ruby-opengl 0.60.1 → 0.61.0

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Files changed (127) hide show
  1. metadata +36 -186
  2. data/Rakefile +0 -168
  3. data/doc/build_install.txt +0 -122
  4. data/doc/extensions.txt +0 -556
  5. data/doc/extensions.txt.in +0 -348
  6. data/doc/history.txt +0 -66
  7. data/doc/requirements_and_design.txt +0 -117
  8. data/doc/roadmap.txt +0 -28
  9. data/doc/scientific_use.txt +0 -35
  10. data/doc/supplies/page_template.html +0 -71
  11. data/doc/thanks.txt +0 -29
  12. data/doc/tutorial.txt +0 -469
  13. data/examples/NeHe/nehe_lesson02.rb +0 -117
  14. data/examples/NeHe/nehe_lesson03.rb +0 -122
  15. data/examples/NeHe/nehe_lesson04.rb +0 -133
  16. data/examples/NeHe/nehe_lesson05.rb +0 -186
  17. data/examples/NeHe/nehe_lesson36.rb +0 -303
  18. data/examples/OrangeBook/3Dlabs-License.txt +0 -33
  19. data/examples/OrangeBook/brick.frag +0 -36
  20. data/examples/OrangeBook/brick.rb +0 -376
  21. data/examples/OrangeBook/brick.vert +0 -41
  22. data/examples/OrangeBook/particle.frag +0 -17
  23. data/examples/OrangeBook/particle.rb +0 -406
  24. data/examples/OrangeBook/particle.vert +0 -38
  25. data/examples/README +0 -16
  26. data/examples/RedBook/aapoly.rb +0 -142
  27. data/examples/RedBook/aargb.rb +0 -119
  28. data/examples/RedBook/accanti.rb +0 -162
  29. data/examples/RedBook/accpersp.rb +0 -215
  30. data/examples/RedBook/alpha.rb +0 -123
  31. data/examples/RedBook/alpha3D.rb +0 -158
  32. data/examples/RedBook/bezcurve.rb +0 -105
  33. data/examples/RedBook/bezmesh.rb +0 -137
  34. data/examples/RedBook/checker.rb +0 -124
  35. data/examples/RedBook/clip.rb +0 -95
  36. data/examples/RedBook/colormat.rb +0 -135
  37. data/examples/RedBook/cube.rb +0 -69
  38. data/examples/RedBook/depthcue.rb +0 -99
  39. data/examples/RedBook/dof.rb +0 -205
  40. data/examples/RedBook/double.rb +0 -105
  41. data/examples/RedBook/drawf.rb +0 -91
  42. data/examples/RedBook/feedback.rb +0 -145
  43. data/examples/RedBook/fog.rb +0 -167
  44. data/examples/RedBook/font.rb +0 -151
  45. data/examples/RedBook/hello.rb +0 -79
  46. data/examples/RedBook/image.rb +0 -137
  47. data/examples/RedBook/jitter.rb +0 -207
  48. data/examples/RedBook/lines.rb +0 -128
  49. data/examples/RedBook/list.rb +0 -111
  50. data/examples/RedBook/material.rb +0 -275
  51. data/examples/RedBook/mipmap.rb +0 -156
  52. data/examples/RedBook/model.rb +0 -113
  53. data/examples/RedBook/movelight.rb +0 -132
  54. data/examples/RedBook/pickdepth.rb +0 -179
  55. data/examples/RedBook/planet.rb +0 -108
  56. data/examples/RedBook/quadric.rb +0 -158
  57. data/examples/RedBook/robot.rb +0 -115
  58. data/examples/RedBook/select.rb +0 -196
  59. data/examples/RedBook/smooth.rb +0 -95
  60. data/examples/RedBook/stencil.rb +0 -163
  61. data/examples/RedBook/stroke.rb +0 -167
  62. data/examples/RedBook/surface.rb +0 -166
  63. data/examples/RedBook/teaambient.rb +0 -132
  64. data/examples/RedBook/teapots.rb +0 -182
  65. data/examples/RedBook/tess.rb +0 -183
  66. data/examples/RedBook/texbind.rb +0 -147
  67. data/examples/RedBook/texgen.rb +0 -169
  68. data/examples/RedBook/texturesurf.rb +0 -128
  69. data/examples/RedBook/varray.rb +0 -159
  70. data/examples/RedBook/wrap.rb +0 -148
  71. data/examples/misc/OGLBench.rb +0 -337
  72. data/examples/misc/anisotropic.rb +0 -194
  73. data/examples/misc/fbo_test.rb +0 -356
  74. data/examples/misc/font-glut.rb +0 -46
  75. data/examples/misc/glfwtest.rb +0 -30
  76. data/examples/misc/plane.rb +0 -161
  77. data/examples/misc/readpixel.rb +0 -65
  78. data/examples/misc/sdltest.rb +0 -34
  79. data/examples/misc/trislam.rb +0 -828
  80. data/ext/common/common.h +0 -423
  81. data/ext/common/conv.h +0 -244
  82. data/ext/common/funcdef.h +0 -280
  83. data/ext/common/gl-enums.h +0 -10031
  84. data/ext/common/gl-error.h +0 -23
  85. data/ext/common/gl-types.h +0 -61
  86. data/ext/common/glu-enums.h +0 -463
  87. data/ext/gl/gl-1.0-1.1.c +0 -2817
  88. data/ext/gl/gl-1.2.c +0 -814
  89. data/ext/gl/gl-1.3.c +0 -444
  90. data/ext/gl/gl-1.4.c +0 -349
  91. data/ext/gl/gl-1.5.c +0 -225
  92. data/ext/gl/gl-2.0.c +0 -657
  93. data/ext/gl/gl-2.1.c +0 -57
  94. data/ext/gl/gl-enums.c +0 -3354
  95. data/ext/gl/gl-error.c +0 -104
  96. data/ext/gl/gl-ext-3dfx.c +0 -27
  97. data/ext/gl/gl-ext-arb.c +0 -866
  98. data/ext/gl/gl-ext-ati.c +0 -41
  99. data/ext/gl/gl-ext-ext.c +0 -890
  100. data/ext/gl/gl-ext-gremedy.c +0 -41
  101. data/ext/gl/gl-ext-nv.c +0 -679
  102. data/ext/gl/gl.c +0 -214
  103. data/ext/gl/mkrf_conf.rb +0 -34
  104. data/ext/glu/glu-enums.c +0 -164
  105. data/ext/glu/glu.c +0 -1530
  106. data/ext/glu/mkrf_conf.rb +0 -35
  107. data/ext/glut/glut.c +0 -1623
  108. data/ext/glut/mkrf_conf.rb +0 -37
  109. data/lib/opengl.rb +0 -84
  110. data/test/README +0 -10
  111. data/test/tc_common.rb +0 -98
  112. data/test/tc_ext_arb.rb +0 -467
  113. data/test/tc_ext_ati.rb +0 -33
  114. data/test/tc_ext_ext.rb +0 -551
  115. data/test/tc_ext_gremedy.rb +0 -36
  116. data/test/tc_ext_nv.rb +0 -357
  117. data/test/tc_func_10_11.rb +0 -1281
  118. data/test/tc_func_12.rb +0 -186
  119. data/test/tc_func_13.rb +0 -229
  120. data/test/tc_func_14.rb +0 -197
  121. data/test/tc_func_15.rb +0 -270
  122. data/test/tc_func_20.rb +0 -346
  123. data/test/tc_func_21.rb +0 -541
  124. data/test/tc_glu.rb +0 -310
  125. data/test/tc_include_gl.rb +0 -35
  126. data/test/tc_misc.rb +0 -54
  127. data/test/tc_require_gl.rb +0 -34
@@ -1,215 +0,0 @@
1
- #
2
- # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
- # ALL RIGHTS RESERVED
4
- # Permission to use, copy, modify, and distribute this software for
5
- # any purpose and without fee is hereby granted, provided that the above
6
- # copyright notice appear in all copies and that both the copyright notice
7
- # and this permission notice appear in supporting documentation, and that
8
- # the name of Silicon Graphics, Inc. not be used in advertising
9
- # or publicity pertaining to distribution of the software without specific,
10
- # written prior permission.
11
- #
12
- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
- #
25
- # US Government Users Restricted Rights
26
- # Use, duplication, or disclosure by the Government is subject to
27
- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
- # clause at DFARS 252.227-7013 and/or in similar or successor
30
- # clauses in the FAR or the DOD or NASA FAR Supplement.
31
- # Unpublished-- rights reserved under the copyright laws of the
32
- # United States. Contractor/manufacturer is Silicon Graphics,
33
- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
- #
35
- # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #
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- # accpersp.c
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- # Use the accumulation buffer to do full-scene antialiasing
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- # on a scene with perspective projection, using the special
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- # routines accFrustum() and accPerspective().
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-
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- require 'opengl'
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- include Gl,Glu,Glut
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-
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- $j8 = [
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- [-0.334818, 0.435331],
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- [ 0.286438, -0.393495],
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- [ 0.459462, 0.141540],
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- [-0.414498, -0.192829],
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- [-0.183790, 0.082102],
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- [-0.079263, -0.317383],
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- [ 0.102254, 0.299133],
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- [ 0.164216, -0.054399]
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- ]
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-
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- # accFrustum()
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- # The first 6 arguments are identical to the glFrustum() call.
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- #
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- # pixdx and pixdy are anti-alias jitter in pixels.
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- # Set both equal to 0.0 for no anti-alias jitter.
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- # eyedx and eyedy are depth-of field jitter in pixels.
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- # Set both equal to 0.0 for no depth of field effects.
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- #
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- # focus is distance from eye to plane in focus.
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- # focus must be greater than, but not equal to 0.0.
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- #
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- # Note that accFrustum() calls glTranslatef(). You will
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- # probably want to insure that your ModelView matrix has been
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- # initialized to identity before calling accFrustum().
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-
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- def accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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- viewport = glGetDoublev(GL_VIEWPORT)
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-
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- xwsize = right - left
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- ywsize = top - bottom
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-
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- dx = -(pixdx*xwsize/viewport[2] + eyedx*nnear/focus)
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- dy = -(pixdy*ywsize/viewport[3] + eyedy*nnear/focus)
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-
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- glMatrixMode(GL_PROJECTION)
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- glLoadIdentity()
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- glFrustum(left + dx, right + dx, bottom + dy, top + dy, nnear, ffar)
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- glMatrixMode(GL_MODELVIEW)
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- glLoadIdentity()
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- glTranslate(-eyedx, -eyedy, 0.0)
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- end
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-
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- # accPerspective()
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- #
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- # The first 4 arguments are identical to the gluPerspective() call.
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- # pixdx and pixdy are anti-alias jitter in pixels.
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- # Set both equal to 0.0 for no anti-alias jitter.
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- # eyedx and eyedy are depth-of field jitter in pixels.
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- # Set both equal to 0.0 for no depth of field effects.
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- #
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- # focus is distance from eye to plane in focus.
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- # focus must be greater than, but not equal to 0.0.
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- #
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- # Note that accPerspective() calls accFrustum().
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-
101
- def accPerspective(fovy, aspect, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
102
- fov2 = ((fovy*Math::PI) / 180.0) / 2.0
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-
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- top = nnear / (Math::cos(fov2) / Math::sin(fov2))
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- bottom = -top
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-
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- right = top * aspect
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- left = -right
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-
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- accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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- end
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-
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- # Initialize lighting and other values.
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- def init
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- mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ]
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- mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
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- light_position = [ 0.0, 0.0, 10.0, 1.0 ]
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- lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ]
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-
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- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
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- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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- glMaterial(GL_FRONT, GL_SHININESS, 50.0)
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- glLight(GL_LIGHT0, GL_POSITION, light_position)
124
- glLightModel(GL_LIGHT_MODEL_AMBIENT, lm_ambient)
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-
126
- glEnable(GL_LIGHTING)
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- glEnable(GL_LIGHT0)
128
- glEnable(GL_DEPTH_TEST)
129
- glShadeModel(GL_FLAT)
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-
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- glClearColor(0.0, 0.0, 0.0, 0.0)
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- glClearAccum(0.0, 0.0, 0.0, 0.0)
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- end
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-
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- def displayObjects
136
- torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ]
137
- cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ]
138
- sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ]
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- octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ]
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-
141
- glPushMatrix()
142
- glTranslate(0.0, 0.0, -5.0)
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- glRotate(30.0, 1.0, 0.0, 0.0)
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-
145
- glPushMatrix()
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- glTranslate(-0.80, 0.35, 0.0)
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- glRotate(100.0, 1.0, 0.0, 0.0)
148
- glMaterial(GL_FRONT, GL_DIFFUSE, torus_diffuse)
149
- glutSolidTorus(0.275, 0.85, 16, 16)
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- glPopMatrix()
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-
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- glPushMatrix()
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- glTranslate(-0.75, -0.50, 0.0)
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- glRotate(45.0, 0.0, 0.0, 1.0)
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- glRotate(45.0, 1.0, 0.0, 0.0)
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- glMaterial(GL_FRONT, GL_DIFFUSE, cube_diffuse)
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- glutSolidCube(1.5)
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- glPopMatrix()
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-
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- glPushMatrix()
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- glTranslate(0.75, 0.60, 0.0)
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- glRotate(30.0, 1.0, 0.0, 0.0)
163
- glMaterial(GL_FRONT, GL_DIFFUSE, sphere_diffuse)
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- glutSolidSphere(1.0, 16, 16)
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- glPopMatrix()
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-
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- glPushMatrix()
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- glTranslate(0.70, -0.90, 0.25)
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- glMaterial(GL_FRONT, GL_DIFFUSE, octa_diffuse)
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- glutSolidOctahedron()
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- glPopMatrix()
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-
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- glPopMatrix()
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- end
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-
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- ACSIZE=8
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-
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- display = proc do
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- viewport = glGetDoublev(GL_VIEWPORT)
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-
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- glClear(GL_ACCUM_BUFFER_BIT)
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- for jitter in 0...ACSIZE
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- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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- accPerspective(50.0, viewport[2]/ viewport[3], 1.0, 15.0, $j8[jitter][0], $j8[jitter][1], 0.0, 0.0, 1.0)
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- displayObjects()
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- glAccum(GL_ACCUM, 1.0/ACSIZE)
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- end
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- glAccum(GL_RETURN, 1.0)
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- glutSwapBuffers()
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- end
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-
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- reshape = proc do |w, h|
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- glViewport(0, 0, w, h)
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- end
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-
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- keyboard = proc do |key, x, y|
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- case (key)
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- when ?\e
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- exit(0)
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- end
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- end
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-
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- # Main Loop
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- # Be certain you request an accumulation buffer.
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-
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- glutInit()
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- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_ACCUM | GLUT_DEPTH)
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- glutInitWindowSize(500, 500)
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- glutInitWindowPosition(100, 100)
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- glutCreateWindow($0)
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- init()
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- glutReshapeFunc(reshape)
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- glutDisplayFunc(display)
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- glutKeyboardFunc(keyboard)
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- glutMainLoop()
@@ -1,123 +0,0 @@
1
- #
2
- # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
- # ALL RIGHTS RESERVED
4
- # Permission to use, copy, modify, and distribute this software for
5
- # any purpose and without fee is hereby granted, provided that the above
6
- # copyright notice appear in all copies and that both the copyright notice
7
- # and this permission notice appear in supporting documentation, and that
8
- # the name of Silicon Graphics, Inc. not be used in advertising
9
- # or publicity pertaining to distribution of the software without specific,
10
- # written prior permission.
11
- #
12
- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
- #
25
- # US Government Users Restricted Rights
26
- # Use, duplication, or disclosure by the Government is subject to
27
- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
- # clause at DFARS 252.227-7013 and/or in similar or successor
30
- # clauses in the FAR or the DOD or NASA FAR Supplement.
31
- # Unpublished-- rights reserved under the copyright laws of the
32
- # United States. Contractor/manufacturer is Silicon Graphics,
33
- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
- #
35
- # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #
37
- # alpha.c
38
- # This program draws several overlapping filled polygons
39
- # to demonstrate the effect order has on alpha blending results.
40
- # Use the 't' key to toggle the order of drawing polygons.
41
- require 'opengl'
42
- require 'mathn'
43
- include Gl,Glu,Glut
44
-
45
- $leftFirst = GL_TRUE
46
-
47
- # Initialize alpha blending function.
48
- def init
49
- glEnable(GL_BLEND)
50
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
51
- glShadeModel(GL_FLAT)
52
- glClearColor(0.0, 0.0, 0.0, 0.0)
53
- end
54
-
55
- def drawLeftTriangle
56
- # draw yellow triangle on LHS of screen
57
-
58
- glBegin(GL_TRIANGLES)
59
- glColor(1.0, 1.0, 0.0, 0.75)
60
- glVertex(0.1, 0.9, 0.0)
61
- glVertex(0.1, 0.1, 0.0)
62
- glVertex(0.7, 0.5, 0.0)
63
- glEnd()
64
- end
65
-
66
- def drawRightTriangle
67
- # draw cyan triangle on RHS of screen
68
-
69
- glBegin(GL_TRIANGLES)
70
- glColor(0.0, 1.0, 1.0, 0.75)
71
- glVertex(0.9, 0.9, 0.0)
72
- glVertex(0.3, 0.5, 0.0)
73
- glVertex(0.9, 0.1, 0.0)
74
- glEnd()
75
- end
76
-
77
- display = Proc.new do
78
- glClear(GL_COLOR_BUFFER_BIT)
79
-
80
- if ($leftFirst)
81
- drawLeftTriangle()
82
- drawRightTriangle()
83
- else
84
- drawRightTriangle()
85
- drawLeftTriangle()
86
- end
87
- glutSwapBuffers()
88
- end
89
-
90
- reshape = Proc.new do |w, h|
91
- glViewport(0, 0, w, h)
92
- glMatrixMode(GL_PROJECTION)
93
- glLoadIdentity()
94
- if (w <= h)
95
- gluOrtho2D(0.0, 1.0, 0.0, 1.0*h/w)
96
- else
97
- gluOrtho2D(0.0, 1.0*w/h, 0.0, 1.0)
98
- end
99
- end
100
-
101
- keyboard = Proc.new do|key, x, y|
102
- case (key)
103
- when ?t,?T
104
- $leftFirst = !$leftFirst
105
- glutPostRedisplay()
106
- when ?\e # Escape key
107
- exit(0)
108
- end
109
- end
110
-
111
- # Main Loop
112
- # Open window with initial window size, title bar,
113
- # RGBA display mode, and handle input events.
114
- glutInit
115
- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
116
- glutInitWindowSize(500, 500)
117
- glutInitWindowPosition(100, 100)
118
- glutCreateWindow($0)
119
- init()
120
- glutReshapeFunc(reshape)
121
- glutKeyboardFunc(keyboard)
122
- glutDisplayFunc(display)
123
- glutMainLoop()
@@ -1,158 +0,0 @@
1
- #
2
- # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
- # ALL RIGHTS RESERVED
4
- # Permission to use, copy, modify, and distribute this software for
5
- # any purpose and without fee is hereby granted, provided that the above
6
- # copyright notice appear in all copies and that both the copyright notice
7
- # and this permission notice appear in supporting documentation, and that
8
- # the name of Silicon Graphics, Inc. not be used in advertising
9
- # or publicity pertaining to distribution of the software without specific,
10
- # written prior permission.
11
- #
12
- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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- #
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- # US Government Users Restricted Rights
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- # Use, duplication, or disclosure by the Government is subject to
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- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
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- # clause at DFARS 252.227-7013 and/or in similar or successor
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- # clauses in the FAR or the DOD or NASA FAR Supplement.
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- # Unpublished-- rights reserved under the copyright laws of the
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- # United States. Contractor/manufacturer is Silicon Graphics,
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- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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- #
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- # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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- #
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- # alpha3D.c
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- # This program demonstrates how to intermix opaque and
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- # alpha blended polygons in the same scene, by using
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- # glDepthMask. Press the 'a' key to animate moving the
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- # transparent object through the opaque object. Press
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- # the 'r' key to reset the scene.
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- require 'opengl'
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- include Gl,Glu,Glut
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-
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- MAXZ=1.0
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- MINZ=-2.0
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- ZINC=0.1
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-
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- $solidZ = MAXZ
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- $transparentZ = MINZ
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- $sphereList=nil
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- $cubeList=nil
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-
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- def init
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- mat_specular = [ 1.0, 1.0, 1.0, 0.15 ]
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- mat_shininess = [ 100.0 ]
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- position = [ 0.5, 0.5, 1.0, 0.0 ]
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-
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- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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- glMaterial(GL_FRONT, GL_SHININESS, mat_shininess)
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- glLight(GL_LIGHT0, GL_POSITION, position)
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-
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- glEnable(GL_LIGHTING)
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- glEnable(GL_LIGHT0)
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- glEnable(GL_DEPTH_TEST)
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-
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- $sphereList = glGenLists(1)
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- glNewList($sphereList, GL_COMPILE)
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- glutSolidSphere(0.4, 16, 16)
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- glEndList()
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-
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- $cubeList = glGenLists(1)
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- glNewList($cubeList, GL_COMPILE)
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- glutSolidCube(0.6)
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- glEndList()
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- end
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-
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- display = proc do
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- mat_solid = [ 0.75, 0.75, 0.0, 1.0 ]
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- mat_zero = [ 0.0, 0.0, 0.0, 1.0 ]
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- mat_transparent = [ 0.0, 0.8, 0.8, 0.6 ]
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- mat_emission = [ 0.0, 0.3, 0.3, 0.6 ]
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-
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- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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-
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- glPushMatrix()
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- glTranslate(-0.15, -0.15, $solidZ)
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- glMaterial(GL_FRONT, GL_EMISSION, mat_zero)
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- glMaterial(GL_FRONT, GL_DIFFUSE, mat_solid)
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- glCallList($sphereList)
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- glPopMatrix()
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-
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- glPushMatrix()
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- glTranslate(0.15, 0.15, $transparentZ)
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- glRotate(15.0, 1.0, 1.0, 0.0)
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- glRotate(30.0, 0.0, 1.0, 0.0)
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- glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
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- glMaterial(GL_FRONT, GL_DIFFUSE, mat_transparent)
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- glEnable(GL_BLEND)
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- glDepthMask(GL_FALSE)
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- glBlendFunc(GL_SRC_ALPHA, GL_ONE)
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- glCallList($cubeList)
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- glDepthMask(GL_TRUE)
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- glDisable(GL_BLEND)
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- glPopMatrix()
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-
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- glutSwapBuffers()
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- end
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-
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- reshape = proc do |w, h|
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- glViewport(0, 0, w, h)
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- glMatrixMode(GL_PROJECTION)
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- glLoadIdentity()
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- if (w <= h)
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- glOrtho(-1.5, 1.5, -1.5*h.to_f/w, 1.5*h.to_f/w, -10.0, 10.0)
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- else
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- glOrtho(-1.5*w.to_f/h, 1.5*w.to_f/h, -1.5, 1.5, -10.0, 10.0)
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- end
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- glMatrixMode(GL_MODELVIEW)
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- glLoadIdentity()
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- end
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-
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- animate = proc do
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- if ($solidZ <= MINZ || $transparentZ >= MAXZ)
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- glutIdleFunc(nil)
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- else
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- $solidZ -= ZINC
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- $transparentZ += ZINC
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- glutPostRedisplay()
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- end
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- end
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-
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- keyboard = proc do |key, x, y|
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- case (key)
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- when ?a,?A
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- $solidZ = MAXZ
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- $transparentZ = MINZ
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- glutIdleFunc(animate)
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- when ?r, ?R
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- $solidZ = MAXZ
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- $transparentZ = MINZ
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- glutPostRedisplay()
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- when ?\e
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- exit(0)
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- end
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- end
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-
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- glutInit()
150
- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
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- glutInitWindowSize(500, 500)
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- glutInitWindowPosition(100, 100)
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- glutCreateWindow($0)
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- init()
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- glutReshapeFunc(reshape)
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- glutKeyboardFunc(keyboard)
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- glutDisplayFunc(display)
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- glutMainLoop()