ruby-opengl 0.60.1 → 0.61.0

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Files changed (127) hide show
  1. metadata +36 -186
  2. data/Rakefile +0 -168
  3. data/doc/build_install.txt +0 -122
  4. data/doc/extensions.txt +0 -556
  5. data/doc/extensions.txt.in +0 -348
  6. data/doc/history.txt +0 -66
  7. data/doc/requirements_and_design.txt +0 -117
  8. data/doc/roadmap.txt +0 -28
  9. data/doc/scientific_use.txt +0 -35
  10. data/doc/supplies/page_template.html +0 -71
  11. data/doc/thanks.txt +0 -29
  12. data/doc/tutorial.txt +0 -469
  13. data/examples/NeHe/nehe_lesson02.rb +0 -117
  14. data/examples/NeHe/nehe_lesson03.rb +0 -122
  15. data/examples/NeHe/nehe_lesson04.rb +0 -133
  16. data/examples/NeHe/nehe_lesson05.rb +0 -186
  17. data/examples/NeHe/nehe_lesson36.rb +0 -303
  18. data/examples/OrangeBook/3Dlabs-License.txt +0 -33
  19. data/examples/OrangeBook/brick.frag +0 -36
  20. data/examples/OrangeBook/brick.rb +0 -376
  21. data/examples/OrangeBook/brick.vert +0 -41
  22. data/examples/OrangeBook/particle.frag +0 -17
  23. data/examples/OrangeBook/particle.rb +0 -406
  24. data/examples/OrangeBook/particle.vert +0 -38
  25. data/examples/README +0 -16
  26. data/examples/RedBook/aapoly.rb +0 -142
  27. data/examples/RedBook/aargb.rb +0 -119
  28. data/examples/RedBook/accanti.rb +0 -162
  29. data/examples/RedBook/accpersp.rb +0 -215
  30. data/examples/RedBook/alpha.rb +0 -123
  31. data/examples/RedBook/alpha3D.rb +0 -158
  32. data/examples/RedBook/bezcurve.rb +0 -105
  33. data/examples/RedBook/bezmesh.rb +0 -137
  34. data/examples/RedBook/checker.rb +0 -124
  35. data/examples/RedBook/clip.rb +0 -95
  36. data/examples/RedBook/colormat.rb +0 -135
  37. data/examples/RedBook/cube.rb +0 -69
  38. data/examples/RedBook/depthcue.rb +0 -99
  39. data/examples/RedBook/dof.rb +0 -205
  40. data/examples/RedBook/double.rb +0 -105
  41. data/examples/RedBook/drawf.rb +0 -91
  42. data/examples/RedBook/feedback.rb +0 -145
  43. data/examples/RedBook/fog.rb +0 -167
  44. data/examples/RedBook/font.rb +0 -151
  45. data/examples/RedBook/hello.rb +0 -79
  46. data/examples/RedBook/image.rb +0 -137
  47. data/examples/RedBook/jitter.rb +0 -207
  48. data/examples/RedBook/lines.rb +0 -128
  49. data/examples/RedBook/list.rb +0 -111
  50. data/examples/RedBook/material.rb +0 -275
  51. data/examples/RedBook/mipmap.rb +0 -156
  52. data/examples/RedBook/model.rb +0 -113
  53. data/examples/RedBook/movelight.rb +0 -132
  54. data/examples/RedBook/pickdepth.rb +0 -179
  55. data/examples/RedBook/planet.rb +0 -108
  56. data/examples/RedBook/quadric.rb +0 -158
  57. data/examples/RedBook/robot.rb +0 -115
  58. data/examples/RedBook/select.rb +0 -196
  59. data/examples/RedBook/smooth.rb +0 -95
  60. data/examples/RedBook/stencil.rb +0 -163
  61. data/examples/RedBook/stroke.rb +0 -167
  62. data/examples/RedBook/surface.rb +0 -166
  63. data/examples/RedBook/teaambient.rb +0 -132
  64. data/examples/RedBook/teapots.rb +0 -182
  65. data/examples/RedBook/tess.rb +0 -183
  66. data/examples/RedBook/texbind.rb +0 -147
  67. data/examples/RedBook/texgen.rb +0 -169
  68. data/examples/RedBook/texturesurf.rb +0 -128
  69. data/examples/RedBook/varray.rb +0 -159
  70. data/examples/RedBook/wrap.rb +0 -148
  71. data/examples/misc/OGLBench.rb +0 -337
  72. data/examples/misc/anisotropic.rb +0 -194
  73. data/examples/misc/fbo_test.rb +0 -356
  74. data/examples/misc/font-glut.rb +0 -46
  75. data/examples/misc/glfwtest.rb +0 -30
  76. data/examples/misc/plane.rb +0 -161
  77. data/examples/misc/readpixel.rb +0 -65
  78. data/examples/misc/sdltest.rb +0 -34
  79. data/examples/misc/trislam.rb +0 -828
  80. data/ext/common/common.h +0 -423
  81. data/ext/common/conv.h +0 -244
  82. data/ext/common/funcdef.h +0 -280
  83. data/ext/common/gl-enums.h +0 -10031
  84. data/ext/common/gl-error.h +0 -23
  85. data/ext/common/gl-types.h +0 -61
  86. data/ext/common/glu-enums.h +0 -463
  87. data/ext/gl/gl-1.0-1.1.c +0 -2817
  88. data/ext/gl/gl-1.2.c +0 -814
  89. data/ext/gl/gl-1.3.c +0 -444
  90. data/ext/gl/gl-1.4.c +0 -349
  91. data/ext/gl/gl-1.5.c +0 -225
  92. data/ext/gl/gl-2.0.c +0 -657
  93. data/ext/gl/gl-2.1.c +0 -57
  94. data/ext/gl/gl-enums.c +0 -3354
  95. data/ext/gl/gl-error.c +0 -104
  96. data/ext/gl/gl-ext-3dfx.c +0 -27
  97. data/ext/gl/gl-ext-arb.c +0 -866
  98. data/ext/gl/gl-ext-ati.c +0 -41
  99. data/ext/gl/gl-ext-ext.c +0 -890
  100. data/ext/gl/gl-ext-gremedy.c +0 -41
  101. data/ext/gl/gl-ext-nv.c +0 -679
  102. data/ext/gl/gl.c +0 -214
  103. data/ext/gl/mkrf_conf.rb +0 -34
  104. data/ext/glu/glu-enums.c +0 -164
  105. data/ext/glu/glu.c +0 -1530
  106. data/ext/glu/mkrf_conf.rb +0 -35
  107. data/ext/glut/glut.c +0 -1623
  108. data/ext/glut/mkrf_conf.rb +0 -37
  109. data/lib/opengl.rb +0 -84
  110. data/test/README +0 -10
  111. data/test/tc_common.rb +0 -98
  112. data/test/tc_ext_arb.rb +0 -467
  113. data/test/tc_ext_ati.rb +0 -33
  114. data/test/tc_ext_ext.rb +0 -551
  115. data/test/tc_ext_gremedy.rb +0 -36
  116. data/test/tc_ext_nv.rb +0 -357
  117. data/test/tc_func_10_11.rb +0 -1281
  118. data/test/tc_func_12.rb +0 -186
  119. data/test/tc_func_13.rb +0 -229
  120. data/test/tc_func_14.rb +0 -197
  121. data/test/tc_func_15.rb +0 -270
  122. data/test/tc_func_20.rb +0 -346
  123. data/test/tc_func_21.rb +0 -541
  124. data/test/tc_glu.rb +0 -310
  125. data/test/tc_include_gl.rb +0 -35
  126. data/test/tc_misc.rb +0 -54
  127. data/test/tc_require_gl.rb +0 -34
@@ -1,541 +0,0 @@
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- #
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- # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
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- #
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- # This program is distributed under the terms of the MIT license.
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- # See the included MIT-LICENSE file for the terms of this license.
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- #
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- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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- # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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- # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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- # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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- # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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- # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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- # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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- #
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-
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- require 'test/unit'
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-
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- class Test_21 < Test::Unit::TestCase
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- def setup
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- common_setup()
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- end
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-
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- def teardown
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- common_teardown()
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- end
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-
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- def test_gluniformmatrix21
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- return if not supported?(2.1)
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-
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- vertex_shader_source = "#version 120\n uniform mat2x3 testmat23; uniform mat3x2 testmat32; uniform mat2x4 testmat24; uniform mat4x2 testmat42; uniform mat3x4 testmat34; uniform mat4x3 testmat43; void main() { gl_Position = gl_Vertex * testmat23[0].x * testmat32[0].x * testmat24[0].x * testmat42[0].x * testmat34[0].x * testmat43[0].x;}"
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-
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- program = glCreateProgram()
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- vs = glCreateShader(GL_VERTEX_SHADER)
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-
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- glShaderSource(vs,vertex_shader_source)
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- glCompileShader(vs)
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-
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- assert_equal(glGetShaderiv(vs,GL_COMPILE_STATUS),GL_TRUE)
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- glAttachShader(program,vs)
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-
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- glLinkProgram(program)
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- assert_equal(glGetProgramiv(program,GL_LINK_STATUS),GL_TRUE)
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- glUseProgram(program)
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-
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- assert((tm23l = glGetUniformLocation(program,"testmat23"))>=0)
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- assert((tm32l = glGetUniformLocation(program,"testmat32"))>=0)
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- assert((tm24l = glGetUniformLocation(program,"testmat24"))>=0)
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- assert((tm42l = glGetUniformLocation(program,"testmat42"))>=0)
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- assert((tm34l = glGetUniformLocation(program,"testmat34"))>=0)
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- assert((tm43l = glGetUniformLocation(program,"testmat43"))>=0)
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-
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- glUniformMatrix2x3fv(tm23l, GL_FALSE, [0,1, 1,0, 0,1])
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- assert_equal(glGetUniformfv(program,tm23l),[0,1, 1,0, 0,1])
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- glUniformMatrix3x2fv(tm32l, GL_FALSE, [1,0, 0,1, 1,0])
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- assert_equal(glGetUniformfv(program,tm32l),[1,0, 0,1, 1,0])
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-
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- glUniformMatrix2x4fv(tm24l, GL_FALSE, [0,1, 1,0, 0,1, 1,0])
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- assert_equal(glGetUniformfv(program,tm24l),[0,1, 1,0, 0,1, 1,0])
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- glUniformMatrix4x2fv(tm42l, GL_FALSE, [1,0, 0,1, 1,0, 0,1])
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- assert_equal(glGetUniformfv(program,tm42l),[1,0, 0,1, 1,0, 0,1])
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-
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- glUniformMatrix3x4fv(tm34l, GL_FALSE, [0,1,1, 1,0,1, 0,1,1, 1,0,1])
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- assert_equal(glGetUniformfv(program,tm34l),[0,1,1, 1,0,1, 0,1,1, 1,0,1])
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- glUniformMatrix4x3fv(tm43l, GL_FALSE, [1,0,0, 0,1,0, 1,0,0, 0,1,0])
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- assert_equal(glGetUniformfv(program,tm43l),[1,0,0, 0,1,0, 1,0,0, 0,1,0])
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-
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- # 2
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- m = Matrix.rows([[0,1],[1,0],[0,1]])
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- glUniformMatrix2x3fv(tm23l, GL_FALSE, m)
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- assert_equal(glGetUniformfv(program,tm23l),[0,1, 1,0, 0,1])
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- m = Matrix.rows([[0,1,1],[0,0,1]])
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- glUniformMatrix3x2fv(tm32l, GL_FALSE, m)
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- assert_equal(glGetUniformfv(program,tm32l),[0,1,1, 0,0,1])
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-
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- m = Matrix.rows([[0,1],[1,0],[0,1],[1,0]])
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- glUniformMatrix2x4fv(tm24l, GL_FALSE, m)
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- assert_equal(glGetUniformfv(program,tm24l),[0,1, 1,0, 0,1, 1,0])
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- m = Matrix.rows([[0,1,1,1],[0,0,1,1]])
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- glUniformMatrix4x2fv(tm42l, GL_FALSE, m)
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- assert_equal(glGetUniformfv(program,tm42l),[0,1,1,1, 0,0,1,1])
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-
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- m = Matrix.rows([[0,1,0],[1,0,1],[0,1,0],[1,0,1]])
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- glUniformMatrix3x4fv(tm34l, GL_FALSE, m)
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- assert_equal(glGetUniformfv(program,tm34l),[0,1,0, 1,0,1, 0,1,0, 1,0,1])
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-
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- m = Matrix.rows([[0,1,1,1],[0,0,1,1],[1,1,0,0]])
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- glUniformMatrix4x3fv(tm43l, GL_FALSE, m)
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- assert_equal(glGetUniformfv(program,tm43l),[0,1,1,1, 0,0,1,1, 1,1,0,0])
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-
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- # 3
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- assert_raise ArgumentError do glUniformMatrix2x3fv(tm23l, GL_FALSE, [1,2,3,4]) end
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- assert_raise ArgumentError do glUniformMatrix3x2fv(tm32l, GL_FALSE, [1,2,3,4]) end
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- assert_raise ArgumentError do glUniformMatrix2x4fv(tm24l, GL_FALSE, [1,2,3,4]) end
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- assert_raise ArgumentError do glUniformMatrix4x2fv(tm42l, GL_FALSE, [1,2,3,4]) end
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- assert_raise ArgumentError do glUniformMatrix3x4fv(tm34l, GL_FALSE, [1,2,3,4]) end
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- assert_raise ArgumentError do glUniformMatrix4x3fv(tm43l, GL_FALSE, [1,2,3,4]) end
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- end
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-
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- def test_pixelunpack_bitmap
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- return if not supported?(2.1)
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- glOrtho(0,$window_size,0,$window_size,0,-1)
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-
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- bitmap = [ 0x55 ] * 8 # 64 bits (8x8 bitmap), stipple pattern
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- glPixelStorei(GL_PACK_ALIGNMENT,1)
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- glPixelStorei(GL_UNPACK_ALIGNMENT,1)
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-
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- buffers = glGenBuffers(1)
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,8,bitmap.pack("C*"),GL_DYNAMIC_DRAW)
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-
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- glBitmap(8,8,0,0,0,0,0)
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- data = glReadPixels(0,0,8,8,GL_RED,GL_UNSIGNED_BYTE)
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- assert_equal(data.unpack("C*"),[0,255] * 32)
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-
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- glDeleteBuffers(buffers)
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- end
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-
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- def test_pixelunpack_color_convolution
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- return if not supported?(2.1)
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-
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- ct = ([0]*3+[1]*3+[0]*3+[1]*3).pack("f*")
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- ct2 = ([1]*3+[0]*3+[1]*3+[0]*3).pack("f*")
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-
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- buffers = glGenBuffers(2)
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,4*3*4,ct,GL_DYNAMIC_DRAW)
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-
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,4*3*4,ct2,GL_DYNAMIC_DRAW)
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-
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glColorTable(GL_COLOR_TABLE,GL_RGB8,4,GL_RGB,GL_FLOAT,0)
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- assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct)
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- glConvolutionFilter1D(GL_CONVOLUTION_1D, GL_RGB8, 4, GL_RGB, GL_FLOAT,0)
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- assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_1D, GL_RGB, GL_FLOAT),ct)
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-
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
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- glColorSubTable(GL_COLOR_TABLE,0,4,GL_RGB,GL_FLOAT,0)
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- assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct2)
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- glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_RGB8, 2,2, GL_RGB, GL_FLOAT,0)
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- assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_2D, GL_RGB, GL_FLOAT),ct2)
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-
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- glDeleteBuffers(buffers)
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- end
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-
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- def test_pixelunpack_separable
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- return if not supported?(2.1)
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-
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- sf_a = ([0]*3+[1]*3).pack("f*")
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- sf_b = ([1]*3+[0]*3).pack("f*")
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-
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- buffers = glGenBuffers(1)
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,2*3*4 *2,sf_a + sf_b,GL_DYNAMIC_DRAW)
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-
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- glSeparableFilter2D(GL_SEPARABLE_2D,GL_RGB8, 2,2,GL_RGB,GL_FLOAT,0,2*3*4)
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- assert_equal(glGetSeparableFilter(GL_SEPARABLE_2D,GL_RGB,GL_FLOAT), [sf_a,sf_b])
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-
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- glDeleteBuffers(buffers)
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- end
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-
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- def test_pixelunpack_drawpixels
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- return if not supported?(2.1)
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-
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- glClearColor(0,0,0,0)
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- glClear(GL_COLOR_BUFFER_BIT)
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-
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- image = ([1.0] * 3 * 16).pack("f*")
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-
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- buffers = glGenBuffers(1)
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,3*16*4,image,GL_DYNAMIC_DRAW)
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-
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- glDrawPixels(4,4,GL_RGB,GL_FLOAT,0)
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-
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- data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
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- assert_equal(data,image)
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-
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- glDeleteBuffers(buffers)
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- end
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-
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- def test_pixelunpack_polygonstipple
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- return if not supported?(2.1)
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-
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- stipple = ([0x12] * 128).pack("c*")
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- buffers = glGenBuffers(1)
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,128,stipple,GL_DYNAMIC_DRAW)
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-
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- glPolygonStipple(0)
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- assert_equal(glGetPolygonStipple(),stipple)
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- glDeleteBuffers(buffers)
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- end
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-
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-
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- def test_pixelunpack_texturecompression
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- return if not supported?(2.1)
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- return if not supported?("GL_EXT_texture_compression_s3tc")
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-
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- # S3TC/DXT5 compressed 2x2 pixels stipple patterns [w,b,b,w] and [b,w,w,b]
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- image_1 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x01,0x54,0x5C,0x5C].pack("C*")
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- image_2 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x54,0x01,0x0D,0x0D].pack("C*")
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-
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- textures = glGenTextures(3)
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- glBindTexture(GL_TEXTURE_1D,textures[0])
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- glBindTexture(GL_TEXTURE_2D,textures[1])
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- glBindTexture(GL_TEXTURE_3D,textures[2])
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-
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- buffers = glGenBuffers(2)
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,16,image_1,GL_DYNAMIC_DRAW)
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-
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
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- glBufferData(GL_PIXEL_UNPACK_BUFFER,16,image_2,GL_DYNAMIC_DRAW)
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-
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- # Note: 1D and 3D compressed textures are not supported by S3TC/DXTn, and usually not supported at all
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-
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- # 1D
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- begin
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- glCompressedTexImage1D(GL_TEXTURE_1D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,4,0,16,0)
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- assert_equal(glGetCompressedTexImage(GL_TEXTURE_1D,0), image_1)
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- rescue Gl::Error => err
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- assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
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- end
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-
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
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- begin
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- glCompressedTexSubImage1D(GL_TEXTURE_1D,0,0,4,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,0)
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- assert_equal(glGetCompressedTexImage(GL_TEXTURE_1D,0), image_2)
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- rescue Gl::Error => err
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- assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
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- end
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-
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- # 2D
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- glCompressedTexImage2D(GL_TEXTURE_2D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,0,16,0)
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- assert_equal(glGetCompressedTexImage(GL_TEXTURE_2D,0), image_1)
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-
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
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- glCompressedTexSubImage2D(GL_TEXTURE_2D,0,0,0,2,2,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,0)
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- assert_equal(glGetCompressedTexImage(GL_TEXTURE_2D,0), image_2)
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-
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- # 3D
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
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- begin
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- glCompressedTexImage3D(GL_TEXTURE_3D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,1,0,16,0)
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- assert_equal(glGetCompressedTexImage(GL_TEXTURE_3D,0), image_1)
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- rescue Gl::Error => err
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- assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
251
- end
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-
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- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
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- begin
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- glCompressedTexSubImage3D(GL_TEXTURE_3D,0, 0,0,0, 2,2,1, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 0)
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- assert_equal(glGetCompressedTexImage(GL_TEXTURE_3D,0), image_2)
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- rescue Gl::Error => err
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- assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
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- end
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-
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- glDeleteBuffers(buffers)
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- glDeleteTextures(textures)
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- end
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-
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- def test_pixelunpack_texture
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- return if not supported?(2.1)
267
-
268
- textures = glGenTextures(3)
269
- image_1 = ([0,0,0,1,1,1] * 8).pack("f*") # 16 RGB pixels
270
- image_2 = ([1,1,1,0,0,0] * 8).pack("f*") # 16 RGB pixels
271
-
272
- buffers = glGenBuffers(2)
273
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
274
- glBufferData(GL_PIXEL_UNPACK_BUFFER,6*8*4,image_1,GL_DYNAMIC_DRAW)
275
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
276
- glBufferData(GL_PIXEL_UNPACK_BUFFER,6*8*4,image_2,GL_DYNAMIC_DRAW)
277
-
278
- # 3D
279
- glBindTexture(GL_TEXTURE_3D,textures[0])
280
-
281
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
282
- glTexImage3D(GL_TEXTURE_3D,0,GL_RGB8,2,2,4,0,GL_RGB,GL_FLOAT,0)
283
- assert_equal(glGetTexImage(GL_TEXTURE_3D,0,GL_RGB,GL_FLOAT),image_1)
284
-
285
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
286
- glTexSubImage3D(GL_TEXTURE_3D,0, 0,0,0, 2,2,4,GL_RGB,GL_FLOAT,0)
287
- assert_equal(glGetTexImage(GL_TEXTURE_3D,0,GL_RGB,GL_FLOAT),image_2)
288
-
289
- # 2D
290
- glBindTexture(GL_TEXTURE_2D,textures[1])
291
-
292
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
293
- glTexImage2D(GL_TEXTURE_2D,0,GL_RGB8, 4, 4, 0, GL_RGB, GL_FLOAT, 0)
294
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT), image_1)
295
-
296
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
297
- glTexSubImage2D(GL_TEXTURE_2D,0, 0,0, 4,4,GL_RGB,GL_FLOAT,0)
298
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),image_2)
299
-
300
- # 1D
301
- glBindTexture(GL_TEXTURE_1D,textures[2])
302
-
303
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
304
-
305
- glTexImage1D(GL_TEXTURE_1D,0,GL_RGB8, 16, 0, GL_RGB, GL_FLOAT, 0)
306
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT), image_1)
307
-
308
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
309
- glTexSubImage1D(GL_TEXTURE_1D,0, 0, 16,GL_RGB,GL_FLOAT,0)
310
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),image_2)
311
-
312
- glDeleteBuffers(buffers)
313
- glDeleteTextures(textures)
314
- end
315
-
316
- def test_pixelunpack_pixelmap
317
- return if not supported?(2.1)
318
- data_1 = [1,2,3,4].pack("f*")
319
- data_2 = [5,6,7,8].pack("I*")
320
- data_3 = [9,10,11,12].pack("S*")
321
-
322
- buffers = glGenBuffers(3)
323
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
324
- glBufferData(GL_PIXEL_UNPACK_BUFFER,4*4+4*4+4*2,data_1+data_2+data_3,GL_DYNAMIC_DRAW)
325
-
326
- glPixelMapfv(GL_PIXEL_MAP_I_TO_I,4,0)
327
- assert_equal(glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I), [1,2,3,4])
328
-
329
- glPixelMapuiv(GL_PIXEL_MAP_I_TO_I,4,4*4)
330
- assert_equal(glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I),[5,6,7,8])
331
-
332
- glPixelMapusv(GL_PIXEL_MAP_I_TO_I,4,4*4+4*4)
333
- assert_equal(glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I),[9,10,11,12])
334
-
335
- glDeleteBuffers(buffers)
336
- end
337
-
338
- def test_pixelpack_readpixels
339
- return if not supported?(2.1)
340
- glClearColor(0,0,0,0)
341
- glClear(GL_COLOR_BUFFER_BIT)
342
-
343
- image = ([1.0] * 3 * 16).pack("f*")
344
- glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
345
-
346
- buffers = glGenBuffers(1)
347
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
348
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,4*4*4*3, nil, GL_STREAM_READ)
349
- glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT,0)
350
-
351
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
352
- assert_equal(data,image)
353
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
354
-
355
- glDeleteBuffers(buffers)
356
- end
357
-
358
- def test_pixelpack_pixelmap
359
- return if not supported?(2.1)
360
-
361
- buffers = glGenBuffers(1)
362
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
363
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,4*4, nil, GL_STREAM_READ)
364
-
365
- # fv
366
- glPixelMapfv(GL_PIXEL_MAP_I_TO_I,[1,2,3,4])
367
- glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I,0)
368
-
369
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
370
- assert_equal([1,2,3,4].pack("f*"),data)
371
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
372
-
373
- # uiv
374
- glPixelMapuiv(GL_PIXEL_MAP_I_TO_I,[5,6,7,8])
375
- glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I,0)
376
-
377
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
378
- assert_equal([5,6,7,8].pack("I*"),data)
379
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
380
-
381
- # usv
382
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,4*2, nil, GL_STREAM_READ)
383
-
384
- glPixelMapusv(GL_PIXEL_MAP_I_TO_I,[9,10,11,12])
385
- glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I,0)
386
-
387
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
388
- assert_equal([9,10,11,12].pack("S*"),data)
389
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
390
-
391
- glDeleteBuffers(buffers)
392
- end
393
-
394
- def test_pixelpack_polygonstipple
395
- return if not supported?(2.1)
396
-
397
- stipple = [0x12] * 128
398
-
399
- buffers = glGenBuffers(1)
400
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
401
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,128, nil, GL_STREAM_READ)
402
-
403
- glPolygonStipple(stipple.pack("c*"))
404
- glGetPolygonStipple(0)
405
-
406
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
407
- assert_equal(stipple.pack("c*"),data)
408
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
409
-
410
- glDeleteBuffers(buffers)
411
- end
412
-
413
- def test_pixelpack_separablefilter
414
- return if not supported?(2.1)
415
- sf_a = ([0]*3+[1]*3).pack("f*")
416
- sf_b = ([1]*3+[0]*3).pack("f*")
417
-
418
- buffers = glGenBuffers(1)
419
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
420
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,6*4 + 6*4, nil, GL_STREAM_READ)
421
-
422
- glSeparableFilter2D(GL_SEPARABLE_2D,GL_RGB8, 2,2,GL_RGB,GL_FLOAT,sf_a,sf_b)
423
- glGetSeparableFilter(GL_SEPARABLE_2D,GL_RGB,GL_FLOAT,0,6*4,0)
424
-
425
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
426
- assert_equal(data,sf_a + sf_b)
427
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
428
-
429
- glDeleteBuffers(buffers)
430
- end
431
-
432
- def test_pixelpack_convolutionfilter
433
- return if not supported?(2.1)
434
-
435
- cf = ([0]*3+[1]*3+[0]*3+[1]*3).pack("f*")
436
-
437
- buffers = glGenBuffers(1)
438
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
439
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,3*4*4, nil, GL_STREAM_READ)
440
-
441
- glConvolutionFilter1D(GL_CONVOLUTION_1D, GL_RGB8, 4, GL_RGB, GL_FLOAT,cf)
442
-
443
- glGetConvolutionFilter(GL_CONVOLUTION_1D, GL_RGB, GL_FLOAT,0)
444
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
445
- assert_equal(data,cf)
446
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
447
-
448
- glDeleteBuffers(buffers)
449
- end
450
-
451
- def test_pixelpack_histogram
452
- return if not supported?(2.1)
453
-
454
- glEnable(GL_HISTOGRAM)
455
-
456
- glHistogram(GL_HISTOGRAM,1,GL_RGB8,GL_FALSE)
457
-
458
- buffers = glGenBuffers(1)
459
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
460
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,3*4, nil, GL_STREAM_READ)
461
-
462
- glDrawPixels(2,1,GL_RGB,GL_FLOAT,[1,1,1,1,1,1].pack("f*"))
463
- glGetHistogram(GL_HISTOGRAM,GL_FALSE,GL_RGB,GL_FLOAT,0)
464
-
465
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
466
- assert_equal(data.unpack("f*"),[2,2,2])
467
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
468
-
469
- glDeleteBuffers(buffers)
470
- glDisable(GL_HISTOGRAM)
471
- end
472
-
473
- def test_pixelpack_minmax
474
- return if not supported?(2.1)
475
-
476
- glEnable(GL_MINMAX)
477
-
478
- glMinmax(GL_MINMAX,GL_RGB8,GL_FALSE)
479
-
480
- buffers = glGenBuffers(1)
481
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
482
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,6*4, nil, GL_STREAM_READ)
483
-
484
- glDrawPixels(2,1,GL_RGB,GL_FLOAT,[0,0,0,1,1,1].pack("f*"))
485
- glGetMinmax(GL_MINMAX,GL_FALSE,GL_RGB,GL_FLOAT,0)
486
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
487
- assert_equal(data.unpack("f*"),[0,0,0,1,1,1])
488
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
489
-
490
- glDeleteBuffers(buffers)
491
- glDisable(GL_MINMAX)
492
- end
493
-
494
- def test_pixelpack_teximage
495
- return if not supported?(2.1)
496
-
497
- textures = glGenTextures(1)
498
- glBindTexture(GL_TEXTURE_2D,textures[0])
499
-
500
- image = ([0,0,0,1,1,1] * 8).pack("f*") # 16 RGB pixels
501
-
502
- buffers = glGenBuffers(1)
503
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
504
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,16*3*4, nil, GL_STREAM_READ)
505
-
506
- glTexImage2D(GL_TEXTURE_2D,0,GL_RGB8, 4, 4, 0, GL_RGB, GL_FLOAT, image)
507
- glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT,0)
508
-
509
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
510
- assert_equal(data,image)
511
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
512
-
513
- glDeleteBuffers(buffers)
514
- glDeleteTextures(textures)
515
- end
516
-
517
- def test_pixelpack_compressedteximage
518
- return if not supported?(2.1)
519
- return if not supported?("GL_EXT_texture_compression_s3tc")
520
-
521
- # S3TC/DXT5 compressed 2x2 pixels stipple pattern [w,b,b,w]
522
- image = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x01,0x54,0x5C,0x5C].pack("C*")
523
-
524
- textures = glGenTextures(1)
525
- glBindTexture(GL_TEXTURE_2D,textures[0])
526
-
527
- buffers = glGenBuffers(1)
528
- glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
529
- glBufferData(GL_PIXEL_PACK_BUFFER_ARB,image.size, nil, GL_STREAM_READ)
530
-
531
- glCompressedTexImage2D(GL_TEXTURE_2D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,0,16,image)
532
- glGetCompressedTexImage(GL_TEXTURE_2D,0,0)
533
-
534
- data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
535
- assert_equal(data,image)
536
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
537
-
538
- glDeleteBuffers(buffers)
539
- glDeleteTextures(textures)
540
- end
541
- end