ruby-opengl 0.60.1 → 0.61.0
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- metadata +36 -186
- data/Rakefile +0 -168
- data/doc/build_install.txt +0 -122
- data/doc/extensions.txt +0 -556
- data/doc/extensions.txt.in +0 -348
- data/doc/history.txt +0 -66
- data/doc/requirements_and_design.txt +0 -117
- data/doc/roadmap.txt +0 -28
- data/doc/scientific_use.txt +0 -35
- data/doc/supplies/page_template.html +0 -71
- data/doc/thanks.txt +0 -29
- data/doc/tutorial.txt +0 -469
- data/examples/NeHe/nehe_lesson02.rb +0 -117
- data/examples/NeHe/nehe_lesson03.rb +0 -122
- data/examples/NeHe/nehe_lesson04.rb +0 -133
- data/examples/NeHe/nehe_lesson05.rb +0 -186
- data/examples/NeHe/nehe_lesson36.rb +0 -303
- data/examples/OrangeBook/3Dlabs-License.txt +0 -33
- data/examples/OrangeBook/brick.frag +0 -36
- data/examples/OrangeBook/brick.rb +0 -376
- data/examples/OrangeBook/brick.vert +0 -41
- data/examples/OrangeBook/particle.frag +0 -17
- data/examples/OrangeBook/particle.rb +0 -406
- data/examples/OrangeBook/particle.vert +0 -38
- data/examples/README +0 -16
- data/examples/RedBook/aapoly.rb +0 -142
- data/examples/RedBook/aargb.rb +0 -119
- data/examples/RedBook/accanti.rb +0 -162
- data/examples/RedBook/accpersp.rb +0 -215
- data/examples/RedBook/alpha.rb +0 -123
- data/examples/RedBook/alpha3D.rb +0 -158
- data/examples/RedBook/bezcurve.rb +0 -105
- data/examples/RedBook/bezmesh.rb +0 -137
- data/examples/RedBook/checker.rb +0 -124
- data/examples/RedBook/clip.rb +0 -95
- data/examples/RedBook/colormat.rb +0 -135
- data/examples/RedBook/cube.rb +0 -69
- data/examples/RedBook/depthcue.rb +0 -99
- data/examples/RedBook/dof.rb +0 -205
- data/examples/RedBook/double.rb +0 -105
- data/examples/RedBook/drawf.rb +0 -91
- data/examples/RedBook/feedback.rb +0 -145
- data/examples/RedBook/fog.rb +0 -167
- data/examples/RedBook/font.rb +0 -151
- data/examples/RedBook/hello.rb +0 -79
- data/examples/RedBook/image.rb +0 -137
- data/examples/RedBook/jitter.rb +0 -207
- data/examples/RedBook/lines.rb +0 -128
- data/examples/RedBook/list.rb +0 -111
- data/examples/RedBook/material.rb +0 -275
- data/examples/RedBook/mipmap.rb +0 -156
- data/examples/RedBook/model.rb +0 -113
- data/examples/RedBook/movelight.rb +0 -132
- data/examples/RedBook/pickdepth.rb +0 -179
- data/examples/RedBook/planet.rb +0 -108
- data/examples/RedBook/quadric.rb +0 -158
- data/examples/RedBook/robot.rb +0 -115
- data/examples/RedBook/select.rb +0 -196
- data/examples/RedBook/smooth.rb +0 -95
- data/examples/RedBook/stencil.rb +0 -163
- data/examples/RedBook/stroke.rb +0 -167
- data/examples/RedBook/surface.rb +0 -166
- data/examples/RedBook/teaambient.rb +0 -132
- data/examples/RedBook/teapots.rb +0 -182
- data/examples/RedBook/tess.rb +0 -183
- data/examples/RedBook/texbind.rb +0 -147
- data/examples/RedBook/texgen.rb +0 -169
- data/examples/RedBook/texturesurf.rb +0 -128
- data/examples/RedBook/varray.rb +0 -159
- data/examples/RedBook/wrap.rb +0 -148
- data/examples/misc/OGLBench.rb +0 -337
- data/examples/misc/anisotropic.rb +0 -194
- data/examples/misc/fbo_test.rb +0 -356
- data/examples/misc/font-glut.rb +0 -46
- data/examples/misc/glfwtest.rb +0 -30
- data/examples/misc/plane.rb +0 -161
- data/examples/misc/readpixel.rb +0 -65
- data/examples/misc/sdltest.rb +0 -34
- data/examples/misc/trislam.rb +0 -828
- data/ext/common/common.h +0 -423
- data/ext/common/conv.h +0 -244
- data/ext/common/funcdef.h +0 -280
- data/ext/common/gl-enums.h +0 -10031
- data/ext/common/gl-error.h +0 -23
- data/ext/common/gl-types.h +0 -61
- data/ext/common/glu-enums.h +0 -463
- data/ext/gl/gl-1.0-1.1.c +0 -2817
- data/ext/gl/gl-1.2.c +0 -814
- data/ext/gl/gl-1.3.c +0 -444
- data/ext/gl/gl-1.4.c +0 -349
- data/ext/gl/gl-1.5.c +0 -225
- data/ext/gl/gl-2.0.c +0 -657
- data/ext/gl/gl-2.1.c +0 -57
- data/ext/gl/gl-enums.c +0 -3354
- data/ext/gl/gl-error.c +0 -104
- data/ext/gl/gl-ext-3dfx.c +0 -27
- data/ext/gl/gl-ext-arb.c +0 -866
- data/ext/gl/gl-ext-ati.c +0 -41
- data/ext/gl/gl-ext-ext.c +0 -890
- data/ext/gl/gl-ext-gremedy.c +0 -41
- data/ext/gl/gl-ext-nv.c +0 -679
- data/ext/gl/gl.c +0 -214
- data/ext/gl/mkrf_conf.rb +0 -34
- data/ext/glu/glu-enums.c +0 -164
- data/ext/glu/glu.c +0 -1530
- data/ext/glu/mkrf_conf.rb +0 -35
- data/ext/glut/glut.c +0 -1623
- data/ext/glut/mkrf_conf.rb +0 -37
- data/lib/opengl.rb +0 -84
- data/test/README +0 -10
- data/test/tc_common.rb +0 -98
- data/test/tc_ext_arb.rb +0 -467
- data/test/tc_ext_ati.rb +0 -33
- data/test/tc_ext_ext.rb +0 -551
- data/test/tc_ext_gremedy.rb +0 -36
- data/test/tc_ext_nv.rb +0 -357
- data/test/tc_func_10_11.rb +0 -1281
- data/test/tc_func_12.rb +0 -186
- data/test/tc_func_13.rb +0 -229
- data/test/tc_func_14.rb +0 -197
- data/test/tc_func_15.rb +0 -270
- data/test/tc_func_20.rb +0 -346
- data/test/tc_func_21.rb +0 -541
- data/test/tc_glu.rb +0 -310
- data/test/tc_include_gl.rb +0 -35
- data/test/tc_misc.rb +0 -54
- data/test/tc_require_gl.rb +0 -34
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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#
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# colormat.c
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# After initialization, the program will be in
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# ColorMaterial mode. Interaction: pressing the
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# mouse buttons will change the diffuse reflection values.
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require 'opengl'
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require 'mathn'
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include Gl,Glu,Glut
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$diffuseMaterial = [0.5,0.5,0.5,1.0]
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# Initialize material property, light source, lighting model,
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# and depth buffer.
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def init
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mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
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light_position = [ 1.0, 1.0, 1.0, 0.0 ]
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glClearColor(0.0, 0.0, 0.0, 0.0)
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glShadeModel(GL_SMOOTH)
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glEnable(GL_DEPTH_TEST)
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glMaterial(GL_FRONT, GL_DIFFUSE, $diffuseMaterial)
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glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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glMaterial(GL_FRONT, GL_SHININESS, 25.0)
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glLight(GL_LIGHT0, GL_POSITION, light_position)
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glEnable(GL_LIGHTING)
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glEnable(GL_LIGHT0)
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glColorMaterial(GL_FRONT, GL_DIFFUSE)
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glEnable(GL_COLOR_MATERIAL)
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end
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display = Proc.new do
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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glutSolidSphere(1.0, 20, 16)
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glutSwapBuffers()
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end
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reshape = Proc.new do |w, h|
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glViewport(0, 0, w, h)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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if (w <= h)
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glOrtho(-1.5, 1.5, -1.5*h/w, 1.5*h/w, -10.0, 10.0)
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else
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glOrtho(-1.5*w/h, 1.5*w/h, -1.5, 1.5, -10.0, 10.0)
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end
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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end
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mouse = Proc.new do |button, state, x, y|
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case (button)
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when GLUT_LEFT_BUTTON
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if (state == GLUT_DOWN)
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$diffuseMaterial[0] = $diffuseMaterial[0] + 0.1
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if ($diffuseMaterial[0] > 1.0)
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$diffuseMaterial[0] = 0.0
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end
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glColor($diffuseMaterial)
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glutPostRedisplay()
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end
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when GLUT_MIDDLE_BUTTON
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if (state == GLUT_DOWN)
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$diffuseMaterial[1] = $diffuseMaterial[1] + 0.1
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if ($diffuseMaterial[1] > 1.0)
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$diffuseMaterial[1] = 0.0
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end
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glColor($diffuseMaterial)
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glutPostRedisplay()
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end
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when GLUT_RIGHT_BUTTON
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if (state == GLUT_DOWN)
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$diffuseMaterial[2] = $diffuseMaterial[2] + 0.1
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if ($diffuseMaterial[2] > 1.0)
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$diffuseMaterial[2] = 0.0
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end
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glColor($diffuseMaterial)
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glutPostRedisplay()
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end
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end
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end
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keyboard = Proc.new do |key, x, y|
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case (key)
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when ?\e
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exit(0)
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end
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end
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glutInit
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
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glutInitWindowSize(500, 500)
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glutInitWindowPosition(100, 100)
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glutCreateWindow($0)
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init()
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glutDisplayFunc(display)
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glutReshapeFunc(reshape)
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glutMouseFunc(mouse)
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glutKeyboardFunc(keyboard)
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glutMainLoop()
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data/examples/RedBook/cube.rb
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#!/usr/bin/env ruby -rubygems
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require 'opengl'
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include Gl,Glu,Glut
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$light_diffuse = [1.0, 0.0, 0.0, 1.0]
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$light_position = [1.0, 1.0, 1.0, 0.0]
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$n = [
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[-1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [1.0, 0.0, 0.0],
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[0.0, -1.0, 0.0], [0.0, 0.0, 1.0], [0.0, 0.0, -1.0] ]
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$faces = [
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[0, 1, 2, 3], [3, 2, 6, 7], [7, 6, 5, 4],
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[4, 5, 1, 0], [5, 6, 2, 1], [7, 4, 0, 3] ]
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$v = 0
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def drawBox
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for i in (0..5)
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glBegin(GL_QUADS)
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glNormal(*($n[i]))
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glVertex($v[$faces[i][0]])
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glVertex($v[$faces[i][1]])
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glVertex($v[$faces[i][2]])
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glVertex($v[$faces[i][3]])
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glEnd()
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end
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end
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display = Proc.new do
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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drawBox
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glutSwapBuffers
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end
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def myinit
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$v = [[-1, -1,1],[-1, -1,-1], [-1,1,-1], [-1,1,1], [1, -1,1],
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[1, -1,-1], [1, 1,-1], [1,1,1]]
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glLight(GL_LIGHT0, GL_DIFFUSE, $light_diffuse)
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glLight(GL_LIGHT0, GL_POSITION, $light_position)
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glEnable(GL_LIGHT0)
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glEnable(GL_LIGHTING)
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glEnable(GL_DEPTH_TEST)
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glMatrixMode(GL_PROJECTION)
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gluPerspective(40.0, 1.0, 1.0, 10.0)
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glMatrixMode(GL_MODELVIEW)
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gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
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glTranslate(0.0, 0.0, -1.0)
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glRotate(60, 1.0, 0.0, 0.0)
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glRotate(-20, 0.0, 0.0, 1.0)
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end
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keyboard = Proc.new do |key, x, y|
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case (key)
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when ?\e
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exit(0);
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end
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end
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glutInit
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
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glutInitWindowSize(500, 500)
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glutInitWindowPosition(100, 100)
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glutCreateWindow("red 3D lighted cube")
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glutDisplayFunc(display)
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glutKeyboardFunc(keyboard)
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myinit
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glutMainLoop()
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#
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# Copyright (c) Mark J. Kilgard, 1994.
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#
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# (c) Copyright 1993, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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37
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# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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38
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#
|
39
|
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# depthcue.c
|
40
|
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# This program draws a wireframe model, which uses
|
41
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# intensity (brightness) to give clues to distance.
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42
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# Fog is used to achieve this effect.
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43
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require 'opengl'
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-
require 'mathn'
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45
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-
include Gl,Glu,Glut
|
46
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-
|
47
|
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# Initialize linear fog for depth cueing.
|
48
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-
def myinit
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49
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-
fogColor = [0.0, 0.0, 0.0, 1.0]
|
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-
|
51
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glEnable(GL_FOG)
|
52
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glFog(GL_FOG_MODE, GL_LINEAR)
|
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-
glHint(GL_FOG_HINT, GL_NICEST) # per pixel
|
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|
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glFog(GL_FOG_START, 3.0)
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glFog(GL_FOG_END, 5.0)
|
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glFog(GL_FOG_COLOR, fogColor)
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glClearColor(0.0, 0.0, 0.0, 1.0)
|
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-
|
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glDepthFunc(GL_LESS)
|
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glEnable(GL_DEPTH_TEST)
|
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glShadeModel(GL_FLAT)
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|
-
end
|
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|
-
|
64
|
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# display() draws an icosahedron.
|
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-
display = Proc.new do
|
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
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|
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glColor(1.0, 1.0, 1.0)
|
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|
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glutWireIcosahedron()
|
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glFlush()
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|
-
end
|
71
|
-
|
72
|
-
myReshape = Proc.new do |w, h|
|
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glViewport(0, 0, w, h)
|
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glMatrixMode(GL_PROJECTION)
|
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-
glLoadIdentity()
|
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|
-
gluPerspective(45.0, w/h, 3.0, 5.0)
|
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|
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glMatrixMode(GL_MODELVIEW)
|
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|
-
glLoadIdentity()
|
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|
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glTranslate(0.0, 0.0, -4.0) # move object into view
|
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|
-
end
|
81
|
-
|
82
|
-
keyboard = Proc.new do |key, x, y|
|
83
|
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case (key)
|
84
|
-
when ?\e
|
85
|
-
exit(0)
|
86
|
-
end
|
87
|
-
end
|
88
|
-
|
89
|
-
# Main Loop
|
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|
-
glutInit
|
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|
-
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH)
|
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-
glutInitWindowSize(500, 500)
|
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glutInitWindowPosition(100, 100)
|
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|
-
glutCreateWindow($0)
|
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|
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myinit()
|
96
|
-
glutReshapeFunc(myReshape)
|
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glutDisplayFunc(display)
|
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|
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glutKeyboardFunc(keyboard)
|
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glutMainLoop()
|
data/examples/RedBook/dof.rb
DELETED
@@ -1,205 +0,0 @@
|
|
1
|
-
#
|
2
|
-
# Copyright (c) Mark J. Kilgard, 1994.
|
3
|
-
#
|
4
|
-
# (c) Copyright 1993, Silicon Graphics, Inc.
|
5
|
-
# ALL RIGHTS RESERVED
|
6
|
-
# Permission to use, copy, modify, and distribute this software for
|
7
|
-
# any purpose and without fee is hereby granted, provided that the above
|
8
|
-
# copyright notice appear in all copies and that both the copyright notice
|
9
|
-
# and this permission notice appear in supporting documentation, and that
|
10
|
-
# the name of Silicon Graphics, Inc. not be used in advertising
|
11
|
-
# or publicity pertaining to distribution of the software without specific,
|
12
|
-
# written prior permission.
|
13
|
-
#
|
14
|
-
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
15
|
-
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
16
|
-
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
17
|
-
# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
18
|
-
# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
19
|
-
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
20
|
-
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
21
|
-
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
22
|
-
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
23
|
-
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
24
|
-
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
25
|
-
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
26
|
-
#
|
27
|
-
# US Government Users Restricted Rights
|
28
|
-
# Use, duplication, or disclosure by the Government is subject to
|
29
|
-
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
30
|
-
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
31
|
-
# clause at DFARS 252.227-7013 and/or in similar or successor
|
32
|
-
# clauses in the FAR or the DOD or NASA FAR Supplement.
|
33
|
-
# Unpublished-- rights reserved under the copyright laws of the
|
34
|
-
# United States. Contractor/manufacturer is Silicon Graphics,
|
35
|
-
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
36
|
-
#
|
37
|
-
# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
38
|
-
#
|
39
|
-
# dof.c
|
40
|
-
# This program demonstrates use of the accumulation buffer to
|
41
|
-
# create an out-of-focus depth-of-field effect. The teapots
|
42
|
-
# are drawn several times into the accumulation buffer. The
|
43
|
-
# viewing volume is jittered, except at the focal point, where
|
44
|
-
# the viewing volume is at the same position, each time. In
|
45
|
-
# this case, the gold teapot remains in focus.
|
46
|
-
require 'opengl'
|
47
|
-
require 'jitter'
|
48
|
-
include Gl,Glu,Glut
|
49
|
-
|
50
|
-
# accFrustum()
|
51
|
-
# The first 6 arguments are identical to the glFrustum() call.
|
52
|
-
#
|
53
|
-
# pixdx and pixdy are anti-alias jitter in pixels.
|
54
|
-
# Set both equal to 0.0 for no anti-alias jitter.
|
55
|
-
# eyedx and eyedy are depth-of field jitter in pixels.
|
56
|
-
# Set both equal to 0.0 for no depth of field effects.
|
57
|
-
#
|
58
|
-
# focus is distance from eye to plane in focus.
|
59
|
-
# focus must be greater than, but not equal to 0.0.
|
60
|
-
#
|
61
|
-
# Note that accFrustum() calls glTranslatef(). You will
|
62
|
-
# probably want to insure that your ModelView matrix has been
|
63
|
-
# initialized to identity before calling accFrustum().
|
64
|
-
def accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
|
65
|
-
viewport = glGetDoublev(GL_VIEWPORT)
|
66
|
-
|
67
|
-
xwsize = right - left
|
68
|
-
ywsize = top - bottom
|
69
|
-
|
70
|
-
dx = -(pixdx*xwsize/viewport[2] + eyedx*nnear/focus)
|
71
|
-
dy = -(pixdy*ywsize/viewport[3] + eyedy*nnear/focus)
|
72
|
-
|
73
|
-
glMatrixMode(GL_PROJECTION)
|
74
|
-
glLoadIdentity()
|
75
|
-
glFrustum(left + dx, right + dx, bottom + dy, top + dy, nnear, ffar)
|
76
|
-
glMatrixMode(GL_MODELVIEW)
|
77
|
-
glLoadIdentity()
|
78
|
-
glTranslate(-eyedx, -eyedy, 0.0)
|
79
|
-
end
|
80
|
-
|
81
|
-
# accPerspective()
|
82
|
-
#
|
83
|
-
# The first 4 arguments are identical to the gluPerspective() call.
|
84
|
-
# pixdx and pixdy are anti-alias jitter in pixels.
|
85
|
-
# Set both equal to 0.0 for no anti-alias jitter.
|
86
|
-
# eyedx and eyedy are depth-of field jitter in pixels.
|
87
|
-
# Set both equal to 0.0 for no depth of field effects.
|
88
|
-
#
|
89
|
-
# focus is distance from eye to plane in focus.
|
90
|
-
# focus must be greater than, but not equal to 0.0.
|
91
|
-
#
|
92
|
-
# Note that accPerspective() calls accFrustum().
|
93
|
-
def accPerspective(fovy, aspect, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
|
94
|
-
fov2 = ((fovy*Math::PI) / 180.0) / 2.0
|
95
|
-
|
96
|
-
top = nnear / (Math::cos(fov2) / Math::sin(fov2))
|
97
|
-
bottom = -top
|
98
|
-
|
99
|
-
right = top * aspect
|
100
|
-
left = -right
|
101
|
-
|
102
|
-
accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
|
103
|
-
end
|
104
|
-
|
105
|
-
|
106
|
-
def myinit
|
107
|
-
ambient = [ 0.0, 0.0, 0.0, 1.0 ]
|
108
|
-
diffuse = [ 1.0, 1.0, 1.0, 1.0 ]
|
109
|
-
position = [ 0.0, 3.0, 3.0, 0.0 ]
|
110
|
-
|
111
|
-
lmodel_ambient = [ 0.2, 0.2, 0.2, 1.0 ]
|
112
|
-
local_view = [ 0.0 ]
|
113
|
-
|
114
|
-
glEnable(GL_DEPTH_TEST)
|
115
|
-
glDepthFunc(GL_LESS)
|
116
|
-
|
117
|
-
glLight(GL_LIGHT0, GL_AMBIENT, ambient)
|
118
|
-
glLight(GL_LIGHT0, GL_DIFFUSE, diffuse)
|
119
|
-
glLight(GL_LIGHT0, GL_POSITION, position)
|
120
|
-
|
121
|
-
glLightModel(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient)
|
122
|
-
glLightModel(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view)
|
123
|
-
|
124
|
-
glFrontFace(GL_CW)
|
125
|
-
glEnable(GL_LIGHTING)
|
126
|
-
glEnable(GL_LIGHT0)
|
127
|
-
glEnable(GL_AUTO_NORMAL)
|
128
|
-
glEnable(GL_NORMALIZE)
|
129
|
-
|
130
|
-
glMatrixMode(GL_MODELVIEW)
|
131
|
-
glLoadIdentity()
|
132
|
-
|
133
|
-
glClearColor(0.0, 0.0, 0.0, 0.0)
|
134
|
-
glClearAccum(0.0, 0.0, 0.0, 0.0)
|
135
|
-
end
|
136
|
-
|
137
|
-
def renderTeapot (x, y, z, ambr, ambg, ambb, difr, difg, difb, specr, specg, specb, shine)
|
138
|
-
glPushMatrix()
|
139
|
-
glTranslate(x, y, z)
|
140
|
-
mat = []
|
141
|
-
mat[0] = ambr; mat[1] = ambg; mat[2] = ambb; mat[3] = 1.0
|
142
|
-
glMaterial(GL_FRONT, GL_AMBIENT, mat)
|
143
|
-
mat[0] = difr; mat[1] = difg; mat[2] = difb
|
144
|
-
glMaterial(GL_FRONT, GL_DIFFUSE, mat)
|
145
|
-
mat[0] = specr; mat[1] = specg; mat[2] = specb
|
146
|
-
glMaterial(GL_FRONT, GL_SPECULAR, mat)
|
147
|
-
glMaterial(GL_FRONT, GL_SHININESS, shine*128.0)
|
148
|
-
glutSolidTeapot(0.5)
|
149
|
-
glPopMatrix()
|
150
|
-
end
|
151
|
-
|
152
|
-
# display() draws 5 teapots into the accumulation buffer
|
153
|
-
# several times each time with a jittered perspective.
|
154
|
-
# The focal point is at z = 5.0, so the gold teapot will
|
155
|
-
# stay in focus. The amount of jitter is adjusted by the
|
156
|
-
# magnitude of the accPerspective() jitter in this example, 0.33.
|
157
|
-
# In this example, the teapots are drawn 8 times. See jitter.rb
|
158
|
-
display = proc do
|
159
|
-
viewport = glGetDoublev(GL_VIEWPORT)
|
160
|
-
glClear(GL_ACCUM_BUFFER_BIT)
|
161
|
-
|
162
|
-
for jitter in 0...8
|
163
|
-
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
164
|
-
accPerspective(45.0,
|
165
|
-
viewport[2]/ viewport[3],
|
166
|
-
1.0, 15.0, 0.0, 0.0,
|
167
|
-
0.33*$j8[jitter][0], 0.33*$j8[jitter][1], 5.0)
|
168
|
-
# ruby, gold, silver, emerald, and cyan teapots
|
169
|
-
renderTeapot(-1.1, -0.5, -4.5, 0.1745, 0.01175, 0.01175, 0.61424, 0.04136, 0.04136, 0.727811, 0.626959, 0.626959, 0.6)
|
170
|
-
renderTeapot(-0.5, -0.5, -5.0, 0.24725, 0.1995, 0.0745, 0.75164, 0.60648, 0.22648, 0.628281, 0.555802, 0.366065, 0.4)
|
171
|
-
renderTeapot(0.2, -0.5, -5.5, 0.19225, 0.19225, 0.19225, 0.50754, 0.50754, 0.50754, 0.508273, 0.508273, 0.508273, 0.4)
|
172
|
-
renderTeapot(1.0, -0.5, -6.0, 0.0215, 0.1745, 0.0215, 0.07568, 0.61424, 0.07568, 0.633, 0.727811, 0.633, 0.6)
|
173
|
-
renderTeapot(1.8, -0.5, -6.5, 0.0, 0.1, 0.06, 0.0, 0.50980392, 0.50980392, 0.50196078, 0.50196078, 0.50196078, 0.25)
|
174
|
-
glAccum(GL_ACCUM, 0.125)
|
175
|
-
end
|
176
|
-
|
177
|
-
glAccum(GL_RETURN, 1.0)
|
178
|
-
glutSwapBuffers()
|
179
|
-
end
|
180
|
-
|
181
|
-
myReshape = proc do |w, h|
|
182
|
-
glViewport(0, 0, w, h)
|
183
|
-
end
|
184
|
-
|
185
|
-
keyboard = proc do |key, x, y|
|
186
|
-
case (key)
|
187
|
-
when ?\e
|
188
|
-
exit(0)
|
189
|
-
end
|
190
|
-
end
|
191
|
-
|
192
|
-
# Main Loop
|
193
|
-
# Open window with initial window size, title bar,
|
194
|
-
# RGBA display mode, depth buffer, and handle input events.
|
195
|
-
glutInit()
|
196
|
-
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_ACCUM | GLUT_DEPTH)
|
197
|
-
glutInitWindowSize(500, 500)
|
198
|
-
glutInitWindowPosition(100, 100)
|
199
|
-
glutCreateWindow()
|
200
|
-
myinit()
|
201
|
-
glutReshapeFunc(myReshape)
|
202
|
-
glutDisplayFunc(display)
|
203
|
-
glutKeyboardFunc(keyboard)
|
204
|
-
glutMainLoop()
|
205
|
-
|