rfreeimage 0.1.0
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- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +1 -0
- data/Rakefile +34 -0
- data/ext/rfreeimage/extconf.rb +35 -0
- data/ext/rfreeimage/rfi_main.c +389 -0
- data/lib/rfreeimage/image.rb +26 -0
- data/lib/rfreeimage/version.rb +3 -0
- data/lib/rfreeimage.rb +3 -0
- data/rfreeimage.gemspec +32 -0
- data/vendor/FreeImage/Makefile +34 -0
- data/vendor/FreeImage/Makefile.cygwin +74 -0
- data/vendor/FreeImage/Makefile.fip +84 -0
- data/vendor/FreeImage/Makefile.gnu +83 -0
- data/vendor/FreeImage/Makefile.iphone +96 -0
- data/vendor/FreeImage/Makefile.mingw +136 -0
- data/vendor/FreeImage/Makefile.osx +115 -0
- data/vendor/FreeImage/Makefile.solaris +66 -0
- data/vendor/FreeImage/Makefile.srcs +6 -0
- data/vendor/FreeImage/README.iphone +19 -0
- data/vendor/FreeImage/README.linux +50 -0
- data/vendor/FreeImage/README.minGW +236 -0
- data/vendor/FreeImage/README.osx +44 -0
- data/vendor/FreeImage/README.solaris +67 -0
- data/vendor/FreeImage/Source/CacheFile.h +92 -0
- data/vendor/FreeImage/Source/DeprecationManager/Deprecated.cpp +36 -0
- data/vendor/FreeImage/Source/DeprecationManager/DeprecationMgr.cpp +103 -0
- data/vendor/FreeImage/Source/DeprecationManager/DeprecationMgr.h +83 -0
- data/vendor/FreeImage/Source/FreeImage/BitmapAccess.cpp +1573 -0
- data/vendor/FreeImage/Source/FreeImage/CacheFile.cpp +271 -0
- data/vendor/FreeImage/Source/FreeImage/ColorLookup.cpp +785 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion.cpp +551 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion16_555.cpp +209 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion16_565.cpp +204 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion24.cpp +252 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion32.cpp +345 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion4.cpp +246 -0
- data/vendor/FreeImage/Source/FreeImage/Conversion8.cpp +305 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionFloat.cpp +194 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGB16.cpp +144 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBA16.cpp +147 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBAF.cpp +250 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionRGBF.cpp +243 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionType.cpp +699 -0
- data/vendor/FreeImage/Source/FreeImage/ConversionUINT16.cpp +134 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImage.cpp +226 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImageC.c +22 -0
- data/vendor/FreeImage/Source/FreeImage/FreeImageIO.cpp +175 -0
- data/vendor/FreeImage/Source/FreeImage/GetType.cpp +92 -0
- data/vendor/FreeImage/Source/FreeImage/Halftoning.cpp +474 -0
- data/vendor/FreeImage/Source/FreeImage/J2KHelper.cpp +591 -0
- data/vendor/FreeImage/Source/FreeImage/J2KHelper.h +36 -0
- data/vendor/FreeImage/Source/FreeImage/LFPQuantizer.cpp +208 -0
- data/vendor/FreeImage/Source/FreeImage/MNGHelper.cpp +1320 -0
- data/vendor/FreeImage/Source/FreeImage/MemoryIO.cpp +237 -0
- data/vendor/FreeImage/Source/FreeImage/MultiPage.cpp +974 -0
- data/vendor/FreeImage/Source/FreeImage/NNQuantizer.cpp +507 -0
- data/vendor/FreeImage/Source/FreeImage/PSDParser.cpp +1057 -0
- data/vendor/FreeImage/Source/FreeImage/PSDParser.h +271 -0
- data/vendor/FreeImage/Source/FreeImage/PixelAccess.cpp +197 -0
- data/vendor/FreeImage/Source/FreeImage/Plugin.cpp +822 -0
- data/vendor/FreeImage/Source/FreeImage/PluginBMP.cpp +1494 -0
- data/vendor/FreeImage/Source/FreeImage/PluginCUT.cpp +240 -0
- data/vendor/FreeImage/Source/FreeImage/PluginDDS.cpp +655 -0
- data/vendor/FreeImage/Source/FreeImage/PluginEXR.cpp +773 -0
- data/vendor/FreeImage/Source/FreeImage/PluginG3.cpp +433 -0
- data/vendor/FreeImage/Source/FreeImage/PluginGIF.cpp +1407 -0
- data/vendor/FreeImage/Source/FreeImage/PluginHDR.cpp +722 -0
- data/vendor/FreeImage/Source/FreeImage/PluginICO.cpp +824 -0
- data/vendor/FreeImage/Source/FreeImage/PluginIFF.cpp +459 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJ2K.cpp +328 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJNG.cpp +162 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJP2.cpp +328 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJPEG.cpp +1706 -0
- data/vendor/FreeImage/Source/FreeImage/PluginJXR.cpp +1475 -0
- data/vendor/FreeImage/Source/FreeImage/PluginKOALA.cpp +243 -0
- data/vendor/FreeImage/Source/FreeImage/PluginMNG.cpp +153 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPCD.cpp +251 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPCX.cpp +659 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPFM.cpp +409 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPICT.cpp +1343 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPNG.cpp +1115 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPNM.cpp +838 -0
- data/vendor/FreeImage/Source/FreeImage/PluginPSD.cpp +131 -0
- data/vendor/FreeImage/Source/FreeImage/PluginRAS.cpp +512 -0
- data/vendor/FreeImage/Source/FreeImage/PluginRAW.cpp +793 -0
- data/vendor/FreeImage/Source/FreeImage/PluginSGI.cpp +425 -0
- data/vendor/FreeImage/Source/FreeImage/PluginTARGA.cpp +1591 -0
- data/vendor/FreeImage/Source/FreeImage/PluginTIFF.cpp +2631 -0
- data/vendor/FreeImage/Source/FreeImage/PluginWBMP.cpp +372 -0
- data/vendor/FreeImage/Source/FreeImage/PluginWebP.cpp +698 -0
- data/vendor/FreeImage/Source/FreeImage/PluginXBM.cpp +399 -0
- data/vendor/FreeImage/Source/FreeImage/PluginXPM.cpp +487 -0
- data/vendor/FreeImage/Source/FreeImage/TIFFLogLuv.cpp +65 -0
- data/vendor/FreeImage/Source/FreeImage/ToneMapping.cpp +75 -0
- data/vendor/FreeImage/Source/FreeImage/WuQuantizer.cpp +559 -0
- data/vendor/FreeImage/Source/FreeImage/ZLibInterface.cpp +223 -0
- data/vendor/FreeImage/Source/FreeImage/tmoColorConvert.cpp +479 -0
- data/vendor/FreeImage/Source/FreeImage/tmoDrago03.cpp +295 -0
- data/vendor/FreeImage/Source/FreeImage/tmoFattal02.cpp +689 -0
- data/vendor/FreeImage/Source/FreeImage/tmoReinhard05.cpp +260 -0
- data/vendor/FreeImage/Source/FreeImage.h +1153 -0
- data/vendor/FreeImage/Source/FreeImageIO.h +63 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/BSplineRotate.cpp +730 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Background.cpp +895 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Channels.cpp +488 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/ClassicRotate.cpp +917 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Colors.cpp +967 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/CopyPaste.cpp +861 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Display.cpp +230 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Filters.h +287 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Flip.cpp +166 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/JPEGTransform.cpp +623 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/MultigridPoissonSolver.cpp +505 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Rescale.cpp +192 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Resize.cpp +2116 -0
- data/vendor/FreeImage/Source/FreeImageToolkit/Resize.h +196 -0
- data/vendor/FreeImage/Source/LibJPEG/ansi2knr.c +739 -0
- data/vendor/FreeImage/Source/LibJPEG/cderror.h +134 -0
- data/vendor/FreeImage/Source/LibJPEG/cdjpeg.c +181 -0
- data/vendor/FreeImage/Source/LibJPEG/cdjpeg.h +187 -0
- data/vendor/FreeImage/Source/LibJPEG/cjpeg.c +664 -0
- data/vendor/FreeImage/Source/LibJPEG/ckconfig.c +402 -0
- data/vendor/FreeImage/Source/LibJPEG/djpeg.c +617 -0
- data/vendor/FreeImage/Source/LibJPEG/example.c +433 -0
- data/vendor/FreeImage/Source/LibJPEG/jaricom.c +153 -0
- data/vendor/FreeImage/Source/LibJPEG/jcapimin.c +288 -0
- data/vendor/FreeImage/Source/LibJPEG/jcapistd.c +162 -0
- data/vendor/FreeImage/Source/LibJPEG/jcarith.c +944 -0
- data/vendor/FreeImage/Source/LibJPEG/jccoefct.c +454 -0
- data/vendor/FreeImage/Source/LibJPEG/jccolor.c +604 -0
- data/vendor/FreeImage/Source/LibJPEG/jcdctmgr.c +477 -0
- data/vendor/FreeImage/Source/LibJPEG/jchuff.c +1573 -0
- data/vendor/FreeImage/Source/LibJPEG/jcinit.c +84 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmainct.c +297 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmarker.c +719 -0
- data/vendor/FreeImage/Source/LibJPEG/jcmaster.c +856 -0
- data/vendor/FreeImage/Source/LibJPEG/jcomapi.c +106 -0
- data/vendor/FreeImage/Source/LibJPEG/jconfig.h +161 -0
- data/vendor/FreeImage/Source/LibJPEG/jcparam.c +675 -0
- data/vendor/FreeImage/Source/LibJPEG/jcprepct.c +358 -0
- data/vendor/FreeImage/Source/LibJPEG/jcsample.c +545 -0
- data/vendor/FreeImage/Source/LibJPEG/jctrans.c +385 -0
- data/vendor/FreeImage/Source/LibJPEG/jdapimin.c +399 -0
- data/vendor/FreeImage/Source/LibJPEG/jdapistd.c +276 -0
- data/vendor/FreeImage/Source/LibJPEG/jdarith.c +796 -0
- data/vendor/FreeImage/Source/LibJPEG/jdatadst.c +270 -0
- data/vendor/FreeImage/Source/LibJPEG/jdatasrc.c +275 -0
- data/vendor/FreeImage/Source/LibJPEG/jdcoefct.c +741 -0
- data/vendor/FreeImage/Source/LibJPEG/jdcolor.c +748 -0
- data/vendor/FreeImage/Source/LibJPEG/jdct.h +393 -0
- data/vendor/FreeImage/Source/LibJPEG/jddctmgr.c +384 -0
- data/vendor/FreeImage/Source/LibJPEG/jdhuff.c +1554 -0
- data/vendor/FreeImage/Source/LibJPEG/jdinput.c +662 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmainct.c +513 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmarker.c +1511 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmaster.c +543 -0
- data/vendor/FreeImage/Source/LibJPEG/jdmerge.c +401 -0
- data/vendor/FreeImage/Source/LibJPEG/jdpostct.c +290 -0
- data/vendor/FreeImage/Source/LibJPEG/jdsample.c +361 -0
- data/vendor/FreeImage/Source/LibJPEG/jdtrans.c +140 -0
- data/vendor/FreeImage/Source/LibJPEG/jerror.c +253 -0
- data/vendor/FreeImage/Source/LibJPEG/jerror.h +304 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctflt.c +174 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctfst.c +230 -0
- data/vendor/FreeImage/Source/LibJPEG/jfdctint.c +4406 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctflt.c +235 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctfst.c +368 -0
- data/vendor/FreeImage/Source/LibJPEG/jidctint.c +5179 -0
- data/vendor/FreeImage/Source/LibJPEG/jinclude.h +91 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemansi.c +167 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemdos.c +638 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemmac.c +289 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemmgr.c +1119 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemname.c +276 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemnobs.c +109 -0
- data/vendor/FreeImage/Source/LibJPEG/jmemsys.h +198 -0
- data/vendor/FreeImage/Source/LibJPEG/jmorecfg.h +442 -0
- data/vendor/FreeImage/Source/LibJPEG/jpegint.h +426 -0
- data/vendor/FreeImage/Source/LibJPEG/jpeglib.h +1180 -0
- data/vendor/FreeImage/Source/LibJPEG/jpegtran.c +577 -0
- data/vendor/FreeImage/Source/LibJPEG/jquant1.c +857 -0
- data/vendor/FreeImage/Source/LibJPEG/jquant2.c +1311 -0
- data/vendor/FreeImage/Source/LibJPEG/jutils.c +227 -0
- data/vendor/FreeImage/Source/LibJPEG/jversion.h +14 -0
- data/vendor/FreeImage/Source/LibJPEG/rdbmp.c +480 -0
- data/vendor/FreeImage/Source/LibJPEG/rdcolmap.c +253 -0
- data/vendor/FreeImage/Source/LibJPEG/rdgif.c +38 -0
- data/vendor/FreeImage/Source/LibJPEG/rdjpgcom.c +515 -0
- data/vendor/FreeImage/Source/LibJPEG/rdppm.c +459 -0
- data/vendor/FreeImage/Source/LibJPEG/rdrle.c +387 -0
- data/vendor/FreeImage/Source/LibJPEG/rdswitch.c +365 -0
- data/vendor/FreeImage/Source/LibJPEG/rdtarga.c +500 -0
- data/vendor/FreeImage/Source/LibJPEG/transupp.c +1763 -0
- data/vendor/FreeImage/Source/LibJPEG/transupp.h +219 -0
- data/vendor/FreeImage/Source/LibJPEG/wrbmp.c +442 -0
- data/vendor/FreeImage/Source/LibJPEG/wrgif.c +399 -0
- data/vendor/FreeImage/Source/LibJPEG/wrjpgcom.c +583 -0
- data/vendor/FreeImage/Source/LibJPEG/wrppm.c +269 -0
- data/vendor/FreeImage/Source/LibJPEG/wrrle.c +305 -0
- data/vendor/FreeImage/Source/LibJPEG/wrtarga.c +253 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/guiddef.h +230 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmsal.h +757 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstring.h +342 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_adt.h +71 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_strict.h +1096 -0
- data/vendor/FreeImage/Source/LibJXR/common/include/wmspecstrings_undef.h +406 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/JXRTranscode.c +987 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/decode.c +200 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/decode.h +143 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/postprocess.c +288 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/segdec.c +1205 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strInvTransform.c +1888 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strPredQuantDec.c +539 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strdec.c +3628 -0
- data/vendor/FreeImage/Source/LibJXR/image/decode/strdec_x86.c +1640 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/encode.c +144 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/encode.h +113 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/segenc.c +1186 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strFwdTransform.c +1111 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strPredQuantEnc.c +511 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strenc.c +2370 -0
- data/vendor/FreeImage/Source/LibJXR/image/encode/strenc_x86.c +409 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/adapthuff.c +511 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/ansi.h +61 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/common.h +131 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/image.c +183 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/perfTimer.h +115 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/perfTimerANSI.c +274 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strPredQuant.c +306 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strTransform.c +85 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strTransform.h +50 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strcodec.c +1251 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/strcodec.h +681 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/windowsmediaphoto.h +515 -0
- data/vendor/FreeImage/Source/LibJXR/image/sys/xplatform_image.h +84 -0
- data/vendor/FreeImage/Source/LibJXR/image/x86/x86.h +58 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlue.c +930 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlue.h +636 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGlueJxr.c +2246 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRGluePFC.c +2338 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRMeta.c +905 -0
- data/vendor/FreeImage/Source/LibJXR/jxrgluelib/JXRMeta.h +258 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/bio.c +188 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/bio.h +128 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cidx_manager.c +239 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cidx_manager.h +68 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cio.c +644 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/cio.h +393 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/dwt.c +919 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/dwt.h +116 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/event.c +141 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/event.h +97 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/function_list.c +114 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/function_list.h +126 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/image.c +235 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/image.h +63 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/indexbox_manager.h +148 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/invert.c +289 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/invert.h +59 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/j2k.c +10238 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/j2k.h +838 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/jp2.c +2776 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/jp2.h +490 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mct.c +319 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mct.h +149 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mqc.c +604 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/mqc.h +201 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/openjpeg.c +955 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/openjpeg.h +1475 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_clock.c +59 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_clock.h +54 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_codec.h +160 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_config.h +9 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_config_private.h +16 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_includes.h +175 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_intmath.h +172 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_inttypes.h +43 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_malloc.h +180 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/opj_stdint.h +47 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/phix_manager.c +191 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/pi.c +1870 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/pi.h +182 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/ppix_manager.c +194 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/raw.c +89 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/raw.h +100 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1.c +1751 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1.h +157 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1_generate_luts.c +276 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t1_luts.h +143 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t2.c +1334 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/t2.h +127 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tcd.c +2123 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tcd.h +348 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tgt.c +331 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tgt.h +140 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/thix_manager.c +134 -0
- data/vendor/FreeImage/Source/LibOpenJPEG/tpix_manager.c +185 -0
- data/vendor/FreeImage/Source/LibPNG/example.c +1061 -0
- data/vendor/FreeImage/Source/LibPNG/png.c +4493 -0
- data/vendor/FreeImage/Source/LibPNG/png.h +3282 -0
- data/vendor/FreeImage/Source/LibPNG/pngconf.h +644 -0
- data/vendor/FreeImage/Source/LibPNG/pngdebug.h +154 -0
- data/vendor/FreeImage/Source/LibPNG/pngerror.c +963 -0
- data/vendor/FreeImage/Source/LibPNG/pngget.c +1213 -0
- data/vendor/FreeImage/Source/LibPNG/pnginfo.h +260 -0
- data/vendor/FreeImage/Source/LibPNG/pnglibconf.h +218 -0
- data/vendor/FreeImage/Source/LibPNG/pngmem.c +281 -0
- data/vendor/FreeImage/Source/LibPNG/pngpread.c +1168 -0
- data/vendor/FreeImage/Source/LibPNG/pngpriv.h +1944 -0
- data/vendor/FreeImage/Source/LibPNG/pngread.c +4121 -0
- data/vendor/FreeImage/Source/LibPNG/pngrio.c +120 -0
- data/vendor/FreeImage/Source/LibPNG/pngrtran.c +4994 -0
- data/vendor/FreeImage/Source/LibPNG/pngrutil.c +4474 -0
- data/vendor/FreeImage/Source/LibPNG/pngset.c +1611 -0
- data/vendor/FreeImage/Source/LibPNG/pngstruct.h +489 -0
- data/vendor/FreeImage/Source/LibPNG/pngtest.c +2011 -0
- data/vendor/FreeImage/Source/LibPNG/pngtrans.c +849 -0
- data/vendor/FreeImage/Source/LibPNG/pngwio.c +168 -0
- data/vendor/FreeImage/Source/LibPNG/pngwrite.c +2455 -0
- data/vendor/FreeImage/Source/LibPNG/pngwtran.c +574 -0
- data/vendor/FreeImage/Source/LibPNG/pngwutil.c +3029 -0
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//
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// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_IMATHBOXALGO_H
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#define INCLUDED_IMATHBOXALGO_H
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//---------------------------------------------------------------------------
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//
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// This file contains algorithms applied to or in conjunction
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// with bounding boxes (Imath::Box). These algorithms require
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// more headers to compile. The assumption made is that these
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// functions are called much less often than the basic box
|
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// functions or these functions require more support classes.
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//
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// Contains:
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//
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// T clip<T>(const T& in, const Box<T>& box)
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//
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// Vec3<T> closestPointOnBox(const Vec3<T>&, const Box<Vec3<T>>& )
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//
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// Vec3<T> closestPointInBox(const Vec3<T>&, const Box<Vec3<T>>& )
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//
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// Box< Vec3<S> > transform(const Box<Vec3<S>>&, const Matrix44<T>&)
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// Box< Vec3<S> > affineTransform(const Box<Vec3<S>>&, const Matrix44<T>&)
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//
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// void transform(const Box<Vec3<S>>&, const Matrix44<T>&, Box<V3ec3<S>>&)
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// void affineTransform(const Box<Vec3<S>>&,
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// const Matrix44<T>&,
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// Box<V3ec3<S>>&)
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//
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// bool findEntryAndExitPoints(const Line<T> &line,
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// const Box< Vec3<T> > &box,
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// Vec3<T> &enterPoint,
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// Vec3<T> &exitPoint)
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//
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// bool intersects(const Box<Vec3<T>> &box,
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// const Line3<T> &ray,
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// Vec3<T> intersectionPoint)
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//
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// bool intersects(const Box<Vec3<T>> &box, const Line3<T> &ray)
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//
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//---------------------------------------------------------------------------
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#include "ImathBox.h"
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#include "ImathMatrix.h"
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#include "ImathLineAlgo.h"
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#include "ImathPlane.h"
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#include "ImathNamespace.h"
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IMATH_INTERNAL_NAMESPACE_HEADER_ENTER
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template <class T>
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inline T
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clip (const T &p, const Box<T> &box)
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{
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//
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// Clip the coordinates of a point, p, against a box.
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// The result, q, is the closest point to p that is inside the box.
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//
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T q;
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for (int i = 0; i < int (box.min.dimensions()); i++)
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{
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if (p[i] < box.min[i])
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q[i] = box.min[i];
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else if (p[i] > box.max[i])
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q[i] = box.max[i];
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else
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q[i] = p[i];
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}
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return q;
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}
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template <class T>
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inline T
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closestPointInBox (const T &p, const Box<T> &box)
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{
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return clip (p, box);
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}
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template <class T>
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Vec3<T>
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closestPointOnBox (const Vec3<T> &p, const Box< Vec3<T> > &box)
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{
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//
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// Find the point, q, on the surface of
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// the box, that is closest to point p.
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//
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// If the box is empty, return p.
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//
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if (box.isEmpty())
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return p;
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+
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Vec3<T> q = closestPointInBox (p, box);
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+
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if (q == p)
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{
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Vec3<T> d1 = p - box.min;
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Vec3<T> d2 = box.max - p;
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+
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Vec3<T> d ((d1.x < d2.x)? d1.x: d2.x,
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(d1.y < d2.y)? d1.y: d2.y,
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(d1.z < d2.z)? d1.z: d2.z);
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+
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if (d.x < d.y && d.x < d.z)
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{
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q.x = (d1.x < d2.x)? box.min.x: box.max.x;
|
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}
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else if (d.y < d.z)
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{
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q.y = (d1.y < d2.y)? box.min.y: box.max.y;
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}
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else
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{
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q.z = (d1.z < d2.z)? box.min.z: box.max.z;
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}
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}
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+
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return q;
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}
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+
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+
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template <class S, class T>
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Box< Vec3<S> >
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transform (const Box< Vec3<S> > &box, const Matrix44<T> &m)
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{
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//
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// Transform a 3D box by a matrix, and compute a new box that
|
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// tightly encloses the transformed box.
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//
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// If m is an affine transform, then we use James Arvo's fast
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// method as described in "Graphics Gems", Academic Press, 1990,
|
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// pp. 548-550.
|
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//
|
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+
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//
|
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// A transformed empty box is still empty, and a transformed infinite box
|
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// is still infinite
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//
|
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+
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+
if (box.isEmpty() || box.isInfinite())
|
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+
return box;
|
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+
|
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+
//
|
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+
// If the last column of m is (0 0 0 1) then m is an affine
|
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// transform, and we use the fast Graphics Gems trick.
|
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+
//
|
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+
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+
if (m[0][3] == 0 && m[1][3] == 0 && m[2][3] == 0 && m[3][3] == 1)
|
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+
{
|
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+
Box< Vec3<S> > newBox;
|
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+
|
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+
for (int i = 0; i < 3; i++)
|
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+
{
|
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+
newBox.min[i] = newBox.max[i] = (S) m[3][i];
|
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+
|
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+
for (int j = 0; j < 3; j++)
|
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+
{
|
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+
S a, b;
|
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+
|
201
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+
a = (S) m[j][i] * box.min[j];
|
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+
b = (S) m[j][i] * box.max[j];
|
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+
|
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|
+
if (a < b)
|
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+
{
|
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+
newBox.min[i] += a;
|
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+
newBox.max[i] += b;
|
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+
}
|
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+
else
|
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|
+
{
|
211
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+
newBox.min[i] += b;
|
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+
newBox.max[i] += a;
|
213
|
+
}
|
214
|
+
}
|
215
|
+
}
|
216
|
+
|
217
|
+
return newBox;
|
218
|
+
}
|
219
|
+
|
220
|
+
//
|
221
|
+
// M is a projection matrix. Do things the naive way:
|
222
|
+
// Transform the eight corners of the box, and find an
|
223
|
+
// axis-parallel box that encloses the transformed corners.
|
224
|
+
//
|
225
|
+
|
226
|
+
Vec3<S> points[8];
|
227
|
+
|
228
|
+
points[0][0] = points[1][0] = points[2][0] = points[3][0] = box.min[0];
|
229
|
+
points[4][0] = points[5][0] = points[6][0] = points[7][0] = box.max[0];
|
230
|
+
|
231
|
+
points[0][1] = points[1][1] = points[4][1] = points[5][1] = box.min[1];
|
232
|
+
points[2][1] = points[3][1] = points[6][1] = points[7][1] = box.max[1];
|
233
|
+
|
234
|
+
points[0][2] = points[2][2] = points[4][2] = points[6][2] = box.min[2];
|
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|
+
points[1][2] = points[3][2] = points[5][2] = points[7][2] = box.max[2];
|
236
|
+
|
237
|
+
Box< Vec3<S> > newBox;
|
238
|
+
|
239
|
+
for (int i = 0; i < 8; i++)
|
240
|
+
newBox.extendBy (points[i] * m);
|
241
|
+
|
242
|
+
return newBox;
|
243
|
+
}
|
244
|
+
|
245
|
+
template <class S, class T>
|
246
|
+
void
|
247
|
+
transform (const Box< Vec3<S> > &box,
|
248
|
+
const Matrix44<T> &m,
|
249
|
+
Box< Vec3<S> > &result)
|
250
|
+
{
|
251
|
+
//
|
252
|
+
// Transform a 3D box by a matrix, and compute a new box that
|
253
|
+
// tightly encloses the transformed box.
|
254
|
+
//
|
255
|
+
// If m is an affine transform, then we use James Arvo's fast
|
256
|
+
// method as described in "Graphics Gems", Academic Press, 1990,
|
257
|
+
// pp. 548-550.
|
258
|
+
//
|
259
|
+
|
260
|
+
//
|
261
|
+
// A transformed empty box is still empty, and a transformed infinite
|
262
|
+
// box is still infinite
|
263
|
+
//
|
264
|
+
|
265
|
+
if (box.isEmpty() || box.isInfinite())
|
266
|
+
{
|
267
|
+
return;
|
268
|
+
}
|
269
|
+
|
270
|
+
//
|
271
|
+
// If the last column of m is (0 0 0 1) then m is an affine
|
272
|
+
// transform, and we use the fast Graphics Gems trick.
|
273
|
+
//
|
274
|
+
|
275
|
+
if (m[0][3] == 0 && m[1][3] == 0 && m[2][3] == 0 && m[3][3] == 1)
|
276
|
+
{
|
277
|
+
for (int i = 0; i < 3; i++)
|
278
|
+
{
|
279
|
+
result.min[i] = result.max[i] = (S) m[3][i];
|
280
|
+
|
281
|
+
for (int j = 0; j < 3; j++)
|
282
|
+
{
|
283
|
+
S a, b;
|
284
|
+
|
285
|
+
a = (S) m[j][i] * box.min[j];
|
286
|
+
b = (S) m[j][i] * box.max[j];
|
287
|
+
|
288
|
+
if (a < b)
|
289
|
+
{
|
290
|
+
result.min[i] += a;
|
291
|
+
result.max[i] += b;
|
292
|
+
}
|
293
|
+
else
|
294
|
+
{
|
295
|
+
result.min[i] += b;
|
296
|
+
result.max[i] += a;
|
297
|
+
}
|
298
|
+
}
|
299
|
+
}
|
300
|
+
|
301
|
+
return;
|
302
|
+
}
|
303
|
+
|
304
|
+
//
|
305
|
+
// M is a projection matrix. Do things the naive way:
|
306
|
+
// Transform the eight corners of the box, and find an
|
307
|
+
// axis-parallel box that encloses the transformed corners.
|
308
|
+
//
|
309
|
+
|
310
|
+
Vec3<S> points[8];
|
311
|
+
|
312
|
+
points[0][0] = points[1][0] = points[2][0] = points[3][0] = box.min[0];
|
313
|
+
points[4][0] = points[5][0] = points[6][0] = points[7][0] = box.max[0];
|
314
|
+
|
315
|
+
points[0][1] = points[1][1] = points[4][1] = points[5][1] = box.min[1];
|
316
|
+
points[2][1] = points[3][1] = points[6][1] = points[7][1] = box.max[1];
|
317
|
+
|
318
|
+
points[0][2] = points[2][2] = points[4][2] = points[6][2] = box.min[2];
|
319
|
+
points[1][2] = points[3][2] = points[5][2] = points[7][2] = box.max[2];
|
320
|
+
|
321
|
+
for (int i = 0; i < 8; i++)
|
322
|
+
result.extendBy (points[i] * m);
|
323
|
+
}
|
324
|
+
|
325
|
+
|
326
|
+
template <class S, class T>
|
327
|
+
Box< Vec3<S> >
|
328
|
+
affineTransform (const Box< Vec3<S> > &box, const Matrix44<T> &m)
|
329
|
+
{
|
330
|
+
//
|
331
|
+
// Transform a 3D box by a matrix whose rightmost column
|
332
|
+
// is (0 0 0 1), and compute a new box that tightly encloses
|
333
|
+
// the transformed box.
|
334
|
+
//
|
335
|
+
// As in the transform() function, above, we use James Arvo's
|
336
|
+
// fast method.
|
337
|
+
//
|
338
|
+
|
339
|
+
if (box.isEmpty() || box.isInfinite())
|
340
|
+
{
|
341
|
+
//
|
342
|
+
// A transformed empty or infinite box is still empty or infinite
|
343
|
+
//
|
344
|
+
|
345
|
+
return box;
|
346
|
+
}
|
347
|
+
|
348
|
+
Box< Vec3<S> > newBox;
|
349
|
+
|
350
|
+
for (int i = 0; i < 3; i++)
|
351
|
+
{
|
352
|
+
newBox.min[i] = newBox.max[i] = (S) m[3][i];
|
353
|
+
|
354
|
+
for (int j = 0; j < 3; j++)
|
355
|
+
{
|
356
|
+
S a, b;
|
357
|
+
|
358
|
+
a = (S) m[j][i] * box.min[j];
|
359
|
+
b = (S) m[j][i] * box.max[j];
|
360
|
+
|
361
|
+
if (a < b)
|
362
|
+
{
|
363
|
+
newBox.min[i] += a;
|
364
|
+
newBox.max[i] += b;
|
365
|
+
}
|
366
|
+
else
|
367
|
+
{
|
368
|
+
newBox.min[i] += b;
|
369
|
+
newBox.max[i] += a;
|
370
|
+
}
|
371
|
+
}
|
372
|
+
}
|
373
|
+
|
374
|
+
return newBox;
|
375
|
+
}
|
376
|
+
|
377
|
+
template <class S, class T>
|
378
|
+
void
|
379
|
+
affineTransform (const Box< Vec3<S> > &box,
|
380
|
+
const Matrix44<T> &m,
|
381
|
+
Box<Vec3<S> > &result)
|
382
|
+
{
|
383
|
+
//
|
384
|
+
// Transform a 3D box by a matrix whose rightmost column
|
385
|
+
// is (0 0 0 1), and compute a new box that tightly encloses
|
386
|
+
// the transformed box.
|
387
|
+
//
|
388
|
+
// As in the transform() function, above, we use James Arvo's
|
389
|
+
// fast method.
|
390
|
+
//
|
391
|
+
|
392
|
+
if (box.isEmpty())
|
393
|
+
{
|
394
|
+
//
|
395
|
+
// A transformed empty box is still empty
|
396
|
+
//
|
397
|
+
result.makeEmpty();
|
398
|
+
return;
|
399
|
+
}
|
400
|
+
|
401
|
+
if (box.isInfinite())
|
402
|
+
{
|
403
|
+
//
|
404
|
+
// A transformed infinite box is still infinite
|
405
|
+
//
|
406
|
+
result.makeInfinite();
|
407
|
+
return;
|
408
|
+
}
|
409
|
+
|
410
|
+
for (int i = 0; i < 3; i++)
|
411
|
+
{
|
412
|
+
result.min[i] = result.max[i] = (S) m[3][i];
|
413
|
+
|
414
|
+
for (int j = 0; j < 3; j++)
|
415
|
+
{
|
416
|
+
S a, b;
|
417
|
+
|
418
|
+
a = (S) m[j][i] * box.min[j];
|
419
|
+
b = (S) m[j][i] * box.max[j];
|
420
|
+
|
421
|
+
if (a < b)
|
422
|
+
{
|
423
|
+
result.min[i] += a;
|
424
|
+
result.max[i] += b;
|
425
|
+
}
|
426
|
+
else
|
427
|
+
{
|
428
|
+
result.min[i] += b;
|
429
|
+
result.max[i] += a;
|
430
|
+
}
|
431
|
+
}
|
432
|
+
}
|
433
|
+
}
|
434
|
+
|
435
|
+
|
436
|
+
template <class T>
|
437
|
+
bool
|
438
|
+
findEntryAndExitPoints (const Line3<T> &r,
|
439
|
+
const Box<Vec3<T> > &b,
|
440
|
+
Vec3<T> &entry,
|
441
|
+
Vec3<T> &exit)
|
442
|
+
{
|
443
|
+
//
|
444
|
+
// Compute the points where a ray, r, enters and exits a box, b:
|
445
|
+
//
|
446
|
+
// findEntryAndExitPoints() returns
|
447
|
+
//
|
448
|
+
// - true if the ray starts inside the box or if the
|
449
|
+
// ray starts outside and intersects the box
|
450
|
+
//
|
451
|
+
// - false otherwise (that is, if the ray does not
|
452
|
+
// intersect the box)
|
453
|
+
//
|
454
|
+
// The entry and exit points are
|
455
|
+
//
|
456
|
+
// - points on two of the faces of the box when
|
457
|
+
// findEntryAndExitPoints() returns true
|
458
|
+
// (The entry end exit points may be on either
|
459
|
+
// side of the ray's origin)
|
460
|
+
//
|
461
|
+
// - undefined when findEntryAndExitPoints()
|
462
|
+
// returns false
|
463
|
+
//
|
464
|
+
|
465
|
+
if (b.isEmpty())
|
466
|
+
{
|
467
|
+
//
|
468
|
+
// No ray intersects an empty box
|
469
|
+
//
|
470
|
+
|
471
|
+
return false;
|
472
|
+
}
|
473
|
+
|
474
|
+
//
|
475
|
+
// The following description assumes that the ray's origin is outside
|
476
|
+
// the box, but the code below works even if the origin is inside the
|
477
|
+
// box:
|
478
|
+
//
|
479
|
+
// Between one and three "frontfacing" sides of the box are oriented
|
480
|
+
// towards the ray's origin, and between one and three "backfacing"
|
481
|
+
// sides are oriented away from the ray's origin.
|
482
|
+
// We intersect the ray with the planes that contain the sides of the
|
483
|
+
// box, and compare the distances between the ray's origin and the
|
484
|
+
// ray-plane intersections. The ray intersects the box if the most
|
485
|
+
// distant frontfacing intersection is nearer than the nearest
|
486
|
+
// backfacing intersection. If the ray does intersect the box, then
|
487
|
+
// the most distant frontfacing ray-plane intersection is the entry
|
488
|
+
// point and the nearest backfacing ray-plane intersection is the
|
489
|
+
// exit point.
|
490
|
+
//
|
491
|
+
|
492
|
+
const T TMAX = limits<T>::max();
|
493
|
+
|
494
|
+
T tFrontMax = -TMAX;
|
495
|
+
T tBackMin = TMAX;
|
496
|
+
|
497
|
+
//
|
498
|
+
// Minimum and maximum X sides.
|
499
|
+
//
|
500
|
+
|
501
|
+
if (r.dir.x >= 0)
|
502
|
+
{
|
503
|
+
T d1 = b.max.x - r.pos.x;
|
504
|
+
T d2 = b.min.x - r.pos.x;
|
505
|
+
|
506
|
+
if (r.dir.x > 1 ||
|
507
|
+
(abs (d1) < TMAX * r.dir.x &&
|
508
|
+
abs (d2) < TMAX * r.dir.x))
|
509
|
+
{
|
510
|
+
T t1 = d1 / r.dir.x;
|
511
|
+
T t2 = d2 / r.dir.x;
|
512
|
+
|
513
|
+
if (tBackMin > t1)
|
514
|
+
{
|
515
|
+
tBackMin = t1;
|
516
|
+
|
517
|
+
exit.x = b.max.x;
|
518
|
+
exit.y = clamp (r.pos.y + t1 * r.dir.y, b.min.y, b.max.y);
|
519
|
+
exit.z = clamp (r.pos.z + t1 * r.dir.z, b.min.z, b.max.z);
|
520
|
+
}
|
521
|
+
|
522
|
+
if (tFrontMax < t2)
|
523
|
+
{
|
524
|
+
tFrontMax = t2;
|
525
|
+
|
526
|
+
entry.x = b.min.x;
|
527
|
+
entry.y = clamp (r.pos.y + t2 * r.dir.y, b.min.y, b.max.y);
|
528
|
+
entry.z = clamp (r.pos.z + t2 * r.dir.z, b.min.z, b.max.z);
|
529
|
+
}
|
530
|
+
}
|
531
|
+
else if (r.pos.x < b.min.x || r.pos.x > b.max.x)
|
532
|
+
{
|
533
|
+
return false;
|
534
|
+
}
|
535
|
+
}
|
536
|
+
else // r.dir.x < 0
|
537
|
+
{
|
538
|
+
T d1 = b.min.x - r.pos.x;
|
539
|
+
T d2 = b.max.x - r.pos.x;
|
540
|
+
|
541
|
+
if (r.dir.x < -1 ||
|
542
|
+
(abs (d1) < -TMAX * r.dir.x &&
|
543
|
+
abs (d2) < -TMAX * r.dir.x))
|
544
|
+
{
|
545
|
+
T t1 = d1 / r.dir.x;
|
546
|
+
T t2 = d2 / r.dir.x;
|
547
|
+
|
548
|
+
if (tBackMin > t1)
|
549
|
+
{
|
550
|
+
tBackMin = t1;
|
551
|
+
|
552
|
+
exit.x = b.min.x;
|
553
|
+
exit.y = clamp (r.pos.y + t1 * r.dir.y, b.min.y, b.max.y);
|
554
|
+
exit.z = clamp (r.pos.z + t1 * r.dir.z, b.min.z, b.max.z);
|
555
|
+
}
|
556
|
+
|
557
|
+
if (tFrontMax < t2)
|
558
|
+
{
|
559
|
+
tFrontMax = t2;
|
560
|
+
|
561
|
+
entry.x = b.max.x;
|
562
|
+
entry.y = clamp (r.pos.y + t2 * r.dir.y, b.min.y, b.max.y);
|
563
|
+
entry.z = clamp (r.pos.z + t2 * r.dir.z, b.min.z, b.max.z);
|
564
|
+
}
|
565
|
+
}
|
566
|
+
else if (r.pos.x < b.min.x || r.pos.x > b.max.x)
|
567
|
+
{
|
568
|
+
return false;
|
569
|
+
}
|
570
|
+
}
|
571
|
+
|
572
|
+
//
|
573
|
+
// Minimum and maximum Y sides.
|
574
|
+
//
|
575
|
+
|
576
|
+
if (r.dir.y >= 0)
|
577
|
+
{
|
578
|
+
T d1 = b.max.y - r.pos.y;
|
579
|
+
T d2 = b.min.y - r.pos.y;
|
580
|
+
|
581
|
+
if (r.dir.y > 1 ||
|
582
|
+
(abs (d1) < TMAX * r.dir.y &&
|
583
|
+
abs (d2) < TMAX * r.dir.y))
|
584
|
+
{
|
585
|
+
T t1 = d1 / r.dir.y;
|
586
|
+
T t2 = d2 / r.dir.y;
|
587
|
+
|
588
|
+
if (tBackMin > t1)
|
589
|
+
{
|
590
|
+
tBackMin = t1;
|
591
|
+
|
592
|
+
exit.x = clamp (r.pos.x + t1 * r.dir.x, b.min.x, b.max.x);
|
593
|
+
exit.y = b.max.y;
|
594
|
+
exit.z = clamp (r.pos.z + t1 * r.dir.z, b.min.z, b.max.z);
|
595
|
+
}
|
596
|
+
|
597
|
+
if (tFrontMax < t2)
|
598
|
+
{
|
599
|
+
tFrontMax = t2;
|
600
|
+
|
601
|
+
entry.x = clamp (r.pos.x + t2 * r.dir.x, b.min.x, b.max.x);
|
602
|
+
entry.y = b.min.y;
|
603
|
+
entry.z = clamp (r.pos.z + t2 * r.dir.z, b.min.z, b.max.z);
|
604
|
+
}
|
605
|
+
}
|
606
|
+
else if (r.pos.y < b.min.y || r.pos.y > b.max.y)
|
607
|
+
{
|
608
|
+
return false;
|
609
|
+
}
|
610
|
+
}
|
611
|
+
else // r.dir.y < 0
|
612
|
+
{
|
613
|
+
T d1 = b.min.y - r.pos.y;
|
614
|
+
T d2 = b.max.y - r.pos.y;
|
615
|
+
|
616
|
+
if (r.dir.y < -1 ||
|
617
|
+
(abs (d1) < -TMAX * r.dir.y &&
|
618
|
+
abs (d2) < -TMAX * r.dir.y))
|
619
|
+
{
|
620
|
+
T t1 = d1 / r.dir.y;
|
621
|
+
T t2 = d2 / r.dir.y;
|
622
|
+
|
623
|
+
if (tBackMin > t1)
|
624
|
+
{
|
625
|
+
tBackMin = t1;
|
626
|
+
|
627
|
+
exit.x = clamp (r.pos.x + t1 * r.dir.x, b.min.x, b.max.x);
|
628
|
+
exit.y = b.min.y;
|
629
|
+
exit.z = clamp (r.pos.z + t1 * r.dir.z, b.min.z, b.max.z);
|
630
|
+
}
|
631
|
+
|
632
|
+
if (tFrontMax < t2)
|
633
|
+
{
|
634
|
+
tFrontMax = t2;
|
635
|
+
|
636
|
+
entry.x = clamp (r.pos.x + t2 * r.dir.x, b.min.x, b.max.x);
|
637
|
+
entry.y = b.max.y;
|
638
|
+
entry.z = clamp (r.pos.z + t2 * r.dir.z, b.min.z, b.max.z);
|
639
|
+
}
|
640
|
+
}
|
641
|
+
else if (r.pos.y < b.min.y || r.pos.y > b.max.y)
|
642
|
+
{
|
643
|
+
return false;
|
644
|
+
}
|
645
|
+
}
|
646
|
+
|
647
|
+
//
|
648
|
+
// Minimum and maximum Z sides.
|
649
|
+
//
|
650
|
+
|
651
|
+
if (r.dir.z >= 0)
|
652
|
+
{
|
653
|
+
T d1 = b.max.z - r.pos.z;
|
654
|
+
T d2 = b.min.z - r.pos.z;
|
655
|
+
|
656
|
+
if (r.dir.z > 1 ||
|
657
|
+
(abs (d1) < TMAX * r.dir.z &&
|
658
|
+
abs (d2) < TMAX * r.dir.z))
|
659
|
+
{
|
660
|
+
T t1 = d1 / r.dir.z;
|
661
|
+
T t2 = d2 / r.dir.z;
|
662
|
+
|
663
|
+
if (tBackMin > t1)
|
664
|
+
{
|
665
|
+
tBackMin = t1;
|
666
|
+
|
667
|
+
exit.x = clamp (r.pos.x + t1 * r.dir.x, b.min.x, b.max.x);
|
668
|
+
exit.y = clamp (r.pos.y + t1 * r.dir.y, b.min.y, b.max.y);
|
669
|
+
exit.z = b.max.z;
|
670
|
+
}
|
671
|
+
|
672
|
+
if (tFrontMax < t2)
|
673
|
+
{
|
674
|
+
tFrontMax = t2;
|
675
|
+
|
676
|
+
entry.x = clamp (r.pos.x + t2 * r.dir.x, b.min.x, b.max.x);
|
677
|
+
entry.y = clamp (r.pos.y + t2 * r.dir.y, b.min.y, b.max.y);
|
678
|
+
entry.z = b.min.z;
|
679
|
+
}
|
680
|
+
}
|
681
|
+
else if (r.pos.z < b.min.z || r.pos.z > b.max.z)
|
682
|
+
{
|
683
|
+
return false;
|
684
|
+
}
|
685
|
+
}
|
686
|
+
else // r.dir.z < 0
|
687
|
+
{
|
688
|
+
T d1 = b.min.z - r.pos.z;
|
689
|
+
T d2 = b.max.z - r.pos.z;
|
690
|
+
|
691
|
+
if (r.dir.z < -1 ||
|
692
|
+
(abs (d1) < -TMAX * r.dir.z &&
|
693
|
+
abs (d2) < -TMAX * r.dir.z))
|
694
|
+
{
|
695
|
+
T t1 = d1 / r.dir.z;
|
696
|
+
T t2 = d2 / r.dir.z;
|
697
|
+
|
698
|
+
if (tBackMin > t1)
|
699
|
+
{
|
700
|
+
tBackMin = t1;
|
701
|
+
|
702
|
+
exit.x = clamp (r.pos.x + t1 * r.dir.x, b.min.x, b.max.x);
|
703
|
+
exit.y = clamp (r.pos.y + t1 * r.dir.y, b.min.y, b.max.y);
|
704
|
+
exit.z = b.min.z;
|
705
|
+
}
|
706
|
+
|
707
|
+
if (tFrontMax < t2)
|
708
|
+
{
|
709
|
+
tFrontMax = t2;
|
710
|
+
|
711
|
+
entry.x = clamp (r.pos.x + t2 * r.dir.x, b.min.x, b.max.x);
|
712
|
+
entry.y = clamp (r.pos.y + t2 * r.dir.y, b.min.y, b.max.y);
|
713
|
+
entry.z = b.max.z;
|
714
|
+
}
|
715
|
+
}
|
716
|
+
else if (r.pos.z < b.min.z || r.pos.z > b.max.z)
|
717
|
+
{
|
718
|
+
return false;
|
719
|
+
}
|
720
|
+
}
|
721
|
+
|
722
|
+
return tFrontMax <= tBackMin;
|
723
|
+
}
|
724
|
+
|
725
|
+
|
726
|
+
template<class T>
|
727
|
+
bool
|
728
|
+
intersects (const Box< Vec3<T> > &b, const Line3<T> &r, Vec3<T> &ip)
|
729
|
+
{
|
730
|
+
//
|
731
|
+
// Intersect a ray, r, with a box, b, and compute the intersection
|
732
|
+
// point, ip:
|
733
|
+
//
|
734
|
+
// intersect() returns
|
735
|
+
//
|
736
|
+
// - true if the ray starts inside the box or if the
|
737
|
+
// ray starts outside and intersects the box
|
738
|
+
//
|
739
|
+
// - false if the ray starts outside the box and intersects it,
|
740
|
+
// but the intersection is behind the ray's origin.
|
741
|
+
//
|
742
|
+
// - false if the ray starts outside and does not intersect it
|
743
|
+
//
|
744
|
+
// The intersection point is
|
745
|
+
//
|
746
|
+
// - the ray's origin if the ray starts inside the box
|
747
|
+
//
|
748
|
+
// - a point on one of the faces of the box if the ray
|
749
|
+
// starts outside the box
|
750
|
+
//
|
751
|
+
// - undefined when intersect() returns false
|
752
|
+
//
|
753
|
+
|
754
|
+
if (b.isEmpty())
|
755
|
+
{
|
756
|
+
//
|
757
|
+
// No ray intersects an empty box
|
758
|
+
//
|
759
|
+
|
760
|
+
return false;
|
761
|
+
}
|
762
|
+
|
763
|
+
if (b.intersects (r.pos))
|
764
|
+
{
|
765
|
+
//
|
766
|
+
// The ray starts inside the box
|
767
|
+
//
|
768
|
+
|
769
|
+
ip = r.pos;
|
770
|
+
return true;
|
771
|
+
}
|
772
|
+
|
773
|
+
//
|
774
|
+
// The ray starts outside the box. Between one and three "frontfacing"
|
775
|
+
// sides of the box are oriented towards the ray, and between one and
|
776
|
+
// three "backfacing" sides are oriented away from the ray.
|
777
|
+
// We intersect the ray with the planes that contain the sides of the
|
778
|
+
// box, and compare the distances between ray's origin and the ray-plane
|
779
|
+
// intersections.
|
780
|
+
// The ray intersects the box if the most distant frontfacing intersection
|
781
|
+
// is nearer than the nearest backfacing intersection. If the ray does
|
782
|
+
// intersect the box, then the most distant frontfacing ray-plane
|
783
|
+
// intersection is the ray-box intersection.
|
784
|
+
//
|
785
|
+
|
786
|
+
const T TMAX = limits<T>::max();
|
787
|
+
|
788
|
+
T tFrontMax = -1;
|
789
|
+
T tBackMin = TMAX;
|
790
|
+
|
791
|
+
//
|
792
|
+
// Minimum and maximum X sides.
|
793
|
+
//
|
794
|
+
|
795
|
+
if (r.dir.x > 0)
|
796
|
+
{
|
797
|
+
if (r.pos.x > b.max.x)
|
798
|
+
return false;
|
799
|
+
|
800
|
+
T d = b.max.x - r.pos.x;
|
801
|
+
|
802
|
+
if (r.dir.x > 1 || d < TMAX * r.dir.x)
|
803
|
+
{
|
804
|
+
T t = d / r.dir.x;
|
805
|
+
|
806
|
+
if (tBackMin > t)
|
807
|
+
tBackMin = t;
|
808
|
+
}
|
809
|
+
|
810
|
+
if (r.pos.x <= b.min.x)
|
811
|
+
{
|
812
|
+
T d = b.min.x - r.pos.x;
|
813
|
+
T t = (r.dir.x > 1 || d < TMAX * r.dir.x)? d / r.dir.x: TMAX;
|
814
|
+
|
815
|
+
if (tFrontMax < t)
|
816
|
+
{
|
817
|
+
tFrontMax = t;
|
818
|
+
|
819
|
+
ip.x = b.min.x;
|
820
|
+
ip.y = clamp (r.pos.y + t * r.dir.y, b.min.y, b.max.y);
|
821
|
+
ip.z = clamp (r.pos.z + t * r.dir.z, b.min.z, b.max.z);
|
822
|
+
}
|
823
|
+
}
|
824
|
+
}
|
825
|
+
else if (r.dir.x < 0)
|
826
|
+
{
|
827
|
+
if (r.pos.x < b.min.x)
|
828
|
+
return false;
|
829
|
+
|
830
|
+
T d = b.min.x - r.pos.x;
|
831
|
+
|
832
|
+
if (r.dir.x < -1 || d > TMAX * r.dir.x)
|
833
|
+
{
|
834
|
+
T t = d / r.dir.x;
|
835
|
+
|
836
|
+
if (tBackMin > t)
|
837
|
+
tBackMin = t;
|
838
|
+
}
|
839
|
+
|
840
|
+
if (r.pos.x >= b.max.x)
|
841
|
+
{
|
842
|
+
T d = b.max.x - r.pos.x;
|
843
|
+
T t = (r.dir.x < -1 || d > TMAX * r.dir.x)? d / r.dir.x: TMAX;
|
844
|
+
|
845
|
+
if (tFrontMax < t)
|
846
|
+
{
|
847
|
+
tFrontMax = t;
|
848
|
+
|
849
|
+
ip.x = b.max.x;
|
850
|
+
ip.y = clamp (r.pos.y + t * r.dir.y, b.min.y, b.max.y);
|
851
|
+
ip.z = clamp (r.pos.z + t * r.dir.z, b.min.z, b.max.z);
|
852
|
+
}
|
853
|
+
}
|
854
|
+
}
|
855
|
+
else // r.dir.x == 0
|
856
|
+
{
|
857
|
+
if (r.pos.x < b.min.x || r.pos.x > b.max.x)
|
858
|
+
return false;
|
859
|
+
}
|
860
|
+
|
861
|
+
//
|
862
|
+
// Minimum and maximum Y sides.
|
863
|
+
//
|
864
|
+
|
865
|
+
if (r.dir.y > 0)
|
866
|
+
{
|
867
|
+
if (r.pos.y > b.max.y)
|
868
|
+
return false;
|
869
|
+
|
870
|
+
T d = b.max.y - r.pos.y;
|
871
|
+
|
872
|
+
if (r.dir.y > 1 || d < TMAX * r.dir.y)
|
873
|
+
{
|
874
|
+
T t = d / r.dir.y;
|
875
|
+
|
876
|
+
if (tBackMin > t)
|
877
|
+
tBackMin = t;
|
878
|
+
}
|
879
|
+
|
880
|
+
if (r.pos.y <= b.min.y)
|
881
|
+
{
|
882
|
+
T d = b.min.y - r.pos.y;
|
883
|
+
T t = (r.dir.y > 1 || d < TMAX * r.dir.y)? d / r.dir.y: TMAX;
|
884
|
+
|
885
|
+
if (tFrontMax < t)
|
886
|
+
{
|
887
|
+
tFrontMax = t;
|
888
|
+
|
889
|
+
ip.x = clamp (r.pos.x + t * r.dir.x, b.min.x, b.max.x);
|
890
|
+
ip.y = b.min.y;
|
891
|
+
ip.z = clamp (r.pos.z + t * r.dir.z, b.min.z, b.max.z);
|
892
|
+
}
|
893
|
+
}
|
894
|
+
}
|
895
|
+
else if (r.dir.y < 0)
|
896
|
+
{
|
897
|
+
if (r.pos.y < b.min.y)
|
898
|
+
return false;
|
899
|
+
|
900
|
+
T d = b.min.y - r.pos.y;
|
901
|
+
|
902
|
+
if (r.dir.y < -1 || d > TMAX * r.dir.y)
|
903
|
+
{
|
904
|
+
T t = d / r.dir.y;
|
905
|
+
|
906
|
+
if (tBackMin > t)
|
907
|
+
tBackMin = t;
|
908
|
+
}
|
909
|
+
|
910
|
+
if (r.pos.y >= b.max.y)
|
911
|
+
{
|
912
|
+
T d = b.max.y - r.pos.y;
|
913
|
+
T t = (r.dir.y < -1 || d > TMAX * r.dir.y)? d / r.dir.y: TMAX;
|
914
|
+
|
915
|
+
if (tFrontMax < t)
|
916
|
+
{
|
917
|
+
tFrontMax = t;
|
918
|
+
|
919
|
+
ip.x = clamp (r.pos.x + t * r.dir.x, b.min.x, b.max.x);
|
920
|
+
ip.y = b.max.y;
|
921
|
+
ip.z = clamp (r.pos.z + t * r.dir.z, b.min.z, b.max.z);
|
922
|
+
}
|
923
|
+
}
|
924
|
+
}
|
925
|
+
else // r.dir.y == 0
|
926
|
+
{
|
927
|
+
if (r.pos.y < b.min.y || r.pos.y > b.max.y)
|
928
|
+
return false;
|
929
|
+
}
|
930
|
+
|
931
|
+
//
|
932
|
+
// Minimum and maximum Z sides.
|
933
|
+
//
|
934
|
+
|
935
|
+
if (r.dir.z > 0)
|
936
|
+
{
|
937
|
+
if (r.pos.z > b.max.z)
|
938
|
+
return false;
|
939
|
+
|
940
|
+
T d = b.max.z - r.pos.z;
|
941
|
+
|
942
|
+
if (r.dir.z > 1 || d < TMAX * r.dir.z)
|
943
|
+
{
|
944
|
+
T t = d / r.dir.z;
|
945
|
+
|
946
|
+
if (tBackMin > t)
|
947
|
+
tBackMin = t;
|
948
|
+
}
|
949
|
+
|
950
|
+
if (r.pos.z <= b.min.z)
|
951
|
+
{
|
952
|
+
T d = b.min.z - r.pos.z;
|
953
|
+
T t = (r.dir.z > 1 || d < TMAX * r.dir.z)? d / r.dir.z: TMAX;
|
954
|
+
|
955
|
+
if (tFrontMax < t)
|
956
|
+
{
|
957
|
+
tFrontMax = t;
|
958
|
+
|
959
|
+
ip.x = clamp (r.pos.x + t * r.dir.x, b.min.x, b.max.x);
|
960
|
+
ip.y = clamp (r.pos.y + t * r.dir.y, b.min.y, b.max.y);
|
961
|
+
ip.z = b.min.z;
|
962
|
+
}
|
963
|
+
}
|
964
|
+
}
|
965
|
+
else if (r.dir.z < 0)
|
966
|
+
{
|
967
|
+
if (r.pos.z < b.min.z)
|
968
|
+
return false;
|
969
|
+
|
970
|
+
T d = b.min.z - r.pos.z;
|
971
|
+
|
972
|
+
if (r.dir.z < -1 || d > TMAX * r.dir.z)
|
973
|
+
{
|
974
|
+
T t = d / r.dir.z;
|
975
|
+
|
976
|
+
if (tBackMin > t)
|
977
|
+
tBackMin = t;
|
978
|
+
}
|
979
|
+
|
980
|
+
if (r.pos.z >= b.max.z)
|
981
|
+
{
|
982
|
+
T d = b.max.z - r.pos.z;
|
983
|
+
T t = (r.dir.z < -1 || d > TMAX * r.dir.z)? d / r.dir.z: TMAX;
|
984
|
+
|
985
|
+
if (tFrontMax < t)
|
986
|
+
{
|
987
|
+
tFrontMax = t;
|
988
|
+
|
989
|
+
ip.x = clamp (r.pos.x + t * r.dir.x, b.min.x, b.max.x);
|
990
|
+
ip.y = clamp (r.pos.y + t * r.dir.y, b.min.y, b.max.y);
|
991
|
+
ip.z = b.max.z;
|
992
|
+
}
|
993
|
+
}
|
994
|
+
}
|
995
|
+
else // r.dir.z == 0
|
996
|
+
{
|
997
|
+
if (r.pos.z < b.min.z || r.pos.z > b.max.z)
|
998
|
+
return false;
|
999
|
+
}
|
1000
|
+
|
1001
|
+
return tFrontMax <= tBackMin;
|
1002
|
+
}
|
1003
|
+
|
1004
|
+
|
1005
|
+
template<class T>
|
1006
|
+
bool
|
1007
|
+
intersects (const Box< Vec3<T> > &box, const Line3<T> &ray)
|
1008
|
+
{
|
1009
|
+
Vec3<T> ignored;
|
1010
|
+
return intersects (box, ray, ignored);
|
1011
|
+
}
|
1012
|
+
|
1013
|
+
|
1014
|
+
IMATH_INTERNAL_NAMESPACE_HEADER_EXIT
|
1015
|
+
|
1016
|
+
#endif // INCLUDED_IMATHBOXALGO_H
|