opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +1 -0
- data.tar.gz.sig +2 -0
- data/.gitignore +2 -1
- data/.travis.yml +19 -0
- data/History.rdoc +26 -0
- data/Manifest.txt +3 -23
- data/README.rdoc +43 -37
- data/Rakefile +6 -62
- data/examples/NeHe/nehe_lesson02.rb +3 -2
- data/examples/NeHe/nehe_lesson03.rb +3 -2
- data/examples/NeHe/nehe_lesson04.rb +3 -1
- data/examples/NeHe/nehe_lesson05.rb +4 -1
- data/examples/NeHe/nehe_lesson06.rb +9 -6
- data/examples/NeHe/nehe_lesson07.rb +9 -6
- data/examples/NeHe/nehe_lesson08.rb +9 -6
- data/examples/NeHe/nehe_lesson09.rb +10 -6
- data/examples/NeHe/nehe_lesson11.rb +9 -6
- data/examples/NeHe/nehe_lesson12.rb +9 -6
- data/examples/NeHe/nehe_lesson16.rb +50 -47
- data/examples/NeHe/nehe_lesson19.rb +10 -7
- data/examples/NeHe/nehe_lesson36.rb +234 -229
- data/examples/OrangeBook/brick.rb +227 -225
- data/examples/OrangeBook/particle.rb +233 -231
- data/examples/RedBook/aapoly.rb +71 -70
- data/examples/RedBook/aargb.rb +54 -52
- data/examples/RedBook/accanti.rb +96 -94
- data/examples/RedBook/accpersp.rb +106 -104
- data/examples/RedBook/alpha.rb +54 -52
- data/examples/RedBook/alpha3D.rb +90 -88
- data/examples/RedBook/bezcurve.rb +48 -46
- data/examples/RedBook/bezmesh.rb +71 -69
- data/examples/RedBook/checker.rb +57 -55
- data/examples/RedBook/clip.rb +41 -39
- data/examples/RedBook/colormat.rb +72 -70
- data/examples/RedBook/cube.rb +39 -37
- data/examples/RedBook/depthcue.rb +37 -35
- data/examples/RedBook/dof.rb +110 -109
- data/examples/RedBook/double.rb +40 -38
- data/examples/RedBook/drawf.rb +30 -28
- data/examples/RedBook/feedback.rb +79 -77
- data/examples/RedBook/fog.rb +90 -89
- data/examples/RedBook/font.rb +78 -76
- data/examples/RedBook/hello.rb +29 -27
- data/examples/RedBook/image.rb +57 -55
- data/examples/RedBook/jitter.rb +131 -131
- data/examples/RedBook/light.rb +2 -1
- data/examples/RedBook/lines.rb +70 -68
- data/examples/RedBook/list.rb +48 -46
- data/examples/RedBook/material.rb +200 -199
- data/examples/RedBook/mipmap.rb +84 -82
- data/examples/RedBook/model.rb +55 -53
- data/examples/RedBook/movelight.rb +52 -50
- data/examples/RedBook/pickdepth.rb +103 -101
- data/examples/RedBook/planet.rb +46 -44
- data/examples/RedBook/quadric.rb +97 -95
- data/examples/RedBook/robot.rb +55 -53
- data/examples/RedBook/select.rb +118 -116
- data/examples/RedBook/smooth.rb +35 -33
- data/examples/RedBook/stencil.rb +96 -94
- data/examples/RedBook/stroke.rb +75 -73
- data/examples/RedBook/surface.rb +93 -91
- data/examples/RedBook/teaambient.rb +71 -69
- data/examples/RedBook/teapots.rb +105 -103
- data/examples/RedBook/tess.rb +96 -94
- data/examples/RedBook/texbind.rb +79 -77
- data/examples/RedBook/texgen.rb +88 -86
- data/examples/RedBook/texturesurf.rb +57 -55
- data/examples/RedBook/varray.rb +85 -83
- data/examples/RedBook/wrap.rb +76 -74
- data/examples/misc/OGLBench.rb +114 -113
- data/examples/misc/anisotropic.rb +154 -152
- data/examples/misc/fbo_test.rb +37 -36
- data/examples/misc/font-glut.rb +47 -46
- data/examples/misc/glfwtest.rb +16 -16
- data/examples/misc/plane.rb +13 -13
- data/examples/misc/readpixel.rb +66 -65
- data/examples/misc/sdltest.rb +21 -19
- data/examples/misc/trislam.rb +548 -547
- data/ext/opengl/common.h +16 -38
- data/ext/opengl/conv.h +39 -41
- data/ext/opengl/extconf.rb +4 -31
- data/ext/opengl/funcdef.h +126 -124
- data/ext/opengl/gl-1.0-1.1.c +1917 -1917
- data/ext/opengl/gl-1.2.c +4 -667
- data/ext/opengl/gl-1.3.c +9 -9
- data/ext/opengl/gl-1.4.c +8 -8
- data/ext/opengl/gl-1.5.c +1 -1
- data/ext/opengl/gl-2.0.c +392 -388
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +1523 -5
- data/ext/opengl/gl-enums.h +4679 -122
- data/ext/opengl/gl-error.c +7 -7
- data/ext/opengl/gl-error.h +4 -4
- data/ext/opengl/gl-ext-arb.c +468 -464
- data/ext/opengl/gl-ext-ext.c +18 -18
- data/ext/opengl/gl-ext-nv.c +15 -15
- data/ext/opengl/gl.c +2 -0
- data/ext/opengl/gl_buffer.c +92 -92
- data/ext/opengl/opengl.c +1 -7
- data/lib/opengl.rb +23 -59
- data/lib/opengl/1.9/opengl.so +0 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +1 -2
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +18 -22
- data/test/test_gl_10_11.rb +220 -220
- data/test/test_gl_12.rb +11 -122
- data/test/test_gl_13.rb +202 -210
- data/test/test_gl_14.rb +16 -19
- data/test/test_gl_15.rb +2 -4
- data/test/test_gl_20.rb +45 -58
- data/test/test_gl_21.rb +46 -163
- data/test/test_gl_ext_arb.rb +54 -72
- data/test/test_gl_ext_ati.rb +0 -2
- data/test/test_gl_ext_ext.rb +66 -66
- data/test/test_gl_ext_gremedy.rb +8 -15
- data/test/test_gl_ext_nv.rb +109 -112
- data/test/test_opengl_buffer.rb +8 -25
- data/utils/README +0 -5
- data/utils/enumgen.rb +72 -76
- data/utils/extlistgen.rb +55 -55
- metadata +90 -67
- metadata.gz.sig +0 -0
- data/Rakefile.cross +0 -107
- data/docs/build_install.txt +0 -119
- data/docs/extensions.txt.in +0 -348
- data/docs/history.txt +0 -66
- data/docs/requirements_and_design.txt +0 -117
- data/docs/roadmap.txt +0 -28
- data/docs/scientific_use.txt +0 -35
- data/docs/supplies/page_template.html +0 -71
- data/docs/thanks.txt +0 -29
- data/docs/tutorial.txt +0 -469
- data/ext/opengl/glu-enums.c +0 -164
- data/ext/opengl/glu-enums.h +0 -463
- data/ext/opengl/glu.c +0 -1534
- data/ext/opengl/glut.c +0 -1145
- data/ext/opengl/glut_callbacks.c +0 -845
- data/lib/glu.rb +0 -1
- data/lib/glut.rb +0 -1
- data/lib/opengl/opengl.so +0 -0
- data/test/test_glu.rb +0 -309
- data/utils/mkdn2html.rb +0 -59
- data/utils/post-mkdn2html.rb +0 -91
- data/website/images/ogl.jpg +0 -0
- data/website/images/tab_bottom.gif +0 -0
- data/website/style.css +0 -198
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# routines accFrustum() and accPerspective().
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require 'opengl'
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require 'glu'
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require 'glut'
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include Gl,Glu,Glut
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$j8 = [
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[-0.334818, 0.435331],
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[ 0.286438, -0.393495],
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[ 0.459462, 0.141540],
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[-0.414498, -0.192829],
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[-0.183790, 0.082102],
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[-0.079263, -0.317383],
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[ 0.102254, 0.299133],
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[ 0.164216, -0.054399]
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]
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# accFrustum()
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# The first 6 arguments are identical to the glFrustum() call.
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# pixdx and pixdy are anti-alias jitter in pixels.
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#
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# pixdx and pixdy are anti-alias jitter in pixels.
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# Set both equal to 0.0 for no anti-alias jitter.
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# eyedx and eyedy are depth-of field jitter in pixels.
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# eyedx and eyedy are depth-of field jitter in pixels.
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# Set both equal to 0.0 for no depth of field effects.
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#
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# focus is distance from eye to plane in focus.
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# focus must be greater than, but not equal to 0.0.
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#
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# Note that accFrustum() calls glTranslatef(). You will
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# probably want to insure that your ModelView matrix has been
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# Note that accFrustum() calls glTranslatef(). You will
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# probably want to insure that your ModelView matrix has been
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# initialized to identity before calling accFrustum().
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def accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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viewport = glGetDoublev(GL_VIEWPORT)
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xwsize = right - left
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ywsize = top - bottom
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dx = -(pixdx*xwsize/viewport[2] + eyedx*nnear/focus)
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dy = -(pixdy*ywsize/viewport[3] + eyedy*nnear/focus)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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glFrustum(left + dx, right + dx, bottom + dy, top + dy, nnear, ffar)
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end
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# accPerspective()
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#
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# The first 4 arguments are identical to the gluPerspective() call.
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# pixdx and pixdy are anti-alias jitter in pixels.
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# pixdx and pixdy are anti-alias jitter in pixels.
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# Set both equal to 0.0 for no anti-alias jitter.
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# eyedx and eyedy are depth-of field jitter in pixels.
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# eyedx and eyedy are depth-of field jitter in pixels.
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# Set both equal to 0.0 for no depth of field effects.
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#
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# focus is distance from eye to plane in focus.
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# focus is distance from eye to plane in focus.
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# focus must be greater than, but not equal to 0.0.
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#
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# Note that accPerspective() calls accFrustum().
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def accPerspective(fovy, aspect, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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fov2 = ((fovy*Math::PI) / 180.0) / 2.0
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top = nnear / (Math::cos(fov2) / Math::sin(fov2))
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bottom = -top
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right = top * aspect
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left = -right
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accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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end
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# Initialize lighting and other values.
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def init
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mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ]
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mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
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light_position = [ 0.0, 0.0, 10.0, 1.0 ]
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lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ]
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glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
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glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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glMaterial(GL_FRONT, GL_SHININESS, 50.0)
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glLight(GL_LIGHT0, GL_POSITION, light_position)
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glLightModel(GL_LIGHT_MODEL_AMBIENT, lm_ambient)
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glEnable(GL_LIGHTING)
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glEnable(GL_LIGHT0)
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glEnable(GL_DEPTH_TEST)
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glShadeModel(GL_FLAT)
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glClearColor(0.0, 0.0, 0.0, 0.0)
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glClearAccum(0.0, 0.0, 0.0, 0.0)
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end
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def displayObjects
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torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ]
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cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ]
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sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ]
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octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ]
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glPushMatrix()
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glTranslate(0.0, 0.0, -5.0)
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glRotate(30.0, 1.0, 0.0, 0.0)
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glPushMatrix()
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glTranslate(-0.80, 0.35, 0.0)
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glRotate(100.0, 1.0, 0.0, 0.0)
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glMaterial(GL_FRONT, GL_DIFFUSE, torus_diffuse)
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glutSolidTorus(0.275, 0.85, 16, 16)
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glPopMatrix()
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glPushMatrix()
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glTranslate(-0.75, -0.50, 0.0)
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glRotate(45.0, 0.0, 0.0, 1.0)
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glRotate(45.0, 1.0, 0.0, 0.0)
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glMaterial(GL_FRONT, GL_DIFFUSE, cube_diffuse)
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glutSolidCube(1.5)
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glPopMatrix()
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glPushMatrix()
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glTranslate(0.75, 0.60, 0.0)
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glRotate(30.0, 1.0, 0.0, 0.0)
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glMaterial(GL_FRONT, GL_DIFFUSE, sphere_diffuse)
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glutSolidSphere(1.0, 16, 16)
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glPopMatrix()
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glPushMatrix()
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glTranslate(0.70, -0.90, 0.25)
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glMaterial(GL_FRONT, GL_DIFFUSE, octa_diffuse)
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glutSolidOctahedron()
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glPopMatrix()
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glPopMatrix()
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end
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ACSIZE=8
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display = proc do
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viewport = glGetDoublev(GL_VIEWPORT)
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+
|
183
|
+
glClear(GL_ACCUM_BUFFER_BIT)
|
184
|
+
for jitter in 0...ACSIZE
|
185
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
186
|
+
accPerspective(50.0, viewport[2]/ viewport[3], 1.0, 15.0, $j8[jitter][0], $j8[jitter][1], 0.0, 0.0, 1.0)
|
187
|
+
displayObjects()
|
188
|
+
glAccum(GL_ACCUM, 1.0/ACSIZE)
|
189
|
+
end
|
190
|
+
glAccum(GL_RETURN, 1.0)
|
191
|
+
glutSwapBuffers()
|
190
192
|
end
|
191
193
|
|
192
194
|
reshape = proc do |w, h|
|
data/examples/RedBook/alpha.rb
CHANGED
@@ -1,13 +1,13 @@
|
|
1
1
|
#
|
2
2
|
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
-
# ALL RIGHTS RESERVED
|
4
|
-
# Permission to use, copy, modify, and distribute this software for
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
5
|
# any purpose and without fee is hereby granted, provided that the above
|
6
6
|
# copyright notice appear in all copies and that both the copyright notice
|
7
|
-
# and this permission notice appear in supporting documentation, and that
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
8
|
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
9
|
# or publicity pertaining to distribution of the software without specific,
|
10
|
-
# written prior permission.
|
10
|
+
# written prior permission.
|
11
11
|
#
|
12
12
|
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
13
|
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
@@ -21,8 +21,8 @@
|
|
21
21
|
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
22
|
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
23
|
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
-
#
|
25
|
-
# US Government Users Restricted Rights
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
26
|
# Use, duplication, or disclosure by the Government is subject to
|
27
27
|
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
28
|
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
@@ -39,6 +39,8 @@
|
|
39
39
|
# to demonstrate the effect order has on alpha blending results.
|
40
40
|
# Use the 't' key to toggle the order of drawing polygons.
|
41
41
|
require 'opengl'
|
42
|
+
require 'glu'
|
43
|
+
require 'glut'
|
42
44
|
require 'mathn'
|
43
45
|
include Gl,Glu,Glut
|
44
46
|
|
@@ -46,70 +48,70 @@ $leftFirst = GL_TRUE
|
|
46
48
|
|
47
49
|
# Initialize alpha blending function.
|
48
50
|
def init
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
51
|
+
glEnable(GL_BLEND)
|
52
|
+
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
53
|
+
glShadeModel(GL_FLAT)
|
54
|
+
glClearColor(0.0, 0.0, 0.0, 0.0)
|
53
55
|
end
|
54
56
|
|
55
57
|
def drawLeftTriangle
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
58
|
+
# draw yellow triangle on LHS of screen
|
59
|
+
|
60
|
+
glBegin(GL_TRIANGLES)
|
61
|
+
glColor(1.0, 1.0, 0.0, 0.75)
|
62
|
+
glVertex(0.1, 0.9, 0.0)
|
63
|
+
glVertex(0.1, 0.1, 0.0)
|
64
|
+
glVertex(0.7, 0.5, 0.0)
|
65
|
+
glEnd()
|
64
66
|
end
|
65
67
|
|
66
68
|
def drawRightTriangle
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
69
|
+
# draw cyan triangle on RHS of screen
|
70
|
+
|
71
|
+
glBegin(GL_TRIANGLES)
|
72
|
+
glColor(0.0, 1.0, 1.0, 0.75)
|
73
|
+
glVertex(0.9, 0.9, 0.0)
|
74
|
+
glVertex(0.3, 0.5, 0.0)
|
75
|
+
glVertex(0.9, 0.1, 0.0)
|
76
|
+
glEnd()
|
75
77
|
end
|
76
78
|
|
77
79
|
display = Proc.new do
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
80
|
+
glClear(GL_COLOR_BUFFER_BIT)
|
81
|
+
|
82
|
+
if ($leftFirst)
|
83
|
+
drawLeftTriangle()
|
84
|
+
drawRightTriangle()
|
85
|
+
else
|
86
|
+
drawRightTriangle()
|
87
|
+
drawLeftTriangle()
|
88
|
+
end
|
89
|
+
glutSwapBuffers()
|
88
90
|
end
|
89
91
|
|
90
92
|
reshape = Proc.new do |w, h|
|
91
|
-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
93
|
+
glViewport(0, 0, w, h)
|
94
|
+
glMatrixMode(GL_PROJECTION)
|
95
|
+
glLoadIdentity()
|
96
|
+
if (w <= h)
|
97
|
+
gluOrtho2D(0.0, 1.0, 0.0, 1.0*h/w)
|
98
|
+
else
|
99
|
+
gluOrtho2D(0.0, 1.0*w/h, 0.0, 1.0)
|
100
|
+
end
|
99
101
|
end
|
100
102
|
|
101
103
|
keyboard = Proc.new do|key, x, y|
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
|
108
|
-
|
104
|
+
case (key)
|
105
|
+
when ?t,?T
|
106
|
+
$leftFirst = !$leftFirst
|
107
|
+
glutPostRedisplay()
|
108
|
+
when ?\e # Escape key
|
109
|
+
exit(0)
|
110
|
+
end
|
109
111
|
end
|
110
112
|
|
111
113
|
# Main Loop
|
112
|
-
# Open window with initial window size, title bar,
|
114
|
+
# Open window with initial window size, title bar,
|
113
115
|
# RGBA display mode, and handle input events.
|
114
116
|
glutInit
|
115
117
|
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
|
data/examples/RedBook/alpha3D.rb
CHANGED
@@ -1,13 +1,13 @@
|
|
1
1
|
#
|
2
2
|
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
-
# ALL RIGHTS RESERVED
|
4
|
-
# Permission to use, copy, modify, and distribute this software for
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
5
|
# any purpose and without fee is hereby granted, provided that the above
|
6
6
|
# copyright notice appear in all copies and that both the copyright notice
|
7
|
-
# and this permission notice appear in supporting documentation, and that
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
8
|
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
9
|
# or publicity pertaining to distribution of the software without specific,
|
10
|
-
# written prior permission.
|
10
|
+
# written prior permission.
|
11
11
|
#
|
12
12
|
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
13
|
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
@@ -21,8 +21,8 @@
|
|
21
21
|
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
22
|
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
23
|
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
-
#
|
25
|
-
# US Government Users Restricted Rights
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
26
|
# Use, duplication, or disclosure by the Government is subject to
|
27
27
|
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
28
|
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
@@ -36,11 +36,13 @@
|
|
36
36
|
#
|
37
37
|
# alpha3D.c
|
38
38
|
# This program demonstrates how to intermix opaque and
|
39
|
-
# alpha blended polygons in the same scene, by using
|
40
|
-
# glDepthMask. Press the 'a' key to animate moving the
|
41
|
-
# transparent object through the opaque object. Press
|
39
|
+
# alpha blended polygons in the same scene, by using
|
40
|
+
# glDepthMask. Press the 'a' key to animate moving the
|
41
|
+
# transparent object through the opaque object. Press
|
42
42
|
# the 'r' key to reset the scene.
|
43
43
|
require 'opengl'
|
44
|
+
require 'glu'
|
45
|
+
require 'glut'
|
44
46
|
include Gl,Glu,Glut
|
45
47
|
|
46
48
|
MAXZ=1.0
|
@@ -53,97 +55,97 @@ $sphereList=nil
|
|
53
55
|
$cubeList=nil
|
54
56
|
|
55
57
|
def init
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
58
|
+
mat_specular = [ 1.0, 1.0, 1.0, 0.15 ]
|
59
|
+
mat_shininess = [ 100.0 ]
|
60
|
+
position = [ 0.5, 0.5, 1.0, 0.0 ]
|
61
|
+
|
62
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
63
|
+
glMaterial(GL_FRONT, GL_SHININESS, mat_shininess)
|
64
|
+
glLight(GL_LIGHT0, GL_POSITION, position)
|
65
|
+
|
66
|
+
glEnable(GL_LIGHTING)
|
67
|
+
glEnable(GL_LIGHT0)
|
68
|
+
glEnable(GL_DEPTH_TEST)
|
69
|
+
|
70
|
+
$sphereList = glGenLists(1)
|
71
|
+
glNewList($sphereList, GL_COMPILE)
|
72
|
+
glutSolidSphere(0.4, 16, 16)
|
73
|
+
glEndList()
|
74
|
+
|
75
|
+
$cubeList = glGenLists(1)
|
76
|
+
glNewList($cubeList, GL_COMPILE)
|
77
|
+
glutSolidCube(0.6)
|
78
|
+
glEndList()
|
77
79
|
end
|
78
80
|
|
79
81
|
display = proc do
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
|
108
|
-
|
82
|
+
mat_solid = [ 0.75, 0.75, 0.0, 1.0 ]
|
83
|
+
mat_zero = [ 0.0, 0.0, 0.0, 1.0 ]
|
84
|
+
mat_transparent = [ 0.0, 0.8, 0.8, 0.6 ]
|
85
|
+
mat_emission = [ 0.0, 0.3, 0.3, 0.6 ]
|
86
|
+
|
87
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
88
|
+
|
89
|
+
glPushMatrix()
|
90
|
+
glTranslate(-0.15, -0.15, $solidZ)
|
91
|
+
glMaterial(GL_FRONT, GL_EMISSION, mat_zero)
|
92
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_solid)
|
93
|
+
glCallList($sphereList)
|
94
|
+
glPopMatrix()
|
95
|
+
|
96
|
+
glPushMatrix()
|
97
|
+
glTranslate(0.15, 0.15, $transparentZ)
|
98
|
+
glRotate(15.0, 1.0, 1.0, 0.0)
|
99
|
+
glRotate(30.0, 0.0, 1.0, 0.0)
|
100
|
+
glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
|
101
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_transparent)
|
102
|
+
glEnable(GL_BLEND)
|
103
|
+
glDepthMask(GL_FALSE)
|
104
|
+
glBlendFunc(GL_SRC_ALPHA, GL_ONE)
|
105
|
+
glCallList($cubeList)
|
106
|
+
glDepthMask(GL_TRUE)
|
107
|
+
glDisable(GL_BLEND)
|
108
|
+
glPopMatrix()
|
109
|
+
|
110
|
+
glutSwapBuffers()
|
109
111
|
end
|
110
112
|
|
111
113
|
reshape = proc do |w, h|
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
|
119
|
-
|
120
|
-
|
121
|
-
|
114
|
+
glViewport(0, 0, w, h)
|
115
|
+
glMatrixMode(GL_PROJECTION)
|
116
|
+
glLoadIdentity()
|
117
|
+
if (w <= h)
|
118
|
+
glOrtho(-1.5, 1.5, -1.5*h.to_f/w, 1.5*h.to_f/w, -10.0, 10.0)
|
119
|
+
else
|
120
|
+
glOrtho(-1.5*w.to_f/h, 1.5*w.to_f/h, -1.5, 1.5, -10.0, 10.0)
|
121
|
+
end
|
122
|
+
glMatrixMode(GL_MODELVIEW)
|
123
|
+
glLoadIdentity()
|
122
124
|
end
|
123
125
|
|
124
126
|
animate = proc do
|
125
|
-
|
126
|
-
|
127
|
-
|
128
|
-
|
129
|
-
|
130
|
-
|
131
|
-
|
127
|
+
if ($solidZ <= MINZ || $transparentZ >= MAXZ)
|
128
|
+
glutIdleFunc(nil)
|
129
|
+
else
|
130
|
+
$solidZ -= ZINC
|
131
|
+
$transparentZ += ZINC
|
132
|
+
glutPostRedisplay()
|
133
|
+
end
|
132
134
|
end
|
133
135
|
|
134
136
|
keyboard = proc do |key, x, y|
|
135
|
-
|
136
|
-
|
137
|
-
|
138
|
-
|
139
|
-
|
140
|
-
|
141
|
-
|
142
|
-
|
143
|
-
|
144
|
-
|
145
|
-
|
146
|
-
|
137
|
+
case (key)
|
138
|
+
when ?a,?A
|
139
|
+
$solidZ = MAXZ
|
140
|
+
$transparentZ = MINZ
|
141
|
+
glutIdleFunc(animate)
|
142
|
+
when ?r, ?R
|
143
|
+
$solidZ = MAXZ
|
144
|
+
$transparentZ = MINZ
|
145
|
+
glutPostRedisplay()
|
146
|
+
when ?\e
|
147
|
+
exit(0)
|
148
|
+
end
|
147
149
|
end
|
148
150
|
|
149
151
|
glutInit()
|