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other languages and pre-processors such as CoffeeScript, Sass and ERB.</p><p>The asset pipeline is technically no longer a core feature of Rails 4, it has
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in Gemfile and no <code>config.assets.css_compressor</code> option is set.</p></div><h4 id="main-features">1.1 Main Features</h4><p>The first feature of the pipeline is to concatenate assets, which can reduce the
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limited in the number of requests that they can make in parallel, so fewer
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requests can mean faster loading for your application.</p><p>Sprockets concatenates all JavaScript files into one master <code>.js</code> file and all
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CSS files into one master <code>.css</code> file. As you'll learn later in this guide, you
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can customize this strategy to group files any way you like. In production,
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Rails inserts an MD5 fingerprint into each filename so that the file is cached
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by the web browser. You can invalidate the cache by altering this fingerprint,
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which happens automatically whenever you change the file contents.</p><p>The second feature of the asset pipeline is asset minification or compression.
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For CSS files, this is done by removing whitespace and comments. For JavaScript,
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more complex processes can be applied. You can choose from a set of built in
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options or specify your own.</p><p>The third feature of the asset pipeline is it allows coding assets via a
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higher-level language, with precompilation down to the actual assets. Supported
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languages include Sass for CSS, CoffeeScript for JavaScript, and ERB for both by
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default.</p><h4 id="what-is-fingerprinting-and-why-should-i-care-questionmark">1.2 What is Fingerprinting and Why Should I Care?</h4><p>Fingerprinting is a technique that makes the name of a file dependent on the
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contents of the file. When the file contents change, the filename is also
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changed. For content that is static or infrequently changed, this provides an
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easy way to tell whether two versions of a file are identical, even across
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different servers or deployment dates.</p><p>When a filename is unique and based on its content, HTTP headers can be set to
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or in web browsers) to keep their own copy of the content. When the content is
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request a new copy of the content. This is generally known as <em>cache busting</em>.</p><p>The technique sprockets uses for fingerprinting is to insert a hash of the
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content into the name, usually at the end. For example a CSS file <code>global.css</code></p><div class="code_container">
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<p>This is the strategy adopted by the Rails asset pipeline.</p><p>Rails' old strategy was to append a date-based query string to every asset linked
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with a built-in helper. In the source the generated code looked like this:</p><div class="code_container">
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<p><strong>Not all caches will reliably cache content where the filename only differs by
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case 5-20% of requests will not be cached. Query strings in particular do not
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work at all with some CDNs for cache invalidation.</p>
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the files. When assets are deployed to a cluster, there is no guarantee that the
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on which server handles the request.</p>
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<p><strong>Too much cache invalidation</strong></p>
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clients to fetch them again, even when the content of those assets has not changed.</p>
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<p>Fingerprinting fixes these problems by avoiding query strings, and by ensuring
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that filenames are consistent based on their content.</p><p>Fingerprinting is enabled by default for production and disabled for all other
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environments. You can enable or disable it in your configuration through the
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<code>config.assets.digest</code> option.</p><p>More reading:</p>
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<li><a href="http://www.stevesouders.com/blog/2008/08/23/revving-filenames-dont-use-querystring/">Revving Filenames: don't use querystring</a></li>
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<code>public</code> such as <code>images</code>, <code>javascripts</code> and <code>stylesheets</code>. With the asset
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directory. Files in this directory are served by the Sprockets middleware.</p><p>Assets can still be placed in the <code>public</code> hierarchy. Any assets under <code>public</code>
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will be served as static files by the application or web server. You should use
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<code>app/assets</code> for files that must undergo some pre-processing before they are
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served.</p><p>In production, Rails precompiles these files to <code>public/assets</code> by default. The
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precompiled copies are then served as static assets by the web server. The files
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in <code>app/assets</code> are never served directly in production.</p><h4 id="controller-specific-assets">2.1 Controller Specific Assets</h4><p>When you generate a scaffold or a controller, Rails also generates a JavaScript
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file (or CoffeeScript file if the <code>coffee-rails</code> gem is in the <code>Gemfile</code>) and a
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Cascading Style Sheet file (or SCSS file if <code>sass-rails</code> is in the <code>Gemfile</code>)
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for that controller. Additionally, when generating a scaffold, Rails generates
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the file scaffolds.css (or scaffolds.css.scss if <code>sass-rails</code> is in the
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<code>Gemfile</code>.)</p><p>For example, if you generate a <code>ProjectsController</code>, Rails will also add a new
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file at <code>app/assets/javascripts/projects.js.coffee</code> and another at
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<code>app/assets/stylesheets/projects.css.scss</code>. By default these files will be ready
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to use by your application immediately using the <code>require_tree</code> directive. See
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<a href="#manifest-files-and-directives">Manifest Files and Directives</a> for more details
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on require_tree.</p><p>You can also opt to include controller specific stylesheets and JavaScript files
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only in their respective controllers using the following:</p><p><code><%= javascript_include_tag params[:controller] %></code> or <code><%= stylesheet_link_tag
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params[:controller] %></code></p><p>When doing this, ensure you are not using the <code>require_tree</code> directive, as that
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will result in your assets being included more than once.</p><div class="warning"><p>When using asset precompilation, you will need to ensure that your
|
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controller assets will be precompiled when loading them on a per page basis. By
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default .coffee and .scss files will not be precompiled on their own. See
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<a href="#precompiling-assets">Precompiling Assets</a> for more information on how
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precompiling works.</p></div><div class="note"><p>You must have an ExecJS supported runtime in order to use CoffeeScript.
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If you are using Mac OS X or Windows, you have a JavaScript runtime installed in
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your operating system. Check
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<a href="https://github.com/sstephenson/execjs#readme">ExecJS</a> documentation to know all
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supported JavaScript runtimes.</p></div><p>You can also disable generation of controller specific asset files by adding the
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following to your <code>config/application.rb</code> configuration:</p><div class="code_container">
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<pre class="brush: ruby; gutter: false; toolbar: false">
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config.generators do |g|
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g.assets false
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end
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</pre>
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</div>
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<h4 id="asset-organization">2.2 Asset Organization</h4><p>Pipeline assets can be placed inside an application in one of three locations:
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<code>app/assets</code>, <code>lib/assets</code> or <code>vendor/assets</code>.</p>
|
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<ul>
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<li><p><code>app/assets</code> is for assets that are owned by the application, such as custom
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images, JavaScript files or stylesheets.</p></li>
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<li><p><code>lib/assets</code> is for your own libraries' code that doesn't really fit into the
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scope of the application or those libraries which are shared across applications.</p></li>
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<li><p><code>vendor/assets</code> is for assets that are owned by outside entities, such as
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code for JavaScript plugins and CSS frameworks.</p></li>
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</ul>
|
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<div class="warning"><p>If you are upgrading from Rails 3, please take into account that assets
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under <code>lib/assets</code> or <code>vendor/assets</code> are available for inclusion via the
|
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application manifests but no longer part of the precompile array. See
|
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<a href="#precompiling-assets">Precompiling Assets</a> for guidance.</p></div><h5 id="search-paths">2.2.1 Search Paths</h5><p>When a file is referenced from a manifest or a helper, Sprockets searches the
|
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three default asset locations for it.</p><p>The default locations are: the <code>images</code>, <code>javascripts</code> and <code>stylesheets</code>
|
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directories under the <code>app/assets</code> folder, but these subdirectories
|
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are not special - any path under <code>assets/*</code> will be searched.</p><p>For example, these files:</p><div class="code_container">
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<pre class="brush: plain; gutter: false; toolbar: false">
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app/assets/javascripts/home.js
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lib/assets/javascripts/moovinator.js
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vendor/assets/javascripts/slider.js
|
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vendor/assets/somepackage/phonebox.js
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</pre>
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</div>
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<p>would be referenced in a manifest like this:</p><div class="code_container">
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<pre class="brush: plain; gutter: false; toolbar: false">
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//= require home
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//= require moovinator
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//= require slider
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//= require phonebox
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</pre>
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</div>
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<p>Assets inside subdirectories can also be accessed.</p><div class="code_container">
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<pre class="brush: plain; gutter: false; toolbar: false">
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app/assets/javascripts/sub/something.js
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</pre>
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</div>
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<p>is referenced as:</p><div class="code_container">
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<pre class="brush: plain; gutter: false; toolbar: false">
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//= require sub/something
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</pre>
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</div>
|
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<p>You can view the search path by inspecting
|
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<code>Rails.application.config.assets.paths</code> in the Rails console.</p><p>Besides the standard <code>assets/*</code> paths, additional (fully qualified) paths can be
|
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added to the pipeline in <code>config/application.rb</code>. For example:</p><div class="code_container">
|
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<pre class="brush: ruby; gutter: false; toolbar: false">
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config.assets.paths << Rails.root.join("lib", "videoplayer", "flash")
|
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|
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|
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</pre>
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</div>
|
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<p>Paths are traversed in the order they occur in the search path. By default,
|
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this means the files in <code>app/assets</code> take precedence, and will mask
|
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corresponding paths in <code>lib</code> and <code>vendor</code>.</p><p>It is important to note that files you want to reference outside a manifest must
|
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be added to the precompile array or they will not be available in the production
|
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environment.</p><h5 id="using-index-files">2.2.2 Using Index Files</h5><p>Sprockets uses files named <code>index</code> (with the relevant extensions) for a special
|
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purpose.</p><p>For example, if you have a jQuery library with many modules, which is stored in
|
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<code>lib/assets/javascripts/library_name</code>, the file <code>lib/assets/javascripts/library_name/index.js</code> serves as
|
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the manifest for all files in this library. This file could include a list of
|
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|
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all the required files in order, or a simple <code>require_tree</code> directive.</p><p>The library as a whole can be accessed in the application manifest like so:</p><div class="code_container">
|
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<pre class="brush: plain; gutter: false; toolbar: false">
|
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//= require library_name
|
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|
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|
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</pre>
|
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|
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</div>
|
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<p>This simplifies maintenance and keeps things clean by allowing related code to
|
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be grouped before inclusion elsewhere.</p><h4 id="coding-links-to-assets">2.3 Coding Links to Assets</h4><p>Sprockets does not add any new methods to access your assets - you still use the
|
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familiar <code>javascript_include_tag</code> and <code>stylesheet_link_tag</code>:</p><div class="code_container">
|
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|
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<pre class="brush: ruby; html-script: true; gutter: false; toolbar: false">
|
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<%= stylesheet_link_tag "application", media: "all" %>
|
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<%= javascript_include_tag "application" %>
|
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|
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|
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|
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</pre>
|
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|
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</div>
|
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|
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<p>If using the turbolinks gem, which is included by default in Rails 4, then
|
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include the 'data-turbolinks-track' option which causes turbolinks to check if
|
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an asset has been updated and if so loads it into the page:</p><div class="code_container">
|
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|
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<pre class="brush: ruby; html-script: true; gutter: false; toolbar: false">
|
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|
-
<%= stylesheet_link_tag "application", media: "all", "data-turbolinks-track" => true %>
|
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|
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<%= javascript_include_tag "application", "data-turbolinks-track" => true %>
|
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|
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|
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|
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</pre>
|
473
|
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</div>
|
474
|
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<p>In regular views you can access images in the <code>public/assets/images</code> directory
|
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|
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like this:</p><div class="code_container">
|
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|
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<pre class="brush: ruby; html-script: true; gutter: false; toolbar: false">
|
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|
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<%= image_tag "rails.png" %>
|
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|
-
|
479
|
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</pre>
|
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|
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</div>
|
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|
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<p>Provided that the pipeline is enabled within your application (and not disabled
|
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in the current environment context), this file is served by Sprockets. If a file
|
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|
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exists at <code>public/assets/rails.png</code> it is served by the web server.</p><p>Alternatively, a request for a file with an MD5 hash such as
|
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|
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<code>public/assets/rails-af27b6a414e6da00003503148be9b409.png</code> is treated the same
|
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|
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way. How these hashes are generated is covered in the <a href="#in-production">In
|
486
|
-
Production</a> section later on in this guide.</p><p>Sprockets will also look through the paths specified in <code>config.assets.paths</code>,
|
487
|
-
which includes the standard application paths and any paths added by Rails
|
488
|
-
engines.</p><p>Images can also be organized into subdirectories if required, and then can be
|
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|
-
accessed by specifying the directory's name in the tag:</p><div class="code_container">
|
490
|
-
<pre class="brush: ruby; html-script: true; gutter: false; toolbar: false">
|
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|
-
<%= image_tag "icons/rails.png" %>
|
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|
-
|
493
|
-
</pre>
|
494
|
-
</div>
|
495
|
-
<div class="warning"><p>If you're precompiling your assets (see <a href="#in-production">In Production</a>
|
496
|
-
below), linking to an asset that does not exist will raise an exception in the
|
497
|
-
calling page. This includes linking to a blank string. As such, be careful using
|
498
|
-
<code>image_tag</code> and the other helpers with user-supplied data.</p></div><h5 id="css-and-erb">2.3.1 CSS and ERB</h5><p>The asset pipeline automatically evaluates ERB. This means if you add an
|
499
|
-
<code>erb</code> extension to a CSS asset (for example, <code>application.css.erb</code>), then
|
500
|
-
helpers like <code>asset_path</code> are available in your CSS rules:</p><div class="code_container">
|
501
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
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|
-
.class { background-image: url(<%= asset_path 'image.png' %>) }
|
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|
-
|
504
|
-
</pre>
|
505
|
-
</div>
|
506
|
-
<p>This writes the path to the particular asset being referenced. In this example,
|
507
|
-
it would make sense to have an image in one of the asset load paths, such as
|
508
|
-
<code>app/assets/images/image.png</code>, which would be referenced here. If this image is
|
509
|
-
already available in <code>public/assets</code> as a fingerprinted file, then that path is
|
510
|
-
referenced.</p><p>If you want to use a <a href="http://en.wikipedia.org/wiki/Data_URI_scheme">data URI</a> -
|
511
|
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a method of embedding the image data directly into the CSS file - you can use
|
512
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the <code>asset_data_uri</code> helper.</p><div class="code_container">
|
513
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
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|
-
#logo { background: url(<%= asset_data_uri 'logo.png' %>) }
|
515
|
-
|
516
|
-
</pre>
|
517
|
-
</div>
|
518
|
-
<p>This inserts a correctly-formatted data URI into the CSS source.</p><p>Note that the closing tag cannot be of the style <code>-%></code>.</p><h5 id="css-and-sass">2.3.2 CSS and Sass</h5><p>When using the asset pipeline, paths to assets must be re-written and
|
519
|
-
<code>sass-rails</code> provides <code>-url</code> and <code>-path</code> helpers (hyphenated in Sass,
|
520
|
-
underscored in Ruby) for the following asset classes: image, font, video, audio,
|
521
|
-
JavaScript and stylesheet.</p>
|
522
|
-
<ul>
|
523
|
-
<li>
|
524
|
-
<code>image-url("rails.png")</code> becomes <code>url(/assets/rails.png)</code>
|
525
|
-
</li>
|
526
|
-
<li>
|
527
|
-
<code>image-path("rails.png")</code> becomes <code>"/assets/rails.png"</code>.</li>
|
528
|
-
</ul>
|
529
|
-
<p>The more generic form can also be used:</p>
|
530
|
-
<ul>
|
531
|
-
<li>
|
532
|
-
<code>asset-url("rails.png")</code> becomes <code>url(/assets/rails.png)</code>
|
533
|
-
</li>
|
534
|
-
<li>
|
535
|
-
<code>asset-path("rails.png")</code> becomes <code>"/assets/rails.png"</code>
|
536
|
-
</li>
|
537
|
-
</ul>
|
538
|
-
<h5 id="javascript/coffeescript-and-erb">2.3.3 JavaScript/CoffeeScript and ERB</h5><p>If you add an <code>erb</code> extension to a JavaScript asset, making it something such as
|
539
|
-
<code>application.js.erb</code>, you can then use the <code>asset_path</code> helper in your
|
540
|
-
JavaScript code:</p><div class="code_container">
|
541
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
542
|
-
$('#logo').attr({ src: "<%= asset_path('logo.png') %>" });
|
543
|
-
|
544
|
-
</pre>
|
545
|
-
</div>
|
546
|
-
<p>This writes the path to the particular asset being referenced.</p><p>Similarly, you can use the <code>asset_path</code> helper in CoffeeScript files with <code>erb</code>
|
547
|
-
extension (e.g., <code>application.js.coffee.erb</code>):</p><div class="code_container">
|
548
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
549
|
-
$('#logo').attr src: "<%= asset_path('logo.png') %>"
|
550
|
-
|
551
|
-
</pre>
|
552
|
-
</div>
|
553
|
-
<h4 id="manifest-files-and-directives">2.4 Manifest Files and Directives</h4><p>Sprockets uses manifest files to determine which assets to include and serve.
|
554
|
-
These manifest files contain <em>directives</em> - instructions that tell Sprockets
|
555
|
-
which files to require in order to build a single CSS or JavaScript file. With
|
556
|
-
these directives, Sprockets loads the files specified, processes them if
|
557
|
-
necessary, concatenates them into one single file and then compresses them (if
|
558
|
-
<code>Rails.application.config.assets.compress</code> is true). By serving one file rather
|
559
|
-
than many, the load time of pages can be greatly reduced because the browser
|
560
|
-
makes fewer requests. Compression also reduces file size, enabling the
|
561
|
-
browser to download them faster.</p><p>For example, a new Rails 4 application includes a default
|
562
|
-
<code>app/assets/javascripts/application.js</code> file containing the following lines:</p><div class="code_container">
|
563
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
564
|
-
// ...
|
565
|
-
//= require jquery
|
566
|
-
//= require jquery_ujs
|
567
|
-
//= require_tree .
|
568
|
-
|
569
|
-
</pre>
|
570
|
-
</div>
|
571
|
-
<p>In JavaScript files, Sprockets directives begin with <code>//=</code>. In the above case,
|
572
|
-
the file is using the <code>require</code> and the <code>require_tree</code> directives. The <code>require</code>
|
573
|
-
directive is used to tell Sprockets the files you wish to require. Here, you are
|
574
|
-
requiring the files <code>jquery.js</code> and <code>jquery_ujs.js</code> that are available somewhere
|
575
|
-
in the search path for Sprockets. You need not supply the extensions explicitly.
|
576
|
-
Sprockets assumes you are requiring a <code>.js</code> file when done from within a <code>.js</code>
|
577
|
-
file.</p><p>The <code>require_tree</code> directive tells Sprockets to recursively include <em>all</em>
|
578
|
-
JavaScript files in the specified directory into the output. These paths must be
|
579
|
-
specified relative to the manifest file. You can also use the
|
580
|
-
<code>require_directory</code> directive which includes all JavaScript files only in the
|
581
|
-
directory specified, without recursion.</p><p>Directives are processed top to bottom, but the order in which files are
|
582
|
-
included by <code>require_tree</code> is unspecified. You should not rely on any particular
|
583
|
-
order among those. If you need to ensure some particular JavaScript ends up
|
584
|
-
above some other in the concatenated file, require the prerequisite file first
|
585
|
-
in the manifest. Note that the family of <code>require</code> directives prevents files
|
586
|
-
from being included twice in the output.</p><p>Rails also creates a default <code>app/assets/stylesheets/application.css</code> file
|
587
|
-
which contains these lines:</p><div class="code_container">
|
588
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
589
|
-
/* ...
|
590
|
-
*= require_self
|
591
|
-
*= require_tree .
|
592
|
-
*/
|
593
|
-
|
594
|
-
</pre>
|
595
|
-
</div>
|
596
|
-
<p>Rails 4 creates both <code>app/assets/javascripts/application.js</code> and
|
597
|
-
<code>app/assets/stylesheets/application.css</code> regardless of whether the
|
598
|
-
--skip-sprockets option is used when creating a new rails application. This is
|
599
|
-
so you can easily add asset pipelining later if you like.</p><p>The directives that work in JavaScript files also work in stylesheets
|
600
|
-
(though obviously including stylesheets rather than JavaScript files). The
|
601
|
-
<code>require_tree</code> directive in a CSS manifest works the same way as the JavaScript
|
602
|
-
one, requiring all stylesheets from the current directory.</p><p>In this example, <code>require_self</code> is used. This puts the CSS contained within the
|
603
|
-
file (if any) at the precise location of the <code>require_self</code> call.</p><div class="note"><p>If you want to use multiple Sass files, you should generally use the <a href="http://sass-lang.com/docs/yardoc/file.SASS_REFERENCE.html#import">Sass <code>@import</code> rule</a>
|
604
|
-
instead of these Sprockets directives. When using Sprockets directives, Sass files exist within
|
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|
-
their own scope, making variables or mixins only available within the document they were defined in.</p></div><p>You can do file globbing as well using <code>@import "*"</code>, and <code>@import "**/*"</code> to add the whole tree which is equivalent to how <code>require_tree</code> works. Check the <a href="https://github.com/rails/sass-rails#features">sass-rails documentation</a> for more info and important caveats.</p><p>You can have as many manifest files as you need. For example, the <code>admin.css</code>
|
606
|
-
and <code>admin.js</code> manifest could contain the JS and CSS files that are used for the
|
607
|
-
admin section of an application.</p><p>The same remarks about ordering made above apply. In particular, you can specify
|
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|
-
individual files and they are compiled in the order specified. For example, you
|
609
|
-
might concatenate three CSS files together this way:</p><div class="code_container">
|
610
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
611
|
-
/* ...
|
612
|
-
*= require reset
|
613
|
-
*= require layout
|
614
|
-
*= require chrome
|
615
|
-
*/
|
616
|
-
|
617
|
-
</pre>
|
618
|
-
</div>
|
619
|
-
<h4 id="preprocessing">2.5 Preprocessing</h4><p>The file extensions used on an asset determine what preprocessing is applied.
|
620
|
-
When a controller or a scaffold is generated with the default Rails gemset, a
|
621
|
-
CoffeeScript file and a SCSS file are generated in place of a regular JavaScript
|
622
|
-
and CSS file. The example used before was a controller called "projects", which
|
623
|
-
generated an <code>app/assets/javascripts/projects.js.coffee</code> and an
|
624
|
-
<code>app/assets/stylesheets/projects.css.scss</code> file.</p><p>In development mode, or if the asset pipeline is disabled, when these files are
|
625
|
-
requested they are processed by the processors provided by the <code>coffee-script</code>
|
626
|
-
and <code>sass</code> gems and then sent back to the browser as JavaScript and CSS
|
627
|
-
respectively. When asset pipelining is enabled, these files are preprocessed and
|
628
|
-
placed in the <code>public/assets</code> directory for serving by either the Rails app or
|
629
|
-
web server.</p><p>Additional layers of preprocessing can be requested by adding other extensions,
|
630
|
-
where each extension is processed in a right-to-left manner. These should be
|
631
|
-
used in the order the processing should be applied. For example, a stylesheet
|
632
|
-
called <code>app/assets/stylesheets/projects.css.scss.erb</code> is first processed as ERB,
|
633
|
-
then SCSS, and finally served as CSS. The same applies to a JavaScript file -
|
634
|
-
<code>app/assets/javascripts/projects.js.coffee.erb</code> is processed as ERB, then
|
635
|
-
CoffeeScript, and served as JavaScript.</p><p>Keep in mind the order of these preprocessors is important. For example, if
|
636
|
-
you called your JavaScript file <code>app/assets/javascripts/projects.js.erb.coffee</code>
|
637
|
-
then it would be processed with the CoffeeScript interpreter first, which
|
638
|
-
wouldn't understand ERB and therefore you would run into problems.</p><h3 id="in-development">3 In Development</h3><p>In development mode, assets are served as separate files in the order they are
|
639
|
-
specified in the manifest file.</p><p>This manifest <code>app/assets/javascripts/application.js</code>:</p><div class="code_container">
|
640
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
641
|
-
//= require core
|
642
|
-
//= require projects
|
643
|
-
//= require tickets
|
644
|
-
|
645
|
-
</pre>
|
646
|
-
</div>
|
647
|
-
<p>would generate this HTML:</p><div class="code_container">
|
648
|
-
<pre class="brush: xml; gutter: false; toolbar: false">
|
649
|
-
<script src="/assets/core.js?body=1"></script>
|
650
|
-
<script src="/assets/projects.js?body=1"></script>
|
651
|
-
<script src="/assets/tickets.js?body=1"></script>
|
652
|
-
|
653
|
-
</pre>
|
654
|
-
</div>
|
655
|
-
<p>The <code>body</code> param is required by Sprockets.</p><h4 id="runtime-error-checking">3.1 Runtime Error Checking</h4><p>By default the asset pipeline will check for potential errors in development mode during
|
656
|
-
runtime. To disable this behavior you can set:</p><div class="code_container">
|
657
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
658
|
-
config.assets.raise_runtime_errors = false
|
659
|
-
|
660
|
-
</pre>
|
661
|
-
</div>
|
662
|
-
<p>When this option is true, the asset pipeline will check if all the assets loaded
|
663
|
-
in your application are included in the <code>config.assets.precompile</code> list.
|
664
|
-
If <code>config.assets.digest</code> is also true, the asset pipeline will require that
|
665
|
-
all requests for assets include digests.</p><h4 id="turning-digests-off">3.2 Turning Digests Off</h4><p>You can turn off digests by updating <code>config/environments/development.rb</code> to
|
666
|
-
include:</p><div class="code_container">
|
667
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
668
|
-
config.assets.digest = false
|
669
|
-
|
670
|
-
</pre>
|
671
|
-
</div>
|
672
|
-
<p>When this option is true, digests will be generated for asset URLs.</p><h4 id="turning-debugging-off">3.3 Turning Debugging Off</h4><p>You can turn off debug mode by updating <code>config/environments/development.rb</code> to
|
673
|
-
include:</p><div class="code_container">
|
674
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
675
|
-
config.assets.debug = false
|
676
|
-
|
677
|
-
</pre>
|
678
|
-
</div>
|
679
|
-
<p>When debug mode is off, Sprockets concatenates and runs the necessary
|
680
|
-
preprocessors on all files. With debug mode turned off the manifest above would
|
681
|
-
generate instead:</p><div class="code_container">
|
682
|
-
<pre class="brush: xml; gutter: false; toolbar: false">
|
683
|
-
<script src="/assets/application.js"></script>
|
684
|
-
|
685
|
-
</pre>
|
686
|
-
</div>
|
687
|
-
<p>Assets are compiled and cached on the first request after the server is started.
|
688
|
-
Sprockets sets a <code>must-revalidate</code> Cache-Control HTTP header to reduce request
|
689
|
-
overhead on subsequent requests - on these the browser gets a 304 (Not Modified)
|
690
|
-
response.</p><p>If any of the files in the manifest have changed between requests, the server
|
691
|
-
responds with a new compiled file.</p><p>Debug mode can also be enabled in Rails helper methods:</p><div class="code_container">
|
692
|
-
<pre class="brush: ruby; html-script: true; gutter: false; toolbar: false">
|
693
|
-
<%= stylesheet_link_tag "application", debug: true %>
|
694
|
-
<%= javascript_include_tag "application", debug: true %>
|
695
|
-
|
696
|
-
</pre>
|
697
|
-
</div>
|
698
|
-
<p>The <code>:debug</code> option is redundant if debug mode is already on.</p><p>You can also enable compression in development mode as a sanity check, and
|
699
|
-
disable it on-demand as required for debugging.</p><h3 id="in-production">4 In Production</h3><p>In the production environment Sprockets uses the fingerprinting scheme outlined
|
700
|
-
above. By default Rails assumes assets have been precompiled and will be
|
701
|
-
served as static assets by your web server.</p><p>During the precompilation phase an MD5 is generated from the contents of the
|
702
|
-
compiled files, and inserted into the filenames as they are written to disc.
|
703
|
-
These fingerprinted names are used by the Rails helpers in place of the manifest
|
704
|
-
name.</p><p>For example this:</p><div class="code_container">
|
705
|
-
<pre class="brush: ruby; html-script: true; gutter: false; toolbar: false">
|
706
|
-
<%= javascript_include_tag "application" %>
|
707
|
-
<%= stylesheet_link_tag "application" %>
|
708
|
-
|
709
|
-
</pre>
|
710
|
-
</div>
|
711
|
-
<p>generates something like this:</p><div class="code_container">
|
712
|
-
<pre class="brush: xml; gutter: false; toolbar: false">
|
713
|
-
<script src="/assets/application-908e25f4bf641868d8683022a5b62f54.js"></script>
|
714
|
-
<link href="/assets/application-4dd5b109ee3439da54f5bdfd78a80473.css" media="screen"
|
715
|
-
rel="stylesheet" />
|
716
|
-
|
717
|
-
</pre>
|
718
|
-
</div>
|
719
|
-
<p>Note: with the Asset Pipeline the :cache and :concat options aren't used
|
720
|
-
anymore, delete these options from the <code>javascript_include_tag</code> and
|
721
|
-
<code>stylesheet_link_tag</code>.</p><p>The fingerprinting behavior is controlled by the <code>config.assets.digest</code>
|
722
|
-
initialization option (which defaults to <code>true</code> for production and <code>false</code> for
|
723
|
-
everything else).</p><div class="note"><p>Under normal circumstances the default <code>config.assets.digest</code> option
|
724
|
-
should not be changed. If there are no digests in the filenames, and far-future
|
725
|
-
headers are set, remote clients will never know to refetch the files when their
|
726
|
-
content changes.</p></div><h4 id="precompiling-assets">4.1 Precompiling Assets</h4><p>Rails comes bundled with a rake task to compile the asset manifests and other
|
727
|
-
files in the pipeline.</p><p>Compiled assets are written to the location specified in <code>config.assets.prefix</code>.
|
728
|
-
By default, this is the <code>/assets</code> directory.</p><p>You can call this task on the server during deployment to create compiled
|
729
|
-
versions of your assets directly on the server. See the next section for
|
730
|
-
information on compiling locally.</p><p>The rake task is:</p><div class="code_container">
|
731
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
732
|
-
$ RAILS_ENV=production bin/rake assets:precompile
|
733
|
-
|
734
|
-
</pre>
|
735
|
-
</div>
|
736
|
-
<p>Capistrano (v2.15.1 and above) includes a recipe to handle this in deployment.
|
737
|
-
Add the following line to <code>Capfile</code>:</p><div class="code_container">
|
738
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
739
|
-
load 'deploy/assets'
|
740
|
-
|
741
|
-
</pre>
|
742
|
-
</div>
|
743
|
-
<p>This links the folder specified in <code>config.assets.prefix</code> to <code>shared/assets</code>.
|
744
|
-
If you already use this shared folder you'll need to write your own deployment
|
745
|
-
task.</p><p>It is important that this folder is shared between deployments so that remotely
|
746
|
-
cached pages referencing the old compiled assets still work for the life of
|
747
|
-
the cached page.</p><p>The default matcher for compiling files includes <code>application.js</code>,
|
748
|
-
<code>application.css</code> and all non-JS/CSS files (this will include all image assets
|
749
|
-
automatically) from <code>app/assets</code> folders including your gems:</p><div class="code_container">
|
750
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
751
|
-
[ Proc.new { |filename, path| path =~ /app\/assets/ && !%w(.js .css).include?(File.extname(filename)) },
|
752
|
-
/application.(css|js)$/ ]
|
753
|
-
|
754
|
-
</pre>
|
755
|
-
</div>
|
756
|
-
<div class="note"><p>The matcher (and other members of the precompile array; see below) is
|
757
|
-
applied to final compiled file names. This means anything that compiles to
|
758
|
-
JS/CSS is excluded, as well as raw JS/CSS files; for example, <code>.coffee</code> and
|
759
|
-
<code>.scss</code> files are <strong>not</strong> automatically included as they compile to JS/CSS.</p></div><p>If you have other manifests or individual stylesheets and JavaScript files to
|
760
|
-
include, you can add them to the <code>precompile</code> array in <code>config/initializers/assets.rb</code>:</p><div class="code_container">
|
761
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
762
|
-
Rails.application.config.assets.precompile += ['admin.js', 'admin.css', 'swfObject.js']
|
763
|
-
|
764
|
-
</pre>
|
765
|
-
</div>
|
766
|
-
<p>Or, you can opt to precompile all assets with something like this:</p><div class="code_container">
|
767
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
768
|
-
# config/initializers/assets.rb
|
769
|
-
Rails.application.config.assets.precompile << Proc.new do |path|
|
770
|
-
if path =~ /\.(css|js)\z/
|
771
|
-
full_path = Rails.application.assets.resolve(path).to_path
|
772
|
-
app_assets_path = Rails.root.join('app', 'assets').to_path
|
773
|
-
if full_path.starts_with? app_assets_path
|
774
|
-
puts "including asset: " + full_path
|
775
|
-
true
|
776
|
-
else
|
777
|
-
puts "excluding asset: " + full_path
|
778
|
-
false
|
779
|
-
end
|
780
|
-
else
|
781
|
-
false
|
782
|
-
end
|
783
|
-
end
|
784
|
-
|
785
|
-
</pre>
|
786
|
-
</div>
|
787
|
-
<div class="note"><p>Always specify an expected compiled filename that ends with .js or .css,
|
788
|
-
even if you want to add Sass or CoffeeScript files to the precompile array.</p></div><p>The rake task also generates a <code>manifest-md5hash.json</code> that contains a list with
|
789
|
-
all your assets and their respective fingerprints. This is used by the Rails
|
790
|
-
helper methods to avoid handing the mapping requests back to Sprockets. A
|
791
|
-
typical manifest file looks like:</p><div class="code_container">
|
792
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
793
|
-
{"files":{"application-723d1be6cc741a3aabb1cec24276d681.js":{"logical_path":"application.js","mtime":"2013-07-26T22:55:03-07:00","size":302506,
|
794
|
-
"digest":"723d1be6cc741a3aabb1cec24276d681"},"application-12b3c7dd74d2e9df37e7cbb1efa76a6d.css":{"logical_path":"application.css","mtime":"2013-07-26T22:54:54-07:00","size":1560,
|
795
|
-
"digest":"12b3c7dd74d2e9df37e7cbb1efa76a6d"},"application-1c5752789588ac18d7e1a50b1f0fd4c2.css":{"logical_path":"application.css","mtime":"2013-07-26T22:56:17-07:00","size":1591,
|
796
|
-
"digest":"1c5752789588ac18d7e1a50b1f0fd4c2"},"favicon-a9c641bf2b81f0476e876f7c5e375969.ico":{"logical_path":"favicon.ico","mtime":"2013-07-26T23:00:10-07:00","size":1406,
|
797
|
-
"digest":"a9c641bf2b81f0476e876f7c5e375969"},"my_image-231a680f23887d9dd70710ea5efd3c62.png":{"logical_path":"my_image.png","mtime":"2013-07-26T23:00:27-07:00","size":6646,
|
798
|
-
"digest":"231a680f23887d9dd70710ea5efd3c62"}},"assets":{"application.js":
|
799
|
-
"application-723d1be6cc741a3aabb1cec24276d681.js","application.css":
|
800
|
-
"application-1c5752789588ac18d7e1a50b1f0fd4c2.css",
|
801
|
-
"favicon.ico":"favicona9c641bf2b81f0476e876f7c5e375969.ico","my_image.png":
|
802
|
-
"my_image-231a680f23887d9dd70710ea5efd3c62.png"}}
|
803
|
-
|
804
|
-
</pre>
|
805
|
-
</div>
|
806
|
-
<p>The default location for the manifest is the root of the location specified in
|
807
|
-
<code>config.assets.prefix</code> ('/assets' by default).</p><div class="note"><p>If there are missing precompiled files in production you will get an
|
808
|
-
<code>Sprockets::Helpers::RailsHelper::AssetPaths::AssetNotPrecompiledError</code>
|
809
|
-
exception indicating the name of the missing file(s).</p></div><h5 id="far-future-expires-header">4.1.1 Far-future Expires Header</h5><p>Precompiled assets exist on the file system and are served directly by your web
|
810
|
-
server. They do not have far-future headers by default, so to get the benefit of
|
811
|
-
fingerprinting you'll have to update your server configuration to add those
|
812
|
-
headers.</p><p>For Apache:</p><div class="code_container">
|
813
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
814
|
-
# The Expires* directives requires the Apache module
|
815
|
-
# `mod_expires` to be enabled.
|
816
|
-
<Location /assets/>
|
817
|
-
# Use of ETag is discouraged when Last-Modified is present
|
818
|
-
Header unset ETag
|
819
|
-
FileETag None
|
820
|
-
# RFC says only cache for 1 year
|
821
|
-
ExpiresActive On
|
822
|
-
ExpiresDefault "access plus 1 year"
|
823
|
-
</Location>
|
824
|
-
|
825
|
-
</pre>
|
826
|
-
</div>
|
827
|
-
<p>For NGINX:</p><div class="code_container">
|
828
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
829
|
-
location ~ ^/assets/ {
|
830
|
-
expires 1y;
|
831
|
-
add_header Cache-Control public;
|
832
|
-
|
833
|
-
add_header ETag "";
|
834
|
-
break;
|
835
|
-
}
|
836
|
-
|
837
|
-
</pre>
|
838
|
-
</div>
|
839
|
-
<h5 id="gzip-compression">4.1.2 GZip Compression</h5><p>When files are precompiled, Sprockets also creates a
|
840
|
-
<a href="http://en.wikipedia.org/wiki/Gzip">gzipped</a> (.gz) version of your assets. Web
|
841
|
-
servers are typically configured to use a moderate compression ratio as a
|
842
|
-
compromise, but since precompilation happens once, Sprockets uses the maximum
|
843
|
-
compression ratio, thus reducing the size of the data transfer to the minimum.
|
844
|
-
On the other hand, web servers can be configured to serve compressed content
|
845
|
-
directly from disk, rather than deflating non-compressed files themselves.</p><p>NGINX is able to do this automatically enabling <code>gzip_static</code>:</p><div class="code_container">
|
846
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
847
|
-
location ~ ^/(assets)/ {
|
848
|
-
root /path/to/public;
|
849
|
-
gzip_static on; # to serve pre-gzipped version
|
850
|
-
expires max;
|
851
|
-
add_header Cache-Control public;
|
852
|
-
}
|
853
|
-
|
854
|
-
</pre>
|
855
|
-
</div>
|
856
|
-
<p>This directive is available if the core module that provides this feature was
|
857
|
-
compiled with the web server. Ubuntu/Debian packages, even <code>nginx-light</code>, have
|
858
|
-
the module compiled. Otherwise, you may need to perform a manual compilation:</p><div class="code_container">
|
859
|
-
<pre class="brush: plain; gutter: false; toolbar: false">
|
860
|
-
./configure --with-http_gzip_static_module
|
861
|
-
|
862
|
-
</pre>
|
863
|
-
</div>
|
864
|
-
<p>If you're compiling NGINX with Phusion Passenger you'll need to pass that option
|
865
|
-
when prompted.</p><p>A robust configuration for Apache is possible but tricky; please Google around.
|
866
|
-
(Or help update this Guide if you have a good configuration example for Apache.)</p><h4 id="local-precompilation">4.2 Local Precompilation</h4><p>There are several reasons why you might want to precompile your assets locally.
|
867
|
-
Among them are:</p>
|
868
|
-
<ul>
|
869
|
-
<li>You may not have write access to your production file system.</li>
|
870
|
-
<li>You may be deploying to more than one server, and want to avoid
|
871
|
-
duplication of work.</li>
|
872
|
-
<li>You may be doing frequent deploys that do not include asset changes.</li>
|
873
|
-
</ul>
|
874
|
-
<p>Local compilation allows you to commit the compiled files into source control,
|
875
|
-
and deploy as normal.</p><p>There are three caveats:</p>
|
876
|
-
<ul>
|
877
|
-
<li>You must not run the Capistrano deployment task that precompiles assets.</li>
|
878
|
-
<li>You must ensure any necessary compressors or minifiers are
|
879
|
-
available on your development system.</li>
|
880
|
-
<li>You must change the following application configuration setting:</li>
|
881
|
-
</ul>
|
882
|
-
<p>In <code>config/environments/development.rb</code>, place the following line:</p><div class="code_container">
|
883
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
884
|
-
config.assets.prefix = "/dev-assets"
|
885
|
-
|
886
|
-
</pre>
|
887
|
-
</div>
|
888
|
-
<p>The <code>prefix</code> change makes Sprockets use a different URL for serving assets in
|
889
|
-
development mode, and pass all requests to Sprockets. The prefix is still set to
|
890
|
-
<code>/assets</code> in the production environment. Without this change, the application
|
891
|
-
would serve the precompiled assets from <code>/assets</code> in development, and you would
|
892
|
-
not see any local changes until you compile assets again.</p><p>In practice, this will allow you to precompile locally, have those files in your
|
893
|
-
working tree, and commit those files to source control when needed. Development
|
894
|
-
mode will work as expected.</p><h4 id="live-compilation">4.3 Live Compilation</h4><p>In some circumstances you may wish to use live compilation. In this mode all
|
895
|
-
requests for assets in the pipeline are handled by Sprockets directly.</p><p>To enable this option set:</p><div class="code_container">
|
896
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
897
|
-
config.assets.compile = true
|
898
|
-
|
899
|
-
</pre>
|
900
|
-
</div>
|
901
|
-
<p>On the first request the assets are compiled and cached as outlined in
|
902
|
-
development above, and the manifest names used in the helpers are altered to
|
903
|
-
include the MD5 hash.</p><p>Sprockets also sets the <code>Cache-Control</code> HTTP header to <code>max-age=31536000</code>. This
|
904
|
-
signals all caches between your server and the client browser that this content
|
905
|
-
(the file served) can be cached for 1 year. The effect of this is to reduce the
|
906
|
-
number of requests for this asset from your server; the asset has a good chance
|
907
|
-
of being in the local browser cache or some intermediate cache.</p><p>This mode uses more memory, performs more poorly than the default and is not
|
908
|
-
recommended.</p><p>If you are deploying a production application to a system without any
|
909
|
-
pre-existing JavaScript runtimes, you may want to add one to your Gemfile:</p><div class="code_container">
|
910
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
911
|
-
group :production do
|
912
|
-
gem 'therubyracer'
|
913
|
-
end
|
914
|
-
|
915
|
-
</pre>
|
916
|
-
</div>
|
917
|
-
<h4 id="cdns">4.4 CDNs</h4><p>If your assets are being served by a CDN, ensure they don't stick around in your
|
918
|
-
cache forever. This can cause problems. If you use
|
919
|
-
<code>config.action_controller.perform_caching = true</code>, Rack::Cache will use
|
920
|
-
<code>Rails.cache</code> to store assets. This can cause your cache to fill up quickly.</p><p>Every cache is different, so evaluate how your CDN handles caching and make sure
|
921
|
-
that it plays nicely with the pipeline. You may find quirks related to your
|
922
|
-
specific set up, you may not. The defaults NGINX uses, for example, should give
|
923
|
-
you no problems when used as an HTTP cache.</p><p>If you want to serve only some assets from your CDN, you can use custom
|
924
|
-
<code>:host</code> option of <code>asset_url</code> helper, which overwrites value set in
|
925
|
-
<code>config.action_controller.asset_host</code>.</p><div class="code_container">
|
926
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
927
|
-
asset_url 'image.png', :host => 'http://cdn.example.com'
|
928
|
-
|
929
|
-
</pre>
|
930
|
-
</div>
|
931
|
-
<h3 id="customizing-the-pipeline">5 Customizing the Pipeline</h3><h4 id="css-compression">5.1 CSS Compression</h4><p>One of the options for compressing CSS is YUI. The <a href="http://yui.github.io/yuicompressor/css.html">YUI CSS
|
932
|
-
compressor</a> provides
|
933
|
-
minification.</p><p>The following line enables YUI compression, and requires the <code>yui-compressor</code>
|
934
|
-
gem.</p><div class="code_container">
|
935
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
936
|
-
config.assets.css_compressor = :yui
|
937
|
-
|
938
|
-
</pre>
|
939
|
-
</div>
|
940
|
-
<p>The other option for compressing CSS if you have the sass-rails gem installed is</p><div class="code_container">
|
941
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
942
|
-
config.assets.css_compressor = :sass
|
943
|
-
|
944
|
-
</pre>
|
945
|
-
</div>
|
946
|
-
<h4 id="javascript-compression">5.2 JavaScript Compression</h4><p>Possible options for JavaScript compression are <code>:closure</code>, <code>:uglifier</code> and
|
947
|
-
<code>:yui</code>. These require the use of the <code>closure-compiler</code>, <code>uglifier</code> or
|
948
|
-
<code>yui-compressor</code> gems, respectively.</p><p>The default Gemfile includes <a href="https://github.com/lautis/uglifier">uglifier</a>.
|
949
|
-
This gem wraps <a href="https://github.com/mishoo/UglifyJS">UglifyJS</a> (written for
|
950
|
-
NodeJS) in Ruby. It compresses your code by removing white space and comments,
|
951
|
-
shortening local variable names, and performing other micro-optimizations such
|
952
|
-
as changing <code>if</code> and <code>else</code> statements to ternary operators where possible.</p><p>The following line invokes <code>uglifier</code> for JavaScript compression.</p><div class="code_container">
|
953
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
954
|
-
config.assets.js_compressor = :uglifier
|
955
|
-
|
956
|
-
</pre>
|
957
|
-
</div>
|
958
|
-
<div class="note"><p>You will need an <a href="https://github.com/sstephenson/execjs#readme">ExecJS</a>
|
959
|
-
supported runtime in order to use <code>uglifier</code>. If you are using Mac OS X or
|
960
|
-
Windows you have a JavaScript runtime installed in your operating system.</p></div><div class="note"><p>The <code>config.assets.compress</code> initialization option is no longer used in
|
961
|
-
Rails 4 to enable either CSS or JavaScript compression. Setting it will have no
|
962
|
-
effect on the application. Instead, setting <code>config.assets.css_compressor</code> and
|
963
|
-
<code>config.assets.js_compressor</code> will control compression of CSS and JavaScript
|
964
|
-
assets.</p></div><h4 id="using-your-own-compressor">5.3 Using Your Own Compressor</h4><p>The compressor config settings for CSS and JavaScript also take any object.
|
965
|
-
This object must have a <code>compress</code> method that takes a string as the sole
|
966
|
-
argument and it must return a string.</p><div class="code_container">
|
967
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
968
|
-
class Transformer
|
969
|
-
def compress(string)
|
970
|
-
do_something_returning_a_string(string)
|
971
|
-
end
|
972
|
-
end
|
973
|
-
|
974
|
-
</pre>
|
975
|
-
</div>
|
976
|
-
<p>To enable this, pass a new object to the config option in <code>application.rb</code>:</p><div class="code_container">
|
977
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
978
|
-
config.assets.css_compressor = Transformer.new
|
979
|
-
|
980
|
-
</pre>
|
981
|
-
</div>
|
982
|
-
<h4 id="changing-the-assets-path">5.4 Changing the <em>assets</em> Path</h4><p>The public path that Sprockets uses by default is <code>/assets</code>.</p><p>This can be changed to something else:</p><div class="code_container">
|
983
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
984
|
-
config.assets.prefix = "/some_other_path"
|
985
|
-
|
986
|
-
</pre>
|
987
|
-
</div>
|
988
|
-
<p>This is a handy option if you are updating an older project that didn't use the
|
989
|
-
asset pipeline and already uses this path or you wish to use this path for
|
990
|
-
a new resource.</p><h4 id="x-sendfile-headers">5.5 X-Sendfile Headers</h4><p>The X-Sendfile header is a directive to the web server to ignore the response
|
991
|
-
from the application, and instead serve a specified file from disk. This option
|
992
|
-
is off by default, but can be enabled if your server supports it. When enabled,
|
993
|
-
this passes responsibility for serving the file to the web server, which is
|
994
|
-
faster. Have a look at <a href="http://api.rubyonrails.org/classes/ActionController/DataStreaming.html#method-i-send_file">send_file</a>
|
995
|
-
on how to use this feature.</p><p>Apache and NGINX support this option, which can be enabled in
|
996
|
-
<code>config/environments/production.rb</code>:</p><div class="code_container">
|
997
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
998
|
-
# config.action_dispatch.x_sendfile_header = "X-Sendfile" # for Apache
|
999
|
-
# config.action_dispatch.x_sendfile_header = 'X-Accel-Redirect' # for NGINX
|
1000
|
-
|
1001
|
-
</pre>
|
1002
|
-
</div>
|
1003
|
-
<div class="warning"><p>If you are upgrading an existing application and intend to use this
|
1004
|
-
option, take care to paste this configuration option only into <code>production.rb</code>
|
1005
|
-
and any other environments you define with production behavior (not
|
1006
|
-
<code>application.rb</code>).</p></div><div class="info"><p>For further details have a look at the docs of your production web server:
|
1007
|
-
- <a href="https://tn123.org/mod_xsendfile/">Apache</a>
|
1008
|
-
- <a href="http://wiki.nginx.org/XSendfile">NGINX</a></p></div><h3 id="assets-cache-store">6 Assets Cache Store</h3><p>The default Rails cache store will be used by Sprockets to cache assets in
|
1009
|
-
development and production. This can be changed by setting
|
1010
|
-
<code>config.assets.cache_store</code>:</p><div class="code_container">
|
1011
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1012
|
-
config.assets.cache_store = :memory_store
|
1013
|
-
|
1014
|
-
</pre>
|
1015
|
-
</div>
|
1016
|
-
<p>The options accepted by the assets cache store are the same as the application's
|
1017
|
-
cache store.</p><div class="code_container">
|
1018
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1019
|
-
config.assets.cache_store = :memory_store, { size: 32.megabytes }
|
1020
|
-
|
1021
|
-
</pre>
|
1022
|
-
</div>
|
1023
|
-
<p>To disable the assets cache store:</p><div class="code_container">
|
1024
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1025
|
-
config.assets.configure do |env|
|
1026
|
-
env.cache = ActiveSupport::Cache.lookup_store(:null_store)
|
1027
|
-
end
|
1028
|
-
|
1029
|
-
</pre>
|
1030
|
-
</div>
|
1031
|
-
<h3 id="adding-assets-to-your-gems">7 Adding Assets to Your Gems</h3><p>Assets can also come from external sources in the form of gems.</p><p>A good example of this is the <code>jquery-rails</code> gem which comes with Rails as the
|
1032
|
-
standard JavaScript library gem. This gem contains an engine class which
|
1033
|
-
inherits from <code>Rails::Engine</code>. By doing this, Rails is informed that the
|
1034
|
-
directory for this gem may contain assets and the <code>app/assets</code>, <code>lib/assets</code> and
|
1035
|
-
<code>vendor/assets</code> directories of this engine are added to the search path of
|
1036
|
-
Sprockets.</p><h3 id="making-your-library-or-gem-a-pre-processor">8 Making Your Library or Gem a Pre-Processor</h3><p>As Sprockets uses <a href="https://github.com/rtomayko/tilt">Tilt</a> as a generic
|
1037
|
-
interface to different templating engines, your gem should just implement the
|
1038
|
-
Tilt template protocol. Normally, you would subclass <code>Tilt::Template</code> and
|
1039
|
-
reimplement the <code>prepare</code> method, which initializes your template, and the
|
1040
|
-
<code>evaluate</code> method, which returns the processed source. The original source is
|
1041
|
-
stored in <code>data</code>. Have a look at
|
1042
|
-
<a href="https://github.com/rtomayko/tilt/blob/master/lib/tilt/template.rb"><code>Tilt::Template</code></a>
|
1043
|
-
sources to learn more.</p><div class="code_container">
|
1044
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1045
|
-
module BangBang
|
1046
|
-
class Template < ::Tilt::Template
|
1047
|
-
def prepare
|
1048
|
-
# Do any initialization here
|
1049
|
-
end
|
1050
|
-
|
1051
|
-
# Adds a "!" to original template.
|
1052
|
-
def evaluate(scope, locals, &block)
|
1053
|
-
"#{data}!"
|
1054
|
-
end
|
1055
|
-
end
|
1056
|
-
end
|
1057
|
-
|
1058
|
-
</pre>
|
1059
|
-
</div>
|
1060
|
-
<p>Now that you have a <code>Template</code> class, it's time to associate it with an
|
1061
|
-
extension for template files:</p><div class="code_container">
|
1062
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1063
|
-
Sprockets.register_engine '.bang', BangBang::Template
|
1064
|
-
|
1065
|
-
</pre>
|
1066
|
-
</div>
|
1067
|
-
<h3 id="upgrading-from-old-versions-of-rails">9 Upgrading from Old Versions of Rails</h3><p>There are a few issues when upgrading from Rails 3.0 or Rails 2.x. The first is
|
1068
|
-
moving the files from <code>public/</code> to the new locations. See <a href="#asset-organization">Asset
|
1069
|
-
Organization</a> above for guidance on the correct locations
|
1070
|
-
for different file types.</p><p>Next will be avoiding duplicate JavaScript files. Since jQuery is the default
|
1071
|
-
JavaScript library from Rails 3.1 onwards, you don't need to copy <code>jquery.js</code>
|
1072
|
-
into <code>app/assets</code> and it will be included automatically.</p><p>The third is updating the various environment files with the correct default
|
1073
|
-
options.</p><p>In <code>application.rb</code>:</p><div class="code_container">
|
1074
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1075
|
-
# Version of your assets, change this if you want to expire all your assets
|
1076
|
-
config.assets.version = '1.0'
|
1077
|
-
|
1078
|
-
# Change the path that assets are served from config.assets.prefix = "/assets"
|
1079
|
-
|
1080
|
-
</pre>
|
1081
|
-
</div>
|
1082
|
-
<p>In <code>development.rb</code>:</p><div class="code_container">
|
1083
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1084
|
-
# Expands the lines which load the assets
|
1085
|
-
config.assets.debug = true
|
1086
|
-
|
1087
|
-
</pre>
|
1088
|
-
</div>
|
1089
|
-
<p>And in <code>production.rb</code>:</p><div class="code_container">
|
1090
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1091
|
-
# Choose the compressors to use (if any) config.assets.js_compressor =
|
1092
|
-
# :uglifier config.assets.css_compressor = :yui
|
1093
|
-
|
1094
|
-
# Don't fallback to assets pipeline if a precompiled asset is missed
|
1095
|
-
config.assets.compile = false
|
1096
|
-
|
1097
|
-
# Generate digests for assets URLs. This is planned for deprecation.
|
1098
|
-
config.assets.digest = true
|
1099
|
-
|
1100
|
-
# Precompile additional assets (application.js, application.css, and all
|
1101
|
-
# non-JS/CSS are already added) config.assets.precompile += %w( search.js )
|
1102
|
-
|
1103
|
-
</pre>
|
1104
|
-
</div>
|
1105
|
-
<p>Rails 4 no longer sets default config values for Sprockets in <code>test.rb</code>, so
|
1106
|
-
<code>test.rb</code> now requires Sprockets configuration. The old defaults in the test
|
1107
|
-
environment are: <code>config.assets.compile = true</code>, <code>config.assets.compress =
|
1108
|
-
false</code>, <code>config.assets.debug = false</code> and <code>config.assets.digest = false</code>.</p><p>The following should also be added to <code>Gemfile</code>:</p><div class="code_container">
|
1109
|
-
<pre class="brush: ruby; gutter: false; toolbar: false">
|
1110
|
-
gem 'sass-rails', "~> 3.2.3"
|
1111
|
-
gem 'coffee-rails', "~> 3.2.1"
|
1112
|
-
gem 'uglifier'
|
1113
|
-
|
1114
|
-
</pre>
|
1115
|
-
</div>
|
1116
|
-
|
1117
|
-
|
1118
|
-
<h3>Feedback</h3>
|
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|
-
<p>
|
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|
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You're encouraged to help improve the quality of this guide.
|
1121
|
-
</p>
|
1122
|
-
<p>
|
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|
-
Please contribute if you see any typos or factual errors.
|
1124
|
-
To get started, you can read our <a href="http://edgeguides.rubyonrails.org/contributing_to_ruby_on_rails.html#contributing-to-the-rails-documentation">documentation contributions</a> section.
|
1125
|
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</p>
|
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|
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<p>
|
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|
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You may also find incomplete content, or stuff that is not up to date.
|
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|
-
Please do add any missing documentation for master. Make sure to check
|
1129
|
-
<a href="http://edgeguides.rubyonrails.org">Edge Guides</a> first to verify
|
1130
|
-
if the issues are already fixed or not on the master branch.
|
1131
|
-
Check the <a href="ruby_on_rails_guides_guidelines.html">Ruby on Rails Guides Guidelines</a>
|
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|
-
for style and conventions.
|
1133
|
-
</p>
|
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|
-
<p>
|
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|
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If for whatever reason you spot something to fix but cannot patch it yourself, please
|
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|
-
<a href="https://github.com/rails/rails/issues">open an issue</a>.
|
1137
|
-
</p>
|
1138
|
-
<p>And last but not least, any kind of discussion regarding Ruby on Rails
|
1139
|
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documentation is very welcome in the <a href="http://groups.google.com/group/rubyonrails-docs">rubyonrails-docs mailing list</a>.
|
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|
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</p>
|
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</div>
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</div>
|
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</div>
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|
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<hr class="hide" />
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<div id="footer">
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<div class="wrapper">
|
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<p>This work is licensed under a <a href="https://creativecommons.org/licenses/by-sa/4.0/">Creative Commons Attribution-ShareAlike 4.0 International</a> License</p>
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<p>"Rails", "Ruby on Rails", and the Rails logo are trademarks of David Heinemeier Hansson. All rights reserved.</p>
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</div>
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</div>
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<script type="text/javascript" src="javascripts/jquery.min.js"></script>
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<script type="text/javascript" src="javascripts/responsive-tables.js"></script>
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<script type="text/javascript" src="javascripts/guides.js"></script>
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<script type="text/javascript" src="javascripts/syntaxhighlighter/shCore.js"></script>
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<script type="text/javascript" src="javascripts/syntaxhighlighter/shBrushRuby.js"></script>
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<script type="text/javascript" src="javascripts/syntaxhighlighter/shBrushXml.js"></script>
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<script type="text/javascript" src="javascripts/syntaxhighlighter/shBrushSql.js"></script>
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<script type="text/javascript" src="javascripts/syntaxhighlighter/shBrushPlain.js"></script>
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<script type="text/javascript">
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$(guidesIndex.bind);
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</script>
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</body>
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1167
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</html>
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