite.rb +44 -89
- data/lib/ruby2d/square.rb +1 -1
- data/lib/ruby2d/text.rb +40 -20
- data/lib/ruby2d/texture.rb +28 -0
- data/lib/ruby2d/tileset.rb +47 -28
- data/lib/ruby2d/triangle.rb +3 -1
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +89 -0
- data/lib/ruby2d/window.rb +13 -3
- data/lib/ruby2d.rb +16 -20
- metadata +249 -153
- data/assets/README.md +0 -22
- data/assets/Rakefile +0 -85
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/ext/ruby2d/sprite.c +0 -147
- data/ext/ruby2d/tileset.c +0 -30
data/ext/ruby2d/ruby2d.h
CHANGED
@@ -1,5 +1,8 @@
|
|
1
1
|
// ruby2d.h
|
2
2
|
|
3
|
+
#ifndef RUBY2D_H
|
4
|
+
#define RUBY2D_H
|
5
|
+
|
3
6
|
#ifdef __cplusplus
|
4
7
|
extern "C" {
|
5
8
|
#endif
|
@@ -8,6 +11,10 @@ extern "C" {
|
|
8
11
|
|
9
12
|
// Set Platform Constants //////////////////////////////////////////////////////
|
10
13
|
|
14
|
+
#ifndef MRUBY
|
15
|
+
#define MRUBY false
|
16
|
+
#endif
|
17
|
+
|
11
18
|
// Apple
|
12
19
|
#ifdef __APPLE__
|
13
20
|
#ifndef __TARGETCONDITIONALS__
|
@@ -15,30 +22,54 @@ extern "C" {
|
|
15
22
|
#endif
|
16
23
|
#if TARGET_OS_OSX
|
17
24
|
#define MACOS true
|
18
|
-
#
|
19
|
-
#define
|
20
|
-
#
|
21
|
-
|
25
|
+
#else
|
26
|
+
#define MACOS false
|
27
|
+
#endif
|
28
|
+
#if TARGET_OS_IOS
|
29
|
+
#define IOS true
|
30
|
+
#else
|
31
|
+
#define IOS false
|
32
|
+
#endif
|
33
|
+
#if TARGET_OS_TV
|
34
|
+
#define TVOS true
|
35
|
+
#else
|
36
|
+
#define TVOS false
|
22
37
|
#endif
|
23
38
|
#endif
|
24
39
|
|
25
40
|
// Windows
|
26
41
|
#ifdef _WIN32
|
27
42
|
#define WINDOWS true
|
43
|
+
#else
|
44
|
+
#define WINDOWS false
|
28
45
|
#endif
|
29
46
|
|
30
47
|
// Windows and MinGW
|
31
48
|
#ifdef __MINGW32__
|
32
49
|
#define MINGW true
|
50
|
+
#else
|
51
|
+
#define MINGW false
|
33
52
|
#endif
|
34
53
|
|
35
|
-
//
|
36
|
-
#
|
54
|
+
// WebAssembly
|
55
|
+
#ifdef __EMSCRIPTEN__
|
56
|
+
#define WASM true
|
57
|
+
#else
|
58
|
+
#define WASM false
|
59
|
+
#endif
|
60
|
+
|
61
|
+
|
62
|
+
// #define GLES true
|
63
|
+
|
64
|
+
// ARM and GLES
|
65
|
+
#if IOS || TVOS || WASM
|
37
66
|
#define GLES true
|
38
67
|
#else
|
39
68
|
#define GLES false
|
40
69
|
#endif
|
41
70
|
|
71
|
+
|
72
|
+
|
42
73
|
// Includes ////////////////////////////////////////////////////////////////////
|
43
74
|
|
44
75
|
// Define to get GNU extension functions and types, like `vasprintf()` and M_PI
|
@@ -56,6 +87,7 @@ extern "C" {
|
|
56
87
|
#if WINDOWS
|
57
88
|
#include <stdio.h>
|
58
89
|
#include <math.h>
|
90
|
+
#include <winsock2.h>
|
59
91
|
#include <windows.h>
|
60
92
|
// For terminal colors
|
61
93
|
#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
|
@@ -75,6 +107,17 @@ extern "C" {
|
|
75
107
|
#undef main
|
76
108
|
#endif
|
77
109
|
|
110
|
+
#if WASM
|
111
|
+
#include <stdlib.h>
|
112
|
+
#include <stdio.h>
|
113
|
+
#include <string.h>
|
114
|
+
#include <math.h>
|
115
|
+
#include <emscripten.h>
|
116
|
+
#include <SDL.h>
|
117
|
+
#define GL_GLEXT_PROTOTYPES 1
|
118
|
+
#include <SDL_opengles2.h>
|
119
|
+
#endif
|
120
|
+
|
78
121
|
// OpenGL
|
79
122
|
#if GLES
|
80
123
|
#if IOS || TVOS
|
@@ -85,6 +128,7 @@ extern "C" {
|
|
85
128
|
#else
|
86
129
|
#define GL_GLEXT_PROTOTYPES 1
|
87
130
|
#if WINDOWS
|
131
|
+
#define GLEW_STATIC
|
88
132
|
#include <glew.h>
|
89
133
|
#endif
|
90
134
|
#include <SDL2/SDL_opengl.h>
|
@@ -272,64 +316,6 @@ typedef struct {
|
|
272
316
|
bool close;
|
273
317
|
} R2D_Window;
|
274
318
|
|
275
|
-
// R2D_Image
|
276
|
-
typedef struct {
|
277
|
-
const char *path;
|
278
|
-
SDL_Surface *surface;
|
279
|
-
int format;
|
280
|
-
GLuint texture_id;
|
281
|
-
R2D_Color color;
|
282
|
-
int x;
|
283
|
-
int y;
|
284
|
-
int width;
|
285
|
-
int height;
|
286
|
-
int orig_width;
|
287
|
-
int orig_height;
|
288
|
-
GLfloat rotate; // Rotation angle in degrees
|
289
|
-
GLfloat rx; // X coordinate to be rotated around
|
290
|
-
GLfloat ry; // Y coordinate to be rotated around
|
291
|
-
} R2D_Image;
|
292
|
-
|
293
|
-
// R2D_Sprite
|
294
|
-
typedef struct {
|
295
|
-
const char *path;
|
296
|
-
R2D_Image *img;
|
297
|
-
R2D_Color color;
|
298
|
-
int x;
|
299
|
-
int y;
|
300
|
-
int width;
|
301
|
-
int height;
|
302
|
-
int clip_width;
|
303
|
-
int clip_height;
|
304
|
-
GLfloat rotate; // Rotation angle in degrees
|
305
|
-
GLfloat rx; // X coordinate to be rotated around
|
306
|
-
GLfloat ry; // Y coordinate to be rotated around
|
307
|
-
GLfloat tx1;
|
308
|
-
GLfloat ty1;
|
309
|
-
GLfloat tx2;
|
310
|
-
GLfloat ty2;
|
311
|
-
GLfloat tx3;
|
312
|
-
GLfloat ty3;
|
313
|
-
GLfloat tx4;
|
314
|
-
GLfloat ty4;
|
315
|
-
} R2D_Sprite;
|
316
|
-
|
317
|
-
// R2D_Text
|
318
|
-
typedef struct {
|
319
|
-
const char *font;
|
320
|
-
SDL_Surface *surface;
|
321
|
-
GLuint texture_id;
|
322
|
-
TTF_Font *font_data;
|
323
|
-
R2D_Color color;
|
324
|
-
char *msg;
|
325
|
-
int x;
|
326
|
-
int y;
|
327
|
-
int width;
|
328
|
-
int height;
|
329
|
-
GLfloat rotate; // Rotation angle in degrees
|
330
|
-
GLfloat rx; // X coordinate to be rotated around
|
331
|
-
GLfloat ry; // Y coordinate to be rotated around
|
332
|
-
} R2D_Text;
|
333
319
|
|
334
320
|
// R2D_Sound
|
335
321
|
typedef struct {
|
@@ -452,85 +438,28 @@ void R2D_DrawCircle(
|
|
452
438
|
// Image ///////////////////////////////////////////////////////////////////////
|
453
439
|
|
454
440
|
/*
|
455
|
-
* Create
|
456
|
-
*/
|
457
|
-
R2D_Image *R2D_CreateImage(const char *path);
|
458
|
-
|
459
|
-
/*
|
460
|
-
* Rotate an image
|
461
|
-
*/
|
462
|
-
void R2D_RotateImage(R2D_Image *img, GLfloat angle, int position);
|
463
|
-
|
464
|
-
/*
|
465
|
-
* Draw an image
|
466
|
-
*/
|
467
|
-
void R2D_DrawImage(R2D_Image *img);
|
468
|
-
|
469
|
-
/*
|
470
|
-
* Free an image
|
471
|
-
*/
|
472
|
-
void R2D_FreeImage(R2D_Image *img);
|
473
|
-
|
474
|
-
// Sprite //////////////////////////////////////////////////////////////////////
|
475
|
-
|
476
|
-
/*
|
477
|
-
* Create a sprite, given an image file path
|
478
|
-
*/
|
479
|
-
R2D_Sprite *R2D_CreateSprite(const char *path);
|
480
|
-
|
481
|
-
/*
|
482
|
-
* Clip a sprite
|
441
|
+
* Create a surface with image pixel data, given a file path
|
483
442
|
*/
|
484
|
-
|
443
|
+
SDL_Surface *R2D_CreateImageSurface(const char *path);
|
485
444
|
|
486
445
|
/*
|
487
|
-
*
|
446
|
+
* Convert images to RGB format if they are in a different (BGR for example) format.
|
488
447
|
*/
|
489
|
-
void
|
448
|
+
void R2D_ImageConvertToRGB(SDL_Surface *surface);
|
490
449
|
|
491
|
-
|
492
|
-
* Draw a sprite
|
493
|
-
*/
|
494
|
-
void R2D_DrawSprite(R2D_Sprite *spr);
|
495
|
-
|
496
|
-
/*
|
497
|
-
* Free a sprite
|
498
|
-
*/
|
499
|
-
void R2D_FreeSprite(R2D_Sprite *spr);
|
500
|
-
|
501
|
-
// Tile ////////////////////////////////////////////////////////////////////////
|
450
|
+
// Font ////////////////////////////////////////////////////////////////////////
|
502
451
|
|
503
452
|
/*
|
504
|
-
*
|
453
|
+
* Create a TTF_Font object given a path to a font and a size
|
505
454
|
*/
|
506
|
-
|
455
|
+
TTF_Font *R2D_FontCreateTTFFont(const char *path, int size, const char *style);
|
507
456
|
|
508
457
|
// Text ////////////////////////////////////////////////////////////////////////
|
509
458
|
|
510
459
|
/*
|
511
|
-
* Create text, given a font
|
460
|
+
* Create a SDL_Surface that contains the pixel data to render text, given a font and message
|
512
461
|
*/
|
513
|
-
|
514
|
-
|
515
|
-
/*
|
516
|
-
* Set the text message
|
517
|
-
*/
|
518
|
-
void R2D_SetText(R2D_Text *txt, const char *msg, ...);
|
519
|
-
|
520
|
-
/*
|
521
|
-
* Rotate text
|
522
|
-
*/
|
523
|
-
void R2D_RotateText(R2D_Text *txt, GLfloat angle, int position);
|
524
|
-
|
525
|
-
/*
|
526
|
-
* Draw text
|
527
|
-
*/
|
528
|
-
void R2D_DrawText(R2D_Text *txt);
|
529
|
-
|
530
|
-
/*
|
531
|
-
* Free the text
|
532
|
-
*/
|
533
|
-
void R2D_FreeText(R2D_Text *txt);
|
462
|
+
SDL_Surface *R2D_TextCreateSurface(TTF_Font *font, const char *message);
|
534
463
|
|
535
464
|
// Sound ///////////////////////////////////////////////////////////////////////
|
536
465
|
|
@@ -702,11 +631,11 @@ int R2D_FreeWindow(R2D_Window *window);
|
|
702
631
|
// Ruby 2D OpenGL Functions ////////////////////////////////////////////////////
|
703
632
|
|
704
633
|
int R2D_GL_Init(R2D_Window *window);
|
705
|
-
void R2D_GL_PrintError(char *error);
|
634
|
+
void R2D_GL_PrintError(const char *error);
|
706
635
|
void R2D_GL_PrintContextInfo(R2D_Window *window);
|
707
636
|
void R2D_GL_StoreContextInfo(R2D_Window *window);
|
708
|
-
GLuint R2D_GL_LoadShader(GLenum type, const GLchar *shaderSrc, char *shaderName);
|
709
|
-
int R2D_GL_CheckLinked(GLuint program, char *name);
|
637
|
+
GLuint R2D_GL_LoadShader(GLenum type, const GLchar *shaderSrc, const char *shaderName);
|
638
|
+
int R2D_GL_CheckLinked(GLuint program, const char *name);
|
710
639
|
void R2D_GL_GetViewportScale(R2D_Window *window, int *w, int *h, double *scale);
|
711
640
|
void R2D_GL_SetViewport(R2D_Window *window);
|
712
641
|
void R2D_GL_CreateTexture(
|
@@ -720,11 +649,7 @@ void R2D_GL_DrawTriangle(
|
|
720
649
|
GLfloat r2, GLfloat g2, GLfloat b2, GLfloat a2,
|
721
650
|
GLfloat x3, GLfloat y3,
|
722
651
|
GLfloat r3, GLfloat g3, GLfloat b3, GLfloat a3);
|
723
|
-
void
|
724
|
-
void R2D_GL_DrawSprite(R2D_Sprite *spr);
|
725
|
-
void R2D_GL_DrawTile(R2D_Image *img, int x, int y, int tw, int th, GLfloat tx1, GLfloat ty1, GLfloat tx2,
|
726
|
-
GLfloat ty2, GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
|
727
|
-
void R2D_GL_DrawText(R2D_Text *txt);
|
652
|
+
void R2D_GL_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
|
728
653
|
void R2D_GL_FreeTexture(GLuint *id);
|
729
654
|
void R2D_GL_Clear(R2D_Color clr);
|
730
655
|
void R2D_GL_FlushBuffers();
|
@@ -741,13 +666,8 @@ void R2D_GL_FlushBuffers();
|
|
741
666
|
GLfloat r2, GLfloat g2, GLfloat b2, GLfloat a2,
|
742
667
|
GLfloat x3, GLfloat y3,
|
743
668
|
GLfloat r3, GLfloat g3, GLfloat b3, GLfloat a3);
|
744
|
-
void
|
745
|
-
void
|
746
|
-
void R2D_GLES_DrawTile(R2D_Image *img, int x, int y,
|
747
|
-
int tw, int th,
|
748
|
-
GLfloat tx1, GLfloat ty1, GLfloat tx2, GLfloat ty2,
|
749
|
-
GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
|
750
|
-
void R2D_GLES_DrawText(R2D_Text *txt);
|
669
|
+
void R2D_GLES_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
|
670
|
+
void R2D_GLES_FlushBuffers();
|
751
671
|
#else
|
752
672
|
int R2D_GL2_Init();
|
753
673
|
int R2D_GL3_Init();
|
@@ -767,23 +687,13 @@ void R2D_GL_FlushBuffers();
|
|
767
687
|
GLfloat r2, GLfloat g2, GLfloat b2, GLfloat a2,
|
768
688
|
GLfloat x3, GLfloat y3,
|
769
689
|
GLfloat r3, GLfloat g3, GLfloat b3, GLfloat a3);
|
770
|
-
void
|
771
|
-
void
|
772
|
-
void R2D_GL2_DrawSprite(R2D_Sprite *spr);
|
773
|
-
void R2D_GL3_DrawSprite(R2D_Sprite *spr);
|
774
|
-
void R2D_GL2_DrawTile(R2D_Image *img, int x, int y,
|
775
|
-
int tw, int th,
|
776
|
-
GLfloat tx1, GLfloat ty1, GLfloat tx2, GLfloat ty2,
|
777
|
-
GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
|
778
|
-
void R2D_GL3_DrawTile(R2D_Image *img, int x, int y,
|
779
|
-
int tw, int th,
|
780
|
-
GLfloat tx1, GLfloat ty1, GLfloat tx2, GLfloat ty2,
|
781
|
-
GLfloat tx3, GLfloat ty3, GLfloat tx4, GLfloat ty4);
|
782
|
-
void R2D_GL2_DrawText(R2D_Text *txt);
|
783
|
-
void R2D_GL3_DrawText(R2D_Text *txt);
|
690
|
+
void R2D_GL2_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
|
691
|
+
void R2D_GL3_DrawTexture(GLfloat coordinates[], GLfloat texture_coordinates[], GLfloat color[], int texture_id);
|
784
692
|
void R2D_GL3_FlushBuffers();
|
785
693
|
#endif
|
786
694
|
|
787
695
|
#ifdef __cplusplus
|
788
696
|
}
|
789
697
|
#endif
|
698
|
+
|
699
|
+
#endif /* RUBY2D_H */
|
data/ext/ruby2d/sound.c
CHANGED
@@ -57,7 +57,7 @@ int R2D_GetSoundLength(R2D_Sound *snd) {
|
|
57
57
|
int channels = 0;
|
58
58
|
|
59
59
|
// Populate the frequency, format and channel variables
|
60
|
-
if (!Mix_QuerySpec(&frequency, &format, &channels)) return -1; // Querying audio
|
60
|
+
if (!Mix_QuerySpec(&frequency, &format, &channels)) return -1; // Querying audio details failed
|
61
61
|
if (!snd) return -1;
|
62
62
|
|
63
63
|
// points = bytes / samplesize
|
data/ext/ruby2d/text.c
CHANGED
@@ -4,126 +4,32 @@
|
|
4
4
|
|
5
5
|
|
6
6
|
/*
|
7
|
-
* Create text, given a font
|
7
|
+
* Create a SDL_Surface that contains the pixel data to render text, given a font and message
|
8
8
|
*/
|
9
|
-
|
10
|
-
R2D_Init();
|
11
|
-
|
12
|
-
// Check if font file exists
|
13
|
-
if (!R2D_FileExists(font)) {
|
14
|
-
R2D_Error("R2D_CreateText", "Font file `%s` not found", font);
|
15
|
-
return NULL;
|
16
|
-
}
|
17
|
-
|
9
|
+
SDL_Surface *R2D_TextCreateSurface(TTF_Font *font, const char *message) {
|
18
10
|
// `msg` cannot be an empty string or NULL for TTF_SizeText
|
19
|
-
if (
|
11
|
+
if (message == NULL || strlen(message) == 0) message = " ";
|
20
12
|
|
21
|
-
|
22
|
-
|
23
|
-
if (!
|
24
|
-
|
13
|
+
SDL_Color color = {255, 255, 255};
|
14
|
+
SDL_Surface *surface = TTF_RenderUTF8_Blended(font, message, color);
|
15
|
+
if (!surface)
|
16
|
+
{
|
17
|
+
R2D_Error("TTF_RenderUTF8_Blended", TTF_GetError());
|
25
18
|
return NULL;
|
26
19
|
}
|
27
20
|
|
28
|
-
//
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
txt->msg = (char *) malloc(strlen(msg) + 1 * sizeof(char));
|
39
|
-
strcpy(txt->msg, msg);
|
40
|
-
txt->x = 0;
|
41
|
-
txt->y = 0;
|
42
|
-
txt->color.r = 1.f;
|
43
|
-
txt->color.g = 1.f;
|
44
|
-
txt->color.b = 1.f;
|
45
|
-
txt->color.a = 1.f;
|
46
|
-
txt->rotate = 0;
|
47
|
-
txt->rx = 0;
|
48
|
-
txt->ry = 0;
|
49
|
-
txt->texture_id = 0;
|
50
|
-
|
51
|
-
// Save the width and height of the text
|
52
|
-
TTF_SizeUTF8(txt->font_data, txt->msg, &txt->width, &txt->height);
|
53
|
-
|
54
|
-
return txt;
|
55
|
-
}
|
56
|
-
|
57
|
-
|
58
|
-
/*
|
59
|
-
* Set the text message
|
60
|
-
*/
|
61
|
-
void R2D_SetText(R2D_Text *txt, const char *msg, ...) {
|
62
|
-
if (!txt) return;
|
63
|
-
|
64
|
-
// `msg` cannot be an empty string or NULL for TTF_SizeUTF8
|
65
|
-
if (msg == NULL || strlen(msg) == 0) msg = " ";
|
66
|
-
|
67
|
-
// Format and store new text string
|
68
|
-
va_list args;
|
69
|
-
va_start(args, msg);
|
70
|
-
free(txt->msg);
|
71
|
-
vasprintf(&txt->msg, msg, args);
|
72
|
-
va_end(args);
|
73
|
-
|
74
|
-
// Save the width and height of the text
|
75
|
-
TTF_SizeUTF8(txt->font_data, txt->msg, &txt->width, &txt->height);
|
76
|
-
|
77
|
-
// Delete the current texture so a new one can be generated
|
78
|
-
R2D_GL_FreeTexture(&txt->texture_id);
|
79
|
-
}
|
80
|
-
|
81
|
-
|
82
|
-
/*
|
83
|
-
* Rotate text
|
84
|
-
*/
|
85
|
-
void R2D_RotateText(R2D_Text *txt, GLfloat angle, int position) {
|
86
|
-
|
87
|
-
R2D_GL_Point p = R2D_GetRectRotationPoint(
|
88
|
-
txt->x, txt->y, txt->width, txt->height, position
|
89
|
-
);
|
90
|
-
|
91
|
-
txt->rotate = angle;
|
92
|
-
txt->rx = p.x;
|
93
|
-
txt->ry = p.y;
|
94
|
-
}
|
95
|
-
|
96
|
-
|
97
|
-
/*
|
98
|
-
* Draw text
|
99
|
-
*/
|
100
|
-
void R2D_DrawText(R2D_Text *txt) {
|
101
|
-
if (!txt) return;
|
102
|
-
|
103
|
-
if (txt->texture_id == 0) {
|
104
|
-
SDL_Color color = { 255, 255, 255 };
|
105
|
-
txt->surface = TTF_RenderUTF8_Blended(txt->font_data, txt->msg, color);
|
106
|
-
if (!txt->surface) {
|
107
|
-
R2D_Error("TTF_RenderUTF8_Blended", TTF_GetError());
|
108
|
-
return;
|
109
|
-
}
|
110
|
-
R2D_GL_CreateTexture(&txt->texture_id, GL_RGBA,
|
111
|
-
txt->width, txt->height,
|
112
|
-
txt->surface->pixels, GL_NEAREST);
|
113
|
-
SDL_FreeSurface(txt->surface);
|
21
|
+
// Re-pack surface for OpenGL
|
22
|
+
// See: https://discourse.libsdl.org/t/sdl-ttf-2-0-18-surface-to-opengl-texture-not-consistent-with-ttf-2-0-15
|
23
|
+
Sint32 i;
|
24
|
+
Uint32 len = surface->w * surface->format->BytesPerPixel;
|
25
|
+
Uint8 *src = surface->pixels;
|
26
|
+
Uint8 *dst = surface->pixels;
|
27
|
+
for (i = 0; i < surface->h; i++) {
|
28
|
+
SDL_memmove(dst, src, len);
|
29
|
+
dst += len;
|
30
|
+
src += surface->pitch;
|
114
31
|
}
|
32
|
+
surface->pitch = len;
|
115
33
|
|
116
|
-
|
117
|
-
}
|
118
|
-
|
119
|
-
|
120
|
-
/*
|
121
|
-
* Free the text
|
122
|
-
*/
|
123
|
-
void R2D_FreeText(R2D_Text *txt) {
|
124
|
-
if (!txt) return;
|
125
|
-
free(txt->msg);
|
126
|
-
R2D_GL_FreeTexture(&txt->texture_id);
|
127
|
-
TTF_CloseFont(txt->font_data);
|
128
|
-
free(txt);
|
34
|
+
return surface;
|
129
35
|
}
|