rfreeimage 0.1.0
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- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +1 -0
- data/Rakefile +34 -0
- data/ext/rfreeimage/extconf.rb +35 -0
- data/ext/rfreeimage/rfi_main.c +389 -0
- data/lib/rfreeimage/image.rb +26 -0
- data/lib/rfreeimage/version.rb +3 -0
- data/lib/rfreeimage.rb +3 -0
- data/rfreeimage.gemspec +32 -0
- data/vendor/FreeImage/Makefile +34 -0
- data/vendor/FreeImage/Makefile.cygwin +74 -0
- data/vendor/FreeImage/Makefile.fip +84 -0
- data/vendor/FreeImage/Makefile.gnu +83 -0
- data/vendor/FreeImage/Makefile.iphone +96 -0
- data/vendor/FreeImage/Makefile.mingw +136 -0
- data/vendor/FreeImage/Makefile.osx +115 -0
- data/vendor/FreeImage/Makefile.solaris +66 -0
- data/vendor/FreeImage/Makefile.srcs +6 -0
- data/vendor/FreeImage/README.iphone +19 -0
- data/vendor/FreeImage/README.linux +50 -0
- data/vendor/FreeImage/README.minGW +236 -0
- data/vendor/FreeImage/README.osx +44 -0
- data/vendor/FreeImage/README.solaris +67 -0
- data/vendor/FreeImage/Source/CacheFile.h +92 -0
- data/vendor/FreeImage/Source/DeprecationManager/Deprecated.cpp +36 -0
- data/vendor/FreeImage/Source/DeprecationManager/DeprecationMgr.cpp +103 -0
- data/vendor/FreeImage/Source/DeprecationManager/DeprecationMgr.h +83 -0
- data/vendor/FreeImage/Source/FreeImage/BitmapAccess.cpp +1573 -0
- data/vendor/FreeImage/Source/FreeImage/CacheFile.cpp +271 -0
- data/vendor/FreeImage/Source/FreeImage/ColorLookup.cpp +785 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion.cpp +551 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion16_555.cpp +209 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion16_565.cpp +204 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion24.cpp +252 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion32.cpp +345 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion4.cpp +246 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion8.cpp +305 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionFloat.cpp +194 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGB16.cpp +144 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBA16.cpp +147 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBAF.cpp +250 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBF.cpp +243 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionType.cpp +699 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionUINT16.cpp +134 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImage.cpp +226 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImageC.c +22 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImageIO.cpp +175 -0
- data/vendor/FreeImage/Source/FreeImage/GetType.cpp +92 -0
- data/vendor/FreeImage/Source/FreeImage/Halftoning.cpp +474 -0
- data/vendor/FreeImage/Source/FreeImage/J2KHelper.cpp +591 -0
- data/vendor/FreeImage/Source/FreeImage/J2KHelper.h +36 -0
- data/vendor/FreeImage/Source/FreeImage/LFPQuantizer.cpp +208 -0
- data/vendor/FreeImage/Source/FreeImage/MNGHelper.cpp +1320 -0
- data/vendor/FreeImage/Source/FreeImage/MemoryIO.cpp +237 -0
- data/vendor/FreeImage/Source/FreeImage/MultiPage.cpp +974 -0
- data/vendor/FreeImage/Source/FreeImage/NNQuantizer.cpp +507 -0
- data/vendor/FreeImage/Source/FreeImage/PSDParser.cpp +1057 -0
- data/vendor/FreeImage/Source/FreeImage/PSDParser.h +271 -0
- data/vendor/FreeImage/Source/FreeImage/PixelAccess.cpp +197 -0
- data/vendor/FreeImage/Source/FreeImage/Plugin.cpp +822 -0
- data/vendor/FreeImage/Source/FreeImage/PluginBMP.cpp +1494 -0
- data/vendor/FreeImage/Source/FreeImage/PluginCUT.cpp +240 -0
- data/vendor/FreeImage/Source/FreeImage/PluginDDS.cpp +655 -0
- data/vendor/FreeImage/Source/FreeImage/PluginEXR.cpp +773 -0
- data/vendor/FreeImage/Source/FreeImage/PluginG3.cpp +433 -0
- data/vendor/FreeImage/Source/FreeImage/PluginGIF.cpp +1407 -0
- data/vendor/FreeImage/Source/FreeImage/PluginHDR.cpp +722 -0
- data/vendor/FreeImage/Source/FreeImage/PluginICO.cpp +824 -0
- data/vendor/FreeImage/Source/FreeImage/PluginIFF.cpp +459 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJ2K.cpp +328 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJNG.cpp +162 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJP2.cpp +328 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJPEG.cpp +1706 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJXR.cpp +1475 -0
- data/vendor/FreeImage/Source/FreeImage/PluginKOALA.cpp +243 -0
- data/vendor/FreeImage/Source/FreeImage/PluginMNG.cpp +153 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPCD.cpp +251 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPCX.cpp +659 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPFM.cpp +409 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPICT.cpp +1343 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPNG.cpp +1115 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPNM.cpp +838 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPSD.cpp +131 -0
- data/vendor/FreeImage/Source/FreeImage/PluginRAS.cpp +512 -0
- data/vendor/FreeImage/Source/FreeImage/PluginRAW.cpp +793 -0
- data/vendor/FreeImage/Source/FreeImage/PluginSGI.cpp +425 -0
- data/vendor/FreeImage/Source/FreeImage/PluginTARGA.cpp +1591 -0
- data/vendor/FreeImage/Source/FreeImage/PluginTIFF.cpp +2631 -0
- data/vendor/FreeImage/Source/FreeImage/PluginWBMP.cpp +372 -0
- data/vendor/FreeImage/Source/FreeImage/PluginWebP.cpp +698 -0
- data/vendor/FreeImage/Source/FreeImage/PluginXBM.cpp +399 -0
- data/vendor/FreeImage/Source/FreeImage/PluginXPM.cpp +487 -0
- data/vendor/FreeImage/Source/FreeImage/TIFFLogLuv.cpp +65 -0
- data/vendor/FreeImage/Source/FreeImage/ToneMapping.cpp +75 -0
- data/vendor/FreeImage/Source/FreeImage/WuQuantizer.cpp +559 -0
- data/vendor/FreeImage/Source/FreeImage/ZLibInterface.cpp +223 -0
- data/vendor/FreeImage/Source/FreeImage/tmoColorConvert.cpp +479 -0
- data/vendor/FreeImage/Source/FreeImage/tmoDrago03.cpp +295 -0
- data/vendor/FreeImage/Source/FreeImage/tmoFattal02.cpp +689 -0
- data/vendor/FreeImage/Source/FreeImage/tmoReinhard05.cpp +260 -0
- data/vendor/FreeImage/Source/FreeImage.h +1153 -0
- data/vendor/FreeImage/Source/FreeImageIO.h +63 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/BSplineRotate.cpp +730 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Background.cpp +895 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Channels.cpp +488 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/ClassicRotate.cpp +917 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Colors.cpp +967 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/CopyPaste.cpp +861 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Display.cpp +230 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Filters.h +287 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Flip.cpp +166 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/JPEGTransform.cpp +623 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/MultigridPoissonSolver.cpp +505 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Rescale.cpp +192 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Resize.cpp +2116 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Resize.h +196 -0
- data/vendor/FreeImage/Source/LibJPEG/ansi2knr.c +739 -0
- data/vendor/FreeImage/Source/LibJPEG/cderror.h +134 -0
- data/vendor/FreeImage/Source/LibJPEG/cdjpeg.c +181 -0
- data/vendor/FreeImage/Source/LibJPEG/cdjpeg.h +187 -0
- data/vendor/FreeImage/Source/LibJPEG/cjpeg.c +664 -0
- data/vendor/FreeImage/Source/LibJPEG/ckconfig.c +402 -0
- data/vendor/FreeImage/Source/LibJPEG/djpeg.c +617 -0
- data/vendor/FreeImage/Source/LibJPEG/example.c +433 -0
- data/vendor/FreeImage/Source/LibJPEG/jaricom.c +153 -0
- data/vendor/FreeImage/Source/LibJPEG/jcapimin.c +288 -0
- data/vendor/FreeImage/Source/LibJPEG/jcapistd.c +162 -0
- data/vendor/FreeImage/Source/LibJPEG/jcarith.c +944 -0
- data/vendor/FreeImage/Source/LibJPEG/jccoefct.c +454 -0
- data/vendor/FreeImage/Source/LibJPEG/jccolor.c +604 -0
- data/vendor/FreeImage/Source/LibJPEG/jcdctmgr.c +477 -0
- data/vendor/FreeImage/Source/LibJPEG/jchuff.c +1573 -0
- data/vendor/FreeImage/Source/LibJPEG/jcinit.c +84 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmainct.c +297 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmarker.c +719 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmaster.c +856 -0
- data/vendor/FreeImage/Source/LibJPEG/jcomapi.c +106 -0
- data/vendor/FreeImage/Source/LibJPEG/jconfig.h +161 -0
- data/vendor/FreeImage/Source/LibJPEG/jcparam.c +675 -0
- data/vendor/FreeImage/Source/LibJPEG/jcprepct.c +358 -0
- data/vendor/FreeImage/Source/LibJPEG/jcsample.c +545 -0
- data/vendor/FreeImage/Source/LibJPEG/jctrans.c +385 -0
- data/vendor/FreeImage/Source/LibJPEG/jdapimin.c +399 -0
- data/vendor/FreeImage/Source/LibJPEG/jdapistd.c +276 -0
- data/vendor/FreeImage/Source/LibJPEG/jdarith.c +796 -0
- data/vendor/FreeImage/Source/LibJPEG/jdatadst.c +270 -0
- data/vendor/FreeImage/Source/LibJPEG/jdatasrc.c +275 -0
- data/vendor/FreeImage/Source/LibJPEG/jdcoefct.c +741 -0
- data/vendor/FreeImage/Source/LibJPEG/jdcolor.c +748 -0
- data/vendor/FreeImage/Source/LibJPEG/jdct.h +393 -0
- data/vendor/FreeImage/Source/LibJPEG/jddctmgr.c +384 -0
- data/vendor/FreeImage/Source/LibJPEG/jdhuff.c +1554 -0
- data/vendor/FreeImage/Source/LibJPEG/jdinput.c +662 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmainct.c +513 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmarker.c +1511 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmaster.c +543 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmerge.c +401 -0
- data/vendor/FreeImage/Source/LibJPEG/jdpostct.c +290 -0
- data/vendor/FreeImage/Source/LibJPEG/jdsample.c +361 -0
- data/vendor/FreeImage/Source/LibJPEG/jdtrans.c +140 -0
- data/vendor/FreeImage/Source/LibJPEG/jerror.c +253 -0
- data/vendor/FreeImage/Source/LibJPEG/jerror.h +304 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctflt.c +174 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctfst.c +230 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctint.c +4406 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctflt.c +235 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctfst.c +368 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctint.c +5179 -0
- data/vendor/FreeImage/Source/LibJPEG/jinclude.h +91 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemansi.c +167 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemdos.c +638 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemmac.c +289 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemmgr.c +1119 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemname.c +276 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemnobs.c +109 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemsys.h +198 -0
- data/vendor/FreeImage/Source/LibJPEG/jmorecfg.h +442 -0
- data/vendor/FreeImage/Source/LibJPEG/jpegint.h +426 -0
- data/vendor/FreeImage/Source/LibJPEG/jpeglib.h +1180 -0
- data/vendor/FreeImage/Source/LibJPEG/jpegtran.c +577 -0
- data/vendor/FreeImage/Source/LibJPEG/jquant1.c +857 -0
- data/vendor/FreeImage/Source/LibJPEG/jquant2.c +1311 -0
- data/vendor/FreeImage/Source/LibJPEG/jutils.c +227 -0
- data/vendor/FreeImage/Source/LibJPEG/jversion.h +14 -0
- data/vendor/FreeImage/Source/LibJPEG/rdbmp.c +480 -0
- data/vendor/FreeImage/Source/LibJPEG/rdcolmap.c +253 -0
- data/vendor/FreeImage/Source/LibJPEG/rdgif.c +38 -0
- data/vendor/FreeImage/Source/LibJPEG/rdjpgcom.c +515 -0
- data/vendor/FreeImage/Source/LibJPEG/rdppm.c +459 -0
- data/vendor/FreeImage/Source/LibJPEG/rdrle.c +387 -0
- data/vendor/FreeImage/Source/LibJPEG/rdswitch.c +365 -0
- data/vendor/FreeImage/Source/LibJPEG/rdtarga.c +500 -0
- data/vendor/FreeImage/Source/LibJPEG/transupp.c +1763 -0
- data/vendor/FreeImage/Source/LibJPEG/transupp.h +219 -0
- data/vendor/FreeImage/Source/LibJPEG/wrbmp.c +442 -0
- data/vendor/FreeImage/Source/LibJPEG/wrgif.c +399 -0
- data/vendor/FreeImage/Source/LibJPEG/wrjpgcom.c +583 -0
- data/vendor/FreeImage/Source/LibJPEG/wrppm.c +269 -0
- data/vendor/FreeImage/Source/LibJPEG/wrrle.c +305 -0
- data/vendor/FreeImage/Source/LibJPEG/wrtarga.c +253 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/guiddef.h +230 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmsal.h +757 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstring.h +342 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_adt.h +71 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_strict.h +1096 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_undef.h +406 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/JXRTranscode.c +987 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/decode.c +200 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/decode.h +143 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/postprocess.c +288 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/segdec.c +1205 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strInvTransform.c +1888 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strPredQuantDec.c +539 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strdec.c +3628 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strdec_x86.c +1640 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/encode.c +144 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/encode.h +113 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/segenc.c +1186 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strFwdTransform.c +1111 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strPredQuantEnc.c +511 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strenc.c +2370 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strenc_x86.c +409 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/adapthuff.c +511 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/ansi.h +61 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/common.h +131 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/image.c +183 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/perfTimer.h +115 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/perfTimerANSI.c +274 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strPredQuant.c +306 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strTransform.c +85 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strTransform.h +50 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strcodec.c +1251 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strcodec.h +681 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/windowsmediaphoto.h +515 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/xplatform_image.h +84 -0
- data/vendor/FreeImage/Source/LibJXR/image/x86/x86.h +58 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlue.c +930 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlue.h +636 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlueJxr.c +2246 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGluePFC.c +2338 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRMeta.c +905 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRMeta.h +258 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/bio.c +188 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/bio.h +128 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cidx_manager.c +239 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cidx_manager.h +68 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cio.c +644 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cio.h +393 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/dwt.c +919 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/dwt.h +116 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/event.c +141 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/event.h +97 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/function_list.c +114 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/function_list.h +126 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/image.c +235 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/image.h +63 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/indexbox_manager.h +148 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/invert.c +289 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/invert.h +59 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/j2k.c +10238 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/j2k.h +838 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/jp2.c +2776 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/jp2.h +490 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mct.c +319 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mct.h +149 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mqc.c +604 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mqc.h +201 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/openjpeg.c +955 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/openjpeg.h +1475 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_clock.c +59 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_clock.h +54 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_codec.h +160 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_config.h +9 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_config_private.h +16 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_includes.h +175 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_intmath.h +172 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_inttypes.h +43 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_malloc.h +180 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_stdint.h +47 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/phix_manager.c +191 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/pi.c +1870 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/pi.h +182 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/ppix_manager.c +194 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/raw.c +89 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/raw.h +100 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1.c +1751 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1.h +157 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1_generate_luts.c +276 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1_luts.h +143 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t2.c +1334 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t2.h +127 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tcd.c +2123 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tcd.h +348 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tgt.c +331 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tgt.h +140 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/thix_manager.c +134 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tpix_manager.c +185 -0
- data/vendor/FreeImage/Source/LibPNG/example.c +1061 -0
- data/vendor/FreeImage/Source/LibPNG/png.c +4493 -0
- data/vendor/FreeImage/Source/LibPNG/png.h +3282 -0
- data/vendor/FreeImage/Source/LibPNG/pngconf.h +644 -0
- data/vendor/FreeImage/Source/LibPNG/pngdebug.h +154 -0
- data/vendor/FreeImage/Source/LibPNG/pngerror.c +963 -0
- data/vendor/FreeImage/Source/LibPNG/pngget.c +1213 -0
- data/vendor/FreeImage/Source/LibPNG/pnginfo.h +260 -0
- data/vendor/FreeImage/Source/LibPNG/pnglibconf.h +218 -0
- data/vendor/FreeImage/Source/LibPNG/pngmem.c +281 -0
- data/vendor/FreeImage/Source/LibPNG/pngpread.c +1168 -0
- data/vendor/FreeImage/Source/LibPNG/pngpriv.h +1944 -0
- data/vendor/FreeImage/Source/LibPNG/pngread.c +4121 -0
- data/vendor/FreeImage/Source/LibPNG/pngrio.c +120 -0
- data/vendor/FreeImage/Source/LibPNG/pngrtran.c +4994 -0
- data/vendor/FreeImage/Source/LibPNG/pngrutil.c +4474 -0
- data/vendor/FreeImage/Source/LibPNG/pngset.c +1611 -0
- data/vendor/FreeImage/Source/LibPNG/pngstruct.h +489 -0
- data/vendor/FreeImage/Source/LibPNG/pngtest.c +2011 -0
- data/vendor/FreeImage/Source/LibPNG/pngtrans.c +849 -0
- data/vendor/FreeImage/Source/LibPNG/pngwio.c +168 -0
- data/vendor/FreeImage/Source/LibPNG/pngwrite.c +2455 -0
- data/vendor/FreeImage/Source/LibPNG/pngwtran.c +574 -0
- data/vendor/FreeImage/Source/LibPNG/pngwutil.c +3029 -0
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//
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// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_IMATHMATRIXALGO_H
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#define INCLUDED_IMATHMATRIXALGO_H
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//-------------------------------------------------------------------------
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//
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// This file contains algorithms applied to or in conjunction with
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// transformation matrices (Imath::Matrix33 and Imath::Matrix44).
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// The assumption made is that these functions are called much less
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// often than the basic point functions or these functions require
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// more support classes.
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//
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// This file also defines a few predefined constant matrices.
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//
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//-------------------------------------------------------------------------
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#include "ImathExport.h"
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#include "ImathMatrix.h"
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#include "ImathQuat.h"
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#include "ImathEuler.h"
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#include "ImathExc.h"
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#include "ImathVec.h"
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#include "ImathLimits.h"
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#include "ImathNamespace.h"
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#include <math.h>
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+
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IMATH_INTERNAL_NAMESPACE_HEADER_ENTER
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+
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//------------------
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// Identity matrices
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//------------------
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+
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IMATH_EXPORT_CONST M33f identity33f;
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IMATH_EXPORT_CONST M44f identity44f;
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IMATH_EXPORT_CONST M33d identity33d;
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IMATH_EXPORT_CONST M44d identity44d;
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+
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//----------------------------------------------------------------------
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// Extract scale, shear, rotation, and translation values from a matrix:
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//
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// Notes:
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//
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// This implementation follows the technique described in the paper by
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// Spencer W. Thomas in the Graphics Gems II article: "Decomposing a
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// Matrix into Simple Transformations", p. 320.
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//
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// - Some of the functions below have an optional exc parameter
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// that determines the functions' behavior when the matrix'
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// scaling is very close to zero:
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//
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// If exc is true, the functions throw an Imath::ZeroScale exception.
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//
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// If exc is false:
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//
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// extractScaling (m, s) returns false, s is invalid
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// sansScaling (m) returns m
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// removeScaling (m) returns false, m is unchanged
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// sansScalingAndShear (m) returns m
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// removeScalingAndShear (m) returns false, m is unchanged
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// extractAndRemoveScalingAndShear (m, s, h)
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// returns false, m is unchanged,
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// (sh) are invalid
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// checkForZeroScaleInRow () returns false
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// extractSHRT (m, s, h, r, t) returns false, (shrt) are invalid
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//
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// - Functions extractEuler(), extractEulerXYZ() and extractEulerZYX()
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// assume that the matrix does not include shear or non-uniform scaling,
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// but they do not examine the matrix to verify this assumption.
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// Matrices with shear or non-uniform scaling are likely to produce
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// meaningless results. Therefore, you should use the
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// removeScalingAndShear() routine, if necessary, prior to calling
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// extractEuler...() .
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//
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// - All functions assume that the matrix does not include perspective
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// transformation(s), but they do not examine the matrix to verify
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// this assumption. Matrices with perspective transformations are
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// likely to produce meaningless results.
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//
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//----------------------------------------------------------------------
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+
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//
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// Declarations for 4x4 matrix.
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//
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+
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template <class T> bool extractScaling
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(const Matrix44<T> &mat,
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Vec3<T> &scl,
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bool exc = true);
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+
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template <class T> Matrix44<T> sansScaling (const Matrix44<T> &mat,
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bool exc = true);
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+
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template <class T> bool removeScaling
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(Matrix44<T> &mat,
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bool exc = true);
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+
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template <class T> bool extractScalingAndShear
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(const Matrix44<T> &mat,
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Vec3<T> &scl,
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Vec3<T> &shr,
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bool exc = true);
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+
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template <class T> Matrix44<T> sansScalingAndShear
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(const Matrix44<T> &mat,
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bool exc = true);
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+
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template <class T> void sansScalingAndShear
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(Matrix44<T> &result,
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const Matrix44<T> &mat,
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bool exc = true);
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+
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template <class T> bool removeScalingAndShear
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(Matrix44<T> &mat,
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bool exc = true);
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+
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template <class T> bool extractAndRemoveScalingAndShear
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(Matrix44<T> &mat,
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Vec3<T> &scl,
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Vec3<T> &shr,
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bool exc = true);
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+
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template <class T> void extractEulerXYZ
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(const Matrix44<T> &mat,
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Vec3<T> &rot);
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+
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template <class T> void extractEulerZYX
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(const Matrix44<T> &mat,
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Vec3<T> &rot);
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+
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template <class T> Quat<T> extractQuat (const Matrix44<T> &mat);
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+
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template <class T> bool extractSHRT
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(const Matrix44<T> &mat,
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Vec3<T> &s,
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Vec3<T> &h,
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Vec3<T> &r,
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Vec3<T> &t,
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bool exc /*= true*/,
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+
typename Euler<T>::Order rOrder);
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+
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template <class T> bool extractSHRT
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(const Matrix44<T> &mat,
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Vec3<T> &s,
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Vec3<T> &h,
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Vec3<T> &r,
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Vec3<T> &t,
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bool exc = true);
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+
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template <class T> bool extractSHRT
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(const Matrix44<T> &mat,
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Vec3<T> &s,
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Vec3<T> &h,
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+
Euler<T> &r,
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Vec3<T> &t,
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bool exc = true);
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+
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//
|
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// Internal utility function.
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//
|
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+
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+
template <class T> bool checkForZeroScaleInRow
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(const T &scl,
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const Vec3<T> &row,
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+
bool exc = true);
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+
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+
template <class T> Matrix44<T> outerProduct
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+
( const Vec4<T> &a,
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+
const Vec4<T> &b);
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+
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+
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+
//
|
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+
// Returns a matrix that rotates "fromDirection" vector to "toDirection"
|
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// vector.
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//
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+
|
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+
template <class T> Matrix44<T> rotationMatrix (const Vec3<T> &fromDirection,
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+
const Vec3<T> &toDirection);
|
213
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+
|
214
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+
|
215
|
+
|
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+
//
|
217
|
+
// Returns a matrix that rotates the "fromDir" vector
|
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+
// so that it points towards "toDir". You may also
|
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|
+
// specify that you want the up vector to be pointing
|
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+
// in a certain direction "upDir".
|
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+
//
|
222
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+
|
223
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+
template <class T> Matrix44<T> rotationMatrixWithUpDir
|
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+
(const Vec3<T> &fromDir,
|
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+
const Vec3<T> &toDir,
|
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|
+
const Vec3<T> &upDir);
|
227
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+
|
228
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+
|
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|
+
//
|
230
|
+
// Constructs a matrix that rotates the z-axis so that it
|
231
|
+
// points towards "targetDir". You must also specify
|
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+
// that you want the up vector to be pointing in a
|
233
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+
// certain direction "upDir".
|
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+
//
|
235
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+
// Notes: The following degenerate cases are handled:
|
236
|
+
// (a) when the directions given by "toDir" and "upDir"
|
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+
// are parallel or opposite;
|
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|
+
// (the direction vectors must have a non-zero cross product)
|
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|
+
// (b) when any of the given direction vectors have zero length
|
240
|
+
//
|
241
|
+
|
242
|
+
template <class T> void alignZAxisWithTargetDir
|
243
|
+
(Matrix44<T> &result,
|
244
|
+
Vec3<T> targetDir,
|
245
|
+
Vec3<T> upDir);
|
246
|
+
|
247
|
+
|
248
|
+
// Compute an orthonormal direct frame from : a position, an x axis direction and a normal to the y axis
|
249
|
+
// If the x axis and normal are perpendicular, then the normal will have the same direction as the z axis.
|
250
|
+
// Inputs are :
|
251
|
+
// -the position of the frame
|
252
|
+
// -the x axis direction of the frame
|
253
|
+
// -a normal to the y axis of the frame
|
254
|
+
// Return is the orthonormal frame
|
255
|
+
template <class T> Matrix44<T> computeLocalFrame( const Vec3<T>& p,
|
256
|
+
const Vec3<T>& xDir,
|
257
|
+
const Vec3<T>& normal);
|
258
|
+
|
259
|
+
// Add a translate/rotate/scale offset to an input frame
|
260
|
+
// and put it in another frame of reference
|
261
|
+
// Inputs are :
|
262
|
+
// - input frame
|
263
|
+
// - translate offset
|
264
|
+
// - rotate offset in degrees
|
265
|
+
// - scale offset
|
266
|
+
// - frame of reference
|
267
|
+
// Output is the offsetted frame
|
268
|
+
template <class T> Matrix44<T> addOffset( const Matrix44<T>& inMat,
|
269
|
+
const Vec3<T>& tOffset,
|
270
|
+
const Vec3<T>& rOffset,
|
271
|
+
const Vec3<T>& sOffset,
|
272
|
+
const Vec3<T>& ref);
|
273
|
+
|
274
|
+
// Compute Translate/Rotate/Scale matrix from matrix A with the Rotate/Scale of Matrix B
|
275
|
+
// Inputs are :
|
276
|
+
// -keepRotateA : if true keep rotate from matrix A, use B otherwise
|
277
|
+
// -keepScaleA : if true keep scale from matrix A, use B otherwise
|
278
|
+
// -Matrix A
|
279
|
+
// -Matrix B
|
280
|
+
// Return Matrix A with tweaked rotation/scale
|
281
|
+
template <class T> Matrix44<T> computeRSMatrix( bool keepRotateA,
|
282
|
+
bool keepScaleA,
|
283
|
+
const Matrix44<T>& A,
|
284
|
+
const Matrix44<T>& B);
|
285
|
+
|
286
|
+
|
287
|
+
//----------------------------------------------------------------------
|
288
|
+
|
289
|
+
|
290
|
+
//
|
291
|
+
// Declarations for 3x3 matrix.
|
292
|
+
//
|
293
|
+
|
294
|
+
|
295
|
+
template <class T> bool extractScaling
|
296
|
+
(const Matrix33<T> &mat,
|
297
|
+
Vec2<T> &scl,
|
298
|
+
bool exc = true);
|
299
|
+
|
300
|
+
template <class T> Matrix33<T> sansScaling (const Matrix33<T> &mat,
|
301
|
+
bool exc = true);
|
302
|
+
|
303
|
+
template <class T> bool removeScaling
|
304
|
+
(Matrix33<T> &mat,
|
305
|
+
bool exc = true);
|
306
|
+
|
307
|
+
template <class T> bool extractScalingAndShear
|
308
|
+
(const Matrix33<T> &mat,
|
309
|
+
Vec2<T> &scl,
|
310
|
+
T &h,
|
311
|
+
bool exc = true);
|
312
|
+
|
313
|
+
template <class T> Matrix33<T> sansScalingAndShear
|
314
|
+
(const Matrix33<T> &mat,
|
315
|
+
bool exc = true);
|
316
|
+
|
317
|
+
template <class T> bool removeScalingAndShear
|
318
|
+
(Matrix33<T> &mat,
|
319
|
+
bool exc = true);
|
320
|
+
|
321
|
+
template <class T> bool extractAndRemoveScalingAndShear
|
322
|
+
(Matrix33<T> &mat,
|
323
|
+
Vec2<T> &scl,
|
324
|
+
T &shr,
|
325
|
+
bool exc = true);
|
326
|
+
|
327
|
+
template <class T> void extractEuler
|
328
|
+
(const Matrix33<T> &mat,
|
329
|
+
T &rot);
|
330
|
+
|
331
|
+
template <class T> bool extractSHRT (const Matrix33<T> &mat,
|
332
|
+
Vec2<T> &s,
|
333
|
+
T &h,
|
334
|
+
T &r,
|
335
|
+
Vec2<T> &t,
|
336
|
+
bool exc = true);
|
337
|
+
|
338
|
+
template <class T> bool checkForZeroScaleInRow
|
339
|
+
(const T &scl,
|
340
|
+
const Vec2<T> &row,
|
341
|
+
bool exc = true);
|
342
|
+
|
343
|
+
template <class T> Matrix33<T> outerProduct
|
344
|
+
( const Vec3<T> &a,
|
345
|
+
const Vec3<T> &b);
|
346
|
+
|
347
|
+
|
348
|
+
//-----------------------------------------------------------------------------
|
349
|
+
// Implementation for 4x4 Matrix
|
350
|
+
//------------------------------
|
351
|
+
|
352
|
+
|
353
|
+
template <class T>
|
354
|
+
bool
|
355
|
+
extractScaling (const Matrix44<T> &mat, Vec3<T> &scl, bool exc)
|
356
|
+
{
|
357
|
+
Vec3<T> shr;
|
358
|
+
Matrix44<T> M (mat);
|
359
|
+
|
360
|
+
if (! extractAndRemoveScalingAndShear (M, scl, shr, exc))
|
361
|
+
return false;
|
362
|
+
|
363
|
+
return true;
|
364
|
+
}
|
365
|
+
|
366
|
+
|
367
|
+
template <class T>
|
368
|
+
Matrix44<T>
|
369
|
+
sansScaling (const Matrix44<T> &mat, bool exc)
|
370
|
+
{
|
371
|
+
Vec3<T> scl;
|
372
|
+
Vec3<T> shr;
|
373
|
+
Vec3<T> rot;
|
374
|
+
Vec3<T> tran;
|
375
|
+
|
376
|
+
if (! extractSHRT (mat, scl, shr, rot, tran, exc))
|
377
|
+
return mat;
|
378
|
+
|
379
|
+
Matrix44<T> M;
|
380
|
+
|
381
|
+
M.translate (tran);
|
382
|
+
M.rotate (rot);
|
383
|
+
M.shear (shr);
|
384
|
+
|
385
|
+
return M;
|
386
|
+
}
|
387
|
+
|
388
|
+
|
389
|
+
template <class T>
|
390
|
+
bool
|
391
|
+
removeScaling (Matrix44<T> &mat, bool exc)
|
392
|
+
{
|
393
|
+
Vec3<T> scl;
|
394
|
+
Vec3<T> shr;
|
395
|
+
Vec3<T> rot;
|
396
|
+
Vec3<T> tran;
|
397
|
+
|
398
|
+
if (! extractSHRT (mat, scl, shr, rot, tran, exc))
|
399
|
+
return false;
|
400
|
+
|
401
|
+
mat.makeIdentity ();
|
402
|
+
mat.translate (tran);
|
403
|
+
mat.rotate (rot);
|
404
|
+
mat.shear (shr);
|
405
|
+
|
406
|
+
return true;
|
407
|
+
}
|
408
|
+
|
409
|
+
|
410
|
+
template <class T>
|
411
|
+
bool
|
412
|
+
extractScalingAndShear (const Matrix44<T> &mat,
|
413
|
+
Vec3<T> &scl, Vec3<T> &shr, bool exc)
|
414
|
+
{
|
415
|
+
Matrix44<T> M (mat);
|
416
|
+
|
417
|
+
if (! extractAndRemoveScalingAndShear (M, scl, shr, exc))
|
418
|
+
return false;
|
419
|
+
|
420
|
+
return true;
|
421
|
+
}
|
422
|
+
|
423
|
+
|
424
|
+
template <class T>
|
425
|
+
Matrix44<T>
|
426
|
+
sansScalingAndShear (const Matrix44<T> &mat, bool exc)
|
427
|
+
{
|
428
|
+
Vec3<T> scl;
|
429
|
+
Vec3<T> shr;
|
430
|
+
Matrix44<T> M (mat);
|
431
|
+
|
432
|
+
if (! extractAndRemoveScalingAndShear (M, scl, shr, exc))
|
433
|
+
return mat;
|
434
|
+
|
435
|
+
return M;
|
436
|
+
}
|
437
|
+
|
438
|
+
|
439
|
+
template <class T>
|
440
|
+
void
|
441
|
+
sansScalingAndShear (Matrix44<T> &result, const Matrix44<T> &mat, bool exc)
|
442
|
+
{
|
443
|
+
Vec3<T> scl;
|
444
|
+
Vec3<T> shr;
|
445
|
+
|
446
|
+
if (! extractAndRemoveScalingAndShear (result, scl, shr, exc))
|
447
|
+
result = mat;
|
448
|
+
}
|
449
|
+
|
450
|
+
|
451
|
+
template <class T>
|
452
|
+
bool
|
453
|
+
removeScalingAndShear (Matrix44<T> &mat, bool exc)
|
454
|
+
{
|
455
|
+
Vec3<T> scl;
|
456
|
+
Vec3<T> shr;
|
457
|
+
|
458
|
+
if (! extractAndRemoveScalingAndShear (mat, scl, shr, exc))
|
459
|
+
return false;
|
460
|
+
|
461
|
+
return true;
|
462
|
+
}
|
463
|
+
|
464
|
+
|
465
|
+
template <class T>
|
466
|
+
bool
|
467
|
+
extractAndRemoveScalingAndShear (Matrix44<T> &mat,
|
468
|
+
Vec3<T> &scl, Vec3<T> &shr, bool exc)
|
469
|
+
{
|
470
|
+
//
|
471
|
+
// This implementation follows the technique described in the paper by
|
472
|
+
// Spencer W. Thomas in the Graphics Gems II article: "Decomposing a
|
473
|
+
// Matrix into Simple Transformations", p. 320.
|
474
|
+
//
|
475
|
+
|
476
|
+
Vec3<T> row[3];
|
477
|
+
|
478
|
+
row[0] = Vec3<T> (mat[0][0], mat[0][1], mat[0][2]);
|
479
|
+
row[1] = Vec3<T> (mat[1][0], mat[1][1], mat[1][2]);
|
480
|
+
row[2] = Vec3<T> (mat[2][0], mat[2][1], mat[2][2]);
|
481
|
+
|
482
|
+
T maxVal = 0;
|
483
|
+
for (int i=0; i < 3; i++)
|
484
|
+
for (int j=0; j < 3; j++)
|
485
|
+
if (IMATH_INTERNAL_NAMESPACE::abs (row[i][j]) > maxVal)
|
486
|
+
maxVal = IMATH_INTERNAL_NAMESPACE::abs (row[i][j]);
|
487
|
+
|
488
|
+
//
|
489
|
+
// We normalize the 3x3 matrix here.
|
490
|
+
// It was noticed that this can improve numerical stability significantly,
|
491
|
+
// especially when many of the upper 3x3 matrix's coefficients are very
|
492
|
+
// close to zero; we correct for this step at the end by multiplying the
|
493
|
+
// scaling factors by maxVal at the end (shear and rotation are not
|
494
|
+
// affected by the normalization).
|
495
|
+
|
496
|
+
if (maxVal != 0)
|
497
|
+
{
|
498
|
+
for (int i=0; i < 3; i++)
|
499
|
+
if (! checkForZeroScaleInRow (maxVal, row[i], exc))
|
500
|
+
return false;
|
501
|
+
else
|
502
|
+
row[i] /= maxVal;
|
503
|
+
}
|
504
|
+
|
505
|
+
// Compute X scale factor.
|
506
|
+
scl.x = row[0].length ();
|
507
|
+
if (! checkForZeroScaleInRow (scl.x, row[0], exc))
|
508
|
+
return false;
|
509
|
+
|
510
|
+
// Normalize first row.
|
511
|
+
row[0] /= scl.x;
|
512
|
+
|
513
|
+
// An XY shear factor will shear the X coord. as the Y coord. changes.
|
514
|
+
// There are 6 combinations (XY, XZ, YZ, YX, ZX, ZY), although we only
|
515
|
+
// extract the first 3 because we can effect the last 3 by shearing in
|
516
|
+
// XY, XZ, YZ combined rotations and scales.
|
517
|
+
//
|
518
|
+
// shear matrix < 1, YX, ZX, 0,
|
519
|
+
// XY, 1, ZY, 0,
|
520
|
+
// XZ, YZ, 1, 0,
|
521
|
+
// 0, 0, 0, 1 >
|
522
|
+
|
523
|
+
// Compute XY shear factor and make 2nd row orthogonal to 1st.
|
524
|
+
shr[0] = row[0].dot (row[1]);
|
525
|
+
row[1] -= shr[0] * row[0];
|
526
|
+
|
527
|
+
// Now, compute Y scale.
|
528
|
+
scl.y = row[1].length ();
|
529
|
+
if (! checkForZeroScaleInRow (scl.y, row[1], exc))
|
530
|
+
return false;
|
531
|
+
|
532
|
+
// Normalize 2nd row and correct the XY shear factor for Y scaling.
|
533
|
+
row[1] /= scl.y;
|
534
|
+
shr[0] /= scl.y;
|
535
|
+
|
536
|
+
// Compute XZ and YZ shears, orthogonalize 3rd row.
|
537
|
+
shr[1] = row[0].dot (row[2]);
|
538
|
+
row[2] -= shr[1] * row[0];
|
539
|
+
shr[2] = row[1].dot (row[2]);
|
540
|
+
row[2] -= shr[2] * row[1];
|
541
|
+
|
542
|
+
// Next, get Z scale.
|
543
|
+
scl.z = row[2].length ();
|
544
|
+
if (! checkForZeroScaleInRow (scl.z, row[2], exc))
|
545
|
+
return false;
|
546
|
+
|
547
|
+
// Normalize 3rd row and correct the XZ and YZ shear factors for Z scaling.
|
548
|
+
row[2] /= scl.z;
|
549
|
+
shr[1] /= scl.z;
|
550
|
+
shr[2] /= scl.z;
|
551
|
+
|
552
|
+
// At this point, the upper 3x3 matrix in mat is orthonormal.
|
553
|
+
// Check for a coordinate system flip. If the determinant
|
554
|
+
// is less than zero, then negate the matrix and the scaling factors.
|
555
|
+
if (row[0].dot (row[1].cross (row[2])) < 0)
|
556
|
+
for (int i=0; i < 3; i++)
|
557
|
+
{
|
558
|
+
scl[i] *= -1;
|
559
|
+
row[i] *= -1;
|
560
|
+
}
|
561
|
+
|
562
|
+
// Copy over the orthonormal rows into the returned matrix.
|
563
|
+
// The upper 3x3 matrix in mat is now a rotation matrix.
|
564
|
+
for (int i=0; i < 3; i++)
|
565
|
+
{
|
566
|
+
mat[i][0] = row[i][0];
|
567
|
+
mat[i][1] = row[i][1];
|
568
|
+
mat[i][2] = row[i][2];
|
569
|
+
}
|
570
|
+
|
571
|
+
// Correct the scaling factors for the normalization step that we
|
572
|
+
// performed above; shear and rotation are not affected by the
|
573
|
+
// normalization.
|
574
|
+
scl *= maxVal;
|
575
|
+
|
576
|
+
return true;
|
577
|
+
}
|
578
|
+
|
579
|
+
|
580
|
+
template <class T>
|
581
|
+
void
|
582
|
+
extractEulerXYZ (const Matrix44<T> &mat, Vec3<T> &rot)
|
583
|
+
{
|
584
|
+
//
|
585
|
+
// Normalize the local x, y and z axes to remove scaling.
|
586
|
+
//
|
587
|
+
|
588
|
+
Vec3<T> i (mat[0][0], mat[0][1], mat[0][2]);
|
589
|
+
Vec3<T> j (mat[1][0], mat[1][1], mat[1][2]);
|
590
|
+
Vec3<T> k (mat[2][0], mat[2][1], mat[2][2]);
|
591
|
+
|
592
|
+
i.normalize();
|
593
|
+
j.normalize();
|
594
|
+
k.normalize();
|
595
|
+
|
596
|
+
Matrix44<T> M (i[0], i[1], i[2], 0,
|
597
|
+
j[0], j[1], j[2], 0,
|
598
|
+
k[0], k[1], k[2], 0,
|
599
|
+
0, 0, 0, 1);
|
600
|
+
|
601
|
+
//
|
602
|
+
// Extract the first angle, rot.x.
|
603
|
+
//
|
604
|
+
|
605
|
+
rot.x = Math<T>::atan2 (M[1][2], M[2][2]);
|
606
|
+
|
607
|
+
//
|
608
|
+
// Remove the rot.x rotation from M, so that the remaining
|
609
|
+
// rotation, N, is only around two axes, and gimbal lock
|
610
|
+
// cannot occur.
|
611
|
+
//
|
612
|
+
|
613
|
+
Matrix44<T> N;
|
614
|
+
N.rotate (Vec3<T> (-rot.x, 0, 0));
|
615
|
+
N = N * M;
|
616
|
+
|
617
|
+
//
|
618
|
+
// Extract the other two angles, rot.y and rot.z, from N.
|
619
|
+
//
|
620
|
+
|
621
|
+
T cy = Math<T>::sqrt (N[0][0]*N[0][0] + N[0][1]*N[0][1]);
|
622
|
+
rot.y = Math<T>::atan2 (-N[0][2], cy);
|
623
|
+
rot.z = Math<T>::atan2 (-N[1][0], N[1][1]);
|
624
|
+
}
|
625
|
+
|
626
|
+
|
627
|
+
template <class T>
|
628
|
+
void
|
629
|
+
extractEulerZYX (const Matrix44<T> &mat, Vec3<T> &rot)
|
630
|
+
{
|
631
|
+
//
|
632
|
+
// Normalize the local x, y and z axes to remove scaling.
|
633
|
+
//
|
634
|
+
|
635
|
+
Vec3<T> i (mat[0][0], mat[0][1], mat[0][2]);
|
636
|
+
Vec3<T> j (mat[1][0], mat[1][1], mat[1][2]);
|
637
|
+
Vec3<T> k (mat[2][0], mat[2][1], mat[2][2]);
|
638
|
+
|
639
|
+
i.normalize();
|
640
|
+
j.normalize();
|
641
|
+
k.normalize();
|
642
|
+
|
643
|
+
Matrix44<T> M (i[0], i[1], i[2], 0,
|
644
|
+
j[0], j[1], j[2], 0,
|
645
|
+
k[0], k[1], k[2], 0,
|
646
|
+
0, 0, 0, 1);
|
647
|
+
|
648
|
+
//
|
649
|
+
// Extract the first angle, rot.x.
|
650
|
+
//
|
651
|
+
|
652
|
+
rot.x = -Math<T>::atan2 (M[1][0], M[0][0]);
|
653
|
+
|
654
|
+
//
|
655
|
+
// Remove the x rotation from M, so that the remaining
|
656
|
+
// rotation, N, is only around two axes, and gimbal lock
|
657
|
+
// cannot occur.
|
658
|
+
//
|
659
|
+
|
660
|
+
Matrix44<T> N;
|
661
|
+
N.rotate (Vec3<T> (0, 0, -rot.x));
|
662
|
+
N = N * M;
|
663
|
+
|
664
|
+
//
|
665
|
+
// Extract the other two angles, rot.y and rot.z, from N.
|
666
|
+
//
|
667
|
+
|
668
|
+
T cy = Math<T>::sqrt (N[2][2]*N[2][2] + N[2][1]*N[2][1]);
|
669
|
+
rot.y = -Math<T>::atan2 (-N[2][0], cy);
|
670
|
+
rot.z = -Math<T>::atan2 (-N[1][2], N[1][1]);
|
671
|
+
}
|
672
|
+
|
673
|
+
|
674
|
+
template <class T>
|
675
|
+
Quat<T>
|
676
|
+
extractQuat (const Matrix44<T> &mat)
|
677
|
+
{
|
678
|
+
Matrix44<T> rot;
|
679
|
+
|
680
|
+
T tr, s;
|
681
|
+
T q[4];
|
682
|
+
int i, j, k;
|
683
|
+
Quat<T> quat;
|
684
|
+
|
685
|
+
int nxt[3] = {1, 2, 0};
|
686
|
+
tr = mat[0][0] + mat[1][1] + mat[2][2];
|
687
|
+
|
688
|
+
// check the diagonal
|
689
|
+
if (tr > 0.0) {
|
690
|
+
s = Math<T>::sqrt (tr + T(1.0));
|
691
|
+
quat.r = s / T(2.0);
|
692
|
+
s = T(0.5) / s;
|
693
|
+
|
694
|
+
quat.v.x = (mat[1][2] - mat[2][1]) * s;
|
695
|
+
quat.v.y = (mat[2][0] - mat[0][2]) * s;
|
696
|
+
quat.v.z = (mat[0][1] - mat[1][0]) * s;
|
697
|
+
}
|
698
|
+
else {
|
699
|
+
// diagonal is negative
|
700
|
+
i = 0;
|
701
|
+
if (mat[1][1] > mat[0][0])
|
702
|
+
i=1;
|
703
|
+
if (mat[2][2] > mat[i][i])
|
704
|
+
i=2;
|
705
|
+
|
706
|
+
j = nxt[i];
|
707
|
+
k = nxt[j];
|
708
|
+
s = Math<T>::sqrt ((mat[i][i] - (mat[j][j] + mat[k][k])) + T(1.0));
|
709
|
+
|
710
|
+
q[i] = s * T(0.5);
|
711
|
+
if (s != T(0.0))
|
712
|
+
s = T(0.5) / s;
|
713
|
+
|
714
|
+
q[3] = (mat[j][k] - mat[k][j]) * s;
|
715
|
+
q[j] = (mat[i][j] + mat[j][i]) * s;
|
716
|
+
q[k] = (mat[i][k] + mat[k][i]) * s;
|
717
|
+
|
718
|
+
quat.v.x = q[0];
|
719
|
+
quat.v.y = q[1];
|
720
|
+
quat.v.z = q[2];
|
721
|
+
quat.r = q[3];
|
722
|
+
}
|
723
|
+
|
724
|
+
return quat;
|
725
|
+
}
|
726
|
+
|
727
|
+
template <class T>
|
728
|
+
bool
|
729
|
+
extractSHRT (const Matrix44<T> &mat,
|
730
|
+
Vec3<T> &s,
|
731
|
+
Vec3<T> &h,
|
732
|
+
Vec3<T> &r,
|
733
|
+
Vec3<T> &t,
|
734
|
+
bool exc /* = true */ ,
|
735
|
+
typename Euler<T>::Order rOrder /* = Euler<T>::XYZ */ )
|
736
|
+
{
|
737
|
+
Matrix44<T> rot;
|
738
|
+
|
739
|
+
rot = mat;
|
740
|
+
if (! extractAndRemoveScalingAndShear (rot, s, h, exc))
|
741
|
+
return false;
|
742
|
+
|
743
|
+
extractEulerXYZ (rot, r);
|
744
|
+
|
745
|
+
t.x = mat[3][0];
|
746
|
+
t.y = mat[3][1];
|
747
|
+
t.z = mat[3][2];
|
748
|
+
|
749
|
+
if (rOrder != Euler<T>::XYZ)
|
750
|
+
{
|
751
|
+
IMATH_INTERNAL_NAMESPACE::Euler<T> eXYZ (r, IMATH_INTERNAL_NAMESPACE::Euler<T>::XYZ);
|
752
|
+
IMATH_INTERNAL_NAMESPACE::Euler<T> e (eXYZ, rOrder);
|
753
|
+
r = e.toXYZVector ();
|
754
|
+
}
|
755
|
+
|
756
|
+
return true;
|
757
|
+
}
|
758
|
+
|
759
|
+
template <class T>
|
760
|
+
bool
|
761
|
+
extractSHRT (const Matrix44<T> &mat,
|
762
|
+
Vec3<T> &s,
|
763
|
+
Vec3<T> &h,
|
764
|
+
Vec3<T> &r,
|
765
|
+
Vec3<T> &t,
|
766
|
+
bool exc)
|
767
|
+
{
|
768
|
+
return extractSHRT(mat, s, h, r, t, exc, IMATH_INTERNAL_NAMESPACE::Euler<T>::XYZ);
|
769
|
+
}
|
770
|
+
|
771
|
+
template <class T>
|
772
|
+
bool
|
773
|
+
extractSHRT (const Matrix44<T> &mat,
|
774
|
+
Vec3<T> &s,
|
775
|
+
Vec3<T> &h,
|
776
|
+
Euler<T> &r,
|
777
|
+
Vec3<T> &t,
|
778
|
+
bool exc /* = true */)
|
779
|
+
{
|
780
|
+
return extractSHRT (mat, s, h, r, t, exc, r.order ());
|
781
|
+
}
|
782
|
+
|
783
|
+
|
784
|
+
template <class T>
|
785
|
+
bool
|
786
|
+
checkForZeroScaleInRow (const T& scl,
|
787
|
+
const Vec3<T> &row,
|
788
|
+
bool exc /* = true */ )
|
789
|
+
{
|
790
|
+
for (int i = 0; i < 3; i++)
|
791
|
+
{
|
792
|
+
if ((abs (scl) < 1 && abs (row[i]) >= limits<T>::max() * abs (scl)))
|
793
|
+
{
|
794
|
+
if (exc)
|
795
|
+
throw IMATH_INTERNAL_NAMESPACE::ZeroScaleExc ("Cannot remove zero scaling "
|
796
|
+
"from matrix.");
|
797
|
+
else
|
798
|
+
return false;
|
799
|
+
}
|
800
|
+
}
|
801
|
+
|
802
|
+
return true;
|
803
|
+
}
|
804
|
+
|
805
|
+
template <class T>
|
806
|
+
Matrix44<T>
|
807
|
+
outerProduct (const Vec4<T> &a, const Vec4<T> &b )
|
808
|
+
{
|
809
|
+
return Matrix44<T> (a.x*b.x, a.x*b.y, a.x*b.z, a.x*b.w,
|
810
|
+
a.y*b.x, a.y*b.y, a.y*b.z, a.x*b.w,
|
811
|
+
a.z*b.x, a.z*b.y, a.z*b.z, a.x*b.w,
|
812
|
+
a.w*b.x, a.w*b.y, a.w*b.z, a.w*b.w);
|
813
|
+
}
|
814
|
+
|
815
|
+
template <class T>
|
816
|
+
Matrix44<T>
|
817
|
+
rotationMatrix (const Vec3<T> &from, const Vec3<T> &to)
|
818
|
+
{
|
819
|
+
Quat<T> q;
|
820
|
+
q.setRotation(from, to);
|
821
|
+
return q.toMatrix44();
|
822
|
+
}
|
823
|
+
|
824
|
+
|
825
|
+
template <class T>
|
826
|
+
Matrix44<T>
|
827
|
+
rotationMatrixWithUpDir (const Vec3<T> &fromDir,
|
828
|
+
const Vec3<T> &toDir,
|
829
|
+
const Vec3<T> &upDir)
|
830
|
+
{
|
831
|
+
//
|
832
|
+
// The goal is to obtain a rotation matrix that takes
|
833
|
+
// "fromDir" to "toDir". We do this in two steps and
|
834
|
+
// compose the resulting rotation matrices;
|
835
|
+
// (a) rotate "fromDir" into the z-axis
|
836
|
+
// (b) rotate the z-axis into "toDir"
|
837
|
+
//
|
838
|
+
|
839
|
+
// The from direction must be non-zero; but we allow zero to and up dirs.
|
840
|
+
if (fromDir.length () == 0)
|
841
|
+
return Matrix44<T> ();
|
842
|
+
|
843
|
+
else
|
844
|
+
{
|
845
|
+
Matrix44<T> zAxis2FromDir( IMATH_INTERNAL_NAMESPACE::UNINITIALIZED );
|
846
|
+
alignZAxisWithTargetDir (zAxis2FromDir, fromDir, Vec3<T> (0, 1, 0));
|
847
|
+
|
848
|
+
Matrix44<T> fromDir2zAxis = zAxis2FromDir.transposed ();
|
849
|
+
|
850
|
+
Matrix44<T> zAxis2ToDir( IMATH_INTERNAL_NAMESPACE::UNINITIALIZED );
|
851
|
+
alignZAxisWithTargetDir (zAxis2ToDir, toDir, upDir);
|
852
|
+
|
853
|
+
return fromDir2zAxis * zAxis2ToDir;
|
854
|
+
}
|
855
|
+
}
|
856
|
+
|
857
|
+
|
858
|
+
template <class T>
|
859
|
+
void
|
860
|
+
alignZAxisWithTargetDir (Matrix44<T> &result, Vec3<T> targetDir, Vec3<T> upDir)
|
861
|
+
{
|
862
|
+
//
|
863
|
+
// Ensure that the target direction is non-zero.
|
864
|
+
//
|
865
|
+
|
866
|
+
if ( targetDir.length () == 0 )
|
867
|
+
targetDir = Vec3<T> (0, 0, 1);
|
868
|
+
|
869
|
+
//
|
870
|
+
// Ensure that the up direction is non-zero.
|
871
|
+
//
|
872
|
+
|
873
|
+
if ( upDir.length () == 0 )
|
874
|
+
upDir = Vec3<T> (0, 1, 0);
|
875
|
+
|
876
|
+
//
|
877
|
+
// Check for degeneracies. If the upDir and targetDir are parallel
|
878
|
+
// or opposite, then compute a new, arbitrary up direction that is
|
879
|
+
// not parallel or opposite to the targetDir.
|
880
|
+
//
|
881
|
+
|
882
|
+
if (upDir.cross (targetDir).length () == 0)
|
883
|
+
{
|
884
|
+
upDir = targetDir.cross (Vec3<T> (1, 0, 0));
|
885
|
+
if (upDir.length() == 0)
|
886
|
+
upDir = targetDir.cross(Vec3<T> (0, 0, 1));
|
887
|
+
}
|
888
|
+
|
889
|
+
//
|
890
|
+
// Compute the x-, y-, and z-axis vectors of the new coordinate system.
|
891
|
+
//
|
892
|
+
|
893
|
+
Vec3<T> targetPerpDir = upDir.cross (targetDir);
|
894
|
+
Vec3<T> targetUpDir = targetDir.cross (targetPerpDir);
|
895
|
+
|
896
|
+
//
|
897
|
+
// Rotate the x-axis into targetPerpDir (row 0),
|
898
|
+
// rotate the y-axis into targetUpDir (row 1),
|
899
|
+
// rotate the z-axis into targetDir (row 2).
|
900
|
+
//
|
901
|
+
|
902
|
+
Vec3<T> row[3];
|
903
|
+
row[0] = targetPerpDir.normalized ();
|
904
|
+
row[1] = targetUpDir .normalized ();
|
905
|
+
row[2] = targetDir .normalized ();
|
906
|
+
|
907
|
+
result.x[0][0] = row[0][0];
|
908
|
+
result.x[0][1] = row[0][1];
|
909
|
+
result.x[0][2] = row[0][2];
|
910
|
+
result.x[0][3] = (T)0;
|
911
|
+
|
912
|
+
result.x[1][0] = row[1][0];
|
913
|
+
result.x[1][1] = row[1][1];
|
914
|
+
result.x[1][2] = row[1][2];
|
915
|
+
result.x[1][3] = (T)0;
|
916
|
+
|
917
|
+
result.x[2][0] = row[2][0];
|
918
|
+
result.x[2][1] = row[2][1];
|
919
|
+
result.x[2][2] = row[2][2];
|
920
|
+
result.x[2][3] = (T)0;
|
921
|
+
|
922
|
+
result.x[3][0] = (T)0;
|
923
|
+
result.x[3][1] = (T)0;
|
924
|
+
result.x[3][2] = (T)0;
|
925
|
+
result.x[3][3] = (T)1;
|
926
|
+
}
|
927
|
+
|
928
|
+
|
929
|
+
// Compute an orthonormal direct frame from : a position, an x axis direction and a normal to the y axis
|
930
|
+
// If the x axis and normal are perpendicular, then the normal will have the same direction as the z axis.
|
931
|
+
// Inputs are :
|
932
|
+
// -the position of the frame
|
933
|
+
// -the x axis direction of the frame
|
934
|
+
// -a normal to the y axis of the frame
|
935
|
+
// Return is the orthonormal frame
|
936
|
+
template <class T>
|
937
|
+
Matrix44<T>
|
938
|
+
computeLocalFrame( const Vec3<T>& p,
|
939
|
+
const Vec3<T>& xDir,
|
940
|
+
const Vec3<T>& normal)
|
941
|
+
{
|
942
|
+
Vec3<T> _xDir(xDir);
|
943
|
+
Vec3<T> x = _xDir.normalize();
|
944
|
+
Vec3<T> y = (normal % x).normalize();
|
945
|
+
Vec3<T> z = (x % y).normalize();
|
946
|
+
|
947
|
+
Matrix44<T> L;
|
948
|
+
L[0][0] = x[0];
|
949
|
+
L[0][1] = x[1];
|
950
|
+
L[0][2] = x[2];
|
951
|
+
L[0][3] = 0.0;
|
952
|
+
|
953
|
+
L[1][0] = y[0];
|
954
|
+
L[1][1] = y[1];
|
955
|
+
L[1][2] = y[2];
|
956
|
+
L[1][3] = 0.0;
|
957
|
+
|
958
|
+
L[2][0] = z[0];
|
959
|
+
L[2][1] = z[1];
|
960
|
+
L[2][2] = z[2];
|
961
|
+
L[2][3] = 0.0;
|
962
|
+
|
963
|
+
L[3][0] = p[0];
|
964
|
+
L[3][1] = p[1];
|
965
|
+
L[3][2] = p[2];
|
966
|
+
L[3][3] = 1.0;
|
967
|
+
|
968
|
+
return L;
|
969
|
+
}
|
970
|
+
|
971
|
+
// Add a translate/rotate/scale offset to an input frame
|
972
|
+
// and put it in another frame of reference
|
973
|
+
// Inputs are :
|
974
|
+
// - input frame
|
975
|
+
// - translate offset
|
976
|
+
// - rotate offset in degrees
|
977
|
+
// - scale offset
|
978
|
+
// - frame of reference
|
979
|
+
// Output is the offsetted frame
|
980
|
+
template <class T>
|
981
|
+
Matrix44<T>
|
982
|
+
addOffset( const Matrix44<T>& inMat,
|
983
|
+
const Vec3<T>& tOffset,
|
984
|
+
const Vec3<T>& rOffset,
|
985
|
+
const Vec3<T>& sOffset,
|
986
|
+
const Matrix44<T>& ref)
|
987
|
+
{
|
988
|
+
Matrix44<T> O;
|
989
|
+
|
990
|
+
Vec3<T> _rOffset(rOffset);
|
991
|
+
_rOffset *= M_PI / 180.0;
|
992
|
+
O.rotate (_rOffset);
|
993
|
+
|
994
|
+
O[3][0] = tOffset[0];
|
995
|
+
O[3][1] = tOffset[1];
|
996
|
+
O[3][2] = tOffset[2];
|
997
|
+
|
998
|
+
Matrix44<T> S;
|
999
|
+
S.scale (sOffset);
|
1000
|
+
|
1001
|
+
Matrix44<T> X = S * O * inMat * ref;
|
1002
|
+
|
1003
|
+
return X;
|
1004
|
+
}
|
1005
|
+
|
1006
|
+
// Compute Translate/Rotate/Scale matrix from matrix A with the Rotate/Scale of Matrix B
|
1007
|
+
// Inputs are :
|
1008
|
+
// -keepRotateA : if true keep rotate from matrix A, use B otherwise
|
1009
|
+
// -keepScaleA : if true keep scale from matrix A, use B otherwise
|
1010
|
+
// -Matrix A
|
1011
|
+
// -Matrix B
|
1012
|
+
// Return Matrix A with tweaked rotation/scale
|
1013
|
+
template <class T>
|
1014
|
+
Matrix44<T>
|
1015
|
+
computeRSMatrix( bool keepRotateA,
|
1016
|
+
bool keepScaleA,
|
1017
|
+
const Matrix44<T>& A,
|
1018
|
+
const Matrix44<T>& B)
|
1019
|
+
{
|
1020
|
+
Vec3<T> as, ah, ar, at;
|
1021
|
+
extractSHRT (A, as, ah, ar, at);
|
1022
|
+
|
1023
|
+
Vec3<T> bs, bh, br, bt;
|
1024
|
+
extractSHRT (B, bs, bh, br, bt);
|
1025
|
+
|
1026
|
+
if (!keepRotateA)
|
1027
|
+
ar = br;
|
1028
|
+
|
1029
|
+
if (!keepScaleA)
|
1030
|
+
as = bs;
|
1031
|
+
|
1032
|
+
Matrix44<T> mat;
|
1033
|
+
mat.makeIdentity();
|
1034
|
+
mat.translate (at);
|
1035
|
+
mat.rotate (ar);
|
1036
|
+
mat.scale (as);
|
1037
|
+
|
1038
|
+
return mat;
|
1039
|
+
}
|
1040
|
+
|
1041
|
+
|
1042
|
+
|
1043
|
+
//-----------------------------------------------------------------------------
|
1044
|
+
// Implementation for 3x3 Matrix
|
1045
|
+
//------------------------------
|
1046
|
+
|
1047
|
+
|
1048
|
+
template <class T>
|
1049
|
+
bool
|
1050
|
+
extractScaling (const Matrix33<T> &mat, Vec2<T> &scl, bool exc)
|
1051
|
+
{
|
1052
|
+
T shr;
|
1053
|
+
Matrix33<T> M (mat);
|
1054
|
+
|
1055
|
+
if (! extractAndRemoveScalingAndShear (M, scl, shr, exc))
|
1056
|
+
return false;
|
1057
|
+
|
1058
|
+
return true;
|
1059
|
+
}
|
1060
|
+
|
1061
|
+
|
1062
|
+
template <class T>
|
1063
|
+
Matrix33<T>
|
1064
|
+
sansScaling (const Matrix33<T> &mat, bool exc)
|
1065
|
+
{
|
1066
|
+
Vec2<T> scl;
|
1067
|
+
T shr;
|
1068
|
+
T rot;
|
1069
|
+
Vec2<T> tran;
|
1070
|
+
|
1071
|
+
if (! extractSHRT (mat, scl, shr, rot, tran, exc))
|
1072
|
+
return mat;
|
1073
|
+
|
1074
|
+
Matrix33<T> M;
|
1075
|
+
|
1076
|
+
M.translate (tran);
|
1077
|
+
M.rotate (rot);
|
1078
|
+
M.shear (shr);
|
1079
|
+
|
1080
|
+
return M;
|
1081
|
+
}
|
1082
|
+
|
1083
|
+
|
1084
|
+
template <class T>
|
1085
|
+
bool
|
1086
|
+
removeScaling (Matrix33<T> &mat, bool exc)
|
1087
|
+
{
|
1088
|
+
Vec2<T> scl;
|
1089
|
+
T shr;
|
1090
|
+
T rot;
|
1091
|
+
Vec2<T> tran;
|
1092
|
+
|
1093
|
+
if (! extractSHRT (mat, scl, shr, rot, tran, exc))
|
1094
|
+
return false;
|
1095
|
+
|
1096
|
+
mat.makeIdentity ();
|
1097
|
+
mat.translate (tran);
|
1098
|
+
mat.rotate (rot);
|
1099
|
+
mat.shear (shr);
|
1100
|
+
|
1101
|
+
return true;
|
1102
|
+
}
|
1103
|
+
|
1104
|
+
|
1105
|
+
template <class T>
|
1106
|
+
bool
|
1107
|
+
extractScalingAndShear (const Matrix33<T> &mat, Vec2<T> &scl, T &shr, bool exc)
|
1108
|
+
{
|
1109
|
+
Matrix33<T> M (mat);
|
1110
|
+
|
1111
|
+
if (! extractAndRemoveScalingAndShear (M, scl, shr, exc))
|
1112
|
+
return false;
|
1113
|
+
|
1114
|
+
return true;
|
1115
|
+
}
|
1116
|
+
|
1117
|
+
|
1118
|
+
template <class T>
|
1119
|
+
Matrix33<T>
|
1120
|
+
sansScalingAndShear (const Matrix33<T> &mat, bool exc)
|
1121
|
+
{
|
1122
|
+
Vec2<T> scl;
|
1123
|
+
T shr;
|
1124
|
+
Matrix33<T> M (mat);
|
1125
|
+
|
1126
|
+
if (! extractAndRemoveScalingAndShear (M, scl, shr, exc))
|
1127
|
+
return mat;
|
1128
|
+
|
1129
|
+
return M;
|
1130
|
+
}
|
1131
|
+
|
1132
|
+
|
1133
|
+
template <class T>
|
1134
|
+
bool
|
1135
|
+
removeScalingAndShear (Matrix33<T> &mat, bool exc)
|
1136
|
+
{
|
1137
|
+
Vec2<T> scl;
|
1138
|
+
T shr;
|
1139
|
+
|
1140
|
+
if (! extractAndRemoveScalingAndShear (mat, scl, shr, exc))
|
1141
|
+
return false;
|
1142
|
+
|
1143
|
+
return true;
|
1144
|
+
}
|
1145
|
+
|
1146
|
+
template <class T>
|
1147
|
+
bool
|
1148
|
+
extractAndRemoveScalingAndShear (Matrix33<T> &mat,
|
1149
|
+
Vec2<T> &scl, T &shr, bool exc)
|
1150
|
+
{
|
1151
|
+
Vec2<T> row[2];
|
1152
|
+
|
1153
|
+
row[0] = Vec2<T> (mat[0][0], mat[0][1]);
|
1154
|
+
row[1] = Vec2<T> (mat[1][0], mat[1][1]);
|
1155
|
+
|
1156
|
+
T maxVal = 0;
|
1157
|
+
for (int i=0; i < 2; i++)
|
1158
|
+
for (int j=0; j < 2; j++)
|
1159
|
+
if (IMATH_INTERNAL_NAMESPACE::abs (row[i][j]) > maxVal)
|
1160
|
+
maxVal = IMATH_INTERNAL_NAMESPACE::abs (row[i][j]);
|
1161
|
+
|
1162
|
+
//
|
1163
|
+
// We normalize the 2x2 matrix here.
|
1164
|
+
// It was noticed that this can improve numerical stability significantly,
|
1165
|
+
// especially when many of the upper 2x2 matrix's coefficients are very
|
1166
|
+
// close to zero; we correct for this step at the end by multiplying the
|
1167
|
+
// scaling factors by maxVal at the end (shear and rotation are not
|
1168
|
+
// affected by the normalization).
|
1169
|
+
|
1170
|
+
if (maxVal != 0)
|
1171
|
+
{
|
1172
|
+
for (int i=0; i < 2; i++)
|
1173
|
+
if (! checkForZeroScaleInRow (maxVal, row[i], exc))
|
1174
|
+
return false;
|
1175
|
+
else
|
1176
|
+
row[i] /= maxVal;
|
1177
|
+
}
|
1178
|
+
|
1179
|
+
// Compute X scale factor.
|
1180
|
+
scl.x = row[0].length ();
|
1181
|
+
if (! checkForZeroScaleInRow (scl.x, row[0], exc))
|
1182
|
+
return false;
|
1183
|
+
|
1184
|
+
// Normalize first row.
|
1185
|
+
row[0] /= scl.x;
|
1186
|
+
|
1187
|
+
// An XY shear factor will shear the X coord. as the Y coord. changes.
|
1188
|
+
// There are 2 combinations (XY, YX), although we only extract the XY
|
1189
|
+
// shear factor because we can effect the an YX shear factor by
|
1190
|
+
// shearing in XY combined with rotations and scales.
|
1191
|
+
//
|
1192
|
+
// shear matrix < 1, YX, 0,
|
1193
|
+
// XY, 1, 0,
|
1194
|
+
// 0, 0, 1 >
|
1195
|
+
|
1196
|
+
// Compute XY shear factor and make 2nd row orthogonal to 1st.
|
1197
|
+
shr = row[0].dot (row[1]);
|
1198
|
+
row[1] -= shr * row[0];
|
1199
|
+
|
1200
|
+
// Now, compute Y scale.
|
1201
|
+
scl.y = row[1].length ();
|
1202
|
+
if (! checkForZeroScaleInRow (scl.y, row[1], exc))
|
1203
|
+
return false;
|
1204
|
+
|
1205
|
+
// Normalize 2nd row and correct the XY shear factor for Y scaling.
|
1206
|
+
row[1] /= scl.y;
|
1207
|
+
shr /= scl.y;
|
1208
|
+
|
1209
|
+
// At this point, the upper 2x2 matrix in mat is orthonormal.
|
1210
|
+
// Check for a coordinate system flip. If the determinant
|
1211
|
+
// is -1, then flip the rotation matrix and adjust the scale(Y)
|
1212
|
+
// and shear(XY) factors to compensate.
|
1213
|
+
if (row[0][0] * row[1][1] - row[0][1] * row[1][0] < 0)
|
1214
|
+
{
|
1215
|
+
row[1][0] *= -1;
|
1216
|
+
row[1][1] *= -1;
|
1217
|
+
scl[1] *= -1;
|
1218
|
+
shr *= -1;
|
1219
|
+
}
|
1220
|
+
|
1221
|
+
// Copy over the orthonormal rows into the returned matrix.
|
1222
|
+
// The upper 2x2 matrix in mat is now a rotation matrix.
|
1223
|
+
for (int i=0; i < 2; i++)
|
1224
|
+
{
|
1225
|
+
mat[i][0] = row[i][0];
|
1226
|
+
mat[i][1] = row[i][1];
|
1227
|
+
}
|
1228
|
+
|
1229
|
+
scl *= maxVal;
|
1230
|
+
|
1231
|
+
return true;
|
1232
|
+
}
|
1233
|
+
|
1234
|
+
|
1235
|
+
template <class T>
|
1236
|
+
void
|
1237
|
+
extractEuler (const Matrix33<T> &mat, T &rot)
|
1238
|
+
{
|
1239
|
+
//
|
1240
|
+
// Normalize the local x and y axes to remove scaling.
|
1241
|
+
//
|
1242
|
+
|
1243
|
+
Vec2<T> i (mat[0][0], mat[0][1]);
|
1244
|
+
Vec2<T> j (mat[1][0], mat[1][1]);
|
1245
|
+
|
1246
|
+
i.normalize();
|
1247
|
+
j.normalize();
|
1248
|
+
|
1249
|
+
//
|
1250
|
+
// Extract the angle, rot.
|
1251
|
+
//
|
1252
|
+
|
1253
|
+
rot = - Math<T>::atan2 (j[0], i[0]);
|
1254
|
+
}
|
1255
|
+
|
1256
|
+
|
1257
|
+
template <class T>
|
1258
|
+
bool
|
1259
|
+
extractSHRT (const Matrix33<T> &mat,
|
1260
|
+
Vec2<T> &s,
|
1261
|
+
T &h,
|
1262
|
+
T &r,
|
1263
|
+
Vec2<T> &t,
|
1264
|
+
bool exc)
|
1265
|
+
{
|
1266
|
+
Matrix33<T> rot;
|
1267
|
+
|
1268
|
+
rot = mat;
|
1269
|
+
if (! extractAndRemoveScalingAndShear (rot, s, h, exc))
|
1270
|
+
return false;
|
1271
|
+
|
1272
|
+
extractEuler (rot, r);
|
1273
|
+
|
1274
|
+
t.x = mat[2][0];
|
1275
|
+
t.y = mat[2][1];
|
1276
|
+
|
1277
|
+
return true;
|
1278
|
+
}
|
1279
|
+
|
1280
|
+
|
1281
|
+
template <class T>
|
1282
|
+
bool
|
1283
|
+
checkForZeroScaleInRow (const T& scl,
|
1284
|
+
const Vec2<T> &row,
|
1285
|
+
bool exc /* = true */ )
|
1286
|
+
{
|
1287
|
+
for (int i = 0; i < 2; i++)
|
1288
|
+
{
|
1289
|
+
if ((abs (scl) < 1 && abs (row[i]) >= limits<T>::max() * abs (scl)))
|
1290
|
+
{
|
1291
|
+
if (exc)
|
1292
|
+
throw IMATH_INTERNAL_NAMESPACE::ZeroScaleExc (
|
1293
|
+
"Cannot remove zero scaling from matrix.");
|
1294
|
+
else
|
1295
|
+
return false;
|
1296
|
+
}
|
1297
|
+
}
|
1298
|
+
|
1299
|
+
return true;
|
1300
|
+
}
|
1301
|
+
|
1302
|
+
|
1303
|
+
template <class T>
|
1304
|
+
Matrix33<T>
|
1305
|
+
outerProduct (const Vec3<T> &a, const Vec3<T> &b )
|
1306
|
+
{
|
1307
|
+
return Matrix33<T> (a.x*b.x, a.x*b.y, a.x*b.z,
|
1308
|
+
a.y*b.x, a.y*b.y, a.y*b.z,
|
1309
|
+
a.z*b.x, a.z*b.y, a.z*b.z );
|
1310
|
+
}
|
1311
|
+
|
1312
|
+
|
1313
|
+
// Computes the translation and rotation that brings the 'from' points
|
1314
|
+
// as close as possible to the 'to' points under the Frobenius norm.
|
1315
|
+
// To be more specific, let x be the matrix of 'from' points and y be
|
1316
|
+
// the matrix of 'to' points, we want to find the matrix A of the form
|
1317
|
+
// [ R t ]
|
1318
|
+
// [ 0 1 ]
|
1319
|
+
// that minimizes
|
1320
|
+
// || (A*x - y)^T * W * (A*x - y) ||_F
|
1321
|
+
// If doScaling is true, then a uniform scale is allowed also.
|
1322
|
+
template <typename T>
|
1323
|
+
IMATH_INTERNAL_NAMESPACE::M44d
|
1324
|
+
procrustesRotationAndTranslation (const IMATH_INTERNAL_NAMESPACE::Vec3<T>* A, // From these
|
1325
|
+
const IMATH_INTERNAL_NAMESPACE::Vec3<T>* B, // To these
|
1326
|
+
const T* weights,
|
1327
|
+
const size_t numPoints,
|
1328
|
+
const bool doScaling = false);
|
1329
|
+
|
1330
|
+
// Unweighted:
|
1331
|
+
template <typename T>
|
1332
|
+
IMATH_INTERNAL_NAMESPACE::M44d
|
1333
|
+
procrustesRotationAndTranslation (const IMATH_INTERNAL_NAMESPACE::Vec3<T>* A,
|
1334
|
+
const IMATH_INTERNAL_NAMESPACE::Vec3<T>* B,
|
1335
|
+
const size_t numPoints,
|
1336
|
+
const bool doScaling = false);
|
1337
|
+
|
1338
|
+
// Compute the SVD of a 3x3 matrix using Jacobi transformations. This method
|
1339
|
+
// should be quite accurate (competitive with LAPACK) even for poorly
|
1340
|
+
// conditioned matrices, and because it has been written specifically for the
|
1341
|
+
// 3x3/4x4 case it is much faster than calling out to LAPACK.
|
1342
|
+
//
|
1343
|
+
// The SVD of a 3x3/4x4 matrix A is defined as follows:
|
1344
|
+
// A = U * S * V^T
|
1345
|
+
// where S is the diagonal matrix of singular values and both U and V are
|
1346
|
+
// orthonormal. By convention, the entries S are all positive and sorted from
|
1347
|
+
// the largest to the smallest. However, some uses of this function may
|
1348
|
+
// require that the matrix U*V^T have positive determinant; in this case, we
|
1349
|
+
// may make the smallest singular value negative to ensure that this is
|
1350
|
+
// satisfied.
|
1351
|
+
//
|
1352
|
+
// Currently only available for single- and double-precision matrices.
|
1353
|
+
template <typename T>
|
1354
|
+
void
|
1355
|
+
jacobiSVD (const IMATH_INTERNAL_NAMESPACE::Matrix33<T>& A,
|
1356
|
+
IMATH_INTERNAL_NAMESPACE::Matrix33<T>& U,
|
1357
|
+
IMATH_INTERNAL_NAMESPACE::Vec3<T>& S,
|
1358
|
+
IMATH_INTERNAL_NAMESPACE::Matrix33<T>& V,
|
1359
|
+
const T tol = IMATH_INTERNAL_NAMESPACE::limits<T>::epsilon(),
|
1360
|
+
const bool forcePositiveDeterminant = false);
|
1361
|
+
|
1362
|
+
template <typename T>
|
1363
|
+
void
|
1364
|
+
jacobiSVD (const IMATH_INTERNAL_NAMESPACE::Matrix44<T>& A,
|
1365
|
+
IMATH_INTERNAL_NAMESPACE::Matrix44<T>& U,
|
1366
|
+
IMATH_INTERNAL_NAMESPACE::Vec4<T>& S,
|
1367
|
+
IMATH_INTERNAL_NAMESPACE::Matrix44<T>& V,
|
1368
|
+
const T tol = IMATH_INTERNAL_NAMESPACE::limits<T>::epsilon(),
|
1369
|
+
const bool forcePositiveDeterminant = false);
|
1370
|
+
|
1371
|
+
// Compute the eigenvalues (S) and the eigenvectors (V) of
|
1372
|
+
// a real symmetric matrix using Jacobi transformation.
|
1373
|
+
//
|
1374
|
+
// Jacobi transformation of a 3x3/4x4 matrix A outputs S and V:
|
1375
|
+
// A = V * S * V^T
|
1376
|
+
// where V is orthonormal and S is the diagonal matrix of eigenvalues.
|
1377
|
+
// Input matrix A must be symmetric. A is also modified during
|
1378
|
+
// the computation so that upper diagonal entries of A become zero.
|
1379
|
+
//
|
1380
|
+
template <typename T>
|
1381
|
+
void
|
1382
|
+
jacobiEigenSolver (Matrix33<T>& A,
|
1383
|
+
Vec3<T>& S,
|
1384
|
+
Matrix33<T>& V,
|
1385
|
+
const T tol);
|
1386
|
+
|
1387
|
+
template <typename T>
|
1388
|
+
inline
|
1389
|
+
void
|
1390
|
+
jacobiEigenSolver (Matrix33<T>& A,
|
1391
|
+
Vec3<T>& S,
|
1392
|
+
Matrix33<T>& V)
|
1393
|
+
{
|
1394
|
+
jacobiEigenSolver(A,S,V,limits<T>::epsilon());
|
1395
|
+
}
|
1396
|
+
|
1397
|
+
template <typename T>
|
1398
|
+
void
|
1399
|
+
jacobiEigenSolver (Matrix44<T>& A,
|
1400
|
+
Vec4<T>& S,
|
1401
|
+
Matrix44<T>& V,
|
1402
|
+
const T tol);
|
1403
|
+
|
1404
|
+
template <typename T>
|
1405
|
+
inline
|
1406
|
+
void
|
1407
|
+
jacobiEigenSolver (Matrix44<T>& A,
|
1408
|
+
Vec4<T>& S,
|
1409
|
+
Matrix44<T>& V)
|
1410
|
+
{
|
1411
|
+
jacobiEigenSolver(A,S,V,limits<T>::epsilon());
|
1412
|
+
}
|
1413
|
+
|
1414
|
+
// Compute a eigenvector corresponding to the abs max/min eigenvalue
|
1415
|
+
// of a real symmetric matrix using Jacobi transformation.
|
1416
|
+
template <typename TM, typename TV>
|
1417
|
+
void
|
1418
|
+
maxEigenVector (TM& A, TV& S);
|
1419
|
+
template <typename TM, typename TV>
|
1420
|
+
void
|
1421
|
+
minEigenVector (TM& A, TV& S);
|
1422
|
+
|
1423
|
+
IMATH_INTERNAL_NAMESPACE_HEADER_EXIT
|
1424
|
+
|
1425
|
+
#endif // INCLUDED_IMATHMATRIXALGO_H
|