ruby-opengl 0.60.1 → 0.61.0

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Files changed (127) hide show
  1. metadata +36 -186
  2. data/Rakefile +0 -168
  3. data/doc/build_install.txt +0 -122
  4. data/doc/extensions.txt +0 -556
  5. data/doc/extensions.txt.in +0 -348
  6. data/doc/history.txt +0 -66
  7. data/doc/requirements_and_design.txt +0 -117
  8. data/doc/roadmap.txt +0 -28
  9. data/doc/scientific_use.txt +0 -35
  10. data/doc/supplies/page_template.html +0 -71
  11. data/doc/thanks.txt +0 -29
  12. data/doc/tutorial.txt +0 -469
  13. data/examples/NeHe/nehe_lesson02.rb +0 -117
  14. data/examples/NeHe/nehe_lesson03.rb +0 -122
  15. data/examples/NeHe/nehe_lesson04.rb +0 -133
  16. data/examples/NeHe/nehe_lesson05.rb +0 -186
  17. data/examples/NeHe/nehe_lesson36.rb +0 -303
  18. data/examples/OrangeBook/3Dlabs-License.txt +0 -33
  19. data/examples/OrangeBook/brick.frag +0 -36
  20. data/examples/OrangeBook/brick.rb +0 -376
  21. data/examples/OrangeBook/brick.vert +0 -41
  22. data/examples/OrangeBook/particle.frag +0 -17
  23. data/examples/OrangeBook/particle.rb +0 -406
  24. data/examples/OrangeBook/particle.vert +0 -38
  25. data/examples/README +0 -16
  26. data/examples/RedBook/aapoly.rb +0 -142
  27. data/examples/RedBook/aargb.rb +0 -119
  28. data/examples/RedBook/accanti.rb +0 -162
  29. data/examples/RedBook/accpersp.rb +0 -215
  30. data/examples/RedBook/alpha.rb +0 -123
  31. data/examples/RedBook/alpha3D.rb +0 -158
  32. data/examples/RedBook/bezcurve.rb +0 -105
  33. data/examples/RedBook/bezmesh.rb +0 -137
  34. data/examples/RedBook/checker.rb +0 -124
  35. data/examples/RedBook/clip.rb +0 -95
  36. data/examples/RedBook/colormat.rb +0 -135
  37. data/examples/RedBook/cube.rb +0 -69
  38. data/examples/RedBook/depthcue.rb +0 -99
  39. data/examples/RedBook/dof.rb +0 -205
  40. data/examples/RedBook/double.rb +0 -105
  41. data/examples/RedBook/drawf.rb +0 -91
  42. data/examples/RedBook/feedback.rb +0 -145
  43. data/examples/RedBook/fog.rb +0 -167
  44. data/examples/RedBook/font.rb +0 -151
  45. data/examples/RedBook/hello.rb +0 -79
  46. data/examples/RedBook/image.rb +0 -137
  47. data/examples/RedBook/jitter.rb +0 -207
  48. data/examples/RedBook/lines.rb +0 -128
  49. data/examples/RedBook/list.rb +0 -111
  50. data/examples/RedBook/material.rb +0 -275
  51. data/examples/RedBook/mipmap.rb +0 -156
  52. data/examples/RedBook/model.rb +0 -113
  53. data/examples/RedBook/movelight.rb +0 -132
  54. data/examples/RedBook/pickdepth.rb +0 -179
  55. data/examples/RedBook/planet.rb +0 -108
  56. data/examples/RedBook/quadric.rb +0 -158
  57. data/examples/RedBook/robot.rb +0 -115
  58. data/examples/RedBook/select.rb +0 -196
  59. data/examples/RedBook/smooth.rb +0 -95
  60. data/examples/RedBook/stencil.rb +0 -163
  61. data/examples/RedBook/stroke.rb +0 -167
  62. data/examples/RedBook/surface.rb +0 -166
  63. data/examples/RedBook/teaambient.rb +0 -132
  64. data/examples/RedBook/teapots.rb +0 -182
  65. data/examples/RedBook/tess.rb +0 -183
  66. data/examples/RedBook/texbind.rb +0 -147
  67. data/examples/RedBook/texgen.rb +0 -169
  68. data/examples/RedBook/texturesurf.rb +0 -128
  69. data/examples/RedBook/varray.rb +0 -159
  70. data/examples/RedBook/wrap.rb +0 -148
  71. data/examples/misc/OGLBench.rb +0 -337
  72. data/examples/misc/anisotropic.rb +0 -194
  73. data/examples/misc/fbo_test.rb +0 -356
  74. data/examples/misc/font-glut.rb +0 -46
  75. data/examples/misc/glfwtest.rb +0 -30
  76. data/examples/misc/plane.rb +0 -161
  77. data/examples/misc/readpixel.rb +0 -65
  78. data/examples/misc/sdltest.rb +0 -34
  79. data/examples/misc/trislam.rb +0 -828
  80. data/ext/common/common.h +0 -423
  81. data/ext/common/conv.h +0 -244
  82. data/ext/common/funcdef.h +0 -280
  83. data/ext/common/gl-enums.h +0 -10031
  84. data/ext/common/gl-error.h +0 -23
  85. data/ext/common/gl-types.h +0 -61
  86. data/ext/common/glu-enums.h +0 -463
  87. data/ext/gl/gl-1.0-1.1.c +0 -2817
  88. data/ext/gl/gl-1.2.c +0 -814
  89. data/ext/gl/gl-1.3.c +0 -444
  90. data/ext/gl/gl-1.4.c +0 -349
  91. data/ext/gl/gl-1.5.c +0 -225
  92. data/ext/gl/gl-2.0.c +0 -657
  93. data/ext/gl/gl-2.1.c +0 -57
  94. data/ext/gl/gl-enums.c +0 -3354
  95. data/ext/gl/gl-error.c +0 -104
  96. data/ext/gl/gl-ext-3dfx.c +0 -27
  97. data/ext/gl/gl-ext-arb.c +0 -866
  98. data/ext/gl/gl-ext-ati.c +0 -41
  99. data/ext/gl/gl-ext-ext.c +0 -890
  100. data/ext/gl/gl-ext-gremedy.c +0 -41
  101. data/ext/gl/gl-ext-nv.c +0 -679
  102. data/ext/gl/gl.c +0 -214
  103. data/ext/gl/mkrf_conf.rb +0 -34
  104. data/ext/glu/glu-enums.c +0 -164
  105. data/ext/glu/glu.c +0 -1530
  106. data/ext/glu/mkrf_conf.rb +0 -35
  107. data/ext/glut/glut.c +0 -1623
  108. data/ext/glut/mkrf_conf.rb +0 -37
  109. data/lib/opengl.rb +0 -84
  110. data/test/README +0 -10
  111. data/test/tc_common.rb +0 -98
  112. data/test/tc_ext_arb.rb +0 -467
  113. data/test/tc_ext_ati.rb +0 -33
  114. data/test/tc_ext_ext.rb +0 -551
  115. data/test/tc_ext_gremedy.rb +0 -36
  116. data/test/tc_ext_nv.rb +0 -357
  117. data/test/tc_func_10_11.rb +0 -1281
  118. data/test/tc_func_12.rb +0 -186
  119. data/test/tc_func_13.rb +0 -229
  120. data/test/tc_func_14.rb +0 -197
  121. data/test/tc_func_15.rb +0 -270
  122. data/test/tc_func_20.rb +0 -346
  123. data/test/tc_func_21.rb +0 -541
  124. data/test/tc_glu.rb +0 -310
  125. data/test/tc_include_gl.rb +0 -35
  126. data/test/tc_misc.rb +0 -54
  127. data/test/tc_require_gl.rb +0 -34
@@ -1,128 +0,0 @@
1
- #
2
- # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
- # ALL RIGHTS RESERVED
4
- # Permission to use, copy, modify, and distribute this software for
5
- # any purpose and without fee is hereby granted, provided that the above
6
- # copyright notice appear in all copies and that both the copyright notice
7
- # and this permission notice appear in supporting documentation, and that
8
- # the name of Silicon Graphics, Inc. not be used in advertising
9
- # or publicity pertaining to distribution of the software without specific,
10
- # written prior permission.
11
- #
12
- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
- #
25
- # US Government Users Restricted Rights
26
- # Use, duplication, or disclosure by the Government is subject to
27
- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
- # clause at DFARS 252.227-7013 and/or in similar or successor
30
- # clauses in the FAR or the DOD or NASA FAR Supplement.
31
- # Unpublished-- rights reserved under the copyright laws of the
32
- # United States. Contractor/manufacturer is Silicon Graphics,
33
- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
- #
35
- # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #
37
- # lines.c
38
- # This program demonstrates geometric primitives and
39
- # their attributes.
40
- require 'opengl'
41
- require 'mathn'
42
- include Gl,Glu,Glut
43
-
44
- def drawOneLine(x1,y1,x2,y2)
45
- glBegin(GL_LINES)
46
- glVertex((x1),(y1))
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- glVertex((x2),(y2))
48
- glEnd()
49
- end
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-
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- def init
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- glClearColor(0.0, 0.0, 0.0, 0.0)
53
- glShadeModel(GL_FLAT)
54
- end
55
-
56
- display = Proc.new do
57
- glClear(GL_COLOR_BUFFER_BIT)
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-
59
- # select white for all lines
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- glColor(1.0, 1.0, 1.0)
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-
62
- # in 1st row, 3 lines, each with a different stipple
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- glEnable(GL_LINE_STIPPLE)
64
-
65
- glLineStipple(1, 0x0101) # dotted
66
- drawOneLine(50.0, 125.0, 150.0, 125.0)
67
- glLineStipple(1, 0x00FF) # dashed
68
- drawOneLine(150.0, 125.0, 250.0, 125.0)
69
- glLineStipple(1, 0x1C47) # dash/dot/dash
70
- drawOneLine(250.0, 125.0, 350.0, 125.0)
71
-
72
- # in 2nd row, 3 wide lines, each with different stipple
73
- glLineWidth(5.0)
74
- glLineStipple(1, 0x0101) # dotted
75
- drawOneLine(50.0, 100.0, 150.0, 100.0)
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- glLineStipple(1, 0x00FF) # dashed
77
- drawOneLine(150.0, 100.0, 250.0, 100.0)
78
- glLineStipple(1, 0x1C47) # dash/dot/dash
79
- drawOneLine(250.0, 100.0, 350.0, 100.0)
80
- glLineWidth(1.0)
81
-
82
- # in 3rd row, 6 lines, with dash/dot/dash stipple
83
- # as part of a single connected line strip
84
- glLineStipple(1, 0x1C47) # dash/dot/dash
85
- glBegin(GL_LINE_STRIP)
86
- for i in 0..6
87
- glVertex(50.0 + (i * 50.0), 75.0)
88
- end
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- glEnd()
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-
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- # in 4th row, 6 independent lines with same stipple
92
- for i in 0..5
93
- drawOneLine(50.0 + (i * 50.0), 50.0, 50.0 + ((i+1) * 50.0), 50.0)
94
- end
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-
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- # in 5th row, 1 line, with dash/dot/dash stipple
97
- # and a stipple repeat factor of 5
98
- glLineStipple(5, 0x1C47) # dash/dot/dash
99
- drawOneLine(50.0, 25.0, 350.0, 25.0)
100
-
101
- glDisable(GL_LINE_STIPPLE)
102
- glutSwapBuffers()
103
- end
104
-
105
- reshape = Proc.new do |w, h|
106
- glViewport(0, 0, w, h)
107
- glMatrixMode(GL_PROJECTION)
108
- glLoadIdentity()
109
- GLU.Ortho2D(0.0, w, 0.0, h)
110
- end
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-
112
- keyboard = Proc.new do |key, x, y|
113
- case (key)
114
- when ?\e
115
- exit(0)
116
- end
117
- end
118
-
119
- glutInit
120
- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
121
- glutInitWindowSize(400, 150)
122
- glutInitWindowPosition(100, 100)
123
- glutCreateWindow($0)
124
- init()
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- glutDisplayFunc(display)
126
- glutReshapeFunc(reshape)
127
- glutKeyboardFunc(keyboard)
128
- glutMainLoop()
@@ -1,111 +0,0 @@
1
- #
2
- # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
- # ALL RIGHTS RESERVED
4
- # Permission to use, copy, modify, and distribute this software for
5
- # any purpose and without fee is hereby granted, provided that the above
6
- # copyright notice appear in all copies and that both the copyright notice
7
- # and this permission notice appear in supporting documentation, and that
8
- # the name of Silicon Graphics, Inc. not be used in advertising
9
- # or publicity pertaining to distribution of the software without specific,
10
- # written prior permission.
11
- #
12
- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
- #
25
- # US Government Users Restricted Rights
26
- # Use, duplication, or disclosure by the Government is subject to
27
- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
- # clause at DFARS 252.227-7013 and/or in similar or successor
30
- # clauses in the FAR or the DOD or NASA FAR Supplement.
31
- # Unpublished-- rights reserved under the copyright laws of the
32
- # United States. Contractor/manufacturer is Silicon Graphics,
33
- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
- #
35
- # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #
37
- # list.c
38
- # This program demonstrates how to make and execute a
39
- # display list. Note that attributes, such as current
40
- # color and matrix, are changed.
41
- require 'opengl'
42
- require 'mathn'
43
- include Gl,Glu,Glut
44
-
45
- $listName = 0
46
-
47
- def init
48
- $listName = glGenLists(1)
49
- glNewList($listName, GL_COMPILE)
50
- glColor(1.0, 0.0, 0.0) # /* current color red */
51
- glBegin(GL_TRIANGLES)
52
- glVertex(0.0, 0.0)
53
- glVertex(1.0, 0.0)
54
- glVertex(0.0, 1.0)
55
- glEnd()
56
- glTranslate(1.5, 0.0, 0.0) # /* move position */
57
- glEndList()
58
- glShadeModel(GL_FLAT)
59
- end
60
-
61
- def drawLine
62
- glBegin(GL_LINES)
63
- glVertex(0.0, 0.5)
64
- glVertex(15.0, 0.5)
65
- glEnd()
66
- end
67
-
68
- display = Proc.new do
69
- glClear(GL_COLOR_BUFFER_BIT)
70
- glColor(0.0, 1.0, 0.0) # current color green
71
- for i in (0..9 ) # draw 10 triangles
72
- glCallList($listName)
73
- end
74
- drawLine() # is this line green? NO!
75
- # where is the line drawn?
76
- glutSwapBuffers()
77
- end
78
-
79
- reshape = Proc.new do |w, h|
80
- glViewport(0, 0, w, h)
81
- glMatrixMode(GL_PROJECTION)
82
- glLoadIdentity()
83
- if (w <= h)
84
- GLU.Ortho2D(0.0, 2.0, -0.5 * h/w, 1.5 * h/w)
85
- else
86
- GLU.Ortho2D(0.0, 2.0 * w/h, -0.5, 1.5)
87
- end
88
- glMatrixMode(GL_MODELVIEW)
89
- glLoadIdentity()
90
- end
91
-
92
- keyboard = Proc.new do |key, x, y|
93
- case (key)
94
- when ?\e
95
- exit(0)
96
- end
97
- end
98
-
99
- # Main Loop
100
- # Open window with initial window size, title bar,
101
- # RGBA display mode, and handle input events.
102
- glutInit
103
- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
104
- glutInitWindowSize(650, 100)
105
- glutInitWindowPosition(100, 100)
106
- glutCreateWindow($0)
107
- init()
108
- glutReshapeFunc(reshape)
109
- glutDisplayFunc(display)
110
- glutKeyboardFunc(keyboard)
111
- glutMainLoop()
@@ -1,275 +0,0 @@
1
- #
2
- # Copyright (c) Mark J. Kilgard, 1994.
3
- #
4
- # (c) Copyright 1993, Silicon Graphics, Inc.
5
- # ALL RIGHTS RESERVED
6
- # Permission to use, copy, modify, and distribute this software for
7
- # any purpose and without fee is hereby granted, provided that the above
8
- # copyright notice appear in all copies and that both the copyright notice
9
- # and this permission notice appear in supporting documentation, and that
10
- # the name of Silicon Graphics, Inc. not be used in advertising
11
- # or publicity pertaining to distribution of the software without specific,
12
- # written prior permission.
13
- #
14
- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
- #
27
- # US Government Users Restricted Rights
28
- # Use, duplication, or disclosure by the Government is subject to
29
- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
- # clause at DFARS 252.227-7013 and/or in similar or successor
32
- # clauses in the FAR or the DOD or NASA FAR Supplement.
33
- # Unpublished-- rights reserved under the copyright laws of the
34
- # United States. Contractor/manufacturer is Silicon Graphics,
35
- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
36
- #
37
- # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
38
- #
39
- # material.c
40
- # This program demonstrates the use of the GL lighting model.
41
- # Several objects are drawn using different material characteristics.
42
- # A single light source illuminates the objects.
43
- require 'opengl'
44
- include Gl,Glu,Glut
45
-
46
- # Initialize z-buffer, projection matrix, light source,
47
- # and lighting model. Do not specify a material property here.
48
- def myinit
49
- ambient = [ 0.0, 0.0, 0.0, 1.0 ]
50
- diffuse = [ 1.0, 1.0, 1.0, 1.0 ]
51
- position = [ 0.0, 3.0, 2.0, 0.0 ]
52
- lmodel_ambient = [ 0.4, 0.4, 0.4, 1.0 ]
53
- local_view = [ 0.0 ]
54
-
55
- glEnable(GL_DEPTH_TEST)
56
- glDepthFunc(GL_LESS)
57
-
58
- glLight(GL_LIGHT0, GL_AMBIENT, ambient)
59
- glLight(GL_LIGHT0, GL_DIFFUSE, diffuse)
60
- glLight(GL_LIGHT0, GL_POSITION, position)
61
- glLightModel(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient)
62
- glLightModel(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view)
63
-
64
- glEnable(GL_LIGHTING)
65
- glEnable(GL_LIGHT0)
66
-
67
- glClearColor(0.0, 0.1, 0.1, 0.0)
68
- end
69
-
70
- # Draw twelve spheres in 3 rows with 4 columns.
71
- # The spheres in the first row have materials with no ambient reflection.
72
- # The second row has materials with significant ambient reflection.
73
- # The third row has materials with colored ambient reflection.
74
- #
75
- # The first column has materials with blue, diffuse reflection only.
76
- # The second column has blue diffuse reflection, as well as specular
77
- # reflection with a low shininess exponent.
78
- # The third column has blue diffuse reflection, as well as specular
79
- # reflection with a high shininess exponent (a more concentrated highlight).
80
- # The fourth column has materials which also include an emissive component.
81
- #
82
- # glTranslatef() is used to move spheres to their appropriate locations.
83
- display = proc do
84
- no_mat = [ 0.0, 0.0, 0.0, 1.0 ]
85
- mat_ambient = [ 0.7, 0.7, 0.7, 1.0 ]
86
- mat_ambient_color = [ 0.8, 0.8, 0.2, 1.0 ]
87
- mat_diffuse = [ 0.1, 0.5, 0.8, 1.0 ]
88
- mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
89
- no_shininess = [ 0.0 ]
90
- low_shininess = [ 5.0 ]
91
- high_shininess = [ 100.0 ]
92
- mat_emission = [0.3, 0.2, 0.2, 0.0]
93
-
94
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
95
-
96
- # draw sphere in first row, first column
97
- # diffuse reflection only no ambient or specular
98
- glPushMatrix()
99
- glTranslate(-3.75, 3.0, 0.0)
100
- glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
101
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
102
- glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
103
- glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
104
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
105
- glutSolidSphere(1.0, 16, 16)
106
- glPopMatrix()
107
-
108
- # draw sphere in first row, second column
109
- # diffuse and specular reflection low shininess no ambient
110
- glPushMatrix()
111
- glTranslate(-1.25, 3.0, 0.0)
112
- glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
113
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
114
- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
115
- glMaterial(GL_FRONT, GL_SHININESS, low_shininess)
116
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
117
- glutSolidSphere(1.0, 16, 16)
118
- glPopMatrix()
119
-
120
- # draw sphere in first row, third column
121
- # diffuse and specular reflection high shininess no ambient
122
- glPushMatrix()
123
- glTranslate(1.25, 3.0, 0.0)
124
- glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
125
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
126
- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
127
- glMaterial(GL_FRONT, GL_SHININESS, high_shininess)
128
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
129
- glutSolidSphere(1.0, 16, 16)
130
- glPopMatrix()
131
-
132
- # draw sphere in first row, fourth column
133
- # diffuse reflection emission no ambient or specular reflection
134
- glPushMatrix()
135
- glTranslate(3.75, 3.0, 0.0)
136
- glMaterial(GL_FRONT, GL_AMBIENT, no_mat)
137
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
138
- glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
139
- glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
140
- glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
141
- glutSolidSphere(1.0, 16, 16)
142
- glPopMatrix()
143
-
144
- # draw sphere in second row, first column
145
- # ambient and diffuse reflection no specular
146
- glPushMatrix()
147
- glTranslate(-3.75, 0.0, 0.0)
148
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
149
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
150
- glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
151
- glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
152
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
153
- glutSolidSphere(1.0, 16, 16)
154
- glPopMatrix()
155
-
156
- # draw sphere in second row, second column
157
- # ambient, diffuse and specular reflection low shininess
158
- glPushMatrix()
159
- glTranslate(-1.25, 0.0, 0.0)
160
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
161
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
162
- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
163
- glMaterial(GL_FRONT, GL_SHININESS, low_shininess)
164
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
165
- glutSolidSphere(1.0, 16, 16)
166
- glPopMatrix()
167
-
168
- # draw sphere in second row, third column
169
- # ambient, diffuse and specular reflection high shininess
170
- glPushMatrix()
171
- glTranslate(1.25, 0.0, 0.0)
172
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
173
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
174
- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
175
- glMaterial(GL_FRONT, GL_SHININESS, high_shininess)
176
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
177
- glutSolidSphere(1.0, 16, 16)
178
- glPopMatrix()
179
-
180
- # draw sphere in second row, fourth column
181
- # ambient and diffuse reflection emission no specular
182
- glPushMatrix()
183
- glTranslate(3.75, 0.0, 0.0)
184
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
185
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
186
- glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
187
- glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
188
- glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
189
- glutSolidSphere(1.0, 16, 16)
190
- glPopMatrix()
191
-
192
- # draw sphere in third row, first column
193
- # colored ambient and diffuse reflection no specular
194
- glPushMatrix()
195
- glTranslate(-3.75, -3.0, 0.0)
196
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
197
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
198
- glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
199
- glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
200
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
201
- glutSolidSphere(1.0, 16, 16)
202
- glPopMatrix()
203
-
204
- # draw sphere in third row, second column
205
- # colored ambient, diffuse and specular reflection low shininess
206
- glPushMatrix()
207
- glTranslate(-1.25, -3.0, 0.0)
208
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
209
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
210
- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
211
- glMaterial(GL_FRONT, GL_SHININESS, low_shininess)
212
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
213
- glutSolidSphere(1.0, 16, 16)
214
- glPopMatrix()
215
-
216
- # draw sphere in third row, third column
217
- # colored ambient, diffuse and specular reflection high shininess
218
- glPushMatrix()
219
- glTranslate(1.25, -3.0, 0.0)
220
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
221
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
222
- glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
223
- glMaterial(GL_FRONT, GL_SHININESS, high_shininess)
224
- glMaterial(GL_FRONT, GL_EMISSION, no_mat)
225
- glutSolidSphere(1.0, 16, 16)
226
- glPopMatrix()
227
-
228
- # draw sphere in third row, fourth column
229
- # colored ambient and diffuse reflection emission no specular
230
- glPushMatrix()
231
- glTranslate(3.75, -3.0, 0.0)
232
- glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient_color)
233
- glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
234
- glMaterial(GL_FRONT, GL_SPECULAR, no_mat)
235
- glMaterial(GL_FRONT, GL_SHININESS, no_shininess)
236
- glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
237
- glutSolidSphere(1.0, 16, 16)
238
- glPopMatrix()
239
-
240
- glutSwapBuffers()
241
- end
242
-
243
- myReshape = proc do |w, h|
244
- glViewport(0, 0, w, h)
245
- glMatrixMode(GL_PROJECTION)
246
- glLoadIdentity()
247
- if (w <= (h * 2))
248
- glOrtho(-6.0, 6.0, -3.0*(h.to_f*2)/w, 3.0*(h.to_f*2)/w, -10.0, 10.0)
249
- else
250
- glOrtho(-6.0*w.to_f/(h*2), 6.0*w.to_f/(h*2), -3.0, 3.0, -10.0, 10.0)
251
- end
252
- glMatrixMode(GL_MODELVIEW)
253
- end
254
-
255
- keyboard = Proc.new do |key, x, y|
256
- case (key)
257
- when ?\e
258
- exit(0);
259
- end
260
- end
261
-
262
- # Main Loop
263
- # Open window with initial window size, title bar,
264
- # RGBA display mode, and handle input events.
265
- glutInit()
266
- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
267
- glutInitWindowSize(600, 600)
268
- glutInitWindowPosition(100, 100)
269
- glutCreateWindow()
270
- myinit()
271
- glutReshapeFunc(myReshape)
272
- glutDisplayFunc(display)
273
- glutKeyboardFunc(keyboard)
274
- glutMainLoop()
275
-