rfreeimage 0.1.0
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- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +1 -0
- data/Rakefile +34 -0
- data/ext/rfreeimage/extconf.rb +35 -0
- data/ext/rfreeimage/rfi_main.c +389 -0
- data/lib/rfreeimage/image.rb +26 -0
- data/lib/rfreeimage/version.rb +3 -0
- data/lib/rfreeimage.rb +3 -0
- data/rfreeimage.gemspec +32 -0
- data/vendor/FreeImage/Makefile +34 -0
- data/vendor/FreeImage/Makefile.cygwin +74 -0
- data/vendor/FreeImage/Makefile.fip +84 -0
- data/vendor/FreeImage/Makefile.gnu +83 -0
- data/vendor/FreeImage/Makefile.iphone +96 -0
- data/vendor/FreeImage/Makefile.mingw +136 -0
- data/vendor/FreeImage/Makefile.osx +115 -0
- data/vendor/FreeImage/Makefile.solaris +66 -0
- data/vendor/FreeImage/Makefile.srcs +6 -0
- data/vendor/FreeImage/README.iphone +19 -0
- data/vendor/FreeImage/README.linux +50 -0
- data/vendor/FreeImage/README.minGW +236 -0
- data/vendor/FreeImage/README.osx +44 -0
- data/vendor/FreeImage/README.solaris +67 -0
- data/vendor/FreeImage/Source/CacheFile.h +92 -0
- data/vendor/FreeImage/Source/DeprecationManager/Deprecated.cpp +36 -0
- data/vendor/FreeImage/Source/DeprecationManager/DeprecationMgr.cpp +103 -0
- data/vendor/FreeImage/Source/DeprecationManager/DeprecationMgr.h +83 -0
- data/vendor/FreeImage/Source/FreeImage/BitmapAccess.cpp +1573 -0
- data/vendor/FreeImage/Source/FreeImage/CacheFile.cpp +271 -0
- data/vendor/FreeImage/Source/FreeImage/ColorLookup.cpp +785 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion.cpp +551 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion16_555.cpp +209 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion16_565.cpp +204 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion24.cpp +252 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion32.cpp +345 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion4.cpp +246 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion8.cpp +305 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionFloat.cpp +194 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGB16.cpp +144 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBA16.cpp +147 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBAF.cpp +250 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBF.cpp +243 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionType.cpp +699 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionUINT16.cpp +134 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImage.cpp +226 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImageC.c +22 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImageIO.cpp +175 -0
- data/vendor/FreeImage/Source/FreeImage/GetType.cpp +92 -0
- data/vendor/FreeImage/Source/FreeImage/Halftoning.cpp +474 -0
- data/vendor/FreeImage/Source/FreeImage/J2KHelper.cpp +591 -0
- data/vendor/FreeImage/Source/FreeImage/J2KHelper.h +36 -0
- data/vendor/FreeImage/Source/FreeImage/LFPQuantizer.cpp +208 -0
- data/vendor/FreeImage/Source/FreeImage/MNGHelper.cpp +1320 -0
- data/vendor/FreeImage/Source/FreeImage/MemoryIO.cpp +237 -0
- data/vendor/FreeImage/Source/FreeImage/MultiPage.cpp +974 -0
- data/vendor/FreeImage/Source/FreeImage/NNQuantizer.cpp +507 -0
- data/vendor/FreeImage/Source/FreeImage/PSDParser.cpp +1057 -0
- data/vendor/FreeImage/Source/FreeImage/PSDParser.h +271 -0
- data/vendor/FreeImage/Source/FreeImage/PixelAccess.cpp +197 -0
- data/vendor/FreeImage/Source/FreeImage/Plugin.cpp +822 -0
- data/vendor/FreeImage/Source/FreeImage/PluginBMP.cpp +1494 -0
- data/vendor/FreeImage/Source/FreeImage/PluginCUT.cpp +240 -0
- data/vendor/FreeImage/Source/FreeImage/PluginDDS.cpp +655 -0
- data/vendor/FreeImage/Source/FreeImage/PluginEXR.cpp +773 -0
- data/vendor/FreeImage/Source/FreeImage/PluginG3.cpp +433 -0
- data/vendor/FreeImage/Source/FreeImage/PluginGIF.cpp +1407 -0
- data/vendor/FreeImage/Source/FreeImage/PluginHDR.cpp +722 -0
- data/vendor/FreeImage/Source/FreeImage/PluginICO.cpp +824 -0
- data/vendor/FreeImage/Source/FreeImage/PluginIFF.cpp +459 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJ2K.cpp +328 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJNG.cpp +162 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJP2.cpp +328 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJPEG.cpp +1706 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJXR.cpp +1475 -0
- data/vendor/FreeImage/Source/FreeImage/PluginKOALA.cpp +243 -0
- data/vendor/FreeImage/Source/FreeImage/PluginMNG.cpp +153 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPCD.cpp +251 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPCX.cpp +659 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPFM.cpp +409 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPICT.cpp +1343 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPNG.cpp +1115 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPNM.cpp +838 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPSD.cpp +131 -0
- data/vendor/FreeImage/Source/FreeImage/PluginRAS.cpp +512 -0
- data/vendor/FreeImage/Source/FreeImage/PluginRAW.cpp +793 -0
- data/vendor/FreeImage/Source/FreeImage/PluginSGI.cpp +425 -0
- data/vendor/FreeImage/Source/FreeImage/PluginTARGA.cpp +1591 -0
- data/vendor/FreeImage/Source/FreeImage/PluginTIFF.cpp +2631 -0
- data/vendor/FreeImage/Source/FreeImage/PluginWBMP.cpp +372 -0
- data/vendor/FreeImage/Source/FreeImage/PluginWebP.cpp +698 -0
- data/vendor/FreeImage/Source/FreeImage/PluginXBM.cpp +399 -0
- data/vendor/FreeImage/Source/FreeImage/PluginXPM.cpp +487 -0
- data/vendor/FreeImage/Source/FreeImage/TIFFLogLuv.cpp +65 -0
- data/vendor/FreeImage/Source/FreeImage/ToneMapping.cpp +75 -0
- data/vendor/FreeImage/Source/FreeImage/WuQuantizer.cpp +559 -0
- data/vendor/FreeImage/Source/FreeImage/ZLibInterface.cpp +223 -0
- data/vendor/FreeImage/Source/FreeImage/tmoColorConvert.cpp +479 -0
- data/vendor/FreeImage/Source/FreeImage/tmoDrago03.cpp +295 -0
- data/vendor/FreeImage/Source/FreeImage/tmoFattal02.cpp +689 -0
- data/vendor/FreeImage/Source/FreeImage/tmoReinhard05.cpp +260 -0
- data/vendor/FreeImage/Source/FreeImage.h +1153 -0
- data/vendor/FreeImage/Source/FreeImageIO.h +63 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/BSplineRotate.cpp +730 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Background.cpp +895 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Channels.cpp +488 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/ClassicRotate.cpp +917 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Colors.cpp +967 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/CopyPaste.cpp +861 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Display.cpp +230 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Filters.h +287 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Flip.cpp +166 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/JPEGTransform.cpp +623 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/MultigridPoissonSolver.cpp +505 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Rescale.cpp +192 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Resize.cpp +2116 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Resize.h +196 -0
- data/vendor/FreeImage/Source/LibJPEG/ansi2knr.c +739 -0
- data/vendor/FreeImage/Source/LibJPEG/cderror.h +134 -0
- data/vendor/FreeImage/Source/LibJPEG/cdjpeg.c +181 -0
- data/vendor/FreeImage/Source/LibJPEG/cdjpeg.h +187 -0
- data/vendor/FreeImage/Source/LibJPEG/cjpeg.c +664 -0
- data/vendor/FreeImage/Source/LibJPEG/ckconfig.c +402 -0
- data/vendor/FreeImage/Source/LibJPEG/djpeg.c +617 -0
- data/vendor/FreeImage/Source/LibJPEG/example.c +433 -0
- data/vendor/FreeImage/Source/LibJPEG/jaricom.c +153 -0
- data/vendor/FreeImage/Source/LibJPEG/jcapimin.c +288 -0
- data/vendor/FreeImage/Source/LibJPEG/jcapistd.c +162 -0
- data/vendor/FreeImage/Source/LibJPEG/jcarith.c +944 -0
- data/vendor/FreeImage/Source/LibJPEG/jccoefct.c +454 -0
- data/vendor/FreeImage/Source/LibJPEG/jccolor.c +604 -0
- data/vendor/FreeImage/Source/LibJPEG/jcdctmgr.c +477 -0
- data/vendor/FreeImage/Source/LibJPEG/jchuff.c +1573 -0
- data/vendor/FreeImage/Source/LibJPEG/jcinit.c +84 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmainct.c +297 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmarker.c +719 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmaster.c +856 -0
- data/vendor/FreeImage/Source/LibJPEG/jcomapi.c +106 -0
- data/vendor/FreeImage/Source/LibJPEG/jconfig.h +161 -0
- data/vendor/FreeImage/Source/LibJPEG/jcparam.c +675 -0
- data/vendor/FreeImage/Source/LibJPEG/jcprepct.c +358 -0
- data/vendor/FreeImage/Source/LibJPEG/jcsample.c +545 -0
- data/vendor/FreeImage/Source/LibJPEG/jctrans.c +385 -0
- data/vendor/FreeImage/Source/LibJPEG/jdapimin.c +399 -0
- data/vendor/FreeImage/Source/LibJPEG/jdapistd.c +276 -0
- data/vendor/FreeImage/Source/LibJPEG/jdarith.c +796 -0
- data/vendor/FreeImage/Source/LibJPEG/jdatadst.c +270 -0
- data/vendor/FreeImage/Source/LibJPEG/jdatasrc.c +275 -0
- data/vendor/FreeImage/Source/LibJPEG/jdcoefct.c +741 -0
- data/vendor/FreeImage/Source/LibJPEG/jdcolor.c +748 -0
- data/vendor/FreeImage/Source/LibJPEG/jdct.h +393 -0
- data/vendor/FreeImage/Source/LibJPEG/jddctmgr.c +384 -0
- data/vendor/FreeImage/Source/LibJPEG/jdhuff.c +1554 -0
- data/vendor/FreeImage/Source/LibJPEG/jdinput.c +662 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmainct.c +513 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmarker.c +1511 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmaster.c +543 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmerge.c +401 -0
- data/vendor/FreeImage/Source/LibJPEG/jdpostct.c +290 -0
- data/vendor/FreeImage/Source/LibJPEG/jdsample.c +361 -0
- data/vendor/FreeImage/Source/LibJPEG/jdtrans.c +140 -0
- data/vendor/FreeImage/Source/LibJPEG/jerror.c +253 -0
- data/vendor/FreeImage/Source/LibJPEG/jerror.h +304 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctflt.c +174 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctfst.c +230 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctint.c +4406 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctflt.c +235 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctfst.c +368 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctint.c +5179 -0
- data/vendor/FreeImage/Source/LibJPEG/jinclude.h +91 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemansi.c +167 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemdos.c +638 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemmac.c +289 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemmgr.c +1119 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemname.c +276 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemnobs.c +109 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemsys.h +198 -0
- data/vendor/FreeImage/Source/LibJPEG/jmorecfg.h +442 -0
- data/vendor/FreeImage/Source/LibJPEG/jpegint.h +426 -0
- data/vendor/FreeImage/Source/LibJPEG/jpeglib.h +1180 -0
- data/vendor/FreeImage/Source/LibJPEG/jpegtran.c +577 -0
- data/vendor/FreeImage/Source/LibJPEG/jquant1.c +857 -0
- data/vendor/FreeImage/Source/LibJPEG/jquant2.c +1311 -0
- data/vendor/FreeImage/Source/LibJPEG/jutils.c +227 -0
- data/vendor/FreeImage/Source/LibJPEG/jversion.h +14 -0
- data/vendor/FreeImage/Source/LibJPEG/rdbmp.c +480 -0
- data/vendor/FreeImage/Source/LibJPEG/rdcolmap.c +253 -0
- data/vendor/FreeImage/Source/LibJPEG/rdgif.c +38 -0
- data/vendor/FreeImage/Source/LibJPEG/rdjpgcom.c +515 -0
- data/vendor/FreeImage/Source/LibJPEG/rdppm.c +459 -0
- data/vendor/FreeImage/Source/LibJPEG/rdrle.c +387 -0
- data/vendor/FreeImage/Source/LibJPEG/rdswitch.c +365 -0
- data/vendor/FreeImage/Source/LibJPEG/rdtarga.c +500 -0
- data/vendor/FreeImage/Source/LibJPEG/transupp.c +1763 -0
- data/vendor/FreeImage/Source/LibJPEG/transupp.h +219 -0
- data/vendor/FreeImage/Source/LibJPEG/wrbmp.c +442 -0
- data/vendor/FreeImage/Source/LibJPEG/wrgif.c +399 -0
- data/vendor/FreeImage/Source/LibJPEG/wrjpgcom.c +583 -0
- data/vendor/FreeImage/Source/LibJPEG/wrppm.c +269 -0
- data/vendor/FreeImage/Source/LibJPEG/wrrle.c +305 -0
- data/vendor/FreeImage/Source/LibJPEG/wrtarga.c +253 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/guiddef.h +230 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmsal.h +757 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstring.h +342 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_adt.h +71 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_strict.h +1096 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_undef.h +406 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/JXRTranscode.c +987 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/decode.c +200 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/decode.h +143 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/postprocess.c +288 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/segdec.c +1205 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strInvTransform.c +1888 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strPredQuantDec.c +539 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strdec.c +3628 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strdec_x86.c +1640 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/encode.c +144 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/encode.h +113 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/segenc.c +1186 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strFwdTransform.c +1111 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strPredQuantEnc.c +511 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strenc.c +2370 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strenc_x86.c +409 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/adapthuff.c +511 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/ansi.h +61 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/common.h +131 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/image.c +183 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/perfTimer.h +115 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/perfTimerANSI.c +274 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strPredQuant.c +306 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strTransform.c +85 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strTransform.h +50 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strcodec.c +1251 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strcodec.h +681 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/windowsmediaphoto.h +515 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/xplatform_image.h +84 -0
- data/vendor/FreeImage/Source/LibJXR/image/x86/x86.h +58 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlue.c +930 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlue.h +636 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlueJxr.c +2246 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGluePFC.c +2338 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRMeta.c +905 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRMeta.h +258 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/bio.c +188 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/bio.h +128 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cidx_manager.c +239 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cidx_manager.h +68 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cio.c +644 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cio.h +393 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/dwt.c +919 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/dwt.h +116 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/event.c +141 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/event.h +97 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/function_list.c +114 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/function_list.h +126 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/image.c +235 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/image.h +63 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/indexbox_manager.h +148 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/invert.c +289 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/invert.h +59 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/j2k.c +10238 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/j2k.h +838 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/jp2.c +2776 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/jp2.h +490 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mct.c +319 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mct.h +149 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mqc.c +604 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mqc.h +201 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/openjpeg.c +955 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/openjpeg.h +1475 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_clock.c +59 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_clock.h +54 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_codec.h +160 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_config.h +9 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_config_private.h +16 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_includes.h +175 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_intmath.h +172 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_inttypes.h +43 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_malloc.h +180 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_stdint.h +47 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/phix_manager.c +191 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/pi.c +1870 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/pi.h +182 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/ppix_manager.c +194 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/raw.c +89 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/raw.h +100 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1.c +1751 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1.h +157 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1_generate_luts.c +276 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1_luts.h +143 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t2.c +1334 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t2.h +127 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tcd.c +2123 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tcd.h +348 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tgt.c +331 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tgt.h +140 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/thix_manager.c +134 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tpix_manager.c +185 -0
- data/vendor/FreeImage/Source/LibPNG/example.c +1061 -0
- data/vendor/FreeImage/Source/LibPNG/png.c +4493 -0
- data/vendor/FreeImage/Source/LibPNG/png.h +3282 -0
- data/vendor/FreeImage/Source/LibPNG/pngconf.h +644 -0
- data/vendor/FreeImage/Source/LibPNG/pngdebug.h +154 -0
- data/vendor/FreeImage/Source/LibPNG/pngerror.c +963 -0
- data/vendor/FreeImage/Source/LibPNG/pngget.c +1213 -0
- data/vendor/FreeImage/Source/LibPNG/pnginfo.h +260 -0
- data/vendor/FreeImage/Source/LibPNG/pnglibconf.h +218 -0
- data/vendor/FreeImage/Source/LibPNG/pngmem.c +281 -0
- data/vendor/FreeImage/Source/LibPNG/pngpread.c +1168 -0
- data/vendor/FreeImage/Source/LibPNG/pngpriv.h +1944 -0
- data/vendor/FreeImage/Source/LibPNG/pngread.c +4121 -0
- data/vendor/FreeImage/Source/LibPNG/pngrio.c +120 -0
- data/vendor/FreeImage/Source/LibPNG/pngrtran.c +4994 -0
- data/vendor/FreeImage/Source/LibPNG/pngrutil.c +4474 -0
- data/vendor/FreeImage/Source/LibPNG/pngset.c +1611 -0
- data/vendor/FreeImage/Source/LibPNG/pngstruct.h +489 -0
- data/vendor/FreeImage/Source/LibPNG/pngtest.c +2011 -0
- data/vendor/FreeImage/Source/LibPNG/pngtrans.c +849 -0
- data/vendor/FreeImage/Source/LibPNG/pngwio.c +168 -0
- data/vendor/FreeImage/Source/LibPNG/pngwrite.c +2455 -0
- data/vendor/FreeImage/Source/LibPNG/pngwtran.c +574 -0
- data/vendor/FreeImage/Source/LibPNG/pngwutil.c +3029 -0
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//
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// Copyright (c) 2004-2012, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_IMATHVEC_H
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#define INCLUDED_IMATHVEC_H
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//----------------------------------------------------
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//
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// 2D, 3D and 4D point/vector class templates
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//
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//----------------------------------------------------
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#include "ImathExc.h"
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#include "ImathLimits.h"
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#include "ImathMath.h"
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#include "ImathNamespace.h"
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#include <iostream>
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#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER
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// suppress exception specification warnings
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#pragma warning(push)
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#pragma warning(disable:4290)
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#endif
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IMATH_INTERNAL_NAMESPACE_HEADER_ENTER
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template <class T> class Vec2;
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template <class T> class Vec3;
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template <class T> class Vec4;
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+
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enum InfException {INF_EXCEPTION};
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+
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template <class T> class Vec2
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{
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public:
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//-------------------
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// Access to elements
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//-------------------
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T x, y;
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T & operator [] (int i);
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const T & operator [] (int i) const;
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//-------------
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// Constructors
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//-------------
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Vec2 (); // no initialization
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explicit Vec2 (T a); // (a a)
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Vec2 (T a, T b); // (a b)
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//---------------------------------
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// Copy constructors and assignment
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//---------------------------------
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Vec2 (const Vec2 &v);
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template <class S> Vec2 (const Vec2<S> &v);
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const Vec2 & operator = (const Vec2 &v);
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//----------------------
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// Compatibility with Sb
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//----------------------
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template <class S>
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void setValue (S a, S b);
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template <class S>
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void setValue (const Vec2<S> &v);
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template <class S>
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void getValue (S &a, S &b) const;
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template <class S>
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void getValue (Vec2<S> &v) const;
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T * getValue ();
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const T * getValue () const;
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+
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//---------
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// Equality
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//---------
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template <class S>
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bool operator == (const Vec2<S> &v) const;
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+
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template <class S>
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bool operator != (const Vec2<S> &v) const;
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+
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+
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//-----------------------------------------------------------------------
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// Compare two vectors and test if they are "approximately equal":
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//
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// equalWithAbsError (v, e)
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//
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// Returns true if the coefficients of this and v are the same with
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// an absolute error of no more than e, i.e., for all i
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//
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// abs (this[i] - v[i]) <= e
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//
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// equalWithRelError (v, e)
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//
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// Returns true if the coefficients of this and v are the same with
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// a relative error of no more than e, i.e., for all i
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//
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// abs (this[i] - v[i]) <= e * abs (this[i])
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//-----------------------------------------------------------------------
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+
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bool equalWithAbsError (const Vec2<T> &v, T e) const;
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bool equalWithRelError (const Vec2<T> &v, T e) const;
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+
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//------------
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// Dot product
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//------------
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+
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T dot (const Vec2 &v) const;
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T operator ^ (const Vec2 &v) const;
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+
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//------------------------------------------------
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// Right-handed cross product, i.e. z component of
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// Vec3 (this->x, this->y, 0) % Vec3 (v.x, v.y, 0)
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//------------------------------------------------
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+
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T cross (const Vec2 &v) const;
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T operator % (const Vec2 &v) const;
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+
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+
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//------------------------
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// Component-wise addition
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//------------------------
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const Vec2 & operator += (const Vec2 &v);
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Vec2 operator + (const Vec2 &v) const;
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+
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+
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//---------------------------
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// Component-wise subtraction
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//---------------------------
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+
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const Vec2 & operator -= (const Vec2 &v);
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Vec2 operator - (const Vec2 &v) const;
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+
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+
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//------------------------------------
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// Component-wise multiplication by -1
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//------------------------------------
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+
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Vec2 operator - () const;
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const Vec2 & negate ();
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+
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+
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+
//------------------------------
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// Component-wise multiplication
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+
//------------------------------
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+
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const Vec2 & operator *= (const Vec2 &v);
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const Vec2 & operator *= (T a);
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Vec2 operator * (const Vec2 &v) const;
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+
Vec2 operator * (T a) const;
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+
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+
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//------------------------
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+
// Component-wise division
|
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+
//------------------------
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+
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+
const Vec2 & operator /= (const Vec2 &v);
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+
const Vec2 & operator /= (T a);
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+
Vec2 operator / (const Vec2 &v) const;
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+
Vec2 operator / (T a) const;
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+
|
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+
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+
//----------------------------------------------------------------
|
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+
// Length and normalization: If v.length() is 0.0, v.normalize()
|
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+
// and v.normalized() produce a null vector; v.normalizeExc() and
|
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+
// v.normalizedExc() throw a NullVecExc.
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+
// v.normalizeNonNull() and v.normalizedNonNull() are slightly
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+
// faster than the other normalization routines, but if v.length()
|
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+
// is 0.0, the result is undefined.
|
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+
//----------------------------------------------------------------
|
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+
|
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+
T length () const;
|
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|
+
T length2 () const;
|
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|
+
|
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|
+
const Vec2 & normalize (); // modifies *this
|
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|
+
const Vec2 & normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
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|
+
const Vec2 & normalizeNonNull ();
|
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+
|
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|
+
Vec2<T> normalized () const; // does not modify *this
|
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|
+
Vec2<T> normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
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|
+
Vec2<T> normalizedNonNull () const;
|
234
|
+
|
235
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+
|
236
|
+
//--------------------------------------------------------
|
237
|
+
// Number of dimensions, i.e. number of elements in a Vec2
|
238
|
+
//--------------------------------------------------------
|
239
|
+
|
240
|
+
static unsigned int dimensions() {return 2;}
|
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+
|
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|
+
|
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|
+
//-------------------------------------------------
|
244
|
+
// Limitations of type T (see also class limits<T>)
|
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|
+
//-------------------------------------------------
|
246
|
+
|
247
|
+
static T baseTypeMin() {return limits<T>::min();}
|
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|
+
static T baseTypeMax() {return limits<T>::max();}
|
249
|
+
static T baseTypeSmallest() {return limits<T>::smallest();}
|
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|
+
static T baseTypeEpsilon() {return limits<T>::epsilon();}
|
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|
+
|
252
|
+
|
253
|
+
//--------------------------------------------------------------
|
254
|
+
// Base type -- in templates, which accept a parameter, V, which
|
255
|
+
// could be either a Vec2<T>, a Vec3<T>, or a Vec4<T> you can
|
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|
+
// refer to T as V::BaseType
|
257
|
+
//--------------------------------------------------------------
|
258
|
+
|
259
|
+
typedef T BaseType;
|
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|
+
|
261
|
+
private:
|
262
|
+
|
263
|
+
T lengthTiny () const;
|
264
|
+
};
|
265
|
+
|
266
|
+
|
267
|
+
template <class T> class Vec3
|
268
|
+
{
|
269
|
+
public:
|
270
|
+
|
271
|
+
//-------------------
|
272
|
+
// Access to elements
|
273
|
+
//-------------------
|
274
|
+
|
275
|
+
T x, y, z;
|
276
|
+
|
277
|
+
T & operator [] (int i);
|
278
|
+
const T & operator [] (int i) const;
|
279
|
+
|
280
|
+
|
281
|
+
//-------------
|
282
|
+
// Constructors
|
283
|
+
//-------------
|
284
|
+
|
285
|
+
Vec3 (); // no initialization
|
286
|
+
explicit Vec3 (T a); // (a a a)
|
287
|
+
Vec3 (T a, T b, T c); // (a b c)
|
288
|
+
|
289
|
+
|
290
|
+
//---------------------------------
|
291
|
+
// Copy constructors and assignment
|
292
|
+
//---------------------------------
|
293
|
+
|
294
|
+
Vec3 (const Vec3 &v);
|
295
|
+
template <class S> Vec3 (const Vec3<S> &v);
|
296
|
+
|
297
|
+
const Vec3 & operator = (const Vec3 &v);
|
298
|
+
|
299
|
+
|
300
|
+
//---------------------------------------------------------
|
301
|
+
// Vec4 to Vec3 conversion, divides x, y and z by w:
|
302
|
+
//
|
303
|
+
// The one-argument conversion function divides by w even
|
304
|
+
// if w is zero. The result depends on how the environment
|
305
|
+
// handles floating-point exceptions.
|
306
|
+
//
|
307
|
+
// The two-argument version thows an InfPointExc exception
|
308
|
+
// if w is zero or if division by w would overflow.
|
309
|
+
//---------------------------------------------------------
|
310
|
+
|
311
|
+
template <class S> explicit Vec3 (const Vec4<S> &v);
|
312
|
+
template <class S> explicit Vec3 (const Vec4<S> &v, InfException);
|
313
|
+
|
314
|
+
|
315
|
+
//----------------------
|
316
|
+
// Compatibility with Sb
|
317
|
+
//----------------------
|
318
|
+
|
319
|
+
template <class S>
|
320
|
+
void setValue (S a, S b, S c);
|
321
|
+
|
322
|
+
template <class S>
|
323
|
+
void setValue (const Vec3<S> &v);
|
324
|
+
|
325
|
+
template <class S>
|
326
|
+
void getValue (S &a, S &b, S &c) const;
|
327
|
+
|
328
|
+
template <class S>
|
329
|
+
void getValue (Vec3<S> &v) const;
|
330
|
+
|
331
|
+
T * getValue();
|
332
|
+
const T * getValue() const;
|
333
|
+
|
334
|
+
|
335
|
+
//---------
|
336
|
+
// Equality
|
337
|
+
//---------
|
338
|
+
|
339
|
+
template <class S>
|
340
|
+
bool operator == (const Vec3<S> &v) const;
|
341
|
+
|
342
|
+
template <class S>
|
343
|
+
bool operator != (const Vec3<S> &v) const;
|
344
|
+
|
345
|
+
//-----------------------------------------------------------------------
|
346
|
+
// Compare two vectors and test if they are "approximately equal":
|
347
|
+
//
|
348
|
+
// equalWithAbsError (v, e)
|
349
|
+
//
|
350
|
+
// Returns true if the coefficients of this and v are the same with
|
351
|
+
// an absolute error of no more than e, i.e., for all i
|
352
|
+
//
|
353
|
+
// abs (this[i] - v[i]) <= e
|
354
|
+
//
|
355
|
+
// equalWithRelError (v, e)
|
356
|
+
//
|
357
|
+
// Returns true if the coefficients of this and v are the same with
|
358
|
+
// a relative error of no more than e, i.e., for all i
|
359
|
+
//
|
360
|
+
// abs (this[i] - v[i]) <= e * abs (this[i])
|
361
|
+
//-----------------------------------------------------------------------
|
362
|
+
|
363
|
+
bool equalWithAbsError (const Vec3<T> &v, T e) const;
|
364
|
+
bool equalWithRelError (const Vec3<T> &v, T e) const;
|
365
|
+
|
366
|
+
//------------
|
367
|
+
// Dot product
|
368
|
+
//------------
|
369
|
+
|
370
|
+
T dot (const Vec3 &v) const;
|
371
|
+
T operator ^ (const Vec3 &v) const;
|
372
|
+
|
373
|
+
|
374
|
+
//---------------------------
|
375
|
+
// Right-handed cross product
|
376
|
+
//---------------------------
|
377
|
+
|
378
|
+
Vec3 cross (const Vec3 &v) const;
|
379
|
+
const Vec3 & operator %= (const Vec3 &v);
|
380
|
+
Vec3 operator % (const Vec3 &v) const;
|
381
|
+
|
382
|
+
|
383
|
+
//------------------------
|
384
|
+
// Component-wise addition
|
385
|
+
//------------------------
|
386
|
+
|
387
|
+
const Vec3 & operator += (const Vec3 &v);
|
388
|
+
Vec3 operator + (const Vec3 &v) const;
|
389
|
+
|
390
|
+
|
391
|
+
//---------------------------
|
392
|
+
// Component-wise subtraction
|
393
|
+
//---------------------------
|
394
|
+
|
395
|
+
const Vec3 & operator -= (const Vec3 &v);
|
396
|
+
Vec3 operator - (const Vec3 &v) const;
|
397
|
+
|
398
|
+
|
399
|
+
//------------------------------------
|
400
|
+
// Component-wise multiplication by -1
|
401
|
+
//------------------------------------
|
402
|
+
|
403
|
+
Vec3 operator - () const;
|
404
|
+
const Vec3 & negate ();
|
405
|
+
|
406
|
+
|
407
|
+
//------------------------------
|
408
|
+
// Component-wise multiplication
|
409
|
+
//------------------------------
|
410
|
+
|
411
|
+
const Vec3 & operator *= (const Vec3 &v);
|
412
|
+
const Vec3 & operator *= (T a);
|
413
|
+
Vec3 operator * (const Vec3 &v) const;
|
414
|
+
Vec3 operator * (T a) const;
|
415
|
+
|
416
|
+
|
417
|
+
//------------------------
|
418
|
+
// Component-wise division
|
419
|
+
//------------------------
|
420
|
+
|
421
|
+
const Vec3 & operator /= (const Vec3 &v);
|
422
|
+
const Vec3 & operator /= (T a);
|
423
|
+
Vec3 operator / (const Vec3 &v) const;
|
424
|
+
Vec3 operator / (T a) const;
|
425
|
+
|
426
|
+
|
427
|
+
//----------------------------------------------------------------
|
428
|
+
// Length and normalization: If v.length() is 0.0, v.normalize()
|
429
|
+
// and v.normalized() produce a null vector; v.normalizeExc() and
|
430
|
+
// v.normalizedExc() throw a NullVecExc.
|
431
|
+
// v.normalizeNonNull() and v.normalizedNonNull() are slightly
|
432
|
+
// faster than the other normalization routines, but if v.length()
|
433
|
+
// is 0.0, the result is undefined.
|
434
|
+
//----------------------------------------------------------------
|
435
|
+
|
436
|
+
T length () const;
|
437
|
+
T length2 () const;
|
438
|
+
|
439
|
+
const Vec3 & normalize (); // modifies *this
|
440
|
+
const Vec3 & normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
441
|
+
const Vec3 & normalizeNonNull ();
|
442
|
+
|
443
|
+
Vec3<T> normalized () const; // does not modify *this
|
444
|
+
Vec3<T> normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
445
|
+
Vec3<T> normalizedNonNull () const;
|
446
|
+
|
447
|
+
|
448
|
+
//--------------------------------------------------------
|
449
|
+
// Number of dimensions, i.e. number of elements in a Vec3
|
450
|
+
//--------------------------------------------------------
|
451
|
+
|
452
|
+
static unsigned int dimensions() {return 3;}
|
453
|
+
|
454
|
+
|
455
|
+
//-------------------------------------------------
|
456
|
+
// Limitations of type T (see also class limits<T>)
|
457
|
+
//-------------------------------------------------
|
458
|
+
|
459
|
+
static T baseTypeMin() {return limits<T>::min();}
|
460
|
+
static T baseTypeMax() {return limits<T>::max();}
|
461
|
+
static T baseTypeSmallest() {return limits<T>::smallest();}
|
462
|
+
static T baseTypeEpsilon() {return limits<T>::epsilon();}
|
463
|
+
|
464
|
+
|
465
|
+
//--------------------------------------------------------------
|
466
|
+
// Base type -- in templates, which accept a parameter, V, which
|
467
|
+
// could be either a Vec2<T>, a Vec3<T>, or a Vec4<T> you can
|
468
|
+
// refer to T as V::BaseType
|
469
|
+
//--------------------------------------------------------------
|
470
|
+
|
471
|
+
typedef T BaseType;
|
472
|
+
|
473
|
+
private:
|
474
|
+
|
475
|
+
T lengthTiny () const;
|
476
|
+
};
|
477
|
+
|
478
|
+
|
479
|
+
|
480
|
+
template <class T> class Vec4
|
481
|
+
{
|
482
|
+
public:
|
483
|
+
|
484
|
+
//-------------------
|
485
|
+
// Access to elements
|
486
|
+
//-------------------
|
487
|
+
|
488
|
+
T x, y, z, w;
|
489
|
+
|
490
|
+
T & operator [] (int i);
|
491
|
+
const T & operator [] (int i) const;
|
492
|
+
|
493
|
+
|
494
|
+
//-------------
|
495
|
+
// Constructors
|
496
|
+
//-------------
|
497
|
+
|
498
|
+
Vec4 (); // no initialization
|
499
|
+
explicit Vec4 (T a); // (a a a a)
|
500
|
+
Vec4 (T a, T b, T c, T d); // (a b c d)
|
501
|
+
|
502
|
+
|
503
|
+
//---------------------------------
|
504
|
+
// Copy constructors and assignment
|
505
|
+
//---------------------------------
|
506
|
+
|
507
|
+
Vec4 (const Vec4 &v);
|
508
|
+
template <class S> Vec4 (const Vec4<S> &v);
|
509
|
+
|
510
|
+
const Vec4 & operator = (const Vec4 &v);
|
511
|
+
|
512
|
+
|
513
|
+
//-------------------------------------
|
514
|
+
// Vec3 to Vec4 conversion, sets w to 1
|
515
|
+
//-------------------------------------
|
516
|
+
|
517
|
+
template <class S> explicit Vec4 (const Vec3<S> &v);
|
518
|
+
|
519
|
+
|
520
|
+
//---------
|
521
|
+
// Equality
|
522
|
+
//---------
|
523
|
+
|
524
|
+
template <class S>
|
525
|
+
bool operator == (const Vec4<S> &v) const;
|
526
|
+
|
527
|
+
template <class S>
|
528
|
+
bool operator != (const Vec4<S> &v) const;
|
529
|
+
|
530
|
+
|
531
|
+
//-----------------------------------------------------------------------
|
532
|
+
// Compare two vectors and test if they are "approximately equal":
|
533
|
+
//
|
534
|
+
// equalWithAbsError (v, e)
|
535
|
+
//
|
536
|
+
// Returns true if the coefficients of this and v are the same with
|
537
|
+
// an absolute error of no more than e, i.e., for all i
|
538
|
+
//
|
539
|
+
// abs (this[i] - v[i]) <= e
|
540
|
+
//
|
541
|
+
// equalWithRelError (v, e)
|
542
|
+
//
|
543
|
+
// Returns true if the coefficients of this and v are the same with
|
544
|
+
// a relative error of no more than e, i.e., for all i
|
545
|
+
//
|
546
|
+
// abs (this[i] - v[i]) <= e * abs (this[i])
|
547
|
+
//-----------------------------------------------------------------------
|
548
|
+
|
549
|
+
bool equalWithAbsError (const Vec4<T> &v, T e) const;
|
550
|
+
bool equalWithRelError (const Vec4<T> &v, T e) const;
|
551
|
+
|
552
|
+
|
553
|
+
//------------
|
554
|
+
// Dot product
|
555
|
+
//------------
|
556
|
+
|
557
|
+
T dot (const Vec4 &v) const;
|
558
|
+
T operator ^ (const Vec4 &v) const;
|
559
|
+
|
560
|
+
|
561
|
+
//-----------------------------------
|
562
|
+
// Cross product is not defined in 4D
|
563
|
+
//-----------------------------------
|
564
|
+
|
565
|
+
//------------------------
|
566
|
+
// Component-wise addition
|
567
|
+
//------------------------
|
568
|
+
|
569
|
+
const Vec4 & operator += (const Vec4 &v);
|
570
|
+
Vec4 operator + (const Vec4 &v) const;
|
571
|
+
|
572
|
+
|
573
|
+
//---------------------------
|
574
|
+
// Component-wise subtraction
|
575
|
+
//---------------------------
|
576
|
+
|
577
|
+
const Vec4 & operator -= (const Vec4 &v);
|
578
|
+
Vec4 operator - (const Vec4 &v) const;
|
579
|
+
|
580
|
+
|
581
|
+
//------------------------------------
|
582
|
+
// Component-wise multiplication by -1
|
583
|
+
//------------------------------------
|
584
|
+
|
585
|
+
Vec4 operator - () const;
|
586
|
+
const Vec4 & negate ();
|
587
|
+
|
588
|
+
|
589
|
+
//------------------------------
|
590
|
+
// Component-wise multiplication
|
591
|
+
//------------------------------
|
592
|
+
|
593
|
+
const Vec4 & operator *= (const Vec4 &v);
|
594
|
+
const Vec4 & operator *= (T a);
|
595
|
+
Vec4 operator * (const Vec4 &v) const;
|
596
|
+
Vec4 operator * (T a) const;
|
597
|
+
|
598
|
+
|
599
|
+
//------------------------
|
600
|
+
// Component-wise division
|
601
|
+
//------------------------
|
602
|
+
|
603
|
+
const Vec4 & operator /= (const Vec4 &v);
|
604
|
+
const Vec4 & operator /= (T a);
|
605
|
+
Vec4 operator / (const Vec4 &v) const;
|
606
|
+
Vec4 operator / (T a) const;
|
607
|
+
|
608
|
+
|
609
|
+
//----------------------------------------------------------------
|
610
|
+
// Length and normalization: If v.length() is 0.0, v.normalize()
|
611
|
+
// and v.normalized() produce a null vector; v.normalizeExc() and
|
612
|
+
// v.normalizedExc() throw a NullVecExc.
|
613
|
+
// v.normalizeNonNull() and v.normalizedNonNull() are slightly
|
614
|
+
// faster than the other normalization routines, but if v.length()
|
615
|
+
// is 0.0, the result is undefined.
|
616
|
+
//----------------------------------------------------------------
|
617
|
+
|
618
|
+
T length () const;
|
619
|
+
T length2 () const;
|
620
|
+
|
621
|
+
const Vec4 & normalize (); // modifies *this
|
622
|
+
const Vec4 & normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
623
|
+
const Vec4 & normalizeNonNull ();
|
624
|
+
|
625
|
+
Vec4<T> normalized () const; // does not modify *this
|
626
|
+
Vec4<T> normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
627
|
+
Vec4<T> normalizedNonNull () const;
|
628
|
+
|
629
|
+
|
630
|
+
//--------------------------------------------------------
|
631
|
+
// Number of dimensions, i.e. number of elements in a Vec4
|
632
|
+
//--------------------------------------------------------
|
633
|
+
|
634
|
+
static unsigned int dimensions() {return 4;}
|
635
|
+
|
636
|
+
|
637
|
+
//-------------------------------------------------
|
638
|
+
// Limitations of type T (see also class limits<T>)
|
639
|
+
//-------------------------------------------------
|
640
|
+
|
641
|
+
static T baseTypeMin() {return limits<T>::min();}
|
642
|
+
static T baseTypeMax() {return limits<T>::max();}
|
643
|
+
static T baseTypeSmallest() {return limits<T>::smallest();}
|
644
|
+
static T baseTypeEpsilon() {return limits<T>::epsilon();}
|
645
|
+
|
646
|
+
|
647
|
+
//--------------------------------------------------------------
|
648
|
+
// Base type -- in templates, which accept a parameter, V, which
|
649
|
+
// could be either a Vec2<T>, a Vec3<T>, or a Vec4<T> you can
|
650
|
+
// refer to T as V::BaseType
|
651
|
+
//--------------------------------------------------------------
|
652
|
+
|
653
|
+
typedef T BaseType;
|
654
|
+
|
655
|
+
private:
|
656
|
+
|
657
|
+
T lengthTiny () const;
|
658
|
+
};
|
659
|
+
|
660
|
+
|
661
|
+
//--------------
|
662
|
+
// Stream output
|
663
|
+
//--------------
|
664
|
+
|
665
|
+
template <class T>
|
666
|
+
std::ostream & operator << (std::ostream &s, const Vec2<T> &v);
|
667
|
+
|
668
|
+
template <class T>
|
669
|
+
std::ostream & operator << (std::ostream &s, const Vec3<T> &v);
|
670
|
+
|
671
|
+
template <class T>
|
672
|
+
std::ostream & operator << (std::ostream &s, const Vec4<T> &v);
|
673
|
+
|
674
|
+
//----------------------------------------------------
|
675
|
+
// Reverse multiplication: S * Vec2<T> and S * Vec3<T>
|
676
|
+
//----------------------------------------------------
|
677
|
+
|
678
|
+
template <class T> Vec2<T> operator * (T a, const Vec2<T> &v);
|
679
|
+
template <class T> Vec3<T> operator * (T a, const Vec3<T> &v);
|
680
|
+
template <class T> Vec4<T> operator * (T a, const Vec4<T> &v);
|
681
|
+
|
682
|
+
|
683
|
+
//-------------------------
|
684
|
+
// Typedefs for convenience
|
685
|
+
//-------------------------
|
686
|
+
|
687
|
+
typedef Vec2 <short> V2s;
|
688
|
+
typedef Vec2 <int> V2i;
|
689
|
+
typedef Vec2 <float> V2f;
|
690
|
+
typedef Vec2 <double> V2d;
|
691
|
+
typedef Vec3 <short> V3s;
|
692
|
+
typedef Vec3 <int> V3i;
|
693
|
+
typedef Vec3 <float> V3f;
|
694
|
+
typedef Vec3 <double> V3d;
|
695
|
+
typedef Vec4 <short> V4s;
|
696
|
+
typedef Vec4 <int> V4i;
|
697
|
+
typedef Vec4 <float> V4f;
|
698
|
+
typedef Vec4 <double> V4d;
|
699
|
+
|
700
|
+
|
701
|
+
//-------------------------------------------
|
702
|
+
// Specializations for VecN<short>, VecN<int>
|
703
|
+
//-------------------------------------------
|
704
|
+
|
705
|
+
// Vec2<short>
|
706
|
+
|
707
|
+
template <> short
|
708
|
+
Vec2<short>::length () const;
|
709
|
+
|
710
|
+
template <> const Vec2<short> &
|
711
|
+
Vec2<short>::normalize ();
|
712
|
+
|
713
|
+
template <> const Vec2<short> &
|
714
|
+
Vec2<short>::normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
715
|
+
|
716
|
+
template <> const Vec2<short> &
|
717
|
+
Vec2<short>::normalizeNonNull ();
|
718
|
+
|
719
|
+
template <> Vec2<short>
|
720
|
+
Vec2<short>::normalized () const;
|
721
|
+
|
722
|
+
template <> Vec2<short>
|
723
|
+
Vec2<short>::normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
724
|
+
|
725
|
+
template <> Vec2<short>
|
726
|
+
Vec2<short>::normalizedNonNull () const;
|
727
|
+
|
728
|
+
|
729
|
+
// Vec2<int>
|
730
|
+
|
731
|
+
template <> int
|
732
|
+
Vec2<int>::length () const;
|
733
|
+
|
734
|
+
template <> const Vec2<int> &
|
735
|
+
Vec2<int>::normalize ();
|
736
|
+
|
737
|
+
template <> const Vec2<int> &
|
738
|
+
Vec2<int>::normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
739
|
+
|
740
|
+
template <> const Vec2<int> &
|
741
|
+
Vec2<int>::normalizeNonNull ();
|
742
|
+
|
743
|
+
template <> Vec2<int>
|
744
|
+
Vec2<int>::normalized () const;
|
745
|
+
|
746
|
+
template <> Vec2<int>
|
747
|
+
Vec2<int>::normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
748
|
+
|
749
|
+
template <> Vec2<int>
|
750
|
+
Vec2<int>::normalizedNonNull () const;
|
751
|
+
|
752
|
+
|
753
|
+
// Vec3<short>
|
754
|
+
|
755
|
+
template <> short
|
756
|
+
Vec3<short>::length () const;
|
757
|
+
|
758
|
+
template <> const Vec3<short> &
|
759
|
+
Vec3<short>::normalize ();
|
760
|
+
|
761
|
+
template <> const Vec3<short> &
|
762
|
+
Vec3<short>::normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
763
|
+
|
764
|
+
template <> const Vec3<short> &
|
765
|
+
Vec3<short>::normalizeNonNull ();
|
766
|
+
|
767
|
+
template <> Vec3<short>
|
768
|
+
Vec3<short>::normalized () const;
|
769
|
+
|
770
|
+
template <> Vec3<short>
|
771
|
+
Vec3<short>::normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
772
|
+
|
773
|
+
template <> Vec3<short>
|
774
|
+
Vec3<short>::normalizedNonNull () const;
|
775
|
+
|
776
|
+
|
777
|
+
// Vec3<int>
|
778
|
+
|
779
|
+
template <> int
|
780
|
+
Vec3<int>::length () const;
|
781
|
+
|
782
|
+
template <> const Vec3<int> &
|
783
|
+
Vec3<int>::normalize ();
|
784
|
+
|
785
|
+
template <> const Vec3<int> &
|
786
|
+
Vec3<int>::normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
787
|
+
|
788
|
+
template <> const Vec3<int> &
|
789
|
+
Vec3<int>::normalizeNonNull ();
|
790
|
+
|
791
|
+
template <> Vec3<int>
|
792
|
+
Vec3<int>::normalized () const;
|
793
|
+
|
794
|
+
template <> Vec3<int>
|
795
|
+
Vec3<int>::normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
796
|
+
|
797
|
+
template <> Vec3<int>
|
798
|
+
Vec3<int>::normalizedNonNull () const;
|
799
|
+
|
800
|
+
// Vec4<short>
|
801
|
+
|
802
|
+
template <> short
|
803
|
+
Vec4<short>::length () const;
|
804
|
+
|
805
|
+
template <> const Vec4<short> &
|
806
|
+
Vec4<short>::normalize ();
|
807
|
+
|
808
|
+
template <> const Vec4<short> &
|
809
|
+
Vec4<short>::normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
810
|
+
|
811
|
+
template <> const Vec4<short> &
|
812
|
+
Vec4<short>::normalizeNonNull ();
|
813
|
+
|
814
|
+
template <> Vec4<short>
|
815
|
+
Vec4<short>::normalized () const;
|
816
|
+
|
817
|
+
template <> Vec4<short>
|
818
|
+
Vec4<short>::normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
819
|
+
|
820
|
+
template <> Vec4<short>
|
821
|
+
Vec4<short>::normalizedNonNull () const;
|
822
|
+
|
823
|
+
|
824
|
+
// Vec4<int>
|
825
|
+
|
826
|
+
template <> int
|
827
|
+
Vec4<int>::length () const;
|
828
|
+
|
829
|
+
template <> const Vec4<int> &
|
830
|
+
Vec4<int>::normalize ();
|
831
|
+
|
832
|
+
template <> const Vec4<int> &
|
833
|
+
Vec4<int>::normalizeExc () throw (IEX_NAMESPACE::MathExc);
|
834
|
+
|
835
|
+
template <> const Vec4<int> &
|
836
|
+
Vec4<int>::normalizeNonNull ();
|
837
|
+
|
838
|
+
template <> Vec4<int>
|
839
|
+
Vec4<int>::normalized () const;
|
840
|
+
|
841
|
+
template <> Vec4<int>
|
842
|
+
Vec4<int>::normalizedExc () const throw (IEX_NAMESPACE::MathExc);
|
843
|
+
|
844
|
+
template <> Vec4<int>
|
845
|
+
Vec4<int>::normalizedNonNull () const;
|
846
|
+
|
847
|
+
|
848
|
+
//------------------------
|
849
|
+
// Implementation of Vec2:
|
850
|
+
//------------------------
|
851
|
+
|
852
|
+
template <class T>
|
853
|
+
inline T &
|
854
|
+
Vec2<T>::operator [] (int i)
|
855
|
+
{
|
856
|
+
return (&x)[i];
|
857
|
+
}
|
858
|
+
|
859
|
+
template <class T>
|
860
|
+
inline const T &
|
861
|
+
Vec2<T>::operator [] (int i) const
|
862
|
+
{
|
863
|
+
return (&x)[i];
|
864
|
+
}
|
865
|
+
|
866
|
+
template <class T>
|
867
|
+
inline
|
868
|
+
Vec2<T>::Vec2 ()
|
869
|
+
{
|
870
|
+
// empty
|
871
|
+
}
|
872
|
+
|
873
|
+
template <class T>
|
874
|
+
inline
|
875
|
+
Vec2<T>::Vec2 (T a)
|
876
|
+
{
|
877
|
+
x = y = a;
|
878
|
+
}
|
879
|
+
|
880
|
+
template <class T>
|
881
|
+
inline
|
882
|
+
Vec2<T>::Vec2 (T a, T b)
|
883
|
+
{
|
884
|
+
x = a;
|
885
|
+
y = b;
|
886
|
+
}
|
887
|
+
|
888
|
+
template <class T>
|
889
|
+
inline
|
890
|
+
Vec2<T>::Vec2 (const Vec2 &v)
|
891
|
+
{
|
892
|
+
x = v.x;
|
893
|
+
y = v.y;
|
894
|
+
}
|
895
|
+
|
896
|
+
template <class T>
|
897
|
+
template <class S>
|
898
|
+
inline
|
899
|
+
Vec2<T>::Vec2 (const Vec2<S> &v)
|
900
|
+
{
|
901
|
+
x = T (v.x);
|
902
|
+
y = T (v.y);
|
903
|
+
}
|
904
|
+
|
905
|
+
template <class T>
|
906
|
+
inline const Vec2<T> &
|
907
|
+
Vec2<T>::operator = (const Vec2 &v)
|
908
|
+
{
|
909
|
+
x = v.x;
|
910
|
+
y = v.y;
|
911
|
+
return *this;
|
912
|
+
}
|
913
|
+
|
914
|
+
template <class T>
|
915
|
+
template <class S>
|
916
|
+
inline void
|
917
|
+
Vec2<T>::setValue (S a, S b)
|
918
|
+
{
|
919
|
+
x = T (a);
|
920
|
+
y = T (b);
|
921
|
+
}
|
922
|
+
|
923
|
+
template <class T>
|
924
|
+
template <class S>
|
925
|
+
inline void
|
926
|
+
Vec2<T>::setValue (const Vec2<S> &v)
|
927
|
+
{
|
928
|
+
x = T (v.x);
|
929
|
+
y = T (v.y);
|
930
|
+
}
|
931
|
+
|
932
|
+
template <class T>
|
933
|
+
template <class S>
|
934
|
+
inline void
|
935
|
+
Vec2<T>::getValue (S &a, S &b) const
|
936
|
+
{
|
937
|
+
a = S (x);
|
938
|
+
b = S (y);
|
939
|
+
}
|
940
|
+
|
941
|
+
template <class T>
|
942
|
+
template <class S>
|
943
|
+
inline void
|
944
|
+
Vec2<T>::getValue (Vec2<S> &v) const
|
945
|
+
{
|
946
|
+
v.x = S (x);
|
947
|
+
v.y = S (y);
|
948
|
+
}
|
949
|
+
|
950
|
+
template <class T>
|
951
|
+
inline T *
|
952
|
+
Vec2<T>::getValue()
|
953
|
+
{
|
954
|
+
return (T *) &x;
|
955
|
+
}
|
956
|
+
|
957
|
+
template <class T>
|
958
|
+
inline const T *
|
959
|
+
Vec2<T>::getValue() const
|
960
|
+
{
|
961
|
+
return (const T *) &x;
|
962
|
+
}
|
963
|
+
|
964
|
+
template <class T>
|
965
|
+
template <class S>
|
966
|
+
inline bool
|
967
|
+
Vec2<T>::operator == (const Vec2<S> &v) const
|
968
|
+
{
|
969
|
+
return x == v.x && y == v.y;
|
970
|
+
}
|
971
|
+
|
972
|
+
template <class T>
|
973
|
+
template <class S>
|
974
|
+
inline bool
|
975
|
+
Vec2<T>::operator != (const Vec2<S> &v) const
|
976
|
+
{
|
977
|
+
return x != v.x || y != v.y;
|
978
|
+
}
|
979
|
+
|
980
|
+
template <class T>
|
981
|
+
bool
|
982
|
+
Vec2<T>::equalWithAbsError (const Vec2<T> &v, T e) const
|
983
|
+
{
|
984
|
+
for (int i = 0; i < 2; i++)
|
985
|
+
if (!IMATH_INTERNAL_NAMESPACE::equalWithAbsError ((*this)[i], v[i], e))
|
986
|
+
return false;
|
987
|
+
|
988
|
+
return true;
|
989
|
+
}
|
990
|
+
|
991
|
+
template <class T>
|
992
|
+
bool
|
993
|
+
Vec2<T>::equalWithRelError (const Vec2<T> &v, T e) const
|
994
|
+
{
|
995
|
+
for (int i = 0; i < 2; i++)
|
996
|
+
if (!IMATH_INTERNAL_NAMESPACE::equalWithRelError ((*this)[i], v[i], e))
|
997
|
+
return false;
|
998
|
+
|
999
|
+
return true;
|
1000
|
+
}
|
1001
|
+
|
1002
|
+
template <class T>
|
1003
|
+
inline T
|
1004
|
+
Vec2<T>::dot (const Vec2 &v) const
|
1005
|
+
{
|
1006
|
+
return x * v.x + y * v.y;
|
1007
|
+
}
|
1008
|
+
|
1009
|
+
template <class T>
|
1010
|
+
inline T
|
1011
|
+
Vec2<T>::operator ^ (const Vec2 &v) const
|
1012
|
+
{
|
1013
|
+
return dot (v);
|
1014
|
+
}
|
1015
|
+
|
1016
|
+
template <class T>
|
1017
|
+
inline T
|
1018
|
+
Vec2<T>::cross (const Vec2 &v) const
|
1019
|
+
{
|
1020
|
+
return x * v.y - y * v.x;
|
1021
|
+
|
1022
|
+
}
|
1023
|
+
|
1024
|
+
template <class T>
|
1025
|
+
inline T
|
1026
|
+
Vec2<T>::operator % (const Vec2 &v) const
|
1027
|
+
{
|
1028
|
+
return x * v.y - y * v.x;
|
1029
|
+
}
|
1030
|
+
|
1031
|
+
template <class T>
|
1032
|
+
inline const Vec2<T> &
|
1033
|
+
Vec2<T>::operator += (const Vec2 &v)
|
1034
|
+
{
|
1035
|
+
x += v.x;
|
1036
|
+
y += v.y;
|
1037
|
+
return *this;
|
1038
|
+
}
|
1039
|
+
|
1040
|
+
template <class T>
|
1041
|
+
inline Vec2<T>
|
1042
|
+
Vec2<T>::operator + (const Vec2 &v) const
|
1043
|
+
{
|
1044
|
+
return Vec2 (x + v.x, y + v.y);
|
1045
|
+
}
|
1046
|
+
|
1047
|
+
template <class T>
|
1048
|
+
inline const Vec2<T> &
|
1049
|
+
Vec2<T>::operator -= (const Vec2 &v)
|
1050
|
+
{
|
1051
|
+
x -= v.x;
|
1052
|
+
y -= v.y;
|
1053
|
+
return *this;
|
1054
|
+
}
|
1055
|
+
|
1056
|
+
template <class T>
|
1057
|
+
inline Vec2<T>
|
1058
|
+
Vec2<T>::operator - (const Vec2 &v) const
|
1059
|
+
{
|
1060
|
+
return Vec2 (x - v.x, y - v.y);
|
1061
|
+
}
|
1062
|
+
|
1063
|
+
template <class T>
|
1064
|
+
inline Vec2<T>
|
1065
|
+
Vec2<T>::operator - () const
|
1066
|
+
{
|
1067
|
+
return Vec2 (-x, -y);
|
1068
|
+
}
|
1069
|
+
|
1070
|
+
template <class T>
|
1071
|
+
inline const Vec2<T> &
|
1072
|
+
Vec2<T>::negate ()
|
1073
|
+
{
|
1074
|
+
x = -x;
|
1075
|
+
y = -y;
|
1076
|
+
return *this;
|
1077
|
+
}
|
1078
|
+
|
1079
|
+
template <class T>
|
1080
|
+
inline const Vec2<T> &
|
1081
|
+
Vec2<T>::operator *= (const Vec2 &v)
|
1082
|
+
{
|
1083
|
+
x *= v.x;
|
1084
|
+
y *= v.y;
|
1085
|
+
return *this;
|
1086
|
+
}
|
1087
|
+
|
1088
|
+
template <class T>
|
1089
|
+
inline const Vec2<T> &
|
1090
|
+
Vec2<T>::operator *= (T a)
|
1091
|
+
{
|
1092
|
+
x *= a;
|
1093
|
+
y *= a;
|
1094
|
+
return *this;
|
1095
|
+
}
|
1096
|
+
|
1097
|
+
template <class T>
|
1098
|
+
inline Vec2<T>
|
1099
|
+
Vec2<T>::operator * (const Vec2 &v) const
|
1100
|
+
{
|
1101
|
+
return Vec2 (x * v.x, y * v.y);
|
1102
|
+
}
|
1103
|
+
|
1104
|
+
template <class T>
|
1105
|
+
inline Vec2<T>
|
1106
|
+
Vec2<T>::operator * (T a) const
|
1107
|
+
{
|
1108
|
+
return Vec2 (x * a, y * a);
|
1109
|
+
}
|
1110
|
+
|
1111
|
+
template <class T>
|
1112
|
+
inline const Vec2<T> &
|
1113
|
+
Vec2<T>::operator /= (const Vec2 &v)
|
1114
|
+
{
|
1115
|
+
x /= v.x;
|
1116
|
+
y /= v.y;
|
1117
|
+
return *this;
|
1118
|
+
}
|
1119
|
+
|
1120
|
+
template <class T>
|
1121
|
+
inline const Vec2<T> &
|
1122
|
+
Vec2<T>::operator /= (T a)
|
1123
|
+
{
|
1124
|
+
x /= a;
|
1125
|
+
y /= a;
|
1126
|
+
return *this;
|
1127
|
+
}
|
1128
|
+
|
1129
|
+
template <class T>
|
1130
|
+
inline Vec2<T>
|
1131
|
+
Vec2<T>::operator / (const Vec2 &v) const
|
1132
|
+
{
|
1133
|
+
return Vec2 (x / v.x, y / v.y);
|
1134
|
+
}
|
1135
|
+
|
1136
|
+
template <class T>
|
1137
|
+
inline Vec2<T>
|
1138
|
+
Vec2<T>::operator / (T a) const
|
1139
|
+
{
|
1140
|
+
return Vec2 (x / a, y / a);
|
1141
|
+
}
|
1142
|
+
|
1143
|
+
template <class T>
|
1144
|
+
T
|
1145
|
+
Vec2<T>::lengthTiny () const
|
1146
|
+
{
|
1147
|
+
T absX = (x >= T (0))? x: -x;
|
1148
|
+
T absY = (y >= T (0))? y: -y;
|
1149
|
+
|
1150
|
+
T max = absX;
|
1151
|
+
|
1152
|
+
if (max < absY)
|
1153
|
+
max = absY;
|
1154
|
+
|
1155
|
+
if (max == T (0))
|
1156
|
+
return T (0);
|
1157
|
+
|
1158
|
+
//
|
1159
|
+
// Do not replace the divisions by max with multiplications by 1/max.
|
1160
|
+
// Computing 1/max can overflow but the divisions below will always
|
1161
|
+
// produce results less than or equal to 1.
|
1162
|
+
//
|
1163
|
+
|
1164
|
+
absX /= max;
|
1165
|
+
absY /= max;
|
1166
|
+
|
1167
|
+
return max * Math<T>::sqrt (absX * absX + absY * absY);
|
1168
|
+
}
|
1169
|
+
|
1170
|
+
template <class T>
|
1171
|
+
inline T
|
1172
|
+
Vec2<T>::length () const
|
1173
|
+
{
|
1174
|
+
T length2 = dot (*this);
|
1175
|
+
|
1176
|
+
if (length2 < T (2) * limits<T>::smallest())
|
1177
|
+
return lengthTiny();
|
1178
|
+
|
1179
|
+
return Math<T>::sqrt (length2);
|
1180
|
+
}
|
1181
|
+
|
1182
|
+
template <class T>
|
1183
|
+
inline T
|
1184
|
+
Vec2<T>::length2 () const
|
1185
|
+
{
|
1186
|
+
return dot (*this);
|
1187
|
+
}
|
1188
|
+
|
1189
|
+
template <class T>
|
1190
|
+
const Vec2<T> &
|
1191
|
+
Vec2<T>::normalize ()
|
1192
|
+
{
|
1193
|
+
T l = length();
|
1194
|
+
|
1195
|
+
if (l != T (0))
|
1196
|
+
{
|
1197
|
+
//
|
1198
|
+
// Do not replace the divisions by l with multiplications by 1/l.
|
1199
|
+
// Computing 1/l can overflow but the divisions below will always
|
1200
|
+
// produce results less than or equal to 1.
|
1201
|
+
//
|
1202
|
+
|
1203
|
+
x /= l;
|
1204
|
+
y /= l;
|
1205
|
+
}
|
1206
|
+
|
1207
|
+
return *this;
|
1208
|
+
}
|
1209
|
+
|
1210
|
+
template <class T>
|
1211
|
+
const Vec2<T> &
|
1212
|
+
Vec2<T>::normalizeExc () throw (IEX_NAMESPACE::MathExc)
|
1213
|
+
{
|
1214
|
+
T l = length();
|
1215
|
+
|
1216
|
+
if (l == T (0))
|
1217
|
+
throw NullVecExc ("Cannot normalize null vector.");
|
1218
|
+
|
1219
|
+
x /= l;
|
1220
|
+
y /= l;
|
1221
|
+
return *this;
|
1222
|
+
}
|
1223
|
+
|
1224
|
+
template <class T>
|
1225
|
+
inline
|
1226
|
+
const Vec2<T> &
|
1227
|
+
Vec2<T>::normalizeNonNull ()
|
1228
|
+
{
|
1229
|
+
T l = length();
|
1230
|
+
x /= l;
|
1231
|
+
y /= l;
|
1232
|
+
return *this;
|
1233
|
+
}
|
1234
|
+
|
1235
|
+
template <class T>
|
1236
|
+
Vec2<T>
|
1237
|
+
Vec2<T>::normalized () const
|
1238
|
+
{
|
1239
|
+
T l = length();
|
1240
|
+
|
1241
|
+
if (l == T (0))
|
1242
|
+
return Vec2 (T (0));
|
1243
|
+
|
1244
|
+
return Vec2 (x / l, y / l);
|
1245
|
+
}
|
1246
|
+
|
1247
|
+
template <class T>
|
1248
|
+
Vec2<T>
|
1249
|
+
Vec2<T>::normalizedExc () const throw (IEX_NAMESPACE::MathExc)
|
1250
|
+
{
|
1251
|
+
T l = length();
|
1252
|
+
|
1253
|
+
if (l == T (0))
|
1254
|
+
throw NullVecExc ("Cannot normalize null vector.");
|
1255
|
+
|
1256
|
+
return Vec2 (x / l, y / l);
|
1257
|
+
}
|
1258
|
+
|
1259
|
+
template <class T>
|
1260
|
+
inline
|
1261
|
+
Vec2<T>
|
1262
|
+
Vec2<T>::normalizedNonNull () const
|
1263
|
+
{
|
1264
|
+
T l = length();
|
1265
|
+
return Vec2 (x / l, y / l);
|
1266
|
+
}
|
1267
|
+
|
1268
|
+
|
1269
|
+
//-----------------------
|
1270
|
+
// Implementation of Vec3
|
1271
|
+
//-----------------------
|
1272
|
+
|
1273
|
+
template <class T>
|
1274
|
+
inline T &
|
1275
|
+
Vec3<T>::operator [] (int i)
|
1276
|
+
{
|
1277
|
+
return (&x)[i];
|
1278
|
+
}
|
1279
|
+
|
1280
|
+
template <class T>
|
1281
|
+
inline const T &
|
1282
|
+
Vec3<T>::operator [] (int i) const
|
1283
|
+
{
|
1284
|
+
return (&x)[i];
|
1285
|
+
}
|
1286
|
+
|
1287
|
+
template <class T>
|
1288
|
+
inline
|
1289
|
+
Vec3<T>::Vec3 ()
|
1290
|
+
{
|
1291
|
+
// empty
|
1292
|
+
}
|
1293
|
+
|
1294
|
+
template <class T>
|
1295
|
+
inline
|
1296
|
+
Vec3<T>::Vec3 (T a)
|
1297
|
+
{
|
1298
|
+
x = y = z = a;
|
1299
|
+
}
|
1300
|
+
|
1301
|
+
template <class T>
|
1302
|
+
inline
|
1303
|
+
Vec3<T>::Vec3 (T a, T b, T c)
|
1304
|
+
{
|
1305
|
+
x = a;
|
1306
|
+
y = b;
|
1307
|
+
z = c;
|
1308
|
+
}
|
1309
|
+
|
1310
|
+
template <class T>
|
1311
|
+
inline
|
1312
|
+
Vec3<T>::Vec3 (const Vec3 &v)
|
1313
|
+
{
|
1314
|
+
x = v.x;
|
1315
|
+
y = v.y;
|
1316
|
+
z = v.z;
|
1317
|
+
}
|
1318
|
+
|
1319
|
+
template <class T>
|
1320
|
+
template <class S>
|
1321
|
+
inline
|
1322
|
+
Vec3<T>::Vec3 (const Vec3<S> &v)
|
1323
|
+
{
|
1324
|
+
x = T (v.x);
|
1325
|
+
y = T (v.y);
|
1326
|
+
z = T (v.z);
|
1327
|
+
}
|
1328
|
+
|
1329
|
+
template <class T>
|
1330
|
+
inline const Vec3<T> &
|
1331
|
+
Vec3<T>::operator = (const Vec3 &v)
|
1332
|
+
{
|
1333
|
+
x = v.x;
|
1334
|
+
y = v.y;
|
1335
|
+
z = v.z;
|
1336
|
+
return *this;
|
1337
|
+
}
|
1338
|
+
|
1339
|
+
template <class T>
|
1340
|
+
template <class S>
|
1341
|
+
inline
|
1342
|
+
Vec3<T>::Vec3 (const Vec4<S> &v)
|
1343
|
+
{
|
1344
|
+
x = T (v.x / v.w);
|
1345
|
+
y = T (v.y / v.w);
|
1346
|
+
z = T (v.z / v.w);
|
1347
|
+
}
|
1348
|
+
|
1349
|
+
template <class T>
|
1350
|
+
template <class S>
|
1351
|
+
Vec3<T>::Vec3 (const Vec4<S> &v, InfException)
|
1352
|
+
{
|
1353
|
+
T vx = T (v.x);
|
1354
|
+
T vy = T (v.y);
|
1355
|
+
T vz = T (v.z);
|
1356
|
+
T vw = T (v.w);
|
1357
|
+
|
1358
|
+
T absW = (vw >= T (0))? vw: -vw;
|
1359
|
+
|
1360
|
+
if (absW < 1)
|
1361
|
+
{
|
1362
|
+
T m = baseTypeMax() * absW;
|
1363
|
+
|
1364
|
+
if (vx <= -m || vx >= m || vy <= -m || vy >= m || vz <= -m || vz >= m)
|
1365
|
+
throw InfPointExc ("Cannot normalize point at infinity.");
|
1366
|
+
}
|
1367
|
+
|
1368
|
+
x = vx / vw;
|
1369
|
+
y = vy / vw;
|
1370
|
+
z = vz / vw;
|
1371
|
+
}
|
1372
|
+
|
1373
|
+
template <class T>
|
1374
|
+
template <class S>
|
1375
|
+
inline void
|
1376
|
+
Vec3<T>::setValue (S a, S b, S c)
|
1377
|
+
{
|
1378
|
+
x = T (a);
|
1379
|
+
y = T (b);
|
1380
|
+
z = T (c);
|
1381
|
+
}
|
1382
|
+
|
1383
|
+
template <class T>
|
1384
|
+
template <class S>
|
1385
|
+
inline void
|
1386
|
+
Vec3<T>::setValue (const Vec3<S> &v)
|
1387
|
+
{
|
1388
|
+
x = T (v.x);
|
1389
|
+
y = T (v.y);
|
1390
|
+
z = T (v.z);
|
1391
|
+
}
|
1392
|
+
|
1393
|
+
template <class T>
|
1394
|
+
template <class S>
|
1395
|
+
inline void
|
1396
|
+
Vec3<T>::getValue (S &a, S &b, S &c) const
|
1397
|
+
{
|
1398
|
+
a = S (x);
|
1399
|
+
b = S (y);
|
1400
|
+
c = S (z);
|
1401
|
+
}
|
1402
|
+
|
1403
|
+
template <class T>
|
1404
|
+
template <class S>
|
1405
|
+
inline void
|
1406
|
+
Vec3<T>::getValue (Vec3<S> &v) const
|
1407
|
+
{
|
1408
|
+
v.x = S (x);
|
1409
|
+
v.y = S (y);
|
1410
|
+
v.z = S (z);
|
1411
|
+
}
|
1412
|
+
|
1413
|
+
template <class T>
|
1414
|
+
inline T *
|
1415
|
+
Vec3<T>::getValue()
|
1416
|
+
{
|
1417
|
+
return (T *) &x;
|
1418
|
+
}
|
1419
|
+
|
1420
|
+
template <class T>
|
1421
|
+
inline const T *
|
1422
|
+
Vec3<T>::getValue() const
|
1423
|
+
{
|
1424
|
+
return (const T *) &x;
|
1425
|
+
}
|
1426
|
+
|
1427
|
+
template <class T>
|
1428
|
+
template <class S>
|
1429
|
+
inline bool
|
1430
|
+
Vec3<T>::operator == (const Vec3<S> &v) const
|
1431
|
+
{
|
1432
|
+
return x == v.x && y == v.y && z == v.z;
|
1433
|
+
}
|
1434
|
+
|
1435
|
+
template <class T>
|
1436
|
+
template <class S>
|
1437
|
+
inline bool
|
1438
|
+
Vec3<T>::operator != (const Vec3<S> &v) const
|
1439
|
+
{
|
1440
|
+
return x != v.x || y != v.y || z != v.z;
|
1441
|
+
}
|
1442
|
+
|
1443
|
+
template <class T>
|
1444
|
+
bool
|
1445
|
+
Vec3<T>::equalWithAbsError (const Vec3<T> &v, T e) const
|
1446
|
+
{
|
1447
|
+
for (int i = 0; i < 3; i++)
|
1448
|
+
if (!IMATH_INTERNAL_NAMESPACE::equalWithAbsError ((*this)[i], v[i], e))
|
1449
|
+
return false;
|
1450
|
+
|
1451
|
+
return true;
|
1452
|
+
}
|
1453
|
+
|
1454
|
+
template <class T>
|
1455
|
+
bool
|
1456
|
+
Vec3<T>::equalWithRelError (const Vec3<T> &v, T e) const
|
1457
|
+
{
|
1458
|
+
for (int i = 0; i < 3; i++)
|
1459
|
+
if (!IMATH_INTERNAL_NAMESPACE::equalWithRelError ((*this)[i], v[i], e))
|
1460
|
+
return false;
|
1461
|
+
|
1462
|
+
return true;
|
1463
|
+
}
|
1464
|
+
|
1465
|
+
template <class T>
|
1466
|
+
inline T
|
1467
|
+
Vec3<T>::dot (const Vec3 &v) const
|
1468
|
+
{
|
1469
|
+
return x * v.x + y * v.y + z * v.z;
|
1470
|
+
}
|
1471
|
+
|
1472
|
+
template <class T>
|
1473
|
+
inline T
|
1474
|
+
Vec3<T>::operator ^ (const Vec3 &v) const
|
1475
|
+
{
|
1476
|
+
return dot (v);
|
1477
|
+
}
|
1478
|
+
|
1479
|
+
template <class T>
|
1480
|
+
inline Vec3<T>
|
1481
|
+
Vec3<T>::cross (const Vec3 &v) const
|
1482
|
+
{
|
1483
|
+
return Vec3 (y * v.z - z * v.y,
|
1484
|
+
z * v.x - x * v.z,
|
1485
|
+
x * v.y - y * v.x);
|
1486
|
+
}
|
1487
|
+
|
1488
|
+
template <class T>
|
1489
|
+
inline const Vec3<T> &
|
1490
|
+
Vec3<T>::operator %= (const Vec3 &v)
|
1491
|
+
{
|
1492
|
+
T a = y * v.z - z * v.y;
|
1493
|
+
T b = z * v.x - x * v.z;
|
1494
|
+
T c = x * v.y - y * v.x;
|
1495
|
+
x = a;
|
1496
|
+
y = b;
|
1497
|
+
z = c;
|
1498
|
+
return *this;
|
1499
|
+
}
|
1500
|
+
|
1501
|
+
template <class T>
|
1502
|
+
inline Vec3<T>
|
1503
|
+
Vec3<T>::operator % (const Vec3 &v) const
|
1504
|
+
{
|
1505
|
+
return Vec3 (y * v.z - z * v.y,
|
1506
|
+
z * v.x - x * v.z,
|
1507
|
+
x * v.y - y * v.x);
|
1508
|
+
}
|
1509
|
+
|
1510
|
+
template <class T>
|
1511
|
+
inline const Vec3<T> &
|
1512
|
+
Vec3<T>::operator += (const Vec3 &v)
|
1513
|
+
{
|
1514
|
+
x += v.x;
|
1515
|
+
y += v.y;
|
1516
|
+
z += v.z;
|
1517
|
+
return *this;
|
1518
|
+
}
|
1519
|
+
|
1520
|
+
template <class T>
|
1521
|
+
inline Vec3<T>
|
1522
|
+
Vec3<T>::operator + (const Vec3 &v) const
|
1523
|
+
{
|
1524
|
+
return Vec3 (x + v.x, y + v.y, z + v.z);
|
1525
|
+
}
|
1526
|
+
|
1527
|
+
template <class T>
|
1528
|
+
inline const Vec3<T> &
|
1529
|
+
Vec3<T>::operator -= (const Vec3 &v)
|
1530
|
+
{
|
1531
|
+
x -= v.x;
|
1532
|
+
y -= v.y;
|
1533
|
+
z -= v.z;
|
1534
|
+
return *this;
|
1535
|
+
}
|
1536
|
+
|
1537
|
+
template <class T>
|
1538
|
+
inline Vec3<T>
|
1539
|
+
Vec3<T>::operator - (const Vec3 &v) const
|
1540
|
+
{
|
1541
|
+
return Vec3 (x - v.x, y - v.y, z - v.z);
|
1542
|
+
}
|
1543
|
+
|
1544
|
+
template <class T>
|
1545
|
+
inline Vec3<T>
|
1546
|
+
Vec3<T>::operator - () const
|
1547
|
+
{
|
1548
|
+
return Vec3 (-x, -y, -z);
|
1549
|
+
}
|
1550
|
+
|
1551
|
+
template <class T>
|
1552
|
+
inline const Vec3<T> &
|
1553
|
+
Vec3<T>::negate ()
|
1554
|
+
{
|
1555
|
+
x = -x;
|
1556
|
+
y = -y;
|
1557
|
+
z = -z;
|
1558
|
+
return *this;
|
1559
|
+
}
|
1560
|
+
|
1561
|
+
template <class T>
|
1562
|
+
inline const Vec3<T> &
|
1563
|
+
Vec3<T>::operator *= (const Vec3 &v)
|
1564
|
+
{
|
1565
|
+
x *= v.x;
|
1566
|
+
y *= v.y;
|
1567
|
+
z *= v.z;
|
1568
|
+
return *this;
|
1569
|
+
}
|
1570
|
+
|
1571
|
+
template <class T>
|
1572
|
+
inline const Vec3<T> &
|
1573
|
+
Vec3<T>::operator *= (T a)
|
1574
|
+
{
|
1575
|
+
x *= a;
|
1576
|
+
y *= a;
|
1577
|
+
z *= a;
|
1578
|
+
return *this;
|
1579
|
+
}
|
1580
|
+
|
1581
|
+
template <class T>
|
1582
|
+
inline Vec3<T>
|
1583
|
+
Vec3<T>::operator * (const Vec3 &v) const
|
1584
|
+
{
|
1585
|
+
return Vec3 (x * v.x, y * v.y, z * v.z);
|
1586
|
+
}
|
1587
|
+
|
1588
|
+
template <class T>
|
1589
|
+
inline Vec3<T>
|
1590
|
+
Vec3<T>::operator * (T a) const
|
1591
|
+
{
|
1592
|
+
return Vec3 (x * a, y * a, z * a);
|
1593
|
+
}
|
1594
|
+
|
1595
|
+
template <class T>
|
1596
|
+
inline const Vec3<T> &
|
1597
|
+
Vec3<T>::operator /= (const Vec3 &v)
|
1598
|
+
{
|
1599
|
+
x /= v.x;
|
1600
|
+
y /= v.y;
|
1601
|
+
z /= v.z;
|
1602
|
+
return *this;
|
1603
|
+
}
|
1604
|
+
|
1605
|
+
template <class T>
|
1606
|
+
inline const Vec3<T> &
|
1607
|
+
Vec3<T>::operator /= (T a)
|
1608
|
+
{
|
1609
|
+
x /= a;
|
1610
|
+
y /= a;
|
1611
|
+
z /= a;
|
1612
|
+
return *this;
|
1613
|
+
}
|
1614
|
+
|
1615
|
+
template <class T>
|
1616
|
+
inline Vec3<T>
|
1617
|
+
Vec3<T>::operator / (const Vec3 &v) const
|
1618
|
+
{
|
1619
|
+
return Vec3 (x / v.x, y / v.y, z / v.z);
|
1620
|
+
}
|
1621
|
+
|
1622
|
+
template <class T>
|
1623
|
+
inline Vec3<T>
|
1624
|
+
Vec3<T>::operator / (T a) const
|
1625
|
+
{
|
1626
|
+
return Vec3 (x / a, y / a, z / a);
|
1627
|
+
}
|
1628
|
+
|
1629
|
+
template <class T>
|
1630
|
+
T
|
1631
|
+
Vec3<T>::lengthTiny () const
|
1632
|
+
{
|
1633
|
+
T absX = (x >= T (0))? x: -x;
|
1634
|
+
T absY = (y >= T (0))? y: -y;
|
1635
|
+
T absZ = (z >= T (0))? z: -z;
|
1636
|
+
|
1637
|
+
T max = absX;
|
1638
|
+
|
1639
|
+
if (max < absY)
|
1640
|
+
max = absY;
|
1641
|
+
|
1642
|
+
if (max < absZ)
|
1643
|
+
max = absZ;
|
1644
|
+
|
1645
|
+
if (max == T (0))
|
1646
|
+
return T (0);
|
1647
|
+
|
1648
|
+
//
|
1649
|
+
// Do not replace the divisions by max with multiplications by 1/max.
|
1650
|
+
// Computing 1/max can overflow but the divisions below will always
|
1651
|
+
// produce results less than or equal to 1.
|
1652
|
+
//
|
1653
|
+
|
1654
|
+
absX /= max;
|
1655
|
+
absY /= max;
|
1656
|
+
absZ /= max;
|
1657
|
+
|
1658
|
+
return max * Math<T>::sqrt (absX * absX + absY * absY + absZ * absZ);
|
1659
|
+
}
|
1660
|
+
|
1661
|
+
template <class T>
|
1662
|
+
inline T
|
1663
|
+
Vec3<T>::length () const
|
1664
|
+
{
|
1665
|
+
T length2 = dot (*this);
|
1666
|
+
|
1667
|
+
if (length2 < T (2) * limits<T>::smallest())
|
1668
|
+
return lengthTiny();
|
1669
|
+
|
1670
|
+
return Math<T>::sqrt (length2);
|
1671
|
+
}
|
1672
|
+
|
1673
|
+
template <class T>
|
1674
|
+
inline T
|
1675
|
+
Vec3<T>::length2 () const
|
1676
|
+
{
|
1677
|
+
return dot (*this);
|
1678
|
+
}
|
1679
|
+
|
1680
|
+
template <class T>
|
1681
|
+
const Vec3<T> &
|
1682
|
+
Vec3<T>::normalize ()
|
1683
|
+
{
|
1684
|
+
T l = length();
|
1685
|
+
|
1686
|
+
if (l != T (0))
|
1687
|
+
{
|
1688
|
+
//
|
1689
|
+
// Do not replace the divisions by l with multiplications by 1/l.
|
1690
|
+
// Computing 1/l can overflow but the divisions below will always
|
1691
|
+
// produce results less than or equal to 1.
|
1692
|
+
//
|
1693
|
+
|
1694
|
+
x /= l;
|
1695
|
+
y /= l;
|
1696
|
+
z /= l;
|
1697
|
+
}
|
1698
|
+
|
1699
|
+
return *this;
|
1700
|
+
}
|
1701
|
+
|
1702
|
+
template <class T>
|
1703
|
+
const Vec3<T> &
|
1704
|
+
Vec3<T>::normalizeExc () throw (IEX_NAMESPACE::MathExc)
|
1705
|
+
{
|
1706
|
+
T l = length();
|
1707
|
+
|
1708
|
+
if (l == T (0))
|
1709
|
+
throw NullVecExc ("Cannot normalize null vector.");
|
1710
|
+
|
1711
|
+
x /= l;
|
1712
|
+
y /= l;
|
1713
|
+
z /= l;
|
1714
|
+
return *this;
|
1715
|
+
}
|
1716
|
+
|
1717
|
+
template <class T>
|
1718
|
+
inline
|
1719
|
+
const Vec3<T> &
|
1720
|
+
Vec3<T>::normalizeNonNull ()
|
1721
|
+
{
|
1722
|
+
T l = length();
|
1723
|
+
x /= l;
|
1724
|
+
y /= l;
|
1725
|
+
z /= l;
|
1726
|
+
return *this;
|
1727
|
+
}
|
1728
|
+
|
1729
|
+
template <class T>
|
1730
|
+
Vec3<T>
|
1731
|
+
Vec3<T>::normalized () const
|
1732
|
+
{
|
1733
|
+
T l = length();
|
1734
|
+
|
1735
|
+
if (l == T (0))
|
1736
|
+
return Vec3 (T (0));
|
1737
|
+
|
1738
|
+
return Vec3 (x / l, y / l, z / l);
|
1739
|
+
}
|
1740
|
+
|
1741
|
+
template <class T>
|
1742
|
+
Vec3<T>
|
1743
|
+
Vec3<T>::normalizedExc () const throw (IEX_NAMESPACE::MathExc)
|
1744
|
+
{
|
1745
|
+
T l = length();
|
1746
|
+
|
1747
|
+
if (l == T (0))
|
1748
|
+
throw NullVecExc ("Cannot normalize null vector.");
|
1749
|
+
|
1750
|
+
return Vec3 (x / l, y / l, z / l);
|
1751
|
+
}
|
1752
|
+
|
1753
|
+
template <class T>
|
1754
|
+
inline
|
1755
|
+
Vec3<T>
|
1756
|
+
Vec3<T>::normalizedNonNull () const
|
1757
|
+
{
|
1758
|
+
T l = length();
|
1759
|
+
return Vec3 (x / l, y / l, z / l);
|
1760
|
+
}
|
1761
|
+
|
1762
|
+
|
1763
|
+
//-----------------------
|
1764
|
+
// Implementation of Vec4
|
1765
|
+
//-----------------------
|
1766
|
+
|
1767
|
+
template <class T>
|
1768
|
+
inline T &
|
1769
|
+
Vec4<T>::operator [] (int i)
|
1770
|
+
{
|
1771
|
+
return (&x)[i];
|
1772
|
+
}
|
1773
|
+
|
1774
|
+
template <class T>
|
1775
|
+
inline const T &
|
1776
|
+
Vec4<T>::operator [] (int i) const
|
1777
|
+
{
|
1778
|
+
return (&x)[i];
|
1779
|
+
}
|
1780
|
+
|
1781
|
+
template <class T>
|
1782
|
+
inline
|
1783
|
+
Vec4<T>::Vec4 ()
|
1784
|
+
{
|
1785
|
+
// empty
|
1786
|
+
}
|
1787
|
+
|
1788
|
+
template <class T>
|
1789
|
+
inline
|
1790
|
+
Vec4<T>::Vec4 (T a)
|
1791
|
+
{
|
1792
|
+
x = y = z = w = a;
|
1793
|
+
}
|
1794
|
+
|
1795
|
+
template <class T>
|
1796
|
+
inline
|
1797
|
+
Vec4<T>::Vec4 (T a, T b, T c, T d)
|
1798
|
+
{
|
1799
|
+
x = a;
|
1800
|
+
y = b;
|
1801
|
+
z = c;
|
1802
|
+
w = d;
|
1803
|
+
}
|
1804
|
+
|
1805
|
+
template <class T>
|
1806
|
+
inline
|
1807
|
+
Vec4<T>::Vec4 (const Vec4 &v)
|
1808
|
+
{
|
1809
|
+
x = v.x;
|
1810
|
+
y = v.y;
|
1811
|
+
z = v.z;
|
1812
|
+
w = v.w;
|
1813
|
+
}
|
1814
|
+
|
1815
|
+
template <class T>
|
1816
|
+
template <class S>
|
1817
|
+
inline
|
1818
|
+
Vec4<T>::Vec4 (const Vec4<S> &v)
|
1819
|
+
{
|
1820
|
+
x = T (v.x);
|
1821
|
+
y = T (v.y);
|
1822
|
+
z = T (v.z);
|
1823
|
+
w = T (v.w);
|
1824
|
+
}
|
1825
|
+
|
1826
|
+
template <class T>
|
1827
|
+
inline const Vec4<T> &
|
1828
|
+
Vec4<T>::operator = (const Vec4 &v)
|
1829
|
+
{
|
1830
|
+
x = v.x;
|
1831
|
+
y = v.y;
|
1832
|
+
z = v.z;
|
1833
|
+
w = v.w;
|
1834
|
+
return *this;
|
1835
|
+
}
|
1836
|
+
|
1837
|
+
template <class T>
|
1838
|
+
template <class S>
|
1839
|
+
inline
|
1840
|
+
Vec4<T>::Vec4 (const Vec3<S> &v)
|
1841
|
+
{
|
1842
|
+
x = T (v.x);
|
1843
|
+
y = T (v.y);
|
1844
|
+
z = T (v.z);
|
1845
|
+
w = T (1);
|
1846
|
+
}
|
1847
|
+
|
1848
|
+
template <class T>
|
1849
|
+
template <class S>
|
1850
|
+
inline bool
|
1851
|
+
Vec4<T>::operator == (const Vec4<S> &v) const
|
1852
|
+
{
|
1853
|
+
return x == v.x && y == v.y && z == v.z && w == v.w;
|
1854
|
+
}
|
1855
|
+
|
1856
|
+
template <class T>
|
1857
|
+
template <class S>
|
1858
|
+
inline bool
|
1859
|
+
Vec4<T>::operator != (const Vec4<S> &v) const
|
1860
|
+
{
|
1861
|
+
return x != v.x || y != v.y || z != v.z || w != v.w;
|
1862
|
+
}
|
1863
|
+
|
1864
|
+
template <class T>
|
1865
|
+
bool
|
1866
|
+
Vec4<T>::equalWithAbsError (const Vec4<T> &v, T e) const
|
1867
|
+
{
|
1868
|
+
for (int i = 0; i < 4; i++)
|
1869
|
+
if (!IMATH_INTERNAL_NAMESPACE::equalWithAbsError ((*this)[i], v[i], e))
|
1870
|
+
return false;
|
1871
|
+
|
1872
|
+
return true;
|
1873
|
+
}
|
1874
|
+
|
1875
|
+
template <class T>
|
1876
|
+
bool
|
1877
|
+
Vec4<T>::equalWithRelError (const Vec4<T> &v, T e) const
|
1878
|
+
{
|
1879
|
+
for (int i = 0; i < 4; i++)
|
1880
|
+
if (!IMATH_INTERNAL_NAMESPACE::equalWithRelError ((*this)[i], v[i], e))
|
1881
|
+
return false;
|
1882
|
+
|
1883
|
+
return true;
|
1884
|
+
}
|
1885
|
+
|
1886
|
+
template <class T>
|
1887
|
+
inline T
|
1888
|
+
Vec4<T>::dot (const Vec4 &v) const
|
1889
|
+
{
|
1890
|
+
return x * v.x + y * v.y + z * v.z + w * v.w;
|
1891
|
+
}
|
1892
|
+
|
1893
|
+
template <class T>
|
1894
|
+
inline T
|
1895
|
+
Vec4<T>::operator ^ (const Vec4 &v) const
|
1896
|
+
{
|
1897
|
+
return dot (v);
|
1898
|
+
}
|
1899
|
+
|
1900
|
+
|
1901
|
+
template <class T>
|
1902
|
+
inline const Vec4<T> &
|
1903
|
+
Vec4<T>::operator += (const Vec4 &v)
|
1904
|
+
{
|
1905
|
+
x += v.x;
|
1906
|
+
y += v.y;
|
1907
|
+
z += v.z;
|
1908
|
+
w += v.w;
|
1909
|
+
return *this;
|
1910
|
+
}
|
1911
|
+
|
1912
|
+
template <class T>
|
1913
|
+
inline Vec4<T>
|
1914
|
+
Vec4<T>::operator + (const Vec4 &v) const
|
1915
|
+
{
|
1916
|
+
return Vec4 (x + v.x, y + v.y, z + v.z, w + v.w);
|
1917
|
+
}
|
1918
|
+
|
1919
|
+
template <class T>
|
1920
|
+
inline const Vec4<T> &
|
1921
|
+
Vec4<T>::operator -= (const Vec4 &v)
|
1922
|
+
{
|
1923
|
+
x -= v.x;
|
1924
|
+
y -= v.y;
|
1925
|
+
z -= v.z;
|
1926
|
+
w -= v.w;
|
1927
|
+
return *this;
|
1928
|
+
}
|
1929
|
+
|
1930
|
+
template <class T>
|
1931
|
+
inline Vec4<T>
|
1932
|
+
Vec4<T>::operator - (const Vec4 &v) const
|
1933
|
+
{
|
1934
|
+
return Vec4 (x - v.x, y - v.y, z - v.z, w - v.w);
|
1935
|
+
}
|
1936
|
+
|
1937
|
+
template <class T>
|
1938
|
+
inline Vec4<T>
|
1939
|
+
Vec4<T>::operator - () const
|
1940
|
+
{
|
1941
|
+
return Vec4 (-x, -y, -z, -w);
|
1942
|
+
}
|
1943
|
+
|
1944
|
+
template <class T>
|
1945
|
+
inline const Vec4<T> &
|
1946
|
+
Vec4<T>::negate ()
|
1947
|
+
{
|
1948
|
+
x = -x;
|
1949
|
+
y = -y;
|
1950
|
+
z = -z;
|
1951
|
+
w = -w;
|
1952
|
+
return *this;
|
1953
|
+
}
|
1954
|
+
|
1955
|
+
template <class T>
|
1956
|
+
inline const Vec4<T> &
|
1957
|
+
Vec4<T>::operator *= (const Vec4 &v)
|
1958
|
+
{
|
1959
|
+
x *= v.x;
|
1960
|
+
y *= v.y;
|
1961
|
+
z *= v.z;
|
1962
|
+
w *= v.w;
|
1963
|
+
return *this;
|
1964
|
+
}
|
1965
|
+
|
1966
|
+
template <class T>
|
1967
|
+
inline const Vec4<T> &
|
1968
|
+
Vec4<T>::operator *= (T a)
|
1969
|
+
{
|
1970
|
+
x *= a;
|
1971
|
+
y *= a;
|
1972
|
+
z *= a;
|
1973
|
+
w *= a;
|
1974
|
+
return *this;
|
1975
|
+
}
|
1976
|
+
|
1977
|
+
template <class T>
|
1978
|
+
inline Vec4<T>
|
1979
|
+
Vec4<T>::operator * (const Vec4 &v) const
|
1980
|
+
{
|
1981
|
+
return Vec4 (x * v.x, y * v.y, z * v.z, w * v.w);
|
1982
|
+
}
|
1983
|
+
|
1984
|
+
template <class T>
|
1985
|
+
inline Vec4<T>
|
1986
|
+
Vec4<T>::operator * (T a) const
|
1987
|
+
{
|
1988
|
+
return Vec4 (x * a, y * a, z * a, w * a);
|
1989
|
+
}
|
1990
|
+
|
1991
|
+
template <class T>
|
1992
|
+
inline const Vec4<T> &
|
1993
|
+
Vec4<T>::operator /= (const Vec4 &v)
|
1994
|
+
{
|
1995
|
+
x /= v.x;
|
1996
|
+
y /= v.y;
|
1997
|
+
z /= v.z;
|
1998
|
+
w /= v.w;
|
1999
|
+
return *this;
|
2000
|
+
}
|
2001
|
+
|
2002
|
+
template <class T>
|
2003
|
+
inline const Vec4<T> &
|
2004
|
+
Vec4<T>::operator /= (T a)
|
2005
|
+
{
|
2006
|
+
x /= a;
|
2007
|
+
y /= a;
|
2008
|
+
z /= a;
|
2009
|
+
w /= a;
|
2010
|
+
return *this;
|
2011
|
+
}
|
2012
|
+
|
2013
|
+
template <class T>
|
2014
|
+
inline Vec4<T>
|
2015
|
+
Vec4<T>::operator / (const Vec4 &v) const
|
2016
|
+
{
|
2017
|
+
return Vec4 (x / v.x, y / v.y, z / v.z, w / v.w);
|
2018
|
+
}
|
2019
|
+
|
2020
|
+
template <class T>
|
2021
|
+
inline Vec4<T>
|
2022
|
+
Vec4<T>::operator / (T a) const
|
2023
|
+
{
|
2024
|
+
return Vec4 (x / a, y / a, z / a, w / a);
|
2025
|
+
}
|
2026
|
+
|
2027
|
+
template <class T>
|
2028
|
+
T
|
2029
|
+
Vec4<T>::lengthTiny () const
|
2030
|
+
{
|
2031
|
+
T absX = (x >= T (0))? x: -x;
|
2032
|
+
T absY = (y >= T (0))? y: -y;
|
2033
|
+
T absZ = (z >= T (0))? z: -z;
|
2034
|
+
T absW = (w >= T (0))? w: -w;
|
2035
|
+
|
2036
|
+
T max = absX;
|
2037
|
+
|
2038
|
+
if (max < absY)
|
2039
|
+
max = absY;
|
2040
|
+
|
2041
|
+
if (max < absZ)
|
2042
|
+
max = absZ;
|
2043
|
+
|
2044
|
+
if (max < absW)
|
2045
|
+
max = absW;
|
2046
|
+
|
2047
|
+
if (max == T (0))
|
2048
|
+
return T (0);
|
2049
|
+
|
2050
|
+
//
|
2051
|
+
// Do not replace the divisions by max with multiplications by 1/max.
|
2052
|
+
// Computing 1/max can overflow but the divisions below will always
|
2053
|
+
// produce results less than or equal to 1.
|
2054
|
+
//
|
2055
|
+
|
2056
|
+
absX /= max;
|
2057
|
+
absY /= max;
|
2058
|
+
absZ /= max;
|
2059
|
+
absW /= max;
|
2060
|
+
|
2061
|
+
return max *
|
2062
|
+
Math<T>::sqrt (absX * absX + absY * absY + absZ * absZ + absW * absW);
|
2063
|
+
}
|
2064
|
+
|
2065
|
+
template <class T>
|
2066
|
+
inline T
|
2067
|
+
Vec4<T>::length () const
|
2068
|
+
{
|
2069
|
+
T length2 = dot (*this);
|
2070
|
+
|
2071
|
+
if (length2 < T (2) * limits<T>::smallest())
|
2072
|
+
return lengthTiny();
|
2073
|
+
|
2074
|
+
return Math<T>::sqrt (length2);
|
2075
|
+
}
|
2076
|
+
|
2077
|
+
template <class T>
|
2078
|
+
inline T
|
2079
|
+
Vec4<T>::length2 () const
|
2080
|
+
{
|
2081
|
+
return dot (*this);
|
2082
|
+
}
|
2083
|
+
|
2084
|
+
template <class T>
|
2085
|
+
const Vec4<T> &
|
2086
|
+
Vec4<T>::normalize ()
|
2087
|
+
{
|
2088
|
+
T l = length();
|
2089
|
+
|
2090
|
+
if (l != T (0))
|
2091
|
+
{
|
2092
|
+
//
|
2093
|
+
// Do not replace the divisions by l with multiplications by 1/l.
|
2094
|
+
// Computing 1/l can overflow but the divisions below will always
|
2095
|
+
// produce results less than or equal to 1.
|
2096
|
+
//
|
2097
|
+
|
2098
|
+
x /= l;
|
2099
|
+
y /= l;
|
2100
|
+
z /= l;
|
2101
|
+
w /= l;
|
2102
|
+
}
|
2103
|
+
|
2104
|
+
return *this;
|
2105
|
+
}
|
2106
|
+
|
2107
|
+
template <class T>
|
2108
|
+
const Vec4<T> &
|
2109
|
+
Vec4<T>::normalizeExc () throw (IEX_NAMESPACE::MathExc)
|
2110
|
+
{
|
2111
|
+
T l = length();
|
2112
|
+
|
2113
|
+
if (l == T (0))
|
2114
|
+
throw NullVecExc ("Cannot normalize null vector.");
|
2115
|
+
|
2116
|
+
x /= l;
|
2117
|
+
y /= l;
|
2118
|
+
z /= l;
|
2119
|
+
w /= l;
|
2120
|
+
return *this;
|
2121
|
+
}
|
2122
|
+
|
2123
|
+
template <class T>
|
2124
|
+
inline
|
2125
|
+
const Vec4<T> &
|
2126
|
+
Vec4<T>::normalizeNonNull ()
|
2127
|
+
{
|
2128
|
+
T l = length();
|
2129
|
+
x /= l;
|
2130
|
+
y /= l;
|
2131
|
+
z /= l;
|
2132
|
+
w /= l;
|
2133
|
+
return *this;
|
2134
|
+
}
|
2135
|
+
|
2136
|
+
template <class T>
|
2137
|
+
Vec4<T>
|
2138
|
+
Vec4<T>::normalized () const
|
2139
|
+
{
|
2140
|
+
T l = length();
|
2141
|
+
|
2142
|
+
if (l == T (0))
|
2143
|
+
return Vec4 (T (0));
|
2144
|
+
|
2145
|
+
return Vec4 (x / l, y / l, z / l, w / l);
|
2146
|
+
}
|
2147
|
+
|
2148
|
+
template <class T>
|
2149
|
+
Vec4<T>
|
2150
|
+
Vec4<T>::normalizedExc () const throw (IEX_NAMESPACE::MathExc)
|
2151
|
+
{
|
2152
|
+
T l = length();
|
2153
|
+
|
2154
|
+
if (l == T (0))
|
2155
|
+
throw NullVecExc ("Cannot normalize null vector.");
|
2156
|
+
|
2157
|
+
return Vec4 (x / l, y / l, z / l, w / l);
|
2158
|
+
}
|
2159
|
+
|
2160
|
+
template <class T>
|
2161
|
+
inline
|
2162
|
+
Vec4<T>
|
2163
|
+
Vec4<T>::normalizedNonNull () const
|
2164
|
+
{
|
2165
|
+
T l = length();
|
2166
|
+
return Vec4 (x / l, y / l, z / l, w / l);
|
2167
|
+
}
|
2168
|
+
|
2169
|
+
//-----------------------------
|
2170
|
+
// Stream output implementation
|
2171
|
+
//-----------------------------
|
2172
|
+
|
2173
|
+
template <class T>
|
2174
|
+
std::ostream &
|
2175
|
+
operator << (std::ostream &s, const Vec2<T> &v)
|
2176
|
+
{
|
2177
|
+
return s << '(' << v.x << ' ' << v.y << ')';
|
2178
|
+
}
|
2179
|
+
|
2180
|
+
template <class T>
|
2181
|
+
std::ostream &
|
2182
|
+
operator << (std::ostream &s, const Vec3<T> &v)
|
2183
|
+
{
|
2184
|
+
return s << '(' << v.x << ' ' << v.y << ' ' << v.z << ')';
|
2185
|
+
}
|
2186
|
+
|
2187
|
+
template <class T>
|
2188
|
+
std::ostream &
|
2189
|
+
operator << (std::ostream &s, const Vec4<T> &v)
|
2190
|
+
{
|
2191
|
+
return s << '(' << v.x << ' ' << v.y << ' ' << v.z << ' ' << v.w << ')';
|
2192
|
+
}
|
2193
|
+
|
2194
|
+
|
2195
|
+
//-----------------------------------------
|
2196
|
+
// Implementation of reverse multiplication
|
2197
|
+
//-----------------------------------------
|
2198
|
+
|
2199
|
+
template <class T>
|
2200
|
+
inline Vec2<T>
|
2201
|
+
operator * (T a, const Vec2<T> &v)
|
2202
|
+
{
|
2203
|
+
return Vec2<T> (a * v.x, a * v.y);
|
2204
|
+
}
|
2205
|
+
|
2206
|
+
template <class T>
|
2207
|
+
inline Vec3<T>
|
2208
|
+
operator * (T a, const Vec3<T> &v)
|
2209
|
+
{
|
2210
|
+
return Vec3<T> (a * v.x, a * v.y, a * v.z);
|
2211
|
+
}
|
2212
|
+
|
2213
|
+
template <class T>
|
2214
|
+
inline Vec4<T>
|
2215
|
+
operator * (T a, const Vec4<T> &v)
|
2216
|
+
{
|
2217
|
+
return Vec4<T> (a * v.x, a * v.y, a * v.z, a * v.w);
|
2218
|
+
}
|
2219
|
+
|
2220
|
+
|
2221
|
+
#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER
|
2222
|
+
#pragma warning(pop)
|
2223
|
+
#endif
|
2224
|
+
|
2225
|
+
IMATH_INTERNAL_NAMESPACE_HEADER_EXIT
|
2226
|
+
|
2227
|
+
#endif // INCLUDED_IMATHVEC_H
|