opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +1 -0
- data.tar.gz.sig +2 -0
- data/.gitignore +2 -1
- data/.travis.yml +19 -0
- data/History.rdoc +26 -0
- data/Manifest.txt +3 -23
- data/README.rdoc +43 -37
- data/Rakefile +6 -62
- data/examples/NeHe/nehe_lesson02.rb +3 -2
- data/examples/NeHe/nehe_lesson03.rb +3 -2
- data/examples/NeHe/nehe_lesson04.rb +3 -1
- data/examples/NeHe/nehe_lesson05.rb +4 -1
- data/examples/NeHe/nehe_lesson06.rb +9 -6
- data/examples/NeHe/nehe_lesson07.rb +9 -6
- data/examples/NeHe/nehe_lesson08.rb +9 -6
- data/examples/NeHe/nehe_lesson09.rb +10 -6
- data/examples/NeHe/nehe_lesson11.rb +9 -6
- data/examples/NeHe/nehe_lesson12.rb +9 -6
- data/examples/NeHe/nehe_lesson16.rb +50 -47
- data/examples/NeHe/nehe_lesson19.rb +10 -7
- data/examples/NeHe/nehe_lesson36.rb +234 -229
- data/examples/OrangeBook/brick.rb +227 -225
- data/examples/OrangeBook/particle.rb +233 -231
- data/examples/RedBook/aapoly.rb +71 -70
- data/examples/RedBook/aargb.rb +54 -52
- data/examples/RedBook/accanti.rb +96 -94
- data/examples/RedBook/accpersp.rb +106 -104
- data/examples/RedBook/alpha.rb +54 -52
- data/examples/RedBook/alpha3D.rb +90 -88
- data/examples/RedBook/bezcurve.rb +48 -46
- data/examples/RedBook/bezmesh.rb +71 -69
- data/examples/RedBook/checker.rb +57 -55
- data/examples/RedBook/clip.rb +41 -39
- data/examples/RedBook/colormat.rb +72 -70
- data/examples/RedBook/cube.rb +39 -37
- data/examples/RedBook/depthcue.rb +37 -35
- data/examples/RedBook/dof.rb +110 -109
- data/examples/RedBook/double.rb +40 -38
- data/examples/RedBook/drawf.rb +30 -28
- data/examples/RedBook/feedback.rb +79 -77
- data/examples/RedBook/fog.rb +90 -89
- data/examples/RedBook/font.rb +78 -76
- data/examples/RedBook/hello.rb +29 -27
- data/examples/RedBook/image.rb +57 -55
- data/examples/RedBook/jitter.rb +131 -131
- data/examples/RedBook/light.rb +2 -1
- data/examples/RedBook/lines.rb +70 -68
- data/examples/RedBook/list.rb +48 -46
- data/examples/RedBook/material.rb +200 -199
- data/examples/RedBook/mipmap.rb +84 -82
- data/examples/RedBook/model.rb +55 -53
- data/examples/RedBook/movelight.rb +52 -50
- data/examples/RedBook/pickdepth.rb +103 -101
- data/examples/RedBook/planet.rb +46 -44
- data/examples/RedBook/quadric.rb +97 -95
- data/examples/RedBook/robot.rb +55 -53
- data/examples/RedBook/select.rb +118 -116
- data/examples/RedBook/smooth.rb +35 -33
- data/examples/RedBook/stencil.rb +96 -94
- data/examples/RedBook/stroke.rb +75 -73
- data/examples/RedBook/surface.rb +93 -91
- data/examples/RedBook/teaambient.rb +71 -69
- data/examples/RedBook/teapots.rb +105 -103
- data/examples/RedBook/tess.rb +96 -94
- data/examples/RedBook/texbind.rb +79 -77
- data/examples/RedBook/texgen.rb +88 -86
- data/examples/RedBook/texturesurf.rb +57 -55
- data/examples/RedBook/varray.rb +85 -83
- data/examples/RedBook/wrap.rb +76 -74
- data/examples/misc/OGLBench.rb +114 -113
- data/examples/misc/anisotropic.rb +154 -152
- data/examples/misc/fbo_test.rb +37 -36
- data/examples/misc/font-glut.rb +47 -46
- data/examples/misc/glfwtest.rb +16 -16
- data/examples/misc/plane.rb +13 -13
- data/examples/misc/readpixel.rb +66 -65
- data/examples/misc/sdltest.rb +21 -19
- data/examples/misc/trislam.rb +548 -547
- data/ext/opengl/common.h +16 -38
- data/ext/opengl/conv.h +39 -41
- data/ext/opengl/extconf.rb +4 -31
- data/ext/opengl/funcdef.h +126 -124
- data/ext/opengl/gl-1.0-1.1.c +1917 -1917
- data/ext/opengl/gl-1.2.c +4 -667
- data/ext/opengl/gl-1.3.c +9 -9
- data/ext/opengl/gl-1.4.c +8 -8
- data/ext/opengl/gl-1.5.c +1 -1
- data/ext/opengl/gl-2.0.c +392 -388
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +1523 -5
- data/ext/opengl/gl-enums.h +4679 -122
- data/ext/opengl/gl-error.c +7 -7
- data/ext/opengl/gl-error.h +4 -4
- data/ext/opengl/gl-ext-arb.c +468 -464
- data/ext/opengl/gl-ext-ext.c +18 -18
- data/ext/opengl/gl-ext-nv.c +15 -15
- data/ext/opengl/gl.c +2 -0
- data/ext/opengl/gl_buffer.c +92 -92
- data/ext/opengl/opengl.c +1 -7
- data/lib/opengl.rb +23 -59
- data/lib/opengl/1.9/opengl.so +0 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +1 -2
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +18 -22
- data/test/test_gl_10_11.rb +220 -220
- data/test/test_gl_12.rb +11 -122
- data/test/test_gl_13.rb +202 -210
- data/test/test_gl_14.rb +16 -19
- data/test/test_gl_15.rb +2 -4
- data/test/test_gl_20.rb +45 -58
- data/test/test_gl_21.rb +46 -163
- data/test/test_gl_ext_arb.rb +54 -72
- data/test/test_gl_ext_ati.rb +0 -2
- data/test/test_gl_ext_ext.rb +66 -66
- data/test/test_gl_ext_gremedy.rb +8 -15
- data/test/test_gl_ext_nv.rb +109 -112
- data/test/test_opengl_buffer.rb +8 -25
- data/utils/README +0 -5
- data/utils/enumgen.rb +72 -76
- data/utils/extlistgen.rb +55 -55
- metadata +90 -67
- metadata.gz.sig +0 -0
- data/Rakefile.cross +0 -107
- data/docs/build_install.txt +0 -119
- data/docs/extensions.txt.in +0 -348
- data/docs/history.txt +0 -66
- data/docs/requirements_and_design.txt +0 -117
- data/docs/roadmap.txt +0 -28
- data/docs/scientific_use.txt +0 -35
- data/docs/supplies/page_template.html +0 -71
- data/docs/thanks.txt +0 -29
- data/docs/tutorial.txt +0 -469
- data/ext/opengl/glu-enums.c +0 -164
- data/ext/opengl/glu-enums.h +0 -463
- data/ext/opengl/glu.c +0 -1534
- data/ext/opengl/glut.c +0 -1145
- data/ext/opengl/glut_callbacks.c +0 -845
- data/lib/glu.rb +0 -1
- data/lib/glut.rb +0 -1
- data/lib/opengl/opengl.so +0 -0
- data/test/test_glu.rb +0 -309
- data/utils/mkdn2html.rb +0 -59
- data/utils/post-mkdn2html.rb +0 -91
- data/website/images/ogl.jpg +0 -0
- data/website/images/tab_bottom.gif +0 -0
- data/website/style.css +0 -198
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# .vert are vertex shaders, and files ending in .frag are fragment shaders.
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require 'opengl'
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require 'glu'
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require 'glut'
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include Gl,Glu,Glut
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$rotl = 1 * Math::PI / 180
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$clearColor = [[0,0,0,1], [0.2,0.2,0.3,1], [0.7,0.7,0.7,1]]
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def drawCube
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size = 1.0
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scale = 0.2
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delta = 0.1
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v = [
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[ size, size, size * scale + delta ],
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[ size, size, -size * scale + delta ],
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[ size, -size, -size * scale ],
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[ size, -size, size * scale ],
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[-size, size, size * scale + delta ],
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[-size, size, -size * scale + delta ],
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[-size, -size, -size * scale ],
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[-size, -size, size * scale ]
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]
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cube = [
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[ [1,0,0], v[3],v[2],v[1],v[0] ], # normal, vertices
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[ [-1,0,0], v[6],v[7],v[4],v[5] ],
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[ [0,0,-1], v[2],v[6],v[5],v[1] ],
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[ [0,0,1], v[7],v[3],v[0],v[4] ],
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[ [0,1,0], v[4],v[0],v[1],v[5] ],
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[ [0,-1,0], v[6],v[2],v[3],v[7] ]
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]
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glBegin(GL_QUADS)
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cube.each do |side|
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glNormal3fv(side[0])
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glTexCoord2f(1,1)
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glVertex3fv(side[1])
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glVertex3fv(side[3])
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glTexCoord2f(1,0)
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glVertex3fv(side[4])
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end
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glEnd()
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end
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def nextClearColor
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glClearColor($clearColor[0][0],
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$clearColor[0][1],
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$clearColor[0][2],
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$clearColor[0][3])
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$clearColor << $clearColor.shift # rotate
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end
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play = lambda do
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this_time = glutGet(GLUT_ELAPSED_TIME)
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$rotl+=(this_time - $last_time) * -0.001
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$last_time = this_time
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glutPostRedisplay()
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end
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display = lambda do
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glLoadIdentity()
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glTranslatef(0.0, 0.0, -5.0)
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glRotatef($fYDiff, 1,0,0)
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glRotatef($fXDiff, 0,1,0)
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glRotatef($fZDiff, 0,0,1)
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glScalef($fScale, $fScale, $fScale)
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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case $gleModel[0]
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when :teapot
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glutSolidTeapot(0.6)
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when :torus
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glutSolidTorus(0.2, 0.6, 64, 64)
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when :sphere
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glutSolidSphere(0.6, 64, 64)
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when :cube
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drawCube()
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end
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glFlush()
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glutSwapBuffers()
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end
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key = lambda do |key,x,y|
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case(key)
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when ?b
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nextClearColor()
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when ?q, ?\e # esc
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exit(0)
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when ?t
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$gleModel << $gleModel.shift # rotate the array
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when ?\s # space
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$rotate = !$rotate
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if ($rotate==false)
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$fXInertiaOld = $fXInertia
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$fYInertiaOld = $fYInertia
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else
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$fXInertia = $fXInertiaOld
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$fYInertia = $fYInertiaOld
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# To prevent confusion, force some rotation
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if ($fXInertia == 0 && $fYInertia == 0)
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$fXInertia = -0.5
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end
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end
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when ?+
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$fScale += SCALE_INCREMENT
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when ?-
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$fScale -= SCALE_INCREMENT
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else
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puts "Keyboard commands:\n"
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puts "b - Toggle among background clear colors"
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puts "q, <esc> - Quit"
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puts "t - Toggle among models to render"
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puts "? - Help"
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puts "<home> - reset zoom and rotation"
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puts "<space> or <click> - stop rotation"
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puts "<+>, <-> or <ctrl + drag> - zoom model"
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puts "<arrow keys> or <drag> - rotate model\n"
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end
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end
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reshape = lambda do |w,h|
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vp = 0.8
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aspect = w.to_f/h.to_f
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glViewport(0, 0, w, h)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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glFrustum(-vp, vp, -vp / aspect, vp / aspect, 3, 10)
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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glTranslatef(0.0, 0.0, -5.0)
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end
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motion = lambda do |x,y|
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if ($xLast != -1 || $yLast != -1)
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$xLastIncr = x - $xLast
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$yLastIncr = y - $yLast
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if ($bmModifiers & GLUT_ACTIVE_CTRL != 0)
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if ($xLast != -1)
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$fZDiff += $xLastIncr
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$fScale += $yLastIncr*SCALE_FACTOR
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end
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else
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if ($xLast != -1)
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$fXDiff += $xLastIncr
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$fYDiff += $yLastIncr
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end
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end
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end
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$xLast = x
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$yLast = y
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end
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mouse = lambda do |button,state,x,y|
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254
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233
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$bmModifiers = glutGetModifiers()
|
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if (button == GLUT_LEFT_BUTTON)
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if (state == GLUT_UP)
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$xLast = -1
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$yLast = -1
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if $xLastIncr > INERTIA_THRESHOLD
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$fXInertia = ($xLastIncr - INERTIA_THRESHOLD)*INERTIA_FACTOR
|
240
|
+
end
|
241
|
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if -$xLastIncr > INERTIA_THRESHOLD
|
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$fXInertia = ($xLastIncr + INERTIA_THRESHOLD)*INERTIA_FACTOR
|
243
|
+
end
|
244
|
+
|
245
|
+
if $yLastIncr > INERTIA_THRESHOLD
|
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|
+
$fYInertia = ($yLastIncr - INERTIA_THRESHOLD)*INERTIA_FACTOR
|
247
|
+
end
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248
|
+
if -$yLastIncr > INERTIA_THRESHOLD
|
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|
+
$fYInertia = ($yLastIncr + INERTIA_THRESHOLD)*INERTIA_FACTOR
|
250
|
+
end
|
251
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+
else
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+
$fXInertia = 0
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253
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+
$fYInertia = 0
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254
|
+
end
|
255
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$xLastIncr = 0
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$yLastIncr = 0
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+
end
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end
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259
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260
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special = lambda do |key,x,y|
|
259
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261
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263
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274
|
-
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-
|
277
|
-
|
261
|
+
case key
|
262
|
+
when GLUT_KEY_HOME
|
263
|
+
$fXDiff = 0
|
264
|
+
$fYDiff = 35
|
265
|
+
$fZDiff = 0
|
266
|
+
$xLastIncr = 0
|
267
|
+
$yLastIncr = 0
|
268
|
+
$fXInertia = -0.5
|
269
|
+
$fYInertia = 0
|
270
|
+
$fScale = 1.0
|
271
|
+
when GLUT_KEY_LEFT
|
272
|
+
$fXDiff -= 1
|
273
|
+
when GLUT_KEY_RIGHT
|
274
|
+
$fXDiff += 1
|
275
|
+
when GLUT_KEY_UP
|
276
|
+
$fYDiff -= 1
|
277
|
+
when GLUT_KEY_DOWN
|
278
|
+
$fYDiff += 1
|
279
|
+
end
|
278
280
|
end
|
279
281
|
|
280
282
|
timer = lambda do |value|
|
281
|
-
|
282
|
-
|
283
|
-
|
284
|
-
|
285
|
-
|
286
|
-
|
283
|
+
$ftime += 0.01
|
284
|
+
if $rotate
|
285
|
+
$fXDiff += $fXInertia
|
286
|
+
$fYDiff += $fYInertia
|
287
|
+
end
|
288
|
+
glutTimerFunc(TIMER_FREQUENCY_MILLIS , timer, 0)
|
287
289
|
end
|
288
290
|
|
289
291
|
def getUniLoc(program, name)
|
290
|
-
|
291
|
-
|
292
|
-
|
293
|
-
|
294
|
-
|
295
|
-
|
292
|
+
loc = glGetUniformLocation(program, name)
|
293
|
+
|
294
|
+
if (loc == -1)
|
295
|
+
puts "No such uniform named #{name}"
|
296
|
+
end
|
297
|
+
return loc
|
296
298
|
end
|
297
299
|
|
298
300
|
def installBrickShaders(vs_fname,fs_fname)
|
299
|
-
|
300
|
-
|
301
|
-
|
301
|
+
# Create a vertex shader object and a fragment shader object
|
302
|
+
brickVS = glCreateShader(GL_VERTEX_SHADER)
|
303
|
+
brickFS = glCreateShader(GL_FRAGMENT_SHADER)
|
302
304
|
|
303
|
-
|
304
|
-
|
305
|
-
|
305
|
+
# Load source code strings into shaders
|
306
|
+
glShaderSource(brickVS, File.read(vs_fname))
|
307
|
+
glShaderSource(brickFS, File.read(fs_fname))
|
306
308
|
|
307
|
-
|
308
|
-
|
309
|
-
|
309
|
+
# Compile the brick vertex shader, and print out
|
310
|
+
# the compiler log file.
|
311
|
+
glCompileShader(brickVS)
|
310
312
|
vertCompiled = glGetShaderiv(brickVS, GL_COMPILE_STATUS)
|
311
|
-
|
312
|
-
|
313
|
-
|
314
|
-
|
315
|
-
|
313
|
+
puts "Shader InfoLog:\n#{glGetShaderInfoLog(brickVS)}\n"
|
314
|
+
|
315
|
+
# Compile the brick fragment shader, and print out
|
316
|
+
# the compiler log file.
|
317
|
+
glCompileShader(brickFS)
|
316
318
|
fragCompiled = glGetShaderiv(brickFS, GL_COMPILE_STATUS)
|
317
|
-
|
318
|
-
|
319
|
-
|
320
|
-
|
321
|
-
|
322
|
-
|
323
|
-
|
324
|
-
|
325
|
-
|
326
|
-
|
327
|
-
|
328
|
-
|
329
|
-
|
330
|
-
|
331
|
-
|
332
|
-
|
333
|
-
|
334
|
-
|
335
|
-
|
336
|
-
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
319
|
+
puts "Shader InfoLog:\n#{glGetShaderInfoLog(brickFS)}\n"
|
320
|
+
|
321
|
+
return false if (vertCompiled == 0 || fragCompiled == 0)
|
322
|
+
# Create a program object and attach the two compiled shaders
|
323
|
+
brickProg = glCreateProgram()
|
324
|
+
glAttachShader(brickProg,brickVS)
|
325
|
+
glAttachShader(brickProg,brickFS)
|
326
|
+
# Link the program object and print out the info log
|
327
|
+
glLinkProgram(brickProg)
|
328
|
+
linked = glGetProgramiv(brickProg,GL_LINK_STATUS)
|
329
|
+
puts "Program InfoLog:\n#{glGetProgramInfoLog(brickProg)}\n"
|
330
|
+
return false if linked==0
|
331
|
+
|
332
|
+
# Install program object as part of current state
|
333
|
+
glUseProgram(brickProg)
|
334
|
+
|
335
|
+
# Set up initial uniform values
|
336
|
+
glUniform3f(getUniLoc(brickProg, "BrickColor"), 1.0, 0.3, 0.2)
|
337
|
+
glUniform3f(getUniLoc(brickProg, "MortarColor"), 0.85, 0.86, 0.84)
|
338
|
+
glUniform2f(getUniLoc(brickProg, "BrickSize"), 0.30, 0.15)
|
339
|
+
glUniform2f(getUniLoc(brickProg, "BrickPct"), 0.90, 0.85)
|
340
|
+
glUniform3f(getUniLoc(brickProg, "LightPosition"), 0.0, 0.0, 4.0)
|
341
|
+
|
342
|
+
return true
|
341
343
|
end
|
342
344
|
|
343
345
|
# Main
|
@@ -356,13 +358,13 @@ glutMotionFunc(motion)
|
|
356
358
|
glutMouseFunc(mouse)
|
357
359
|
glutSpecialFunc(special)
|
358
360
|
glutTimerFunc(TIMER_FREQUENCY_MILLIS , timer, 0)
|
359
|
-
|
361
|
+
|
360
362
|
# Make sure that OpenGL 2.0 is supported by the driver
|
361
363
|
if Gl.is_available?(2.0)==false
|
362
|
-
|
363
|
-
|
364
|
-
|
365
|
-
|
364
|
+
major,minor,*rest = glGetString(GL_VERSION).split(/\.| /)
|
365
|
+
puts "GL_VERSION major=#{major} minor=#{minor}"
|
366
|
+
puts "Support for OpenGL 2.0 is required for this demo...exiting"
|
367
|
+
exit(1)
|
366
368
|
end
|
367
369
|
|
368
370
|
glDepthFunc(GL_LESS)
|
@@ -371,6 +373,6 @@ glEnable(GL_DEPTH_TEST)
|
|
371
373
|
nextClearColor()
|
372
374
|
|
373
375
|
key.call('?', 0, 0)
|
374
|
-
|
376
|
+
|
375
377
|
success = installBrickShaders("brick.vert","brick.frag")
|
376
378
|
glutMainLoop() if success == true
|