opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (149) hide show
  1. checksums.yaml +7 -0
  2. checksums.yaml.gz.sig +1 -0
  3. data.tar.gz.sig +2 -0
  4. data/.gitignore +2 -1
  5. data/.travis.yml +19 -0
  6. data/History.rdoc +26 -0
  7. data/Manifest.txt +3 -23
  8. data/README.rdoc +43 -37
  9. data/Rakefile +6 -62
  10. data/examples/NeHe/nehe_lesson02.rb +3 -2
  11. data/examples/NeHe/nehe_lesson03.rb +3 -2
  12. data/examples/NeHe/nehe_lesson04.rb +3 -1
  13. data/examples/NeHe/nehe_lesson05.rb +4 -1
  14. data/examples/NeHe/nehe_lesson06.rb +9 -6
  15. data/examples/NeHe/nehe_lesson07.rb +9 -6
  16. data/examples/NeHe/nehe_lesson08.rb +9 -6
  17. data/examples/NeHe/nehe_lesson09.rb +10 -6
  18. data/examples/NeHe/nehe_lesson11.rb +9 -6
  19. data/examples/NeHe/nehe_lesson12.rb +9 -6
  20. data/examples/NeHe/nehe_lesson16.rb +50 -47
  21. data/examples/NeHe/nehe_lesson19.rb +10 -7
  22. data/examples/NeHe/nehe_lesson36.rb +234 -229
  23. data/examples/OrangeBook/brick.rb +227 -225
  24. data/examples/OrangeBook/particle.rb +233 -231
  25. data/examples/RedBook/aapoly.rb +71 -70
  26. data/examples/RedBook/aargb.rb +54 -52
  27. data/examples/RedBook/accanti.rb +96 -94
  28. data/examples/RedBook/accpersp.rb +106 -104
  29. data/examples/RedBook/alpha.rb +54 -52
  30. data/examples/RedBook/alpha3D.rb +90 -88
  31. data/examples/RedBook/bezcurve.rb +48 -46
  32. data/examples/RedBook/bezmesh.rb +71 -69
  33. data/examples/RedBook/checker.rb +57 -55
  34. data/examples/RedBook/clip.rb +41 -39
  35. data/examples/RedBook/colormat.rb +72 -70
  36. data/examples/RedBook/cube.rb +39 -37
  37. data/examples/RedBook/depthcue.rb +37 -35
  38. data/examples/RedBook/dof.rb +110 -109
  39. data/examples/RedBook/double.rb +40 -38
  40. data/examples/RedBook/drawf.rb +30 -28
  41. data/examples/RedBook/feedback.rb +79 -77
  42. data/examples/RedBook/fog.rb +90 -89
  43. data/examples/RedBook/font.rb +78 -76
  44. data/examples/RedBook/hello.rb +29 -27
  45. data/examples/RedBook/image.rb +57 -55
  46. data/examples/RedBook/jitter.rb +131 -131
  47. data/examples/RedBook/light.rb +2 -1
  48. data/examples/RedBook/lines.rb +70 -68
  49. data/examples/RedBook/list.rb +48 -46
  50. data/examples/RedBook/material.rb +200 -199
  51. data/examples/RedBook/mipmap.rb +84 -82
  52. data/examples/RedBook/model.rb +55 -53
  53. data/examples/RedBook/movelight.rb +52 -50
  54. data/examples/RedBook/pickdepth.rb +103 -101
  55. data/examples/RedBook/planet.rb +46 -44
  56. data/examples/RedBook/quadric.rb +97 -95
  57. data/examples/RedBook/robot.rb +55 -53
  58. data/examples/RedBook/select.rb +118 -116
  59. data/examples/RedBook/smooth.rb +35 -33
  60. data/examples/RedBook/stencil.rb +96 -94
  61. data/examples/RedBook/stroke.rb +75 -73
  62. data/examples/RedBook/surface.rb +93 -91
  63. data/examples/RedBook/teaambient.rb +71 -69
  64. data/examples/RedBook/teapots.rb +105 -103
  65. data/examples/RedBook/tess.rb +96 -94
  66. data/examples/RedBook/texbind.rb +79 -77
  67. data/examples/RedBook/texgen.rb +88 -86
  68. data/examples/RedBook/texturesurf.rb +57 -55
  69. data/examples/RedBook/varray.rb +85 -83
  70. data/examples/RedBook/wrap.rb +76 -74
  71. data/examples/misc/OGLBench.rb +114 -113
  72. data/examples/misc/anisotropic.rb +154 -152
  73. data/examples/misc/fbo_test.rb +37 -36
  74. data/examples/misc/font-glut.rb +47 -46
  75. data/examples/misc/glfwtest.rb +16 -16
  76. data/examples/misc/plane.rb +13 -13
  77. data/examples/misc/readpixel.rb +66 -65
  78. data/examples/misc/sdltest.rb +21 -19
  79. data/examples/misc/trislam.rb +548 -547
  80. data/ext/opengl/common.h +16 -38
  81. data/ext/opengl/conv.h +39 -41
  82. data/ext/opengl/extconf.rb +4 -31
  83. data/ext/opengl/funcdef.h +126 -124
  84. data/ext/opengl/gl-1.0-1.1.c +1917 -1917
  85. data/ext/opengl/gl-1.2.c +4 -667
  86. data/ext/opengl/gl-1.3.c +9 -9
  87. data/ext/opengl/gl-1.4.c +8 -8
  88. data/ext/opengl/gl-1.5.c +1 -1
  89. data/ext/opengl/gl-2.0.c +392 -388
  90. data/ext/opengl/gl-3.0.c +493 -0
  91. data/ext/opengl/gl-enums.c +1523 -5
  92. data/ext/opengl/gl-enums.h +4679 -122
  93. data/ext/opengl/gl-error.c +7 -7
  94. data/ext/opengl/gl-error.h +4 -4
  95. data/ext/opengl/gl-ext-arb.c +468 -464
  96. data/ext/opengl/gl-ext-ext.c +18 -18
  97. data/ext/opengl/gl-ext-nv.c +15 -15
  98. data/ext/opengl/gl.c +2 -0
  99. data/ext/opengl/gl_buffer.c +92 -92
  100. data/ext/opengl/opengl.c +1 -7
  101. data/lib/opengl.rb +23 -59
  102. data/lib/opengl/1.9/opengl.so +0 -0
  103. data/lib/opengl/2.0/opengl.so +0 -0
  104. data/lib/opengl/2.1/opengl.so +0 -0
  105. data/lib/opengl/test_case.rb +1 -2
  106. data/test/dummy.xorg.conf +140 -0
  107. data/test/test_gl.rb +18 -22
  108. data/test/test_gl_10_11.rb +220 -220
  109. data/test/test_gl_12.rb +11 -122
  110. data/test/test_gl_13.rb +202 -210
  111. data/test/test_gl_14.rb +16 -19
  112. data/test/test_gl_15.rb +2 -4
  113. data/test/test_gl_20.rb +45 -58
  114. data/test/test_gl_21.rb +46 -163
  115. data/test/test_gl_ext_arb.rb +54 -72
  116. data/test/test_gl_ext_ati.rb +0 -2
  117. data/test/test_gl_ext_ext.rb +66 -66
  118. data/test/test_gl_ext_gremedy.rb +8 -15
  119. data/test/test_gl_ext_nv.rb +109 -112
  120. data/test/test_opengl_buffer.rb +8 -25
  121. data/utils/README +0 -5
  122. data/utils/enumgen.rb +72 -76
  123. data/utils/extlistgen.rb +55 -55
  124. metadata +90 -67
  125. metadata.gz.sig +0 -0
  126. data/Rakefile.cross +0 -107
  127. data/docs/build_install.txt +0 -119
  128. data/docs/extensions.txt.in +0 -348
  129. data/docs/history.txt +0 -66
  130. data/docs/requirements_and_design.txt +0 -117
  131. data/docs/roadmap.txt +0 -28
  132. data/docs/scientific_use.txt +0 -35
  133. data/docs/supplies/page_template.html +0 -71
  134. data/docs/thanks.txt +0 -29
  135. data/docs/tutorial.txt +0 -469
  136. data/ext/opengl/glu-enums.c +0 -164
  137. data/ext/opengl/glu-enums.h +0 -463
  138. data/ext/opengl/glu.c +0 -1534
  139. data/ext/opengl/glut.c +0 -1145
  140. data/ext/opengl/glut_callbacks.c +0 -845
  141. data/lib/glu.rb +0 -1
  142. data/lib/glut.rb +0 -1
  143. data/lib/opengl/opengl.so +0 -0
  144. data/test/test_glu.rb +0 -309
  145. data/utils/mkdn2html.rb +0 -59
  146. data/utils/post-mkdn2html.rb +0 -91
  147. data/website/images/ogl.jpg +0 -0
  148. data/website/images/tab_bottom.gif +0 -0
  149. data/website/style.css +0 -198
@@ -1,13 +1,7 @@
1
1
  #include "common.h"
2
2
 
3
3
  void Init_gl(void);
4
- void Init_glu(void);
5
- void Init_glut(void);
6
- void Init_glut_callbacks(void);
7
4
 
8
5
  DLLEXPORT void Init_opengl() {
9
- Init_gl();
10
- Init_glu();
11
- Init_glut();
12
- Init_glut_callbacks();
6
+ Init_gl();
13
7
  }
@@ -21,69 +21,33 @@
21
21
  # and to Bill Kelly for a version before that one.
22
22
 
23
23
  module OpenGL
24
-
25
- VERSION = '0.8.0'
26
-
24
+ VERSION = '0.9.0'
27
25
  end
28
26
 
29
- require 'opengl/opengl'
30
-
31
- include Gl,Glu,Glut
27
+ begin
28
+ RUBY_VERSION =~ /(\d+.\d+)/
29
+ require "opengl/#{$1}/opengl"
30
+ rescue LoadError
31
+ require 'opengl/opengl'
32
+ end
32
33
 
33
34
  # (Gl.)glVertex -> GL.Vertex
34
35
  # (Gl::)GL_TRUE -> GL::TRUE
35
36
  module GL
36
- extend self
37
- include Gl
38
-
39
- Gl.constants.each do |cn|
40
- n = cn.to_s.sub(/^GL_/,'')
41
- # due to ruby naming scheme, we can't export constants with leading decimal,
42
- # e.g. (Gl::)GL_2D would under old syntax become (GL::)2D which is illegal
43
- next if n =~ /^[0-9]/
44
- const_set( n, Gl.const_get( cn ) )
45
- end
46
-
47
- Gl.methods( false ).each do |mn|
48
- n = mn.to_s.sub(/^gl/,'')
49
- alias_method( n, mn )
50
- public( n )
51
- end
52
- end
53
-
54
- # (Glu.)gluSphere -> GLU.Sphere
55
- # (Glu::)GLU_INSIDE -> GLU::INSIDE
56
- module GLU
57
- extend self
58
- include Glu
59
-
60
- Glu.constants.each do |cn|
61
- n = cn.to_s.sub(/^GLU_/,'')
62
- const_set( n, Glu.const_get( cn ) )
63
- end
64
-
65
- Glu.methods( false ).each do |mn|
66
- n = mn.to_s.sub(/^glu/,'')
67
- alias_method( n, mn )
68
- public( n )
69
- end
70
- end
71
-
72
- # (Glut.)glutInit -> GLUT.Init
73
- # (Glut::)GLUT_RGBA -> GLUT::RGBA
74
- module GLUT
75
- extend self
76
- include Glut
77
-
78
- Glut.constants.each do |cn|
79
- n = cn.to_s.sub(/^GLUT_/,'')
80
- next if n =~ /^[0-9]/
81
- const_set( n, Glut.const_get( cn ) )
82
- end
83
-
84
- Glut.methods( false ).each do |mn|
85
- n = mn.to_s.sub(/^glut/,'')
86
- alias_method( n, mn )
87
- public( n )
88
- end
37
+ extend self
38
+ include Gl
39
+
40
+ Gl.constants.each do |cn|
41
+ n = cn.to_s.sub(/^GL_/,'')
42
+ # due to ruby naming scheme, we can't export constants with leading decimal,
43
+ # e.g. (Gl::)GL_2D would under old syntax become (GL::)2D which is illegal
44
+ next if n =~ /^[0-9]/
45
+ const_set( n, Gl.const_get( cn ) )
46
+ end
47
+
48
+ Gl.methods( false ).each do |mn|
49
+ n = mn.to_s.sub(/^gl/,'')
50
+ alias_method( n, mn )
51
+ public( n )
52
+ end
89
53
  end
Binary file
Binary file
Binary file
@@ -64,7 +64,7 @@ class OpenGL::TestCase < MiniTest::Unit::TestCase
64
64
 
65
65
  # in case there is an GL error that escaped error checking routines ...
66
66
  error = glGetError
67
- assert_equal error, 0, gluErrorString(error)
67
+ assert_equal 0, error, gluErrorString(error)
68
68
 
69
69
  glutDestroyWindow @window
70
70
  end
@@ -84,4 +84,3 @@ class OpenGL::TestCase < MiniTest::Unit::TestCase
84
84
  end
85
85
 
86
86
  end
87
-
@@ -0,0 +1,140 @@
1
+ # This file is used to setup a dummy X server for testing on http://travis-ci.org
2
+ # See config file ".travis.yml"
3
+
4
+ ##Xdummy:##
5
+ Section "ServerFlags"
6
+ Option "DontVTSwitch" "true"
7
+ Option "AllowMouseOpenFail" "true"
8
+ Option "PciForceNone" "true"
9
+ Option "AutoEnableDevices" "false"
10
+ Option "AutoAddDevices" "false"
11
+ EndSection
12
+
13
+ Section "Module"
14
+ Load "/usr/lib/xorg/modules/extensions/libglx.so"
15
+ EndSection
16
+
17
+ Section "Extensions"
18
+ Option "GLX" "Enable"
19
+ Option "NV-GLX" "Disable"
20
+ EndSection
21
+
22
+
23
+ ##Xdummy:##
24
+ Section "InputDevice"
25
+ Identifier "NoMouse"
26
+ Option "CorePointer" "true"
27
+ Driver "void"
28
+ EndSection
29
+
30
+ Section "InputDevice"
31
+ Identifier "NoKeyboard"
32
+ Option "CoreKeyboard" "true"
33
+ Driver "void"
34
+ EndSection
35
+
36
+ ##Xdummy:##
37
+ Section "Device"
38
+ Identifier "Videocard0"
39
+ Driver "dummy"
40
+ #VideoRam 4096000
41
+ VideoRam 256000
42
+ EndSection
43
+
44
+ ##Xdummy:##
45
+ Section "Monitor"
46
+ Identifier "Monitor0"
47
+ HorizSync 10.0 - 300.0
48
+ VertRefresh 10.0 - 200.0
49
+ DisplaySize 4335 1084
50
+ #The following modeline is invalid (calculator overflowed):
51
+ #Modeline "32000x32000@0" -38917.43 32000 32032 -115848 -115816 32000 32775 32826 33601
52
+ Modeline "16384x8192@10" 2101.93 16384 16416 24400 24432 8192 8390 8403 8602
53
+ Modeline "8192x4096@10" 424.46 8192 8224 9832 9864 4096 4195 4202 4301
54
+ Modeline "5120x3200@10" 199.75 5120 5152 5904 5936 3200 3277 3283 3361
55
+ Modeline "3840x2880@10" 133.43 3840 3872 4376 4408 2880 2950 2955 3025
56
+ Modeline "3840x2560@10" 116.93 3840 3872 4312 4344 2560 2622 2627 2689
57
+ Modeline "3840x2048@10" 91.45 3840 3872 4216 4248 2048 2097 2101 2151
58
+ Modeline "2048x2048@10" 49.47 2048 2080 2264 2296 2048 2097 2101 2151
59
+ Modeline "2560x1600@10" 47.12 2560 2592 2768 2800 1600 1639 1642 1681
60
+ Modeline "1920x1200@10" 26.28 1920 1952 2048 2080 1200 1229 1231 1261
61
+ Modeline "1920x1080@10" 23.53 1920 1952 2040 2072 1080 1106 1108 1135
62
+ Modeline "1680x1050@10" 20.08 1680 1712 1784 1816 1050 1075 1077 1103
63
+ Modeline "1600x900@20" 33.92 1600 1632 1760 1792 900 921 924 946
64
+ Modeline "1440x900@20" 30.66 1440 1472 1584 1616 900 921 924 946
65
+ Modeline "1360x768@20" 24.49 1360 1392 1480 1512 768 786 789 807
66
+ #common resolutions for android devices (both orientations):
67
+ Modeline "800x1280@20" 25.89 800 832 928 960 1280 1310 1315 1345
68
+ Modeline "1280x800@20" 24.15 1280 1312 1400 1432 800 819 822 841
69
+ Modeline "720x1280@25" 30.22 720 752 864 896 1280 1309 1315 1345
70
+ Modeline "1280x720@25" 27.41 1280 1312 1416 1448 720 737 740 757
71
+ Modeline "768x1024@25" 24.93 768 800 888 920 1024 1047 1052 1076
72
+ Modeline "1024x768@25" 23.77 1024 1056 1144 1176 768 785 789 807
73
+ Modeline "600x1024@25" 19.90 600 632 704 736 1024 1047 1052 1076
74
+ Modeline "1024x600@25" 18.26 1024 1056 1120 1152 600 614 617 631
75
+ Modeline "536x960@25" 16.74 536 568 624 656 960 982 986 1009
76
+ Modeline "960x536@25" 15.23 960 992 1048 1080 536 548 551 563
77
+ Modeline "600x800@25" 15.17 600 632 688 720 800 818 822 841
78
+ Modeline "800x600@25" 14.50 800 832 880 912 600 614 617 631
79
+ Modeline "480x854@25" 13.34 480 512 560 592 854 873 877 897
80
+ Modeline "848x480@25" 12.09 848 880 920 952 480 491 493 505
81
+ Modeline "480x800@25" 12.43 480 512 552 584 800 818 822 841
82
+ Modeline "800x480@25" 11.46 800 832 872 904 480 491 493 505
83
+ Modeline "320x480@50" 10.73 320 352 392 424 480 490 494 505
84
+ Modeline "480x320@50" 9.79 480 512 544 576 320 327 330 337
85
+ Modeline "240x400@50" 6.96 240 272 296 328 400 408 412 421
86
+ Modeline "400x240@50" 6.17 400 432 448 480 240 245 247 253
87
+ Modeline "240x320@50" 5.47 240 272 288 320 320 327 330 337
88
+ Modeline "320x240@50" 5.10 320 352 368 400 240 245 247 253
89
+ #resolutions for android devices (both orientations)
90
+ #minus the status bar
91
+ #38px status bar (and width rounded up)
92
+ Modeline "800x1242@20" 25.03 800 832 920 952 1242 1271 1275 1305
93
+ Modeline "1280x762@20" 22.93 1280 1312 1392 1424 762 780 783 801
94
+ Modeline "720x1242@25" 29.20 720 752 856 888 1242 1271 1276 1305
95
+ Modeline "1280x682@25" 25.85 1280 1312 1408 1440 682 698 701 717
96
+ Modeline "768x986@25" 23.90 768 800 888 920 986 1009 1013 1036
97
+ Modeline "1024x730@25" 22.50 1024 1056 1136 1168 730 747 750 767
98
+ Modeline "600x986@25" 19.07 600 632 704 736 986 1009 1013 1036
99
+ Modeline "1024x562@25" 17.03 1024 1056 1120 1152 562 575 578 591
100
+ Modeline "536x922@25" 16.01 536 568 624 656 922 943 947 969
101
+ Modeline "960x498@25" 14.09 960 992 1040 1072 498 509 511 523
102
+ Modeline "600x762@25" 14.39 600 632 680 712 762 779 783 801
103
+ Modeline "800x562@25" 13.52 800 832 880 912 562 575 578 591
104
+ Modeline "480x810@25" 12.59 480 512 552 584 810 828 832 851
105
+ Modeline "848x442@25" 11.09 848 880 920 952 442 452 454 465
106
+ Modeline "480x762@25" 11.79 480 512 552 584 762 779 783 801
107
+ Modeline "800x442@25" 10.51 800 832 864 896 442 452 454 465
108
+ #32px status bar (no need for rounding):
109
+ Modeline "320x448@50" 9.93 320 352 384 416 448 457 461 471
110
+ Modeline "480x288@50" 8.75 480 512 544 576 288 294 297 303
111
+ #24px status bar:
112
+ Modeline "240x376@50" 6.49 240 272 296 328 376 384 387 395
113
+ Modeline "400x216@50" 5.50 400 432 448 480 216 220 222 227
114
+ Modeline "240x296@50" 5.02 240 272 288 320 296 302 305 311
115
+ Modeline "320x216@50" 4.55 320 352 368 400 216 220 222 227
116
+ EndSection
117
+
118
+ ##Xdummy:##
119
+ Section "Screen"
120
+ Identifier "Screen0"
121
+ Device "Videocard0"
122
+ Monitor "Monitor0"
123
+ DefaultDepth 24
124
+ SubSection "Display"
125
+ Viewport 0 0
126
+ Depth 24
127
+ Modes "32000x32000" "16384x8192" "8192x4096" "5120x3200" "3840x2880" "3840x2560" "3840x2048" "2048x2048" "2560x1600" "1920x1440" "1920x1200" "1920x1080" "1600x1200" "1680x1050" "1600x900" "1400x1050" "1440x900" "1280x1024" "1366x768" "1280x800" "1024x768" "1024x600" "800x600" "320x200"
128
+ #Virtual 32000 32000
129
+ #Virtual 16384 8192
130
+ #Virtual 8192 4096
131
+ Virtual 1920 1440
132
+ EndSubSection
133
+ EndSection
134
+
135
+ Section "ServerLayout"
136
+ Identifier "dummy_layout"
137
+ Screen "screen0"
138
+ InputDevice "NoMouse"
139
+ InputDevice "NoKeyboard"
140
+ EndSection
@@ -14,29 +14,25 @@
14
14
  #
15
15
 
16
16
  require 'opengl/test_case'
17
- require 'gl'
18
- require 'glut'
19
- include Gl
20
- include Glut
21
17
 
22
18
  class TestGl < OpenGL::TestCase
23
- def test_isavailable
24
- assert_equal(is_available?(1.1),true)
25
- assert_equal(is_available?("GL_ARB_multitexture"),true)
26
- assert_equal(is_available?("GL_NON_EXISTENT"),false)
27
- end
19
+ def test_isavailable
20
+ assert_equal(true, is_available?(1.1))
21
+ assert_equal(true, is_available?("GL_ARB_multitexture"))
22
+ assert_equal(false, is_available?("GL_NON_EXISTENT"))
23
+ end
28
24
 
29
- def test_errorchecking
30
- Gl.disable_error_checking
31
- assert_equal(Gl.is_error_checking_enabled?,false)
32
- Gl.enable_error_checking
33
- assert_equal(Gl.is_error_checking_enabled?,true)
34
- begin
35
- glEnable(0)
36
- rescue Gl::Error => err
37
- assert_equal(err.id,GL_INVALID_ENUM)
38
- else
39
- assert(false) # error not detected
40
- end
41
- end
25
+ def test_errorchecking
26
+ Gl.disable_error_checking
27
+ assert_equal(false, Gl.is_error_checking_enabled?)
28
+ Gl.enable_error_checking
29
+ assert_equal(true, Gl.is_error_checking_enabled?)
30
+ begin
31
+ glEnable(0)
32
+ rescue Gl::Error => err
33
+ assert_equal(err.id, GL_INVALID_ENUM)
34
+ else
35
+ assert(false) # error not detected
36
+ end
37
+ end
42
38
  end
@@ -25,60 +25,60 @@ class TestGl10_11 < OpenGL::TestCase
25
25
 
26
26
  def test_glindex
27
27
  glIndexd(2.0)
28
- assert_in_delta(glGetDoublev(GL_CURRENT_INDEX),2.0,0.001)
28
+ assert_in_delta(2.0, glGetDoublev(GL_CURRENT_INDEX), 0.001)
29
29
  glIndexdv([3.0])
30
- assert_in_delta(glGetDoublev(GL_CURRENT_INDEX),3.0,0.001)
30
+ assert_in_delta(3.0, glGetDoublev(GL_CURRENT_INDEX), 0.001)
31
31
 
32
32
  glIndexf(4.0)
33
- assert_in_delta(glGetFloatv(GL_CURRENT_INDEX),4.0,0.001)
33
+ assert_in_delta(4.0, glGetFloatv(GL_CURRENT_INDEX), 0.001)
34
34
  glIndexfv([5.0])
35
- assert_in_delta(glGetFloatv(GL_CURRENT_INDEX),5.0,0.001)
35
+ assert_in_delta(5.0, glGetFloatv(GL_CURRENT_INDEX), 0.001)
36
36
 
37
37
  glIndexi(6)
38
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),6,0.001)
38
+ assert_in_delta(6, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
39
39
  glIndexiv([7])
40
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),7,0.001)
40
+ assert_in_delta(7, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
41
41
 
42
42
  glIndexs(8)
43
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),8,0.001)
43
+ assert_in_delta(8, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
44
44
  glIndexsv([9])
45
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),9,0.001)
45
+ assert_in_delta(9, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
46
46
 
47
47
  glIndexub(10)
48
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),10,0.001)
48
+ assert_in_delta(10, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
49
49
  glIndexubv([11])
50
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),11,0.001)
50
+ assert_in_delta(11, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
51
51
 
52
52
  # index pointer
53
- glIndexPointer(GL_INT,2,"")
54
- assert_equal(glGetIntegerv(GL_INDEX_ARRAY_STRIDE),2)
55
- assert_equal(glGetIntegerv(GL_INDEX_ARRAY_TYPE),GL_INT)
53
+ glIndexPointer(GL_INT, 2, "")
54
+ assert_equal(2, glGetIntegerv(GL_INDEX_ARRAY_STRIDE))
55
+ assert_equal(GL_INT, glGetIntegerv(GL_INDEX_ARRAY_TYPE))
56
56
  end
57
57
 
58
58
  def test_glclear
59
59
  glClearColor(1,0,1,0)
60
- assert_equal(glGetDoublev(GL_COLOR_CLEAR_VALUE),[1,0,1,0])
60
+ assert_equal([1,0,1,0], glGetDoublev(GL_COLOR_CLEAR_VALUE))
61
61
 
62
62
  glClearIndex(2)
63
- assert_equal(glGetDoublev(GL_INDEX_CLEAR_VALUE),2)
63
+ assert_equal(2, glGetDoublev(GL_INDEX_CLEAR_VALUE))
64
64
 
65
65
  glClearAccum(0.5,0.5,0.5,0.5)
66
- assert_equal(glGetDoublev(GL_ACCUM_CLEAR_VALUE),[0.5,0.5,0.5,0.5])
66
+ assert_equal([0.5,0.5,0.5,0.5], glGetDoublev(GL_ACCUM_CLEAR_VALUE))
67
67
 
68
68
  glClearStencil(1)
69
- assert_equal(glGetIntegerv(GL_STENCIL_CLEAR_VALUE),1)
69
+ assert_equal(1, glGetIntegerv(GL_STENCIL_CLEAR_VALUE))
70
70
 
71
71
  glClearDepth(0.5)
72
- assert_equal(glGetDoublev(GL_DEPTH_CLEAR_VALUE),0.5)
72
+ assert_equal(0.5, glGetDoublev(GL_DEPTH_CLEAR_VALUE))
73
73
  end
74
74
 
75
75
  def test_glclientattrib
76
76
  glPixelStorei(GL_PACK_ALIGNMENT,2)
77
77
  glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT)
78
78
  glPixelStorei(GL_PACK_ALIGNMENT,4)
79
- assert_equal(glGetIntegerv(GL_PACK_ALIGNMENT),4)
79
+ assert_equal(4, glGetIntegerv(GL_PACK_ALIGNMENT))
80
80
  glPopClientAttrib()
81
- assert_equal(glGetIntegerv(GL_PACK_ALIGNMENT),2)
81
+ assert_equal(2, glGetIntegerv(GL_PACK_ALIGNMENT))
82
82
  end
83
83
 
84
84
  def test_matrix
@@ -97,21 +97,21 @@ class TestGl10_11 < OpenGL::TestCase
97
97
  [0.0,0.0,1.0,0.0],
98
98
  [0.0,0.0,0.0,1.0]]
99
99
 
100
- # 1
100
+ # 1
101
101
  glMatrixMode(GL_MODELVIEW)
102
102
  glLoadMatrixf(m_a)
103
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
103
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
104
104
  glLoadMatrixd(m_b)
105
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
105
+ assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
106
106
 
107
107
  glLoadIdentity()
108
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_ident)
108
+ assert_equal( m_ident, glGetDoublev(GL_MODELVIEW_MATRIX))
109
109
 
110
110
  glMultMatrixf(m_a)
111
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
111
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
112
112
  glLoadIdentity()
113
113
  glMultMatrixd(m_b)
114
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
114
+ assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
115
115
 
116
116
  # 2
117
117
  glMatrixMode(GL_MODELVIEW)
@@ -119,31 +119,31 @@ class TestGl10_11 < OpenGL::TestCase
119
119
  glMatrixMode(GL_PROJECTION)
120
120
  glLoadMatrixf(m_b)
121
121
 
122
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
123
- assert_equal(glGetDoublev(GL_PROJECTION_MATRIX), m_b)
122
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
123
+ assert_equal(m_b, glGetDoublev(GL_PROJECTION_MATRIX))
124
124
 
125
125
  glMatrixMode(GL_MODELVIEW)
126
126
  glLoadMatrixf(m_a)
127
127
  glPushMatrix()
128
128
  glLoadMatrixf(m_b)
129
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
129
+ assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
130
130
  glPopMatrix()
131
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
131
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
132
132
 
133
133
  # 3
134
134
  m = Matrix.rows([[1,2,3,4],[5,6,7,8],[9,10,11,12],[13,14,15,16]])
135
135
  glMatrixMode(GL_MODELVIEW)
136
136
  glLoadMatrixf(m)
137
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
137
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
138
138
  glLoadIdentity()
139
139
  glLoadMatrixd(m)
140
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
140
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
141
141
  glLoadIdentity()
142
142
  glMultMatrixf(m)
143
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
143
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
144
144
  glLoadIdentity()
145
145
  glMultMatrixd(m)
146
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
146
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
147
147
 
148
148
  assert_raises ArgumentError do glLoadMatrixf([1,2,3,4]) end
149
149
  assert_raises ArgumentError do glLoadMatrixd([1,2,3,4]) end
@@ -153,63 +153,63 @@ class TestGl10_11 < OpenGL::TestCase
153
153
 
154
154
  def test_gledge
155
155
  glEdgeFlag(GL_FALSE)
156
- assert_equal(glGetBooleanv(GL_EDGE_FLAG),false)
156
+ assert_equal(false, glGetBooleanv(GL_EDGE_FLAG))
157
157
 
158
158
  glEdgeFlag(GL_TRUE)
159
- assert_equal(glGetBooleanv(GL_EDGE_FLAG),true)
159
+ assert_equal(true, glGetBooleanv(GL_EDGE_FLAG))
160
160
 
161
161
  glEdgeFlagv([GL_FALSE])
162
- assert_equal(glGetBooleanv(GL_EDGE_FLAG),false)
162
+ assert_equal(false, glGetBooleanv(GL_EDGE_FLAG))
163
163
  end
164
164
 
165
165
  def test_clientstate
166
166
  glEnableClientState(GL_COLOR_ARRAY)
167
- assert_equal(glIsEnabled(GL_COLOR_ARRAY),true)
167
+ assert_equal(true, glIsEnabled(GL_COLOR_ARRAY))
168
168
  glDisableClientState(GL_COLOR_ARRAY)
169
- assert_equal(glIsEnabled(GL_COLOR_ARRAY),false)
169
+ assert_equal(false, glIsEnabled(GL_COLOR_ARRAY))
170
170
  end
171
171
 
172
172
  def test_glshademodel
173
173
  glShadeModel(GL_FLAT)
174
- assert_equal(glGetIntegerv(GL_SHADE_MODEL),GL_FLAT)
174
+ assert_equal(GL_FLAT, glGetIntegerv(GL_SHADE_MODEL))
175
175
  glShadeModel(GL_SMOOTH)
176
- assert_equal(glGetIntegerv(GL_SHADE_MODEL),GL_SMOOTH)
176
+ assert_equal(GL_SMOOTH, glGetIntegerv(GL_SHADE_MODEL))
177
177
  end
178
178
 
179
179
  def test_glclipplane
180
180
  glClipPlane(GL_CLIP_PLANE0,[1,2,3,4])
181
- assert_equal(glGetClipPlane(GL_CLIP_PLANE0),[1,2,3,4])
181
+ assert_equal([1,2,3,4], glGetClipPlane(GL_CLIP_PLANE0))
182
182
  end
183
183
 
184
184
  def test_polygonoffset
185
185
  glPolygonOffset(2.0,3.0)
186
- assert_equal(glGetDoublev(GL_POLYGON_OFFSET_FACTOR),2.0)
187
- assert_equal(glGetDoublev(GL_POLYGON_OFFSET_UNITS),3.0)
186
+ assert_equal(2.0, glGetDoublev(GL_POLYGON_OFFSET_FACTOR))
187
+ assert_equal(3.0, glGetDoublev(GL_POLYGON_OFFSET_UNITS))
188
188
  end
189
189
 
190
190
  def test_glviewport
191
191
  glViewport(1,2,3,4)
192
- assert_equal(glGetIntegerv(GL_VIEWPORT), [1,2,3,4])
192
+ assert_equal([1,2,3,4], glGetIntegerv(GL_VIEWPORT))
193
193
  end
194
194
 
195
195
  def test_mask
196
196
  glStencilMask(2)
197
- assert_equal(glGetIntegerv(GL_STENCIL_WRITEMASK), 2)
197
+ assert_equal( 2, glGetIntegerv(GL_STENCIL_WRITEMASK))
198
198
  glStencilMask(1)
199
- assert_equal(glGetIntegerv(GL_STENCIL_BACK_WRITEMASK), 1)
199
+ assert_equal( 1, glGetIntegerv(GL_STENCIL_BACK_WRITEMASK))
200
200
 
201
201
  glColorMask(GL_TRUE,GL_FALSE,GL_TRUE,GL_FALSE)
202
- assert_equal(glGetBooleanv(GL_COLOR_WRITEMASK),[true,false,true,false])
202
+ assert_equal([true,false,true,false], glGetBooleanv(GL_COLOR_WRITEMASK))
203
203
 
204
204
  glDepthMask(GL_TRUE)
205
- assert_equal(glGetBooleanv(GL_DEPTH_WRITEMASK),true)
205
+ assert_equal(true, glGetBooleanv(GL_DEPTH_WRITEMASK))
206
206
  glDepthMask(GL_FALSE)
207
- assert_equal(glGetBooleanv(GL_DEPTH_WRITEMASK),false)
207
+ assert_equal(false, glGetBooleanv(GL_DEPTH_WRITEMASK))
208
208
 
209
209
  glIndexMask(2)
210
- assert_equal(glGetIntegerv(GL_INDEX_WRITEMASK), 2)
210
+ assert_equal(2, glGetIntegerv(GL_INDEX_WRITEMASK))
211
211
  glIndexMask(1)
212
- assert_equal(glGetIntegerv(GL_INDEX_WRITEMASK), 1)
212
+ assert_equal(1, glGetIntegerv(GL_INDEX_WRITEMASK))
213
213
  end
214
214
 
215
215
  def test_glflush
@@ -219,7 +219,7 @@ class TestGl10_11 < OpenGL::TestCase
219
219
  glEnd
220
220
  rescue Gl::Error => err
221
221
  assert(err.id == GL_INVALID_OPERATION)
222
- end
222
+ end
223
223
  end
224
224
 
225
225
  def test_glfinish
@@ -229,7 +229,7 @@ class TestGl10_11 < OpenGL::TestCase
229
229
  glEnd
230
230
  rescue Gl::Error => err
231
231
  assert(err.id == GL_INVALID_OPERATION)
232
- end
232
+ end
233
233
  end
234
234
 
235
235
  def test_glgetstring
@@ -238,26 +238,26 @@ class TestGl10_11 < OpenGL::TestCase
238
238
 
239
239
  def test_glscissor
240
240
  glScissor(1,2,3,4)
241
- assert_equal(glGetIntegerv(GL_SCISSOR_BOX),[1,2,3,4])
241
+ assert_equal([1,2,3,4], glGetIntegerv(GL_SCISSOR_BOX))
242
242
  end
243
243
 
244
244
  def test_glstencilfunc
245
245
  glStencilFunc(GL_LEQUAL,2,3)
246
- assert_equal(glGetIntegerv(GL_STENCIL_FUNC),GL_LEQUAL)
247
- assert_equal(glGetIntegerv(GL_STENCIL_REF),2)
248
- assert_equal(glGetIntegerv(GL_STENCIL_VALUE_MASK),3)
246
+ assert_equal(GL_LEQUAL, glGetIntegerv(GL_STENCIL_FUNC))
247
+ assert_equal(2, glGetIntegerv(GL_STENCIL_REF))
248
+ assert_equal(3, glGetIntegerv(GL_STENCIL_VALUE_MASK))
249
249
  end
250
250
 
251
251
  def test_glstencilop
252
252
  glStencilOp(GL_ZERO,GL_REPLACE,GL_INCR)
253
- assert_equal(glGetIntegerv(GL_STENCIL_FAIL),GL_ZERO)
254
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL),GL_REPLACE)
255
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS),GL_INCR)
253
+ assert_equal(GL_ZERO, glGetIntegerv(GL_STENCIL_FAIL))
254
+ assert_equal(GL_REPLACE, glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL))
255
+ assert_equal(GL_INCR, glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS))
256
256
  end
257
257
 
258
258
  def test_gllogicop
259
259
  glLogicOp(GL_NAND)
260
- assert_equal(glGetIntegerv(GL_LOGIC_OP_MODE),GL_NAND)
260
+ assert_equal(GL_NAND, glGetIntegerv(GL_LOGIC_OP_MODE))
261
261
  end
262
262
 
263
263
  def test_glfrustum
@@ -265,68 +265,68 @@ class TestGl10_11 < OpenGL::TestCase
265
265
  glLoadIdentity()
266
266
 
267
267
  glFrustum(1,2,3,4,5,6)
268
- assert_equal(glGetDoublev(GL_PROJECTION_MATRIX),[[10.0, 0.0, 0.0, 0.0], [0.0, 10.0, 0.0, 0.0], [3.0, 7.0, -11.0, -1.0], [0.0, 0.0, -60.0, 0.0]])
268
+ assert_equal([[10.0, 0.0, 0.0, 0.0], [0.0, 10.0, 0.0, 0.0], [3.0, 7.0, -11.0, -1.0], [0.0, 0.0, -60.0, 0.0]], glGetDoublev(GL_PROJECTION_MATRIX))
269
269
  end
270
270
 
271
271
  def test_gldepthrange
272
272
  glDepthRange(0.5,0.5)
273
- assert_equal(glGetDoublev(GL_DEPTH_RANGE),[0.5,0.5])
273
+ assert_equal([0.5,0.5], glGetDoublev(GL_DEPTH_RANGE))
274
274
  end
275
275
 
276
276
  def test_func
277
- glAlphaFunc(GL_GREATER,0.5)
278
- assert_equal(glGetIntegerv(GL_ALPHA_TEST_FUNC),GL_GREATER)
279
- assert_equal(glGetDoublev(GL_ALPHA_TEST_REF),0.5)
277
+ glAlphaFunc(GL_GREATER, 0.5)
278
+ assert_equal(GL_GREATER, glGetIntegerv(GL_ALPHA_TEST_FUNC))
279
+ assert_equal(0.5, glGetDoublev(GL_ALPHA_TEST_REF))
280
280
 
281
281
  glBlendFunc(GL_CONSTANT_ALPHA, GL_ONE_MINUS_DST_COLOR)
282
- assert_equal(glGetIntegerv(GL_BLEND_SRC),GL_CONSTANT_ALPHA)
283
- assert_equal(glGetIntegerv(GL_BLEND_DST),GL_ONE_MINUS_DST_COLOR)
282
+ assert_equal(GL_CONSTANT_ALPHA, glGetIntegerv(GL_BLEND_SRC))
283
+ assert_equal(GL_ONE_MINUS_DST_COLOR, glGetIntegerv(GL_BLEND_DST))
284
284
 
285
285
  glDepthFunc(GL_LEQUAL)
286
- assert_equal(glGetIntegerv(GL_DEPTH_FUNC),GL_LEQUAL)
286
+ assert_equal(GL_LEQUAL, glGetIntegerv(GL_DEPTH_FUNC))
287
287
  end
288
288
 
289
289
  def test_glpixelzoom
290
290
  glPixelZoom(0.5,0.5)
291
- assert_equal(glGetDoublev(GL_ZOOM_X),0.5)
292
- assert_equal(glGetDoublev(GL_ZOOM_Y),0.5)
291
+ assert_equal(0.5, glGetDoublev(GL_ZOOM_X))
292
+ assert_equal(0.5, glGetDoublev(GL_ZOOM_Y))
293
293
  end
294
294
 
295
295
  def test_glpixelstore
296
296
  glPixelStoref(GL_PACK_IMAGE_HEIGHT,5)
297
- assert_equal(glGetIntegerv(GL_PACK_IMAGE_HEIGHT),5)
297
+ assert_equal(5, glGetIntegerv(GL_PACK_IMAGE_HEIGHT))
298
298
  glPixelStorei(GL_PACK_IMAGE_HEIGHT,6)
299
- assert_equal(glGetIntegerv(GL_PACK_IMAGE_HEIGHT),6)
299
+ assert_equal(6, glGetIntegerv(GL_PACK_IMAGE_HEIGHT))
300
300
  end
301
301
 
302
302
  def test_glpixeltransfer
303
303
  glPixelTransferf(GL_RED_SCALE,2)
304
- assert_equal(glGetIntegerv(GL_RED_SCALE),2)
304
+ assert_equal(2, glGetIntegerv(GL_RED_SCALE))
305
305
  glPixelTransferi(GL_RED_SCALE,3)
306
- assert_equal(glGetIntegerv(GL_RED_SCALE),3)
306
+ assert_equal(3, glGetIntegerv(GL_RED_SCALE))
307
307
  end
308
308
 
309
309
  def test_pixelmap
310
310
  glPixelMapfv(GL_PIXEL_MAP_I_TO_I,[1,2,3,4])
311
- assert_equal(glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I), [1,2,3,4])
311
+ assert_equal([1,2,3,4], glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I))
312
312
 
313
313
  glPixelMapuiv(GL_PIXEL_MAP_I_TO_I,[5,6,7,8])
314
- assert_equal(glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I),[5,6,7,8])
314
+ assert_equal([5,6,7,8], glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I))
315
315
 
316
316
  glPixelMapusv(GL_PIXEL_MAP_I_TO_I,[9,10,11,12])
317
- assert_equal(glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I),[9,10,11,12])
317
+ assert_equal([9,10,11,12], glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I))
318
318
  end
319
319
 
320
320
  def test_buffers
321
321
  glDrawBuffer(GL_FRONT)
322
- assert_equal(glGetIntegerv(GL_DRAW_BUFFER),GL_FRONT)
322
+ assert_equal(GL_FRONT, glGetIntegerv(GL_DRAW_BUFFER))
323
323
  glDrawBuffer(GL_BACK)
324
- assert_equal(glGetIntegerv(GL_DRAW_BUFFER),GL_BACK)
324
+ assert_equal(GL_BACK, glGetIntegerv(GL_DRAW_BUFFER))
325
325
 
326
326
  glReadBuffer(GL_FRONT)
327
- assert_equal(glGetIntegerv(GL_READ_BUFFER),GL_FRONT)
327
+ assert_equal(GL_FRONT, glGetIntegerv(GL_READ_BUFFER))
328
328
  glReadBuffer(GL_BACK)
329
- assert_equal(glGetIntegerv(GL_READ_BUFFER),GL_BACK)
329
+ assert_equal(GL_BACK, glGetIntegerv(GL_READ_BUFFER))
330
330
  end
331
331
 
332
332
  def test__selection_buffer
@@ -350,8 +350,8 @@ class TestGl10_11 < OpenGL::TestCase
350
350
  data = buf.unpack("i*")
351
351
  assert(count==1) # number of records
352
352
  assert(data[0]==1) # number of hits in this record
353
- # assert(data[1]>0) # zbuffer near
354
- # assert(data[2]>0) # zbuffer far
353
+ # assert(data[1]>0) # zbuffer near
354
+ # assert(data[2]>0) # zbuffer far
355
355
  assert(data[3]==6) # name of hit
356
356
  end
357
357
 
@@ -370,12 +370,12 @@ class TestGl10_11 < OpenGL::TestCase
370
370
 
371
371
  count = glRenderMode(GL_RENDER)
372
372
  data = buf.unpack("f*")
373
- assert_equal(count,10) # (1 + 1 + 3x2) + (1 + 1)
374
- assert_equal(data[0],GL_POLYGON_TOKEN)
375
- assert_equal(data[1],3) # 3 vertices
373
+ assert_equal(10, count) # (1 + 1 + 3x2) + (1 + 1)
374
+ assert_equal(GL_POLYGON_TOKEN, data[0])
375
+ assert_equal(3, data[1]) # 3 vertices
376
376
  # skip rasterized vertex data
377
- assert_equal(data[8],GL_PASS_THROUGH_TOKEN)
378
- assert_equal(data[9],2.0)
377
+ assert_equal(GL_PASS_THROUGH_TOKEN, data[8])
378
+ assert_equal(2.0, data[9])
379
379
  end
380
380
 
381
381
  def test_glrasterposv
@@ -390,69 +390,69 @@ class TestGl10_11 < OpenGL::TestCase
390
390
  glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
391
391
 
392
392
  glRasterPos2d(1.0,2.0)
393
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
393
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
394
394
  glRasterPos2dv([3.0,4.0])
395
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
395
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
396
396
 
397
397
  glRasterPos2f(1.0,2.0)
398
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
398
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
399
399
  glRasterPos2fv([3.0,4.0])
400
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
400
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
401
401
 
402
402
  glRasterPos2i(1,2)
403
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
403
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
404
404
  glRasterPos2iv([3,4])
405
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
405
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
406
406
 
407
407
  glRasterPos2s(1,2)
408
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
408
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
409
409
  glRasterPos2sv([3,4])
410
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
410
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
411
411
  end
412
412
 
413
413
  def test_glrasterpos_3
414
414
  glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
415
415
 
416
416
  glRasterPos3d(1.0,2.0,1.0)
417
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
417
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
418
418
  glRasterPos3dv([3.0,4.0,0.0])
419
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
419
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
420
420
 
421
421
  glRasterPos3f(1.0,2.0,1.0)
422
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
422
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
423
423
  glRasterPos3fv([3.0,4.0,0.0])
424
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
424
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
425
425
 
426
426
  glRasterPos3i(1,2,1)
427
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
427
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
428
428
  glRasterPos3iv([3,4,0])
429
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
429
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
430
430
 
431
431
  glRasterPos3s(1,2,1)
432
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
432
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
433
433
  glRasterPos3sv([3,4,0])
434
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
434
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
435
435
 
436
436
  # 4
437
437
  glRasterPos4d(1.0,2.0,1.0,1.0)
438
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
438
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
439
439
  glRasterPos4dv([3.0,4.0,0.0,1.0])
440
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
440
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
441
441
 
442
442
  glRasterPos4f(1.0,2.0,1.0,1.0)
443
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
443
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
444
444
  glRasterPos4fv([3.0,4.0,0.0,1.0])
445
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
445
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
446
446
 
447
447
  glRasterPos4i(1,2,1,1)
448
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
448
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
449
449
  glRasterPos4iv([3,4,0,1])
450
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
450
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
451
451
 
452
452
  glRasterPos4s(1,2,1,1)
453
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
453
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
454
454
  glRasterPos4sv([3,4,0,1])
455
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
455
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
456
456
  end
457
457
 
458
458
  def test_glbitmap
@@ -465,7 +465,7 @@ class TestGl10_11 < OpenGL::TestCase
465
465
 
466
466
  glBitmap(8,8,0,0,0,0,bitmap.pack("c*"))
467
467
  data = glReadPixels(0,0,8,8,GL_RED,GL_UNSIGNED_BYTE)
468
- assert_equal(data.unpack("C*"),[0,255] * 32)
468
+ assert_equal([0,255] * 32, data.unpack("C*"))
469
469
  end
470
470
 
471
471
  def test_glfog
@@ -478,7 +478,7 @@ class TestGl10_11 < OpenGL::TestCase
478
478
  glFogi(GL_FOG_MODE,GL_EXP)
479
479
  assert_equal(glGetIntegerv(GL_FOG_MODE),GL_EXP)
480
480
  glFogiv(GL_FOG_MODE,[GL_EXP2])
481
- assert_equal(glGetIntegerv(GL_FOG_MODE),GL_EXP2)
481
+ assert_equal(GL_EXP2, glGetIntegerv(GL_FOG_MODE))
482
482
  end
483
483
 
484
484
  def test_glcolorv
@@ -593,7 +593,7 @@ class TestGl10_11 < OpenGL::TestCase
593
593
  glMatrixMode(GL_PROJECTION)
594
594
  glLoadIdentity()
595
595
  glOrtho(0,WINDOW_SIZE,0,WINDOW_SIZE,0,-1)
596
- assert_equal(glGetDoublev(GL_PROJECTION_MATRIX),res)
596
+ assert_equal(res, glGetDoublev(GL_PROJECTION_MATRIX))
597
597
  end
598
598
 
599
599
  def test_glnormal
@@ -610,10 +610,10 @@ class TestGl10_11 < OpenGL::TestCase
610
610
  assert_equal([4.0, 5.0, 6.0], glGetDoublev(GL_CURRENT_NORMAL))
611
611
 
612
612
  glNormal3i(1, 2, 3)
613
- assert_equal([0, 1, 2], glGetIntegerv(GL_CURRENT_NORMAL))
613
+ assert_equal([1, 2, 3], glGetIntegerv(GL_CURRENT_NORMAL))
614
614
 
615
615
  glNormal3iv([4, 5, 6])
616
- assert_equal([3, 4, 5], glGetIntegerv(GL_CURRENT_NORMAL))
616
+ assert_equal([4, 5, 6], glGetIntegerv(GL_CURRENT_NORMAL))
617
617
 
618
618
  glNormal3b(2**7-1, 0, 2**7-1)
619
619
  assert_each_in_delta([1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_NORMAL))
@@ -630,13 +630,13 @@ class TestGl10_11 < OpenGL::TestCase
630
630
 
631
631
  def test_gllight
632
632
  glLightf(GL_LIGHT0,GL_SPOT_CUTOFF,80.0)
633
- assert_equal(glGetLightfv(GL_LIGHT0,GL_SPOT_CUTOFF),80.0)
633
+ assert_equal(80.0, glGetLightfv(GL_LIGHT0,GL_SPOT_CUTOFF))
634
634
  glLighti(GL_LIGHT0,GL_SPOT_CUTOFF,75)
635
- assert_equal(glGetLightiv(GL_LIGHT0,GL_SPOT_CUTOFF),75)
635
+ assert_equal(75, glGetLightiv(GL_LIGHT0,GL_SPOT_CUTOFF))
636
636
  glLightfv(GL_LIGHT0,GL_AMBIENT,[0.5,0.5,0.5,1.0])
637
- assert_equal(glGetLightfv(GL_LIGHT0,GL_AMBIENT), [0.5,0.5,0.5,1.0])
637
+ assert_equal([0.5,0.5,0.5,1.0], glGetLightfv(GL_LIGHT0,GL_AMBIENT))
638
638
  glLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION,[32])
639
- assert_equal(glGetLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION),32)
639
+ assert_equal(32, glGetLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION))
640
640
  end
641
641
 
642
642
  def test_glmaterial
@@ -644,24 +644,24 @@ class TestGl10_11 < OpenGL::TestCase
644
644
  assert_equal([0.0,1.0,0.0,1.0], glGetMaterialfv(GL_FRONT,GL_AMBIENT))
645
645
 
646
646
  glMaterialiv(GL_FRONT,GL_SHININESS,[50])
647
- assert_equal(glGetMaterialiv(GL_FRONT,GL_SHININESS),50)
647
+ assert_equal(50, glGetMaterialiv(GL_FRONT,GL_SHININESS))
648
648
 
649
649
  glMaterialf(GL_FRONT,GL_SHININESS,49.0)
650
- assert_equal(glGetMaterialfv(GL_FRONT,GL_SHININESS),49.0)
650
+ assert_equal(49.0, glGetMaterialfv(GL_FRONT,GL_SHININESS))
651
651
 
652
652
  glMateriali(GL_FRONT,GL_SHININESS,48)
653
- assert_equal(glGetMaterialiv(GL_FRONT,GL_SHININESS),48)
653
+ assert_equal(48, glGetMaterialiv(GL_FRONT,GL_SHININESS))
654
654
 
655
655
  end
656
656
 
657
657
  def test_glcolormaterial
658
658
  glColorMaterial(GL_FRONT,GL_EMISSION)
659
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_FACE),GL_FRONT)
660
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER),GL_EMISSION)
659
+ assert_equal(GL_FRONT, glGetIntegerv(GL_COLOR_MATERIAL_FACE))
660
+ assert_equal(GL_EMISSION, glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER))
661
661
 
662
662
  glColorMaterial(GL_BACK,GL_SPECULAR)
663
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_FACE),GL_BACK)
664
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER),GL_SPECULAR)
663
+ assert_equal(GL_BACK, glGetIntegerv(GL_COLOR_MATERIAL_FACE))
664
+ assert_equal(GL_SPECULAR, glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER))
665
665
  end
666
666
 
667
667
  def test_gllightmodel
@@ -675,7 +675,7 @@ class TestGl10_11 < OpenGL::TestCase
675
675
  assert_equal([0.5, 0.5, 0.5, 1.0], glGetDoublev(GL_LIGHT_MODEL_AMBIENT))
676
676
 
677
677
  glLightModeliv(GL_LIGHT_MODEL_AMBIENT, [2, 0, 2, 0])
678
- assert_equal([1, 0, 1, 0], glGetIntegerv(GL_LIGHT_MODEL_AMBIENT))
678
+ assert_equal([2, 0, 2, 0], glGetIntegerv(GL_LIGHT_MODEL_AMBIENT))
679
679
  end
680
680
 
681
681
  def test_gltexcoordv
@@ -762,80 +762,80 @@ class TestGl10_11 < OpenGL::TestCase
762
762
 
763
763
  def test_glenable_disable
764
764
  glEnable(GL_FOG)
765
- assert_equal(glIsEnabled(GL_FOG),true)
765
+ assert_equal(true, glIsEnabled(GL_FOG))
766
766
  glDisable(GL_FOG)
767
- assert_equal(glIsEnabled(GL_FOG),false)
767
+ assert_equal(false, glIsEnabled(GL_FOG))
768
768
  end
769
769
 
770
770
  def test_gltexparameter
771
771
  glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP)
772
- assert_equal(glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_CLAMP)
772
+ assert_equal(GL_CLAMP, glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
773
773
 
774
774
  glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_MIRRORED_REPEAT)
775
- assert_equal(glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_MIRRORED_REPEAT)
775
+ assert_equal(GL_MIRRORED_REPEAT, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
776
776
 
777
777
  glTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,[GL_CLAMP])
778
- assert_equal(glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_CLAMP)
778
+ assert_equal(GL_CLAMP, glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
779
779
 
780
780
  glTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,[GL_MIRRORED_REPEAT])
781
- assert_equal(glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_MIRRORED_REPEAT)
781
+ assert_equal(GL_MIRRORED_REPEAT, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
782
782
 
783
- assert_equal(glGetTexLevelParameterfv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH),0.0)
784
- assert_equal(glGetTexLevelParameteriv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH),0)
783
+ assert_equal(0.0, glGetTexLevelParameterfv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH))
784
+ assert_equal(0, glGetTexLevelParameteriv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH))
785
785
  end
786
786
 
787
787
  def test_glcullface
788
788
  glCullFace(GL_FRONT)
789
- assert_equal(glGetIntegerv(GL_CULL_FACE_MODE),GL_FRONT)
789
+ assert_equal(GL_FRONT, glGetIntegerv(GL_CULL_FACE_MODE))
790
790
  glCullFace(GL_BACK)
791
- assert_equal(glGetIntegerv(GL_CULL_FACE_MODE),GL_BACK)
791
+ assert_equal(GL_BACK, glGetIntegerv(GL_CULL_FACE_MODE))
792
792
  end
793
793
 
794
794
  def test_glfrontface
795
795
  glFrontFace(GL_CW)
796
- assert_equal(glGetIntegerv(GL_FRONT_FACE),GL_CW)
796
+ assert_equal(GL_CW, glGetIntegerv(GL_FRONT_FACE))
797
797
  glFrontFace(GL_CCW)
798
- assert_equal(glGetIntegerv(GL_FRONT_FACE),GL_CCW)
798
+ assert_equal(GL_CCW, glGetIntegerv(GL_FRONT_FACE))
799
799
  end
800
800
 
801
801
  def test_glpointsize
802
802
  glPointSize(2.0)
803
- assert_equal(glGetDoublev(GL_POINT_SIZE),2.0)
803
+ assert_equal(2.0, glGetDoublev(GL_POINT_SIZE))
804
804
  glPointSize(3.0)
805
- assert_equal(glGetDoublev(GL_POINT_SIZE),3.0)
805
+ assert_equal(3.0, glGetDoublev(GL_POINT_SIZE))
806
806
  end
807
807
 
808
808
  def test_glpolygonmode
809
809
  glPolygonMode(GL_FRONT_AND_BACK,GL_LINE)
810
- assert_equal(glGetIntegerv(GL_POLYGON_MODE),[GL_LINE,GL_LINE])
810
+ assert_equal([GL_LINE,GL_LINE], glGetIntegerv(GL_POLYGON_MODE))
811
811
  glPolygonMode(GL_FRONT_AND_BACK,GL_FILL)
812
- assert_equal(glGetIntegerv(GL_POLYGON_MODE),[GL_FILL,GL_FILL])
812
+ assert_equal([GL_FILL,GL_FILL], glGetIntegerv(GL_POLYGON_MODE))
813
813
  end
814
814
 
815
815
  def test_gllinewidth
816
816
  glLineWidth(2.0)
817
- assert_equal(glGetDoublev(GL_LINE_WIDTH),2.0)
817
+ assert_equal(2.0, glGetDoublev(GL_LINE_WIDTH))
818
818
  glLineWidth(3.0)
819
- assert_equal(glGetDoublev(GL_LINE_WIDTH),3.0)
819
+ assert_equal(3.0, glGetDoublev(GL_LINE_WIDTH))
820
820
  end
821
821
 
822
822
  def test_gllinestipple
823
823
  glLineStipple(3,0x1234)
824
- assert_equal(glGetIntegerv(GL_LINE_STIPPLE_REPEAT),3)
825
- assert_equal(glGetIntegerv(GL_LINE_STIPPLE_PATTERN),0x1234)
824
+ assert_equal(3, glGetIntegerv(GL_LINE_STIPPLE_REPEAT))
825
+ assert_equal(0x1234, glGetIntegerv(GL_LINE_STIPPLE_PATTERN))
826
826
  end
827
827
 
828
828
  def test_glpolygonstipple
829
829
  stipple = [0x12] * 128
830
830
  glPolygonStipple(stipple.pack("c*"))
831
- assert_equal(glGetPolygonStipple(),stipple.pack("c*"))
831
+ assert_equal(stipple.pack("c*"), glGetPolygonStipple())
832
832
  end
833
833
 
834
834
  def parse_feedback_data(data,count)
835
835
  c = count / 11
836
836
  ret = []
837
837
  (0...c).each do |x|
838
- i = x *11
838
+ i = x * 11
839
839
  type = data[0+i]
840
840
 
841
841
  v1 = [data[2+i], data[3+i], data[4+i]]
@@ -895,7 +895,7 @@ class TestGl10_11 < OpenGL::TestCase
895
895
 
896
896
  ref = [[GL_POLYGON_TOKEN,[[0,0,0],[1,0,0],[1,1,0]]]] * 8
897
897
 
898
- assert_equal(parse_feedback_data(data,count),ref)
898
+ assert_equal(ref, parse_feedback_data(data,count))
899
899
  end
900
900
 
901
901
  def test_glrect
@@ -919,10 +919,10 @@ class TestGl10_11 < OpenGL::TestCase
919
919
  glRectsv([0, 0], [1, 1])
920
920
 
921
921
  count = glRenderMode GL_RENDER
922
- data = buf.unpack("f*")
922
+ data = buf.unpack("f*")[0, count]
923
923
 
924
924
  # eight 3d polygons with four points
925
- assert_equal 8 * (4 * 3 + 2), count
925
+ assert_equal 16 * (3 * 3 + 2), count
926
926
  end
927
927
 
928
928
  def test_glrectv
@@ -943,62 +943,62 @@ class TestGl10_11 < OpenGL::TestCase
943
943
  glClear(GL_COLOR_BUFFER_BIT)
944
944
 
945
945
  data = glReadPixels(0,0,1,1,GL_RGB,GL_FLOAT)
946
- assert_equal(data.unpack("f*"),[1.0,1.0,1.0])
946
+ assert_equal([1.0,1.0, 1.0], data.unpack("f*"))
947
947
 
948
948
  glClearColor(0.0,0.0,0.0,0.0)
949
949
  glClear(GL_COLOR_BUFFER_BIT)
950
950
 
951
951
  data = glReadPixels(0,0,1,1,GL_RGB,GL_FLOAT)
952
- assert_equal(data.unpack("f*"),[0.0,0.0,0.0])
952
+ assert_equal([0.0,0.0,0.0], data.unpack("f*"))
953
953
  end
954
954
 
955
955
  def test_gltexenv
956
956
  glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_ADD)
957
- assert_equal(glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_ADD)
957
+ assert_equal(GL_ADD, glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
958
958
  glTexEnvi(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE)
959
- assert_equal(glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_MODULATE)
959
+ assert_equal(GL_MODULATE, glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
960
960
 
961
961
  glTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,[GL_ADD])
962
- assert_equal(glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_ADD)
962
+ assert_equal(GL_ADD, glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
963
963
  glTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,[GL_MODULATE])
964
- assert_equal(glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_MODULATE)
964
+ assert_equal(GL_MODULATE, glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
965
965
  end
966
966
 
967
967
  def test_gltexgen
968
968
  glTexGend(GL_S,GL_TEXTURE_GEN_MODE,GL_REFLECTION_MAP)
969
- assert_equal(glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE),GL_REFLECTION_MAP)
969
+ assert_equal(GL_REFLECTION_MAP, glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE))
970
970
  glTexGenf(GL_S,GL_TEXTURE_GEN_MODE,GL_EYE_LINEAR)
971
- assert_equal(glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE),GL_EYE_LINEAR)
971
+ assert_equal(GL_EYE_LINEAR, glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE))
972
972
  glTexGeni(GL_S,GL_TEXTURE_GEN_MODE,GL_SPHERE_MAP)
973
- assert_equal(glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE),GL_SPHERE_MAP)
973
+ assert_equal(GL_SPHERE_MAP, glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE))
974
974
 
975
975
  glTexGendv(GL_S,GL_TEXTURE_GEN_MODE,[GL_REFLECTION_MAP])
976
- assert_equal(glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE),GL_REFLECTION_MAP)
976
+ assert_equal(GL_REFLECTION_MAP, glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE))
977
977
  glTexGenfv(GL_S,GL_TEXTURE_GEN_MODE,[GL_EYE_LINEAR])
978
- assert_equal(glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE),GL_EYE_LINEAR)
978
+ assert_equal(GL_EYE_LINEAR, glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE))
979
979
  glTexGeniv(GL_S,GL_TEXTURE_GEN_MODE,[GL_SPHERE_MAP])
980
- assert_equal(glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE),GL_SPHERE_MAP)
980
+ assert_equal(GL_SPHERE_MAP, glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE))
981
981
  end
982
982
 
983
983
  def test_textures
984
984
  textures = glGenTextures(2)
985
- assert_equal(textures.size, 2)
986
- assert_equal(glIsTexture(textures[0]),false)
985
+ assert_equal(2, textures.size)
986
+ assert_equal(false, glIsTexture(textures[0]))
987
987
  glBindTexture(GL_TEXTURE_2D,textures[0])
988
- assert_equal(glIsTexture(textures[0]),true)
988
+ assert_equal(true, glIsTexture(textures[0]))
989
989
 
990
990
  image = ([0,0,0,1,1,1] * 8).pack("f*") # 16 RGB pixels
991
991
 
992
992
  glTexImage2D(GL_TEXTURE_2D,0,GL_RGB8, 4, 4, 0, GL_RGB, GL_FLOAT, image)
993
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT), image)
993
+ assert_equal(image, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
994
994
 
995
995
  glBindTexture(GL_TEXTURE_1D,textures[1])
996
996
 
997
997
  glTexImage1D(GL_TEXTURE_1D,0,GL_RGB8, 16, 0, GL_RGB, GL_FLOAT, image)
998
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT), image)
998
+ assert_equal(image, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
999
999
 
1000
1000
  glDeleteTextures(textures)
1001
- assert_equal(glIsTexture(textures[0]),false)
1001
+ assert_equal(false, glIsTexture(textures[0]))
1002
1002
  end
1003
1003
 
1004
1004
  def test_pixels
@@ -1006,13 +1006,13 @@ class TestGl10_11 < OpenGL::TestCase
1006
1006
  glClear(GL_COLOR_BUFFER_BIT)
1007
1007
 
1008
1008
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1009
- assert_equal(data.unpack("f*"), [0] * 3 * 16)
1009
+ assert_equal([0] * 3 * 16, data.unpack("f*"))
1010
1010
 
1011
1011
  image = ([1.0] * 3 * 16).pack("f*")
1012
1012
  glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
1013
1013
 
1014
1014
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1015
- assert_equal(data,image)
1015
+ assert_equal(image, data)
1016
1016
 
1017
1017
  #
1018
1018
  glClearColor(0,0,0,0)
@@ -1022,12 +1022,12 @@ class TestGl10_11 < OpenGL::TestCase
1022
1022
  glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
1023
1023
 
1024
1024
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1025
- assert_equal(data,image)
1025
+ assert_equal(image, data)
1026
1026
 
1027
1027
  glCopyPixels(0,2,4,2,GL_COLOR)
1028
1028
 
1029
1029
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1030
- assert_equal(data,([1.0] * 3 * 16).pack("f*"))
1030
+ assert_equal(([1.0] * 3 * 16).pack("f*"), data)
1031
1031
  end
1032
1032
 
1033
1033
  def test_gltranslate
@@ -1035,10 +1035,10 @@ class TestGl10_11 < OpenGL::TestCase
1035
1035
  glMatrixMode(GL_MODELVIEW)
1036
1036
  glLoadIdentity()
1037
1037
  glTranslated(1.0,2.0,3.0)
1038
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1038
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1039
1039
  glLoadIdentity()
1040
1040
  glTranslatef(1.0,2.0,3.0)
1041
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1041
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1042
1042
  end
1043
1043
 
1044
1044
  def test_glscale
@@ -1046,10 +1046,10 @@ class TestGl10_11 < OpenGL::TestCase
1046
1046
  glMatrixMode(GL_MODELVIEW)
1047
1047
  glLoadIdentity()
1048
1048
  glScaled(1.0,2.0,3.0)
1049
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1049
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1050
1050
  glLoadIdentity()
1051
1051
  glScalef(1.0,2.0,3.0)
1052
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1052
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1053
1053
  end
1054
1054
 
1055
1055
  def test_glrotate
@@ -1070,10 +1070,10 @@ class TestGl10_11 < OpenGL::TestCase
1070
1070
  textures = glGenTextures(2)
1071
1071
  glBindTexture(GL_TEXTURE_1D,textures[0])
1072
1072
  glBindTexture(GL_TEXTURE_2D,textures[1])
1073
- assert_equal(glAreTexturesResident(textures).size,2)
1073
+ assert_equal(2, glAreTexturesResident(textures).size)
1074
1074
  glPrioritizeTextures(textures,[0.5,1.0])
1075
- assert_equal(glGetTexParameterfv(GL_TEXTURE_1D,GL_TEXTURE_PRIORITY),0.5)
1076
- assert_equal(glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_PRIORITY),1.0)
1075
+ assert_equal(0.5, glGetTexParameterfv(GL_TEXTURE_1D,GL_TEXTURE_PRIORITY))
1076
+ assert_equal(1.0, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_PRIORITY))
1077
1077
 
1078
1078
  tex = ([0,0,0,1,1,1] * 2).pack("f*")
1079
1079
  tex2 = ([1] * 3 * 4).pack("f*")
@@ -1081,26 +1081,26 @@ class TestGl10_11 < OpenGL::TestCase
1081
1081
  # 1d
1082
1082
  glDrawPixels(4,1,GL_RGB,GL_FLOAT,tex)
1083
1083
  glCopyTexImage1D(GL_TEXTURE_1D,0,GL_RGB8,0,0,4,0)
1084
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),tex)
1084
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
1085
1085
 
1086
1086
  glDrawPixels(4,1,GL_RGB,GL_FLOAT,tex2)
1087
1087
  glCopyTexSubImage1D(GL_TEXTURE_1D,0,0,0,0,4)
1088
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),tex2)
1088
+ assert_equal(tex2, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
1089
1089
 
1090
1090
  glTexSubImage1D(GL_TEXTURE_1D,0,0,4,GL_RGB,GL_FLOAT,tex)
1091
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),tex)
1091
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
1092
1092
 
1093
1093
  # 2d
1094
1094
  glDrawPixels(2,2,GL_RGB,GL_FLOAT,tex)
1095
1095
  glCopyTexImage2D(GL_TEXTURE_2D,0,GL_RGB8,0,0,2,2,0)
1096
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),tex)
1096
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
1097
1097
 
1098
1098
  glDrawPixels(2,2,GL_RGB,GL_FLOAT,tex2)
1099
1099
  glCopyTexSubImage2D(GL_TEXTURE_2D,0,0,0,0,0,2,2)
1100
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),tex2)
1100
+ assert_equal(tex2, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
1101
1101
 
1102
1102
  glTexSubImage2D(GL_TEXTURE_2D,0,0,0,2,2,GL_RGB,GL_FLOAT,tex)
1103
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),tex)
1103
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
1104
1104
 
1105
1105
  glDeleteTextures(textures)
1106
1106
  end
@@ -1117,35 +1117,35 @@ class TestGl10_11 < OpenGL::TestCase
1117
1117
  ]
1118
1118
 
1119
1119
  glMap1f(GL_MAP1_VERTEX_3,0,100,3,2,control_points)
1120
- assert_equal(glGetMapfv(GL_MAP1_VERTEX_3,GL_COEFF),control_points)
1120
+ assert_equal(control_points, glGetMapfv(GL_MAP1_VERTEX_3,GL_COEFF))
1121
1121
 
1122
1122
  glMap1d(GL_MAP1_VERTEX_3,0,100,3,2,control_points_2)
1123
- assert_equal(glGetMapdv(GL_MAP1_VERTEX_3,GL_COEFF),control_points_2)
1123
+ assert_equal(control_points_2, glGetMapdv(GL_MAP1_VERTEX_3,GL_COEFF))
1124
1124
 
1125
- assert_equal(glGetMapiv(GL_MAP1_VERTEX_3,GL_ORDER),2)
1125
+ assert_equal(2, glGetMapiv(GL_MAP1_VERTEX_3,GL_ORDER))
1126
1126
 
1127
1127
  glMap2f(GL_MAP2_VERTEX_3,0,100,3,1,0,100,3,2,control_points)
1128
- assert_equal(glGetMapfv(GL_MAP2_VERTEX_3,GL_COEFF),control_points)
1128
+ assert_equal(control_points,glGetMapfv(GL_MAP2_VERTEX_3,GL_COEFF))
1129
1129
 
1130
1130
  glMap2d(GL_MAP2_VERTEX_3,0,100,3,1,0,100,3,2,control_points_2)
1131
- assert_equal(glGetMapdv(GL_MAP2_VERTEX_3,GL_COEFF),control_points_2)
1131
+ assert_equal(control_points_2, glGetMapdv(GL_MAP2_VERTEX_3,GL_COEFF))
1132
1132
  end
1133
1133
 
1134
1134
  def test_glmapgrid
1135
1135
  glMapGrid1d(2,1,100)
1136
- assert_equal(glGetIntegerv(GL_MAP1_GRID_SEGMENTS),2)
1137
- assert_equal(glGetIntegerv(GL_MAP1_GRID_DOMAIN),[1,100])
1136
+ assert_equal(2, glGetIntegerv(GL_MAP1_GRID_SEGMENTS))
1137
+ assert_equal([1,100], glGetIntegerv(GL_MAP1_GRID_DOMAIN))
1138
1138
  glMapGrid1f(3,2,99)
1139
- assert_equal(glGetIntegerv(GL_MAP1_GRID_SEGMENTS),3)
1140
- assert_equal(glGetIntegerv(GL_MAP1_GRID_DOMAIN),[2,99])
1139
+ assert_equal(3, glGetIntegerv(GL_MAP1_GRID_SEGMENTS))
1140
+ assert_equal([2,99], glGetIntegerv(GL_MAP1_GRID_DOMAIN))
1141
1141
  #
1142
1142
  glMapGrid2d(2,1,100,3,2,99)
1143
- assert_equal(glGetIntegerv(GL_MAP2_GRID_SEGMENTS),[2,3])
1144
- assert_equal(glGetIntegerv(GL_MAP2_GRID_DOMAIN),[1,100,2,99])
1143
+ assert_equal([2,3], glGetIntegerv(GL_MAP2_GRID_SEGMENTS))
1144
+ assert_equal([1,100,2,99], glGetIntegerv(GL_MAP2_GRID_DOMAIN))
1145
1145
 
1146
1146
  glMapGrid2f(3,2,99,4,3,98)
1147
- assert_equal(glGetIntegerv(GL_MAP2_GRID_SEGMENTS),[3,4])
1148
- assert_equal(glGetIntegerv(GL_MAP2_GRID_DOMAIN),[2,99,3,98])
1147
+ assert_equal([3,4], glGetIntegerv(GL_MAP2_GRID_SEGMENTS))
1148
+ assert_equal([2,99,3,98], glGetIntegerv(GL_MAP2_GRID_DOMAIN))
1149
1149
  end
1150
1150
 
1151
1151
  def test_gleval
@@ -1219,7 +1219,7 @@ class TestGl10_11 < OpenGL::TestCase
1219
1219
  i2 = ([1.0] * 3 + [0.0] * 3 ).pack("f*")
1220
1220
 
1221
1221
  # init
1222
- glClearColor(0,0,0,0)
1222
+ glClearColor(0,0,0,0)
1223
1223
  glClear(GL_ACCUM_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
1224
1224
  # left
1225
1225
  glDrawPixels(2,1,GL_RGB,GL_FLOAT,i1)
@@ -1239,9 +1239,9 @@ class TestGl10_11 < OpenGL::TestCase
1239
1239
  base = glGenLists(2)
1240
1240
  assert(base>0)
1241
1241
  glListBase(1)
1242
- assert_equal(glGetIntegerv(GL_LIST_BASE),1)
1242
+ assert_equal(1, glGetIntegerv(GL_LIST_BASE))
1243
1243
  glListBase(0)
1244
- assert_equal(glGetIntegerv(GL_LIST_BASE),0)
1244
+ assert_equal(0, glGetIntegerv(GL_LIST_BASE))
1245
1245
 
1246
1246
  glNewList(base+0, GL_COMPILE)
1247
1247
  glBegin(GL_TRIANGLES)
@@ -1259,11 +1259,11 @@ class TestGl10_11 < OpenGL::TestCase
1259
1259
  glEnd()
1260
1260
  glEndList()
1261
1261
 
1262
- assert_equal(glIsList(base+0),true)
1263
- assert_equal(glIsList(base+1),true)
1264
- assert_equal(glIsList(base+2),false)
1262
+ assert_equal(true, glIsList(base+0))
1263
+ assert_equal(true, glIsList(base+1))
1264
+ assert_equal(false, glIsList(base+2))
1265
1265
 
1266
- #
1266
+ #
1267
1267
  buf = glFeedbackBuffer(256,GL_3D)
1268
1268
  glRenderMode(GL_FEEDBACK)
1269
1269
 
@@ -1271,13 +1271,13 @@ class TestGl10_11 < OpenGL::TestCase
1271
1271
  glCallLists(GL_INT,[base+0,base+1])
1272
1272
 
1273
1273
  count = glRenderMode(GL_RENDER)
1274
- assert_equal(count,(3*3+2) * 3) # 3 triangles
1274
+ assert_equal((3*3+2) * 3, count) # 3 triangles
1275
1275
  #
1276
1276
 
1277
1277
  glDeleteLists(base,2)
1278
1278
 
1279
- assert_equal(glIsList(base+0),false)
1280
- assert_equal(glIsList(base+1),false)
1279
+ assert_equal(false, glIsList(base+0))
1280
+ assert_equal(false, glIsList(base+1))
1281
1281
  end
1282
1282
 
1283
1283
  def test_arrays
@@ -1285,7 +1285,7 @@ class TestGl10_11 < OpenGL::TestCase
1285
1285
 
1286
1286
  va = [0, 0, 0, 1, 1, 1].pack("f*")
1287
1287
 
1288
- glVertexPointer 2, GL_FLOAT, 0, va
1288
+ glVertexPointer 2, GL_FLOAT, 8, va
1289
1289
  assert_equal va, glGetPointerv(GL_VERTEX_ARRAY_POINTER)
1290
1290
  assert_equal 2, glGetIntegerv(GL_VERTEX_ARRAY_SIZE)
1291
1291
  assert_equal GL_FLOAT, glGetIntegerv(GL_VERTEX_ARRAY_TYPE)
@@ -1309,7 +1309,7 @@ class TestGl10_11 < OpenGL::TestCase
1309
1309
  glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, [0, 1, 2].pack("C*"))
1310
1310
 
1311
1311
  count = glRenderMode(GL_RENDER)
1312
- assert_equal(count, 44)
1312
+ assert_equal(44, count)
1313
1313
 
1314
1314
  glDisableClientState(GL_VERTEX_ARRAY)
1315
1315
  end
@@ -1320,22 +1320,22 @@ class TestGl10_11 < OpenGL::TestCase
1320
1320
  ea = [0].pack("C*")
1321
1321
  ca = [1, 0, 1, 0].pack("f*")
1322
1322
 
1323
- glNormalPointer(GL_FLOAT, 0, na)
1323
+ glNormalPointer(GL_FLOAT, 12, na)
1324
1324
  assert_equal(GL_FLOAT, glGetIntegerv(GL_NORMAL_ARRAY_TYPE))
1325
1325
  assert_equal(12, glGetIntegerv(GL_NORMAL_ARRAY_STRIDE))
1326
1326
  assert_equal(na, glGetPointerv(GL_NORMAL_ARRAY_POINTER))
1327
1327
 
1328
- glTexCoordPointer(4, GL_FLOAT, 0, ta)
1328
+ glTexCoordPointer(4, GL_FLOAT, 16, ta)
1329
1329
  assert_equal(4, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_SIZE))
1330
1330
  assert_equal(GL_FLOAT, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_TYPE))
1331
1331
  assert_equal(16, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_STRIDE))
1332
1332
  assert_equal(ta, glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER))
1333
1333
 
1334
- glEdgeFlagPointer(0, ea)
1334
+ glEdgeFlagPointer(1, ea)
1335
1335
  assert_equal(1, glGetIntegerv(GL_EDGE_FLAG_ARRAY_STRIDE))
1336
1336
  assert_equal(ea, glGetPointerv(GL_EDGE_FLAG_ARRAY_POINTER))
1337
1337
 
1338
- glColorPointer(4, GL_FLOAT, 0, ca)
1338
+ glColorPointer(4, GL_FLOAT, 16, ca)
1339
1339
  assert_equal(4, glGetIntegerv(GL_COLOR_ARRAY_SIZE))
1340
1340
  assert_equal(GL_FLOAT, glGetIntegerv(GL_COLOR_ARRAY_TYPE))
1341
1341
  assert_equal(16, glGetIntegerv(GL_COLOR_ARRAY_STRIDE))