ruby-opengl 0.60.1 → 0.61.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (127) hide show
  1. metadata +36 -186
  2. data/Rakefile +0 -168
  3. data/doc/build_install.txt +0 -122
  4. data/doc/extensions.txt +0 -556
  5. data/doc/extensions.txt.in +0 -348
  6. data/doc/history.txt +0 -66
  7. data/doc/requirements_and_design.txt +0 -117
  8. data/doc/roadmap.txt +0 -28
  9. data/doc/scientific_use.txt +0 -35
  10. data/doc/supplies/page_template.html +0 -71
  11. data/doc/thanks.txt +0 -29
  12. data/doc/tutorial.txt +0 -469
  13. data/examples/NeHe/nehe_lesson02.rb +0 -117
  14. data/examples/NeHe/nehe_lesson03.rb +0 -122
  15. data/examples/NeHe/nehe_lesson04.rb +0 -133
  16. data/examples/NeHe/nehe_lesson05.rb +0 -186
  17. data/examples/NeHe/nehe_lesson36.rb +0 -303
  18. data/examples/OrangeBook/3Dlabs-License.txt +0 -33
  19. data/examples/OrangeBook/brick.frag +0 -36
  20. data/examples/OrangeBook/brick.rb +0 -376
  21. data/examples/OrangeBook/brick.vert +0 -41
  22. data/examples/OrangeBook/particle.frag +0 -17
  23. data/examples/OrangeBook/particle.rb +0 -406
  24. data/examples/OrangeBook/particle.vert +0 -38
  25. data/examples/README +0 -16
  26. data/examples/RedBook/aapoly.rb +0 -142
  27. data/examples/RedBook/aargb.rb +0 -119
  28. data/examples/RedBook/accanti.rb +0 -162
  29. data/examples/RedBook/accpersp.rb +0 -215
  30. data/examples/RedBook/alpha.rb +0 -123
  31. data/examples/RedBook/alpha3D.rb +0 -158
  32. data/examples/RedBook/bezcurve.rb +0 -105
  33. data/examples/RedBook/bezmesh.rb +0 -137
  34. data/examples/RedBook/checker.rb +0 -124
  35. data/examples/RedBook/clip.rb +0 -95
  36. data/examples/RedBook/colormat.rb +0 -135
  37. data/examples/RedBook/cube.rb +0 -69
  38. data/examples/RedBook/depthcue.rb +0 -99
  39. data/examples/RedBook/dof.rb +0 -205
  40. data/examples/RedBook/double.rb +0 -105
  41. data/examples/RedBook/drawf.rb +0 -91
  42. data/examples/RedBook/feedback.rb +0 -145
  43. data/examples/RedBook/fog.rb +0 -167
  44. data/examples/RedBook/font.rb +0 -151
  45. data/examples/RedBook/hello.rb +0 -79
  46. data/examples/RedBook/image.rb +0 -137
  47. data/examples/RedBook/jitter.rb +0 -207
  48. data/examples/RedBook/lines.rb +0 -128
  49. data/examples/RedBook/list.rb +0 -111
  50. data/examples/RedBook/material.rb +0 -275
  51. data/examples/RedBook/mipmap.rb +0 -156
  52. data/examples/RedBook/model.rb +0 -113
  53. data/examples/RedBook/movelight.rb +0 -132
  54. data/examples/RedBook/pickdepth.rb +0 -179
  55. data/examples/RedBook/planet.rb +0 -108
  56. data/examples/RedBook/quadric.rb +0 -158
  57. data/examples/RedBook/robot.rb +0 -115
  58. data/examples/RedBook/select.rb +0 -196
  59. data/examples/RedBook/smooth.rb +0 -95
  60. data/examples/RedBook/stencil.rb +0 -163
  61. data/examples/RedBook/stroke.rb +0 -167
  62. data/examples/RedBook/surface.rb +0 -166
  63. data/examples/RedBook/teaambient.rb +0 -132
  64. data/examples/RedBook/teapots.rb +0 -182
  65. data/examples/RedBook/tess.rb +0 -183
  66. data/examples/RedBook/texbind.rb +0 -147
  67. data/examples/RedBook/texgen.rb +0 -169
  68. data/examples/RedBook/texturesurf.rb +0 -128
  69. data/examples/RedBook/varray.rb +0 -159
  70. data/examples/RedBook/wrap.rb +0 -148
  71. data/examples/misc/OGLBench.rb +0 -337
  72. data/examples/misc/anisotropic.rb +0 -194
  73. data/examples/misc/fbo_test.rb +0 -356
  74. data/examples/misc/font-glut.rb +0 -46
  75. data/examples/misc/glfwtest.rb +0 -30
  76. data/examples/misc/plane.rb +0 -161
  77. data/examples/misc/readpixel.rb +0 -65
  78. data/examples/misc/sdltest.rb +0 -34
  79. data/examples/misc/trislam.rb +0 -828
  80. data/ext/common/common.h +0 -423
  81. data/ext/common/conv.h +0 -244
  82. data/ext/common/funcdef.h +0 -280
  83. data/ext/common/gl-enums.h +0 -10031
  84. data/ext/common/gl-error.h +0 -23
  85. data/ext/common/gl-types.h +0 -61
  86. data/ext/common/glu-enums.h +0 -463
  87. data/ext/gl/gl-1.0-1.1.c +0 -2817
  88. data/ext/gl/gl-1.2.c +0 -814
  89. data/ext/gl/gl-1.3.c +0 -444
  90. data/ext/gl/gl-1.4.c +0 -349
  91. data/ext/gl/gl-1.5.c +0 -225
  92. data/ext/gl/gl-2.0.c +0 -657
  93. data/ext/gl/gl-2.1.c +0 -57
  94. data/ext/gl/gl-enums.c +0 -3354
  95. data/ext/gl/gl-error.c +0 -104
  96. data/ext/gl/gl-ext-3dfx.c +0 -27
  97. data/ext/gl/gl-ext-arb.c +0 -866
  98. data/ext/gl/gl-ext-ati.c +0 -41
  99. data/ext/gl/gl-ext-ext.c +0 -890
  100. data/ext/gl/gl-ext-gremedy.c +0 -41
  101. data/ext/gl/gl-ext-nv.c +0 -679
  102. data/ext/gl/gl.c +0 -214
  103. data/ext/gl/mkrf_conf.rb +0 -34
  104. data/ext/glu/glu-enums.c +0 -164
  105. data/ext/glu/glu.c +0 -1530
  106. data/ext/glu/mkrf_conf.rb +0 -35
  107. data/ext/glut/glut.c +0 -1623
  108. data/ext/glut/mkrf_conf.rb +0 -37
  109. data/lib/opengl.rb +0 -84
  110. data/test/README +0 -10
  111. data/test/tc_common.rb +0 -98
  112. data/test/tc_ext_arb.rb +0 -467
  113. data/test/tc_ext_ati.rb +0 -33
  114. data/test/tc_ext_ext.rb +0 -551
  115. data/test/tc_ext_gremedy.rb +0 -36
  116. data/test/tc_ext_nv.rb +0 -357
  117. data/test/tc_func_10_11.rb +0 -1281
  118. data/test/tc_func_12.rb +0 -186
  119. data/test/tc_func_13.rb +0 -229
  120. data/test/tc_func_14.rb +0 -197
  121. data/test/tc_func_15.rb +0 -270
  122. data/test/tc_func_20.rb +0 -346
  123. data/test/tc_func_21.rb +0 -541
  124. data/test/tc_glu.rb +0 -310
  125. data/test/tc_include_gl.rb +0 -35
  126. data/test/tc_misc.rb +0 -54
  127. data/test/tc_require_gl.rb +0 -34
@@ -1,270 +0,0 @@
1
- #
2
- # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
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- #
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- # This program is distributed under the terms of the MIT license.
5
- # See the included MIT-LICENSE file for the terms of this license.
6
- #
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- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
- # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
- # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
- # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
- # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
- # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
- # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
- #
15
-
16
- require 'test/unit'
17
-
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- class Test_15 < Test::Unit::TestCase
19
- def setup
20
- common_setup()
21
- end
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-
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- def teardown
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- common_teardown()
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- end
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-
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- def test_query
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- return if not supported?(1.5)
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- queries = glGenQueries(2)
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- assert_equal(queries.size,2)
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-
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- glBeginQuery(GL_SAMPLES_PASSED,queries[1])
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- assert_equal(glIsQuery(queries[1]),true)
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-
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- glBegin(GL_TRIANGLES)
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- glVertex2i(0,0)
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- glVertex2i(1,0)
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- glVertex2i(1,1)
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- glEnd()
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-
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- assert_equal(glGetQueryiv(GL_SAMPLES_PASSED,GL_CURRENT_QUERY),queries[1])
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-
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- glEndQuery(GL_SAMPLES_PASSED)
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-
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- r = glGetQueryObjectiv(queries[1],GL_QUERY_RESULT_AVAILABLE)
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- assert((r==GL_TRUE || r==GL_FALSE))
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-
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- if (r==GL_TRUE)
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- assert(glGetQueryObjectiv(queries[1],GL_QUERY_RESULT)[0] > 0)
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- assert(glGetQueryObjectuiv(queries[1],GL_QUERY_RESULT)[0] > 0)
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- end
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-
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- glDeleteQueries(queries)
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- assert_equal(glIsQuery(queries[1]),false)
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- end
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-
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- def test_buffers
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- return if not supported?(1.5)
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- buffers = glGenBuffers(2)
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- glBindBuffer(GL_ARRAY_BUFFER,buffers[0])
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- assert_equal(glIsBuffer(buffers[0]),true)
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-
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- data = [0,1,2,3].pack("C*")
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- data2 = [4,5,6,7].pack("C*")
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-
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- glBufferData(GL_ARRAY_BUFFER,4,data,GL_STREAM_READ)
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- assert_equal(glGetBufferSubData(GL_ARRAY_BUFFER,0,4),data)
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-
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- assert_equal(glGetBufferParameteriv(GL_ARRAY_BUFFER,GL_BUFFER_USAGE),GL_STREAM_READ)
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-
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- glBufferSubData(GL_ARRAY_BUFFER,0,4,data2)
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- assert_equal(glGetBufferSubData(GL_ARRAY_BUFFER,0,4),data2)
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-
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- assert_equal(glMapBuffer(GL_ARRAY_BUFFER,GL_READ_ONLY),data2)
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- r = glUnmapBuffer(GL_ARRAY_BUFFER)
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- assert(r == true || r == false)
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- glDeleteBuffers(buffers)
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- assert_equal(glIsBuffer(buffers[0]),false)
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-
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- # FIXME: GetBufferPointerv not yet implemented
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- end
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-
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- def test_buffer_binding_element_array
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- return if not supported?(1.5)
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-
86
- glEnableClientState(GL_VERTEX_ARRAY)
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- va = [0,0, 0,1, 1,1].pack("f*")
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- glVertexPointer(2,GL_FLOAT,0,va)
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-
90
- #
91
- data = [0,1,2].pack("C*")
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- buffers = glGenBuffers(1)
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- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,buffers[0])
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- glBufferData(GL_ELEMENT_ARRAY_BUFFER,3,data,GL_DYNAMIC_DRAW)
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-
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- #
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- feedback = glFeedbackBuffer(256,GL_3D)
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- glRenderMode(GL_FEEDBACK)
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-
100
- glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_BYTE,0)
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- glDrawRangeElements(GL_TRIANGLES,0,3,3,GL_UNSIGNED_BYTE,0)
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-
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- count = glRenderMode(GL_RENDER)
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- assert_equal(count,22)
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-
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- glDisableClientState(GL_VERTEX_ARRAY)
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- glDeleteBuffers(buffers)
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- end
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-
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- def test_buffer_binding_array_1
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- return if not supported?(1.5)
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-
113
- glEnableClientState(GL_VERTEX_ARRAY)
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- va = [0,0, 0,1, 1,1].pack("f*")
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-
116
- #
117
- buffers = glGenBuffers(1)
118
- glBindBuffer(GL_ARRAY_BUFFER,buffers[0])
119
- glBufferData(GL_ARRAY_BUFFER,6*4,va,GL_DYNAMIC_DRAW)
120
-
121
- glVertexPointer(2,GL_FLOAT,0,0)
122
- assert_equal(glGetPointerv(GL_VERTEX_ARRAY_POINTER),0)
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- #
124
- feedback = glFeedbackBuffer(256,GL_3D)
125
- glRenderMode(GL_FEEDBACK)
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-
127
- glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_BYTE,[0,1,2].pack("f*"))
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-
129
- count = glRenderMode(GL_RENDER)
130
- assert_equal(count,11)
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-
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- glDeleteBuffers(buffers)
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- glDisableClientState(GL_VERTEX_ARRAY)
134
- end
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-
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- def test_buffer_binding_array_2
137
- return if not supported?(1.5)
138
-
139
- efa = [0].pack("C*")
140
- na = [0,1,0].pack("f*")
141
- ca = [1,0,1,0].pack("f*")
142
- ta = [1,0,1,0].pack("f*")
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-
144
- buffers = glGenBuffers(4)
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- # load data into buffers
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- buffer_efa,buffer_na,buffer_ca,buffer_ta = buffers
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-
148
- glBindBuffer(GL_ARRAY_BUFFER,buffer_efa)
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- glBufferData(GL_ARRAY_BUFFER,1,efa,GL_DYNAMIC_DRAW)
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-
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- glBindBuffer(GL_ARRAY_BUFFER,buffer_na)
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- glBufferData(GL_ARRAY_BUFFER,3*4,na,GL_DYNAMIC_DRAW)
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-
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- glBindBuffer(GL_ARRAY_BUFFER,buffer_ca)
155
- glBufferData(GL_ARRAY_BUFFER,4*4,ca,GL_DYNAMIC_DRAW)
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-
157
- glBindBuffer(GL_ARRAY_BUFFER,buffer_ta)
158
- glBufferData(GL_ARRAY_BUFFER,4*4,ta,GL_DYNAMIC_DRAW)
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-
160
- # load buffers into arrays
161
- glBindBuffer(GL_ARRAY_BUFFER,buffer_na)
162
- glEdgeFlagPointer(0,0)
163
- assert_equal(glGetPointerv(GL_EDGE_FLAG_ARRAY_POINTER),0)
164
-
165
- glBindBuffer(GL_ARRAY_BUFFER,buffer_na)
166
- glNormalPointer(GL_FLOAT,0,0)
167
- assert_equal(glGetPointerv(GL_NORMAL_ARRAY_POINTER),0)
168
-
169
- glBindBuffer(GL_ARRAY_BUFFER,buffer_ca)
170
- glColorPointer(4,GL_FLOAT,0,0)
171
- assert_equal(glGetPointerv(GL_COLOR_ARRAY_POINTER),0)
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-
173
- glBindBuffer(GL_ARRAY_BUFFER,buffer_ta)
174
- glTexCoordPointer(4,GL_FLOAT,0,0)
175
- assert_equal(glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER),0)
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-
177
- # not really testing index
178
- glIndexPointer(GL_INT,2,0)
179
- assert_equal(glGetPointerv(GL_INDEX_ARRAY_POINTER),0)
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-
181
- # draw arrays
182
- glEnable(GL_NORMAL_ARRAY)
183
- glEnable(GL_COLOR_ARRAY)
184
- glEnable(GL_TEXTURE_COORD_ARRAY)
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- glEnable(GL_EDGE_FLAG_ARRAY)
186
-
187
- glBegin(GL_TRIANGLES)
188
- glArrayElement(0)
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- glEnd()
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-
191
- assert_equal(glGetDoublev(GL_CURRENT_NORMAL),[0,1,0])
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- assert_equal(glGetDoublev(GL_CURRENT_COLOR),[1,0,1,0])
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- assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS),[1,0,1,0])
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- assert_equal(glGetBooleanv(GL_EDGE_FLAG),GL_FALSE)
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-
196
- glDisable(GL_EDGE_FLAG_ARRAY)
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- glDisable(GL_TEXTURE_COORD_ARRAY)
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- glDisable(GL_COLOR_ARRAY)
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- glDisable(GL_NORMAL_ARRAY)
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-
201
- glDeleteBuffers(buffers)
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- end
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-
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- def test_buffer_binding_array_3
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- return if not supported?(1.5)
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-
207
- sc = [0,1,0].pack("f*")
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- fc = [1].pack("f*")
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-
210
- buffers = glGenBuffers(2)
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- # load data into buffers
212
- buffer_sc,buffer_fc = buffers
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-
214
- glBindBuffer(GL_ARRAY_BUFFER,buffer_sc)
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- glBufferData(GL_ARRAY_BUFFER,3*4,sc,GL_DYNAMIC_DRAW)
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-
217
- glBindBuffer(GL_ARRAY_BUFFER,buffer_fc)
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- glBufferData(GL_ARRAY_BUFFER,1*4,fc,GL_DYNAMIC_DRAW)
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-
220
- # load buffers into arrays
221
- glBindBuffer(GL_ARRAY_BUFFER,buffer_sc)
222
- glSecondaryColorPointer(3,GL_FLOAT,0,0)
223
- assert_equal(glGetPointerv(GL_SECONDARY_COLOR_ARRAY_POINTER),0)
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-
225
- glBindBuffer(GL_ARRAY_BUFFER,buffer_fc)
226
- glFogCoordPointer(GL_FLOAT,0,0)
227
- assert_equal(glGetPointerv(GL_FOG_COORD_ARRAY_POINTER),0)
228
-
229
- # draw arrays
230
- glEnableClientState(GL_SECONDARY_COLOR_ARRAY)
231
- glEnableClientState(GL_FOG_COORD_ARRAY)
232
-
233
- glBegin(GL_TRIANGLES)
234
- glArrayElement(0)
235
- glEnd()
236
-
237
- assert_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0,1,0,1])
238
- assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),1)
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-
240
- glDisableClientState(GL_SECONDARY_COLOR_ARRAY)
241
- glDisableClientState(GL_FOG_COORD_ARRAY)
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-
243
- glDeleteBuffers(buffers)
244
- end
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-
246
- def test_buffer_binding_array_4
247
- return if not supported?(1.5)
248
- va = [0,0, 1,0, 1,1, 0,0, 1,0, 0,1].pack("f*")
249
- glVertexPointer(2,GL_FLOAT,0,va)
250
-
251
- glEnable(GL_VERTEX_ARRAY)
252
-
253
- buf = glFeedbackBuffer(256,GL_3D)
254
- glRenderMode(GL_FEEDBACK)
255
-
256
- data = [0,1,2,3,4,5]
257
- buffers = glGenBuffers(3)
258
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,buffers[0])
259
- glBufferData(GL_ELEMENT_ARRAY_BUFFER,6,data.pack("C*"),GL_DYNAMIC_DRAW)
260
-
261
- glMultiDrawElements(GL_TRIANGLES,GL_UNSIGNED_BYTE,[3,3],[0,3])
262
-
263
- count = glRenderMode(GL_RENDER)
264
- assert_equal(count,(3*3+2)*2)
265
-
266
- glDisable(GL_VERTEX_ARRAY)
267
- glDeleteBuffers(buffers)
268
- end
269
-
270
- end
@@ -1,346 +0,0 @@
1
- #
2
- # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
- #
4
- # This program is distributed under the terms of the MIT license.
5
- # See the included MIT-LICENSE file for the terms of this license.
6
- #
7
- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
- # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
- # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
- # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
- # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
- # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
- # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
- #
15
-
16
- require 'test/unit'
17
-
18
- class Test_20 < Test::Unit::TestCase
19
- def setup
20
- common_setup()
21
- end
22
-
23
- def teardown
24
- common_teardown()
25
- end
26
-
27
- def test_glblendequationseparate
28
- return if not supported?(2.0)
29
- glBlendEquationSeparate(GL_MIN,GL_MAX)
30
- assert_equal(glGetIntegerv(GL_BLEND_EQUATION_RGB),GL_MIN)
31
- assert_equal(glGetIntegerv(GL_BLEND_EQUATION_ALPHA),GL_MAX)
32
- glBlendEquationSeparate(GL_MAX,GL_MIN)
33
- assert_equal(glGetIntegerv(GL_BLEND_EQUATION_RGB),GL_MAX)
34
- assert_equal(glGetIntegerv(GL_BLEND_EQUATION_ALPHA),GL_MIN)
35
- end
36
-
37
- def test_stencilops
38
- return if not supported?(2.0)
39
-
40
- glStencilOpSeparate(GL_FRONT, GL_ZERO, GL_INCR, GL_DECR)
41
- assert_equal(glGetIntegerv(GL_STENCIL_FAIL), GL_ZERO)
42
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL), GL_INCR)
43
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS), GL_DECR)
44
- glStencilOpSeparate(GL_FRONT, GL_INCR, GL_DECR, GL_ZERO)
45
- assert_equal(glGetIntegerv(GL_STENCIL_FAIL), GL_INCR)
46
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL), GL_DECR)
47
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS), GL_ZERO)
48
-
49
- glStencilFuncSeparate(GL_FRONT, GL_LEQUAL, 1, 0)
50
- assert_equal(glGetIntegerv(GL_STENCIL_FUNC),GL_LEQUAL)
51
- assert_equal(glGetIntegerv(GL_STENCIL_REF),1)
52
- assert_equal(glGetIntegerv(GL_STENCIL_VALUE_MASK),0)
53
- glStencilFuncSeparate(GL_FRONT, GL_GEQUAL, 0, 1)
54
- assert_equal(glGetIntegerv(GL_STENCIL_FUNC),GL_GEQUAL)
55
- assert_equal(glGetIntegerv(GL_STENCIL_REF),0)
56
- assert_equal(glGetIntegerv(GL_STENCIL_VALUE_MASK),1)
57
-
58
- glStencilMaskSeparate(GL_FRONT,1)
59
- assert_equal(glGetIntegerv( GL_STENCIL_WRITEMASK),1)
60
- glStencilMaskSeparate(GL_FRONT,0)
61
- assert_equal(glGetIntegerv(GL_STENCIL_WRITEMASK),0)
62
- end
63
-
64
- def test_gldrawbuf
65
- return if not supported?(2.0)
66
- glDrawBuffers([GL_FRONT_LEFT,GL_BACK_LEFT])
67
- assert_equal(glGetIntegerv(GL_DRAW_BUFFER0),GL_FRONT_LEFT)
68
- assert_equal(glGetIntegerv(GL_DRAW_BUFFER1),GL_BACK_LEFT)
69
- end
70
-
71
- def test_glvertexattrib
72
- return if not supported?(2.0)
73
- # 1
74
- glVertexAttrib1d(1,2.0)
75
- assert_equal(glGetVertexAttribdv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,0.0,0.0,1.0])
76
- glVertexAttrib1dv(1,[3.0])
77
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,0.0,0.0,1.0])
78
- glVertexAttrib1f(1,2.0)
79
- assert_equal(glGetVertexAttribiv(1,GL_CURRENT_VERTEX_ATTRIB), [2,0,0,1])
80
- glVertexAttrib1fv(1,[3.0])
81
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,0.0,0.0,1.0])
82
- glVertexAttrib1s(1,2)
83
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,0.0,0.0,1.0])
84
- glVertexAttrib1sv(1,[3])
85
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,0.0,0.0,1.0])
86
- # 2
87
- glVertexAttrib2d(1,2.0,2.0)
88
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,2.0,0.0,1.0])
89
- glVertexAttrib2dv(1,[3.0,3.0])
90
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,3.0,0.0,1.0])
91
- glVertexAttrib2f(1,2.0,2.0)
92
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,2.0,0.0,1.0])
93
- glVertexAttrib2fv(1,[3.0,3.0])
94
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,3.0,0.0,1.0])
95
- glVertexAttrib2s(1,2,2)
96
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,2.0,0.0,1.0])
97
- glVertexAttrib2sv(1,[3,3])
98
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,3.0,0.0,1.0])
99
- # 3
100
- glVertexAttrib3d(1,2.0,2.0,2.0)
101
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,2.0,2.0,1.0])
102
- glVertexAttrib3dv(1,[3.0,3.0,3.0])
103
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,3.0,3.0,1.0])
104
- glVertexAttrib3f(1,2.0,2.0,2.0)
105
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,2.0,2.0,1.0])
106
- glVertexAttrib3fv(1,[3.0,3.0,3.0])
107
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,3.0,3.0,1.0])
108
- glVertexAttrib3s(1,2,2,2)
109
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,2.0,2.0,1.0])
110
- glVertexAttrib3sv(1,[3,3,3])
111
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [3.0,3.0,3.0,1.0])
112
- # 4N
113
- glVertexAttrib4Nbv(1,[2**7-1,2**7-1,2**7-1,2**7-1])
114
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
115
- glVertexAttrib4Niv(1,[0,0,0,0])
116
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
117
- glVertexAttrib4Nsv(1,[2**15-1,2**15-1,2**15-1,2**15-1])
118
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
119
- glVertexAttrib4Nub(1,0,0,0,0)
120
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
121
- glVertexAttrib4Nubv(1,[2**8-1,2**8-1,2**8-1,2**8-1])
122
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
123
- glVertexAttrib4Nuiv(1,[0,0,0,0])
124
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
125
- glVertexAttrib4Nusv(1,[2**16-1,2**16-1,2**16-1,2**16-1])
126
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
127
- # 4
128
- glVertexAttrib4bv(1,[0,0,0,0])
129
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
130
- glVertexAttrib4d(1,1,1,1,1)
131
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
132
- glVertexAttrib4dv(1,[0,0,0,0])
133
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
134
- glVertexAttrib4f(1,1,1,1,1)
135
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
136
- glVertexAttrib4fv(1,[0,0,0,0])
137
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
138
- glVertexAttrib4iv(1,[1,1,1,1])
139
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
140
- glVertexAttrib4s(1,0,0,0,0)
141
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
142
- glVertexAttrib4sv(1,[1,1,1,1])
143
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
144
- glVertexAttrib4ubv(1,[0,0,0,0])
145
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
146
- glVertexAttrib4uiv(1,[1,1,1,1])
147
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [1,1,1,1]))
148
- glVertexAttrib4usv(1,[0,0,0,0])
149
- assert(approx_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB), [0,0,0,0]))
150
- end
151
-
152
- def test_vertexattribpointer
153
- return if not supported?(2.0)
154
-
155
- vaa = [1,1,1,1, 2,2,2,2].pack("f*")
156
- glVertexAttribPointer(1,4,GL_FLOAT,GL_FALSE,0,vaa)
157
- assert_equal(glGetVertexAttribPointerv(1),vaa)
158
-
159
- glEnableVertexAttribArray(1)
160
-
161
- glBegin(GL_POINTS)
162
- glArrayElement(1)
163
- glEnd()
164
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB),[2,2,2,2])
165
-
166
- glDisableVertexAttribArray(1)
167
- end
168
-
169
- def test_shaders
170
- return if not supported?(2.0)
171
-
172
- vertex_shader_source = "void main() { gl_Position = ftransform();}"
173
-
174
- program = glCreateProgram()
175
- assert_equal(glIsProgram(program),true)
176
-
177
- vs = glCreateShader(GL_VERTEX_SHADER)
178
- assert_equal(glIsShader(vs),true)
179
-
180
- glShaderSource(vs,vertex_shader_source)
181
- assert_equal(glGetShaderSource(vs),vertex_shader_source)
182
-
183
- assert_equal(glGetShaderiv(vs, GL_SHADER_TYPE),GL_VERTEX_SHADER)
184
- glCompileShader(vs)
185
- assert_equal(glGetShaderiv(vs,GL_COMPILE_STATUS),GL_TRUE)
186
-
187
- vslog = glGetShaderInfoLog(vs)
188
- assert_equal(vslog.class,String)
189
-
190
- glAttachShader(program,vs)
191
- assert_equal(glGetAttachedShaders(program),vs)
192
- glDetachShader(program,vs)
193
- assert_equal(glGetAttachedShaders(program),nil)
194
- glAttachShader(program,vs)
195
-
196
- glValidateProgram(program)
197
- assert_equal(glGetProgramiv(program,GL_VALIDATE_STATUS),GL_TRUE)
198
- prlog = glGetProgramInfoLog(program)
199
- assert_equal(prlog.class,String)
200
-
201
- glLinkProgram(program)
202
- assert_equal(glGetProgramiv(program,GL_LINK_STATUS),GL_TRUE)
203
-
204
- glUseProgram(program)
205
- assert_equal(glGetIntegerv(GL_CURRENT_PROGRAM),program)
206
-
207
- glUseProgram(0)
208
-
209
- glDetachShader(program,vs)
210
- glDeleteShader(vs)
211
- assert_equal(glIsShader(vs),false)
212
-
213
- glDeleteProgram(program)
214
- assert_equal(glIsProgram(program),false)
215
- end
216
-
217
- def test_shaders_2
218
- return if not supported?(2.0)
219
-
220
- vertex_shader_source = "attribute vec4 test; uniform float testvec1; uniform vec2 testvec2; uniform vec3 testvec3; uniform vec4 testvec4; uniform int testivec1; uniform ivec2 testivec2; uniform ivec3 testivec3; uniform ivec4 testivec4; void main() { gl_Position = testvec1 * test * testvec2.x * testvec3.x * testivec1 * testivec2.x * testivec3.x * testivec4.x + testvec4;}"
221
- program = glCreateProgram()
222
- vs = glCreateShader(GL_VERTEX_SHADER)
223
-
224
- glShaderSource(vs,vertex_shader_source)
225
- glCompileShader(vs)
226
-
227
- assert_equal(glGetShaderiv(vs,GL_COMPILE_STATUS),GL_TRUE)
228
- glAttachShader(program,vs)
229
-
230
- glBindAttribLocation(program,2,"test")
231
- glLinkProgram(program)
232
- assert_equal(glGetProgramiv(program,GL_LINK_STATUS),GL_TRUE)
233
- glUseProgram(program)
234
-
235
- assert_equal(glGetAttribLocation(program,"test"),2)
236
- assert((tv1l = glGetUniformLocation(program,"testvec1"))>=0)
237
- assert((tv2l = glGetUniformLocation(program,"testvec2"))>=0)
238
- assert((tv3l = glGetUniformLocation(program,"testvec3"))>=0)
239
- assert((tv4l = glGetUniformLocation(program,"testvec4"))>=0)
240
- assert((tv1il = glGetUniformLocation(program,"testivec1"))>=0)
241
- assert((tv2il = glGetUniformLocation(program,"testivec2"))>=0)
242
- assert((tv3il = glGetUniformLocation(program,"testivec3"))>=0)
243
- assert((tv4il = glGetUniformLocation(program,"testivec4"))>=0)
244
-
245
- ##
246
- assert_equal(glGetActiveAttrib(program,0),[1,GL_FLOAT_VEC4,"test"])
247
- assert_equal(glGetActiveUniform(program,tv1il),[1,GL_INT,"testivec1"])
248
-
249
- # f
250
- glUniform1f(tv1l,2.0)
251
- assert_equal(glGetUniformfv(program,tv1l),2.0)
252
- glUniform2f(tv2l,2.0,2.0)
253
- assert_equal(glGetUniformfv(program,tv2l),[2.0,2.0])
254
- glUniform3f(tv3l,2.0,2.0,2.0)
255
- assert_equal(glGetUniformfv(program,tv3l),[2.0,2.0,2.0])
256
- glUniform4f(tv4l,2.0,2.0,2.0,2.0)
257
- assert_equal(glGetUniformfv(program,tv4l),[2.0,2.0,2.0,2.0])
258
- # i
259
- glUniform1i(tv1il,3)
260
- assert_equal(glGetUniformiv(program,tv1il),3)
261
- glUniform2i(tv2il,3,3)
262
- assert_equal(glGetUniformiv(program,tv2il),[3,3])
263
- glUniform3i(tv3il,3,3,3)
264
- assert_equal(glGetUniformiv(program,tv3il),[3,3,3])
265
- glUniform4i(tv4il,3,3,3,3)
266
- assert_equal(glGetUniformiv(program,tv4il),[3,3,3,3])
267
- # fv
268
- glUniform1fv(tv1l,[3.0])
269
- assert_equal(glGetUniformfv(program,tv1l),3.0)
270
- glUniform2fv(tv2l,[3.0,3.0])
271
- assert_equal(glGetUniformfv(program,tv2l),[3.0,3.0])
272
- glUniform3fv(tv3l,[3.0,3.0,3.0])
273
- assert_equal(glGetUniformfv(program,tv3l),[3.0,3.0,3.0])
274
- glUniform4fv(tv4l,[3.0,3.0,3.0,3.0])
275
- assert_equal(glGetUniformfv(program,tv4l),[3.0,3.0,3.0,3.0])
276
- # iv
277
- glUniform1iv(tv1il,[2])
278
- assert_equal(glGetUniformiv(program,tv1il),2)
279
- glUniform2iv(tv2il,[2,2])
280
- assert_equal(glGetUniformiv(program,tv2il),[2,2])
281
- glUniform3iv(tv3il,[2,2,2])
282
- assert_equal(glGetUniformiv(program,tv3il),[2,2,2])
283
- glUniform4iv(tv4il,[2,2,2,2])
284
- assert_equal(glGetUniformiv(program,tv4il),[2,2,2,2])
285
-
286
- glDeleteShader(vs)
287
- glDeleteProgram(program)
288
- end
289
-
290
- def test_shaders_3
291
- return if not supported?(2.0)
292
-
293
- vertex_shader_source = "uniform mat2 testmat2; uniform mat3 testmat3; uniform mat4 testmat4; void main() { gl_Position = gl_Vertex * testmat4[0].x * testmat3[0].x * testmat2[0].x;}"
294
-
295
- program = glCreateProgram()
296
- vs = glCreateShader(GL_VERTEX_SHADER)
297
-
298
- glShaderSource(vs,vertex_shader_source)
299
- glCompileShader(vs)
300
-
301
- assert_equal(glGetShaderiv(vs,GL_COMPILE_STATUS),GL_TRUE)
302
- glAttachShader(program,vs)
303
-
304
- glLinkProgram(program)
305
- assert_equal(glGetProgramiv(program,GL_LINK_STATUS),GL_TRUE)
306
- glUseProgram(program)
307
- #
308
- assert((tm2l = glGetUniformLocation(program,"testmat2"))>=0)
309
- assert((tm3l = glGetUniformLocation(program,"testmat3"))>=0)
310
- assert((tm4l = glGetUniformLocation(program,"testmat4"))>=0)
311
-
312
- glUniformMatrix2fv(tm2l, GL_TRUE, [0,1, 1,0])
313
- assert_equal(glGetUniformfv(program,tm2l),[0,1,1,0])
314
-
315
- glUniformMatrix3fv(tm3l, GL_TRUE, [0,1,0, 1,0,1, 0,1,0])
316
- assert_equal(glGetUniformfv(program,tm3l),[0,1,0, 1,0,1, 0,1,0])
317
-
318
- glUniformMatrix4fv(tm4l, GL_TRUE, [0,1,0,1, 1,0,1,0, 0,1,0,1, 1,0,1,0])
319
- assert_equal(glGetUniformfv(program,tm4l),[0,1,0,1, 1,0,1,0, 0,1,0,1, 1,0,1,0])
320
- end
321
-
322
-
323
- def test_buffered_vertexattribpointer
324
- return if not supported?(2.0)
325
-
326
- vaa = [1,1,1,1, 2,2,2,2].pack("f*")
327
-
328
- buffers = glGenBuffers(1)
329
-
330
- glBindBuffer(GL_ARRAY_BUFFER,buffers[0])
331
- glBufferData(GL_ARRAY_BUFFER,8*4,vaa,GL_DYNAMIC_DRAW)
332
-
333
- glVertexAttribPointer(1,4,GL_FLOAT,GL_FALSE,0,0)
334
- assert_equal(glGetVertexAttribPointerv(1),0)
335
-
336
- glEnableVertexAttribArray(1)
337
-
338
- glBegin(GL_POINTS)
339
- glArrayElement(1)
340
- glEnd()
341
- assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB),[2,2,2,2])
342
-
343
- glDisableVertexAttribArray(1)
344
- glDeleteBuffers(buffers)
345
- end
346
- end