opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (149) hide show
  1. checksums.yaml +7 -0
  2. checksums.yaml.gz.sig +1 -0
  3. data.tar.gz.sig +2 -0
  4. data/.gitignore +2 -1
  5. data/.travis.yml +19 -0
  6. data/History.rdoc +26 -0
  7. data/Manifest.txt +3 -23
  8. data/README.rdoc +43 -37
  9. data/Rakefile +6 -62
  10. data/examples/NeHe/nehe_lesson02.rb +3 -2
  11. data/examples/NeHe/nehe_lesson03.rb +3 -2
  12. data/examples/NeHe/nehe_lesson04.rb +3 -1
  13. data/examples/NeHe/nehe_lesson05.rb +4 -1
  14. data/examples/NeHe/nehe_lesson06.rb +9 -6
  15. data/examples/NeHe/nehe_lesson07.rb +9 -6
  16. data/examples/NeHe/nehe_lesson08.rb +9 -6
  17. data/examples/NeHe/nehe_lesson09.rb +10 -6
  18. data/examples/NeHe/nehe_lesson11.rb +9 -6
  19. data/examples/NeHe/nehe_lesson12.rb +9 -6
  20. data/examples/NeHe/nehe_lesson16.rb +50 -47
  21. data/examples/NeHe/nehe_lesson19.rb +10 -7
  22. data/examples/NeHe/nehe_lesson36.rb +234 -229
  23. data/examples/OrangeBook/brick.rb +227 -225
  24. data/examples/OrangeBook/particle.rb +233 -231
  25. data/examples/RedBook/aapoly.rb +71 -70
  26. data/examples/RedBook/aargb.rb +54 -52
  27. data/examples/RedBook/accanti.rb +96 -94
  28. data/examples/RedBook/accpersp.rb +106 -104
  29. data/examples/RedBook/alpha.rb +54 -52
  30. data/examples/RedBook/alpha3D.rb +90 -88
  31. data/examples/RedBook/bezcurve.rb +48 -46
  32. data/examples/RedBook/bezmesh.rb +71 -69
  33. data/examples/RedBook/checker.rb +57 -55
  34. data/examples/RedBook/clip.rb +41 -39
  35. data/examples/RedBook/colormat.rb +72 -70
  36. data/examples/RedBook/cube.rb +39 -37
  37. data/examples/RedBook/depthcue.rb +37 -35
  38. data/examples/RedBook/dof.rb +110 -109
  39. data/examples/RedBook/double.rb +40 -38
  40. data/examples/RedBook/drawf.rb +30 -28
  41. data/examples/RedBook/feedback.rb +79 -77
  42. data/examples/RedBook/fog.rb +90 -89
  43. data/examples/RedBook/font.rb +78 -76
  44. data/examples/RedBook/hello.rb +29 -27
  45. data/examples/RedBook/image.rb +57 -55
  46. data/examples/RedBook/jitter.rb +131 -131
  47. data/examples/RedBook/light.rb +2 -1
  48. data/examples/RedBook/lines.rb +70 -68
  49. data/examples/RedBook/list.rb +48 -46
  50. data/examples/RedBook/material.rb +200 -199
  51. data/examples/RedBook/mipmap.rb +84 -82
  52. data/examples/RedBook/model.rb +55 -53
  53. data/examples/RedBook/movelight.rb +52 -50
  54. data/examples/RedBook/pickdepth.rb +103 -101
  55. data/examples/RedBook/planet.rb +46 -44
  56. data/examples/RedBook/quadric.rb +97 -95
  57. data/examples/RedBook/robot.rb +55 -53
  58. data/examples/RedBook/select.rb +118 -116
  59. data/examples/RedBook/smooth.rb +35 -33
  60. data/examples/RedBook/stencil.rb +96 -94
  61. data/examples/RedBook/stroke.rb +75 -73
  62. data/examples/RedBook/surface.rb +93 -91
  63. data/examples/RedBook/teaambient.rb +71 -69
  64. data/examples/RedBook/teapots.rb +105 -103
  65. data/examples/RedBook/tess.rb +96 -94
  66. data/examples/RedBook/texbind.rb +79 -77
  67. data/examples/RedBook/texgen.rb +88 -86
  68. data/examples/RedBook/texturesurf.rb +57 -55
  69. data/examples/RedBook/varray.rb +85 -83
  70. data/examples/RedBook/wrap.rb +76 -74
  71. data/examples/misc/OGLBench.rb +114 -113
  72. data/examples/misc/anisotropic.rb +154 -152
  73. data/examples/misc/fbo_test.rb +37 -36
  74. data/examples/misc/font-glut.rb +47 -46
  75. data/examples/misc/glfwtest.rb +16 -16
  76. data/examples/misc/plane.rb +13 -13
  77. data/examples/misc/readpixel.rb +66 -65
  78. data/examples/misc/sdltest.rb +21 -19
  79. data/examples/misc/trislam.rb +548 -547
  80. data/ext/opengl/common.h +16 -38
  81. data/ext/opengl/conv.h +39 -41
  82. data/ext/opengl/extconf.rb +4 -31
  83. data/ext/opengl/funcdef.h +126 -124
  84. data/ext/opengl/gl-1.0-1.1.c +1917 -1917
  85. data/ext/opengl/gl-1.2.c +4 -667
  86. data/ext/opengl/gl-1.3.c +9 -9
  87. data/ext/opengl/gl-1.4.c +8 -8
  88. data/ext/opengl/gl-1.5.c +1 -1
  89. data/ext/opengl/gl-2.0.c +392 -388
  90. data/ext/opengl/gl-3.0.c +493 -0
  91. data/ext/opengl/gl-enums.c +1523 -5
  92. data/ext/opengl/gl-enums.h +4679 -122
  93. data/ext/opengl/gl-error.c +7 -7
  94. data/ext/opengl/gl-error.h +4 -4
  95. data/ext/opengl/gl-ext-arb.c +468 -464
  96. data/ext/opengl/gl-ext-ext.c +18 -18
  97. data/ext/opengl/gl-ext-nv.c +15 -15
  98. data/ext/opengl/gl.c +2 -0
  99. data/ext/opengl/gl_buffer.c +92 -92
  100. data/ext/opengl/opengl.c +1 -7
  101. data/lib/opengl.rb +23 -59
  102. data/lib/opengl/1.9/opengl.so +0 -0
  103. data/lib/opengl/2.0/opengl.so +0 -0
  104. data/lib/opengl/2.1/opengl.so +0 -0
  105. data/lib/opengl/test_case.rb +1 -2
  106. data/test/dummy.xorg.conf +140 -0
  107. data/test/test_gl.rb +18 -22
  108. data/test/test_gl_10_11.rb +220 -220
  109. data/test/test_gl_12.rb +11 -122
  110. data/test/test_gl_13.rb +202 -210
  111. data/test/test_gl_14.rb +16 -19
  112. data/test/test_gl_15.rb +2 -4
  113. data/test/test_gl_20.rb +45 -58
  114. data/test/test_gl_21.rb +46 -163
  115. data/test/test_gl_ext_arb.rb +54 -72
  116. data/test/test_gl_ext_ati.rb +0 -2
  117. data/test/test_gl_ext_ext.rb +66 -66
  118. data/test/test_gl_ext_gremedy.rb +8 -15
  119. data/test/test_gl_ext_nv.rb +109 -112
  120. data/test/test_opengl_buffer.rb +8 -25
  121. data/utils/README +0 -5
  122. data/utils/enumgen.rb +72 -76
  123. data/utils/extlistgen.rb +55 -55
  124. metadata +90 -67
  125. metadata.gz.sig +0 -0
  126. data/Rakefile.cross +0 -107
  127. data/docs/build_install.txt +0 -119
  128. data/docs/extensions.txt.in +0 -348
  129. data/docs/history.txt +0 -66
  130. data/docs/requirements_and_design.txt +0 -117
  131. data/docs/roadmap.txt +0 -28
  132. data/docs/scientific_use.txt +0 -35
  133. data/docs/supplies/page_template.html +0 -71
  134. data/docs/thanks.txt +0 -29
  135. data/docs/tutorial.txt +0 -469
  136. data/ext/opengl/glu-enums.c +0 -164
  137. data/ext/opengl/glu-enums.h +0 -463
  138. data/ext/opengl/glu.c +0 -1534
  139. data/ext/opengl/glut.c +0 -1145
  140. data/ext/opengl/glut_callbacks.c +0 -845
  141. data/lib/glu.rb +0 -1
  142. data/lib/glut.rb +0 -1
  143. data/lib/opengl/opengl.so +0 -0
  144. data/test/test_glu.rb +0 -309
  145. data/utils/mkdn2html.rb +0 -59
  146. data/utils/post-mkdn2html.rb +0 -91
  147. data/website/images/ogl.jpg +0 -0
  148. data/website/images/tab_bottom.gif +0 -0
  149. data/website/style.css +0 -198
@@ -1,10 +1,9 @@
1
- /* This file was genereated on Mon Feb 16 18:08:56 +0100 2009
1
+ /* This file was genereated on 2013-02-27 15:05:34 +0100
2
2
  source: http://www.opengl.org/registry/api/enum.spec
3
3
  source: http://www.opengl.org/registry/api/enumext.spec
4
4
  */
5
5
 
6
6
  #include "common.h"
7
-
8
7
  void gl_init_enums(VALUE module)
9
8
  {
10
9
  rb_define_const(module, "GL_TRUE", Qtrue);
@@ -20,6 +19,8 @@ void gl_init_enums(VALUE module)
20
19
  rb_define_const(module, "GL_2X_BIT_ATI", INT2NUM(GL_2X_BIT_ATI));
21
20
  rb_define_const(module, "GL_2_BYTES", INT2NUM(GL_2_BYTES));
22
21
  rb_define_const(module, "GL_3D", INT2NUM(GL_3D));
22
+ rb_define_const(module, "GL_3DC_XY_AMD", INT2NUM(GL_3DC_XY_AMD));
23
+ rb_define_const(module, "GL_3DC_X_AMD", INT2NUM(GL_3DC_X_AMD));
23
24
  rb_define_const(module, "GL_3D_COLOR", INT2NUM(GL_3D_COLOR));
24
25
  rb_define_const(module, "GL_3D_COLOR_TEXTURE", INT2NUM(GL_3D_COLOR_TEXTURE));
25
26
  rb_define_const(module, "GL_3_BYTES", INT2NUM(GL_3_BYTES));
@@ -41,27 +42,44 @@ void gl_init_enums(VALUE module)
41
42
  rb_define_const(module, "GL_8X_BIT_ATI", INT2NUM(GL_8X_BIT_ATI));
42
43
  rb_define_const(module, "GL_ABGR_EXT", INT2NUM(GL_ABGR_EXT));
43
44
  rb_define_const(module, "GL_ACCUM", INT2NUM(GL_ACCUM));
45
+ rb_define_const(module, "GL_ACCUM_ADJACENT_PAIRS_NV", INT2NUM(GL_ACCUM_ADJACENT_PAIRS_NV));
44
46
  rb_define_const(module, "GL_ACCUM_ALPHA_BITS", INT2NUM(GL_ACCUM_ALPHA_BITS));
45
47
  rb_define_const(module, "GL_ACCUM_BLUE_BITS", INT2NUM(GL_ACCUM_BLUE_BITS));
46
48
  rb_define_const(module, "GL_ACCUM_BUFFER_BIT", INT2NUM(GL_ACCUM_BUFFER_BIT));
47
49
  rb_define_const(module, "GL_ACCUM_CLEAR_VALUE", INT2NUM(GL_ACCUM_CLEAR_VALUE));
48
50
  rb_define_const(module, "GL_ACCUM_GREEN_BITS", INT2NUM(GL_ACCUM_GREEN_BITS));
49
51
  rb_define_const(module, "GL_ACCUM_RED_BITS", INT2NUM(GL_ACCUM_RED_BITS));
52
+ rb_define_const(module, "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_ACTIVE_ATOMIC_COUNTER_BUFFERS));
50
53
  rb_define_const(module, "GL_ACTIVE_ATTRIBUTES", INT2NUM(GL_ACTIVE_ATTRIBUTES));
51
54
  rb_define_const(module, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", INT2NUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH));
55
+ rb_define_const(module, "GL_ACTIVE_PROGRAM", INT2NUM(GL_ACTIVE_PROGRAM));
56
+ rb_define_const(module, "GL_ACTIVE_PROGRAM_EXT", INT2NUM(GL_ACTIVE_PROGRAM_EXT));
57
+ rb_define_const(module, "GL_ACTIVE_RESOURCES", INT2NUM(GL_ACTIVE_RESOURCES));
52
58
  rb_define_const(module, "GL_ACTIVE_STENCIL_FACE_EXT", INT2NUM(GL_ACTIVE_STENCIL_FACE_EXT));
59
+ rb_define_const(module, "GL_ACTIVE_SUBROUTINES", INT2NUM(GL_ACTIVE_SUBROUTINES));
60
+ rb_define_const(module, "GL_ACTIVE_SUBROUTINE_MAX_LENGTH", INT2NUM(GL_ACTIVE_SUBROUTINE_MAX_LENGTH));
61
+ rb_define_const(module, "GL_ACTIVE_SUBROUTINE_UNIFORMS", INT2NUM(GL_ACTIVE_SUBROUTINE_UNIFORMS));
62
+ rb_define_const(module, "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS", INT2NUM(GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS));
63
+ rb_define_const(module, "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH));
53
64
  rb_define_const(module, "GL_ACTIVE_TEXTURE", INT2NUM(GL_ACTIVE_TEXTURE));
54
65
  rb_define_const(module, "GL_ACTIVE_TEXTURE_ARB", INT2NUM(GL_ACTIVE_TEXTURE_ARB));
55
66
  rb_define_const(module, "GL_ACTIVE_UNIFORMS", INT2NUM(GL_ACTIVE_UNIFORMS));
67
+ rb_define_const(module, "GL_ACTIVE_UNIFORM_BLOCKS", INT2NUM(GL_ACTIVE_UNIFORM_BLOCKS));
68
+ rb_define_const(module, "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH));
56
69
  rb_define_const(module, "GL_ACTIVE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_MAX_LENGTH));
70
+ rb_define_const(module, "GL_ACTIVE_VARIABLES", INT2NUM(GL_ACTIVE_VARIABLES));
57
71
  rb_define_const(module, "GL_ACTIVE_VARYINGS_NV", INT2NUM(GL_ACTIVE_VARYINGS_NV));
58
72
  rb_define_const(module, "GL_ACTIVE_VARYING_MAX_LENGTH_NV", INT2NUM(GL_ACTIVE_VARYING_MAX_LENGTH_NV));
59
73
  rb_define_const(module, "GL_ACTIVE_VERTEX_UNITS_ARB", INT2NUM(GL_ACTIVE_VERTEX_UNITS_ARB));
60
74
  rb_define_const(module, "GL_ADD", INT2NUM(GL_ADD));
61
75
  rb_define_const(module, "GL_ADD_ATI", INT2NUM(GL_ADD_ATI));
76
+ rb_define_const(module, "GL_ADD_BLEND_IMG", INT2NUM(GL_ADD_BLEND_IMG));
62
77
  rb_define_const(module, "GL_ADD_SIGNED", INT2NUM(GL_ADD_SIGNED));
63
78
  rb_define_const(module, "GL_ADD_SIGNED_ARB", INT2NUM(GL_ADD_SIGNED_ARB));
64
79
  rb_define_const(module, "GL_ADD_SIGNED_EXT", INT2NUM(GL_ADD_SIGNED_EXT));
80
+ rb_define_const(module, "GL_ADJACENT_PAIRS_NV", INT2NUM(GL_ADJACENT_PAIRS_NV));
81
+ rb_define_const(module, "GL_AFFINE_2D_NV", INT2NUM(GL_AFFINE_2D_NV));
82
+ rb_define_const(module, "GL_AFFINE_3D_NV", INT2NUM(GL_AFFINE_3D_NV));
65
83
  rb_define_const(module, "GL_ALIASED_LINE_WIDTH_RANGE", INT2NUM(GL_ALIASED_LINE_WIDTH_RANGE));
66
84
  rb_define_const(module, "GL_ALIASED_POINT_SIZE_RANGE", INT2NUM(GL_ALIASED_POINT_SIZE_RANGE));
67
85
  rb_define_const(module, "GL_ALLOW_DRAW_FRG_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_FRG_HINT_PGI));
@@ -69,7 +87,11 @@ void gl_init_enums(VALUE module)
69
87
  rb_define_const(module, "GL_ALLOW_DRAW_OBJ_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_OBJ_HINT_PGI));
70
88
  rb_define_const(module, "GL_ALLOW_DRAW_WIN_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_WIN_HINT_PGI));
71
89
  rb_define_const(module, "GL_ALL_ATTRIB_BITS", INT2NUM(GL_ALL_ATTRIB_BITS));
90
+ rb_define_const(module, "GL_ALL_BARRIER_BITS", INT2NUM(GL_ALL_BARRIER_BITS));
91
+ rb_define_const(module, "GL_ALL_BARRIER_BITS_EXT", INT2NUM(GL_ALL_BARRIER_BITS_EXT));
72
92
  rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
93
+ rb_define_const(module, "GL_ALL_SHADER_BITS", INT2NUM(GL_ALL_SHADER_BITS));
94
+ rb_define_const(module, "GL_ALL_SHADER_BITS_EXT", INT2NUM(GL_ALL_SHADER_BITS_EXT));
73
95
  rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
74
96
  rb_define_const(module, "GL_ALPHA12", INT2NUM(GL_ALPHA12));
75
97
  rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
@@ -78,6 +100,7 @@ void gl_init_enums(VALUE module)
78
100
  rb_define_const(module, "GL_ALPHA16I_EXT", INT2NUM(GL_ALPHA16I_EXT));
79
101
  rb_define_const(module, "GL_ALPHA16UI_EXT", INT2NUM(GL_ALPHA16UI_EXT));
80
102
  rb_define_const(module, "GL_ALPHA16_EXT", INT2NUM(GL_ALPHA16_EXT));
103
+ rb_define_const(module, "GL_ALPHA16_SNORM", INT2NUM(GL_ALPHA16_SNORM));
81
104
  rb_define_const(module, "GL_ALPHA32F_ARB", INT2NUM(GL_ALPHA32F_ARB));
82
105
  rb_define_const(module, "GL_ALPHA32I_EXT", INT2NUM(GL_ALPHA32I_EXT));
83
106
  rb_define_const(module, "GL_ALPHA32UI_EXT", INT2NUM(GL_ALPHA32UI_EXT));
@@ -87,9 +110,12 @@ void gl_init_enums(VALUE module)
87
110
  rb_define_const(module, "GL_ALPHA8I_EXT", INT2NUM(GL_ALPHA8I_EXT));
88
111
  rb_define_const(module, "GL_ALPHA8UI_EXT", INT2NUM(GL_ALPHA8UI_EXT));
89
112
  rb_define_const(module, "GL_ALPHA8_EXT", INT2NUM(GL_ALPHA8_EXT));
113
+ rb_define_const(module, "GL_ALPHA8_SNORM", INT2NUM(GL_ALPHA8_SNORM));
90
114
  rb_define_const(module, "GL_ALPHA_BIAS", INT2NUM(GL_ALPHA_BIAS));
91
115
  rb_define_const(module, "GL_ALPHA_BITS", INT2NUM(GL_ALPHA_BITS));
116
+ rb_define_const(module, "GL_ALPHA_FLOAT16_APPLE", INT2NUM(GL_ALPHA_FLOAT16_APPLE));
92
117
  rb_define_const(module, "GL_ALPHA_FLOAT16_ATI", INT2NUM(GL_ALPHA_FLOAT16_ATI));
118
+ rb_define_const(module, "GL_ALPHA_FLOAT32_APPLE", INT2NUM(GL_ALPHA_FLOAT32_APPLE));
93
119
  rb_define_const(module, "GL_ALPHA_FLOAT32_ATI", INT2NUM(GL_ALPHA_FLOAT32_ATI));
94
120
  rb_define_const(module, "GL_ALPHA_INTEGER", INT2NUM(GL_ALPHA_INTEGER));
95
121
  rb_define_const(module, "GL_ALPHA_INTEGER_EXT", INT2NUM(GL_ALPHA_INTEGER_EXT));
@@ -98,9 +124,15 @@ void gl_init_enums(VALUE module)
98
124
  rb_define_const(module, "GL_ALPHA_MIN_CLAMP_INGR", INT2NUM(GL_ALPHA_MIN_CLAMP_INGR));
99
125
  rb_define_const(module, "GL_ALPHA_MIN_SGIX", INT2NUM(GL_ALPHA_MIN_SGIX));
100
126
  rb_define_const(module, "GL_ALPHA_SCALE", INT2NUM(GL_ALPHA_SCALE));
127
+ rb_define_const(module, "GL_ALPHA_SNORM", INT2NUM(GL_ALPHA_SNORM));
101
128
  rb_define_const(module, "GL_ALPHA_TEST", INT2NUM(GL_ALPHA_TEST));
102
129
  rb_define_const(module, "GL_ALPHA_TEST_FUNC", INT2NUM(GL_ALPHA_TEST_FUNC));
130
+ rb_define_const(module, "GL_ALPHA_TEST_FUNC_QCOM", INT2NUM(GL_ALPHA_TEST_FUNC_QCOM));
131
+ rb_define_const(module, "GL_ALPHA_TEST_QCOM", INT2NUM(GL_ALPHA_TEST_QCOM));
103
132
  rb_define_const(module, "GL_ALPHA_TEST_REF", INT2NUM(GL_ALPHA_TEST_REF));
133
+ rb_define_const(module, "GL_ALPHA_TEST_REF_QCOM", INT2NUM(GL_ALPHA_TEST_REF_QCOM));
134
+ rb_define_const(module, "GL_ALREADY_SIGNALED", INT2NUM(GL_ALREADY_SIGNALED));
135
+ rb_define_const(module, "GL_ALREADY_SIGNALED_APPLE", INT2NUM(GL_ALREADY_SIGNALED_APPLE));
104
136
  rb_define_const(module, "GL_ALWAYS", INT2NUM(GL_ALWAYS));
105
137
  rb_define_const(module, "GL_ALWAYS_FAST_HINT_PGI", INT2NUM(GL_ALWAYS_FAST_HINT_PGI));
106
138
  rb_define_const(module, "GL_ALWAYS_SOFT_HINT_PGI", INT2NUM(GL_ALWAYS_SOFT_HINT_PGI));
@@ -109,7 +141,12 @@ void gl_init_enums(VALUE module)
109
141
  rb_define_const(module, "GL_AND", INT2NUM(GL_AND));
110
142
  rb_define_const(module, "GL_AND_INVERTED", INT2NUM(GL_AND_INVERTED));
111
143
  rb_define_const(module, "GL_AND_REVERSE", INT2NUM(GL_AND_REVERSE));
144
+ rb_define_const(module, "GL_ANY_SAMPLES_PASSED", INT2NUM(GL_ANY_SAMPLES_PASSED));
145
+ rb_define_const(module, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE", INT2NUM(GL_ANY_SAMPLES_PASSED_CONSERVATIVE));
146
+ rb_define_const(module, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", INT2NUM(GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT));
147
+ rb_define_const(module, "GL_ANY_SAMPLES_PASSED_EXT", INT2NUM(GL_ANY_SAMPLES_PASSED_EXT));
112
148
  rb_define_const(module, "GL_ARB_imaging", INT2NUM(GL_ARB_imaging));
149
+ rb_define_const(module, "GL_ARC_TO_NV", INT2NUM(GL_ARC_TO_NV));
113
150
  rb_define_const(module, "GL_ARRAY_BUFFER", INT2NUM(GL_ARRAY_BUFFER));
114
151
  rb_define_const(module, "GL_ARRAY_BUFFER_ARB", INT2NUM(GL_ARRAY_BUFFER_ARB));
115
152
  rb_define_const(module, "GL_ARRAY_BUFFER_BINDING", INT2NUM(GL_ARRAY_BUFFER_BINDING));
@@ -118,11 +155,32 @@ void gl_init_enums(VALUE module)
118
155
  rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT));
119
156
  rb_define_const(module, "GL_ARRAY_OBJECT_BUFFER_ATI", INT2NUM(GL_ARRAY_OBJECT_BUFFER_ATI));
120
157
  rb_define_const(module, "GL_ARRAY_OBJECT_OFFSET_ATI", INT2NUM(GL_ARRAY_OBJECT_OFFSET_ATI));
158
+ rb_define_const(module, "GL_ARRAY_SIZE", INT2NUM(GL_ARRAY_SIZE));
159
+ rb_define_const(module, "GL_ARRAY_STRIDE", INT2NUM(GL_ARRAY_STRIDE));
121
160
  rb_define_const(module, "GL_ASYNC_DRAW_PIXELS_SGIX", INT2NUM(GL_ASYNC_DRAW_PIXELS_SGIX));
122
161
  rb_define_const(module, "GL_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_ASYNC_HISTOGRAM_SGIX));
123
162
  rb_define_const(module, "GL_ASYNC_MARKER_SGIX", INT2NUM(GL_ASYNC_MARKER_SGIX));
124
163
  rb_define_const(module, "GL_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_ASYNC_READ_PIXELS_SGIX));
125
164
  rb_define_const(module, "GL_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_ASYNC_TEX_IMAGE_SGIX));
165
+ rb_define_const(module, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", INT2NUM(GL_ATC_RGBA_EXPLICIT_ALPHA_AMD));
166
+ rb_define_const(module, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", INT2NUM(GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD));
167
+ rb_define_const(module, "GL_ATC_RGB_AMD", INT2NUM(GL_ATC_RGB_AMD));
168
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BARRIER_BIT", INT2NUM(GL_ATOMIC_COUNTER_BARRIER_BIT));
169
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BARRIER_BIT_EXT", INT2NUM(GL_ATOMIC_COUNTER_BARRIER_BIT_EXT));
170
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER));
171
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS));
172
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES));
173
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_BINDING", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_BINDING));
174
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE));
175
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_INDEX", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_INDEX));
176
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER));
177
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER));
178
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER));
179
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER));
180
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER));
181
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER));
182
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_SIZE", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_SIZE));
183
+ rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_START", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_START));
126
184
  rb_define_const(module, "GL_ATTACHED_SHADERS", INT2NUM(GL_ATTACHED_SHADERS));
127
185
  rb_define_const(module, "GL_ATTENUATION_EXT", INT2NUM(GL_ATTENUATION_EXT));
128
186
  rb_define_const(module, "GL_ATTRIB_ARRAY_POINTER_NV", INT2NUM(GL_ATTRIB_ARRAY_POINTER_NV));
@@ -130,12 +188,14 @@ void gl_init_enums(VALUE module)
130
188
  rb_define_const(module, "GL_ATTRIB_ARRAY_STRIDE_NV", INT2NUM(GL_ATTRIB_ARRAY_STRIDE_NV));
131
189
  rb_define_const(module, "GL_ATTRIB_ARRAY_TYPE_NV", INT2NUM(GL_ATTRIB_ARRAY_TYPE_NV));
132
190
  rb_define_const(module, "GL_ATTRIB_STACK_DEPTH", INT2NUM(GL_ATTRIB_STACK_DEPTH));
191
+ rb_define_const(module, "GL_AUTO_GENERATE_MIPMAP", INT2NUM(GL_AUTO_GENERATE_MIPMAP));
133
192
  rb_define_const(module, "GL_AUTO_NORMAL", INT2NUM(GL_AUTO_NORMAL));
134
193
  rb_define_const(module, "GL_AUX0", INT2NUM(GL_AUX0));
135
194
  rb_define_const(module, "GL_AUX1", INT2NUM(GL_AUX1));
136
195
  rb_define_const(module, "GL_AUX2", INT2NUM(GL_AUX2));
137
196
  rb_define_const(module, "GL_AUX3", INT2NUM(GL_AUX3));
138
197
  rb_define_const(module, "GL_AUX_BUFFERS", INT2NUM(GL_AUX_BUFFERS));
198
+ rb_define_const(module, "GL_AUX_DEPTH_STENCIL_APPLE", INT2NUM(GL_AUX_DEPTH_STENCIL_APPLE));
139
199
  rb_define_const(module, "GL_AVERAGE_EXT", INT2NUM(GL_AVERAGE_EXT));
140
200
  rb_define_const(module, "GL_AVERAGE_HP", INT2NUM(GL_AVERAGE_HP));
141
201
  rb_define_const(module, "GL_BACK", INT2NUM(GL_BACK));
@@ -144,6 +204,7 @@ void gl_init_enums(VALUE module)
144
204
  rb_define_const(module, "GL_BACK_PRIMARY_COLOR_NV", INT2NUM(GL_BACK_PRIMARY_COLOR_NV));
145
205
  rb_define_const(module, "GL_BACK_RIGHT", INT2NUM(GL_BACK_RIGHT));
146
206
  rb_define_const(module, "GL_BACK_SECONDARY_COLOR_NV", INT2NUM(GL_BACK_SECONDARY_COLOR_NV));
207
+ rb_define_const(module, "GL_BEVEL_NV", INT2NUM(GL_BEVEL_NV));
147
208
  rb_define_const(module, "GL_BGR", INT2NUM(GL_BGR));
148
209
  rb_define_const(module, "GL_BGRA", INT2NUM(GL_BGRA));
149
210
  rb_define_const(module, "GL_BGRA_EXT", INT2NUM(GL_BGRA_EXT));
@@ -154,6 +215,7 @@ void gl_init_enums(VALUE module)
154
215
  rb_define_const(module, "GL_BGR_INTEGER_EXT", INT2NUM(GL_BGR_INTEGER_EXT));
155
216
  rb_define_const(module, "GL_BIAS_BIT_ATI", INT2NUM(GL_BIAS_BIT_ATI));
156
217
  rb_define_const(module, "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", INT2NUM(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV));
218
+ rb_define_const(module, "GL_BINNING_CONTROL_HINT_QCOM", INT2NUM(GL_BINNING_CONTROL_HINT_QCOM));
157
219
  rb_define_const(module, "GL_BINORMAL_ARRAY_EXT", INT2NUM(GL_BINORMAL_ARRAY_EXT));
158
220
  rb_define_const(module, "GL_BINORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_BINORMAL_ARRAY_POINTER_EXT));
159
221
  rb_define_const(module, "GL_BINORMAL_ARRAY_STRIDE_EXT", INT2NUM(GL_BINORMAL_ARRAY_STRIDE_EXT));
@@ -166,19 +228,27 @@ void gl_init_enums(VALUE module)
166
228
  rb_define_const(module, "GL_BLEND_DST", INT2NUM(GL_BLEND_DST));
167
229
  rb_define_const(module, "GL_BLEND_DST_ALPHA", INT2NUM(GL_BLEND_DST_ALPHA));
168
230
  rb_define_const(module, "GL_BLEND_DST_ALPHA_EXT", INT2NUM(GL_BLEND_DST_ALPHA_EXT));
231
+ rb_define_const(module, "GL_BLEND_DST_ALPHA_OES", INT2NUM(GL_BLEND_DST_ALPHA_OES));
169
232
  rb_define_const(module, "GL_BLEND_DST_RGB", INT2NUM(GL_BLEND_DST_RGB));
170
233
  rb_define_const(module, "GL_BLEND_DST_RGB_EXT", INT2NUM(GL_BLEND_DST_RGB_EXT));
234
+ rb_define_const(module, "GL_BLEND_DST_RGB_OES", INT2NUM(GL_BLEND_DST_RGB_OES));
171
235
  rb_define_const(module, "GL_BLEND_EQUATION", INT2NUM(GL_BLEND_EQUATION));
172
236
  rb_define_const(module, "GL_BLEND_EQUATION_ALPHA", INT2NUM(GL_BLEND_EQUATION_ALPHA));
173
237
  rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_EXT", INT2NUM(GL_BLEND_EQUATION_ALPHA_EXT));
238
+ rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_OES", INT2NUM(GL_BLEND_EQUATION_ALPHA_OES));
174
239
  rb_define_const(module, "GL_BLEND_EQUATION_EXT", INT2NUM(GL_BLEND_EQUATION_EXT));
240
+ rb_define_const(module, "GL_BLEND_EQUATION_OES", INT2NUM(GL_BLEND_EQUATION_OES));
175
241
  rb_define_const(module, "GL_BLEND_EQUATION_RGB", INT2NUM(GL_BLEND_EQUATION_RGB));
176
242
  rb_define_const(module, "GL_BLEND_EQUATION_RGB_EXT", INT2NUM(GL_BLEND_EQUATION_RGB_EXT));
243
+ rb_define_const(module, "GL_BLEND_EQUATION_RGB_OES", INT2NUM(GL_BLEND_EQUATION_RGB_OES));
177
244
  rb_define_const(module, "GL_BLEND_SRC", INT2NUM(GL_BLEND_SRC));
178
245
  rb_define_const(module, "GL_BLEND_SRC_ALPHA", INT2NUM(GL_BLEND_SRC_ALPHA));
179
246
  rb_define_const(module, "GL_BLEND_SRC_ALPHA_EXT", INT2NUM(GL_BLEND_SRC_ALPHA_EXT));
247
+ rb_define_const(module, "GL_BLEND_SRC_ALPHA_OES", INT2NUM(GL_BLEND_SRC_ALPHA_OES));
180
248
  rb_define_const(module, "GL_BLEND_SRC_RGB", INT2NUM(GL_BLEND_SRC_RGB));
181
249
  rb_define_const(module, "GL_BLEND_SRC_RGB_EXT", INT2NUM(GL_BLEND_SRC_RGB_EXT));
250
+ rb_define_const(module, "GL_BLEND_SRC_RGB_OES", INT2NUM(GL_BLEND_SRC_RGB_OES));
251
+ rb_define_const(module, "GL_BLOCK_INDEX", INT2NUM(GL_BLOCK_INDEX));
182
252
  rb_define_const(module, "GL_BLUE", INT2NUM(GL_BLUE));
183
253
  rb_define_const(module, "GL_BLUE_BIAS", INT2NUM(GL_BLUE_BIAS));
184
254
  rb_define_const(module, "GL_BLUE_BITS", INT2NUM(GL_BLUE_BITS));
@@ -188,6 +258,7 @@ void gl_init_enums(VALUE module)
188
258
  rb_define_const(module, "GL_BLUE_MAX_CLAMP_INGR", INT2NUM(GL_BLUE_MAX_CLAMP_INGR));
189
259
  rb_define_const(module, "GL_BLUE_MIN_CLAMP_INGR", INT2NUM(GL_BLUE_MIN_CLAMP_INGR));
190
260
  rb_define_const(module, "GL_BLUE_SCALE", INT2NUM(GL_BLUE_SCALE));
261
+ rb_define_const(module, "GL_BOLD_BIT_NV", INT2NUM(GL_BOLD_BIT_NV));
191
262
  rb_define_const(module, "GL_BOOL", INT2NUM(GL_BOOL));
192
263
  rb_define_const(module, "GL_BOOL_ARB", INT2NUM(GL_BOOL_ARB));
193
264
  rb_define_const(module, "GL_BOOL_VEC2", INT2NUM(GL_BOOL_VEC2));
@@ -196,18 +267,35 @@ void gl_init_enums(VALUE module)
196
267
  rb_define_const(module, "GL_BOOL_VEC3_ARB", INT2NUM(GL_BOOL_VEC3_ARB));
197
268
  rb_define_const(module, "GL_BOOL_VEC4", INT2NUM(GL_BOOL_VEC4));
198
269
  rb_define_const(module, "GL_BOOL_VEC4_ARB", INT2NUM(GL_BOOL_VEC4_ARB));
270
+ rb_define_const(module, "GL_BOUNDING_BOX_NV", INT2NUM(GL_BOUNDING_BOX_NV));
271
+ rb_define_const(module, "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV", INT2NUM(GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV));
272
+ rb_define_const(module, "GL_BUFFER", INT2NUM(GL_BUFFER));
199
273
  rb_define_const(module, "GL_BUFFER_ACCESS", INT2NUM(GL_BUFFER_ACCESS));
200
274
  rb_define_const(module, "GL_BUFFER_ACCESS_ARB", INT2NUM(GL_BUFFER_ACCESS_ARB));
275
+ rb_define_const(module, "GL_BUFFER_ACCESS_FLAGS", INT2NUM(GL_BUFFER_ACCESS_FLAGS));
276
+ rb_define_const(module, "GL_BUFFER_ACCESS_OES", INT2NUM(GL_BUFFER_ACCESS_OES));
277
+ rb_define_const(module, "GL_BUFFER_BINDING", INT2NUM(GL_BUFFER_BINDING));
278
+ rb_define_const(module, "GL_BUFFER_DATA_SIZE", INT2NUM(GL_BUFFER_DATA_SIZE));
201
279
  rb_define_const(module, "GL_BUFFER_FLUSHING_UNMAP_APPLE", INT2NUM(GL_BUFFER_FLUSHING_UNMAP_APPLE));
280
+ rb_define_const(module, "GL_BUFFER_GPU_ADDRESS_NV", INT2NUM(GL_BUFFER_GPU_ADDRESS_NV));
202
281
  rb_define_const(module, "GL_BUFFER_MAPPED", INT2NUM(GL_BUFFER_MAPPED));
203
282
  rb_define_const(module, "GL_BUFFER_MAPPED_ARB", INT2NUM(GL_BUFFER_MAPPED_ARB));
283
+ rb_define_const(module, "GL_BUFFER_MAPPED_OES", INT2NUM(GL_BUFFER_MAPPED_OES));
284
+ rb_define_const(module, "GL_BUFFER_MAP_LENGTH", INT2NUM(GL_BUFFER_MAP_LENGTH));
285
+ rb_define_const(module, "GL_BUFFER_MAP_OFFSET", INT2NUM(GL_BUFFER_MAP_OFFSET));
204
286
  rb_define_const(module, "GL_BUFFER_MAP_POINTER", INT2NUM(GL_BUFFER_MAP_POINTER));
205
287
  rb_define_const(module, "GL_BUFFER_MAP_POINTER_ARB", INT2NUM(GL_BUFFER_MAP_POINTER_ARB));
288
+ rb_define_const(module, "GL_BUFFER_MAP_POINTER_OES", INT2NUM(GL_BUFFER_MAP_POINTER_OES));
289
+ rb_define_const(module, "GL_BUFFER_OBJECT_APPLE", INT2NUM(GL_BUFFER_OBJECT_APPLE));
290
+ rb_define_const(module, "GL_BUFFER_OBJECT_EXT", INT2NUM(GL_BUFFER_OBJECT_EXT));
206
291
  rb_define_const(module, "GL_BUFFER_SERIALIZED_MODIFY_APPLE", INT2NUM(GL_BUFFER_SERIALIZED_MODIFY_APPLE));
207
292
  rb_define_const(module, "GL_BUFFER_SIZE", INT2NUM(GL_BUFFER_SIZE));
208
293
  rb_define_const(module, "GL_BUFFER_SIZE_ARB", INT2NUM(GL_BUFFER_SIZE_ARB));
294
+ rb_define_const(module, "GL_BUFFER_UPDATE_BARRIER_BIT", INT2NUM(GL_BUFFER_UPDATE_BARRIER_BIT));
295
+ rb_define_const(module, "GL_BUFFER_UPDATE_BARRIER_BIT_EXT", INT2NUM(GL_BUFFER_UPDATE_BARRIER_BIT_EXT));
209
296
  rb_define_const(module, "GL_BUFFER_USAGE", INT2NUM(GL_BUFFER_USAGE));
210
297
  rb_define_const(module, "GL_BUFFER_USAGE_ARB", INT2NUM(GL_BUFFER_USAGE_ARB));
298
+ rb_define_const(module, "GL_BUFFER_VARIABLE", INT2NUM(GL_BUFFER_VARIABLE));
211
299
  rb_define_const(module, "GL_BUMP_ENVMAP_ATI", INT2NUM(GL_BUMP_ENVMAP_ATI));
212
300
  rb_define_const(module, "GL_BUMP_NUM_TEX_UNITS_ATI", INT2NUM(GL_BUMP_NUM_TEX_UNITS_ATI));
213
301
  rb_define_const(module, "GL_BUMP_ROT_MATRIX_ATI", INT2NUM(GL_BUMP_ROT_MATRIX_ATI));
@@ -220,7 +308,11 @@ void gl_init_enums(VALUE module)
220
308
  rb_define_const(module, "GL_C4UB_V2F", INT2NUM(GL_C4UB_V2F));
221
309
  rb_define_const(module, "GL_C4UB_V3F", INT2NUM(GL_C4UB_V3F));
222
310
  rb_define_const(module, "GL_CALLIGRAPHIC_FRAGMENT_SGIX", INT2NUM(GL_CALLIGRAPHIC_FRAGMENT_SGIX));
311
+ rb_define_const(module, "GL_CAVEAT_SUPPORT", INT2NUM(GL_CAVEAT_SUPPORT));
223
312
  rb_define_const(module, "GL_CCW", INT2NUM(GL_CCW));
313
+ rb_define_const(module, "GL_CIRCULAR_CCW_ARC_TO_NV", INT2NUM(GL_CIRCULAR_CCW_ARC_TO_NV));
314
+ rb_define_const(module, "GL_CIRCULAR_CW_ARC_TO_NV", INT2NUM(GL_CIRCULAR_CW_ARC_TO_NV));
315
+ rb_define_const(module, "GL_CIRCULAR_TANGENT_ARC_TO_NV", INT2NUM(GL_CIRCULAR_TANGENT_ARC_TO_NV));
224
316
  rb_define_const(module, "GL_CLAMP", INT2NUM(GL_CLAMP));
225
317
  rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR", INT2NUM(GL_CLAMP_FRAGMENT_COLOR));
226
318
  rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
@@ -228,12 +320,14 @@ void gl_init_enums(VALUE module)
228
320
  rb_define_const(module, "GL_CLAMP_READ_COLOR_ARB", INT2NUM(GL_CLAMP_READ_COLOR_ARB));
229
321
  rb_define_const(module, "GL_CLAMP_TO_BORDER", INT2NUM(GL_CLAMP_TO_BORDER));
230
322
  rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
323
+ rb_define_const(module, "GL_CLAMP_TO_BORDER_NV", INT2NUM(GL_CLAMP_TO_BORDER_NV));
231
324
  rb_define_const(module, "GL_CLAMP_TO_BORDER_SGIS", INT2NUM(GL_CLAMP_TO_BORDER_SGIS));
232
325
  rb_define_const(module, "GL_CLAMP_TO_EDGE", INT2NUM(GL_CLAMP_TO_EDGE));
233
326
  rb_define_const(module, "GL_CLAMP_TO_EDGE_SGIS", INT2NUM(GL_CLAMP_TO_EDGE_SGIS));
234
327
  rb_define_const(module, "GL_CLAMP_VERTEX_COLOR", INT2NUM(GL_CLAMP_VERTEX_COLOR));
235
328
  rb_define_const(module, "GL_CLAMP_VERTEX_COLOR_ARB", INT2NUM(GL_CLAMP_VERTEX_COLOR_ARB));
236
329
  rb_define_const(module, "GL_CLEAR", INT2NUM(GL_CLEAR));
330
+ rb_define_const(module, "GL_CLEAR_BUFFER", INT2NUM(GL_CLEAR_BUFFER));
237
331
  rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE));
238
332
  rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE_ARB", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE_ARB));
239
333
  rb_define_const(module, "GL_CLIENT_ALL_ATTRIB_BITS", INT2NUM(GL_CLIENT_ALL_ATTRIB_BITS));
@@ -246,6 +340,8 @@ void gl_init_enums(VALUE module)
246
340
  rb_define_const(module, "GL_CLIP_DISTANCE3", INT2NUM(GL_CLIP_DISTANCE3));
247
341
  rb_define_const(module, "GL_CLIP_DISTANCE4", INT2NUM(GL_CLIP_DISTANCE4));
248
342
  rb_define_const(module, "GL_CLIP_DISTANCE5", INT2NUM(GL_CLIP_DISTANCE5));
343
+ rb_define_const(module, "GL_CLIP_DISTANCE6", INT2NUM(GL_CLIP_DISTANCE6));
344
+ rb_define_const(module, "GL_CLIP_DISTANCE7", INT2NUM(GL_CLIP_DISTANCE7));
249
345
  rb_define_const(module, "GL_CLIP_DISTANCE_NV", INT2NUM(GL_CLIP_DISTANCE_NV));
250
346
  rb_define_const(module, "GL_CLIP_FAR_HINT_PGI", INT2NUM(GL_CLIP_FAR_HINT_PGI));
251
347
  rb_define_const(module, "GL_CLIP_NEAR_HINT_PGI", INT2NUM(GL_CLIP_NEAR_HINT_PGI));
@@ -256,6 +352,7 @@ void gl_init_enums(VALUE module)
256
352
  rb_define_const(module, "GL_CLIP_PLANE4", INT2NUM(GL_CLIP_PLANE4));
257
353
  rb_define_const(module, "GL_CLIP_PLANE5", INT2NUM(GL_CLIP_PLANE5));
258
354
  rb_define_const(module, "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", INT2NUM(GL_CLIP_VOLUME_CLIPPING_HINT_EXT));
355
+ rb_define_const(module, "GL_CLOSE_PATH_NV", INT2NUM(GL_CLOSE_PATH_NV));
259
356
  rb_define_const(module, "GL_CMYKA_EXT", INT2NUM(GL_CMYKA_EXT));
260
357
  rb_define_const(module, "GL_CMYK_EXT", INT2NUM(GL_CMYK_EXT));
261
358
  rb_define_const(module, "GL_CND0_ATI", INT2NUM(GL_CND0_ATI));
@@ -266,10 +363,12 @@ void gl_init_enums(VALUE module)
266
363
  rb_define_const(module, "GL_COLOR4_BIT_PGI", INT2NUM(GL_COLOR4_BIT_PGI));
267
364
  rb_define_const(module, "GL_COLOR_ALPHA_PAIRING_ATI", INT2NUM(GL_COLOR_ALPHA_PAIRING_ATI));
268
365
  rb_define_const(module, "GL_COLOR_ARRAY", INT2NUM(GL_COLOR_ARRAY));
366
+ rb_define_const(module, "GL_COLOR_ARRAY_ADDRESS_NV", INT2NUM(GL_COLOR_ARRAY_ADDRESS_NV));
269
367
  rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING));
270
368
  rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING_ARB));
271
369
  rb_define_const(module, "GL_COLOR_ARRAY_COUNT_EXT", INT2NUM(GL_COLOR_ARRAY_COUNT_EXT));
272
370
  rb_define_const(module, "GL_COLOR_ARRAY_EXT", INT2NUM(GL_COLOR_ARRAY_EXT));
371
+ rb_define_const(module, "GL_COLOR_ARRAY_LENGTH_NV", INT2NUM(GL_COLOR_ARRAY_LENGTH_NV));
273
372
  rb_define_const(module, "GL_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_IBM));
274
373
  rb_define_const(module, "GL_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_STRIDE_IBM));
275
374
  rb_define_const(module, "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL));
@@ -283,39 +382,61 @@ void gl_init_enums(VALUE module)
283
382
  rb_define_const(module, "GL_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_COLOR_ARRAY_TYPE_EXT));
284
383
  rb_define_const(module, "GL_COLOR_ATTACHMENT0", INT2NUM(GL_COLOR_ATTACHMENT0));
285
384
  rb_define_const(module, "GL_COLOR_ATTACHMENT0_EXT", INT2NUM(GL_COLOR_ATTACHMENT0_EXT));
385
+ rb_define_const(module, "GL_COLOR_ATTACHMENT0_NV", INT2NUM(GL_COLOR_ATTACHMENT0_NV));
386
+ rb_define_const(module, "GL_COLOR_ATTACHMENT0_OES", INT2NUM(GL_COLOR_ATTACHMENT0_OES));
286
387
  rb_define_const(module, "GL_COLOR_ATTACHMENT1", INT2NUM(GL_COLOR_ATTACHMENT1));
287
388
  rb_define_const(module, "GL_COLOR_ATTACHMENT10", INT2NUM(GL_COLOR_ATTACHMENT10));
288
389
  rb_define_const(module, "GL_COLOR_ATTACHMENT10_EXT", INT2NUM(GL_COLOR_ATTACHMENT10_EXT));
390
+ rb_define_const(module, "GL_COLOR_ATTACHMENT10_NV", INT2NUM(GL_COLOR_ATTACHMENT10_NV));
289
391
  rb_define_const(module, "GL_COLOR_ATTACHMENT11", INT2NUM(GL_COLOR_ATTACHMENT11));
290
392
  rb_define_const(module, "GL_COLOR_ATTACHMENT11_EXT", INT2NUM(GL_COLOR_ATTACHMENT11_EXT));
393
+ rb_define_const(module, "GL_COLOR_ATTACHMENT11_NV", INT2NUM(GL_COLOR_ATTACHMENT11_NV));
291
394
  rb_define_const(module, "GL_COLOR_ATTACHMENT12", INT2NUM(GL_COLOR_ATTACHMENT12));
292
395
  rb_define_const(module, "GL_COLOR_ATTACHMENT12_EXT", INT2NUM(GL_COLOR_ATTACHMENT12_EXT));
396
+ rb_define_const(module, "GL_COLOR_ATTACHMENT12_NV", INT2NUM(GL_COLOR_ATTACHMENT12_NV));
293
397
  rb_define_const(module, "GL_COLOR_ATTACHMENT13", INT2NUM(GL_COLOR_ATTACHMENT13));
294
398
  rb_define_const(module, "GL_COLOR_ATTACHMENT13_EXT", INT2NUM(GL_COLOR_ATTACHMENT13_EXT));
399
+ rb_define_const(module, "GL_COLOR_ATTACHMENT13_NV", INT2NUM(GL_COLOR_ATTACHMENT13_NV));
295
400
  rb_define_const(module, "GL_COLOR_ATTACHMENT14", INT2NUM(GL_COLOR_ATTACHMENT14));
296
401
  rb_define_const(module, "GL_COLOR_ATTACHMENT14_EXT", INT2NUM(GL_COLOR_ATTACHMENT14_EXT));
402
+ rb_define_const(module, "GL_COLOR_ATTACHMENT14_NV", INT2NUM(GL_COLOR_ATTACHMENT14_NV));
297
403
  rb_define_const(module, "GL_COLOR_ATTACHMENT15", INT2NUM(GL_COLOR_ATTACHMENT15));
298
404
  rb_define_const(module, "GL_COLOR_ATTACHMENT15_EXT", INT2NUM(GL_COLOR_ATTACHMENT15_EXT));
405
+ rb_define_const(module, "GL_COLOR_ATTACHMENT15_NV", INT2NUM(GL_COLOR_ATTACHMENT15_NV));
299
406
  rb_define_const(module, "GL_COLOR_ATTACHMENT1_EXT", INT2NUM(GL_COLOR_ATTACHMENT1_EXT));
407
+ rb_define_const(module, "GL_COLOR_ATTACHMENT1_NV", INT2NUM(GL_COLOR_ATTACHMENT1_NV));
300
408
  rb_define_const(module, "GL_COLOR_ATTACHMENT2", INT2NUM(GL_COLOR_ATTACHMENT2));
301
409
  rb_define_const(module, "GL_COLOR_ATTACHMENT2_EXT", INT2NUM(GL_COLOR_ATTACHMENT2_EXT));
410
+ rb_define_const(module, "GL_COLOR_ATTACHMENT2_NV", INT2NUM(GL_COLOR_ATTACHMENT2_NV));
302
411
  rb_define_const(module, "GL_COLOR_ATTACHMENT3", INT2NUM(GL_COLOR_ATTACHMENT3));
303
412
  rb_define_const(module, "GL_COLOR_ATTACHMENT3_EXT", INT2NUM(GL_COLOR_ATTACHMENT3_EXT));
413
+ rb_define_const(module, "GL_COLOR_ATTACHMENT3_NV", INT2NUM(GL_COLOR_ATTACHMENT3_NV));
304
414
  rb_define_const(module, "GL_COLOR_ATTACHMENT4", INT2NUM(GL_COLOR_ATTACHMENT4));
305
415
  rb_define_const(module, "GL_COLOR_ATTACHMENT4_EXT", INT2NUM(GL_COLOR_ATTACHMENT4_EXT));
416
+ rb_define_const(module, "GL_COLOR_ATTACHMENT4_NV", INT2NUM(GL_COLOR_ATTACHMENT4_NV));
306
417
  rb_define_const(module, "GL_COLOR_ATTACHMENT5", INT2NUM(GL_COLOR_ATTACHMENT5));
307
418
  rb_define_const(module, "GL_COLOR_ATTACHMENT5_EXT", INT2NUM(GL_COLOR_ATTACHMENT5_EXT));
419
+ rb_define_const(module, "GL_COLOR_ATTACHMENT5_NV", INT2NUM(GL_COLOR_ATTACHMENT5_NV));
308
420
  rb_define_const(module, "GL_COLOR_ATTACHMENT6", INT2NUM(GL_COLOR_ATTACHMENT6));
309
421
  rb_define_const(module, "GL_COLOR_ATTACHMENT6_EXT", INT2NUM(GL_COLOR_ATTACHMENT6_EXT));
422
+ rb_define_const(module, "GL_COLOR_ATTACHMENT6_NV", INT2NUM(GL_COLOR_ATTACHMENT6_NV));
310
423
  rb_define_const(module, "GL_COLOR_ATTACHMENT7", INT2NUM(GL_COLOR_ATTACHMENT7));
311
424
  rb_define_const(module, "GL_COLOR_ATTACHMENT7_EXT", INT2NUM(GL_COLOR_ATTACHMENT7_EXT));
425
+ rb_define_const(module, "GL_COLOR_ATTACHMENT7_NV", INT2NUM(GL_COLOR_ATTACHMENT7_NV));
312
426
  rb_define_const(module, "GL_COLOR_ATTACHMENT8", INT2NUM(GL_COLOR_ATTACHMENT8));
313
427
  rb_define_const(module, "GL_COLOR_ATTACHMENT8_EXT", INT2NUM(GL_COLOR_ATTACHMENT8_EXT));
428
+ rb_define_const(module, "GL_COLOR_ATTACHMENT8_NV", INT2NUM(GL_COLOR_ATTACHMENT8_NV));
314
429
  rb_define_const(module, "GL_COLOR_ATTACHMENT9", INT2NUM(GL_COLOR_ATTACHMENT9));
315
430
  rb_define_const(module, "GL_COLOR_ATTACHMENT9_EXT", INT2NUM(GL_COLOR_ATTACHMENT9_EXT));
431
+ rb_define_const(module, "GL_COLOR_ATTACHMENT9_NV", INT2NUM(GL_COLOR_ATTACHMENT9_NV));
432
+ rb_define_const(module, "GL_COLOR_ATTACHMENT_EXT", INT2NUM(GL_COLOR_ATTACHMENT_EXT));
316
433
  rb_define_const(module, "GL_COLOR_BUFFER_BIT", INT2NUM(GL_COLOR_BUFFER_BIT));
317
434
  rb_define_const(module, "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI", INT2NUM(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI));
318
435
  rb_define_const(module, "GL_COLOR_CLEAR_VALUE", INT2NUM(GL_COLOR_CLEAR_VALUE));
436
+ rb_define_const(module, "GL_COLOR_COMPONENTS", INT2NUM(GL_COLOR_COMPONENTS));
437
+ rb_define_const(module, "GL_COLOR_ENCODING", INT2NUM(GL_COLOR_ENCODING));
438
+ rb_define_const(module, "GL_COLOR_EXT", INT2NUM(GL_COLOR_EXT));
439
+ rb_define_const(module, "GL_COLOR_FLOAT_APPLE", INT2NUM(GL_COLOR_FLOAT_APPLE));
319
440
  rb_define_const(module, "GL_COLOR_INDEX", INT2NUM(GL_COLOR_INDEX));
320
441
  rb_define_const(module, "GL_COLOR_INDEX12_EXT", INT2NUM(GL_COLOR_INDEX12_EXT));
321
442
  rb_define_const(module, "GL_COLOR_INDEX16_EXT", INT2NUM(GL_COLOR_INDEX16_EXT));
@@ -332,6 +453,8 @@ void gl_init_enums(VALUE module)
332
453
  rb_define_const(module, "GL_COLOR_MATRIX_SGI", INT2NUM(GL_COLOR_MATRIX_SGI));
333
454
  rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH));
334
455
  rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH_SGI));
456
+ rb_define_const(module, "GL_COLOR_RENDERABLE", INT2NUM(GL_COLOR_RENDERABLE));
457
+ rb_define_const(module, "GL_COLOR_SAMPLES_NV", INT2NUM(GL_COLOR_SAMPLES_NV));
335
458
  rb_define_const(module, "GL_COLOR_SUM", INT2NUM(GL_COLOR_SUM));
336
459
  rb_define_const(module, "GL_COLOR_SUM_ARB", INT2NUM(GL_COLOR_SUM_ARB));
337
460
  rb_define_const(module, "GL_COLOR_SUM_CLAMP_NV", INT2NUM(GL_COLOR_SUM_CLAMP_NV));
@@ -388,10 +511,14 @@ void gl_init_enums(VALUE module)
388
511
  rb_define_const(module, "GL_COMBINE_RGB", INT2NUM(GL_COMBINE_RGB));
389
512
  rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
390
513
  rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
514
+ rb_define_const(module, "GL_COMMAND_BARRIER_BIT", INT2NUM(GL_COMMAND_BARRIER_BIT));
515
+ rb_define_const(module, "GL_COMMAND_BARRIER_BIT_EXT", INT2NUM(GL_COMMAND_BARRIER_BIT_EXT));
391
516
  rb_define_const(module, "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT));
392
517
  rb_define_const(module, "GL_COMPARE_REF_TO_TEXTURE", INT2NUM(GL_COMPARE_REF_TO_TEXTURE));
518
+ rb_define_const(module, "GL_COMPARE_REF_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_TO_TEXTURE_EXT));
393
519
  rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE", INT2NUM(GL_COMPARE_R_TO_TEXTURE));
394
520
  rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE_ARB", INT2NUM(GL_COMPARE_R_TO_TEXTURE_ARB));
521
+ rb_define_const(module, "GL_COMPATIBLE_SUBROUTINES", INT2NUM(GL_COMPATIBLE_SUBROUTINES));
395
522
  rb_define_const(module, "GL_COMPILE", INT2NUM(GL_COMPILE));
396
523
  rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
397
524
  rb_define_const(module, "GL_COMPILE_STATUS", INT2NUM(GL_COMPILE_STATUS));
@@ -405,43 +532,107 @@ void gl_init_enums(VALUE module)
405
532
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT));
406
533
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ARB));
407
534
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_LATC1_EXT));
535
+ rb_define_const(module, "GL_COMPRESSED_R11_EAC", INT2NUM(GL_COMPRESSED_R11_EAC));
408
536
  rb_define_const(module, "GL_COMPRESSED_RED", INT2NUM(GL_COMPRESSED_RED));
409
537
  rb_define_const(module, "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_RED_GREEN_RGTC2_EXT));
410
538
  rb_define_const(module, "GL_COMPRESSED_RED_RGTC1", INT2NUM(GL_COMPRESSED_RED_RGTC1));
411
539
  rb_define_const(module, "GL_COMPRESSED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_RED_RGTC1_EXT));
412
540
  rb_define_const(module, "GL_COMPRESSED_RG", INT2NUM(GL_COMPRESSED_RG));
541
+ rb_define_const(module, "GL_COMPRESSED_RG11_EAC", INT2NUM(GL_COMPRESSED_RG11_EAC));
413
542
  rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
543
+ rb_define_const(module, "GL_COMPRESSED_RGB8_ETC2", INT2NUM(GL_COMPRESSED_RGB8_ETC2));
544
+ rb_define_const(module, "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", INT2NUM(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2));
414
545
  rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
546
+ rb_define_const(module, "GL_COMPRESSED_RGBA8_ETC2_EAC", INT2NUM(GL_COMPRESSED_RGBA8_ETC2_EAC));
415
547
  rb_define_const(module, "GL_COMPRESSED_RGBA_ARB", INT2NUM(GL_COMPRESSED_RGBA_ARB));
548
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x10_KHR));
549
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x5_KHR));
550
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x6_KHR));
551
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x8_KHR));
552
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_12x10_KHR));
553
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_12x12_KHR));
554
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_4x4_KHR));
555
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_5x4_KHR));
556
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_5x5_KHR));
557
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_6x5_KHR));
558
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_6x6_KHR));
559
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_8x5_KHR));
560
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_8x6_KHR));
561
+ rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_8x8_KHR));
562
+ rb_define_const(module, "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB", INT2NUM(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB));
416
563
  rb_define_const(module, "GL_COMPRESSED_RGBA_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGBA_FXT1_3DFX));
564
+ rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG));
565
+ rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG));
566
+ rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG));
567
+ rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG));
417
568
  rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
569
+ rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE));
418
570
  rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
571
+ rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE));
419
572
  rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
420
573
  rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
574
+ rb_define_const(module, "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB", INT2NUM(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB));
575
+ rb_define_const(module, "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB", INT2NUM(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB));
421
576
  rb_define_const(module, "GL_COMPRESSED_RGB_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGB_FXT1_3DFX));
577
+ rb_define_const(module, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG));
578
+ rb_define_const(module, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG));
422
579
  rb_define_const(module, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
423
580
  rb_define_const(module, "GL_COMPRESSED_RG_RGTC2", INT2NUM(GL_COMPRESSED_RG_RGTC2));
424
581
  rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT));
425
582
  rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT));
583
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_R11_EAC", INT2NUM(GL_COMPRESSED_SIGNED_R11_EAC));
426
584
  rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT));
427
585
  rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1));
428
586
  rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT));
587
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_RG11_EAC", INT2NUM(GL_COMPRESSED_SIGNED_RG11_EAC));
429
588
  rb_define_const(module, "GL_COMPRESSED_SIGNED_RG_RGTC2", INT2NUM(GL_COMPRESSED_SIGNED_RG_RGTC2));
430
589
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE", INT2NUM(GL_COMPRESSED_SLUMINANCE));
431
590
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA));
432
591
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT));
433
592
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_EXT));
434
593
  rb_define_const(module, "GL_COMPRESSED_SRGB", INT2NUM(GL_COMPRESSED_SRGB));
594
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR));
595
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR));
596
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR));
597
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR));
598
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR));
599
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR));
600
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR));
601
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR));
602
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR));
603
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR));
604
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR));
605
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR));
606
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR));
607
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR));
608
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC));
609
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_ETC2", INT2NUM(GL_COMPRESSED_SRGB8_ETC2));
610
+ rb_define_const(module, "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", INT2NUM(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2));
435
611
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA", INT2NUM(GL_COMPRESSED_SRGB_ALPHA));
612
+ rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB));
436
613
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_EXT));
437
614
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT));
615
+ rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV));
438
616
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT));
617
+ rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV));
439
618
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT));
619
+ rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV));
440
620
  rb_define_const(module, "GL_COMPRESSED_SRGB_EXT", INT2NUM(GL_COMPRESSED_SRGB_EXT));
441
621
  rb_define_const(module, "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_S3TC_DXT1_EXT));
622
+ rb_define_const(module, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", INT2NUM(GL_COMPRESSED_SRGB_S3TC_DXT1_NV));
442
623
  rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS));
443
624
  rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS_ARB));
625
+ rb_define_const(module, "GL_COMPUTE_LOCAL_WORK_SIZE", INT2NUM(GL_COMPUTE_LOCAL_WORK_SIZE));
626
+ rb_define_const(module, "GL_COMPUTE_PROGRAM_NV", INT2NUM(GL_COMPUTE_PROGRAM_NV));
627
+ rb_define_const(module, "GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV));
628
+ rb_define_const(module, "GL_COMPUTE_SHADER", INT2NUM(GL_COMPUTE_SHADER));
629
+ rb_define_const(module, "GL_COMPUTE_SHADER_BIT", INT2NUM(GL_COMPUTE_SHADER_BIT));
630
+ rb_define_const(module, "GL_COMPUTE_SUBROUTINE", INT2NUM(GL_COMPUTE_SUBROUTINE));
631
+ rb_define_const(module, "GL_COMPUTE_SUBROUTINE_UNIFORM", INT2NUM(GL_COMPUTE_SUBROUTINE_UNIFORM));
632
+ rb_define_const(module, "GL_COMPUTE_TEXTURE", INT2NUM(GL_COMPUTE_TEXTURE));
444
633
  rb_define_const(module, "GL_COMP_BIT_ATI", INT2NUM(GL_COMP_BIT_ATI));
634
+ rb_define_const(module, "GL_CONDITION_SATISFIED", INT2NUM(GL_CONDITION_SATISFIED));
635
+ rb_define_const(module, "GL_CONDITION_SATISFIED_APPLE", INT2NUM(GL_CONDITION_SATISFIED_APPLE));
445
636
  rb_define_const(module, "GL_CONSERVE_MEMORY_HINT_PGI", INT2NUM(GL_CONSERVE_MEMORY_HINT_PGI));
446
637
  rb_define_const(module, "GL_CONSTANT", INT2NUM(GL_CONSTANT));
447
638
  rb_define_const(module, "GL_CONSTANT_ALPHA", INT2NUM(GL_CONSTANT_ALPHA));
@@ -456,8 +647,15 @@ void gl_init_enums(VALUE module)
456
647
  rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
457
648
  rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
458
649
  rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
650
+ rb_define_const(module, "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT", INT2NUM(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT));
651
+ rb_define_const(module, "GL_CONTEXT_CORE_PROFILE_BIT", INT2NUM(GL_CONTEXT_CORE_PROFILE_BIT));
459
652
  rb_define_const(module, "GL_CONTEXT_FLAGS", INT2NUM(GL_CONTEXT_FLAGS));
653
+ rb_define_const(module, "GL_CONTEXT_FLAG_DEBUG_BIT", INT2NUM(GL_CONTEXT_FLAG_DEBUG_BIT));
460
654
  rb_define_const(module, "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT", INT2NUM(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT));
655
+ rb_define_const(module, "GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB", INT2NUM(GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB));
656
+ rb_define_const(module, "GL_CONTEXT_PROFILE_MASK", INT2NUM(GL_CONTEXT_PROFILE_MASK));
657
+ rb_define_const(module, "GL_CONTINUOUS_AMD", INT2NUM(GL_CONTINUOUS_AMD));
658
+ rb_define_const(module, "GL_CONVEX_HULL_NV", INT2NUM(GL_CONVEX_HULL_NV));
461
659
  rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
462
660
  rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
463
661
  rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
@@ -515,6 +713,25 @@ void gl_init_enums(VALUE module)
515
713
  rb_define_const(module, "GL_COPY", INT2NUM(GL_COPY));
516
714
  rb_define_const(module, "GL_COPY_INVERTED", INT2NUM(GL_COPY_INVERTED));
517
715
  rb_define_const(module, "GL_COPY_PIXEL_TOKEN", INT2NUM(GL_COPY_PIXEL_TOKEN));
716
+ rb_define_const(module, "GL_COPY_READ_BUFFER", INT2NUM(GL_COPY_READ_BUFFER));
717
+ rb_define_const(module, "GL_COPY_READ_BUFFER_BINDING", INT2NUM(GL_COPY_READ_BUFFER_BINDING));
718
+ rb_define_const(module, "GL_COPY_WRITE_BUFFER", INT2NUM(GL_COPY_WRITE_BUFFER));
719
+ rb_define_const(module, "GL_COPY_WRITE_BUFFER_BINDING", INT2NUM(GL_COPY_WRITE_BUFFER_BINDING));
720
+ rb_define_const(module, "GL_COUNTER_RANGE_AMD", INT2NUM(GL_COUNTER_RANGE_AMD));
721
+ rb_define_const(module, "GL_COUNTER_TYPE_AMD", INT2NUM(GL_COUNTER_TYPE_AMD));
722
+ rb_define_const(module, "GL_COUNT_DOWN_NV", INT2NUM(GL_COUNT_DOWN_NV));
723
+ rb_define_const(module, "GL_COUNT_UP_NV", INT2NUM(GL_COUNT_UP_NV));
724
+ rb_define_const(module, "GL_COVERAGE_ALL_FRAGMENTS_NV", INT2NUM(GL_COVERAGE_ALL_FRAGMENTS_NV));
725
+ rb_define_const(module, "GL_COVERAGE_ATTACHMENT_NV", INT2NUM(GL_COVERAGE_ATTACHMENT_NV));
726
+ rb_define_const(module, "GL_COVERAGE_AUTOMATIC_NV", INT2NUM(GL_COVERAGE_AUTOMATIC_NV));
727
+ rb_define_const(module, "GL_COVERAGE_BUFFERS_NV", INT2NUM(GL_COVERAGE_BUFFERS_NV));
728
+ rb_define_const(module, "GL_COVERAGE_BUFFER_BIT_NV", INT2NUM(GL_COVERAGE_BUFFER_BIT_NV));
729
+ rb_define_const(module, "GL_COVERAGE_COMPONENT4_NV", INT2NUM(GL_COVERAGE_COMPONENT4_NV));
730
+ rb_define_const(module, "GL_COVERAGE_COMPONENT_NV", INT2NUM(GL_COVERAGE_COMPONENT_NV));
731
+ rb_define_const(module, "GL_COVERAGE_EDGE_FRAGMENTS_NV", INT2NUM(GL_COVERAGE_EDGE_FRAGMENTS_NV));
732
+ rb_define_const(module, "GL_COVERAGE_SAMPLES_NV", INT2NUM(GL_COVERAGE_SAMPLES_NV));
733
+ rb_define_const(module, "GL_CPU_OPTIMIZED_QCOM", INT2NUM(GL_CPU_OPTIMIZED_QCOM));
734
+ rb_define_const(module, "GL_CUBIC_CURVE_TO_NV", INT2NUM(GL_CUBIC_CURVE_TO_NV));
518
735
  rb_define_const(module, "GL_CUBIC_EXT", INT2NUM(GL_CUBIC_EXT));
519
736
  rb_define_const(module, "GL_CUBIC_HP", INT2NUM(GL_CUBIC_HP));
520
737
  rb_define_const(module, "GL_CULL_FACE", INT2NUM(GL_CULL_FACE));
@@ -541,9 +758,11 @@ void gl_init_enums(VALUE module)
541
758
  rb_define_const(module, "GL_CURRENT_NORMAL", INT2NUM(GL_CURRENT_NORMAL));
542
759
  rb_define_const(module, "GL_CURRENT_OCCLUSION_QUERY_ID_NV", INT2NUM(GL_CURRENT_OCCLUSION_QUERY_ID_NV));
543
760
  rb_define_const(module, "GL_CURRENT_PALETTE_MATRIX_ARB", INT2NUM(GL_CURRENT_PALETTE_MATRIX_ARB));
761
+ rb_define_const(module, "GL_CURRENT_PALETTE_MATRIX_OES", INT2NUM(GL_CURRENT_PALETTE_MATRIX_OES));
544
762
  rb_define_const(module, "GL_CURRENT_PROGRAM", INT2NUM(GL_CURRENT_PROGRAM));
545
763
  rb_define_const(module, "GL_CURRENT_QUERY", INT2NUM(GL_CURRENT_QUERY));
546
764
  rb_define_const(module, "GL_CURRENT_QUERY_ARB", INT2NUM(GL_CURRENT_QUERY_ARB));
765
+ rb_define_const(module, "GL_CURRENT_QUERY_EXT", INT2NUM(GL_CURRENT_QUERY_EXT));
547
766
  rb_define_const(module, "GL_CURRENT_RASTER_COLOR", INT2NUM(GL_CURRENT_RASTER_COLOR));
548
767
  rb_define_const(module, "GL_CURRENT_RASTER_DISTANCE", INT2NUM(GL_CURRENT_RASTER_DISTANCE));
549
768
  rb_define_const(module, "GL_CURRENT_RASTER_INDEX", INT2NUM(GL_CURRENT_RASTER_INDEX));
@@ -563,10 +782,74 @@ void gl_init_enums(VALUE module)
563
782
  rb_define_const(module, "GL_CURRENT_VERTEX_WEIGHT_EXT", INT2NUM(GL_CURRENT_VERTEX_WEIGHT_EXT));
564
783
  rb_define_const(module, "GL_CURRENT_WEIGHT_ARB", INT2NUM(GL_CURRENT_WEIGHT_ARB));
565
784
  rb_define_const(module, "GL_CW", INT2NUM(GL_CW));
785
+ rb_define_const(module, "GL_DATA_BUFFER_AMD", INT2NUM(GL_DATA_BUFFER_AMD));
786
+ rb_define_const(module, "GL_DEBUG_ASSERT_MESA", INT2NUM(GL_DEBUG_ASSERT_MESA));
787
+ rb_define_const(module, "GL_DEBUG_CALLBACK_FUNCTION", INT2NUM(GL_DEBUG_CALLBACK_FUNCTION));
788
+ rb_define_const(module, "GL_DEBUG_CALLBACK_FUNCTION_ARB", INT2NUM(GL_DEBUG_CALLBACK_FUNCTION_ARB));
789
+ rb_define_const(module, "GL_DEBUG_CALLBACK_USER_PARAM", INT2NUM(GL_DEBUG_CALLBACK_USER_PARAM));
790
+ rb_define_const(module, "GL_DEBUG_CALLBACK_USER_PARAM_ARB", INT2NUM(GL_DEBUG_CALLBACK_USER_PARAM_ARB));
791
+ rb_define_const(module, "GL_DEBUG_CATEGORY_API_ERROR_AMD", INT2NUM(GL_DEBUG_CATEGORY_API_ERROR_AMD));
792
+ rb_define_const(module, "GL_DEBUG_CATEGORY_APPLICATION_AMD", INT2NUM(GL_DEBUG_CATEGORY_APPLICATION_AMD));
793
+ rb_define_const(module, "GL_DEBUG_CATEGORY_DEPRECATION_AMD", INT2NUM(GL_DEBUG_CATEGORY_DEPRECATION_AMD));
794
+ rb_define_const(module, "GL_DEBUG_CATEGORY_OTHER_AMD", INT2NUM(GL_DEBUG_CATEGORY_OTHER_AMD));
795
+ rb_define_const(module, "GL_DEBUG_CATEGORY_PERFORMANCE_AMD", INT2NUM(GL_DEBUG_CATEGORY_PERFORMANCE_AMD));
796
+ rb_define_const(module, "GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD", INT2NUM(GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD));
797
+ rb_define_const(module, "GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD", INT2NUM(GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD));
798
+ rb_define_const(module, "GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD", INT2NUM(GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD));
799
+ rb_define_const(module, "GL_DEBUG_GROUP_STACK_DEPTH", INT2NUM(GL_DEBUG_GROUP_STACK_DEPTH));
800
+ rb_define_const(module, "GL_DEBUG_LOGGED_MESSAGES", INT2NUM(GL_DEBUG_LOGGED_MESSAGES));
801
+ rb_define_const(module, "GL_DEBUG_LOGGED_MESSAGES_AMD", INT2NUM(GL_DEBUG_LOGGED_MESSAGES_AMD));
802
+ rb_define_const(module, "GL_DEBUG_LOGGED_MESSAGES_ARB", INT2NUM(GL_DEBUG_LOGGED_MESSAGES_ARB));
803
+ rb_define_const(module, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", INT2NUM(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH));
804
+ rb_define_const(module, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB", INT2NUM(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB));
805
+ rb_define_const(module, "GL_DEBUG_OBJECT_MESA", INT2NUM(GL_DEBUG_OBJECT_MESA));
806
+ rb_define_const(module, "GL_DEBUG_OUTPUT", INT2NUM(GL_DEBUG_OUTPUT));
807
+ rb_define_const(module, "GL_DEBUG_OUTPUT_SYNCHRONOUS", INT2NUM(GL_DEBUG_OUTPUT_SYNCHRONOUS));
808
+ rb_define_const(module, "GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB", INT2NUM(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB));
809
+ rb_define_const(module, "GL_DEBUG_PRINT_MESA", INT2NUM(GL_DEBUG_PRINT_MESA));
810
+ rb_define_const(module, "GL_DEBUG_SEVERITY_HIGH", INT2NUM(GL_DEBUG_SEVERITY_HIGH));
811
+ rb_define_const(module, "GL_DEBUG_SEVERITY_HIGH_AMD", INT2NUM(GL_DEBUG_SEVERITY_HIGH_AMD));
812
+ rb_define_const(module, "GL_DEBUG_SEVERITY_HIGH_ARB", INT2NUM(GL_DEBUG_SEVERITY_HIGH_ARB));
813
+ rb_define_const(module, "GL_DEBUG_SEVERITY_LOW", INT2NUM(GL_DEBUG_SEVERITY_LOW));
814
+ rb_define_const(module, "GL_DEBUG_SEVERITY_LOW_AMD", INT2NUM(GL_DEBUG_SEVERITY_LOW_AMD));
815
+ rb_define_const(module, "GL_DEBUG_SEVERITY_LOW_ARB", INT2NUM(GL_DEBUG_SEVERITY_LOW_ARB));
816
+ rb_define_const(module, "GL_DEBUG_SEVERITY_MEDIUM", INT2NUM(GL_DEBUG_SEVERITY_MEDIUM));
817
+ rb_define_const(module, "GL_DEBUG_SEVERITY_MEDIUM_AMD", INT2NUM(GL_DEBUG_SEVERITY_MEDIUM_AMD));
818
+ rb_define_const(module, "GL_DEBUG_SEVERITY_MEDIUM_ARB", INT2NUM(GL_DEBUG_SEVERITY_MEDIUM_ARB));
819
+ rb_define_const(module, "GL_DEBUG_SEVERITY_NOTIFICATION", INT2NUM(GL_DEBUG_SEVERITY_NOTIFICATION));
820
+ rb_define_const(module, "GL_DEBUG_SOURCE_API", INT2NUM(GL_DEBUG_SOURCE_API));
821
+ rb_define_const(module, "GL_DEBUG_SOURCE_API_ARB", INT2NUM(GL_DEBUG_SOURCE_API_ARB));
822
+ rb_define_const(module, "GL_DEBUG_SOURCE_APPLICATION", INT2NUM(GL_DEBUG_SOURCE_APPLICATION));
823
+ rb_define_const(module, "GL_DEBUG_SOURCE_APPLICATION_ARB", INT2NUM(GL_DEBUG_SOURCE_APPLICATION_ARB));
824
+ rb_define_const(module, "GL_DEBUG_SOURCE_OTHER", INT2NUM(GL_DEBUG_SOURCE_OTHER));
825
+ rb_define_const(module, "GL_DEBUG_SOURCE_OTHER_ARB", INT2NUM(GL_DEBUG_SOURCE_OTHER_ARB));
826
+ rb_define_const(module, "GL_DEBUG_SOURCE_SHADER_COMPILER", INT2NUM(GL_DEBUG_SOURCE_SHADER_COMPILER));
827
+ rb_define_const(module, "GL_DEBUG_SOURCE_SHADER_COMPILER_ARB", INT2NUM(GL_DEBUG_SOURCE_SHADER_COMPILER_ARB));
828
+ rb_define_const(module, "GL_DEBUG_SOURCE_THIRD_PARTY", INT2NUM(GL_DEBUG_SOURCE_THIRD_PARTY));
829
+ rb_define_const(module, "GL_DEBUG_SOURCE_THIRD_PARTY_ARB", INT2NUM(GL_DEBUG_SOURCE_THIRD_PARTY_ARB));
830
+ rb_define_const(module, "GL_DEBUG_SOURCE_WINDOW_SYSTEM", INT2NUM(GL_DEBUG_SOURCE_WINDOW_SYSTEM));
831
+ rb_define_const(module, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB", INT2NUM(GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB));
832
+ rb_define_const(module, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR", INT2NUM(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR));
833
+ rb_define_const(module, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB", INT2NUM(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB));
834
+ rb_define_const(module, "GL_DEBUG_TYPE_ERROR", INT2NUM(GL_DEBUG_TYPE_ERROR));
835
+ rb_define_const(module, "GL_DEBUG_TYPE_ERROR_ARB", INT2NUM(GL_DEBUG_TYPE_ERROR_ARB));
836
+ rb_define_const(module, "GL_DEBUG_TYPE_MARKER", INT2NUM(GL_DEBUG_TYPE_MARKER));
837
+ rb_define_const(module, "GL_DEBUG_TYPE_OTHER", INT2NUM(GL_DEBUG_TYPE_OTHER));
838
+ rb_define_const(module, "GL_DEBUG_TYPE_OTHER_ARB", INT2NUM(GL_DEBUG_TYPE_OTHER_ARB));
839
+ rb_define_const(module, "GL_DEBUG_TYPE_PERFORMANCE", INT2NUM(GL_DEBUG_TYPE_PERFORMANCE));
840
+ rb_define_const(module, "GL_DEBUG_TYPE_PERFORMANCE_ARB", INT2NUM(GL_DEBUG_TYPE_PERFORMANCE_ARB));
841
+ rb_define_const(module, "GL_DEBUG_TYPE_POP_GROUP", INT2NUM(GL_DEBUG_TYPE_POP_GROUP));
842
+ rb_define_const(module, "GL_DEBUG_TYPE_PORTABILITY", INT2NUM(GL_DEBUG_TYPE_PORTABILITY));
843
+ rb_define_const(module, "GL_DEBUG_TYPE_PORTABILITY_ARB", INT2NUM(GL_DEBUG_TYPE_PORTABILITY_ARB));
844
+ rb_define_const(module, "GL_DEBUG_TYPE_PUSH_GROUP", INT2NUM(GL_DEBUG_TYPE_PUSH_GROUP));
845
+ rb_define_const(module, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR", INT2NUM(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR));
846
+ rb_define_const(module, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB", INT2NUM(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB));
566
847
  rb_define_const(module, "GL_DECAL", INT2NUM(GL_DECAL));
848
+ rb_define_const(module, "GL_DECODE_EXT", INT2NUM(GL_DECODE_EXT));
567
849
  rb_define_const(module, "GL_DECR", INT2NUM(GL_DECR));
568
850
  rb_define_const(module, "GL_DECR_WRAP", INT2NUM(GL_DECR_WRAP));
569
851
  rb_define_const(module, "GL_DECR_WRAP_EXT", INT2NUM(GL_DECR_WRAP_EXT));
852
+ rb_define_const(module, "GL_DECR_WRAP_OES", INT2NUM(GL_DECR_WRAP_OES));
570
853
  rb_define_const(module, "GL_DEFORMATIONS_MASK_SGIX", INT2NUM(GL_DEFORMATIONS_MASK_SGIX));
571
854
  rb_define_const(module, "GL_DELETE_STATUS", INT2NUM(GL_DELETE_STATUS));
572
855
  rb_define_const(module, "GL_DEPENDENT_AR_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_AR_TEXTURE_2D_NV));
@@ -577,41 +860,55 @@ void gl_init_enums(VALUE module)
577
860
  rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
578
861
  rb_define_const(module, "GL_DEPTH24_STENCIL8", INT2NUM(GL_DEPTH24_STENCIL8));
579
862
  rb_define_const(module, "GL_DEPTH24_STENCIL8_EXT", INT2NUM(GL_DEPTH24_STENCIL8_EXT));
863
+ rb_define_const(module, "GL_DEPTH24_STENCIL8_OES", INT2NUM(GL_DEPTH24_STENCIL8_OES));
580
864
  rb_define_const(module, "GL_DEPTH32F_STENCIL8", INT2NUM(GL_DEPTH32F_STENCIL8));
581
865
  rb_define_const(module, "GL_DEPTH32F_STENCIL8_NV", INT2NUM(GL_DEPTH32F_STENCIL8_NV));
582
866
  rb_define_const(module, "GL_DEPTH_ATTACHMENT", INT2NUM(GL_DEPTH_ATTACHMENT));
583
867
  rb_define_const(module, "GL_DEPTH_ATTACHMENT_EXT", INT2NUM(GL_DEPTH_ATTACHMENT_EXT));
868
+ rb_define_const(module, "GL_DEPTH_ATTACHMENT_OES", INT2NUM(GL_DEPTH_ATTACHMENT_OES));
584
869
  rb_define_const(module, "GL_DEPTH_BIAS", INT2NUM(GL_DEPTH_BIAS));
585
870
  rb_define_const(module, "GL_DEPTH_BITS", INT2NUM(GL_DEPTH_BITS));
586
871
  rb_define_const(module, "GL_DEPTH_BOUNDS_EXT", INT2NUM(GL_DEPTH_BOUNDS_EXT));
587
872
  rb_define_const(module, "GL_DEPTH_BOUNDS_TEST_EXT", INT2NUM(GL_DEPTH_BOUNDS_TEST_EXT));
588
- rb_define_const(module, "GL_DEPTH_BUFFER", INT2NUM(GL_DEPTH_BUFFER));
589
873
  rb_define_const(module, "GL_DEPTH_BUFFER_BIT", INT2NUM(GL_DEPTH_BUFFER_BIT));
590
874
  rb_define_const(module, "GL_DEPTH_BUFFER_FLOAT_MODE_NV", INT2NUM(GL_DEPTH_BUFFER_FLOAT_MODE_NV));
875
+ rb_define_const(module, "GL_DEPTH_CLAMP", INT2NUM(GL_DEPTH_CLAMP));
876
+ rb_define_const(module, "GL_DEPTH_CLAMP_FAR_AMD", INT2NUM(GL_DEPTH_CLAMP_FAR_AMD));
877
+ rb_define_const(module, "GL_DEPTH_CLAMP_NEAR_AMD", INT2NUM(GL_DEPTH_CLAMP_NEAR_AMD));
591
878
  rb_define_const(module, "GL_DEPTH_CLAMP_NV", INT2NUM(GL_DEPTH_CLAMP_NV));
592
879
  rb_define_const(module, "GL_DEPTH_CLEAR_VALUE", INT2NUM(GL_DEPTH_CLEAR_VALUE));
593
880
  rb_define_const(module, "GL_DEPTH_COMPONENT", INT2NUM(GL_DEPTH_COMPONENT));
594
881
  rb_define_const(module, "GL_DEPTH_COMPONENT16", INT2NUM(GL_DEPTH_COMPONENT16));
595
882
  rb_define_const(module, "GL_DEPTH_COMPONENT16_ARB", INT2NUM(GL_DEPTH_COMPONENT16_ARB));
883
+ rb_define_const(module, "GL_DEPTH_COMPONENT16_NONLINEAR_NV", INT2NUM(GL_DEPTH_COMPONENT16_NONLINEAR_NV));
884
+ rb_define_const(module, "GL_DEPTH_COMPONENT16_OES", INT2NUM(GL_DEPTH_COMPONENT16_OES));
596
885
  rb_define_const(module, "GL_DEPTH_COMPONENT16_SGIX", INT2NUM(GL_DEPTH_COMPONENT16_SGIX));
597
886
  rb_define_const(module, "GL_DEPTH_COMPONENT24", INT2NUM(GL_DEPTH_COMPONENT24));
598
887
  rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
888
+ rb_define_const(module, "GL_DEPTH_COMPONENT24_OES", INT2NUM(GL_DEPTH_COMPONENT24_OES));
599
889
  rb_define_const(module, "GL_DEPTH_COMPONENT24_SGIX", INT2NUM(GL_DEPTH_COMPONENT24_SGIX));
600
890
  rb_define_const(module, "GL_DEPTH_COMPONENT32", INT2NUM(GL_DEPTH_COMPONENT32));
601
891
  rb_define_const(module, "GL_DEPTH_COMPONENT32F", INT2NUM(GL_DEPTH_COMPONENT32F));
602
892
  rb_define_const(module, "GL_DEPTH_COMPONENT32F_NV", INT2NUM(GL_DEPTH_COMPONENT32F_NV));
603
893
  rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
894
+ rb_define_const(module, "GL_DEPTH_COMPONENT32_OES", INT2NUM(GL_DEPTH_COMPONENT32_OES));
604
895
  rb_define_const(module, "GL_DEPTH_COMPONENT32_SGIX", INT2NUM(GL_DEPTH_COMPONENT32_SGIX));
896
+ rb_define_const(module, "GL_DEPTH_COMPONENTS", INT2NUM(GL_DEPTH_COMPONENTS));
897
+ rb_define_const(module, "GL_DEPTH_EXT", INT2NUM(GL_DEPTH_EXT));
605
898
  rb_define_const(module, "GL_DEPTH_FUNC", INT2NUM(GL_DEPTH_FUNC));
606
899
  rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX));
607
900
  rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX));
608
901
  rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_SGIX));
609
902
  rb_define_const(module, "GL_DEPTH_RANGE", INT2NUM(GL_DEPTH_RANGE));
903
+ rb_define_const(module, "GL_DEPTH_RENDERABLE", INT2NUM(GL_DEPTH_RENDERABLE));
610
904
  rb_define_const(module, "GL_DEPTH_SCALE", INT2NUM(GL_DEPTH_SCALE));
611
905
  rb_define_const(module, "GL_DEPTH_STENCIL", INT2NUM(GL_DEPTH_STENCIL));
612
906
  rb_define_const(module, "GL_DEPTH_STENCIL_ATTACHMENT", INT2NUM(GL_DEPTH_STENCIL_ATTACHMENT));
613
907
  rb_define_const(module, "GL_DEPTH_STENCIL_EXT", INT2NUM(GL_DEPTH_STENCIL_EXT));
908
+ rb_define_const(module, "GL_DEPTH_STENCIL_MESA", INT2NUM(GL_DEPTH_STENCIL_MESA));
614
909
  rb_define_const(module, "GL_DEPTH_STENCIL_NV", INT2NUM(GL_DEPTH_STENCIL_NV));
910
+ rb_define_const(module, "GL_DEPTH_STENCIL_OES", INT2NUM(GL_DEPTH_STENCIL_OES));
911
+ rb_define_const(module, "GL_DEPTH_STENCIL_TEXTURE_MODE", INT2NUM(GL_DEPTH_STENCIL_TEXTURE_MODE));
615
912
  rb_define_const(module, "GL_DEPTH_STENCIL_TO_BGRA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_BGRA_NV));
616
913
  rb_define_const(module, "GL_DEPTH_STENCIL_TO_RGBA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_RGBA_NV));
617
914
  rb_define_const(module, "GL_DEPTH_TEST", INT2NUM(GL_DEPTH_TEST));
@@ -626,6 +923,10 @@ void gl_init_enums(VALUE module)
626
923
  rb_define_const(module, "GL_DIFFUSE", INT2NUM(GL_DIFFUSE));
627
924
  rb_define_const(module, "GL_DISCARD_ATI", INT2NUM(GL_DISCARD_ATI));
628
925
  rb_define_const(module, "GL_DISCARD_NV", INT2NUM(GL_DISCARD_NV));
926
+ rb_define_const(module, "GL_DISCRETE_AMD", INT2NUM(GL_DISCRETE_AMD));
927
+ rb_define_const(module, "GL_DISPATCH_INDIRECT_BUFFER", INT2NUM(GL_DISPATCH_INDIRECT_BUFFER));
928
+ rb_define_const(module, "GL_DISPATCH_INDIRECT_BUFFER_BINDING", INT2NUM(GL_DISPATCH_INDIRECT_BUFFER_BINDING));
929
+ rb_define_const(module, "GL_DISPLAY_LIST", INT2NUM(GL_DISPLAY_LIST));
629
930
  rb_define_const(module, "GL_DISTANCE_ATTENUATION_EXT", INT2NUM(GL_DISTANCE_ATTENUATION_EXT));
630
931
  rb_define_const(module, "GL_DISTANCE_ATTENUATION_SGIS", INT2NUM(GL_DISTANCE_ATTENUATION_SGIS));
631
932
  rb_define_const(module, "GL_DITHER", INT2NUM(GL_DITHER));
@@ -637,6 +938,7 @@ void gl_init_enums(VALUE module)
637
938
  rb_define_const(module, "GL_DOT3_RGBA", INT2NUM(GL_DOT3_RGBA));
638
939
  rb_define_const(module, "GL_DOT3_RGBA_ARB", INT2NUM(GL_DOT3_RGBA_ARB));
639
940
  rb_define_const(module, "GL_DOT3_RGBA_EXT", INT2NUM(GL_DOT3_RGBA_EXT));
941
+ rb_define_const(module, "GL_DOT3_RGBA_IMG", INT2NUM(GL_DOT3_RGBA_IMG));
640
942
  rb_define_const(module, "GL_DOT3_RGB_ARB", INT2NUM(GL_DOT3_RGB_ARB));
641
943
  rb_define_const(module, "GL_DOT3_RGB_EXT", INT2NUM(GL_DOT3_RGB_EXT));
642
944
  rb_define_const(module, "GL_DOT4_ATI", INT2NUM(GL_DOT4_ATI));
@@ -655,59 +957,108 @@ void gl_init_enums(VALUE module)
655
957
  rb_define_const(module, "GL_DOUBLE", INT2NUM(GL_DOUBLE));
656
958
  rb_define_const(module, "GL_DOUBLEBUFFER", INT2NUM(GL_DOUBLEBUFFER));
657
959
  rb_define_const(module, "GL_DOUBLE_EXT", INT2NUM(GL_DOUBLE_EXT));
960
+ rb_define_const(module, "GL_DOUBLE_MAT2", INT2NUM(GL_DOUBLE_MAT2));
961
+ rb_define_const(module, "GL_DOUBLE_MAT2_EXT", INT2NUM(GL_DOUBLE_MAT2_EXT));
962
+ rb_define_const(module, "GL_DOUBLE_MAT2x3", INT2NUM(GL_DOUBLE_MAT2x3));
963
+ rb_define_const(module, "GL_DOUBLE_MAT2x3_EXT", INT2NUM(GL_DOUBLE_MAT2x3_EXT));
964
+ rb_define_const(module, "GL_DOUBLE_MAT2x4", INT2NUM(GL_DOUBLE_MAT2x4));
965
+ rb_define_const(module, "GL_DOUBLE_MAT2x4_EXT", INT2NUM(GL_DOUBLE_MAT2x4_EXT));
966
+ rb_define_const(module, "GL_DOUBLE_MAT3", INT2NUM(GL_DOUBLE_MAT3));
967
+ rb_define_const(module, "GL_DOUBLE_MAT3_EXT", INT2NUM(GL_DOUBLE_MAT3_EXT));
968
+ rb_define_const(module, "GL_DOUBLE_MAT3x2", INT2NUM(GL_DOUBLE_MAT3x2));
969
+ rb_define_const(module, "GL_DOUBLE_MAT3x2_EXT", INT2NUM(GL_DOUBLE_MAT3x2_EXT));
970
+ rb_define_const(module, "GL_DOUBLE_MAT3x4", INT2NUM(GL_DOUBLE_MAT3x4));
971
+ rb_define_const(module, "GL_DOUBLE_MAT3x4_EXT", INT2NUM(GL_DOUBLE_MAT3x4_EXT));
972
+ rb_define_const(module, "GL_DOUBLE_MAT4", INT2NUM(GL_DOUBLE_MAT4));
973
+ rb_define_const(module, "GL_DOUBLE_MAT4_EXT", INT2NUM(GL_DOUBLE_MAT4_EXT));
974
+ rb_define_const(module, "GL_DOUBLE_MAT4x2", INT2NUM(GL_DOUBLE_MAT4x2));
975
+ rb_define_const(module, "GL_DOUBLE_MAT4x2_EXT", INT2NUM(GL_DOUBLE_MAT4x2_EXT));
976
+ rb_define_const(module, "GL_DOUBLE_MAT4x3", INT2NUM(GL_DOUBLE_MAT4x3));
977
+ rb_define_const(module, "GL_DOUBLE_MAT4x3_EXT", INT2NUM(GL_DOUBLE_MAT4x3_EXT));
978
+ rb_define_const(module, "GL_DOUBLE_VEC2", INT2NUM(GL_DOUBLE_VEC2));
979
+ rb_define_const(module, "GL_DOUBLE_VEC2_EXT", INT2NUM(GL_DOUBLE_VEC2_EXT));
980
+ rb_define_const(module, "GL_DOUBLE_VEC3", INT2NUM(GL_DOUBLE_VEC3));
981
+ rb_define_const(module, "GL_DOUBLE_VEC3_EXT", INT2NUM(GL_DOUBLE_VEC3_EXT));
982
+ rb_define_const(module, "GL_DOUBLE_VEC4", INT2NUM(GL_DOUBLE_VEC4));
983
+ rb_define_const(module, "GL_DOUBLE_VEC4_EXT", INT2NUM(GL_DOUBLE_VEC4_EXT));
658
984
  rb_define_const(module, "GL_DRAW_BUFFER", INT2NUM(GL_DRAW_BUFFER));
659
985
  rb_define_const(module, "GL_DRAW_BUFFER0", INT2NUM(GL_DRAW_BUFFER0));
660
986
  rb_define_const(module, "GL_DRAW_BUFFER0_ARB", INT2NUM(GL_DRAW_BUFFER0_ARB));
661
987
  rb_define_const(module, "GL_DRAW_BUFFER0_ATI", INT2NUM(GL_DRAW_BUFFER0_ATI));
988
+ rb_define_const(module, "GL_DRAW_BUFFER0_NV", INT2NUM(GL_DRAW_BUFFER0_NV));
662
989
  rb_define_const(module, "GL_DRAW_BUFFER1", INT2NUM(GL_DRAW_BUFFER1));
663
990
  rb_define_const(module, "GL_DRAW_BUFFER10", INT2NUM(GL_DRAW_BUFFER10));
664
991
  rb_define_const(module, "GL_DRAW_BUFFER10_ARB", INT2NUM(GL_DRAW_BUFFER10_ARB));
665
992
  rb_define_const(module, "GL_DRAW_BUFFER10_ATI", INT2NUM(GL_DRAW_BUFFER10_ATI));
993
+ rb_define_const(module, "GL_DRAW_BUFFER10_NV", INT2NUM(GL_DRAW_BUFFER10_NV));
666
994
  rb_define_const(module, "GL_DRAW_BUFFER11", INT2NUM(GL_DRAW_BUFFER11));
667
995
  rb_define_const(module, "GL_DRAW_BUFFER11_ARB", INT2NUM(GL_DRAW_BUFFER11_ARB));
668
996
  rb_define_const(module, "GL_DRAW_BUFFER11_ATI", INT2NUM(GL_DRAW_BUFFER11_ATI));
997
+ rb_define_const(module, "GL_DRAW_BUFFER11_NV", INT2NUM(GL_DRAW_BUFFER11_NV));
669
998
  rb_define_const(module, "GL_DRAW_BUFFER12", INT2NUM(GL_DRAW_BUFFER12));
670
999
  rb_define_const(module, "GL_DRAW_BUFFER12_ARB", INT2NUM(GL_DRAW_BUFFER12_ARB));
671
1000
  rb_define_const(module, "GL_DRAW_BUFFER12_ATI", INT2NUM(GL_DRAW_BUFFER12_ATI));
1001
+ rb_define_const(module, "GL_DRAW_BUFFER12_NV", INT2NUM(GL_DRAW_BUFFER12_NV));
672
1002
  rb_define_const(module, "GL_DRAW_BUFFER13", INT2NUM(GL_DRAW_BUFFER13));
673
1003
  rb_define_const(module, "GL_DRAW_BUFFER13_ARB", INT2NUM(GL_DRAW_BUFFER13_ARB));
674
1004
  rb_define_const(module, "GL_DRAW_BUFFER13_ATI", INT2NUM(GL_DRAW_BUFFER13_ATI));
1005
+ rb_define_const(module, "GL_DRAW_BUFFER13_NV", INT2NUM(GL_DRAW_BUFFER13_NV));
675
1006
  rb_define_const(module, "GL_DRAW_BUFFER14", INT2NUM(GL_DRAW_BUFFER14));
676
1007
  rb_define_const(module, "GL_DRAW_BUFFER14_ARB", INT2NUM(GL_DRAW_BUFFER14_ARB));
677
1008
  rb_define_const(module, "GL_DRAW_BUFFER14_ATI", INT2NUM(GL_DRAW_BUFFER14_ATI));
1009
+ rb_define_const(module, "GL_DRAW_BUFFER14_NV", INT2NUM(GL_DRAW_BUFFER14_NV));
678
1010
  rb_define_const(module, "GL_DRAW_BUFFER15", INT2NUM(GL_DRAW_BUFFER15));
679
1011
  rb_define_const(module, "GL_DRAW_BUFFER15_ARB", INT2NUM(GL_DRAW_BUFFER15_ARB));
680
1012
  rb_define_const(module, "GL_DRAW_BUFFER15_ATI", INT2NUM(GL_DRAW_BUFFER15_ATI));
1013
+ rb_define_const(module, "GL_DRAW_BUFFER15_NV", INT2NUM(GL_DRAW_BUFFER15_NV));
681
1014
  rb_define_const(module, "GL_DRAW_BUFFER1_ARB", INT2NUM(GL_DRAW_BUFFER1_ARB));
682
1015
  rb_define_const(module, "GL_DRAW_BUFFER1_ATI", INT2NUM(GL_DRAW_BUFFER1_ATI));
1016
+ rb_define_const(module, "GL_DRAW_BUFFER1_NV", INT2NUM(GL_DRAW_BUFFER1_NV));
683
1017
  rb_define_const(module, "GL_DRAW_BUFFER2", INT2NUM(GL_DRAW_BUFFER2));
684
1018
  rb_define_const(module, "GL_DRAW_BUFFER2_ARB", INT2NUM(GL_DRAW_BUFFER2_ARB));
685
1019
  rb_define_const(module, "GL_DRAW_BUFFER2_ATI", INT2NUM(GL_DRAW_BUFFER2_ATI));
1020
+ rb_define_const(module, "GL_DRAW_BUFFER2_NV", INT2NUM(GL_DRAW_BUFFER2_NV));
686
1021
  rb_define_const(module, "GL_DRAW_BUFFER3", INT2NUM(GL_DRAW_BUFFER3));
687
1022
  rb_define_const(module, "GL_DRAW_BUFFER3_ARB", INT2NUM(GL_DRAW_BUFFER3_ARB));
688
1023
  rb_define_const(module, "GL_DRAW_BUFFER3_ATI", INT2NUM(GL_DRAW_BUFFER3_ATI));
1024
+ rb_define_const(module, "GL_DRAW_BUFFER3_NV", INT2NUM(GL_DRAW_BUFFER3_NV));
689
1025
  rb_define_const(module, "GL_DRAW_BUFFER4", INT2NUM(GL_DRAW_BUFFER4));
690
1026
  rb_define_const(module, "GL_DRAW_BUFFER4_ARB", INT2NUM(GL_DRAW_BUFFER4_ARB));
691
1027
  rb_define_const(module, "GL_DRAW_BUFFER4_ATI", INT2NUM(GL_DRAW_BUFFER4_ATI));
1028
+ rb_define_const(module, "GL_DRAW_BUFFER4_NV", INT2NUM(GL_DRAW_BUFFER4_NV));
692
1029
  rb_define_const(module, "GL_DRAW_BUFFER5", INT2NUM(GL_DRAW_BUFFER5));
693
1030
  rb_define_const(module, "GL_DRAW_BUFFER5_ARB", INT2NUM(GL_DRAW_BUFFER5_ARB));
694
1031
  rb_define_const(module, "GL_DRAW_BUFFER5_ATI", INT2NUM(GL_DRAW_BUFFER5_ATI));
1032
+ rb_define_const(module, "GL_DRAW_BUFFER5_NV", INT2NUM(GL_DRAW_BUFFER5_NV));
695
1033
  rb_define_const(module, "GL_DRAW_BUFFER6", INT2NUM(GL_DRAW_BUFFER6));
696
1034
  rb_define_const(module, "GL_DRAW_BUFFER6_ARB", INT2NUM(GL_DRAW_BUFFER6_ARB));
697
1035
  rb_define_const(module, "GL_DRAW_BUFFER6_ATI", INT2NUM(GL_DRAW_BUFFER6_ATI));
1036
+ rb_define_const(module, "GL_DRAW_BUFFER6_NV", INT2NUM(GL_DRAW_BUFFER6_NV));
698
1037
  rb_define_const(module, "GL_DRAW_BUFFER7", INT2NUM(GL_DRAW_BUFFER7));
699
1038
  rb_define_const(module, "GL_DRAW_BUFFER7_ARB", INT2NUM(GL_DRAW_BUFFER7_ARB));
700
1039
  rb_define_const(module, "GL_DRAW_BUFFER7_ATI", INT2NUM(GL_DRAW_BUFFER7_ATI));
1040
+ rb_define_const(module, "GL_DRAW_BUFFER7_NV", INT2NUM(GL_DRAW_BUFFER7_NV));
701
1041
  rb_define_const(module, "GL_DRAW_BUFFER8", INT2NUM(GL_DRAW_BUFFER8));
702
1042
  rb_define_const(module, "GL_DRAW_BUFFER8_ARB", INT2NUM(GL_DRAW_BUFFER8_ARB));
703
1043
  rb_define_const(module, "GL_DRAW_BUFFER8_ATI", INT2NUM(GL_DRAW_BUFFER8_ATI));
1044
+ rb_define_const(module, "GL_DRAW_BUFFER8_NV", INT2NUM(GL_DRAW_BUFFER8_NV));
704
1045
  rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
705
1046
  rb_define_const(module, "GL_DRAW_BUFFER9_ARB", INT2NUM(GL_DRAW_BUFFER9_ARB));
706
1047
  rb_define_const(module, "GL_DRAW_BUFFER9_ATI", INT2NUM(GL_DRAW_BUFFER9_ATI));
1048
+ rb_define_const(module, "GL_DRAW_BUFFER9_NV", INT2NUM(GL_DRAW_BUFFER9_NV));
1049
+ rb_define_const(module, "GL_DRAW_BUFFER_EXT", INT2NUM(GL_DRAW_BUFFER_EXT));
707
1050
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER", INT2NUM(GL_DRAW_FRAMEBUFFER));
1051
+ rb_define_const(module, "GL_DRAW_FRAMEBUFFER_ANGLE", INT2NUM(GL_DRAW_FRAMEBUFFER_ANGLE));
708
1052
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING));
709
1053
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_EXT));
1054
+ rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_NV", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_NV));
710
1055
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_EXT));
1056
+ rb_define_const(module, "GL_DRAW_FRAMEBUFFER_NV", INT2NUM(GL_DRAW_FRAMEBUFFER_NV));
1057
+ rb_define_const(module, "GL_DRAW_INDIRECT_ADDRESS_NV", INT2NUM(GL_DRAW_INDIRECT_ADDRESS_NV));
1058
+ rb_define_const(module, "GL_DRAW_INDIRECT_BUFFER", INT2NUM(GL_DRAW_INDIRECT_BUFFER));
1059
+ rb_define_const(module, "GL_DRAW_INDIRECT_BUFFER_BINDING", INT2NUM(GL_DRAW_INDIRECT_BUFFER_BINDING));
1060
+ rb_define_const(module, "GL_DRAW_INDIRECT_LENGTH_NV", INT2NUM(GL_DRAW_INDIRECT_LENGTH_NV));
1061
+ rb_define_const(module, "GL_DRAW_INDIRECT_UNIFIED_NV", INT2NUM(GL_DRAW_INDIRECT_UNIFIED_NV));
711
1062
  rb_define_const(module, "GL_DRAW_PIXELS_APPLE", INT2NUM(GL_DRAW_PIXELS_APPLE));
712
1063
  rb_define_const(module, "GL_DRAW_PIXEL_TOKEN", INT2NUM(GL_DRAW_PIXEL_TOKEN));
713
1064
  rb_define_const(module, "GL_DSDT8_MAG8_INTENSITY8_NV", INT2NUM(GL_DSDT8_MAG8_INTENSITY8_NV));
@@ -740,6 +1091,8 @@ void gl_init_enums(VALUE module)
740
1091
  rb_define_const(module, "GL_DUAL_LUMINANCE_ALPHA8_SGIS", INT2NUM(GL_DUAL_LUMINANCE_ALPHA8_SGIS));
741
1092
  rb_define_const(module, "GL_DUAL_TEXTURE_SELECT_SGIS", INT2NUM(GL_DUAL_TEXTURE_SELECT_SGIS));
742
1093
  rb_define_const(module, "GL_DUDV_ATI", INT2NUM(GL_DUDV_ATI));
1094
+ rb_define_const(module, "GL_DUP_FIRST_CUBIC_CURVE_TO_NV", INT2NUM(GL_DUP_FIRST_CUBIC_CURVE_TO_NV));
1095
+ rb_define_const(module, "GL_DUP_LAST_CUBIC_CURVE_TO_NV", INT2NUM(GL_DUP_LAST_CUBIC_CURVE_TO_NV));
743
1096
  rb_define_const(module, "GL_DYNAMIC_ATI", INT2NUM(GL_DYNAMIC_ATI));
744
1097
  rb_define_const(module, "GL_DYNAMIC_COPY", INT2NUM(GL_DYNAMIC_COPY));
745
1098
  rb_define_const(module, "GL_DYNAMIC_COPY_ARB", INT2NUM(GL_DYNAMIC_COPY_ARB));
@@ -750,10 +1103,12 @@ void gl_init_enums(VALUE module)
750
1103
  rb_define_const(module, "GL_EDGEFLAG_BIT_PGI", INT2NUM(GL_EDGEFLAG_BIT_PGI));
751
1104
  rb_define_const(module, "GL_EDGE_FLAG", INT2NUM(GL_EDGE_FLAG));
752
1105
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY", INT2NUM(GL_EDGE_FLAG_ARRAY));
1106
+ rb_define_const(module, "GL_EDGE_FLAG_ARRAY_ADDRESS_NV", INT2NUM(GL_EDGE_FLAG_ARRAY_ADDRESS_NV));
753
1107
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING));
754
1108
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB));
755
1109
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_COUNT_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_COUNT_EXT));
756
1110
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_EXT));
1111
+ rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LENGTH_NV", INT2NUM(GL_EDGE_FLAG_ARRAY_LENGTH_NV));
757
1112
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_IBM));
758
1113
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM));
759
1114
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER));
@@ -761,16 +1116,21 @@ void gl_init_enums(VALUE module)
761
1116
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE));
762
1117
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE_EXT));
763
1118
  rb_define_const(module, "GL_EIGHTH_BIT_ATI", INT2NUM(GL_EIGHTH_BIT_ATI));
1119
+ rb_define_const(module, "GL_ELEMENT_ARRAY_ADDRESS_NV", INT2NUM(GL_ELEMENT_ARRAY_ADDRESS_NV));
764
1120
  rb_define_const(module, "GL_ELEMENT_ARRAY_APPLE", INT2NUM(GL_ELEMENT_ARRAY_APPLE));
765
1121
  rb_define_const(module, "GL_ELEMENT_ARRAY_ATI", INT2NUM(GL_ELEMENT_ARRAY_ATI));
1122
+ rb_define_const(module, "GL_ELEMENT_ARRAY_BARRIER_BIT", INT2NUM(GL_ELEMENT_ARRAY_BARRIER_BIT));
1123
+ rb_define_const(module, "GL_ELEMENT_ARRAY_BARRIER_BIT_EXT", INT2NUM(GL_ELEMENT_ARRAY_BARRIER_BIT_EXT));
766
1124
  rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER", INT2NUM(GL_ELEMENT_ARRAY_BUFFER));
767
1125
  rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_ARB));
768
1126
  rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING));
769
1127
  rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB));
1128
+ rb_define_const(module, "GL_ELEMENT_ARRAY_LENGTH_NV", INT2NUM(GL_ELEMENT_ARRAY_LENGTH_NV));
770
1129
  rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_APPLE", INT2NUM(GL_ELEMENT_ARRAY_POINTER_APPLE));
771
1130
  rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_ATI", INT2NUM(GL_ELEMENT_ARRAY_POINTER_ATI));
772
1131
  rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_APPLE", INT2NUM(GL_ELEMENT_ARRAY_TYPE_APPLE));
773
1132
  rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_ATI", INT2NUM(GL_ELEMENT_ARRAY_TYPE_ATI));
1133
+ rb_define_const(module, "GL_ELEMENT_ARRAY_UNIFIED_NV", INT2NUM(GL_ELEMENT_ARRAY_UNIFIED_NV));
774
1134
  rb_define_const(module, "GL_EMBOSS_CONSTANT_NV", INT2NUM(GL_EMBOSS_CONSTANT_NV));
775
1135
  rb_define_const(module, "GL_EMBOSS_LIGHT_NV", INT2NUM(GL_EMBOSS_LIGHT_NV));
776
1136
  rb_define_const(module, "GL_EMBOSS_MAP_NV", INT2NUM(GL_EMBOSS_MAP_NV));
@@ -778,10 +1138,28 @@ void gl_init_enums(VALUE module)
778
1138
  rb_define_const(module, "GL_ENABLE_BIT", INT2NUM(GL_ENABLE_BIT));
779
1139
  rb_define_const(module, "GL_EQUAL", INT2NUM(GL_EQUAL));
780
1140
  rb_define_const(module, "GL_EQUIV", INT2NUM(GL_EQUIV));
1141
+ rb_define_const(module, "GL_ETC1_RGB8_OES", INT2NUM(GL_ETC1_RGB8_OES));
1142
+ rb_define_const(module, "GL_ETC1_SRGB8_NV", INT2NUM(GL_ETC1_SRGB8_NV));
781
1143
  rb_define_const(module, "GL_EVAL_2D_NV", INT2NUM(GL_EVAL_2D_NV));
782
1144
  rb_define_const(module, "GL_EVAL_BIT", INT2NUM(GL_EVAL_BIT));
783
1145
  rb_define_const(module, "GL_EVAL_FRACTIONAL_TESSELLATION_NV", INT2NUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV));
784
1146
  rb_define_const(module, "GL_EVAL_TRIANGULAR_2D_NV", INT2NUM(GL_EVAL_TRIANGULAR_2D_NV));
1147
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB0_NV));
1148
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB10_NV));
1149
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB11_NV));
1150
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB12_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB12_NV));
1151
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB13_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB13_NV));
1152
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB14_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB14_NV));
1153
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB15_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB15_NV));
1154
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB1_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB1_NV));
1155
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB2_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB2_NV));
1156
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB3_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB3_NV));
1157
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB4_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB4_NV));
1158
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB5_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB5_NV));
1159
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB6_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB6_NV));
1160
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB7_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB7_NV));
1161
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB8_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB8_NV));
1162
+ rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB9_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB9_NV));
785
1163
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB0_NV));
786
1164
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB10_NV));
787
1165
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB11_NV));
@@ -803,6 +1181,7 @@ void gl_init_enums(VALUE module)
803
1181
  rb_define_const(module, "GL_EXPAND_NEGATE_NV", INT2NUM(GL_EXPAND_NEGATE_NV));
804
1182
  rb_define_const(module, "GL_EXPAND_NORMAL_NV", INT2NUM(GL_EXPAND_NORMAL_NV));
805
1183
  rb_define_const(module, "GL_EXTENSIONS", INT2NUM(GL_EXTENSIONS));
1184
+ rb_define_const(module, "GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD", INT2NUM(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD));
806
1185
  rb_define_const(module, "GL_EXT_abgr", INT2NUM(GL_EXT_abgr));
807
1186
  rb_define_const(module, "GL_EXT_blend_color", INT2NUM(GL_EXT_blend_color));
808
1187
  rb_define_const(module, "GL_EXT_blend_logic_op", INT2NUM(GL_EXT_blend_logic_op));
@@ -831,6 +1210,10 @@ void gl_init_enums(VALUE module)
831
1210
  rb_define_const(module, "GL_EYE_POINT_SGIS", INT2NUM(GL_EYE_POINT_SGIS));
832
1211
  rb_define_const(module, "GL_EYE_RADIAL_NV", INT2NUM(GL_EYE_RADIAL_NV));
833
1212
  rb_define_const(module, "GL_E_TIMES_F_NV", INT2NUM(GL_E_TIMES_F_NV));
1213
+ rb_define_const(module, "GL_FACTOR_ALPHA_MODULATE_IMG", INT2NUM(GL_FACTOR_ALPHA_MODULATE_IMG));
1214
+ rb_define_const(module, "GL_FACTOR_MAX_AMD", INT2NUM(GL_FACTOR_MAX_AMD));
1215
+ rb_define_const(module, "GL_FACTOR_MIN_AMD", INT2NUM(GL_FACTOR_MIN_AMD));
1216
+ rb_define_const(module, "GL_FAILURE_NV", INT2NUM(GL_FAILURE_NV));
834
1217
  rb_define_const(module, "GL_FASTEST", INT2NUM(GL_FASTEST));
835
1218
  rb_define_const(module, "GL_FEEDBACK", INT2NUM(GL_FEEDBACK));
836
1219
  rb_define_const(module, "GL_FEEDBACK_BUFFER_POINTER", INT2NUM(GL_FEEDBACK_BUFFER_POINTER));
@@ -840,12 +1223,25 @@ void gl_init_enums(VALUE module)
840
1223
  rb_define_const(module, "GL_FENCE_CONDITION_NV", INT2NUM(GL_FENCE_CONDITION_NV));
841
1224
  rb_define_const(module, "GL_FENCE_STATUS_NV", INT2NUM(GL_FENCE_STATUS_NV));
842
1225
  rb_define_const(module, "GL_FIELDS_NV", INT2NUM(GL_FIELDS_NV));
1226
+ rb_define_const(module, "GL_FIELD_LOWER_NV", INT2NUM(GL_FIELD_LOWER_NV));
1227
+ rb_define_const(module, "GL_FIELD_UPPER_NV", INT2NUM(GL_FIELD_UPPER_NV));
1228
+ rb_define_const(module, "GL_FILE_NAME_NV", INT2NUM(GL_FILE_NAME_NV));
843
1229
  rb_define_const(module, "GL_FILL", INT2NUM(GL_FILL));
1230
+ rb_define_const(module, "GL_FILTER", INT2NUM(GL_FILTER));
844
1231
  rb_define_const(module, "GL_FILTER4_SGIS", INT2NUM(GL_FILTER4_SGIS));
1232
+ rb_define_const(module, "GL_FIRST_TO_REST_NV", INT2NUM(GL_FIRST_TO_REST_NV));
1233
+ rb_define_const(module, "GL_FIRST_VERTEX_CONVENTION", INT2NUM(GL_FIRST_VERTEX_CONVENTION));
1234
+ rb_define_const(module, "GL_FIRST_VERTEX_CONVENTION_EXT", INT2NUM(GL_FIRST_VERTEX_CONVENTION_EXT));
1235
+ rb_define_const(module, "GL_FIXED", INT2NUM(GL_FIXED));
1236
+ rb_define_const(module, "GL_FIXED_OES", INT2NUM(GL_FIXED_OES));
845
1237
  rb_define_const(module, "GL_FIXED_ONLY", INT2NUM(GL_FIXED_ONLY));
846
1238
  rb_define_const(module, "GL_FIXED_ONLY_ARB", INT2NUM(GL_FIXED_ONLY_ARB));
847
1239
  rb_define_const(module, "GL_FLAT", INT2NUM(GL_FLAT));
848
1240
  rb_define_const(module, "GL_FLOAT", INT2NUM(GL_FLOAT));
1241
+ rb_define_const(module, "GL_FLOAT16_NV", INT2NUM(GL_FLOAT16_NV));
1242
+ rb_define_const(module, "GL_FLOAT16_VEC2_NV", INT2NUM(GL_FLOAT16_VEC2_NV));
1243
+ rb_define_const(module, "GL_FLOAT16_VEC3_NV", INT2NUM(GL_FLOAT16_VEC3_NV));
1244
+ rb_define_const(module, "GL_FLOAT16_VEC4_NV", INT2NUM(GL_FLOAT16_VEC4_NV));
849
1245
  rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV));
850
1246
  rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV));
851
1247
  rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
@@ -901,7 +1297,9 @@ void gl_init_enums(VALUE module)
901
1297
  rb_define_const(module, "GL_FOG_COORDINATE_SOURCE", INT2NUM(GL_FOG_COORDINATE_SOURCE));
902
1298
  rb_define_const(module, "GL_FOG_COORDINATE_SOURCE_EXT", INT2NUM(GL_FOG_COORDINATE_SOURCE_EXT));
903
1299
  rb_define_const(module, "GL_FOG_COORD_ARRAY", INT2NUM(GL_FOG_COORD_ARRAY));
1300
+ rb_define_const(module, "GL_FOG_COORD_ARRAY_ADDRESS_NV", INT2NUM(GL_FOG_COORD_ARRAY_ADDRESS_NV));
904
1301
  rb_define_const(module, "GL_FOG_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORD_ARRAY_BUFFER_BINDING));
1302
+ rb_define_const(module, "GL_FOG_COORD_ARRAY_LENGTH_NV", INT2NUM(GL_FOG_COORD_ARRAY_LENGTH_NV));
905
1303
  rb_define_const(module, "GL_FOG_COORD_ARRAY_POINTER", INT2NUM(GL_FOG_COORD_ARRAY_POINTER));
906
1304
  rb_define_const(module, "GL_FOG_COORD_ARRAY_STRIDE", INT2NUM(GL_FOG_COORD_ARRAY_STRIDE));
907
1305
  rb_define_const(module, "GL_FOG_COORD_ARRAY_TYPE", INT2NUM(GL_FOG_COORD_ARRAY_TYPE));
@@ -912,6 +1310,7 @@ void gl_init_enums(VALUE module)
912
1310
  rb_define_const(module, "GL_FOG_FACTOR_TO_ALPHA_SGIX", INT2NUM(GL_FOG_FACTOR_TO_ALPHA_SGIX));
913
1311
  rb_define_const(module, "GL_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_FOG_FUNC_POINTS_SGIS));
914
1312
  rb_define_const(module, "GL_FOG_FUNC_SGIS", INT2NUM(GL_FOG_FUNC_SGIS));
1313
+ rb_define_const(module, "GL_FOG_GEN_MODE_NV", INT2NUM(GL_FOG_GEN_MODE_NV));
915
1314
  rb_define_const(module, "GL_FOG_HINT", INT2NUM(GL_FOG_HINT));
916
1315
  rb_define_const(module, "GL_FOG_INDEX", INT2NUM(GL_FOG_INDEX));
917
1316
  rb_define_const(module, "GL_FOG_MODE", INT2NUM(GL_FOG_MODE));
@@ -921,15 +1320,35 @@ void gl_init_enums(VALUE module)
921
1320
  rb_define_const(module, "GL_FOG_SCALE_VALUE_SGIX", INT2NUM(GL_FOG_SCALE_VALUE_SGIX));
922
1321
  rb_define_const(module, "GL_FOG_SPECULAR_TEXTURE_WIN", INT2NUM(GL_FOG_SPECULAR_TEXTURE_WIN));
923
1322
  rb_define_const(module, "GL_FOG_START", INT2NUM(GL_FOG_START));
1323
+ rb_define_const(module, "GL_FONT_ASCENDER_BIT_NV", INT2NUM(GL_FONT_ASCENDER_BIT_NV));
1324
+ rb_define_const(module, "GL_FONT_DESCENDER_BIT_NV", INT2NUM(GL_FONT_DESCENDER_BIT_NV));
1325
+ rb_define_const(module, "GL_FONT_HAS_KERNING_BIT_NV", INT2NUM(GL_FONT_HAS_KERNING_BIT_NV));
1326
+ rb_define_const(module, "GL_FONT_HEIGHT_BIT_NV", INT2NUM(GL_FONT_HEIGHT_BIT_NV));
1327
+ rb_define_const(module, "GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV", INT2NUM(GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV));
1328
+ rb_define_const(module, "GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV", INT2NUM(GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV));
1329
+ rb_define_const(module, "GL_FONT_UNDERLINE_POSITION_BIT_NV", INT2NUM(GL_FONT_UNDERLINE_POSITION_BIT_NV));
1330
+ rb_define_const(module, "GL_FONT_UNDERLINE_THICKNESS_BIT_NV", INT2NUM(GL_FONT_UNDERLINE_THICKNESS_BIT_NV));
1331
+ rb_define_const(module, "GL_FONT_UNITS_PER_EM_BIT_NV", INT2NUM(GL_FONT_UNITS_PER_EM_BIT_NV));
1332
+ rb_define_const(module, "GL_FONT_X_MAX_BOUNDS_BIT_NV", INT2NUM(GL_FONT_X_MAX_BOUNDS_BIT_NV));
1333
+ rb_define_const(module, "GL_FONT_X_MIN_BOUNDS_BIT_NV", INT2NUM(GL_FONT_X_MIN_BOUNDS_BIT_NV));
1334
+ rb_define_const(module, "GL_FONT_Y_MAX_BOUNDS_BIT_NV", INT2NUM(GL_FONT_Y_MAX_BOUNDS_BIT_NV));
1335
+ rb_define_const(module, "GL_FONT_Y_MIN_BOUNDS_BIT_NV", INT2NUM(GL_FONT_Y_MIN_BOUNDS_BIT_NV));
924
1336
  rb_define_const(module, "GL_FORCE_BLUE_TO_ONE_NV", INT2NUM(GL_FORCE_BLUE_TO_ONE_NV));
925
1337
  rb_define_const(module, "GL_FORMAT_SUBSAMPLE_244_244_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_244_244_OML));
926
1338
  rb_define_const(module, "GL_FORMAT_SUBSAMPLE_24_24_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_24_24_OML));
1339
+ rb_define_const(module, "GL_FRACTIONAL_EVEN", INT2NUM(GL_FRACTIONAL_EVEN));
1340
+ rb_define_const(module, "GL_FRACTIONAL_ODD", INT2NUM(GL_FRACTIONAL_ODD));
1341
+ rb_define_const(module, "GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX", INT2NUM(GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX));
1342
+ rb_define_const(module, "GL_FRAGMENTS_INSTRUMENT_MAX_SGIX", INT2NUM(GL_FRAGMENTS_INSTRUMENT_MAX_SGIX));
1343
+ rb_define_const(module, "GL_FRAGMENTS_INSTRUMENT_SGIX", INT2NUM(GL_FRAGMENTS_INSTRUMENT_SGIX));
1344
+ rb_define_const(module, "GL_FRAGMENT_ALPHA_MODULATE_IMG", INT2NUM(GL_FRAGMENT_ALPHA_MODULATE_IMG));
927
1345
  rb_define_const(module, "GL_FRAGMENT_COLOR_EXT", INT2NUM(GL_FRAGMENT_COLOR_EXT));
928
1346
  rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX));
929
1347
  rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX));
930
1348
  rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_SGIX));
931
1349
  rb_define_const(module, "GL_FRAGMENT_DEPTH", INT2NUM(GL_FRAGMENT_DEPTH));
932
1350
  rb_define_const(module, "GL_FRAGMENT_DEPTH_EXT", INT2NUM(GL_FRAGMENT_DEPTH_EXT));
1351
+ rb_define_const(module, "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS", INT2NUM(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS));
933
1352
  rb_define_const(module, "GL_FRAGMENT_LIGHT0_SGIX", INT2NUM(GL_FRAGMENT_LIGHT0_SGIX));
934
1353
  rb_define_const(module, "GL_FRAGMENT_LIGHT1_SGIX", INT2NUM(GL_FRAGMENT_LIGHT1_SGIX));
935
1354
  rb_define_const(module, "GL_FRAGMENT_LIGHT2_SGIX", INT2NUM(GL_FRAGMENT_LIGHT2_SGIX));
@@ -947,63 +1366,110 @@ void gl_init_enums(VALUE module)
947
1366
  rb_define_const(module, "GL_FRAGMENT_NORMAL_EXT", INT2NUM(GL_FRAGMENT_NORMAL_EXT));
948
1367
  rb_define_const(module, "GL_FRAGMENT_PROGRAM_ARB", INT2NUM(GL_FRAGMENT_PROGRAM_ARB));
949
1368
  rb_define_const(module, "GL_FRAGMENT_PROGRAM_BINDING_NV", INT2NUM(GL_FRAGMENT_PROGRAM_BINDING_NV));
1369
+ rb_define_const(module, "GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA));
1370
+ rb_define_const(module, "GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA));
1371
+ rb_define_const(module, "GL_FRAGMENT_PROGRAM_CALLBACK_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_CALLBACK_MESA));
1372
+ rb_define_const(module, "GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV", INT2NUM(GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV));
950
1373
  rb_define_const(module, "GL_FRAGMENT_PROGRAM_NV", INT2NUM(GL_FRAGMENT_PROGRAM_NV));
951
1374
  rb_define_const(module, "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV));
1375
+ rb_define_const(module, "GL_FRAGMENT_PROGRAM_POSITION_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_POSITION_MESA));
952
1376
  rb_define_const(module, "GL_FRAGMENT_SHADER", INT2NUM(GL_FRAGMENT_SHADER));
953
1377
  rb_define_const(module, "GL_FRAGMENT_SHADER_ARB", INT2NUM(GL_FRAGMENT_SHADER_ARB));
954
1378
  rb_define_const(module, "GL_FRAGMENT_SHADER_ATI", INT2NUM(GL_FRAGMENT_SHADER_ATI));
1379
+ rb_define_const(module, "GL_FRAGMENT_SHADER_BIT", INT2NUM(GL_FRAGMENT_SHADER_BIT));
1380
+ rb_define_const(module, "GL_FRAGMENT_SHADER_BIT_EXT", INT2NUM(GL_FRAGMENT_SHADER_BIT_EXT));
955
1381
  rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT));
956
1382
  rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
1383
+ rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES));
1384
+ rb_define_const(module, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", INT2NUM(GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT));
1385
+ rb_define_const(module, "GL_FRAGMENT_SUBROUTINE", INT2NUM(GL_FRAGMENT_SUBROUTINE));
1386
+ rb_define_const(module, "GL_FRAGMENT_SUBROUTINE_UNIFORM", INT2NUM(GL_FRAGMENT_SUBROUTINE_UNIFORM));
1387
+ rb_define_const(module, "GL_FRAGMENT_TEXTURE", INT2NUM(GL_FRAGMENT_TEXTURE));
957
1388
  rb_define_const(module, "GL_FRAMEBUFFER", INT2NUM(GL_FRAMEBUFFER));
958
1389
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE));
1390
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_ANGLE));
959
1391
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE));
960
1392
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING));
961
1393
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE));
1394
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT));
962
1395
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE));
963
1396
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE));
1397
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED));
964
1398
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB));
965
1399
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT));
966
1400
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME));
967
1401
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT));
1402
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES));
968
1403
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE));
969
1404
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT));
1405
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES));
970
1406
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE));
971
1407
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE));
972
1408
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT));
1409
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES));
973
1410
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE));
974
1411
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT));
1412
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES));
975
1413
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER));
976
1414
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT));
977
1415
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL));
978
1416
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT));
1417
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES));
1418
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT));
1419
+ rb_define_const(module, "GL_FRAMEBUFFER_BARRIER_BIT", INT2NUM(GL_FRAMEBUFFER_BARRIER_BIT));
1420
+ rb_define_const(module, "GL_FRAMEBUFFER_BARRIER_BIT_EXT", INT2NUM(GL_FRAMEBUFFER_BARRIER_BIT_EXT));
979
1421
  rb_define_const(module, "GL_FRAMEBUFFER_BINDING", INT2NUM(GL_FRAMEBUFFER_BINDING));
1422
+ rb_define_const(module, "GL_FRAMEBUFFER_BINDING_ANGLE", INT2NUM(GL_FRAMEBUFFER_BINDING_ANGLE));
980
1423
  rb_define_const(module, "GL_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_FRAMEBUFFER_BINDING_EXT));
1424
+ rb_define_const(module, "GL_FRAMEBUFFER_BINDING_OES", INT2NUM(GL_FRAMEBUFFER_BINDING_OES));
1425
+ rb_define_const(module, "GL_FRAMEBUFFER_BLEND", INT2NUM(GL_FRAMEBUFFER_BLEND));
981
1426
  rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE", INT2NUM(GL_FRAMEBUFFER_COMPLETE));
982
1427
  rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_EXT", INT2NUM(GL_FRAMEBUFFER_COMPLETE_EXT));
1428
+ rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_OES", INT2NUM(GL_FRAMEBUFFER_COMPLETE_OES));
983
1429
  rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT", INT2NUM(GL_FRAMEBUFFER_DEFAULT));
1430
+ rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS", INT2NUM(GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS));
1431
+ rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_HEIGHT", INT2NUM(GL_FRAMEBUFFER_DEFAULT_HEIGHT));
1432
+ rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_LAYERS", INT2NUM(GL_FRAMEBUFFER_DEFAULT_LAYERS));
1433
+ rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_SAMPLES", INT2NUM(GL_FRAMEBUFFER_DEFAULT_SAMPLES));
1434
+ rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_WIDTH", INT2NUM(GL_FRAMEBUFFER_DEFAULT_WIDTH));
984
1435
  rb_define_const(module, "GL_FRAMEBUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_EXT));
985
1436
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT));
986
1437
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT));
1438
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES));
987
1439
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT));
1440
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES));
988
1441
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER));
989
1442
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT));
1443
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES));
990
1444
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT));
1445
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES));
991
1446
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB));
992
1447
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT));
1448
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS));
993
1449
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB));
994
1450
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT));
995
1451
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT));
996
1452
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT));
1453
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES));
997
1454
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE));
1455
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE));
998
1456
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT));
1457
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG));
1458
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV));
999
1459
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER));
1000
1460
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT));
1461
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES));
1462
+ rb_define_const(module, "GL_FRAMEBUFFER_OES", INT2NUM(GL_FRAMEBUFFER_OES));
1463
+ rb_define_const(module, "GL_FRAMEBUFFER_RENDERABLE", INT2NUM(GL_FRAMEBUFFER_RENDERABLE));
1464
+ rb_define_const(module, "GL_FRAMEBUFFER_RENDERABLE_LAYERED", INT2NUM(GL_FRAMEBUFFER_RENDERABLE_LAYERED));
1001
1465
  rb_define_const(module, "GL_FRAMEBUFFER_SRGB", INT2NUM(GL_FRAMEBUFFER_SRGB));
1002
1466
  rb_define_const(module, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT));
1003
1467
  rb_define_const(module, "GL_FRAMEBUFFER_SRGB_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_EXT));
1004
1468
  rb_define_const(module, "GL_FRAMEBUFFER_UNDEFINED", INT2NUM(GL_FRAMEBUFFER_UNDEFINED));
1469
+ rb_define_const(module, "GL_FRAMEBUFFER_UNDEFINED_OES", INT2NUM(GL_FRAMEBUFFER_UNDEFINED_OES));
1005
1470
  rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED));
1006
1471
  rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_EXT", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_EXT));
1472
+ rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_OES", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_OES));
1007
1473
  rb_define_const(module, "GL_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_FRAMEZOOM_FACTOR_SGIX));
1008
1474
  rb_define_const(module, "GL_FRAMEZOOM_SGIX", INT2NUM(GL_FRAMEZOOM_SGIX));
1009
1475
  rb_define_const(module, "GL_FRAME_NV", INT2NUM(GL_FRAME_NV));
@@ -1014,12 +1480,17 @@ void gl_init_enums(VALUE module)
1014
1480
  rb_define_const(module, "GL_FRONT_RIGHT", INT2NUM(GL_FRONT_RIGHT));
1015
1481
  rb_define_const(module, "GL_FULL_RANGE_EXT", INT2NUM(GL_FULL_RANGE_EXT));
1016
1482
  rb_define_const(module, "GL_FULL_STIPPLE_HINT_PGI", INT2NUM(GL_FULL_STIPPLE_HINT_PGI));
1483
+ rb_define_const(module, "GL_FULL_SUPPORT", INT2NUM(GL_FULL_SUPPORT));
1017
1484
  rb_define_const(module, "GL_FUNC_ADD", INT2NUM(GL_FUNC_ADD));
1018
1485
  rb_define_const(module, "GL_FUNC_ADD_EXT", INT2NUM(GL_FUNC_ADD_EXT));
1486
+ rb_define_const(module, "GL_FUNC_ADD_OES", INT2NUM(GL_FUNC_ADD_OES));
1019
1487
  rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT));
1020
1488
  rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_EXT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_EXT));
1489
+ rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_OES", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_OES));
1021
1490
  rb_define_const(module, "GL_FUNC_SUBTRACT", INT2NUM(GL_FUNC_SUBTRACT));
1022
1491
  rb_define_const(module, "GL_FUNC_SUBTRACT_EXT", INT2NUM(GL_FUNC_SUBTRACT_EXT));
1492
+ rb_define_const(module, "GL_FUNC_SUBTRACT_OES", INT2NUM(GL_FUNC_SUBTRACT_OES));
1493
+ rb_define_const(module, "GL_GCCSO_SHADER_BINARY_FJ", INT2NUM(GL_GCCSO_SHADER_BINARY_FJ));
1023
1494
  rb_define_const(module, "GL_GENERATE_MIPMAP", INT2NUM(GL_GENERATE_MIPMAP));
1024
1495
  rb_define_const(module, "GL_GENERATE_MIPMAP_HINT", INT2NUM(GL_GENERATE_MIPMAP_HINT));
1025
1496
  rb_define_const(module, "GL_GENERATE_MIPMAP_HINT_SGIS", INT2NUM(GL_GENERATE_MIPMAP_HINT_SGIS));
@@ -1027,19 +1498,41 @@ void gl_init_enums(VALUE module)
1027
1498
  rb_define_const(module, "GL_GENERIC_ATTRIB_NV", INT2NUM(GL_GENERIC_ATTRIB_NV));
1028
1499
  rb_define_const(module, "GL_GEOMETRY_DEFORMATION_BIT_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_BIT_SGIX));
1029
1500
  rb_define_const(module, "GL_GEOMETRY_DEFORMATION_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_SGIX));
1501
+ rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE", INT2NUM(GL_GEOMETRY_INPUT_TYPE));
1030
1502
  rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_INPUT_TYPE_ARB));
1031
1503
  rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_INPUT_TYPE_EXT));
1504
+ rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE));
1032
1505
  rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_ARB));
1033
1506
  rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_EXT));
1034
1507
  rb_define_const(module, "GL_GEOMETRY_PROGRAM_NV", INT2NUM(GL_GEOMETRY_PROGRAM_NV));
1035
1508
  rb_define_const(module, "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV));
1509
+ rb_define_const(module, "GL_GEOMETRY_SHADER", INT2NUM(GL_GEOMETRY_SHADER));
1036
1510
  rb_define_const(module, "GL_GEOMETRY_SHADER_ARB", INT2NUM(GL_GEOMETRY_SHADER_ARB));
1511
+ rb_define_const(module, "GL_GEOMETRY_SHADER_BIT", INT2NUM(GL_GEOMETRY_SHADER_BIT));
1037
1512
  rb_define_const(module, "GL_GEOMETRY_SHADER_EXT", INT2NUM(GL_GEOMETRY_SHADER_EXT));
1513
+ rb_define_const(module, "GL_GEOMETRY_SHADER_INVOCATIONS", INT2NUM(GL_GEOMETRY_SHADER_INVOCATIONS));
1514
+ rb_define_const(module, "GL_GEOMETRY_SUBROUTINE", INT2NUM(GL_GEOMETRY_SUBROUTINE));
1515
+ rb_define_const(module, "GL_GEOMETRY_SUBROUTINE_UNIFORM", INT2NUM(GL_GEOMETRY_SUBROUTINE_UNIFORM));
1516
+ rb_define_const(module, "GL_GEOMETRY_TEXTURE", INT2NUM(GL_GEOMETRY_TEXTURE));
1517
+ rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT", INT2NUM(GL_GEOMETRY_VERTICES_OUT));
1038
1518
  rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_ARB", INT2NUM(GL_GEOMETRY_VERTICES_OUT_ARB));
1039
1519
  rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_EXT", INT2NUM(GL_GEOMETRY_VERTICES_OUT_EXT));
1040
1520
  rb_define_const(module, "GL_GEQUAL", INT2NUM(GL_GEQUAL));
1521
+ rb_define_const(module, "GL_GET_TEXTURE_IMAGE_FORMAT", INT2NUM(GL_GET_TEXTURE_IMAGE_FORMAT));
1522
+ rb_define_const(module, "GL_GET_TEXTURE_IMAGE_TYPE", INT2NUM(GL_GET_TEXTURE_IMAGE_TYPE));
1041
1523
  rb_define_const(module, "GL_GLOBAL_ALPHA_FACTOR_SUN", INT2NUM(GL_GLOBAL_ALPHA_FACTOR_SUN));
1042
1524
  rb_define_const(module, "GL_GLOBAL_ALPHA_SUN", INT2NUM(GL_GLOBAL_ALPHA_SUN));
1525
+ rb_define_const(module, "GL_GLYPH_HAS_KERNING_BIT_NV", INT2NUM(GL_GLYPH_HAS_KERNING_BIT_NV));
1526
+ rb_define_const(module, "GL_GLYPH_HEIGHT_BIT_NV", INT2NUM(GL_GLYPH_HEIGHT_BIT_NV));
1527
+ rb_define_const(module, "GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV", INT2NUM(GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV));
1528
+ rb_define_const(module, "GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV", INT2NUM(GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV));
1529
+ rb_define_const(module, "GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV", INT2NUM(GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV));
1530
+ rb_define_const(module, "GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV", INT2NUM(GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV));
1531
+ rb_define_const(module, "GL_GLYPH_VERTICAL_BEARING_X_BIT_NV", INT2NUM(GL_GLYPH_VERTICAL_BEARING_X_BIT_NV));
1532
+ rb_define_const(module, "GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV", INT2NUM(GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV));
1533
+ rb_define_const(module, "GL_GLYPH_WIDTH_BIT_NV", INT2NUM(GL_GLYPH_WIDTH_BIT_NV));
1534
+ rb_define_const(module, "GL_GPU_ADDRESS_NV", INT2NUM(GL_GPU_ADDRESS_NV));
1535
+ rb_define_const(module, "GL_GPU_OPTIMIZED_QCOM", INT2NUM(GL_GPU_OPTIMIZED_QCOM));
1043
1536
  rb_define_const(module, "GL_GREATER", INT2NUM(GL_GREATER));
1044
1537
  rb_define_const(module, "GL_GREEN", INT2NUM(GL_GREEN));
1045
1538
  rb_define_const(module, "GL_GREEN_BIAS", INT2NUM(GL_GREEN_BIAS));
@@ -1050,12 +1543,17 @@ void gl_init_enums(VALUE module)
1050
1543
  rb_define_const(module, "GL_GREEN_MAX_CLAMP_INGR", INT2NUM(GL_GREEN_MAX_CLAMP_INGR));
1051
1544
  rb_define_const(module, "GL_GREEN_MIN_CLAMP_INGR", INT2NUM(GL_GREEN_MIN_CLAMP_INGR));
1052
1545
  rb_define_const(module, "GL_GREEN_SCALE", INT2NUM(GL_GREEN_SCALE));
1546
+ rb_define_const(module, "GL_GUILTY_CONTEXT_RESET_ARB", INT2NUM(GL_GUILTY_CONTEXT_RESET_ARB));
1547
+ rb_define_const(module, "GL_HALF_APPLE", INT2NUM(GL_HALF_APPLE));
1053
1548
  rb_define_const(module, "GL_HALF_BIAS_NEGATE_NV", INT2NUM(GL_HALF_BIAS_NEGATE_NV));
1054
1549
  rb_define_const(module, "GL_HALF_BIAS_NORMAL_NV", INT2NUM(GL_HALF_BIAS_NORMAL_NV));
1055
1550
  rb_define_const(module, "GL_HALF_BIT_ATI", INT2NUM(GL_HALF_BIT_ATI));
1056
1551
  rb_define_const(module, "GL_HALF_FLOAT", INT2NUM(GL_HALF_FLOAT));
1057
1552
  rb_define_const(module, "GL_HALF_FLOAT_ARB", INT2NUM(GL_HALF_FLOAT_ARB));
1058
1553
  rb_define_const(module, "GL_HALF_FLOAT_NV", INT2NUM(GL_HALF_FLOAT_NV));
1554
+ rb_define_const(module, "GL_HALF_FLOAT_OES", INT2NUM(GL_HALF_FLOAT_OES));
1555
+ rb_define_const(module, "GL_HIGH_FLOAT", INT2NUM(GL_HIGH_FLOAT));
1556
+ rb_define_const(module, "GL_HIGH_INT", INT2NUM(GL_HIGH_INT));
1059
1557
  rb_define_const(module, "GL_HILO16_NV", INT2NUM(GL_HILO16_NV));
1060
1558
  rb_define_const(module, "GL_HILO8_NV", INT2NUM(GL_HILO8_NV));
1061
1559
  rb_define_const(module, "GL_HILO_NV", INT2NUM(GL_HILO_NV));
@@ -1080,30 +1578,88 @@ void gl_init_enums(VALUE module)
1080
1578
  rb_define_const(module, "GL_HISTOGRAM_WIDTH_EXT", INT2NUM(GL_HISTOGRAM_WIDTH_EXT));
1081
1579
  rb_define_const(module, "GL_HI_BIAS_NV", INT2NUM(GL_HI_BIAS_NV));
1082
1580
  rb_define_const(module, "GL_HI_SCALE_NV", INT2NUM(GL_HI_SCALE_NV));
1581
+ rb_define_const(module, "GL_HORIZONTAL_LINE_TO_NV", INT2NUM(GL_HORIZONTAL_LINE_TO_NV));
1083
1582
  rb_define_const(module, "GL_IDENTITY_NV", INT2NUM(GL_IDENTITY_NV));
1084
1583
  rb_define_const(module, "GL_IGNORE_BORDER_HP", INT2NUM(GL_IGNORE_BORDER_HP));
1584
+ rb_define_const(module, "GL_IMAGE_1D", INT2NUM(GL_IMAGE_1D));
1585
+ rb_define_const(module, "GL_IMAGE_1D_ARRAY", INT2NUM(GL_IMAGE_1D_ARRAY));
1586
+ rb_define_const(module, "GL_IMAGE_1D_ARRAY_EXT", INT2NUM(GL_IMAGE_1D_ARRAY_EXT));
1587
+ rb_define_const(module, "GL_IMAGE_1D_EXT", INT2NUM(GL_IMAGE_1D_EXT));
1588
+ rb_define_const(module, "GL_IMAGE_2D", INT2NUM(GL_IMAGE_2D));
1589
+ rb_define_const(module, "GL_IMAGE_2D_ARRAY", INT2NUM(GL_IMAGE_2D_ARRAY));
1590
+ rb_define_const(module, "GL_IMAGE_2D_ARRAY_EXT", INT2NUM(GL_IMAGE_2D_ARRAY_EXT));
1591
+ rb_define_const(module, "GL_IMAGE_2D_EXT", INT2NUM(GL_IMAGE_2D_EXT));
1592
+ rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE", INT2NUM(GL_IMAGE_2D_MULTISAMPLE));
1593
+ rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_IMAGE_2D_MULTISAMPLE_ARRAY));
1594
+ rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", INT2NUM(GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT));
1595
+ rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE_EXT", INT2NUM(GL_IMAGE_2D_MULTISAMPLE_EXT));
1596
+ rb_define_const(module, "GL_IMAGE_2D_RECT", INT2NUM(GL_IMAGE_2D_RECT));
1597
+ rb_define_const(module, "GL_IMAGE_2D_RECT_EXT", INT2NUM(GL_IMAGE_2D_RECT_EXT));
1598
+ rb_define_const(module, "GL_IMAGE_3D", INT2NUM(GL_IMAGE_3D));
1599
+ rb_define_const(module, "GL_IMAGE_3D_EXT", INT2NUM(GL_IMAGE_3D_EXT));
1600
+ rb_define_const(module, "GL_IMAGE_BINDING_ACCESS", INT2NUM(GL_IMAGE_BINDING_ACCESS));
1601
+ rb_define_const(module, "GL_IMAGE_BINDING_ACCESS_EXT", INT2NUM(GL_IMAGE_BINDING_ACCESS_EXT));
1602
+ rb_define_const(module, "GL_IMAGE_BINDING_FORMAT", INT2NUM(GL_IMAGE_BINDING_FORMAT));
1603
+ rb_define_const(module, "GL_IMAGE_BINDING_FORMAT_EXT", INT2NUM(GL_IMAGE_BINDING_FORMAT_EXT));
1604
+ rb_define_const(module, "GL_IMAGE_BINDING_LAYER", INT2NUM(GL_IMAGE_BINDING_LAYER));
1605
+ rb_define_const(module, "GL_IMAGE_BINDING_LAYERED", INT2NUM(GL_IMAGE_BINDING_LAYERED));
1606
+ rb_define_const(module, "GL_IMAGE_BINDING_LAYERED_EXT", INT2NUM(GL_IMAGE_BINDING_LAYERED_EXT));
1607
+ rb_define_const(module, "GL_IMAGE_BINDING_LAYER_EXT", INT2NUM(GL_IMAGE_BINDING_LAYER_EXT));
1608
+ rb_define_const(module, "GL_IMAGE_BINDING_LEVEL", INT2NUM(GL_IMAGE_BINDING_LEVEL));
1609
+ rb_define_const(module, "GL_IMAGE_BINDING_LEVEL_EXT", INT2NUM(GL_IMAGE_BINDING_LEVEL_EXT));
1610
+ rb_define_const(module, "GL_IMAGE_BINDING_NAME", INT2NUM(GL_IMAGE_BINDING_NAME));
1611
+ rb_define_const(module, "GL_IMAGE_BINDING_NAME_EXT", INT2NUM(GL_IMAGE_BINDING_NAME_EXT));
1612
+ rb_define_const(module, "GL_IMAGE_BUFFER", INT2NUM(GL_IMAGE_BUFFER));
1613
+ rb_define_const(module, "GL_IMAGE_BUFFER_EXT", INT2NUM(GL_IMAGE_BUFFER_EXT));
1614
+ rb_define_const(module, "GL_IMAGE_CLASS_10_10_10_2", INT2NUM(GL_IMAGE_CLASS_10_10_10_2));
1615
+ rb_define_const(module, "GL_IMAGE_CLASS_11_11_10", INT2NUM(GL_IMAGE_CLASS_11_11_10));
1616
+ rb_define_const(module, "GL_IMAGE_CLASS_1_X_16", INT2NUM(GL_IMAGE_CLASS_1_X_16));
1617
+ rb_define_const(module, "GL_IMAGE_CLASS_1_X_32", INT2NUM(GL_IMAGE_CLASS_1_X_32));
1618
+ rb_define_const(module, "GL_IMAGE_CLASS_1_X_8", INT2NUM(GL_IMAGE_CLASS_1_X_8));
1619
+ rb_define_const(module, "GL_IMAGE_CLASS_2_X_16", INT2NUM(GL_IMAGE_CLASS_2_X_16));
1620
+ rb_define_const(module, "GL_IMAGE_CLASS_2_X_32", INT2NUM(GL_IMAGE_CLASS_2_X_32));
1621
+ rb_define_const(module, "GL_IMAGE_CLASS_2_X_8", INT2NUM(GL_IMAGE_CLASS_2_X_8));
1622
+ rb_define_const(module, "GL_IMAGE_CLASS_4_X_16", INT2NUM(GL_IMAGE_CLASS_4_X_16));
1623
+ rb_define_const(module, "GL_IMAGE_CLASS_4_X_32", INT2NUM(GL_IMAGE_CLASS_4_X_32));
1624
+ rb_define_const(module, "GL_IMAGE_CLASS_4_X_8", INT2NUM(GL_IMAGE_CLASS_4_X_8));
1625
+ rb_define_const(module, "GL_IMAGE_COMPATIBILITY_CLASS", INT2NUM(GL_IMAGE_COMPATIBILITY_CLASS));
1626
+ rb_define_const(module, "GL_IMAGE_CUBE", INT2NUM(GL_IMAGE_CUBE));
1627
+ rb_define_const(module, "GL_IMAGE_CUBE_EXT", INT2NUM(GL_IMAGE_CUBE_EXT));
1628
+ rb_define_const(module, "GL_IMAGE_CUBE_MAP_ARRAY", INT2NUM(GL_IMAGE_CUBE_MAP_ARRAY));
1629
+ rb_define_const(module, "GL_IMAGE_CUBE_MAP_ARRAY_EXT", INT2NUM(GL_IMAGE_CUBE_MAP_ARRAY_EXT));
1085
1630
  rb_define_const(module, "GL_IMAGE_CUBIC_WEIGHT_HP", INT2NUM(GL_IMAGE_CUBIC_WEIGHT_HP));
1631
+ rb_define_const(module, "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS", INT2NUM(GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS));
1632
+ rb_define_const(module, "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE", INT2NUM(GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE));
1633
+ rb_define_const(module, "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE", INT2NUM(GL_IMAGE_FORMAT_COMPATIBILITY_TYPE));
1086
1634
  rb_define_const(module, "GL_IMAGE_MAG_FILTER_HP", INT2NUM(GL_IMAGE_MAG_FILTER_HP));
1087
1635
  rb_define_const(module, "GL_IMAGE_MIN_FILTER_HP", INT2NUM(GL_IMAGE_MIN_FILTER_HP));
1636
+ rb_define_const(module, "GL_IMAGE_PIXEL_FORMAT", INT2NUM(GL_IMAGE_PIXEL_FORMAT));
1637
+ rb_define_const(module, "GL_IMAGE_PIXEL_TYPE", INT2NUM(GL_IMAGE_PIXEL_TYPE));
1088
1638
  rb_define_const(module, "GL_IMAGE_ROTATE_ANGLE_HP", INT2NUM(GL_IMAGE_ROTATE_ANGLE_HP));
1089
1639
  rb_define_const(module, "GL_IMAGE_ROTATE_ORIGIN_X_HP", INT2NUM(GL_IMAGE_ROTATE_ORIGIN_X_HP));
1090
1640
  rb_define_const(module, "GL_IMAGE_ROTATE_ORIGIN_Y_HP", INT2NUM(GL_IMAGE_ROTATE_ORIGIN_Y_HP));
1091
1641
  rb_define_const(module, "GL_IMAGE_SCALE_X_HP", INT2NUM(GL_IMAGE_SCALE_X_HP));
1092
1642
  rb_define_const(module, "GL_IMAGE_SCALE_Y_HP", INT2NUM(GL_IMAGE_SCALE_Y_HP));
1643
+ rb_define_const(module, "GL_IMAGE_TEXEL_SIZE", INT2NUM(GL_IMAGE_TEXEL_SIZE));
1093
1644
  rb_define_const(module, "GL_IMAGE_TRANSFORM_2D_HP", INT2NUM(GL_IMAGE_TRANSFORM_2D_HP));
1094
1645
  rb_define_const(module, "GL_IMAGE_TRANSLATE_X_HP", INT2NUM(GL_IMAGE_TRANSLATE_X_HP));
1095
1646
  rb_define_const(module, "GL_IMAGE_TRANSLATE_Y_HP", INT2NUM(GL_IMAGE_TRANSLATE_Y_HP));
1647
+ rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT));
1096
1648
  rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES));
1649
+ rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_TYPE", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_TYPE));
1097
1650
  rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES));
1098
1651
  rb_define_const(module, "GL_INCR", INT2NUM(GL_INCR));
1099
1652
  rb_define_const(module, "GL_INCR_WRAP", INT2NUM(GL_INCR_WRAP));
1100
1653
  rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
1654
+ rb_define_const(module, "GL_INCR_WRAP_OES", INT2NUM(GL_INCR_WRAP_OES));
1101
1655
  rb_define_const(module, "GL_INDEX", INT2NUM(GL_INDEX));
1102
1656
  rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
1657
+ rb_define_const(module, "GL_INDEX_ARRAY_ADDRESS_NV", INT2NUM(GL_INDEX_ARRAY_ADDRESS_NV));
1103
1658
  rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING));
1104
1659
  rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING_ARB));
1105
1660
  rb_define_const(module, "GL_INDEX_ARRAY_COUNT_EXT", INT2NUM(GL_INDEX_ARRAY_COUNT_EXT));
1106
1661
  rb_define_const(module, "GL_INDEX_ARRAY_EXT", INT2NUM(GL_INDEX_ARRAY_EXT));
1662
+ rb_define_const(module, "GL_INDEX_ARRAY_LENGTH_NV", INT2NUM(GL_INDEX_ARRAY_LENGTH_NV));
1107
1663
  rb_define_const(module, "GL_INDEX_ARRAY_LIST_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_IBM));
1108
1664
  rb_define_const(module, "GL_INDEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_STRIDE_IBM));
1109
1665
  rb_define_const(module, "GL_INDEX_ARRAY_POINTER", INT2NUM(GL_INDEX_ARRAY_POINTER));
@@ -1127,9 +1683,22 @@ void gl_init_enums(VALUE module)
1127
1683
  rb_define_const(module, "GL_INDEX_TEST_REF_EXT", INT2NUM(GL_INDEX_TEST_REF_EXT));
1128
1684
  rb_define_const(module, "GL_INDEX_WRITEMASK", INT2NUM(GL_INDEX_WRITEMASK));
1129
1685
  rb_define_const(module, "GL_INFO_LOG_LENGTH", INT2NUM(GL_INFO_LOG_LENGTH));
1686
+ rb_define_const(module, "GL_INNOCENT_CONTEXT_RESET_ARB", INT2NUM(GL_INNOCENT_CONTEXT_RESET_ARB));
1130
1687
  rb_define_const(module, "GL_INSTRUMENT_BUFFER_POINTER_SGIX", INT2NUM(GL_INSTRUMENT_BUFFER_POINTER_SGIX));
1131
1688
  rb_define_const(module, "GL_INSTRUMENT_MEASUREMENTS_SGIX", INT2NUM(GL_INSTRUMENT_MEASUREMENTS_SGIX));
1132
1689
  rb_define_const(module, "GL_INT", INT2NUM(GL_INT));
1690
+ rb_define_const(module, "GL_INT16_NV", INT2NUM(GL_INT16_NV));
1691
+ rb_define_const(module, "GL_INT16_VEC2_NV", INT2NUM(GL_INT16_VEC2_NV));
1692
+ rb_define_const(module, "GL_INT16_VEC3_NV", INT2NUM(GL_INT16_VEC3_NV));
1693
+ rb_define_const(module, "GL_INT16_VEC4_NV", INT2NUM(GL_INT16_VEC4_NV));
1694
+ rb_define_const(module, "GL_INT64_NV", INT2NUM(GL_INT64_NV));
1695
+ rb_define_const(module, "GL_INT64_VEC2_NV", INT2NUM(GL_INT64_VEC2_NV));
1696
+ rb_define_const(module, "GL_INT64_VEC3_NV", INT2NUM(GL_INT64_VEC3_NV));
1697
+ rb_define_const(module, "GL_INT64_VEC4_NV", INT2NUM(GL_INT64_VEC4_NV));
1698
+ rb_define_const(module, "GL_INT8_NV", INT2NUM(GL_INT8_NV));
1699
+ rb_define_const(module, "GL_INT8_VEC2_NV", INT2NUM(GL_INT8_VEC2_NV));
1700
+ rb_define_const(module, "GL_INT8_VEC3_NV", INT2NUM(GL_INT8_VEC3_NV));
1701
+ rb_define_const(module, "GL_INT8_VEC4_NV", INT2NUM(GL_INT8_VEC4_NV));
1133
1702
  rb_define_const(module, "GL_INTENSITY", INT2NUM(GL_INTENSITY));
1134
1703
  rb_define_const(module, "GL_INTENSITY12", INT2NUM(GL_INTENSITY12));
1135
1704
  rb_define_const(module, "GL_INTENSITY12_EXT", INT2NUM(GL_INTENSITY12_EXT));
@@ -1138,6 +1707,7 @@ void gl_init_enums(VALUE module)
1138
1707
  rb_define_const(module, "GL_INTENSITY16I_EXT", INT2NUM(GL_INTENSITY16I_EXT));
1139
1708
  rb_define_const(module, "GL_INTENSITY16UI_EXT", INT2NUM(GL_INTENSITY16UI_EXT));
1140
1709
  rb_define_const(module, "GL_INTENSITY16_EXT", INT2NUM(GL_INTENSITY16_EXT));
1710
+ rb_define_const(module, "GL_INTENSITY16_SNORM", INT2NUM(GL_INTENSITY16_SNORM));
1141
1711
  rb_define_const(module, "GL_INTENSITY32F_ARB", INT2NUM(GL_INTENSITY32F_ARB));
1142
1712
  rb_define_const(module, "GL_INTENSITY32I_EXT", INT2NUM(GL_INTENSITY32I_EXT));
1143
1713
  rb_define_const(module, "GL_INTENSITY32UI_EXT", INT2NUM(GL_INTENSITY32UI_EXT));
@@ -1147,9 +1717,13 @@ void gl_init_enums(VALUE module)
1147
1717
  rb_define_const(module, "GL_INTENSITY8I_EXT", INT2NUM(GL_INTENSITY8I_EXT));
1148
1718
  rb_define_const(module, "GL_INTENSITY8UI_EXT", INT2NUM(GL_INTENSITY8UI_EXT));
1149
1719
  rb_define_const(module, "GL_INTENSITY8_EXT", INT2NUM(GL_INTENSITY8_EXT));
1720
+ rb_define_const(module, "GL_INTENSITY8_SNORM", INT2NUM(GL_INTENSITY8_SNORM));
1150
1721
  rb_define_const(module, "GL_INTENSITY_EXT", INT2NUM(GL_INTENSITY_EXT));
1722
+ rb_define_const(module, "GL_INTENSITY_FLOAT16_APPLE", INT2NUM(GL_INTENSITY_FLOAT16_APPLE));
1151
1723
  rb_define_const(module, "GL_INTENSITY_FLOAT16_ATI", INT2NUM(GL_INTENSITY_FLOAT16_ATI));
1724
+ rb_define_const(module, "GL_INTENSITY_FLOAT32_APPLE", INT2NUM(GL_INTENSITY_FLOAT32_APPLE));
1152
1725
  rb_define_const(module, "GL_INTENSITY_FLOAT32_ATI", INT2NUM(GL_INTENSITY_FLOAT32_ATI));
1726
+ rb_define_const(module, "GL_INTENSITY_SNORM", INT2NUM(GL_INTENSITY_SNORM));
1153
1727
  rb_define_const(module, "GL_INTERLACE_OML", INT2NUM(GL_INTERLACE_OML));
1154
1728
  rb_define_const(module, "GL_INTERLACE_READ_INGR", INT2NUM(GL_INTERLACE_READ_INGR));
1155
1729
  rb_define_const(module, "GL_INTERLACE_READ_OML", INT2NUM(GL_INTERLACE_READ_OML));
@@ -1157,9 +1731,48 @@ void gl_init_enums(VALUE module)
1157
1731
  rb_define_const(module, "GL_INTERLEAVED_ATTRIBS", INT2NUM(GL_INTERLEAVED_ATTRIBS));
1158
1732
  rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_EXT", INT2NUM(GL_INTERLEAVED_ATTRIBS_EXT));
1159
1733
  rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_INTERLEAVED_ATTRIBS_NV));
1734
+ rb_define_const(module, "GL_INTERNALFORMAT_ALPHA_SIZE", INT2NUM(GL_INTERNALFORMAT_ALPHA_SIZE));
1735
+ rb_define_const(module, "GL_INTERNALFORMAT_ALPHA_TYPE", INT2NUM(GL_INTERNALFORMAT_ALPHA_TYPE));
1736
+ rb_define_const(module, "GL_INTERNALFORMAT_BLUE_SIZE", INT2NUM(GL_INTERNALFORMAT_BLUE_SIZE));
1737
+ rb_define_const(module, "GL_INTERNALFORMAT_BLUE_TYPE", INT2NUM(GL_INTERNALFORMAT_BLUE_TYPE));
1738
+ rb_define_const(module, "GL_INTERNALFORMAT_DEPTH_SIZE", INT2NUM(GL_INTERNALFORMAT_DEPTH_SIZE));
1739
+ rb_define_const(module, "GL_INTERNALFORMAT_DEPTH_TYPE", INT2NUM(GL_INTERNALFORMAT_DEPTH_TYPE));
1740
+ rb_define_const(module, "GL_INTERNALFORMAT_GREEN_SIZE", INT2NUM(GL_INTERNALFORMAT_GREEN_SIZE));
1741
+ rb_define_const(module, "GL_INTERNALFORMAT_GREEN_TYPE", INT2NUM(GL_INTERNALFORMAT_GREEN_TYPE));
1742
+ rb_define_const(module, "GL_INTERNALFORMAT_PREFERRED", INT2NUM(GL_INTERNALFORMAT_PREFERRED));
1743
+ rb_define_const(module, "GL_INTERNALFORMAT_RED_SIZE", INT2NUM(GL_INTERNALFORMAT_RED_SIZE));
1744
+ rb_define_const(module, "GL_INTERNALFORMAT_RED_TYPE", INT2NUM(GL_INTERNALFORMAT_RED_TYPE));
1745
+ rb_define_const(module, "GL_INTERNALFORMAT_SHARED_SIZE", INT2NUM(GL_INTERNALFORMAT_SHARED_SIZE));
1746
+ rb_define_const(module, "GL_INTERNALFORMAT_STENCIL_SIZE", INT2NUM(GL_INTERNALFORMAT_STENCIL_SIZE));
1747
+ rb_define_const(module, "GL_INTERNALFORMAT_STENCIL_TYPE", INT2NUM(GL_INTERNALFORMAT_STENCIL_TYPE));
1748
+ rb_define_const(module, "GL_INTERNALFORMAT_SUPPORTED", INT2NUM(GL_INTERNALFORMAT_SUPPORTED));
1160
1749
  rb_define_const(module, "GL_INTERPOLATE", INT2NUM(GL_INTERPOLATE));
1161
1750
  rb_define_const(module, "GL_INTERPOLATE_ARB", INT2NUM(GL_INTERPOLATE_ARB));
1162
1751
  rb_define_const(module, "GL_INTERPOLATE_EXT", INT2NUM(GL_INTERPOLATE_EXT));
1752
+ rb_define_const(module, "GL_INT_10_10_10_2_OES", INT2NUM(GL_INT_10_10_10_2_OES));
1753
+ rb_define_const(module, "GL_INT_2_10_10_10_REV", INT2NUM(GL_INT_2_10_10_10_REV));
1754
+ rb_define_const(module, "GL_INT_IMAGE_1D", INT2NUM(GL_INT_IMAGE_1D));
1755
+ rb_define_const(module, "GL_INT_IMAGE_1D_ARRAY", INT2NUM(GL_INT_IMAGE_1D_ARRAY));
1756
+ rb_define_const(module, "GL_INT_IMAGE_1D_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_1D_ARRAY_EXT));
1757
+ rb_define_const(module, "GL_INT_IMAGE_1D_EXT", INT2NUM(GL_INT_IMAGE_1D_EXT));
1758
+ rb_define_const(module, "GL_INT_IMAGE_2D", INT2NUM(GL_INT_IMAGE_2D));
1759
+ rb_define_const(module, "GL_INT_IMAGE_2D_ARRAY", INT2NUM(GL_INT_IMAGE_2D_ARRAY));
1760
+ rb_define_const(module, "GL_INT_IMAGE_2D_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_2D_ARRAY_EXT));
1761
+ rb_define_const(module, "GL_INT_IMAGE_2D_EXT", INT2NUM(GL_INT_IMAGE_2D_EXT));
1762
+ rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE));
1763
+ rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY));
1764
+ rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT));
1765
+ rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE_EXT", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE_EXT));
1766
+ rb_define_const(module, "GL_INT_IMAGE_2D_RECT", INT2NUM(GL_INT_IMAGE_2D_RECT));
1767
+ rb_define_const(module, "GL_INT_IMAGE_2D_RECT_EXT", INT2NUM(GL_INT_IMAGE_2D_RECT_EXT));
1768
+ rb_define_const(module, "GL_INT_IMAGE_3D", INT2NUM(GL_INT_IMAGE_3D));
1769
+ rb_define_const(module, "GL_INT_IMAGE_3D_EXT", INT2NUM(GL_INT_IMAGE_3D_EXT));
1770
+ rb_define_const(module, "GL_INT_IMAGE_BUFFER", INT2NUM(GL_INT_IMAGE_BUFFER));
1771
+ rb_define_const(module, "GL_INT_IMAGE_BUFFER_EXT", INT2NUM(GL_INT_IMAGE_BUFFER_EXT));
1772
+ rb_define_const(module, "GL_INT_IMAGE_CUBE", INT2NUM(GL_INT_IMAGE_CUBE));
1773
+ rb_define_const(module, "GL_INT_IMAGE_CUBE_EXT", INT2NUM(GL_INT_IMAGE_CUBE_EXT));
1774
+ rb_define_const(module, "GL_INT_IMAGE_CUBE_MAP_ARRAY", INT2NUM(GL_INT_IMAGE_CUBE_MAP_ARRAY));
1775
+ rb_define_const(module, "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT));
1163
1776
  rb_define_const(module, "GL_INT_SAMPLER_1D", INT2NUM(GL_INT_SAMPLER_1D));
1164
1777
  rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_INT_SAMPLER_1D_ARRAY));
1165
1778
  rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_1D_ARRAY_EXT));
@@ -1168,12 +1781,19 @@ void gl_init_enums(VALUE module)
1168
1781
  rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_INT_SAMPLER_2D_ARRAY));
1169
1782
  rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_2D_ARRAY_EXT));
1170
1783
  rb_define_const(module, "GL_INT_SAMPLER_2D_EXT", INT2NUM(GL_INT_SAMPLER_2D_EXT));
1784
+ rb_define_const(module, "GL_INT_SAMPLER_2D_MULTISAMPLE", INT2NUM(GL_INT_SAMPLER_2D_MULTISAMPLE));
1785
+ rb_define_const(module, "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY));
1786
+ rb_define_const(module, "GL_INT_SAMPLER_2D_RECT", INT2NUM(GL_INT_SAMPLER_2D_RECT));
1171
1787
  rb_define_const(module, "GL_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_INT_SAMPLER_2D_RECT_EXT));
1172
1788
  rb_define_const(module, "GL_INT_SAMPLER_3D", INT2NUM(GL_INT_SAMPLER_3D));
1173
1789
  rb_define_const(module, "GL_INT_SAMPLER_3D_EXT", INT2NUM(GL_INT_SAMPLER_3D_EXT));
1790
+ rb_define_const(module, "GL_INT_SAMPLER_BUFFER", INT2NUM(GL_INT_SAMPLER_BUFFER));
1791
+ rb_define_const(module, "GL_INT_SAMPLER_BUFFER_AMD", INT2NUM(GL_INT_SAMPLER_BUFFER_AMD));
1174
1792
  rb_define_const(module, "GL_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_INT_SAMPLER_BUFFER_EXT));
1175
1793
  rb_define_const(module, "GL_INT_SAMPLER_CUBE", INT2NUM(GL_INT_SAMPLER_CUBE));
1176
1794
  rb_define_const(module, "GL_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_INT_SAMPLER_CUBE_EXT));
1795
+ rb_define_const(module, "GL_INT_SAMPLER_CUBE_MAP_ARRAY", INT2NUM(GL_INT_SAMPLER_CUBE_MAP_ARRAY));
1796
+ rb_define_const(module, "GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB));
1177
1797
  rb_define_const(module, "GL_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_INT_SAMPLER_RENDERBUFFER_NV));
1178
1798
  rb_define_const(module, "GL_INT_VEC2", INT2NUM(GL_INT_VEC2));
1179
1799
  rb_define_const(module, "GL_INT_VEC2_ARB", INT2NUM(GL_INT_VEC2_ARB));
@@ -1184,6 +1804,8 @@ void gl_init_enums(VALUE module)
1184
1804
  rb_define_const(module, "GL_INVALID_ENUM", INT2NUM(GL_INVALID_ENUM));
1185
1805
  rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION));
1186
1806
  rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_EXT));
1807
+ rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_OES", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_OES));
1808
+ rb_define_const(module, "GL_INVALID_INDEX", INT2NUM(GL_INVALID_INDEX));
1187
1809
  rb_define_const(module, "GL_INVALID_OPERATION", INT2NUM(GL_INVALID_OPERATION));
1188
1810
  rb_define_const(module, "GL_INVALID_VALUE", INT2NUM(GL_INVALID_VALUE));
1189
1811
  rb_define_const(module, "GL_INVARIANT_DATATYPE_EXT", INT2NUM(GL_INVARIANT_DATATYPE_EXT));
@@ -1194,11 +1816,25 @@ void gl_init_enums(VALUE module)
1194
1816
  rb_define_const(module, "GL_INVERT", INT2NUM(GL_INVERT));
1195
1817
  rb_define_const(module, "GL_INVERTED_SCREEN_W_REND", INT2NUM(GL_INVERTED_SCREEN_W_REND));
1196
1818
  rb_define_const(module, "GL_IR_INSTRUMENT1_SGIX", INT2NUM(GL_IR_INSTRUMENT1_SGIX));
1819
+ rb_define_const(module, "GL_ISOLINES", INT2NUM(GL_ISOLINES));
1820
+ rb_define_const(module, "GL_IS_PER_PATCH", INT2NUM(GL_IS_PER_PATCH));
1821
+ rb_define_const(module, "GL_IS_ROW_MAJOR", INT2NUM(GL_IS_ROW_MAJOR));
1822
+ rb_define_const(module, "GL_ITALIC_BIT_NV", INT2NUM(GL_ITALIC_BIT_NV));
1197
1823
  rb_define_const(module, "GL_IUI_N3F_V2F_EXT", INT2NUM(GL_IUI_N3F_V2F_EXT));
1198
1824
  rb_define_const(module, "GL_IUI_N3F_V3F_EXT", INT2NUM(GL_IUI_N3F_V3F_EXT));
1199
1825
  rb_define_const(module, "GL_IUI_V2F_EXT", INT2NUM(GL_IUI_V2F_EXT));
1200
1826
  rb_define_const(module, "GL_IUI_V3F_EXT", INT2NUM(GL_IUI_V3F_EXT));
1201
1827
  rb_define_const(module, "GL_KEEP", INT2NUM(GL_KEEP));
1828
+ rb_define_const(module, "GL_LARGE_CCW_ARC_TO_NV", INT2NUM(GL_LARGE_CCW_ARC_TO_NV));
1829
+ rb_define_const(module, "GL_LARGE_CW_ARC_TO_NV", INT2NUM(GL_LARGE_CW_ARC_TO_NV));
1830
+ rb_define_const(module, "GL_LAST_VERTEX_CONVENTION", INT2NUM(GL_LAST_VERTEX_CONVENTION));
1831
+ rb_define_const(module, "GL_LAST_VERTEX_CONVENTION_EXT", INT2NUM(GL_LAST_VERTEX_CONVENTION_EXT));
1832
+ rb_define_const(module, "GL_LAST_VIDEO_CAPTURE_STATUS_NV", INT2NUM(GL_LAST_VIDEO_CAPTURE_STATUS_NV));
1833
+ rb_define_const(module, "GL_LAYER_NV", INT2NUM(GL_LAYER_NV));
1834
+ rb_define_const(module, "GL_LAYER_PROVOKING_VERTEX", INT2NUM(GL_LAYER_PROVOKING_VERTEX));
1835
+ rb_define_const(module, "GL_LAYOUT_DEFAULT_INTEL", INT2NUM(GL_LAYOUT_DEFAULT_INTEL));
1836
+ rb_define_const(module, "GL_LAYOUT_LINEAR_CPU_CACHED_INTEL", INT2NUM(GL_LAYOUT_LINEAR_CPU_CACHED_INTEL));
1837
+ rb_define_const(module, "GL_LAYOUT_LINEAR_INTEL", INT2NUM(GL_LAYOUT_LINEAR_INTEL));
1202
1838
  rb_define_const(module, "GL_LEFT", INT2NUM(GL_LEFT));
1203
1839
  rb_define_const(module, "GL_LEQUAL", INT2NUM(GL_LEQUAL));
1204
1840
  rb_define_const(module, "GL_LERP_ATI", INT2NUM(GL_LERP_ATI));
@@ -1234,10 +1870,12 @@ void gl_init_enums(VALUE module)
1234
1870
  rb_define_const(module, "GL_LINEAR_SHARPEN_COLOR_SGIS", INT2NUM(GL_LINEAR_SHARPEN_COLOR_SGIS));
1235
1871
  rb_define_const(module, "GL_LINEAR_SHARPEN_SGIS", INT2NUM(GL_LINEAR_SHARPEN_SGIS));
1236
1872
  rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
1873
+ rb_define_const(module, "GL_LINES_ADJACENCY", INT2NUM(GL_LINES_ADJACENCY));
1237
1874
  rb_define_const(module, "GL_LINES_ADJACENCY_ARB", INT2NUM(GL_LINES_ADJACENCY_ARB));
1238
1875
  rb_define_const(module, "GL_LINES_ADJACENCY_EXT", INT2NUM(GL_LINES_ADJACENCY_EXT));
1239
1876
  rb_define_const(module, "GL_LINE_BIT", INT2NUM(GL_LINE_BIT));
1240
1877
  rb_define_const(module, "GL_LINE_LOOP", INT2NUM(GL_LINE_LOOP));
1878
+ rb_define_const(module, "GL_LINE_QUALITY_HINT_SGIX", INT2NUM(GL_LINE_QUALITY_HINT_SGIX));
1241
1879
  rb_define_const(module, "GL_LINE_RESET_TOKEN", INT2NUM(GL_LINE_RESET_TOKEN));
1242
1880
  rb_define_const(module, "GL_LINE_SMOOTH", INT2NUM(GL_LINE_SMOOTH));
1243
1881
  rb_define_const(module, "GL_LINE_SMOOTH_HINT", INT2NUM(GL_LINE_SMOOTH_HINT));
@@ -1245,9 +1883,11 @@ void gl_init_enums(VALUE module)
1245
1883
  rb_define_const(module, "GL_LINE_STIPPLE_PATTERN", INT2NUM(GL_LINE_STIPPLE_PATTERN));
1246
1884
  rb_define_const(module, "GL_LINE_STIPPLE_REPEAT", INT2NUM(GL_LINE_STIPPLE_REPEAT));
1247
1885
  rb_define_const(module, "GL_LINE_STRIP", INT2NUM(GL_LINE_STRIP));
1886
+ rb_define_const(module, "GL_LINE_STRIP_ADJACENCY", INT2NUM(GL_LINE_STRIP_ADJACENCY));
1248
1887
  rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_ARB", INT2NUM(GL_LINE_STRIP_ADJACENCY_ARB));
1249
1888
  rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_EXT", INT2NUM(GL_LINE_STRIP_ADJACENCY_EXT));
1250
1889
  rb_define_const(module, "GL_LINE_TOKEN", INT2NUM(GL_LINE_TOKEN));
1890
+ rb_define_const(module, "GL_LINE_TO_NV", INT2NUM(GL_LINE_TO_NV));
1251
1891
  rb_define_const(module, "GL_LINE_WIDTH", INT2NUM(GL_LINE_WIDTH));
1252
1892
  rb_define_const(module, "GL_LINE_WIDTH_GRANULARITY", INT2NUM(GL_LINE_WIDTH_GRANULARITY));
1253
1893
  rb_define_const(module, "GL_LINE_WIDTH_RANGE", INT2NUM(GL_LINE_WIDTH_RANGE));
@@ -1262,9 +1902,14 @@ void gl_init_enums(VALUE module)
1262
1902
  rb_define_const(module, "GL_LOCAL_CONSTANT_EXT", INT2NUM(GL_LOCAL_CONSTANT_EXT));
1263
1903
  rb_define_const(module, "GL_LOCAL_CONSTANT_VALUE_EXT", INT2NUM(GL_LOCAL_CONSTANT_VALUE_EXT));
1264
1904
  rb_define_const(module, "GL_LOCAL_EXT", INT2NUM(GL_LOCAL_EXT));
1905
+ rb_define_const(module, "GL_LOCATION", INT2NUM(GL_LOCATION));
1906
+ rb_define_const(module, "GL_LOCATION_INDEX", INT2NUM(GL_LOCATION_INDEX));
1265
1907
  rb_define_const(module, "GL_LOGIC_OP", INT2NUM(GL_LOGIC_OP));
1266
1908
  rb_define_const(module, "GL_LOGIC_OP_MODE", INT2NUM(GL_LOGIC_OP_MODE));
1909
+ rb_define_const(module, "GL_LOSE_CONTEXT_ON_RESET_ARB", INT2NUM(GL_LOSE_CONTEXT_ON_RESET_ARB));
1267
1910
  rb_define_const(module, "GL_LOWER_LEFT", INT2NUM(GL_LOWER_LEFT));
1911
+ rb_define_const(module, "GL_LOW_FLOAT", INT2NUM(GL_LOW_FLOAT));
1912
+ rb_define_const(module, "GL_LOW_INT", INT2NUM(GL_LOW_INT));
1268
1913
  rb_define_const(module, "GL_LO_BIAS_NV", INT2NUM(GL_LO_BIAS_NV));
1269
1914
  rb_define_const(module, "GL_LO_SCALE_NV", INT2NUM(GL_LO_SCALE_NV));
1270
1915
  rb_define_const(module, "GL_LUMINANCE", INT2NUM(GL_LUMINANCE));
@@ -1280,7 +1925,9 @@ void gl_init_enums(VALUE module)
1280
1925
  rb_define_const(module, "GL_LUMINANCE16UI_EXT", INT2NUM(GL_LUMINANCE16UI_EXT));
1281
1926
  rb_define_const(module, "GL_LUMINANCE16_ALPHA16", INT2NUM(GL_LUMINANCE16_ALPHA16));
1282
1927
  rb_define_const(module, "GL_LUMINANCE16_ALPHA16_EXT", INT2NUM(GL_LUMINANCE16_ALPHA16_EXT));
1928
+ rb_define_const(module, "GL_LUMINANCE16_ALPHA16_SNORM", INT2NUM(GL_LUMINANCE16_ALPHA16_SNORM));
1283
1929
  rb_define_const(module, "GL_LUMINANCE16_EXT", INT2NUM(GL_LUMINANCE16_EXT));
1930
+ rb_define_const(module, "GL_LUMINANCE16_SNORM", INT2NUM(GL_LUMINANCE16_SNORM));
1284
1931
  rb_define_const(module, "GL_LUMINANCE32F_ARB", INT2NUM(GL_LUMINANCE32F_ARB));
1285
1932
  rb_define_const(module, "GL_LUMINANCE32I_EXT", INT2NUM(GL_LUMINANCE32I_EXT));
1286
1933
  rb_define_const(module, "GL_LUMINANCE32UI_EXT", INT2NUM(GL_LUMINANCE32UI_EXT));
@@ -1295,7 +1942,9 @@ void gl_init_enums(VALUE module)
1295
1942
  rb_define_const(module, "GL_LUMINANCE8UI_EXT", INT2NUM(GL_LUMINANCE8UI_EXT));
1296
1943
  rb_define_const(module, "GL_LUMINANCE8_ALPHA8", INT2NUM(GL_LUMINANCE8_ALPHA8));
1297
1944
  rb_define_const(module, "GL_LUMINANCE8_ALPHA8_EXT", INT2NUM(GL_LUMINANCE8_ALPHA8_EXT));
1945
+ rb_define_const(module, "GL_LUMINANCE8_ALPHA8_SNORM", INT2NUM(GL_LUMINANCE8_ALPHA8_SNORM));
1298
1946
  rb_define_const(module, "GL_LUMINANCE8_EXT", INT2NUM(GL_LUMINANCE8_EXT));
1947
+ rb_define_const(module, "GL_LUMINANCE8_SNORM", INT2NUM(GL_LUMINANCE8_SNORM));
1299
1948
  rb_define_const(module, "GL_LUMINANCE_ALPHA", INT2NUM(GL_LUMINANCE_ALPHA));
1300
1949
  rb_define_const(module, "GL_LUMINANCE_ALPHA16F_ARB", INT2NUM(GL_LUMINANCE_ALPHA16F_ARB));
1301
1950
  rb_define_const(module, "GL_LUMINANCE_ALPHA16I_EXT", INT2NUM(GL_LUMINANCE_ALPHA16I_EXT));
@@ -1305,16 +1954,24 @@ void gl_init_enums(VALUE module)
1305
1954
  rb_define_const(module, "GL_LUMINANCE_ALPHA32UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA32UI_EXT));
1306
1955
  rb_define_const(module, "GL_LUMINANCE_ALPHA8I_EXT", INT2NUM(GL_LUMINANCE_ALPHA8I_EXT));
1307
1956
  rb_define_const(module, "GL_LUMINANCE_ALPHA8UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA8UI_EXT));
1957
+ rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT16_APPLE", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT16_APPLE));
1308
1958
  rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT16_ATI));
1959
+ rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT32_APPLE", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT32_APPLE));
1309
1960
  rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT32_ATI));
1310
1961
  rb_define_const(module, "GL_LUMINANCE_ALPHA_INTEGER_EXT", INT2NUM(GL_LUMINANCE_ALPHA_INTEGER_EXT));
1962
+ rb_define_const(module, "GL_LUMINANCE_ALPHA_SNORM", INT2NUM(GL_LUMINANCE_ALPHA_SNORM));
1963
+ rb_define_const(module, "GL_LUMINANCE_FLOAT16_APPLE", INT2NUM(GL_LUMINANCE_FLOAT16_APPLE));
1311
1964
  rb_define_const(module, "GL_LUMINANCE_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_FLOAT16_ATI));
1965
+ rb_define_const(module, "GL_LUMINANCE_FLOAT32_APPLE", INT2NUM(GL_LUMINANCE_FLOAT32_APPLE));
1312
1966
  rb_define_const(module, "GL_LUMINANCE_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_FLOAT32_ATI));
1313
1967
  rb_define_const(module, "GL_LUMINANCE_INTEGER_EXT", INT2NUM(GL_LUMINANCE_INTEGER_EXT));
1968
+ rb_define_const(module, "GL_LUMINANCE_SNORM", INT2NUM(GL_LUMINANCE_SNORM));
1314
1969
  rb_define_const(module, "GL_MAD_ATI", INT2NUM(GL_MAD_ATI));
1315
1970
  rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
1316
1971
  rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
1317
1972
  rb_define_const(module, "GL_MAJOR_VERSION", INT2NUM(GL_MAJOR_VERSION));
1973
+ rb_define_const(module, "GL_MALI_SHADER_BINARY_ARM", INT2NUM(GL_MALI_SHADER_BINARY_ARM));
1974
+ rb_define_const(module, "GL_MANUAL_GENERATE_MIPMAP", INT2NUM(GL_MANUAL_GENERATE_MIPMAP));
1318
1975
  rb_define_const(module, "GL_MAP1_BINORMAL_EXT", INT2NUM(GL_MAP1_BINORMAL_EXT));
1319
1976
  rb_define_const(module, "GL_MAP1_COLOR_4", INT2NUM(GL_MAP1_COLOR_4));
1320
1977
  rb_define_const(module, "GL_MAP1_GRID_DOMAIN", INT2NUM(GL_MAP1_GRID_DOMAIN));
@@ -1377,13 +2034,19 @@ void gl_init_enums(VALUE module)
1377
2034
  rb_define_const(module, "GL_MAP_ATTRIB_V_ORDER_NV", INT2NUM(GL_MAP_ATTRIB_V_ORDER_NV));
1378
2035
  rb_define_const(module, "GL_MAP_COLOR", INT2NUM(GL_MAP_COLOR));
1379
2036
  rb_define_const(module, "GL_MAP_FLUSH_EXPLICIT_BIT", INT2NUM(GL_MAP_FLUSH_EXPLICIT_BIT));
2037
+ rb_define_const(module, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", INT2NUM(GL_MAP_FLUSH_EXPLICIT_BIT_EXT));
1380
2038
  rb_define_const(module, "GL_MAP_INVALIDATE_BUFFER_BIT", INT2NUM(GL_MAP_INVALIDATE_BUFFER_BIT));
2039
+ rb_define_const(module, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", INT2NUM(GL_MAP_INVALIDATE_BUFFER_BIT_EXT));
1381
2040
  rb_define_const(module, "GL_MAP_INVALIDATE_RANGE_BIT", INT2NUM(GL_MAP_INVALIDATE_RANGE_BIT));
2041
+ rb_define_const(module, "GL_MAP_INVALIDATE_RANGE_BIT_EXT", INT2NUM(GL_MAP_INVALIDATE_RANGE_BIT_EXT));
1382
2042
  rb_define_const(module, "GL_MAP_READ_BIT", INT2NUM(GL_MAP_READ_BIT));
2043
+ rb_define_const(module, "GL_MAP_READ_BIT_EXT", INT2NUM(GL_MAP_READ_BIT_EXT));
1383
2044
  rb_define_const(module, "GL_MAP_STENCIL", INT2NUM(GL_MAP_STENCIL));
1384
2045
  rb_define_const(module, "GL_MAP_TESSELLATION_NV", INT2NUM(GL_MAP_TESSELLATION_NV));
1385
2046
  rb_define_const(module, "GL_MAP_UNSYNCHRONIZED_BIT", INT2NUM(GL_MAP_UNSYNCHRONIZED_BIT));
2047
+ rb_define_const(module, "GL_MAP_UNSYNCHRONIZED_BIT_EXT", INT2NUM(GL_MAP_UNSYNCHRONIZED_BIT_EXT));
1386
2048
  rb_define_const(module, "GL_MAP_WRITE_BIT", INT2NUM(GL_MAP_WRITE_BIT));
2049
+ rb_define_const(module, "GL_MAP_WRITE_BIT_EXT", INT2NUM(GL_MAP_WRITE_BIT_EXT));
1387
2050
  rb_define_const(module, "GL_MATERIAL_SIDE_HINT_PGI", INT2NUM(GL_MATERIAL_SIDE_HINT_PGI));
1388
2051
  rb_define_const(module, "GL_MATRIX0_ARB", INT2NUM(GL_MATRIX0_ARB));
1389
2052
  rb_define_const(module, "GL_MATRIX0_NV", INT2NUM(GL_MATRIX0_NV));
@@ -1427,12 +2090,20 @@ void gl_init_enums(VALUE module)
1427
2090
  rb_define_const(module, "GL_MATRIX9_ARB", INT2NUM(GL_MATRIX9_ARB));
1428
2091
  rb_define_const(module, "GL_MATRIX_EXT", INT2NUM(GL_MATRIX_EXT));
1429
2092
  rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_ARB));
2093
+ rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES));
2094
+ rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_OES));
1430
2095
  rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_POINTER_ARB));
2096
+ rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_POINTER_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_POINTER_OES));
1431
2097
  rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_SIZE_ARB));
2098
+ rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_SIZE_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_SIZE_OES));
1432
2099
  rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_STRIDE_ARB));
2100
+ rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_STRIDE_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_STRIDE_OES));
1433
2101
  rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_TYPE_ARB));
2102
+ rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_TYPE_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_TYPE_OES));
1434
2103
  rb_define_const(module, "GL_MATRIX_MODE", INT2NUM(GL_MATRIX_MODE));
1435
2104
  rb_define_const(module, "GL_MATRIX_PALETTE_ARB", INT2NUM(GL_MATRIX_PALETTE_ARB));
2105
+ rb_define_const(module, "GL_MATRIX_PALETTE_OES", INT2NUM(GL_MATRIX_PALETTE_OES));
2106
+ rb_define_const(module, "GL_MATRIX_STRIDE", INT2NUM(GL_MATRIX_STRIDE));
1436
2107
  rb_define_const(module, "GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI));
1437
2108
  rb_define_const(module, "GL_MAT_AMBIENT_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_BIT_PGI));
1438
2109
  rb_define_const(module, "GL_MAT_COLOR_INDEXES_BIT_PGI", INT2NUM(GL_MAT_COLOR_INDEXES_BIT_PGI));
@@ -1443,6 +2114,7 @@ void gl_init_enums(VALUE module)
1443
2114
  rb_define_const(module, "GL_MAX", INT2NUM(GL_MAX));
1444
2115
  rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE", INT2NUM(GL_MAX_3D_TEXTURE_SIZE));
1445
2116
  rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_EXT));
2117
+ rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_OES", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_OES));
1446
2118
  rb_define_const(module, "GL_MAX_4D_TEXTURE_SIZE_SGIS", INT2NUM(GL_MAX_4D_TEXTURE_SIZE_SGIS));
1447
2119
  rb_define_const(module, "GL_MAX_ACTIVE_LIGHTS_SGIX", INT2NUM(GL_MAX_ACTIVE_LIGHTS_SGIX));
1448
2120
  rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS));
@@ -1451,6 +2123,8 @@ void gl_init_enums(VALUE module)
1451
2123
  rb_define_const(module, "GL_MAX_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_MAX_ASYNC_HISTOGRAM_SGIX));
1452
2124
  rb_define_const(module, "GL_MAX_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_READ_PIXELS_SGIX));
1453
2125
  rb_define_const(module, "GL_MAX_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_MAX_ASYNC_TEX_IMAGE_SGIX));
2126
+ rb_define_const(module, "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", INT2NUM(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS));
2127
+ rb_define_const(module, "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE", INT2NUM(GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE));
1454
2128
  rb_define_const(module, "GL_MAX_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_ATTRIB_STACK_DEPTH));
1455
2129
  rb_define_const(module, "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT", INT2NUM(GL_MAX_BINDABLE_UNIFORM_SIZE_EXT));
1456
2130
  rb_define_const(module, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH));
@@ -1460,10 +2134,38 @@ void gl_init_enums(VALUE module)
1460
2134
  rb_define_const(module, "GL_MAX_CLIP_PLANES", INT2NUM(GL_MAX_CLIP_PLANES));
1461
2135
  rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS", INT2NUM(GL_MAX_COLOR_ATTACHMENTS));
1462
2136
  rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_EXT", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_EXT));
2137
+ rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_NV", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_NV));
1463
2138
  rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH));
1464
2139
  rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI));
2140
+ rb_define_const(module, "GL_MAX_COLOR_TEXTURE_SAMPLES", INT2NUM(GL_MAX_COLOR_TEXTURE_SAMPLES));
2141
+ rb_define_const(module, "GL_MAX_COMBINED_ATOMIC_COUNTERS", INT2NUM(GL_MAX_COMBINED_ATOMIC_COUNTERS));
2142
+ rb_define_const(module, "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS));
2143
+ rb_define_const(module, "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS));
2144
+ rb_define_const(module, "GL_MAX_COMBINED_DIMENSIONS", INT2NUM(GL_MAX_COMBINED_DIMENSIONS));
2145
+ rb_define_const(module, "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS));
2146
+ rb_define_const(module, "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS));
2147
+ rb_define_const(module, "GL_MAX_COMBINED_IMAGE_UNIFORMS", INT2NUM(GL_MAX_COMBINED_IMAGE_UNIFORMS));
2148
+ rb_define_const(module, "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", INT2NUM(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS));
2149
+ rb_define_const(module, "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT", INT2NUM(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT));
2150
+ rb_define_const(module, "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES", INT2NUM(GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES));
2151
+ rb_define_const(module, "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS));
2152
+ rb_define_const(module, "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS));
2153
+ rb_define_const(module, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS));
1465
2154
  rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS));
1466
2155
  rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB));
2156
+ rb_define_const(module, "GL_MAX_COMBINED_UNIFORM_BLOCKS", INT2NUM(GL_MAX_COMBINED_UNIFORM_BLOCKS));
2157
+ rb_define_const(module, "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS));
2158
+ rb_define_const(module, "GL_MAX_COMPUTE_ATOMIC_COUNTERS", INT2NUM(GL_MAX_COMPUTE_ATOMIC_COUNTERS));
2159
+ rb_define_const(module, "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS));
2160
+ rb_define_const(module, "GL_MAX_COMPUTE_IMAGE_UNIFORMS", INT2NUM(GL_MAX_COMPUTE_IMAGE_UNIFORMS));
2161
+ rb_define_const(module, "GL_MAX_COMPUTE_LOCAL_INVOCATIONS", INT2NUM(GL_MAX_COMPUTE_LOCAL_INVOCATIONS));
2162
+ rb_define_const(module, "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS));
2163
+ rb_define_const(module, "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE", INT2NUM(GL_MAX_COMPUTE_SHARED_MEMORY_SIZE));
2164
+ rb_define_const(module, "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS));
2165
+ rb_define_const(module, "GL_MAX_COMPUTE_UNIFORM_BLOCKS", INT2NUM(GL_MAX_COMPUTE_UNIFORM_BLOCKS));
2166
+ rb_define_const(module, "GL_MAX_COMPUTE_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMPUTE_UNIFORM_COMPONENTS));
2167
+ rb_define_const(module, "GL_MAX_COMPUTE_WORK_GROUP_COUNT", INT2NUM(GL_MAX_COMPUTE_WORK_GROUP_COUNT));
2168
+ rb_define_const(module, "GL_MAX_COMPUTE_WORK_GROUP_SIZE", INT2NUM(GL_MAX_COMPUTE_WORK_GROUP_SIZE));
1467
2169
  rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT));
1468
2170
  rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT_EXT));
1469
2171
  rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH", INT2NUM(GL_MAX_CONVOLUTION_WIDTH));
@@ -1471,48 +2173,103 @@ void gl_init_enums(VALUE module)
1471
2173
  rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE));
1472
2174
  rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB));
1473
2175
  rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT));
2176
+ rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES));
2177
+ rb_define_const(module, "GL_MAX_DEBUG_GROUP_STACK_DEPTH", INT2NUM(GL_MAX_DEBUG_GROUP_STACK_DEPTH));
2178
+ rb_define_const(module, "GL_MAX_DEBUG_LOGGED_MESSAGES", INT2NUM(GL_MAX_DEBUG_LOGGED_MESSAGES));
2179
+ rb_define_const(module, "GL_MAX_DEBUG_LOGGED_MESSAGES_AMD", INT2NUM(GL_MAX_DEBUG_LOGGED_MESSAGES_AMD));
2180
+ rb_define_const(module, "GL_MAX_DEBUG_LOGGED_MESSAGES_ARB", INT2NUM(GL_MAX_DEBUG_LOGGED_MESSAGES_ARB));
2181
+ rb_define_const(module, "GL_MAX_DEBUG_MESSAGE_LENGTH", INT2NUM(GL_MAX_DEBUG_MESSAGE_LENGTH));
2182
+ rb_define_const(module, "GL_MAX_DEBUG_MESSAGE_LENGTH_AMD", INT2NUM(GL_MAX_DEBUG_MESSAGE_LENGTH_AMD));
2183
+ rb_define_const(module, "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB", INT2NUM(GL_MAX_DEBUG_MESSAGE_LENGTH_ARB));
2184
+ rb_define_const(module, "GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV", INT2NUM(GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV));
2185
+ rb_define_const(module, "GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV", INT2NUM(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV));
1474
2186
  rb_define_const(module, "GL_MAX_DEFORMATION_ORDER_SGIX", INT2NUM(GL_MAX_DEFORMATION_ORDER_SGIX));
2187
+ rb_define_const(module, "GL_MAX_DEPTH", INT2NUM(GL_MAX_DEPTH));
2188
+ rb_define_const(module, "GL_MAX_DEPTH_TEXTURE_SAMPLES", INT2NUM(GL_MAX_DEPTH_TEXTURE_SAMPLES));
1475
2189
  rb_define_const(module, "GL_MAX_DRAW_BUFFERS", INT2NUM(GL_MAX_DRAW_BUFFERS));
1476
2190
  rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ARB", INT2NUM(GL_MAX_DRAW_BUFFERS_ARB));
1477
2191
  rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ATI", INT2NUM(GL_MAX_DRAW_BUFFERS_ATI));
2192
+ rb_define_const(module, "GL_MAX_DRAW_BUFFERS_NV", INT2NUM(GL_MAX_DRAW_BUFFERS_NV));
2193
+ rb_define_const(module, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS", INT2NUM(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS));
1478
2194
  rb_define_const(module, "GL_MAX_ELEMENTS_INDICES", INT2NUM(GL_MAX_ELEMENTS_INDICES));
1479
2195
  rb_define_const(module, "GL_MAX_ELEMENTS_INDICES_EXT", INT2NUM(GL_MAX_ELEMENTS_INDICES_EXT));
1480
2196
  rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES", INT2NUM(GL_MAX_ELEMENTS_VERTICES));
1481
2197
  rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES_EXT", INT2NUM(GL_MAX_ELEMENTS_VERTICES_EXT));
2198
+ rb_define_const(module, "GL_MAX_ELEMENT_INDEX", INT2NUM(GL_MAX_ELEMENT_INDEX));
1482
2199
  rb_define_const(module, "GL_MAX_EVAL_ORDER", INT2NUM(GL_MAX_EVAL_ORDER));
1483
2200
  rb_define_const(module, "GL_MAX_EXT", INT2NUM(GL_MAX_EXT));
1484
2201
  rb_define_const(module, "GL_MAX_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_MAX_FOG_FUNC_POINTS_SGIS));
2202
+ rb_define_const(module, "GL_MAX_FRAGMENT_ATOMIC_COUNTERS", INT2NUM(GL_MAX_FRAGMENT_ATOMIC_COUNTERS));
2203
+ rb_define_const(module, "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS));
1485
2204
  rb_define_const(module, "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT));
2205
+ rb_define_const(module, "GL_MAX_FRAGMENT_IMAGE_UNIFORMS", INT2NUM(GL_MAX_FRAGMENT_IMAGE_UNIFORMS));
2206
+ rb_define_const(module, "GL_MAX_FRAGMENT_INPUT_COMPONENTS", INT2NUM(GL_MAX_FRAGMENT_INPUT_COMPONENTS));
2207
+ rb_define_const(module, "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET", INT2NUM(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET));
2208
+ rb_define_const(module, "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV", INT2NUM(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV));
1486
2209
  rb_define_const(module, "GL_MAX_FRAGMENT_LIGHTS_SGIX", INT2NUM(GL_MAX_FRAGMENT_LIGHTS_SGIX));
1487
2210
  rb_define_const(module, "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", INT2NUM(GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV));
2211
+ rb_define_const(module, "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS));
2212
+ rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_BLOCKS));
1488
2213
  rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS));
1489
2214
  rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB));
2215
+ rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_VECTORS));
2216
+ rb_define_const(module, "GL_MAX_FRAMEBUFFER_HEIGHT", INT2NUM(GL_MAX_FRAMEBUFFER_HEIGHT));
2217
+ rb_define_const(module, "GL_MAX_FRAMEBUFFER_LAYERS", INT2NUM(GL_MAX_FRAMEBUFFER_LAYERS));
2218
+ rb_define_const(module, "GL_MAX_FRAMEBUFFER_SAMPLES", INT2NUM(GL_MAX_FRAMEBUFFER_SAMPLES));
2219
+ rb_define_const(module, "GL_MAX_FRAMEBUFFER_WIDTH", INT2NUM(GL_MAX_FRAMEBUFFER_WIDTH));
1490
2220
  rb_define_const(module, "GL_MAX_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_MAX_FRAMEZOOM_FACTOR_SGIX));
1491
2221
  rb_define_const(module, "GL_MAX_GENERAL_COMBINERS_NV", INT2NUM(GL_MAX_GENERAL_COMBINERS_NV));
2222
+ rb_define_const(module, "GL_MAX_GEOMETRY_ATOMIC_COUNTERS", INT2NUM(GL_MAX_GEOMETRY_ATOMIC_COUNTERS));
2223
+ rb_define_const(module, "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS));
1492
2224
  rb_define_const(module, "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT));
2225
+ rb_define_const(module, "GL_MAX_GEOMETRY_IMAGE_UNIFORMS", INT2NUM(GL_MAX_GEOMETRY_IMAGE_UNIFORMS));
2226
+ rb_define_const(module, "GL_MAX_GEOMETRY_INPUT_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_INPUT_COMPONENTS));
2227
+ rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS));
2228
+ rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES));
1493
2229
  rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB));
1494
2230
  rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT));
2231
+ rb_define_const(module, "GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV", INT2NUM(GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV));
2232
+ rb_define_const(module, "GL_MAX_GEOMETRY_SHADER_INVOCATIONS", INT2NUM(GL_MAX_GEOMETRY_SHADER_INVOCATIONS));
2233
+ rb_define_const(module, "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS));
2234
+ rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS));
1495
2235
  rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB));
1496
2236
  rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT));
2237
+ rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS));
1497
2238
  rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB));
1498
2239
  rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT));
2240
+ rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_BLOCKS", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_BLOCKS));
2241
+ rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS));
1499
2242
  rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB));
1500
2243
  rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT));
1501
2244
  rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB));
1502
2245
  rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT));
2246
+ rb_define_const(module, "GL_MAX_HEIGHT", INT2NUM(GL_MAX_HEIGHT));
2247
+ rb_define_const(module, "GL_MAX_IMAGE_SAMPLES", INT2NUM(GL_MAX_IMAGE_SAMPLES));
2248
+ rb_define_const(module, "GL_MAX_IMAGE_SAMPLES_EXT", INT2NUM(GL_MAX_IMAGE_SAMPLES_EXT));
2249
+ rb_define_const(module, "GL_MAX_IMAGE_UNITS", INT2NUM(GL_MAX_IMAGE_UNITS));
2250
+ rb_define_const(module, "GL_MAX_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_IMAGE_UNITS_EXT));
2251
+ rb_define_const(module, "GL_MAX_INTEGER_SAMPLES", INT2NUM(GL_MAX_INTEGER_SAMPLES));
2252
+ rb_define_const(module, "GL_MAX_LABEL_LENGTH", INT2NUM(GL_MAX_LABEL_LENGTH));
2253
+ rb_define_const(module, "GL_MAX_LAYERS", INT2NUM(GL_MAX_LAYERS));
1503
2254
  rb_define_const(module, "GL_MAX_LIGHTS", INT2NUM(GL_MAX_LIGHTS));
1504
2255
  rb_define_const(module, "GL_MAX_LIST_NESTING", INT2NUM(GL_MAX_LIST_NESTING));
1505
2256
  rb_define_const(module, "GL_MAX_MAP_TESSELLATION_NV", INT2NUM(GL_MAX_MAP_TESSELLATION_NV));
1506
2257
  rb_define_const(module, "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", INT2NUM(GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB));
1507
2258
  rb_define_const(module, "GL_MAX_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MAX_MODELVIEW_STACK_DEPTH));
1508
2259
  rb_define_const(module, "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV));
2260
+ rb_define_const(module, "GL_MAX_MULTIVIEW_BUFFERS_EXT", INT2NUM(GL_MAX_MULTIVIEW_BUFFERS_EXT));
2261
+ rb_define_const(module, "GL_MAX_NAME_LENGTH", INT2NUM(GL_MAX_NAME_LENGTH));
1509
2262
  rb_define_const(module, "GL_MAX_NAME_STACK_DEPTH", INT2NUM(GL_MAX_NAME_STACK_DEPTH));
2263
+ rb_define_const(module, "GL_MAX_NUM_ACTIVE_VARIABLES", INT2NUM(GL_MAX_NUM_ACTIVE_VARIABLES));
2264
+ rb_define_const(module, "GL_MAX_NUM_COMPATIBLE_SUBROUTINES", INT2NUM(GL_MAX_NUM_COMPATIBLE_SUBROUTINES));
1510
2265
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT));
1511
2266
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT));
1512
2267
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT));
1513
2268
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
1514
2269
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT));
1515
2270
  rb_define_const(module, "GL_MAX_PALETTE_MATRICES_ARB", INT2NUM(GL_MAX_PALETTE_MATRICES_ARB));
2271
+ rb_define_const(module, "GL_MAX_PALETTE_MATRICES_OES", INT2NUM(GL_MAX_PALETTE_MATRICES_OES));
2272
+ rb_define_const(module, "GL_MAX_PATCH_VERTICES", INT2NUM(GL_MAX_PATCH_VERTICES));
1516
2273
  rb_define_const(module, "GL_MAX_PIXEL_MAP_TABLE", INT2NUM(GL_MAX_PIXEL_MAP_TABLE));
1517
2274
  rb_define_const(module, "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", INT2NUM(GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT));
1518
2275
  rb_define_const(module, "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI", INT2NUM(GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI));
@@ -1544,24 +2301,70 @@ void gl_init_enums(VALUE module)
1544
2301
  rb_define_const(module, "GL_MAX_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_PARAMETERS_ARB));
1545
2302
  rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV));
1546
2303
  rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV));
2304
+ rb_define_const(module, "GL_MAX_PROGRAM_PATCH_ATTRIBS_NV", INT2NUM(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV));
1547
2305
  rb_define_const(module, "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV));
2306
+ rb_define_const(module, "GL_MAX_PROGRAM_SUBROUTINE_NUM_NV", INT2NUM(GL_MAX_PROGRAM_SUBROUTINE_NUM_NV));
2307
+ rb_define_const(module, "GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV", INT2NUM(GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV));
1548
2308
  rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
1549
2309
  rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET));
1550
2310
  rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
2311
+ rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS));
2312
+ rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB));
2313
+ rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET));
2314
+ rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB));
2315
+ rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV));
1551
2316
  rb_define_const(module, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB));
1552
2317
  rb_define_const(module, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB));
1553
2318
  rb_define_const(module, "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV));
1554
2319
  rb_define_const(module, "GL_MAX_PROJECTION_STACK_DEPTH", INT2NUM(GL_MAX_PROJECTION_STACK_DEPTH));
1555
2320
  rb_define_const(module, "GL_MAX_RATIONAL_EVAL_ORDER_NV", INT2NUM(GL_MAX_RATIONAL_EVAL_ORDER_NV));
2321
+ rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE));
1556
2322
  rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB));
1557
2323
  rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_NV));
1558
2324
  rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE", INT2NUM(GL_MAX_RENDERBUFFER_SIZE));
1559
2325
  rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE_EXT", INT2NUM(GL_MAX_RENDERBUFFER_SIZE_EXT));
2326
+ rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE_OES", INT2NUM(GL_MAX_RENDERBUFFER_SIZE_OES));
1560
2327
  rb_define_const(module, "GL_MAX_SAMPLES", INT2NUM(GL_MAX_SAMPLES));
2328
+ rb_define_const(module, "GL_MAX_SAMPLES_ANGLE", INT2NUM(GL_MAX_SAMPLES_ANGLE));
1561
2329
  rb_define_const(module, "GL_MAX_SAMPLES_EXT", INT2NUM(GL_MAX_SAMPLES_EXT));
2330
+ rb_define_const(module, "GL_MAX_SAMPLES_IMG", INT2NUM(GL_MAX_SAMPLES_IMG));
2331
+ rb_define_const(module, "GL_MAX_SAMPLES_NV", INT2NUM(GL_MAX_SAMPLES_NV));
2332
+ rb_define_const(module, "GL_MAX_SAMPLE_MASK_WORDS", INT2NUM(GL_MAX_SAMPLE_MASK_WORDS));
1562
2333
  rb_define_const(module, "GL_MAX_SAMPLE_MASK_WORDS_NV", INT2NUM(GL_MAX_SAMPLE_MASK_WORDS_NV));
2334
+ rb_define_const(module, "GL_MAX_SERVER_WAIT_TIMEOUT", INT2NUM(GL_MAX_SERVER_WAIT_TIMEOUT));
2335
+ rb_define_const(module, "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", INT2NUM(GL_MAX_SERVER_WAIT_TIMEOUT_APPLE));
2336
+ rb_define_const(module, "GL_MAX_SHADER_BUFFER_ADDRESS_NV", INT2NUM(GL_MAX_SHADER_BUFFER_ADDRESS_NV));
2337
+ rb_define_const(module, "GL_MAX_SHADER_STORAGE_BLOCK_SIZE", INT2NUM(GL_MAX_SHADER_STORAGE_BLOCK_SIZE));
2338
+ rb_define_const(module, "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS", INT2NUM(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS));
1563
2339
  rb_define_const(module, "GL_MAX_SHININESS_NV", INT2NUM(GL_MAX_SHININESS_NV));
2340
+ rb_define_const(module, "GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD", INT2NUM(GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD));
2341
+ rb_define_const(module, "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS", INT2NUM(GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS));
2342
+ rb_define_const(module, "GL_MAX_SPARSE_TEXTURE_SIZE_AMD", INT2NUM(GL_MAX_SPARSE_TEXTURE_SIZE_AMD));
1564
2343
  rb_define_const(module, "GL_MAX_SPOT_EXPONENT_NV", INT2NUM(GL_MAX_SPOT_EXPONENT_NV));
2344
+ rb_define_const(module, "GL_MAX_SUBROUTINES", INT2NUM(GL_MAX_SUBROUTINES));
2345
+ rb_define_const(module, "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS", INT2NUM(GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS));
2346
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS", INT2NUM(GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS));
2347
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS));
2348
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS", INT2NUM(GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS));
2349
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS));
2350
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS));
2351
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS));
2352
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS));
2353
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS));
2354
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS", INT2NUM(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS));
2355
+ rb_define_const(module, "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS));
2356
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS", INT2NUM(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS));
2357
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS));
2358
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS", INT2NUM(GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS));
2359
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS));
2360
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS));
2361
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS));
2362
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS));
2363
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS", INT2NUM(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS));
2364
+ rb_define_const(module, "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS));
2365
+ rb_define_const(module, "GL_MAX_TESS_GEN_LEVEL", INT2NUM(GL_MAX_TESS_GEN_LEVEL));
2366
+ rb_define_const(module, "GL_MAX_TESS_PATCH_COMPONENTS", INT2NUM(GL_MAX_TESS_PATCH_COMPONENTS));
2367
+ rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE));
1565
2368
  rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_ARB", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_ARB));
1566
2369
  rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_EXT));
1567
2370
  rb_define_const(module, "GL_MAX_TEXTURE_COORDS", INT2NUM(GL_MAX_TEXTURE_COORDS));
@@ -1579,38 +2382,58 @@ void gl_init_enums(VALUE module)
1579
2382
  rb_define_const(module, "GL_MAX_TEXTURE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_UNITS_ARB));
1580
2383
  rb_define_const(module, "GL_MAX_TRACK_MATRICES_NV", INT2NUM(GL_MAX_TRACK_MATRICES_NV));
1581
2384
  rb_define_const(module, "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", INT2NUM(GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV));
1582
- rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV));
2385
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS));
1583
2386
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS));
1584
2387
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT));
2388
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV));
1585
2389
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS));
1586
2390
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT));
1587
2391
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV));
1588
2392
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS));
1589
2393
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT));
1590
2394
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV));
2395
+ rb_define_const(module, "GL_MAX_UNIFORM_BLOCK_SIZE", INT2NUM(GL_MAX_UNIFORM_BLOCK_SIZE));
2396
+ rb_define_const(module, "GL_MAX_UNIFORM_BUFFER_BINDINGS", INT2NUM(GL_MAX_UNIFORM_BUFFER_BINDINGS));
2397
+ rb_define_const(module, "GL_MAX_UNIFORM_LOCATIONS", INT2NUM(GL_MAX_UNIFORM_LOCATIONS));
1591
2398
  rb_define_const(module, "GL_MAX_VARYING_COMPONENTS", INT2NUM(GL_MAX_VARYING_COMPONENTS));
1592
2399
  rb_define_const(module, "GL_MAX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VARYING_COMPONENTS_EXT));
1593
2400
  rb_define_const(module, "GL_MAX_VARYING_FLOATS", INT2NUM(GL_MAX_VARYING_FLOATS));
1594
2401
  rb_define_const(module, "GL_MAX_VARYING_FLOATS_ARB", INT2NUM(GL_MAX_VARYING_FLOATS_ARB));
2402
+ rb_define_const(module, "GL_MAX_VARYING_VECTORS", INT2NUM(GL_MAX_VARYING_VECTORS));
1595
2403
  rb_define_const(module, "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV", INT2NUM(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV));
2404
+ rb_define_const(module, "GL_MAX_VERTEX_ATOMIC_COUNTERS", INT2NUM(GL_MAX_VERTEX_ATOMIC_COUNTERS));
2405
+ rb_define_const(module, "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS));
1596
2406
  rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS", INT2NUM(GL_MAX_VERTEX_ATTRIBS));
1597
2407
  rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS_ARB", INT2NUM(GL_MAX_VERTEX_ATTRIBS_ARB));
2408
+ rb_define_const(module, "GL_MAX_VERTEX_ATTRIB_BINDINGS", INT2NUM(GL_MAX_VERTEX_ATTRIB_BINDINGS));
2409
+ rb_define_const(module, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", INT2NUM(GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET));
1598
2410
  rb_define_const(module, "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT));
1599
2411
  rb_define_const(module, "GL_MAX_VERTEX_HINT_PGI", INT2NUM(GL_MAX_VERTEX_HINT_PGI));
2412
+ rb_define_const(module, "GL_MAX_VERTEX_IMAGE_UNIFORMS", INT2NUM(GL_MAX_VERTEX_IMAGE_UNIFORMS));
2413
+ rb_define_const(module, "GL_MAX_VERTEX_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_VERTEX_OUTPUT_COMPONENTS));
1600
2414
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT));
1601
2415
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INVARIANTS_EXT));
1602
2416
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCALS_EXT));
1603
2417
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
2418
+ rb_define_const(module, "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS));
1604
2419
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_VARIANTS_EXT));
2420
+ rb_define_const(module, "GL_MAX_VERTEX_STREAMS", INT2NUM(GL_MAX_VERTEX_STREAMS));
1605
2421
  rb_define_const(module, "GL_MAX_VERTEX_STREAMS_ATI", INT2NUM(GL_MAX_VERTEX_STREAMS_ATI));
1606
2422
  rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
1607
2423
  rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB));
2424
+ rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_BLOCKS", INT2NUM(GL_MAX_VERTEX_UNIFORM_BLOCKS));
1608
2425
  rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS));
1609
2426
  rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB));
2427
+ rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_VECTORS", INT2NUM(GL_MAX_VERTEX_UNIFORM_VECTORS));
1610
2428
  rb_define_const(module, "GL_MAX_VERTEX_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_UNITS_ARB));
2429
+ rb_define_const(module, "GL_MAX_VERTEX_UNITS_OES", INT2NUM(GL_MAX_VERTEX_UNITS_OES));
1611
2430
  rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_ARB));
1612
2431
  rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_EXT));
2432
+ rb_define_const(module, "GL_MAX_VIEWPORTS", INT2NUM(GL_MAX_VIEWPORTS));
1613
2433
  rb_define_const(module, "GL_MAX_VIEWPORT_DIMS", INT2NUM(GL_MAX_VIEWPORT_DIMS));
2434
+ rb_define_const(module, "GL_MAX_WIDTH", INT2NUM(GL_MAX_WIDTH));
2435
+ rb_define_const(module, "GL_MEDIUM_FLOAT", INT2NUM(GL_MEDIUM_FLOAT));
2436
+ rb_define_const(module, "GL_MEDIUM_INT", INT2NUM(GL_MEDIUM_INT));
1614
2437
  rb_define_const(module, "GL_MIN", INT2NUM(GL_MIN));
1615
2438
  rb_define_const(module, "GL_MINMAX", INT2NUM(GL_MINMAX));
1616
2439
  rb_define_const(module, "GL_MINMAX_EXT", INT2NUM(GL_MINMAX_EXT));
@@ -1620,16 +2443,30 @@ void gl_init_enums(VALUE module)
1620
2443
  rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
1621
2444
  rb_define_const(module, "GL_MINOR_VERSION", INT2NUM(GL_MINOR_VERSION));
1622
2445
  rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
2446
+ rb_define_const(module, "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET", INT2NUM(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET));
2447
+ rb_define_const(module, "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV", INT2NUM(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV));
2448
+ rb_define_const(module, "GL_MIN_LOD_WARNING_AMD", INT2NUM(GL_MIN_LOD_WARNING_AMD));
2449
+ rb_define_const(module, "GL_MIN_MAP_BUFFER_ALIGNMENT", INT2NUM(GL_MIN_MAP_BUFFER_ALIGNMENT));
1623
2450
  rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET));
1624
2451
  rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET_NV));
2452
+ rb_define_const(module, "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET", INT2NUM(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET));
2453
+ rb_define_const(module, "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", INT2NUM(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB));
2454
+ rb_define_const(module, "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV));
2455
+ rb_define_const(module, "GL_MIN_SAMPLE_SHADING_VALUE", INT2NUM(GL_MIN_SAMPLE_SHADING_VALUE));
2456
+ rb_define_const(module, "GL_MIN_SAMPLE_SHADING_VALUE_ARB", INT2NUM(GL_MIN_SAMPLE_SHADING_VALUE_ARB));
2457
+ rb_define_const(module, "GL_MIN_SPARSE_LEVEL_AMD", INT2NUM(GL_MIN_SPARSE_LEVEL_AMD));
2458
+ rb_define_const(module, "GL_MIPMAP", INT2NUM(GL_MIPMAP));
1625
2459
  rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
1626
2460
  rb_define_const(module, "GL_MIRRORED_REPEAT_ARB", INT2NUM(GL_MIRRORED_REPEAT_ARB));
1627
2461
  rb_define_const(module, "GL_MIRRORED_REPEAT_IBM", INT2NUM(GL_MIRRORED_REPEAT_IBM));
2462
+ rb_define_const(module, "GL_MIRRORED_REPEAT_OES", INT2NUM(GL_MIRRORED_REPEAT_OES));
1628
2463
  rb_define_const(module, "GL_MIRROR_CLAMP_ATI", INT2NUM(GL_MIRROR_CLAMP_ATI));
1629
2464
  rb_define_const(module, "GL_MIRROR_CLAMP_EXT", INT2NUM(GL_MIRROR_CLAMP_EXT));
1630
2465
  rb_define_const(module, "GL_MIRROR_CLAMP_TO_BORDER_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_BORDER_EXT));
1631
2466
  rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_ATI", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_ATI));
1632
2467
  rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_EXT));
2468
+ rb_define_const(module, "GL_MITER_REVERT_NV", INT2NUM(GL_MITER_REVERT_NV));
2469
+ rb_define_const(module, "GL_MITER_TRUNCATE_NV", INT2NUM(GL_MITER_TRUNCATE_NV));
1633
2470
  rb_define_const(module, "GL_MODELVIEW", INT2NUM(GL_MODELVIEW));
1634
2471
  rb_define_const(module, "GL_MODELVIEW0_ARB", INT2NUM(GL_MODELVIEW0_ARB));
1635
2472
  rb_define_const(module, "GL_MODELVIEW0_EXT", INT2NUM(GL_MODELVIEW0_EXT));
@@ -1670,12 +2507,18 @@ void gl_init_enums(VALUE module)
1670
2507
  rb_define_const(module, "GL_MODELVIEW8_ARB", INT2NUM(GL_MODELVIEW8_ARB));
1671
2508
  rb_define_const(module, "GL_MODELVIEW9_ARB", INT2NUM(GL_MODELVIEW9_ARB));
1672
2509
  rb_define_const(module, "GL_MODELVIEW_MATRIX", INT2NUM(GL_MODELVIEW_MATRIX));
2510
+ rb_define_const(module, "GL_MODELVIEW_MATRIX1_EXT", INT2NUM(GL_MODELVIEW_MATRIX1_EXT));
2511
+ rb_define_const(module, "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES));
1673
2512
  rb_define_const(module, "GL_MODELVIEW_PROJECTION_NV", INT2NUM(GL_MODELVIEW_PROJECTION_NV));
1674
2513
  rb_define_const(module, "GL_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MODELVIEW_STACK_DEPTH));
1675
2514
  rb_define_const(module, "GL_MODULATE", INT2NUM(GL_MODULATE));
1676
2515
  rb_define_const(module, "GL_MODULATE_ADD_ATI", INT2NUM(GL_MODULATE_ADD_ATI));
2516
+ rb_define_const(module, "GL_MODULATE_COLOR_IMG", INT2NUM(GL_MODULATE_COLOR_IMG));
1677
2517
  rb_define_const(module, "GL_MODULATE_SIGNED_ADD_ATI", INT2NUM(GL_MODULATE_SIGNED_ADD_ATI));
1678
2518
  rb_define_const(module, "GL_MODULATE_SUBTRACT_ATI", INT2NUM(GL_MODULATE_SUBTRACT_ATI));
2519
+ rb_define_const(module, "GL_MOVE_TO_CONTINUES_NV", INT2NUM(GL_MOVE_TO_CONTINUES_NV));
2520
+ rb_define_const(module, "GL_MOVE_TO_NV", INT2NUM(GL_MOVE_TO_NV));
2521
+ rb_define_const(module, "GL_MOVE_TO_RESETS_NV", INT2NUM(GL_MOVE_TO_RESETS_NV));
1679
2522
  rb_define_const(module, "GL_MOV_ATI", INT2NUM(GL_MOV_ATI));
1680
2523
  rb_define_const(module, "GL_MULT", INT2NUM(GL_MULT));
1681
2524
  rb_define_const(module, "GL_MULTISAMPLE", INT2NUM(GL_MULTISAMPLE));
@@ -1689,9 +2532,13 @@ void gl_init_enums(VALUE module)
1689
2532
  rb_define_const(module, "GL_MULTISAMPLE_EXT", INT2NUM(GL_MULTISAMPLE_EXT));
1690
2533
  rb_define_const(module, "GL_MULTISAMPLE_FILTER_HINT_NV", INT2NUM(GL_MULTISAMPLE_FILTER_HINT_NV));
1691
2534
  rb_define_const(module, "GL_MULTISAMPLE_SGIS", INT2NUM(GL_MULTISAMPLE_SGIS));
2535
+ rb_define_const(module, "GL_MULTIVIEW_EXT", INT2NUM(GL_MULTIVIEW_EXT));
1692
2536
  rb_define_const(module, "GL_MUL_ATI", INT2NUM(GL_MUL_ATI));
1693
2537
  rb_define_const(module, "GL_MVP_MATRIX_EXT", INT2NUM(GL_MVP_MATRIX_EXT));
1694
2538
  rb_define_const(module, "GL_N3F_V3F", INT2NUM(GL_N3F_V3F));
2539
+ rb_define_const(module, "GL_NAMED_STRING_LENGTH_ARB", INT2NUM(GL_NAMED_STRING_LENGTH_ARB));
2540
+ rb_define_const(module, "GL_NAMED_STRING_TYPE_ARB", INT2NUM(GL_NAMED_STRING_TYPE_ARB));
2541
+ rb_define_const(module, "GL_NAME_LENGTH", INT2NUM(GL_NAME_LENGTH));
1695
2542
  rb_define_const(module, "GL_NAME_STACK_DEPTH", INT2NUM(GL_NAME_STACK_DEPTH));
1696
2543
  rb_define_const(module, "GL_NAND", INT2NUM(GL_NAND));
1697
2544
  rb_define_const(module, "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI));
@@ -1709,6 +2556,8 @@ void gl_init_enums(VALUE module)
1709
2556
  rb_define_const(module, "GL_NEGATIVE_Y_EXT", INT2NUM(GL_NEGATIVE_Y_EXT));
1710
2557
  rb_define_const(module, "GL_NEGATIVE_Z_EXT", INT2NUM(GL_NEGATIVE_Z_EXT));
1711
2558
  rb_define_const(module, "GL_NEVER", INT2NUM(GL_NEVER));
2559
+ rb_define_const(module, "GL_NEXT_BUFFER_NV", INT2NUM(GL_NEXT_BUFFER_NV));
2560
+ rb_define_const(module, "GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV", INT2NUM(GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV));
1712
2561
  rb_define_const(module, "GL_NICEST", INT2NUM(GL_NICEST));
1713
2562
  rb_define_const(module, "GL_NONE", INT2NUM(GL_NONE));
1714
2563
  rb_define_const(module, "GL_NOOP", INT2NUM(GL_NOOP));
@@ -1716,10 +2565,12 @@ void gl_init_enums(VALUE module)
1716
2565
  rb_define_const(module, "GL_NORMALIZE", INT2NUM(GL_NORMALIZE));
1717
2566
  rb_define_const(module, "GL_NORMALIZED_RANGE_EXT", INT2NUM(GL_NORMALIZED_RANGE_EXT));
1718
2567
  rb_define_const(module, "GL_NORMAL_ARRAY", INT2NUM(GL_NORMAL_ARRAY));
2568
+ rb_define_const(module, "GL_NORMAL_ARRAY_ADDRESS_NV", INT2NUM(GL_NORMAL_ARRAY_ADDRESS_NV));
1719
2569
  rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING));
1720
2570
  rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING_ARB));
1721
2571
  rb_define_const(module, "GL_NORMAL_ARRAY_COUNT_EXT", INT2NUM(GL_NORMAL_ARRAY_COUNT_EXT));
1722
2572
  rb_define_const(module, "GL_NORMAL_ARRAY_EXT", INT2NUM(GL_NORMAL_ARRAY_EXT));
2573
+ rb_define_const(module, "GL_NORMAL_ARRAY_LENGTH_NV", INT2NUM(GL_NORMAL_ARRAY_LENGTH_NV));
1723
2574
  rb_define_const(module, "GL_NORMAL_ARRAY_LIST_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_IBM));
1724
2575
  rb_define_const(module, "GL_NORMAL_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_STRIDE_IBM));
1725
2576
  rb_define_const(module, "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL));
@@ -1734,8 +2585,12 @@ void gl_init_enums(VALUE module)
1734
2585
  rb_define_const(module, "GL_NORMAL_MAP_ARB", INT2NUM(GL_NORMAL_MAP_ARB));
1735
2586
  rb_define_const(module, "GL_NORMAL_MAP_EXT", INT2NUM(GL_NORMAL_MAP_EXT));
1736
2587
  rb_define_const(module, "GL_NORMAL_MAP_NV", INT2NUM(GL_NORMAL_MAP_NV));
2588
+ rb_define_const(module, "GL_NORMAL_MAP_OES", INT2NUM(GL_NORMAL_MAP_OES));
1737
2589
  rb_define_const(module, "GL_NOTEQUAL", INT2NUM(GL_NOTEQUAL));
1738
2590
  rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
2591
+ rb_define_const(module, "GL_NO_RESET_NOTIFICATION_ARB", INT2NUM(GL_NO_RESET_NOTIFICATION_ARB));
2592
+ rb_define_const(module, "GL_NUM_ACTIVE_VARIABLES", INT2NUM(GL_NUM_ACTIVE_VARIABLES));
2593
+ rb_define_const(module, "GL_NUM_COMPATIBLE_SUBROUTINES", INT2NUM(GL_NUM_COMPATIBLE_SUBROUTINES));
1739
2594
  rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS));
1740
2595
  rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB));
1741
2596
  rb_define_const(module, "GL_NUM_EXTENSIONS", INT2NUM(GL_NUM_EXTENSIONS));
@@ -1748,6 +2603,12 @@ void gl_init_enums(VALUE module)
1748
2603
  rb_define_const(module, "GL_NUM_INSTRUCTIONS_TOTAL_ATI", INT2NUM(GL_NUM_INSTRUCTIONS_TOTAL_ATI));
1749
2604
  rb_define_const(module, "GL_NUM_LOOPBACK_COMPONENTS_ATI", INT2NUM(GL_NUM_LOOPBACK_COMPONENTS_ATI));
1750
2605
  rb_define_const(module, "GL_NUM_PASSES_ATI", INT2NUM(GL_NUM_PASSES_ATI));
2606
+ rb_define_const(module, "GL_NUM_PROGRAM_BINARY_FORMATS", INT2NUM(GL_NUM_PROGRAM_BINARY_FORMATS));
2607
+ rb_define_const(module, "GL_NUM_PROGRAM_BINARY_FORMATS_OES", INT2NUM(GL_NUM_PROGRAM_BINARY_FORMATS_OES));
2608
+ rb_define_const(module, "GL_NUM_SAMPLE_COUNTS", INT2NUM(GL_NUM_SAMPLE_COUNTS));
2609
+ rb_define_const(module, "GL_NUM_SHADER_BINARY_FORMATS", INT2NUM(GL_NUM_SHADER_BINARY_FORMATS));
2610
+ rb_define_const(module, "GL_NUM_SHADING_LANGUAGE_VERSIONS", INT2NUM(GL_NUM_SHADING_LANGUAGE_VERSIONS));
2611
+ rb_define_const(module, "GL_NUM_VIDEO_CAPTURE_STREAMS_NV", INT2NUM(GL_NUM_VIDEO_CAPTURE_STREAMS_NV));
1751
2612
  rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTES_ARB));
1752
2613
  rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB));
1753
2614
  rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORMS_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORMS_ARB));
@@ -1767,10 +2628,13 @@ void gl_init_enums(VALUE module)
1767
2628
  rb_define_const(module, "GL_OBJECT_POINT_SGIS", INT2NUM(GL_OBJECT_POINT_SGIS));
1768
2629
  rb_define_const(module, "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB", INT2NUM(GL_OBJECT_SHADER_SOURCE_LENGTH_ARB));
1769
2630
  rb_define_const(module, "GL_OBJECT_SUBTYPE_ARB", INT2NUM(GL_OBJECT_SUBTYPE_ARB));
2631
+ rb_define_const(module, "GL_OBJECT_TYPE", INT2NUM(GL_OBJECT_TYPE));
2632
+ rb_define_const(module, "GL_OBJECT_TYPE_APPLE", INT2NUM(GL_OBJECT_TYPE_APPLE));
1770
2633
  rb_define_const(module, "GL_OBJECT_TYPE_ARB", INT2NUM(GL_OBJECT_TYPE_ARB));
1771
2634
  rb_define_const(module, "GL_OBJECT_VALIDATE_STATUS_ARB", INT2NUM(GL_OBJECT_VALIDATE_STATUS_ARB));
1772
2635
  rb_define_const(module, "GL_OCCLUSION_TEST_HP", INT2NUM(GL_OCCLUSION_TEST_HP));
1773
2636
  rb_define_const(module, "GL_OCCLUSION_TEST_RESULT_HP", INT2NUM(GL_OCCLUSION_TEST_RESULT_HP));
2637
+ rb_define_const(module, "GL_OFFSET", INT2NUM(GL_OFFSET));
1774
2638
  rb_define_const(module, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV));
1775
2639
  rb_define_const(module, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV));
1776
2640
  rb_define_const(module, "GL_OFFSET_HILO_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_HILO_TEXTURE_2D_NV));
@@ -1796,6 +2660,8 @@ void gl_init_enums(VALUE module)
1796
2660
  rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR_EXT));
1797
2661
  rb_define_const(module, "GL_ONE_MINUS_DST_ALPHA", INT2NUM(GL_ONE_MINUS_DST_ALPHA));
1798
2662
  rb_define_const(module, "GL_ONE_MINUS_DST_COLOR", INT2NUM(GL_ONE_MINUS_DST_COLOR));
2663
+ rb_define_const(module, "GL_ONE_MINUS_SRC1_ALPHA", INT2NUM(GL_ONE_MINUS_SRC1_ALPHA));
2664
+ rb_define_const(module, "GL_ONE_MINUS_SRC1_COLOR", INT2NUM(GL_ONE_MINUS_SRC1_COLOR));
1799
2665
  rb_define_const(module, "GL_ONE_MINUS_SRC_ALPHA", INT2NUM(GL_ONE_MINUS_SRC_ALPHA));
1800
2666
  rb_define_const(module, "GL_ONE_MINUS_SRC_COLOR", INT2NUM(GL_ONE_MINUS_SRC_COLOR));
1801
2667
  rb_define_const(module, "GL_OPERAND0_ALPHA", INT2NUM(GL_OPERAND0_ALPHA));
@@ -1885,13 +2751,21 @@ void gl_init_enums(VALUE module)
1885
2751
  rb_define_const(module, "GL_OUT_OF_MEMORY", INT2NUM(GL_OUT_OF_MEMORY));
1886
2752
  rb_define_const(module, "GL_PACK_ALIGNMENT", INT2NUM(GL_PACK_ALIGNMENT));
1887
2753
  rb_define_const(module, "GL_PACK_CMYK_HINT_EXT", INT2NUM(GL_PACK_CMYK_HINT_EXT));
2754
+ rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_DEPTH", INT2NUM(GL_PACK_COMPRESSED_BLOCK_DEPTH));
2755
+ rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_HEIGHT", INT2NUM(GL_PACK_COMPRESSED_BLOCK_HEIGHT));
2756
+ rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_SIZE", INT2NUM(GL_PACK_COMPRESSED_BLOCK_SIZE));
2757
+ rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_WIDTH", INT2NUM(GL_PACK_COMPRESSED_BLOCK_WIDTH));
2758
+ rb_define_const(module, "GL_PACK_COMPRESSED_SIZE_SGIX", INT2NUM(GL_PACK_COMPRESSED_SIZE_SGIX));
1888
2759
  rb_define_const(module, "GL_PACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_PACK_IMAGE_DEPTH_SGIS));
1889
2760
  rb_define_const(module, "GL_PACK_IMAGE_HEIGHT", INT2NUM(GL_PACK_IMAGE_HEIGHT));
1890
2761
  rb_define_const(module, "GL_PACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_PACK_IMAGE_HEIGHT_EXT));
1891
2762
  rb_define_const(module, "GL_PACK_INVERT_MESA", INT2NUM(GL_PACK_INVERT_MESA));
1892
2763
  rb_define_const(module, "GL_PACK_LSB_FIRST", INT2NUM(GL_PACK_LSB_FIRST));
2764
+ rb_define_const(module, "GL_PACK_MAX_COMPRESSED_SIZE_SGIX", INT2NUM(GL_PACK_MAX_COMPRESSED_SIZE_SGIX));
1893
2765
  rb_define_const(module, "GL_PACK_RESAMPLE_OML", INT2NUM(GL_PACK_RESAMPLE_OML));
1894
2766
  rb_define_const(module, "GL_PACK_RESAMPLE_SGIX", INT2NUM(GL_PACK_RESAMPLE_SGIX));
2767
+ rb_define_const(module, "GL_PACK_REVERSE_ROW_ORDER_ANGLE", INT2NUM(GL_PACK_REVERSE_ROW_ORDER_ANGLE));
2768
+ rb_define_const(module, "GL_PACK_ROW_BYTES_APPLE", INT2NUM(GL_PACK_ROW_BYTES_APPLE));
1895
2769
  rb_define_const(module, "GL_PACK_ROW_LENGTH", INT2NUM(GL_PACK_ROW_LENGTH));
1896
2770
  rb_define_const(module, "GL_PACK_SKIP_IMAGES", INT2NUM(GL_PACK_SKIP_IMAGES));
1897
2771
  rb_define_const(module, "GL_PACK_SKIP_IMAGES_EXT", INT2NUM(GL_PACK_SKIP_IMAGES_EXT));
@@ -1900,14 +2774,75 @@ void gl_init_enums(VALUE module)
1900
2774
  rb_define_const(module, "GL_PACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_PACK_SKIP_VOLUMES_SGIS));
1901
2775
  rb_define_const(module, "GL_PACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_PACK_SUBSAMPLE_RATE_SGIX));
1902
2776
  rb_define_const(module, "GL_PACK_SWAP_BYTES", INT2NUM(GL_PACK_SWAP_BYTES));
2777
+ rb_define_const(module, "GL_PALETTE4_R5_G6_B5_OES", INT2NUM(GL_PALETTE4_R5_G6_B5_OES));
2778
+ rb_define_const(module, "GL_PALETTE4_RGB5_A1_OES", INT2NUM(GL_PALETTE4_RGB5_A1_OES));
2779
+ rb_define_const(module, "GL_PALETTE4_RGB8_OES", INT2NUM(GL_PALETTE4_RGB8_OES));
2780
+ rb_define_const(module, "GL_PALETTE4_RGBA4_OES", INT2NUM(GL_PALETTE4_RGBA4_OES));
2781
+ rb_define_const(module, "GL_PALETTE4_RGBA8_OES", INT2NUM(GL_PALETTE4_RGBA8_OES));
2782
+ rb_define_const(module, "GL_PALETTE8_R5_G6_B5_OES", INT2NUM(GL_PALETTE8_R5_G6_B5_OES));
2783
+ rb_define_const(module, "GL_PALETTE8_RGB5_A1_OES", INT2NUM(GL_PALETTE8_RGB5_A1_OES));
2784
+ rb_define_const(module, "GL_PALETTE8_RGB8_OES", INT2NUM(GL_PALETTE8_RGB8_OES));
2785
+ rb_define_const(module, "GL_PALETTE8_RGBA4_OES", INT2NUM(GL_PALETTE8_RGBA4_OES));
2786
+ rb_define_const(module, "GL_PALETTE8_RGBA8_OES", INT2NUM(GL_PALETTE8_RGBA8_OES));
1903
2787
  rb_define_const(module, "GL_PARALLEL_ARRAYS_INTEL", INT2NUM(GL_PARALLEL_ARRAYS_INTEL));
2788
+ rb_define_const(module, "GL_PARTIAL_SUCCESS_NV", INT2NUM(GL_PARTIAL_SUCCESS_NV));
1904
2789
  rb_define_const(module, "GL_PASS_THROUGH_NV", INT2NUM(GL_PASS_THROUGH_NV));
1905
2790
  rb_define_const(module, "GL_PASS_THROUGH_TOKEN", INT2NUM(GL_PASS_THROUGH_TOKEN));
2791
+ rb_define_const(module, "GL_PATCHES", INT2NUM(GL_PATCHES));
2792
+ rb_define_const(module, "GL_PATCH_DEFAULT_INNER_LEVEL", INT2NUM(GL_PATCH_DEFAULT_INNER_LEVEL));
2793
+ rb_define_const(module, "GL_PATCH_DEFAULT_OUTER_LEVEL", INT2NUM(GL_PATCH_DEFAULT_OUTER_LEVEL));
2794
+ rb_define_const(module, "GL_PATCH_VERTICES", INT2NUM(GL_PATCH_VERTICES));
2795
+ rb_define_const(module, "GL_PATH_CLIENT_LENGTH_NV", INT2NUM(GL_PATH_CLIENT_LENGTH_NV));
2796
+ rb_define_const(module, "GL_PATH_COMMAND_COUNT_NV", INT2NUM(GL_PATH_COMMAND_COUNT_NV));
2797
+ rb_define_const(module, "GL_PATH_COMPUTED_LENGTH_NV", INT2NUM(GL_PATH_COMPUTED_LENGTH_NV));
2798
+ rb_define_const(module, "GL_PATH_COORD_COUNT_NV", INT2NUM(GL_PATH_COORD_COUNT_NV));
2799
+ rb_define_const(module, "GL_PATH_COVER_DEPTH_FUNC_NV", INT2NUM(GL_PATH_COVER_DEPTH_FUNC_NV));
2800
+ rb_define_const(module, "GL_PATH_DASH_ARRAY_COUNT_NV", INT2NUM(GL_PATH_DASH_ARRAY_COUNT_NV));
2801
+ rb_define_const(module, "GL_PATH_DASH_CAPS_NV", INT2NUM(GL_PATH_DASH_CAPS_NV));
2802
+ rb_define_const(module, "GL_PATH_DASH_OFFSET_NV", INT2NUM(GL_PATH_DASH_OFFSET_NV));
2803
+ rb_define_const(module, "GL_PATH_DASH_OFFSET_RESET_NV", INT2NUM(GL_PATH_DASH_OFFSET_RESET_NV));
2804
+ rb_define_const(module, "GL_PATH_END_CAPS_NV", INT2NUM(GL_PATH_END_CAPS_NV));
2805
+ rb_define_const(module, "GL_PATH_ERROR_POSITION_NV", INT2NUM(GL_PATH_ERROR_POSITION_NV));
2806
+ rb_define_const(module, "GL_PATH_FILL_BOUNDING_BOX_NV", INT2NUM(GL_PATH_FILL_BOUNDING_BOX_NV));
2807
+ rb_define_const(module, "GL_PATH_FILL_COVER_MODE_NV", INT2NUM(GL_PATH_FILL_COVER_MODE_NV));
2808
+ rb_define_const(module, "GL_PATH_FILL_MASK_NV", INT2NUM(GL_PATH_FILL_MASK_NV));
2809
+ rb_define_const(module, "GL_PATH_FILL_MODE_NV", INT2NUM(GL_PATH_FILL_MODE_NV));
2810
+ rb_define_const(module, "GL_PATH_FOG_GEN_MODE_NV", INT2NUM(GL_PATH_FOG_GEN_MODE_NV));
2811
+ rb_define_const(module, "GL_PATH_FORMAT_PS_NV", INT2NUM(GL_PATH_FORMAT_PS_NV));
2812
+ rb_define_const(module, "GL_PATH_FORMAT_SVG_NV", INT2NUM(GL_PATH_FORMAT_SVG_NV));
2813
+ rb_define_const(module, "GL_PATH_GEN_COEFF_NV", INT2NUM(GL_PATH_GEN_COEFF_NV));
2814
+ rb_define_const(module, "GL_PATH_GEN_COLOR_FORMAT_NV", INT2NUM(GL_PATH_GEN_COLOR_FORMAT_NV));
2815
+ rb_define_const(module, "GL_PATH_GEN_COMPONENTS_NV", INT2NUM(GL_PATH_GEN_COMPONENTS_NV));
2816
+ rb_define_const(module, "GL_PATH_GEN_MODE_NV", INT2NUM(GL_PATH_GEN_MODE_NV));
2817
+ rb_define_const(module, "GL_PATH_INITIAL_DASH_CAP_NV", INT2NUM(GL_PATH_INITIAL_DASH_CAP_NV));
2818
+ rb_define_const(module, "GL_PATH_INITIAL_END_CAP_NV", INT2NUM(GL_PATH_INITIAL_END_CAP_NV));
2819
+ rb_define_const(module, "GL_PATH_JOIN_STYLE_NV", INT2NUM(GL_PATH_JOIN_STYLE_NV));
2820
+ rb_define_const(module, "GL_PATH_MITER_LIMIT_NV", INT2NUM(GL_PATH_MITER_LIMIT_NV));
2821
+ rb_define_const(module, "GL_PATH_OBJECT_BOUNDING_BOX_NV", INT2NUM(GL_PATH_OBJECT_BOUNDING_BOX_NV));
2822
+ rb_define_const(module, "GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV", INT2NUM(GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV));
2823
+ rb_define_const(module, "GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV", INT2NUM(GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV));
2824
+ rb_define_const(module, "GL_PATH_STENCIL_FUNC_NV", INT2NUM(GL_PATH_STENCIL_FUNC_NV));
2825
+ rb_define_const(module, "GL_PATH_STENCIL_REF_NV", INT2NUM(GL_PATH_STENCIL_REF_NV));
2826
+ rb_define_const(module, "GL_PATH_STENCIL_VALUE_MASK_NV", INT2NUM(GL_PATH_STENCIL_VALUE_MASK_NV));
2827
+ rb_define_const(module, "GL_PATH_STROKE_BOUNDING_BOX_NV", INT2NUM(GL_PATH_STROKE_BOUNDING_BOX_NV));
2828
+ rb_define_const(module, "GL_PATH_STROKE_COVER_MODE_NV", INT2NUM(GL_PATH_STROKE_COVER_MODE_NV));
2829
+ rb_define_const(module, "GL_PATH_STROKE_MASK_NV", INT2NUM(GL_PATH_STROKE_MASK_NV));
2830
+ rb_define_const(module, "GL_PATH_STROKE_WIDTH_NV", INT2NUM(GL_PATH_STROKE_WIDTH_NV));
2831
+ rb_define_const(module, "GL_PATH_TERMINAL_DASH_CAP_NV", INT2NUM(GL_PATH_TERMINAL_DASH_CAP_NV));
2832
+ rb_define_const(module, "GL_PATH_TERMINAL_END_CAP_NV", INT2NUM(GL_PATH_TERMINAL_END_CAP_NV));
2833
+ rb_define_const(module, "GL_PERCENTAGE_AMD", INT2NUM(GL_PERCENTAGE_AMD));
2834
+ rb_define_const(module, "GL_PERFMON_GLOBAL_MODE_QCOM", INT2NUM(GL_PERFMON_GLOBAL_MODE_QCOM));
2835
+ rb_define_const(module, "GL_PERFMON_RESULT_AMD", INT2NUM(GL_PERFMON_RESULT_AMD));
2836
+ rb_define_const(module, "GL_PERFMON_RESULT_AVAILABLE_AMD", INT2NUM(GL_PERFMON_RESULT_AVAILABLE_AMD));
2837
+ rb_define_const(module, "GL_PERFMON_RESULT_SIZE_AMD", INT2NUM(GL_PERFMON_RESULT_SIZE_AMD));
2838
+ rb_define_const(module, "GL_PERFORMANCE_MONITOR_AMD", INT2NUM(GL_PERFORMANCE_MONITOR_AMD));
1906
2839
  rb_define_const(module, "GL_PERSPECTIVE_CORRECTION_HINT", INT2NUM(GL_PERSPECTIVE_CORRECTION_HINT));
1907
2840
  rb_define_const(module, "GL_PERTURB_EXT", INT2NUM(GL_PERTURB_EXT));
1908
2841
  rb_define_const(module, "GL_PER_STAGE_CONSTANTS_NV", INT2NUM(GL_PER_STAGE_CONSTANTS_NV));
1909
2842
  rb_define_const(module, "GL_PHONG_HINT_WIN", INT2NUM(GL_PHONG_HINT_WIN));
1910
2843
  rb_define_const(module, "GL_PHONG_WIN", INT2NUM(GL_PHONG_WIN));
2844
+ rb_define_const(module, "GL_PIXEL_BUFFER_BARRIER_BIT", INT2NUM(GL_PIXEL_BUFFER_BARRIER_BIT));
2845
+ rb_define_const(module, "GL_PIXEL_BUFFER_BARRIER_BIT_EXT", INT2NUM(GL_PIXEL_BUFFER_BARRIER_BIT_EXT));
1911
2846
  rb_define_const(module, "GL_PIXEL_COUNTER_BITS_NV", INT2NUM(GL_PIXEL_COUNTER_BITS_NV));
1912
2847
  rb_define_const(module, "GL_PIXEL_COUNT_AVAILABLE_NV", INT2NUM(GL_PIXEL_COUNT_AVAILABLE_NV));
1913
2848
  rb_define_const(module, "GL_PIXEL_COUNT_NV", INT2NUM(GL_PIXEL_COUNT_NV));
@@ -1992,6 +2927,11 @@ void gl_init_enums(VALUE module)
1992
2927
  rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_EXT", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_EXT));
1993
2928
  rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_SGIS));
1994
2929
  rb_define_const(module, "GL_POINT_SIZE", INT2NUM(GL_POINT_SIZE));
2930
+ rb_define_const(module, "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES", INT2NUM(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES));
2931
+ rb_define_const(module, "GL_POINT_SIZE_ARRAY_OES", INT2NUM(GL_POINT_SIZE_ARRAY_OES));
2932
+ rb_define_const(module, "GL_POINT_SIZE_ARRAY_POINTER_OES", INT2NUM(GL_POINT_SIZE_ARRAY_POINTER_OES));
2933
+ rb_define_const(module, "GL_POINT_SIZE_ARRAY_STRIDE_OES", INT2NUM(GL_POINT_SIZE_ARRAY_STRIDE_OES));
2934
+ rb_define_const(module, "GL_POINT_SIZE_ARRAY_TYPE_OES", INT2NUM(GL_POINT_SIZE_ARRAY_TYPE_OES));
1995
2935
  rb_define_const(module, "GL_POINT_SIZE_GRANULARITY", INT2NUM(GL_POINT_SIZE_GRANULARITY));
1996
2936
  rb_define_const(module, "GL_POINT_SIZE_MAX", INT2NUM(GL_POINT_SIZE_MAX));
1997
2937
  rb_define_const(module, "GL_POINT_SIZE_MAX_ARB", INT2NUM(GL_POINT_SIZE_MAX_ARB));
@@ -2084,12 +3024,22 @@ void gl_init_enums(VALUE module)
2084
3024
  rb_define_const(module, "GL_PRIMITIVES_GENERATED_EXT", INT2NUM(GL_PRIMITIVES_GENERATED_EXT));
2085
3025
  rb_define_const(module, "GL_PRIMITIVES_GENERATED_NV", INT2NUM(GL_PRIMITIVES_GENERATED_NV));
2086
3026
  rb_define_const(module, "GL_PRIMITIVE_ID_NV", INT2NUM(GL_PRIMITIVE_ID_NV));
3027
+ rb_define_const(module, "GL_PRIMITIVE_RESTART", INT2NUM(GL_PRIMITIVE_RESTART));
3028
+ rb_define_const(module, "GL_PRIMITIVE_RESTART_FIXED_INDEX", INT2NUM(GL_PRIMITIVE_RESTART_FIXED_INDEX));
3029
+ rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX", INT2NUM(GL_PRIMITIVE_RESTART_INDEX));
2087
3030
  rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX_NV", INT2NUM(GL_PRIMITIVE_RESTART_INDEX_NV));
2088
3031
  rb_define_const(module, "GL_PRIMITIVE_RESTART_NV", INT2NUM(GL_PRIMITIVE_RESTART_NV));
3032
+ rb_define_const(module, "GL_PROGRAM", INT2NUM(GL_PROGRAM));
2089
3033
  rb_define_const(module, "GL_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_PROGRAM_ADDRESS_REGISTERS_ARB));
2090
3034
  rb_define_const(module, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_ALU_INSTRUCTIONS_ARB));
2091
3035
  rb_define_const(module, "GL_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_PROGRAM_ATTRIBS_ARB));
2092
3036
  rb_define_const(module, "GL_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_PROGRAM_ATTRIB_COMPONENTS_NV));
3037
+ rb_define_const(module, "GL_PROGRAM_BINARY_ANGLE", INT2NUM(GL_PROGRAM_BINARY_ANGLE));
3038
+ rb_define_const(module, "GL_PROGRAM_BINARY_FORMATS", INT2NUM(GL_PROGRAM_BINARY_FORMATS));
3039
+ rb_define_const(module, "GL_PROGRAM_BINARY_FORMATS_OES", INT2NUM(GL_PROGRAM_BINARY_FORMATS_OES));
3040
+ rb_define_const(module, "GL_PROGRAM_BINARY_LENGTH", INT2NUM(GL_PROGRAM_BINARY_LENGTH));
3041
+ rb_define_const(module, "GL_PROGRAM_BINARY_LENGTH_OES", INT2NUM(GL_PROGRAM_BINARY_LENGTH_OES));
3042
+ rb_define_const(module, "GL_PROGRAM_BINARY_RETRIEVABLE_HINT", INT2NUM(GL_PROGRAM_BINARY_RETRIEVABLE_HINT));
2093
3043
  rb_define_const(module, "GL_PROGRAM_BINDING_ARB", INT2NUM(GL_PROGRAM_BINDING_ARB));
2094
3044
  rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_ARB", INT2NUM(GL_PROGRAM_ERROR_POSITION_ARB));
2095
3045
  rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_NV", INT2NUM(GL_PROGRAM_ERROR_POSITION_NV));
@@ -2097,6 +3047,7 @@ void gl_init_enums(VALUE module)
2097
3047
  rb_define_const(module, "GL_PROGRAM_ERROR_STRING_NV", INT2NUM(GL_PROGRAM_ERROR_STRING_NV));
2098
3048
  rb_define_const(module, "GL_PROGRAM_FORMAT_ARB", INT2NUM(GL_PROGRAM_FORMAT_ARB));
2099
3049
  rb_define_const(module, "GL_PROGRAM_FORMAT_ASCII_ARB", INT2NUM(GL_PROGRAM_FORMAT_ASCII_ARB));
3050
+ rb_define_const(module, "GL_PROGRAM_INPUT", INT2NUM(GL_PROGRAM_INPUT));
2100
3051
  rb_define_const(module, "GL_PROGRAM_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_INSTRUCTIONS_ARB));
2101
3052
  rb_define_const(module, "GL_PROGRAM_LENGTH_ARB", INT2NUM(GL_PROGRAM_LENGTH_ARB));
2102
3053
  rb_define_const(module, "GL_PROGRAM_LENGTH_NV", INT2NUM(GL_PROGRAM_LENGTH_NV));
@@ -2111,12 +3062,21 @@ void gl_init_enums(VALUE module)
2111
3062
  rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
2112
3063
  rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
2113
3064
  rb_define_const(module, "GL_PROGRAM_OBJECT_ARB", INT2NUM(GL_PROGRAM_OBJECT_ARB));
3065
+ rb_define_const(module, "GL_PROGRAM_OBJECT_EXT", INT2NUM(GL_PROGRAM_OBJECT_EXT));
3066
+ rb_define_const(module, "GL_PROGRAM_OUTPUT", INT2NUM(GL_PROGRAM_OUTPUT));
2114
3067
  rb_define_const(module, "GL_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_PROGRAM_PARAMETERS_ARB));
2115
3068
  rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
3069
+ rb_define_const(module, "GL_PROGRAM_PIPELINE", INT2NUM(GL_PROGRAM_PIPELINE));
3070
+ rb_define_const(module, "GL_PROGRAM_PIPELINE_BINDING", INT2NUM(GL_PROGRAM_PIPELINE_BINDING));
3071
+ rb_define_const(module, "GL_PROGRAM_PIPELINE_BINDING_EXT", INT2NUM(GL_PROGRAM_PIPELINE_BINDING_EXT));
3072
+ rb_define_const(module, "GL_PROGRAM_PIPELINE_OBJECT_EXT", INT2NUM(GL_PROGRAM_PIPELINE_OBJECT_EXT));
3073
+ rb_define_const(module, "GL_PROGRAM_POINT_SIZE", INT2NUM(GL_PROGRAM_POINT_SIZE));
2116
3074
  rb_define_const(module, "GL_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_PROGRAM_POINT_SIZE_ARB));
2117
3075
  rb_define_const(module, "GL_PROGRAM_POINT_SIZE_EXT", INT2NUM(GL_PROGRAM_POINT_SIZE_EXT));
2118
3076
  rb_define_const(module, "GL_PROGRAM_RESIDENT_NV", INT2NUM(GL_PROGRAM_RESIDENT_NV));
2119
3077
  rb_define_const(module, "GL_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_PROGRAM_RESULT_COMPONENTS_NV));
3078
+ rb_define_const(module, "GL_PROGRAM_SEPARABLE", INT2NUM(GL_PROGRAM_SEPARABLE));
3079
+ rb_define_const(module, "GL_PROGRAM_SEPARABLE_EXT", INT2NUM(GL_PROGRAM_SEPARABLE_EXT));
2120
3080
  rb_define_const(module, "GL_PROGRAM_STRING_ARB", INT2NUM(GL_PROGRAM_STRING_ARB));
2121
3081
  rb_define_const(module, "GL_PROGRAM_STRING_NV", INT2NUM(GL_PROGRAM_STRING_NV));
2122
3082
  rb_define_const(module, "GL_PROGRAM_TARGET_NV", INT2NUM(GL_PROGRAM_TARGET_NV));
@@ -2126,7 +3086,10 @@ void gl_init_enums(VALUE module)
2126
3086
  rb_define_const(module, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB", INT2NUM(GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB));
2127
3087
  rb_define_const(module, "GL_PROJECTION", INT2NUM(GL_PROJECTION));
2128
3088
  rb_define_const(module, "GL_PROJECTION_MATRIX", INT2NUM(GL_PROJECTION_MATRIX));
3089
+ rb_define_const(module, "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES));
2129
3090
  rb_define_const(module, "GL_PROJECTION_STACK_DEPTH", INT2NUM(GL_PROJECTION_STACK_DEPTH));
3091
+ rb_define_const(module, "GL_PROVOKING_VERTEX", INT2NUM(GL_PROVOKING_VERTEX));
3092
+ rb_define_const(module, "GL_PROVOKING_VERTEX_EXT", INT2NUM(GL_PROVOKING_VERTEX_EXT));
2130
3093
  rb_define_const(module, "GL_PROXY_COLOR_TABLE", INT2NUM(GL_PROXY_COLOR_TABLE));
2131
3094
  rb_define_const(module, "GL_PROXY_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_COLOR_TABLE_SGI));
2132
3095
  rb_define_const(module, "GL_PROXY_HISTOGRAM", INT2NUM(GL_PROXY_HISTOGRAM));
@@ -2145,6 +3108,8 @@ void gl_init_enums(VALUE module)
2145
3108
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY));
2146
3109
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY_EXT));
2147
3110
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
3111
+ rb_define_const(module, "GL_PROXY_TEXTURE_2D_MULTISAMPLE", INT2NUM(GL_PROXY_TEXTURE_2D_MULTISAMPLE));
3112
+ rb_define_const(module, "GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY));
2148
3113
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_2D_STACK_MESAX));
2149
3114
  rb_define_const(module, "GL_PROXY_TEXTURE_3D", INT2NUM(GL_PROXY_TEXTURE_3D));
2150
3115
  rb_define_const(module, "GL_PROXY_TEXTURE_3D_EXT", INT2NUM(GL_PROXY_TEXTURE_3D_EXT));
@@ -2152,12 +3117,19 @@ void gl_init_enums(VALUE module)
2152
3117
  rb_define_const(module, "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_TEXTURE_COLOR_TABLE_SGI));
2153
3118
  rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP));
2154
3119
  rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARB));
3120
+ rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY));
3121
+ rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB));
2155
3122
  rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_EXT));
3123
+ rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE));
2156
3124
  rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_ARB));
2157
3125
  rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_NV", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_NV));
3126
+ rb_define_const(module, "GL_PURGEABLE_APPLE", INT2NUM(GL_PURGEABLE_APPLE));
2158
3127
  rb_define_const(module, "GL_Q", INT2NUM(GL_Q));
2159
3128
  rb_define_const(module, "GL_QUADRATIC_ATTENUATION", INT2NUM(GL_QUADRATIC_ATTENUATION));
3129
+ rb_define_const(module, "GL_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_QUADRATIC_CURVE_TO_NV));
2160
3130
  rb_define_const(module, "GL_QUADS", INT2NUM(GL_QUADS));
3131
+ rb_define_const(module, "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION", INT2NUM(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION));
3132
+ rb_define_const(module, "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", INT2NUM(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT));
2161
3133
  rb_define_const(module, "GL_QUAD_ALPHA4_SGIS", INT2NUM(GL_QUAD_ALPHA4_SGIS));
2162
3134
  rb_define_const(module, "GL_QUAD_ALPHA8_SGIS", INT2NUM(GL_QUAD_ALPHA8_SGIS));
2163
3135
  rb_define_const(module, "GL_QUAD_INTENSITY4_SGIS", INT2NUM(GL_QUAD_INTENSITY4_SGIS));
@@ -2168,6 +3140,9 @@ void gl_init_enums(VALUE module)
2168
3140
  rb_define_const(module, "GL_QUAD_STRIP", INT2NUM(GL_QUAD_STRIP));
2169
3141
  rb_define_const(module, "GL_QUAD_TEXTURE_SELECT_SGIS", INT2NUM(GL_QUAD_TEXTURE_SELECT_SGIS));
2170
3142
  rb_define_const(module, "GL_QUARTER_BIT_ATI", INT2NUM(GL_QUARTER_BIT_ATI));
3143
+ rb_define_const(module, "GL_QUERY", INT2NUM(GL_QUERY));
3144
+ rb_define_const(module, "GL_QUERY_BUFFER_AMD", INT2NUM(GL_QUERY_BUFFER_AMD));
3145
+ rb_define_const(module, "GL_QUERY_BUFFER_BINDING_AMD", INT2NUM(GL_QUERY_BUFFER_BINDING_AMD));
2171
3146
  rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT));
2172
3147
  rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT_NV", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT_NV));
2173
3148
  rb_define_const(module, "GL_QUERY_BY_REGION_WAIT", INT2NUM(GL_QUERY_BY_REGION_WAIT));
@@ -2176,10 +3151,15 @@ void gl_init_enums(VALUE module)
2176
3151
  rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
2177
3152
  rb_define_const(module, "GL_QUERY_NO_WAIT", INT2NUM(GL_QUERY_NO_WAIT));
2178
3153
  rb_define_const(module, "GL_QUERY_NO_WAIT_NV", INT2NUM(GL_QUERY_NO_WAIT_NV));
3154
+ rb_define_const(module, "GL_QUERY_OBJECT_AMD", INT2NUM(GL_QUERY_OBJECT_AMD));
3155
+ rb_define_const(module, "GL_QUERY_OBJECT_EXT", INT2NUM(GL_QUERY_OBJECT_EXT));
2179
3156
  rb_define_const(module, "GL_QUERY_RESULT", INT2NUM(GL_QUERY_RESULT));
2180
3157
  rb_define_const(module, "GL_QUERY_RESULT_ARB", INT2NUM(GL_QUERY_RESULT_ARB));
2181
3158
  rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE", INT2NUM(GL_QUERY_RESULT_AVAILABLE));
2182
3159
  rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
3160
+ rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_EXT", INT2NUM(GL_QUERY_RESULT_AVAILABLE_EXT));
3161
+ rb_define_const(module, "GL_QUERY_RESULT_EXT", INT2NUM(GL_QUERY_RESULT_EXT));
3162
+ rb_define_const(module, "GL_QUERY_RESULT_NO_WAIT_AMD", INT2NUM(GL_QUERY_RESULT_NO_WAIT_AMD));
2183
3163
  rb_define_const(module, "GL_QUERY_WAIT", INT2NUM(GL_QUERY_WAIT));
2184
3164
  rb_define_const(module, "GL_QUERY_WAIT_NV", INT2NUM(GL_QUERY_WAIT_NV));
2185
3165
  rb_define_const(module, "GL_R", INT2NUM(GL_R));
@@ -2187,8 +3167,10 @@ void gl_init_enums(VALUE module)
2187
3167
  rb_define_const(module, "GL_R11F_G11F_B10F_EXT", INT2NUM(GL_R11F_G11F_B10F_EXT));
2188
3168
  rb_define_const(module, "GL_R16", INT2NUM(GL_R16));
2189
3169
  rb_define_const(module, "GL_R16F", INT2NUM(GL_R16F));
3170
+ rb_define_const(module, "GL_R16F_EXT", INT2NUM(GL_R16F_EXT));
2190
3171
  rb_define_const(module, "GL_R16I", INT2NUM(GL_R16I));
2191
3172
  rb_define_const(module, "GL_R16UI", INT2NUM(GL_R16UI));
3173
+ rb_define_const(module, "GL_R16_SNORM", INT2NUM(GL_R16_SNORM));
2192
3174
  rb_define_const(module, "GL_R1UI_C3F_V3F_SUN", INT2NUM(GL_R1UI_C3F_V3F_SUN));
2193
3175
  rb_define_const(module, "GL_R1UI_C4F_N3F_V3F_SUN", INT2NUM(GL_R1UI_C4F_N3F_V3F_SUN));
2194
3176
  rb_define_const(module, "GL_R1UI_C4UB_V3F_SUN", INT2NUM(GL_R1UI_C4UB_V3F_SUN));
@@ -2204,40 +3186,61 @@ void gl_init_enums(VALUE module)
2204
3186
  rb_define_const(module, "GL_R8", INT2NUM(GL_R8));
2205
3187
  rb_define_const(module, "GL_R8I", INT2NUM(GL_R8I));
2206
3188
  rb_define_const(module, "GL_R8UI", INT2NUM(GL_R8UI));
3189
+ rb_define_const(module, "GL_R8_EXT", INT2NUM(GL_R8_EXT));
3190
+ rb_define_const(module, "GL_R8_SNORM", INT2NUM(GL_R8_SNORM));
2207
3191
  rb_define_const(module, "GL_RASTERIZER_DISCARD", INT2NUM(GL_RASTERIZER_DISCARD));
2208
3192
  rb_define_const(module, "GL_RASTERIZER_DISCARD_EXT", INT2NUM(GL_RASTERIZER_DISCARD_EXT));
2209
3193
  rb_define_const(module, "GL_RASTERIZER_DISCARD_NV", INT2NUM(GL_RASTERIZER_DISCARD_NV));
2210
3194
  rb_define_const(module, "GL_RASTER_POSITION_UNCLIPPED_IBM", INT2NUM(GL_RASTER_POSITION_UNCLIPPED_IBM));
2211
3195
  rb_define_const(module, "GL_READ_BUFFER", INT2NUM(GL_READ_BUFFER));
3196
+ rb_define_const(module, "GL_READ_BUFFER_EXT", INT2NUM(GL_READ_BUFFER_EXT));
3197
+ rb_define_const(module, "GL_READ_BUFFER_NV", INT2NUM(GL_READ_BUFFER_NV));
2212
3198
  rb_define_const(module, "GL_READ_FRAMEBUFFER", INT2NUM(GL_READ_FRAMEBUFFER));
3199
+ rb_define_const(module, "GL_READ_FRAMEBUFFER_ANGLE", INT2NUM(GL_READ_FRAMEBUFFER_ANGLE));
2213
3200
  rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING", INT2NUM(GL_READ_FRAMEBUFFER_BINDING));
2214
3201
  rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_EXT));
3202
+ rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_NV", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_NV));
2215
3203
  rb_define_const(module, "GL_READ_FRAMEBUFFER_EXT", INT2NUM(GL_READ_FRAMEBUFFER_EXT));
3204
+ rb_define_const(module, "GL_READ_FRAMEBUFFER_NV", INT2NUM(GL_READ_FRAMEBUFFER_NV));
2216
3205
  rb_define_const(module, "GL_READ_ONLY", INT2NUM(GL_READ_ONLY));
2217
3206
  rb_define_const(module, "GL_READ_ONLY_ARB", INT2NUM(GL_READ_ONLY_ARB));
3207
+ rb_define_const(module, "GL_READ_PIXELS", INT2NUM(GL_READ_PIXELS));
3208
+ rb_define_const(module, "GL_READ_PIXELS_FORMAT", INT2NUM(GL_READ_PIXELS_FORMAT));
3209
+ rb_define_const(module, "GL_READ_PIXELS_TYPE", INT2NUM(GL_READ_PIXELS_TYPE));
2218
3210
  rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_LENGTH_NV));
2219
3211
  rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_NV));
2220
3212
  rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_POINTER_NV));
2221
3213
  rb_define_const(module, "GL_READ_WRITE", INT2NUM(GL_READ_WRITE));
2222
3214
  rb_define_const(module, "GL_READ_WRITE_ARB", INT2NUM(GL_READ_WRITE_ARB));
3215
+ rb_define_const(module, "GL_RECIP_ADD_SIGNED_ALPHA_IMG", INT2NUM(GL_RECIP_ADD_SIGNED_ALPHA_IMG));
2223
3216
  rb_define_const(module, "GL_RECLAIM_MEMORY_HINT_PGI", INT2NUM(GL_RECLAIM_MEMORY_HINT_PGI));
3217
+ rb_define_const(module, "GL_RECT_NV", INT2NUM(GL_RECT_NV));
2224
3218
  rb_define_const(module, "GL_RED", INT2NUM(GL_RED));
2225
3219
  rb_define_const(module, "GL_REDUCE", INT2NUM(GL_REDUCE));
2226
3220
  rb_define_const(module, "GL_REDUCE_EXT", INT2NUM(GL_REDUCE_EXT));
2227
3221
  rb_define_const(module, "GL_RED_BIAS", INT2NUM(GL_RED_BIAS));
2228
3222
  rb_define_const(module, "GL_RED_BITS", INT2NUM(GL_RED_BITS));
2229
3223
  rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
3224
+ rb_define_const(module, "GL_RED_EXT", INT2NUM(GL_RED_EXT));
2230
3225
  rb_define_const(module, "GL_RED_INTEGER", INT2NUM(GL_RED_INTEGER));
2231
3226
  rb_define_const(module, "GL_RED_INTEGER_EXT", INT2NUM(GL_RED_INTEGER_EXT));
2232
3227
  rb_define_const(module, "GL_RED_MAX_CLAMP_INGR", INT2NUM(GL_RED_MAX_CLAMP_INGR));
2233
3228
  rb_define_const(module, "GL_RED_MIN_CLAMP_INGR", INT2NUM(GL_RED_MIN_CLAMP_INGR));
2234
3229
  rb_define_const(module, "GL_RED_SCALE", INT2NUM(GL_RED_SCALE));
3230
+ rb_define_const(module, "GL_RED_SNORM", INT2NUM(GL_RED_SNORM));
3231
+ rb_define_const(module, "GL_REFERENCED_BY_COMPUTE_SHADER", INT2NUM(GL_REFERENCED_BY_COMPUTE_SHADER));
3232
+ rb_define_const(module, "GL_REFERENCED_BY_FRAGMENT_SHADER", INT2NUM(GL_REFERENCED_BY_FRAGMENT_SHADER));
3233
+ rb_define_const(module, "GL_REFERENCED_BY_GEOMETRY_SHADER", INT2NUM(GL_REFERENCED_BY_GEOMETRY_SHADER));
3234
+ rb_define_const(module, "GL_REFERENCED_BY_TESS_CONTROL_SHADER", INT2NUM(GL_REFERENCED_BY_TESS_CONTROL_SHADER));
3235
+ rb_define_const(module, "GL_REFERENCED_BY_TESS_EVALUATION_SHADER", INT2NUM(GL_REFERENCED_BY_TESS_EVALUATION_SHADER));
3236
+ rb_define_const(module, "GL_REFERENCED_BY_VERTEX_SHADER", INT2NUM(GL_REFERENCED_BY_VERTEX_SHADER));
2235
3237
  rb_define_const(module, "GL_REFERENCE_PLANE_EQUATION_SGIX", INT2NUM(GL_REFERENCE_PLANE_EQUATION_SGIX));
2236
3238
  rb_define_const(module, "GL_REFERENCE_PLANE_SGIX", INT2NUM(GL_REFERENCE_PLANE_SGIX));
2237
3239
  rb_define_const(module, "GL_REFLECTION_MAP", INT2NUM(GL_REFLECTION_MAP));
2238
3240
  rb_define_const(module, "GL_REFLECTION_MAP_ARB", INT2NUM(GL_REFLECTION_MAP_ARB));
2239
3241
  rb_define_const(module, "GL_REFLECTION_MAP_EXT", INT2NUM(GL_REFLECTION_MAP_EXT));
2240
3242
  rb_define_const(module, "GL_REFLECTION_MAP_NV", INT2NUM(GL_REFLECTION_MAP_NV));
3243
+ rb_define_const(module, "GL_REFLECTION_MAP_OES", INT2NUM(GL_REFLECTION_MAP_OES));
2241
3244
  rb_define_const(module, "GL_REGISTER_COMBINERS_NV", INT2NUM(GL_REGISTER_COMBINERS_NV));
2242
3245
  rb_define_const(module, "GL_REG_0_ATI", INT2NUM(GL_REG_0_ATI));
2243
3246
  rb_define_const(module, "GL_REG_10_ATI", INT2NUM(GL_REG_10_ATI));
@@ -2271,34 +3274,65 @@ void gl_init_enums(VALUE module)
2271
3274
  rb_define_const(module, "GL_REG_7_ATI", INT2NUM(GL_REG_7_ATI));
2272
3275
  rb_define_const(module, "GL_REG_8_ATI", INT2NUM(GL_REG_8_ATI));
2273
3276
  rb_define_const(module, "GL_REG_9_ATI", INT2NUM(GL_REG_9_ATI));
3277
+ rb_define_const(module, "GL_RELATIVE_ARC_TO_NV", INT2NUM(GL_RELATIVE_ARC_TO_NV));
3278
+ rb_define_const(module, "GL_RELATIVE_CUBIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_CUBIC_CURVE_TO_NV));
3279
+ rb_define_const(module, "GL_RELATIVE_HORIZONTAL_LINE_TO_NV", INT2NUM(GL_RELATIVE_HORIZONTAL_LINE_TO_NV));
3280
+ rb_define_const(module, "GL_RELATIVE_LARGE_CCW_ARC_TO_NV", INT2NUM(GL_RELATIVE_LARGE_CCW_ARC_TO_NV));
3281
+ rb_define_const(module, "GL_RELATIVE_LARGE_CW_ARC_TO_NV", INT2NUM(GL_RELATIVE_LARGE_CW_ARC_TO_NV));
3282
+ rb_define_const(module, "GL_RELATIVE_LINE_TO_NV", INT2NUM(GL_RELATIVE_LINE_TO_NV));
3283
+ rb_define_const(module, "GL_RELATIVE_MOVE_TO_NV", INT2NUM(GL_RELATIVE_MOVE_TO_NV));
3284
+ rb_define_const(module, "GL_RELATIVE_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_QUADRATIC_CURVE_TO_NV));
3285
+ rb_define_const(module, "GL_RELATIVE_SMALL_CCW_ARC_TO_NV", INT2NUM(GL_RELATIVE_SMALL_CCW_ARC_TO_NV));
3286
+ rb_define_const(module, "GL_RELATIVE_SMALL_CW_ARC_TO_NV", INT2NUM(GL_RELATIVE_SMALL_CW_ARC_TO_NV));
3287
+ rb_define_const(module, "GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV));
3288
+ rb_define_const(module, "GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV));
3289
+ rb_define_const(module, "GL_RELATIVE_VERTICAL_LINE_TO_NV", INT2NUM(GL_RELATIVE_VERTICAL_LINE_TO_NV));
3290
+ rb_define_const(module, "GL_RELEASED_APPLE", INT2NUM(GL_RELEASED_APPLE));
2274
3291
  rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
2275
3292
  rb_define_const(module, "GL_RENDERBUFFER", INT2NUM(GL_RENDERBUFFER));
2276
3293
  rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE));
2277
3294
  rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_EXT));
3295
+ rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_OES", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_OES));
2278
3296
  rb_define_const(module, "GL_RENDERBUFFER_BINDING", INT2NUM(GL_RENDERBUFFER_BINDING));
3297
+ rb_define_const(module, "GL_RENDERBUFFER_BINDING_ANGLE", INT2NUM(GL_RENDERBUFFER_BINDING_ANGLE));
2279
3298
  rb_define_const(module, "GL_RENDERBUFFER_BINDING_EXT", INT2NUM(GL_RENDERBUFFER_BINDING_EXT));
3299
+ rb_define_const(module, "GL_RENDERBUFFER_BINDING_OES", INT2NUM(GL_RENDERBUFFER_BINDING_OES));
2280
3300
  rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE));
2281
3301
  rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_EXT));
3302
+ rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_OES", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_OES));
2282
3303
  rb_define_const(module, "GL_RENDERBUFFER_COLOR_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COLOR_SAMPLES_NV));
2283
3304
  rb_define_const(module, "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COVERAGE_SAMPLES_NV));
2284
3305
  rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE));
2285
3306
  rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_EXT));
3307
+ rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_OES", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_OES));
2286
3308
  rb_define_const(module, "GL_RENDERBUFFER_EXT", INT2NUM(GL_RENDERBUFFER_EXT));
3309
+ rb_define_const(module, "GL_RENDERBUFFER_FREE_MEMORY_ATI", INT2NUM(GL_RENDERBUFFER_FREE_MEMORY_ATI));
2287
3310
  rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE));
2288
3311
  rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_EXT));
3312
+ rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_OES", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_OES));
2289
3313
  rb_define_const(module, "GL_RENDERBUFFER_HEIGHT", INT2NUM(GL_RENDERBUFFER_HEIGHT));
2290
3314
  rb_define_const(module, "GL_RENDERBUFFER_HEIGHT_EXT", INT2NUM(GL_RENDERBUFFER_HEIGHT_EXT));
3315
+ rb_define_const(module, "GL_RENDERBUFFER_HEIGHT_OES", INT2NUM(GL_RENDERBUFFER_HEIGHT_OES));
2291
3316
  rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT));
2292
3317
  rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT_EXT));
3318
+ rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT_OES", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT_OES));
3319
+ rb_define_const(module, "GL_RENDERBUFFER_OES", INT2NUM(GL_RENDERBUFFER_OES));
2293
3320
  rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE", INT2NUM(GL_RENDERBUFFER_RED_SIZE));
2294
3321
  rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_RED_SIZE_EXT));
3322
+ rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE_OES", INT2NUM(GL_RENDERBUFFER_RED_SIZE_OES));
2295
3323
  rb_define_const(module, "GL_RENDERBUFFER_SAMPLES", INT2NUM(GL_RENDERBUFFER_SAMPLES));
3324
+ rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_ANGLE", INT2NUM(GL_RENDERBUFFER_SAMPLES_ANGLE));
2296
3325
  rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_EXT", INT2NUM(GL_RENDERBUFFER_SAMPLES_EXT));
3326
+ rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_IMG", INT2NUM(GL_RENDERBUFFER_SAMPLES_IMG));
3327
+ rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_SAMPLES_NV));
2297
3328
  rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE));
2298
3329
  rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_EXT));
3330
+ rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_OES", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_OES));
2299
3331
  rb_define_const(module, "GL_RENDERBUFFER_WIDTH", INT2NUM(GL_RENDERBUFFER_WIDTH));
2300
3332
  rb_define_const(module, "GL_RENDERBUFFER_WIDTH_EXT", INT2NUM(GL_RENDERBUFFER_WIDTH_EXT));
3333
+ rb_define_const(module, "GL_RENDERBUFFER_WIDTH_OES", INT2NUM(GL_RENDERBUFFER_WIDTH_OES));
2301
3334
  rb_define_const(module, "GL_RENDERER", INT2NUM(GL_RENDERER));
3335
+ rb_define_const(module, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", INT2NUM(GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM));
2302
3336
  rb_define_const(module, "GL_RENDER_MODE", INT2NUM(GL_RENDER_MODE));
2303
3337
  rb_define_const(module, "GL_REPEAT", INT2NUM(GL_REPEAT));
2304
3338
  rb_define_const(module, "GL_REPLACE", INT2NUM(GL_REPLACE));
@@ -2310,8 +3344,10 @@ void gl_init_enums(VALUE module)
2310
3344
  rb_define_const(module, "GL_REPLACE_EXT", INT2NUM(GL_REPLACE_EXT));
2311
3345
  rb_define_const(module, "GL_REPLACE_MIDDLE_SUN", INT2NUM(GL_REPLACE_MIDDLE_SUN));
2312
3346
  rb_define_const(module, "GL_REPLACE_OLDEST_SUN", INT2NUM(GL_REPLACE_OLDEST_SUN));
3347
+ rb_define_const(module, "GL_REPLACE_VALUE_AMD", INT2NUM(GL_REPLACE_VALUE_AMD));
2313
3348
  rb_define_const(module, "GL_REPLICATE_BORDER", INT2NUM(GL_REPLICATE_BORDER));
2314
3349
  rb_define_const(module, "GL_REPLICATE_BORDER_HP", INT2NUM(GL_REPLICATE_BORDER_HP));
3350
+ rb_define_const(module, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", INT2NUM(GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES));
2315
3351
  rb_define_const(module, "GL_RESAMPLE_AVERAGE_OML", INT2NUM(GL_RESAMPLE_AVERAGE_OML));
2316
3352
  rb_define_const(module, "GL_RESAMPLE_DECIMATE_OML", INT2NUM(GL_RESAMPLE_DECIMATE_OML));
2317
3353
  rb_define_const(module, "GL_RESAMPLE_DECIMATE_SGIX", INT2NUM(GL_RESAMPLE_DECIMATE_SGIX));
@@ -2321,22 +3357,30 @@ void gl_init_enums(VALUE module)
2321
3357
  rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_SGIX", INT2NUM(GL_RESAMPLE_ZERO_FILL_SGIX));
2322
3358
  rb_define_const(module, "GL_RESCALE_NORMAL", INT2NUM(GL_RESCALE_NORMAL));
2323
3359
  rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
3360
+ rb_define_const(module, "GL_RESET_NOTIFICATION_STRATEGY_ARB", INT2NUM(GL_RESET_NOTIFICATION_STRATEGY_ARB));
3361
+ rb_define_const(module, "GL_RESTART_PATH_NV", INT2NUM(GL_RESTART_PATH_NV));
2324
3362
  rb_define_const(module, "GL_RESTART_SUN", INT2NUM(GL_RESTART_SUN));
3363
+ rb_define_const(module, "GL_RETAINED_APPLE", INT2NUM(GL_RETAINED_APPLE));
2325
3364
  rb_define_const(module, "GL_RETURN", INT2NUM(GL_RETURN));
2326
3365
  rb_define_const(module, "GL_RG", INT2NUM(GL_RG));
2327
3366
  rb_define_const(module, "GL_RG16", INT2NUM(GL_RG16));
2328
3367
  rb_define_const(module, "GL_RG16F", INT2NUM(GL_RG16F));
3368
+ rb_define_const(module, "GL_RG16F_EXT", INT2NUM(GL_RG16F_EXT));
2329
3369
  rb_define_const(module, "GL_RG16I", INT2NUM(GL_RG16I));
2330
3370
  rb_define_const(module, "GL_RG16UI", INT2NUM(GL_RG16UI));
3371
+ rb_define_const(module, "GL_RG16_SNORM", INT2NUM(GL_RG16_SNORM));
2331
3372
  rb_define_const(module, "GL_RG32F", INT2NUM(GL_RG32F));
2332
3373
  rb_define_const(module, "GL_RG32I", INT2NUM(GL_RG32I));
2333
3374
  rb_define_const(module, "GL_RG32UI", INT2NUM(GL_RG32UI));
2334
3375
  rb_define_const(module, "GL_RG8", INT2NUM(GL_RG8));
2335
3376
  rb_define_const(module, "GL_RG8I", INT2NUM(GL_RG8I));
2336
3377
  rb_define_const(module, "GL_RG8UI", INT2NUM(GL_RG8UI));
3378
+ rb_define_const(module, "GL_RG8_EXT", INT2NUM(GL_RG8_EXT));
3379
+ rb_define_const(module, "GL_RG8_SNORM", INT2NUM(GL_RG8_SNORM));
2337
3380
  rb_define_const(module, "GL_RGB", INT2NUM(GL_RGB));
2338
3381
  rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
2339
3382
  rb_define_const(module, "GL_RGB10_A2", INT2NUM(GL_RGB10_A2));
3383
+ rb_define_const(module, "GL_RGB10_A2UI", INT2NUM(GL_RGB10_A2UI));
2340
3384
  rb_define_const(module, "GL_RGB10_A2_EXT", INT2NUM(GL_RGB10_A2_EXT));
2341
3385
  rb_define_const(module, "GL_RGB10_EXT", INT2NUM(GL_RGB10_EXT));
2342
3386
  rb_define_const(module, "GL_RGB12", INT2NUM(GL_RGB12));
@@ -2344,11 +3388,13 @@ void gl_init_enums(VALUE module)
2344
3388
  rb_define_const(module, "GL_RGB16", INT2NUM(GL_RGB16));
2345
3389
  rb_define_const(module, "GL_RGB16F", INT2NUM(GL_RGB16F));
2346
3390
  rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
3391
+ rb_define_const(module, "GL_RGB16F_EXT", INT2NUM(GL_RGB16F_EXT));
2347
3392
  rb_define_const(module, "GL_RGB16I", INT2NUM(GL_RGB16I));
2348
3393
  rb_define_const(module, "GL_RGB16I_EXT", INT2NUM(GL_RGB16I_EXT));
2349
3394
  rb_define_const(module, "GL_RGB16UI", INT2NUM(GL_RGB16UI));
2350
3395
  rb_define_const(module, "GL_RGB16UI_EXT", INT2NUM(GL_RGB16UI_EXT));
2351
3396
  rb_define_const(module, "GL_RGB16_EXT", INT2NUM(GL_RGB16_EXT));
3397
+ rb_define_const(module, "GL_RGB16_SNORM", INT2NUM(GL_RGB16_SNORM));
2352
3398
  rb_define_const(module, "GL_RGB2_EXT", INT2NUM(GL_RGB2_EXT));
2353
3399
  rb_define_const(module, "GL_RGB32F", INT2NUM(GL_RGB32F));
2354
3400
  rb_define_const(module, "GL_RGB32F_ARB", INT2NUM(GL_RGB32F_ARB));
@@ -2360,8 +3406,11 @@ void gl_init_enums(VALUE module)
2360
3406
  rb_define_const(module, "GL_RGB4_EXT", INT2NUM(GL_RGB4_EXT));
2361
3407
  rb_define_const(module, "GL_RGB4_S3TC", INT2NUM(GL_RGB4_S3TC));
2362
3408
  rb_define_const(module, "GL_RGB5", INT2NUM(GL_RGB5));
3409
+ rb_define_const(module, "GL_RGB565", INT2NUM(GL_RGB565));
3410
+ rb_define_const(module, "GL_RGB565_OES", INT2NUM(GL_RGB565_OES));
2363
3411
  rb_define_const(module, "GL_RGB5_A1", INT2NUM(GL_RGB5_A1));
2364
3412
  rb_define_const(module, "GL_RGB5_A1_EXT", INT2NUM(GL_RGB5_A1_EXT));
3413
+ rb_define_const(module, "GL_RGB5_A1_OES", INT2NUM(GL_RGB5_A1_OES));
2365
3414
  rb_define_const(module, "GL_RGB5_EXT", INT2NUM(GL_RGB5_EXT));
2366
3415
  rb_define_const(module, "GL_RGB8", INT2NUM(GL_RGB8));
2367
3416
  rb_define_const(module, "GL_RGB8I", INT2NUM(GL_RGB8I));
@@ -2369,6 +3418,7 @@ void gl_init_enums(VALUE module)
2369
3418
  rb_define_const(module, "GL_RGB8UI", INT2NUM(GL_RGB8UI));
2370
3419
  rb_define_const(module, "GL_RGB8UI_EXT", INT2NUM(GL_RGB8UI_EXT));
2371
3420
  rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
3421
+ rb_define_const(module, "GL_RGB8_SNORM", INT2NUM(GL_RGB8_SNORM));
2372
3422
  rb_define_const(module, "GL_RGB9_E5", INT2NUM(GL_RGB9_E5));
2373
3423
  rb_define_const(module, "GL_RGB9_E5_EXT", INT2NUM(GL_RGB9_E5_EXT));
2374
3424
  rb_define_const(module, "GL_RGBA", INT2NUM(GL_RGBA));
@@ -2377,11 +3427,13 @@ void gl_init_enums(VALUE module)
2377
3427
  rb_define_const(module, "GL_RGBA16", INT2NUM(GL_RGBA16));
2378
3428
  rb_define_const(module, "GL_RGBA16F", INT2NUM(GL_RGBA16F));
2379
3429
  rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
3430
+ rb_define_const(module, "GL_RGBA16F_EXT", INT2NUM(GL_RGBA16F_EXT));
2380
3431
  rb_define_const(module, "GL_RGBA16I", INT2NUM(GL_RGBA16I));
2381
3432
  rb_define_const(module, "GL_RGBA16I_EXT", INT2NUM(GL_RGBA16I_EXT));
2382
3433
  rb_define_const(module, "GL_RGBA16UI", INT2NUM(GL_RGBA16UI));
2383
3434
  rb_define_const(module, "GL_RGBA16UI_EXT", INT2NUM(GL_RGBA16UI_EXT));
2384
3435
  rb_define_const(module, "GL_RGBA16_EXT", INT2NUM(GL_RGBA16_EXT));
3436
+ rb_define_const(module, "GL_RGBA16_SNORM", INT2NUM(GL_RGBA16_SNORM));
2385
3437
  rb_define_const(module, "GL_RGBA2", INT2NUM(GL_RGBA2));
2386
3438
  rb_define_const(module, "GL_RGBA2_EXT", INT2NUM(GL_RGBA2_EXT));
2387
3439
  rb_define_const(module, "GL_RGBA32F", INT2NUM(GL_RGBA32F));
@@ -2391,7 +3443,9 @@ void gl_init_enums(VALUE module)
2391
3443
  rb_define_const(module, "GL_RGBA32UI", INT2NUM(GL_RGBA32UI));
2392
3444
  rb_define_const(module, "GL_RGBA32UI_EXT", INT2NUM(GL_RGBA32UI_EXT));
2393
3445
  rb_define_const(module, "GL_RGBA4", INT2NUM(GL_RGBA4));
3446
+ rb_define_const(module, "GL_RGBA4_DXT5_S3TC", INT2NUM(GL_RGBA4_DXT5_S3TC));
2394
3447
  rb_define_const(module, "GL_RGBA4_EXT", INT2NUM(GL_RGBA4_EXT));
3448
+ rb_define_const(module, "GL_RGBA4_OES", INT2NUM(GL_RGBA4_OES));
2395
3449
  rb_define_const(module, "GL_RGBA4_S3TC", INT2NUM(GL_RGBA4_S3TC));
2396
3450
  rb_define_const(module, "GL_RGBA8", INT2NUM(GL_RGBA8));
2397
3451
  rb_define_const(module, "GL_RGBA8I", INT2NUM(GL_RGBA8I));
@@ -2399,17 +3453,26 @@ void gl_init_enums(VALUE module)
2399
3453
  rb_define_const(module, "GL_RGBA8UI", INT2NUM(GL_RGBA8UI));
2400
3454
  rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
2401
3455
  rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
3456
+ rb_define_const(module, "GL_RGBA8_SNORM", INT2NUM(GL_RGBA8_SNORM));
3457
+ rb_define_const(module, "GL_RGBA_DXT5_S3TC", INT2NUM(GL_RGBA_DXT5_S3TC));
3458
+ rb_define_const(module, "GL_RGBA_FLOAT16_APPLE", INT2NUM(GL_RGBA_FLOAT16_APPLE));
2402
3459
  rb_define_const(module, "GL_RGBA_FLOAT16_ATI", INT2NUM(GL_RGBA_FLOAT16_ATI));
3460
+ rb_define_const(module, "GL_RGBA_FLOAT32_APPLE", INT2NUM(GL_RGBA_FLOAT32_APPLE));
2403
3461
  rb_define_const(module, "GL_RGBA_FLOAT32_ATI", INT2NUM(GL_RGBA_FLOAT32_ATI));
2404
3462
  rb_define_const(module, "GL_RGBA_FLOAT_MODE_ARB", INT2NUM(GL_RGBA_FLOAT_MODE_ARB));
3463
+ rb_define_const(module, "GL_RGBA_FLOAT_MODE_ATI", INT2NUM(GL_RGBA_FLOAT_MODE_ATI));
2405
3464
  rb_define_const(module, "GL_RGBA_INTEGER", INT2NUM(GL_RGBA_INTEGER));
2406
3465
  rb_define_const(module, "GL_RGBA_INTEGER_EXT", INT2NUM(GL_RGBA_INTEGER_EXT));
2407
3466
  rb_define_const(module, "GL_RGBA_INTEGER_MODE_EXT", INT2NUM(GL_RGBA_INTEGER_MODE_EXT));
2408
3467
  rb_define_const(module, "GL_RGBA_MODE", INT2NUM(GL_RGBA_MODE));
2409
3468
  rb_define_const(module, "GL_RGBA_S3TC", INT2NUM(GL_RGBA_S3TC));
2410
3469
  rb_define_const(module, "GL_RGBA_SIGNED_COMPONENTS_EXT", INT2NUM(GL_RGBA_SIGNED_COMPONENTS_EXT));
3470
+ rb_define_const(module, "GL_RGBA_SNORM", INT2NUM(GL_RGBA_SNORM));
2411
3471
  rb_define_const(module, "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", INT2NUM(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV));
3472
+ rb_define_const(module, "GL_RGB_422_APPLE", INT2NUM(GL_RGB_422_APPLE));
3473
+ rb_define_const(module, "GL_RGB_FLOAT16_APPLE", INT2NUM(GL_RGB_FLOAT16_APPLE));
2412
3474
  rb_define_const(module, "GL_RGB_FLOAT16_ATI", INT2NUM(GL_RGB_FLOAT16_ATI));
3475
+ rb_define_const(module, "GL_RGB_FLOAT32_APPLE", INT2NUM(GL_RGB_FLOAT32_APPLE));
2413
3476
  rb_define_const(module, "GL_RGB_FLOAT32_ATI", INT2NUM(GL_RGB_FLOAT32_ATI));
2414
3477
  rb_define_const(module, "GL_RGB_INTEGER", INT2NUM(GL_RGB_INTEGER));
2415
3478
  rb_define_const(module, "GL_RGB_INTEGER_EXT", INT2NUM(GL_RGB_INTEGER_EXT));
@@ -2417,9 +3480,14 @@ void gl_init_enums(VALUE module)
2417
3480
  rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
2418
3481
  rb_define_const(module, "GL_RGB_SCALE_ARB", INT2NUM(GL_RGB_SCALE_ARB));
2419
3482
  rb_define_const(module, "GL_RGB_SCALE_EXT", INT2NUM(GL_RGB_SCALE_EXT));
3483
+ rb_define_const(module, "GL_RGB_SNORM", INT2NUM(GL_RGB_SNORM));
3484
+ rb_define_const(module, "GL_RG_EXT", INT2NUM(GL_RG_EXT));
2420
3485
  rb_define_const(module, "GL_RG_INTEGER", INT2NUM(GL_RG_INTEGER));
3486
+ rb_define_const(module, "GL_RG_SNORM", INT2NUM(GL_RG_SNORM));
2421
3487
  rb_define_const(module, "GL_RIGHT", INT2NUM(GL_RIGHT));
3488
+ rb_define_const(module, "GL_ROUND_NV", INT2NUM(GL_ROUND_NV));
2422
3489
  rb_define_const(module, "GL_S", INT2NUM(GL_S));
3490
+ rb_define_const(module, "GL_SAMPLER", INT2NUM(GL_SAMPLER));
2423
3491
  rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
2424
3492
  rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
2425
3493
  rb_define_const(module, "GL_SAMPLER_1D_ARRAY", INT2NUM(GL_SAMPLER_1D_ARRAY));
@@ -2434,17 +3502,34 @@ void gl_init_enums(VALUE module)
2434
3502
  rb_define_const(module, "GL_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_EXT));
2435
3503
  rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW));
2436
3504
  rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_EXT));
3505
+ rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_NV", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_NV));
3506
+ rb_define_const(module, "GL_SAMPLER_2D_MULTISAMPLE", INT2NUM(GL_SAMPLER_2D_MULTISAMPLE));
3507
+ rb_define_const(module, "GL_SAMPLER_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_SAMPLER_2D_MULTISAMPLE_ARRAY));
3508
+ rb_define_const(module, "GL_SAMPLER_2D_RECT", INT2NUM(GL_SAMPLER_2D_RECT));
2437
3509
  rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
3510
+ rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW));
2438
3511
  rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
2439
3512
  rb_define_const(module, "GL_SAMPLER_2D_SHADOW", INT2NUM(GL_SAMPLER_2D_SHADOW));
2440
3513
  rb_define_const(module, "GL_SAMPLER_2D_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_SHADOW_ARB));
3514
+ rb_define_const(module, "GL_SAMPLER_2D_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_SHADOW_EXT));
2441
3515
  rb_define_const(module, "GL_SAMPLER_3D", INT2NUM(GL_SAMPLER_3D));
2442
3516
  rb_define_const(module, "GL_SAMPLER_3D_ARB", INT2NUM(GL_SAMPLER_3D_ARB));
3517
+ rb_define_const(module, "GL_SAMPLER_3D_OES", INT2NUM(GL_SAMPLER_3D_OES));
3518
+ rb_define_const(module, "GL_SAMPLER_BINDING", INT2NUM(GL_SAMPLER_BINDING));
3519
+ rb_define_const(module, "GL_SAMPLER_BUFFER", INT2NUM(GL_SAMPLER_BUFFER));
3520
+ rb_define_const(module, "GL_SAMPLER_BUFFER_AMD", INT2NUM(GL_SAMPLER_BUFFER_AMD));
2443
3521
  rb_define_const(module, "GL_SAMPLER_BUFFER_EXT", INT2NUM(GL_SAMPLER_BUFFER_EXT));
2444
3522
  rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
2445
3523
  rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
3524
+ rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY));
3525
+ rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY_ARB));
3526
+ rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW));
3527
+ rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB));
2446
3528
  rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW", INT2NUM(GL_SAMPLER_CUBE_SHADOW));
2447
3529
  rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_EXT", INT2NUM(GL_SAMPLER_CUBE_SHADOW_EXT));
3530
+ rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_NV", INT2NUM(GL_SAMPLER_CUBE_SHADOW_NV));
3531
+ rb_define_const(module, "GL_SAMPLER_EXTERNAL_OES", INT2NUM(GL_SAMPLER_EXTERNAL_OES));
3532
+ rb_define_const(module, "GL_SAMPLER_OBJECT_AMD", INT2NUM(GL_SAMPLER_OBJECT_AMD));
2448
3533
  rb_define_const(module, "GL_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_SAMPLER_RENDERBUFFER_NV));
2449
3534
  rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
2450
3535
  rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
@@ -2472,20 +3557,27 @@ void gl_init_enums(VALUE module)
2472
3557
  rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT_ARB", INT2NUM(GL_SAMPLE_COVERAGE_INVERT_ARB));
2473
3558
  rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE", INT2NUM(GL_SAMPLE_COVERAGE_VALUE));
2474
3559
  rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_VALUE_ARB));
3560
+ rb_define_const(module, "GL_SAMPLE_MASK", INT2NUM(GL_SAMPLE_MASK));
2475
3561
  rb_define_const(module, "GL_SAMPLE_MASK_EXT", INT2NUM(GL_SAMPLE_MASK_EXT));
2476
3562
  rb_define_const(module, "GL_SAMPLE_MASK_INVERT_EXT", INT2NUM(GL_SAMPLE_MASK_INVERT_EXT));
2477
3563
  rb_define_const(module, "GL_SAMPLE_MASK_INVERT_SGIS", INT2NUM(GL_SAMPLE_MASK_INVERT_SGIS));
2478
3564
  rb_define_const(module, "GL_SAMPLE_MASK_NV", INT2NUM(GL_SAMPLE_MASK_NV));
2479
3565
  rb_define_const(module, "GL_SAMPLE_MASK_SGIS", INT2NUM(GL_SAMPLE_MASK_SGIS));
3566
+ rb_define_const(module, "GL_SAMPLE_MASK_VALUE", INT2NUM(GL_SAMPLE_MASK_VALUE));
2480
3567
  rb_define_const(module, "GL_SAMPLE_MASK_VALUE_EXT", INT2NUM(GL_SAMPLE_MASK_VALUE_EXT));
2481
3568
  rb_define_const(module, "GL_SAMPLE_MASK_VALUE_NV", INT2NUM(GL_SAMPLE_MASK_VALUE_NV));
2482
3569
  rb_define_const(module, "GL_SAMPLE_MASK_VALUE_SGIS", INT2NUM(GL_SAMPLE_MASK_VALUE_SGIS));
2483
3570
  rb_define_const(module, "GL_SAMPLE_PATTERN_EXT", INT2NUM(GL_SAMPLE_PATTERN_EXT));
2484
3571
  rb_define_const(module, "GL_SAMPLE_PATTERN_SGIS", INT2NUM(GL_SAMPLE_PATTERN_SGIS));
3572
+ rb_define_const(module, "GL_SAMPLE_POSITION", INT2NUM(GL_SAMPLE_POSITION));
2485
3573
  rb_define_const(module, "GL_SAMPLE_POSITION_NV", INT2NUM(GL_SAMPLE_POSITION_NV));
3574
+ rb_define_const(module, "GL_SAMPLE_SHADING", INT2NUM(GL_SAMPLE_SHADING));
3575
+ rb_define_const(module, "GL_SAMPLE_SHADING_ARB", INT2NUM(GL_SAMPLE_SHADING_ARB));
2486
3576
  rb_define_const(module, "GL_SATURATE_BIT_ATI", INT2NUM(GL_SATURATE_BIT_ATI));
2487
3577
  rb_define_const(module, "GL_SCALAR_EXT", INT2NUM(GL_SCALAR_EXT));
2488
3578
  rb_define_const(module, "GL_SCALEBIAS_HINT_SGIX", INT2NUM(GL_SCALEBIAS_HINT_SGIX));
3579
+ rb_define_const(module, "GL_SCALED_RESOLVE_FASTEST_EXT", INT2NUM(GL_SCALED_RESOLVE_FASTEST_EXT));
3580
+ rb_define_const(module, "GL_SCALED_RESOLVE_NICEST_EXT", INT2NUM(GL_SCALED_RESOLVE_NICEST_EXT));
2489
3581
  rb_define_const(module, "GL_SCALE_BY_FOUR_NV", INT2NUM(GL_SCALE_BY_FOUR_NV));
2490
3582
  rb_define_const(module, "GL_SCALE_BY_ONE_HALF_NV", INT2NUM(GL_SCALE_BY_ONE_HALF_NV));
2491
3583
  rb_define_const(module, "GL_SCALE_BY_TWO_NV", INT2NUM(GL_SCALE_BY_TWO_NV));
@@ -2494,9 +3586,11 @@ void gl_init_enums(VALUE module)
2494
3586
  rb_define_const(module, "GL_SCISSOR_TEST", INT2NUM(GL_SCISSOR_TEST));
2495
3587
  rb_define_const(module, "GL_SCREEN_COORDINATES_REND", INT2NUM(GL_SCREEN_COORDINATES_REND));
2496
3588
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY", INT2NUM(GL_SECONDARY_COLOR_ARRAY));
3589
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV", INT2NUM(GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV));
2497
3590
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING));
2498
3591
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB));
2499
3592
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_EXT));
3593
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LENGTH_NV", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LENGTH_NV));
2500
3594
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_IBM));
2501
3595
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM));
2502
3596
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER));
@@ -2520,6 +3614,7 @@ void gl_init_enums(VALUE module)
2520
3614
  rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR", INT2NUM(GL_SEPARATE_SPECULAR_COLOR));
2521
3615
  rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR_EXT", INT2NUM(GL_SEPARATE_SPECULAR_COLOR_EXT));
2522
3616
  rb_define_const(module, "GL_SET", INT2NUM(GL_SET));
3617
+ rb_define_const(module, "GL_SET_AMD", INT2NUM(GL_SET_AMD));
2523
3618
  rb_define_const(module, "GL_SGIS_detail_texture", INT2NUM(GL_SGIS_detail_texture));
2524
3619
  rb_define_const(module, "GL_SGIS_fog_function", INT2NUM(GL_SGIS_fog_function));
2525
3620
  rb_define_const(module, "GL_SGIS_generate_mipmap", INT2NUM(GL_SGIS_generate_mipmap));
@@ -2573,10 +3668,32 @@ void gl_init_enums(VALUE module)
2573
3668
  rb_define_const(module, "GL_SGI_color_matrix", INT2NUM(GL_SGI_color_matrix));
2574
3669
  rb_define_const(module, "GL_SGI_color_table", INT2NUM(GL_SGI_color_table));
2575
3670
  rb_define_const(module, "GL_SGI_texture_color_table", INT2NUM(GL_SGI_texture_color_table));
3671
+ rb_define_const(module, "GL_SGX_BINARY_IMG", INT2NUM(GL_SGX_BINARY_IMG));
3672
+ rb_define_const(module, "GL_SGX_PROGRAM_BINARY_IMG", INT2NUM(GL_SGX_PROGRAM_BINARY_IMG));
3673
+ rb_define_const(module, "GL_SHADER", INT2NUM(GL_SHADER));
3674
+ rb_define_const(module, "GL_SHADER_BINARY_DMP", INT2NUM(GL_SHADER_BINARY_DMP));
3675
+ rb_define_const(module, "GL_SHADER_BINARY_FORMATS", INT2NUM(GL_SHADER_BINARY_FORMATS));
3676
+ rb_define_const(module, "GL_SHADER_BINARY_VIV", INT2NUM(GL_SHADER_BINARY_VIV));
3677
+ rb_define_const(module, "GL_SHADER_COMPILER", INT2NUM(GL_SHADER_COMPILER));
2576
3678
  rb_define_const(module, "GL_SHADER_CONSISTENT_NV", INT2NUM(GL_SHADER_CONSISTENT_NV));
3679
+ rb_define_const(module, "GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV", INT2NUM(GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV));
3680
+ rb_define_const(module, "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT", INT2NUM(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT));
3681
+ rb_define_const(module, "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT", INT2NUM(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT));
3682
+ rb_define_const(module, "GL_SHADER_IMAGE_ATOMIC", INT2NUM(GL_SHADER_IMAGE_ATOMIC));
3683
+ rb_define_const(module, "GL_SHADER_IMAGE_LOAD", INT2NUM(GL_SHADER_IMAGE_LOAD));
3684
+ rb_define_const(module, "GL_SHADER_IMAGE_STORE", INT2NUM(GL_SHADER_IMAGE_STORE));
3685
+ rb_define_const(module, "GL_SHADER_INCLUDE_ARB", INT2NUM(GL_SHADER_INCLUDE_ARB));
2577
3686
  rb_define_const(module, "GL_SHADER_OBJECT_ARB", INT2NUM(GL_SHADER_OBJECT_ARB));
3687
+ rb_define_const(module, "GL_SHADER_OBJECT_EXT", INT2NUM(GL_SHADER_OBJECT_EXT));
2578
3688
  rb_define_const(module, "GL_SHADER_OPERATION_NV", INT2NUM(GL_SHADER_OPERATION_NV));
2579
3689
  rb_define_const(module, "GL_SHADER_SOURCE_LENGTH", INT2NUM(GL_SHADER_SOURCE_LENGTH));
3690
+ rb_define_const(module, "GL_SHADER_STORAGE_BARRIER_BIT", INT2NUM(GL_SHADER_STORAGE_BARRIER_BIT));
3691
+ rb_define_const(module, "GL_SHADER_STORAGE_BLOCK", INT2NUM(GL_SHADER_STORAGE_BLOCK));
3692
+ rb_define_const(module, "GL_SHADER_STORAGE_BUFFER", INT2NUM(GL_SHADER_STORAGE_BUFFER));
3693
+ rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_BINDING", INT2NUM(GL_SHADER_STORAGE_BUFFER_BINDING));
3694
+ rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", INT2NUM(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT));
3695
+ rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_SIZE", INT2NUM(GL_SHADER_STORAGE_BUFFER_SIZE));
3696
+ rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_START", INT2NUM(GL_SHADER_STORAGE_BUFFER_START));
2580
3697
  rb_define_const(module, "GL_SHADER_TYPE", INT2NUM(GL_SHADER_TYPE));
2581
3698
  rb_define_const(module, "GL_SHADE_MODEL", INT2NUM(GL_SHADE_MODEL));
2582
3699
  rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION", INT2NUM(GL_SHADING_LANGUAGE_VERSION));
@@ -2587,6 +3704,8 @@ void gl_init_enums(VALUE module)
2587
3704
  rb_define_const(module, "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS", INT2NUM(GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS));
2588
3705
  rb_define_const(module, "GL_SHININESS", INT2NUM(GL_SHININESS));
2589
3706
  rb_define_const(module, "GL_SHORT", INT2NUM(GL_SHORT));
3707
+ rb_define_const(module, "GL_SIGNALED", INT2NUM(GL_SIGNALED));
3708
+ rb_define_const(module, "GL_SIGNALED_APPLE", INT2NUM(GL_SIGNALED_APPLE));
2590
3709
  rb_define_const(module, "GL_SIGNED_ALPHA8_NV", INT2NUM(GL_SIGNED_ALPHA8_NV));
2591
3710
  rb_define_const(module, "GL_SIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_ALPHA_NV));
2592
3711
  rb_define_const(module, "GL_SIGNED_HILO16_NV", INT2NUM(GL_SIGNED_HILO16_NV));
@@ -2600,28 +3719,50 @@ void gl_init_enums(VALUE module)
2600
3719
  rb_define_const(module, "GL_SIGNED_LUMINANCE_ALPHA_NV", INT2NUM(GL_SIGNED_LUMINANCE_ALPHA_NV));
2601
3720
  rb_define_const(module, "GL_SIGNED_LUMINANCE_NV", INT2NUM(GL_SIGNED_LUMINANCE_NV));
2602
3721
  rb_define_const(module, "GL_SIGNED_NEGATE_NV", INT2NUM(GL_SIGNED_NEGATE_NV));
3722
+ rb_define_const(module, "GL_SIGNED_NORMALIZED", INT2NUM(GL_SIGNED_NORMALIZED));
2603
3723
  rb_define_const(module, "GL_SIGNED_RGB8_NV", INT2NUM(GL_SIGNED_RGB8_NV));
2604
3724
  rb_define_const(module, "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV", INT2NUM(GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV));
2605
3725
  rb_define_const(module, "GL_SIGNED_RGBA8_NV", INT2NUM(GL_SIGNED_RGBA8_NV));
2606
3726
  rb_define_const(module, "GL_SIGNED_RGBA_NV", INT2NUM(GL_SIGNED_RGBA_NV));
2607
3727
  rb_define_const(module, "GL_SIGNED_RGB_NV", INT2NUM(GL_SIGNED_RGB_NV));
2608
3728
  rb_define_const(module, "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_RGB_UNSIGNED_ALPHA_NV));
3729
+ rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST));
3730
+ rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE));
3731
+ rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST));
3732
+ rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE));
2609
3733
  rb_define_const(module, "GL_SINGLE_COLOR", INT2NUM(GL_SINGLE_COLOR));
2610
3734
  rb_define_const(module, "GL_SINGLE_COLOR_EXT", INT2NUM(GL_SINGLE_COLOR_EXT));
3735
+ rb_define_const(module, "GL_SKIP_COMPONENTS1_NV", INT2NUM(GL_SKIP_COMPONENTS1_NV));
3736
+ rb_define_const(module, "GL_SKIP_COMPONENTS2_NV", INT2NUM(GL_SKIP_COMPONENTS2_NV));
3737
+ rb_define_const(module, "GL_SKIP_COMPONENTS3_NV", INT2NUM(GL_SKIP_COMPONENTS3_NV));
3738
+ rb_define_const(module, "GL_SKIP_COMPONENTS4_NV", INT2NUM(GL_SKIP_COMPONENTS4_NV));
3739
+ rb_define_const(module, "GL_SKIP_DECODE_EXT", INT2NUM(GL_SKIP_DECODE_EXT));
3740
+ rb_define_const(module, "GL_SKIP_MISSING_GLYPH_NV", INT2NUM(GL_SKIP_MISSING_GLYPH_NV));
2611
3741
  rb_define_const(module, "GL_SLICE_ACCUM_SUN", INT2NUM(GL_SLICE_ACCUM_SUN));
3742
+ rb_define_const(module, "GL_SLIM10U_SGIX", INT2NUM(GL_SLIM10U_SGIX));
3743
+ rb_define_const(module, "GL_SLIM12S_SGIX", INT2NUM(GL_SLIM12S_SGIX));
3744
+ rb_define_const(module, "GL_SLIM8U_SGIX", INT2NUM(GL_SLIM8U_SGIX));
2612
3745
  rb_define_const(module, "GL_SLUMINANCE", INT2NUM(GL_SLUMINANCE));
2613
3746
  rb_define_const(module, "GL_SLUMINANCE8", INT2NUM(GL_SLUMINANCE8));
2614
3747
  rb_define_const(module, "GL_SLUMINANCE8_ALPHA8", INT2NUM(GL_SLUMINANCE8_ALPHA8));
2615
3748
  rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_EXT", INT2NUM(GL_SLUMINANCE8_ALPHA8_EXT));
3749
+ rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_NV", INT2NUM(GL_SLUMINANCE8_ALPHA8_NV));
2616
3750
  rb_define_const(module, "GL_SLUMINANCE8_EXT", INT2NUM(GL_SLUMINANCE8_EXT));
3751
+ rb_define_const(module, "GL_SLUMINANCE8_NV", INT2NUM(GL_SLUMINANCE8_NV));
2617
3752
  rb_define_const(module, "GL_SLUMINANCE_ALPHA", INT2NUM(GL_SLUMINANCE_ALPHA));
2618
3753
  rb_define_const(module, "GL_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_SLUMINANCE_ALPHA_EXT));
3754
+ rb_define_const(module, "GL_SLUMINANCE_ALPHA_NV", INT2NUM(GL_SLUMINANCE_ALPHA_NV));
2619
3755
  rb_define_const(module, "GL_SLUMINANCE_EXT", INT2NUM(GL_SLUMINANCE_EXT));
3756
+ rb_define_const(module, "GL_SLUMINANCE_NV", INT2NUM(GL_SLUMINANCE_NV));
3757
+ rb_define_const(module, "GL_SMALL_CCW_ARC_TO_NV", INT2NUM(GL_SMALL_CCW_ARC_TO_NV));
3758
+ rb_define_const(module, "GL_SMALL_CW_ARC_TO_NV", INT2NUM(GL_SMALL_CW_ARC_TO_NV));
2620
3759
  rb_define_const(module, "GL_SMOOTH", INT2NUM(GL_SMOOTH));
3760
+ rb_define_const(module, "GL_SMOOTH_CUBIC_CURVE_TO_NV", INT2NUM(GL_SMOOTH_CUBIC_CURVE_TO_NV));
2621
3761
  rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_GRANULARITY", INT2NUM(GL_SMOOTH_LINE_WIDTH_GRANULARITY));
2622
3762
  rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_RANGE", INT2NUM(GL_SMOOTH_LINE_WIDTH_RANGE));
2623
3763
  rb_define_const(module, "GL_SMOOTH_POINT_SIZE_GRANULARITY", INT2NUM(GL_SMOOTH_POINT_SIZE_GRANULARITY));
2624
3764
  rb_define_const(module, "GL_SMOOTH_POINT_SIZE_RANGE", INT2NUM(GL_SMOOTH_POINT_SIZE_RANGE));
3765
+ rb_define_const(module, "GL_SMOOTH_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_SMOOTH_QUADRATIC_CURVE_TO_NV));
2625
3766
  rb_define_const(module, "GL_SOURCE0_ALPHA", INT2NUM(GL_SOURCE0_ALPHA));
2626
3767
  rb_define_const(module, "GL_SOURCE0_ALPHA_ARB", INT2NUM(GL_SOURCE0_ALPHA_ARB));
2627
3768
  rb_define_const(module, "GL_SOURCE0_ALPHA_EXT", INT2NUM(GL_SOURCE0_ALPHA_EXT));
@@ -2657,9 +3798,11 @@ void gl_init_enums(VALUE module)
2657
3798
  rb_define_const(module, "GL_SPRITE_OBJECT_ALIGNED_SGIX", INT2NUM(GL_SPRITE_OBJECT_ALIGNED_SGIX));
2658
3799
  rb_define_const(module, "GL_SPRITE_SGIX", INT2NUM(GL_SPRITE_SGIX));
2659
3800
  rb_define_const(module, "GL_SPRITE_TRANSLATION_SGIX", INT2NUM(GL_SPRITE_TRANSLATION_SGIX));
3801
+ rb_define_const(module, "GL_SQUARE_NV", INT2NUM(GL_SQUARE_NV));
2660
3802
  rb_define_const(module, "GL_SRC0_ALPHA", INT2NUM(GL_SRC0_ALPHA));
2661
3803
  rb_define_const(module, "GL_SRC0_RGB", INT2NUM(GL_SRC0_RGB));
2662
3804
  rb_define_const(module, "GL_SRC1_ALPHA", INT2NUM(GL_SRC1_ALPHA));
3805
+ rb_define_const(module, "GL_SRC1_COLOR", INT2NUM(GL_SRC1_COLOR));
2663
3806
  rb_define_const(module, "GL_SRC1_RGB", INT2NUM(GL_SRC1_RGB));
2664
3807
  rb_define_const(module, "GL_SRC2_ALPHA", INT2NUM(GL_SRC2_ALPHA));
2665
3808
  rb_define_const(module, "GL_SRC2_RGB", INT2NUM(GL_SRC2_RGB));
@@ -2671,11 +3814,17 @@ void gl_init_enums(VALUE module)
2671
3814
  rb_define_const(module, "GL_SRGB8_ALPHA8", INT2NUM(GL_SRGB8_ALPHA8));
2672
3815
  rb_define_const(module, "GL_SRGB8_ALPHA8_EXT", INT2NUM(GL_SRGB8_ALPHA8_EXT));
2673
3816
  rb_define_const(module, "GL_SRGB8_EXT", INT2NUM(GL_SRGB8_EXT));
3817
+ rb_define_const(module, "GL_SRGB8_NV", INT2NUM(GL_SRGB8_NV));
2674
3818
  rb_define_const(module, "GL_SRGB_ALPHA", INT2NUM(GL_SRGB_ALPHA));
2675
3819
  rb_define_const(module, "GL_SRGB_ALPHA_EXT", INT2NUM(GL_SRGB_ALPHA_EXT));
3820
+ rb_define_const(module, "GL_SRGB_DECODE_ARB", INT2NUM(GL_SRGB_DECODE_ARB));
2676
3821
  rb_define_const(module, "GL_SRGB_EXT", INT2NUM(GL_SRGB_EXT));
3822
+ rb_define_const(module, "GL_SRGB_READ", INT2NUM(GL_SRGB_READ));
3823
+ rb_define_const(module, "GL_SRGB_WRITE", INT2NUM(GL_SRGB_WRITE));
2677
3824
  rb_define_const(module, "GL_STACK_OVERFLOW", INT2NUM(GL_STACK_OVERFLOW));
2678
3825
  rb_define_const(module, "GL_STACK_UNDERFLOW", INT2NUM(GL_STACK_UNDERFLOW));
3826
+ rb_define_const(module, "GL_STANDARD_FONT_NAME_NV", INT2NUM(GL_STANDARD_FONT_NAME_NV));
3827
+ rb_define_const(module, "GL_STATE_RESTORE", INT2NUM(GL_STATE_RESTORE));
2679
3828
  rb_define_const(module, "GL_STATIC_ATI", INT2NUM(GL_STATIC_ATI));
2680
3829
  rb_define_const(module, "GL_STATIC_COPY", INT2NUM(GL_STATIC_COPY));
2681
3830
  rb_define_const(module, "GL_STATIC_COPY_ARB", INT2NUM(GL_STATIC_COPY_ARB));
@@ -2686,10 +3835,12 @@ void gl_init_enums(VALUE module)
2686
3835
  rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
2687
3836
  rb_define_const(module, "GL_STENCIL_ATTACHMENT", INT2NUM(GL_STENCIL_ATTACHMENT));
2688
3837
  rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
3838
+ rb_define_const(module, "GL_STENCIL_ATTACHMENT_OES", INT2NUM(GL_STENCIL_ATTACHMENT_OES));
2689
3839
  rb_define_const(module, "GL_STENCIL_BACK_FAIL", INT2NUM(GL_STENCIL_BACK_FAIL));
2690
3840
  rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
2691
3841
  rb_define_const(module, "GL_STENCIL_BACK_FUNC", INT2NUM(GL_STENCIL_BACK_FUNC));
2692
3842
  rb_define_const(module, "GL_STENCIL_BACK_FUNC_ATI", INT2NUM(GL_STENCIL_BACK_FUNC_ATI));
3843
+ rb_define_const(module, "GL_STENCIL_BACK_OP_VALUE_AMD", INT2NUM(GL_STENCIL_BACK_OP_VALUE_AMD));
2693
3844
  rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL));
2694
3845
  rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI));
2695
3846
  rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS));
@@ -2698,10 +3849,11 @@ void gl_init_enums(VALUE module)
2698
3849
  rb_define_const(module, "GL_STENCIL_BACK_VALUE_MASK", INT2NUM(GL_STENCIL_BACK_VALUE_MASK));
2699
3850
  rb_define_const(module, "GL_STENCIL_BACK_WRITEMASK", INT2NUM(GL_STENCIL_BACK_WRITEMASK));
2700
3851
  rb_define_const(module, "GL_STENCIL_BITS", INT2NUM(GL_STENCIL_BITS));
2701
- rb_define_const(module, "GL_STENCIL_BUFFER", INT2NUM(GL_STENCIL_BUFFER));
2702
3852
  rb_define_const(module, "GL_STENCIL_BUFFER_BIT", INT2NUM(GL_STENCIL_BUFFER_BIT));
2703
3853
  rb_define_const(module, "GL_STENCIL_CLEAR_TAG_VALUE_EXT", INT2NUM(GL_STENCIL_CLEAR_TAG_VALUE_EXT));
2704
3854
  rb_define_const(module, "GL_STENCIL_CLEAR_VALUE", INT2NUM(GL_STENCIL_CLEAR_VALUE));
3855
+ rb_define_const(module, "GL_STENCIL_COMPONENTS", INT2NUM(GL_STENCIL_COMPONENTS));
3856
+ rb_define_const(module, "GL_STENCIL_EXT", INT2NUM(GL_STENCIL_EXT));
2705
3857
  rb_define_const(module, "GL_STENCIL_FAIL", INT2NUM(GL_STENCIL_FAIL));
2706
3858
  rb_define_const(module, "GL_STENCIL_FUNC", INT2NUM(GL_STENCIL_FUNC));
2707
3859
  rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
@@ -2709,13 +3861,18 @@ void gl_init_enums(VALUE module)
2709
3861
  rb_define_const(module, "GL_STENCIL_INDEX16", INT2NUM(GL_STENCIL_INDEX16));
2710
3862
  rb_define_const(module, "GL_STENCIL_INDEX16_EXT", INT2NUM(GL_STENCIL_INDEX16_EXT));
2711
3863
  rb_define_const(module, "GL_STENCIL_INDEX1_EXT", INT2NUM(GL_STENCIL_INDEX1_EXT));
3864
+ rb_define_const(module, "GL_STENCIL_INDEX1_OES", INT2NUM(GL_STENCIL_INDEX1_OES));
2712
3865
  rb_define_const(module, "GL_STENCIL_INDEX4", INT2NUM(GL_STENCIL_INDEX4));
2713
3866
  rb_define_const(module, "GL_STENCIL_INDEX4_EXT", INT2NUM(GL_STENCIL_INDEX4_EXT));
3867
+ rb_define_const(module, "GL_STENCIL_INDEX4_OES", INT2NUM(GL_STENCIL_INDEX4_OES));
2714
3868
  rb_define_const(module, "GL_STENCIL_INDEX8", INT2NUM(GL_STENCIL_INDEX8));
2715
3869
  rb_define_const(module, "GL_STENCIL_INDEX8_EXT", INT2NUM(GL_STENCIL_INDEX8_EXT));
3870
+ rb_define_const(module, "GL_STENCIL_INDEX8_OES", INT2NUM(GL_STENCIL_INDEX8_OES));
3871
+ rb_define_const(module, "GL_STENCIL_OP_VALUE_AMD", INT2NUM(GL_STENCIL_OP_VALUE_AMD));
2716
3872
  rb_define_const(module, "GL_STENCIL_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_PASS_DEPTH_FAIL));
2717
3873
  rb_define_const(module, "GL_STENCIL_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_PASS_DEPTH_PASS));
2718
3874
  rb_define_const(module, "GL_STENCIL_REF", INT2NUM(GL_STENCIL_REF));
3875
+ rb_define_const(module, "GL_STENCIL_RENDERABLE", INT2NUM(GL_STENCIL_RENDERABLE));
2719
3876
  rb_define_const(module, "GL_STENCIL_TAG_BITS_EXT", INT2NUM(GL_STENCIL_TAG_BITS_EXT));
2720
3877
  rb_define_const(module, "GL_STENCIL_TEST", INT2NUM(GL_STENCIL_TEST));
2721
3878
  rb_define_const(module, "GL_STENCIL_TEST_TWO_SIDE_EXT", INT2NUM(GL_STENCIL_TEST_TWO_SIDE_EXT));
@@ -2723,6 +3880,8 @@ void gl_init_enums(VALUE module)
2723
3880
  rb_define_const(module, "GL_STENCIL_WRITEMASK", INT2NUM(GL_STENCIL_WRITEMASK));
2724
3881
  rb_define_const(module, "GL_STEREO", INT2NUM(GL_STEREO));
2725
3882
  rb_define_const(module, "GL_STORAGE_CACHED_APPLE", INT2NUM(GL_STORAGE_CACHED_APPLE));
3883
+ rb_define_const(module, "GL_STORAGE_CLIENT_APPLE", INT2NUM(GL_STORAGE_CLIENT_APPLE));
3884
+ rb_define_const(module, "GL_STORAGE_PRIVATE_APPLE", INT2NUM(GL_STORAGE_PRIVATE_APPLE));
2726
3885
  rb_define_const(module, "GL_STORAGE_SHARED_APPLE", INT2NUM(GL_STORAGE_SHARED_APPLE));
2727
3886
  rb_define_const(module, "GL_STREAM_COPY", INT2NUM(GL_STREAM_COPY));
2728
3887
  rb_define_const(module, "GL_STREAM_COPY_ARB", INT2NUM(GL_STREAM_COPY_ARB));
@@ -2734,15 +3893,37 @@ void gl_init_enums(VALUE module)
2734
3893
  rb_define_const(module, "GL_STRICT_LIGHTING_HINT_PGI", INT2NUM(GL_STRICT_LIGHTING_HINT_PGI));
2735
3894
  rb_define_const(module, "GL_STRICT_SCISSOR_HINT_PGI", INT2NUM(GL_STRICT_SCISSOR_HINT_PGI));
2736
3895
  rb_define_const(module, "GL_SUBPIXEL_BITS", INT2NUM(GL_SUBPIXEL_BITS));
3896
+ rb_define_const(module, "GL_SUBSAMPLE_DISTANCE_AMD", INT2NUM(GL_SUBSAMPLE_DISTANCE_AMD));
2737
3897
  rb_define_const(module, "GL_SUBTRACT", INT2NUM(GL_SUBTRACT));
2738
3898
  rb_define_const(module, "GL_SUBTRACT_ARB", INT2NUM(GL_SUBTRACT_ARB));
2739
3899
  rb_define_const(module, "GL_SUB_ATI", INT2NUM(GL_SUB_ATI));
3900
+ rb_define_const(module, "GL_SUCCESS_NV", INT2NUM(GL_SUCCESS_NV));
3901
+ rb_define_const(module, "GL_SURFACE_MAPPED_NV", INT2NUM(GL_SURFACE_MAPPED_NV));
3902
+ rb_define_const(module, "GL_SURFACE_REGISTERED_NV", INT2NUM(GL_SURFACE_REGISTERED_NV));
3903
+ rb_define_const(module, "GL_SURFACE_STATE_NV", INT2NUM(GL_SURFACE_STATE_NV));
2740
3904
  rb_define_const(module, "GL_SWIZZLE_STQ_ATI", INT2NUM(GL_SWIZZLE_STQ_ATI));
2741
3905
  rb_define_const(module, "GL_SWIZZLE_STQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STQ_DQ_ATI));
2742
3906
  rb_define_const(module, "GL_SWIZZLE_STRQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_ATI));
2743
3907
  rb_define_const(module, "GL_SWIZZLE_STRQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_DQ_ATI));
2744
3908
  rb_define_const(module, "GL_SWIZZLE_STR_ATI", INT2NUM(GL_SWIZZLE_STR_ATI));
2745
3909
  rb_define_const(module, "GL_SWIZZLE_STR_DR_ATI", INT2NUM(GL_SWIZZLE_STR_DR_ATI));
3910
+ rb_define_const(module, "GL_SYNC_CL_EVENT_ARB", INT2NUM(GL_SYNC_CL_EVENT_ARB));
3911
+ rb_define_const(module, "GL_SYNC_CL_EVENT_COMPLETE_ARB", INT2NUM(GL_SYNC_CL_EVENT_COMPLETE_ARB));
3912
+ rb_define_const(module, "GL_SYNC_CONDITION", INT2NUM(GL_SYNC_CONDITION));
3913
+ rb_define_const(module, "GL_SYNC_CONDITION_APPLE", INT2NUM(GL_SYNC_CONDITION_APPLE));
3914
+ rb_define_const(module, "GL_SYNC_FENCE", INT2NUM(GL_SYNC_FENCE));
3915
+ rb_define_const(module, "GL_SYNC_FENCE_APPLE", INT2NUM(GL_SYNC_FENCE_APPLE));
3916
+ rb_define_const(module, "GL_SYNC_FLAGS", INT2NUM(GL_SYNC_FLAGS));
3917
+ rb_define_const(module, "GL_SYNC_FLAGS_APPLE", INT2NUM(GL_SYNC_FLAGS_APPLE));
3918
+ rb_define_const(module, "GL_SYNC_FLUSH_COMMANDS_BIT", INT2NUM(GL_SYNC_FLUSH_COMMANDS_BIT));
3919
+ rb_define_const(module, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", INT2NUM(GL_SYNC_FLUSH_COMMANDS_BIT_APPLE));
3920
+ rb_define_const(module, "GL_SYNC_GPU_COMMANDS_COMPLETE", INT2NUM(GL_SYNC_GPU_COMMANDS_COMPLETE));
3921
+ rb_define_const(module, "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", INT2NUM(GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE));
3922
+ rb_define_const(module, "GL_SYNC_OBJECT_APPLE", INT2NUM(GL_SYNC_OBJECT_APPLE));
3923
+ rb_define_const(module, "GL_SYNC_STATUS", INT2NUM(GL_SYNC_STATUS));
3924
+ rb_define_const(module, "GL_SYNC_STATUS_APPLE", INT2NUM(GL_SYNC_STATUS_APPLE));
3925
+ rb_define_const(module, "GL_SYNC_X11_FENCE_EXT", INT2NUM(GL_SYNC_X11_FENCE_EXT));
3926
+ rb_define_const(module, "GL_SYSTEM_FONT_NAME_NV", INT2NUM(GL_SYSTEM_FONT_NAME_NV));
2746
3927
  rb_define_const(module, "GL_T", INT2NUM(GL_T));
2747
3928
  rb_define_const(module, "GL_T2F_C3F_V3F", INT2NUM(GL_T2F_C3F_V3F));
2748
3929
  rb_define_const(module, "GL_T2F_C4F_N3F_V3F", INT2NUM(GL_T2F_C4F_N3F_V3F));
@@ -2761,6 +3942,27 @@ void gl_init_enums(VALUE module)
2761
3942
  rb_define_const(module, "GL_TANGENT_ARRAY_POINTER_EXT", INT2NUM(GL_TANGENT_ARRAY_POINTER_EXT));
2762
3943
  rb_define_const(module, "GL_TANGENT_ARRAY_STRIDE_EXT", INT2NUM(GL_TANGENT_ARRAY_STRIDE_EXT));
2763
3944
  rb_define_const(module, "GL_TANGENT_ARRAY_TYPE_EXT", INT2NUM(GL_TANGENT_ARRAY_TYPE_EXT));
3945
+ rb_define_const(module, "GL_TESSELLATION_FACTOR_AMD", INT2NUM(GL_TESSELLATION_FACTOR_AMD));
3946
+ rb_define_const(module, "GL_TESSELLATION_MODE_AMD", INT2NUM(GL_TESSELLATION_MODE_AMD));
3947
+ rb_define_const(module, "GL_TESS_CONTROL_OUTPUT_VERTICES", INT2NUM(GL_TESS_CONTROL_OUTPUT_VERTICES));
3948
+ rb_define_const(module, "GL_TESS_CONTROL_PROGRAM_NV", INT2NUM(GL_TESS_CONTROL_PROGRAM_NV));
3949
+ rb_define_const(module, "GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV));
3950
+ rb_define_const(module, "GL_TESS_CONTROL_SHADER", INT2NUM(GL_TESS_CONTROL_SHADER));
3951
+ rb_define_const(module, "GL_TESS_CONTROL_SHADER_BIT", INT2NUM(GL_TESS_CONTROL_SHADER_BIT));
3952
+ rb_define_const(module, "GL_TESS_CONTROL_SUBROUTINE", INT2NUM(GL_TESS_CONTROL_SUBROUTINE));
3953
+ rb_define_const(module, "GL_TESS_CONTROL_SUBROUTINE_UNIFORM", INT2NUM(GL_TESS_CONTROL_SUBROUTINE_UNIFORM));
3954
+ rb_define_const(module, "GL_TESS_CONTROL_TEXTURE", INT2NUM(GL_TESS_CONTROL_TEXTURE));
3955
+ rb_define_const(module, "GL_TESS_EVALUATION_PROGRAM_NV", INT2NUM(GL_TESS_EVALUATION_PROGRAM_NV));
3956
+ rb_define_const(module, "GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV));
3957
+ rb_define_const(module, "GL_TESS_EVALUATION_SHADER", INT2NUM(GL_TESS_EVALUATION_SHADER));
3958
+ rb_define_const(module, "GL_TESS_EVALUATION_SHADER_BIT", INT2NUM(GL_TESS_EVALUATION_SHADER_BIT));
3959
+ rb_define_const(module, "GL_TESS_EVALUATION_SUBROUTINE", INT2NUM(GL_TESS_EVALUATION_SUBROUTINE));
3960
+ rb_define_const(module, "GL_TESS_EVALUATION_SUBROUTINE_UNIFORM", INT2NUM(GL_TESS_EVALUATION_SUBROUTINE_UNIFORM));
3961
+ rb_define_const(module, "GL_TESS_EVALUATION_TEXTURE", INT2NUM(GL_TESS_EVALUATION_TEXTURE));
3962
+ rb_define_const(module, "GL_TESS_GEN_MODE", INT2NUM(GL_TESS_GEN_MODE));
3963
+ rb_define_const(module, "GL_TESS_GEN_POINT_MODE", INT2NUM(GL_TESS_GEN_POINT_MODE));
3964
+ rb_define_const(module, "GL_TESS_GEN_SPACING", INT2NUM(GL_TESS_GEN_SPACING));
3965
+ rb_define_const(module, "GL_TESS_GEN_VERTEX_ORDER", INT2NUM(GL_TESS_GEN_VERTEX_ORDER));
2764
3966
  rb_define_const(module, "GL_TEXCOORD1_BIT_PGI", INT2NUM(GL_TEXCOORD1_BIT_PGI));
2765
3967
  rb_define_const(module, "GL_TEXCOORD2_BIT_PGI", INT2NUM(GL_TEXCOORD2_BIT_PGI));
2766
3968
  rb_define_const(module, "GL_TEXCOORD3_BIT_PGI", INT2NUM(GL_TEXCOORD3_BIT_PGI));
@@ -2840,14 +4042,19 @@ void gl_init_enums(VALUE module)
2840
4042
  rb_define_const(module, "GL_TEXTURE_2D_ARRAY", INT2NUM(GL_TEXTURE_2D_ARRAY));
2841
4043
  rb_define_const(module, "GL_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_2D_ARRAY_EXT));
2842
4044
  rb_define_const(module, "GL_TEXTURE_2D_BINDING_EXT", INT2NUM(GL_TEXTURE_2D_BINDING_EXT));
4045
+ rb_define_const(module, "GL_TEXTURE_2D_MULTISAMPLE", INT2NUM(GL_TEXTURE_2D_MULTISAMPLE));
4046
+ rb_define_const(module, "GL_TEXTURE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_TEXTURE_2D_MULTISAMPLE_ARRAY));
2843
4047
  rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
2844
4048
  rb_define_const(module, "GL_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_MESAX));
2845
4049
  rb_define_const(module, "GL_TEXTURE_3D", INT2NUM(GL_TEXTURE_3D));
2846
4050
  rb_define_const(module, "GL_TEXTURE_3D_BINDING_EXT", INT2NUM(GL_TEXTURE_3D_BINDING_EXT));
4051
+ rb_define_const(module, "GL_TEXTURE_3D_BINDING_OES", INT2NUM(GL_TEXTURE_3D_BINDING_OES));
2847
4052
  rb_define_const(module, "GL_TEXTURE_3D_EXT", INT2NUM(GL_TEXTURE_3D_EXT));
4053
+ rb_define_const(module, "GL_TEXTURE_3D_OES", INT2NUM(GL_TEXTURE_3D_OES));
2848
4054
  rb_define_const(module, "GL_TEXTURE_4DSIZE_SGIS", INT2NUM(GL_TEXTURE_4DSIZE_SGIS));
2849
4055
  rb_define_const(module, "GL_TEXTURE_4D_BINDING_SGIS", INT2NUM(GL_TEXTURE_4D_BINDING_SGIS));
2850
4056
  rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
4057
+ rb_define_const(module, "GL_TEXTURE_ALPHA_MODULATE_IMG", INT2NUM(GL_TEXTURE_ALPHA_MODULATE_IMG));
2851
4058
  rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE", INT2NUM(GL_TEXTURE_ALPHA_SIZE));
2852
4059
  rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE_EXT", INT2NUM(GL_TEXTURE_ALPHA_SIZE_EXT));
2853
4060
  rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE", INT2NUM(GL_TEXTURE_ALPHA_TYPE));
@@ -2861,12 +4068,20 @@ void gl_init_enums(VALUE module)
2861
4068
  rb_define_const(module, "GL_TEXTURE_BINDING_2D", INT2NUM(GL_TEXTURE_BINDING_2D));
2862
4069
  rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY));
2863
4070
  rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY_EXT));
4071
+ rb_define_const(module, "GL_TEXTURE_BINDING_2D_MULTISAMPLE", INT2NUM(GL_TEXTURE_BINDING_2D_MULTISAMPLE));
4072
+ rb_define_const(module, "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY));
2864
4073
  rb_define_const(module, "GL_TEXTURE_BINDING_3D", INT2NUM(GL_TEXTURE_BINDING_3D));
4074
+ rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER", INT2NUM(GL_TEXTURE_BINDING_BUFFER));
2865
4075
  rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_ARB", INT2NUM(GL_TEXTURE_BINDING_BUFFER_ARB));
2866
4076
  rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_EXT", INT2NUM(GL_TEXTURE_BINDING_BUFFER_EXT));
2867
4077
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
2868
4078
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARB));
4079
+ rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY));
4080
+ rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB));
2869
4081
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_EXT));
4082
+ rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_OES", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_OES));
4083
+ rb_define_const(module, "GL_TEXTURE_BINDING_EXTERNAL_OES", INT2NUM(GL_TEXTURE_BINDING_EXTERNAL_OES));
4084
+ rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE));
2870
4085
  rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_ARB));
2871
4086
  rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_NV", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_NV));
2872
4087
  rb_define_const(module, "GL_TEXTURE_BINDING_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_BINDING_RENDERBUFFER_NV));
@@ -2877,41 +4092,55 @@ void gl_init_enums(VALUE module)
2877
4092
  rb_define_const(module, "GL_TEXTURE_BLUE_TYPE_ARB", INT2NUM(GL_TEXTURE_BLUE_TYPE_ARB));
2878
4093
  rb_define_const(module, "GL_TEXTURE_BORDER", INT2NUM(GL_TEXTURE_BORDER));
2879
4094
  rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
4095
+ rb_define_const(module, "GL_TEXTURE_BORDER_COLOR_NV", INT2NUM(GL_TEXTURE_BORDER_COLOR_NV));
2880
4096
  rb_define_const(module, "GL_TEXTURE_BORDER_VALUES_NV", INT2NUM(GL_TEXTURE_BORDER_VALUES_NV));
4097
+ rb_define_const(module, "GL_TEXTURE_BUFFER", INT2NUM(GL_TEXTURE_BUFFER));
2881
4098
  rb_define_const(module, "GL_TEXTURE_BUFFER_ARB", INT2NUM(GL_TEXTURE_BUFFER_ARB));
4099
+ rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING));
2882
4100
  rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB));
2883
4101
  rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT));
2884
4102
  rb_define_const(module, "GL_TEXTURE_BUFFER_EXT", INT2NUM(GL_TEXTURE_BUFFER_EXT));
2885
4103
  rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_ARB", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_ARB));
2886
4104
  rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_EXT", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_EXT));
4105
+ rb_define_const(module, "GL_TEXTURE_BUFFER_OFFSET", INT2NUM(GL_TEXTURE_BUFFER_OFFSET));
4106
+ rb_define_const(module, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT", INT2NUM(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT));
4107
+ rb_define_const(module, "GL_TEXTURE_BUFFER_SIZE", INT2NUM(GL_TEXTURE_BUFFER_SIZE));
2887
4108
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_CENTER_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
2888
4109
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_DEPTH_SGIX));
2889
4110
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_FRAME_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_FRAME_SGIX));
2890
4111
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX));
2891
4112
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_OFFSET_SGIX));
2892
4113
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX));
4114
+ rb_define_const(module, "GL_TEXTURE_COLOR_SAMPLES_NV", INT2NUM(GL_TEXTURE_COLOR_SAMPLES_NV));
2893
4115
  rb_define_const(module, "GL_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_TEXTURE_COLOR_TABLE_SGI));
2894
4116
  rb_define_const(module, "GL_TEXTURE_COLOR_WRITEMASK_SGIS", INT2NUM(GL_TEXTURE_COLOR_WRITEMASK_SGIS));
2895
4117
  rb_define_const(module, "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", INT2NUM(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB));
2896
4118
  rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC", INT2NUM(GL_TEXTURE_COMPARE_FUNC));
2897
4119
  rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC_ARB", INT2NUM(GL_TEXTURE_COMPARE_FUNC_ARB));
4120
+ rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC_EXT", INT2NUM(GL_TEXTURE_COMPARE_FUNC_EXT));
2898
4121
  rb_define_const(module, "GL_TEXTURE_COMPARE_MODE", INT2NUM(GL_TEXTURE_COMPARE_MODE));
2899
4122
  rb_define_const(module, "GL_TEXTURE_COMPARE_MODE_ARB", INT2NUM(GL_TEXTURE_COMPARE_MODE_ARB));
4123
+ rb_define_const(module, "GL_TEXTURE_COMPARE_MODE_EXT", INT2NUM(GL_TEXTURE_COMPARE_MODE_EXT));
2900
4124
  rb_define_const(module, "GL_TEXTURE_COMPARE_OPERATOR_SGIX", INT2NUM(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
2901
4125
  rb_define_const(module, "GL_TEXTURE_COMPARE_SGIX", INT2NUM(GL_TEXTURE_COMPARE_SGIX));
2902
4126
  rb_define_const(module, "GL_TEXTURE_COMPONENTS", INT2NUM(GL_TEXTURE_COMPONENTS));
2903
4127
  rb_define_const(module, "GL_TEXTURE_COMPRESSED", INT2NUM(GL_TEXTURE_COMPRESSED));
2904
4128
  rb_define_const(module, "GL_TEXTURE_COMPRESSED_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_ARB));
4129
+ rb_define_const(module, "GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT", INT2NUM(GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT));
4130
+ rb_define_const(module, "GL_TEXTURE_COMPRESSED_BLOCK_SIZE", INT2NUM(GL_TEXTURE_COMPRESSED_BLOCK_SIZE));
4131
+ rb_define_const(module, "GL_TEXTURE_COMPRESSED_BLOCK_WIDTH", INT2NUM(GL_TEXTURE_COMPRESSED_BLOCK_WIDTH));
2905
4132
  rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE));
2906
4133
  rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB));
2907
4134
  rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT", INT2NUM(GL_TEXTURE_COMPRESSION_HINT));
2908
4135
  rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT_ARB", INT2NUM(GL_TEXTURE_COMPRESSION_HINT_ARB));
2909
4136
  rb_define_const(module, "GL_TEXTURE_CONSTANT_DATA_SUNX", INT2NUM(GL_TEXTURE_CONSTANT_DATA_SUNX));
2910
4137
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY", INT2NUM(GL_TEXTURE_COORD_ARRAY));
4138
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_ADDRESS_NV", INT2NUM(GL_TEXTURE_COORD_ARRAY_ADDRESS_NV));
2911
4139
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING));
2912
4140
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB));
2913
4141
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_COUNT_EXT));
2914
4142
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_EXT));
4143
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LENGTH_NV", INT2NUM(GL_TEXTURE_COORD_ARRAY_LENGTH_NV));
2915
4144
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_IBM));
2916
4145
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM));
2917
4146
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL));
@@ -2924,31 +4153,44 @@ void gl_init_enums(VALUE module)
2924
4153
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE));
2925
4154
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE_EXT));
2926
4155
  rb_define_const(module, "GL_TEXTURE_COORD_NV", INT2NUM(GL_TEXTURE_COORD_NV));
4156
+ rb_define_const(module, "GL_TEXTURE_COVERAGE_SAMPLES_NV", INT2NUM(GL_TEXTURE_COVERAGE_SAMPLES_NV));
4157
+ rb_define_const(module, "GL_TEXTURE_CROP_RECT_OES", INT2NUM(GL_TEXTURE_CROP_RECT_OES));
2927
4158
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP", INT2NUM(GL_TEXTURE_CUBE_MAP));
2928
4159
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_ARB));
4160
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARRAY", INT2NUM(GL_TEXTURE_CUBE_MAP_ARRAY));
4161
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_ARRAY_ARB));
2929
4162
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_EXT));
2930
4163
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X));
2931
4164
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB));
2932
4165
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT));
4166
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES));
2933
4167
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y));
2934
4168
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB));
2935
4169
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT));
4170
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES));
2936
4171
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z));
2937
4172
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB));
2938
4173
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT));
4174
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES));
4175
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_OES));
2939
4176
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X));
2940
4177
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB));
2941
4178
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT));
4179
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES));
2942
4180
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y));
2943
4181
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB));
2944
4182
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT));
4183
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES));
2945
4184
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z));
2946
4185
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB));
2947
4186
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT));
4187
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES));
4188
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_SEAMLESS", INT2NUM(GL_TEXTURE_CUBE_MAP_SEAMLESS));
2948
4189
  rb_define_const(module, "GL_TEXTURE_DEFORMATION_BIT_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_BIT_SGIX));
2949
4190
  rb_define_const(module, "GL_TEXTURE_DEFORMATION_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_SGIX));
2950
4191
  rb_define_const(module, "GL_TEXTURE_DEPTH", INT2NUM(GL_TEXTURE_DEPTH));
2951
4192
  rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
4193
+ rb_define_const(module, "GL_TEXTURE_DEPTH_QCOM", INT2NUM(GL_TEXTURE_DEPTH_QCOM));
2952
4194
  rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE", INT2NUM(GL_TEXTURE_DEPTH_SIZE));
2953
4195
  rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE_ARB", INT2NUM(GL_TEXTURE_DEPTH_SIZE_ARB));
2954
4196
  rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE", INT2NUM(GL_TEXTURE_DEPTH_TYPE));
@@ -2959,14 +4201,23 @@ void gl_init_enums(VALUE module)
2959
4201
  rb_define_const(module, "GL_TEXTURE_ENV_BIAS_SGIX", INT2NUM(GL_TEXTURE_ENV_BIAS_SGIX));
2960
4202
  rb_define_const(module, "GL_TEXTURE_ENV_COLOR", INT2NUM(GL_TEXTURE_ENV_COLOR));
2961
4203
  rb_define_const(module, "GL_TEXTURE_ENV_MODE", INT2NUM(GL_TEXTURE_ENV_MODE));
4204
+ rb_define_const(module, "GL_TEXTURE_EXTERNAL_OES", INT2NUM(GL_TEXTURE_EXTERNAL_OES));
4205
+ rb_define_const(module, "GL_TEXTURE_FETCH_BARRIER_BIT", INT2NUM(GL_TEXTURE_FETCH_BARRIER_BIT));
4206
+ rb_define_const(module, "GL_TEXTURE_FETCH_BARRIER_BIT_EXT", INT2NUM(GL_TEXTURE_FETCH_BARRIER_BIT_EXT));
2962
4207
  rb_define_const(module, "GL_TEXTURE_FILTER4_SIZE_SGIS", INT2NUM(GL_TEXTURE_FILTER4_SIZE_SGIS));
2963
4208
  rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL", INT2NUM(GL_TEXTURE_FILTER_CONTROL));
2964
4209
  rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL_EXT", INT2NUM(GL_TEXTURE_FILTER_CONTROL_EXT));
4210
+ rb_define_const(module, "GL_TEXTURE_FIXED_SAMPLE_LOCATIONS", INT2NUM(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS));
2965
4211
  rb_define_const(module, "GL_TEXTURE_FLOAT_COMPONENTS_NV", INT2NUM(GL_TEXTURE_FLOAT_COMPONENTS_NV));
4212
+ rb_define_const(module, "GL_TEXTURE_FORMAT_QCOM", INT2NUM(GL_TEXTURE_FORMAT_QCOM));
4213
+ rb_define_const(module, "GL_TEXTURE_FREE_MEMORY_ATI", INT2NUM(GL_TEXTURE_FREE_MEMORY_ATI));
4214
+ rb_define_const(module, "GL_TEXTURE_GATHER", INT2NUM(GL_TEXTURE_GATHER));
4215
+ rb_define_const(module, "GL_TEXTURE_GATHER_SHADOW", INT2NUM(GL_TEXTURE_GATHER_SHADOW));
2966
4216
  rb_define_const(module, "GL_TEXTURE_GEN_MODE", INT2NUM(GL_TEXTURE_GEN_MODE));
2967
4217
  rb_define_const(module, "GL_TEXTURE_GEN_Q", INT2NUM(GL_TEXTURE_GEN_Q));
2968
4218
  rb_define_const(module, "GL_TEXTURE_GEN_R", INT2NUM(GL_TEXTURE_GEN_R));
2969
4219
  rb_define_const(module, "GL_TEXTURE_GEN_S", INT2NUM(GL_TEXTURE_GEN_S));
4220
+ rb_define_const(module, "GL_TEXTURE_GEN_STR_OES", INT2NUM(GL_TEXTURE_GEN_STR_OES));
2970
4221
  rb_define_const(module, "GL_TEXTURE_GEN_T", INT2NUM(GL_TEXTURE_GEN_T));
2971
4222
  rb_define_const(module, "GL_TEXTURE_GEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_GEQUAL_R_SGIX));
2972
4223
  rb_define_const(module, "GL_TEXTURE_GREEN_SIZE", INT2NUM(GL_TEXTURE_GREEN_SIZE));
@@ -2974,13 +4225,20 @@ void gl_init_enums(VALUE module)
2974
4225
  rb_define_const(module, "GL_TEXTURE_GREEN_TYPE", INT2NUM(GL_TEXTURE_GREEN_TYPE));
2975
4226
  rb_define_const(module, "GL_TEXTURE_GREEN_TYPE_ARB", INT2NUM(GL_TEXTURE_GREEN_TYPE_ARB));
2976
4227
  rb_define_const(module, "GL_TEXTURE_HEIGHT", INT2NUM(GL_TEXTURE_HEIGHT));
4228
+ rb_define_const(module, "GL_TEXTURE_HEIGHT_QCOM", INT2NUM(GL_TEXTURE_HEIGHT_QCOM));
2977
4229
  rb_define_const(module, "GL_TEXTURE_HI_SIZE_NV", INT2NUM(GL_TEXTURE_HI_SIZE_NV));
4230
+ rb_define_const(module, "GL_TEXTURE_IMAGE_FORMAT", INT2NUM(GL_TEXTURE_IMAGE_FORMAT));
4231
+ rb_define_const(module, "GL_TEXTURE_IMAGE_TYPE", INT2NUM(GL_TEXTURE_IMAGE_TYPE));
4232
+ rb_define_const(module, "GL_TEXTURE_IMAGE_VALID_QCOM", INT2NUM(GL_TEXTURE_IMAGE_VALID_QCOM));
4233
+ rb_define_const(module, "GL_TEXTURE_IMMUTABLE_FORMAT", INT2NUM(GL_TEXTURE_IMMUTABLE_FORMAT));
4234
+ rb_define_const(module, "GL_TEXTURE_IMMUTABLE_LEVELS", INT2NUM(GL_TEXTURE_IMMUTABLE_LEVELS));
2978
4235
  rb_define_const(module, "GL_TEXTURE_INDEX_SIZE_EXT", INT2NUM(GL_TEXTURE_INDEX_SIZE_EXT));
2979
4236
  rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE", INT2NUM(GL_TEXTURE_INTENSITY_SIZE));
2980
4237
  rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
2981
4238
  rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE", INT2NUM(GL_TEXTURE_INTENSITY_TYPE));
2982
4239
  rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE_ARB", INT2NUM(GL_TEXTURE_INTENSITY_TYPE_ARB));
2983
4240
  rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT));
4241
+ rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT_QCOM", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT_QCOM));
2984
4242
  rb_define_const(module, "GL_TEXTURE_LEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_LEQUAL_R_SGIX));
2985
4243
  rb_define_const(module, "GL_TEXTURE_LIGHTING_MODE_HP", INT2NUM(GL_TEXTURE_LIGHTING_MODE_HP));
2986
4244
  rb_define_const(module, "GL_TEXTURE_LIGHT_EXT", INT2NUM(GL_TEXTURE_LIGHT_EXT));
@@ -2999,6 +4257,7 @@ void gl_init_enums(VALUE module)
2999
4257
  rb_define_const(module, "GL_TEXTURE_MATERIAL_FACE_EXT", INT2NUM(GL_TEXTURE_MATERIAL_FACE_EXT));
3000
4258
  rb_define_const(module, "GL_TEXTURE_MATERIAL_PARAMETER_EXT", INT2NUM(GL_TEXTURE_MATERIAL_PARAMETER_EXT));
3001
4259
  rb_define_const(module, "GL_TEXTURE_MATRIX", INT2NUM(GL_TEXTURE_MATRIX));
4260
+ rb_define_const(module, "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES));
3002
4261
  rb_define_const(module, "GL_TEXTURE_MAX_ANISOTROPY_EXT", INT2NUM(GL_TEXTURE_MAX_ANISOTROPY_EXT));
3003
4262
  rb_define_const(module, "GL_TEXTURE_MAX_CLAMP_R_SGIX", INT2NUM(GL_TEXTURE_MAX_CLAMP_R_SGIX));
3004
4263
  rb_define_const(module, "GL_TEXTURE_MAX_CLAMP_S_SGIX", INT2NUM(GL_TEXTURE_MAX_CLAMP_S_SGIX));
@@ -3007,15 +4266,21 @@ void gl_init_enums(VALUE module)
3007
4266
  rb_define_const(module, "GL_TEXTURE_MAX_LEVEL_SGIS", INT2NUM(GL_TEXTURE_MAX_LEVEL_SGIS));
3008
4267
  rb_define_const(module, "GL_TEXTURE_MAX_LOD", INT2NUM(GL_TEXTURE_MAX_LOD));
3009
4268
  rb_define_const(module, "GL_TEXTURE_MAX_LOD_SGIS", INT2NUM(GL_TEXTURE_MAX_LOD_SGIS));
4269
+ rb_define_const(module, "GL_TEXTURE_MEMORY_LAYOUT_INTEL", INT2NUM(GL_TEXTURE_MEMORY_LAYOUT_INTEL));
3010
4270
  rb_define_const(module, "GL_TEXTURE_MIN_FILTER", INT2NUM(GL_TEXTURE_MIN_FILTER));
3011
4271
  rb_define_const(module, "GL_TEXTURE_MIN_LOD", INT2NUM(GL_TEXTURE_MIN_LOD));
3012
4272
  rb_define_const(module, "GL_TEXTURE_MIN_LOD_SGIS", INT2NUM(GL_TEXTURE_MIN_LOD_SGIS));
3013
4273
  rb_define_const(module, "GL_TEXTURE_MULTI_BUFFER_HINT_SGIX", INT2NUM(GL_TEXTURE_MULTI_BUFFER_HINT_SGIX));
3014
4274
  rb_define_const(module, "GL_TEXTURE_NORMAL_EXT", INT2NUM(GL_TEXTURE_NORMAL_EXT));
4275
+ rb_define_const(module, "GL_TEXTURE_NUM_LEVELS_QCOM", INT2NUM(GL_TEXTURE_NUM_LEVELS_QCOM));
4276
+ rb_define_const(module, "GL_TEXTURE_OBJECT_VALID_QCOM", INT2NUM(GL_TEXTURE_OBJECT_VALID_QCOM));
3015
4277
  rb_define_const(module, "GL_TEXTURE_POST_SPECULAR_HP", INT2NUM(GL_TEXTURE_POST_SPECULAR_HP));
3016
4278
  rb_define_const(module, "GL_TEXTURE_PRE_SPECULAR_HP", INT2NUM(GL_TEXTURE_PRE_SPECULAR_HP));
3017
4279
  rb_define_const(module, "GL_TEXTURE_PRIORITY", INT2NUM(GL_TEXTURE_PRIORITY));
3018
4280
  rb_define_const(module, "GL_TEXTURE_PRIORITY_EXT", INT2NUM(GL_TEXTURE_PRIORITY_EXT));
4281
+ rb_define_const(module, "GL_TEXTURE_RANGE_LENGTH_APPLE", INT2NUM(GL_TEXTURE_RANGE_LENGTH_APPLE));
4282
+ rb_define_const(module, "GL_TEXTURE_RANGE_POINTER_APPLE", INT2NUM(GL_TEXTURE_RANGE_POINTER_APPLE));
4283
+ rb_define_const(module, "GL_TEXTURE_RECTANGLE", INT2NUM(GL_TEXTURE_RECTANGLE));
3019
4284
  rb_define_const(module, "GL_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_RECTANGLE_ARB));
3020
4285
  rb_define_const(module, "GL_TEXTURE_RECTANGLE_NV", INT2NUM(GL_TEXTURE_RECTANGLE_NV));
3021
4286
  rb_define_const(module, "GL_TEXTURE_RED_SIZE", INT2NUM(GL_TEXTURE_RED_SIZE));
@@ -3026,33 +4291,79 @@ void gl_init_enums(VALUE module)
3026
4291
  rb_define_const(module, "GL_TEXTURE_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_RENDERBUFFER_NV));
3027
4292
  rb_define_const(module, "GL_TEXTURE_RESIDENT", INT2NUM(GL_TEXTURE_RESIDENT));
3028
4293
  rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
4294
+ rb_define_const(module, "GL_TEXTURE_SAMPLES", INT2NUM(GL_TEXTURE_SAMPLES));
4295
+ rb_define_const(module, "GL_TEXTURE_SAMPLES_IMG", INT2NUM(GL_TEXTURE_SAMPLES_IMG));
3029
4296
  rb_define_const(module, "GL_TEXTURE_SHADER_NV", INT2NUM(GL_TEXTURE_SHADER_NV));
4297
+ rb_define_const(module, "GL_TEXTURE_SHADOW", INT2NUM(GL_TEXTURE_SHADOW));
3030
4298
  rb_define_const(module, "GL_TEXTURE_SHARED_SIZE", INT2NUM(GL_TEXTURE_SHARED_SIZE));
3031
4299
  rb_define_const(module, "GL_TEXTURE_SHARED_SIZE_EXT", INT2NUM(GL_TEXTURE_SHARED_SIZE_EXT));
4300
+ rb_define_const(module, "GL_TEXTURE_SRGB_DECODE_EXT", INT2NUM(GL_TEXTURE_SRGB_DECODE_EXT));
3032
4301
  rb_define_const(module, "GL_TEXTURE_STACK_DEPTH", INT2NUM(GL_TEXTURE_STACK_DEPTH));
3033
4302
  rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE", INT2NUM(GL_TEXTURE_STENCIL_SIZE));
3034
4303
  rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE_EXT", INT2NUM(GL_TEXTURE_STENCIL_SIZE_EXT));
4304
+ rb_define_const(module, "GL_TEXTURE_STORAGE_HINT_APPLE", INT2NUM(GL_TEXTURE_STORAGE_HINT_APPLE));
4305
+ rb_define_const(module, "GL_TEXTURE_STORAGE_SPARSE_BIT_AMD", INT2NUM(GL_TEXTURE_STORAGE_SPARSE_BIT_AMD));
4306
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_A", INT2NUM(GL_TEXTURE_SWIZZLE_A));
3035
4307
  rb_define_const(module, "GL_TEXTURE_SWIZZLE_A_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_A_EXT));
4308
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_B", INT2NUM(GL_TEXTURE_SWIZZLE_B));
3036
4309
  rb_define_const(module, "GL_TEXTURE_SWIZZLE_B_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_B_EXT));
4310
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_G", INT2NUM(GL_TEXTURE_SWIZZLE_G));
3037
4311
  rb_define_const(module, "GL_TEXTURE_SWIZZLE_G_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_G_EXT));
4312
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_R", INT2NUM(GL_TEXTURE_SWIZZLE_R));
4313
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_RGBA", INT2NUM(GL_TEXTURE_SWIZZLE_RGBA));
3038
4314
  rb_define_const(module, "GL_TEXTURE_SWIZZLE_RGBA_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_RGBA_EXT));
3039
4315
  rb_define_const(module, "GL_TEXTURE_SWIZZLE_R_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_R_EXT));
4316
+ rb_define_const(module, "GL_TEXTURE_TARGET_QCOM", INT2NUM(GL_TEXTURE_TARGET_QCOM));
3040
4317
  rb_define_const(module, "GL_TEXTURE_TOO_LARGE_EXT", INT2NUM(GL_TEXTURE_TOO_LARGE_EXT));
4318
+ rb_define_const(module, "GL_TEXTURE_TYPE_QCOM", INT2NUM(GL_TEXTURE_TYPE_QCOM));
3041
4319
  rb_define_const(module, "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", INT2NUM(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
4320
+ rb_define_const(module, "GL_TEXTURE_UPDATE_BARRIER_BIT", INT2NUM(GL_TEXTURE_UPDATE_BARRIER_BIT));
4321
+ rb_define_const(module, "GL_TEXTURE_UPDATE_BARRIER_BIT_EXT", INT2NUM(GL_TEXTURE_UPDATE_BARRIER_BIT_EXT));
4322
+ rb_define_const(module, "GL_TEXTURE_USAGE_ANGLE", INT2NUM(GL_TEXTURE_USAGE_ANGLE));
4323
+ rb_define_const(module, "GL_TEXTURE_VIEW", INT2NUM(GL_TEXTURE_VIEW));
4324
+ rb_define_const(module, "GL_TEXTURE_VIEW_MIN_LAYER", INT2NUM(GL_TEXTURE_VIEW_MIN_LAYER));
4325
+ rb_define_const(module, "GL_TEXTURE_VIEW_MIN_LEVEL", INT2NUM(GL_TEXTURE_VIEW_MIN_LEVEL));
4326
+ rb_define_const(module, "GL_TEXTURE_VIEW_NUM_LAYERS", INT2NUM(GL_TEXTURE_VIEW_NUM_LAYERS));
4327
+ rb_define_const(module, "GL_TEXTURE_VIEW_NUM_LEVELS", INT2NUM(GL_TEXTURE_VIEW_NUM_LEVELS));
3042
4328
  rb_define_const(module, "GL_TEXTURE_WIDTH", INT2NUM(GL_TEXTURE_WIDTH));
4329
+ rb_define_const(module, "GL_TEXTURE_WIDTH_QCOM", INT2NUM(GL_TEXTURE_WIDTH_QCOM));
3043
4330
  rb_define_const(module, "GL_TEXTURE_WRAP_Q_SGIS", INT2NUM(GL_TEXTURE_WRAP_Q_SGIS));
3044
4331
  rb_define_const(module, "GL_TEXTURE_WRAP_R", INT2NUM(GL_TEXTURE_WRAP_R));
3045
4332
  rb_define_const(module, "GL_TEXTURE_WRAP_R_EXT", INT2NUM(GL_TEXTURE_WRAP_R_EXT));
4333
+ rb_define_const(module, "GL_TEXTURE_WRAP_R_OES", INT2NUM(GL_TEXTURE_WRAP_R_OES));
3046
4334
  rb_define_const(module, "GL_TEXTURE_WRAP_S", INT2NUM(GL_TEXTURE_WRAP_S));
3047
4335
  rb_define_const(module, "GL_TEXTURE_WRAP_T", INT2NUM(GL_TEXTURE_WRAP_T));
3048
4336
  rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
4337
+ rb_define_const(module, "GL_TIMEOUT_EXPIRED", INT2NUM(GL_TIMEOUT_EXPIRED));
4338
+ rb_define_const(module, "GL_TIMEOUT_EXPIRED_APPLE", INT2NUM(GL_TIMEOUT_EXPIRED_APPLE));
4339
+ rb_define_const(module, "GL_TIMEOUT_IGNORED", LL2NUM(GL_TIMEOUT_IGNORED));
4340
+ rb_define_const(module, "GL_TIMEOUT_IGNORED_APPLE", LL2NUM(GL_TIMEOUT_IGNORED_APPLE));
4341
+ rb_define_const(module, "GL_TIMESTAMP", INT2NUM(GL_TIMESTAMP));
4342
+ rb_define_const(module, "GL_TIME_ELAPSED", INT2NUM(GL_TIME_ELAPSED));
3049
4343
  rb_define_const(module, "GL_TIME_ELAPSED_EXT", INT2NUM(GL_TIME_ELAPSED_EXT));
4344
+ rb_define_const(module, "GL_TOP_LEVEL_ARRAY_SIZE", INT2NUM(GL_TOP_LEVEL_ARRAY_SIZE));
4345
+ rb_define_const(module, "GL_TOP_LEVEL_ARRAY_STRIDE", INT2NUM(GL_TOP_LEVEL_ARRAY_STRIDE));
4346
+ rb_define_const(module, "GL_TRACE_ALL_BITS_MESA", INT2NUM(GL_TRACE_ALL_BITS_MESA));
4347
+ rb_define_const(module, "GL_TRACE_ARRAYS_BIT_MESA", INT2NUM(GL_TRACE_ARRAYS_BIT_MESA));
4348
+ rb_define_const(module, "GL_TRACE_ERRORS_BIT_MESA", INT2NUM(GL_TRACE_ERRORS_BIT_MESA));
4349
+ rb_define_const(module, "GL_TRACE_MASK_MESA", INT2NUM(GL_TRACE_MASK_MESA));
4350
+ rb_define_const(module, "GL_TRACE_NAME_MESA", INT2NUM(GL_TRACE_NAME_MESA));
4351
+ rb_define_const(module, "GL_TRACE_OPERATIONS_BIT_MESA", INT2NUM(GL_TRACE_OPERATIONS_BIT_MESA));
4352
+ rb_define_const(module, "GL_TRACE_PIXELS_BIT_MESA", INT2NUM(GL_TRACE_PIXELS_BIT_MESA));
4353
+ rb_define_const(module, "GL_TRACE_PRIMITIVES_BIT_MESA", INT2NUM(GL_TRACE_PRIMITIVES_BIT_MESA));
4354
+ rb_define_const(module, "GL_TRACE_TEXTURES_BIT_MESA", INT2NUM(GL_TRACE_TEXTURES_BIT_MESA));
3050
4355
  rb_define_const(module, "GL_TRACK_MATRIX_NV", INT2NUM(GL_TRACK_MATRIX_NV));
3051
4356
  rb_define_const(module, "GL_TRACK_MATRIX_TRANSFORM_NV", INT2NUM(GL_TRACK_MATRIX_TRANSFORM_NV));
3052
4357
  rb_define_const(module, "GL_TRANSFORM_BIT", INT2NUM(GL_TRANSFORM_BIT));
4358
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK", INT2NUM(GL_TRANSFORM_FEEDBACK));
4359
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ACTIVE", INT2NUM(GL_TRANSFORM_FEEDBACK_ACTIVE));
3053
4360
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV));
4361
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BARRIER_BIT", INT2NUM(GL_TRANSFORM_FEEDBACK_BARRIER_BIT));
4362
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT));
4363
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BINDING", INT2NUM(GL_TRANSFORM_FEEDBACK_BINDING));
3054
4364
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BINDING_NV));
3055
4365
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER));
4366
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE));
3056
4367
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV));
3057
4368
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING));
3058
4369
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT));
@@ -3062,6 +4373,7 @@ void gl_init_enums(VALUE module)
3062
4373
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT));
3063
4374
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV));
3064
4375
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_NV));
4376
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED));
3065
4377
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV));
3066
4378
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE));
3067
4379
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT));
@@ -3070,16 +4382,25 @@ void gl_init_enums(VALUE module)
3070
4382
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT));
3071
4383
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_NV));
3072
4384
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_NV));
4385
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PAUSED", INT2NUM(GL_TRANSFORM_FEEDBACK_PAUSED));
3073
4386
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN));
3074
4387
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT));
3075
4388
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV));
3076
4389
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_RECORD_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_RECORD_NV));
4390
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING));
3077
4391
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS));
3078
4392
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_EXT));
3079
4393
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_NV));
3080
4394
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH));
3081
4395
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT));
3082
4396
  rb_define_const(module, "GL_TRANSFORM_HINT_APPLE", INT2NUM(GL_TRANSFORM_HINT_APPLE));
4397
+ rb_define_const(module, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", INT2NUM(GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE));
4398
+ rb_define_const(module, "GL_TRANSLATE_2D_NV", INT2NUM(GL_TRANSLATE_2D_NV));
4399
+ rb_define_const(module, "GL_TRANSLATE_3D_NV", INT2NUM(GL_TRANSLATE_3D_NV));
4400
+ rb_define_const(module, "GL_TRANSLATE_X_NV", INT2NUM(GL_TRANSLATE_X_NV));
4401
+ rb_define_const(module, "GL_TRANSLATE_Y_NV", INT2NUM(GL_TRANSLATE_Y_NV));
4402
+ rb_define_const(module, "GL_TRANSPOSE_AFFINE_2D_NV", INT2NUM(GL_TRANSPOSE_AFFINE_2D_NV));
4403
+ rb_define_const(module, "GL_TRANSPOSE_AFFINE_3D_NV", INT2NUM(GL_TRANSPOSE_AFFINE_3D_NV));
3083
4404
  rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX));
3084
4405
  rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
3085
4406
  rb_define_const(module, "GL_TRANSPOSE_CURRENT_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_CURRENT_MATRIX_ARB));
@@ -3092,20 +4413,61 @@ void gl_init_enums(VALUE module)
3092
4413
  rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX));
3093
4414
  rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX_ARB));
3094
4415
  rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
4416
+ rb_define_const(module, "GL_TRIANGLES_ADJACENCY", INT2NUM(GL_TRIANGLES_ADJACENCY));
3095
4417
  rb_define_const(module, "GL_TRIANGLES_ADJACENCY_ARB", INT2NUM(GL_TRIANGLES_ADJACENCY_ARB));
3096
4418
  rb_define_const(module, "GL_TRIANGLES_ADJACENCY_EXT", INT2NUM(GL_TRIANGLES_ADJACENCY_EXT));
3097
4419
  rb_define_const(module, "GL_TRIANGLE_FAN", INT2NUM(GL_TRIANGLE_FAN));
3098
4420
  rb_define_const(module, "GL_TRIANGLE_LIST_SUN", INT2NUM(GL_TRIANGLE_LIST_SUN));
3099
4421
  rb_define_const(module, "GL_TRIANGLE_MESH_SUN", INT2NUM(GL_TRIANGLE_MESH_SUN));
3100
4422
  rb_define_const(module, "GL_TRIANGLE_STRIP", INT2NUM(GL_TRIANGLE_STRIP));
4423
+ rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY));
3101
4424
  rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_ARB", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_ARB));
3102
4425
  rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
4426
+ rb_define_const(module, "GL_TRIANGULAR_NV", INT2NUM(GL_TRIANGULAR_NV));
4427
+ rb_define_const(module, "GL_TYPE", INT2NUM(GL_TYPE));
3103
4428
  rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
4429
+ rb_define_const(module, "GL_UNDEFINED_APPLE", INT2NUM(GL_UNDEFINED_APPLE));
4430
+ rb_define_const(module, "GL_UNDEFINED_VERTEX", INT2NUM(GL_UNDEFINED_VERTEX));
4431
+ rb_define_const(module, "GL_UNIFORM", INT2NUM(GL_UNIFORM));
4432
+ rb_define_const(module, "GL_UNIFORM_ARRAY_STRIDE", INT2NUM(GL_UNIFORM_ARRAY_STRIDE));
4433
+ rb_define_const(module, "GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX", INT2NUM(GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX));
4434
+ rb_define_const(module, "GL_UNIFORM_BARRIER_BIT", INT2NUM(GL_UNIFORM_BARRIER_BIT));
4435
+ rb_define_const(module, "GL_UNIFORM_BARRIER_BIT_EXT", INT2NUM(GL_UNIFORM_BARRIER_BIT_EXT));
4436
+ rb_define_const(module, "GL_UNIFORM_BLOCK", INT2NUM(GL_UNIFORM_BLOCK));
4437
+ rb_define_const(module, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS", INT2NUM(GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS));
4438
+ rb_define_const(module, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES", INT2NUM(GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES));
4439
+ rb_define_const(module, "GL_UNIFORM_BLOCK_BINDING", INT2NUM(GL_UNIFORM_BLOCK_BINDING));
4440
+ rb_define_const(module, "GL_UNIFORM_BLOCK_DATA_SIZE", INT2NUM(GL_UNIFORM_BLOCK_DATA_SIZE));
4441
+ rb_define_const(module, "GL_UNIFORM_BLOCK_INDEX", INT2NUM(GL_UNIFORM_BLOCK_INDEX));
4442
+ rb_define_const(module, "GL_UNIFORM_BLOCK_NAME_LENGTH", INT2NUM(GL_UNIFORM_BLOCK_NAME_LENGTH));
4443
+ rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER));
4444
+ rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER));
4445
+ rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER));
4446
+ rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER));
4447
+ rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER));
4448
+ rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER));
4449
+ rb_define_const(module, "GL_UNIFORM_BUFFER", INT2NUM(GL_UNIFORM_BUFFER));
4450
+ rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING", INT2NUM(GL_UNIFORM_BUFFER_BINDING));
3104
4451
  rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING_EXT", INT2NUM(GL_UNIFORM_BUFFER_BINDING_EXT));
3105
4452
  rb_define_const(module, "GL_UNIFORM_BUFFER_EXT", INT2NUM(GL_UNIFORM_BUFFER_EXT));
4453
+ rb_define_const(module, "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", INT2NUM(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT));
4454
+ rb_define_const(module, "GL_UNIFORM_BUFFER_SIZE", INT2NUM(GL_UNIFORM_BUFFER_SIZE));
4455
+ rb_define_const(module, "GL_UNIFORM_BUFFER_START", INT2NUM(GL_UNIFORM_BUFFER_START));
4456
+ rb_define_const(module, "GL_UNIFORM_IS_ROW_MAJOR", INT2NUM(GL_UNIFORM_IS_ROW_MAJOR));
4457
+ rb_define_const(module, "GL_UNIFORM_MATRIX_STRIDE", INT2NUM(GL_UNIFORM_MATRIX_STRIDE));
4458
+ rb_define_const(module, "GL_UNIFORM_NAME_LENGTH", INT2NUM(GL_UNIFORM_NAME_LENGTH));
4459
+ rb_define_const(module, "GL_UNIFORM_OFFSET", INT2NUM(GL_UNIFORM_OFFSET));
4460
+ rb_define_const(module, "GL_UNIFORM_SIZE", INT2NUM(GL_UNIFORM_SIZE));
4461
+ rb_define_const(module, "GL_UNIFORM_TYPE", INT2NUM(GL_UNIFORM_TYPE));
4462
+ rb_define_const(module, "GL_UNKNOWN_CONTEXT_RESET_ARB", INT2NUM(GL_UNKNOWN_CONTEXT_RESET_ARB));
3106
4463
  rb_define_const(module, "GL_UNPACK_ALIGNMENT", INT2NUM(GL_UNPACK_ALIGNMENT));
3107
4464
  rb_define_const(module, "GL_UNPACK_CLIENT_STORAGE_APPLE", INT2NUM(GL_UNPACK_CLIENT_STORAGE_APPLE));
3108
4465
  rb_define_const(module, "GL_UNPACK_CMYK_HINT_EXT", INT2NUM(GL_UNPACK_CMYK_HINT_EXT));
4466
+ rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_DEPTH", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_DEPTH));
4467
+ rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_HEIGHT", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_HEIGHT));
4468
+ rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_SIZE", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_SIZE));
4469
+ rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_WIDTH", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_WIDTH));
4470
+ rb_define_const(module, "GL_UNPACK_COMPRESSED_SIZE_SGIX", INT2NUM(GL_UNPACK_COMPRESSED_SIZE_SGIX));
3109
4471
  rb_define_const(module, "GL_UNPACK_CONSTANT_DATA_SUNX", INT2NUM(GL_UNPACK_CONSTANT_DATA_SUNX));
3110
4472
  rb_define_const(module, "GL_UNPACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_UNPACK_IMAGE_DEPTH_SGIS));
3111
4473
  rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT));
@@ -3113,6 +4475,7 @@ void gl_init_enums(VALUE module)
3113
4475
  rb_define_const(module, "GL_UNPACK_LSB_FIRST", INT2NUM(GL_UNPACK_LSB_FIRST));
3114
4476
  rb_define_const(module, "GL_UNPACK_RESAMPLE_OML", INT2NUM(GL_UNPACK_RESAMPLE_OML));
3115
4477
  rb_define_const(module, "GL_UNPACK_RESAMPLE_SGIX", INT2NUM(GL_UNPACK_RESAMPLE_SGIX));
4478
+ rb_define_const(module, "GL_UNPACK_ROW_BYTES_APPLE", INT2NUM(GL_UNPACK_ROW_BYTES_APPLE));
3116
4479
  rb_define_const(module, "GL_UNPACK_ROW_LENGTH", INT2NUM(GL_UNPACK_ROW_LENGTH));
3117
4480
  rb_define_const(module, "GL_UNPACK_SKIP_IMAGES", INT2NUM(GL_UNPACK_SKIP_IMAGES));
3118
4481
  rb_define_const(module, "GL_UNPACK_SKIP_IMAGES_EXT", INT2NUM(GL_UNPACK_SKIP_IMAGES_EXT));
@@ -3121,6 +4484,8 @@ void gl_init_enums(VALUE module)
3121
4484
  rb_define_const(module, "GL_UNPACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_UNPACK_SKIP_VOLUMES_SGIS));
3122
4485
  rb_define_const(module, "GL_UNPACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_UNPACK_SUBSAMPLE_RATE_SGIX));
3123
4486
  rb_define_const(module, "GL_UNPACK_SWAP_BYTES", INT2NUM(GL_UNPACK_SWAP_BYTES));
4487
+ rb_define_const(module, "GL_UNSIGNALED", INT2NUM(GL_UNSIGNALED));
4488
+ rb_define_const(module, "GL_UNSIGNALED_APPLE", INT2NUM(GL_UNSIGNALED_APPLE));
3124
4489
  rb_define_const(module, "GL_UNSIGNED_BYTE", INT2NUM(GL_UNSIGNED_BYTE));
3125
4490
  rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV));
3126
4491
  rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV_EXT", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV_EXT));
@@ -3128,22 +4493,62 @@ void gl_init_enums(VALUE module)
3128
4493
  rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2_EXT", INT2NUM(GL_UNSIGNED_BYTE_3_3_2_EXT));
3129
4494
  rb_define_const(module, "GL_UNSIGNED_IDENTITY_NV", INT2NUM(GL_UNSIGNED_IDENTITY_NV));
3130
4495
  rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
4496
+ rb_define_const(module, "GL_UNSIGNED_INT16_NV", INT2NUM(GL_UNSIGNED_INT16_NV));
4497
+ rb_define_const(module, "GL_UNSIGNED_INT16_VEC2_NV", INT2NUM(GL_UNSIGNED_INT16_VEC2_NV));
4498
+ rb_define_const(module, "GL_UNSIGNED_INT16_VEC3_NV", INT2NUM(GL_UNSIGNED_INT16_VEC3_NV));
4499
+ rb_define_const(module, "GL_UNSIGNED_INT16_VEC4_NV", INT2NUM(GL_UNSIGNED_INT16_VEC4_NV));
4500
+ rb_define_const(module, "GL_UNSIGNED_INT64_AMD", INT2NUM(GL_UNSIGNED_INT64_AMD));
4501
+ rb_define_const(module, "GL_UNSIGNED_INT64_NV", INT2NUM(GL_UNSIGNED_INT64_NV));
4502
+ rb_define_const(module, "GL_UNSIGNED_INT64_VEC2_NV", INT2NUM(GL_UNSIGNED_INT64_VEC2_NV));
4503
+ rb_define_const(module, "GL_UNSIGNED_INT64_VEC3_NV", INT2NUM(GL_UNSIGNED_INT64_VEC3_NV));
4504
+ rb_define_const(module, "GL_UNSIGNED_INT64_VEC4_NV", INT2NUM(GL_UNSIGNED_INT64_VEC4_NV));
4505
+ rb_define_const(module, "GL_UNSIGNED_INT8_NV", INT2NUM(GL_UNSIGNED_INT8_NV));
4506
+ rb_define_const(module, "GL_UNSIGNED_INT8_VEC2_NV", INT2NUM(GL_UNSIGNED_INT8_VEC2_NV));
4507
+ rb_define_const(module, "GL_UNSIGNED_INT8_VEC3_NV", INT2NUM(GL_UNSIGNED_INT8_VEC3_NV));
4508
+ rb_define_const(module, "GL_UNSIGNED_INT8_VEC4_NV", INT2NUM(GL_UNSIGNED_INT8_VEC4_NV));
3131
4509
  rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV));
3132
4510
  rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV_EXT));
3133
4511
  rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2", INT2NUM(GL_UNSIGNED_INT_10_10_10_2));
3134
4512
  rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_EXT", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_EXT));
4513
+ rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_OES", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_OES));
3135
4514
  rb_define_const(module, "GL_UNSIGNED_INT_24_8", INT2NUM(GL_UNSIGNED_INT_24_8));
3136
4515
  rb_define_const(module, "GL_UNSIGNED_INT_24_8_EXT", INT2NUM(GL_UNSIGNED_INT_24_8_EXT));
4516
+ rb_define_const(module, "GL_UNSIGNED_INT_24_8_MESA", INT2NUM(GL_UNSIGNED_INT_24_8_MESA));
3137
4517
  rb_define_const(module, "GL_UNSIGNED_INT_24_8_NV", INT2NUM(GL_UNSIGNED_INT_24_8_NV));
4518
+ rb_define_const(module, "GL_UNSIGNED_INT_24_8_OES", INT2NUM(GL_UNSIGNED_INT_24_8_OES));
3138
4519
  rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
3139
4520
  rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV_EXT));
3140
4521
  rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV));
3141
4522
  rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV_EXT", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV_EXT));
4523
+ rb_define_const(module, "GL_UNSIGNED_INT_8_24_REV_MESA", INT2NUM(GL_UNSIGNED_INT_8_24_REV_MESA));
3142
4524
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8", INT2NUM(GL_UNSIGNED_INT_8_8_8_8));
3143
4525
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_EXT));
3144
4526
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV));
3145
4527
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV_EXT));
3146
4528
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", INT2NUM(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV));
4529
+ rb_define_const(module, "GL_UNSIGNED_INT_ATOMIC_COUNTER", INT2NUM(GL_UNSIGNED_INT_ATOMIC_COUNTER));
4530
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D));
4531
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D_ARRAY));
4532
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT));
4533
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D_EXT));
4534
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D));
4535
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_ARRAY));
4536
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT));
4537
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_EXT));
4538
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE));
4539
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY));
4540
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT));
4541
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT));
4542
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_RECT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_RECT));
4543
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT));
4544
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_3D", INT2NUM(GL_UNSIGNED_INT_IMAGE_3D));
4545
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_3D_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_3D_EXT));
4546
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_BUFFER", INT2NUM(GL_UNSIGNED_INT_IMAGE_BUFFER));
4547
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_BUFFER_EXT));
4548
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE));
4549
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE_EXT));
4550
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY));
4551
+ rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT));
3147
4552
  rb_define_const(module, "GL_UNSIGNED_INT_S8_S8_8_8_NV", INT2NUM(GL_UNSIGNED_INT_S8_S8_8_8_NV));
3148
4553
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D));
3149
4554
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY));
@@ -3153,12 +4558,19 @@ void gl_init_enums(VALUE module)
3153
4558
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY));
3154
4559
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT));
3155
4560
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_EXT));
4561
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE));
4562
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY));
4563
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT));
3156
4564
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT));
3157
4565
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D));
3158
4566
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D_EXT));
4567
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER));
4568
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD));
3159
4569
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT));
3160
4570
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE));
3161
4571
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_EXT));
4572
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY));
4573
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB));
3162
4574
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV));
3163
4575
  rb_define_const(module, "GL_UNSIGNED_INT_VEC2", INT2NUM(GL_UNSIGNED_INT_VEC2));
3164
4576
  rb_define_const(module, "GL_UNSIGNED_INT_VEC2_EXT", INT2NUM(GL_UNSIGNED_INT_VEC2_EXT));
@@ -3167,9 +4579,13 @@ void gl_init_enums(VALUE module)
3167
4579
  rb_define_const(module, "GL_UNSIGNED_INT_VEC4", INT2NUM(GL_UNSIGNED_INT_VEC4));
3168
4580
  rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
3169
4581
  rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
4582
+ rb_define_const(module, "GL_UNSIGNED_NEGATE_NV", INT2NUM(GL_UNSIGNED_NEGATE_NV));
3170
4583
  rb_define_const(module, "GL_UNSIGNED_NORMALIZED", INT2NUM(GL_UNSIGNED_NORMALIZED));
3171
4584
  rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
4585
+ rb_define_const(module, "GL_UNSIGNED_NORMALIZED_EXT", INT2NUM(GL_UNSIGNED_NORMALIZED_EXT));
3172
4586
  rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
4587
+ rb_define_const(module, "GL_UNSIGNED_SHORT_15_1_MESA", INT2NUM(GL_UNSIGNED_SHORT_15_1_MESA));
4588
+ rb_define_const(module, "GL_UNSIGNED_SHORT_1_15_REV_MESA", INT2NUM(GL_UNSIGNED_SHORT_1_15_REV_MESA));
3173
4589
  rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV));
3174
4590
  rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT));
3175
4591
  rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4));
@@ -3187,6 +4603,9 @@ void gl_init_enums(VALUE module)
3187
4603
  rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_APPLE));
3188
4604
  rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_MESA));
3189
4605
  rb_define_const(module, "GL_UPPER_LEFT", INT2NUM(GL_UPPER_LEFT));
4606
+ rb_define_const(module, "GL_USE_MISSING_GLYPH_NV", INT2NUM(GL_USE_MISSING_GLYPH_NV));
4607
+ rb_define_const(module, "GL_UTF16_NV", INT2NUM(GL_UTF16_NV));
4608
+ rb_define_const(module, "GL_UTF8_NV", INT2NUM(GL_UTF8_NV));
3190
4609
  rb_define_const(module, "GL_V2F", INT2NUM(GL_V2F));
3191
4610
  rb_define_const(module, "GL_V3F", INT2NUM(GL_V3F));
3192
4611
  rb_define_const(module, "GL_VALIDATE_STATUS", INT2NUM(GL_VALIDATE_STATUS));
@@ -3204,6 +4623,7 @@ void gl_init_enums(VALUE module)
3204
4623
  rb_define_const(module, "GL_VARIANT_DATATYPE_EXT", INT2NUM(GL_VARIANT_DATATYPE_EXT));
3205
4624
  rb_define_const(module, "GL_VARIANT_EXT", INT2NUM(GL_VARIANT_EXT));
3206
4625
  rb_define_const(module, "GL_VARIANT_VALUE_EXT", INT2NUM(GL_VARIANT_VALUE_EXT));
4626
+ rb_define_const(module, "GL_VBO_FREE_MEMORY_ATI", INT2NUM(GL_VBO_FREE_MEMORY_ATI));
3207
4627
  rb_define_const(module, "GL_VECTOR_EXT", INT2NUM(GL_VECTOR_EXT));
3208
4628
  rb_define_const(module, "GL_VENDOR", INT2NUM(GL_VENDOR));
3209
4629
  rb_define_const(module, "GL_VERSION", INT2NUM(GL_VERSION));
@@ -3215,17 +4635,23 @@ void gl_init_enums(VALUE module)
3215
4635
  rb_define_const(module, "GL_VERSION_2_0", INT2NUM(GL_VERSION_2_0));
3216
4636
  rb_define_const(module, "GL_VERSION_2_1", INT2NUM(GL_VERSION_2_1));
3217
4637
  rb_define_const(module, "GL_VERSION_3_0", INT2NUM(GL_VERSION_3_0));
4638
+ rb_define_const(module, "GL_VERSION_3_1", INT2NUM(GL_VERSION_3_1));
4639
+ rb_define_const(module, "GL_VERSION_3_2", INT2NUM(GL_VERSION_3_2));
3218
4640
  rb_define_const(module, "GL_VERTEX23_BIT_PGI", INT2NUM(GL_VERTEX23_BIT_PGI));
3219
4641
  rb_define_const(module, "GL_VERTEX4_BIT_PGI", INT2NUM(GL_VERTEX4_BIT_PGI));
3220
4642
  rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
4643
+ rb_define_const(module, "GL_VERTEX_ARRAY_ADDRESS_NV", INT2NUM(GL_VERTEX_ARRAY_ADDRESS_NV));
3221
4644
  rb_define_const(module, "GL_VERTEX_ARRAY_BINDING", INT2NUM(GL_VERTEX_ARRAY_BINDING));
3222
4645
  rb_define_const(module, "GL_VERTEX_ARRAY_BINDING_APPLE", INT2NUM(GL_VERTEX_ARRAY_BINDING_APPLE));
3223
4646
  rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING));
3224
4647
  rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
3225
4648
  rb_define_const(module, "GL_VERTEX_ARRAY_COUNT_EXT", INT2NUM(GL_VERTEX_ARRAY_COUNT_EXT));
3226
4649
  rb_define_const(module, "GL_VERTEX_ARRAY_EXT", INT2NUM(GL_VERTEX_ARRAY_EXT));
4650
+ rb_define_const(module, "GL_VERTEX_ARRAY_LENGTH_NV", INT2NUM(GL_VERTEX_ARRAY_LENGTH_NV));
3227
4651
  rb_define_const(module, "GL_VERTEX_ARRAY_LIST_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_IBM));
3228
4652
  rb_define_const(module, "GL_VERTEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_STRIDE_IBM));
4653
+ rb_define_const(module, "GL_VERTEX_ARRAY_OBJECT_AMD", INT2NUM(GL_VERTEX_ARRAY_OBJECT_AMD));
4654
+ rb_define_const(module, "GL_VERTEX_ARRAY_OBJECT_EXT", INT2NUM(GL_VERTEX_ARRAY_OBJECT_EXT));
3229
4655
  rb_define_const(module, "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL));
3230
4656
  rb_define_const(module, "GL_VERTEX_ARRAY_POINTER", INT2NUM(GL_VERTEX_ARRAY_POINTER));
3231
4657
  rb_define_const(module, "GL_VERTEX_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_ARRAY_POINTER_EXT));
@@ -3260,12 +4686,21 @@ void gl_init_enums(VALUE module)
3260
4686
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY7_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY7_NV));
3261
4687
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY8_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY8_NV));
3262
4688
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY9_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY9_NV));
4689
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV));
4690
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT));
4691
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT));
3263
4692
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING));
3264
4693
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
4694
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR));
4695
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE));
4696
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB));
4697
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV));
3265
4698
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED));
3266
4699
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB));
3267
4700
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER));
3268
4701
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV));
4702
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV));
4703
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_LONG", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_LONG));
3269
4704
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED));
3270
4705
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB));
3271
4706
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER));
@@ -3276,6 +4711,22 @@ void gl_init_enums(VALUE module)
3276
4711
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB));
3277
4712
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE));
3278
4713
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB));
4714
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV));
4715
+ rb_define_const(module, "GL_VERTEX_ATTRIB_BINDING", INT2NUM(GL_VERTEX_ATTRIB_BINDING));
4716
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_APPLE));
4717
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE));
4718
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE));
4719
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE));
4720
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE));
4721
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_APPLE));
4722
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE));
4723
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE));
4724
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE));
4725
+ rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE));
4726
+ rb_define_const(module, "GL_VERTEX_ATTRIB_RELATIVE_OFFSET", INT2NUM(GL_VERTEX_ATTRIB_RELATIVE_OFFSET));
4727
+ rb_define_const(module, "GL_VERTEX_BINDING_DIVISOR", INT2NUM(GL_VERTEX_BINDING_DIVISOR));
4728
+ rb_define_const(module, "GL_VERTEX_BINDING_OFFSET", INT2NUM(GL_VERTEX_BINDING_OFFSET));
4729
+ rb_define_const(module, "GL_VERTEX_BINDING_STRIDE", INT2NUM(GL_VERTEX_BINDING_STRIDE));
3279
4730
  rb_define_const(module, "GL_VERTEX_BLEND_ARB", INT2NUM(GL_VERTEX_BLEND_ARB));
3280
4731
  rb_define_const(module, "GL_VERTEX_CONSISTENT_HINT_PGI", INT2NUM(GL_VERTEX_CONSISTENT_HINT_PGI));
3281
4732
  rb_define_const(module, "GL_VERTEX_DATA_HINT_PGI", INT2NUM(GL_VERTEX_DATA_HINT_PGI));
@@ -3284,17 +4735,23 @@ void gl_init_enums(VALUE module)
3284
4735
  rb_define_const(module, "GL_VERTEX_PRECLIP_SGIX", INT2NUM(GL_VERTEX_PRECLIP_SGIX));
3285
4736
  rb_define_const(module, "GL_VERTEX_PROGRAM_ARB", INT2NUM(GL_VERTEX_PROGRAM_ARB));
3286
4737
  rb_define_const(module, "GL_VERTEX_PROGRAM_BINDING_NV", INT2NUM(GL_VERTEX_PROGRAM_BINDING_NV));
4738
+ rb_define_const(module, "GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA", INT2NUM(GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA));
4739
+ rb_define_const(module, "GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA", INT2NUM(GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA));
4740
+ rb_define_const(module, "GL_VERTEX_PROGRAM_CALLBACK_MESA", INT2NUM(GL_VERTEX_PROGRAM_CALLBACK_MESA));
3287
4741
  rb_define_const(module, "GL_VERTEX_PROGRAM_NV", INT2NUM(GL_VERTEX_PROGRAM_NV));
3288
4742
  rb_define_const(module, "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV));
3289
4743
  rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE));
3290
4744
  rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_ARB));
3291
4745
  rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_NV", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_NV));
4746
+ rb_define_const(module, "GL_VERTEX_PROGRAM_POSITION_MESA", INT2NUM(GL_VERTEX_PROGRAM_POSITION_MESA));
3292
4747
  rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE));
3293
4748
  rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_ARB));
3294
4749
  rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_NV", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_NV));
3295
4750
  rb_define_const(module, "GL_VERTEX_SHADER", INT2NUM(GL_VERTEX_SHADER));
3296
4751
  rb_define_const(module, "GL_VERTEX_SHADER_ARB", INT2NUM(GL_VERTEX_SHADER_ARB));
3297
4752
  rb_define_const(module, "GL_VERTEX_SHADER_BINDING_EXT", INT2NUM(GL_VERTEX_SHADER_BINDING_EXT));
4753
+ rb_define_const(module, "GL_VERTEX_SHADER_BIT", INT2NUM(GL_VERTEX_SHADER_BIT));
4754
+ rb_define_const(module, "GL_VERTEX_SHADER_BIT_EXT", INT2NUM(GL_VERTEX_SHADER_BIT_EXT));
3298
4755
  rb_define_const(module, "GL_VERTEX_SHADER_EXT", INT2NUM(GL_VERTEX_SHADER_EXT));
3299
4756
  rb_define_const(module, "GL_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_VERTEX_SHADER_INSTRUCTIONS_EXT));
3300
4757
  rb_define_const(module, "GL_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_INVARIANTS_EXT));
@@ -3312,41 +4769,102 @@ void gl_init_enums(VALUE module)
3312
4769
  rb_define_const(module, "GL_VERTEX_STREAM5_ATI", INT2NUM(GL_VERTEX_STREAM5_ATI));
3313
4770
  rb_define_const(module, "GL_VERTEX_STREAM6_ATI", INT2NUM(GL_VERTEX_STREAM6_ATI));
3314
4771
  rb_define_const(module, "GL_VERTEX_STREAM7_ATI", INT2NUM(GL_VERTEX_STREAM7_ATI));
4772
+ rb_define_const(module, "GL_VERTEX_SUBROUTINE", INT2NUM(GL_VERTEX_SUBROUTINE));
4773
+ rb_define_const(module, "GL_VERTEX_SUBROUTINE_UNIFORM", INT2NUM(GL_VERTEX_SUBROUTINE_UNIFORM));
4774
+ rb_define_const(module, "GL_VERTEX_TEXTURE", INT2NUM(GL_VERTEX_TEXTURE));
3315
4775
  rb_define_const(module, "GL_VERTEX_WEIGHTING_EXT", INT2NUM(GL_VERTEX_WEIGHTING_EXT));
3316
4776
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_EXT));
3317
4777
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT));
3318
4778
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT));
3319
4779
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT));
3320
4780
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT));
4781
+ rb_define_const(module, "GL_VERTICAL_LINE_TO_NV", INT2NUM(GL_VERTICAL_LINE_TO_NV));
3321
4782
  rb_define_const(module, "GL_VIBRANCE_BIAS_NV", INT2NUM(GL_VIBRANCE_BIAS_NV));
3322
4783
  rb_define_const(module, "GL_VIBRANCE_SCALE_NV", INT2NUM(GL_VIBRANCE_SCALE_NV));
4784
+ rb_define_const(module, "GL_VIDEO_BUFFER_BINDING_NV", INT2NUM(GL_VIDEO_BUFFER_BINDING_NV));
4785
+ rb_define_const(module, "GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV", INT2NUM(GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV));
4786
+ rb_define_const(module, "GL_VIDEO_BUFFER_NV", INT2NUM(GL_VIDEO_BUFFER_NV));
4787
+ rb_define_const(module, "GL_VIDEO_BUFFER_PITCH_NV", INT2NUM(GL_VIDEO_BUFFER_PITCH_NV));
4788
+ rb_define_const(module, "GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV", INT2NUM(GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV));
4789
+ rb_define_const(module, "GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV", INT2NUM(GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV));
4790
+ rb_define_const(module, "GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV", INT2NUM(GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV));
4791
+ rb_define_const(module, "GL_VIDEO_CAPTURE_FRAME_WIDTH_NV", INT2NUM(GL_VIDEO_CAPTURE_FRAME_WIDTH_NV));
4792
+ rb_define_const(module, "GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV", INT2NUM(GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV));
4793
+ rb_define_const(module, "GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV", INT2NUM(GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV));
4794
+ rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_MATRIX_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_MATRIX_NV));
4795
+ rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_MAX_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_MAX_NV));
4796
+ rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_MIN_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_MIN_NV));
4797
+ rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_OFFSET_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_OFFSET_NV));
3323
4798
  rb_define_const(module, "GL_VIEWPORT", INT2NUM(GL_VIEWPORT));
3324
4799
  rb_define_const(module, "GL_VIEWPORT_BIT", INT2NUM(GL_VIEWPORT_BIT));
4800
+ rb_define_const(module, "GL_VIEWPORT_BOUNDS_RANGE", INT2NUM(GL_VIEWPORT_BOUNDS_RANGE));
4801
+ rb_define_const(module, "GL_VIEWPORT_INDEX_PROVOKING_VERTEX", INT2NUM(GL_VIEWPORT_INDEX_PROVOKING_VERTEX));
4802
+ rb_define_const(module, "GL_VIEWPORT_SUBPIXEL_BITS", INT2NUM(GL_VIEWPORT_SUBPIXEL_BITS));
4803
+ rb_define_const(module, "GL_VIEW_CLASS_128_BITS", INT2NUM(GL_VIEW_CLASS_128_BITS));
4804
+ rb_define_const(module, "GL_VIEW_CLASS_16_BITS", INT2NUM(GL_VIEW_CLASS_16_BITS));
4805
+ rb_define_const(module, "GL_VIEW_CLASS_24_BITS", INT2NUM(GL_VIEW_CLASS_24_BITS));
4806
+ rb_define_const(module, "GL_VIEW_CLASS_32_BITS", INT2NUM(GL_VIEW_CLASS_32_BITS));
4807
+ rb_define_const(module, "GL_VIEW_CLASS_48_BITS", INT2NUM(GL_VIEW_CLASS_48_BITS));
4808
+ rb_define_const(module, "GL_VIEW_CLASS_64_BITS", INT2NUM(GL_VIEW_CLASS_64_BITS));
4809
+ rb_define_const(module, "GL_VIEW_CLASS_8_BITS", INT2NUM(GL_VIEW_CLASS_8_BITS));
4810
+ rb_define_const(module, "GL_VIEW_CLASS_96_BITS", INT2NUM(GL_VIEW_CLASS_96_BITS));
4811
+ rb_define_const(module, "GL_VIEW_CLASS_BPTC_FLOAT", INT2NUM(GL_VIEW_CLASS_BPTC_FLOAT));
4812
+ rb_define_const(module, "GL_VIEW_CLASS_BPTC_UNORM", INT2NUM(GL_VIEW_CLASS_BPTC_UNORM));
4813
+ rb_define_const(module, "GL_VIEW_CLASS_RGTC1_RED", INT2NUM(GL_VIEW_CLASS_RGTC1_RED));
4814
+ rb_define_const(module, "GL_VIEW_CLASS_RGTC2_RG", INT2NUM(GL_VIEW_CLASS_RGTC2_RG));
4815
+ rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT1_RGB", INT2NUM(GL_VIEW_CLASS_S3TC_DXT1_RGB));
4816
+ rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT1_RGBA", INT2NUM(GL_VIEW_CLASS_S3TC_DXT1_RGBA));
4817
+ rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT3_RGBA", INT2NUM(GL_VIEW_CLASS_S3TC_DXT3_RGBA));
4818
+ rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT5_RGBA", INT2NUM(GL_VIEW_CLASS_S3TC_DXT5_RGBA));
4819
+ rb_define_const(module, "GL_VIEW_COMPATIBILITY_CLASS", INT2NUM(GL_VIEW_COMPATIBILITY_CLASS));
4820
+ rb_define_const(module, "GL_VIRTUAL_PAGE_SIZE_X_AMD", INT2NUM(GL_VIRTUAL_PAGE_SIZE_X_AMD));
4821
+ rb_define_const(module, "GL_VIRTUAL_PAGE_SIZE_Y_AMD", INT2NUM(GL_VIRTUAL_PAGE_SIZE_Y_AMD));
4822
+ rb_define_const(module, "GL_VIRTUAL_PAGE_SIZE_Z_AMD", INT2NUM(GL_VIRTUAL_PAGE_SIZE_Z_AMD));
4823
+ rb_define_const(module, "GL_VOLATILE_APPLE", INT2NUM(GL_VOLATILE_APPLE));
4824
+ rb_define_const(module, "GL_WAIT_FAILED", INT2NUM(GL_WAIT_FAILED));
4825
+ rb_define_const(module, "GL_WAIT_FAILED_APPLE", INT2NUM(GL_WAIT_FAILED_APPLE));
3325
4826
  rb_define_const(module, "GL_WEIGHT_ARRAY_ARB", INT2NUM(GL_WEIGHT_ARRAY_ARB));
3326
4827
  rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING));
3327
4828
  rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB));
4829
+ rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES));
4830
+ rb_define_const(module, "GL_WEIGHT_ARRAY_OES", INT2NUM(GL_WEIGHT_ARRAY_OES));
3328
4831
  rb_define_const(module, "GL_WEIGHT_ARRAY_POINTER_ARB", INT2NUM(GL_WEIGHT_ARRAY_POINTER_ARB));
4832
+ rb_define_const(module, "GL_WEIGHT_ARRAY_POINTER_OES", INT2NUM(GL_WEIGHT_ARRAY_POINTER_OES));
3329
4833
  rb_define_const(module, "GL_WEIGHT_ARRAY_SIZE_ARB", INT2NUM(GL_WEIGHT_ARRAY_SIZE_ARB));
4834
+ rb_define_const(module, "GL_WEIGHT_ARRAY_SIZE_OES", INT2NUM(GL_WEIGHT_ARRAY_SIZE_OES));
3330
4835
  rb_define_const(module, "GL_WEIGHT_ARRAY_STRIDE_ARB", INT2NUM(GL_WEIGHT_ARRAY_STRIDE_ARB));
4836
+ rb_define_const(module, "GL_WEIGHT_ARRAY_STRIDE_OES", INT2NUM(GL_WEIGHT_ARRAY_STRIDE_OES));
3331
4837
  rb_define_const(module, "GL_WEIGHT_ARRAY_TYPE_ARB", INT2NUM(GL_WEIGHT_ARRAY_TYPE_ARB));
4838
+ rb_define_const(module, "GL_WEIGHT_ARRAY_TYPE_OES", INT2NUM(GL_WEIGHT_ARRAY_TYPE_OES));
3332
4839
  rb_define_const(module, "GL_WEIGHT_SUM_UNITY_ARB", INT2NUM(GL_WEIGHT_SUM_UNITY_ARB));
3333
4840
  rb_define_const(module, "GL_WIDE_LINE_HINT_PGI", INT2NUM(GL_WIDE_LINE_HINT_PGI));
3334
4841
  rb_define_const(module, "GL_WRAP_BORDER_SUN", INT2NUM(GL_WRAP_BORDER_SUN));
4842
+ rb_define_const(module, "GL_WRITEONLY_RENDERING_QCOM", INT2NUM(GL_WRITEONLY_RENDERING_QCOM));
4843
+ rb_define_const(module, "GL_WRITE_DISCARD_NV", INT2NUM(GL_WRITE_DISCARD_NV));
3335
4844
  rb_define_const(module, "GL_WRITE_ONLY", INT2NUM(GL_WRITE_ONLY));
3336
4845
  rb_define_const(module, "GL_WRITE_ONLY_ARB", INT2NUM(GL_WRITE_ONLY_ARB));
4846
+ rb_define_const(module, "GL_WRITE_ONLY_OES", INT2NUM(GL_WRITE_ONLY_OES));
3337
4847
  rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV));
3338
4848
  rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_NV));
3339
4849
  rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV));
3340
4850
  rb_define_const(module, "GL_W_EXT", INT2NUM(GL_W_EXT));
3341
4851
  rb_define_const(module, "GL_XOR", INT2NUM(GL_XOR));
3342
4852
  rb_define_const(module, "GL_X_EXT", INT2NUM(GL_X_EXT));
4853
+ rb_define_const(module, "GL_YCBAYCR8A_4224_NV", INT2NUM(GL_YCBAYCR8A_4224_NV));
3343
4854
  rb_define_const(module, "GL_YCBCR_422_APPLE", INT2NUM(GL_YCBCR_422_APPLE));
3344
4855
  rb_define_const(module, "GL_YCBCR_MESA", INT2NUM(GL_YCBCR_MESA));
4856
+ rb_define_const(module, "GL_YCBYCR8_422_NV", INT2NUM(GL_YCBYCR8_422_NV));
3345
4857
  rb_define_const(module, "GL_YCRCBA_SGIX", INT2NUM(GL_YCRCBA_SGIX));
3346
4858
  rb_define_const(module, "GL_YCRCB_422_SGIX", INT2NUM(GL_YCRCB_422_SGIX));
3347
4859
  rb_define_const(module, "GL_YCRCB_444_SGIX", INT2NUM(GL_YCRCB_444_SGIX));
3348
4860
  rb_define_const(module, "GL_YCRCB_SGIX", INT2NUM(GL_YCRCB_SGIX));
3349
4861
  rb_define_const(module, "GL_Y_EXT", INT2NUM(GL_Y_EXT));
4862
+ rb_define_const(module, "GL_Z400_BINARY_AMD", INT2NUM(GL_Z400_BINARY_AMD));
4863
+ rb_define_const(module, "GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV", INT2NUM(GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV));
4864
+ rb_define_const(module, "GL_Z4Y12Z4CB12Z4CR12_444_NV", INT2NUM(GL_Z4Y12Z4CB12Z4CR12_444_NV));
4865
+ rb_define_const(module, "GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV", INT2NUM(GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV));
4866
+ rb_define_const(module, "GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV", INT2NUM(GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV));
4867
+ rb_define_const(module, "GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV", INT2NUM(GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV));
3350
4868
  rb_define_const(module, "GL_ZERO", INT2NUM(GL_ZERO));
3351
4869
  rb_define_const(module, "GL_ZERO_EXT", INT2NUM(GL_ZERO_EXT));
3352
4870
  rb_define_const(module, "GL_ZOOM_X", INT2NUM(GL_ZOOM_X));