ruby-opengl 0.60.1 → 0.61.0

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Files changed (127) hide show
  1. metadata +36 -186
  2. data/Rakefile +0 -168
  3. data/doc/build_install.txt +0 -122
  4. data/doc/extensions.txt +0 -556
  5. data/doc/extensions.txt.in +0 -348
  6. data/doc/history.txt +0 -66
  7. data/doc/requirements_and_design.txt +0 -117
  8. data/doc/roadmap.txt +0 -28
  9. data/doc/scientific_use.txt +0 -35
  10. data/doc/supplies/page_template.html +0 -71
  11. data/doc/thanks.txt +0 -29
  12. data/doc/tutorial.txt +0 -469
  13. data/examples/NeHe/nehe_lesson02.rb +0 -117
  14. data/examples/NeHe/nehe_lesson03.rb +0 -122
  15. data/examples/NeHe/nehe_lesson04.rb +0 -133
  16. data/examples/NeHe/nehe_lesson05.rb +0 -186
  17. data/examples/NeHe/nehe_lesson36.rb +0 -303
  18. data/examples/OrangeBook/3Dlabs-License.txt +0 -33
  19. data/examples/OrangeBook/brick.frag +0 -36
  20. data/examples/OrangeBook/brick.rb +0 -376
  21. data/examples/OrangeBook/brick.vert +0 -41
  22. data/examples/OrangeBook/particle.frag +0 -17
  23. data/examples/OrangeBook/particle.rb +0 -406
  24. data/examples/OrangeBook/particle.vert +0 -38
  25. data/examples/README +0 -16
  26. data/examples/RedBook/aapoly.rb +0 -142
  27. data/examples/RedBook/aargb.rb +0 -119
  28. data/examples/RedBook/accanti.rb +0 -162
  29. data/examples/RedBook/accpersp.rb +0 -215
  30. data/examples/RedBook/alpha.rb +0 -123
  31. data/examples/RedBook/alpha3D.rb +0 -158
  32. data/examples/RedBook/bezcurve.rb +0 -105
  33. data/examples/RedBook/bezmesh.rb +0 -137
  34. data/examples/RedBook/checker.rb +0 -124
  35. data/examples/RedBook/clip.rb +0 -95
  36. data/examples/RedBook/colormat.rb +0 -135
  37. data/examples/RedBook/cube.rb +0 -69
  38. data/examples/RedBook/depthcue.rb +0 -99
  39. data/examples/RedBook/dof.rb +0 -205
  40. data/examples/RedBook/double.rb +0 -105
  41. data/examples/RedBook/drawf.rb +0 -91
  42. data/examples/RedBook/feedback.rb +0 -145
  43. data/examples/RedBook/fog.rb +0 -167
  44. data/examples/RedBook/font.rb +0 -151
  45. data/examples/RedBook/hello.rb +0 -79
  46. data/examples/RedBook/image.rb +0 -137
  47. data/examples/RedBook/jitter.rb +0 -207
  48. data/examples/RedBook/lines.rb +0 -128
  49. data/examples/RedBook/list.rb +0 -111
  50. data/examples/RedBook/material.rb +0 -275
  51. data/examples/RedBook/mipmap.rb +0 -156
  52. data/examples/RedBook/model.rb +0 -113
  53. data/examples/RedBook/movelight.rb +0 -132
  54. data/examples/RedBook/pickdepth.rb +0 -179
  55. data/examples/RedBook/planet.rb +0 -108
  56. data/examples/RedBook/quadric.rb +0 -158
  57. data/examples/RedBook/robot.rb +0 -115
  58. data/examples/RedBook/select.rb +0 -196
  59. data/examples/RedBook/smooth.rb +0 -95
  60. data/examples/RedBook/stencil.rb +0 -163
  61. data/examples/RedBook/stroke.rb +0 -167
  62. data/examples/RedBook/surface.rb +0 -166
  63. data/examples/RedBook/teaambient.rb +0 -132
  64. data/examples/RedBook/teapots.rb +0 -182
  65. data/examples/RedBook/tess.rb +0 -183
  66. data/examples/RedBook/texbind.rb +0 -147
  67. data/examples/RedBook/texgen.rb +0 -169
  68. data/examples/RedBook/texturesurf.rb +0 -128
  69. data/examples/RedBook/varray.rb +0 -159
  70. data/examples/RedBook/wrap.rb +0 -148
  71. data/examples/misc/OGLBench.rb +0 -337
  72. data/examples/misc/anisotropic.rb +0 -194
  73. data/examples/misc/fbo_test.rb +0 -356
  74. data/examples/misc/font-glut.rb +0 -46
  75. data/examples/misc/glfwtest.rb +0 -30
  76. data/examples/misc/plane.rb +0 -161
  77. data/examples/misc/readpixel.rb +0 -65
  78. data/examples/misc/sdltest.rb +0 -34
  79. data/examples/misc/trislam.rb +0 -828
  80. data/ext/common/common.h +0 -423
  81. data/ext/common/conv.h +0 -244
  82. data/ext/common/funcdef.h +0 -280
  83. data/ext/common/gl-enums.h +0 -10031
  84. data/ext/common/gl-error.h +0 -23
  85. data/ext/common/gl-types.h +0 -61
  86. data/ext/common/glu-enums.h +0 -463
  87. data/ext/gl/gl-1.0-1.1.c +0 -2817
  88. data/ext/gl/gl-1.2.c +0 -814
  89. data/ext/gl/gl-1.3.c +0 -444
  90. data/ext/gl/gl-1.4.c +0 -349
  91. data/ext/gl/gl-1.5.c +0 -225
  92. data/ext/gl/gl-2.0.c +0 -657
  93. data/ext/gl/gl-2.1.c +0 -57
  94. data/ext/gl/gl-enums.c +0 -3354
  95. data/ext/gl/gl-error.c +0 -104
  96. data/ext/gl/gl-ext-3dfx.c +0 -27
  97. data/ext/gl/gl-ext-arb.c +0 -866
  98. data/ext/gl/gl-ext-ati.c +0 -41
  99. data/ext/gl/gl-ext-ext.c +0 -890
  100. data/ext/gl/gl-ext-gremedy.c +0 -41
  101. data/ext/gl/gl-ext-nv.c +0 -679
  102. data/ext/gl/gl.c +0 -214
  103. data/ext/gl/mkrf_conf.rb +0 -34
  104. data/ext/glu/glu-enums.c +0 -164
  105. data/ext/glu/glu.c +0 -1530
  106. data/ext/glu/mkrf_conf.rb +0 -35
  107. data/ext/glut/glut.c +0 -1623
  108. data/ext/glut/mkrf_conf.rb +0 -37
  109. data/lib/opengl.rb +0 -84
  110. data/test/README +0 -10
  111. data/test/tc_common.rb +0 -98
  112. data/test/tc_ext_arb.rb +0 -467
  113. data/test/tc_ext_ati.rb +0 -33
  114. data/test/tc_ext_ext.rb +0 -551
  115. data/test/tc_ext_gremedy.rb +0 -36
  116. data/test/tc_ext_nv.rb +0 -357
  117. data/test/tc_func_10_11.rb +0 -1281
  118. data/test/tc_func_12.rb +0 -186
  119. data/test/tc_func_13.rb +0 -229
  120. data/test/tc_func_14.rb +0 -197
  121. data/test/tc_func_15.rb +0 -270
  122. data/test/tc_func_20.rb +0 -346
  123. data/test/tc_func_21.rb +0 -541
  124. data/test/tc_glu.rb +0 -310
  125. data/test/tc_include_gl.rb +0 -35
  126. data/test/tc_misc.rb +0 -54
  127. data/test/tc_require_gl.rb +0 -34
@@ -1,57 +0,0 @@
1
- /*
2
- * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
- *
4
- * This program is distributed under the terms of the MIT license.
5
- * See the included MIT-LICENSE file for the terms of this license.
6
- *
7
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
- */
15
-
16
- #include "../common/common.h"
17
-
18
- #define UNIFORMMATRIX_FUNC(_x_,_y_) \
19
- static void (APIENTRY * fptr_glUniformMatrix##_x_##x##_y_##fv)(GLint,GLsizei,GLboolean,GLfloat *); \
20
- static VALUE \
21
- gl_UniformMatrix##_x_##x##_y_##fv(obj,arg1,arg2,arg3) \
22
- VALUE obj,arg1,arg2,arg3; \
23
- { \
24
- GLint location; \
25
- GLsizei count; \
26
- GLboolean transpose; \
27
- GLfloat *value; \
28
- LOAD_GL_FUNC(glUniformMatrix##_x_##x##_y_##fv,"2.1") \
29
- location = (GLint)NUM2INT(arg1); \
30
- count = RARRAY_LEN(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
31
- transpose = (GLboolean)NUM2INT(arg2); \
32
- value = ALLOC_N(GLfloat, count); \
33
- ary2cmatfloatcount(arg3,value, _x_, _y_); \
34
- fptr_glUniformMatrix##_x_##x##_y_##fv(location,count /(_x_ * _y_),transpose,value); \
35
- xfree(value); \
36
- CHECK_GLERROR \
37
- return Qnil; \
38
- }
39
-
40
- UNIFORMMATRIX_FUNC(2,3)
41
- UNIFORMMATRIX_FUNC(3,2)
42
- UNIFORMMATRIX_FUNC(2,4)
43
- UNIFORMMATRIX_FUNC(4,2)
44
- UNIFORMMATRIX_FUNC(3,4)
45
- UNIFORMMATRIX_FUNC(4,3)
46
-
47
- #undef UNIFORMMATRIX_FUNC
48
-
49
- void gl_init_functions_2_1(VALUE module)
50
- {
51
- rb_define_module_function(module, "glUniformMatrix2x3fv", gl_UniformMatrix2x3fv, 3);
52
- rb_define_module_function(module, "glUniformMatrix3x2fv", gl_UniformMatrix3x2fv, 3);
53
- rb_define_module_function(module, "glUniformMatrix2x4fv", gl_UniformMatrix2x4fv, 3);
54
- rb_define_module_function(module, "glUniformMatrix4x2fv", gl_UniformMatrix4x2fv, 3);
55
- rb_define_module_function(module, "glUniformMatrix3x4fv", gl_UniformMatrix3x4fv, 3);
56
- rb_define_module_function(module, "glUniformMatrix4x3fv", gl_UniformMatrix4x3fv, 3);
57
- }
@@ -1,3354 +0,0 @@
1
- /* This file was genereated on Mon Feb 16 18:08:56 +0100 2009
2
- source: http://www.opengl.org/registry/api/enum.spec
3
- source: http://www.opengl.org/registry/api/enumext.spec
4
- */
5
-
6
- #include "../common/common.h"
7
- void gl_init_enums(VALUE module)
8
- {
9
- rb_define_const(module, "GL_TRUE", Qtrue);
10
- rb_define_const(module, "GL_FALSE", Qfalse);
11
-
12
- rb_define_const(module, "GL_1PASS_EXT", INT2NUM(GL_1PASS_EXT));
13
- rb_define_const(module, "GL_1PASS_SGIS", INT2NUM(GL_1PASS_SGIS));
14
- rb_define_const(module, "GL_2D", INT2NUM(GL_2D));
15
- rb_define_const(module, "GL_2PASS_0_EXT", INT2NUM(GL_2PASS_0_EXT));
16
- rb_define_const(module, "GL_2PASS_0_SGIS", INT2NUM(GL_2PASS_0_SGIS));
17
- rb_define_const(module, "GL_2PASS_1_EXT", INT2NUM(GL_2PASS_1_EXT));
18
- rb_define_const(module, "GL_2PASS_1_SGIS", INT2NUM(GL_2PASS_1_SGIS));
19
- rb_define_const(module, "GL_2X_BIT_ATI", INT2NUM(GL_2X_BIT_ATI));
20
- rb_define_const(module, "GL_2_BYTES", INT2NUM(GL_2_BYTES));
21
- rb_define_const(module, "GL_3D", INT2NUM(GL_3D));
22
- rb_define_const(module, "GL_3D_COLOR", INT2NUM(GL_3D_COLOR));
23
- rb_define_const(module, "GL_3D_COLOR_TEXTURE", INT2NUM(GL_3D_COLOR_TEXTURE));
24
- rb_define_const(module, "GL_3_BYTES", INT2NUM(GL_3_BYTES));
25
- rb_define_const(module, "GL_422_AVERAGE_EXT", INT2NUM(GL_422_AVERAGE_EXT));
26
- rb_define_const(module, "GL_422_EXT", INT2NUM(GL_422_EXT));
27
- rb_define_const(module, "GL_422_REV_AVERAGE_EXT", INT2NUM(GL_422_REV_AVERAGE_EXT));
28
- rb_define_const(module, "GL_422_REV_EXT", INT2NUM(GL_422_REV_EXT));
29
- rb_define_const(module, "GL_4D_COLOR_TEXTURE", INT2NUM(GL_4D_COLOR_TEXTURE));
30
- rb_define_const(module, "GL_4PASS_0_EXT", INT2NUM(GL_4PASS_0_EXT));
31
- rb_define_const(module, "GL_4PASS_0_SGIS", INT2NUM(GL_4PASS_0_SGIS));
32
- rb_define_const(module, "GL_4PASS_1_EXT", INT2NUM(GL_4PASS_1_EXT));
33
- rb_define_const(module, "GL_4PASS_1_SGIS", INT2NUM(GL_4PASS_1_SGIS));
34
- rb_define_const(module, "GL_4PASS_2_EXT", INT2NUM(GL_4PASS_2_EXT));
35
- rb_define_const(module, "GL_4PASS_2_SGIS", INT2NUM(GL_4PASS_2_SGIS));
36
- rb_define_const(module, "GL_4PASS_3_EXT", INT2NUM(GL_4PASS_3_EXT));
37
- rb_define_const(module, "GL_4PASS_3_SGIS", INT2NUM(GL_4PASS_3_SGIS));
38
- rb_define_const(module, "GL_4X_BIT_ATI", INT2NUM(GL_4X_BIT_ATI));
39
- rb_define_const(module, "GL_4_BYTES", INT2NUM(GL_4_BYTES));
40
- rb_define_const(module, "GL_8X_BIT_ATI", INT2NUM(GL_8X_BIT_ATI));
41
- rb_define_const(module, "GL_ABGR_EXT", INT2NUM(GL_ABGR_EXT));
42
- rb_define_const(module, "GL_ACCUM", INT2NUM(GL_ACCUM));
43
- rb_define_const(module, "GL_ACCUM_ALPHA_BITS", INT2NUM(GL_ACCUM_ALPHA_BITS));
44
- rb_define_const(module, "GL_ACCUM_BLUE_BITS", INT2NUM(GL_ACCUM_BLUE_BITS));
45
- rb_define_const(module, "GL_ACCUM_BUFFER_BIT", INT2NUM(GL_ACCUM_BUFFER_BIT));
46
- rb_define_const(module, "GL_ACCUM_CLEAR_VALUE", INT2NUM(GL_ACCUM_CLEAR_VALUE));
47
- rb_define_const(module, "GL_ACCUM_GREEN_BITS", INT2NUM(GL_ACCUM_GREEN_BITS));
48
- rb_define_const(module, "GL_ACCUM_RED_BITS", INT2NUM(GL_ACCUM_RED_BITS));
49
- rb_define_const(module, "GL_ACTIVE_ATTRIBUTES", INT2NUM(GL_ACTIVE_ATTRIBUTES));
50
- rb_define_const(module, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", INT2NUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH));
51
- rb_define_const(module, "GL_ACTIVE_STENCIL_FACE_EXT", INT2NUM(GL_ACTIVE_STENCIL_FACE_EXT));
52
- rb_define_const(module, "GL_ACTIVE_TEXTURE", INT2NUM(GL_ACTIVE_TEXTURE));
53
- rb_define_const(module, "GL_ACTIVE_TEXTURE_ARB", INT2NUM(GL_ACTIVE_TEXTURE_ARB));
54
- rb_define_const(module, "GL_ACTIVE_UNIFORMS", INT2NUM(GL_ACTIVE_UNIFORMS));
55
- rb_define_const(module, "GL_ACTIVE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_MAX_LENGTH));
56
- rb_define_const(module, "GL_ACTIVE_VARYINGS_NV", INT2NUM(GL_ACTIVE_VARYINGS_NV));
57
- rb_define_const(module, "GL_ACTIVE_VARYING_MAX_LENGTH_NV", INT2NUM(GL_ACTIVE_VARYING_MAX_LENGTH_NV));
58
- rb_define_const(module, "GL_ACTIVE_VERTEX_UNITS_ARB", INT2NUM(GL_ACTIVE_VERTEX_UNITS_ARB));
59
- rb_define_const(module, "GL_ADD", INT2NUM(GL_ADD));
60
- rb_define_const(module, "GL_ADD_ATI", INT2NUM(GL_ADD_ATI));
61
- rb_define_const(module, "GL_ADD_SIGNED", INT2NUM(GL_ADD_SIGNED));
62
- rb_define_const(module, "GL_ADD_SIGNED_ARB", INT2NUM(GL_ADD_SIGNED_ARB));
63
- rb_define_const(module, "GL_ADD_SIGNED_EXT", INT2NUM(GL_ADD_SIGNED_EXT));
64
- rb_define_const(module, "GL_ALIASED_LINE_WIDTH_RANGE", INT2NUM(GL_ALIASED_LINE_WIDTH_RANGE));
65
- rb_define_const(module, "GL_ALIASED_POINT_SIZE_RANGE", INT2NUM(GL_ALIASED_POINT_SIZE_RANGE));
66
- rb_define_const(module, "GL_ALLOW_DRAW_FRG_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_FRG_HINT_PGI));
67
- rb_define_const(module, "GL_ALLOW_DRAW_MEM_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_MEM_HINT_PGI));
68
- rb_define_const(module, "GL_ALLOW_DRAW_OBJ_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_OBJ_HINT_PGI));
69
- rb_define_const(module, "GL_ALLOW_DRAW_WIN_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_WIN_HINT_PGI));
70
- rb_define_const(module, "GL_ALL_ATTRIB_BITS", INT2NUM(GL_ALL_ATTRIB_BITS));
71
- rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
72
- rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
73
- rb_define_const(module, "GL_ALPHA12", INT2NUM(GL_ALPHA12));
74
- rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
75
- rb_define_const(module, "GL_ALPHA16", INT2NUM(GL_ALPHA16));
76
- rb_define_const(module, "GL_ALPHA16F_ARB", INT2NUM(GL_ALPHA16F_ARB));
77
- rb_define_const(module, "GL_ALPHA16I_EXT", INT2NUM(GL_ALPHA16I_EXT));
78
- rb_define_const(module, "GL_ALPHA16UI_EXT", INT2NUM(GL_ALPHA16UI_EXT));
79
- rb_define_const(module, "GL_ALPHA16_EXT", INT2NUM(GL_ALPHA16_EXT));
80
- rb_define_const(module, "GL_ALPHA32F_ARB", INT2NUM(GL_ALPHA32F_ARB));
81
- rb_define_const(module, "GL_ALPHA32I_EXT", INT2NUM(GL_ALPHA32I_EXT));
82
- rb_define_const(module, "GL_ALPHA32UI_EXT", INT2NUM(GL_ALPHA32UI_EXT));
83
- rb_define_const(module, "GL_ALPHA4", INT2NUM(GL_ALPHA4));
84
- rb_define_const(module, "GL_ALPHA4_EXT", INT2NUM(GL_ALPHA4_EXT));
85
- rb_define_const(module, "GL_ALPHA8", INT2NUM(GL_ALPHA8));
86
- rb_define_const(module, "GL_ALPHA8I_EXT", INT2NUM(GL_ALPHA8I_EXT));
87
- rb_define_const(module, "GL_ALPHA8UI_EXT", INT2NUM(GL_ALPHA8UI_EXT));
88
- rb_define_const(module, "GL_ALPHA8_EXT", INT2NUM(GL_ALPHA8_EXT));
89
- rb_define_const(module, "GL_ALPHA_BIAS", INT2NUM(GL_ALPHA_BIAS));
90
- rb_define_const(module, "GL_ALPHA_BITS", INT2NUM(GL_ALPHA_BITS));
91
- rb_define_const(module, "GL_ALPHA_FLOAT16_ATI", INT2NUM(GL_ALPHA_FLOAT16_ATI));
92
- rb_define_const(module, "GL_ALPHA_FLOAT32_ATI", INT2NUM(GL_ALPHA_FLOAT32_ATI));
93
- rb_define_const(module, "GL_ALPHA_INTEGER", INT2NUM(GL_ALPHA_INTEGER));
94
- rb_define_const(module, "GL_ALPHA_INTEGER_EXT", INT2NUM(GL_ALPHA_INTEGER_EXT));
95
- rb_define_const(module, "GL_ALPHA_MAX_CLAMP_INGR", INT2NUM(GL_ALPHA_MAX_CLAMP_INGR));
96
- rb_define_const(module, "GL_ALPHA_MAX_SGIX", INT2NUM(GL_ALPHA_MAX_SGIX));
97
- rb_define_const(module, "GL_ALPHA_MIN_CLAMP_INGR", INT2NUM(GL_ALPHA_MIN_CLAMP_INGR));
98
- rb_define_const(module, "GL_ALPHA_MIN_SGIX", INT2NUM(GL_ALPHA_MIN_SGIX));
99
- rb_define_const(module, "GL_ALPHA_SCALE", INT2NUM(GL_ALPHA_SCALE));
100
- rb_define_const(module, "GL_ALPHA_TEST", INT2NUM(GL_ALPHA_TEST));
101
- rb_define_const(module, "GL_ALPHA_TEST_FUNC", INT2NUM(GL_ALPHA_TEST_FUNC));
102
- rb_define_const(module, "GL_ALPHA_TEST_REF", INT2NUM(GL_ALPHA_TEST_REF));
103
- rb_define_const(module, "GL_ALWAYS", INT2NUM(GL_ALWAYS));
104
- rb_define_const(module, "GL_ALWAYS_FAST_HINT_PGI", INT2NUM(GL_ALWAYS_FAST_HINT_PGI));
105
- rb_define_const(module, "GL_ALWAYS_SOFT_HINT_PGI", INT2NUM(GL_ALWAYS_SOFT_HINT_PGI));
106
- rb_define_const(module, "GL_AMBIENT", INT2NUM(GL_AMBIENT));
107
- rb_define_const(module, "GL_AMBIENT_AND_DIFFUSE", INT2NUM(GL_AMBIENT_AND_DIFFUSE));
108
- rb_define_const(module, "GL_AND", INT2NUM(GL_AND));
109
- rb_define_const(module, "GL_AND_INVERTED", INT2NUM(GL_AND_INVERTED));
110
- rb_define_const(module, "GL_AND_REVERSE", INT2NUM(GL_AND_REVERSE));
111
- rb_define_const(module, "GL_ARB_imaging", INT2NUM(GL_ARB_imaging));
112
- rb_define_const(module, "GL_ARRAY_BUFFER", INT2NUM(GL_ARRAY_BUFFER));
113
- rb_define_const(module, "GL_ARRAY_BUFFER_ARB", INT2NUM(GL_ARRAY_BUFFER_ARB));
114
- rb_define_const(module, "GL_ARRAY_BUFFER_BINDING", INT2NUM(GL_ARRAY_BUFFER_BINDING));
115
- rb_define_const(module, "GL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ARRAY_BUFFER_BINDING_ARB));
116
- rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_COUNT_EXT));
117
- rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT));
118
- rb_define_const(module, "GL_ARRAY_OBJECT_BUFFER_ATI", INT2NUM(GL_ARRAY_OBJECT_BUFFER_ATI));
119
- rb_define_const(module, "GL_ARRAY_OBJECT_OFFSET_ATI", INT2NUM(GL_ARRAY_OBJECT_OFFSET_ATI));
120
- rb_define_const(module, "GL_ASYNC_DRAW_PIXELS_SGIX", INT2NUM(GL_ASYNC_DRAW_PIXELS_SGIX));
121
- rb_define_const(module, "GL_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_ASYNC_HISTOGRAM_SGIX));
122
- rb_define_const(module, "GL_ASYNC_MARKER_SGIX", INT2NUM(GL_ASYNC_MARKER_SGIX));
123
- rb_define_const(module, "GL_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_ASYNC_READ_PIXELS_SGIX));
124
- rb_define_const(module, "GL_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_ASYNC_TEX_IMAGE_SGIX));
125
- rb_define_const(module, "GL_ATTACHED_SHADERS", INT2NUM(GL_ATTACHED_SHADERS));
126
- rb_define_const(module, "GL_ATTENUATION_EXT", INT2NUM(GL_ATTENUATION_EXT));
127
- rb_define_const(module, "GL_ATTRIB_ARRAY_POINTER_NV", INT2NUM(GL_ATTRIB_ARRAY_POINTER_NV));
128
- rb_define_const(module, "GL_ATTRIB_ARRAY_SIZE_NV", INT2NUM(GL_ATTRIB_ARRAY_SIZE_NV));
129
- rb_define_const(module, "GL_ATTRIB_ARRAY_STRIDE_NV", INT2NUM(GL_ATTRIB_ARRAY_STRIDE_NV));
130
- rb_define_const(module, "GL_ATTRIB_ARRAY_TYPE_NV", INT2NUM(GL_ATTRIB_ARRAY_TYPE_NV));
131
- rb_define_const(module, "GL_ATTRIB_STACK_DEPTH", INT2NUM(GL_ATTRIB_STACK_DEPTH));
132
- rb_define_const(module, "GL_AUTO_NORMAL", INT2NUM(GL_AUTO_NORMAL));
133
- rb_define_const(module, "GL_AUX0", INT2NUM(GL_AUX0));
134
- rb_define_const(module, "GL_AUX1", INT2NUM(GL_AUX1));
135
- rb_define_const(module, "GL_AUX2", INT2NUM(GL_AUX2));
136
- rb_define_const(module, "GL_AUX3", INT2NUM(GL_AUX3));
137
- rb_define_const(module, "GL_AUX_BUFFERS", INT2NUM(GL_AUX_BUFFERS));
138
- rb_define_const(module, "GL_AVERAGE_EXT", INT2NUM(GL_AVERAGE_EXT));
139
- rb_define_const(module, "GL_AVERAGE_HP", INT2NUM(GL_AVERAGE_HP));
140
- rb_define_const(module, "GL_BACK", INT2NUM(GL_BACK));
141
- rb_define_const(module, "GL_BACK_LEFT", INT2NUM(GL_BACK_LEFT));
142
- rb_define_const(module, "GL_BACK_NORMALS_HINT_PGI", INT2NUM(GL_BACK_NORMALS_HINT_PGI));
143
- rb_define_const(module, "GL_BACK_PRIMARY_COLOR_NV", INT2NUM(GL_BACK_PRIMARY_COLOR_NV));
144
- rb_define_const(module, "GL_BACK_RIGHT", INT2NUM(GL_BACK_RIGHT));
145
- rb_define_const(module, "GL_BACK_SECONDARY_COLOR_NV", INT2NUM(GL_BACK_SECONDARY_COLOR_NV));
146
- rb_define_const(module, "GL_BGR", INT2NUM(GL_BGR));
147
- rb_define_const(module, "GL_BGRA", INT2NUM(GL_BGRA));
148
- rb_define_const(module, "GL_BGRA_EXT", INT2NUM(GL_BGRA_EXT));
149
- rb_define_const(module, "GL_BGRA_INTEGER", INT2NUM(GL_BGRA_INTEGER));
150
- rb_define_const(module, "GL_BGRA_INTEGER_EXT", INT2NUM(GL_BGRA_INTEGER_EXT));
151
- rb_define_const(module, "GL_BGR_EXT", INT2NUM(GL_BGR_EXT));
152
- rb_define_const(module, "GL_BGR_INTEGER", INT2NUM(GL_BGR_INTEGER));
153
- rb_define_const(module, "GL_BGR_INTEGER_EXT", INT2NUM(GL_BGR_INTEGER_EXT));
154
- rb_define_const(module, "GL_BIAS_BIT_ATI", INT2NUM(GL_BIAS_BIT_ATI));
155
- rb_define_const(module, "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", INT2NUM(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV));
156
- rb_define_const(module, "GL_BINORMAL_ARRAY_EXT", INT2NUM(GL_BINORMAL_ARRAY_EXT));
157
- rb_define_const(module, "GL_BINORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_BINORMAL_ARRAY_POINTER_EXT));
158
- rb_define_const(module, "GL_BINORMAL_ARRAY_STRIDE_EXT", INT2NUM(GL_BINORMAL_ARRAY_STRIDE_EXT));
159
- rb_define_const(module, "GL_BINORMAL_ARRAY_TYPE_EXT", INT2NUM(GL_BINORMAL_ARRAY_TYPE_EXT));
160
- rb_define_const(module, "GL_BITMAP", INT2NUM(GL_BITMAP));
161
- rb_define_const(module, "GL_BITMAP_TOKEN", INT2NUM(GL_BITMAP_TOKEN));
162
- rb_define_const(module, "GL_BLEND", INT2NUM(GL_BLEND));
163
- rb_define_const(module, "GL_BLEND_COLOR", INT2NUM(GL_BLEND_COLOR));
164
- rb_define_const(module, "GL_BLEND_COLOR_EXT", INT2NUM(GL_BLEND_COLOR_EXT));
165
- rb_define_const(module, "GL_BLEND_DST", INT2NUM(GL_BLEND_DST));
166
- rb_define_const(module, "GL_BLEND_DST_ALPHA", INT2NUM(GL_BLEND_DST_ALPHA));
167
- rb_define_const(module, "GL_BLEND_DST_ALPHA_EXT", INT2NUM(GL_BLEND_DST_ALPHA_EXT));
168
- rb_define_const(module, "GL_BLEND_DST_RGB", INT2NUM(GL_BLEND_DST_RGB));
169
- rb_define_const(module, "GL_BLEND_DST_RGB_EXT", INT2NUM(GL_BLEND_DST_RGB_EXT));
170
- rb_define_const(module, "GL_BLEND_EQUATION", INT2NUM(GL_BLEND_EQUATION));
171
- rb_define_const(module, "GL_BLEND_EQUATION_ALPHA", INT2NUM(GL_BLEND_EQUATION_ALPHA));
172
- rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_EXT", INT2NUM(GL_BLEND_EQUATION_ALPHA_EXT));
173
- rb_define_const(module, "GL_BLEND_EQUATION_EXT", INT2NUM(GL_BLEND_EQUATION_EXT));
174
- rb_define_const(module, "GL_BLEND_EQUATION_RGB", INT2NUM(GL_BLEND_EQUATION_RGB));
175
- rb_define_const(module, "GL_BLEND_EQUATION_RGB_EXT", INT2NUM(GL_BLEND_EQUATION_RGB_EXT));
176
- rb_define_const(module, "GL_BLEND_SRC", INT2NUM(GL_BLEND_SRC));
177
- rb_define_const(module, "GL_BLEND_SRC_ALPHA", INT2NUM(GL_BLEND_SRC_ALPHA));
178
- rb_define_const(module, "GL_BLEND_SRC_ALPHA_EXT", INT2NUM(GL_BLEND_SRC_ALPHA_EXT));
179
- rb_define_const(module, "GL_BLEND_SRC_RGB", INT2NUM(GL_BLEND_SRC_RGB));
180
- rb_define_const(module, "GL_BLEND_SRC_RGB_EXT", INT2NUM(GL_BLEND_SRC_RGB_EXT));
181
- rb_define_const(module, "GL_BLUE", INT2NUM(GL_BLUE));
182
- rb_define_const(module, "GL_BLUE_BIAS", INT2NUM(GL_BLUE_BIAS));
183
- rb_define_const(module, "GL_BLUE_BITS", INT2NUM(GL_BLUE_BITS));
184
- rb_define_const(module, "GL_BLUE_BIT_ATI", INT2NUM(GL_BLUE_BIT_ATI));
185
- rb_define_const(module, "GL_BLUE_INTEGER", INT2NUM(GL_BLUE_INTEGER));
186
- rb_define_const(module, "GL_BLUE_INTEGER_EXT", INT2NUM(GL_BLUE_INTEGER_EXT));
187
- rb_define_const(module, "GL_BLUE_MAX_CLAMP_INGR", INT2NUM(GL_BLUE_MAX_CLAMP_INGR));
188
- rb_define_const(module, "GL_BLUE_MIN_CLAMP_INGR", INT2NUM(GL_BLUE_MIN_CLAMP_INGR));
189
- rb_define_const(module, "GL_BLUE_SCALE", INT2NUM(GL_BLUE_SCALE));
190
- rb_define_const(module, "GL_BOOL", INT2NUM(GL_BOOL));
191
- rb_define_const(module, "GL_BOOL_ARB", INT2NUM(GL_BOOL_ARB));
192
- rb_define_const(module, "GL_BOOL_VEC2", INT2NUM(GL_BOOL_VEC2));
193
- rb_define_const(module, "GL_BOOL_VEC2_ARB", INT2NUM(GL_BOOL_VEC2_ARB));
194
- rb_define_const(module, "GL_BOOL_VEC3", INT2NUM(GL_BOOL_VEC3));
195
- rb_define_const(module, "GL_BOOL_VEC3_ARB", INT2NUM(GL_BOOL_VEC3_ARB));
196
- rb_define_const(module, "GL_BOOL_VEC4", INT2NUM(GL_BOOL_VEC4));
197
- rb_define_const(module, "GL_BOOL_VEC4_ARB", INT2NUM(GL_BOOL_VEC4_ARB));
198
- rb_define_const(module, "GL_BUFFER_ACCESS", INT2NUM(GL_BUFFER_ACCESS));
199
- rb_define_const(module, "GL_BUFFER_ACCESS_ARB", INT2NUM(GL_BUFFER_ACCESS_ARB));
200
- rb_define_const(module, "GL_BUFFER_FLUSHING_UNMAP_APPLE", INT2NUM(GL_BUFFER_FLUSHING_UNMAP_APPLE));
201
- rb_define_const(module, "GL_BUFFER_MAPPED", INT2NUM(GL_BUFFER_MAPPED));
202
- rb_define_const(module, "GL_BUFFER_MAPPED_ARB", INT2NUM(GL_BUFFER_MAPPED_ARB));
203
- rb_define_const(module, "GL_BUFFER_MAP_POINTER", INT2NUM(GL_BUFFER_MAP_POINTER));
204
- rb_define_const(module, "GL_BUFFER_MAP_POINTER_ARB", INT2NUM(GL_BUFFER_MAP_POINTER_ARB));
205
- rb_define_const(module, "GL_BUFFER_SERIALIZED_MODIFY_APPLE", INT2NUM(GL_BUFFER_SERIALIZED_MODIFY_APPLE));
206
- rb_define_const(module, "GL_BUFFER_SIZE", INT2NUM(GL_BUFFER_SIZE));
207
- rb_define_const(module, "GL_BUFFER_SIZE_ARB", INT2NUM(GL_BUFFER_SIZE_ARB));
208
- rb_define_const(module, "GL_BUFFER_USAGE", INT2NUM(GL_BUFFER_USAGE));
209
- rb_define_const(module, "GL_BUFFER_USAGE_ARB", INT2NUM(GL_BUFFER_USAGE_ARB));
210
- rb_define_const(module, "GL_BUMP_ENVMAP_ATI", INT2NUM(GL_BUMP_ENVMAP_ATI));
211
- rb_define_const(module, "GL_BUMP_NUM_TEX_UNITS_ATI", INT2NUM(GL_BUMP_NUM_TEX_UNITS_ATI));
212
- rb_define_const(module, "GL_BUMP_ROT_MATRIX_ATI", INT2NUM(GL_BUMP_ROT_MATRIX_ATI));
213
- rb_define_const(module, "GL_BUMP_ROT_MATRIX_SIZE_ATI", INT2NUM(GL_BUMP_ROT_MATRIX_SIZE_ATI));
214
- rb_define_const(module, "GL_BUMP_TARGET_ATI", INT2NUM(GL_BUMP_TARGET_ATI));
215
- rb_define_const(module, "GL_BUMP_TEX_UNITS_ATI", INT2NUM(GL_BUMP_TEX_UNITS_ATI));
216
- rb_define_const(module, "GL_BYTE", INT2NUM(GL_BYTE));
217
- rb_define_const(module, "GL_C3F_V3F", INT2NUM(GL_C3F_V3F));
218
- rb_define_const(module, "GL_C4F_N3F_V3F", INT2NUM(GL_C4F_N3F_V3F));
219
- rb_define_const(module, "GL_C4UB_V2F", INT2NUM(GL_C4UB_V2F));
220
- rb_define_const(module, "GL_C4UB_V3F", INT2NUM(GL_C4UB_V3F));
221
- rb_define_const(module, "GL_CALLIGRAPHIC_FRAGMENT_SGIX", INT2NUM(GL_CALLIGRAPHIC_FRAGMENT_SGIX));
222
- rb_define_const(module, "GL_CCW", INT2NUM(GL_CCW));
223
- rb_define_const(module, "GL_CLAMP", INT2NUM(GL_CLAMP));
224
- rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR", INT2NUM(GL_CLAMP_FRAGMENT_COLOR));
225
- rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
226
- rb_define_const(module, "GL_CLAMP_READ_COLOR", INT2NUM(GL_CLAMP_READ_COLOR));
227
- rb_define_const(module, "GL_CLAMP_READ_COLOR_ARB", INT2NUM(GL_CLAMP_READ_COLOR_ARB));
228
- rb_define_const(module, "GL_CLAMP_TO_BORDER", INT2NUM(GL_CLAMP_TO_BORDER));
229
- rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
230
- rb_define_const(module, "GL_CLAMP_TO_BORDER_SGIS", INT2NUM(GL_CLAMP_TO_BORDER_SGIS));
231
- rb_define_const(module, "GL_CLAMP_TO_EDGE", INT2NUM(GL_CLAMP_TO_EDGE));
232
- rb_define_const(module, "GL_CLAMP_TO_EDGE_SGIS", INT2NUM(GL_CLAMP_TO_EDGE_SGIS));
233
- rb_define_const(module, "GL_CLAMP_VERTEX_COLOR", INT2NUM(GL_CLAMP_VERTEX_COLOR));
234
- rb_define_const(module, "GL_CLAMP_VERTEX_COLOR_ARB", INT2NUM(GL_CLAMP_VERTEX_COLOR_ARB));
235
- rb_define_const(module, "GL_CLEAR", INT2NUM(GL_CLEAR));
236
- rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE));
237
- rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE_ARB", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE_ARB));
238
- rb_define_const(module, "GL_CLIENT_ALL_ATTRIB_BITS", INT2NUM(GL_CLIENT_ALL_ATTRIB_BITS));
239
- rb_define_const(module, "GL_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_CLIENT_ATTRIB_STACK_DEPTH));
240
- rb_define_const(module, "GL_CLIENT_PIXEL_STORE_BIT", INT2NUM(GL_CLIENT_PIXEL_STORE_BIT));
241
- rb_define_const(module, "GL_CLIENT_VERTEX_ARRAY_BIT", INT2NUM(GL_CLIENT_VERTEX_ARRAY_BIT));
242
- rb_define_const(module, "GL_CLIP_DISTANCE0", INT2NUM(GL_CLIP_DISTANCE0));
243
- rb_define_const(module, "GL_CLIP_DISTANCE1", INT2NUM(GL_CLIP_DISTANCE1));
244
- rb_define_const(module, "GL_CLIP_DISTANCE2", INT2NUM(GL_CLIP_DISTANCE2));
245
- rb_define_const(module, "GL_CLIP_DISTANCE3", INT2NUM(GL_CLIP_DISTANCE3));
246
- rb_define_const(module, "GL_CLIP_DISTANCE4", INT2NUM(GL_CLIP_DISTANCE4));
247
- rb_define_const(module, "GL_CLIP_DISTANCE5", INT2NUM(GL_CLIP_DISTANCE5));
248
- rb_define_const(module, "GL_CLIP_DISTANCE_NV", INT2NUM(GL_CLIP_DISTANCE_NV));
249
- rb_define_const(module, "GL_CLIP_FAR_HINT_PGI", INT2NUM(GL_CLIP_FAR_HINT_PGI));
250
- rb_define_const(module, "GL_CLIP_NEAR_HINT_PGI", INT2NUM(GL_CLIP_NEAR_HINT_PGI));
251
- rb_define_const(module, "GL_CLIP_PLANE0", INT2NUM(GL_CLIP_PLANE0));
252
- rb_define_const(module, "GL_CLIP_PLANE1", INT2NUM(GL_CLIP_PLANE1));
253
- rb_define_const(module, "GL_CLIP_PLANE2", INT2NUM(GL_CLIP_PLANE2));
254
- rb_define_const(module, "GL_CLIP_PLANE3", INT2NUM(GL_CLIP_PLANE3));
255
- rb_define_const(module, "GL_CLIP_PLANE4", INT2NUM(GL_CLIP_PLANE4));
256
- rb_define_const(module, "GL_CLIP_PLANE5", INT2NUM(GL_CLIP_PLANE5));
257
- rb_define_const(module, "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", INT2NUM(GL_CLIP_VOLUME_CLIPPING_HINT_EXT));
258
- rb_define_const(module, "GL_CMYKA_EXT", INT2NUM(GL_CMYKA_EXT));
259
- rb_define_const(module, "GL_CMYK_EXT", INT2NUM(GL_CMYK_EXT));
260
- rb_define_const(module, "GL_CND0_ATI", INT2NUM(GL_CND0_ATI));
261
- rb_define_const(module, "GL_CND_ATI", INT2NUM(GL_CND_ATI));
262
- rb_define_const(module, "GL_COEFF", INT2NUM(GL_COEFF));
263
- rb_define_const(module, "GL_COLOR", INT2NUM(GL_COLOR));
264
- rb_define_const(module, "GL_COLOR3_BIT_PGI", INT2NUM(GL_COLOR3_BIT_PGI));
265
- rb_define_const(module, "GL_COLOR4_BIT_PGI", INT2NUM(GL_COLOR4_BIT_PGI));
266
- rb_define_const(module, "GL_COLOR_ALPHA_PAIRING_ATI", INT2NUM(GL_COLOR_ALPHA_PAIRING_ATI));
267
- rb_define_const(module, "GL_COLOR_ARRAY", INT2NUM(GL_COLOR_ARRAY));
268
- rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING));
269
- rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING_ARB));
270
- rb_define_const(module, "GL_COLOR_ARRAY_COUNT_EXT", INT2NUM(GL_COLOR_ARRAY_COUNT_EXT));
271
- rb_define_const(module, "GL_COLOR_ARRAY_EXT", INT2NUM(GL_COLOR_ARRAY_EXT));
272
- rb_define_const(module, "GL_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_IBM));
273
- rb_define_const(module, "GL_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_STRIDE_IBM));
274
- rb_define_const(module, "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL));
275
- rb_define_const(module, "GL_COLOR_ARRAY_POINTER", INT2NUM(GL_COLOR_ARRAY_POINTER));
276
- rb_define_const(module, "GL_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_COLOR_ARRAY_POINTER_EXT));
277
- rb_define_const(module, "GL_COLOR_ARRAY_SIZE", INT2NUM(GL_COLOR_ARRAY_SIZE));
278
- rb_define_const(module, "GL_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_COLOR_ARRAY_SIZE_EXT));
279
- rb_define_const(module, "GL_COLOR_ARRAY_STRIDE", INT2NUM(GL_COLOR_ARRAY_STRIDE));
280
- rb_define_const(module, "GL_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_COLOR_ARRAY_STRIDE_EXT));
281
- rb_define_const(module, "GL_COLOR_ARRAY_TYPE", INT2NUM(GL_COLOR_ARRAY_TYPE));
282
- rb_define_const(module, "GL_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_COLOR_ARRAY_TYPE_EXT));
283
- rb_define_const(module, "GL_COLOR_ATTACHMENT0", INT2NUM(GL_COLOR_ATTACHMENT0));
284
- rb_define_const(module, "GL_COLOR_ATTACHMENT0_EXT", INT2NUM(GL_COLOR_ATTACHMENT0_EXT));
285
- rb_define_const(module, "GL_COLOR_ATTACHMENT1", INT2NUM(GL_COLOR_ATTACHMENT1));
286
- rb_define_const(module, "GL_COLOR_ATTACHMENT10", INT2NUM(GL_COLOR_ATTACHMENT10));
287
- rb_define_const(module, "GL_COLOR_ATTACHMENT10_EXT", INT2NUM(GL_COLOR_ATTACHMENT10_EXT));
288
- rb_define_const(module, "GL_COLOR_ATTACHMENT11", INT2NUM(GL_COLOR_ATTACHMENT11));
289
- rb_define_const(module, "GL_COLOR_ATTACHMENT11_EXT", INT2NUM(GL_COLOR_ATTACHMENT11_EXT));
290
- rb_define_const(module, "GL_COLOR_ATTACHMENT12", INT2NUM(GL_COLOR_ATTACHMENT12));
291
- rb_define_const(module, "GL_COLOR_ATTACHMENT12_EXT", INT2NUM(GL_COLOR_ATTACHMENT12_EXT));
292
- rb_define_const(module, "GL_COLOR_ATTACHMENT13", INT2NUM(GL_COLOR_ATTACHMENT13));
293
- rb_define_const(module, "GL_COLOR_ATTACHMENT13_EXT", INT2NUM(GL_COLOR_ATTACHMENT13_EXT));
294
- rb_define_const(module, "GL_COLOR_ATTACHMENT14", INT2NUM(GL_COLOR_ATTACHMENT14));
295
- rb_define_const(module, "GL_COLOR_ATTACHMENT14_EXT", INT2NUM(GL_COLOR_ATTACHMENT14_EXT));
296
- rb_define_const(module, "GL_COLOR_ATTACHMENT15", INT2NUM(GL_COLOR_ATTACHMENT15));
297
- rb_define_const(module, "GL_COLOR_ATTACHMENT15_EXT", INT2NUM(GL_COLOR_ATTACHMENT15_EXT));
298
- rb_define_const(module, "GL_COLOR_ATTACHMENT1_EXT", INT2NUM(GL_COLOR_ATTACHMENT1_EXT));
299
- rb_define_const(module, "GL_COLOR_ATTACHMENT2", INT2NUM(GL_COLOR_ATTACHMENT2));
300
- rb_define_const(module, "GL_COLOR_ATTACHMENT2_EXT", INT2NUM(GL_COLOR_ATTACHMENT2_EXT));
301
- rb_define_const(module, "GL_COLOR_ATTACHMENT3", INT2NUM(GL_COLOR_ATTACHMENT3));
302
- rb_define_const(module, "GL_COLOR_ATTACHMENT3_EXT", INT2NUM(GL_COLOR_ATTACHMENT3_EXT));
303
- rb_define_const(module, "GL_COLOR_ATTACHMENT4", INT2NUM(GL_COLOR_ATTACHMENT4));
304
- rb_define_const(module, "GL_COLOR_ATTACHMENT4_EXT", INT2NUM(GL_COLOR_ATTACHMENT4_EXT));
305
- rb_define_const(module, "GL_COLOR_ATTACHMENT5", INT2NUM(GL_COLOR_ATTACHMENT5));
306
- rb_define_const(module, "GL_COLOR_ATTACHMENT5_EXT", INT2NUM(GL_COLOR_ATTACHMENT5_EXT));
307
- rb_define_const(module, "GL_COLOR_ATTACHMENT6", INT2NUM(GL_COLOR_ATTACHMENT6));
308
- rb_define_const(module, "GL_COLOR_ATTACHMENT6_EXT", INT2NUM(GL_COLOR_ATTACHMENT6_EXT));
309
- rb_define_const(module, "GL_COLOR_ATTACHMENT7", INT2NUM(GL_COLOR_ATTACHMENT7));
310
- rb_define_const(module, "GL_COLOR_ATTACHMENT7_EXT", INT2NUM(GL_COLOR_ATTACHMENT7_EXT));
311
- rb_define_const(module, "GL_COLOR_ATTACHMENT8", INT2NUM(GL_COLOR_ATTACHMENT8));
312
- rb_define_const(module, "GL_COLOR_ATTACHMENT8_EXT", INT2NUM(GL_COLOR_ATTACHMENT8_EXT));
313
- rb_define_const(module, "GL_COLOR_ATTACHMENT9", INT2NUM(GL_COLOR_ATTACHMENT9));
314
- rb_define_const(module, "GL_COLOR_ATTACHMENT9_EXT", INT2NUM(GL_COLOR_ATTACHMENT9_EXT));
315
- rb_define_const(module, "GL_COLOR_BUFFER_BIT", INT2NUM(GL_COLOR_BUFFER_BIT));
316
- rb_define_const(module, "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI", INT2NUM(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI));
317
- rb_define_const(module, "GL_COLOR_CLEAR_VALUE", INT2NUM(GL_COLOR_CLEAR_VALUE));
318
- rb_define_const(module, "GL_COLOR_INDEX", INT2NUM(GL_COLOR_INDEX));
319
- rb_define_const(module, "GL_COLOR_INDEX12_EXT", INT2NUM(GL_COLOR_INDEX12_EXT));
320
- rb_define_const(module, "GL_COLOR_INDEX16_EXT", INT2NUM(GL_COLOR_INDEX16_EXT));
321
- rb_define_const(module, "GL_COLOR_INDEX1_EXT", INT2NUM(GL_COLOR_INDEX1_EXT));
322
- rb_define_const(module, "GL_COLOR_INDEX2_EXT", INT2NUM(GL_COLOR_INDEX2_EXT));
323
- rb_define_const(module, "GL_COLOR_INDEX4_EXT", INT2NUM(GL_COLOR_INDEX4_EXT));
324
- rb_define_const(module, "GL_COLOR_INDEX8_EXT", INT2NUM(GL_COLOR_INDEX8_EXT));
325
- rb_define_const(module, "GL_COLOR_INDEXES", INT2NUM(GL_COLOR_INDEXES));
326
- rb_define_const(module, "GL_COLOR_LOGIC_OP", INT2NUM(GL_COLOR_LOGIC_OP));
327
- rb_define_const(module, "GL_COLOR_MATERIAL", INT2NUM(GL_COLOR_MATERIAL));
328
- rb_define_const(module, "GL_COLOR_MATERIAL_FACE", INT2NUM(GL_COLOR_MATERIAL_FACE));
329
- rb_define_const(module, "GL_COLOR_MATERIAL_PARAMETER", INT2NUM(GL_COLOR_MATERIAL_PARAMETER));
330
- rb_define_const(module, "GL_COLOR_MATRIX", INT2NUM(GL_COLOR_MATRIX));
331
- rb_define_const(module, "GL_COLOR_MATRIX_SGI", INT2NUM(GL_COLOR_MATRIX_SGI));
332
- rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH));
333
- rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH_SGI));
334
- rb_define_const(module, "GL_COLOR_SUM", INT2NUM(GL_COLOR_SUM));
335
- rb_define_const(module, "GL_COLOR_SUM_ARB", INT2NUM(GL_COLOR_SUM_ARB));
336
- rb_define_const(module, "GL_COLOR_SUM_CLAMP_NV", INT2NUM(GL_COLOR_SUM_CLAMP_NV));
337
- rb_define_const(module, "GL_COLOR_SUM_EXT", INT2NUM(GL_COLOR_SUM_EXT));
338
- rb_define_const(module, "GL_COLOR_TABLE", INT2NUM(GL_COLOR_TABLE));
339
- rb_define_const(module, "GL_COLOR_TABLE_ALPHA_SIZE", INT2NUM(GL_COLOR_TABLE_ALPHA_SIZE));
340
- rb_define_const(module, "GL_COLOR_TABLE_ALPHA_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_ALPHA_SIZE_SGI));
341
- rb_define_const(module, "GL_COLOR_TABLE_BIAS", INT2NUM(GL_COLOR_TABLE_BIAS));
342
- rb_define_const(module, "GL_COLOR_TABLE_BIAS_SGI", INT2NUM(GL_COLOR_TABLE_BIAS_SGI));
343
- rb_define_const(module, "GL_COLOR_TABLE_BLUE_SIZE", INT2NUM(GL_COLOR_TABLE_BLUE_SIZE));
344
- rb_define_const(module, "GL_COLOR_TABLE_BLUE_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_BLUE_SIZE_SGI));
345
- rb_define_const(module, "GL_COLOR_TABLE_FORMAT", INT2NUM(GL_COLOR_TABLE_FORMAT));
346
- rb_define_const(module, "GL_COLOR_TABLE_FORMAT_SGI", INT2NUM(GL_COLOR_TABLE_FORMAT_SGI));
347
- rb_define_const(module, "GL_COLOR_TABLE_GREEN_SIZE", INT2NUM(GL_COLOR_TABLE_GREEN_SIZE));
348
- rb_define_const(module, "GL_COLOR_TABLE_GREEN_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_GREEN_SIZE_SGI));
349
- rb_define_const(module, "GL_COLOR_TABLE_INTENSITY_SIZE", INT2NUM(GL_COLOR_TABLE_INTENSITY_SIZE));
350
- rb_define_const(module, "GL_COLOR_TABLE_INTENSITY_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_INTENSITY_SIZE_SGI));
351
- rb_define_const(module, "GL_COLOR_TABLE_LUMINANCE_SIZE", INT2NUM(GL_COLOR_TABLE_LUMINANCE_SIZE));
352
- rb_define_const(module, "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_LUMINANCE_SIZE_SGI));
353
- rb_define_const(module, "GL_COLOR_TABLE_RED_SIZE", INT2NUM(GL_COLOR_TABLE_RED_SIZE));
354
- rb_define_const(module, "GL_COLOR_TABLE_RED_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_RED_SIZE_SGI));
355
- rb_define_const(module, "GL_COLOR_TABLE_SCALE", INT2NUM(GL_COLOR_TABLE_SCALE));
356
- rb_define_const(module, "GL_COLOR_TABLE_SCALE_SGI", INT2NUM(GL_COLOR_TABLE_SCALE_SGI));
357
- rb_define_const(module, "GL_COLOR_TABLE_SGI", INT2NUM(GL_COLOR_TABLE_SGI));
358
- rb_define_const(module, "GL_COLOR_TABLE_WIDTH", INT2NUM(GL_COLOR_TABLE_WIDTH));
359
- rb_define_const(module, "GL_COLOR_TABLE_WIDTH_SGI", INT2NUM(GL_COLOR_TABLE_WIDTH_SGI));
360
- rb_define_const(module, "GL_COLOR_WRITEMASK", INT2NUM(GL_COLOR_WRITEMASK));
361
- rb_define_const(module, "GL_COMBINE", INT2NUM(GL_COMBINE));
362
- rb_define_const(module, "GL_COMBINE4_NV", INT2NUM(GL_COMBINE4_NV));
363
- rb_define_const(module, "GL_COMBINER0_NV", INT2NUM(GL_COMBINER0_NV));
364
- rb_define_const(module, "GL_COMBINER1_NV", INT2NUM(GL_COMBINER1_NV));
365
- rb_define_const(module, "GL_COMBINER2_NV", INT2NUM(GL_COMBINER2_NV));
366
- rb_define_const(module, "GL_COMBINER3_NV", INT2NUM(GL_COMBINER3_NV));
367
- rb_define_const(module, "GL_COMBINER4_NV", INT2NUM(GL_COMBINER4_NV));
368
- rb_define_const(module, "GL_COMBINER5_NV", INT2NUM(GL_COMBINER5_NV));
369
- rb_define_const(module, "GL_COMBINER6_NV", INT2NUM(GL_COMBINER6_NV));
370
- rb_define_const(module, "GL_COMBINER7_NV", INT2NUM(GL_COMBINER7_NV));
371
- rb_define_const(module, "GL_COMBINER_AB_DOT_PRODUCT_NV", INT2NUM(GL_COMBINER_AB_DOT_PRODUCT_NV));
372
- rb_define_const(module, "GL_COMBINER_AB_OUTPUT_NV", INT2NUM(GL_COMBINER_AB_OUTPUT_NV));
373
- rb_define_const(module, "GL_COMBINER_BIAS_NV", INT2NUM(GL_COMBINER_BIAS_NV));
374
- rb_define_const(module, "GL_COMBINER_CD_DOT_PRODUCT_NV", INT2NUM(GL_COMBINER_CD_DOT_PRODUCT_NV));
375
- rb_define_const(module, "GL_COMBINER_CD_OUTPUT_NV", INT2NUM(GL_COMBINER_CD_OUTPUT_NV));
376
- rb_define_const(module, "GL_COMBINER_COMPONENT_USAGE_NV", INT2NUM(GL_COMBINER_COMPONENT_USAGE_NV));
377
- rb_define_const(module, "GL_COMBINER_INPUT_NV", INT2NUM(GL_COMBINER_INPUT_NV));
378
- rb_define_const(module, "GL_COMBINER_MAPPING_NV", INT2NUM(GL_COMBINER_MAPPING_NV));
379
- rb_define_const(module, "GL_COMBINER_MUX_SUM_NV", INT2NUM(GL_COMBINER_MUX_SUM_NV));
380
- rb_define_const(module, "GL_COMBINER_SCALE_NV", INT2NUM(GL_COMBINER_SCALE_NV));
381
- rb_define_const(module, "GL_COMBINER_SUM_OUTPUT_NV", INT2NUM(GL_COMBINER_SUM_OUTPUT_NV));
382
- rb_define_const(module, "GL_COMBINE_ALPHA", INT2NUM(GL_COMBINE_ALPHA));
383
- rb_define_const(module, "GL_COMBINE_ALPHA_ARB", INT2NUM(GL_COMBINE_ALPHA_ARB));
384
- rb_define_const(module, "GL_COMBINE_ALPHA_EXT", INT2NUM(GL_COMBINE_ALPHA_EXT));
385
- rb_define_const(module, "GL_COMBINE_ARB", INT2NUM(GL_COMBINE_ARB));
386
- rb_define_const(module, "GL_COMBINE_EXT", INT2NUM(GL_COMBINE_EXT));
387
- rb_define_const(module, "GL_COMBINE_RGB", INT2NUM(GL_COMBINE_RGB));
388
- rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
389
- rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
390
- rb_define_const(module, "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT));
391
- rb_define_const(module, "GL_COMPARE_REF_TO_TEXTURE", INT2NUM(GL_COMPARE_REF_TO_TEXTURE));
392
- rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE", INT2NUM(GL_COMPARE_R_TO_TEXTURE));
393
- rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE_ARB", INT2NUM(GL_COMPARE_R_TO_TEXTURE_ARB));
394
- rb_define_const(module, "GL_COMPILE", INT2NUM(GL_COMPILE));
395
- rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
396
- rb_define_const(module, "GL_COMPILE_STATUS", INT2NUM(GL_COMPILE_STATUS));
397
- rb_define_const(module, "GL_COMPRESSED_ALPHA", INT2NUM(GL_COMPRESSED_ALPHA));
398
- rb_define_const(module, "GL_COMPRESSED_ALPHA_ARB", INT2NUM(GL_COMPRESSED_ALPHA_ARB));
399
- rb_define_const(module, "GL_COMPRESSED_INTENSITY", INT2NUM(GL_COMPRESSED_INTENSITY));
400
- rb_define_const(module, "GL_COMPRESSED_INTENSITY_ARB", INT2NUM(GL_COMPRESSED_INTENSITY_ARB));
401
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE", INT2NUM(GL_COMPRESSED_LUMINANCE));
402
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA));
403
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_ARB));
404
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT));
405
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ARB));
406
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_LATC1_EXT));
407
- rb_define_const(module, "GL_COMPRESSED_RED", INT2NUM(GL_COMPRESSED_RED));
408
- rb_define_const(module, "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_RED_GREEN_RGTC2_EXT));
409
- rb_define_const(module, "GL_COMPRESSED_RED_RGTC1", INT2NUM(GL_COMPRESSED_RED_RGTC1));
410
- rb_define_const(module, "GL_COMPRESSED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_RED_RGTC1_EXT));
411
- rb_define_const(module, "GL_COMPRESSED_RG", INT2NUM(GL_COMPRESSED_RG));
412
- rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
413
- rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
414
- rb_define_const(module, "GL_COMPRESSED_RGBA_ARB", INT2NUM(GL_COMPRESSED_RGBA_ARB));
415
- rb_define_const(module, "GL_COMPRESSED_RGBA_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGBA_FXT1_3DFX));
416
- rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
417
- rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
418
- rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
419
- rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
420
- rb_define_const(module, "GL_COMPRESSED_RGB_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGB_FXT1_3DFX));
421
- rb_define_const(module, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
422
- rb_define_const(module, "GL_COMPRESSED_RG_RGTC2", INT2NUM(GL_COMPRESSED_RG_RGTC2));
423
- rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT));
424
- rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT));
425
- rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT));
426
- rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1));
427
- rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT));
428
- rb_define_const(module, "GL_COMPRESSED_SIGNED_RG_RGTC2", INT2NUM(GL_COMPRESSED_SIGNED_RG_RGTC2));
429
- rb_define_const(module, "GL_COMPRESSED_SLUMINANCE", INT2NUM(GL_COMPRESSED_SLUMINANCE));
430
- rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA));
431
- rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT));
432
- rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_EXT));
433
- rb_define_const(module, "GL_COMPRESSED_SRGB", INT2NUM(GL_COMPRESSED_SRGB));
434
- rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA", INT2NUM(GL_COMPRESSED_SRGB_ALPHA));
435
- rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_EXT));
436
- rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT));
437
- rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT));
438
- rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT));
439
- rb_define_const(module, "GL_COMPRESSED_SRGB_EXT", INT2NUM(GL_COMPRESSED_SRGB_EXT));
440
- rb_define_const(module, "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_S3TC_DXT1_EXT));
441
- rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS));
442
- rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS_ARB));
443
- rb_define_const(module, "GL_COMP_BIT_ATI", INT2NUM(GL_COMP_BIT_ATI));
444
- rb_define_const(module, "GL_CONSERVE_MEMORY_HINT_PGI", INT2NUM(GL_CONSERVE_MEMORY_HINT_PGI));
445
- rb_define_const(module, "GL_CONSTANT", INT2NUM(GL_CONSTANT));
446
- rb_define_const(module, "GL_CONSTANT_ALPHA", INT2NUM(GL_CONSTANT_ALPHA));
447
- rb_define_const(module, "GL_CONSTANT_ALPHA_EXT", INT2NUM(GL_CONSTANT_ALPHA_EXT));
448
- rb_define_const(module, "GL_CONSTANT_ARB", INT2NUM(GL_CONSTANT_ARB));
449
- rb_define_const(module, "GL_CONSTANT_ATTENUATION", INT2NUM(GL_CONSTANT_ATTENUATION));
450
- rb_define_const(module, "GL_CONSTANT_BORDER", INT2NUM(GL_CONSTANT_BORDER));
451
- rb_define_const(module, "GL_CONSTANT_BORDER_HP", INT2NUM(GL_CONSTANT_BORDER_HP));
452
- rb_define_const(module, "GL_CONSTANT_COLOR", INT2NUM(GL_CONSTANT_COLOR));
453
- rb_define_const(module, "GL_CONSTANT_COLOR0_NV", INT2NUM(GL_CONSTANT_COLOR0_NV));
454
- rb_define_const(module, "GL_CONSTANT_COLOR1_NV", INT2NUM(GL_CONSTANT_COLOR1_NV));
455
- rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
456
- rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
457
- rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
458
- rb_define_const(module, "GL_CONTEXT_FLAGS", INT2NUM(GL_CONTEXT_FLAGS));
459
- rb_define_const(module, "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT", INT2NUM(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT));
460
- rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
461
- rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
462
- rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
463
- rb_define_const(module, "GL_CONVOLUTION_2D_EXT", INT2NUM(GL_CONVOLUTION_2D_EXT));
464
- rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR", INT2NUM(GL_CONVOLUTION_BORDER_COLOR));
465
- rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR_HP", INT2NUM(GL_CONVOLUTION_BORDER_COLOR_HP));
466
- rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE", INT2NUM(GL_CONVOLUTION_BORDER_MODE));
467
- rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE_EXT", INT2NUM(GL_CONVOLUTION_BORDER_MODE_EXT));
468
- rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS", INT2NUM(GL_CONVOLUTION_FILTER_BIAS));
469
- rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS_EXT", INT2NUM(GL_CONVOLUTION_FILTER_BIAS_EXT));
470
- rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE", INT2NUM(GL_CONVOLUTION_FILTER_SCALE));
471
- rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE_EXT", INT2NUM(GL_CONVOLUTION_FILTER_SCALE_EXT));
472
- rb_define_const(module, "GL_CONVOLUTION_FORMAT", INT2NUM(GL_CONVOLUTION_FORMAT));
473
- rb_define_const(module, "GL_CONVOLUTION_FORMAT_EXT", INT2NUM(GL_CONVOLUTION_FORMAT_EXT));
474
- rb_define_const(module, "GL_CONVOLUTION_HEIGHT", INT2NUM(GL_CONVOLUTION_HEIGHT));
475
- rb_define_const(module, "GL_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_CONVOLUTION_HEIGHT_EXT));
476
- rb_define_const(module, "GL_CONVOLUTION_HINT_SGIX", INT2NUM(GL_CONVOLUTION_HINT_SGIX));
477
- rb_define_const(module, "GL_CONVOLUTION_WIDTH", INT2NUM(GL_CONVOLUTION_WIDTH));
478
- rb_define_const(module, "GL_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_CONVOLUTION_WIDTH_EXT));
479
- rb_define_const(module, "GL_CON_0_ATI", INT2NUM(GL_CON_0_ATI));
480
- rb_define_const(module, "GL_CON_10_ATI", INT2NUM(GL_CON_10_ATI));
481
- rb_define_const(module, "GL_CON_11_ATI", INT2NUM(GL_CON_11_ATI));
482
- rb_define_const(module, "GL_CON_12_ATI", INT2NUM(GL_CON_12_ATI));
483
- rb_define_const(module, "GL_CON_13_ATI", INT2NUM(GL_CON_13_ATI));
484
- rb_define_const(module, "GL_CON_14_ATI", INT2NUM(GL_CON_14_ATI));
485
- rb_define_const(module, "GL_CON_15_ATI", INT2NUM(GL_CON_15_ATI));
486
- rb_define_const(module, "GL_CON_16_ATI", INT2NUM(GL_CON_16_ATI));
487
- rb_define_const(module, "GL_CON_17_ATI", INT2NUM(GL_CON_17_ATI));
488
- rb_define_const(module, "GL_CON_18_ATI", INT2NUM(GL_CON_18_ATI));
489
- rb_define_const(module, "GL_CON_19_ATI", INT2NUM(GL_CON_19_ATI));
490
- rb_define_const(module, "GL_CON_1_ATI", INT2NUM(GL_CON_1_ATI));
491
- rb_define_const(module, "GL_CON_20_ATI", INT2NUM(GL_CON_20_ATI));
492
- rb_define_const(module, "GL_CON_21_ATI", INT2NUM(GL_CON_21_ATI));
493
- rb_define_const(module, "GL_CON_22_ATI", INT2NUM(GL_CON_22_ATI));
494
- rb_define_const(module, "GL_CON_23_ATI", INT2NUM(GL_CON_23_ATI));
495
- rb_define_const(module, "GL_CON_24_ATI", INT2NUM(GL_CON_24_ATI));
496
- rb_define_const(module, "GL_CON_25_ATI", INT2NUM(GL_CON_25_ATI));
497
- rb_define_const(module, "GL_CON_26_ATI", INT2NUM(GL_CON_26_ATI));
498
- rb_define_const(module, "GL_CON_27_ATI", INT2NUM(GL_CON_27_ATI));
499
- rb_define_const(module, "GL_CON_28_ATI", INT2NUM(GL_CON_28_ATI));
500
- rb_define_const(module, "GL_CON_29_ATI", INT2NUM(GL_CON_29_ATI));
501
- rb_define_const(module, "GL_CON_2_ATI", INT2NUM(GL_CON_2_ATI));
502
- rb_define_const(module, "GL_CON_30_ATI", INT2NUM(GL_CON_30_ATI));
503
- rb_define_const(module, "GL_CON_31_ATI", INT2NUM(GL_CON_31_ATI));
504
- rb_define_const(module, "GL_CON_3_ATI", INT2NUM(GL_CON_3_ATI));
505
- rb_define_const(module, "GL_CON_4_ATI", INT2NUM(GL_CON_4_ATI));
506
- rb_define_const(module, "GL_CON_5_ATI", INT2NUM(GL_CON_5_ATI));
507
- rb_define_const(module, "GL_CON_6_ATI", INT2NUM(GL_CON_6_ATI));
508
- rb_define_const(module, "GL_CON_7_ATI", INT2NUM(GL_CON_7_ATI));
509
- rb_define_const(module, "GL_CON_8_ATI", INT2NUM(GL_CON_8_ATI));
510
- rb_define_const(module, "GL_CON_9_ATI", INT2NUM(GL_CON_9_ATI));
511
- rb_define_const(module, "GL_COORD_REPLACE", INT2NUM(GL_COORD_REPLACE));
512
- rb_define_const(module, "GL_COORD_REPLACE_ARB", INT2NUM(GL_COORD_REPLACE_ARB));
513
- rb_define_const(module, "GL_COORD_REPLACE_NV", INT2NUM(GL_COORD_REPLACE_NV));
514
- rb_define_const(module, "GL_COPY", INT2NUM(GL_COPY));
515
- rb_define_const(module, "GL_COPY_INVERTED", INT2NUM(GL_COPY_INVERTED));
516
- rb_define_const(module, "GL_COPY_PIXEL_TOKEN", INT2NUM(GL_COPY_PIXEL_TOKEN));
517
- rb_define_const(module, "GL_CUBIC_EXT", INT2NUM(GL_CUBIC_EXT));
518
- rb_define_const(module, "GL_CUBIC_HP", INT2NUM(GL_CUBIC_HP));
519
- rb_define_const(module, "GL_CULL_FACE", INT2NUM(GL_CULL_FACE));
520
- rb_define_const(module, "GL_CULL_FACE_MODE", INT2NUM(GL_CULL_FACE_MODE));
521
- rb_define_const(module, "GL_CULL_FRAGMENT_NV", INT2NUM(GL_CULL_FRAGMENT_NV));
522
- rb_define_const(module, "GL_CULL_MODES_NV", INT2NUM(GL_CULL_MODES_NV));
523
- rb_define_const(module, "GL_CULL_VERTEX_EXT", INT2NUM(GL_CULL_VERTEX_EXT));
524
- rb_define_const(module, "GL_CULL_VERTEX_EYE_POSITION_EXT", INT2NUM(GL_CULL_VERTEX_EYE_POSITION_EXT));
525
- rb_define_const(module, "GL_CULL_VERTEX_IBM", INT2NUM(GL_CULL_VERTEX_IBM));
526
- rb_define_const(module, "GL_CULL_VERTEX_OBJECT_POSITION_EXT", INT2NUM(GL_CULL_VERTEX_OBJECT_POSITION_EXT));
527
- rb_define_const(module, "GL_CURRENT_ATTRIB_NV", INT2NUM(GL_CURRENT_ATTRIB_NV));
528
- rb_define_const(module, "GL_CURRENT_BINORMAL_EXT", INT2NUM(GL_CURRENT_BINORMAL_EXT));
529
- rb_define_const(module, "GL_CURRENT_BIT", INT2NUM(GL_CURRENT_BIT));
530
- rb_define_const(module, "GL_CURRENT_COLOR", INT2NUM(GL_CURRENT_COLOR));
531
- rb_define_const(module, "GL_CURRENT_FOG_COORD", INT2NUM(GL_CURRENT_FOG_COORD));
532
- rb_define_const(module, "GL_CURRENT_FOG_COORDINATE", INT2NUM(GL_CURRENT_FOG_COORDINATE));
533
- rb_define_const(module, "GL_CURRENT_FOG_COORDINATE_EXT", INT2NUM(GL_CURRENT_FOG_COORDINATE_EXT));
534
- rb_define_const(module, "GL_CURRENT_INDEX", INT2NUM(GL_CURRENT_INDEX));
535
- rb_define_const(module, "GL_CURRENT_MATRIX_ARB", INT2NUM(GL_CURRENT_MATRIX_ARB));
536
- rb_define_const(module, "GL_CURRENT_MATRIX_INDEX_ARB", INT2NUM(GL_CURRENT_MATRIX_INDEX_ARB));
537
- rb_define_const(module, "GL_CURRENT_MATRIX_NV", INT2NUM(GL_CURRENT_MATRIX_NV));
538
- rb_define_const(module, "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", INT2NUM(GL_CURRENT_MATRIX_STACK_DEPTH_ARB));
539
- rb_define_const(module, "GL_CURRENT_MATRIX_STACK_DEPTH_NV", INT2NUM(GL_CURRENT_MATRIX_STACK_DEPTH_NV));
540
- rb_define_const(module, "GL_CURRENT_NORMAL", INT2NUM(GL_CURRENT_NORMAL));
541
- rb_define_const(module, "GL_CURRENT_OCCLUSION_QUERY_ID_NV", INT2NUM(GL_CURRENT_OCCLUSION_QUERY_ID_NV));
542
- rb_define_const(module, "GL_CURRENT_PALETTE_MATRIX_ARB", INT2NUM(GL_CURRENT_PALETTE_MATRIX_ARB));
543
- rb_define_const(module, "GL_CURRENT_PROGRAM", INT2NUM(GL_CURRENT_PROGRAM));
544
- rb_define_const(module, "GL_CURRENT_QUERY", INT2NUM(GL_CURRENT_QUERY));
545
- rb_define_const(module, "GL_CURRENT_QUERY_ARB", INT2NUM(GL_CURRENT_QUERY_ARB));
546
- rb_define_const(module, "GL_CURRENT_RASTER_COLOR", INT2NUM(GL_CURRENT_RASTER_COLOR));
547
- rb_define_const(module, "GL_CURRENT_RASTER_DISTANCE", INT2NUM(GL_CURRENT_RASTER_DISTANCE));
548
- rb_define_const(module, "GL_CURRENT_RASTER_INDEX", INT2NUM(GL_CURRENT_RASTER_INDEX));
549
- rb_define_const(module, "GL_CURRENT_RASTER_NORMAL_SGIX", INT2NUM(GL_CURRENT_RASTER_NORMAL_SGIX));
550
- rb_define_const(module, "GL_CURRENT_RASTER_POSITION", INT2NUM(GL_CURRENT_RASTER_POSITION));
551
- rb_define_const(module, "GL_CURRENT_RASTER_POSITION_VALID", INT2NUM(GL_CURRENT_RASTER_POSITION_VALID));
552
- rb_define_const(module, "GL_CURRENT_RASTER_SECONDARY_COLOR", INT2NUM(GL_CURRENT_RASTER_SECONDARY_COLOR));
553
- rb_define_const(module, "GL_CURRENT_RASTER_TEXTURE_COORDS", INT2NUM(GL_CURRENT_RASTER_TEXTURE_COORDS));
554
- rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR", INT2NUM(GL_CURRENT_SECONDARY_COLOR));
555
- rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR_EXT", INT2NUM(GL_CURRENT_SECONDARY_COLOR_EXT));
556
- rb_define_const(module, "GL_CURRENT_TANGENT_EXT", INT2NUM(GL_CURRENT_TANGENT_EXT));
557
- rb_define_const(module, "GL_CURRENT_TEXTURE_COORDS", INT2NUM(GL_CURRENT_TEXTURE_COORDS));
558
- rb_define_const(module, "GL_CURRENT_TIME_NV", INT2NUM(GL_CURRENT_TIME_NV));
559
- rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB));
560
- rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB_ARB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB_ARB));
561
- rb_define_const(module, "GL_CURRENT_VERTEX_EXT", INT2NUM(GL_CURRENT_VERTEX_EXT));
562
- rb_define_const(module, "GL_CURRENT_VERTEX_WEIGHT_EXT", INT2NUM(GL_CURRENT_VERTEX_WEIGHT_EXT));
563
- rb_define_const(module, "GL_CURRENT_WEIGHT_ARB", INT2NUM(GL_CURRENT_WEIGHT_ARB));
564
- rb_define_const(module, "GL_CW", INT2NUM(GL_CW));
565
- rb_define_const(module, "GL_DECAL", INT2NUM(GL_DECAL));
566
- rb_define_const(module, "GL_DECR", INT2NUM(GL_DECR));
567
- rb_define_const(module, "GL_DECR_WRAP", INT2NUM(GL_DECR_WRAP));
568
- rb_define_const(module, "GL_DECR_WRAP_EXT", INT2NUM(GL_DECR_WRAP_EXT));
569
- rb_define_const(module, "GL_DEFORMATIONS_MASK_SGIX", INT2NUM(GL_DEFORMATIONS_MASK_SGIX));
570
- rb_define_const(module, "GL_DELETE_STATUS", INT2NUM(GL_DELETE_STATUS));
571
- rb_define_const(module, "GL_DEPENDENT_AR_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_AR_TEXTURE_2D_NV));
572
- rb_define_const(module, "GL_DEPENDENT_GB_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_GB_TEXTURE_2D_NV));
573
- rb_define_const(module, "GL_DEPENDENT_HILO_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_HILO_TEXTURE_2D_NV));
574
- rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_3D_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_3D_NV));
575
- rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV));
576
- rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
577
- rb_define_const(module, "GL_DEPTH24_STENCIL8", INT2NUM(GL_DEPTH24_STENCIL8));
578
- rb_define_const(module, "GL_DEPTH24_STENCIL8_EXT", INT2NUM(GL_DEPTH24_STENCIL8_EXT));
579
- rb_define_const(module, "GL_DEPTH32F_STENCIL8", INT2NUM(GL_DEPTH32F_STENCIL8));
580
- rb_define_const(module, "GL_DEPTH32F_STENCIL8_NV", INT2NUM(GL_DEPTH32F_STENCIL8_NV));
581
- rb_define_const(module, "GL_DEPTH_ATTACHMENT", INT2NUM(GL_DEPTH_ATTACHMENT));
582
- rb_define_const(module, "GL_DEPTH_ATTACHMENT_EXT", INT2NUM(GL_DEPTH_ATTACHMENT_EXT));
583
- rb_define_const(module, "GL_DEPTH_BIAS", INT2NUM(GL_DEPTH_BIAS));
584
- rb_define_const(module, "GL_DEPTH_BITS", INT2NUM(GL_DEPTH_BITS));
585
- rb_define_const(module, "GL_DEPTH_BOUNDS_EXT", INT2NUM(GL_DEPTH_BOUNDS_EXT));
586
- rb_define_const(module, "GL_DEPTH_BOUNDS_TEST_EXT", INT2NUM(GL_DEPTH_BOUNDS_TEST_EXT));
587
- rb_define_const(module, "GL_DEPTH_BUFFER", INT2NUM(GL_DEPTH_BUFFER));
588
- rb_define_const(module, "GL_DEPTH_BUFFER_BIT", INT2NUM(GL_DEPTH_BUFFER_BIT));
589
- rb_define_const(module, "GL_DEPTH_BUFFER_FLOAT_MODE_NV", INT2NUM(GL_DEPTH_BUFFER_FLOAT_MODE_NV));
590
- rb_define_const(module, "GL_DEPTH_CLAMP_NV", INT2NUM(GL_DEPTH_CLAMP_NV));
591
- rb_define_const(module, "GL_DEPTH_CLEAR_VALUE", INT2NUM(GL_DEPTH_CLEAR_VALUE));
592
- rb_define_const(module, "GL_DEPTH_COMPONENT", INT2NUM(GL_DEPTH_COMPONENT));
593
- rb_define_const(module, "GL_DEPTH_COMPONENT16", INT2NUM(GL_DEPTH_COMPONENT16));
594
- rb_define_const(module, "GL_DEPTH_COMPONENT16_ARB", INT2NUM(GL_DEPTH_COMPONENT16_ARB));
595
- rb_define_const(module, "GL_DEPTH_COMPONENT16_SGIX", INT2NUM(GL_DEPTH_COMPONENT16_SGIX));
596
- rb_define_const(module, "GL_DEPTH_COMPONENT24", INT2NUM(GL_DEPTH_COMPONENT24));
597
- rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
598
- rb_define_const(module, "GL_DEPTH_COMPONENT24_SGIX", INT2NUM(GL_DEPTH_COMPONENT24_SGIX));
599
- rb_define_const(module, "GL_DEPTH_COMPONENT32", INT2NUM(GL_DEPTH_COMPONENT32));
600
- rb_define_const(module, "GL_DEPTH_COMPONENT32F", INT2NUM(GL_DEPTH_COMPONENT32F));
601
- rb_define_const(module, "GL_DEPTH_COMPONENT32F_NV", INT2NUM(GL_DEPTH_COMPONENT32F_NV));
602
- rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
603
- rb_define_const(module, "GL_DEPTH_COMPONENT32_SGIX", INT2NUM(GL_DEPTH_COMPONENT32_SGIX));
604
- rb_define_const(module, "GL_DEPTH_FUNC", INT2NUM(GL_DEPTH_FUNC));
605
- rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX));
606
- rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX));
607
- rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_SGIX));
608
- rb_define_const(module, "GL_DEPTH_RANGE", INT2NUM(GL_DEPTH_RANGE));
609
- rb_define_const(module, "GL_DEPTH_SCALE", INT2NUM(GL_DEPTH_SCALE));
610
- rb_define_const(module, "GL_DEPTH_STENCIL", INT2NUM(GL_DEPTH_STENCIL));
611
- rb_define_const(module, "GL_DEPTH_STENCIL_ATTACHMENT", INT2NUM(GL_DEPTH_STENCIL_ATTACHMENT));
612
- rb_define_const(module, "GL_DEPTH_STENCIL_EXT", INT2NUM(GL_DEPTH_STENCIL_EXT));
613
- rb_define_const(module, "GL_DEPTH_STENCIL_NV", INT2NUM(GL_DEPTH_STENCIL_NV));
614
- rb_define_const(module, "GL_DEPTH_STENCIL_TO_BGRA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_BGRA_NV));
615
- rb_define_const(module, "GL_DEPTH_STENCIL_TO_RGBA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_RGBA_NV));
616
- rb_define_const(module, "GL_DEPTH_TEST", INT2NUM(GL_DEPTH_TEST));
617
- rb_define_const(module, "GL_DEPTH_TEXTURE_MODE", INT2NUM(GL_DEPTH_TEXTURE_MODE));
618
- rb_define_const(module, "GL_DEPTH_TEXTURE_MODE_ARB", INT2NUM(GL_DEPTH_TEXTURE_MODE_ARB));
619
- rb_define_const(module, "GL_DEPTH_WRITEMASK", INT2NUM(GL_DEPTH_WRITEMASK));
620
- rb_define_const(module, "GL_DETAIL_TEXTURE_2D_BINDING_SGIS", INT2NUM(GL_DETAIL_TEXTURE_2D_BINDING_SGIS));
621
- rb_define_const(module, "GL_DETAIL_TEXTURE_2D_SGIS", INT2NUM(GL_DETAIL_TEXTURE_2D_SGIS));
622
- rb_define_const(module, "GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS", INT2NUM(GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS));
623
- rb_define_const(module, "GL_DETAIL_TEXTURE_LEVEL_SGIS", INT2NUM(GL_DETAIL_TEXTURE_LEVEL_SGIS));
624
- rb_define_const(module, "GL_DETAIL_TEXTURE_MODE_SGIS", INT2NUM(GL_DETAIL_TEXTURE_MODE_SGIS));
625
- rb_define_const(module, "GL_DIFFUSE", INT2NUM(GL_DIFFUSE));
626
- rb_define_const(module, "GL_DISCARD_ATI", INT2NUM(GL_DISCARD_ATI));
627
- rb_define_const(module, "GL_DISCARD_NV", INT2NUM(GL_DISCARD_NV));
628
- rb_define_const(module, "GL_DISTANCE_ATTENUATION_EXT", INT2NUM(GL_DISTANCE_ATTENUATION_EXT));
629
- rb_define_const(module, "GL_DISTANCE_ATTENUATION_SGIS", INT2NUM(GL_DISTANCE_ATTENUATION_SGIS));
630
- rb_define_const(module, "GL_DITHER", INT2NUM(GL_DITHER));
631
- rb_define_const(module, "GL_DOMAIN", INT2NUM(GL_DOMAIN));
632
- rb_define_const(module, "GL_DONT_CARE", INT2NUM(GL_DONT_CARE));
633
- rb_define_const(module, "GL_DOT2_ADD_ATI", INT2NUM(GL_DOT2_ADD_ATI));
634
- rb_define_const(module, "GL_DOT3_ATI", INT2NUM(GL_DOT3_ATI));
635
- rb_define_const(module, "GL_DOT3_RGB", INT2NUM(GL_DOT3_RGB));
636
- rb_define_const(module, "GL_DOT3_RGBA", INT2NUM(GL_DOT3_RGBA));
637
- rb_define_const(module, "GL_DOT3_RGBA_ARB", INT2NUM(GL_DOT3_RGBA_ARB));
638
- rb_define_const(module, "GL_DOT3_RGBA_EXT", INT2NUM(GL_DOT3_RGBA_EXT));
639
- rb_define_const(module, "GL_DOT3_RGB_ARB", INT2NUM(GL_DOT3_RGB_ARB));
640
- rb_define_const(module, "GL_DOT3_RGB_EXT", INT2NUM(GL_DOT3_RGB_EXT));
641
- rb_define_const(module, "GL_DOT4_ATI", INT2NUM(GL_DOT4_ATI));
642
- rb_define_const(module, "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV", INT2NUM(GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV));
643
- rb_define_const(module, "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV));
644
- rb_define_const(module, "GL_DOT_PRODUCT_DEPTH_REPLACE_NV", INT2NUM(GL_DOT_PRODUCT_DEPTH_REPLACE_NV));
645
- rb_define_const(module, "GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV));
646
- rb_define_const(module, "GL_DOT_PRODUCT_NV", INT2NUM(GL_DOT_PRODUCT_NV));
647
- rb_define_const(module, "GL_DOT_PRODUCT_PASS_THROUGH_NV", INT2NUM(GL_DOT_PRODUCT_PASS_THROUGH_NV));
648
- rb_define_const(module, "GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV));
649
- rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_1D_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_1D_NV));
650
- rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_2D_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_2D_NV));
651
- rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_3D_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_3D_NV));
652
- rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV));
653
- rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV));
654
- rb_define_const(module, "GL_DOUBLE", INT2NUM(GL_DOUBLE));
655
- rb_define_const(module, "GL_DOUBLEBUFFER", INT2NUM(GL_DOUBLEBUFFER));
656
- rb_define_const(module, "GL_DOUBLE_EXT", INT2NUM(GL_DOUBLE_EXT));
657
- rb_define_const(module, "GL_DRAW_BUFFER", INT2NUM(GL_DRAW_BUFFER));
658
- rb_define_const(module, "GL_DRAW_BUFFER0", INT2NUM(GL_DRAW_BUFFER0));
659
- rb_define_const(module, "GL_DRAW_BUFFER0_ARB", INT2NUM(GL_DRAW_BUFFER0_ARB));
660
- rb_define_const(module, "GL_DRAW_BUFFER0_ATI", INT2NUM(GL_DRAW_BUFFER0_ATI));
661
- rb_define_const(module, "GL_DRAW_BUFFER1", INT2NUM(GL_DRAW_BUFFER1));
662
- rb_define_const(module, "GL_DRAW_BUFFER10", INT2NUM(GL_DRAW_BUFFER10));
663
- rb_define_const(module, "GL_DRAW_BUFFER10_ARB", INT2NUM(GL_DRAW_BUFFER10_ARB));
664
- rb_define_const(module, "GL_DRAW_BUFFER10_ATI", INT2NUM(GL_DRAW_BUFFER10_ATI));
665
- rb_define_const(module, "GL_DRAW_BUFFER11", INT2NUM(GL_DRAW_BUFFER11));
666
- rb_define_const(module, "GL_DRAW_BUFFER11_ARB", INT2NUM(GL_DRAW_BUFFER11_ARB));
667
- rb_define_const(module, "GL_DRAW_BUFFER11_ATI", INT2NUM(GL_DRAW_BUFFER11_ATI));
668
- rb_define_const(module, "GL_DRAW_BUFFER12", INT2NUM(GL_DRAW_BUFFER12));
669
- rb_define_const(module, "GL_DRAW_BUFFER12_ARB", INT2NUM(GL_DRAW_BUFFER12_ARB));
670
- rb_define_const(module, "GL_DRAW_BUFFER12_ATI", INT2NUM(GL_DRAW_BUFFER12_ATI));
671
- rb_define_const(module, "GL_DRAW_BUFFER13", INT2NUM(GL_DRAW_BUFFER13));
672
- rb_define_const(module, "GL_DRAW_BUFFER13_ARB", INT2NUM(GL_DRAW_BUFFER13_ARB));
673
- rb_define_const(module, "GL_DRAW_BUFFER13_ATI", INT2NUM(GL_DRAW_BUFFER13_ATI));
674
- rb_define_const(module, "GL_DRAW_BUFFER14", INT2NUM(GL_DRAW_BUFFER14));
675
- rb_define_const(module, "GL_DRAW_BUFFER14_ARB", INT2NUM(GL_DRAW_BUFFER14_ARB));
676
- rb_define_const(module, "GL_DRAW_BUFFER14_ATI", INT2NUM(GL_DRAW_BUFFER14_ATI));
677
- rb_define_const(module, "GL_DRAW_BUFFER15", INT2NUM(GL_DRAW_BUFFER15));
678
- rb_define_const(module, "GL_DRAW_BUFFER15_ARB", INT2NUM(GL_DRAW_BUFFER15_ARB));
679
- rb_define_const(module, "GL_DRAW_BUFFER15_ATI", INT2NUM(GL_DRAW_BUFFER15_ATI));
680
- rb_define_const(module, "GL_DRAW_BUFFER1_ARB", INT2NUM(GL_DRAW_BUFFER1_ARB));
681
- rb_define_const(module, "GL_DRAW_BUFFER1_ATI", INT2NUM(GL_DRAW_BUFFER1_ATI));
682
- rb_define_const(module, "GL_DRAW_BUFFER2", INT2NUM(GL_DRAW_BUFFER2));
683
- rb_define_const(module, "GL_DRAW_BUFFER2_ARB", INT2NUM(GL_DRAW_BUFFER2_ARB));
684
- rb_define_const(module, "GL_DRAW_BUFFER2_ATI", INT2NUM(GL_DRAW_BUFFER2_ATI));
685
- rb_define_const(module, "GL_DRAW_BUFFER3", INT2NUM(GL_DRAW_BUFFER3));
686
- rb_define_const(module, "GL_DRAW_BUFFER3_ARB", INT2NUM(GL_DRAW_BUFFER3_ARB));
687
- rb_define_const(module, "GL_DRAW_BUFFER3_ATI", INT2NUM(GL_DRAW_BUFFER3_ATI));
688
- rb_define_const(module, "GL_DRAW_BUFFER4", INT2NUM(GL_DRAW_BUFFER4));
689
- rb_define_const(module, "GL_DRAW_BUFFER4_ARB", INT2NUM(GL_DRAW_BUFFER4_ARB));
690
- rb_define_const(module, "GL_DRAW_BUFFER4_ATI", INT2NUM(GL_DRAW_BUFFER4_ATI));
691
- rb_define_const(module, "GL_DRAW_BUFFER5", INT2NUM(GL_DRAW_BUFFER5));
692
- rb_define_const(module, "GL_DRAW_BUFFER5_ARB", INT2NUM(GL_DRAW_BUFFER5_ARB));
693
- rb_define_const(module, "GL_DRAW_BUFFER5_ATI", INT2NUM(GL_DRAW_BUFFER5_ATI));
694
- rb_define_const(module, "GL_DRAW_BUFFER6", INT2NUM(GL_DRAW_BUFFER6));
695
- rb_define_const(module, "GL_DRAW_BUFFER6_ARB", INT2NUM(GL_DRAW_BUFFER6_ARB));
696
- rb_define_const(module, "GL_DRAW_BUFFER6_ATI", INT2NUM(GL_DRAW_BUFFER6_ATI));
697
- rb_define_const(module, "GL_DRAW_BUFFER7", INT2NUM(GL_DRAW_BUFFER7));
698
- rb_define_const(module, "GL_DRAW_BUFFER7_ARB", INT2NUM(GL_DRAW_BUFFER7_ARB));
699
- rb_define_const(module, "GL_DRAW_BUFFER7_ATI", INT2NUM(GL_DRAW_BUFFER7_ATI));
700
- rb_define_const(module, "GL_DRAW_BUFFER8", INT2NUM(GL_DRAW_BUFFER8));
701
- rb_define_const(module, "GL_DRAW_BUFFER8_ARB", INT2NUM(GL_DRAW_BUFFER8_ARB));
702
- rb_define_const(module, "GL_DRAW_BUFFER8_ATI", INT2NUM(GL_DRAW_BUFFER8_ATI));
703
- rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
704
- rb_define_const(module, "GL_DRAW_BUFFER9_ARB", INT2NUM(GL_DRAW_BUFFER9_ARB));
705
- rb_define_const(module, "GL_DRAW_BUFFER9_ATI", INT2NUM(GL_DRAW_BUFFER9_ATI));
706
- rb_define_const(module, "GL_DRAW_FRAMEBUFFER", INT2NUM(GL_DRAW_FRAMEBUFFER));
707
- rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING));
708
- rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_EXT));
709
- rb_define_const(module, "GL_DRAW_FRAMEBUFFER_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_EXT));
710
- rb_define_const(module, "GL_DRAW_PIXELS_APPLE", INT2NUM(GL_DRAW_PIXELS_APPLE));
711
- rb_define_const(module, "GL_DRAW_PIXEL_TOKEN", INT2NUM(GL_DRAW_PIXEL_TOKEN));
712
- rb_define_const(module, "GL_DSDT8_MAG8_INTENSITY8_NV", INT2NUM(GL_DSDT8_MAG8_INTENSITY8_NV));
713
- rb_define_const(module, "GL_DSDT8_MAG8_NV", INT2NUM(GL_DSDT8_MAG8_NV));
714
- rb_define_const(module, "GL_DSDT8_NV", INT2NUM(GL_DSDT8_NV));
715
- rb_define_const(module, "GL_DSDT_MAG_INTENSITY_NV", INT2NUM(GL_DSDT_MAG_INTENSITY_NV));
716
- rb_define_const(module, "GL_DSDT_MAG_NV", INT2NUM(GL_DSDT_MAG_NV));
717
- rb_define_const(module, "GL_DSDT_MAG_VIB_NV", INT2NUM(GL_DSDT_MAG_VIB_NV));
718
- rb_define_const(module, "GL_DSDT_NV", INT2NUM(GL_DSDT_NV));
719
- rb_define_const(module, "GL_DST_ALPHA", INT2NUM(GL_DST_ALPHA));
720
- rb_define_const(module, "GL_DST_COLOR", INT2NUM(GL_DST_COLOR));
721
- rb_define_const(module, "GL_DS_BIAS_NV", INT2NUM(GL_DS_BIAS_NV));
722
- rb_define_const(module, "GL_DS_SCALE_NV", INT2NUM(GL_DS_SCALE_NV));
723
- rb_define_const(module, "GL_DT_BIAS_NV", INT2NUM(GL_DT_BIAS_NV));
724
- rb_define_const(module, "GL_DT_SCALE_NV", INT2NUM(GL_DT_SCALE_NV));
725
- rb_define_const(module, "GL_DU8DV8_ATI", INT2NUM(GL_DU8DV8_ATI));
726
- rb_define_const(module, "GL_DUAL_ALPHA12_SGIS", INT2NUM(GL_DUAL_ALPHA12_SGIS));
727
- rb_define_const(module, "GL_DUAL_ALPHA16_SGIS", INT2NUM(GL_DUAL_ALPHA16_SGIS));
728
- rb_define_const(module, "GL_DUAL_ALPHA4_SGIS", INT2NUM(GL_DUAL_ALPHA4_SGIS));
729
- rb_define_const(module, "GL_DUAL_ALPHA8_SGIS", INT2NUM(GL_DUAL_ALPHA8_SGIS));
730
- rb_define_const(module, "GL_DUAL_INTENSITY12_SGIS", INT2NUM(GL_DUAL_INTENSITY12_SGIS));
731
- rb_define_const(module, "GL_DUAL_INTENSITY16_SGIS", INT2NUM(GL_DUAL_INTENSITY16_SGIS));
732
- rb_define_const(module, "GL_DUAL_INTENSITY4_SGIS", INT2NUM(GL_DUAL_INTENSITY4_SGIS));
733
- rb_define_const(module, "GL_DUAL_INTENSITY8_SGIS", INT2NUM(GL_DUAL_INTENSITY8_SGIS));
734
- rb_define_const(module, "GL_DUAL_LUMINANCE12_SGIS", INT2NUM(GL_DUAL_LUMINANCE12_SGIS));
735
- rb_define_const(module, "GL_DUAL_LUMINANCE16_SGIS", INT2NUM(GL_DUAL_LUMINANCE16_SGIS));
736
- rb_define_const(module, "GL_DUAL_LUMINANCE4_SGIS", INT2NUM(GL_DUAL_LUMINANCE4_SGIS));
737
- rb_define_const(module, "GL_DUAL_LUMINANCE8_SGIS", INT2NUM(GL_DUAL_LUMINANCE8_SGIS));
738
- rb_define_const(module, "GL_DUAL_LUMINANCE_ALPHA4_SGIS", INT2NUM(GL_DUAL_LUMINANCE_ALPHA4_SGIS));
739
- rb_define_const(module, "GL_DUAL_LUMINANCE_ALPHA8_SGIS", INT2NUM(GL_DUAL_LUMINANCE_ALPHA8_SGIS));
740
- rb_define_const(module, "GL_DUAL_TEXTURE_SELECT_SGIS", INT2NUM(GL_DUAL_TEXTURE_SELECT_SGIS));
741
- rb_define_const(module, "GL_DUDV_ATI", INT2NUM(GL_DUDV_ATI));
742
- rb_define_const(module, "GL_DYNAMIC_ATI", INT2NUM(GL_DYNAMIC_ATI));
743
- rb_define_const(module, "GL_DYNAMIC_COPY", INT2NUM(GL_DYNAMIC_COPY));
744
- rb_define_const(module, "GL_DYNAMIC_COPY_ARB", INT2NUM(GL_DYNAMIC_COPY_ARB));
745
- rb_define_const(module, "GL_DYNAMIC_DRAW", INT2NUM(GL_DYNAMIC_DRAW));
746
- rb_define_const(module, "GL_DYNAMIC_DRAW_ARB", INT2NUM(GL_DYNAMIC_DRAW_ARB));
747
- rb_define_const(module, "GL_DYNAMIC_READ", INT2NUM(GL_DYNAMIC_READ));
748
- rb_define_const(module, "GL_DYNAMIC_READ_ARB", INT2NUM(GL_DYNAMIC_READ_ARB));
749
- rb_define_const(module, "GL_EDGEFLAG_BIT_PGI", INT2NUM(GL_EDGEFLAG_BIT_PGI));
750
- rb_define_const(module, "GL_EDGE_FLAG", INT2NUM(GL_EDGE_FLAG));
751
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY", INT2NUM(GL_EDGE_FLAG_ARRAY));
752
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING));
753
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB));
754
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_COUNT_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_COUNT_EXT));
755
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_EXT));
756
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_IBM));
757
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM));
758
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER));
759
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER_EXT));
760
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE));
761
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE_EXT));
762
- rb_define_const(module, "GL_EIGHTH_BIT_ATI", INT2NUM(GL_EIGHTH_BIT_ATI));
763
- rb_define_const(module, "GL_ELEMENT_ARRAY_APPLE", INT2NUM(GL_ELEMENT_ARRAY_APPLE));
764
- rb_define_const(module, "GL_ELEMENT_ARRAY_ATI", INT2NUM(GL_ELEMENT_ARRAY_ATI));
765
- rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER", INT2NUM(GL_ELEMENT_ARRAY_BUFFER));
766
- rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_ARB));
767
- rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING));
768
- rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB));
769
- rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_APPLE", INT2NUM(GL_ELEMENT_ARRAY_POINTER_APPLE));
770
- rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_ATI", INT2NUM(GL_ELEMENT_ARRAY_POINTER_ATI));
771
- rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_APPLE", INT2NUM(GL_ELEMENT_ARRAY_TYPE_APPLE));
772
- rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_ATI", INT2NUM(GL_ELEMENT_ARRAY_TYPE_ATI));
773
- rb_define_const(module, "GL_EMBOSS_CONSTANT_NV", INT2NUM(GL_EMBOSS_CONSTANT_NV));
774
- rb_define_const(module, "GL_EMBOSS_LIGHT_NV", INT2NUM(GL_EMBOSS_LIGHT_NV));
775
- rb_define_const(module, "GL_EMBOSS_MAP_NV", INT2NUM(GL_EMBOSS_MAP_NV));
776
- rb_define_const(module, "GL_EMISSION", INT2NUM(GL_EMISSION));
777
- rb_define_const(module, "GL_ENABLE_BIT", INT2NUM(GL_ENABLE_BIT));
778
- rb_define_const(module, "GL_EQUAL", INT2NUM(GL_EQUAL));
779
- rb_define_const(module, "GL_EQUIV", INT2NUM(GL_EQUIV));
780
- rb_define_const(module, "GL_EVAL_2D_NV", INT2NUM(GL_EVAL_2D_NV));
781
- rb_define_const(module, "GL_EVAL_BIT", INT2NUM(GL_EVAL_BIT));
782
- rb_define_const(module, "GL_EVAL_FRACTIONAL_TESSELLATION_NV", INT2NUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV));
783
- rb_define_const(module, "GL_EVAL_TRIANGULAR_2D_NV", INT2NUM(GL_EVAL_TRIANGULAR_2D_NV));
784
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB0_NV));
785
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB10_NV));
786
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB11_NV));
787
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB12_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB12_NV));
788
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB13_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB13_NV));
789
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB14_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB14_NV));
790
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB15_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB15_NV));
791
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB1_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB1_NV));
792
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB2_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB2_NV));
793
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB3_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB3_NV));
794
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB4_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB4_NV));
795
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB5_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB5_NV));
796
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB6_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB6_NV));
797
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB7_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB7_NV));
798
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB8_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB8_NV));
799
- rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB9_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB9_NV));
800
- rb_define_const(module, "GL_EXP", INT2NUM(GL_EXP));
801
- rb_define_const(module, "GL_EXP2", INT2NUM(GL_EXP2));
802
- rb_define_const(module, "GL_EXPAND_NEGATE_NV", INT2NUM(GL_EXPAND_NEGATE_NV));
803
- rb_define_const(module, "GL_EXPAND_NORMAL_NV", INT2NUM(GL_EXPAND_NORMAL_NV));
804
- rb_define_const(module, "GL_EXTENSIONS", INT2NUM(GL_EXTENSIONS));
805
- rb_define_const(module, "GL_EXT_abgr", INT2NUM(GL_EXT_abgr));
806
- rb_define_const(module, "GL_EXT_blend_color", INT2NUM(GL_EXT_blend_color));
807
- rb_define_const(module, "GL_EXT_blend_logic_op", INT2NUM(GL_EXT_blend_logic_op));
808
- rb_define_const(module, "GL_EXT_blend_minmax", INT2NUM(GL_EXT_blend_minmax));
809
- rb_define_const(module, "GL_EXT_blend_subtract", INT2NUM(GL_EXT_blend_subtract));
810
- rb_define_const(module, "GL_EXT_cmyka", INT2NUM(GL_EXT_cmyka));
811
- rb_define_const(module, "GL_EXT_convolution", INT2NUM(GL_EXT_convolution));
812
- rb_define_const(module, "GL_EXT_copy_texture", INT2NUM(GL_EXT_copy_texture));
813
- rb_define_const(module, "GL_EXT_histogram", INT2NUM(GL_EXT_histogram));
814
- rb_define_const(module, "GL_EXT_packed_pixels", INT2NUM(GL_EXT_packed_pixels));
815
- rb_define_const(module, "GL_EXT_point_parameters", INT2NUM(GL_EXT_point_parameters));
816
- rb_define_const(module, "GL_EXT_polygon_offset", INT2NUM(GL_EXT_polygon_offset));
817
- rb_define_const(module, "GL_EXT_rescale_normal", INT2NUM(GL_EXT_rescale_normal));
818
- rb_define_const(module, "GL_EXT_shared_texture_palette", INT2NUM(GL_EXT_shared_texture_palette));
819
- rb_define_const(module, "GL_EXT_subtexture", INT2NUM(GL_EXT_subtexture));
820
- rb_define_const(module, "GL_EXT_texture", INT2NUM(GL_EXT_texture));
821
- rb_define_const(module, "GL_EXT_texture3D", INT2NUM(GL_EXT_texture3D));
822
- rb_define_const(module, "GL_EXT_texture_object", INT2NUM(GL_EXT_texture_object));
823
- rb_define_const(module, "GL_EXT_vertex_array", INT2NUM(GL_EXT_vertex_array));
824
- rb_define_const(module, "GL_EYE_DISTANCE_TO_LINE_SGIS", INT2NUM(GL_EYE_DISTANCE_TO_LINE_SGIS));
825
- rb_define_const(module, "GL_EYE_DISTANCE_TO_POINT_SGIS", INT2NUM(GL_EYE_DISTANCE_TO_POINT_SGIS));
826
- rb_define_const(module, "GL_EYE_LINEAR", INT2NUM(GL_EYE_LINEAR));
827
- rb_define_const(module, "GL_EYE_LINE_SGIS", INT2NUM(GL_EYE_LINE_SGIS));
828
- rb_define_const(module, "GL_EYE_PLANE", INT2NUM(GL_EYE_PLANE));
829
- rb_define_const(module, "GL_EYE_PLANE_ABSOLUTE_NV", INT2NUM(GL_EYE_PLANE_ABSOLUTE_NV));
830
- rb_define_const(module, "GL_EYE_POINT_SGIS", INT2NUM(GL_EYE_POINT_SGIS));
831
- rb_define_const(module, "GL_EYE_RADIAL_NV", INT2NUM(GL_EYE_RADIAL_NV));
832
- rb_define_const(module, "GL_E_TIMES_F_NV", INT2NUM(GL_E_TIMES_F_NV));
833
- rb_define_const(module, "GL_FASTEST", INT2NUM(GL_FASTEST));
834
- rb_define_const(module, "GL_FEEDBACK", INT2NUM(GL_FEEDBACK));
835
- rb_define_const(module, "GL_FEEDBACK_BUFFER_POINTER", INT2NUM(GL_FEEDBACK_BUFFER_POINTER));
836
- rb_define_const(module, "GL_FEEDBACK_BUFFER_SIZE", INT2NUM(GL_FEEDBACK_BUFFER_SIZE));
837
- rb_define_const(module, "GL_FEEDBACK_BUFFER_TYPE", INT2NUM(GL_FEEDBACK_BUFFER_TYPE));
838
- rb_define_const(module, "GL_FENCE_APPLE", INT2NUM(GL_FENCE_APPLE));
839
- rb_define_const(module, "GL_FENCE_CONDITION_NV", INT2NUM(GL_FENCE_CONDITION_NV));
840
- rb_define_const(module, "GL_FENCE_STATUS_NV", INT2NUM(GL_FENCE_STATUS_NV));
841
- rb_define_const(module, "GL_FIELDS_NV", INT2NUM(GL_FIELDS_NV));
842
- rb_define_const(module, "GL_FILL", INT2NUM(GL_FILL));
843
- rb_define_const(module, "GL_FILTER4_SGIS", INT2NUM(GL_FILTER4_SGIS));
844
- rb_define_const(module, "GL_FIXED_ONLY", INT2NUM(GL_FIXED_ONLY));
845
- rb_define_const(module, "GL_FIXED_ONLY_ARB", INT2NUM(GL_FIXED_ONLY_ARB));
846
- rb_define_const(module, "GL_FLAT", INT2NUM(GL_FLAT));
847
- rb_define_const(module, "GL_FLOAT", INT2NUM(GL_FLOAT));
848
- rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV));
849
- rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV));
850
- rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
851
- rb_define_const(module, "GL_FLOAT_MAT2", INT2NUM(GL_FLOAT_MAT2));
852
- rb_define_const(module, "GL_FLOAT_MAT2_ARB", INT2NUM(GL_FLOAT_MAT2_ARB));
853
- rb_define_const(module, "GL_FLOAT_MAT2x3", INT2NUM(GL_FLOAT_MAT2x3));
854
- rb_define_const(module, "GL_FLOAT_MAT2x4", INT2NUM(GL_FLOAT_MAT2x4));
855
- rb_define_const(module, "GL_FLOAT_MAT3", INT2NUM(GL_FLOAT_MAT3));
856
- rb_define_const(module, "GL_FLOAT_MAT3_ARB", INT2NUM(GL_FLOAT_MAT3_ARB));
857
- rb_define_const(module, "GL_FLOAT_MAT3x2", INT2NUM(GL_FLOAT_MAT3x2));
858
- rb_define_const(module, "GL_FLOAT_MAT3x4", INT2NUM(GL_FLOAT_MAT3x4));
859
- rb_define_const(module, "GL_FLOAT_MAT4", INT2NUM(GL_FLOAT_MAT4));
860
- rb_define_const(module, "GL_FLOAT_MAT4_ARB", INT2NUM(GL_FLOAT_MAT4_ARB));
861
- rb_define_const(module, "GL_FLOAT_MAT4x2", INT2NUM(GL_FLOAT_MAT4x2));
862
- rb_define_const(module, "GL_FLOAT_MAT4x3", INT2NUM(GL_FLOAT_MAT4x3));
863
- rb_define_const(module, "GL_FLOAT_R16_NV", INT2NUM(GL_FLOAT_R16_NV));
864
- rb_define_const(module, "GL_FLOAT_R32_NV", INT2NUM(GL_FLOAT_R32_NV));
865
- rb_define_const(module, "GL_FLOAT_RG16_NV", INT2NUM(GL_FLOAT_RG16_NV));
866
- rb_define_const(module, "GL_FLOAT_RG32_NV", INT2NUM(GL_FLOAT_RG32_NV));
867
- rb_define_const(module, "GL_FLOAT_RGB16_NV", INT2NUM(GL_FLOAT_RGB16_NV));
868
- rb_define_const(module, "GL_FLOAT_RGB32_NV", INT2NUM(GL_FLOAT_RGB32_NV));
869
- rb_define_const(module, "GL_FLOAT_RGBA16_NV", INT2NUM(GL_FLOAT_RGBA16_NV));
870
- rb_define_const(module, "GL_FLOAT_RGBA32_NV", INT2NUM(GL_FLOAT_RGBA32_NV));
871
- rb_define_const(module, "GL_FLOAT_RGBA_MODE_NV", INT2NUM(GL_FLOAT_RGBA_MODE_NV));
872
- rb_define_const(module, "GL_FLOAT_RGBA_NV", INT2NUM(GL_FLOAT_RGBA_NV));
873
- rb_define_const(module, "GL_FLOAT_RGB_NV", INT2NUM(GL_FLOAT_RGB_NV));
874
- rb_define_const(module, "GL_FLOAT_RG_NV", INT2NUM(GL_FLOAT_RG_NV));
875
- rb_define_const(module, "GL_FLOAT_R_NV", INT2NUM(GL_FLOAT_R_NV));
876
- rb_define_const(module, "GL_FLOAT_VEC2", INT2NUM(GL_FLOAT_VEC2));
877
- rb_define_const(module, "GL_FLOAT_VEC2_ARB", INT2NUM(GL_FLOAT_VEC2_ARB));
878
- rb_define_const(module, "GL_FLOAT_VEC3", INT2NUM(GL_FLOAT_VEC3));
879
- rb_define_const(module, "GL_FLOAT_VEC3_ARB", INT2NUM(GL_FLOAT_VEC3_ARB));
880
- rb_define_const(module, "GL_FLOAT_VEC4", INT2NUM(GL_FLOAT_VEC4));
881
- rb_define_const(module, "GL_FLOAT_VEC4_ARB", INT2NUM(GL_FLOAT_VEC4_ARB));
882
- rb_define_const(module, "GL_FOG", INT2NUM(GL_FOG));
883
- rb_define_const(module, "GL_FOG_BIT", INT2NUM(GL_FOG_BIT));
884
- rb_define_const(module, "GL_FOG_COLOR", INT2NUM(GL_FOG_COLOR));
885
- rb_define_const(module, "GL_FOG_COORD", INT2NUM(GL_FOG_COORD));
886
- rb_define_const(module, "GL_FOG_COORDINATE", INT2NUM(GL_FOG_COORDINATE));
887
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY", INT2NUM(GL_FOG_COORDINATE_ARRAY));
888
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING));
889
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB));
890
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_EXT));
891
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_LIST_IBM", INT2NUM(GL_FOG_COORDINATE_ARRAY_LIST_IBM));
892
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM));
893
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER));
894
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER_EXT));
895
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_STRIDE", INT2NUM(GL_FOG_COORDINATE_ARRAY_STRIDE));
896
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_STRIDE_EXT));
897
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_TYPE", INT2NUM(GL_FOG_COORDINATE_ARRAY_TYPE));
898
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_TYPE_EXT));
899
- rb_define_const(module, "GL_FOG_COORDINATE_EXT", INT2NUM(GL_FOG_COORDINATE_EXT));
900
- rb_define_const(module, "GL_FOG_COORDINATE_SOURCE", INT2NUM(GL_FOG_COORDINATE_SOURCE));
901
- rb_define_const(module, "GL_FOG_COORDINATE_SOURCE_EXT", INT2NUM(GL_FOG_COORDINATE_SOURCE_EXT));
902
- rb_define_const(module, "GL_FOG_COORD_ARRAY", INT2NUM(GL_FOG_COORD_ARRAY));
903
- rb_define_const(module, "GL_FOG_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORD_ARRAY_BUFFER_BINDING));
904
- rb_define_const(module, "GL_FOG_COORD_ARRAY_POINTER", INT2NUM(GL_FOG_COORD_ARRAY_POINTER));
905
- rb_define_const(module, "GL_FOG_COORD_ARRAY_STRIDE", INT2NUM(GL_FOG_COORD_ARRAY_STRIDE));
906
- rb_define_const(module, "GL_FOG_COORD_ARRAY_TYPE", INT2NUM(GL_FOG_COORD_ARRAY_TYPE));
907
- rb_define_const(module, "GL_FOG_COORD_SRC", INT2NUM(GL_FOG_COORD_SRC));
908
- rb_define_const(module, "GL_FOG_DENSITY", INT2NUM(GL_FOG_DENSITY));
909
- rb_define_const(module, "GL_FOG_DISTANCE_MODE_NV", INT2NUM(GL_FOG_DISTANCE_MODE_NV));
910
- rb_define_const(module, "GL_FOG_END", INT2NUM(GL_FOG_END));
911
- rb_define_const(module, "GL_FOG_FACTOR_TO_ALPHA_SGIX", INT2NUM(GL_FOG_FACTOR_TO_ALPHA_SGIX));
912
- rb_define_const(module, "GL_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_FOG_FUNC_POINTS_SGIS));
913
- rb_define_const(module, "GL_FOG_FUNC_SGIS", INT2NUM(GL_FOG_FUNC_SGIS));
914
- rb_define_const(module, "GL_FOG_HINT", INT2NUM(GL_FOG_HINT));
915
- rb_define_const(module, "GL_FOG_INDEX", INT2NUM(GL_FOG_INDEX));
916
- rb_define_const(module, "GL_FOG_MODE", INT2NUM(GL_FOG_MODE));
917
- rb_define_const(module, "GL_FOG_OFFSET_SGIX", INT2NUM(GL_FOG_OFFSET_SGIX));
918
- rb_define_const(module, "GL_FOG_OFFSET_VALUE_SGIX", INT2NUM(GL_FOG_OFFSET_VALUE_SGIX));
919
- rb_define_const(module, "GL_FOG_SCALE_SGIX", INT2NUM(GL_FOG_SCALE_SGIX));
920
- rb_define_const(module, "GL_FOG_SCALE_VALUE_SGIX", INT2NUM(GL_FOG_SCALE_VALUE_SGIX));
921
- rb_define_const(module, "GL_FOG_SPECULAR_TEXTURE_WIN", INT2NUM(GL_FOG_SPECULAR_TEXTURE_WIN));
922
- rb_define_const(module, "GL_FOG_START", INT2NUM(GL_FOG_START));
923
- rb_define_const(module, "GL_FORCE_BLUE_TO_ONE_NV", INT2NUM(GL_FORCE_BLUE_TO_ONE_NV));
924
- rb_define_const(module, "GL_FORMAT_SUBSAMPLE_244_244_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_244_244_OML));
925
- rb_define_const(module, "GL_FORMAT_SUBSAMPLE_24_24_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_24_24_OML));
926
- rb_define_const(module, "GL_FRAGMENT_COLOR_EXT", INT2NUM(GL_FRAGMENT_COLOR_EXT));
927
- rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX));
928
- rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX));
929
- rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_SGIX));
930
- rb_define_const(module, "GL_FRAGMENT_DEPTH", INT2NUM(GL_FRAGMENT_DEPTH));
931
- rb_define_const(module, "GL_FRAGMENT_DEPTH_EXT", INT2NUM(GL_FRAGMENT_DEPTH_EXT));
932
- rb_define_const(module, "GL_FRAGMENT_LIGHT0_SGIX", INT2NUM(GL_FRAGMENT_LIGHT0_SGIX));
933
- rb_define_const(module, "GL_FRAGMENT_LIGHT1_SGIX", INT2NUM(GL_FRAGMENT_LIGHT1_SGIX));
934
- rb_define_const(module, "GL_FRAGMENT_LIGHT2_SGIX", INT2NUM(GL_FRAGMENT_LIGHT2_SGIX));
935
- rb_define_const(module, "GL_FRAGMENT_LIGHT3_SGIX", INT2NUM(GL_FRAGMENT_LIGHT3_SGIX));
936
- rb_define_const(module, "GL_FRAGMENT_LIGHT4_SGIX", INT2NUM(GL_FRAGMENT_LIGHT4_SGIX));
937
- rb_define_const(module, "GL_FRAGMENT_LIGHT5_SGIX", INT2NUM(GL_FRAGMENT_LIGHT5_SGIX));
938
- rb_define_const(module, "GL_FRAGMENT_LIGHT6_SGIX", INT2NUM(GL_FRAGMENT_LIGHT6_SGIX));
939
- rb_define_const(module, "GL_FRAGMENT_LIGHT7_SGIX", INT2NUM(GL_FRAGMENT_LIGHT7_SGIX));
940
- rb_define_const(module, "GL_FRAGMENT_LIGHTING_SGIX", INT2NUM(GL_FRAGMENT_LIGHTING_SGIX));
941
- rb_define_const(module, "GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX", INT2NUM(GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX));
942
- rb_define_const(module, "GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX", INT2NUM(GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX));
943
- rb_define_const(module, "GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX", INT2NUM(GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX));
944
- rb_define_const(module, "GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX", INT2NUM(GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX));
945
- rb_define_const(module, "GL_FRAGMENT_MATERIAL_EXT", INT2NUM(GL_FRAGMENT_MATERIAL_EXT));
946
- rb_define_const(module, "GL_FRAGMENT_NORMAL_EXT", INT2NUM(GL_FRAGMENT_NORMAL_EXT));
947
- rb_define_const(module, "GL_FRAGMENT_PROGRAM_ARB", INT2NUM(GL_FRAGMENT_PROGRAM_ARB));
948
- rb_define_const(module, "GL_FRAGMENT_PROGRAM_BINDING_NV", INT2NUM(GL_FRAGMENT_PROGRAM_BINDING_NV));
949
- rb_define_const(module, "GL_FRAGMENT_PROGRAM_NV", INT2NUM(GL_FRAGMENT_PROGRAM_NV));
950
- rb_define_const(module, "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV));
951
- rb_define_const(module, "GL_FRAGMENT_SHADER", INT2NUM(GL_FRAGMENT_SHADER));
952
- rb_define_const(module, "GL_FRAGMENT_SHADER_ARB", INT2NUM(GL_FRAGMENT_SHADER_ARB));
953
- rb_define_const(module, "GL_FRAGMENT_SHADER_ATI", INT2NUM(GL_FRAGMENT_SHADER_ATI));
954
- rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT));
955
- rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
956
- rb_define_const(module, "GL_FRAMEBUFFER", INT2NUM(GL_FRAMEBUFFER));
957
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE));
958
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE));
959
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING));
960
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE));
961
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE));
962
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE));
963
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB));
964
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT));
965
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME));
966
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT));
967
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE));
968
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT));
969
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE));
970
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE));
971
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT));
972
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE));
973
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT));
974
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER));
975
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT));
976
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL));
977
- rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT));
978
- rb_define_const(module, "GL_FRAMEBUFFER_BINDING", INT2NUM(GL_FRAMEBUFFER_BINDING));
979
- rb_define_const(module, "GL_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_FRAMEBUFFER_BINDING_EXT));
980
- rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE", INT2NUM(GL_FRAMEBUFFER_COMPLETE));
981
- rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_EXT", INT2NUM(GL_FRAMEBUFFER_COMPLETE_EXT));
982
- rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT", INT2NUM(GL_FRAMEBUFFER_DEFAULT));
983
- rb_define_const(module, "GL_FRAMEBUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_EXT));
984
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT));
985
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT));
986
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT));
987
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER));
988
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT));
989
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT));
990
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB));
991
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT));
992
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB));
993
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT));
994
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT));
995
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT));
996
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE));
997
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT));
998
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER));
999
- rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT));
1000
- rb_define_const(module, "GL_FRAMEBUFFER_SRGB", INT2NUM(GL_FRAMEBUFFER_SRGB));
1001
- rb_define_const(module, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT));
1002
- rb_define_const(module, "GL_FRAMEBUFFER_SRGB_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_EXT));
1003
- rb_define_const(module, "GL_FRAMEBUFFER_UNDEFINED", INT2NUM(GL_FRAMEBUFFER_UNDEFINED));
1004
- rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED));
1005
- rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_EXT", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_EXT));
1006
- rb_define_const(module, "GL_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_FRAMEZOOM_FACTOR_SGIX));
1007
- rb_define_const(module, "GL_FRAMEZOOM_SGIX", INT2NUM(GL_FRAMEZOOM_SGIX));
1008
- rb_define_const(module, "GL_FRAME_NV", INT2NUM(GL_FRAME_NV));
1009
- rb_define_const(module, "GL_FRONT", INT2NUM(GL_FRONT));
1010
- rb_define_const(module, "GL_FRONT_AND_BACK", INT2NUM(GL_FRONT_AND_BACK));
1011
- rb_define_const(module, "GL_FRONT_FACE", INT2NUM(GL_FRONT_FACE));
1012
- rb_define_const(module, "GL_FRONT_LEFT", INT2NUM(GL_FRONT_LEFT));
1013
- rb_define_const(module, "GL_FRONT_RIGHT", INT2NUM(GL_FRONT_RIGHT));
1014
- rb_define_const(module, "GL_FULL_RANGE_EXT", INT2NUM(GL_FULL_RANGE_EXT));
1015
- rb_define_const(module, "GL_FULL_STIPPLE_HINT_PGI", INT2NUM(GL_FULL_STIPPLE_HINT_PGI));
1016
- rb_define_const(module, "GL_FUNC_ADD", INT2NUM(GL_FUNC_ADD));
1017
- rb_define_const(module, "GL_FUNC_ADD_EXT", INT2NUM(GL_FUNC_ADD_EXT));
1018
- rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT));
1019
- rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_EXT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_EXT));
1020
- rb_define_const(module, "GL_FUNC_SUBTRACT", INT2NUM(GL_FUNC_SUBTRACT));
1021
- rb_define_const(module, "GL_FUNC_SUBTRACT_EXT", INT2NUM(GL_FUNC_SUBTRACT_EXT));
1022
- rb_define_const(module, "GL_GENERATE_MIPMAP", INT2NUM(GL_GENERATE_MIPMAP));
1023
- rb_define_const(module, "GL_GENERATE_MIPMAP_HINT", INT2NUM(GL_GENERATE_MIPMAP_HINT));
1024
- rb_define_const(module, "GL_GENERATE_MIPMAP_HINT_SGIS", INT2NUM(GL_GENERATE_MIPMAP_HINT_SGIS));
1025
- rb_define_const(module, "GL_GENERATE_MIPMAP_SGIS", INT2NUM(GL_GENERATE_MIPMAP_SGIS));
1026
- rb_define_const(module, "GL_GENERIC_ATTRIB_NV", INT2NUM(GL_GENERIC_ATTRIB_NV));
1027
- rb_define_const(module, "GL_GEOMETRY_DEFORMATION_BIT_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_BIT_SGIX));
1028
- rb_define_const(module, "GL_GEOMETRY_DEFORMATION_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_SGIX));
1029
- rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_INPUT_TYPE_ARB));
1030
- rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_INPUT_TYPE_EXT));
1031
- rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_ARB));
1032
- rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_EXT));
1033
- rb_define_const(module, "GL_GEOMETRY_PROGRAM_NV", INT2NUM(GL_GEOMETRY_PROGRAM_NV));
1034
- rb_define_const(module, "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV));
1035
- rb_define_const(module, "GL_GEOMETRY_SHADER_ARB", INT2NUM(GL_GEOMETRY_SHADER_ARB));
1036
- rb_define_const(module, "GL_GEOMETRY_SHADER_EXT", INT2NUM(GL_GEOMETRY_SHADER_EXT));
1037
- rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_ARB", INT2NUM(GL_GEOMETRY_VERTICES_OUT_ARB));
1038
- rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_EXT", INT2NUM(GL_GEOMETRY_VERTICES_OUT_EXT));
1039
- rb_define_const(module, "GL_GEQUAL", INT2NUM(GL_GEQUAL));
1040
- rb_define_const(module, "GL_GLOBAL_ALPHA_FACTOR_SUN", INT2NUM(GL_GLOBAL_ALPHA_FACTOR_SUN));
1041
- rb_define_const(module, "GL_GLOBAL_ALPHA_SUN", INT2NUM(GL_GLOBAL_ALPHA_SUN));
1042
- rb_define_const(module, "GL_GREATER", INT2NUM(GL_GREATER));
1043
- rb_define_const(module, "GL_GREEN", INT2NUM(GL_GREEN));
1044
- rb_define_const(module, "GL_GREEN_BIAS", INT2NUM(GL_GREEN_BIAS));
1045
- rb_define_const(module, "GL_GREEN_BITS", INT2NUM(GL_GREEN_BITS));
1046
- rb_define_const(module, "GL_GREEN_BIT_ATI", INT2NUM(GL_GREEN_BIT_ATI));
1047
- rb_define_const(module, "GL_GREEN_INTEGER", INT2NUM(GL_GREEN_INTEGER));
1048
- rb_define_const(module, "GL_GREEN_INTEGER_EXT", INT2NUM(GL_GREEN_INTEGER_EXT));
1049
- rb_define_const(module, "GL_GREEN_MAX_CLAMP_INGR", INT2NUM(GL_GREEN_MAX_CLAMP_INGR));
1050
- rb_define_const(module, "GL_GREEN_MIN_CLAMP_INGR", INT2NUM(GL_GREEN_MIN_CLAMP_INGR));
1051
- rb_define_const(module, "GL_GREEN_SCALE", INT2NUM(GL_GREEN_SCALE));
1052
- rb_define_const(module, "GL_HALF_BIAS_NEGATE_NV", INT2NUM(GL_HALF_BIAS_NEGATE_NV));
1053
- rb_define_const(module, "GL_HALF_BIAS_NORMAL_NV", INT2NUM(GL_HALF_BIAS_NORMAL_NV));
1054
- rb_define_const(module, "GL_HALF_BIT_ATI", INT2NUM(GL_HALF_BIT_ATI));
1055
- rb_define_const(module, "GL_HALF_FLOAT", INT2NUM(GL_HALF_FLOAT));
1056
- rb_define_const(module, "GL_HALF_FLOAT_ARB", INT2NUM(GL_HALF_FLOAT_ARB));
1057
- rb_define_const(module, "GL_HALF_FLOAT_NV", INT2NUM(GL_HALF_FLOAT_NV));
1058
- rb_define_const(module, "GL_HILO16_NV", INT2NUM(GL_HILO16_NV));
1059
- rb_define_const(module, "GL_HILO8_NV", INT2NUM(GL_HILO8_NV));
1060
- rb_define_const(module, "GL_HILO_NV", INT2NUM(GL_HILO_NV));
1061
- rb_define_const(module, "GL_HINT_BIT", INT2NUM(GL_HINT_BIT));
1062
- rb_define_const(module, "GL_HISTOGRAM", INT2NUM(GL_HISTOGRAM));
1063
- rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE));
1064
- rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE_EXT", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE_EXT));
1065
- rb_define_const(module, "GL_HISTOGRAM_BLUE_SIZE", INT2NUM(GL_HISTOGRAM_BLUE_SIZE));
1066
- rb_define_const(module, "GL_HISTOGRAM_BLUE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_BLUE_SIZE_EXT));
1067
- rb_define_const(module, "GL_HISTOGRAM_EXT", INT2NUM(GL_HISTOGRAM_EXT));
1068
- rb_define_const(module, "GL_HISTOGRAM_FORMAT", INT2NUM(GL_HISTOGRAM_FORMAT));
1069
- rb_define_const(module, "GL_HISTOGRAM_FORMAT_EXT", INT2NUM(GL_HISTOGRAM_FORMAT_EXT));
1070
- rb_define_const(module, "GL_HISTOGRAM_GREEN_SIZE", INT2NUM(GL_HISTOGRAM_GREEN_SIZE));
1071
- rb_define_const(module, "GL_HISTOGRAM_GREEN_SIZE_EXT", INT2NUM(GL_HISTOGRAM_GREEN_SIZE_EXT));
1072
- rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE));
1073
- rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE_EXT));
1074
- rb_define_const(module, "GL_HISTOGRAM_RED_SIZE", INT2NUM(GL_HISTOGRAM_RED_SIZE));
1075
- rb_define_const(module, "GL_HISTOGRAM_RED_SIZE_EXT", INT2NUM(GL_HISTOGRAM_RED_SIZE_EXT));
1076
- rb_define_const(module, "GL_HISTOGRAM_SINK", INT2NUM(GL_HISTOGRAM_SINK));
1077
- rb_define_const(module, "GL_HISTOGRAM_SINK_EXT", INT2NUM(GL_HISTOGRAM_SINK_EXT));
1078
- rb_define_const(module, "GL_HISTOGRAM_WIDTH", INT2NUM(GL_HISTOGRAM_WIDTH));
1079
- rb_define_const(module, "GL_HISTOGRAM_WIDTH_EXT", INT2NUM(GL_HISTOGRAM_WIDTH_EXT));
1080
- rb_define_const(module, "GL_HI_BIAS_NV", INT2NUM(GL_HI_BIAS_NV));
1081
- rb_define_const(module, "GL_HI_SCALE_NV", INT2NUM(GL_HI_SCALE_NV));
1082
- rb_define_const(module, "GL_IDENTITY_NV", INT2NUM(GL_IDENTITY_NV));
1083
- rb_define_const(module, "GL_IGNORE_BORDER_HP", INT2NUM(GL_IGNORE_BORDER_HP));
1084
- rb_define_const(module, "GL_IMAGE_CUBIC_WEIGHT_HP", INT2NUM(GL_IMAGE_CUBIC_WEIGHT_HP));
1085
- rb_define_const(module, "GL_IMAGE_MAG_FILTER_HP", INT2NUM(GL_IMAGE_MAG_FILTER_HP));
1086
- rb_define_const(module, "GL_IMAGE_MIN_FILTER_HP", INT2NUM(GL_IMAGE_MIN_FILTER_HP));
1087
- rb_define_const(module, "GL_IMAGE_ROTATE_ANGLE_HP", INT2NUM(GL_IMAGE_ROTATE_ANGLE_HP));
1088
- rb_define_const(module, "GL_IMAGE_ROTATE_ORIGIN_X_HP", INT2NUM(GL_IMAGE_ROTATE_ORIGIN_X_HP));
1089
- rb_define_const(module, "GL_IMAGE_ROTATE_ORIGIN_Y_HP", INT2NUM(GL_IMAGE_ROTATE_ORIGIN_Y_HP));
1090
- rb_define_const(module, "GL_IMAGE_SCALE_X_HP", INT2NUM(GL_IMAGE_SCALE_X_HP));
1091
- rb_define_const(module, "GL_IMAGE_SCALE_Y_HP", INT2NUM(GL_IMAGE_SCALE_Y_HP));
1092
- rb_define_const(module, "GL_IMAGE_TRANSFORM_2D_HP", INT2NUM(GL_IMAGE_TRANSFORM_2D_HP));
1093
- rb_define_const(module, "GL_IMAGE_TRANSLATE_X_HP", INT2NUM(GL_IMAGE_TRANSLATE_X_HP));
1094
- rb_define_const(module, "GL_IMAGE_TRANSLATE_Y_HP", INT2NUM(GL_IMAGE_TRANSLATE_Y_HP));
1095
- rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES));
1096
- rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES));
1097
- rb_define_const(module, "GL_INCR", INT2NUM(GL_INCR));
1098
- rb_define_const(module, "GL_INCR_WRAP", INT2NUM(GL_INCR_WRAP));
1099
- rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
1100
- rb_define_const(module, "GL_INDEX", INT2NUM(GL_INDEX));
1101
- rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
1102
- rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING));
1103
- rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING_ARB));
1104
- rb_define_const(module, "GL_INDEX_ARRAY_COUNT_EXT", INT2NUM(GL_INDEX_ARRAY_COUNT_EXT));
1105
- rb_define_const(module, "GL_INDEX_ARRAY_EXT", INT2NUM(GL_INDEX_ARRAY_EXT));
1106
- rb_define_const(module, "GL_INDEX_ARRAY_LIST_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_IBM));
1107
- rb_define_const(module, "GL_INDEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_STRIDE_IBM));
1108
- rb_define_const(module, "GL_INDEX_ARRAY_POINTER", INT2NUM(GL_INDEX_ARRAY_POINTER));
1109
- rb_define_const(module, "GL_INDEX_ARRAY_POINTER_EXT", INT2NUM(GL_INDEX_ARRAY_POINTER_EXT));
1110
- rb_define_const(module, "GL_INDEX_ARRAY_STRIDE", INT2NUM(GL_INDEX_ARRAY_STRIDE));
1111
- rb_define_const(module, "GL_INDEX_ARRAY_STRIDE_EXT", INT2NUM(GL_INDEX_ARRAY_STRIDE_EXT));
1112
- rb_define_const(module, "GL_INDEX_ARRAY_TYPE", INT2NUM(GL_INDEX_ARRAY_TYPE));
1113
- rb_define_const(module, "GL_INDEX_ARRAY_TYPE_EXT", INT2NUM(GL_INDEX_ARRAY_TYPE_EXT));
1114
- rb_define_const(module, "GL_INDEX_BITS", INT2NUM(GL_INDEX_BITS));
1115
- rb_define_const(module, "GL_INDEX_BIT_PGI", INT2NUM(GL_INDEX_BIT_PGI));
1116
- rb_define_const(module, "GL_INDEX_CLEAR_VALUE", INT2NUM(GL_INDEX_CLEAR_VALUE));
1117
- rb_define_const(module, "GL_INDEX_LOGIC_OP", INT2NUM(GL_INDEX_LOGIC_OP));
1118
- rb_define_const(module, "GL_INDEX_MATERIAL_EXT", INT2NUM(GL_INDEX_MATERIAL_EXT));
1119
- rb_define_const(module, "GL_INDEX_MATERIAL_FACE_EXT", INT2NUM(GL_INDEX_MATERIAL_FACE_EXT));
1120
- rb_define_const(module, "GL_INDEX_MATERIAL_PARAMETER_EXT", INT2NUM(GL_INDEX_MATERIAL_PARAMETER_EXT));
1121
- rb_define_const(module, "GL_INDEX_MODE", INT2NUM(GL_INDEX_MODE));
1122
- rb_define_const(module, "GL_INDEX_OFFSET", INT2NUM(GL_INDEX_OFFSET));
1123
- rb_define_const(module, "GL_INDEX_SHIFT", INT2NUM(GL_INDEX_SHIFT));
1124
- rb_define_const(module, "GL_INDEX_TEST_EXT", INT2NUM(GL_INDEX_TEST_EXT));
1125
- rb_define_const(module, "GL_INDEX_TEST_FUNC_EXT", INT2NUM(GL_INDEX_TEST_FUNC_EXT));
1126
- rb_define_const(module, "GL_INDEX_TEST_REF_EXT", INT2NUM(GL_INDEX_TEST_REF_EXT));
1127
- rb_define_const(module, "GL_INDEX_WRITEMASK", INT2NUM(GL_INDEX_WRITEMASK));
1128
- rb_define_const(module, "GL_INFO_LOG_LENGTH", INT2NUM(GL_INFO_LOG_LENGTH));
1129
- rb_define_const(module, "GL_INSTRUMENT_BUFFER_POINTER_SGIX", INT2NUM(GL_INSTRUMENT_BUFFER_POINTER_SGIX));
1130
- rb_define_const(module, "GL_INSTRUMENT_MEASUREMENTS_SGIX", INT2NUM(GL_INSTRUMENT_MEASUREMENTS_SGIX));
1131
- rb_define_const(module, "GL_INT", INT2NUM(GL_INT));
1132
- rb_define_const(module, "GL_INTENSITY", INT2NUM(GL_INTENSITY));
1133
- rb_define_const(module, "GL_INTENSITY12", INT2NUM(GL_INTENSITY12));
1134
- rb_define_const(module, "GL_INTENSITY12_EXT", INT2NUM(GL_INTENSITY12_EXT));
1135
- rb_define_const(module, "GL_INTENSITY16", INT2NUM(GL_INTENSITY16));
1136
- rb_define_const(module, "GL_INTENSITY16F_ARB", INT2NUM(GL_INTENSITY16F_ARB));
1137
- rb_define_const(module, "GL_INTENSITY16I_EXT", INT2NUM(GL_INTENSITY16I_EXT));
1138
- rb_define_const(module, "GL_INTENSITY16UI_EXT", INT2NUM(GL_INTENSITY16UI_EXT));
1139
- rb_define_const(module, "GL_INTENSITY16_EXT", INT2NUM(GL_INTENSITY16_EXT));
1140
- rb_define_const(module, "GL_INTENSITY32F_ARB", INT2NUM(GL_INTENSITY32F_ARB));
1141
- rb_define_const(module, "GL_INTENSITY32I_EXT", INT2NUM(GL_INTENSITY32I_EXT));
1142
- rb_define_const(module, "GL_INTENSITY32UI_EXT", INT2NUM(GL_INTENSITY32UI_EXT));
1143
- rb_define_const(module, "GL_INTENSITY4", INT2NUM(GL_INTENSITY4));
1144
- rb_define_const(module, "GL_INTENSITY4_EXT", INT2NUM(GL_INTENSITY4_EXT));
1145
- rb_define_const(module, "GL_INTENSITY8", INT2NUM(GL_INTENSITY8));
1146
- rb_define_const(module, "GL_INTENSITY8I_EXT", INT2NUM(GL_INTENSITY8I_EXT));
1147
- rb_define_const(module, "GL_INTENSITY8UI_EXT", INT2NUM(GL_INTENSITY8UI_EXT));
1148
- rb_define_const(module, "GL_INTENSITY8_EXT", INT2NUM(GL_INTENSITY8_EXT));
1149
- rb_define_const(module, "GL_INTENSITY_EXT", INT2NUM(GL_INTENSITY_EXT));
1150
- rb_define_const(module, "GL_INTENSITY_FLOAT16_ATI", INT2NUM(GL_INTENSITY_FLOAT16_ATI));
1151
- rb_define_const(module, "GL_INTENSITY_FLOAT32_ATI", INT2NUM(GL_INTENSITY_FLOAT32_ATI));
1152
- rb_define_const(module, "GL_INTERLACE_OML", INT2NUM(GL_INTERLACE_OML));
1153
- rb_define_const(module, "GL_INTERLACE_READ_INGR", INT2NUM(GL_INTERLACE_READ_INGR));
1154
- rb_define_const(module, "GL_INTERLACE_READ_OML", INT2NUM(GL_INTERLACE_READ_OML));
1155
- rb_define_const(module, "GL_INTERLACE_SGIX", INT2NUM(GL_INTERLACE_SGIX));
1156
- rb_define_const(module, "GL_INTERLEAVED_ATTRIBS", INT2NUM(GL_INTERLEAVED_ATTRIBS));
1157
- rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_EXT", INT2NUM(GL_INTERLEAVED_ATTRIBS_EXT));
1158
- rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_INTERLEAVED_ATTRIBS_NV));
1159
- rb_define_const(module, "GL_INTERPOLATE", INT2NUM(GL_INTERPOLATE));
1160
- rb_define_const(module, "GL_INTERPOLATE_ARB", INT2NUM(GL_INTERPOLATE_ARB));
1161
- rb_define_const(module, "GL_INTERPOLATE_EXT", INT2NUM(GL_INTERPOLATE_EXT));
1162
- rb_define_const(module, "GL_INT_SAMPLER_1D", INT2NUM(GL_INT_SAMPLER_1D));
1163
- rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_INT_SAMPLER_1D_ARRAY));
1164
- rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_1D_ARRAY_EXT));
1165
- rb_define_const(module, "GL_INT_SAMPLER_1D_EXT", INT2NUM(GL_INT_SAMPLER_1D_EXT));
1166
- rb_define_const(module, "GL_INT_SAMPLER_2D", INT2NUM(GL_INT_SAMPLER_2D));
1167
- rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_INT_SAMPLER_2D_ARRAY));
1168
- rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_2D_ARRAY_EXT));
1169
- rb_define_const(module, "GL_INT_SAMPLER_2D_EXT", INT2NUM(GL_INT_SAMPLER_2D_EXT));
1170
- rb_define_const(module, "GL_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_INT_SAMPLER_2D_RECT_EXT));
1171
- rb_define_const(module, "GL_INT_SAMPLER_3D", INT2NUM(GL_INT_SAMPLER_3D));
1172
- rb_define_const(module, "GL_INT_SAMPLER_3D_EXT", INT2NUM(GL_INT_SAMPLER_3D_EXT));
1173
- rb_define_const(module, "GL_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_INT_SAMPLER_BUFFER_EXT));
1174
- rb_define_const(module, "GL_INT_SAMPLER_CUBE", INT2NUM(GL_INT_SAMPLER_CUBE));
1175
- rb_define_const(module, "GL_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_INT_SAMPLER_CUBE_EXT));
1176
- rb_define_const(module, "GL_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_INT_SAMPLER_RENDERBUFFER_NV));
1177
- rb_define_const(module, "GL_INT_VEC2", INT2NUM(GL_INT_VEC2));
1178
- rb_define_const(module, "GL_INT_VEC2_ARB", INT2NUM(GL_INT_VEC2_ARB));
1179
- rb_define_const(module, "GL_INT_VEC3", INT2NUM(GL_INT_VEC3));
1180
- rb_define_const(module, "GL_INT_VEC3_ARB", INT2NUM(GL_INT_VEC3_ARB));
1181
- rb_define_const(module, "GL_INT_VEC4", INT2NUM(GL_INT_VEC4));
1182
- rb_define_const(module, "GL_INT_VEC4_ARB", INT2NUM(GL_INT_VEC4_ARB));
1183
- rb_define_const(module, "GL_INVALID_ENUM", INT2NUM(GL_INVALID_ENUM));
1184
- rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION));
1185
- rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_EXT));
1186
- rb_define_const(module, "GL_INVALID_OPERATION", INT2NUM(GL_INVALID_OPERATION));
1187
- rb_define_const(module, "GL_INVALID_VALUE", INT2NUM(GL_INVALID_VALUE));
1188
- rb_define_const(module, "GL_INVARIANT_DATATYPE_EXT", INT2NUM(GL_INVARIANT_DATATYPE_EXT));
1189
- rb_define_const(module, "GL_INVARIANT_EXT", INT2NUM(GL_INVARIANT_EXT));
1190
- rb_define_const(module, "GL_INVARIANT_VALUE_EXT", INT2NUM(GL_INVARIANT_VALUE_EXT));
1191
- rb_define_const(module, "GL_INVERSE_NV", INT2NUM(GL_INVERSE_NV));
1192
- rb_define_const(module, "GL_INVERSE_TRANSPOSE_NV", INT2NUM(GL_INVERSE_TRANSPOSE_NV));
1193
- rb_define_const(module, "GL_INVERT", INT2NUM(GL_INVERT));
1194
- rb_define_const(module, "GL_INVERTED_SCREEN_W_REND", INT2NUM(GL_INVERTED_SCREEN_W_REND));
1195
- rb_define_const(module, "GL_IR_INSTRUMENT1_SGIX", INT2NUM(GL_IR_INSTRUMENT1_SGIX));
1196
- rb_define_const(module, "GL_IUI_N3F_V2F_EXT", INT2NUM(GL_IUI_N3F_V2F_EXT));
1197
- rb_define_const(module, "GL_IUI_N3F_V3F_EXT", INT2NUM(GL_IUI_N3F_V3F_EXT));
1198
- rb_define_const(module, "GL_IUI_V2F_EXT", INT2NUM(GL_IUI_V2F_EXT));
1199
- rb_define_const(module, "GL_IUI_V3F_EXT", INT2NUM(GL_IUI_V3F_EXT));
1200
- rb_define_const(module, "GL_KEEP", INT2NUM(GL_KEEP));
1201
- rb_define_const(module, "GL_LEFT", INT2NUM(GL_LEFT));
1202
- rb_define_const(module, "GL_LEQUAL", INT2NUM(GL_LEQUAL));
1203
- rb_define_const(module, "GL_LERP_ATI", INT2NUM(GL_LERP_ATI));
1204
- rb_define_const(module, "GL_LESS", INT2NUM(GL_LESS));
1205
- rb_define_const(module, "GL_LIGHT0", INT2NUM(GL_LIGHT0));
1206
- rb_define_const(module, "GL_LIGHT1", INT2NUM(GL_LIGHT1));
1207
- rb_define_const(module, "GL_LIGHT2", INT2NUM(GL_LIGHT2));
1208
- rb_define_const(module, "GL_LIGHT3", INT2NUM(GL_LIGHT3));
1209
- rb_define_const(module, "GL_LIGHT4", INT2NUM(GL_LIGHT4));
1210
- rb_define_const(module, "GL_LIGHT5", INT2NUM(GL_LIGHT5));
1211
- rb_define_const(module, "GL_LIGHT6", INT2NUM(GL_LIGHT6));
1212
- rb_define_const(module, "GL_LIGHT7", INT2NUM(GL_LIGHT7));
1213
- rb_define_const(module, "GL_LIGHTING", INT2NUM(GL_LIGHTING));
1214
- rb_define_const(module, "GL_LIGHTING_BIT", INT2NUM(GL_LIGHTING_BIT));
1215
- rb_define_const(module, "GL_LIGHT_ENV_MODE_SGIX", INT2NUM(GL_LIGHT_ENV_MODE_SGIX));
1216
- rb_define_const(module, "GL_LIGHT_MODEL_AMBIENT", INT2NUM(GL_LIGHT_MODEL_AMBIENT));
1217
- rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL));
1218
- rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL_EXT));
1219
- rb_define_const(module, "GL_LIGHT_MODEL_LOCAL_VIEWER", INT2NUM(GL_LIGHT_MODEL_LOCAL_VIEWER));
1220
- rb_define_const(module, "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE", INT2NUM(GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE));
1221
- rb_define_const(module, "GL_LIGHT_MODEL_TWO_SIDE", INT2NUM(GL_LIGHT_MODEL_TWO_SIDE));
1222
- rb_define_const(module, "GL_LINE", INT2NUM(GL_LINE));
1223
- rb_define_const(module, "GL_LINEAR", INT2NUM(GL_LINEAR));
1224
- rb_define_const(module, "GL_LINEAR_ATTENUATION", INT2NUM(GL_LINEAR_ATTENUATION));
1225
- rb_define_const(module, "GL_LINEAR_CLIPMAP_LINEAR_SGIX", INT2NUM(GL_LINEAR_CLIPMAP_LINEAR_SGIX));
1226
- rb_define_const(module, "GL_LINEAR_CLIPMAP_NEAREST_SGIX", INT2NUM(GL_LINEAR_CLIPMAP_NEAREST_SGIX));
1227
- rb_define_const(module, "GL_LINEAR_DETAIL_ALPHA_SGIS", INT2NUM(GL_LINEAR_DETAIL_ALPHA_SGIS));
1228
- rb_define_const(module, "GL_LINEAR_DETAIL_COLOR_SGIS", INT2NUM(GL_LINEAR_DETAIL_COLOR_SGIS));
1229
- rb_define_const(module, "GL_LINEAR_DETAIL_SGIS", INT2NUM(GL_LINEAR_DETAIL_SGIS));
1230
- rb_define_const(module, "GL_LINEAR_MIPMAP_LINEAR", INT2NUM(GL_LINEAR_MIPMAP_LINEAR));
1231
- rb_define_const(module, "GL_LINEAR_MIPMAP_NEAREST", INT2NUM(GL_LINEAR_MIPMAP_NEAREST));
1232
- rb_define_const(module, "GL_LINEAR_SHARPEN_ALPHA_SGIS", INT2NUM(GL_LINEAR_SHARPEN_ALPHA_SGIS));
1233
- rb_define_const(module, "GL_LINEAR_SHARPEN_COLOR_SGIS", INT2NUM(GL_LINEAR_SHARPEN_COLOR_SGIS));
1234
- rb_define_const(module, "GL_LINEAR_SHARPEN_SGIS", INT2NUM(GL_LINEAR_SHARPEN_SGIS));
1235
- rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
1236
- rb_define_const(module, "GL_LINES_ADJACENCY_ARB", INT2NUM(GL_LINES_ADJACENCY_ARB));
1237
- rb_define_const(module, "GL_LINES_ADJACENCY_EXT", INT2NUM(GL_LINES_ADJACENCY_EXT));
1238
- rb_define_const(module, "GL_LINE_BIT", INT2NUM(GL_LINE_BIT));
1239
- rb_define_const(module, "GL_LINE_LOOP", INT2NUM(GL_LINE_LOOP));
1240
- rb_define_const(module, "GL_LINE_RESET_TOKEN", INT2NUM(GL_LINE_RESET_TOKEN));
1241
- rb_define_const(module, "GL_LINE_SMOOTH", INT2NUM(GL_LINE_SMOOTH));
1242
- rb_define_const(module, "GL_LINE_SMOOTH_HINT", INT2NUM(GL_LINE_SMOOTH_HINT));
1243
- rb_define_const(module, "GL_LINE_STIPPLE", INT2NUM(GL_LINE_STIPPLE));
1244
- rb_define_const(module, "GL_LINE_STIPPLE_PATTERN", INT2NUM(GL_LINE_STIPPLE_PATTERN));
1245
- rb_define_const(module, "GL_LINE_STIPPLE_REPEAT", INT2NUM(GL_LINE_STIPPLE_REPEAT));
1246
- rb_define_const(module, "GL_LINE_STRIP", INT2NUM(GL_LINE_STRIP));
1247
- rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_ARB", INT2NUM(GL_LINE_STRIP_ADJACENCY_ARB));
1248
- rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_EXT", INT2NUM(GL_LINE_STRIP_ADJACENCY_EXT));
1249
- rb_define_const(module, "GL_LINE_TOKEN", INT2NUM(GL_LINE_TOKEN));
1250
- rb_define_const(module, "GL_LINE_WIDTH", INT2NUM(GL_LINE_WIDTH));
1251
- rb_define_const(module, "GL_LINE_WIDTH_GRANULARITY", INT2NUM(GL_LINE_WIDTH_GRANULARITY));
1252
- rb_define_const(module, "GL_LINE_WIDTH_RANGE", INT2NUM(GL_LINE_WIDTH_RANGE));
1253
- rb_define_const(module, "GL_LINK_STATUS", INT2NUM(GL_LINK_STATUS));
1254
- rb_define_const(module, "GL_LIST_BASE", INT2NUM(GL_LIST_BASE));
1255
- rb_define_const(module, "GL_LIST_BIT", INT2NUM(GL_LIST_BIT));
1256
- rb_define_const(module, "GL_LIST_INDEX", INT2NUM(GL_LIST_INDEX));
1257
- rb_define_const(module, "GL_LIST_MODE", INT2NUM(GL_LIST_MODE));
1258
- rb_define_const(module, "GL_LIST_PRIORITY_SGIX", INT2NUM(GL_LIST_PRIORITY_SGIX));
1259
- rb_define_const(module, "GL_LOAD", INT2NUM(GL_LOAD));
1260
- rb_define_const(module, "GL_LOCAL_CONSTANT_DATATYPE_EXT", INT2NUM(GL_LOCAL_CONSTANT_DATATYPE_EXT));
1261
- rb_define_const(module, "GL_LOCAL_CONSTANT_EXT", INT2NUM(GL_LOCAL_CONSTANT_EXT));
1262
- rb_define_const(module, "GL_LOCAL_CONSTANT_VALUE_EXT", INT2NUM(GL_LOCAL_CONSTANT_VALUE_EXT));
1263
- rb_define_const(module, "GL_LOCAL_EXT", INT2NUM(GL_LOCAL_EXT));
1264
- rb_define_const(module, "GL_LOGIC_OP", INT2NUM(GL_LOGIC_OP));
1265
- rb_define_const(module, "GL_LOGIC_OP_MODE", INT2NUM(GL_LOGIC_OP_MODE));
1266
- rb_define_const(module, "GL_LOWER_LEFT", INT2NUM(GL_LOWER_LEFT));
1267
- rb_define_const(module, "GL_LO_BIAS_NV", INT2NUM(GL_LO_BIAS_NV));
1268
- rb_define_const(module, "GL_LO_SCALE_NV", INT2NUM(GL_LO_SCALE_NV));
1269
- rb_define_const(module, "GL_LUMINANCE", INT2NUM(GL_LUMINANCE));
1270
- rb_define_const(module, "GL_LUMINANCE12", INT2NUM(GL_LUMINANCE12));
1271
- rb_define_const(module, "GL_LUMINANCE12_ALPHA12", INT2NUM(GL_LUMINANCE12_ALPHA12));
1272
- rb_define_const(module, "GL_LUMINANCE12_ALPHA12_EXT", INT2NUM(GL_LUMINANCE12_ALPHA12_EXT));
1273
- rb_define_const(module, "GL_LUMINANCE12_ALPHA4", INT2NUM(GL_LUMINANCE12_ALPHA4));
1274
- rb_define_const(module, "GL_LUMINANCE12_ALPHA4_EXT", INT2NUM(GL_LUMINANCE12_ALPHA4_EXT));
1275
- rb_define_const(module, "GL_LUMINANCE12_EXT", INT2NUM(GL_LUMINANCE12_EXT));
1276
- rb_define_const(module, "GL_LUMINANCE16", INT2NUM(GL_LUMINANCE16));
1277
- rb_define_const(module, "GL_LUMINANCE16F_ARB", INT2NUM(GL_LUMINANCE16F_ARB));
1278
- rb_define_const(module, "GL_LUMINANCE16I_EXT", INT2NUM(GL_LUMINANCE16I_EXT));
1279
- rb_define_const(module, "GL_LUMINANCE16UI_EXT", INT2NUM(GL_LUMINANCE16UI_EXT));
1280
- rb_define_const(module, "GL_LUMINANCE16_ALPHA16", INT2NUM(GL_LUMINANCE16_ALPHA16));
1281
- rb_define_const(module, "GL_LUMINANCE16_ALPHA16_EXT", INT2NUM(GL_LUMINANCE16_ALPHA16_EXT));
1282
- rb_define_const(module, "GL_LUMINANCE16_EXT", INT2NUM(GL_LUMINANCE16_EXT));
1283
- rb_define_const(module, "GL_LUMINANCE32F_ARB", INT2NUM(GL_LUMINANCE32F_ARB));
1284
- rb_define_const(module, "GL_LUMINANCE32I_EXT", INT2NUM(GL_LUMINANCE32I_EXT));
1285
- rb_define_const(module, "GL_LUMINANCE32UI_EXT", INT2NUM(GL_LUMINANCE32UI_EXT));
1286
- rb_define_const(module, "GL_LUMINANCE4", INT2NUM(GL_LUMINANCE4));
1287
- rb_define_const(module, "GL_LUMINANCE4_ALPHA4", INT2NUM(GL_LUMINANCE4_ALPHA4));
1288
- rb_define_const(module, "GL_LUMINANCE4_ALPHA4_EXT", INT2NUM(GL_LUMINANCE4_ALPHA4_EXT));
1289
- rb_define_const(module, "GL_LUMINANCE4_EXT", INT2NUM(GL_LUMINANCE4_EXT));
1290
- rb_define_const(module, "GL_LUMINANCE6_ALPHA2", INT2NUM(GL_LUMINANCE6_ALPHA2));
1291
- rb_define_const(module, "GL_LUMINANCE6_ALPHA2_EXT", INT2NUM(GL_LUMINANCE6_ALPHA2_EXT));
1292
- rb_define_const(module, "GL_LUMINANCE8", INT2NUM(GL_LUMINANCE8));
1293
- rb_define_const(module, "GL_LUMINANCE8I_EXT", INT2NUM(GL_LUMINANCE8I_EXT));
1294
- rb_define_const(module, "GL_LUMINANCE8UI_EXT", INT2NUM(GL_LUMINANCE8UI_EXT));
1295
- rb_define_const(module, "GL_LUMINANCE8_ALPHA8", INT2NUM(GL_LUMINANCE8_ALPHA8));
1296
- rb_define_const(module, "GL_LUMINANCE8_ALPHA8_EXT", INT2NUM(GL_LUMINANCE8_ALPHA8_EXT));
1297
- rb_define_const(module, "GL_LUMINANCE8_EXT", INT2NUM(GL_LUMINANCE8_EXT));
1298
- rb_define_const(module, "GL_LUMINANCE_ALPHA", INT2NUM(GL_LUMINANCE_ALPHA));
1299
- rb_define_const(module, "GL_LUMINANCE_ALPHA16F_ARB", INT2NUM(GL_LUMINANCE_ALPHA16F_ARB));
1300
- rb_define_const(module, "GL_LUMINANCE_ALPHA16I_EXT", INT2NUM(GL_LUMINANCE_ALPHA16I_EXT));
1301
- rb_define_const(module, "GL_LUMINANCE_ALPHA16UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA16UI_EXT));
1302
- rb_define_const(module, "GL_LUMINANCE_ALPHA32F_ARB", INT2NUM(GL_LUMINANCE_ALPHA32F_ARB));
1303
- rb_define_const(module, "GL_LUMINANCE_ALPHA32I_EXT", INT2NUM(GL_LUMINANCE_ALPHA32I_EXT));
1304
- rb_define_const(module, "GL_LUMINANCE_ALPHA32UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA32UI_EXT));
1305
- rb_define_const(module, "GL_LUMINANCE_ALPHA8I_EXT", INT2NUM(GL_LUMINANCE_ALPHA8I_EXT));
1306
- rb_define_const(module, "GL_LUMINANCE_ALPHA8UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA8UI_EXT));
1307
- rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT16_ATI));
1308
- rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT32_ATI));
1309
- rb_define_const(module, "GL_LUMINANCE_ALPHA_INTEGER_EXT", INT2NUM(GL_LUMINANCE_ALPHA_INTEGER_EXT));
1310
- rb_define_const(module, "GL_LUMINANCE_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_FLOAT16_ATI));
1311
- rb_define_const(module, "GL_LUMINANCE_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_FLOAT32_ATI));
1312
- rb_define_const(module, "GL_LUMINANCE_INTEGER_EXT", INT2NUM(GL_LUMINANCE_INTEGER_EXT));
1313
- rb_define_const(module, "GL_MAD_ATI", INT2NUM(GL_MAD_ATI));
1314
- rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
1315
- rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
1316
- rb_define_const(module, "GL_MAJOR_VERSION", INT2NUM(GL_MAJOR_VERSION));
1317
- rb_define_const(module, "GL_MAP1_BINORMAL_EXT", INT2NUM(GL_MAP1_BINORMAL_EXT));
1318
- rb_define_const(module, "GL_MAP1_COLOR_4", INT2NUM(GL_MAP1_COLOR_4));
1319
- rb_define_const(module, "GL_MAP1_GRID_DOMAIN", INT2NUM(GL_MAP1_GRID_DOMAIN));
1320
- rb_define_const(module, "GL_MAP1_GRID_SEGMENTS", INT2NUM(GL_MAP1_GRID_SEGMENTS));
1321
- rb_define_const(module, "GL_MAP1_INDEX", INT2NUM(GL_MAP1_INDEX));
1322
- rb_define_const(module, "GL_MAP1_NORMAL", INT2NUM(GL_MAP1_NORMAL));
1323
- rb_define_const(module, "GL_MAP1_TANGENT_EXT", INT2NUM(GL_MAP1_TANGENT_EXT));
1324
- rb_define_const(module, "GL_MAP1_TEXTURE_COORD_1", INT2NUM(GL_MAP1_TEXTURE_COORD_1));
1325
- rb_define_const(module, "GL_MAP1_TEXTURE_COORD_2", INT2NUM(GL_MAP1_TEXTURE_COORD_2));
1326
- rb_define_const(module, "GL_MAP1_TEXTURE_COORD_3", INT2NUM(GL_MAP1_TEXTURE_COORD_3));
1327
- rb_define_const(module, "GL_MAP1_TEXTURE_COORD_4", INT2NUM(GL_MAP1_TEXTURE_COORD_4));
1328
- rb_define_const(module, "GL_MAP1_VERTEX_3", INT2NUM(GL_MAP1_VERTEX_3));
1329
- rb_define_const(module, "GL_MAP1_VERTEX_4", INT2NUM(GL_MAP1_VERTEX_4));
1330
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB0_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB0_4_NV));
1331
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB10_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB10_4_NV));
1332
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB11_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB11_4_NV));
1333
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB12_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB12_4_NV));
1334
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB13_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB13_4_NV));
1335
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB14_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB14_4_NV));
1336
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB15_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB15_4_NV));
1337
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB1_4_NV));
1338
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB2_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB2_4_NV));
1339
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB3_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB3_4_NV));
1340
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB4_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB4_4_NV));
1341
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB5_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB5_4_NV));
1342
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB6_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB6_4_NV));
1343
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB7_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB7_4_NV));
1344
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB8_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB8_4_NV));
1345
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB9_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB9_4_NV));
1346
- rb_define_const(module, "GL_MAP2_BINORMAL_EXT", INT2NUM(GL_MAP2_BINORMAL_EXT));
1347
- rb_define_const(module, "GL_MAP2_COLOR_4", INT2NUM(GL_MAP2_COLOR_4));
1348
- rb_define_const(module, "GL_MAP2_GRID_DOMAIN", INT2NUM(GL_MAP2_GRID_DOMAIN));
1349
- rb_define_const(module, "GL_MAP2_GRID_SEGMENTS", INT2NUM(GL_MAP2_GRID_SEGMENTS));
1350
- rb_define_const(module, "GL_MAP2_INDEX", INT2NUM(GL_MAP2_INDEX));
1351
- rb_define_const(module, "GL_MAP2_NORMAL", INT2NUM(GL_MAP2_NORMAL));
1352
- rb_define_const(module, "GL_MAP2_TANGENT_EXT", INT2NUM(GL_MAP2_TANGENT_EXT));
1353
- rb_define_const(module, "GL_MAP2_TEXTURE_COORD_1", INT2NUM(GL_MAP2_TEXTURE_COORD_1));
1354
- rb_define_const(module, "GL_MAP2_TEXTURE_COORD_2", INT2NUM(GL_MAP2_TEXTURE_COORD_2));
1355
- rb_define_const(module, "GL_MAP2_TEXTURE_COORD_3", INT2NUM(GL_MAP2_TEXTURE_COORD_3));
1356
- rb_define_const(module, "GL_MAP2_TEXTURE_COORD_4", INT2NUM(GL_MAP2_TEXTURE_COORD_4));
1357
- rb_define_const(module, "GL_MAP2_VERTEX_3", INT2NUM(GL_MAP2_VERTEX_3));
1358
- rb_define_const(module, "GL_MAP2_VERTEX_4", INT2NUM(GL_MAP2_VERTEX_4));
1359
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB0_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB0_4_NV));
1360
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB10_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB10_4_NV));
1361
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB11_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB11_4_NV));
1362
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB12_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB12_4_NV));
1363
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB13_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB13_4_NV));
1364
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB14_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB14_4_NV));
1365
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB15_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB15_4_NV));
1366
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB1_4_NV));
1367
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB2_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB2_4_NV));
1368
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB3_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB3_4_NV));
1369
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB4_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB4_4_NV));
1370
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB5_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB5_4_NV));
1371
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB6_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB6_4_NV));
1372
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB7_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB7_4_NV));
1373
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB8_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB8_4_NV));
1374
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB9_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB9_4_NV));
1375
- rb_define_const(module, "GL_MAP_ATTRIB_U_ORDER_NV", INT2NUM(GL_MAP_ATTRIB_U_ORDER_NV));
1376
- rb_define_const(module, "GL_MAP_ATTRIB_V_ORDER_NV", INT2NUM(GL_MAP_ATTRIB_V_ORDER_NV));
1377
- rb_define_const(module, "GL_MAP_COLOR", INT2NUM(GL_MAP_COLOR));
1378
- rb_define_const(module, "GL_MAP_FLUSH_EXPLICIT_BIT", INT2NUM(GL_MAP_FLUSH_EXPLICIT_BIT));
1379
- rb_define_const(module, "GL_MAP_INVALIDATE_BUFFER_BIT", INT2NUM(GL_MAP_INVALIDATE_BUFFER_BIT));
1380
- rb_define_const(module, "GL_MAP_INVALIDATE_RANGE_BIT", INT2NUM(GL_MAP_INVALIDATE_RANGE_BIT));
1381
- rb_define_const(module, "GL_MAP_READ_BIT", INT2NUM(GL_MAP_READ_BIT));
1382
- rb_define_const(module, "GL_MAP_STENCIL", INT2NUM(GL_MAP_STENCIL));
1383
- rb_define_const(module, "GL_MAP_TESSELLATION_NV", INT2NUM(GL_MAP_TESSELLATION_NV));
1384
- rb_define_const(module, "GL_MAP_UNSYNCHRONIZED_BIT", INT2NUM(GL_MAP_UNSYNCHRONIZED_BIT));
1385
- rb_define_const(module, "GL_MAP_WRITE_BIT", INT2NUM(GL_MAP_WRITE_BIT));
1386
- rb_define_const(module, "GL_MATERIAL_SIDE_HINT_PGI", INT2NUM(GL_MATERIAL_SIDE_HINT_PGI));
1387
- rb_define_const(module, "GL_MATRIX0_ARB", INT2NUM(GL_MATRIX0_ARB));
1388
- rb_define_const(module, "GL_MATRIX0_NV", INT2NUM(GL_MATRIX0_NV));
1389
- rb_define_const(module, "GL_MATRIX10_ARB", INT2NUM(GL_MATRIX10_ARB));
1390
- rb_define_const(module, "GL_MATRIX11_ARB", INT2NUM(GL_MATRIX11_ARB));
1391
- rb_define_const(module, "GL_MATRIX12_ARB", INT2NUM(GL_MATRIX12_ARB));
1392
- rb_define_const(module, "GL_MATRIX13_ARB", INT2NUM(GL_MATRIX13_ARB));
1393
- rb_define_const(module, "GL_MATRIX14_ARB", INT2NUM(GL_MATRIX14_ARB));
1394
- rb_define_const(module, "GL_MATRIX15_ARB", INT2NUM(GL_MATRIX15_ARB));
1395
- rb_define_const(module, "GL_MATRIX16_ARB", INT2NUM(GL_MATRIX16_ARB));
1396
- rb_define_const(module, "GL_MATRIX17_ARB", INT2NUM(GL_MATRIX17_ARB));
1397
- rb_define_const(module, "GL_MATRIX18_ARB", INT2NUM(GL_MATRIX18_ARB));
1398
- rb_define_const(module, "GL_MATRIX19_ARB", INT2NUM(GL_MATRIX19_ARB));
1399
- rb_define_const(module, "GL_MATRIX1_ARB", INT2NUM(GL_MATRIX1_ARB));
1400
- rb_define_const(module, "GL_MATRIX1_NV", INT2NUM(GL_MATRIX1_NV));
1401
- rb_define_const(module, "GL_MATRIX20_ARB", INT2NUM(GL_MATRIX20_ARB));
1402
- rb_define_const(module, "GL_MATRIX21_ARB", INT2NUM(GL_MATRIX21_ARB));
1403
- rb_define_const(module, "GL_MATRIX22_ARB", INT2NUM(GL_MATRIX22_ARB));
1404
- rb_define_const(module, "GL_MATRIX23_ARB", INT2NUM(GL_MATRIX23_ARB));
1405
- rb_define_const(module, "GL_MATRIX24_ARB", INT2NUM(GL_MATRIX24_ARB));
1406
- rb_define_const(module, "GL_MATRIX25_ARB", INT2NUM(GL_MATRIX25_ARB));
1407
- rb_define_const(module, "GL_MATRIX26_ARB", INT2NUM(GL_MATRIX26_ARB));
1408
- rb_define_const(module, "GL_MATRIX27_ARB", INT2NUM(GL_MATRIX27_ARB));
1409
- rb_define_const(module, "GL_MATRIX28_ARB", INT2NUM(GL_MATRIX28_ARB));
1410
- rb_define_const(module, "GL_MATRIX29_ARB", INT2NUM(GL_MATRIX29_ARB));
1411
- rb_define_const(module, "GL_MATRIX2_ARB", INT2NUM(GL_MATRIX2_ARB));
1412
- rb_define_const(module, "GL_MATRIX2_NV", INT2NUM(GL_MATRIX2_NV));
1413
- rb_define_const(module, "GL_MATRIX30_ARB", INT2NUM(GL_MATRIX30_ARB));
1414
- rb_define_const(module, "GL_MATRIX31_ARB", INT2NUM(GL_MATRIX31_ARB));
1415
- rb_define_const(module, "GL_MATRIX3_ARB", INT2NUM(GL_MATRIX3_ARB));
1416
- rb_define_const(module, "GL_MATRIX3_NV", INT2NUM(GL_MATRIX3_NV));
1417
- rb_define_const(module, "GL_MATRIX4_ARB", INT2NUM(GL_MATRIX4_ARB));
1418
- rb_define_const(module, "GL_MATRIX4_NV", INT2NUM(GL_MATRIX4_NV));
1419
- rb_define_const(module, "GL_MATRIX5_ARB", INT2NUM(GL_MATRIX5_ARB));
1420
- rb_define_const(module, "GL_MATRIX5_NV", INT2NUM(GL_MATRIX5_NV));
1421
- rb_define_const(module, "GL_MATRIX6_ARB", INT2NUM(GL_MATRIX6_ARB));
1422
- rb_define_const(module, "GL_MATRIX6_NV", INT2NUM(GL_MATRIX6_NV));
1423
- rb_define_const(module, "GL_MATRIX7_ARB", INT2NUM(GL_MATRIX7_ARB));
1424
- rb_define_const(module, "GL_MATRIX7_NV", INT2NUM(GL_MATRIX7_NV));
1425
- rb_define_const(module, "GL_MATRIX8_ARB", INT2NUM(GL_MATRIX8_ARB));
1426
- rb_define_const(module, "GL_MATRIX9_ARB", INT2NUM(GL_MATRIX9_ARB));
1427
- rb_define_const(module, "GL_MATRIX_EXT", INT2NUM(GL_MATRIX_EXT));
1428
- rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_ARB));
1429
- rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_POINTER_ARB));
1430
- rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_SIZE_ARB));
1431
- rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_STRIDE_ARB));
1432
- rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_TYPE_ARB));
1433
- rb_define_const(module, "GL_MATRIX_MODE", INT2NUM(GL_MATRIX_MODE));
1434
- rb_define_const(module, "GL_MATRIX_PALETTE_ARB", INT2NUM(GL_MATRIX_PALETTE_ARB));
1435
- rb_define_const(module, "GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI));
1436
- rb_define_const(module, "GL_MAT_AMBIENT_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_BIT_PGI));
1437
- rb_define_const(module, "GL_MAT_COLOR_INDEXES_BIT_PGI", INT2NUM(GL_MAT_COLOR_INDEXES_BIT_PGI));
1438
- rb_define_const(module, "GL_MAT_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_DIFFUSE_BIT_PGI));
1439
- rb_define_const(module, "GL_MAT_EMISSION_BIT_PGI", INT2NUM(GL_MAT_EMISSION_BIT_PGI));
1440
- rb_define_const(module, "GL_MAT_SHININESS_BIT_PGI", INT2NUM(GL_MAT_SHININESS_BIT_PGI));
1441
- rb_define_const(module, "GL_MAT_SPECULAR_BIT_PGI", INT2NUM(GL_MAT_SPECULAR_BIT_PGI));
1442
- rb_define_const(module, "GL_MAX", INT2NUM(GL_MAX));
1443
- rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE", INT2NUM(GL_MAX_3D_TEXTURE_SIZE));
1444
- rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_EXT));
1445
- rb_define_const(module, "GL_MAX_4D_TEXTURE_SIZE_SGIS", INT2NUM(GL_MAX_4D_TEXTURE_SIZE_SGIS));
1446
- rb_define_const(module, "GL_MAX_ACTIVE_LIGHTS_SGIX", INT2NUM(GL_MAX_ACTIVE_LIGHTS_SGIX));
1447
- rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS));
1448
- rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS_EXT));
1449
- rb_define_const(module, "GL_MAX_ASYNC_DRAW_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_DRAW_PIXELS_SGIX));
1450
- rb_define_const(module, "GL_MAX_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_MAX_ASYNC_HISTOGRAM_SGIX));
1451
- rb_define_const(module, "GL_MAX_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_READ_PIXELS_SGIX));
1452
- rb_define_const(module, "GL_MAX_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_MAX_ASYNC_TEX_IMAGE_SGIX));
1453
- rb_define_const(module, "GL_MAX_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_ATTRIB_STACK_DEPTH));
1454
- rb_define_const(module, "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT", INT2NUM(GL_MAX_BINDABLE_UNIFORM_SIZE_EXT));
1455
- rb_define_const(module, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH));
1456
- rb_define_const(module, "GL_MAX_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_DEPTH_SGIX));
1457
- rb_define_const(module, "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX));
1458
- rb_define_const(module, "GL_MAX_CLIP_DISTANCES", INT2NUM(GL_MAX_CLIP_DISTANCES));
1459
- rb_define_const(module, "GL_MAX_CLIP_PLANES", INT2NUM(GL_MAX_CLIP_PLANES));
1460
- rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS", INT2NUM(GL_MAX_COLOR_ATTACHMENTS));
1461
- rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_EXT", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_EXT));
1462
- rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH));
1463
- rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI));
1464
- rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS));
1465
- rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB));
1466
- rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT));
1467
- rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT_EXT));
1468
- rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH", INT2NUM(GL_MAX_CONVOLUTION_WIDTH));
1469
- rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_MAX_CONVOLUTION_WIDTH_EXT));
1470
- rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE));
1471
- rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB));
1472
- rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT));
1473
- rb_define_const(module, "GL_MAX_DEFORMATION_ORDER_SGIX", INT2NUM(GL_MAX_DEFORMATION_ORDER_SGIX));
1474
- rb_define_const(module, "GL_MAX_DRAW_BUFFERS", INT2NUM(GL_MAX_DRAW_BUFFERS));
1475
- rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ARB", INT2NUM(GL_MAX_DRAW_BUFFERS_ARB));
1476
- rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ATI", INT2NUM(GL_MAX_DRAW_BUFFERS_ATI));
1477
- rb_define_const(module, "GL_MAX_ELEMENTS_INDICES", INT2NUM(GL_MAX_ELEMENTS_INDICES));
1478
- rb_define_const(module, "GL_MAX_ELEMENTS_INDICES_EXT", INT2NUM(GL_MAX_ELEMENTS_INDICES_EXT));
1479
- rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES", INT2NUM(GL_MAX_ELEMENTS_VERTICES));
1480
- rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES_EXT", INT2NUM(GL_MAX_ELEMENTS_VERTICES_EXT));
1481
- rb_define_const(module, "GL_MAX_EVAL_ORDER", INT2NUM(GL_MAX_EVAL_ORDER));
1482
- rb_define_const(module, "GL_MAX_EXT", INT2NUM(GL_MAX_EXT));
1483
- rb_define_const(module, "GL_MAX_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_MAX_FOG_FUNC_POINTS_SGIS));
1484
- rb_define_const(module, "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT));
1485
- rb_define_const(module, "GL_MAX_FRAGMENT_LIGHTS_SGIX", INT2NUM(GL_MAX_FRAGMENT_LIGHTS_SGIX));
1486
- rb_define_const(module, "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", INT2NUM(GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV));
1487
- rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS));
1488
- rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB));
1489
- rb_define_const(module, "GL_MAX_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_MAX_FRAMEZOOM_FACTOR_SGIX));
1490
- rb_define_const(module, "GL_MAX_GENERAL_COMBINERS_NV", INT2NUM(GL_MAX_GENERAL_COMBINERS_NV));
1491
- rb_define_const(module, "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT));
1492
- rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB));
1493
- rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT));
1494
- rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB));
1495
- rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT));
1496
- rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB));
1497
- rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT));
1498
- rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB));
1499
- rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT));
1500
- rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB));
1501
- rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT));
1502
- rb_define_const(module, "GL_MAX_LIGHTS", INT2NUM(GL_MAX_LIGHTS));
1503
- rb_define_const(module, "GL_MAX_LIST_NESTING", INT2NUM(GL_MAX_LIST_NESTING));
1504
- rb_define_const(module, "GL_MAX_MAP_TESSELLATION_NV", INT2NUM(GL_MAX_MAP_TESSELLATION_NV));
1505
- rb_define_const(module, "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", INT2NUM(GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB));
1506
- rb_define_const(module, "GL_MAX_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MAX_MODELVIEW_STACK_DEPTH));
1507
- rb_define_const(module, "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV));
1508
- rb_define_const(module, "GL_MAX_NAME_STACK_DEPTH", INT2NUM(GL_MAX_NAME_STACK_DEPTH));
1509
- rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT));
1510
- rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT));
1511
- rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT));
1512
- rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
1513
- rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT));
1514
- rb_define_const(module, "GL_MAX_PALETTE_MATRICES_ARB", INT2NUM(GL_MAX_PALETTE_MATRICES_ARB));
1515
- rb_define_const(module, "GL_MAX_PIXEL_MAP_TABLE", INT2NUM(GL_MAX_PIXEL_MAP_TABLE));
1516
- rb_define_const(module, "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", INT2NUM(GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT));
1517
- rb_define_const(module, "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI", INT2NUM(GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI));
1518
- rb_define_const(module, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB));
1519
- rb_define_const(module, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB));
1520
- rb_define_const(module, "GL_MAX_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_MAX_PROGRAM_ATTRIBS_ARB));
1521
- rb_define_const(module, "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV));
1522
- rb_define_const(module, "GL_MAX_PROGRAM_CALL_DEPTH_NV", INT2NUM(GL_MAX_PROGRAM_CALL_DEPTH_NV));
1523
- rb_define_const(module, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_ENV_PARAMETERS_ARB));
1524
- rb_define_const(module, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV", INT2NUM(GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV));
1525
- rb_define_const(module, "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV", INT2NUM(GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV));
1526
- rb_define_const(module, "GL_MAX_PROGRAM_GENERIC_RESULTS_NV", INT2NUM(GL_MAX_PROGRAM_GENERIC_RESULTS_NV));
1527
- rb_define_const(module, "GL_MAX_PROGRAM_IF_DEPTH_NV", INT2NUM(GL_MAX_PROGRAM_IF_DEPTH_NV));
1528
- rb_define_const(module, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_INSTRUCTIONS_ARB));
1529
- rb_define_const(module, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB));
1530
- rb_define_const(module, "GL_MAX_PROGRAM_LOOP_COUNT_NV", INT2NUM(GL_MAX_PROGRAM_LOOP_COUNT_NV));
1531
- rb_define_const(module, "GL_MAX_PROGRAM_LOOP_DEPTH_NV", INT2NUM(GL_MAX_PROGRAM_LOOP_DEPTH_NV));
1532
- rb_define_const(module, "GL_MAX_PROGRAM_MATRICES_ARB", INT2NUM(GL_MAX_PROGRAM_MATRICES_ARB));
1533
- rb_define_const(module, "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", INT2NUM(GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB));
1534
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB));
1535
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB));
1536
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB));
1537
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB));
1538
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB));
1539
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB));
1540
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
1541
- rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
1542
- rb_define_const(module, "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV", INT2NUM(GL_MAX_PROGRAM_OUTPUT_VERTICES_NV));
1543
- rb_define_const(module, "GL_MAX_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_PARAMETERS_ARB));
1544
- rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV));
1545
- rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV));
1546
- rb_define_const(module, "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV));
1547
- rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
1548
- rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET));
1549
- rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
1550
- rb_define_const(module, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB));
1551
- rb_define_const(module, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB));
1552
- rb_define_const(module, "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV));
1553
- rb_define_const(module, "GL_MAX_PROJECTION_STACK_DEPTH", INT2NUM(GL_MAX_PROJECTION_STACK_DEPTH));
1554
- rb_define_const(module, "GL_MAX_RATIONAL_EVAL_ORDER_NV", INT2NUM(GL_MAX_RATIONAL_EVAL_ORDER_NV));
1555
- rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB));
1556
- rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_NV));
1557
- rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE", INT2NUM(GL_MAX_RENDERBUFFER_SIZE));
1558
- rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE_EXT", INT2NUM(GL_MAX_RENDERBUFFER_SIZE_EXT));
1559
- rb_define_const(module, "GL_MAX_SAMPLES", INT2NUM(GL_MAX_SAMPLES));
1560
- rb_define_const(module, "GL_MAX_SAMPLES_EXT", INT2NUM(GL_MAX_SAMPLES_EXT));
1561
- rb_define_const(module, "GL_MAX_SAMPLE_MASK_WORDS_NV", INT2NUM(GL_MAX_SAMPLE_MASK_WORDS_NV));
1562
- rb_define_const(module, "GL_MAX_SHININESS_NV", INT2NUM(GL_MAX_SHININESS_NV));
1563
- rb_define_const(module, "GL_MAX_SPOT_EXPONENT_NV", INT2NUM(GL_MAX_SPOT_EXPONENT_NV));
1564
- rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_ARB", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_ARB));
1565
- rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_EXT));
1566
- rb_define_const(module, "GL_MAX_TEXTURE_COORDS", INT2NUM(GL_MAX_TEXTURE_COORDS));
1567
- rb_define_const(module, "GL_MAX_TEXTURE_COORDS_ARB", INT2NUM(GL_MAX_TEXTURE_COORDS_ARB));
1568
- rb_define_const(module, "GL_MAX_TEXTURE_COORDS_NV", INT2NUM(GL_MAX_TEXTURE_COORDS_NV));
1569
- rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS));
1570
- rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_ARB));
1571
- rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_NV", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_NV));
1572
- rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS));
1573
- rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS_EXT));
1574
- rb_define_const(module, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", INT2NUM(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT));
1575
- rb_define_const(module, "GL_MAX_TEXTURE_SIZE", INT2NUM(GL_MAX_TEXTURE_SIZE));
1576
- rb_define_const(module, "GL_MAX_TEXTURE_STACK_DEPTH", INT2NUM(GL_MAX_TEXTURE_STACK_DEPTH));
1577
- rb_define_const(module, "GL_MAX_TEXTURE_UNITS", INT2NUM(GL_MAX_TEXTURE_UNITS));
1578
- rb_define_const(module, "GL_MAX_TEXTURE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_UNITS_ARB));
1579
- rb_define_const(module, "GL_MAX_TRACK_MATRICES_NV", INT2NUM(GL_MAX_TRACK_MATRICES_NV));
1580
- rb_define_const(module, "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", INT2NUM(GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV));
1581
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV));
1582
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS));
1583
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT));
1584
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS));
1585
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT));
1586
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV));
1587
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS));
1588
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT));
1589
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV));
1590
- rb_define_const(module, "GL_MAX_VARYING_COMPONENTS", INT2NUM(GL_MAX_VARYING_COMPONENTS));
1591
- rb_define_const(module, "GL_MAX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VARYING_COMPONENTS_EXT));
1592
- rb_define_const(module, "GL_MAX_VARYING_FLOATS", INT2NUM(GL_MAX_VARYING_FLOATS));
1593
- rb_define_const(module, "GL_MAX_VARYING_FLOATS_ARB", INT2NUM(GL_MAX_VARYING_FLOATS_ARB));
1594
- rb_define_const(module, "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV", INT2NUM(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV));
1595
- rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS", INT2NUM(GL_MAX_VERTEX_ATTRIBS));
1596
- rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS_ARB", INT2NUM(GL_MAX_VERTEX_ATTRIBS_ARB));
1597
- rb_define_const(module, "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT));
1598
- rb_define_const(module, "GL_MAX_VERTEX_HINT_PGI", INT2NUM(GL_MAX_VERTEX_HINT_PGI));
1599
- rb_define_const(module, "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT));
1600
- rb_define_const(module, "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INVARIANTS_EXT));
1601
- rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCALS_EXT));
1602
- rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
1603
- rb_define_const(module, "GL_MAX_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_VARIANTS_EXT));
1604
- rb_define_const(module, "GL_MAX_VERTEX_STREAMS_ATI", INT2NUM(GL_MAX_VERTEX_STREAMS_ATI));
1605
- rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
1606
- rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB));
1607
- rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS));
1608
- rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB));
1609
- rb_define_const(module, "GL_MAX_VERTEX_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_UNITS_ARB));
1610
- rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_ARB));
1611
- rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_EXT));
1612
- rb_define_const(module, "GL_MAX_VIEWPORT_DIMS", INT2NUM(GL_MAX_VIEWPORT_DIMS));
1613
- rb_define_const(module, "GL_MIN", INT2NUM(GL_MIN));
1614
- rb_define_const(module, "GL_MINMAX", INT2NUM(GL_MINMAX));
1615
- rb_define_const(module, "GL_MINMAX_EXT", INT2NUM(GL_MINMAX_EXT));
1616
- rb_define_const(module, "GL_MINMAX_FORMAT", INT2NUM(GL_MINMAX_FORMAT));
1617
- rb_define_const(module, "GL_MINMAX_FORMAT_EXT", INT2NUM(GL_MINMAX_FORMAT_EXT));
1618
- rb_define_const(module, "GL_MINMAX_SINK", INT2NUM(GL_MINMAX_SINK));
1619
- rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
1620
- rb_define_const(module, "GL_MINOR_VERSION", INT2NUM(GL_MINOR_VERSION));
1621
- rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
1622
- rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET));
1623
- rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET_NV));
1624
- rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
1625
- rb_define_const(module, "GL_MIRRORED_REPEAT_ARB", INT2NUM(GL_MIRRORED_REPEAT_ARB));
1626
- rb_define_const(module, "GL_MIRRORED_REPEAT_IBM", INT2NUM(GL_MIRRORED_REPEAT_IBM));
1627
- rb_define_const(module, "GL_MIRROR_CLAMP_ATI", INT2NUM(GL_MIRROR_CLAMP_ATI));
1628
- rb_define_const(module, "GL_MIRROR_CLAMP_EXT", INT2NUM(GL_MIRROR_CLAMP_EXT));
1629
- rb_define_const(module, "GL_MIRROR_CLAMP_TO_BORDER_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_BORDER_EXT));
1630
- rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_ATI", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_ATI));
1631
- rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_EXT));
1632
- rb_define_const(module, "GL_MODELVIEW", INT2NUM(GL_MODELVIEW));
1633
- rb_define_const(module, "GL_MODELVIEW0_ARB", INT2NUM(GL_MODELVIEW0_ARB));
1634
- rb_define_const(module, "GL_MODELVIEW0_EXT", INT2NUM(GL_MODELVIEW0_EXT));
1635
- rb_define_const(module, "GL_MODELVIEW0_MATRIX_EXT", INT2NUM(GL_MODELVIEW0_MATRIX_EXT));
1636
- rb_define_const(module, "GL_MODELVIEW0_STACK_DEPTH_EXT", INT2NUM(GL_MODELVIEW0_STACK_DEPTH_EXT));
1637
- rb_define_const(module, "GL_MODELVIEW10_ARB", INT2NUM(GL_MODELVIEW10_ARB));
1638
- rb_define_const(module, "GL_MODELVIEW11_ARB", INT2NUM(GL_MODELVIEW11_ARB));
1639
- rb_define_const(module, "GL_MODELVIEW12_ARB", INT2NUM(GL_MODELVIEW12_ARB));
1640
- rb_define_const(module, "GL_MODELVIEW13_ARB", INT2NUM(GL_MODELVIEW13_ARB));
1641
- rb_define_const(module, "GL_MODELVIEW14_ARB", INT2NUM(GL_MODELVIEW14_ARB));
1642
- rb_define_const(module, "GL_MODELVIEW15_ARB", INT2NUM(GL_MODELVIEW15_ARB));
1643
- rb_define_const(module, "GL_MODELVIEW16_ARB", INT2NUM(GL_MODELVIEW16_ARB));
1644
- rb_define_const(module, "GL_MODELVIEW17_ARB", INT2NUM(GL_MODELVIEW17_ARB));
1645
- rb_define_const(module, "GL_MODELVIEW18_ARB", INT2NUM(GL_MODELVIEW18_ARB));
1646
- rb_define_const(module, "GL_MODELVIEW19_ARB", INT2NUM(GL_MODELVIEW19_ARB));
1647
- rb_define_const(module, "GL_MODELVIEW1_ARB", INT2NUM(GL_MODELVIEW1_ARB));
1648
- rb_define_const(module, "GL_MODELVIEW1_EXT", INT2NUM(GL_MODELVIEW1_EXT));
1649
- rb_define_const(module, "GL_MODELVIEW1_MATRIX_EXT", INT2NUM(GL_MODELVIEW1_MATRIX_EXT));
1650
- rb_define_const(module, "GL_MODELVIEW1_STACK_DEPTH_EXT", INT2NUM(GL_MODELVIEW1_STACK_DEPTH_EXT));
1651
- rb_define_const(module, "GL_MODELVIEW20_ARB", INT2NUM(GL_MODELVIEW20_ARB));
1652
- rb_define_const(module, "GL_MODELVIEW21_ARB", INT2NUM(GL_MODELVIEW21_ARB));
1653
- rb_define_const(module, "GL_MODELVIEW22_ARB", INT2NUM(GL_MODELVIEW22_ARB));
1654
- rb_define_const(module, "GL_MODELVIEW23_ARB", INT2NUM(GL_MODELVIEW23_ARB));
1655
- rb_define_const(module, "GL_MODELVIEW24_ARB", INT2NUM(GL_MODELVIEW24_ARB));
1656
- rb_define_const(module, "GL_MODELVIEW25_ARB", INT2NUM(GL_MODELVIEW25_ARB));
1657
- rb_define_const(module, "GL_MODELVIEW26_ARB", INT2NUM(GL_MODELVIEW26_ARB));
1658
- rb_define_const(module, "GL_MODELVIEW27_ARB", INT2NUM(GL_MODELVIEW27_ARB));
1659
- rb_define_const(module, "GL_MODELVIEW28_ARB", INT2NUM(GL_MODELVIEW28_ARB));
1660
- rb_define_const(module, "GL_MODELVIEW29_ARB", INT2NUM(GL_MODELVIEW29_ARB));
1661
- rb_define_const(module, "GL_MODELVIEW2_ARB", INT2NUM(GL_MODELVIEW2_ARB));
1662
- rb_define_const(module, "GL_MODELVIEW30_ARB", INT2NUM(GL_MODELVIEW30_ARB));
1663
- rb_define_const(module, "GL_MODELVIEW31_ARB", INT2NUM(GL_MODELVIEW31_ARB));
1664
- rb_define_const(module, "GL_MODELVIEW3_ARB", INT2NUM(GL_MODELVIEW3_ARB));
1665
- rb_define_const(module, "GL_MODELVIEW4_ARB", INT2NUM(GL_MODELVIEW4_ARB));
1666
- rb_define_const(module, "GL_MODELVIEW5_ARB", INT2NUM(GL_MODELVIEW5_ARB));
1667
- rb_define_const(module, "GL_MODELVIEW6_ARB", INT2NUM(GL_MODELVIEW6_ARB));
1668
- rb_define_const(module, "GL_MODELVIEW7_ARB", INT2NUM(GL_MODELVIEW7_ARB));
1669
- rb_define_const(module, "GL_MODELVIEW8_ARB", INT2NUM(GL_MODELVIEW8_ARB));
1670
- rb_define_const(module, "GL_MODELVIEW9_ARB", INT2NUM(GL_MODELVIEW9_ARB));
1671
- rb_define_const(module, "GL_MODELVIEW_MATRIX", INT2NUM(GL_MODELVIEW_MATRIX));
1672
- rb_define_const(module, "GL_MODELVIEW_PROJECTION_NV", INT2NUM(GL_MODELVIEW_PROJECTION_NV));
1673
- rb_define_const(module, "GL_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MODELVIEW_STACK_DEPTH));
1674
- rb_define_const(module, "GL_MODULATE", INT2NUM(GL_MODULATE));
1675
- rb_define_const(module, "GL_MODULATE_ADD_ATI", INT2NUM(GL_MODULATE_ADD_ATI));
1676
- rb_define_const(module, "GL_MODULATE_SIGNED_ADD_ATI", INT2NUM(GL_MODULATE_SIGNED_ADD_ATI));
1677
- rb_define_const(module, "GL_MODULATE_SUBTRACT_ATI", INT2NUM(GL_MODULATE_SUBTRACT_ATI));
1678
- rb_define_const(module, "GL_MOV_ATI", INT2NUM(GL_MOV_ATI));
1679
- rb_define_const(module, "GL_MULT", INT2NUM(GL_MULT));
1680
- rb_define_const(module, "GL_MULTISAMPLE", INT2NUM(GL_MULTISAMPLE));
1681
- rb_define_const(module, "GL_MULTISAMPLE_3DFX", INT2NUM(GL_MULTISAMPLE_3DFX));
1682
- rb_define_const(module, "GL_MULTISAMPLE_ARB", INT2NUM(GL_MULTISAMPLE_ARB));
1683
- rb_define_const(module, "GL_MULTISAMPLE_BIT", INT2NUM(GL_MULTISAMPLE_BIT));
1684
- rb_define_const(module, "GL_MULTISAMPLE_BIT_3DFX", INT2NUM(GL_MULTISAMPLE_BIT_3DFX));
1685
- rb_define_const(module, "GL_MULTISAMPLE_BIT_ARB", INT2NUM(GL_MULTISAMPLE_BIT_ARB));
1686
- rb_define_const(module, "GL_MULTISAMPLE_BIT_EXT", INT2NUM(GL_MULTISAMPLE_BIT_EXT));
1687
- rb_define_const(module, "GL_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MULTISAMPLE_COVERAGE_MODES_NV));
1688
- rb_define_const(module, "GL_MULTISAMPLE_EXT", INT2NUM(GL_MULTISAMPLE_EXT));
1689
- rb_define_const(module, "GL_MULTISAMPLE_FILTER_HINT_NV", INT2NUM(GL_MULTISAMPLE_FILTER_HINT_NV));
1690
- rb_define_const(module, "GL_MULTISAMPLE_SGIS", INT2NUM(GL_MULTISAMPLE_SGIS));
1691
- rb_define_const(module, "GL_MUL_ATI", INT2NUM(GL_MUL_ATI));
1692
- rb_define_const(module, "GL_MVP_MATRIX_EXT", INT2NUM(GL_MVP_MATRIX_EXT));
1693
- rb_define_const(module, "GL_N3F_V3F", INT2NUM(GL_N3F_V3F));
1694
- rb_define_const(module, "GL_NAME_STACK_DEPTH", INT2NUM(GL_NAME_STACK_DEPTH));
1695
- rb_define_const(module, "GL_NAND", INT2NUM(GL_NAND));
1696
- rb_define_const(module, "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI));
1697
- rb_define_const(module, "GL_NATIVE_GRAPHICS_END_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_END_HINT_PGI));
1698
- rb_define_const(module, "GL_NATIVE_GRAPHICS_HANDLE_PGI", INT2NUM(GL_NATIVE_GRAPHICS_HANDLE_PGI));
1699
- rb_define_const(module, "GL_NEAREST", INT2NUM(GL_NEAREST));
1700
- rb_define_const(module, "GL_NEAREST_CLIPMAP_LINEAR_SGIX", INT2NUM(GL_NEAREST_CLIPMAP_LINEAR_SGIX));
1701
- rb_define_const(module, "GL_NEAREST_CLIPMAP_NEAREST_SGIX", INT2NUM(GL_NEAREST_CLIPMAP_NEAREST_SGIX));
1702
- rb_define_const(module, "GL_NEAREST_MIPMAP_LINEAR", INT2NUM(GL_NEAREST_MIPMAP_LINEAR));
1703
- rb_define_const(module, "GL_NEAREST_MIPMAP_NEAREST", INT2NUM(GL_NEAREST_MIPMAP_NEAREST));
1704
- rb_define_const(module, "GL_NEGATE_BIT_ATI", INT2NUM(GL_NEGATE_BIT_ATI));
1705
- rb_define_const(module, "GL_NEGATIVE_ONE_EXT", INT2NUM(GL_NEGATIVE_ONE_EXT));
1706
- rb_define_const(module, "GL_NEGATIVE_W_EXT", INT2NUM(GL_NEGATIVE_W_EXT));
1707
- rb_define_const(module, "GL_NEGATIVE_X_EXT", INT2NUM(GL_NEGATIVE_X_EXT));
1708
- rb_define_const(module, "GL_NEGATIVE_Y_EXT", INT2NUM(GL_NEGATIVE_Y_EXT));
1709
- rb_define_const(module, "GL_NEGATIVE_Z_EXT", INT2NUM(GL_NEGATIVE_Z_EXT));
1710
- rb_define_const(module, "GL_NEVER", INT2NUM(GL_NEVER));
1711
- rb_define_const(module, "GL_NICEST", INT2NUM(GL_NICEST));
1712
- rb_define_const(module, "GL_NONE", INT2NUM(GL_NONE));
1713
- rb_define_const(module, "GL_NOOP", INT2NUM(GL_NOOP));
1714
- rb_define_const(module, "GL_NOR", INT2NUM(GL_NOR));
1715
- rb_define_const(module, "GL_NORMALIZE", INT2NUM(GL_NORMALIZE));
1716
- rb_define_const(module, "GL_NORMALIZED_RANGE_EXT", INT2NUM(GL_NORMALIZED_RANGE_EXT));
1717
- rb_define_const(module, "GL_NORMAL_ARRAY", INT2NUM(GL_NORMAL_ARRAY));
1718
- rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING));
1719
- rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING_ARB));
1720
- rb_define_const(module, "GL_NORMAL_ARRAY_COUNT_EXT", INT2NUM(GL_NORMAL_ARRAY_COUNT_EXT));
1721
- rb_define_const(module, "GL_NORMAL_ARRAY_EXT", INT2NUM(GL_NORMAL_ARRAY_EXT));
1722
- rb_define_const(module, "GL_NORMAL_ARRAY_LIST_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_IBM));
1723
- rb_define_const(module, "GL_NORMAL_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_STRIDE_IBM));
1724
- rb_define_const(module, "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL));
1725
- rb_define_const(module, "GL_NORMAL_ARRAY_POINTER", INT2NUM(GL_NORMAL_ARRAY_POINTER));
1726
- rb_define_const(module, "GL_NORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_NORMAL_ARRAY_POINTER_EXT));
1727
- rb_define_const(module, "GL_NORMAL_ARRAY_STRIDE", INT2NUM(GL_NORMAL_ARRAY_STRIDE));
1728
- rb_define_const(module, "GL_NORMAL_ARRAY_STRIDE_EXT", INT2NUM(GL_NORMAL_ARRAY_STRIDE_EXT));
1729
- rb_define_const(module, "GL_NORMAL_ARRAY_TYPE", INT2NUM(GL_NORMAL_ARRAY_TYPE));
1730
- rb_define_const(module, "GL_NORMAL_ARRAY_TYPE_EXT", INT2NUM(GL_NORMAL_ARRAY_TYPE_EXT));
1731
- rb_define_const(module, "GL_NORMAL_BIT_PGI", INT2NUM(GL_NORMAL_BIT_PGI));
1732
- rb_define_const(module, "GL_NORMAL_MAP", INT2NUM(GL_NORMAL_MAP));
1733
- rb_define_const(module, "GL_NORMAL_MAP_ARB", INT2NUM(GL_NORMAL_MAP_ARB));
1734
- rb_define_const(module, "GL_NORMAL_MAP_EXT", INT2NUM(GL_NORMAL_MAP_EXT));
1735
- rb_define_const(module, "GL_NORMAL_MAP_NV", INT2NUM(GL_NORMAL_MAP_NV));
1736
- rb_define_const(module, "GL_NOTEQUAL", INT2NUM(GL_NOTEQUAL));
1737
- rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
1738
- rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS));
1739
- rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB));
1740
- rb_define_const(module, "GL_NUM_EXTENSIONS", INT2NUM(GL_NUM_EXTENSIONS));
1741
- rb_define_const(module, "GL_NUM_FILL_STREAMS_NV", INT2NUM(GL_NUM_FILL_STREAMS_NV));
1742
- rb_define_const(module, "GL_NUM_FRAGMENT_CONSTANTS_ATI", INT2NUM(GL_NUM_FRAGMENT_CONSTANTS_ATI));
1743
- rb_define_const(module, "GL_NUM_FRAGMENT_REGISTERS_ATI", INT2NUM(GL_NUM_FRAGMENT_REGISTERS_ATI));
1744
- rb_define_const(module, "GL_NUM_GENERAL_COMBINERS_NV", INT2NUM(GL_NUM_GENERAL_COMBINERS_NV));
1745
- rb_define_const(module, "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", INT2NUM(GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI));
1746
- rb_define_const(module, "GL_NUM_INSTRUCTIONS_PER_PASS_ATI", INT2NUM(GL_NUM_INSTRUCTIONS_PER_PASS_ATI));
1747
- rb_define_const(module, "GL_NUM_INSTRUCTIONS_TOTAL_ATI", INT2NUM(GL_NUM_INSTRUCTIONS_TOTAL_ATI));
1748
- rb_define_const(module, "GL_NUM_LOOPBACK_COMPONENTS_ATI", INT2NUM(GL_NUM_LOOPBACK_COMPONENTS_ATI));
1749
- rb_define_const(module, "GL_NUM_PASSES_ATI", INT2NUM(GL_NUM_PASSES_ATI));
1750
- rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTES_ARB));
1751
- rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB));
1752
- rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORMS_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORMS_ARB));
1753
- rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB));
1754
- rb_define_const(module, "GL_OBJECT_ATTACHED_OBJECTS_ARB", INT2NUM(GL_OBJECT_ATTACHED_OBJECTS_ARB));
1755
- rb_define_const(module, "GL_OBJECT_BUFFER_SIZE_ATI", INT2NUM(GL_OBJECT_BUFFER_SIZE_ATI));
1756
- rb_define_const(module, "GL_OBJECT_BUFFER_USAGE_ATI", INT2NUM(GL_OBJECT_BUFFER_USAGE_ATI));
1757
- rb_define_const(module, "GL_OBJECT_COMPILE_STATUS_ARB", INT2NUM(GL_OBJECT_COMPILE_STATUS_ARB));
1758
- rb_define_const(module, "GL_OBJECT_DELETE_STATUS_ARB", INT2NUM(GL_OBJECT_DELETE_STATUS_ARB));
1759
- rb_define_const(module, "GL_OBJECT_DISTANCE_TO_LINE_SGIS", INT2NUM(GL_OBJECT_DISTANCE_TO_LINE_SGIS));
1760
- rb_define_const(module, "GL_OBJECT_DISTANCE_TO_POINT_SGIS", INT2NUM(GL_OBJECT_DISTANCE_TO_POINT_SGIS));
1761
- rb_define_const(module, "GL_OBJECT_INFO_LOG_LENGTH_ARB", INT2NUM(GL_OBJECT_INFO_LOG_LENGTH_ARB));
1762
- rb_define_const(module, "GL_OBJECT_LINEAR", INT2NUM(GL_OBJECT_LINEAR));
1763
- rb_define_const(module, "GL_OBJECT_LINE_SGIS", INT2NUM(GL_OBJECT_LINE_SGIS));
1764
- rb_define_const(module, "GL_OBJECT_LINK_STATUS_ARB", INT2NUM(GL_OBJECT_LINK_STATUS_ARB));
1765
- rb_define_const(module, "GL_OBJECT_PLANE", INT2NUM(GL_OBJECT_PLANE));
1766
- rb_define_const(module, "GL_OBJECT_POINT_SGIS", INT2NUM(GL_OBJECT_POINT_SGIS));
1767
- rb_define_const(module, "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB", INT2NUM(GL_OBJECT_SHADER_SOURCE_LENGTH_ARB));
1768
- rb_define_const(module, "GL_OBJECT_SUBTYPE_ARB", INT2NUM(GL_OBJECT_SUBTYPE_ARB));
1769
- rb_define_const(module, "GL_OBJECT_TYPE_ARB", INT2NUM(GL_OBJECT_TYPE_ARB));
1770
- rb_define_const(module, "GL_OBJECT_VALIDATE_STATUS_ARB", INT2NUM(GL_OBJECT_VALIDATE_STATUS_ARB));
1771
- rb_define_const(module, "GL_OCCLUSION_TEST_HP", INT2NUM(GL_OCCLUSION_TEST_HP));
1772
- rb_define_const(module, "GL_OCCLUSION_TEST_RESULT_HP", INT2NUM(GL_OCCLUSION_TEST_RESULT_HP));
1773
- rb_define_const(module, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV));
1774
- rb_define_const(module, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV));
1775
- rb_define_const(module, "GL_OFFSET_HILO_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_HILO_TEXTURE_2D_NV));
1776
- rb_define_const(module, "GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV));
1777
- rb_define_const(module, "GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV));
1778
- rb_define_const(module, "GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV", INT2NUM(GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV));
1779
- rb_define_const(module, "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV));
1780
- rb_define_const(module, "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV", INT2NUM(GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV));
1781
- rb_define_const(module, "GL_OFFSET_TEXTURE_2D_BIAS_NV", INT2NUM(GL_OFFSET_TEXTURE_2D_BIAS_NV));
1782
- rb_define_const(module, "GL_OFFSET_TEXTURE_2D_MATRIX_NV", INT2NUM(GL_OFFSET_TEXTURE_2D_MATRIX_NV));
1783
- rb_define_const(module, "GL_OFFSET_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_TEXTURE_2D_NV));
1784
- rb_define_const(module, "GL_OFFSET_TEXTURE_2D_SCALE_NV", INT2NUM(GL_OFFSET_TEXTURE_2D_SCALE_NV));
1785
- rb_define_const(module, "GL_OFFSET_TEXTURE_BIAS_NV", INT2NUM(GL_OFFSET_TEXTURE_BIAS_NV));
1786
- rb_define_const(module, "GL_OFFSET_TEXTURE_MATRIX_NV", INT2NUM(GL_OFFSET_TEXTURE_MATRIX_NV));
1787
- rb_define_const(module, "GL_OFFSET_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_TEXTURE_RECTANGLE_NV));
1788
- rb_define_const(module, "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV", INT2NUM(GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV));
1789
- rb_define_const(module, "GL_OFFSET_TEXTURE_SCALE_NV", INT2NUM(GL_OFFSET_TEXTURE_SCALE_NV));
1790
- rb_define_const(module, "GL_ONE", INT2NUM(GL_ONE));
1791
- rb_define_const(module, "GL_ONE_EXT", INT2NUM(GL_ONE_EXT));
1792
- rb_define_const(module, "GL_ONE_MINUS_CONSTANT_ALPHA", INT2NUM(GL_ONE_MINUS_CONSTANT_ALPHA));
1793
- rb_define_const(module, "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_ALPHA_EXT));
1794
- rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR));
1795
- rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR_EXT));
1796
- rb_define_const(module, "GL_ONE_MINUS_DST_ALPHA", INT2NUM(GL_ONE_MINUS_DST_ALPHA));
1797
- rb_define_const(module, "GL_ONE_MINUS_DST_COLOR", INT2NUM(GL_ONE_MINUS_DST_COLOR));
1798
- rb_define_const(module, "GL_ONE_MINUS_SRC_ALPHA", INT2NUM(GL_ONE_MINUS_SRC_ALPHA));
1799
- rb_define_const(module, "GL_ONE_MINUS_SRC_COLOR", INT2NUM(GL_ONE_MINUS_SRC_COLOR));
1800
- rb_define_const(module, "GL_OPERAND0_ALPHA", INT2NUM(GL_OPERAND0_ALPHA));
1801
- rb_define_const(module, "GL_OPERAND0_ALPHA_ARB", INT2NUM(GL_OPERAND0_ALPHA_ARB));
1802
- rb_define_const(module, "GL_OPERAND0_ALPHA_EXT", INT2NUM(GL_OPERAND0_ALPHA_EXT));
1803
- rb_define_const(module, "GL_OPERAND0_RGB", INT2NUM(GL_OPERAND0_RGB));
1804
- rb_define_const(module, "GL_OPERAND0_RGB_ARB", INT2NUM(GL_OPERAND0_RGB_ARB));
1805
- rb_define_const(module, "GL_OPERAND0_RGB_EXT", INT2NUM(GL_OPERAND0_RGB_EXT));
1806
- rb_define_const(module, "GL_OPERAND1_ALPHA", INT2NUM(GL_OPERAND1_ALPHA));
1807
- rb_define_const(module, "GL_OPERAND1_ALPHA_ARB", INT2NUM(GL_OPERAND1_ALPHA_ARB));
1808
- rb_define_const(module, "GL_OPERAND1_ALPHA_EXT", INT2NUM(GL_OPERAND1_ALPHA_EXT));
1809
- rb_define_const(module, "GL_OPERAND1_RGB", INT2NUM(GL_OPERAND1_RGB));
1810
- rb_define_const(module, "GL_OPERAND1_RGB_ARB", INT2NUM(GL_OPERAND1_RGB_ARB));
1811
- rb_define_const(module, "GL_OPERAND1_RGB_EXT", INT2NUM(GL_OPERAND1_RGB_EXT));
1812
- rb_define_const(module, "GL_OPERAND2_ALPHA", INT2NUM(GL_OPERAND2_ALPHA));
1813
- rb_define_const(module, "GL_OPERAND2_ALPHA_ARB", INT2NUM(GL_OPERAND2_ALPHA_ARB));
1814
- rb_define_const(module, "GL_OPERAND2_ALPHA_EXT", INT2NUM(GL_OPERAND2_ALPHA_EXT));
1815
- rb_define_const(module, "GL_OPERAND2_RGB", INT2NUM(GL_OPERAND2_RGB));
1816
- rb_define_const(module, "GL_OPERAND2_RGB_ARB", INT2NUM(GL_OPERAND2_RGB_ARB));
1817
- rb_define_const(module, "GL_OPERAND2_RGB_EXT", INT2NUM(GL_OPERAND2_RGB_EXT));
1818
- rb_define_const(module, "GL_OPERAND3_ALPHA_NV", INT2NUM(GL_OPERAND3_ALPHA_NV));
1819
- rb_define_const(module, "GL_OPERAND3_RGB_NV", INT2NUM(GL_OPERAND3_RGB_NV));
1820
- rb_define_const(module, "GL_OP_ADD_EXT", INT2NUM(GL_OP_ADD_EXT));
1821
- rb_define_const(module, "GL_OP_CLAMP_EXT", INT2NUM(GL_OP_CLAMP_EXT));
1822
- rb_define_const(module, "GL_OP_CROSS_PRODUCT_EXT", INT2NUM(GL_OP_CROSS_PRODUCT_EXT));
1823
- rb_define_const(module, "GL_OP_DOT3_EXT", INT2NUM(GL_OP_DOT3_EXT));
1824
- rb_define_const(module, "GL_OP_DOT4_EXT", INT2NUM(GL_OP_DOT4_EXT));
1825
- rb_define_const(module, "GL_OP_EXP_BASE_2_EXT", INT2NUM(GL_OP_EXP_BASE_2_EXT));
1826
- rb_define_const(module, "GL_OP_FLOOR_EXT", INT2NUM(GL_OP_FLOOR_EXT));
1827
- rb_define_const(module, "GL_OP_FRAC_EXT", INT2NUM(GL_OP_FRAC_EXT));
1828
- rb_define_const(module, "GL_OP_INDEX_EXT", INT2NUM(GL_OP_INDEX_EXT));
1829
- rb_define_const(module, "GL_OP_LOG_BASE_2_EXT", INT2NUM(GL_OP_LOG_BASE_2_EXT));
1830
- rb_define_const(module, "GL_OP_MADD_EXT", INT2NUM(GL_OP_MADD_EXT));
1831
- rb_define_const(module, "GL_OP_MAX_EXT", INT2NUM(GL_OP_MAX_EXT));
1832
- rb_define_const(module, "GL_OP_MIN_EXT", INT2NUM(GL_OP_MIN_EXT));
1833
- rb_define_const(module, "GL_OP_MOV_EXT", INT2NUM(GL_OP_MOV_EXT));
1834
- rb_define_const(module, "GL_OP_MULTIPLY_MATRIX_EXT", INT2NUM(GL_OP_MULTIPLY_MATRIX_EXT));
1835
- rb_define_const(module, "GL_OP_MUL_EXT", INT2NUM(GL_OP_MUL_EXT));
1836
- rb_define_const(module, "GL_OP_NEGATE_EXT", INT2NUM(GL_OP_NEGATE_EXT));
1837
- rb_define_const(module, "GL_OP_POWER_EXT", INT2NUM(GL_OP_POWER_EXT));
1838
- rb_define_const(module, "GL_OP_RECIP_EXT", INT2NUM(GL_OP_RECIP_EXT));
1839
- rb_define_const(module, "GL_OP_RECIP_SQRT_EXT", INT2NUM(GL_OP_RECIP_SQRT_EXT));
1840
- rb_define_const(module, "GL_OP_ROUND_EXT", INT2NUM(GL_OP_ROUND_EXT));
1841
- rb_define_const(module, "GL_OP_SET_GE_EXT", INT2NUM(GL_OP_SET_GE_EXT));
1842
- rb_define_const(module, "GL_OP_SET_LT_EXT", INT2NUM(GL_OP_SET_LT_EXT));
1843
- rb_define_const(module, "GL_OP_SUB_EXT", INT2NUM(GL_OP_SUB_EXT));
1844
- rb_define_const(module, "GL_OR", INT2NUM(GL_OR));
1845
- rb_define_const(module, "GL_ORDER", INT2NUM(GL_ORDER));
1846
- rb_define_const(module, "GL_OR_INVERTED", INT2NUM(GL_OR_INVERTED));
1847
- rb_define_const(module, "GL_OR_REVERSE", INT2NUM(GL_OR_REVERSE));
1848
- rb_define_const(module, "GL_OUTPUT_COLOR0_EXT", INT2NUM(GL_OUTPUT_COLOR0_EXT));
1849
- rb_define_const(module, "GL_OUTPUT_COLOR1_EXT", INT2NUM(GL_OUTPUT_COLOR1_EXT));
1850
- rb_define_const(module, "GL_OUTPUT_FOG_EXT", INT2NUM(GL_OUTPUT_FOG_EXT));
1851
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD0_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD0_EXT));
1852
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD10_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD10_EXT));
1853
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD11_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD11_EXT));
1854
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD12_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD12_EXT));
1855
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD13_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD13_EXT));
1856
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD14_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD14_EXT));
1857
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD15_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD15_EXT));
1858
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD16_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD16_EXT));
1859
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD17_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD17_EXT));
1860
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD18_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD18_EXT));
1861
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD19_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD19_EXT));
1862
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD1_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD1_EXT));
1863
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD20_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD20_EXT));
1864
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD21_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD21_EXT));
1865
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD22_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD22_EXT));
1866
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD23_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD23_EXT));
1867
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD24_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD24_EXT));
1868
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD25_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD25_EXT));
1869
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD26_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD26_EXT));
1870
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD27_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD27_EXT));
1871
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD28_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD28_EXT));
1872
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD29_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD29_EXT));
1873
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD2_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD2_EXT));
1874
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD30_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD30_EXT));
1875
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD31_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD31_EXT));
1876
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD3_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD3_EXT));
1877
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD4_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD4_EXT));
1878
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD5_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD5_EXT));
1879
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD6_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD6_EXT));
1880
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD7_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD7_EXT));
1881
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD8_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD8_EXT));
1882
- rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD9_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD9_EXT));
1883
- rb_define_const(module, "GL_OUTPUT_VERTEX_EXT", INT2NUM(GL_OUTPUT_VERTEX_EXT));
1884
- rb_define_const(module, "GL_OUT_OF_MEMORY", INT2NUM(GL_OUT_OF_MEMORY));
1885
- rb_define_const(module, "GL_PACK_ALIGNMENT", INT2NUM(GL_PACK_ALIGNMENT));
1886
- rb_define_const(module, "GL_PACK_CMYK_HINT_EXT", INT2NUM(GL_PACK_CMYK_HINT_EXT));
1887
- rb_define_const(module, "GL_PACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_PACK_IMAGE_DEPTH_SGIS));
1888
- rb_define_const(module, "GL_PACK_IMAGE_HEIGHT", INT2NUM(GL_PACK_IMAGE_HEIGHT));
1889
- rb_define_const(module, "GL_PACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_PACK_IMAGE_HEIGHT_EXT));
1890
- rb_define_const(module, "GL_PACK_INVERT_MESA", INT2NUM(GL_PACK_INVERT_MESA));
1891
- rb_define_const(module, "GL_PACK_LSB_FIRST", INT2NUM(GL_PACK_LSB_FIRST));
1892
- rb_define_const(module, "GL_PACK_RESAMPLE_OML", INT2NUM(GL_PACK_RESAMPLE_OML));
1893
- rb_define_const(module, "GL_PACK_RESAMPLE_SGIX", INT2NUM(GL_PACK_RESAMPLE_SGIX));
1894
- rb_define_const(module, "GL_PACK_ROW_LENGTH", INT2NUM(GL_PACK_ROW_LENGTH));
1895
- rb_define_const(module, "GL_PACK_SKIP_IMAGES", INT2NUM(GL_PACK_SKIP_IMAGES));
1896
- rb_define_const(module, "GL_PACK_SKIP_IMAGES_EXT", INT2NUM(GL_PACK_SKIP_IMAGES_EXT));
1897
- rb_define_const(module, "GL_PACK_SKIP_PIXELS", INT2NUM(GL_PACK_SKIP_PIXELS));
1898
- rb_define_const(module, "GL_PACK_SKIP_ROWS", INT2NUM(GL_PACK_SKIP_ROWS));
1899
- rb_define_const(module, "GL_PACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_PACK_SKIP_VOLUMES_SGIS));
1900
- rb_define_const(module, "GL_PACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_PACK_SUBSAMPLE_RATE_SGIX));
1901
- rb_define_const(module, "GL_PACK_SWAP_BYTES", INT2NUM(GL_PACK_SWAP_BYTES));
1902
- rb_define_const(module, "GL_PARALLEL_ARRAYS_INTEL", INT2NUM(GL_PARALLEL_ARRAYS_INTEL));
1903
- rb_define_const(module, "GL_PASS_THROUGH_NV", INT2NUM(GL_PASS_THROUGH_NV));
1904
- rb_define_const(module, "GL_PASS_THROUGH_TOKEN", INT2NUM(GL_PASS_THROUGH_TOKEN));
1905
- rb_define_const(module, "GL_PERSPECTIVE_CORRECTION_HINT", INT2NUM(GL_PERSPECTIVE_CORRECTION_HINT));
1906
- rb_define_const(module, "GL_PERTURB_EXT", INT2NUM(GL_PERTURB_EXT));
1907
- rb_define_const(module, "GL_PER_STAGE_CONSTANTS_NV", INT2NUM(GL_PER_STAGE_CONSTANTS_NV));
1908
- rb_define_const(module, "GL_PHONG_HINT_WIN", INT2NUM(GL_PHONG_HINT_WIN));
1909
- rb_define_const(module, "GL_PHONG_WIN", INT2NUM(GL_PHONG_WIN));
1910
- rb_define_const(module, "GL_PIXEL_COUNTER_BITS_NV", INT2NUM(GL_PIXEL_COUNTER_BITS_NV));
1911
- rb_define_const(module, "GL_PIXEL_COUNT_AVAILABLE_NV", INT2NUM(GL_PIXEL_COUNT_AVAILABLE_NV));
1912
- rb_define_const(module, "GL_PIXEL_COUNT_NV", INT2NUM(GL_PIXEL_COUNT_NV));
1913
- rb_define_const(module, "GL_PIXEL_CUBIC_WEIGHT_EXT", INT2NUM(GL_PIXEL_CUBIC_WEIGHT_EXT));
1914
- rb_define_const(module, "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS", INT2NUM(GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS));
1915
- rb_define_const(module, "GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS", INT2NUM(GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS));
1916
- rb_define_const(module, "GL_PIXEL_GROUP_COLOR_SGIS", INT2NUM(GL_PIXEL_GROUP_COLOR_SGIS));
1917
- rb_define_const(module, "GL_PIXEL_MAG_FILTER_EXT", INT2NUM(GL_PIXEL_MAG_FILTER_EXT));
1918
- rb_define_const(module, "GL_PIXEL_MAP_A_TO_A", INT2NUM(GL_PIXEL_MAP_A_TO_A));
1919
- rb_define_const(module, "GL_PIXEL_MAP_A_TO_A_SIZE", INT2NUM(GL_PIXEL_MAP_A_TO_A_SIZE));
1920
- rb_define_const(module, "GL_PIXEL_MAP_B_TO_B", INT2NUM(GL_PIXEL_MAP_B_TO_B));
1921
- rb_define_const(module, "GL_PIXEL_MAP_B_TO_B_SIZE", INT2NUM(GL_PIXEL_MAP_B_TO_B_SIZE));
1922
- rb_define_const(module, "GL_PIXEL_MAP_G_TO_G", INT2NUM(GL_PIXEL_MAP_G_TO_G));
1923
- rb_define_const(module, "GL_PIXEL_MAP_G_TO_G_SIZE", INT2NUM(GL_PIXEL_MAP_G_TO_G_SIZE));
1924
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_A", INT2NUM(GL_PIXEL_MAP_I_TO_A));
1925
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_A_SIZE", INT2NUM(GL_PIXEL_MAP_I_TO_A_SIZE));
1926
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_B", INT2NUM(GL_PIXEL_MAP_I_TO_B));
1927
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_B_SIZE", INT2NUM(GL_PIXEL_MAP_I_TO_B_SIZE));
1928
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_G", INT2NUM(GL_PIXEL_MAP_I_TO_G));
1929
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_G_SIZE", INT2NUM(GL_PIXEL_MAP_I_TO_G_SIZE));
1930
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_I", INT2NUM(GL_PIXEL_MAP_I_TO_I));
1931
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_I_SIZE", INT2NUM(GL_PIXEL_MAP_I_TO_I_SIZE));
1932
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_R", INT2NUM(GL_PIXEL_MAP_I_TO_R));
1933
- rb_define_const(module, "GL_PIXEL_MAP_I_TO_R_SIZE", INT2NUM(GL_PIXEL_MAP_I_TO_R_SIZE));
1934
- rb_define_const(module, "GL_PIXEL_MAP_R_TO_R", INT2NUM(GL_PIXEL_MAP_R_TO_R));
1935
- rb_define_const(module, "GL_PIXEL_MAP_R_TO_R_SIZE", INT2NUM(GL_PIXEL_MAP_R_TO_R_SIZE));
1936
- rb_define_const(module, "GL_PIXEL_MAP_S_TO_S", INT2NUM(GL_PIXEL_MAP_S_TO_S));
1937
- rb_define_const(module, "GL_PIXEL_MAP_S_TO_S_SIZE", INT2NUM(GL_PIXEL_MAP_S_TO_S_SIZE));
1938
- rb_define_const(module, "GL_PIXEL_MIN_FILTER_EXT", INT2NUM(GL_PIXEL_MIN_FILTER_EXT));
1939
- rb_define_const(module, "GL_PIXEL_MODE_BIT", INT2NUM(GL_PIXEL_MODE_BIT));
1940
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER", INT2NUM(GL_PIXEL_PACK_BUFFER));
1941
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER_ARB", INT2NUM(GL_PIXEL_PACK_BUFFER_ARB));
1942
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING));
1943
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING_ARB", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING_ARB));
1944
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING_EXT", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING_EXT));
1945
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER_EXT", INT2NUM(GL_PIXEL_PACK_BUFFER_EXT));
1946
- rb_define_const(module, "GL_PIXEL_SUBSAMPLE_2424_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_2424_SGIX));
1947
- rb_define_const(module, "GL_PIXEL_SUBSAMPLE_4242_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_4242_SGIX));
1948
- rb_define_const(module, "GL_PIXEL_SUBSAMPLE_4444_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_4444_SGIX));
1949
- rb_define_const(module, "GL_PIXEL_TEXTURE_SGIS", INT2NUM(GL_PIXEL_TEXTURE_SGIS));
1950
- rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX));
1951
- rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX));
1952
- rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX));
1953
- rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX));
1954
- rb_define_const(module, "GL_PIXEL_TEX_GEN_MODE_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_MODE_SGIX));
1955
- rb_define_const(module, "GL_PIXEL_TEX_GEN_Q_CEILING_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_Q_CEILING_SGIX));
1956
- rb_define_const(module, "GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX));
1957
- rb_define_const(module, "GL_PIXEL_TEX_GEN_Q_ROUND_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_Q_ROUND_SGIX));
1958
- rb_define_const(module, "GL_PIXEL_TEX_GEN_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_SGIX));
1959
- rb_define_const(module, "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX", INT2NUM(GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX));
1960
- rb_define_const(module, "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX", INT2NUM(GL_PIXEL_TILE_CACHE_INCREMENT_SGIX));
1961
- rb_define_const(module, "GL_PIXEL_TILE_CACHE_SIZE_SGIX", INT2NUM(GL_PIXEL_TILE_CACHE_SIZE_SGIX));
1962
- rb_define_const(module, "GL_PIXEL_TILE_GRID_DEPTH_SGIX", INT2NUM(GL_PIXEL_TILE_GRID_DEPTH_SGIX));
1963
- rb_define_const(module, "GL_PIXEL_TILE_GRID_HEIGHT_SGIX", INT2NUM(GL_PIXEL_TILE_GRID_HEIGHT_SGIX));
1964
- rb_define_const(module, "GL_PIXEL_TILE_GRID_WIDTH_SGIX", INT2NUM(GL_PIXEL_TILE_GRID_WIDTH_SGIX));
1965
- rb_define_const(module, "GL_PIXEL_TILE_HEIGHT_SGIX", INT2NUM(GL_PIXEL_TILE_HEIGHT_SGIX));
1966
- rb_define_const(module, "GL_PIXEL_TILE_WIDTH_SGIX", INT2NUM(GL_PIXEL_TILE_WIDTH_SGIX));
1967
- rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_EXT));
1968
- rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_MATRIX_EXT));
1969
- rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT));
1970
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER", INT2NUM(GL_PIXEL_UNPACK_BUFFER));
1971
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_ARB", INT2NUM(GL_PIXEL_UNPACK_BUFFER_ARB));
1972
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING));
1973
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING_ARB", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING_ARB));
1974
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING_EXT));
1975
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_EXT", INT2NUM(GL_PIXEL_UNPACK_BUFFER_EXT));
1976
- rb_define_const(module, "GL_PN_TRIANGLES_ATI", INT2NUM(GL_PN_TRIANGLES_ATI));
1977
- rb_define_const(module, "GL_PN_TRIANGLES_NORMAL_MODE_ATI", INT2NUM(GL_PN_TRIANGLES_NORMAL_MODE_ATI));
1978
- rb_define_const(module, "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI", INT2NUM(GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI));
1979
- rb_define_const(module, "GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI", INT2NUM(GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI));
1980
- rb_define_const(module, "GL_PN_TRIANGLES_POINT_MODE_ATI", INT2NUM(GL_PN_TRIANGLES_POINT_MODE_ATI));
1981
- rb_define_const(module, "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI", INT2NUM(GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI));
1982
- rb_define_const(module, "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI", INT2NUM(GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI));
1983
- rb_define_const(module, "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI", INT2NUM(GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI));
1984
- rb_define_const(module, "GL_POINT", INT2NUM(GL_POINT));
1985
- rb_define_const(module, "GL_POINTS", INT2NUM(GL_POINTS));
1986
- rb_define_const(module, "GL_POINT_BIT", INT2NUM(GL_POINT_BIT));
1987
- rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION", INT2NUM(GL_POINT_DISTANCE_ATTENUATION));
1988
- rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION_ARB", INT2NUM(GL_POINT_DISTANCE_ATTENUATION_ARB));
1989
- rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE));
1990
- rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_ARB", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_ARB));
1991
- rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_EXT", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_EXT));
1992
- rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_SGIS));
1993
- rb_define_const(module, "GL_POINT_SIZE", INT2NUM(GL_POINT_SIZE));
1994
- rb_define_const(module, "GL_POINT_SIZE_GRANULARITY", INT2NUM(GL_POINT_SIZE_GRANULARITY));
1995
- rb_define_const(module, "GL_POINT_SIZE_MAX", INT2NUM(GL_POINT_SIZE_MAX));
1996
- rb_define_const(module, "GL_POINT_SIZE_MAX_ARB", INT2NUM(GL_POINT_SIZE_MAX_ARB));
1997
- rb_define_const(module, "GL_POINT_SIZE_MAX_EXT", INT2NUM(GL_POINT_SIZE_MAX_EXT));
1998
- rb_define_const(module, "GL_POINT_SIZE_MAX_SGIS", INT2NUM(GL_POINT_SIZE_MAX_SGIS));
1999
- rb_define_const(module, "GL_POINT_SIZE_MIN", INT2NUM(GL_POINT_SIZE_MIN));
2000
- rb_define_const(module, "GL_POINT_SIZE_MIN_ARB", INT2NUM(GL_POINT_SIZE_MIN_ARB));
2001
- rb_define_const(module, "GL_POINT_SIZE_MIN_EXT", INT2NUM(GL_POINT_SIZE_MIN_EXT));
2002
- rb_define_const(module, "GL_POINT_SIZE_MIN_SGIS", INT2NUM(GL_POINT_SIZE_MIN_SGIS));
2003
- rb_define_const(module, "GL_POINT_SIZE_RANGE", INT2NUM(GL_POINT_SIZE_RANGE));
2004
- rb_define_const(module, "GL_POINT_SMOOTH", INT2NUM(GL_POINT_SMOOTH));
2005
- rb_define_const(module, "GL_POINT_SMOOTH_HINT", INT2NUM(GL_POINT_SMOOTH_HINT));
2006
- rb_define_const(module, "GL_POINT_SPRITE", INT2NUM(GL_POINT_SPRITE));
2007
- rb_define_const(module, "GL_POINT_SPRITE_ARB", INT2NUM(GL_POINT_SPRITE_ARB));
2008
- rb_define_const(module, "GL_POINT_SPRITE_COORD_ORIGIN", INT2NUM(GL_POINT_SPRITE_COORD_ORIGIN));
2009
- rb_define_const(module, "GL_POINT_SPRITE_NV", INT2NUM(GL_POINT_SPRITE_NV));
2010
- rb_define_const(module, "GL_POINT_SPRITE_R_MODE_NV", INT2NUM(GL_POINT_SPRITE_R_MODE_NV));
2011
- rb_define_const(module, "GL_POINT_TOKEN", INT2NUM(GL_POINT_TOKEN));
2012
- rb_define_const(module, "GL_POLYGON", INT2NUM(GL_POLYGON));
2013
- rb_define_const(module, "GL_POLYGON_BIT", INT2NUM(GL_POLYGON_BIT));
2014
- rb_define_const(module, "GL_POLYGON_MODE", INT2NUM(GL_POLYGON_MODE));
2015
- rb_define_const(module, "GL_POLYGON_OFFSET_BIAS_EXT", INT2NUM(GL_POLYGON_OFFSET_BIAS_EXT));
2016
- rb_define_const(module, "GL_POLYGON_OFFSET_EXT", INT2NUM(GL_POLYGON_OFFSET_EXT));
2017
- rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR", INT2NUM(GL_POLYGON_OFFSET_FACTOR));
2018
- rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR_EXT", INT2NUM(GL_POLYGON_OFFSET_FACTOR_EXT));
2019
- rb_define_const(module, "GL_POLYGON_OFFSET_FILL", INT2NUM(GL_POLYGON_OFFSET_FILL));
2020
- rb_define_const(module, "GL_POLYGON_OFFSET_LINE", INT2NUM(GL_POLYGON_OFFSET_LINE));
2021
- rb_define_const(module, "GL_POLYGON_OFFSET_POINT", INT2NUM(GL_POLYGON_OFFSET_POINT));
2022
- rb_define_const(module, "GL_POLYGON_OFFSET_UNITS", INT2NUM(GL_POLYGON_OFFSET_UNITS));
2023
- rb_define_const(module, "GL_POLYGON_SMOOTH", INT2NUM(GL_POLYGON_SMOOTH));
2024
- rb_define_const(module, "GL_POLYGON_SMOOTH_HINT", INT2NUM(GL_POLYGON_SMOOTH_HINT));
2025
- rb_define_const(module, "GL_POLYGON_STIPPLE", INT2NUM(GL_POLYGON_STIPPLE));
2026
- rb_define_const(module, "GL_POLYGON_STIPPLE_BIT", INT2NUM(GL_POLYGON_STIPPLE_BIT));
2027
- rb_define_const(module, "GL_POLYGON_TOKEN", INT2NUM(GL_POLYGON_TOKEN));
2028
- rb_define_const(module, "GL_POSITION", INT2NUM(GL_POSITION));
2029
- rb_define_const(module, "GL_POST_COLOR_MATRIX_ALPHA_BIAS", INT2NUM(GL_POST_COLOR_MATRIX_ALPHA_BIAS));
2030
- rb_define_const(module, "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI", INT2NUM(GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI));
2031
- rb_define_const(module, "GL_POST_COLOR_MATRIX_ALPHA_SCALE", INT2NUM(GL_POST_COLOR_MATRIX_ALPHA_SCALE));
2032
- rb_define_const(module, "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI", INT2NUM(GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI));
2033
- rb_define_const(module, "GL_POST_COLOR_MATRIX_BLUE_BIAS", INT2NUM(GL_POST_COLOR_MATRIX_BLUE_BIAS));
2034
- rb_define_const(module, "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI", INT2NUM(GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI));
2035
- rb_define_const(module, "GL_POST_COLOR_MATRIX_BLUE_SCALE", INT2NUM(GL_POST_COLOR_MATRIX_BLUE_SCALE));
2036
- rb_define_const(module, "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI", INT2NUM(GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI));
2037
- rb_define_const(module, "GL_POST_COLOR_MATRIX_COLOR_TABLE", INT2NUM(GL_POST_COLOR_MATRIX_COLOR_TABLE));
2038
- rb_define_const(module, "GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI", INT2NUM(GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI));
2039
- rb_define_const(module, "GL_POST_COLOR_MATRIX_GREEN_BIAS", INT2NUM(GL_POST_COLOR_MATRIX_GREEN_BIAS));
2040
- rb_define_const(module, "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI", INT2NUM(GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI));
2041
- rb_define_const(module, "GL_POST_COLOR_MATRIX_GREEN_SCALE", INT2NUM(GL_POST_COLOR_MATRIX_GREEN_SCALE));
2042
- rb_define_const(module, "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI", INT2NUM(GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI));
2043
- rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_BIAS", INT2NUM(GL_POST_COLOR_MATRIX_RED_BIAS));
2044
- rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", INT2NUM(GL_POST_COLOR_MATRIX_RED_BIAS_SGI));
2045
- rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_SCALE", INT2NUM(GL_POST_COLOR_MATRIX_RED_SCALE));
2046
- rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", INT2NUM(GL_POST_COLOR_MATRIX_RED_SCALE_SGI));
2047
- rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS));
2048
- rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS_EXT));
2049
- rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_SCALE", INT2NUM(GL_POST_CONVOLUTION_ALPHA_SCALE));
2050
- rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_SCALE_EXT));
2051
- rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_BIAS", INT2NUM(GL_POST_CONVOLUTION_BLUE_BIAS));
2052
- rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_BIAS_EXT));
2053
- rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_SCALE", INT2NUM(GL_POST_CONVOLUTION_BLUE_SCALE));
2054
- rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_SCALE_EXT));
2055
- rb_define_const(module, "GL_POST_CONVOLUTION_COLOR_TABLE", INT2NUM(GL_POST_CONVOLUTION_COLOR_TABLE));
2056
- rb_define_const(module, "GL_POST_CONVOLUTION_COLOR_TABLE_SGI", INT2NUM(GL_POST_CONVOLUTION_COLOR_TABLE_SGI));
2057
- rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS));
2058
- rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS_EXT));
2059
- rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_SCALE", INT2NUM(GL_POST_CONVOLUTION_GREEN_SCALE));
2060
- rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_SCALE_EXT));
2061
- rb_define_const(module, "GL_POST_CONVOLUTION_RED_BIAS", INT2NUM(GL_POST_CONVOLUTION_RED_BIAS));
2062
- rb_define_const(module, "GL_POST_CONVOLUTION_RED_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_BIAS_EXT));
2063
- rb_define_const(module, "GL_POST_CONVOLUTION_RED_SCALE", INT2NUM(GL_POST_CONVOLUTION_RED_SCALE));
2064
- rb_define_const(module, "GL_POST_CONVOLUTION_RED_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_SCALE_EXT));
2065
- rb_define_const(module, "GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", INT2NUM(GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP));
2066
- rb_define_const(module, "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX));
2067
- rb_define_const(module, "GL_POST_TEXTURE_FILTER_BIAS_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_BIAS_SGIX));
2068
- rb_define_const(module, "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX));
2069
- rb_define_const(module, "GL_POST_TEXTURE_FILTER_SCALE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_SCALE_SGIX));
2070
- rb_define_const(module, "GL_PREFER_DOUBLEBUFFER_HINT_PGI", INT2NUM(GL_PREFER_DOUBLEBUFFER_HINT_PGI));
2071
- rb_define_const(module, "GL_PRESENT_DURATION_NV", INT2NUM(GL_PRESENT_DURATION_NV));
2072
- rb_define_const(module, "GL_PRESENT_TIME_NV", INT2NUM(GL_PRESENT_TIME_NV));
2073
- rb_define_const(module, "GL_PRESERVE_ATI", INT2NUM(GL_PRESERVE_ATI));
2074
- rb_define_const(module, "GL_PREVIOUS", INT2NUM(GL_PREVIOUS));
2075
- rb_define_const(module, "GL_PREVIOUS_ARB", INT2NUM(GL_PREVIOUS_ARB));
2076
- rb_define_const(module, "GL_PREVIOUS_EXT", INT2NUM(GL_PREVIOUS_EXT));
2077
- rb_define_const(module, "GL_PREVIOUS_TEXTURE_INPUT_NV", INT2NUM(GL_PREVIOUS_TEXTURE_INPUT_NV));
2078
- rb_define_const(module, "GL_PRIMARY_COLOR", INT2NUM(GL_PRIMARY_COLOR));
2079
- rb_define_const(module, "GL_PRIMARY_COLOR_ARB", INT2NUM(GL_PRIMARY_COLOR_ARB));
2080
- rb_define_const(module, "GL_PRIMARY_COLOR_EXT", INT2NUM(GL_PRIMARY_COLOR_EXT));
2081
- rb_define_const(module, "GL_PRIMARY_COLOR_NV", INT2NUM(GL_PRIMARY_COLOR_NV));
2082
- rb_define_const(module, "GL_PRIMITIVES_GENERATED", INT2NUM(GL_PRIMITIVES_GENERATED));
2083
- rb_define_const(module, "GL_PRIMITIVES_GENERATED_EXT", INT2NUM(GL_PRIMITIVES_GENERATED_EXT));
2084
- rb_define_const(module, "GL_PRIMITIVES_GENERATED_NV", INT2NUM(GL_PRIMITIVES_GENERATED_NV));
2085
- rb_define_const(module, "GL_PRIMITIVE_ID_NV", INT2NUM(GL_PRIMITIVE_ID_NV));
2086
- rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX_NV", INT2NUM(GL_PRIMITIVE_RESTART_INDEX_NV));
2087
- rb_define_const(module, "GL_PRIMITIVE_RESTART_NV", INT2NUM(GL_PRIMITIVE_RESTART_NV));
2088
- rb_define_const(module, "GL_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_PROGRAM_ADDRESS_REGISTERS_ARB));
2089
- rb_define_const(module, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_ALU_INSTRUCTIONS_ARB));
2090
- rb_define_const(module, "GL_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_PROGRAM_ATTRIBS_ARB));
2091
- rb_define_const(module, "GL_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_PROGRAM_ATTRIB_COMPONENTS_NV));
2092
- rb_define_const(module, "GL_PROGRAM_BINDING_ARB", INT2NUM(GL_PROGRAM_BINDING_ARB));
2093
- rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_ARB", INT2NUM(GL_PROGRAM_ERROR_POSITION_ARB));
2094
- rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_NV", INT2NUM(GL_PROGRAM_ERROR_POSITION_NV));
2095
- rb_define_const(module, "GL_PROGRAM_ERROR_STRING_ARB", INT2NUM(GL_PROGRAM_ERROR_STRING_ARB));
2096
- rb_define_const(module, "GL_PROGRAM_ERROR_STRING_NV", INT2NUM(GL_PROGRAM_ERROR_STRING_NV));
2097
- rb_define_const(module, "GL_PROGRAM_FORMAT_ARB", INT2NUM(GL_PROGRAM_FORMAT_ARB));
2098
- rb_define_const(module, "GL_PROGRAM_FORMAT_ASCII_ARB", INT2NUM(GL_PROGRAM_FORMAT_ASCII_ARB));
2099
- rb_define_const(module, "GL_PROGRAM_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_INSTRUCTIONS_ARB));
2100
- rb_define_const(module, "GL_PROGRAM_LENGTH_ARB", INT2NUM(GL_PROGRAM_LENGTH_ARB));
2101
- rb_define_const(module, "GL_PROGRAM_LENGTH_NV", INT2NUM(GL_PROGRAM_LENGTH_NV));
2102
- rb_define_const(module, "GL_PROGRAM_MATRIX_EXT", INT2NUM(GL_PROGRAM_MATRIX_EXT));
2103
- rb_define_const(module, "GL_PROGRAM_MATRIX_STACK_DEPTH_EXT", INT2NUM(GL_PROGRAM_MATRIX_STACK_DEPTH_EXT));
2104
- rb_define_const(module, "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", INT2NUM(GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB));
2105
- rb_define_const(module, "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB));
2106
- rb_define_const(module, "GL_PROGRAM_NATIVE_ATTRIBS_ARB", INT2NUM(GL_PROGRAM_NATIVE_ATTRIBS_ARB));
2107
- rb_define_const(module, "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB));
2108
- rb_define_const(module, "GL_PROGRAM_NATIVE_PARAMETERS_ARB", INT2NUM(GL_PROGRAM_NATIVE_PARAMETERS_ARB));
2109
- rb_define_const(module, "GL_PROGRAM_NATIVE_TEMPORARIES_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEMPORARIES_ARB));
2110
- rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
2111
- rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
2112
- rb_define_const(module, "GL_PROGRAM_OBJECT_ARB", INT2NUM(GL_PROGRAM_OBJECT_ARB));
2113
- rb_define_const(module, "GL_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_PROGRAM_PARAMETERS_ARB));
2114
- rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
2115
- rb_define_const(module, "GL_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_PROGRAM_POINT_SIZE_ARB));
2116
- rb_define_const(module, "GL_PROGRAM_POINT_SIZE_EXT", INT2NUM(GL_PROGRAM_POINT_SIZE_EXT));
2117
- rb_define_const(module, "GL_PROGRAM_RESIDENT_NV", INT2NUM(GL_PROGRAM_RESIDENT_NV));
2118
- rb_define_const(module, "GL_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_PROGRAM_RESULT_COMPONENTS_NV));
2119
- rb_define_const(module, "GL_PROGRAM_STRING_ARB", INT2NUM(GL_PROGRAM_STRING_ARB));
2120
- rb_define_const(module, "GL_PROGRAM_STRING_NV", INT2NUM(GL_PROGRAM_STRING_NV));
2121
- rb_define_const(module, "GL_PROGRAM_TARGET_NV", INT2NUM(GL_PROGRAM_TARGET_NV));
2122
- rb_define_const(module, "GL_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_PROGRAM_TEMPORARIES_ARB));
2123
- rb_define_const(module, "GL_PROGRAM_TEX_INDIRECTIONS_ARB", INT2NUM(GL_PROGRAM_TEX_INDIRECTIONS_ARB));
2124
- rb_define_const(module, "GL_PROGRAM_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_TEX_INSTRUCTIONS_ARB));
2125
- rb_define_const(module, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB", INT2NUM(GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB));
2126
- rb_define_const(module, "GL_PROJECTION", INT2NUM(GL_PROJECTION));
2127
- rb_define_const(module, "GL_PROJECTION_MATRIX", INT2NUM(GL_PROJECTION_MATRIX));
2128
- rb_define_const(module, "GL_PROJECTION_STACK_DEPTH", INT2NUM(GL_PROJECTION_STACK_DEPTH));
2129
- rb_define_const(module, "GL_PROXY_COLOR_TABLE", INT2NUM(GL_PROXY_COLOR_TABLE));
2130
- rb_define_const(module, "GL_PROXY_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_COLOR_TABLE_SGI));
2131
- rb_define_const(module, "GL_PROXY_HISTOGRAM", INT2NUM(GL_PROXY_HISTOGRAM));
2132
- rb_define_const(module, "GL_PROXY_HISTOGRAM_EXT", INT2NUM(GL_PROXY_HISTOGRAM_EXT));
2133
- rb_define_const(module, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE", INT2NUM(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE));
2134
- rb_define_const(module, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI));
2135
- rb_define_const(module, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE", INT2NUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE));
2136
- rb_define_const(module, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI));
2137
- rb_define_const(module, "GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", INT2NUM(GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP));
2138
- rb_define_const(module, "GL_PROXY_TEXTURE_1D", INT2NUM(GL_PROXY_TEXTURE_1D));
2139
- rb_define_const(module, "GL_PROXY_TEXTURE_1D_ARRAY", INT2NUM(GL_PROXY_TEXTURE_1D_ARRAY));
2140
- rb_define_const(module, "GL_PROXY_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_ARRAY_EXT));
2141
- rb_define_const(module, "GL_PROXY_TEXTURE_1D_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_EXT));
2142
- rb_define_const(module, "GL_PROXY_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_1D_STACK_MESAX));
2143
- rb_define_const(module, "GL_PROXY_TEXTURE_2D", INT2NUM(GL_PROXY_TEXTURE_2D));
2144
- rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY));
2145
- rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY_EXT));
2146
- rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
2147
- rb_define_const(module, "GL_PROXY_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_2D_STACK_MESAX));
2148
- rb_define_const(module, "GL_PROXY_TEXTURE_3D", INT2NUM(GL_PROXY_TEXTURE_3D));
2149
- rb_define_const(module, "GL_PROXY_TEXTURE_3D_EXT", INT2NUM(GL_PROXY_TEXTURE_3D_EXT));
2150
- rb_define_const(module, "GL_PROXY_TEXTURE_4D_SGIS", INT2NUM(GL_PROXY_TEXTURE_4D_SGIS));
2151
- rb_define_const(module, "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_TEXTURE_COLOR_TABLE_SGI));
2152
- rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP));
2153
- rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARB));
2154
- rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_EXT));
2155
- rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_ARB));
2156
- rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_NV", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_NV));
2157
- rb_define_const(module, "GL_Q", INT2NUM(GL_Q));
2158
- rb_define_const(module, "GL_QUADRATIC_ATTENUATION", INT2NUM(GL_QUADRATIC_ATTENUATION));
2159
- rb_define_const(module, "GL_QUADS", INT2NUM(GL_QUADS));
2160
- rb_define_const(module, "GL_QUAD_ALPHA4_SGIS", INT2NUM(GL_QUAD_ALPHA4_SGIS));
2161
- rb_define_const(module, "GL_QUAD_ALPHA8_SGIS", INT2NUM(GL_QUAD_ALPHA8_SGIS));
2162
- rb_define_const(module, "GL_QUAD_INTENSITY4_SGIS", INT2NUM(GL_QUAD_INTENSITY4_SGIS));
2163
- rb_define_const(module, "GL_QUAD_INTENSITY8_SGIS", INT2NUM(GL_QUAD_INTENSITY8_SGIS));
2164
- rb_define_const(module, "GL_QUAD_LUMINANCE4_SGIS", INT2NUM(GL_QUAD_LUMINANCE4_SGIS));
2165
- rb_define_const(module, "GL_QUAD_LUMINANCE8_SGIS", INT2NUM(GL_QUAD_LUMINANCE8_SGIS));
2166
- rb_define_const(module, "GL_QUAD_MESH_SUN", INT2NUM(GL_QUAD_MESH_SUN));
2167
- rb_define_const(module, "GL_QUAD_STRIP", INT2NUM(GL_QUAD_STRIP));
2168
- rb_define_const(module, "GL_QUAD_TEXTURE_SELECT_SGIS", INT2NUM(GL_QUAD_TEXTURE_SELECT_SGIS));
2169
- rb_define_const(module, "GL_QUARTER_BIT_ATI", INT2NUM(GL_QUARTER_BIT_ATI));
2170
- rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT));
2171
- rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT_NV", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT_NV));
2172
- rb_define_const(module, "GL_QUERY_BY_REGION_WAIT", INT2NUM(GL_QUERY_BY_REGION_WAIT));
2173
- rb_define_const(module, "GL_QUERY_BY_REGION_WAIT_NV", INT2NUM(GL_QUERY_BY_REGION_WAIT_NV));
2174
- rb_define_const(module, "GL_QUERY_COUNTER_BITS", INT2NUM(GL_QUERY_COUNTER_BITS));
2175
- rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
2176
- rb_define_const(module, "GL_QUERY_NO_WAIT", INT2NUM(GL_QUERY_NO_WAIT));
2177
- rb_define_const(module, "GL_QUERY_NO_WAIT_NV", INT2NUM(GL_QUERY_NO_WAIT_NV));
2178
- rb_define_const(module, "GL_QUERY_RESULT", INT2NUM(GL_QUERY_RESULT));
2179
- rb_define_const(module, "GL_QUERY_RESULT_ARB", INT2NUM(GL_QUERY_RESULT_ARB));
2180
- rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE", INT2NUM(GL_QUERY_RESULT_AVAILABLE));
2181
- rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
2182
- rb_define_const(module, "GL_QUERY_WAIT", INT2NUM(GL_QUERY_WAIT));
2183
- rb_define_const(module, "GL_QUERY_WAIT_NV", INT2NUM(GL_QUERY_WAIT_NV));
2184
- rb_define_const(module, "GL_R", INT2NUM(GL_R));
2185
- rb_define_const(module, "GL_R11F_G11F_B10F", INT2NUM(GL_R11F_G11F_B10F));
2186
- rb_define_const(module, "GL_R11F_G11F_B10F_EXT", INT2NUM(GL_R11F_G11F_B10F_EXT));
2187
- rb_define_const(module, "GL_R16", INT2NUM(GL_R16));
2188
- rb_define_const(module, "GL_R16F", INT2NUM(GL_R16F));
2189
- rb_define_const(module, "GL_R16I", INT2NUM(GL_R16I));
2190
- rb_define_const(module, "GL_R16UI", INT2NUM(GL_R16UI));
2191
- rb_define_const(module, "GL_R1UI_C3F_V3F_SUN", INT2NUM(GL_R1UI_C3F_V3F_SUN));
2192
- rb_define_const(module, "GL_R1UI_C4F_N3F_V3F_SUN", INT2NUM(GL_R1UI_C4F_N3F_V3F_SUN));
2193
- rb_define_const(module, "GL_R1UI_C4UB_V3F_SUN", INT2NUM(GL_R1UI_C4UB_V3F_SUN));
2194
- rb_define_const(module, "GL_R1UI_N3F_V3F_SUN", INT2NUM(GL_R1UI_N3F_V3F_SUN));
2195
- rb_define_const(module, "GL_R1UI_T2F_C4F_N3F_V3F_SUN", INT2NUM(GL_R1UI_T2F_C4F_N3F_V3F_SUN));
2196
- rb_define_const(module, "GL_R1UI_T2F_N3F_V3F_SUN", INT2NUM(GL_R1UI_T2F_N3F_V3F_SUN));
2197
- rb_define_const(module, "GL_R1UI_T2F_V3F_SUN", INT2NUM(GL_R1UI_T2F_V3F_SUN));
2198
- rb_define_const(module, "GL_R1UI_V3F_SUN", INT2NUM(GL_R1UI_V3F_SUN));
2199
- rb_define_const(module, "GL_R32F", INT2NUM(GL_R32F));
2200
- rb_define_const(module, "GL_R32I", INT2NUM(GL_R32I));
2201
- rb_define_const(module, "GL_R32UI", INT2NUM(GL_R32UI));
2202
- rb_define_const(module, "GL_R3_G3_B2", INT2NUM(GL_R3_G3_B2));
2203
- rb_define_const(module, "GL_R8", INT2NUM(GL_R8));
2204
- rb_define_const(module, "GL_R8I", INT2NUM(GL_R8I));
2205
- rb_define_const(module, "GL_R8UI", INT2NUM(GL_R8UI));
2206
- rb_define_const(module, "GL_RASTERIZER_DISCARD", INT2NUM(GL_RASTERIZER_DISCARD));
2207
- rb_define_const(module, "GL_RASTERIZER_DISCARD_EXT", INT2NUM(GL_RASTERIZER_DISCARD_EXT));
2208
- rb_define_const(module, "GL_RASTERIZER_DISCARD_NV", INT2NUM(GL_RASTERIZER_DISCARD_NV));
2209
- rb_define_const(module, "GL_RASTER_POSITION_UNCLIPPED_IBM", INT2NUM(GL_RASTER_POSITION_UNCLIPPED_IBM));
2210
- rb_define_const(module, "GL_READ_BUFFER", INT2NUM(GL_READ_BUFFER));
2211
- rb_define_const(module, "GL_READ_FRAMEBUFFER", INT2NUM(GL_READ_FRAMEBUFFER));
2212
- rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING", INT2NUM(GL_READ_FRAMEBUFFER_BINDING));
2213
- rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_EXT));
2214
- rb_define_const(module, "GL_READ_FRAMEBUFFER_EXT", INT2NUM(GL_READ_FRAMEBUFFER_EXT));
2215
- rb_define_const(module, "GL_READ_ONLY", INT2NUM(GL_READ_ONLY));
2216
- rb_define_const(module, "GL_READ_ONLY_ARB", INT2NUM(GL_READ_ONLY_ARB));
2217
- rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_LENGTH_NV));
2218
- rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_NV));
2219
- rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_POINTER_NV));
2220
- rb_define_const(module, "GL_READ_WRITE", INT2NUM(GL_READ_WRITE));
2221
- rb_define_const(module, "GL_READ_WRITE_ARB", INT2NUM(GL_READ_WRITE_ARB));
2222
- rb_define_const(module, "GL_RECLAIM_MEMORY_HINT_PGI", INT2NUM(GL_RECLAIM_MEMORY_HINT_PGI));
2223
- rb_define_const(module, "GL_RED", INT2NUM(GL_RED));
2224
- rb_define_const(module, "GL_REDUCE", INT2NUM(GL_REDUCE));
2225
- rb_define_const(module, "GL_REDUCE_EXT", INT2NUM(GL_REDUCE_EXT));
2226
- rb_define_const(module, "GL_RED_BIAS", INT2NUM(GL_RED_BIAS));
2227
- rb_define_const(module, "GL_RED_BITS", INT2NUM(GL_RED_BITS));
2228
- rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
2229
- rb_define_const(module, "GL_RED_INTEGER", INT2NUM(GL_RED_INTEGER));
2230
- rb_define_const(module, "GL_RED_INTEGER_EXT", INT2NUM(GL_RED_INTEGER_EXT));
2231
- rb_define_const(module, "GL_RED_MAX_CLAMP_INGR", INT2NUM(GL_RED_MAX_CLAMP_INGR));
2232
- rb_define_const(module, "GL_RED_MIN_CLAMP_INGR", INT2NUM(GL_RED_MIN_CLAMP_INGR));
2233
- rb_define_const(module, "GL_RED_SCALE", INT2NUM(GL_RED_SCALE));
2234
- rb_define_const(module, "GL_REFERENCE_PLANE_EQUATION_SGIX", INT2NUM(GL_REFERENCE_PLANE_EQUATION_SGIX));
2235
- rb_define_const(module, "GL_REFERENCE_PLANE_SGIX", INT2NUM(GL_REFERENCE_PLANE_SGIX));
2236
- rb_define_const(module, "GL_REFLECTION_MAP", INT2NUM(GL_REFLECTION_MAP));
2237
- rb_define_const(module, "GL_REFLECTION_MAP_ARB", INT2NUM(GL_REFLECTION_MAP_ARB));
2238
- rb_define_const(module, "GL_REFLECTION_MAP_EXT", INT2NUM(GL_REFLECTION_MAP_EXT));
2239
- rb_define_const(module, "GL_REFLECTION_MAP_NV", INT2NUM(GL_REFLECTION_MAP_NV));
2240
- rb_define_const(module, "GL_REGISTER_COMBINERS_NV", INT2NUM(GL_REGISTER_COMBINERS_NV));
2241
- rb_define_const(module, "GL_REG_0_ATI", INT2NUM(GL_REG_0_ATI));
2242
- rb_define_const(module, "GL_REG_10_ATI", INT2NUM(GL_REG_10_ATI));
2243
- rb_define_const(module, "GL_REG_11_ATI", INT2NUM(GL_REG_11_ATI));
2244
- rb_define_const(module, "GL_REG_12_ATI", INT2NUM(GL_REG_12_ATI));
2245
- rb_define_const(module, "GL_REG_13_ATI", INT2NUM(GL_REG_13_ATI));
2246
- rb_define_const(module, "GL_REG_14_ATI", INT2NUM(GL_REG_14_ATI));
2247
- rb_define_const(module, "GL_REG_15_ATI", INT2NUM(GL_REG_15_ATI));
2248
- rb_define_const(module, "GL_REG_16_ATI", INT2NUM(GL_REG_16_ATI));
2249
- rb_define_const(module, "GL_REG_17_ATI", INT2NUM(GL_REG_17_ATI));
2250
- rb_define_const(module, "GL_REG_18_ATI", INT2NUM(GL_REG_18_ATI));
2251
- rb_define_const(module, "GL_REG_19_ATI", INT2NUM(GL_REG_19_ATI));
2252
- rb_define_const(module, "GL_REG_1_ATI", INT2NUM(GL_REG_1_ATI));
2253
- rb_define_const(module, "GL_REG_20_ATI", INT2NUM(GL_REG_20_ATI));
2254
- rb_define_const(module, "GL_REG_21_ATI", INT2NUM(GL_REG_21_ATI));
2255
- rb_define_const(module, "GL_REG_22_ATI", INT2NUM(GL_REG_22_ATI));
2256
- rb_define_const(module, "GL_REG_23_ATI", INT2NUM(GL_REG_23_ATI));
2257
- rb_define_const(module, "GL_REG_24_ATI", INT2NUM(GL_REG_24_ATI));
2258
- rb_define_const(module, "GL_REG_25_ATI", INT2NUM(GL_REG_25_ATI));
2259
- rb_define_const(module, "GL_REG_26_ATI", INT2NUM(GL_REG_26_ATI));
2260
- rb_define_const(module, "GL_REG_27_ATI", INT2NUM(GL_REG_27_ATI));
2261
- rb_define_const(module, "GL_REG_28_ATI", INT2NUM(GL_REG_28_ATI));
2262
- rb_define_const(module, "GL_REG_29_ATI", INT2NUM(GL_REG_29_ATI));
2263
- rb_define_const(module, "GL_REG_2_ATI", INT2NUM(GL_REG_2_ATI));
2264
- rb_define_const(module, "GL_REG_30_ATI", INT2NUM(GL_REG_30_ATI));
2265
- rb_define_const(module, "GL_REG_31_ATI", INT2NUM(GL_REG_31_ATI));
2266
- rb_define_const(module, "GL_REG_3_ATI", INT2NUM(GL_REG_3_ATI));
2267
- rb_define_const(module, "GL_REG_4_ATI", INT2NUM(GL_REG_4_ATI));
2268
- rb_define_const(module, "GL_REG_5_ATI", INT2NUM(GL_REG_5_ATI));
2269
- rb_define_const(module, "GL_REG_6_ATI", INT2NUM(GL_REG_6_ATI));
2270
- rb_define_const(module, "GL_REG_7_ATI", INT2NUM(GL_REG_7_ATI));
2271
- rb_define_const(module, "GL_REG_8_ATI", INT2NUM(GL_REG_8_ATI));
2272
- rb_define_const(module, "GL_REG_9_ATI", INT2NUM(GL_REG_9_ATI));
2273
- rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
2274
- rb_define_const(module, "GL_RENDERBUFFER", INT2NUM(GL_RENDERBUFFER));
2275
- rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE));
2276
- rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_EXT));
2277
- rb_define_const(module, "GL_RENDERBUFFER_BINDING", INT2NUM(GL_RENDERBUFFER_BINDING));
2278
- rb_define_const(module, "GL_RENDERBUFFER_BINDING_EXT", INT2NUM(GL_RENDERBUFFER_BINDING_EXT));
2279
- rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE));
2280
- rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_EXT));
2281
- rb_define_const(module, "GL_RENDERBUFFER_COLOR_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COLOR_SAMPLES_NV));
2282
- rb_define_const(module, "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COVERAGE_SAMPLES_NV));
2283
- rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE));
2284
- rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_EXT));
2285
- rb_define_const(module, "GL_RENDERBUFFER_EXT", INT2NUM(GL_RENDERBUFFER_EXT));
2286
- rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE));
2287
- rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_EXT));
2288
- rb_define_const(module, "GL_RENDERBUFFER_HEIGHT", INT2NUM(GL_RENDERBUFFER_HEIGHT));
2289
- rb_define_const(module, "GL_RENDERBUFFER_HEIGHT_EXT", INT2NUM(GL_RENDERBUFFER_HEIGHT_EXT));
2290
- rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT));
2291
- rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT_EXT));
2292
- rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE", INT2NUM(GL_RENDERBUFFER_RED_SIZE));
2293
- rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_RED_SIZE_EXT));
2294
- rb_define_const(module, "GL_RENDERBUFFER_SAMPLES", INT2NUM(GL_RENDERBUFFER_SAMPLES));
2295
- rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_EXT", INT2NUM(GL_RENDERBUFFER_SAMPLES_EXT));
2296
- rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE));
2297
- rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_EXT));
2298
- rb_define_const(module, "GL_RENDERBUFFER_WIDTH", INT2NUM(GL_RENDERBUFFER_WIDTH));
2299
- rb_define_const(module, "GL_RENDERBUFFER_WIDTH_EXT", INT2NUM(GL_RENDERBUFFER_WIDTH_EXT));
2300
- rb_define_const(module, "GL_RENDERER", INT2NUM(GL_RENDERER));
2301
- rb_define_const(module, "GL_RENDER_MODE", INT2NUM(GL_RENDER_MODE));
2302
- rb_define_const(module, "GL_REPEAT", INT2NUM(GL_REPEAT));
2303
- rb_define_const(module, "GL_REPLACE", INT2NUM(GL_REPLACE));
2304
- rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN));
2305
- rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN));
2306
- rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_SUN));
2307
- rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN));
2308
- rb_define_const(module, "GL_REPLACEMENT_CODE_SUN", INT2NUM(GL_REPLACEMENT_CODE_SUN));
2309
- rb_define_const(module, "GL_REPLACE_EXT", INT2NUM(GL_REPLACE_EXT));
2310
- rb_define_const(module, "GL_REPLACE_MIDDLE_SUN", INT2NUM(GL_REPLACE_MIDDLE_SUN));
2311
- rb_define_const(module, "GL_REPLACE_OLDEST_SUN", INT2NUM(GL_REPLACE_OLDEST_SUN));
2312
- rb_define_const(module, "GL_REPLICATE_BORDER", INT2NUM(GL_REPLICATE_BORDER));
2313
- rb_define_const(module, "GL_REPLICATE_BORDER_HP", INT2NUM(GL_REPLICATE_BORDER_HP));
2314
- rb_define_const(module, "GL_RESAMPLE_AVERAGE_OML", INT2NUM(GL_RESAMPLE_AVERAGE_OML));
2315
- rb_define_const(module, "GL_RESAMPLE_DECIMATE_OML", INT2NUM(GL_RESAMPLE_DECIMATE_OML));
2316
- rb_define_const(module, "GL_RESAMPLE_DECIMATE_SGIX", INT2NUM(GL_RESAMPLE_DECIMATE_SGIX));
2317
- rb_define_const(module, "GL_RESAMPLE_REPLICATE_OML", INT2NUM(GL_RESAMPLE_REPLICATE_OML));
2318
- rb_define_const(module, "GL_RESAMPLE_REPLICATE_SGIX", INT2NUM(GL_RESAMPLE_REPLICATE_SGIX));
2319
- rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_OML", INT2NUM(GL_RESAMPLE_ZERO_FILL_OML));
2320
- rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_SGIX", INT2NUM(GL_RESAMPLE_ZERO_FILL_SGIX));
2321
- rb_define_const(module, "GL_RESCALE_NORMAL", INT2NUM(GL_RESCALE_NORMAL));
2322
- rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
2323
- rb_define_const(module, "GL_RESTART_SUN", INT2NUM(GL_RESTART_SUN));
2324
- rb_define_const(module, "GL_RETURN", INT2NUM(GL_RETURN));
2325
- rb_define_const(module, "GL_RG", INT2NUM(GL_RG));
2326
- rb_define_const(module, "GL_RG16", INT2NUM(GL_RG16));
2327
- rb_define_const(module, "GL_RG16F", INT2NUM(GL_RG16F));
2328
- rb_define_const(module, "GL_RG16I", INT2NUM(GL_RG16I));
2329
- rb_define_const(module, "GL_RG16UI", INT2NUM(GL_RG16UI));
2330
- rb_define_const(module, "GL_RG32F", INT2NUM(GL_RG32F));
2331
- rb_define_const(module, "GL_RG32I", INT2NUM(GL_RG32I));
2332
- rb_define_const(module, "GL_RG32UI", INT2NUM(GL_RG32UI));
2333
- rb_define_const(module, "GL_RG8", INT2NUM(GL_RG8));
2334
- rb_define_const(module, "GL_RG8I", INT2NUM(GL_RG8I));
2335
- rb_define_const(module, "GL_RG8UI", INT2NUM(GL_RG8UI));
2336
- rb_define_const(module, "GL_RGB", INT2NUM(GL_RGB));
2337
- rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
2338
- rb_define_const(module, "GL_RGB10_A2", INT2NUM(GL_RGB10_A2));
2339
- rb_define_const(module, "GL_RGB10_A2_EXT", INT2NUM(GL_RGB10_A2_EXT));
2340
- rb_define_const(module, "GL_RGB10_EXT", INT2NUM(GL_RGB10_EXT));
2341
- rb_define_const(module, "GL_RGB12", INT2NUM(GL_RGB12));
2342
- rb_define_const(module, "GL_RGB12_EXT", INT2NUM(GL_RGB12_EXT));
2343
- rb_define_const(module, "GL_RGB16", INT2NUM(GL_RGB16));
2344
- rb_define_const(module, "GL_RGB16F", INT2NUM(GL_RGB16F));
2345
- rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
2346
- rb_define_const(module, "GL_RGB16I", INT2NUM(GL_RGB16I));
2347
- rb_define_const(module, "GL_RGB16I_EXT", INT2NUM(GL_RGB16I_EXT));
2348
- rb_define_const(module, "GL_RGB16UI", INT2NUM(GL_RGB16UI));
2349
- rb_define_const(module, "GL_RGB16UI_EXT", INT2NUM(GL_RGB16UI_EXT));
2350
- rb_define_const(module, "GL_RGB16_EXT", INT2NUM(GL_RGB16_EXT));
2351
- rb_define_const(module, "GL_RGB2_EXT", INT2NUM(GL_RGB2_EXT));
2352
- rb_define_const(module, "GL_RGB32F", INT2NUM(GL_RGB32F));
2353
- rb_define_const(module, "GL_RGB32F_ARB", INT2NUM(GL_RGB32F_ARB));
2354
- rb_define_const(module, "GL_RGB32I", INT2NUM(GL_RGB32I));
2355
- rb_define_const(module, "GL_RGB32I_EXT", INT2NUM(GL_RGB32I_EXT));
2356
- rb_define_const(module, "GL_RGB32UI", INT2NUM(GL_RGB32UI));
2357
- rb_define_const(module, "GL_RGB32UI_EXT", INT2NUM(GL_RGB32UI_EXT));
2358
- rb_define_const(module, "GL_RGB4", INT2NUM(GL_RGB4));
2359
- rb_define_const(module, "GL_RGB4_EXT", INT2NUM(GL_RGB4_EXT));
2360
- rb_define_const(module, "GL_RGB4_S3TC", INT2NUM(GL_RGB4_S3TC));
2361
- rb_define_const(module, "GL_RGB5", INT2NUM(GL_RGB5));
2362
- rb_define_const(module, "GL_RGB5_A1", INT2NUM(GL_RGB5_A1));
2363
- rb_define_const(module, "GL_RGB5_A1_EXT", INT2NUM(GL_RGB5_A1_EXT));
2364
- rb_define_const(module, "GL_RGB5_EXT", INT2NUM(GL_RGB5_EXT));
2365
- rb_define_const(module, "GL_RGB8", INT2NUM(GL_RGB8));
2366
- rb_define_const(module, "GL_RGB8I", INT2NUM(GL_RGB8I));
2367
- rb_define_const(module, "GL_RGB8I_EXT", INT2NUM(GL_RGB8I_EXT));
2368
- rb_define_const(module, "GL_RGB8UI", INT2NUM(GL_RGB8UI));
2369
- rb_define_const(module, "GL_RGB8UI_EXT", INT2NUM(GL_RGB8UI_EXT));
2370
- rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
2371
- rb_define_const(module, "GL_RGB9_E5", INT2NUM(GL_RGB9_E5));
2372
- rb_define_const(module, "GL_RGB9_E5_EXT", INT2NUM(GL_RGB9_E5_EXT));
2373
- rb_define_const(module, "GL_RGBA", INT2NUM(GL_RGBA));
2374
- rb_define_const(module, "GL_RGBA12", INT2NUM(GL_RGBA12));
2375
- rb_define_const(module, "GL_RGBA12_EXT", INT2NUM(GL_RGBA12_EXT));
2376
- rb_define_const(module, "GL_RGBA16", INT2NUM(GL_RGBA16));
2377
- rb_define_const(module, "GL_RGBA16F", INT2NUM(GL_RGBA16F));
2378
- rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
2379
- rb_define_const(module, "GL_RGBA16I", INT2NUM(GL_RGBA16I));
2380
- rb_define_const(module, "GL_RGBA16I_EXT", INT2NUM(GL_RGBA16I_EXT));
2381
- rb_define_const(module, "GL_RGBA16UI", INT2NUM(GL_RGBA16UI));
2382
- rb_define_const(module, "GL_RGBA16UI_EXT", INT2NUM(GL_RGBA16UI_EXT));
2383
- rb_define_const(module, "GL_RGBA16_EXT", INT2NUM(GL_RGBA16_EXT));
2384
- rb_define_const(module, "GL_RGBA2", INT2NUM(GL_RGBA2));
2385
- rb_define_const(module, "GL_RGBA2_EXT", INT2NUM(GL_RGBA2_EXT));
2386
- rb_define_const(module, "GL_RGBA32F", INT2NUM(GL_RGBA32F));
2387
- rb_define_const(module, "GL_RGBA32F_ARB", INT2NUM(GL_RGBA32F_ARB));
2388
- rb_define_const(module, "GL_RGBA32I", INT2NUM(GL_RGBA32I));
2389
- rb_define_const(module, "GL_RGBA32I_EXT", INT2NUM(GL_RGBA32I_EXT));
2390
- rb_define_const(module, "GL_RGBA32UI", INT2NUM(GL_RGBA32UI));
2391
- rb_define_const(module, "GL_RGBA32UI_EXT", INT2NUM(GL_RGBA32UI_EXT));
2392
- rb_define_const(module, "GL_RGBA4", INT2NUM(GL_RGBA4));
2393
- rb_define_const(module, "GL_RGBA4_EXT", INT2NUM(GL_RGBA4_EXT));
2394
- rb_define_const(module, "GL_RGBA4_S3TC", INT2NUM(GL_RGBA4_S3TC));
2395
- rb_define_const(module, "GL_RGBA8", INT2NUM(GL_RGBA8));
2396
- rb_define_const(module, "GL_RGBA8I", INT2NUM(GL_RGBA8I));
2397
- rb_define_const(module, "GL_RGBA8I_EXT", INT2NUM(GL_RGBA8I_EXT));
2398
- rb_define_const(module, "GL_RGBA8UI", INT2NUM(GL_RGBA8UI));
2399
- rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
2400
- rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
2401
- rb_define_const(module, "GL_RGBA_FLOAT16_ATI", INT2NUM(GL_RGBA_FLOAT16_ATI));
2402
- rb_define_const(module, "GL_RGBA_FLOAT32_ATI", INT2NUM(GL_RGBA_FLOAT32_ATI));
2403
- rb_define_const(module, "GL_RGBA_FLOAT_MODE_ARB", INT2NUM(GL_RGBA_FLOAT_MODE_ARB));
2404
- rb_define_const(module, "GL_RGBA_INTEGER", INT2NUM(GL_RGBA_INTEGER));
2405
- rb_define_const(module, "GL_RGBA_INTEGER_EXT", INT2NUM(GL_RGBA_INTEGER_EXT));
2406
- rb_define_const(module, "GL_RGBA_INTEGER_MODE_EXT", INT2NUM(GL_RGBA_INTEGER_MODE_EXT));
2407
- rb_define_const(module, "GL_RGBA_MODE", INT2NUM(GL_RGBA_MODE));
2408
- rb_define_const(module, "GL_RGBA_S3TC", INT2NUM(GL_RGBA_S3TC));
2409
- rb_define_const(module, "GL_RGBA_SIGNED_COMPONENTS_EXT", INT2NUM(GL_RGBA_SIGNED_COMPONENTS_EXT));
2410
- rb_define_const(module, "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", INT2NUM(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV));
2411
- rb_define_const(module, "GL_RGB_FLOAT16_ATI", INT2NUM(GL_RGB_FLOAT16_ATI));
2412
- rb_define_const(module, "GL_RGB_FLOAT32_ATI", INT2NUM(GL_RGB_FLOAT32_ATI));
2413
- rb_define_const(module, "GL_RGB_INTEGER", INT2NUM(GL_RGB_INTEGER));
2414
- rb_define_const(module, "GL_RGB_INTEGER_EXT", INT2NUM(GL_RGB_INTEGER_EXT));
2415
- rb_define_const(module, "GL_RGB_S3TC", INT2NUM(GL_RGB_S3TC));
2416
- rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
2417
- rb_define_const(module, "GL_RGB_SCALE_ARB", INT2NUM(GL_RGB_SCALE_ARB));
2418
- rb_define_const(module, "GL_RGB_SCALE_EXT", INT2NUM(GL_RGB_SCALE_EXT));
2419
- rb_define_const(module, "GL_RG_INTEGER", INT2NUM(GL_RG_INTEGER));
2420
- rb_define_const(module, "GL_RIGHT", INT2NUM(GL_RIGHT));
2421
- rb_define_const(module, "GL_S", INT2NUM(GL_S));
2422
- rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
2423
- rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
2424
- rb_define_const(module, "GL_SAMPLER_1D_ARRAY", INT2NUM(GL_SAMPLER_1D_ARRAY));
2425
- rb_define_const(module, "GL_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_EXT));
2426
- rb_define_const(module, "GL_SAMPLER_1D_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_1D_ARRAY_SHADOW));
2427
- rb_define_const(module, "GL_SAMPLER_1D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_SHADOW_EXT));
2428
- rb_define_const(module, "GL_SAMPLER_1D_SHADOW", INT2NUM(GL_SAMPLER_1D_SHADOW));
2429
- rb_define_const(module, "GL_SAMPLER_1D_SHADOW_ARB", INT2NUM(GL_SAMPLER_1D_SHADOW_ARB));
2430
- rb_define_const(module, "GL_SAMPLER_2D", INT2NUM(GL_SAMPLER_2D));
2431
- rb_define_const(module, "GL_SAMPLER_2D_ARB", INT2NUM(GL_SAMPLER_2D_ARB));
2432
- rb_define_const(module, "GL_SAMPLER_2D_ARRAY", INT2NUM(GL_SAMPLER_2D_ARRAY));
2433
- rb_define_const(module, "GL_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_EXT));
2434
- rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW));
2435
- rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_EXT));
2436
- rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
2437
- rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
2438
- rb_define_const(module, "GL_SAMPLER_2D_SHADOW", INT2NUM(GL_SAMPLER_2D_SHADOW));
2439
- rb_define_const(module, "GL_SAMPLER_2D_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_SHADOW_ARB));
2440
- rb_define_const(module, "GL_SAMPLER_3D", INT2NUM(GL_SAMPLER_3D));
2441
- rb_define_const(module, "GL_SAMPLER_3D_ARB", INT2NUM(GL_SAMPLER_3D_ARB));
2442
- rb_define_const(module, "GL_SAMPLER_BUFFER_EXT", INT2NUM(GL_SAMPLER_BUFFER_EXT));
2443
- rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
2444
- rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
2445
- rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW", INT2NUM(GL_SAMPLER_CUBE_SHADOW));
2446
- rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_EXT", INT2NUM(GL_SAMPLER_CUBE_SHADOW_EXT));
2447
- rb_define_const(module, "GL_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_SAMPLER_RENDERBUFFER_NV));
2448
- rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
2449
- rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
2450
- rb_define_const(module, "GL_SAMPLES_ARB", INT2NUM(GL_SAMPLES_ARB));
2451
- rb_define_const(module, "GL_SAMPLES_EXT", INT2NUM(GL_SAMPLES_EXT));
2452
- rb_define_const(module, "GL_SAMPLES_PASSED", INT2NUM(GL_SAMPLES_PASSED));
2453
- rb_define_const(module, "GL_SAMPLES_PASSED_ARB", INT2NUM(GL_SAMPLES_PASSED_ARB));
2454
- rb_define_const(module, "GL_SAMPLES_SGIS", INT2NUM(GL_SAMPLES_SGIS));
2455
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_COVERAGE", INT2NUM(GL_SAMPLE_ALPHA_TO_COVERAGE));
2456
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", INT2NUM(GL_SAMPLE_ALPHA_TO_COVERAGE_ARB));
2457
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_MASK_EXT", INT2NUM(GL_SAMPLE_ALPHA_TO_MASK_EXT));
2458
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_MASK_SGIS", INT2NUM(GL_SAMPLE_ALPHA_TO_MASK_SGIS));
2459
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE));
2460
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_ARB", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_ARB));
2461
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_EXT", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_EXT));
2462
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_SGIS", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_SGIS));
2463
- rb_define_const(module, "GL_SAMPLE_BUFFERS", INT2NUM(GL_SAMPLE_BUFFERS));
2464
- rb_define_const(module, "GL_SAMPLE_BUFFERS_3DFX", INT2NUM(GL_SAMPLE_BUFFERS_3DFX));
2465
- rb_define_const(module, "GL_SAMPLE_BUFFERS_ARB", INT2NUM(GL_SAMPLE_BUFFERS_ARB));
2466
- rb_define_const(module, "GL_SAMPLE_BUFFERS_EXT", INT2NUM(GL_SAMPLE_BUFFERS_EXT));
2467
- rb_define_const(module, "GL_SAMPLE_BUFFERS_SGIS", INT2NUM(GL_SAMPLE_BUFFERS_SGIS));
2468
- rb_define_const(module, "GL_SAMPLE_COVERAGE", INT2NUM(GL_SAMPLE_COVERAGE));
2469
- rb_define_const(module, "GL_SAMPLE_COVERAGE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_ARB));
2470
- rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT", INT2NUM(GL_SAMPLE_COVERAGE_INVERT));
2471
- rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT_ARB", INT2NUM(GL_SAMPLE_COVERAGE_INVERT_ARB));
2472
- rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE", INT2NUM(GL_SAMPLE_COVERAGE_VALUE));
2473
- rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_VALUE_ARB));
2474
- rb_define_const(module, "GL_SAMPLE_MASK_EXT", INT2NUM(GL_SAMPLE_MASK_EXT));
2475
- rb_define_const(module, "GL_SAMPLE_MASK_INVERT_EXT", INT2NUM(GL_SAMPLE_MASK_INVERT_EXT));
2476
- rb_define_const(module, "GL_SAMPLE_MASK_INVERT_SGIS", INT2NUM(GL_SAMPLE_MASK_INVERT_SGIS));
2477
- rb_define_const(module, "GL_SAMPLE_MASK_NV", INT2NUM(GL_SAMPLE_MASK_NV));
2478
- rb_define_const(module, "GL_SAMPLE_MASK_SGIS", INT2NUM(GL_SAMPLE_MASK_SGIS));
2479
- rb_define_const(module, "GL_SAMPLE_MASK_VALUE_EXT", INT2NUM(GL_SAMPLE_MASK_VALUE_EXT));
2480
- rb_define_const(module, "GL_SAMPLE_MASK_VALUE_NV", INT2NUM(GL_SAMPLE_MASK_VALUE_NV));
2481
- rb_define_const(module, "GL_SAMPLE_MASK_VALUE_SGIS", INT2NUM(GL_SAMPLE_MASK_VALUE_SGIS));
2482
- rb_define_const(module, "GL_SAMPLE_PATTERN_EXT", INT2NUM(GL_SAMPLE_PATTERN_EXT));
2483
- rb_define_const(module, "GL_SAMPLE_PATTERN_SGIS", INT2NUM(GL_SAMPLE_PATTERN_SGIS));
2484
- rb_define_const(module, "GL_SAMPLE_POSITION_NV", INT2NUM(GL_SAMPLE_POSITION_NV));
2485
- rb_define_const(module, "GL_SATURATE_BIT_ATI", INT2NUM(GL_SATURATE_BIT_ATI));
2486
- rb_define_const(module, "GL_SCALAR_EXT", INT2NUM(GL_SCALAR_EXT));
2487
- rb_define_const(module, "GL_SCALEBIAS_HINT_SGIX", INT2NUM(GL_SCALEBIAS_HINT_SGIX));
2488
- rb_define_const(module, "GL_SCALE_BY_FOUR_NV", INT2NUM(GL_SCALE_BY_FOUR_NV));
2489
- rb_define_const(module, "GL_SCALE_BY_ONE_HALF_NV", INT2NUM(GL_SCALE_BY_ONE_HALF_NV));
2490
- rb_define_const(module, "GL_SCALE_BY_TWO_NV", INT2NUM(GL_SCALE_BY_TWO_NV));
2491
- rb_define_const(module, "GL_SCISSOR_BIT", INT2NUM(GL_SCISSOR_BIT));
2492
- rb_define_const(module, "GL_SCISSOR_BOX", INT2NUM(GL_SCISSOR_BOX));
2493
- rb_define_const(module, "GL_SCISSOR_TEST", INT2NUM(GL_SCISSOR_TEST));
2494
- rb_define_const(module, "GL_SCREEN_COORDINATES_REND", INT2NUM(GL_SCREEN_COORDINATES_REND));
2495
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY", INT2NUM(GL_SECONDARY_COLOR_ARRAY));
2496
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING));
2497
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB));
2498
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_EXT));
2499
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_IBM));
2500
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM));
2501
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER));
2502
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER_EXT));
2503
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_SIZE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_SIZE));
2504
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_SIZE_EXT));
2505
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_STRIDE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_STRIDE));
2506
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT));
2507
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_TYPE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_TYPE));
2508
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_TYPE_EXT));
2509
- rb_define_const(module, "GL_SECONDARY_COLOR_NV", INT2NUM(GL_SECONDARY_COLOR_NV));
2510
- rb_define_const(module, "GL_SECONDARY_INTERPOLATOR_ATI", INT2NUM(GL_SECONDARY_INTERPOLATOR_ATI));
2511
- rb_define_const(module, "GL_SELECT", INT2NUM(GL_SELECT));
2512
- rb_define_const(module, "GL_SELECTION_BUFFER_POINTER", INT2NUM(GL_SELECTION_BUFFER_POINTER));
2513
- rb_define_const(module, "GL_SELECTION_BUFFER_SIZE", INT2NUM(GL_SELECTION_BUFFER_SIZE));
2514
- rb_define_const(module, "GL_SEPARABLE_2D", INT2NUM(GL_SEPARABLE_2D));
2515
- rb_define_const(module, "GL_SEPARABLE_2D_EXT", INT2NUM(GL_SEPARABLE_2D_EXT));
2516
- rb_define_const(module, "GL_SEPARATE_ATTRIBS", INT2NUM(GL_SEPARATE_ATTRIBS));
2517
- rb_define_const(module, "GL_SEPARATE_ATTRIBS_EXT", INT2NUM(GL_SEPARATE_ATTRIBS_EXT));
2518
- rb_define_const(module, "GL_SEPARATE_ATTRIBS_NV", INT2NUM(GL_SEPARATE_ATTRIBS_NV));
2519
- rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR", INT2NUM(GL_SEPARATE_SPECULAR_COLOR));
2520
- rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR_EXT", INT2NUM(GL_SEPARATE_SPECULAR_COLOR_EXT));
2521
- rb_define_const(module, "GL_SET", INT2NUM(GL_SET));
2522
- rb_define_const(module, "GL_SGIS_detail_texture", INT2NUM(GL_SGIS_detail_texture));
2523
- rb_define_const(module, "GL_SGIS_fog_function", INT2NUM(GL_SGIS_fog_function));
2524
- rb_define_const(module, "GL_SGIS_generate_mipmap", INT2NUM(GL_SGIS_generate_mipmap));
2525
- rb_define_const(module, "GL_SGIS_multisample", INT2NUM(GL_SGIS_multisample));
2526
- rb_define_const(module, "GL_SGIS_pixel_texture", INT2NUM(GL_SGIS_pixel_texture));
2527
- rb_define_const(module, "GL_SGIS_point_line_texgen", INT2NUM(GL_SGIS_point_line_texgen));
2528
- rb_define_const(module, "GL_SGIS_point_parameters", INT2NUM(GL_SGIS_point_parameters));
2529
- rb_define_const(module, "GL_SGIS_sharpen_texture", INT2NUM(GL_SGIS_sharpen_texture));
2530
- rb_define_const(module, "GL_SGIS_texture4D", INT2NUM(GL_SGIS_texture4D));
2531
- rb_define_const(module, "GL_SGIS_texture_border_clamp", INT2NUM(GL_SGIS_texture_border_clamp));
2532
- rb_define_const(module, "GL_SGIS_texture_edge_clamp", INT2NUM(GL_SGIS_texture_edge_clamp));
2533
- rb_define_const(module, "GL_SGIS_texture_filter4", INT2NUM(GL_SGIS_texture_filter4));
2534
- rb_define_const(module, "GL_SGIS_texture_lod", INT2NUM(GL_SGIS_texture_lod));
2535
- rb_define_const(module, "GL_SGIS_texture_select", INT2NUM(GL_SGIS_texture_select));
2536
- rb_define_const(module, "GL_SGIX_async", INT2NUM(GL_SGIX_async));
2537
- rb_define_const(module, "GL_SGIX_async_histogram", INT2NUM(GL_SGIX_async_histogram));
2538
- rb_define_const(module, "GL_SGIX_async_pixel", INT2NUM(GL_SGIX_async_pixel));
2539
- rb_define_const(module, "GL_SGIX_blend_alpha_minmax", INT2NUM(GL_SGIX_blend_alpha_minmax));
2540
- rb_define_const(module, "GL_SGIX_calligraphic_fragment", INT2NUM(GL_SGIX_calligraphic_fragment));
2541
- rb_define_const(module, "GL_SGIX_clipmap", INT2NUM(GL_SGIX_clipmap));
2542
- rb_define_const(module, "GL_SGIX_convolution_accuracy", INT2NUM(GL_SGIX_convolution_accuracy));
2543
- rb_define_const(module, "GL_SGIX_depth_texture", INT2NUM(GL_SGIX_depth_texture));
2544
- rb_define_const(module, "GL_SGIX_flush_raster", INT2NUM(GL_SGIX_flush_raster));
2545
- rb_define_const(module, "GL_SGIX_fog_offset", INT2NUM(GL_SGIX_fog_offset));
2546
- rb_define_const(module, "GL_SGIX_fragment_lighting", INT2NUM(GL_SGIX_fragment_lighting));
2547
- rb_define_const(module, "GL_SGIX_framezoom", INT2NUM(GL_SGIX_framezoom));
2548
- rb_define_const(module, "GL_SGIX_icc_texture", INT2NUM(GL_SGIX_icc_texture));
2549
- rb_define_const(module, "GL_SGIX_impact_pixel_texture", INT2NUM(GL_SGIX_impact_pixel_texture));
2550
- rb_define_const(module, "GL_SGIX_instruments", INT2NUM(GL_SGIX_instruments));
2551
- rb_define_const(module, "GL_SGIX_interlace", INT2NUM(GL_SGIX_interlace));
2552
- rb_define_const(module, "GL_SGIX_ir_instrument1", INT2NUM(GL_SGIX_ir_instrument1));
2553
- rb_define_const(module, "GL_SGIX_list_priority", INT2NUM(GL_SGIX_list_priority));
2554
- rb_define_const(module, "GL_SGIX_pixel_texture", INT2NUM(GL_SGIX_pixel_texture));
2555
- rb_define_const(module, "GL_SGIX_pixel_tiles", INT2NUM(GL_SGIX_pixel_tiles));
2556
- rb_define_const(module, "GL_SGIX_polynomial_ffd", INT2NUM(GL_SGIX_polynomial_ffd));
2557
- rb_define_const(module, "GL_SGIX_reference_plane", INT2NUM(GL_SGIX_reference_plane));
2558
- rb_define_const(module, "GL_SGIX_resample", INT2NUM(GL_SGIX_resample));
2559
- rb_define_const(module, "GL_SGIX_scalebias_hint", INT2NUM(GL_SGIX_scalebias_hint));
2560
- rb_define_const(module, "GL_SGIX_shadow", INT2NUM(GL_SGIX_shadow));
2561
- rb_define_const(module, "GL_SGIX_shadow_ambient", INT2NUM(GL_SGIX_shadow_ambient));
2562
- rb_define_const(module, "GL_SGIX_sprite", INT2NUM(GL_SGIX_sprite));
2563
- rb_define_const(module, "GL_SGIX_subsample", INT2NUM(GL_SGIX_subsample));
2564
- rb_define_const(module, "GL_SGIX_tag_sample_buffer", INT2NUM(GL_SGIX_tag_sample_buffer));
2565
- rb_define_const(module, "GL_SGIX_texture_add_env", INT2NUM(GL_SGIX_texture_add_env));
2566
- rb_define_const(module, "GL_SGIX_texture_coordinate_clamp", INT2NUM(GL_SGIX_texture_coordinate_clamp));
2567
- rb_define_const(module, "GL_SGIX_texture_lod_bias", INT2NUM(GL_SGIX_texture_lod_bias));
2568
- rb_define_const(module, "GL_SGIX_texture_multi_buffer", INT2NUM(GL_SGIX_texture_multi_buffer));
2569
- rb_define_const(module, "GL_SGIX_texture_scale_bias", INT2NUM(GL_SGIX_texture_scale_bias));
2570
- rb_define_const(module, "GL_SGIX_vertex_preclip", INT2NUM(GL_SGIX_vertex_preclip));
2571
- rb_define_const(module, "GL_SGIX_ycrcb", INT2NUM(GL_SGIX_ycrcb));
2572
- rb_define_const(module, "GL_SGI_color_matrix", INT2NUM(GL_SGI_color_matrix));
2573
- rb_define_const(module, "GL_SGI_color_table", INT2NUM(GL_SGI_color_table));
2574
- rb_define_const(module, "GL_SGI_texture_color_table", INT2NUM(GL_SGI_texture_color_table));
2575
- rb_define_const(module, "GL_SHADER_CONSISTENT_NV", INT2NUM(GL_SHADER_CONSISTENT_NV));
2576
- rb_define_const(module, "GL_SHADER_OBJECT_ARB", INT2NUM(GL_SHADER_OBJECT_ARB));
2577
- rb_define_const(module, "GL_SHADER_OPERATION_NV", INT2NUM(GL_SHADER_OPERATION_NV));
2578
- rb_define_const(module, "GL_SHADER_SOURCE_LENGTH", INT2NUM(GL_SHADER_SOURCE_LENGTH));
2579
- rb_define_const(module, "GL_SHADER_TYPE", INT2NUM(GL_SHADER_TYPE));
2580
- rb_define_const(module, "GL_SHADE_MODEL", INT2NUM(GL_SHADE_MODEL));
2581
- rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION", INT2NUM(GL_SHADING_LANGUAGE_VERSION));
2582
- rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION_ARB", INT2NUM(GL_SHADING_LANGUAGE_VERSION_ARB));
2583
- rb_define_const(module, "GL_SHADOW_AMBIENT_SGIX", INT2NUM(GL_SHADOW_AMBIENT_SGIX));
2584
- rb_define_const(module, "GL_SHADOW_ATTENUATION_EXT", INT2NUM(GL_SHADOW_ATTENUATION_EXT));
2585
- rb_define_const(module, "GL_SHARED_TEXTURE_PALETTE_EXT", INT2NUM(GL_SHARED_TEXTURE_PALETTE_EXT));
2586
- rb_define_const(module, "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS", INT2NUM(GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS));
2587
- rb_define_const(module, "GL_SHININESS", INT2NUM(GL_SHININESS));
2588
- rb_define_const(module, "GL_SHORT", INT2NUM(GL_SHORT));
2589
- rb_define_const(module, "GL_SIGNED_ALPHA8_NV", INT2NUM(GL_SIGNED_ALPHA8_NV));
2590
- rb_define_const(module, "GL_SIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_ALPHA_NV));
2591
- rb_define_const(module, "GL_SIGNED_HILO16_NV", INT2NUM(GL_SIGNED_HILO16_NV));
2592
- rb_define_const(module, "GL_SIGNED_HILO8_NV", INT2NUM(GL_SIGNED_HILO8_NV));
2593
- rb_define_const(module, "GL_SIGNED_HILO_NV", INT2NUM(GL_SIGNED_HILO_NV));
2594
- rb_define_const(module, "GL_SIGNED_IDENTITY_NV", INT2NUM(GL_SIGNED_IDENTITY_NV));
2595
- rb_define_const(module, "GL_SIGNED_INTENSITY8_NV", INT2NUM(GL_SIGNED_INTENSITY8_NV));
2596
- rb_define_const(module, "GL_SIGNED_INTENSITY_NV", INT2NUM(GL_SIGNED_INTENSITY_NV));
2597
- rb_define_const(module, "GL_SIGNED_LUMINANCE8_ALPHA8_NV", INT2NUM(GL_SIGNED_LUMINANCE8_ALPHA8_NV));
2598
- rb_define_const(module, "GL_SIGNED_LUMINANCE8_NV", INT2NUM(GL_SIGNED_LUMINANCE8_NV));
2599
- rb_define_const(module, "GL_SIGNED_LUMINANCE_ALPHA_NV", INT2NUM(GL_SIGNED_LUMINANCE_ALPHA_NV));
2600
- rb_define_const(module, "GL_SIGNED_LUMINANCE_NV", INT2NUM(GL_SIGNED_LUMINANCE_NV));
2601
- rb_define_const(module, "GL_SIGNED_NEGATE_NV", INT2NUM(GL_SIGNED_NEGATE_NV));
2602
- rb_define_const(module, "GL_SIGNED_RGB8_NV", INT2NUM(GL_SIGNED_RGB8_NV));
2603
- rb_define_const(module, "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV", INT2NUM(GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV));
2604
- rb_define_const(module, "GL_SIGNED_RGBA8_NV", INT2NUM(GL_SIGNED_RGBA8_NV));
2605
- rb_define_const(module, "GL_SIGNED_RGBA_NV", INT2NUM(GL_SIGNED_RGBA_NV));
2606
- rb_define_const(module, "GL_SIGNED_RGB_NV", INT2NUM(GL_SIGNED_RGB_NV));
2607
- rb_define_const(module, "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_RGB_UNSIGNED_ALPHA_NV));
2608
- rb_define_const(module, "GL_SINGLE_COLOR", INT2NUM(GL_SINGLE_COLOR));
2609
- rb_define_const(module, "GL_SINGLE_COLOR_EXT", INT2NUM(GL_SINGLE_COLOR_EXT));
2610
- rb_define_const(module, "GL_SLICE_ACCUM_SUN", INT2NUM(GL_SLICE_ACCUM_SUN));
2611
- rb_define_const(module, "GL_SLUMINANCE", INT2NUM(GL_SLUMINANCE));
2612
- rb_define_const(module, "GL_SLUMINANCE8", INT2NUM(GL_SLUMINANCE8));
2613
- rb_define_const(module, "GL_SLUMINANCE8_ALPHA8", INT2NUM(GL_SLUMINANCE8_ALPHA8));
2614
- rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_EXT", INT2NUM(GL_SLUMINANCE8_ALPHA8_EXT));
2615
- rb_define_const(module, "GL_SLUMINANCE8_EXT", INT2NUM(GL_SLUMINANCE8_EXT));
2616
- rb_define_const(module, "GL_SLUMINANCE_ALPHA", INT2NUM(GL_SLUMINANCE_ALPHA));
2617
- rb_define_const(module, "GL_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_SLUMINANCE_ALPHA_EXT));
2618
- rb_define_const(module, "GL_SLUMINANCE_EXT", INT2NUM(GL_SLUMINANCE_EXT));
2619
- rb_define_const(module, "GL_SMOOTH", INT2NUM(GL_SMOOTH));
2620
- rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_GRANULARITY", INT2NUM(GL_SMOOTH_LINE_WIDTH_GRANULARITY));
2621
- rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_RANGE", INT2NUM(GL_SMOOTH_LINE_WIDTH_RANGE));
2622
- rb_define_const(module, "GL_SMOOTH_POINT_SIZE_GRANULARITY", INT2NUM(GL_SMOOTH_POINT_SIZE_GRANULARITY));
2623
- rb_define_const(module, "GL_SMOOTH_POINT_SIZE_RANGE", INT2NUM(GL_SMOOTH_POINT_SIZE_RANGE));
2624
- rb_define_const(module, "GL_SOURCE0_ALPHA", INT2NUM(GL_SOURCE0_ALPHA));
2625
- rb_define_const(module, "GL_SOURCE0_ALPHA_ARB", INT2NUM(GL_SOURCE0_ALPHA_ARB));
2626
- rb_define_const(module, "GL_SOURCE0_ALPHA_EXT", INT2NUM(GL_SOURCE0_ALPHA_EXT));
2627
- rb_define_const(module, "GL_SOURCE0_RGB", INT2NUM(GL_SOURCE0_RGB));
2628
- rb_define_const(module, "GL_SOURCE0_RGB_ARB", INT2NUM(GL_SOURCE0_RGB_ARB));
2629
- rb_define_const(module, "GL_SOURCE0_RGB_EXT", INT2NUM(GL_SOURCE0_RGB_EXT));
2630
- rb_define_const(module, "GL_SOURCE1_ALPHA", INT2NUM(GL_SOURCE1_ALPHA));
2631
- rb_define_const(module, "GL_SOURCE1_ALPHA_ARB", INT2NUM(GL_SOURCE1_ALPHA_ARB));
2632
- rb_define_const(module, "GL_SOURCE1_ALPHA_EXT", INT2NUM(GL_SOURCE1_ALPHA_EXT));
2633
- rb_define_const(module, "GL_SOURCE1_RGB", INT2NUM(GL_SOURCE1_RGB));
2634
- rb_define_const(module, "GL_SOURCE1_RGB_ARB", INT2NUM(GL_SOURCE1_RGB_ARB));
2635
- rb_define_const(module, "GL_SOURCE1_RGB_EXT", INT2NUM(GL_SOURCE1_RGB_EXT));
2636
- rb_define_const(module, "GL_SOURCE2_ALPHA", INT2NUM(GL_SOURCE2_ALPHA));
2637
- rb_define_const(module, "GL_SOURCE2_ALPHA_ARB", INT2NUM(GL_SOURCE2_ALPHA_ARB));
2638
- rb_define_const(module, "GL_SOURCE2_ALPHA_EXT", INT2NUM(GL_SOURCE2_ALPHA_EXT));
2639
- rb_define_const(module, "GL_SOURCE2_RGB", INT2NUM(GL_SOURCE2_RGB));
2640
- rb_define_const(module, "GL_SOURCE2_RGB_ARB", INT2NUM(GL_SOURCE2_RGB_ARB));
2641
- rb_define_const(module, "GL_SOURCE2_RGB_EXT", INT2NUM(GL_SOURCE2_RGB_EXT));
2642
- rb_define_const(module, "GL_SOURCE3_ALPHA_NV", INT2NUM(GL_SOURCE3_ALPHA_NV));
2643
- rb_define_const(module, "GL_SOURCE3_RGB_NV", INT2NUM(GL_SOURCE3_RGB_NV));
2644
- rb_define_const(module, "GL_SPARE0_NV", INT2NUM(GL_SPARE0_NV));
2645
- rb_define_const(module, "GL_SPARE0_PLUS_SECONDARY_COLOR_NV", INT2NUM(GL_SPARE0_PLUS_SECONDARY_COLOR_NV));
2646
- rb_define_const(module, "GL_SPARE1_NV", INT2NUM(GL_SPARE1_NV));
2647
- rb_define_const(module, "GL_SPECULAR", INT2NUM(GL_SPECULAR));
2648
- rb_define_const(module, "GL_SPHERE_MAP", INT2NUM(GL_SPHERE_MAP));
2649
- rb_define_const(module, "GL_SPOT_CUTOFF", INT2NUM(GL_SPOT_CUTOFF));
2650
- rb_define_const(module, "GL_SPOT_DIRECTION", INT2NUM(GL_SPOT_DIRECTION));
2651
- rb_define_const(module, "GL_SPOT_EXPONENT", INT2NUM(GL_SPOT_EXPONENT));
2652
- rb_define_const(module, "GL_SPRITE_AXIAL_SGIX", INT2NUM(GL_SPRITE_AXIAL_SGIX));
2653
- rb_define_const(module, "GL_SPRITE_AXIS_SGIX", INT2NUM(GL_SPRITE_AXIS_SGIX));
2654
- rb_define_const(module, "GL_SPRITE_EYE_ALIGNED_SGIX", INT2NUM(GL_SPRITE_EYE_ALIGNED_SGIX));
2655
- rb_define_const(module, "GL_SPRITE_MODE_SGIX", INT2NUM(GL_SPRITE_MODE_SGIX));
2656
- rb_define_const(module, "GL_SPRITE_OBJECT_ALIGNED_SGIX", INT2NUM(GL_SPRITE_OBJECT_ALIGNED_SGIX));
2657
- rb_define_const(module, "GL_SPRITE_SGIX", INT2NUM(GL_SPRITE_SGIX));
2658
- rb_define_const(module, "GL_SPRITE_TRANSLATION_SGIX", INT2NUM(GL_SPRITE_TRANSLATION_SGIX));
2659
- rb_define_const(module, "GL_SRC0_ALPHA", INT2NUM(GL_SRC0_ALPHA));
2660
- rb_define_const(module, "GL_SRC0_RGB", INT2NUM(GL_SRC0_RGB));
2661
- rb_define_const(module, "GL_SRC1_ALPHA", INT2NUM(GL_SRC1_ALPHA));
2662
- rb_define_const(module, "GL_SRC1_RGB", INT2NUM(GL_SRC1_RGB));
2663
- rb_define_const(module, "GL_SRC2_ALPHA", INT2NUM(GL_SRC2_ALPHA));
2664
- rb_define_const(module, "GL_SRC2_RGB", INT2NUM(GL_SRC2_RGB));
2665
- rb_define_const(module, "GL_SRC_ALPHA", INT2NUM(GL_SRC_ALPHA));
2666
- rb_define_const(module, "GL_SRC_ALPHA_SATURATE", INT2NUM(GL_SRC_ALPHA_SATURATE));
2667
- rb_define_const(module, "GL_SRC_COLOR", INT2NUM(GL_SRC_COLOR));
2668
- rb_define_const(module, "GL_SRGB", INT2NUM(GL_SRGB));
2669
- rb_define_const(module, "GL_SRGB8", INT2NUM(GL_SRGB8));
2670
- rb_define_const(module, "GL_SRGB8_ALPHA8", INT2NUM(GL_SRGB8_ALPHA8));
2671
- rb_define_const(module, "GL_SRGB8_ALPHA8_EXT", INT2NUM(GL_SRGB8_ALPHA8_EXT));
2672
- rb_define_const(module, "GL_SRGB8_EXT", INT2NUM(GL_SRGB8_EXT));
2673
- rb_define_const(module, "GL_SRGB_ALPHA", INT2NUM(GL_SRGB_ALPHA));
2674
- rb_define_const(module, "GL_SRGB_ALPHA_EXT", INT2NUM(GL_SRGB_ALPHA_EXT));
2675
- rb_define_const(module, "GL_SRGB_EXT", INT2NUM(GL_SRGB_EXT));
2676
- rb_define_const(module, "GL_STACK_OVERFLOW", INT2NUM(GL_STACK_OVERFLOW));
2677
- rb_define_const(module, "GL_STACK_UNDERFLOW", INT2NUM(GL_STACK_UNDERFLOW));
2678
- rb_define_const(module, "GL_STATIC_ATI", INT2NUM(GL_STATIC_ATI));
2679
- rb_define_const(module, "GL_STATIC_COPY", INT2NUM(GL_STATIC_COPY));
2680
- rb_define_const(module, "GL_STATIC_COPY_ARB", INT2NUM(GL_STATIC_COPY_ARB));
2681
- rb_define_const(module, "GL_STATIC_DRAW", INT2NUM(GL_STATIC_DRAW));
2682
- rb_define_const(module, "GL_STATIC_DRAW_ARB", INT2NUM(GL_STATIC_DRAW_ARB));
2683
- rb_define_const(module, "GL_STATIC_READ", INT2NUM(GL_STATIC_READ));
2684
- rb_define_const(module, "GL_STATIC_READ_ARB", INT2NUM(GL_STATIC_READ_ARB));
2685
- rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
2686
- rb_define_const(module, "GL_STENCIL_ATTACHMENT", INT2NUM(GL_STENCIL_ATTACHMENT));
2687
- rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
2688
- rb_define_const(module, "GL_STENCIL_BACK_FAIL", INT2NUM(GL_STENCIL_BACK_FAIL));
2689
- rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
2690
- rb_define_const(module, "GL_STENCIL_BACK_FUNC", INT2NUM(GL_STENCIL_BACK_FUNC));
2691
- rb_define_const(module, "GL_STENCIL_BACK_FUNC_ATI", INT2NUM(GL_STENCIL_BACK_FUNC_ATI));
2692
- rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL));
2693
- rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI));
2694
- rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS));
2695
- rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI));
2696
- rb_define_const(module, "GL_STENCIL_BACK_REF", INT2NUM(GL_STENCIL_BACK_REF));
2697
- rb_define_const(module, "GL_STENCIL_BACK_VALUE_MASK", INT2NUM(GL_STENCIL_BACK_VALUE_MASK));
2698
- rb_define_const(module, "GL_STENCIL_BACK_WRITEMASK", INT2NUM(GL_STENCIL_BACK_WRITEMASK));
2699
- rb_define_const(module, "GL_STENCIL_BITS", INT2NUM(GL_STENCIL_BITS));
2700
- rb_define_const(module, "GL_STENCIL_BUFFER", INT2NUM(GL_STENCIL_BUFFER));
2701
- rb_define_const(module, "GL_STENCIL_BUFFER_BIT", INT2NUM(GL_STENCIL_BUFFER_BIT));
2702
- rb_define_const(module, "GL_STENCIL_CLEAR_TAG_VALUE_EXT", INT2NUM(GL_STENCIL_CLEAR_TAG_VALUE_EXT));
2703
- rb_define_const(module, "GL_STENCIL_CLEAR_VALUE", INT2NUM(GL_STENCIL_CLEAR_VALUE));
2704
- rb_define_const(module, "GL_STENCIL_FAIL", INT2NUM(GL_STENCIL_FAIL));
2705
- rb_define_const(module, "GL_STENCIL_FUNC", INT2NUM(GL_STENCIL_FUNC));
2706
- rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
2707
- rb_define_const(module, "GL_STENCIL_INDEX1", INT2NUM(GL_STENCIL_INDEX1));
2708
- rb_define_const(module, "GL_STENCIL_INDEX16", INT2NUM(GL_STENCIL_INDEX16));
2709
- rb_define_const(module, "GL_STENCIL_INDEX16_EXT", INT2NUM(GL_STENCIL_INDEX16_EXT));
2710
- rb_define_const(module, "GL_STENCIL_INDEX1_EXT", INT2NUM(GL_STENCIL_INDEX1_EXT));
2711
- rb_define_const(module, "GL_STENCIL_INDEX4", INT2NUM(GL_STENCIL_INDEX4));
2712
- rb_define_const(module, "GL_STENCIL_INDEX4_EXT", INT2NUM(GL_STENCIL_INDEX4_EXT));
2713
- rb_define_const(module, "GL_STENCIL_INDEX8", INT2NUM(GL_STENCIL_INDEX8));
2714
- rb_define_const(module, "GL_STENCIL_INDEX8_EXT", INT2NUM(GL_STENCIL_INDEX8_EXT));
2715
- rb_define_const(module, "GL_STENCIL_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_PASS_DEPTH_FAIL));
2716
- rb_define_const(module, "GL_STENCIL_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_PASS_DEPTH_PASS));
2717
- rb_define_const(module, "GL_STENCIL_REF", INT2NUM(GL_STENCIL_REF));
2718
- rb_define_const(module, "GL_STENCIL_TAG_BITS_EXT", INT2NUM(GL_STENCIL_TAG_BITS_EXT));
2719
- rb_define_const(module, "GL_STENCIL_TEST", INT2NUM(GL_STENCIL_TEST));
2720
- rb_define_const(module, "GL_STENCIL_TEST_TWO_SIDE_EXT", INT2NUM(GL_STENCIL_TEST_TWO_SIDE_EXT));
2721
- rb_define_const(module, "GL_STENCIL_VALUE_MASK", INT2NUM(GL_STENCIL_VALUE_MASK));
2722
- rb_define_const(module, "GL_STENCIL_WRITEMASK", INT2NUM(GL_STENCIL_WRITEMASK));
2723
- rb_define_const(module, "GL_STEREO", INT2NUM(GL_STEREO));
2724
- rb_define_const(module, "GL_STORAGE_CACHED_APPLE", INT2NUM(GL_STORAGE_CACHED_APPLE));
2725
- rb_define_const(module, "GL_STORAGE_SHARED_APPLE", INT2NUM(GL_STORAGE_SHARED_APPLE));
2726
- rb_define_const(module, "GL_STREAM_COPY", INT2NUM(GL_STREAM_COPY));
2727
- rb_define_const(module, "GL_STREAM_COPY_ARB", INT2NUM(GL_STREAM_COPY_ARB));
2728
- rb_define_const(module, "GL_STREAM_DRAW", INT2NUM(GL_STREAM_DRAW));
2729
- rb_define_const(module, "GL_STREAM_DRAW_ARB", INT2NUM(GL_STREAM_DRAW_ARB));
2730
- rb_define_const(module, "GL_STREAM_READ", INT2NUM(GL_STREAM_READ));
2731
- rb_define_const(module, "GL_STREAM_READ_ARB", INT2NUM(GL_STREAM_READ_ARB));
2732
- rb_define_const(module, "GL_STRICT_DEPTHFUNC_HINT_PGI", INT2NUM(GL_STRICT_DEPTHFUNC_HINT_PGI));
2733
- rb_define_const(module, "GL_STRICT_LIGHTING_HINT_PGI", INT2NUM(GL_STRICT_LIGHTING_HINT_PGI));
2734
- rb_define_const(module, "GL_STRICT_SCISSOR_HINT_PGI", INT2NUM(GL_STRICT_SCISSOR_HINT_PGI));
2735
- rb_define_const(module, "GL_SUBPIXEL_BITS", INT2NUM(GL_SUBPIXEL_BITS));
2736
- rb_define_const(module, "GL_SUBTRACT", INT2NUM(GL_SUBTRACT));
2737
- rb_define_const(module, "GL_SUBTRACT_ARB", INT2NUM(GL_SUBTRACT_ARB));
2738
- rb_define_const(module, "GL_SUB_ATI", INT2NUM(GL_SUB_ATI));
2739
- rb_define_const(module, "GL_SWIZZLE_STQ_ATI", INT2NUM(GL_SWIZZLE_STQ_ATI));
2740
- rb_define_const(module, "GL_SWIZZLE_STQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STQ_DQ_ATI));
2741
- rb_define_const(module, "GL_SWIZZLE_STRQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_ATI));
2742
- rb_define_const(module, "GL_SWIZZLE_STRQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_DQ_ATI));
2743
- rb_define_const(module, "GL_SWIZZLE_STR_ATI", INT2NUM(GL_SWIZZLE_STR_ATI));
2744
- rb_define_const(module, "GL_SWIZZLE_STR_DR_ATI", INT2NUM(GL_SWIZZLE_STR_DR_ATI));
2745
- rb_define_const(module, "GL_T", INT2NUM(GL_T));
2746
- rb_define_const(module, "GL_T2F_C3F_V3F", INT2NUM(GL_T2F_C3F_V3F));
2747
- rb_define_const(module, "GL_T2F_C4F_N3F_V3F", INT2NUM(GL_T2F_C4F_N3F_V3F));
2748
- rb_define_const(module, "GL_T2F_C4UB_V3F", INT2NUM(GL_T2F_C4UB_V3F));
2749
- rb_define_const(module, "GL_T2F_IUI_N3F_V2F_EXT", INT2NUM(GL_T2F_IUI_N3F_V2F_EXT));
2750
- rb_define_const(module, "GL_T2F_IUI_N3F_V3F_EXT", INT2NUM(GL_T2F_IUI_N3F_V3F_EXT));
2751
- rb_define_const(module, "GL_T2F_IUI_V2F_EXT", INT2NUM(GL_T2F_IUI_V2F_EXT));
2752
- rb_define_const(module, "GL_T2F_IUI_V3F_EXT", INT2NUM(GL_T2F_IUI_V3F_EXT));
2753
- rb_define_const(module, "GL_T2F_N3F_V3F", INT2NUM(GL_T2F_N3F_V3F));
2754
- rb_define_const(module, "GL_T2F_V3F", INT2NUM(GL_T2F_V3F));
2755
- rb_define_const(module, "GL_T4F_C4F_N3F_V4F", INT2NUM(GL_T4F_C4F_N3F_V4F));
2756
- rb_define_const(module, "GL_T4F_V4F", INT2NUM(GL_T4F_V4F));
2757
- rb_define_const(module, "GL_TABLE_TOO_LARGE", INT2NUM(GL_TABLE_TOO_LARGE));
2758
- rb_define_const(module, "GL_TABLE_TOO_LARGE_EXT", INT2NUM(GL_TABLE_TOO_LARGE_EXT));
2759
- rb_define_const(module, "GL_TANGENT_ARRAY_EXT", INT2NUM(GL_TANGENT_ARRAY_EXT));
2760
- rb_define_const(module, "GL_TANGENT_ARRAY_POINTER_EXT", INT2NUM(GL_TANGENT_ARRAY_POINTER_EXT));
2761
- rb_define_const(module, "GL_TANGENT_ARRAY_STRIDE_EXT", INT2NUM(GL_TANGENT_ARRAY_STRIDE_EXT));
2762
- rb_define_const(module, "GL_TANGENT_ARRAY_TYPE_EXT", INT2NUM(GL_TANGENT_ARRAY_TYPE_EXT));
2763
- rb_define_const(module, "GL_TEXCOORD1_BIT_PGI", INT2NUM(GL_TEXCOORD1_BIT_PGI));
2764
- rb_define_const(module, "GL_TEXCOORD2_BIT_PGI", INT2NUM(GL_TEXCOORD2_BIT_PGI));
2765
- rb_define_const(module, "GL_TEXCOORD3_BIT_PGI", INT2NUM(GL_TEXCOORD3_BIT_PGI));
2766
- rb_define_const(module, "GL_TEXCOORD4_BIT_PGI", INT2NUM(GL_TEXCOORD4_BIT_PGI));
2767
- rb_define_const(module, "GL_TEXTURE", INT2NUM(GL_TEXTURE));
2768
- rb_define_const(module, "GL_TEXTURE0", INT2NUM(GL_TEXTURE0));
2769
- rb_define_const(module, "GL_TEXTURE0_ARB", INT2NUM(GL_TEXTURE0_ARB));
2770
- rb_define_const(module, "GL_TEXTURE1", INT2NUM(GL_TEXTURE1));
2771
- rb_define_const(module, "GL_TEXTURE10", INT2NUM(GL_TEXTURE10));
2772
- rb_define_const(module, "GL_TEXTURE10_ARB", INT2NUM(GL_TEXTURE10_ARB));
2773
- rb_define_const(module, "GL_TEXTURE11", INT2NUM(GL_TEXTURE11));
2774
- rb_define_const(module, "GL_TEXTURE11_ARB", INT2NUM(GL_TEXTURE11_ARB));
2775
- rb_define_const(module, "GL_TEXTURE12", INT2NUM(GL_TEXTURE12));
2776
- rb_define_const(module, "GL_TEXTURE12_ARB", INT2NUM(GL_TEXTURE12_ARB));
2777
- rb_define_const(module, "GL_TEXTURE13", INT2NUM(GL_TEXTURE13));
2778
- rb_define_const(module, "GL_TEXTURE13_ARB", INT2NUM(GL_TEXTURE13_ARB));
2779
- rb_define_const(module, "GL_TEXTURE14", INT2NUM(GL_TEXTURE14));
2780
- rb_define_const(module, "GL_TEXTURE14_ARB", INT2NUM(GL_TEXTURE14_ARB));
2781
- rb_define_const(module, "GL_TEXTURE15", INT2NUM(GL_TEXTURE15));
2782
- rb_define_const(module, "GL_TEXTURE15_ARB", INT2NUM(GL_TEXTURE15_ARB));
2783
- rb_define_const(module, "GL_TEXTURE16", INT2NUM(GL_TEXTURE16));
2784
- rb_define_const(module, "GL_TEXTURE16_ARB", INT2NUM(GL_TEXTURE16_ARB));
2785
- rb_define_const(module, "GL_TEXTURE17", INT2NUM(GL_TEXTURE17));
2786
- rb_define_const(module, "GL_TEXTURE17_ARB", INT2NUM(GL_TEXTURE17_ARB));
2787
- rb_define_const(module, "GL_TEXTURE18", INT2NUM(GL_TEXTURE18));
2788
- rb_define_const(module, "GL_TEXTURE18_ARB", INT2NUM(GL_TEXTURE18_ARB));
2789
- rb_define_const(module, "GL_TEXTURE19", INT2NUM(GL_TEXTURE19));
2790
- rb_define_const(module, "GL_TEXTURE19_ARB", INT2NUM(GL_TEXTURE19_ARB));
2791
- rb_define_const(module, "GL_TEXTURE1_ARB", INT2NUM(GL_TEXTURE1_ARB));
2792
- rb_define_const(module, "GL_TEXTURE2", INT2NUM(GL_TEXTURE2));
2793
- rb_define_const(module, "GL_TEXTURE20", INT2NUM(GL_TEXTURE20));
2794
- rb_define_const(module, "GL_TEXTURE20_ARB", INT2NUM(GL_TEXTURE20_ARB));
2795
- rb_define_const(module, "GL_TEXTURE21", INT2NUM(GL_TEXTURE21));
2796
- rb_define_const(module, "GL_TEXTURE21_ARB", INT2NUM(GL_TEXTURE21_ARB));
2797
- rb_define_const(module, "GL_TEXTURE22", INT2NUM(GL_TEXTURE22));
2798
- rb_define_const(module, "GL_TEXTURE22_ARB", INT2NUM(GL_TEXTURE22_ARB));
2799
- rb_define_const(module, "GL_TEXTURE23", INT2NUM(GL_TEXTURE23));
2800
- rb_define_const(module, "GL_TEXTURE23_ARB", INT2NUM(GL_TEXTURE23_ARB));
2801
- rb_define_const(module, "GL_TEXTURE24", INT2NUM(GL_TEXTURE24));
2802
- rb_define_const(module, "GL_TEXTURE24_ARB", INT2NUM(GL_TEXTURE24_ARB));
2803
- rb_define_const(module, "GL_TEXTURE25", INT2NUM(GL_TEXTURE25));
2804
- rb_define_const(module, "GL_TEXTURE25_ARB", INT2NUM(GL_TEXTURE25_ARB));
2805
- rb_define_const(module, "GL_TEXTURE26", INT2NUM(GL_TEXTURE26));
2806
- rb_define_const(module, "GL_TEXTURE26_ARB", INT2NUM(GL_TEXTURE26_ARB));
2807
- rb_define_const(module, "GL_TEXTURE27", INT2NUM(GL_TEXTURE27));
2808
- rb_define_const(module, "GL_TEXTURE27_ARB", INT2NUM(GL_TEXTURE27_ARB));
2809
- rb_define_const(module, "GL_TEXTURE28", INT2NUM(GL_TEXTURE28));
2810
- rb_define_const(module, "GL_TEXTURE28_ARB", INT2NUM(GL_TEXTURE28_ARB));
2811
- rb_define_const(module, "GL_TEXTURE29", INT2NUM(GL_TEXTURE29));
2812
- rb_define_const(module, "GL_TEXTURE29_ARB", INT2NUM(GL_TEXTURE29_ARB));
2813
- rb_define_const(module, "GL_TEXTURE2_ARB", INT2NUM(GL_TEXTURE2_ARB));
2814
- rb_define_const(module, "GL_TEXTURE3", INT2NUM(GL_TEXTURE3));
2815
- rb_define_const(module, "GL_TEXTURE30", INT2NUM(GL_TEXTURE30));
2816
- rb_define_const(module, "GL_TEXTURE30_ARB", INT2NUM(GL_TEXTURE30_ARB));
2817
- rb_define_const(module, "GL_TEXTURE31", INT2NUM(GL_TEXTURE31));
2818
- rb_define_const(module, "GL_TEXTURE31_ARB", INT2NUM(GL_TEXTURE31_ARB));
2819
- rb_define_const(module, "GL_TEXTURE3_ARB", INT2NUM(GL_TEXTURE3_ARB));
2820
- rb_define_const(module, "GL_TEXTURE4", INT2NUM(GL_TEXTURE4));
2821
- rb_define_const(module, "GL_TEXTURE4_ARB", INT2NUM(GL_TEXTURE4_ARB));
2822
- rb_define_const(module, "GL_TEXTURE5", INT2NUM(GL_TEXTURE5));
2823
- rb_define_const(module, "GL_TEXTURE5_ARB", INT2NUM(GL_TEXTURE5_ARB));
2824
- rb_define_const(module, "GL_TEXTURE6", INT2NUM(GL_TEXTURE6));
2825
- rb_define_const(module, "GL_TEXTURE6_ARB", INT2NUM(GL_TEXTURE6_ARB));
2826
- rb_define_const(module, "GL_TEXTURE7", INT2NUM(GL_TEXTURE7));
2827
- rb_define_const(module, "GL_TEXTURE7_ARB", INT2NUM(GL_TEXTURE7_ARB));
2828
- rb_define_const(module, "GL_TEXTURE8", INT2NUM(GL_TEXTURE8));
2829
- rb_define_const(module, "GL_TEXTURE8_ARB", INT2NUM(GL_TEXTURE8_ARB));
2830
- rb_define_const(module, "GL_TEXTURE9", INT2NUM(GL_TEXTURE9));
2831
- rb_define_const(module, "GL_TEXTURE9_ARB", INT2NUM(GL_TEXTURE9_ARB));
2832
- rb_define_const(module, "GL_TEXTURE_1D", INT2NUM(GL_TEXTURE_1D));
2833
- rb_define_const(module, "GL_TEXTURE_1D_ARRAY", INT2NUM(GL_TEXTURE_1D_ARRAY));
2834
- rb_define_const(module, "GL_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_1D_ARRAY_EXT));
2835
- rb_define_const(module, "GL_TEXTURE_1D_BINDING_EXT", INT2NUM(GL_TEXTURE_1D_BINDING_EXT));
2836
- rb_define_const(module, "GL_TEXTURE_1D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_BINDING_MESAX));
2837
- rb_define_const(module, "GL_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_MESAX));
2838
- rb_define_const(module, "GL_TEXTURE_2D", INT2NUM(GL_TEXTURE_2D));
2839
- rb_define_const(module, "GL_TEXTURE_2D_ARRAY", INT2NUM(GL_TEXTURE_2D_ARRAY));
2840
- rb_define_const(module, "GL_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_2D_ARRAY_EXT));
2841
- rb_define_const(module, "GL_TEXTURE_2D_BINDING_EXT", INT2NUM(GL_TEXTURE_2D_BINDING_EXT));
2842
- rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
2843
- rb_define_const(module, "GL_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_MESAX));
2844
- rb_define_const(module, "GL_TEXTURE_3D", INT2NUM(GL_TEXTURE_3D));
2845
- rb_define_const(module, "GL_TEXTURE_3D_BINDING_EXT", INT2NUM(GL_TEXTURE_3D_BINDING_EXT));
2846
- rb_define_const(module, "GL_TEXTURE_3D_EXT", INT2NUM(GL_TEXTURE_3D_EXT));
2847
- rb_define_const(module, "GL_TEXTURE_4DSIZE_SGIS", INT2NUM(GL_TEXTURE_4DSIZE_SGIS));
2848
- rb_define_const(module, "GL_TEXTURE_4D_BINDING_SGIS", INT2NUM(GL_TEXTURE_4D_BINDING_SGIS));
2849
- rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
2850
- rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE", INT2NUM(GL_TEXTURE_ALPHA_SIZE));
2851
- rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE_EXT", INT2NUM(GL_TEXTURE_ALPHA_SIZE_EXT));
2852
- rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE", INT2NUM(GL_TEXTURE_ALPHA_TYPE));
2853
- rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE_ARB", INT2NUM(GL_TEXTURE_ALPHA_TYPE_ARB));
2854
- rb_define_const(module, "GL_TEXTURE_APPLICATION_MODE_EXT", INT2NUM(GL_TEXTURE_APPLICATION_MODE_EXT));
2855
- rb_define_const(module, "GL_TEXTURE_BASE_LEVEL", INT2NUM(GL_TEXTURE_BASE_LEVEL));
2856
- rb_define_const(module, "GL_TEXTURE_BASE_LEVEL_SGIS", INT2NUM(GL_TEXTURE_BASE_LEVEL_SGIS));
2857
- rb_define_const(module, "GL_TEXTURE_BINDING_1D", INT2NUM(GL_TEXTURE_BINDING_1D));
2858
- rb_define_const(module, "GL_TEXTURE_BINDING_1D_ARRAY", INT2NUM(GL_TEXTURE_BINDING_1D_ARRAY));
2859
- rb_define_const(module, "GL_TEXTURE_BINDING_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_1D_ARRAY_EXT));
2860
- rb_define_const(module, "GL_TEXTURE_BINDING_2D", INT2NUM(GL_TEXTURE_BINDING_2D));
2861
- rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY));
2862
- rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY_EXT));
2863
- rb_define_const(module, "GL_TEXTURE_BINDING_3D", INT2NUM(GL_TEXTURE_BINDING_3D));
2864
- rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_ARB", INT2NUM(GL_TEXTURE_BINDING_BUFFER_ARB));
2865
- rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_EXT", INT2NUM(GL_TEXTURE_BINDING_BUFFER_EXT));
2866
- rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
2867
- rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARB));
2868
- rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_EXT));
2869
- rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_ARB));
2870
- rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_NV", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_NV));
2871
- rb_define_const(module, "GL_TEXTURE_BINDING_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_BINDING_RENDERBUFFER_NV));
2872
- rb_define_const(module, "GL_TEXTURE_BIT", INT2NUM(GL_TEXTURE_BIT));
2873
- rb_define_const(module, "GL_TEXTURE_BLUE_SIZE", INT2NUM(GL_TEXTURE_BLUE_SIZE));
2874
- rb_define_const(module, "GL_TEXTURE_BLUE_SIZE_EXT", INT2NUM(GL_TEXTURE_BLUE_SIZE_EXT));
2875
- rb_define_const(module, "GL_TEXTURE_BLUE_TYPE", INT2NUM(GL_TEXTURE_BLUE_TYPE));
2876
- rb_define_const(module, "GL_TEXTURE_BLUE_TYPE_ARB", INT2NUM(GL_TEXTURE_BLUE_TYPE_ARB));
2877
- rb_define_const(module, "GL_TEXTURE_BORDER", INT2NUM(GL_TEXTURE_BORDER));
2878
- rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
2879
- rb_define_const(module, "GL_TEXTURE_BORDER_VALUES_NV", INT2NUM(GL_TEXTURE_BORDER_VALUES_NV));
2880
- rb_define_const(module, "GL_TEXTURE_BUFFER_ARB", INT2NUM(GL_TEXTURE_BUFFER_ARB));
2881
- rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB));
2882
- rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT));
2883
- rb_define_const(module, "GL_TEXTURE_BUFFER_EXT", INT2NUM(GL_TEXTURE_BUFFER_EXT));
2884
- rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_ARB", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_ARB));
2885
- rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_EXT", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_EXT));
2886
- rb_define_const(module, "GL_TEXTURE_CLIPMAP_CENTER_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
2887
- rb_define_const(module, "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_DEPTH_SGIX));
2888
- rb_define_const(module, "GL_TEXTURE_CLIPMAP_FRAME_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_FRAME_SGIX));
2889
- rb_define_const(module, "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX));
2890
- rb_define_const(module, "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_OFFSET_SGIX));
2891
- rb_define_const(module, "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX));
2892
- rb_define_const(module, "GL_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_TEXTURE_COLOR_TABLE_SGI));
2893
- rb_define_const(module, "GL_TEXTURE_COLOR_WRITEMASK_SGIS", INT2NUM(GL_TEXTURE_COLOR_WRITEMASK_SGIS));
2894
- rb_define_const(module, "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", INT2NUM(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB));
2895
- rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC", INT2NUM(GL_TEXTURE_COMPARE_FUNC));
2896
- rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC_ARB", INT2NUM(GL_TEXTURE_COMPARE_FUNC_ARB));
2897
- rb_define_const(module, "GL_TEXTURE_COMPARE_MODE", INT2NUM(GL_TEXTURE_COMPARE_MODE));
2898
- rb_define_const(module, "GL_TEXTURE_COMPARE_MODE_ARB", INT2NUM(GL_TEXTURE_COMPARE_MODE_ARB));
2899
- rb_define_const(module, "GL_TEXTURE_COMPARE_OPERATOR_SGIX", INT2NUM(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
2900
- rb_define_const(module, "GL_TEXTURE_COMPARE_SGIX", INT2NUM(GL_TEXTURE_COMPARE_SGIX));
2901
- rb_define_const(module, "GL_TEXTURE_COMPONENTS", INT2NUM(GL_TEXTURE_COMPONENTS));
2902
- rb_define_const(module, "GL_TEXTURE_COMPRESSED", INT2NUM(GL_TEXTURE_COMPRESSED));
2903
- rb_define_const(module, "GL_TEXTURE_COMPRESSED_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_ARB));
2904
- rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE));
2905
- rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB));
2906
- rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT", INT2NUM(GL_TEXTURE_COMPRESSION_HINT));
2907
- rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT_ARB", INT2NUM(GL_TEXTURE_COMPRESSION_HINT_ARB));
2908
- rb_define_const(module, "GL_TEXTURE_CONSTANT_DATA_SUNX", INT2NUM(GL_TEXTURE_CONSTANT_DATA_SUNX));
2909
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY", INT2NUM(GL_TEXTURE_COORD_ARRAY));
2910
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING));
2911
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB));
2912
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_COUNT_EXT));
2913
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_EXT));
2914
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_IBM));
2915
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM));
2916
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL));
2917
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER));
2918
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER_EXT));
2919
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_SIZE", INT2NUM(GL_TEXTURE_COORD_ARRAY_SIZE));
2920
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_SIZE_EXT));
2921
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_STRIDE", INT2NUM(GL_TEXTURE_COORD_ARRAY_STRIDE));
2922
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_STRIDE_EXT));
2923
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE));
2924
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE_EXT));
2925
- rb_define_const(module, "GL_TEXTURE_COORD_NV", INT2NUM(GL_TEXTURE_COORD_NV));
2926
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP", INT2NUM(GL_TEXTURE_CUBE_MAP));
2927
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_ARB));
2928
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_EXT));
2929
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X));
2930
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB));
2931
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT));
2932
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y));
2933
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB));
2934
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT));
2935
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z));
2936
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB));
2937
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT));
2938
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X));
2939
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB));
2940
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT));
2941
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y));
2942
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB));
2943
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT));
2944
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z));
2945
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB));
2946
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT));
2947
- rb_define_const(module, "GL_TEXTURE_DEFORMATION_BIT_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_BIT_SGIX));
2948
- rb_define_const(module, "GL_TEXTURE_DEFORMATION_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_SGIX));
2949
- rb_define_const(module, "GL_TEXTURE_DEPTH", INT2NUM(GL_TEXTURE_DEPTH));
2950
- rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
2951
- rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE", INT2NUM(GL_TEXTURE_DEPTH_SIZE));
2952
- rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE_ARB", INT2NUM(GL_TEXTURE_DEPTH_SIZE_ARB));
2953
- rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE", INT2NUM(GL_TEXTURE_DEPTH_TYPE));
2954
- rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE_ARB", INT2NUM(GL_TEXTURE_DEPTH_TYPE_ARB));
2955
- rb_define_const(module, "GL_TEXTURE_DS_SIZE_NV", INT2NUM(GL_TEXTURE_DS_SIZE_NV));
2956
- rb_define_const(module, "GL_TEXTURE_DT_SIZE_NV", INT2NUM(GL_TEXTURE_DT_SIZE_NV));
2957
- rb_define_const(module, "GL_TEXTURE_ENV", INT2NUM(GL_TEXTURE_ENV));
2958
- rb_define_const(module, "GL_TEXTURE_ENV_BIAS_SGIX", INT2NUM(GL_TEXTURE_ENV_BIAS_SGIX));
2959
- rb_define_const(module, "GL_TEXTURE_ENV_COLOR", INT2NUM(GL_TEXTURE_ENV_COLOR));
2960
- rb_define_const(module, "GL_TEXTURE_ENV_MODE", INT2NUM(GL_TEXTURE_ENV_MODE));
2961
- rb_define_const(module, "GL_TEXTURE_FILTER4_SIZE_SGIS", INT2NUM(GL_TEXTURE_FILTER4_SIZE_SGIS));
2962
- rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL", INT2NUM(GL_TEXTURE_FILTER_CONTROL));
2963
- rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL_EXT", INT2NUM(GL_TEXTURE_FILTER_CONTROL_EXT));
2964
- rb_define_const(module, "GL_TEXTURE_FLOAT_COMPONENTS_NV", INT2NUM(GL_TEXTURE_FLOAT_COMPONENTS_NV));
2965
- rb_define_const(module, "GL_TEXTURE_GEN_MODE", INT2NUM(GL_TEXTURE_GEN_MODE));
2966
- rb_define_const(module, "GL_TEXTURE_GEN_Q", INT2NUM(GL_TEXTURE_GEN_Q));
2967
- rb_define_const(module, "GL_TEXTURE_GEN_R", INT2NUM(GL_TEXTURE_GEN_R));
2968
- rb_define_const(module, "GL_TEXTURE_GEN_S", INT2NUM(GL_TEXTURE_GEN_S));
2969
- rb_define_const(module, "GL_TEXTURE_GEN_T", INT2NUM(GL_TEXTURE_GEN_T));
2970
- rb_define_const(module, "GL_TEXTURE_GEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_GEQUAL_R_SGIX));
2971
- rb_define_const(module, "GL_TEXTURE_GREEN_SIZE", INT2NUM(GL_TEXTURE_GREEN_SIZE));
2972
- rb_define_const(module, "GL_TEXTURE_GREEN_SIZE_EXT", INT2NUM(GL_TEXTURE_GREEN_SIZE_EXT));
2973
- rb_define_const(module, "GL_TEXTURE_GREEN_TYPE", INT2NUM(GL_TEXTURE_GREEN_TYPE));
2974
- rb_define_const(module, "GL_TEXTURE_GREEN_TYPE_ARB", INT2NUM(GL_TEXTURE_GREEN_TYPE_ARB));
2975
- rb_define_const(module, "GL_TEXTURE_HEIGHT", INT2NUM(GL_TEXTURE_HEIGHT));
2976
- rb_define_const(module, "GL_TEXTURE_HI_SIZE_NV", INT2NUM(GL_TEXTURE_HI_SIZE_NV));
2977
- rb_define_const(module, "GL_TEXTURE_INDEX_SIZE_EXT", INT2NUM(GL_TEXTURE_INDEX_SIZE_EXT));
2978
- rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE", INT2NUM(GL_TEXTURE_INTENSITY_SIZE));
2979
- rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
2980
- rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE", INT2NUM(GL_TEXTURE_INTENSITY_TYPE));
2981
- rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE_ARB", INT2NUM(GL_TEXTURE_INTENSITY_TYPE_ARB));
2982
- rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT));
2983
- rb_define_const(module, "GL_TEXTURE_LEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_LEQUAL_R_SGIX));
2984
- rb_define_const(module, "GL_TEXTURE_LIGHTING_MODE_HP", INT2NUM(GL_TEXTURE_LIGHTING_MODE_HP));
2985
- rb_define_const(module, "GL_TEXTURE_LIGHT_EXT", INT2NUM(GL_TEXTURE_LIGHT_EXT));
2986
- rb_define_const(module, "GL_TEXTURE_LOD_BIAS", INT2NUM(GL_TEXTURE_LOD_BIAS));
2987
- rb_define_const(module, "GL_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_TEXTURE_LOD_BIAS_EXT));
2988
- rb_define_const(module, "GL_TEXTURE_LOD_BIAS_R_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_R_SGIX));
2989
- rb_define_const(module, "GL_TEXTURE_LOD_BIAS_S_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_S_SGIX));
2990
- rb_define_const(module, "GL_TEXTURE_LOD_BIAS_T_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_T_SGIX));
2991
- rb_define_const(module, "GL_TEXTURE_LO_SIZE_NV", INT2NUM(GL_TEXTURE_LO_SIZE_NV));
2992
- rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE));
2993
- rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE_EXT", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE_EXT));
2994
- rb_define_const(module, "GL_TEXTURE_LUMINANCE_TYPE", INT2NUM(GL_TEXTURE_LUMINANCE_TYPE));
2995
- rb_define_const(module, "GL_TEXTURE_LUMINANCE_TYPE_ARB", INT2NUM(GL_TEXTURE_LUMINANCE_TYPE_ARB));
2996
- rb_define_const(module, "GL_TEXTURE_MAG_FILTER", INT2NUM(GL_TEXTURE_MAG_FILTER));
2997
- rb_define_const(module, "GL_TEXTURE_MAG_SIZE_NV", INT2NUM(GL_TEXTURE_MAG_SIZE_NV));
2998
- rb_define_const(module, "GL_TEXTURE_MATERIAL_FACE_EXT", INT2NUM(GL_TEXTURE_MATERIAL_FACE_EXT));
2999
- rb_define_const(module, "GL_TEXTURE_MATERIAL_PARAMETER_EXT", INT2NUM(GL_TEXTURE_MATERIAL_PARAMETER_EXT));
3000
- rb_define_const(module, "GL_TEXTURE_MATRIX", INT2NUM(GL_TEXTURE_MATRIX));
3001
- rb_define_const(module, "GL_TEXTURE_MAX_ANISOTROPY_EXT", INT2NUM(GL_TEXTURE_MAX_ANISOTROPY_EXT));
3002
- rb_define_const(module, "GL_TEXTURE_MAX_CLAMP_R_SGIX", INT2NUM(GL_TEXTURE_MAX_CLAMP_R_SGIX));
3003
- rb_define_const(module, "GL_TEXTURE_MAX_CLAMP_S_SGIX", INT2NUM(GL_TEXTURE_MAX_CLAMP_S_SGIX));
3004
- rb_define_const(module, "GL_TEXTURE_MAX_CLAMP_T_SGIX", INT2NUM(GL_TEXTURE_MAX_CLAMP_T_SGIX));
3005
- rb_define_const(module, "GL_TEXTURE_MAX_LEVEL", INT2NUM(GL_TEXTURE_MAX_LEVEL));
3006
- rb_define_const(module, "GL_TEXTURE_MAX_LEVEL_SGIS", INT2NUM(GL_TEXTURE_MAX_LEVEL_SGIS));
3007
- rb_define_const(module, "GL_TEXTURE_MAX_LOD", INT2NUM(GL_TEXTURE_MAX_LOD));
3008
- rb_define_const(module, "GL_TEXTURE_MAX_LOD_SGIS", INT2NUM(GL_TEXTURE_MAX_LOD_SGIS));
3009
- rb_define_const(module, "GL_TEXTURE_MIN_FILTER", INT2NUM(GL_TEXTURE_MIN_FILTER));
3010
- rb_define_const(module, "GL_TEXTURE_MIN_LOD", INT2NUM(GL_TEXTURE_MIN_LOD));
3011
- rb_define_const(module, "GL_TEXTURE_MIN_LOD_SGIS", INT2NUM(GL_TEXTURE_MIN_LOD_SGIS));
3012
- rb_define_const(module, "GL_TEXTURE_MULTI_BUFFER_HINT_SGIX", INT2NUM(GL_TEXTURE_MULTI_BUFFER_HINT_SGIX));
3013
- rb_define_const(module, "GL_TEXTURE_NORMAL_EXT", INT2NUM(GL_TEXTURE_NORMAL_EXT));
3014
- rb_define_const(module, "GL_TEXTURE_POST_SPECULAR_HP", INT2NUM(GL_TEXTURE_POST_SPECULAR_HP));
3015
- rb_define_const(module, "GL_TEXTURE_PRE_SPECULAR_HP", INT2NUM(GL_TEXTURE_PRE_SPECULAR_HP));
3016
- rb_define_const(module, "GL_TEXTURE_PRIORITY", INT2NUM(GL_TEXTURE_PRIORITY));
3017
- rb_define_const(module, "GL_TEXTURE_PRIORITY_EXT", INT2NUM(GL_TEXTURE_PRIORITY_EXT));
3018
- rb_define_const(module, "GL_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_RECTANGLE_ARB));
3019
- rb_define_const(module, "GL_TEXTURE_RECTANGLE_NV", INT2NUM(GL_TEXTURE_RECTANGLE_NV));
3020
- rb_define_const(module, "GL_TEXTURE_RED_SIZE", INT2NUM(GL_TEXTURE_RED_SIZE));
3021
- rb_define_const(module, "GL_TEXTURE_RED_SIZE_EXT", INT2NUM(GL_TEXTURE_RED_SIZE_EXT));
3022
- rb_define_const(module, "GL_TEXTURE_RED_TYPE", INT2NUM(GL_TEXTURE_RED_TYPE));
3023
- rb_define_const(module, "GL_TEXTURE_RED_TYPE_ARB", INT2NUM(GL_TEXTURE_RED_TYPE_ARB));
3024
- rb_define_const(module, "GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV", INT2NUM(GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV));
3025
- rb_define_const(module, "GL_TEXTURE_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_RENDERBUFFER_NV));
3026
- rb_define_const(module, "GL_TEXTURE_RESIDENT", INT2NUM(GL_TEXTURE_RESIDENT));
3027
- rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
3028
- rb_define_const(module, "GL_TEXTURE_SHADER_NV", INT2NUM(GL_TEXTURE_SHADER_NV));
3029
- rb_define_const(module, "GL_TEXTURE_SHARED_SIZE", INT2NUM(GL_TEXTURE_SHARED_SIZE));
3030
- rb_define_const(module, "GL_TEXTURE_SHARED_SIZE_EXT", INT2NUM(GL_TEXTURE_SHARED_SIZE_EXT));
3031
- rb_define_const(module, "GL_TEXTURE_STACK_DEPTH", INT2NUM(GL_TEXTURE_STACK_DEPTH));
3032
- rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE", INT2NUM(GL_TEXTURE_STENCIL_SIZE));
3033
- rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE_EXT", INT2NUM(GL_TEXTURE_STENCIL_SIZE_EXT));
3034
- rb_define_const(module, "GL_TEXTURE_SWIZZLE_A_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_A_EXT));
3035
- rb_define_const(module, "GL_TEXTURE_SWIZZLE_B_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_B_EXT));
3036
- rb_define_const(module, "GL_TEXTURE_SWIZZLE_G_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_G_EXT));
3037
- rb_define_const(module, "GL_TEXTURE_SWIZZLE_RGBA_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_RGBA_EXT));
3038
- rb_define_const(module, "GL_TEXTURE_SWIZZLE_R_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_R_EXT));
3039
- rb_define_const(module, "GL_TEXTURE_TOO_LARGE_EXT", INT2NUM(GL_TEXTURE_TOO_LARGE_EXT));
3040
- rb_define_const(module, "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", INT2NUM(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
3041
- rb_define_const(module, "GL_TEXTURE_WIDTH", INT2NUM(GL_TEXTURE_WIDTH));
3042
- rb_define_const(module, "GL_TEXTURE_WRAP_Q_SGIS", INT2NUM(GL_TEXTURE_WRAP_Q_SGIS));
3043
- rb_define_const(module, "GL_TEXTURE_WRAP_R", INT2NUM(GL_TEXTURE_WRAP_R));
3044
- rb_define_const(module, "GL_TEXTURE_WRAP_R_EXT", INT2NUM(GL_TEXTURE_WRAP_R_EXT));
3045
- rb_define_const(module, "GL_TEXTURE_WRAP_S", INT2NUM(GL_TEXTURE_WRAP_S));
3046
- rb_define_const(module, "GL_TEXTURE_WRAP_T", INT2NUM(GL_TEXTURE_WRAP_T));
3047
- rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
3048
- rb_define_const(module, "GL_TIME_ELAPSED_EXT", INT2NUM(GL_TIME_ELAPSED_EXT));
3049
- rb_define_const(module, "GL_TRACK_MATRIX_NV", INT2NUM(GL_TRACK_MATRIX_NV));
3050
- rb_define_const(module, "GL_TRACK_MATRIX_TRANSFORM_NV", INT2NUM(GL_TRACK_MATRIX_TRANSFORM_NV));
3051
- rb_define_const(module, "GL_TRANSFORM_BIT", INT2NUM(GL_TRANSFORM_BIT));
3052
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV));
3053
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BINDING_NV));
3054
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER));
3055
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV));
3056
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING));
3057
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT));
3058
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV));
3059
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_EXT));
3060
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE));
3061
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT));
3062
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV));
3063
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_NV));
3064
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV));
3065
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE));
3066
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT));
3067
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV));
3068
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START));
3069
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT));
3070
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_NV));
3071
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_NV));
3072
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN));
3073
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT));
3074
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV));
3075
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_RECORD_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_RECORD_NV));
3076
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS));
3077
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_EXT));
3078
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_NV));
3079
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH));
3080
- rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT));
3081
- rb_define_const(module, "GL_TRANSFORM_HINT_APPLE", INT2NUM(GL_TRANSFORM_HINT_APPLE));
3082
- rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX));
3083
- rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
3084
- rb_define_const(module, "GL_TRANSPOSE_CURRENT_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_CURRENT_MATRIX_ARB));
3085
- rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX));
3086
- rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX_ARB));
3087
- rb_define_const(module, "GL_TRANSPOSE_NV", INT2NUM(GL_TRANSPOSE_NV));
3088
- rb_define_const(module, "GL_TRANSPOSE_PROGRAM_MATRIX_EXT", INT2NUM(GL_TRANSPOSE_PROGRAM_MATRIX_EXT));
3089
- rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX));
3090
- rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX_ARB));
3091
- rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX));
3092
- rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX_ARB));
3093
- rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
3094
- rb_define_const(module, "GL_TRIANGLES_ADJACENCY_ARB", INT2NUM(GL_TRIANGLES_ADJACENCY_ARB));
3095
- rb_define_const(module, "GL_TRIANGLES_ADJACENCY_EXT", INT2NUM(GL_TRIANGLES_ADJACENCY_EXT));
3096
- rb_define_const(module, "GL_TRIANGLE_FAN", INT2NUM(GL_TRIANGLE_FAN));
3097
- rb_define_const(module, "GL_TRIANGLE_LIST_SUN", INT2NUM(GL_TRIANGLE_LIST_SUN));
3098
- rb_define_const(module, "GL_TRIANGLE_MESH_SUN", INT2NUM(GL_TRIANGLE_MESH_SUN));
3099
- rb_define_const(module, "GL_TRIANGLE_STRIP", INT2NUM(GL_TRIANGLE_STRIP));
3100
- rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_ARB", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_ARB));
3101
- rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
3102
- rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
3103
- rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING_EXT", INT2NUM(GL_UNIFORM_BUFFER_BINDING_EXT));
3104
- rb_define_const(module, "GL_UNIFORM_BUFFER_EXT", INT2NUM(GL_UNIFORM_BUFFER_EXT));
3105
- rb_define_const(module, "GL_UNPACK_ALIGNMENT", INT2NUM(GL_UNPACK_ALIGNMENT));
3106
- rb_define_const(module, "GL_UNPACK_CLIENT_STORAGE_APPLE", INT2NUM(GL_UNPACK_CLIENT_STORAGE_APPLE));
3107
- rb_define_const(module, "GL_UNPACK_CMYK_HINT_EXT", INT2NUM(GL_UNPACK_CMYK_HINT_EXT));
3108
- rb_define_const(module, "GL_UNPACK_CONSTANT_DATA_SUNX", INT2NUM(GL_UNPACK_CONSTANT_DATA_SUNX));
3109
- rb_define_const(module, "GL_UNPACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_UNPACK_IMAGE_DEPTH_SGIS));
3110
- rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT));
3111
- rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT_EXT));
3112
- rb_define_const(module, "GL_UNPACK_LSB_FIRST", INT2NUM(GL_UNPACK_LSB_FIRST));
3113
- rb_define_const(module, "GL_UNPACK_RESAMPLE_OML", INT2NUM(GL_UNPACK_RESAMPLE_OML));
3114
- rb_define_const(module, "GL_UNPACK_RESAMPLE_SGIX", INT2NUM(GL_UNPACK_RESAMPLE_SGIX));
3115
- rb_define_const(module, "GL_UNPACK_ROW_LENGTH", INT2NUM(GL_UNPACK_ROW_LENGTH));
3116
- rb_define_const(module, "GL_UNPACK_SKIP_IMAGES", INT2NUM(GL_UNPACK_SKIP_IMAGES));
3117
- rb_define_const(module, "GL_UNPACK_SKIP_IMAGES_EXT", INT2NUM(GL_UNPACK_SKIP_IMAGES_EXT));
3118
- rb_define_const(module, "GL_UNPACK_SKIP_PIXELS", INT2NUM(GL_UNPACK_SKIP_PIXELS));
3119
- rb_define_const(module, "GL_UNPACK_SKIP_ROWS", INT2NUM(GL_UNPACK_SKIP_ROWS));
3120
- rb_define_const(module, "GL_UNPACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_UNPACK_SKIP_VOLUMES_SGIS));
3121
- rb_define_const(module, "GL_UNPACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_UNPACK_SUBSAMPLE_RATE_SGIX));
3122
- rb_define_const(module, "GL_UNPACK_SWAP_BYTES", INT2NUM(GL_UNPACK_SWAP_BYTES));
3123
- rb_define_const(module, "GL_UNSIGNED_BYTE", INT2NUM(GL_UNSIGNED_BYTE));
3124
- rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV));
3125
- rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV_EXT", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV_EXT));
3126
- rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2", INT2NUM(GL_UNSIGNED_BYTE_3_3_2));
3127
- rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2_EXT", INT2NUM(GL_UNSIGNED_BYTE_3_3_2_EXT));
3128
- rb_define_const(module, "GL_UNSIGNED_IDENTITY_NV", INT2NUM(GL_UNSIGNED_IDENTITY_NV));
3129
- rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
3130
- rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV));
3131
- rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV_EXT));
3132
- rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2", INT2NUM(GL_UNSIGNED_INT_10_10_10_2));
3133
- rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_EXT", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_EXT));
3134
- rb_define_const(module, "GL_UNSIGNED_INT_24_8", INT2NUM(GL_UNSIGNED_INT_24_8));
3135
- rb_define_const(module, "GL_UNSIGNED_INT_24_8_EXT", INT2NUM(GL_UNSIGNED_INT_24_8_EXT));
3136
- rb_define_const(module, "GL_UNSIGNED_INT_24_8_NV", INT2NUM(GL_UNSIGNED_INT_24_8_NV));
3137
- rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
3138
- rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV_EXT));
3139
- rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV));
3140
- rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV_EXT", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV_EXT));
3141
- rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8", INT2NUM(GL_UNSIGNED_INT_8_8_8_8));
3142
- rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_EXT));
3143
- rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV));
3144
- rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV_EXT));
3145
- rb_define_const(module, "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", INT2NUM(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV));
3146
- rb_define_const(module, "GL_UNSIGNED_INT_S8_S8_8_8_NV", INT2NUM(GL_UNSIGNED_INT_S8_S8_8_8_NV));
3147
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D));
3148
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY));
3149
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT));
3150
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_EXT));
3151
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D));
3152
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY));
3153
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT));
3154
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_EXT));
3155
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT));
3156
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D));
3157
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D_EXT));
3158
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT));
3159
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE));
3160
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_EXT));
3161
- rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV));
3162
- rb_define_const(module, "GL_UNSIGNED_INT_VEC2", INT2NUM(GL_UNSIGNED_INT_VEC2));
3163
- rb_define_const(module, "GL_UNSIGNED_INT_VEC2_EXT", INT2NUM(GL_UNSIGNED_INT_VEC2_EXT));
3164
- rb_define_const(module, "GL_UNSIGNED_INT_VEC3", INT2NUM(GL_UNSIGNED_INT_VEC3));
3165
- rb_define_const(module, "GL_UNSIGNED_INT_VEC3_EXT", INT2NUM(GL_UNSIGNED_INT_VEC3_EXT));
3166
- rb_define_const(module, "GL_UNSIGNED_INT_VEC4", INT2NUM(GL_UNSIGNED_INT_VEC4));
3167
- rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
3168
- rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
3169
- rb_define_const(module, "GL_UNSIGNED_NORMALIZED", INT2NUM(GL_UNSIGNED_NORMALIZED));
3170
- rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
3171
- rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
3172
- rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV));
3173
- rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT));
3174
- rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4));
3175
- rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_EXT));
3176
- rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_REV", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_REV));
3177
- rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT));
3178
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_5_5_1", INT2NUM(GL_UNSIGNED_SHORT_5_5_5_1));
3179
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_5_5_1_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_5_5_1_EXT));
3180
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5", INT2NUM(GL_UNSIGNED_SHORT_5_6_5));
3181
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_EXT));
3182
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_REV", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_REV));
3183
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_REV_EXT));
3184
- rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_APPLE));
3185
- rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_MESA));
3186
- rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_APPLE));
3187
- rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_MESA));
3188
- rb_define_const(module, "GL_UPPER_LEFT", INT2NUM(GL_UPPER_LEFT));
3189
- rb_define_const(module, "GL_V2F", INT2NUM(GL_V2F));
3190
- rb_define_const(module, "GL_V3F", INT2NUM(GL_V3F));
3191
- rb_define_const(module, "GL_VALIDATE_STATUS", INT2NUM(GL_VALIDATE_STATUS));
3192
- rb_define_const(module, "GL_VARIABLE_A_NV", INT2NUM(GL_VARIABLE_A_NV));
3193
- rb_define_const(module, "GL_VARIABLE_B_NV", INT2NUM(GL_VARIABLE_B_NV));
3194
- rb_define_const(module, "GL_VARIABLE_C_NV", INT2NUM(GL_VARIABLE_C_NV));
3195
- rb_define_const(module, "GL_VARIABLE_D_NV", INT2NUM(GL_VARIABLE_D_NV));
3196
- rb_define_const(module, "GL_VARIABLE_E_NV", INT2NUM(GL_VARIABLE_E_NV));
3197
- rb_define_const(module, "GL_VARIABLE_F_NV", INT2NUM(GL_VARIABLE_F_NV));
3198
- rb_define_const(module, "GL_VARIABLE_G_NV", INT2NUM(GL_VARIABLE_G_NV));
3199
- rb_define_const(module, "GL_VARIANT_ARRAY_EXT", INT2NUM(GL_VARIANT_ARRAY_EXT));
3200
- rb_define_const(module, "GL_VARIANT_ARRAY_POINTER_EXT", INT2NUM(GL_VARIANT_ARRAY_POINTER_EXT));
3201
- rb_define_const(module, "GL_VARIANT_ARRAY_STRIDE_EXT", INT2NUM(GL_VARIANT_ARRAY_STRIDE_EXT));
3202
- rb_define_const(module, "GL_VARIANT_ARRAY_TYPE_EXT", INT2NUM(GL_VARIANT_ARRAY_TYPE_EXT));
3203
- rb_define_const(module, "GL_VARIANT_DATATYPE_EXT", INT2NUM(GL_VARIANT_DATATYPE_EXT));
3204
- rb_define_const(module, "GL_VARIANT_EXT", INT2NUM(GL_VARIANT_EXT));
3205
- rb_define_const(module, "GL_VARIANT_VALUE_EXT", INT2NUM(GL_VARIANT_VALUE_EXT));
3206
- rb_define_const(module, "GL_VECTOR_EXT", INT2NUM(GL_VECTOR_EXT));
3207
- rb_define_const(module, "GL_VENDOR", INT2NUM(GL_VENDOR));
3208
- rb_define_const(module, "GL_VERSION", INT2NUM(GL_VERSION));
3209
- rb_define_const(module, "GL_VERSION_1_1", INT2NUM(GL_VERSION_1_1));
3210
- rb_define_const(module, "GL_VERSION_1_2", INT2NUM(GL_VERSION_1_2));
3211
- rb_define_const(module, "GL_VERSION_1_3", INT2NUM(GL_VERSION_1_3));
3212
- rb_define_const(module, "GL_VERSION_1_4", INT2NUM(GL_VERSION_1_4));
3213
- rb_define_const(module, "GL_VERSION_1_5", INT2NUM(GL_VERSION_1_5));
3214
- rb_define_const(module, "GL_VERSION_2_0", INT2NUM(GL_VERSION_2_0));
3215
- rb_define_const(module, "GL_VERSION_2_1", INT2NUM(GL_VERSION_2_1));
3216
- rb_define_const(module, "GL_VERSION_3_0", INT2NUM(GL_VERSION_3_0));
3217
- rb_define_const(module, "GL_VERTEX23_BIT_PGI", INT2NUM(GL_VERTEX23_BIT_PGI));
3218
- rb_define_const(module, "GL_VERTEX4_BIT_PGI", INT2NUM(GL_VERTEX4_BIT_PGI));
3219
- rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
3220
- rb_define_const(module, "GL_VERTEX_ARRAY_BINDING", INT2NUM(GL_VERTEX_ARRAY_BINDING));
3221
- rb_define_const(module, "GL_VERTEX_ARRAY_BINDING_APPLE", INT2NUM(GL_VERTEX_ARRAY_BINDING_APPLE));
3222
- rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING));
3223
- rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
3224
- rb_define_const(module, "GL_VERTEX_ARRAY_COUNT_EXT", INT2NUM(GL_VERTEX_ARRAY_COUNT_EXT));
3225
- rb_define_const(module, "GL_VERTEX_ARRAY_EXT", INT2NUM(GL_VERTEX_ARRAY_EXT));
3226
- rb_define_const(module, "GL_VERTEX_ARRAY_LIST_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_IBM));
3227
- rb_define_const(module, "GL_VERTEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_STRIDE_IBM));
3228
- rb_define_const(module, "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL));
3229
- rb_define_const(module, "GL_VERTEX_ARRAY_POINTER", INT2NUM(GL_VERTEX_ARRAY_POINTER));
3230
- rb_define_const(module, "GL_VERTEX_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_ARRAY_POINTER_EXT));
3231
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_APPLE", INT2NUM(GL_VERTEX_ARRAY_RANGE_APPLE));
3232
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE", INT2NUM(GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE));
3233
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_LENGTH_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_LENGTH_NV));
3234
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_NV));
3235
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_POINTER_APPLE", INT2NUM(GL_VERTEX_ARRAY_RANGE_POINTER_APPLE));
3236
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_POINTER_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_POINTER_NV));
3237
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_VALID_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_VALID_NV));
3238
- rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV));
3239
- rb_define_const(module, "GL_VERTEX_ARRAY_SIZE", INT2NUM(GL_VERTEX_ARRAY_SIZE));
3240
- rb_define_const(module, "GL_VERTEX_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_ARRAY_SIZE_EXT));
3241
- rb_define_const(module, "GL_VERTEX_ARRAY_STORAGE_HINT_APPLE", INT2NUM(GL_VERTEX_ARRAY_STORAGE_HINT_APPLE));
3242
- rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE", INT2NUM(GL_VERTEX_ARRAY_STRIDE));
3243
- rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_ARRAY_STRIDE_EXT));
3244
- rb_define_const(module, "GL_VERTEX_ARRAY_TYPE", INT2NUM(GL_VERTEX_ARRAY_TYPE));
3245
- rb_define_const(module, "GL_VERTEX_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_ARRAY_TYPE_EXT));
3246
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY0_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY0_NV));
3247
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY10_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY10_NV));
3248
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY11_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY11_NV));
3249
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY12_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY12_NV));
3250
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY13_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY13_NV));
3251
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY14_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY14_NV));
3252
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY15_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY15_NV));
3253
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY1_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY1_NV));
3254
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY2_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY2_NV));
3255
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY3_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY3_NV));
3256
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY4_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY4_NV));
3257
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY5_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY5_NV));
3258
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY6_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY6_NV));
3259
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY7_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY7_NV));
3260
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY8_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY8_NV));
3261
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY9_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY9_NV));
3262
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING));
3263
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
3264
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED));
3265
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB));
3266
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER));
3267
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV));
3268
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED));
3269
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB));
3270
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER));
3271
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB));
3272
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_SIZE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_SIZE));
3273
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB));
3274
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE));
3275
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB));
3276
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE));
3277
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB));
3278
- rb_define_const(module, "GL_VERTEX_BLEND_ARB", INT2NUM(GL_VERTEX_BLEND_ARB));
3279
- rb_define_const(module, "GL_VERTEX_CONSISTENT_HINT_PGI", INT2NUM(GL_VERTEX_CONSISTENT_HINT_PGI));
3280
- rb_define_const(module, "GL_VERTEX_DATA_HINT_PGI", INT2NUM(GL_VERTEX_DATA_HINT_PGI));
3281
- rb_define_const(module, "GL_VERTEX_ID_NV", INT2NUM(GL_VERTEX_ID_NV));
3282
- rb_define_const(module, "GL_VERTEX_PRECLIP_HINT_SGIX", INT2NUM(GL_VERTEX_PRECLIP_HINT_SGIX));
3283
- rb_define_const(module, "GL_VERTEX_PRECLIP_SGIX", INT2NUM(GL_VERTEX_PRECLIP_SGIX));
3284
- rb_define_const(module, "GL_VERTEX_PROGRAM_ARB", INT2NUM(GL_VERTEX_PROGRAM_ARB));
3285
- rb_define_const(module, "GL_VERTEX_PROGRAM_BINDING_NV", INT2NUM(GL_VERTEX_PROGRAM_BINDING_NV));
3286
- rb_define_const(module, "GL_VERTEX_PROGRAM_NV", INT2NUM(GL_VERTEX_PROGRAM_NV));
3287
- rb_define_const(module, "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV));
3288
- rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE));
3289
- rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_ARB));
3290
- rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_NV", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_NV));
3291
- rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE));
3292
- rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_ARB));
3293
- rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_NV", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_NV));
3294
- rb_define_const(module, "GL_VERTEX_SHADER", INT2NUM(GL_VERTEX_SHADER));
3295
- rb_define_const(module, "GL_VERTEX_SHADER_ARB", INT2NUM(GL_VERTEX_SHADER_ARB));
3296
- rb_define_const(module, "GL_VERTEX_SHADER_BINDING_EXT", INT2NUM(GL_VERTEX_SHADER_BINDING_EXT));
3297
- rb_define_const(module, "GL_VERTEX_SHADER_EXT", INT2NUM(GL_VERTEX_SHADER_EXT));
3298
- rb_define_const(module, "GL_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_VERTEX_SHADER_INSTRUCTIONS_EXT));
3299
- rb_define_const(module, "GL_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_INVARIANTS_EXT));
3300
- rb_define_const(module, "GL_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCALS_EXT));
3301
- rb_define_const(module, "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
3302
- rb_define_const(module, "GL_VERTEX_SHADER_OPTIMIZED_EXT", INT2NUM(GL_VERTEX_SHADER_OPTIMIZED_EXT));
3303
- rb_define_const(module, "GL_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_VARIANTS_EXT));
3304
- rb_define_const(module, "GL_VERTEX_SOURCE_ATI", INT2NUM(GL_VERTEX_SOURCE_ATI));
3305
- rb_define_const(module, "GL_VERTEX_STATE_PROGRAM_NV", INT2NUM(GL_VERTEX_STATE_PROGRAM_NV));
3306
- rb_define_const(module, "GL_VERTEX_STREAM0_ATI", INT2NUM(GL_VERTEX_STREAM0_ATI));
3307
- rb_define_const(module, "GL_VERTEX_STREAM1_ATI", INT2NUM(GL_VERTEX_STREAM1_ATI));
3308
- rb_define_const(module, "GL_VERTEX_STREAM2_ATI", INT2NUM(GL_VERTEX_STREAM2_ATI));
3309
- rb_define_const(module, "GL_VERTEX_STREAM3_ATI", INT2NUM(GL_VERTEX_STREAM3_ATI));
3310
- rb_define_const(module, "GL_VERTEX_STREAM4_ATI", INT2NUM(GL_VERTEX_STREAM4_ATI));
3311
- rb_define_const(module, "GL_VERTEX_STREAM5_ATI", INT2NUM(GL_VERTEX_STREAM5_ATI));
3312
- rb_define_const(module, "GL_VERTEX_STREAM6_ATI", INT2NUM(GL_VERTEX_STREAM6_ATI));
3313
- rb_define_const(module, "GL_VERTEX_STREAM7_ATI", INT2NUM(GL_VERTEX_STREAM7_ATI));
3314
- rb_define_const(module, "GL_VERTEX_WEIGHTING_EXT", INT2NUM(GL_VERTEX_WEIGHTING_EXT));
3315
- rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_EXT));
3316
- rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT));
3317
- rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT));
3318
- rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT));
3319
- rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT));
3320
- rb_define_const(module, "GL_VIBRANCE_BIAS_NV", INT2NUM(GL_VIBRANCE_BIAS_NV));
3321
- rb_define_const(module, "GL_VIBRANCE_SCALE_NV", INT2NUM(GL_VIBRANCE_SCALE_NV));
3322
- rb_define_const(module, "GL_VIEWPORT", INT2NUM(GL_VIEWPORT));
3323
- rb_define_const(module, "GL_VIEWPORT_BIT", INT2NUM(GL_VIEWPORT_BIT));
3324
- rb_define_const(module, "GL_WEIGHT_ARRAY_ARB", INT2NUM(GL_WEIGHT_ARRAY_ARB));
3325
- rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING));
3326
- rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB));
3327
- rb_define_const(module, "GL_WEIGHT_ARRAY_POINTER_ARB", INT2NUM(GL_WEIGHT_ARRAY_POINTER_ARB));
3328
- rb_define_const(module, "GL_WEIGHT_ARRAY_SIZE_ARB", INT2NUM(GL_WEIGHT_ARRAY_SIZE_ARB));
3329
- rb_define_const(module, "GL_WEIGHT_ARRAY_STRIDE_ARB", INT2NUM(GL_WEIGHT_ARRAY_STRIDE_ARB));
3330
- rb_define_const(module, "GL_WEIGHT_ARRAY_TYPE_ARB", INT2NUM(GL_WEIGHT_ARRAY_TYPE_ARB));
3331
- rb_define_const(module, "GL_WEIGHT_SUM_UNITY_ARB", INT2NUM(GL_WEIGHT_SUM_UNITY_ARB));
3332
- rb_define_const(module, "GL_WIDE_LINE_HINT_PGI", INT2NUM(GL_WIDE_LINE_HINT_PGI));
3333
- rb_define_const(module, "GL_WRAP_BORDER_SUN", INT2NUM(GL_WRAP_BORDER_SUN));
3334
- rb_define_const(module, "GL_WRITE_ONLY", INT2NUM(GL_WRITE_ONLY));
3335
- rb_define_const(module, "GL_WRITE_ONLY_ARB", INT2NUM(GL_WRITE_ONLY_ARB));
3336
- rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV));
3337
- rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_NV));
3338
- rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV));
3339
- rb_define_const(module, "GL_W_EXT", INT2NUM(GL_W_EXT));
3340
- rb_define_const(module, "GL_XOR", INT2NUM(GL_XOR));
3341
- rb_define_const(module, "GL_X_EXT", INT2NUM(GL_X_EXT));
3342
- rb_define_const(module, "GL_YCBCR_422_APPLE", INT2NUM(GL_YCBCR_422_APPLE));
3343
- rb_define_const(module, "GL_YCBCR_MESA", INT2NUM(GL_YCBCR_MESA));
3344
- rb_define_const(module, "GL_YCRCBA_SGIX", INT2NUM(GL_YCRCBA_SGIX));
3345
- rb_define_const(module, "GL_YCRCB_422_SGIX", INT2NUM(GL_YCRCB_422_SGIX));
3346
- rb_define_const(module, "GL_YCRCB_444_SGIX", INT2NUM(GL_YCRCB_444_SGIX));
3347
- rb_define_const(module, "GL_YCRCB_SGIX", INT2NUM(GL_YCRCB_SGIX));
3348
- rb_define_const(module, "GL_Y_EXT", INT2NUM(GL_Y_EXT));
3349
- rb_define_const(module, "GL_ZERO", INT2NUM(GL_ZERO));
3350
- rb_define_const(module, "GL_ZERO_EXT", INT2NUM(GL_ZERO_EXT));
3351
- rb_define_const(module, "GL_ZOOM_X", INT2NUM(GL_ZOOM_X));
3352
- rb_define_const(module, "GL_ZOOM_Y", INT2NUM(GL_ZOOM_Y));
3353
- rb_define_const(module, "GL_Z_EXT", INT2NUM(GL_Z_EXT));
3354
- }