opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +1 -0
- data.tar.gz.sig +2 -0
- data/.gitignore +2 -1
- data/.travis.yml +19 -0
- data/History.rdoc +26 -0
- data/Manifest.txt +3 -23
- data/README.rdoc +43 -37
- data/Rakefile +6 -62
- data/examples/NeHe/nehe_lesson02.rb +3 -2
- data/examples/NeHe/nehe_lesson03.rb +3 -2
- data/examples/NeHe/nehe_lesson04.rb +3 -1
- data/examples/NeHe/nehe_lesson05.rb +4 -1
- data/examples/NeHe/nehe_lesson06.rb +9 -6
- data/examples/NeHe/nehe_lesson07.rb +9 -6
- data/examples/NeHe/nehe_lesson08.rb +9 -6
- data/examples/NeHe/nehe_lesson09.rb +10 -6
- data/examples/NeHe/nehe_lesson11.rb +9 -6
- data/examples/NeHe/nehe_lesson12.rb +9 -6
- data/examples/NeHe/nehe_lesson16.rb +50 -47
- data/examples/NeHe/nehe_lesson19.rb +10 -7
- data/examples/NeHe/nehe_lesson36.rb +234 -229
- data/examples/OrangeBook/brick.rb +227 -225
- data/examples/OrangeBook/particle.rb +233 -231
- data/examples/RedBook/aapoly.rb +71 -70
- data/examples/RedBook/aargb.rb +54 -52
- data/examples/RedBook/accanti.rb +96 -94
- data/examples/RedBook/accpersp.rb +106 -104
- data/examples/RedBook/alpha.rb +54 -52
- data/examples/RedBook/alpha3D.rb +90 -88
- data/examples/RedBook/bezcurve.rb +48 -46
- data/examples/RedBook/bezmesh.rb +71 -69
- data/examples/RedBook/checker.rb +57 -55
- data/examples/RedBook/clip.rb +41 -39
- data/examples/RedBook/colormat.rb +72 -70
- data/examples/RedBook/cube.rb +39 -37
- data/examples/RedBook/depthcue.rb +37 -35
- data/examples/RedBook/dof.rb +110 -109
- data/examples/RedBook/double.rb +40 -38
- data/examples/RedBook/drawf.rb +30 -28
- data/examples/RedBook/feedback.rb +79 -77
- data/examples/RedBook/fog.rb +90 -89
- data/examples/RedBook/font.rb +78 -76
- data/examples/RedBook/hello.rb +29 -27
- data/examples/RedBook/image.rb +57 -55
- data/examples/RedBook/jitter.rb +131 -131
- data/examples/RedBook/light.rb +2 -1
- data/examples/RedBook/lines.rb +70 -68
- data/examples/RedBook/list.rb +48 -46
- data/examples/RedBook/material.rb +200 -199
- data/examples/RedBook/mipmap.rb +84 -82
- data/examples/RedBook/model.rb +55 -53
- data/examples/RedBook/movelight.rb +52 -50
- data/examples/RedBook/pickdepth.rb +103 -101
- data/examples/RedBook/planet.rb +46 -44
- data/examples/RedBook/quadric.rb +97 -95
- data/examples/RedBook/robot.rb +55 -53
- data/examples/RedBook/select.rb +118 -116
- data/examples/RedBook/smooth.rb +35 -33
- data/examples/RedBook/stencil.rb +96 -94
- data/examples/RedBook/stroke.rb +75 -73
- data/examples/RedBook/surface.rb +93 -91
- data/examples/RedBook/teaambient.rb +71 -69
- data/examples/RedBook/teapots.rb +105 -103
- data/examples/RedBook/tess.rb +96 -94
- data/examples/RedBook/texbind.rb +79 -77
- data/examples/RedBook/texgen.rb +88 -86
- data/examples/RedBook/texturesurf.rb +57 -55
- data/examples/RedBook/varray.rb +85 -83
- data/examples/RedBook/wrap.rb +76 -74
- data/examples/misc/OGLBench.rb +114 -113
- data/examples/misc/anisotropic.rb +154 -152
- data/examples/misc/fbo_test.rb +37 -36
- data/examples/misc/font-glut.rb +47 -46
- data/examples/misc/glfwtest.rb +16 -16
- data/examples/misc/plane.rb +13 -13
- data/examples/misc/readpixel.rb +66 -65
- data/examples/misc/sdltest.rb +21 -19
- data/examples/misc/trislam.rb +548 -547
- data/ext/opengl/common.h +16 -38
- data/ext/opengl/conv.h +39 -41
- data/ext/opengl/extconf.rb +4 -31
- data/ext/opengl/funcdef.h +126 -124
- data/ext/opengl/gl-1.0-1.1.c +1917 -1917
- data/ext/opengl/gl-1.2.c +4 -667
- data/ext/opengl/gl-1.3.c +9 -9
- data/ext/opengl/gl-1.4.c +8 -8
- data/ext/opengl/gl-1.5.c +1 -1
- data/ext/opengl/gl-2.0.c +392 -388
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +1523 -5
- data/ext/opengl/gl-enums.h +4679 -122
- data/ext/opengl/gl-error.c +7 -7
- data/ext/opengl/gl-error.h +4 -4
- data/ext/opengl/gl-ext-arb.c +468 -464
- data/ext/opengl/gl-ext-ext.c +18 -18
- data/ext/opengl/gl-ext-nv.c +15 -15
- data/ext/opengl/gl.c +2 -0
- data/ext/opengl/gl_buffer.c +92 -92
- data/ext/opengl/opengl.c +1 -7
- data/lib/opengl.rb +23 -59
- data/lib/opengl/1.9/opengl.so +0 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +1 -2
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +18 -22
- data/test/test_gl_10_11.rb +220 -220
- data/test/test_gl_12.rb +11 -122
- data/test/test_gl_13.rb +202 -210
- data/test/test_gl_14.rb +16 -19
- data/test/test_gl_15.rb +2 -4
- data/test/test_gl_20.rb +45 -58
- data/test/test_gl_21.rb +46 -163
- data/test/test_gl_ext_arb.rb +54 -72
- data/test/test_gl_ext_ati.rb +0 -2
- data/test/test_gl_ext_ext.rb +66 -66
- data/test/test_gl_ext_gremedy.rb +8 -15
- data/test/test_gl_ext_nv.rb +109 -112
- data/test/test_opengl_buffer.rb +8 -25
- data/utils/README +0 -5
- data/utils/enumgen.rb +72 -76
- data/utils/extlistgen.rb +55 -55
- metadata +90 -67
- metadata.gz.sig +0 -0
- data/Rakefile.cross +0 -107
- data/docs/build_install.txt +0 -119
- data/docs/extensions.txt.in +0 -348
- data/docs/history.txt +0 -66
- data/docs/requirements_and_design.txt +0 -117
- data/docs/roadmap.txt +0 -28
- data/docs/scientific_use.txt +0 -35
- data/docs/supplies/page_template.html +0 -71
- data/docs/thanks.txt +0 -29
- data/docs/tutorial.txt +0 -469
- data/ext/opengl/glu-enums.c +0 -164
- data/ext/opengl/glu-enums.h +0 -463
- data/ext/opengl/glu.c +0 -1534
- data/ext/opengl/glut.c +0 -1145
- data/ext/opengl/glut_callbacks.c +0 -845
- data/lib/glu.rb +0 -1
- data/lib/glut.rb +0 -1
- data/lib/opengl/opengl.so +0 -0
- data/test/test_glu.rb +0 -309
- data/utils/mkdn2html.rb +0 -59
- data/utils/post-mkdn2html.rb +0 -91
- data/website/images/ogl.jpg +0 -0
- data/website/images/tab_bottom.gif +0 -0
- data/website/style.css +0 -198
data/ext/opengl/gl-enums.c
CHANGED
@@ -1,10 +1,9 @@
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-
/* This file was genereated on
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1
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+
/* This file was genereated on 2013-02-27 15:05:34 +0100
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2
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source: http://www.opengl.org/registry/api/enum.spec
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source: http://www.opengl.org/registry/api/enumext.spec
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*/
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#include "common.h"
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-
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7
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void gl_init_enums(VALUE module)
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8
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{
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10
9
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rb_define_const(module, "GL_TRUE", Qtrue);
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@@ -20,6 +19,8 @@ void gl_init_enums(VALUE module)
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19
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rb_define_const(module, "GL_2X_BIT_ATI", INT2NUM(GL_2X_BIT_ATI));
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21
20
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rb_define_const(module, "GL_2_BYTES", INT2NUM(GL_2_BYTES));
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21
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rb_define_const(module, "GL_3D", INT2NUM(GL_3D));
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22
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+
rb_define_const(module, "GL_3DC_XY_AMD", INT2NUM(GL_3DC_XY_AMD));
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23
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+
rb_define_const(module, "GL_3DC_X_AMD", INT2NUM(GL_3DC_X_AMD));
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24
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rb_define_const(module, "GL_3D_COLOR", INT2NUM(GL_3D_COLOR));
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rb_define_const(module, "GL_3D_COLOR_TEXTURE", INT2NUM(GL_3D_COLOR_TEXTURE));
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rb_define_const(module, "GL_3_BYTES", INT2NUM(GL_3_BYTES));
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@@ -41,27 +42,44 @@ void gl_init_enums(VALUE module)
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42
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rb_define_const(module, "GL_8X_BIT_ATI", INT2NUM(GL_8X_BIT_ATI));
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43
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rb_define_const(module, "GL_ABGR_EXT", INT2NUM(GL_ABGR_EXT));
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44
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rb_define_const(module, "GL_ACCUM", INT2NUM(GL_ACCUM));
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45
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+
rb_define_const(module, "GL_ACCUM_ADJACENT_PAIRS_NV", INT2NUM(GL_ACCUM_ADJACENT_PAIRS_NV));
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rb_define_const(module, "GL_ACCUM_ALPHA_BITS", INT2NUM(GL_ACCUM_ALPHA_BITS));
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47
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rb_define_const(module, "GL_ACCUM_BLUE_BITS", INT2NUM(GL_ACCUM_BLUE_BITS));
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rb_define_const(module, "GL_ACCUM_BUFFER_BIT", INT2NUM(GL_ACCUM_BUFFER_BIT));
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rb_define_const(module, "GL_ACCUM_CLEAR_VALUE", INT2NUM(GL_ACCUM_CLEAR_VALUE));
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rb_define_const(module, "GL_ACCUM_GREEN_BITS", INT2NUM(GL_ACCUM_GREEN_BITS));
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rb_define_const(module, "GL_ACCUM_RED_BITS", INT2NUM(GL_ACCUM_RED_BITS));
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+
rb_define_const(module, "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_ACTIVE_ATOMIC_COUNTER_BUFFERS));
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rb_define_const(module, "GL_ACTIVE_ATTRIBUTES", INT2NUM(GL_ACTIVE_ATTRIBUTES));
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rb_define_const(module, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", INT2NUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH));
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+
rb_define_const(module, "GL_ACTIVE_PROGRAM", INT2NUM(GL_ACTIVE_PROGRAM));
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+
rb_define_const(module, "GL_ACTIVE_PROGRAM_EXT", INT2NUM(GL_ACTIVE_PROGRAM_EXT));
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+
rb_define_const(module, "GL_ACTIVE_RESOURCES", INT2NUM(GL_ACTIVE_RESOURCES));
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rb_define_const(module, "GL_ACTIVE_STENCIL_FACE_EXT", INT2NUM(GL_ACTIVE_STENCIL_FACE_EXT));
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+
rb_define_const(module, "GL_ACTIVE_SUBROUTINES", INT2NUM(GL_ACTIVE_SUBROUTINES));
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+
rb_define_const(module, "GL_ACTIVE_SUBROUTINE_MAX_LENGTH", INT2NUM(GL_ACTIVE_SUBROUTINE_MAX_LENGTH));
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+
rb_define_const(module, "GL_ACTIVE_SUBROUTINE_UNIFORMS", INT2NUM(GL_ACTIVE_SUBROUTINE_UNIFORMS));
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62
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+
rb_define_const(module, "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS", INT2NUM(GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS));
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+
rb_define_const(module, "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH));
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rb_define_const(module, "GL_ACTIVE_TEXTURE", INT2NUM(GL_ACTIVE_TEXTURE));
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rb_define_const(module, "GL_ACTIVE_TEXTURE_ARB", INT2NUM(GL_ACTIVE_TEXTURE_ARB));
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66
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rb_define_const(module, "GL_ACTIVE_UNIFORMS", INT2NUM(GL_ACTIVE_UNIFORMS));
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+
rb_define_const(module, "GL_ACTIVE_UNIFORM_BLOCKS", INT2NUM(GL_ACTIVE_UNIFORM_BLOCKS));
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+
rb_define_const(module, "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH));
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56
69
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rb_define_const(module, "GL_ACTIVE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_MAX_LENGTH));
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+
rb_define_const(module, "GL_ACTIVE_VARIABLES", INT2NUM(GL_ACTIVE_VARIABLES));
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rb_define_const(module, "GL_ACTIVE_VARYINGS_NV", INT2NUM(GL_ACTIVE_VARYINGS_NV));
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rb_define_const(module, "GL_ACTIVE_VARYING_MAX_LENGTH_NV", INT2NUM(GL_ACTIVE_VARYING_MAX_LENGTH_NV));
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rb_define_const(module, "GL_ACTIVE_VERTEX_UNITS_ARB", INT2NUM(GL_ACTIVE_VERTEX_UNITS_ARB));
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rb_define_const(module, "GL_ADD", INT2NUM(GL_ADD));
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rb_define_const(module, "GL_ADD_ATI", INT2NUM(GL_ADD_ATI));
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+
rb_define_const(module, "GL_ADD_BLEND_IMG", INT2NUM(GL_ADD_BLEND_IMG));
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rb_define_const(module, "GL_ADD_SIGNED", INT2NUM(GL_ADD_SIGNED));
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rb_define_const(module, "GL_ADD_SIGNED_ARB", INT2NUM(GL_ADD_SIGNED_ARB));
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rb_define_const(module, "GL_ADD_SIGNED_EXT", INT2NUM(GL_ADD_SIGNED_EXT));
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80
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+
rb_define_const(module, "GL_ADJACENT_PAIRS_NV", INT2NUM(GL_ADJACENT_PAIRS_NV));
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81
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+
rb_define_const(module, "GL_AFFINE_2D_NV", INT2NUM(GL_AFFINE_2D_NV));
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+
rb_define_const(module, "GL_AFFINE_3D_NV", INT2NUM(GL_AFFINE_3D_NV));
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rb_define_const(module, "GL_ALIASED_LINE_WIDTH_RANGE", INT2NUM(GL_ALIASED_LINE_WIDTH_RANGE));
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rb_define_const(module, "GL_ALIASED_POINT_SIZE_RANGE", INT2NUM(GL_ALIASED_POINT_SIZE_RANGE));
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rb_define_const(module, "GL_ALLOW_DRAW_FRG_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_FRG_HINT_PGI));
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@@ -69,7 +87,11 @@ void gl_init_enums(VALUE module)
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87
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rb_define_const(module, "GL_ALLOW_DRAW_OBJ_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_OBJ_HINT_PGI));
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rb_define_const(module, "GL_ALLOW_DRAW_WIN_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_WIN_HINT_PGI));
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71
89
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rb_define_const(module, "GL_ALL_ATTRIB_BITS", INT2NUM(GL_ALL_ATTRIB_BITS));
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90
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+
rb_define_const(module, "GL_ALL_BARRIER_BITS", INT2NUM(GL_ALL_BARRIER_BITS));
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+
rb_define_const(module, "GL_ALL_BARRIER_BITS_EXT", INT2NUM(GL_ALL_BARRIER_BITS_EXT));
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rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
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+
rb_define_const(module, "GL_ALL_SHADER_BITS", INT2NUM(GL_ALL_SHADER_BITS));
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+
rb_define_const(module, "GL_ALL_SHADER_BITS_EXT", INT2NUM(GL_ALL_SHADER_BITS_EXT));
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rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
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rb_define_const(module, "GL_ALPHA12", INT2NUM(GL_ALPHA12));
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rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
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@@ -78,6 +100,7 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_ALPHA16I_EXT", INT2NUM(GL_ALPHA16I_EXT));
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rb_define_const(module, "GL_ALPHA16UI_EXT", INT2NUM(GL_ALPHA16UI_EXT));
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rb_define_const(module, "GL_ALPHA16_EXT", INT2NUM(GL_ALPHA16_EXT));
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+
rb_define_const(module, "GL_ALPHA16_SNORM", INT2NUM(GL_ALPHA16_SNORM));
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rb_define_const(module, "GL_ALPHA32F_ARB", INT2NUM(GL_ALPHA32F_ARB));
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rb_define_const(module, "GL_ALPHA32I_EXT", INT2NUM(GL_ALPHA32I_EXT));
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rb_define_const(module, "GL_ALPHA32UI_EXT", INT2NUM(GL_ALPHA32UI_EXT));
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@@ -87,9 +110,12 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_ALPHA8I_EXT", INT2NUM(GL_ALPHA8I_EXT));
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rb_define_const(module, "GL_ALPHA8UI_EXT", INT2NUM(GL_ALPHA8UI_EXT));
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rb_define_const(module, "GL_ALPHA8_EXT", INT2NUM(GL_ALPHA8_EXT));
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+
rb_define_const(module, "GL_ALPHA8_SNORM", INT2NUM(GL_ALPHA8_SNORM));
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90
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rb_define_const(module, "GL_ALPHA_BIAS", INT2NUM(GL_ALPHA_BIAS));
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rb_define_const(module, "GL_ALPHA_BITS", INT2NUM(GL_ALPHA_BITS));
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+
rb_define_const(module, "GL_ALPHA_FLOAT16_APPLE", INT2NUM(GL_ALPHA_FLOAT16_APPLE));
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rb_define_const(module, "GL_ALPHA_FLOAT16_ATI", INT2NUM(GL_ALPHA_FLOAT16_ATI));
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+
rb_define_const(module, "GL_ALPHA_FLOAT32_APPLE", INT2NUM(GL_ALPHA_FLOAT32_APPLE));
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93
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rb_define_const(module, "GL_ALPHA_FLOAT32_ATI", INT2NUM(GL_ALPHA_FLOAT32_ATI));
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rb_define_const(module, "GL_ALPHA_INTEGER", INT2NUM(GL_ALPHA_INTEGER));
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rb_define_const(module, "GL_ALPHA_INTEGER_EXT", INT2NUM(GL_ALPHA_INTEGER_EXT));
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@@ -98,9 +124,15 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_ALPHA_MIN_CLAMP_INGR", INT2NUM(GL_ALPHA_MIN_CLAMP_INGR));
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rb_define_const(module, "GL_ALPHA_MIN_SGIX", INT2NUM(GL_ALPHA_MIN_SGIX));
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rb_define_const(module, "GL_ALPHA_SCALE", INT2NUM(GL_ALPHA_SCALE));
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rb_define_const(module, "GL_ALPHA_SNORM", INT2NUM(GL_ALPHA_SNORM));
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rb_define_const(module, "GL_ALPHA_TEST", INT2NUM(GL_ALPHA_TEST));
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rb_define_const(module, "GL_ALPHA_TEST_FUNC", INT2NUM(GL_ALPHA_TEST_FUNC));
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+
rb_define_const(module, "GL_ALPHA_TEST_FUNC_QCOM", INT2NUM(GL_ALPHA_TEST_FUNC_QCOM));
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rb_define_const(module, "GL_ALPHA_TEST_QCOM", INT2NUM(GL_ALPHA_TEST_QCOM));
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103
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rb_define_const(module, "GL_ALPHA_TEST_REF", INT2NUM(GL_ALPHA_TEST_REF));
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rb_define_const(module, "GL_ALPHA_TEST_REF_QCOM", INT2NUM(GL_ALPHA_TEST_REF_QCOM));
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134
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rb_define_const(module, "GL_ALREADY_SIGNALED", INT2NUM(GL_ALREADY_SIGNALED));
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rb_define_const(module, "GL_ALREADY_SIGNALED_APPLE", INT2NUM(GL_ALREADY_SIGNALED_APPLE));
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rb_define_const(module, "GL_ALWAYS", INT2NUM(GL_ALWAYS));
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rb_define_const(module, "GL_ALWAYS_FAST_HINT_PGI", INT2NUM(GL_ALWAYS_FAST_HINT_PGI));
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rb_define_const(module, "GL_ALWAYS_SOFT_HINT_PGI", INT2NUM(GL_ALWAYS_SOFT_HINT_PGI));
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@@ -109,7 +141,12 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_AND", INT2NUM(GL_AND));
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rb_define_const(module, "GL_AND_INVERTED", INT2NUM(GL_AND_INVERTED));
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rb_define_const(module, "GL_AND_REVERSE", INT2NUM(GL_AND_REVERSE));
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144
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+
rb_define_const(module, "GL_ANY_SAMPLES_PASSED", INT2NUM(GL_ANY_SAMPLES_PASSED));
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145
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+
rb_define_const(module, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE", INT2NUM(GL_ANY_SAMPLES_PASSED_CONSERVATIVE));
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146
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+
rb_define_const(module, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", INT2NUM(GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT));
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rb_define_const(module, "GL_ANY_SAMPLES_PASSED_EXT", INT2NUM(GL_ANY_SAMPLES_PASSED_EXT));
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rb_define_const(module, "GL_ARB_imaging", INT2NUM(GL_ARB_imaging));
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rb_define_const(module, "GL_ARC_TO_NV", INT2NUM(GL_ARC_TO_NV));
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rb_define_const(module, "GL_ARRAY_BUFFER", INT2NUM(GL_ARRAY_BUFFER));
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rb_define_const(module, "GL_ARRAY_BUFFER_ARB", INT2NUM(GL_ARRAY_BUFFER_ARB));
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rb_define_const(module, "GL_ARRAY_BUFFER_BINDING", INT2NUM(GL_ARRAY_BUFFER_BINDING));
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@@ -118,11 +155,32 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT));
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rb_define_const(module, "GL_ARRAY_OBJECT_BUFFER_ATI", INT2NUM(GL_ARRAY_OBJECT_BUFFER_ATI));
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rb_define_const(module, "GL_ARRAY_OBJECT_OFFSET_ATI", INT2NUM(GL_ARRAY_OBJECT_OFFSET_ATI));
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rb_define_const(module, "GL_ARRAY_SIZE", INT2NUM(GL_ARRAY_SIZE));
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rb_define_const(module, "GL_ARRAY_STRIDE", INT2NUM(GL_ARRAY_STRIDE));
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rb_define_const(module, "GL_ASYNC_DRAW_PIXELS_SGIX", INT2NUM(GL_ASYNC_DRAW_PIXELS_SGIX));
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rb_define_const(module, "GL_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_ASYNC_HISTOGRAM_SGIX));
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rb_define_const(module, "GL_ASYNC_MARKER_SGIX", INT2NUM(GL_ASYNC_MARKER_SGIX));
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rb_define_const(module, "GL_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_ASYNC_READ_PIXELS_SGIX));
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rb_define_const(module, "GL_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_ASYNC_TEX_IMAGE_SGIX));
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rb_define_const(module, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", INT2NUM(GL_ATC_RGBA_EXPLICIT_ALPHA_AMD));
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rb_define_const(module, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", INT2NUM(GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD));
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rb_define_const(module, "GL_ATC_RGB_AMD", INT2NUM(GL_ATC_RGB_AMD));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BARRIER_BIT", INT2NUM(GL_ATOMIC_COUNTER_BARRIER_BIT));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BARRIER_BIT_EXT", INT2NUM(GL_ATOMIC_COUNTER_BARRIER_BIT_EXT));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_BINDING", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_BINDING));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_INDEX", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_INDEX));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_SIZE", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_SIZE));
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rb_define_const(module, "GL_ATOMIC_COUNTER_BUFFER_START", INT2NUM(GL_ATOMIC_COUNTER_BUFFER_START));
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rb_define_const(module, "GL_ATTACHED_SHADERS", INT2NUM(GL_ATTACHED_SHADERS));
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rb_define_const(module, "GL_ATTENUATION_EXT", INT2NUM(GL_ATTENUATION_EXT));
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rb_define_const(module, "GL_ATTRIB_ARRAY_POINTER_NV", INT2NUM(GL_ATTRIB_ARRAY_POINTER_NV));
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@@ -130,12 +188,14 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_ATTRIB_ARRAY_STRIDE_NV", INT2NUM(GL_ATTRIB_ARRAY_STRIDE_NV));
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rb_define_const(module, "GL_ATTRIB_ARRAY_TYPE_NV", INT2NUM(GL_ATTRIB_ARRAY_TYPE_NV));
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rb_define_const(module, "GL_ATTRIB_STACK_DEPTH", INT2NUM(GL_ATTRIB_STACK_DEPTH));
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rb_define_const(module, "GL_AUTO_GENERATE_MIPMAP", INT2NUM(GL_AUTO_GENERATE_MIPMAP));
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rb_define_const(module, "GL_AUTO_NORMAL", INT2NUM(GL_AUTO_NORMAL));
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rb_define_const(module, "GL_AUX0", INT2NUM(GL_AUX0));
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rb_define_const(module, "GL_AUX1", INT2NUM(GL_AUX1));
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rb_define_const(module, "GL_AUX2", INT2NUM(GL_AUX2));
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rb_define_const(module, "GL_AUX3", INT2NUM(GL_AUX3));
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rb_define_const(module, "GL_AUX_BUFFERS", INT2NUM(GL_AUX_BUFFERS));
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rb_define_const(module, "GL_AUX_DEPTH_STENCIL_APPLE", INT2NUM(GL_AUX_DEPTH_STENCIL_APPLE));
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rb_define_const(module, "GL_AVERAGE_EXT", INT2NUM(GL_AVERAGE_EXT));
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rb_define_const(module, "GL_AVERAGE_HP", INT2NUM(GL_AVERAGE_HP));
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rb_define_const(module, "GL_BACK", INT2NUM(GL_BACK));
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@@ -144,6 +204,7 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_BACK_PRIMARY_COLOR_NV", INT2NUM(GL_BACK_PRIMARY_COLOR_NV));
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rb_define_const(module, "GL_BACK_RIGHT", INT2NUM(GL_BACK_RIGHT));
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rb_define_const(module, "GL_BACK_SECONDARY_COLOR_NV", INT2NUM(GL_BACK_SECONDARY_COLOR_NV));
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rb_define_const(module, "GL_BEVEL_NV", INT2NUM(GL_BEVEL_NV));
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rb_define_const(module, "GL_BGR", INT2NUM(GL_BGR));
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rb_define_const(module, "GL_BGRA", INT2NUM(GL_BGRA));
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rb_define_const(module, "GL_BGRA_EXT", INT2NUM(GL_BGRA_EXT));
|
@@ -154,6 +215,7 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_BGR_INTEGER_EXT", INT2NUM(GL_BGR_INTEGER_EXT));
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rb_define_const(module, "GL_BIAS_BIT_ATI", INT2NUM(GL_BIAS_BIT_ATI));
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rb_define_const(module, "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", INT2NUM(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV));
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rb_define_const(module, "GL_BINNING_CONTROL_HINT_QCOM", INT2NUM(GL_BINNING_CONTROL_HINT_QCOM));
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rb_define_const(module, "GL_BINORMAL_ARRAY_EXT", INT2NUM(GL_BINORMAL_ARRAY_EXT));
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rb_define_const(module, "GL_BINORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_BINORMAL_ARRAY_POINTER_EXT));
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rb_define_const(module, "GL_BINORMAL_ARRAY_STRIDE_EXT", INT2NUM(GL_BINORMAL_ARRAY_STRIDE_EXT));
|
@@ -166,19 +228,27 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_BLEND_DST", INT2NUM(GL_BLEND_DST));
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rb_define_const(module, "GL_BLEND_DST_ALPHA", INT2NUM(GL_BLEND_DST_ALPHA));
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rb_define_const(module, "GL_BLEND_DST_ALPHA_EXT", INT2NUM(GL_BLEND_DST_ALPHA_EXT));
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rb_define_const(module, "GL_BLEND_DST_ALPHA_OES", INT2NUM(GL_BLEND_DST_ALPHA_OES));
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rb_define_const(module, "GL_BLEND_DST_RGB", INT2NUM(GL_BLEND_DST_RGB));
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rb_define_const(module, "GL_BLEND_DST_RGB_EXT", INT2NUM(GL_BLEND_DST_RGB_EXT));
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rb_define_const(module, "GL_BLEND_DST_RGB_OES", INT2NUM(GL_BLEND_DST_RGB_OES));
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rb_define_const(module, "GL_BLEND_EQUATION", INT2NUM(GL_BLEND_EQUATION));
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rb_define_const(module, "GL_BLEND_EQUATION_ALPHA", INT2NUM(GL_BLEND_EQUATION_ALPHA));
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rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_EXT", INT2NUM(GL_BLEND_EQUATION_ALPHA_EXT));
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rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_OES", INT2NUM(GL_BLEND_EQUATION_ALPHA_OES));
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rb_define_const(module, "GL_BLEND_EQUATION_EXT", INT2NUM(GL_BLEND_EQUATION_EXT));
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rb_define_const(module, "GL_BLEND_EQUATION_OES", INT2NUM(GL_BLEND_EQUATION_OES));
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rb_define_const(module, "GL_BLEND_EQUATION_RGB", INT2NUM(GL_BLEND_EQUATION_RGB));
|
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rb_define_const(module, "GL_BLEND_EQUATION_RGB_EXT", INT2NUM(GL_BLEND_EQUATION_RGB_EXT));
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rb_define_const(module, "GL_BLEND_EQUATION_RGB_OES", INT2NUM(GL_BLEND_EQUATION_RGB_OES));
|
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rb_define_const(module, "GL_BLEND_SRC", INT2NUM(GL_BLEND_SRC));
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rb_define_const(module, "GL_BLEND_SRC_ALPHA", INT2NUM(GL_BLEND_SRC_ALPHA));
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rb_define_const(module, "GL_BLEND_SRC_ALPHA_EXT", INT2NUM(GL_BLEND_SRC_ALPHA_EXT));
|
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rb_define_const(module, "GL_BLEND_SRC_ALPHA_OES", INT2NUM(GL_BLEND_SRC_ALPHA_OES));
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|
rb_define_const(module, "GL_BLEND_SRC_RGB", INT2NUM(GL_BLEND_SRC_RGB));
|
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rb_define_const(module, "GL_BLEND_SRC_RGB_EXT", INT2NUM(GL_BLEND_SRC_RGB_EXT));
|
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+
rb_define_const(module, "GL_BLEND_SRC_RGB_OES", INT2NUM(GL_BLEND_SRC_RGB_OES));
|
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+
rb_define_const(module, "GL_BLOCK_INDEX", INT2NUM(GL_BLOCK_INDEX));
|
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|
rb_define_const(module, "GL_BLUE", INT2NUM(GL_BLUE));
|
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rb_define_const(module, "GL_BLUE_BIAS", INT2NUM(GL_BLUE_BIAS));
|
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rb_define_const(module, "GL_BLUE_BITS", INT2NUM(GL_BLUE_BITS));
|
@@ -188,6 +258,7 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_BLUE_MAX_CLAMP_INGR", INT2NUM(GL_BLUE_MAX_CLAMP_INGR));
|
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|
rb_define_const(module, "GL_BLUE_MIN_CLAMP_INGR", INT2NUM(GL_BLUE_MIN_CLAMP_INGR));
|
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|
rb_define_const(module, "GL_BLUE_SCALE", INT2NUM(GL_BLUE_SCALE));
|
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|
+
rb_define_const(module, "GL_BOLD_BIT_NV", INT2NUM(GL_BOLD_BIT_NV));
|
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rb_define_const(module, "GL_BOOL", INT2NUM(GL_BOOL));
|
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|
rb_define_const(module, "GL_BOOL_ARB", INT2NUM(GL_BOOL_ARB));
|
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|
rb_define_const(module, "GL_BOOL_VEC2", INT2NUM(GL_BOOL_VEC2));
|
@@ -196,18 +267,35 @@ void gl_init_enums(VALUE module)
|
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|
rb_define_const(module, "GL_BOOL_VEC3_ARB", INT2NUM(GL_BOOL_VEC3_ARB));
|
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|
rb_define_const(module, "GL_BOOL_VEC4", INT2NUM(GL_BOOL_VEC4));
|
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|
rb_define_const(module, "GL_BOOL_VEC4_ARB", INT2NUM(GL_BOOL_VEC4_ARB));
|
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|
+
rb_define_const(module, "GL_BOUNDING_BOX_NV", INT2NUM(GL_BOUNDING_BOX_NV));
|
271
|
+
rb_define_const(module, "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV", INT2NUM(GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV));
|
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|
+
rb_define_const(module, "GL_BUFFER", INT2NUM(GL_BUFFER));
|
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|
rb_define_const(module, "GL_BUFFER_ACCESS", INT2NUM(GL_BUFFER_ACCESS));
|
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|
rb_define_const(module, "GL_BUFFER_ACCESS_ARB", INT2NUM(GL_BUFFER_ACCESS_ARB));
|
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|
+
rb_define_const(module, "GL_BUFFER_ACCESS_FLAGS", INT2NUM(GL_BUFFER_ACCESS_FLAGS));
|
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|
+
rb_define_const(module, "GL_BUFFER_ACCESS_OES", INT2NUM(GL_BUFFER_ACCESS_OES));
|
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|
+
rb_define_const(module, "GL_BUFFER_BINDING", INT2NUM(GL_BUFFER_BINDING));
|
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|
+
rb_define_const(module, "GL_BUFFER_DATA_SIZE", INT2NUM(GL_BUFFER_DATA_SIZE));
|
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|
rb_define_const(module, "GL_BUFFER_FLUSHING_UNMAP_APPLE", INT2NUM(GL_BUFFER_FLUSHING_UNMAP_APPLE));
|
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|
+
rb_define_const(module, "GL_BUFFER_GPU_ADDRESS_NV", INT2NUM(GL_BUFFER_GPU_ADDRESS_NV));
|
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|
rb_define_const(module, "GL_BUFFER_MAPPED", INT2NUM(GL_BUFFER_MAPPED));
|
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|
rb_define_const(module, "GL_BUFFER_MAPPED_ARB", INT2NUM(GL_BUFFER_MAPPED_ARB));
|
283
|
+
rb_define_const(module, "GL_BUFFER_MAPPED_OES", INT2NUM(GL_BUFFER_MAPPED_OES));
|
284
|
+
rb_define_const(module, "GL_BUFFER_MAP_LENGTH", INT2NUM(GL_BUFFER_MAP_LENGTH));
|
285
|
+
rb_define_const(module, "GL_BUFFER_MAP_OFFSET", INT2NUM(GL_BUFFER_MAP_OFFSET));
|
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|
rb_define_const(module, "GL_BUFFER_MAP_POINTER", INT2NUM(GL_BUFFER_MAP_POINTER));
|
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|
rb_define_const(module, "GL_BUFFER_MAP_POINTER_ARB", INT2NUM(GL_BUFFER_MAP_POINTER_ARB));
|
288
|
+
rb_define_const(module, "GL_BUFFER_MAP_POINTER_OES", INT2NUM(GL_BUFFER_MAP_POINTER_OES));
|
289
|
+
rb_define_const(module, "GL_BUFFER_OBJECT_APPLE", INT2NUM(GL_BUFFER_OBJECT_APPLE));
|
290
|
+
rb_define_const(module, "GL_BUFFER_OBJECT_EXT", INT2NUM(GL_BUFFER_OBJECT_EXT));
|
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|
rb_define_const(module, "GL_BUFFER_SERIALIZED_MODIFY_APPLE", INT2NUM(GL_BUFFER_SERIALIZED_MODIFY_APPLE));
|
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|
rb_define_const(module, "GL_BUFFER_SIZE", INT2NUM(GL_BUFFER_SIZE));
|
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|
rb_define_const(module, "GL_BUFFER_SIZE_ARB", INT2NUM(GL_BUFFER_SIZE_ARB));
|
294
|
+
rb_define_const(module, "GL_BUFFER_UPDATE_BARRIER_BIT", INT2NUM(GL_BUFFER_UPDATE_BARRIER_BIT));
|
295
|
+
rb_define_const(module, "GL_BUFFER_UPDATE_BARRIER_BIT_EXT", INT2NUM(GL_BUFFER_UPDATE_BARRIER_BIT_EXT));
|
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|
rb_define_const(module, "GL_BUFFER_USAGE", INT2NUM(GL_BUFFER_USAGE));
|
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|
rb_define_const(module, "GL_BUFFER_USAGE_ARB", INT2NUM(GL_BUFFER_USAGE_ARB));
|
298
|
+
rb_define_const(module, "GL_BUFFER_VARIABLE", INT2NUM(GL_BUFFER_VARIABLE));
|
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|
rb_define_const(module, "GL_BUMP_ENVMAP_ATI", INT2NUM(GL_BUMP_ENVMAP_ATI));
|
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|
rb_define_const(module, "GL_BUMP_NUM_TEX_UNITS_ATI", INT2NUM(GL_BUMP_NUM_TEX_UNITS_ATI));
|
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|
rb_define_const(module, "GL_BUMP_ROT_MATRIX_ATI", INT2NUM(GL_BUMP_ROT_MATRIX_ATI));
|
@@ -220,7 +308,11 @@ void gl_init_enums(VALUE module)
|
|
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|
rb_define_const(module, "GL_C4UB_V2F", INT2NUM(GL_C4UB_V2F));
|
221
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|
rb_define_const(module, "GL_C4UB_V3F", INT2NUM(GL_C4UB_V3F));
|
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|
rb_define_const(module, "GL_CALLIGRAPHIC_FRAGMENT_SGIX", INT2NUM(GL_CALLIGRAPHIC_FRAGMENT_SGIX));
|
311
|
+
rb_define_const(module, "GL_CAVEAT_SUPPORT", INT2NUM(GL_CAVEAT_SUPPORT));
|
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|
rb_define_const(module, "GL_CCW", INT2NUM(GL_CCW));
|
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|
+
rb_define_const(module, "GL_CIRCULAR_CCW_ARC_TO_NV", INT2NUM(GL_CIRCULAR_CCW_ARC_TO_NV));
|
314
|
+
rb_define_const(module, "GL_CIRCULAR_CW_ARC_TO_NV", INT2NUM(GL_CIRCULAR_CW_ARC_TO_NV));
|
315
|
+
rb_define_const(module, "GL_CIRCULAR_TANGENT_ARC_TO_NV", INT2NUM(GL_CIRCULAR_TANGENT_ARC_TO_NV));
|
224
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|
rb_define_const(module, "GL_CLAMP", INT2NUM(GL_CLAMP));
|
225
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|
rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR", INT2NUM(GL_CLAMP_FRAGMENT_COLOR));
|
226
318
|
rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
|
@@ -228,12 +320,14 @@ void gl_init_enums(VALUE module)
|
|
228
320
|
rb_define_const(module, "GL_CLAMP_READ_COLOR_ARB", INT2NUM(GL_CLAMP_READ_COLOR_ARB));
|
229
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|
rb_define_const(module, "GL_CLAMP_TO_BORDER", INT2NUM(GL_CLAMP_TO_BORDER));
|
230
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|
rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
|
323
|
+
rb_define_const(module, "GL_CLAMP_TO_BORDER_NV", INT2NUM(GL_CLAMP_TO_BORDER_NV));
|
231
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|
rb_define_const(module, "GL_CLAMP_TO_BORDER_SGIS", INT2NUM(GL_CLAMP_TO_BORDER_SGIS));
|
232
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|
rb_define_const(module, "GL_CLAMP_TO_EDGE", INT2NUM(GL_CLAMP_TO_EDGE));
|
233
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|
rb_define_const(module, "GL_CLAMP_TO_EDGE_SGIS", INT2NUM(GL_CLAMP_TO_EDGE_SGIS));
|
234
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|
rb_define_const(module, "GL_CLAMP_VERTEX_COLOR", INT2NUM(GL_CLAMP_VERTEX_COLOR));
|
235
328
|
rb_define_const(module, "GL_CLAMP_VERTEX_COLOR_ARB", INT2NUM(GL_CLAMP_VERTEX_COLOR_ARB));
|
236
329
|
rb_define_const(module, "GL_CLEAR", INT2NUM(GL_CLEAR));
|
330
|
+
rb_define_const(module, "GL_CLEAR_BUFFER", INT2NUM(GL_CLEAR_BUFFER));
|
237
331
|
rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE));
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238
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rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE_ARB", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE_ARB));
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239
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rb_define_const(module, "GL_CLIENT_ALL_ATTRIB_BITS", INT2NUM(GL_CLIENT_ALL_ATTRIB_BITS));
|
@@ -246,6 +340,8 @@ void gl_init_enums(VALUE module)
|
|
246
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rb_define_const(module, "GL_CLIP_DISTANCE3", INT2NUM(GL_CLIP_DISTANCE3));
|
247
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rb_define_const(module, "GL_CLIP_DISTANCE4", INT2NUM(GL_CLIP_DISTANCE4));
|
248
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|
rb_define_const(module, "GL_CLIP_DISTANCE5", INT2NUM(GL_CLIP_DISTANCE5));
|
343
|
+
rb_define_const(module, "GL_CLIP_DISTANCE6", INT2NUM(GL_CLIP_DISTANCE6));
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344
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+
rb_define_const(module, "GL_CLIP_DISTANCE7", INT2NUM(GL_CLIP_DISTANCE7));
|
249
345
|
rb_define_const(module, "GL_CLIP_DISTANCE_NV", INT2NUM(GL_CLIP_DISTANCE_NV));
|
250
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|
rb_define_const(module, "GL_CLIP_FAR_HINT_PGI", INT2NUM(GL_CLIP_FAR_HINT_PGI));
|
251
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|
rb_define_const(module, "GL_CLIP_NEAR_HINT_PGI", INT2NUM(GL_CLIP_NEAR_HINT_PGI));
|
@@ -256,6 +352,7 @@ void gl_init_enums(VALUE module)
|
|
256
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rb_define_const(module, "GL_CLIP_PLANE4", INT2NUM(GL_CLIP_PLANE4));
|
257
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|
rb_define_const(module, "GL_CLIP_PLANE5", INT2NUM(GL_CLIP_PLANE5));
|
258
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|
rb_define_const(module, "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", INT2NUM(GL_CLIP_VOLUME_CLIPPING_HINT_EXT));
|
355
|
+
rb_define_const(module, "GL_CLOSE_PATH_NV", INT2NUM(GL_CLOSE_PATH_NV));
|
259
356
|
rb_define_const(module, "GL_CMYKA_EXT", INT2NUM(GL_CMYKA_EXT));
|
260
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|
rb_define_const(module, "GL_CMYK_EXT", INT2NUM(GL_CMYK_EXT));
|
261
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rb_define_const(module, "GL_CND0_ATI", INT2NUM(GL_CND0_ATI));
|
@@ -266,10 +363,12 @@ void gl_init_enums(VALUE module)
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266
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rb_define_const(module, "GL_COLOR4_BIT_PGI", INT2NUM(GL_COLOR4_BIT_PGI));
|
267
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|
rb_define_const(module, "GL_COLOR_ALPHA_PAIRING_ATI", INT2NUM(GL_COLOR_ALPHA_PAIRING_ATI));
|
268
365
|
rb_define_const(module, "GL_COLOR_ARRAY", INT2NUM(GL_COLOR_ARRAY));
|
366
|
+
rb_define_const(module, "GL_COLOR_ARRAY_ADDRESS_NV", INT2NUM(GL_COLOR_ARRAY_ADDRESS_NV));
|
269
367
|
rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING));
|
270
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|
rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING_ARB));
|
271
369
|
rb_define_const(module, "GL_COLOR_ARRAY_COUNT_EXT", INT2NUM(GL_COLOR_ARRAY_COUNT_EXT));
|
272
370
|
rb_define_const(module, "GL_COLOR_ARRAY_EXT", INT2NUM(GL_COLOR_ARRAY_EXT));
|
371
|
+
rb_define_const(module, "GL_COLOR_ARRAY_LENGTH_NV", INT2NUM(GL_COLOR_ARRAY_LENGTH_NV));
|
273
372
|
rb_define_const(module, "GL_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_IBM));
|
274
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|
rb_define_const(module, "GL_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_STRIDE_IBM));
|
275
374
|
rb_define_const(module, "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL));
|
@@ -283,39 +382,61 @@ void gl_init_enums(VALUE module)
|
|
283
382
|
rb_define_const(module, "GL_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_COLOR_ARRAY_TYPE_EXT));
|
284
383
|
rb_define_const(module, "GL_COLOR_ATTACHMENT0", INT2NUM(GL_COLOR_ATTACHMENT0));
|
285
384
|
rb_define_const(module, "GL_COLOR_ATTACHMENT0_EXT", INT2NUM(GL_COLOR_ATTACHMENT0_EXT));
|
385
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT0_NV", INT2NUM(GL_COLOR_ATTACHMENT0_NV));
|
386
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT0_OES", INT2NUM(GL_COLOR_ATTACHMENT0_OES));
|
286
387
|
rb_define_const(module, "GL_COLOR_ATTACHMENT1", INT2NUM(GL_COLOR_ATTACHMENT1));
|
287
388
|
rb_define_const(module, "GL_COLOR_ATTACHMENT10", INT2NUM(GL_COLOR_ATTACHMENT10));
|
288
389
|
rb_define_const(module, "GL_COLOR_ATTACHMENT10_EXT", INT2NUM(GL_COLOR_ATTACHMENT10_EXT));
|
390
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT10_NV", INT2NUM(GL_COLOR_ATTACHMENT10_NV));
|
289
391
|
rb_define_const(module, "GL_COLOR_ATTACHMENT11", INT2NUM(GL_COLOR_ATTACHMENT11));
|
290
392
|
rb_define_const(module, "GL_COLOR_ATTACHMENT11_EXT", INT2NUM(GL_COLOR_ATTACHMENT11_EXT));
|
393
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT11_NV", INT2NUM(GL_COLOR_ATTACHMENT11_NV));
|
291
394
|
rb_define_const(module, "GL_COLOR_ATTACHMENT12", INT2NUM(GL_COLOR_ATTACHMENT12));
|
292
395
|
rb_define_const(module, "GL_COLOR_ATTACHMENT12_EXT", INT2NUM(GL_COLOR_ATTACHMENT12_EXT));
|
396
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT12_NV", INT2NUM(GL_COLOR_ATTACHMENT12_NV));
|
293
397
|
rb_define_const(module, "GL_COLOR_ATTACHMENT13", INT2NUM(GL_COLOR_ATTACHMENT13));
|
294
398
|
rb_define_const(module, "GL_COLOR_ATTACHMENT13_EXT", INT2NUM(GL_COLOR_ATTACHMENT13_EXT));
|
399
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT13_NV", INT2NUM(GL_COLOR_ATTACHMENT13_NV));
|
295
400
|
rb_define_const(module, "GL_COLOR_ATTACHMENT14", INT2NUM(GL_COLOR_ATTACHMENT14));
|
296
401
|
rb_define_const(module, "GL_COLOR_ATTACHMENT14_EXT", INT2NUM(GL_COLOR_ATTACHMENT14_EXT));
|
402
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT14_NV", INT2NUM(GL_COLOR_ATTACHMENT14_NV));
|
297
403
|
rb_define_const(module, "GL_COLOR_ATTACHMENT15", INT2NUM(GL_COLOR_ATTACHMENT15));
|
298
404
|
rb_define_const(module, "GL_COLOR_ATTACHMENT15_EXT", INT2NUM(GL_COLOR_ATTACHMENT15_EXT));
|
405
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT15_NV", INT2NUM(GL_COLOR_ATTACHMENT15_NV));
|
299
406
|
rb_define_const(module, "GL_COLOR_ATTACHMENT1_EXT", INT2NUM(GL_COLOR_ATTACHMENT1_EXT));
|
407
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT1_NV", INT2NUM(GL_COLOR_ATTACHMENT1_NV));
|
300
408
|
rb_define_const(module, "GL_COLOR_ATTACHMENT2", INT2NUM(GL_COLOR_ATTACHMENT2));
|
301
409
|
rb_define_const(module, "GL_COLOR_ATTACHMENT2_EXT", INT2NUM(GL_COLOR_ATTACHMENT2_EXT));
|
410
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT2_NV", INT2NUM(GL_COLOR_ATTACHMENT2_NV));
|
302
411
|
rb_define_const(module, "GL_COLOR_ATTACHMENT3", INT2NUM(GL_COLOR_ATTACHMENT3));
|
303
412
|
rb_define_const(module, "GL_COLOR_ATTACHMENT3_EXT", INT2NUM(GL_COLOR_ATTACHMENT3_EXT));
|
413
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT3_NV", INT2NUM(GL_COLOR_ATTACHMENT3_NV));
|
304
414
|
rb_define_const(module, "GL_COLOR_ATTACHMENT4", INT2NUM(GL_COLOR_ATTACHMENT4));
|
305
415
|
rb_define_const(module, "GL_COLOR_ATTACHMENT4_EXT", INT2NUM(GL_COLOR_ATTACHMENT4_EXT));
|
416
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT4_NV", INT2NUM(GL_COLOR_ATTACHMENT4_NV));
|
306
417
|
rb_define_const(module, "GL_COLOR_ATTACHMENT5", INT2NUM(GL_COLOR_ATTACHMENT5));
|
307
418
|
rb_define_const(module, "GL_COLOR_ATTACHMENT5_EXT", INT2NUM(GL_COLOR_ATTACHMENT5_EXT));
|
419
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT5_NV", INT2NUM(GL_COLOR_ATTACHMENT5_NV));
|
308
420
|
rb_define_const(module, "GL_COLOR_ATTACHMENT6", INT2NUM(GL_COLOR_ATTACHMENT6));
|
309
421
|
rb_define_const(module, "GL_COLOR_ATTACHMENT6_EXT", INT2NUM(GL_COLOR_ATTACHMENT6_EXT));
|
422
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT6_NV", INT2NUM(GL_COLOR_ATTACHMENT6_NV));
|
310
423
|
rb_define_const(module, "GL_COLOR_ATTACHMENT7", INT2NUM(GL_COLOR_ATTACHMENT7));
|
311
424
|
rb_define_const(module, "GL_COLOR_ATTACHMENT7_EXT", INT2NUM(GL_COLOR_ATTACHMENT7_EXT));
|
425
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT7_NV", INT2NUM(GL_COLOR_ATTACHMENT7_NV));
|
312
426
|
rb_define_const(module, "GL_COLOR_ATTACHMENT8", INT2NUM(GL_COLOR_ATTACHMENT8));
|
313
427
|
rb_define_const(module, "GL_COLOR_ATTACHMENT8_EXT", INT2NUM(GL_COLOR_ATTACHMENT8_EXT));
|
428
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT8_NV", INT2NUM(GL_COLOR_ATTACHMENT8_NV));
|
314
429
|
rb_define_const(module, "GL_COLOR_ATTACHMENT9", INT2NUM(GL_COLOR_ATTACHMENT9));
|
315
430
|
rb_define_const(module, "GL_COLOR_ATTACHMENT9_EXT", INT2NUM(GL_COLOR_ATTACHMENT9_EXT));
|
431
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT9_NV", INT2NUM(GL_COLOR_ATTACHMENT9_NV));
|
432
|
+
rb_define_const(module, "GL_COLOR_ATTACHMENT_EXT", INT2NUM(GL_COLOR_ATTACHMENT_EXT));
|
316
433
|
rb_define_const(module, "GL_COLOR_BUFFER_BIT", INT2NUM(GL_COLOR_BUFFER_BIT));
|
317
434
|
rb_define_const(module, "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI", INT2NUM(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI));
|
318
435
|
rb_define_const(module, "GL_COLOR_CLEAR_VALUE", INT2NUM(GL_COLOR_CLEAR_VALUE));
|
436
|
+
rb_define_const(module, "GL_COLOR_COMPONENTS", INT2NUM(GL_COLOR_COMPONENTS));
|
437
|
+
rb_define_const(module, "GL_COLOR_ENCODING", INT2NUM(GL_COLOR_ENCODING));
|
438
|
+
rb_define_const(module, "GL_COLOR_EXT", INT2NUM(GL_COLOR_EXT));
|
439
|
+
rb_define_const(module, "GL_COLOR_FLOAT_APPLE", INT2NUM(GL_COLOR_FLOAT_APPLE));
|
319
440
|
rb_define_const(module, "GL_COLOR_INDEX", INT2NUM(GL_COLOR_INDEX));
|
320
441
|
rb_define_const(module, "GL_COLOR_INDEX12_EXT", INT2NUM(GL_COLOR_INDEX12_EXT));
|
321
442
|
rb_define_const(module, "GL_COLOR_INDEX16_EXT", INT2NUM(GL_COLOR_INDEX16_EXT));
|
@@ -332,6 +453,8 @@ void gl_init_enums(VALUE module)
|
|
332
453
|
rb_define_const(module, "GL_COLOR_MATRIX_SGI", INT2NUM(GL_COLOR_MATRIX_SGI));
|
333
454
|
rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH));
|
334
455
|
rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH_SGI));
|
456
|
+
rb_define_const(module, "GL_COLOR_RENDERABLE", INT2NUM(GL_COLOR_RENDERABLE));
|
457
|
+
rb_define_const(module, "GL_COLOR_SAMPLES_NV", INT2NUM(GL_COLOR_SAMPLES_NV));
|
335
458
|
rb_define_const(module, "GL_COLOR_SUM", INT2NUM(GL_COLOR_SUM));
|
336
459
|
rb_define_const(module, "GL_COLOR_SUM_ARB", INT2NUM(GL_COLOR_SUM_ARB));
|
337
460
|
rb_define_const(module, "GL_COLOR_SUM_CLAMP_NV", INT2NUM(GL_COLOR_SUM_CLAMP_NV));
|
@@ -388,10 +511,14 @@ void gl_init_enums(VALUE module)
|
|
388
511
|
rb_define_const(module, "GL_COMBINE_RGB", INT2NUM(GL_COMBINE_RGB));
|
389
512
|
rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
|
390
513
|
rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
|
514
|
+
rb_define_const(module, "GL_COMMAND_BARRIER_BIT", INT2NUM(GL_COMMAND_BARRIER_BIT));
|
515
|
+
rb_define_const(module, "GL_COMMAND_BARRIER_BIT_EXT", INT2NUM(GL_COMMAND_BARRIER_BIT_EXT));
|
391
516
|
rb_define_const(module, "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT));
|
392
517
|
rb_define_const(module, "GL_COMPARE_REF_TO_TEXTURE", INT2NUM(GL_COMPARE_REF_TO_TEXTURE));
|
518
|
+
rb_define_const(module, "GL_COMPARE_REF_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_TO_TEXTURE_EXT));
|
393
519
|
rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE", INT2NUM(GL_COMPARE_R_TO_TEXTURE));
|
394
520
|
rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE_ARB", INT2NUM(GL_COMPARE_R_TO_TEXTURE_ARB));
|
521
|
+
rb_define_const(module, "GL_COMPATIBLE_SUBROUTINES", INT2NUM(GL_COMPATIBLE_SUBROUTINES));
|
395
522
|
rb_define_const(module, "GL_COMPILE", INT2NUM(GL_COMPILE));
|
396
523
|
rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
|
397
524
|
rb_define_const(module, "GL_COMPILE_STATUS", INT2NUM(GL_COMPILE_STATUS));
|
@@ -405,43 +532,107 @@ void gl_init_enums(VALUE module)
|
|
405
532
|
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT));
|
406
533
|
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ARB));
|
407
534
|
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_LATC1_EXT));
|
535
|
+
rb_define_const(module, "GL_COMPRESSED_R11_EAC", INT2NUM(GL_COMPRESSED_R11_EAC));
|
408
536
|
rb_define_const(module, "GL_COMPRESSED_RED", INT2NUM(GL_COMPRESSED_RED));
|
409
537
|
rb_define_const(module, "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_RED_GREEN_RGTC2_EXT));
|
410
538
|
rb_define_const(module, "GL_COMPRESSED_RED_RGTC1", INT2NUM(GL_COMPRESSED_RED_RGTC1));
|
411
539
|
rb_define_const(module, "GL_COMPRESSED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_RED_RGTC1_EXT));
|
412
540
|
rb_define_const(module, "GL_COMPRESSED_RG", INT2NUM(GL_COMPRESSED_RG));
|
541
|
+
rb_define_const(module, "GL_COMPRESSED_RG11_EAC", INT2NUM(GL_COMPRESSED_RG11_EAC));
|
413
542
|
rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
|
543
|
+
rb_define_const(module, "GL_COMPRESSED_RGB8_ETC2", INT2NUM(GL_COMPRESSED_RGB8_ETC2));
|
544
|
+
rb_define_const(module, "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", INT2NUM(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2));
|
414
545
|
rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
|
546
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA8_ETC2_EAC", INT2NUM(GL_COMPRESSED_RGBA8_ETC2_EAC));
|
415
547
|
rb_define_const(module, "GL_COMPRESSED_RGBA_ARB", INT2NUM(GL_COMPRESSED_RGBA_ARB));
|
548
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x10_KHR));
|
549
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x5_KHR));
|
550
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x6_KHR));
|
551
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_10x8_KHR));
|
552
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_12x10_KHR));
|
553
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_12x12_KHR));
|
554
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_4x4_KHR));
|
555
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_5x4_KHR));
|
556
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_5x5_KHR));
|
557
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_6x5_KHR));
|
558
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_6x6_KHR));
|
559
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_8x5_KHR));
|
560
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_8x6_KHR));
|
561
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", INT2NUM(GL_COMPRESSED_RGBA_ASTC_8x8_KHR));
|
562
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB", INT2NUM(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB));
|
416
563
|
rb_define_const(module, "GL_COMPRESSED_RGBA_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGBA_FXT1_3DFX));
|
564
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG));
|
565
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG));
|
566
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG));
|
567
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", INT2NUM(GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG));
|
417
568
|
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
|
569
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE));
|
418
570
|
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
|
571
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE));
|
419
572
|
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
|
420
573
|
rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
|
574
|
+
rb_define_const(module, "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB", INT2NUM(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB));
|
575
|
+
rb_define_const(module, "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB", INT2NUM(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB));
|
421
576
|
rb_define_const(module, "GL_COMPRESSED_RGB_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGB_FXT1_3DFX));
|
577
|
+
rb_define_const(module, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG));
|
578
|
+
rb_define_const(module, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", INT2NUM(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG));
|
422
579
|
rb_define_const(module, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
|
423
580
|
rb_define_const(module, "GL_COMPRESSED_RG_RGTC2", INT2NUM(GL_COMPRESSED_RG_RGTC2));
|
424
581
|
rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT));
|
425
582
|
rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT));
|
583
|
+
rb_define_const(module, "GL_COMPRESSED_SIGNED_R11_EAC", INT2NUM(GL_COMPRESSED_SIGNED_R11_EAC));
|
426
584
|
rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT));
|
427
585
|
rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1));
|
428
586
|
rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT));
|
587
|
+
rb_define_const(module, "GL_COMPRESSED_SIGNED_RG11_EAC", INT2NUM(GL_COMPRESSED_SIGNED_RG11_EAC));
|
429
588
|
rb_define_const(module, "GL_COMPRESSED_SIGNED_RG_RGTC2", INT2NUM(GL_COMPRESSED_SIGNED_RG_RGTC2));
|
430
589
|
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE", INT2NUM(GL_COMPRESSED_SLUMINANCE));
|
431
590
|
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA));
|
432
591
|
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT));
|
433
592
|
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_EXT));
|
434
593
|
rb_define_const(module, "GL_COMPRESSED_SRGB", INT2NUM(GL_COMPRESSED_SRGB));
|
594
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR));
|
595
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR));
|
596
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR));
|
597
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR));
|
598
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR));
|
599
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR));
|
600
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR));
|
601
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR));
|
602
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR));
|
603
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR));
|
604
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR));
|
605
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR));
|
606
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR));
|
607
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR));
|
608
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", INT2NUM(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC));
|
609
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_ETC2", INT2NUM(GL_COMPRESSED_SRGB8_ETC2));
|
610
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", INT2NUM(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2));
|
435
611
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA", INT2NUM(GL_COMPRESSED_SRGB_ALPHA));
|
612
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB));
|
436
613
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_EXT));
|
437
614
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT));
|
615
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV));
|
438
616
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT));
|
617
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV));
|
439
618
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT));
|
619
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV));
|
440
620
|
rb_define_const(module, "GL_COMPRESSED_SRGB_EXT", INT2NUM(GL_COMPRESSED_SRGB_EXT));
|
441
621
|
rb_define_const(module, "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_S3TC_DXT1_EXT));
|
622
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", INT2NUM(GL_COMPRESSED_SRGB_S3TC_DXT1_NV));
|
442
623
|
rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS));
|
443
624
|
rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS_ARB));
|
625
|
+
rb_define_const(module, "GL_COMPUTE_LOCAL_WORK_SIZE", INT2NUM(GL_COMPUTE_LOCAL_WORK_SIZE));
|
626
|
+
rb_define_const(module, "GL_COMPUTE_PROGRAM_NV", INT2NUM(GL_COMPUTE_PROGRAM_NV));
|
627
|
+
rb_define_const(module, "GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV));
|
628
|
+
rb_define_const(module, "GL_COMPUTE_SHADER", INT2NUM(GL_COMPUTE_SHADER));
|
629
|
+
rb_define_const(module, "GL_COMPUTE_SHADER_BIT", INT2NUM(GL_COMPUTE_SHADER_BIT));
|
630
|
+
rb_define_const(module, "GL_COMPUTE_SUBROUTINE", INT2NUM(GL_COMPUTE_SUBROUTINE));
|
631
|
+
rb_define_const(module, "GL_COMPUTE_SUBROUTINE_UNIFORM", INT2NUM(GL_COMPUTE_SUBROUTINE_UNIFORM));
|
632
|
+
rb_define_const(module, "GL_COMPUTE_TEXTURE", INT2NUM(GL_COMPUTE_TEXTURE));
|
444
633
|
rb_define_const(module, "GL_COMP_BIT_ATI", INT2NUM(GL_COMP_BIT_ATI));
|
634
|
+
rb_define_const(module, "GL_CONDITION_SATISFIED", INT2NUM(GL_CONDITION_SATISFIED));
|
635
|
+
rb_define_const(module, "GL_CONDITION_SATISFIED_APPLE", INT2NUM(GL_CONDITION_SATISFIED_APPLE));
|
445
636
|
rb_define_const(module, "GL_CONSERVE_MEMORY_HINT_PGI", INT2NUM(GL_CONSERVE_MEMORY_HINT_PGI));
|
446
637
|
rb_define_const(module, "GL_CONSTANT", INT2NUM(GL_CONSTANT));
|
447
638
|
rb_define_const(module, "GL_CONSTANT_ALPHA", INT2NUM(GL_CONSTANT_ALPHA));
|
@@ -456,8 +647,15 @@ void gl_init_enums(VALUE module)
|
|
456
647
|
rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
|
457
648
|
rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
|
458
649
|
rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
|
650
|
+
rb_define_const(module, "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT", INT2NUM(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT));
|
651
|
+
rb_define_const(module, "GL_CONTEXT_CORE_PROFILE_BIT", INT2NUM(GL_CONTEXT_CORE_PROFILE_BIT));
|
459
652
|
rb_define_const(module, "GL_CONTEXT_FLAGS", INT2NUM(GL_CONTEXT_FLAGS));
|
653
|
+
rb_define_const(module, "GL_CONTEXT_FLAG_DEBUG_BIT", INT2NUM(GL_CONTEXT_FLAG_DEBUG_BIT));
|
460
654
|
rb_define_const(module, "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT", INT2NUM(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT));
|
655
|
+
rb_define_const(module, "GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB", INT2NUM(GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB));
|
656
|
+
rb_define_const(module, "GL_CONTEXT_PROFILE_MASK", INT2NUM(GL_CONTEXT_PROFILE_MASK));
|
657
|
+
rb_define_const(module, "GL_CONTINUOUS_AMD", INT2NUM(GL_CONTINUOUS_AMD));
|
658
|
+
rb_define_const(module, "GL_CONVEX_HULL_NV", INT2NUM(GL_CONVEX_HULL_NV));
|
461
659
|
rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
|
462
660
|
rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
|
463
661
|
rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
|
@@ -515,6 +713,25 @@ void gl_init_enums(VALUE module)
|
|
515
713
|
rb_define_const(module, "GL_COPY", INT2NUM(GL_COPY));
|
516
714
|
rb_define_const(module, "GL_COPY_INVERTED", INT2NUM(GL_COPY_INVERTED));
|
517
715
|
rb_define_const(module, "GL_COPY_PIXEL_TOKEN", INT2NUM(GL_COPY_PIXEL_TOKEN));
|
716
|
+
rb_define_const(module, "GL_COPY_READ_BUFFER", INT2NUM(GL_COPY_READ_BUFFER));
|
717
|
+
rb_define_const(module, "GL_COPY_READ_BUFFER_BINDING", INT2NUM(GL_COPY_READ_BUFFER_BINDING));
|
718
|
+
rb_define_const(module, "GL_COPY_WRITE_BUFFER", INT2NUM(GL_COPY_WRITE_BUFFER));
|
719
|
+
rb_define_const(module, "GL_COPY_WRITE_BUFFER_BINDING", INT2NUM(GL_COPY_WRITE_BUFFER_BINDING));
|
720
|
+
rb_define_const(module, "GL_COUNTER_RANGE_AMD", INT2NUM(GL_COUNTER_RANGE_AMD));
|
721
|
+
rb_define_const(module, "GL_COUNTER_TYPE_AMD", INT2NUM(GL_COUNTER_TYPE_AMD));
|
722
|
+
rb_define_const(module, "GL_COUNT_DOWN_NV", INT2NUM(GL_COUNT_DOWN_NV));
|
723
|
+
rb_define_const(module, "GL_COUNT_UP_NV", INT2NUM(GL_COUNT_UP_NV));
|
724
|
+
rb_define_const(module, "GL_COVERAGE_ALL_FRAGMENTS_NV", INT2NUM(GL_COVERAGE_ALL_FRAGMENTS_NV));
|
725
|
+
rb_define_const(module, "GL_COVERAGE_ATTACHMENT_NV", INT2NUM(GL_COVERAGE_ATTACHMENT_NV));
|
726
|
+
rb_define_const(module, "GL_COVERAGE_AUTOMATIC_NV", INT2NUM(GL_COVERAGE_AUTOMATIC_NV));
|
727
|
+
rb_define_const(module, "GL_COVERAGE_BUFFERS_NV", INT2NUM(GL_COVERAGE_BUFFERS_NV));
|
728
|
+
rb_define_const(module, "GL_COVERAGE_BUFFER_BIT_NV", INT2NUM(GL_COVERAGE_BUFFER_BIT_NV));
|
729
|
+
rb_define_const(module, "GL_COVERAGE_COMPONENT4_NV", INT2NUM(GL_COVERAGE_COMPONENT4_NV));
|
730
|
+
rb_define_const(module, "GL_COVERAGE_COMPONENT_NV", INT2NUM(GL_COVERAGE_COMPONENT_NV));
|
731
|
+
rb_define_const(module, "GL_COVERAGE_EDGE_FRAGMENTS_NV", INT2NUM(GL_COVERAGE_EDGE_FRAGMENTS_NV));
|
732
|
+
rb_define_const(module, "GL_COVERAGE_SAMPLES_NV", INT2NUM(GL_COVERAGE_SAMPLES_NV));
|
733
|
+
rb_define_const(module, "GL_CPU_OPTIMIZED_QCOM", INT2NUM(GL_CPU_OPTIMIZED_QCOM));
|
734
|
+
rb_define_const(module, "GL_CUBIC_CURVE_TO_NV", INT2NUM(GL_CUBIC_CURVE_TO_NV));
|
518
735
|
rb_define_const(module, "GL_CUBIC_EXT", INT2NUM(GL_CUBIC_EXT));
|
519
736
|
rb_define_const(module, "GL_CUBIC_HP", INT2NUM(GL_CUBIC_HP));
|
520
737
|
rb_define_const(module, "GL_CULL_FACE", INT2NUM(GL_CULL_FACE));
|
@@ -541,9 +758,11 @@ void gl_init_enums(VALUE module)
|
|
541
758
|
rb_define_const(module, "GL_CURRENT_NORMAL", INT2NUM(GL_CURRENT_NORMAL));
|
542
759
|
rb_define_const(module, "GL_CURRENT_OCCLUSION_QUERY_ID_NV", INT2NUM(GL_CURRENT_OCCLUSION_QUERY_ID_NV));
|
543
760
|
rb_define_const(module, "GL_CURRENT_PALETTE_MATRIX_ARB", INT2NUM(GL_CURRENT_PALETTE_MATRIX_ARB));
|
761
|
+
rb_define_const(module, "GL_CURRENT_PALETTE_MATRIX_OES", INT2NUM(GL_CURRENT_PALETTE_MATRIX_OES));
|
544
762
|
rb_define_const(module, "GL_CURRENT_PROGRAM", INT2NUM(GL_CURRENT_PROGRAM));
|
545
763
|
rb_define_const(module, "GL_CURRENT_QUERY", INT2NUM(GL_CURRENT_QUERY));
|
546
764
|
rb_define_const(module, "GL_CURRENT_QUERY_ARB", INT2NUM(GL_CURRENT_QUERY_ARB));
|
765
|
+
rb_define_const(module, "GL_CURRENT_QUERY_EXT", INT2NUM(GL_CURRENT_QUERY_EXT));
|
547
766
|
rb_define_const(module, "GL_CURRENT_RASTER_COLOR", INT2NUM(GL_CURRENT_RASTER_COLOR));
|
548
767
|
rb_define_const(module, "GL_CURRENT_RASTER_DISTANCE", INT2NUM(GL_CURRENT_RASTER_DISTANCE));
|
549
768
|
rb_define_const(module, "GL_CURRENT_RASTER_INDEX", INT2NUM(GL_CURRENT_RASTER_INDEX));
|
@@ -563,10 +782,74 @@ void gl_init_enums(VALUE module)
|
|
563
782
|
rb_define_const(module, "GL_CURRENT_VERTEX_WEIGHT_EXT", INT2NUM(GL_CURRENT_VERTEX_WEIGHT_EXT));
|
564
783
|
rb_define_const(module, "GL_CURRENT_WEIGHT_ARB", INT2NUM(GL_CURRENT_WEIGHT_ARB));
|
565
784
|
rb_define_const(module, "GL_CW", INT2NUM(GL_CW));
|
785
|
+
rb_define_const(module, "GL_DATA_BUFFER_AMD", INT2NUM(GL_DATA_BUFFER_AMD));
|
786
|
+
rb_define_const(module, "GL_DEBUG_ASSERT_MESA", INT2NUM(GL_DEBUG_ASSERT_MESA));
|
787
|
+
rb_define_const(module, "GL_DEBUG_CALLBACK_FUNCTION", INT2NUM(GL_DEBUG_CALLBACK_FUNCTION));
|
788
|
+
rb_define_const(module, "GL_DEBUG_CALLBACK_FUNCTION_ARB", INT2NUM(GL_DEBUG_CALLBACK_FUNCTION_ARB));
|
789
|
+
rb_define_const(module, "GL_DEBUG_CALLBACK_USER_PARAM", INT2NUM(GL_DEBUG_CALLBACK_USER_PARAM));
|
790
|
+
rb_define_const(module, "GL_DEBUG_CALLBACK_USER_PARAM_ARB", INT2NUM(GL_DEBUG_CALLBACK_USER_PARAM_ARB));
|
791
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_API_ERROR_AMD", INT2NUM(GL_DEBUG_CATEGORY_API_ERROR_AMD));
|
792
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_APPLICATION_AMD", INT2NUM(GL_DEBUG_CATEGORY_APPLICATION_AMD));
|
793
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_DEPRECATION_AMD", INT2NUM(GL_DEBUG_CATEGORY_DEPRECATION_AMD));
|
794
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_OTHER_AMD", INT2NUM(GL_DEBUG_CATEGORY_OTHER_AMD));
|
795
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_PERFORMANCE_AMD", INT2NUM(GL_DEBUG_CATEGORY_PERFORMANCE_AMD));
|
796
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD", INT2NUM(GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD));
|
797
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD", INT2NUM(GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD));
|
798
|
+
rb_define_const(module, "GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD", INT2NUM(GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD));
|
799
|
+
rb_define_const(module, "GL_DEBUG_GROUP_STACK_DEPTH", INT2NUM(GL_DEBUG_GROUP_STACK_DEPTH));
|
800
|
+
rb_define_const(module, "GL_DEBUG_LOGGED_MESSAGES", INT2NUM(GL_DEBUG_LOGGED_MESSAGES));
|
801
|
+
rb_define_const(module, "GL_DEBUG_LOGGED_MESSAGES_AMD", INT2NUM(GL_DEBUG_LOGGED_MESSAGES_AMD));
|
802
|
+
rb_define_const(module, "GL_DEBUG_LOGGED_MESSAGES_ARB", INT2NUM(GL_DEBUG_LOGGED_MESSAGES_ARB));
|
803
|
+
rb_define_const(module, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", INT2NUM(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH));
|
804
|
+
rb_define_const(module, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB", INT2NUM(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB));
|
805
|
+
rb_define_const(module, "GL_DEBUG_OBJECT_MESA", INT2NUM(GL_DEBUG_OBJECT_MESA));
|
806
|
+
rb_define_const(module, "GL_DEBUG_OUTPUT", INT2NUM(GL_DEBUG_OUTPUT));
|
807
|
+
rb_define_const(module, "GL_DEBUG_OUTPUT_SYNCHRONOUS", INT2NUM(GL_DEBUG_OUTPUT_SYNCHRONOUS));
|
808
|
+
rb_define_const(module, "GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB", INT2NUM(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB));
|
809
|
+
rb_define_const(module, "GL_DEBUG_PRINT_MESA", INT2NUM(GL_DEBUG_PRINT_MESA));
|
810
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_HIGH", INT2NUM(GL_DEBUG_SEVERITY_HIGH));
|
811
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_HIGH_AMD", INT2NUM(GL_DEBUG_SEVERITY_HIGH_AMD));
|
812
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_HIGH_ARB", INT2NUM(GL_DEBUG_SEVERITY_HIGH_ARB));
|
813
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_LOW", INT2NUM(GL_DEBUG_SEVERITY_LOW));
|
814
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_LOW_AMD", INT2NUM(GL_DEBUG_SEVERITY_LOW_AMD));
|
815
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_LOW_ARB", INT2NUM(GL_DEBUG_SEVERITY_LOW_ARB));
|
816
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_MEDIUM", INT2NUM(GL_DEBUG_SEVERITY_MEDIUM));
|
817
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_MEDIUM_AMD", INT2NUM(GL_DEBUG_SEVERITY_MEDIUM_AMD));
|
818
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_MEDIUM_ARB", INT2NUM(GL_DEBUG_SEVERITY_MEDIUM_ARB));
|
819
|
+
rb_define_const(module, "GL_DEBUG_SEVERITY_NOTIFICATION", INT2NUM(GL_DEBUG_SEVERITY_NOTIFICATION));
|
820
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_API", INT2NUM(GL_DEBUG_SOURCE_API));
|
821
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_API_ARB", INT2NUM(GL_DEBUG_SOURCE_API_ARB));
|
822
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_APPLICATION", INT2NUM(GL_DEBUG_SOURCE_APPLICATION));
|
823
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_APPLICATION_ARB", INT2NUM(GL_DEBUG_SOURCE_APPLICATION_ARB));
|
824
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_OTHER", INT2NUM(GL_DEBUG_SOURCE_OTHER));
|
825
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_OTHER_ARB", INT2NUM(GL_DEBUG_SOURCE_OTHER_ARB));
|
826
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_SHADER_COMPILER", INT2NUM(GL_DEBUG_SOURCE_SHADER_COMPILER));
|
827
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_SHADER_COMPILER_ARB", INT2NUM(GL_DEBUG_SOURCE_SHADER_COMPILER_ARB));
|
828
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_THIRD_PARTY", INT2NUM(GL_DEBUG_SOURCE_THIRD_PARTY));
|
829
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_THIRD_PARTY_ARB", INT2NUM(GL_DEBUG_SOURCE_THIRD_PARTY_ARB));
|
830
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_WINDOW_SYSTEM", INT2NUM(GL_DEBUG_SOURCE_WINDOW_SYSTEM));
|
831
|
+
rb_define_const(module, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB", INT2NUM(GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB));
|
832
|
+
rb_define_const(module, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR", INT2NUM(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR));
|
833
|
+
rb_define_const(module, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB", INT2NUM(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB));
|
834
|
+
rb_define_const(module, "GL_DEBUG_TYPE_ERROR", INT2NUM(GL_DEBUG_TYPE_ERROR));
|
835
|
+
rb_define_const(module, "GL_DEBUG_TYPE_ERROR_ARB", INT2NUM(GL_DEBUG_TYPE_ERROR_ARB));
|
836
|
+
rb_define_const(module, "GL_DEBUG_TYPE_MARKER", INT2NUM(GL_DEBUG_TYPE_MARKER));
|
837
|
+
rb_define_const(module, "GL_DEBUG_TYPE_OTHER", INT2NUM(GL_DEBUG_TYPE_OTHER));
|
838
|
+
rb_define_const(module, "GL_DEBUG_TYPE_OTHER_ARB", INT2NUM(GL_DEBUG_TYPE_OTHER_ARB));
|
839
|
+
rb_define_const(module, "GL_DEBUG_TYPE_PERFORMANCE", INT2NUM(GL_DEBUG_TYPE_PERFORMANCE));
|
840
|
+
rb_define_const(module, "GL_DEBUG_TYPE_PERFORMANCE_ARB", INT2NUM(GL_DEBUG_TYPE_PERFORMANCE_ARB));
|
841
|
+
rb_define_const(module, "GL_DEBUG_TYPE_POP_GROUP", INT2NUM(GL_DEBUG_TYPE_POP_GROUP));
|
842
|
+
rb_define_const(module, "GL_DEBUG_TYPE_PORTABILITY", INT2NUM(GL_DEBUG_TYPE_PORTABILITY));
|
843
|
+
rb_define_const(module, "GL_DEBUG_TYPE_PORTABILITY_ARB", INT2NUM(GL_DEBUG_TYPE_PORTABILITY_ARB));
|
844
|
+
rb_define_const(module, "GL_DEBUG_TYPE_PUSH_GROUP", INT2NUM(GL_DEBUG_TYPE_PUSH_GROUP));
|
845
|
+
rb_define_const(module, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR", INT2NUM(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR));
|
846
|
+
rb_define_const(module, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB", INT2NUM(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB));
|
566
847
|
rb_define_const(module, "GL_DECAL", INT2NUM(GL_DECAL));
|
848
|
+
rb_define_const(module, "GL_DECODE_EXT", INT2NUM(GL_DECODE_EXT));
|
567
849
|
rb_define_const(module, "GL_DECR", INT2NUM(GL_DECR));
|
568
850
|
rb_define_const(module, "GL_DECR_WRAP", INT2NUM(GL_DECR_WRAP));
|
569
851
|
rb_define_const(module, "GL_DECR_WRAP_EXT", INT2NUM(GL_DECR_WRAP_EXT));
|
852
|
+
rb_define_const(module, "GL_DECR_WRAP_OES", INT2NUM(GL_DECR_WRAP_OES));
|
570
853
|
rb_define_const(module, "GL_DEFORMATIONS_MASK_SGIX", INT2NUM(GL_DEFORMATIONS_MASK_SGIX));
|
571
854
|
rb_define_const(module, "GL_DELETE_STATUS", INT2NUM(GL_DELETE_STATUS));
|
572
855
|
rb_define_const(module, "GL_DEPENDENT_AR_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_AR_TEXTURE_2D_NV));
|
@@ -577,41 +860,55 @@ void gl_init_enums(VALUE module)
|
|
577
860
|
rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
|
578
861
|
rb_define_const(module, "GL_DEPTH24_STENCIL8", INT2NUM(GL_DEPTH24_STENCIL8));
|
579
862
|
rb_define_const(module, "GL_DEPTH24_STENCIL8_EXT", INT2NUM(GL_DEPTH24_STENCIL8_EXT));
|
863
|
+
rb_define_const(module, "GL_DEPTH24_STENCIL8_OES", INT2NUM(GL_DEPTH24_STENCIL8_OES));
|
580
864
|
rb_define_const(module, "GL_DEPTH32F_STENCIL8", INT2NUM(GL_DEPTH32F_STENCIL8));
|
581
865
|
rb_define_const(module, "GL_DEPTH32F_STENCIL8_NV", INT2NUM(GL_DEPTH32F_STENCIL8_NV));
|
582
866
|
rb_define_const(module, "GL_DEPTH_ATTACHMENT", INT2NUM(GL_DEPTH_ATTACHMENT));
|
583
867
|
rb_define_const(module, "GL_DEPTH_ATTACHMENT_EXT", INT2NUM(GL_DEPTH_ATTACHMENT_EXT));
|
868
|
+
rb_define_const(module, "GL_DEPTH_ATTACHMENT_OES", INT2NUM(GL_DEPTH_ATTACHMENT_OES));
|
584
869
|
rb_define_const(module, "GL_DEPTH_BIAS", INT2NUM(GL_DEPTH_BIAS));
|
585
870
|
rb_define_const(module, "GL_DEPTH_BITS", INT2NUM(GL_DEPTH_BITS));
|
586
871
|
rb_define_const(module, "GL_DEPTH_BOUNDS_EXT", INT2NUM(GL_DEPTH_BOUNDS_EXT));
|
587
872
|
rb_define_const(module, "GL_DEPTH_BOUNDS_TEST_EXT", INT2NUM(GL_DEPTH_BOUNDS_TEST_EXT));
|
588
|
-
rb_define_const(module, "GL_DEPTH_BUFFER", INT2NUM(GL_DEPTH_BUFFER));
|
589
873
|
rb_define_const(module, "GL_DEPTH_BUFFER_BIT", INT2NUM(GL_DEPTH_BUFFER_BIT));
|
590
874
|
rb_define_const(module, "GL_DEPTH_BUFFER_FLOAT_MODE_NV", INT2NUM(GL_DEPTH_BUFFER_FLOAT_MODE_NV));
|
875
|
+
rb_define_const(module, "GL_DEPTH_CLAMP", INT2NUM(GL_DEPTH_CLAMP));
|
876
|
+
rb_define_const(module, "GL_DEPTH_CLAMP_FAR_AMD", INT2NUM(GL_DEPTH_CLAMP_FAR_AMD));
|
877
|
+
rb_define_const(module, "GL_DEPTH_CLAMP_NEAR_AMD", INT2NUM(GL_DEPTH_CLAMP_NEAR_AMD));
|
591
878
|
rb_define_const(module, "GL_DEPTH_CLAMP_NV", INT2NUM(GL_DEPTH_CLAMP_NV));
|
592
879
|
rb_define_const(module, "GL_DEPTH_CLEAR_VALUE", INT2NUM(GL_DEPTH_CLEAR_VALUE));
|
593
880
|
rb_define_const(module, "GL_DEPTH_COMPONENT", INT2NUM(GL_DEPTH_COMPONENT));
|
594
881
|
rb_define_const(module, "GL_DEPTH_COMPONENT16", INT2NUM(GL_DEPTH_COMPONENT16));
|
595
882
|
rb_define_const(module, "GL_DEPTH_COMPONENT16_ARB", INT2NUM(GL_DEPTH_COMPONENT16_ARB));
|
883
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT16_NONLINEAR_NV", INT2NUM(GL_DEPTH_COMPONENT16_NONLINEAR_NV));
|
884
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT16_OES", INT2NUM(GL_DEPTH_COMPONENT16_OES));
|
596
885
|
rb_define_const(module, "GL_DEPTH_COMPONENT16_SGIX", INT2NUM(GL_DEPTH_COMPONENT16_SGIX));
|
597
886
|
rb_define_const(module, "GL_DEPTH_COMPONENT24", INT2NUM(GL_DEPTH_COMPONENT24));
|
598
887
|
rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
|
888
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT24_OES", INT2NUM(GL_DEPTH_COMPONENT24_OES));
|
599
889
|
rb_define_const(module, "GL_DEPTH_COMPONENT24_SGIX", INT2NUM(GL_DEPTH_COMPONENT24_SGIX));
|
600
890
|
rb_define_const(module, "GL_DEPTH_COMPONENT32", INT2NUM(GL_DEPTH_COMPONENT32));
|
601
891
|
rb_define_const(module, "GL_DEPTH_COMPONENT32F", INT2NUM(GL_DEPTH_COMPONENT32F));
|
602
892
|
rb_define_const(module, "GL_DEPTH_COMPONENT32F_NV", INT2NUM(GL_DEPTH_COMPONENT32F_NV));
|
603
893
|
rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
|
894
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT32_OES", INT2NUM(GL_DEPTH_COMPONENT32_OES));
|
604
895
|
rb_define_const(module, "GL_DEPTH_COMPONENT32_SGIX", INT2NUM(GL_DEPTH_COMPONENT32_SGIX));
|
896
|
+
rb_define_const(module, "GL_DEPTH_COMPONENTS", INT2NUM(GL_DEPTH_COMPONENTS));
|
897
|
+
rb_define_const(module, "GL_DEPTH_EXT", INT2NUM(GL_DEPTH_EXT));
|
605
898
|
rb_define_const(module, "GL_DEPTH_FUNC", INT2NUM(GL_DEPTH_FUNC));
|
606
899
|
rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX));
|
607
900
|
rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX));
|
608
901
|
rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_SGIX));
|
609
902
|
rb_define_const(module, "GL_DEPTH_RANGE", INT2NUM(GL_DEPTH_RANGE));
|
903
|
+
rb_define_const(module, "GL_DEPTH_RENDERABLE", INT2NUM(GL_DEPTH_RENDERABLE));
|
610
904
|
rb_define_const(module, "GL_DEPTH_SCALE", INT2NUM(GL_DEPTH_SCALE));
|
611
905
|
rb_define_const(module, "GL_DEPTH_STENCIL", INT2NUM(GL_DEPTH_STENCIL));
|
612
906
|
rb_define_const(module, "GL_DEPTH_STENCIL_ATTACHMENT", INT2NUM(GL_DEPTH_STENCIL_ATTACHMENT));
|
613
907
|
rb_define_const(module, "GL_DEPTH_STENCIL_EXT", INT2NUM(GL_DEPTH_STENCIL_EXT));
|
908
|
+
rb_define_const(module, "GL_DEPTH_STENCIL_MESA", INT2NUM(GL_DEPTH_STENCIL_MESA));
|
614
909
|
rb_define_const(module, "GL_DEPTH_STENCIL_NV", INT2NUM(GL_DEPTH_STENCIL_NV));
|
910
|
+
rb_define_const(module, "GL_DEPTH_STENCIL_OES", INT2NUM(GL_DEPTH_STENCIL_OES));
|
911
|
+
rb_define_const(module, "GL_DEPTH_STENCIL_TEXTURE_MODE", INT2NUM(GL_DEPTH_STENCIL_TEXTURE_MODE));
|
615
912
|
rb_define_const(module, "GL_DEPTH_STENCIL_TO_BGRA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_BGRA_NV));
|
616
913
|
rb_define_const(module, "GL_DEPTH_STENCIL_TO_RGBA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_RGBA_NV));
|
617
914
|
rb_define_const(module, "GL_DEPTH_TEST", INT2NUM(GL_DEPTH_TEST));
|
@@ -626,6 +923,10 @@ void gl_init_enums(VALUE module)
|
|
626
923
|
rb_define_const(module, "GL_DIFFUSE", INT2NUM(GL_DIFFUSE));
|
627
924
|
rb_define_const(module, "GL_DISCARD_ATI", INT2NUM(GL_DISCARD_ATI));
|
628
925
|
rb_define_const(module, "GL_DISCARD_NV", INT2NUM(GL_DISCARD_NV));
|
926
|
+
rb_define_const(module, "GL_DISCRETE_AMD", INT2NUM(GL_DISCRETE_AMD));
|
927
|
+
rb_define_const(module, "GL_DISPATCH_INDIRECT_BUFFER", INT2NUM(GL_DISPATCH_INDIRECT_BUFFER));
|
928
|
+
rb_define_const(module, "GL_DISPATCH_INDIRECT_BUFFER_BINDING", INT2NUM(GL_DISPATCH_INDIRECT_BUFFER_BINDING));
|
929
|
+
rb_define_const(module, "GL_DISPLAY_LIST", INT2NUM(GL_DISPLAY_LIST));
|
629
930
|
rb_define_const(module, "GL_DISTANCE_ATTENUATION_EXT", INT2NUM(GL_DISTANCE_ATTENUATION_EXT));
|
630
931
|
rb_define_const(module, "GL_DISTANCE_ATTENUATION_SGIS", INT2NUM(GL_DISTANCE_ATTENUATION_SGIS));
|
631
932
|
rb_define_const(module, "GL_DITHER", INT2NUM(GL_DITHER));
|
@@ -637,6 +938,7 @@ void gl_init_enums(VALUE module)
|
|
637
938
|
rb_define_const(module, "GL_DOT3_RGBA", INT2NUM(GL_DOT3_RGBA));
|
638
939
|
rb_define_const(module, "GL_DOT3_RGBA_ARB", INT2NUM(GL_DOT3_RGBA_ARB));
|
639
940
|
rb_define_const(module, "GL_DOT3_RGBA_EXT", INT2NUM(GL_DOT3_RGBA_EXT));
|
941
|
+
rb_define_const(module, "GL_DOT3_RGBA_IMG", INT2NUM(GL_DOT3_RGBA_IMG));
|
640
942
|
rb_define_const(module, "GL_DOT3_RGB_ARB", INT2NUM(GL_DOT3_RGB_ARB));
|
641
943
|
rb_define_const(module, "GL_DOT3_RGB_EXT", INT2NUM(GL_DOT3_RGB_EXT));
|
642
944
|
rb_define_const(module, "GL_DOT4_ATI", INT2NUM(GL_DOT4_ATI));
|
@@ -655,59 +957,108 @@ void gl_init_enums(VALUE module)
|
|
655
957
|
rb_define_const(module, "GL_DOUBLE", INT2NUM(GL_DOUBLE));
|
656
958
|
rb_define_const(module, "GL_DOUBLEBUFFER", INT2NUM(GL_DOUBLEBUFFER));
|
657
959
|
rb_define_const(module, "GL_DOUBLE_EXT", INT2NUM(GL_DOUBLE_EXT));
|
960
|
+
rb_define_const(module, "GL_DOUBLE_MAT2", INT2NUM(GL_DOUBLE_MAT2));
|
961
|
+
rb_define_const(module, "GL_DOUBLE_MAT2_EXT", INT2NUM(GL_DOUBLE_MAT2_EXT));
|
962
|
+
rb_define_const(module, "GL_DOUBLE_MAT2x3", INT2NUM(GL_DOUBLE_MAT2x3));
|
963
|
+
rb_define_const(module, "GL_DOUBLE_MAT2x3_EXT", INT2NUM(GL_DOUBLE_MAT2x3_EXT));
|
964
|
+
rb_define_const(module, "GL_DOUBLE_MAT2x4", INT2NUM(GL_DOUBLE_MAT2x4));
|
965
|
+
rb_define_const(module, "GL_DOUBLE_MAT2x4_EXT", INT2NUM(GL_DOUBLE_MAT2x4_EXT));
|
966
|
+
rb_define_const(module, "GL_DOUBLE_MAT3", INT2NUM(GL_DOUBLE_MAT3));
|
967
|
+
rb_define_const(module, "GL_DOUBLE_MAT3_EXT", INT2NUM(GL_DOUBLE_MAT3_EXT));
|
968
|
+
rb_define_const(module, "GL_DOUBLE_MAT3x2", INT2NUM(GL_DOUBLE_MAT3x2));
|
969
|
+
rb_define_const(module, "GL_DOUBLE_MAT3x2_EXT", INT2NUM(GL_DOUBLE_MAT3x2_EXT));
|
970
|
+
rb_define_const(module, "GL_DOUBLE_MAT3x4", INT2NUM(GL_DOUBLE_MAT3x4));
|
971
|
+
rb_define_const(module, "GL_DOUBLE_MAT3x4_EXT", INT2NUM(GL_DOUBLE_MAT3x4_EXT));
|
972
|
+
rb_define_const(module, "GL_DOUBLE_MAT4", INT2NUM(GL_DOUBLE_MAT4));
|
973
|
+
rb_define_const(module, "GL_DOUBLE_MAT4_EXT", INT2NUM(GL_DOUBLE_MAT4_EXT));
|
974
|
+
rb_define_const(module, "GL_DOUBLE_MAT4x2", INT2NUM(GL_DOUBLE_MAT4x2));
|
975
|
+
rb_define_const(module, "GL_DOUBLE_MAT4x2_EXT", INT2NUM(GL_DOUBLE_MAT4x2_EXT));
|
976
|
+
rb_define_const(module, "GL_DOUBLE_MAT4x3", INT2NUM(GL_DOUBLE_MAT4x3));
|
977
|
+
rb_define_const(module, "GL_DOUBLE_MAT4x3_EXT", INT2NUM(GL_DOUBLE_MAT4x3_EXT));
|
978
|
+
rb_define_const(module, "GL_DOUBLE_VEC2", INT2NUM(GL_DOUBLE_VEC2));
|
979
|
+
rb_define_const(module, "GL_DOUBLE_VEC2_EXT", INT2NUM(GL_DOUBLE_VEC2_EXT));
|
980
|
+
rb_define_const(module, "GL_DOUBLE_VEC3", INT2NUM(GL_DOUBLE_VEC3));
|
981
|
+
rb_define_const(module, "GL_DOUBLE_VEC3_EXT", INT2NUM(GL_DOUBLE_VEC3_EXT));
|
982
|
+
rb_define_const(module, "GL_DOUBLE_VEC4", INT2NUM(GL_DOUBLE_VEC4));
|
983
|
+
rb_define_const(module, "GL_DOUBLE_VEC4_EXT", INT2NUM(GL_DOUBLE_VEC4_EXT));
|
658
984
|
rb_define_const(module, "GL_DRAW_BUFFER", INT2NUM(GL_DRAW_BUFFER));
|
659
985
|
rb_define_const(module, "GL_DRAW_BUFFER0", INT2NUM(GL_DRAW_BUFFER0));
|
660
986
|
rb_define_const(module, "GL_DRAW_BUFFER0_ARB", INT2NUM(GL_DRAW_BUFFER0_ARB));
|
661
987
|
rb_define_const(module, "GL_DRAW_BUFFER0_ATI", INT2NUM(GL_DRAW_BUFFER0_ATI));
|
988
|
+
rb_define_const(module, "GL_DRAW_BUFFER0_NV", INT2NUM(GL_DRAW_BUFFER0_NV));
|
662
989
|
rb_define_const(module, "GL_DRAW_BUFFER1", INT2NUM(GL_DRAW_BUFFER1));
|
663
990
|
rb_define_const(module, "GL_DRAW_BUFFER10", INT2NUM(GL_DRAW_BUFFER10));
|
664
991
|
rb_define_const(module, "GL_DRAW_BUFFER10_ARB", INT2NUM(GL_DRAW_BUFFER10_ARB));
|
665
992
|
rb_define_const(module, "GL_DRAW_BUFFER10_ATI", INT2NUM(GL_DRAW_BUFFER10_ATI));
|
993
|
+
rb_define_const(module, "GL_DRAW_BUFFER10_NV", INT2NUM(GL_DRAW_BUFFER10_NV));
|
666
994
|
rb_define_const(module, "GL_DRAW_BUFFER11", INT2NUM(GL_DRAW_BUFFER11));
|
667
995
|
rb_define_const(module, "GL_DRAW_BUFFER11_ARB", INT2NUM(GL_DRAW_BUFFER11_ARB));
|
668
996
|
rb_define_const(module, "GL_DRAW_BUFFER11_ATI", INT2NUM(GL_DRAW_BUFFER11_ATI));
|
997
|
+
rb_define_const(module, "GL_DRAW_BUFFER11_NV", INT2NUM(GL_DRAW_BUFFER11_NV));
|
669
998
|
rb_define_const(module, "GL_DRAW_BUFFER12", INT2NUM(GL_DRAW_BUFFER12));
|
670
999
|
rb_define_const(module, "GL_DRAW_BUFFER12_ARB", INT2NUM(GL_DRAW_BUFFER12_ARB));
|
671
1000
|
rb_define_const(module, "GL_DRAW_BUFFER12_ATI", INT2NUM(GL_DRAW_BUFFER12_ATI));
|
1001
|
+
rb_define_const(module, "GL_DRAW_BUFFER12_NV", INT2NUM(GL_DRAW_BUFFER12_NV));
|
672
1002
|
rb_define_const(module, "GL_DRAW_BUFFER13", INT2NUM(GL_DRAW_BUFFER13));
|
673
1003
|
rb_define_const(module, "GL_DRAW_BUFFER13_ARB", INT2NUM(GL_DRAW_BUFFER13_ARB));
|
674
1004
|
rb_define_const(module, "GL_DRAW_BUFFER13_ATI", INT2NUM(GL_DRAW_BUFFER13_ATI));
|
1005
|
+
rb_define_const(module, "GL_DRAW_BUFFER13_NV", INT2NUM(GL_DRAW_BUFFER13_NV));
|
675
1006
|
rb_define_const(module, "GL_DRAW_BUFFER14", INT2NUM(GL_DRAW_BUFFER14));
|
676
1007
|
rb_define_const(module, "GL_DRAW_BUFFER14_ARB", INT2NUM(GL_DRAW_BUFFER14_ARB));
|
677
1008
|
rb_define_const(module, "GL_DRAW_BUFFER14_ATI", INT2NUM(GL_DRAW_BUFFER14_ATI));
|
1009
|
+
rb_define_const(module, "GL_DRAW_BUFFER14_NV", INT2NUM(GL_DRAW_BUFFER14_NV));
|
678
1010
|
rb_define_const(module, "GL_DRAW_BUFFER15", INT2NUM(GL_DRAW_BUFFER15));
|
679
1011
|
rb_define_const(module, "GL_DRAW_BUFFER15_ARB", INT2NUM(GL_DRAW_BUFFER15_ARB));
|
680
1012
|
rb_define_const(module, "GL_DRAW_BUFFER15_ATI", INT2NUM(GL_DRAW_BUFFER15_ATI));
|
1013
|
+
rb_define_const(module, "GL_DRAW_BUFFER15_NV", INT2NUM(GL_DRAW_BUFFER15_NV));
|
681
1014
|
rb_define_const(module, "GL_DRAW_BUFFER1_ARB", INT2NUM(GL_DRAW_BUFFER1_ARB));
|
682
1015
|
rb_define_const(module, "GL_DRAW_BUFFER1_ATI", INT2NUM(GL_DRAW_BUFFER1_ATI));
|
1016
|
+
rb_define_const(module, "GL_DRAW_BUFFER1_NV", INT2NUM(GL_DRAW_BUFFER1_NV));
|
683
1017
|
rb_define_const(module, "GL_DRAW_BUFFER2", INT2NUM(GL_DRAW_BUFFER2));
|
684
1018
|
rb_define_const(module, "GL_DRAW_BUFFER2_ARB", INT2NUM(GL_DRAW_BUFFER2_ARB));
|
685
1019
|
rb_define_const(module, "GL_DRAW_BUFFER2_ATI", INT2NUM(GL_DRAW_BUFFER2_ATI));
|
1020
|
+
rb_define_const(module, "GL_DRAW_BUFFER2_NV", INT2NUM(GL_DRAW_BUFFER2_NV));
|
686
1021
|
rb_define_const(module, "GL_DRAW_BUFFER3", INT2NUM(GL_DRAW_BUFFER3));
|
687
1022
|
rb_define_const(module, "GL_DRAW_BUFFER3_ARB", INT2NUM(GL_DRAW_BUFFER3_ARB));
|
688
1023
|
rb_define_const(module, "GL_DRAW_BUFFER3_ATI", INT2NUM(GL_DRAW_BUFFER3_ATI));
|
1024
|
+
rb_define_const(module, "GL_DRAW_BUFFER3_NV", INT2NUM(GL_DRAW_BUFFER3_NV));
|
689
1025
|
rb_define_const(module, "GL_DRAW_BUFFER4", INT2NUM(GL_DRAW_BUFFER4));
|
690
1026
|
rb_define_const(module, "GL_DRAW_BUFFER4_ARB", INT2NUM(GL_DRAW_BUFFER4_ARB));
|
691
1027
|
rb_define_const(module, "GL_DRAW_BUFFER4_ATI", INT2NUM(GL_DRAW_BUFFER4_ATI));
|
1028
|
+
rb_define_const(module, "GL_DRAW_BUFFER4_NV", INT2NUM(GL_DRAW_BUFFER4_NV));
|
692
1029
|
rb_define_const(module, "GL_DRAW_BUFFER5", INT2NUM(GL_DRAW_BUFFER5));
|
693
1030
|
rb_define_const(module, "GL_DRAW_BUFFER5_ARB", INT2NUM(GL_DRAW_BUFFER5_ARB));
|
694
1031
|
rb_define_const(module, "GL_DRAW_BUFFER5_ATI", INT2NUM(GL_DRAW_BUFFER5_ATI));
|
1032
|
+
rb_define_const(module, "GL_DRAW_BUFFER5_NV", INT2NUM(GL_DRAW_BUFFER5_NV));
|
695
1033
|
rb_define_const(module, "GL_DRAW_BUFFER6", INT2NUM(GL_DRAW_BUFFER6));
|
696
1034
|
rb_define_const(module, "GL_DRAW_BUFFER6_ARB", INT2NUM(GL_DRAW_BUFFER6_ARB));
|
697
1035
|
rb_define_const(module, "GL_DRAW_BUFFER6_ATI", INT2NUM(GL_DRAW_BUFFER6_ATI));
|
1036
|
+
rb_define_const(module, "GL_DRAW_BUFFER6_NV", INT2NUM(GL_DRAW_BUFFER6_NV));
|
698
1037
|
rb_define_const(module, "GL_DRAW_BUFFER7", INT2NUM(GL_DRAW_BUFFER7));
|
699
1038
|
rb_define_const(module, "GL_DRAW_BUFFER7_ARB", INT2NUM(GL_DRAW_BUFFER7_ARB));
|
700
1039
|
rb_define_const(module, "GL_DRAW_BUFFER7_ATI", INT2NUM(GL_DRAW_BUFFER7_ATI));
|
1040
|
+
rb_define_const(module, "GL_DRAW_BUFFER7_NV", INT2NUM(GL_DRAW_BUFFER7_NV));
|
701
1041
|
rb_define_const(module, "GL_DRAW_BUFFER8", INT2NUM(GL_DRAW_BUFFER8));
|
702
1042
|
rb_define_const(module, "GL_DRAW_BUFFER8_ARB", INT2NUM(GL_DRAW_BUFFER8_ARB));
|
703
1043
|
rb_define_const(module, "GL_DRAW_BUFFER8_ATI", INT2NUM(GL_DRAW_BUFFER8_ATI));
|
1044
|
+
rb_define_const(module, "GL_DRAW_BUFFER8_NV", INT2NUM(GL_DRAW_BUFFER8_NV));
|
704
1045
|
rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
|
705
1046
|
rb_define_const(module, "GL_DRAW_BUFFER9_ARB", INT2NUM(GL_DRAW_BUFFER9_ARB));
|
706
1047
|
rb_define_const(module, "GL_DRAW_BUFFER9_ATI", INT2NUM(GL_DRAW_BUFFER9_ATI));
|
1048
|
+
rb_define_const(module, "GL_DRAW_BUFFER9_NV", INT2NUM(GL_DRAW_BUFFER9_NV));
|
1049
|
+
rb_define_const(module, "GL_DRAW_BUFFER_EXT", INT2NUM(GL_DRAW_BUFFER_EXT));
|
707
1050
|
rb_define_const(module, "GL_DRAW_FRAMEBUFFER", INT2NUM(GL_DRAW_FRAMEBUFFER));
|
1051
|
+
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_ANGLE", INT2NUM(GL_DRAW_FRAMEBUFFER_ANGLE));
|
708
1052
|
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING));
|
709
1053
|
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_EXT));
|
1054
|
+
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_NV", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_NV));
|
710
1055
|
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_EXT));
|
1056
|
+
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_NV", INT2NUM(GL_DRAW_FRAMEBUFFER_NV));
|
1057
|
+
rb_define_const(module, "GL_DRAW_INDIRECT_ADDRESS_NV", INT2NUM(GL_DRAW_INDIRECT_ADDRESS_NV));
|
1058
|
+
rb_define_const(module, "GL_DRAW_INDIRECT_BUFFER", INT2NUM(GL_DRAW_INDIRECT_BUFFER));
|
1059
|
+
rb_define_const(module, "GL_DRAW_INDIRECT_BUFFER_BINDING", INT2NUM(GL_DRAW_INDIRECT_BUFFER_BINDING));
|
1060
|
+
rb_define_const(module, "GL_DRAW_INDIRECT_LENGTH_NV", INT2NUM(GL_DRAW_INDIRECT_LENGTH_NV));
|
1061
|
+
rb_define_const(module, "GL_DRAW_INDIRECT_UNIFIED_NV", INT2NUM(GL_DRAW_INDIRECT_UNIFIED_NV));
|
711
1062
|
rb_define_const(module, "GL_DRAW_PIXELS_APPLE", INT2NUM(GL_DRAW_PIXELS_APPLE));
|
712
1063
|
rb_define_const(module, "GL_DRAW_PIXEL_TOKEN", INT2NUM(GL_DRAW_PIXEL_TOKEN));
|
713
1064
|
rb_define_const(module, "GL_DSDT8_MAG8_INTENSITY8_NV", INT2NUM(GL_DSDT8_MAG8_INTENSITY8_NV));
|
@@ -740,6 +1091,8 @@ void gl_init_enums(VALUE module)
|
|
740
1091
|
rb_define_const(module, "GL_DUAL_LUMINANCE_ALPHA8_SGIS", INT2NUM(GL_DUAL_LUMINANCE_ALPHA8_SGIS));
|
741
1092
|
rb_define_const(module, "GL_DUAL_TEXTURE_SELECT_SGIS", INT2NUM(GL_DUAL_TEXTURE_SELECT_SGIS));
|
742
1093
|
rb_define_const(module, "GL_DUDV_ATI", INT2NUM(GL_DUDV_ATI));
|
1094
|
+
rb_define_const(module, "GL_DUP_FIRST_CUBIC_CURVE_TO_NV", INT2NUM(GL_DUP_FIRST_CUBIC_CURVE_TO_NV));
|
1095
|
+
rb_define_const(module, "GL_DUP_LAST_CUBIC_CURVE_TO_NV", INT2NUM(GL_DUP_LAST_CUBIC_CURVE_TO_NV));
|
743
1096
|
rb_define_const(module, "GL_DYNAMIC_ATI", INT2NUM(GL_DYNAMIC_ATI));
|
744
1097
|
rb_define_const(module, "GL_DYNAMIC_COPY", INT2NUM(GL_DYNAMIC_COPY));
|
745
1098
|
rb_define_const(module, "GL_DYNAMIC_COPY_ARB", INT2NUM(GL_DYNAMIC_COPY_ARB));
|
@@ -750,10 +1103,12 @@ void gl_init_enums(VALUE module)
|
|
750
1103
|
rb_define_const(module, "GL_EDGEFLAG_BIT_PGI", INT2NUM(GL_EDGEFLAG_BIT_PGI));
|
751
1104
|
rb_define_const(module, "GL_EDGE_FLAG", INT2NUM(GL_EDGE_FLAG));
|
752
1105
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY", INT2NUM(GL_EDGE_FLAG_ARRAY));
|
1106
|
+
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_ADDRESS_NV", INT2NUM(GL_EDGE_FLAG_ARRAY_ADDRESS_NV));
|
753
1107
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING));
|
754
1108
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB));
|
755
1109
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_COUNT_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_COUNT_EXT));
|
756
1110
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_EXT));
|
1111
|
+
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LENGTH_NV", INT2NUM(GL_EDGE_FLAG_ARRAY_LENGTH_NV));
|
757
1112
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_IBM));
|
758
1113
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM));
|
759
1114
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER));
|
@@ -761,16 +1116,21 @@ void gl_init_enums(VALUE module)
|
|
761
1116
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE));
|
762
1117
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE_EXT));
|
763
1118
|
rb_define_const(module, "GL_EIGHTH_BIT_ATI", INT2NUM(GL_EIGHTH_BIT_ATI));
|
1119
|
+
rb_define_const(module, "GL_ELEMENT_ARRAY_ADDRESS_NV", INT2NUM(GL_ELEMENT_ARRAY_ADDRESS_NV));
|
764
1120
|
rb_define_const(module, "GL_ELEMENT_ARRAY_APPLE", INT2NUM(GL_ELEMENT_ARRAY_APPLE));
|
765
1121
|
rb_define_const(module, "GL_ELEMENT_ARRAY_ATI", INT2NUM(GL_ELEMENT_ARRAY_ATI));
|
1122
|
+
rb_define_const(module, "GL_ELEMENT_ARRAY_BARRIER_BIT", INT2NUM(GL_ELEMENT_ARRAY_BARRIER_BIT));
|
1123
|
+
rb_define_const(module, "GL_ELEMENT_ARRAY_BARRIER_BIT_EXT", INT2NUM(GL_ELEMENT_ARRAY_BARRIER_BIT_EXT));
|
766
1124
|
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER", INT2NUM(GL_ELEMENT_ARRAY_BUFFER));
|
767
1125
|
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_ARB));
|
768
1126
|
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING));
|
769
1127
|
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB));
|
1128
|
+
rb_define_const(module, "GL_ELEMENT_ARRAY_LENGTH_NV", INT2NUM(GL_ELEMENT_ARRAY_LENGTH_NV));
|
770
1129
|
rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_APPLE", INT2NUM(GL_ELEMENT_ARRAY_POINTER_APPLE));
|
771
1130
|
rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_ATI", INT2NUM(GL_ELEMENT_ARRAY_POINTER_ATI));
|
772
1131
|
rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_APPLE", INT2NUM(GL_ELEMENT_ARRAY_TYPE_APPLE));
|
773
1132
|
rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_ATI", INT2NUM(GL_ELEMENT_ARRAY_TYPE_ATI));
|
1133
|
+
rb_define_const(module, "GL_ELEMENT_ARRAY_UNIFIED_NV", INT2NUM(GL_ELEMENT_ARRAY_UNIFIED_NV));
|
774
1134
|
rb_define_const(module, "GL_EMBOSS_CONSTANT_NV", INT2NUM(GL_EMBOSS_CONSTANT_NV));
|
775
1135
|
rb_define_const(module, "GL_EMBOSS_LIGHT_NV", INT2NUM(GL_EMBOSS_LIGHT_NV));
|
776
1136
|
rb_define_const(module, "GL_EMBOSS_MAP_NV", INT2NUM(GL_EMBOSS_MAP_NV));
|
@@ -778,10 +1138,28 @@ void gl_init_enums(VALUE module)
|
|
778
1138
|
rb_define_const(module, "GL_ENABLE_BIT", INT2NUM(GL_ENABLE_BIT));
|
779
1139
|
rb_define_const(module, "GL_EQUAL", INT2NUM(GL_EQUAL));
|
780
1140
|
rb_define_const(module, "GL_EQUIV", INT2NUM(GL_EQUIV));
|
1141
|
+
rb_define_const(module, "GL_ETC1_RGB8_OES", INT2NUM(GL_ETC1_RGB8_OES));
|
1142
|
+
rb_define_const(module, "GL_ETC1_SRGB8_NV", INT2NUM(GL_ETC1_SRGB8_NV));
|
781
1143
|
rb_define_const(module, "GL_EVAL_2D_NV", INT2NUM(GL_EVAL_2D_NV));
|
782
1144
|
rb_define_const(module, "GL_EVAL_BIT", INT2NUM(GL_EVAL_BIT));
|
783
1145
|
rb_define_const(module, "GL_EVAL_FRACTIONAL_TESSELLATION_NV", INT2NUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV));
|
784
1146
|
rb_define_const(module, "GL_EVAL_TRIANGULAR_2D_NV", INT2NUM(GL_EVAL_TRIANGULAR_2D_NV));
|
1147
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB0_NV));
|
1148
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB10_NV));
|
1149
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB11_NV));
|
1150
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB12_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB12_NV));
|
1151
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB13_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB13_NV));
|
1152
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB14_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB14_NV));
|
1153
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB15_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB15_NV));
|
1154
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB1_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB1_NV));
|
1155
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB2_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB2_NV));
|
1156
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB3_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB3_NV));
|
1157
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB4_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB4_NV));
|
1158
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB5_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB5_NV));
|
1159
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB6_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB6_NV));
|
1160
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB7_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB7_NV));
|
1161
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB8_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB8_NV));
|
1162
|
+
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB9_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB9_NV));
|
785
1163
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB0_NV));
|
786
1164
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB10_NV));
|
787
1165
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB11_NV));
|
@@ -803,6 +1181,7 @@ void gl_init_enums(VALUE module)
|
|
803
1181
|
rb_define_const(module, "GL_EXPAND_NEGATE_NV", INT2NUM(GL_EXPAND_NEGATE_NV));
|
804
1182
|
rb_define_const(module, "GL_EXPAND_NORMAL_NV", INT2NUM(GL_EXPAND_NORMAL_NV));
|
805
1183
|
rb_define_const(module, "GL_EXTENSIONS", INT2NUM(GL_EXTENSIONS));
|
1184
|
+
rb_define_const(module, "GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD", INT2NUM(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD));
|
806
1185
|
rb_define_const(module, "GL_EXT_abgr", INT2NUM(GL_EXT_abgr));
|
807
1186
|
rb_define_const(module, "GL_EXT_blend_color", INT2NUM(GL_EXT_blend_color));
|
808
1187
|
rb_define_const(module, "GL_EXT_blend_logic_op", INT2NUM(GL_EXT_blend_logic_op));
|
@@ -831,6 +1210,10 @@ void gl_init_enums(VALUE module)
|
|
831
1210
|
rb_define_const(module, "GL_EYE_POINT_SGIS", INT2NUM(GL_EYE_POINT_SGIS));
|
832
1211
|
rb_define_const(module, "GL_EYE_RADIAL_NV", INT2NUM(GL_EYE_RADIAL_NV));
|
833
1212
|
rb_define_const(module, "GL_E_TIMES_F_NV", INT2NUM(GL_E_TIMES_F_NV));
|
1213
|
+
rb_define_const(module, "GL_FACTOR_ALPHA_MODULATE_IMG", INT2NUM(GL_FACTOR_ALPHA_MODULATE_IMG));
|
1214
|
+
rb_define_const(module, "GL_FACTOR_MAX_AMD", INT2NUM(GL_FACTOR_MAX_AMD));
|
1215
|
+
rb_define_const(module, "GL_FACTOR_MIN_AMD", INT2NUM(GL_FACTOR_MIN_AMD));
|
1216
|
+
rb_define_const(module, "GL_FAILURE_NV", INT2NUM(GL_FAILURE_NV));
|
834
1217
|
rb_define_const(module, "GL_FASTEST", INT2NUM(GL_FASTEST));
|
835
1218
|
rb_define_const(module, "GL_FEEDBACK", INT2NUM(GL_FEEDBACK));
|
836
1219
|
rb_define_const(module, "GL_FEEDBACK_BUFFER_POINTER", INT2NUM(GL_FEEDBACK_BUFFER_POINTER));
|
@@ -840,12 +1223,25 @@ void gl_init_enums(VALUE module)
|
|
840
1223
|
rb_define_const(module, "GL_FENCE_CONDITION_NV", INT2NUM(GL_FENCE_CONDITION_NV));
|
841
1224
|
rb_define_const(module, "GL_FENCE_STATUS_NV", INT2NUM(GL_FENCE_STATUS_NV));
|
842
1225
|
rb_define_const(module, "GL_FIELDS_NV", INT2NUM(GL_FIELDS_NV));
|
1226
|
+
rb_define_const(module, "GL_FIELD_LOWER_NV", INT2NUM(GL_FIELD_LOWER_NV));
|
1227
|
+
rb_define_const(module, "GL_FIELD_UPPER_NV", INT2NUM(GL_FIELD_UPPER_NV));
|
1228
|
+
rb_define_const(module, "GL_FILE_NAME_NV", INT2NUM(GL_FILE_NAME_NV));
|
843
1229
|
rb_define_const(module, "GL_FILL", INT2NUM(GL_FILL));
|
1230
|
+
rb_define_const(module, "GL_FILTER", INT2NUM(GL_FILTER));
|
844
1231
|
rb_define_const(module, "GL_FILTER4_SGIS", INT2NUM(GL_FILTER4_SGIS));
|
1232
|
+
rb_define_const(module, "GL_FIRST_TO_REST_NV", INT2NUM(GL_FIRST_TO_REST_NV));
|
1233
|
+
rb_define_const(module, "GL_FIRST_VERTEX_CONVENTION", INT2NUM(GL_FIRST_VERTEX_CONVENTION));
|
1234
|
+
rb_define_const(module, "GL_FIRST_VERTEX_CONVENTION_EXT", INT2NUM(GL_FIRST_VERTEX_CONVENTION_EXT));
|
1235
|
+
rb_define_const(module, "GL_FIXED", INT2NUM(GL_FIXED));
|
1236
|
+
rb_define_const(module, "GL_FIXED_OES", INT2NUM(GL_FIXED_OES));
|
845
1237
|
rb_define_const(module, "GL_FIXED_ONLY", INT2NUM(GL_FIXED_ONLY));
|
846
1238
|
rb_define_const(module, "GL_FIXED_ONLY_ARB", INT2NUM(GL_FIXED_ONLY_ARB));
|
847
1239
|
rb_define_const(module, "GL_FLAT", INT2NUM(GL_FLAT));
|
848
1240
|
rb_define_const(module, "GL_FLOAT", INT2NUM(GL_FLOAT));
|
1241
|
+
rb_define_const(module, "GL_FLOAT16_NV", INT2NUM(GL_FLOAT16_NV));
|
1242
|
+
rb_define_const(module, "GL_FLOAT16_VEC2_NV", INT2NUM(GL_FLOAT16_VEC2_NV));
|
1243
|
+
rb_define_const(module, "GL_FLOAT16_VEC3_NV", INT2NUM(GL_FLOAT16_VEC3_NV));
|
1244
|
+
rb_define_const(module, "GL_FLOAT16_VEC4_NV", INT2NUM(GL_FLOAT16_VEC4_NV));
|
849
1245
|
rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV));
|
850
1246
|
rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV));
|
851
1247
|
rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
|
@@ -901,7 +1297,9 @@ void gl_init_enums(VALUE module)
|
|
901
1297
|
rb_define_const(module, "GL_FOG_COORDINATE_SOURCE", INT2NUM(GL_FOG_COORDINATE_SOURCE));
|
902
1298
|
rb_define_const(module, "GL_FOG_COORDINATE_SOURCE_EXT", INT2NUM(GL_FOG_COORDINATE_SOURCE_EXT));
|
903
1299
|
rb_define_const(module, "GL_FOG_COORD_ARRAY", INT2NUM(GL_FOG_COORD_ARRAY));
|
1300
|
+
rb_define_const(module, "GL_FOG_COORD_ARRAY_ADDRESS_NV", INT2NUM(GL_FOG_COORD_ARRAY_ADDRESS_NV));
|
904
1301
|
rb_define_const(module, "GL_FOG_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORD_ARRAY_BUFFER_BINDING));
|
1302
|
+
rb_define_const(module, "GL_FOG_COORD_ARRAY_LENGTH_NV", INT2NUM(GL_FOG_COORD_ARRAY_LENGTH_NV));
|
905
1303
|
rb_define_const(module, "GL_FOG_COORD_ARRAY_POINTER", INT2NUM(GL_FOG_COORD_ARRAY_POINTER));
|
906
1304
|
rb_define_const(module, "GL_FOG_COORD_ARRAY_STRIDE", INT2NUM(GL_FOG_COORD_ARRAY_STRIDE));
|
907
1305
|
rb_define_const(module, "GL_FOG_COORD_ARRAY_TYPE", INT2NUM(GL_FOG_COORD_ARRAY_TYPE));
|
@@ -912,6 +1310,7 @@ void gl_init_enums(VALUE module)
|
|
912
1310
|
rb_define_const(module, "GL_FOG_FACTOR_TO_ALPHA_SGIX", INT2NUM(GL_FOG_FACTOR_TO_ALPHA_SGIX));
|
913
1311
|
rb_define_const(module, "GL_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_FOG_FUNC_POINTS_SGIS));
|
914
1312
|
rb_define_const(module, "GL_FOG_FUNC_SGIS", INT2NUM(GL_FOG_FUNC_SGIS));
|
1313
|
+
rb_define_const(module, "GL_FOG_GEN_MODE_NV", INT2NUM(GL_FOG_GEN_MODE_NV));
|
915
1314
|
rb_define_const(module, "GL_FOG_HINT", INT2NUM(GL_FOG_HINT));
|
916
1315
|
rb_define_const(module, "GL_FOG_INDEX", INT2NUM(GL_FOG_INDEX));
|
917
1316
|
rb_define_const(module, "GL_FOG_MODE", INT2NUM(GL_FOG_MODE));
|
@@ -921,15 +1320,35 @@ void gl_init_enums(VALUE module)
|
|
921
1320
|
rb_define_const(module, "GL_FOG_SCALE_VALUE_SGIX", INT2NUM(GL_FOG_SCALE_VALUE_SGIX));
|
922
1321
|
rb_define_const(module, "GL_FOG_SPECULAR_TEXTURE_WIN", INT2NUM(GL_FOG_SPECULAR_TEXTURE_WIN));
|
923
1322
|
rb_define_const(module, "GL_FOG_START", INT2NUM(GL_FOG_START));
|
1323
|
+
rb_define_const(module, "GL_FONT_ASCENDER_BIT_NV", INT2NUM(GL_FONT_ASCENDER_BIT_NV));
|
1324
|
+
rb_define_const(module, "GL_FONT_DESCENDER_BIT_NV", INT2NUM(GL_FONT_DESCENDER_BIT_NV));
|
1325
|
+
rb_define_const(module, "GL_FONT_HAS_KERNING_BIT_NV", INT2NUM(GL_FONT_HAS_KERNING_BIT_NV));
|
1326
|
+
rb_define_const(module, "GL_FONT_HEIGHT_BIT_NV", INT2NUM(GL_FONT_HEIGHT_BIT_NV));
|
1327
|
+
rb_define_const(module, "GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV", INT2NUM(GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV));
|
1328
|
+
rb_define_const(module, "GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV", INT2NUM(GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV));
|
1329
|
+
rb_define_const(module, "GL_FONT_UNDERLINE_POSITION_BIT_NV", INT2NUM(GL_FONT_UNDERLINE_POSITION_BIT_NV));
|
1330
|
+
rb_define_const(module, "GL_FONT_UNDERLINE_THICKNESS_BIT_NV", INT2NUM(GL_FONT_UNDERLINE_THICKNESS_BIT_NV));
|
1331
|
+
rb_define_const(module, "GL_FONT_UNITS_PER_EM_BIT_NV", INT2NUM(GL_FONT_UNITS_PER_EM_BIT_NV));
|
1332
|
+
rb_define_const(module, "GL_FONT_X_MAX_BOUNDS_BIT_NV", INT2NUM(GL_FONT_X_MAX_BOUNDS_BIT_NV));
|
1333
|
+
rb_define_const(module, "GL_FONT_X_MIN_BOUNDS_BIT_NV", INT2NUM(GL_FONT_X_MIN_BOUNDS_BIT_NV));
|
1334
|
+
rb_define_const(module, "GL_FONT_Y_MAX_BOUNDS_BIT_NV", INT2NUM(GL_FONT_Y_MAX_BOUNDS_BIT_NV));
|
1335
|
+
rb_define_const(module, "GL_FONT_Y_MIN_BOUNDS_BIT_NV", INT2NUM(GL_FONT_Y_MIN_BOUNDS_BIT_NV));
|
924
1336
|
rb_define_const(module, "GL_FORCE_BLUE_TO_ONE_NV", INT2NUM(GL_FORCE_BLUE_TO_ONE_NV));
|
925
1337
|
rb_define_const(module, "GL_FORMAT_SUBSAMPLE_244_244_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_244_244_OML));
|
926
1338
|
rb_define_const(module, "GL_FORMAT_SUBSAMPLE_24_24_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_24_24_OML));
|
1339
|
+
rb_define_const(module, "GL_FRACTIONAL_EVEN", INT2NUM(GL_FRACTIONAL_EVEN));
|
1340
|
+
rb_define_const(module, "GL_FRACTIONAL_ODD", INT2NUM(GL_FRACTIONAL_ODD));
|
1341
|
+
rb_define_const(module, "GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX", INT2NUM(GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX));
|
1342
|
+
rb_define_const(module, "GL_FRAGMENTS_INSTRUMENT_MAX_SGIX", INT2NUM(GL_FRAGMENTS_INSTRUMENT_MAX_SGIX));
|
1343
|
+
rb_define_const(module, "GL_FRAGMENTS_INSTRUMENT_SGIX", INT2NUM(GL_FRAGMENTS_INSTRUMENT_SGIX));
|
1344
|
+
rb_define_const(module, "GL_FRAGMENT_ALPHA_MODULATE_IMG", INT2NUM(GL_FRAGMENT_ALPHA_MODULATE_IMG));
|
927
1345
|
rb_define_const(module, "GL_FRAGMENT_COLOR_EXT", INT2NUM(GL_FRAGMENT_COLOR_EXT));
|
928
1346
|
rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX));
|
929
1347
|
rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX));
|
930
1348
|
rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_SGIX));
|
931
1349
|
rb_define_const(module, "GL_FRAGMENT_DEPTH", INT2NUM(GL_FRAGMENT_DEPTH));
|
932
1350
|
rb_define_const(module, "GL_FRAGMENT_DEPTH_EXT", INT2NUM(GL_FRAGMENT_DEPTH_EXT));
|
1351
|
+
rb_define_const(module, "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS", INT2NUM(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS));
|
933
1352
|
rb_define_const(module, "GL_FRAGMENT_LIGHT0_SGIX", INT2NUM(GL_FRAGMENT_LIGHT0_SGIX));
|
934
1353
|
rb_define_const(module, "GL_FRAGMENT_LIGHT1_SGIX", INT2NUM(GL_FRAGMENT_LIGHT1_SGIX));
|
935
1354
|
rb_define_const(module, "GL_FRAGMENT_LIGHT2_SGIX", INT2NUM(GL_FRAGMENT_LIGHT2_SGIX));
|
@@ -947,63 +1366,110 @@ void gl_init_enums(VALUE module)
|
|
947
1366
|
rb_define_const(module, "GL_FRAGMENT_NORMAL_EXT", INT2NUM(GL_FRAGMENT_NORMAL_EXT));
|
948
1367
|
rb_define_const(module, "GL_FRAGMENT_PROGRAM_ARB", INT2NUM(GL_FRAGMENT_PROGRAM_ARB));
|
949
1368
|
rb_define_const(module, "GL_FRAGMENT_PROGRAM_BINDING_NV", INT2NUM(GL_FRAGMENT_PROGRAM_BINDING_NV));
|
1369
|
+
rb_define_const(module, "GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA));
|
1370
|
+
rb_define_const(module, "GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA));
|
1371
|
+
rb_define_const(module, "GL_FRAGMENT_PROGRAM_CALLBACK_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_CALLBACK_MESA));
|
1372
|
+
rb_define_const(module, "GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV", INT2NUM(GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV));
|
950
1373
|
rb_define_const(module, "GL_FRAGMENT_PROGRAM_NV", INT2NUM(GL_FRAGMENT_PROGRAM_NV));
|
951
1374
|
rb_define_const(module, "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV));
|
1375
|
+
rb_define_const(module, "GL_FRAGMENT_PROGRAM_POSITION_MESA", INT2NUM(GL_FRAGMENT_PROGRAM_POSITION_MESA));
|
952
1376
|
rb_define_const(module, "GL_FRAGMENT_SHADER", INT2NUM(GL_FRAGMENT_SHADER));
|
953
1377
|
rb_define_const(module, "GL_FRAGMENT_SHADER_ARB", INT2NUM(GL_FRAGMENT_SHADER_ARB));
|
954
1378
|
rb_define_const(module, "GL_FRAGMENT_SHADER_ATI", INT2NUM(GL_FRAGMENT_SHADER_ATI));
|
1379
|
+
rb_define_const(module, "GL_FRAGMENT_SHADER_BIT", INT2NUM(GL_FRAGMENT_SHADER_BIT));
|
1380
|
+
rb_define_const(module, "GL_FRAGMENT_SHADER_BIT_EXT", INT2NUM(GL_FRAGMENT_SHADER_BIT_EXT));
|
955
1381
|
rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT));
|
956
1382
|
rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
|
1383
|
+
rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES));
|
1384
|
+
rb_define_const(module, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", INT2NUM(GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT));
|
1385
|
+
rb_define_const(module, "GL_FRAGMENT_SUBROUTINE", INT2NUM(GL_FRAGMENT_SUBROUTINE));
|
1386
|
+
rb_define_const(module, "GL_FRAGMENT_SUBROUTINE_UNIFORM", INT2NUM(GL_FRAGMENT_SUBROUTINE_UNIFORM));
|
1387
|
+
rb_define_const(module, "GL_FRAGMENT_TEXTURE", INT2NUM(GL_FRAGMENT_TEXTURE));
|
957
1388
|
rb_define_const(module, "GL_FRAMEBUFFER", INT2NUM(GL_FRAMEBUFFER));
|
958
1389
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE));
|
1390
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_ANGLE));
|
959
1391
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE));
|
960
1392
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING));
|
961
1393
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE));
|
1394
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT));
|
962
1395
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE));
|
963
1396
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE));
|
1397
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED));
|
964
1398
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB));
|
965
1399
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT));
|
966
1400
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME));
|
967
1401
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT));
|
1402
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES));
|
968
1403
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE));
|
969
1404
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT));
|
1405
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES));
|
970
1406
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE));
|
971
1407
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE));
|
972
1408
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT));
|
1409
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES));
|
973
1410
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE));
|
974
1411
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT));
|
1412
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES));
|
975
1413
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER));
|
976
1414
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT));
|
977
1415
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL));
|
978
1416
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT));
|
1417
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES));
|
1418
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT));
|
1419
|
+
rb_define_const(module, "GL_FRAMEBUFFER_BARRIER_BIT", INT2NUM(GL_FRAMEBUFFER_BARRIER_BIT));
|
1420
|
+
rb_define_const(module, "GL_FRAMEBUFFER_BARRIER_BIT_EXT", INT2NUM(GL_FRAMEBUFFER_BARRIER_BIT_EXT));
|
979
1421
|
rb_define_const(module, "GL_FRAMEBUFFER_BINDING", INT2NUM(GL_FRAMEBUFFER_BINDING));
|
1422
|
+
rb_define_const(module, "GL_FRAMEBUFFER_BINDING_ANGLE", INT2NUM(GL_FRAMEBUFFER_BINDING_ANGLE));
|
980
1423
|
rb_define_const(module, "GL_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_FRAMEBUFFER_BINDING_EXT));
|
1424
|
+
rb_define_const(module, "GL_FRAMEBUFFER_BINDING_OES", INT2NUM(GL_FRAMEBUFFER_BINDING_OES));
|
1425
|
+
rb_define_const(module, "GL_FRAMEBUFFER_BLEND", INT2NUM(GL_FRAMEBUFFER_BLEND));
|
981
1426
|
rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE", INT2NUM(GL_FRAMEBUFFER_COMPLETE));
|
982
1427
|
rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_EXT", INT2NUM(GL_FRAMEBUFFER_COMPLETE_EXT));
|
1428
|
+
rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_OES", INT2NUM(GL_FRAMEBUFFER_COMPLETE_OES));
|
983
1429
|
rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT", INT2NUM(GL_FRAMEBUFFER_DEFAULT));
|
1430
|
+
rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS", INT2NUM(GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS));
|
1431
|
+
rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_HEIGHT", INT2NUM(GL_FRAMEBUFFER_DEFAULT_HEIGHT));
|
1432
|
+
rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_LAYERS", INT2NUM(GL_FRAMEBUFFER_DEFAULT_LAYERS));
|
1433
|
+
rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_SAMPLES", INT2NUM(GL_FRAMEBUFFER_DEFAULT_SAMPLES));
|
1434
|
+
rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT_WIDTH", INT2NUM(GL_FRAMEBUFFER_DEFAULT_WIDTH));
|
984
1435
|
rb_define_const(module, "GL_FRAMEBUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_EXT));
|
985
1436
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT));
|
986
1437
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT));
|
1438
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES));
|
987
1439
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT));
|
1440
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES));
|
988
1441
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER));
|
989
1442
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT));
|
1443
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES));
|
990
1444
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT));
|
1445
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES));
|
991
1446
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB));
|
992
1447
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT));
|
1448
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS));
|
993
1449
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB));
|
994
1450
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT));
|
995
1451
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT));
|
996
1452
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT));
|
1453
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES));
|
997
1454
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE));
|
1455
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE));
|
998
1456
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT));
|
1457
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG));
|
1458
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV));
|
999
1459
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER));
|
1000
1460
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT));
|
1461
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES));
|
1462
|
+
rb_define_const(module, "GL_FRAMEBUFFER_OES", INT2NUM(GL_FRAMEBUFFER_OES));
|
1463
|
+
rb_define_const(module, "GL_FRAMEBUFFER_RENDERABLE", INT2NUM(GL_FRAMEBUFFER_RENDERABLE));
|
1464
|
+
rb_define_const(module, "GL_FRAMEBUFFER_RENDERABLE_LAYERED", INT2NUM(GL_FRAMEBUFFER_RENDERABLE_LAYERED));
|
1001
1465
|
rb_define_const(module, "GL_FRAMEBUFFER_SRGB", INT2NUM(GL_FRAMEBUFFER_SRGB));
|
1002
1466
|
rb_define_const(module, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT));
|
1003
1467
|
rb_define_const(module, "GL_FRAMEBUFFER_SRGB_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_EXT));
|
1004
1468
|
rb_define_const(module, "GL_FRAMEBUFFER_UNDEFINED", INT2NUM(GL_FRAMEBUFFER_UNDEFINED));
|
1469
|
+
rb_define_const(module, "GL_FRAMEBUFFER_UNDEFINED_OES", INT2NUM(GL_FRAMEBUFFER_UNDEFINED_OES));
|
1005
1470
|
rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED));
|
1006
1471
|
rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_EXT", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_EXT));
|
1472
|
+
rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_OES", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_OES));
|
1007
1473
|
rb_define_const(module, "GL_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_FRAMEZOOM_FACTOR_SGIX));
|
1008
1474
|
rb_define_const(module, "GL_FRAMEZOOM_SGIX", INT2NUM(GL_FRAMEZOOM_SGIX));
|
1009
1475
|
rb_define_const(module, "GL_FRAME_NV", INT2NUM(GL_FRAME_NV));
|
@@ -1014,12 +1480,17 @@ void gl_init_enums(VALUE module)
|
|
1014
1480
|
rb_define_const(module, "GL_FRONT_RIGHT", INT2NUM(GL_FRONT_RIGHT));
|
1015
1481
|
rb_define_const(module, "GL_FULL_RANGE_EXT", INT2NUM(GL_FULL_RANGE_EXT));
|
1016
1482
|
rb_define_const(module, "GL_FULL_STIPPLE_HINT_PGI", INT2NUM(GL_FULL_STIPPLE_HINT_PGI));
|
1483
|
+
rb_define_const(module, "GL_FULL_SUPPORT", INT2NUM(GL_FULL_SUPPORT));
|
1017
1484
|
rb_define_const(module, "GL_FUNC_ADD", INT2NUM(GL_FUNC_ADD));
|
1018
1485
|
rb_define_const(module, "GL_FUNC_ADD_EXT", INT2NUM(GL_FUNC_ADD_EXT));
|
1486
|
+
rb_define_const(module, "GL_FUNC_ADD_OES", INT2NUM(GL_FUNC_ADD_OES));
|
1019
1487
|
rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT));
|
1020
1488
|
rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_EXT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_EXT));
|
1489
|
+
rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_OES", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_OES));
|
1021
1490
|
rb_define_const(module, "GL_FUNC_SUBTRACT", INT2NUM(GL_FUNC_SUBTRACT));
|
1022
1491
|
rb_define_const(module, "GL_FUNC_SUBTRACT_EXT", INT2NUM(GL_FUNC_SUBTRACT_EXT));
|
1492
|
+
rb_define_const(module, "GL_FUNC_SUBTRACT_OES", INT2NUM(GL_FUNC_SUBTRACT_OES));
|
1493
|
+
rb_define_const(module, "GL_GCCSO_SHADER_BINARY_FJ", INT2NUM(GL_GCCSO_SHADER_BINARY_FJ));
|
1023
1494
|
rb_define_const(module, "GL_GENERATE_MIPMAP", INT2NUM(GL_GENERATE_MIPMAP));
|
1024
1495
|
rb_define_const(module, "GL_GENERATE_MIPMAP_HINT", INT2NUM(GL_GENERATE_MIPMAP_HINT));
|
1025
1496
|
rb_define_const(module, "GL_GENERATE_MIPMAP_HINT_SGIS", INT2NUM(GL_GENERATE_MIPMAP_HINT_SGIS));
|
@@ -1027,19 +1498,41 @@ void gl_init_enums(VALUE module)
|
|
1027
1498
|
rb_define_const(module, "GL_GENERIC_ATTRIB_NV", INT2NUM(GL_GENERIC_ATTRIB_NV));
|
1028
1499
|
rb_define_const(module, "GL_GEOMETRY_DEFORMATION_BIT_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_BIT_SGIX));
|
1029
1500
|
rb_define_const(module, "GL_GEOMETRY_DEFORMATION_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_SGIX));
|
1501
|
+
rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE", INT2NUM(GL_GEOMETRY_INPUT_TYPE));
|
1030
1502
|
rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_INPUT_TYPE_ARB));
|
1031
1503
|
rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_INPUT_TYPE_EXT));
|
1504
|
+
rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE));
|
1032
1505
|
rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_ARB));
|
1033
1506
|
rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_EXT));
|
1034
1507
|
rb_define_const(module, "GL_GEOMETRY_PROGRAM_NV", INT2NUM(GL_GEOMETRY_PROGRAM_NV));
|
1035
1508
|
rb_define_const(module, "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV));
|
1509
|
+
rb_define_const(module, "GL_GEOMETRY_SHADER", INT2NUM(GL_GEOMETRY_SHADER));
|
1036
1510
|
rb_define_const(module, "GL_GEOMETRY_SHADER_ARB", INT2NUM(GL_GEOMETRY_SHADER_ARB));
|
1511
|
+
rb_define_const(module, "GL_GEOMETRY_SHADER_BIT", INT2NUM(GL_GEOMETRY_SHADER_BIT));
|
1037
1512
|
rb_define_const(module, "GL_GEOMETRY_SHADER_EXT", INT2NUM(GL_GEOMETRY_SHADER_EXT));
|
1513
|
+
rb_define_const(module, "GL_GEOMETRY_SHADER_INVOCATIONS", INT2NUM(GL_GEOMETRY_SHADER_INVOCATIONS));
|
1514
|
+
rb_define_const(module, "GL_GEOMETRY_SUBROUTINE", INT2NUM(GL_GEOMETRY_SUBROUTINE));
|
1515
|
+
rb_define_const(module, "GL_GEOMETRY_SUBROUTINE_UNIFORM", INT2NUM(GL_GEOMETRY_SUBROUTINE_UNIFORM));
|
1516
|
+
rb_define_const(module, "GL_GEOMETRY_TEXTURE", INT2NUM(GL_GEOMETRY_TEXTURE));
|
1517
|
+
rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT", INT2NUM(GL_GEOMETRY_VERTICES_OUT));
|
1038
1518
|
rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_ARB", INT2NUM(GL_GEOMETRY_VERTICES_OUT_ARB));
|
1039
1519
|
rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_EXT", INT2NUM(GL_GEOMETRY_VERTICES_OUT_EXT));
|
1040
1520
|
rb_define_const(module, "GL_GEQUAL", INT2NUM(GL_GEQUAL));
|
1521
|
+
rb_define_const(module, "GL_GET_TEXTURE_IMAGE_FORMAT", INT2NUM(GL_GET_TEXTURE_IMAGE_FORMAT));
|
1522
|
+
rb_define_const(module, "GL_GET_TEXTURE_IMAGE_TYPE", INT2NUM(GL_GET_TEXTURE_IMAGE_TYPE));
|
1041
1523
|
rb_define_const(module, "GL_GLOBAL_ALPHA_FACTOR_SUN", INT2NUM(GL_GLOBAL_ALPHA_FACTOR_SUN));
|
1042
1524
|
rb_define_const(module, "GL_GLOBAL_ALPHA_SUN", INT2NUM(GL_GLOBAL_ALPHA_SUN));
|
1525
|
+
rb_define_const(module, "GL_GLYPH_HAS_KERNING_BIT_NV", INT2NUM(GL_GLYPH_HAS_KERNING_BIT_NV));
|
1526
|
+
rb_define_const(module, "GL_GLYPH_HEIGHT_BIT_NV", INT2NUM(GL_GLYPH_HEIGHT_BIT_NV));
|
1527
|
+
rb_define_const(module, "GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV", INT2NUM(GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV));
|
1528
|
+
rb_define_const(module, "GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV", INT2NUM(GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV));
|
1529
|
+
rb_define_const(module, "GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV", INT2NUM(GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV));
|
1530
|
+
rb_define_const(module, "GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV", INT2NUM(GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV));
|
1531
|
+
rb_define_const(module, "GL_GLYPH_VERTICAL_BEARING_X_BIT_NV", INT2NUM(GL_GLYPH_VERTICAL_BEARING_X_BIT_NV));
|
1532
|
+
rb_define_const(module, "GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV", INT2NUM(GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV));
|
1533
|
+
rb_define_const(module, "GL_GLYPH_WIDTH_BIT_NV", INT2NUM(GL_GLYPH_WIDTH_BIT_NV));
|
1534
|
+
rb_define_const(module, "GL_GPU_ADDRESS_NV", INT2NUM(GL_GPU_ADDRESS_NV));
|
1535
|
+
rb_define_const(module, "GL_GPU_OPTIMIZED_QCOM", INT2NUM(GL_GPU_OPTIMIZED_QCOM));
|
1043
1536
|
rb_define_const(module, "GL_GREATER", INT2NUM(GL_GREATER));
|
1044
1537
|
rb_define_const(module, "GL_GREEN", INT2NUM(GL_GREEN));
|
1045
1538
|
rb_define_const(module, "GL_GREEN_BIAS", INT2NUM(GL_GREEN_BIAS));
|
@@ -1050,12 +1543,17 @@ void gl_init_enums(VALUE module)
|
|
1050
1543
|
rb_define_const(module, "GL_GREEN_MAX_CLAMP_INGR", INT2NUM(GL_GREEN_MAX_CLAMP_INGR));
|
1051
1544
|
rb_define_const(module, "GL_GREEN_MIN_CLAMP_INGR", INT2NUM(GL_GREEN_MIN_CLAMP_INGR));
|
1052
1545
|
rb_define_const(module, "GL_GREEN_SCALE", INT2NUM(GL_GREEN_SCALE));
|
1546
|
+
rb_define_const(module, "GL_GUILTY_CONTEXT_RESET_ARB", INT2NUM(GL_GUILTY_CONTEXT_RESET_ARB));
|
1547
|
+
rb_define_const(module, "GL_HALF_APPLE", INT2NUM(GL_HALF_APPLE));
|
1053
1548
|
rb_define_const(module, "GL_HALF_BIAS_NEGATE_NV", INT2NUM(GL_HALF_BIAS_NEGATE_NV));
|
1054
1549
|
rb_define_const(module, "GL_HALF_BIAS_NORMAL_NV", INT2NUM(GL_HALF_BIAS_NORMAL_NV));
|
1055
1550
|
rb_define_const(module, "GL_HALF_BIT_ATI", INT2NUM(GL_HALF_BIT_ATI));
|
1056
1551
|
rb_define_const(module, "GL_HALF_FLOAT", INT2NUM(GL_HALF_FLOAT));
|
1057
1552
|
rb_define_const(module, "GL_HALF_FLOAT_ARB", INT2NUM(GL_HALF_FLOAT_ARB));
|
1058
1553
|
rb_define_const(module, "GL_HALF_FLOAT_NV", INT2NUM(GL_HALF_FLOAT_NV));
|
1554
|
+
rb_define_const(module, "GL_HALF_FLOAT_OES", INT2NUM(GL_HALF_FLOAT_OES));
|
1555
|
+
rb_define_const(module, "GL_HIGH_FLOAT", INT2NUM(GL_HIGH_FLOAT));
|
1556
|
+
rb_define_const(module, "GL_HIGH_INT", INT2NUM(GL_HIGH_INT));
|
1059
1557
|
rb_define_const(module, "GL_HILO16_NV", INT2NUM(GL_HILO16_NV));
|
1060
1558
|
rb_define_const(module, "GL_HILO8_NV", INT2NUM(GL_HILO8_NV));
|
1061
1559
|
rb_define_const(module, "GL_HILO_NV", INT2NUM(GL_HILO_NV));
|
@@ -1080,30 +1578,88 @@ void gl_init_enums(VALUE module)
|
|
1080
1578
|
rb_define_const(module, "GL_HISTOGRAM_WIDTH_EXT", INT2NUM(GL_HISTOGRAM_WIDTH_EXT));
|
1081
1579
|
rb_define_const(module, "GL_HI_BIAS_NV", INT2NUM(GL_HI_BIAS_NV));
|
1082
1580
|
rb_define_const(module, "GL_HI_SCALE_NV", INT2NUM(GL_HI_SCALE_NV));
|
1581
|
+
rb_define_const(module, "GL_HORIZONTAL_LINE_TO_NV", INT2NUM(GL_HORIZONTAL_LINE_TO_NV));
|
1083
1582
|
rb_define_const(module, "GL_IDENTITY_NV", INT2NUM(GL_IDENTITY_NV));
|
1084
1583
|
rb_define_const(module, "GL_IGNORE_BORDER_HP", INT2NUM(GL_IGNORE_BORDER_HP));
|
1584
|
+
rb_define_const(module, "GL_IMAGE_1D", INT2NUM(GL_IMAGE_1D));
|
1585
|
+
rb_define_const(module, "GL_IMAGE_1D_ARRAY", INT2NUM(GL_IMAGE_1D_ARRAY));
|
1586
|
+
rb_define_const(module, "GL_IMAGE_1D_ARRAY_EXT", INT2NUM(GL_IMAGE_1D_ARRAY_EXT));
|
1587
|
+
rb_define_const(module, "GL_IMAGE_1D_EXT", INT2NUM(GL_IMAGE_1D_EXT));
|
1588
|
+
rb_define_const(module, "GL_IMAGE_2D", INT2NUM(GL_IMAGE_2D));
|
1589
|
+
rb_define_const(module, "GL_IMAGE_2D_ARRAY", INT2NUM(GL_IMAGE_2D_ARRAY));
|
1590
|
+
rb_define_const(module, "GL_IMAGE_2D_ARRAY_EXT", INT2NUM(GL_IMAGE_2D_ARRAY_EXT));
|
1591
|
+
rb_define_const(module, "GL_IMAGE_2D_EXT", INT2NUM(GL_IMAGE_2D_EXT));
|
1592
|
+
rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE", INT2NUM(GL_IMAGE_2D_MULTISAMPLE));
|
1593
|
+
rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_IMAGE_2D_MULTISAMPLE_ARRAY));
|
1594
|
+
rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", INT2NUM(GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT));
|
1595
|
+
rb_define_const(module, "GL_IMAGE_2D_MULTISAMPLE_EXT", INT2NUM(GL_IMAGE_2D_MULTISAMPLE_EXT));
|
1596
|
+
rb_define_const(module, "GL_IMAGE_2D_RECT", INT2NUM(GL_IMAGE_2D_RECT));
|
1597
|
+
rb_define_const(module, "GL_IMAGE_2D_RECT_EXT", INT2NUM(GL_IMAGE_2D_RECT_EXT));
|
1598
|
+
rb_define_const(module, "GL_IMAGE_3D", INT2NUM(GL_IMAGE_3D));
|
1599
|
+
rb_define_const(module, "GL_IMAGE_3D_EXT", INT2NUM(GL_IMAGE_3D_EXT));
|
1600
|
+
rb_define_const(module, "GL_IMAGE_BINDING_ACCESS", INT2NUM(GL_IMAGE_BINDING_ACCESS));
|
1601
|
+
rb_define_const(module, "GL_IMAGE_BINDING_ACCESS_EXT", INT2NUM(GL_IMAGE_BINDING_ACCESS_EXT));
|
1602
|
+
rb_define_const(module, "GL_IMAGE_BINDING_FORMAT", INT2NUM(GL_IMAGE_BINDING_FORMAT));
|
1603
|
+
rb_define_const(module, "GL_IMAGE_BINDING_FORMAT_EXT", INT2NUM(GL_IMAGE_BINDING_FORMAT_EXT));
|
1604
|
+
rb_define_const(module, "GL_IMAGE_BINDING_LAYER", INT2NUM(GL_IMAGE_BINDING_LAYER));
|
1605
|
+
rb_define_const(module, "GL_IMAGE_BINDING_LAYERED", INT2NUM(GL_IMAGE_BINDING_LAYERED));
|
1606
|
+
rb_define_const(module, "GL_IMAGE_BINDING_LAYERED_EXT", INT2NUM(GL_IMAGE_BINDING_LAYERED_EXT));
|
1607
|
+
rb_define_const(module, "GL_IMAGE_BINDING_LAYER_EXT", INT2NUM(GL_IMAGE_BINDING_LAYER_EXT));
|
1608
|
+
rb_define_const(module, "GL_IMAGE_BINDING_LEVEL", INT2NUM(GL_IMAGE_BINDING_LEVEL));
|
1609
|
+
rb_define_const(module, "GL_IMAGE_BINDING_LEVEL_EXT", INT2NUM(GL_IMAGE_BINDING_LEVEL_EXT));
|
1610
|
+
rb_define_const(module, "GL_IMAGE_BINDING_NAME", INT2NUM(GL_IMAGE_BINDING_NAME));
|
1611
|
+
rb_define_const(module, "GL_IMAGE_BINDING_NAME_EXT", INT2NUM(GL_IMAGE_BINDING_NAME_EXT));
|
1612
|
+
rb_define_const(module, "GL_IMAGE_BUFFER", INT2NUM(GL_IMAGE_BUFFER));
|
1613
|
+
rb_define_const(module, "GL_IMAGE_BUFFER_EXT", INT2NUM(GL_IMAGE_BUFFER_EXT));
|
1614
|
+
rb_define_const(module, "GL_IMAGE_CLASS_10_10_10_2", INT2NUM(GL_IMAGE_CLASS_10_10_10_2));
|
1615
|
+
rb_define_const(module, "GL_IMAGE_CLASS_11_11_10", INT2NUM(GL_IMAGE_CLASS_11_11_10));
|
1616
|
+
rb_define_const(module, "GL_IMAGE_CLASS_1_X_16", INT2NUM(GL_IMAGE_CLASS_1_X_16));
|
1617
|
+
rb_define_const(module, "GL_IMAGE_CLASS_1_X_32", INT2NUM(GL_IMAGE_CLASS_1_X_32));
|
1618
|
+
rb_define_const(module, "GL_IMAGE_CLASS_1_X_8", INT2NUM(GL_IMAGE_CLASS_1_X_8));
|
1619
|
+
rb_define_const(module, "GL_IMAGE_CLASS_2_X_16", INT2NUM(GL_IMAGE_CLASS_2_X_16));
|
1620
|
+
rb_define_const(module, "GL_IMAGE_CLASS_2_X_32", INT2NUM(GL_IMAGE_CLASS_2_X_32));
|
1621
|
+
rb_define_const(module, "GL_IMAGE_CLASS_2_X_8", INT2NUM(GL_IMAGE_CLASS_2_X_8));
|
1622
|
+
rb_define_const(module, "GL_IMAGE_CLASS_4_X_16", INT2NUM(GL_IMAGE_CLASS_4_X_16));
|
1623
|
+
rb_define_const(module, "GL_IMAGE_CLASS_4_X_32", INT2NUM(GL_IMAGE_CLASS_4_X_32));
|
1624
|
+
rb_define_const(module, "GL_IMAGE_CLASS_4_X_8", INT2NUM(GL_IMAGE_CLASS_4_X_8));
|
1625
|
+
rb_define_const(module, "GL_IMAGE_COMPATIBILITY_CLASS", INT2NUM(GL_IMAGE_COMPATIBILITY_CLASS));
|
1626
|
+
rb_define_const(module, "GL_IMAGE_CUBE", INT2NUM(GL_IMAGE_CUBE));
|
1627
|
+
rb_define_const(module, "GL_IMAGE_CUBE_EXT", INT2NUM(GL_IMAGE_CUBE_EXT));
|
1628
|
+
rb_define_const(module, "GL_IMAGE_CUBE_MAP_ARRAY", INT2NUM(GL_IMAGE_CUBE_MAP_ARRAY));
|
1629
|
+
rb_define_const(module, "GL_IMAGE_CUBE_MAP_ARRAY_EXT", INT2NUM(GL_IMAGE_CUBE_MAP_ARRAY_EXT));
|
1085
1630
|
rb_define_const(module, "GL_IMAGE_CUBIC_WEIGHT_HP", INT2NUM(GL_IMAGE_CUBIC_WEIGHT_HP));
|
1631
|
+
rb_define_const(module, "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS", INT2NUM(GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS));
|
1632
|
+
rb_define_const(module, "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE", INT2NUM(GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE));
|
1633
|
+
rb_define_const(module, "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE", INT2NUM(GL_IMAGE_FORMAT_COMPATIBILITY_TYPE));
|
1086
1634
|
rb_define_const(module, "GL_IMAGE_MAG_FILTER_HP", INT2NUM(GL_IMAGE_MAG_FILTER_HP));
|
1087
1635
|
rb_define_const(module, "GL_IMAGE_MIN_FILTER_HP", INT2NUM(GL_IMAGE_MIN_FILTER_HP));
|
1636
|
+
rb_define_const(module, "GL_IMAGE_PIXEL_FORMAT", INT2NUM(GL_IMAGE_PIXEL_FORMAT));
|
1637
|
+
rb_define_const(module, "GL_IMAGE_PIXEL_TYPE", INT2NUM(GL_IMAGE_PIXEL_TYPE));
|
1088
1638
|
rb_define_const(module, "GL_IMAGE_ROTATE_ANGLE_HP", INT2NUM(GL_IMAGE_ROTATE_ANGLE_HP));
|
1089
1639
|
rb_define_const(module, "GL_IMAGE_ROTATE_ORIGIN_X_HP", INT2NUM(GL_IMAGE_ROTATE_ORIGIN_X_HP));
|
1090
1640
|
rb_define_const(module, "GL_IMAGE_ROTATE_ORIGIN_Y_HP", INT2NUM(GL_IMAGE_ROTATE_ORIGIN_Y_HP));
|
1091
1641
|
rb_define_const(module, "GL_IMAGE_SCALE_X_HP", INT2NUM(GL_IMAGE_SCALE_X_HP));
|
1092
1642
|
rb_define_const(module, "GL_IMAGE_SCALE_Y_HP", INT2NUM(GL_IMAGE_SCALE_Y_HP));
|
1643
|
+
rb_define_const(module, "GL_IMAGE_TEXEL_SIZE", INT2NUM(GL_IMAGE_TEXEL_SIZE));
|
1093
1644
|
rb_define_const(module, "GL_IMAGE_TRANSFORM_2D_HP", INT2NUM(GL_IMAGE_TRANSFORM_2D_HP));
|
1094
1645
|
rb_define_const(module, "GL_IMAGE_TRANSLATE_X_HP", INT2NUM(GL_IMAGE_TRANSLATE_X_HP));
|
1095
1646
|
rb_define_const(module, "GL_IMAGE_TRANSLATE_Y_HP", INT2NUM(GL_IMAGE_TRANSLATE_Y_HP));
|
1647
|
+
rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT));
|
1096
1648
|
rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES));
|
1649
|
+
rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_TYPE", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_TYPE));
|
1097
1650
|
rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES));
|
1098
1651
|
rb_define_const(module, "GL_INCR", INT2NUM(GL_INCR));
|
1099
1652
|
rb_define_const(module, "GL_INCR_WRAP", INT2NUM(GL_INCR_WRAP));
|
1100
1653
|
rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
|
1654
|
+
rb_define_const(module, "GL_INCR_WRAP_OES", INT2NUM(GL_INCR_WRAP_OES));
|
1101
1655
|
rb_define_const(module, "GL_INDEX", INT2NUM(GL_INDEX));
|
1102
1656
|
rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
|
1657
|
+
rb_define_const(module, "GL_INDEX_ARRAY_ADDRESS_NV", INT2NUM(GL_INDEX_ARRAY_ADDRESS_NV));
|
1103
1658
|
rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING));
|
1104
1659
|
rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING_ARB));
|
1105
1660
|
rb_define_const(module, "GL_INDEX_ARRAY_COUNT_EXT", INT2NUM(GL_INDEX_ARRAY_COUNT_EXT));
|
1106
1661
|
rb_define_const(module, "GL_INDEX_ARRAY_EXT", INT2NUM(GL_INDEX_ARRAY_EXT));
|
1662
|
+
rb_define_const(module, "GL_INDEX_ARRAY_LENGTH_NV", INT2NUM(GL_INDEX_ARRAY_LENGTH_NV));
|
1107
1663
|
rb_define_const(module, "GL_INDEX_ARRAY_LIST_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_IBM));
|
1108
1664
|
rb_define_const(module, "GL_INDEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_STRIDE_IBM));
|
1109
1665
|
rb_define_const(module, "GL_INDEX_ARRAY_POINTER", INT2NUM(GL_INDEX_ARRAY_POINTER));
|
@@ -1127,9 +1683,22 @@ void gl_init_enums(VALUE module)
|
|
1127
1683
|
rb_define_const(module, "GL_INDEX_TEST_REF_EXT", INT2NUM(GL_INDEX_TEST_REF_EXT));
|
1128
1684
|
rb_define_const(module, "GL_INDEX_WRITEMASK", INT2NUM(GL_INDEX_WRITEMASK));
|
1129
1685
|
rb_define_const(module, "GL_INFO_LOG_LENGTH", INT2NUM(GL_INFO_LOG_LENGTH));
|
1686
|
+
rb_define_const(module, "GL_INNOCENT_CONTEXT_RESET_ARB", INT2NUM(GL_INNOCENT_CONTEXT_RESET_ARB));
|
1130
1687
|
rb_define_const(module, "GL_INSTRUMENT_BUFFER_POINTER_SGIX", INT2NUM(GL_INSTRUMENT_BUFFER_POINTER_SGIX));
|
1131
1688
|
rb_define_const(module, "GL_INSTRUMENT_MEASUREMENTS_SGIX", INT2NUM(GL_INSTRUMENT_MEASUREMENTS_SGIX));
|
1132
1689
|
rb_define_const(module, "GL_INT", INT2NUM(GL_INT));
|
1690
|
+
rb_define_const(module, "GL_INT16_NV", INT2NUM(GL_INT16_NV));
|
1691
|
+
rb_define_const(module, "GL_INT16_VEC2_NV", INT2NUM(GL_INT16_VEC2_NV));
|
1692
|
+
rb_define_const(module, "GL_INT16_VEC3_NV", INT2NUM(GL_INT16_VEC3_NV));
|
1693
|
+
rb_define_const(module, "GL_INT16_VEC4_NV", INT2NUM(GL_INT16_VEC4_NV));
|
1694
|
+
rb_define_const(module, "GL_INT64_NV", INT2NUM(GL_INT64_NV));
|
1695
|
+
rb_define_const(module, "GL_INT64_VEC2_NV", INT2NUM(GL_INT64_VEC2_NV));
|
1696
|
+
rb_define_const(module, "GL_INT64_VEC3_NV", INT2NUM(GL_INT64_VEC3_NV));
|
1697
|
+
rb_define_const(module, "GL_INT64_VEC4_NV", INT2NUM(GL_INT64_VEC4_NV));
|
1698
|
+
rb_define_const(module, "GL_INT8_NV", INT2NUM(GL_INT8_NV));
|
1699
|
+
rb_define_const(module, "GL_INT8_VEC2_NV", INT2NUM(GL_INT8_VEC2_NV));
|
1700
|
+
rb_define_const(module, "GL_INT8_VEC3_NV", INT2NUM(GL_INT8_VEC3_NV));
|
1701
|
+
rb_define_const(module, "GL_INT8_VEC4_NV", INT2NUM(GL_INT8_VEC4_NV));
|
1133
1702
|
rb_define_const(module, "GL_INTENSITY", INT2NUM(GL_INTENSITY));
|
1134
1703
|
rb_define_const(module, "GL_INTENSITY12", INT2NUM(GL_INTENSITY12));
|
1135
1704
|
rb_define_const(module, "GL_INTENSITY12_EXT", INT2NUM(GL_INTENSITY12_EXT));
|
@@ -1138,6 +1707,7 @@ void gl_init_enums(VALUE module)
|
|
1138
1707
|
rb_define_const(module, "GL_INTENSITY16I_EXT", INT2NUM(GL_INTENSITY16I_EXT));
|
1139
1708
|
rb_define_const(module, "GL_INTENSITY16UI_EXT", INT2NUM(GL_INTENSITY16UI_EXT));
|
1140
1709
|
rb_define_const(module, "GL_INTENSITY16_EXT", INT2NUM(GL_INTENSITY16_EXT));
|
1710
|
+
rb_define_const(module, "GL_INTENSITY16_SNORM", INT2NUM(GL_INTENSITY16_SNORM));
|
1141
1711
|
rb_define_const(module, "GL_INTENSITY32F_ARB", INT2NUM(GL_INTENSITY32F_ARB));
|
1142
1712
|
rb_define_const(module, "GL_INTENSITY32I_EXT", INT2NUM(GL_INTENSITY32I_EXT));
|
1143
1713
|
rb_define_const(module, "GL_INTENSITY32UI_EXT", INT2NUM(GL_INTENSITY32UI_EXT));
|
@@ -1147,9 +1717,13 @@ void gl_init_enums(VALUE module)
|
|
1147
1717
|
rb_define_const(module, "GL_INTENSITY8I_EXT", INT2NUM(GL_INTENSITY8I_EXT));
|
1148
1718
|
rb_define_const(module, "GL_INTENSITY8UI_EXT", INT2NUM(GL_INTENSITY8UI_EXT));
|
1149
1719
|
rb_define_const(module, "GL_INTENSITY8_EXT", INT2NUM(GL_INTENSITY8_EXT));
|
1720
|
+
rb_define_const(module, "GL_INTENSITY8_SNORM", INT2NUM(GL_INTENSITY8_SNORM));
|
1150
1721
|
rb_define_const(module, "GL_INTENSITY_EXT", INT2NUM(GL_INTENSITY_EXT));
|
1722
|
+
rb_define_const(module, "GL_INTENSITY_FLOAT16_APPLE", INT2NUM(GL_INTENSITY_FLOAT16_APPLE));
|
1151
1723
|
rb_define_const(module, "GL_INTENSITY_FLOAT16_ATI", INT2NUM(GL_INTENSITY_FLOAT16_ATI));
|
1724
|
+
rb_define_const(module, "GL_INTENSITY_FLOAT32_APPLE", INT2NUM(GL_INTENSITY_FLOAT32_APPLE));
|
1152
1725
|
rb_define_const(module, "GL_INTENSITY_FLOAT32_ATI", INT2NUM(GL_INTENSITY_FLOAT32_ATI));
|
1726
|
+
rb_define_const(module, "GL_INTENSITY_SNORM", INT2NUM(GL_INTENSITY_SNORM));
|
1153
1727
|
rb_define_const(module, "GL_INTERLACE_OML", INT2NUM(GL_INTERLACE_OML));
|
1154
1728
|
rb_define_const(module, "GL_INTERLACE_READ_INGR", INT2NUM(GL_INTERLACE_READ_INGR));
|
1155
1729
|
rb_define_const(module, "GL_INTERLACE_READ_OML", INT2NUM(GL_INTERLACE_READ_OML));
|
@@ -1157,9 +1731,48 @@ void gl_init_enums(VALUE module)
|
|
1157
1731
|
rb_define_const(module, "GL_INTERLEAVED_ATTRIBS", INT2NUM(GL_INTERLEAVED_ATTRIBS));
|
1158
1732
|
rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_EXT", INT2NUM(GL_INTERLEAVED_ATTRIBS_EXT));
|
1159
1733
|
rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_INTERLEAVED_ATTRIBS_NV));
|
1734
|
+
rb_define_const(module, "GL_INTERNALFORMAT_ALPHA_SIZE", INT2NUM(GL_INTERNALFORMAT_ALPHA_SIZE));
|
1735
|
+
rb_define_const(module, "GL_INTERNALFORMAT_ALPHA_TYPE", INT2NUM(GL_INTERNALFORMAT_ALPHA_TYPE));
|
1736
|
+
rb_define_const(module, "GL_INTERNALFORMAT_BLUE_SIZE", INT2NUM(GL_INTERNALFORMAT_BLUE_SIZE));
|
1737
|
+
rb_define_const(module, "GL_INTERNALFORMAT_BLUE_TYPE", INT2NUM(GL_INTERNALFORMAT_BLUE_TYPE));
|
1738
|
+
rb_define_const(module, "GL_INTERNALFORMAT_DEPTH_SIZE", INT2NUM(GL_INTERNALFORMAT_DEPTH_SIZE));
|
1739
|
+
rb_define_const(module, "GL_INTERNALFORMAT_DEPTH_TYPE", INT2NUM(GL_INTERNALFORMAT_DEPTH_TYPE));
|
1740
|
+
rb_define_const(module, "GL_INTERNALFORMAT_GREEN_SIZE", INT2NUM(GL_INTERNALFORMAT_GREEN_SIZE));
|
1741
|
+
rb_define_const(module, "GL_INTERNALFORMAT_GREEN_TYPE", INT2NUM(GL_INTERNALFORMAT_GREEN_TYPE));
|
1742
|
+
rb_define_const(module, "GL_INTERNALFORMAT_PREFERRED", INT2NUM(GL_INTERNALFORMAT_PREFERRED));
|
1743
|
+
rb_define_const(module, "GL_INTERNALFORMAT_RED_SIZE", INT2NUM(GL_INTERNALFORMAT_RED_SIZE));
|
1744
|
+
rb_define_const(module, "GL_INTERNALFORMAT_RED_TYPE", INT2NUM(GL_INTERNALFORMAT_RED_TYPE));
|
1745
|
+
rb_define_const(module, "GL_INTERNALFORMAT_SHARED_SIZE", INT2NUM(GL_INTERNALFORMAT_SHARED_SIZE));
|
1746
|
+
rb_define_const(module, "GL_INTERNALFORMAT_STENCIL_SIZE", INT2NUM(GL_INTERNALFORMAT_STENCIL_SIZE));
|
1747
|
+
rb_define_const(module, "GL_INTERNALFORMAT_STENCIL_TYPE", INT2NUM(GL_INTERNALFORMAT_STENCIL_TYPE));
|
1748
|
+
rb_define_const(module, "GL_INTERNALFORMAT_SUPPORTED", INT2NUM(GL_INTERNALFORMAT_SUPPORTED));
|
1160
1749
|
rb_define_const(module, "GL_INTERPOLATE", INT2NUM(GL_INTERPOLATE));
|
1161
1750
|
rb_define_const(module, "GL_INTERPOLATE_ARB", INT2NUM(GL_INTERPOLATE_ARB));
|
1162
1751
|
rb_define_const(module, "GL_INTERPOLATE_EXT", INT2NUM(GL_INTERPOLATE_EXT));
|
1752
|
+
rb_define_const(module, "GL_INT_10_10_10_2_OES", INT2NUM(GL_INT_10_10_10_2_OES));
|
1753
|
+
rb_define_const(module, "GL_INT_2_10_10_10_REV", INT2NUM(GL_INT_2_10_10_10_REV));
|
1754
|
+
rb_define_const(module, "GL_INT_IMAGE_1D", INT2NUM(GL_INT_IMAGE_1D));
|
1755
|
+
rb_define_const(module, "GL_INT_IMAGE_1D_ARRAY", INT2NUM(GL_INT_IMAGE_1D_ARRAY));
|
1756
|
+
rb_define_const(module, "GL_INT_IMAGE_1D_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_1D_ARRAY_EXT));
|
1757
|
+
rb_define_const(module, "GL_INT_IMAGE_1D_EXT", INT2NUM(GL_INT_IMAGE_1D_EXT));
|
1758
|
+
rb_define_const(module, "GL_INT_IMAGE_2D", INT2NUM(GL_INT_IMAGE_2D));
|
1759
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_ARRAY", INT2NUM(GL_INT_IMAGE_2D_ARRAY));
|
1760
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_2D_ARRAY_EXT));
|
1761
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_EXT", INT2NUM(GL_INT_IMAGE_2D_EXT));
|
1762
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE));
|
1763
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY));
|
1764
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT));
|
1765
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_MULTISAMPLE_EXT", INT2NUM(GL_INT_IMAGE_2D_MULTISAMPLE_EXT));
|
1766
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_RECT", INT2NUM(GL_INT_IMAGE_2D_RECT));
|
1767
|
+
rb_define_const(module, "GL_INT_IMAGE_2D_RECT_EXT", INT2NUM(GL_INT_IMAGE_2D_RECT_EXT));
|
1768
|
+
rb_define_const(module, "GL_INT_IMAGE_3D", INT2NUM(GL_INT_IMAGE_3D));
|
1769
|
+
rb_define_const(module, "GL_INT_IMAGE_3D_EXT", INT2NUM(GL_INT_IMAGE_3D_EXT));
|
1770
|
+
rb_define_const(module, "GL_INT_IMAGE_BUFFER", INT2NUM(GL_INT_IMAGE_BUFFER));
|
1771
|
+
rb_define_const(module, "GL_INT_IMAGE_BUFFER_EXT", INT2NUM(GL_INT_IMAGE_BUFFER_EXT));
|
1772
|
+
rb_define_const(module, "GL_INT_IMAGE_CUBE", INT2NUM(GL_INT_IMAGE_CUBE));
|
1773
|
+
rb_define_const(module, "GL_INT_IMAGE_CUBE_EXT", INT2NUM(GL_INT_IMAGE_CUBE_EXT));
|
1774
|
+
rb_define_const(module, "GL_INT_IMAGE_CUBE_MAP_ARRAY", INT2NUM(GL_INT_IMAGE_CUBE_MAP_ARRAY));
|
1775
|
+
rb_define_const(module, "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT", INT2NUM(GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT));
|
1163
1776
|
rb_define_const(module, "GL_INT_SAMPLER_1D", INT2NUM(GL_INT_SAMPLER_1D));
|
1164
1777
|
rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_INT_SAMPLER_1D_ARRAY));
|
1165
1778
|
rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_1D_ARRAY_EXT));
|
@@ -1168,12 +1781,19 @@ void gl_init_enums(VALUE module)
|
|
1168
1781
|
rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_INT_SAMPLER_2D_ARRAY));
|
1169
1782
|
rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_2D_ARRAY_EXT));
|
1170
1783
|
rb_define_const(module, "GL_INT_SAMPLER_2D_EXT", INT2NUM(GL_INT_SAMPLER_2D_EXT));
|
1784
|
+
rb_define_const(module, "GL_INT_SAMPLER_2D_MULTISAMPLE", INT2NUM(GL_INT_SAMPLER_2D_MULTISAMPLE));
|
1785
|
+
rb_define_const(module, "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY));
|
1786
|
+
rb_define_const(module, "GL_INT_SAMPLER_2D_RECT", INT2NUM(GL_INT_SAMPLER_2D_RECT));
|
1171
1787
|
rb_define_const(module, "GL_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_INT_SAMPLER_2D_RECT_EXT));
|
1172
1788
|
rb_define_const(module, "GL_INT_SAMPLER_3D", INT2NUM(GL_INT_SAMPLER_3D));
|
1173
1789
|
rb_define_const(module, "GL_INT_SAMPLER_3D_EXT", INT2NUM(GL_INT_SAMPLER_3D_EXT));
|
1790
|
+
rb_define_const(module, "GL_INT_SAMPLER_BUFFER", INT2NUM(GL_INT_SAMPLER_BUFFER));
|
1791
|
+
rb_define_const(module, "GL_INT_SAMPLER_BUFFER_AMD", INT2NUM(GL_INT_SAMPLER_BUFFER_AMD));
|
1174
1792
|
rb_define_const(module, "GL_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_INT_SAMPLER_BUFFER_EXT));
|
1175
1793
|
rb_define_const(module, "GL_INT_SAMPLER_CUBE", INT2NUM(GL_INT_SAMPLER_CUBE));
|
1176
1794
|
rb_define_const(module, "GL_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_INT_SAMPLER_CUBE_EXT));
|
1795
|
+
rb_define_const(module, "GL_INT_SAMPLER_CUBE_MAP_ARRAY", INT2NUM(GL_INT_SAMPLER_CUBE_MAP_ARRAY));
|
1796
|
+
rb_define_const(module, "GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB));
|
1177
1797
|
rb_define_const(module, "GL_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_INT_SAMPLER_RENDERBUFFER_NV));
|
1178
1798
|
rb_define_const(module, "GL_INT_VEC2", INT2NUM(GL_INT_VEC2));
|
1179
1799
|
rb_define_const(module, "GL_INT_VEC2_ARB", INT2NUM(GL_INT_VEC2_ARB));
|
@@ -1184,6 +1804,8 @@ void gl_init_enums(VALUE module)
|
|
1184
1804
|
rb_define_const(module, "GL_INVALID_ENUM", INT2NUM(GL_INVALID_ENUM));
|
1185
1805
|
rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION));
|
1186
1806
|
rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_EXT));
|
1807
|
+
rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_OES", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_OES));
|
1808
|
+
rb_define_const(module, "GL_INVALID_INDEX", INT2NUM(GL_INVALID_INDEX));
|
1187
1809
|
rb_define_const(module, "GL_INVALID_OPERATION", INT2NUM(GL_INVALID_OPERATION));
|
1188
1810
|
rb_define_const(module, "GL_INVALID_VALUE", INT2NUM(GL_INVALID_VALUE));
|
1189
1811
|
rb_define_const(module, "GL_INVARIANT_DATATYPE_EXT", INT2NUM(GL_INVARIANT_DATATYPE_EXT));
|
@@ -1194,11 +1816,25 @@ void gl_init_enums(VALUE module)
|
|
1194
1816
|
rb_define_const(module, "GL_INVERT", INT2NUM(GL_INVERT));
|
1195
1817
|
rb_define_const(module, "GL_INVERTED_SCREEN_W_REND", INT2NUM(GL_INVERTED_SCREEN_W_REND));
|
1196
1818
|
rb_define_const(module, "GL_IR_INSTRUMENT1_SGIX", INT2NUM(GL_IR_INSTRUMENT1_SGIX));
|
1819
|
+
rb_define_const(module, "GL_ISOLINES", INT2NUM(GL_ISOLINES));
|
1820
|
+
rb_define_const(module, "GL_IS_PER_PATCH", INT2NUM(GL_IS_PER_PATCH));
|
1821
|
+
rb_define_const(module, "GL_IS_ROW_MAJOR", INT2NUM(GL_IS_ROW_MAJOR));
|
1822
|
+
rb_define_const(module, "GL_ITALIC_BIT_NV", INT2NUM(GL_ITALIC_BIT_NV));
|
1197
1823
|
rb_define_const(module, "GL_IUI_N3F_V2F_EXT", INT2NUM(GL_IUI_N3F_V2F_EXT));
|
1198
1824
|
rb_define_const(module, "GL_IUI_N3F_V3F_EXT", INT2NUM(GL_IUI_N3F_V3F_EXT));
|
1199
1825
|
rb_define_const(module, "GL_IUI_V2F_EXT", INT2NUM(GL_IUI_V2F_EXT));
|
1200
1826
|
rb_define_const(module, "GL_IUI_V3F_EXT", INT2NUM(GL_IUI_V3F_EXT));
|
1201
1827
|
rb_define_const(module, "GL_KEEP", INT2NUM(GL_KEEP));
|
1828
|
+
rb_define_const(module, "GL_LARGE_CCW_ARC_TO_NV", INT2NUM(GL_LARGE_CCW_ARC_TO_NV));
|
1829
|
+
rb_define_const(module, "GL_LARGE_CW_ARC_TO_NV", INT2NUM(GL_LARGE_CW_ARC_TO_NV));
|
1830
|
+
rb_define_const(module, "GL_LAST_VERTEX_CONVENTION", INT2NUM(GL_LAST_VERTEX_CONVENTION));
|
1831
|
+
rb_define_const(module, "GL_LAST_VERTEX_CONVENTION_EXT", INT2NUM(GL_LAST_VERTEX_CONVENTION_EXT));
|
1832
|
+
rb_define_const(module, "GL_LAST_VIDEO_CAPTURE_STATUS_NV", INT2NUM(GL_LAST_VIDEO_CAPTURE_STATUS_NV));
|
1833
|
+
rb_define_const(module, "GL_LAYER_NV", INT2NUM(GL_LAYER_NV));
|
1834
|
+
rb_define_const(module, "GL_LAYER_PROVOKING_VERTEX", INT2NUM(GL_LAYER_PROVOKING_VERTEX));
|
1835
|
+
rb_define_const(module, "GL_LAYOUT_DEFAULT_INTEL", INT2NUM(GL_LAYOUT_DEFAULT_INTEL));
|
1836
|
+
rb_define_const(module, "GL_LAYOUT_LINEAR_CPU_CACHED_INTEL", INT2NUM(GL_LAYOUT_LINEAR_CPU_CACHED_INTEL));
|
1837
|
+
rb_define_const(module, "GL_LAYOUT_LINEAR_INTEL", INT2NUM(GL_LAYOUT_LINEAR_INTEL));
|
1202
1838
|
rb_define_const(module, "GL_LEFT", INT2NUM(GL_LEFT));
|
1203
1839
|
rb_define_const(module, "GL_LEQUAL", INT2NUM(GL_LEQUAL));
|
1204
1840
|
rb_define_const(module, "GL_LERP_ATI", INT2NUM(GL_LERP_ATI));
|
@@ -1234,10 +1870,12 @@ void gl_init_enums(VALUE module)
|
|
1234
1870
|
rb_define_const(module, "GL_LINEAR_SHARPEN_COLOR_SGIS", INT2NUM(GL_LINEAR_SHARPEN_COLOR_SGIS));
|
1235
1871
|
rb_define_const(module, "GL_LINEAR_SHARPEN_SGIS", INT2NUM(GL_LINEAR_SHARPEN_SGIS));
|
1236
1872
|
rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
|
1873
|
+
rb_define_const(module, "GL_LINES_ADJACENCY", INT2NUM(GL_LINES_ADJACENCY));
|
1237
1874
|
rb_define_const(module, "GL_LINES_ADJACENCY_ARB", INT2NUM(GL_LINES_ADJACENCY_ARB));
|
1238
1875
|
rb_define_const(module, "GL_LINES_ADJACENCY_EXT", INT2NUM(GL_LINES_ADJACENCY_EXT));
|
1239
1876
|
rb_define_const(module, "GL_LINE_BIT", INT2NUM(GL_LINE_BIT));
|
1240
1877
|
rb_define_const(module, "GL_LINE_LOOP", INT2NUM(GL_LINE_LOOP));
|
1878
|
+
rb_define_const(module, "GL_LINE_QUALITY_HINT_SGIX", INT2NUM(GL_LINE_QUALITY_HINT_SGIX));
|
1241
1879
|
rb_define_const(module, "GL_LINE_RESET_TOKEN", INT2NUM(GL_LINE_RESET_TOKEN));
|
1242
1880
|
rb_define_const(module, "GL_LINE_SMOOTH", INT2NUM(GL_LINE_SMOOTH));
|
1243
1881
|
rb_define_const(module, "GL_LINE_SMOOTH_HINT", INT2NUM(GL_LINE_SMOOTH_HINT));
|
@@ -1245,9 +1883,11 @@ void gl_init_enums(VALUE module)
|
|
1245
1883
|
rb_define_const(module, "GL_LINE_STIPPLE_PATTERN", INT2NUM(GL_LINE_STIPPLE_PATTERN));
|
1246
1884
|
rb_define_const(module, "GL_LINE_STIPPLE_REPEAT", INT2NUM(GL_LINE_STIPPLE_REPEAT));
|
1247
1885
|
rb_define_const(module, "GL_LINE_STRIP", INT2NUM(GL_LINE_STRIP));
|
1886
|
+
rb_define_const(module, "GL_LINE_STRIP_ADJACENCY", INT2NUM(GL_LINE_STRIP_ADJACENCY));
|
1248
1887
|
rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_ARB", INT2NUM(GL_LINE_STRIP_ADJACENCY_ARB));
|
1249
1888
|
rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_EXT", INT2NUM(GL_LINE_STRIP_ADJACENCY_EXT));
|
1250
1889
|
rb_define_const(module, "GL_LINE_TOKEN", INT2NUM(GL_LINE_TOKEN));
|
1890
|
+
rb_define_const(module, "GL_LINE_TO_NV", INT2NUM(GL_LINE_TO_NV));
|
1251
1891
|
rb_define_const(module, "GL_LINE_WIDTH", INT2NUM(GL_LINE_WIDTH));
|
1252
1892
|
rb_define_const(module, "GL_LINE_WIDTH_GRANULARITY", INT2NUM(GL_LINE_WIDTH_GRANULARITY));
|
1253
1893
|
rb_define_const(module, "GL_LINE_WIDTH_RANGE", INT2NUM(GL_LINE_WIDTH_RANGE));
|
@@ -1262,9 +1902,14 @@ void gl_init_enums(VALUE module)
|
|
1262
1902
|
rb_define_const(module, "GL_LOCAL_CONSTANT_EXT", INT2NUM(GL_LOCAL_CONSTANT_EXT));
|
1263
1903
|
rb_define_const(module, "GL_LOCAL_CONSTANT_VALUE_EXT", INT2NUM(GL_LOCAL_CONSTANT_VALUE_EXT));
|
1264
1904
|
rb_define_const(module, "GL_LOCAL_EXT", INT2NUM(GL_LOCAL_EXT));
|
1905
|
+
rb_define_const(module, "GL_LOCATION", INT2NUM(GL_LOCATION));
|
1906
|
+
rb_define_const(module, "GL_LOCATION_INDEX", INT2NUM(GL_LOCATION_INDEX));
|
1265
1907
|
rb_define_const(module, "GL_LOGIC_OP", INT2NUM(GL_LOGIC_OP));
|
1266
1908
|
rb_define_const(module, "GL_LOGIC_OP_MODE", INT2NUM(GL_LOGIC_OP_MODE));
|
1909
|
+
rb_define_const(module, "GL_LOSE_CONTEXT_ON_RESET_ARB", INT2NUM(GL_LOSE_CONTEXT_ON_RESET_ARB));
|
1267
1910
|
rb_define_const(module, "GL_LOWER_LEFT", INT2NUM(GL_LOWER_LEFT));
|
1911
|
+
rb_define_const(module, "GL_LOW_FLOAT", INT2NUM(GL_LOW_FLOAT));
|
1912
|
+
rb_define_const(module, "GL_LOW_INT", INT2NUM(GL_LOW_INT));
|
1268
1913
|
rb_define_const(module, "GL_LO_BIAS_NV", INT2NUM(GL_LO_BIAS_NV));
|
1269
1914
|
rb_define_const(module, "GL_LO_SCALE_NV", INT2NUM(GL_LO_SCALE_NV));
|
1270
1915
|
rb_define_const(module, "GL_LUMINANCE", INT2NUM(GL_LUMINANCE));
|
@@ -1280,7 +1925,9 @@ void gl_init_enums(VALUE module)
|
|
1280
1925
|
rb_define_const(module, "GL_LUMINANCE16UI_EXT", INT2NUM(GL_LUMINANCE16UI_EXT));
|
1281
1926
|
rb_define_const(module, "GL_LUMINANCE16_ALPHA16", INT2NUM(GL_LUMINANCE16_ALPHA16));
|
1282
1927
|
rb_define_const(module, "GL_LUMINANCE16_ALPHA16_EXT", INT2NUM(GL_LUMINANCE16_ALPHA16_EXT));
|
1928
|
+
rb_define_const(module, "GL_LUMINANCE16_ALPHA16_SNORM", INT2NUM(GL_LUMINANCE16_ALPHA16_SNORM));
|
1283
1929
|
rb_define_const(module, "GL_LUMINANCE16_EXT", INT2NUM(GL_LUMINANCE16_EXT));
|
1930
|
+
rb_define_const(module, "GL_LUMINANCE16_SNORM", INT2NUM(GL_LUMINANCE16_SNORM));
|
1284
1931
|
rb_define_const(module, "GL_LUMINANCE32F_ARB", INT2NUM(GL_LUMINANCE32F_ARB));
|
1285
1932
|
rb_define_const(module, "GL_LUMINANCE32I_EXT", INT2NUM(GL_LUMINANCE32I_EXT));
|
1286
1933
|
rb_define_const(module, "GL_LUMINANCE32UI_EXT", INT2NUM(GL_LUMINANCE32UI_EXT));
|
@@ -1295,7 +1942,9 @@ void gl_init_enums(VALUE module)
|
|
1295
1942
|
rb_define_const(module, "GL_LUMINANCE8UI_EXT", INT2NUM(GL_LUMINANCE8UI_EXT));
|
1296
1943
|
rb_define_const(module, "GL_LUMINANCE8_ALPHA8", INT2NUM(GL_LUMINANCE8_ALPHA8));
|
1297
1944
|
rb_define_const(module, "GL_LUMINANCE8_ALPHA8_EXT", INT2NUM(GL_LUMINANCE8_ALPHA8_EXT));
|
1945
|
+
rb_define_const(module, "GL_LUMINANCE8_ALPHA8_SNORM", INT2NUM(GL_LUMINANCE8_ALPHA8_SNORM));
|
1298
1946
|
rb_define_const(module, "GL_LUMINANCE8_EXT", INT2NUM(GL_LUMINANCE8_EXT));
|
1947
|
+
rb_define_const(module, "GL_LUMINANCE8_SNORM", INT2NUM(GL_LUMINANCE8_SNORM));
|
1299
1948
|
rb_define_const(module, "GL_LUMINANCE_ALPHA", INT2NUM(GL_LUMINANCE_ALPHA));
|
1300
1949
|
rb_define_const(module, "GL_LUMINANCE_ALPHA16F_ARB", INT2NUM(GL_LUMINANCE_ALPHA16F_ARB));
|
1301
1950
|
rb_define_const(module, "GL_LUMINANCE_ALPHA16I_EXT", INT2NUM(GL_LUMINANCE_ALPHA16I_EXT));
|
@@ -1305,16 +1954,24 @@ void gl_init_enums(VALUE module)
|
|
1305
1954
|
rb_define_const(module, "GL_LUMINANCE_ALPHA32UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA32UI_EXT));
|
1306
1955
|
rb_define_const(module, "GL_LUMINANCE_ALPHA8I_EXT", INT2NUM(GL_LUMINANCE_ALPHA8I_EXT));
|
1307
1956
|
rb_define_const(module, "GL_LUMINANCE_ALPHA8UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA8UI_EXT));
|
1957
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT16_APPLE", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT16_APPLE));
|
1308
1958
|
rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT16_ATI));
|
1959
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT32_APPLE", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT32_APPLE));
|
1309
1960
|
rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT32_ATI));
|
1310
1961
|
rb_define_const(module, "GL_LUMINANCE_ALPHA_INTEGER_EXT", INT2NUM(GL_LUMINANCE_ALPHA_INTEGER_EXT));
|
1962
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA_SNORM", INT2NUM(GL_LUMINANCE_ALPHA_SNORM));
|
1963
|
+
rb_define_const(module, "GL_LUMINANCE_FLOAT16_APPLE", INT2NUM(GL_LUMINANCE_FLOAT16_APPLE));
|
1311
1964
|
rb_define_const(module, "GL_LUMINANCE_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_FLOAT16_ATI));
|
1965
|
+
rb_define_const(module, "GL_LUMINANCE_FLOAT32_APPLE", INT2NUM(GL_LUMINANCE_FLOAT32_APPLE));
|
1312
1966
|
rb_define_const(module, "GL_LUMINANCE_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_FLOAT32_ATI));
|
1313
1967
|
rb_define_const(module, "GL_LUMINANCE_INTEGER_EXT", INT2NUM(GL_LUMINANCE_INTEGER_EXT));
|
1968
|
+
rb_define_const(module, "GL_LUMINANCE_SNORM", INT2NUM(GL_LUMINANCE_SNORM));
|
1314
1969
|
rb_define_const(module, "GL_MAD_ATI", INT2NUM(GL_MAD_ATI));
|
1315
1970
|
rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
|
1316
1971
|
rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
|
1317
1972
|
rb_define_const(module, "GL_MAJOR_VERSION", INT2NUM(GL_MAJOR_VERSION));
|
1973
|
+
rb_define_const(module, "GL_MALI_SHADER_BINARY_ARM", INT2NUM(GL_MALI_SHADER_BINARY_ARM));
|
1974
|
+
rb_define_const(module, "GL_MANUAL_GENERATE_MIPMAP", INT2NUM(GL_MANUAL_GENERATE_MIPMAP));
|
1318
1975
|
rb_define_const(module, "GL_MAP1_BINORMAL_EXT", INT2NUM(GL_MAP1_BINORMAL_EXT));
|
1319
1976
|
rb_define_const(module, "GL_MAP1_COLOR_4", INT2NUM(GL_MAP1_COLOR_4));
|
1320
1977
|
rb_define_const(module, "GL_MAP1_GRID_DOMAIN", INT2NUM(GL_MAP1_GRID_DOMAIN));
|
@@ -1377,13 +2034,19 @@ void gl_init_enums(VALUE module)
|
|
1377
2034
|
rb_define_const(module, "GL_MAP_ATTRIB_V_ORDER_NV", INT2NUM(GL_MAP_ATTRIB_V_ORDER_NV));
|
1378
2035
|
rb_define_const(module, "GL_MAP_COLOR", INT2NUM(GL_MAP_COLOR));
|
1379
2036
|
rb_define_const(module, "GL_MAP_FLUSH_EXPLICIT_BIT", INT2NUM(GL_MAP_FLUSH_EXPLICIT_BIT));
|
2037
|
+
rb_define_const(module, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", INT2NUM(GL_MAP_FLUSH_EXPLICIT_BIT_EXT));
|
1380
2038
|
rb_define_const(module, "GL_MAP_INVALIDATE_BUFFER_BIT", INT2NUM(GL_MAP_INVALIDATE_BUFFER_BIT));
|
2039
|
+
rb_define_const(module, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", INT2NUM(GL_MAP_INVALIDATE_BUFFER_BIT_EXT));
|
1381
2040
|
rb_define_const(module, "GL_MAP_INVALIDATE_RANGE_BIT", INT2NUM(GL_MAP_INVALIDATE_RANGE_BIT));
|
2041
|
+
rb_define_const(module, "GL_MAP_INVALIDATE_RANGE_BIT_EXT", INT2NUM(GL_MAP_INVALIDATE_RANGE_BIT_EXT));
|
1382
2042
|
rb_define_const(module, "GL_MAP_READ_BIT", INT2NUM(GL_MAP_READ_BIT));
|
2043
|
+
rb_define_const(module, "GL_MAP_READ_BIT_EXT", INT2NUM(GL_MAP_READ_BIT_EXT));
|
1383
2044
|
rb_define_const(module, "GL_MAP_STENCIL", INT2NUM(GL_MAP_STENCIL));
|
1384
2045
|
rb_define_const(module, "GL_MAP_TESSELLATION_NV", INT2NUM(GL_MAP_TESSELLATION_NV));
|
1385
2046
|
rb_define_const(module, "GL_MAP_UNSYNCHRONIZED_BIT", INT2NUM(GL_MAP_UNSYNCHRONIZED_BIT));
|
2047
|
+
rb_define_const(module, "GL_MAP_UNSYNCHRONIZED_BIT_EXT", INT2NUM(GL_MAP_UNSYNCHRONIZED_BIT_EXT));
|
1386
2048
|
rb_define_const(module, "GL_MAP_WRITE_BIT", INT2NUM(GL_MAP_WRITE_BIT));
|
2049
|
+
rb_define_const(module, "GL_MAP_WRITE_BIT_EXT", INT2NUM(GL_MAP_WRITE_BIT_EXT));
|
1387
2050
|
rb_define_const(module, "GL_MATERIAL_SIDE_HINT_PGI", INT2NUM(GL_MATERIAL_SIDE_HINT_PGI));
|
1388
2051
|
rb_define_const(module, "GL_MATRIX0_ARB", INT2NUM(GL_MATRIX0_ARB));
|
1389
2052
|
rb_define_const(module, "GL_MATRIX0_NV", INT2NUM(GL_MATRIX0_NV));
|
@@ -1427,12 +2090,20 @@ void gl_init_enums(VALUE module)
|
|
1427
2090
|
rb_define_const(module, "GL_MATRIX9_ARB", INT2NUM(GL_MATRIX9_ARB));
|
1428
2091
|
rb_define_const(module, "GL_MATRIX_EXT", INT2NUM(GL_MATRIX_EXT));
|
1429
2092
|
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_ARB));
|
2093
|
+
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES));
|
2094
|
+
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_OES));
|
1430
2095
|
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_POINTER_ARB));
|
2096
|
+
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_POINTER_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_POINTER_OES));
|
1431
2097
|
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_SIZE_ARB));
|
2098
|
+
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_SIZE_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_SIZE_OES));
|
1432
2099
|
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_STRIDE_ARB));
|
2100
|
+
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_STRIDE_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_STRIDE_OES));
|
1433
2101
|
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_TYPE_ARB));
|
2102
|
+
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_TYPE_OES", INT2NUM(GL_MATRIX_INDEX_ARRAY_TYPE_OES));
|
1434
2103
|
rb_define_const(module, "GL_MATRIX_MODE", INT2NUM(GL_MATRIX_MODE));
|
1435
2104
|
rb_define_const(module, "GL_MATRIX_PALETTE_ARB", INT2NUM(GL_MATRIX_PALETTE_ARB));
|
2105
|
+
rb_define_const(module, "GL_MATRIX_PALETTE_OES", INT2NUM(GL_MATRIX_PALETTE_OES));
|
2106
|
+
rb_define_const(module, "GL_MATRIX_STRIDE", INT2NUM(GL_MATRIX_STRIDE));
|
1436
2107
|
rb_define_const(module, "GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI));
|
1437
2108
|
rb_define_const(module, "GL_MAT_AMBIENT_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_BIT_PGI));
|
1438
2109
|
rb_define_const(module, "GL_MAT_COLOR_INDEXES_BIT_PGI", INT2NUM(GL_MAT_COLOR_INDEXES_BIT_PGI));
|
@@ -1443,6 +2114,7 @@ void gl_init_enums(VALUE module)
|
|
1443
2114
|
rb_define_const(module, "GL_MAX", INT2NUM(GL_MAX));
|
1444
2115
|
rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE", INT2NUM(GL_MAX_3D_TEXTURE_SIZE));
|
1445
2116
|
rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_EXT));
|
2117
|
+
rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_OES", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_OES));
|
1446
2118
|
rb_define_const(module, "GL_MAX_4D_TEXTURE_SIZE_SGIS", INT2NUM(GL_MAX_4D_TEXTURE_SIZE_SGIS));
|
1447
2119
|
rb_define_const(module, "GL_MAX_ACTIVE_LIGHTS_SGIX", INT2NUM(GL_MAX_ACTIVE_LIGHTS_SGIX));
|
1448
2120
|
rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS));
|
@@ -1451,6 +2123,8 @@ void gl_init_enums(VALUE module)
|
|
1451
2123
|
rb_define_const(module, "GL_MAX_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_MAX_ASYNC_HISTOGRAM_SGIX));
|
1452
2124
|
rb_define_const(module, "GL_MAX_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_READ_PIXELS_SGIX));
|
1453
2125
|
rb_define_const(module, "GL_MAX_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_MAX_ASYNC_TEX_IMAGE_SGIX));
|
2126
|
+
rb_define_const(module, "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", INT2NUM(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS));
|
2127
|
+
rb_define_const(module, "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE", INT2NUM(GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE));
|
1454
2128
|
rb_define_const(module, "GL_MAX_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_ATTRIB_STACK_DEPTH));
|
1455
2129
|
rb_define_const(module, "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT", INT2NUM(GL_MAX_BINDABLE_UNIFORM_SIZE_EXT));
|
1456
2130
|
rb_define_const(module, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH));
|
@@ -1460,10 +2134,38 @@ void gl_init_enums(VALUE module)
|
|
1460
2134
|
rb_define_const(module, "GL_MAX_CLIP_PLANES", INT2NUM(GL_MAX_CLIP_PLANES));
|
1461
2135
|
rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS", INT2NUM(GL_MAX_COLOR_ATTACHMENTS));
|
1462
2136
|
rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_EXT", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_EXT));
|
2137
|
+
rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_NV", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_NV));
|
1463
2138
|
rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH));
|
1464
2139
|
rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI));
|
2140
|
+
rb_define_const(module, "GL_MAX_COLOR_TEXTURE_SAMPLES", INT2NUM(GL_MAX_COLOR_TEXTURE_SAMPLES));
|
2141
|
+
rb_define_const(module, "GL_MAX_COMBINED_ATOMIC_COUNTERS", INT2NUM(GL_MAX_COMBINED_ATOMIC_COUNTERS));
|
2142
|
+
rb_define_const(module, "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS));
|
2143
|
+
rb_define_const(module, "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS));
|
2144
|
+
rb_define_const(module, "GL_MAX_COMBINED_DIMENSIONS", INT2NUM(GL_MAX_COMBINED_DIMENSIONS));
|
2145
|
+
rb_define_const(module, "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS));
|
2146
|
+
rb_define_const(module, "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS));
|
2147
|
+
rb_define_const(module, "GL_MAX_COMBINED_IMAGE_UNIFORMS", INT2NUM(GL_MAX_COMBINED_IMAGE_UNIFORMS));
|
2148
|
+
rb_define_const(module, "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", INT2NUM(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS));
|
2149
|
+
rb_define_const(module, "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT", INT2NUM(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT));
|
2150
|
+
rb_define_const(module, "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES", INT2NUM(GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES));
|
2151
|
+
rb_define_const(module, "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS));
|
2152
|
+
rb_define_const(module, "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS));
|
2153
|
+
rb_define_const(module, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS));
|
1465
2154
|
rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS));
|
1466
2155
|
rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB));
|
2156
|
+
rb_define_const(module, "GL_MAX_COMBINED_UNIFORM_BLOCKS", INT2NUM(GL_MAX_COMBINED_UNIFORM_BLOCKS));
|
2157
|
+
rb_define_const(module, "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS));
|
2158
|
+
rb_define_const(module, "GL_MAX_COMPUTE_ATOMIC_COUNTERS", INT2NUM(GL_MAX_COMPUTE_ATOMIC_COUNTERS));
|
2159
|
+
rb_define_const(module, "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS));
|
2160
|
+
rb_define_const(module, "GL_MAX_COMPUTE_IMAGE_UNIFORMS", INT2NUM(GL_MAX_COMPUTE_IMAGE_UNIFORMS));
|
2161
|
+
rb_define_const(module, "GL_MAX_COMPUTE_LOCAL_INVOCATIONS", INT2NUM(GL_MAX_COMPUTE_LOCAL_INVOCATIONS));
|
2162
|
+
rb_define_const(module, "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS));
|
2163
|
+
rb_define_const(module, "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE", INT2NUM(GL_MAX_COMPUTE_SHARED_MEMORY_SIZE));
|
2164
|
+
rb_define_const(module, "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS));
|
2165
|
+
rb_define_const(module, "GL_MAX_COMPUTE_UNIFORM_BLOCKS", INT2NUM(GL_MAX_COMPUTE_UNIFORM_BLOCKS));
|
2166
|
+
rb_define_const(module, "GL_MAX_COMPUTE_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_COMPUTE_UNIFORM_COMPONENTS));
|
2167
|
+
rb_define_const(module, "GL_MAX_COMPUTE_WORK_GROUP_COUNT", INT2NUM(GL_MAX_COMPUTE_WORK_GROUP_COUNT));
|
2168
|
+
rb_define_const(module, "GL_MAX_COMPUTE_WORK_GROUP_SIZE", INT2NUM(GL_MAX_COMPUTE_WORK_GROUP_SIZE));
|
1467
2169
|
rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT));
|
1468
2170
|
rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT_EXT));
|
1469
2171
|
rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH", INT2NUM(GL_MAX_CONVOLUTION_WIDTH));
|
@@ -1471,48 +2173,103 @@ void gl_init_enums(VALUE module)
|
|
1471
2173
|
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE));
|
1472
2174
|
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB));
|
1473
2175
|
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT));
|
2176
|
+
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES));
|
2177
|
+
rb_define_const(module, "GL_MAX_DEBUG_GROUP_STACK_DEPTH", INT2NUM(GL_MAX_DEBUG_GROUP_STACK_DEPTH));
|
2178
|
+
rb_define_const(module, "GL_MAX_DEBUG_LOGGED_MESSAGES", INT2NUM(GL_MAX_DEBUG_LOGGED_MESSAGES));
|
2179
|
+
rb_define_const(module, "GL_MAX_DEBUG_LOGGED_MESSAGES_AMD", INT2NUM(GL_MAX_DEBUG_LOGGED_MESSAGES_AMD));
|
2180
|
+
rb_define_const(module, "GL_MAX_DEBUG_LOGGED_MESSAGES_ARB", INT2NUM(GL_MAX_DEBUG_LOGGED_MESSAGES_ARB));
|
2181
|
+
rb_define_const(module, "GL_MAX_DEBUG_MESSAGE_LENGTH", INT2NUM(GL_MAX_DEBUG_MESSAGE_LENGTH));
|
2182
|
+
rb_define_const(module, "GL_MAX_DEBUG_MESSAGE_LENGTH_AMD", INT2NUM(GL_MAX_DEBUG_MESSAGE_LENGTH_AMD));
|
2183
|
+
rb_define_const(module, "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB", INT2NUM(GL_MAX_DEBUG_MESSAGE_LENGTH_ARB));
|
2184
|
+
rb_define_const(module, "GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV", INT2NUM(GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV));
|
2185
|
+
rb_define_const(module, "GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV", INT2NUM(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV));
|
1474
2186
|
rb_define_const(module, "GL_MAX_DEFORMATION_ORDER_SGIX", INT2NUM(GL_MAX_DEFORMATION_ORDER_SGIX));
|
2187
|
+
rb_define_const(module, "GL_MAX_DEPTH", INT2NUM(GL_MAX_DEPTH));
|
2188
|
+
rb_define_const(module, "GL_MAX_DEPTH_TEXTURE_SAMPLES", INT2NUM(GL_MAX_DEPTH_TEXTURE_SAMPLES));
|
1475
2189
|
rb_define_const(module, "GL_MAX_DRAW_BUFFERS", INT2NUM(GL_MAX_DRAW_BUFFERS));
|
1476
2190
|
rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ARB", INT2NUM(GL_MAX_DRAW_BUFFERS_ARB));
|
1477
2191
|
rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ATI", INT2NUM(GL_MAX_DRAW_BUFFERS_ATI));
|
2192
|
+
rb_define_const(module, "GL_MAX_DRAW_BUFFERS_NV", INT2NUM(GL_MAX_DRAW_BUFFERS_NV));
|
2193
|
+
rb_define_const(module, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS", INT2NUM(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS));
|
1478
2194
|
rb_define_const(module, "GL_MAX_ELEMENTS_INDICES", INT2NUM(GL_MAX_ELEMENTS_INDICES));
|
1479
2195
|
rb_define_const(module, "GL_MAX_ELEMENTS_INDICES_EXT", INT2NUM(GL_MAX_ELEMENTS_INDICES_EXT));
|
1480
2196
|
rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES", INT2NUM(GL_MAX_ELEMENTS_VERTICES));
|
1481
2197
|
rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES_EXT", INT2NUM(GL_MAX_ELEMENTS_VERTICES_EXT));
|
2198
|
+
rb_define_const(module, "GL_MAX_ELEMENT_INDEX", INT2NUM(GL_MAX_ELEMENT_INDEX));
|
1482
2199
|
rb_define_const(module, "GL_MAX_EVAL_ORDER", INT2NUM(GL_MAX_EVAL_ORDER));
|
1483
2200
|
rb_define_const(module, "GL_MAX_EXT", INT2NUM(GL_MAX_EXT));
|
1484
2201
|
rb_define_const(module, "GL_MAX_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_MAX_FOG_FUNC_POINTS_SGIS));
|
2202
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_ATOMIC_COUNTERS", INT2NUM(GL_MAX_FRAGMENT_ATOMIC_COUNTERS));
|
2203
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS));
|
1485
2204
|
rb_define_const(module, "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT));
|
2205
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_IMAGE_UNIFORMS", INT2NUM(GL_MAX_FRAGMENT_IMAGE_UNIFORMS));
|
2206
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_INPUT_COMPONENTS", INT2NUM(GL_MAX_FRAGMENT_INPUT_COMPONENTS));
|
2207
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET", INT2NUM(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET));
|
2208
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV", INT2NUM(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV));
|
1486
2209
|
rb_define_const(module, "GL_MAX_FRAGMENT_LIGHTS_SGIX", INT2NUM(GL_MAX_FRAGMENT_LIGHTS_SGIX));
|
1487
2210
|
rb_define_const(module, "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", INT2NUM(GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV));
|
2211
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS));
|
2212
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_BLOCKS));
|
1488
2213
|
rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS));
|
1489
2214
|
rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB));
|
2215
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_VECTORS));
|
2216
|
+
rb_define_const(module, "GL_MAX_FRAMEBUFFER_HEIGHT", INT2NUM(GL_MAX_FRAMEBUFFER_HEIGHT));
|
2217
|
+
rb_define_const(module, "GL_MAX_FRAMEBUFFER_LAYERS", INT2NUM(GL_MAX_FRAMEBUFFER_LAYERS));
|
2218
|
+
rb_define_const(module, "GL_MAX_FRAMEBUFFER_SAMPLES", INT2NUM(GL_MAX_FRAMEBUFFER_SAMPLES));
|
2219
|
+
rb_define_const(module, "GL_MAX_FRAMEBUFFER_WIDTH", INT2NUM(GL_MAX_FRAMEBUFFER_WIDTH));
|
1490
2220
|
rb_define_const(module, "GL_MAX_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_MAX_FRAMEZOOM_FACTOR_SGIX));
|
1491
2221
|
rb_define_const(module, "GL_MAX_GENERAL_COMBINERS_NV", INT2NUM(GL_MAX_GENERAL_COMBINERS_NV));
|
2222
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_ATOMIC_COUNTERS", INT2NUM(GL_MAX_GEOMETRY_ATOMIC_COUNTERS));
|
2223
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS));
|
1492
2224
|
rb_define_const(module, "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT));
|
2225
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_IMAGE_UNIFORMS", INT2NUM(GL_MAX_GEOMETRY_IMAGE_UNIFORMS));
|
2226
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_INPUT_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_INPUT_COMPONENTS));
|
2227
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS));
|
2228
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES));
|
1493
2229
|
rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB));
|
1494
2230
|
rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT));
|
2231
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV", INT2NUM(GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV));
|
2232
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_SHADER_INVOCATIONS", INT2NUM(GL_MAX_GEOMETRY_SHADER_INVOCATIONS));
|
2233
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS));
|
2234
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS));
|
1495
2235
|
rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB));
|
1496
2236
|
rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT));
|
2237
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS));
|
1497
2238
|
rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB));
|
1498
2239
|
rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT));
|
2240
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_BLOCKS", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_BLOCKS));
|
2241
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS));
|
1499
2242
|
rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB));
|
1500
2243
|
rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT));
|
1501
2244
|
rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB));
|
1502
2245
|
rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT));
|
2246
|
+
rb_define_const(module, "GL_MAX_HEIGHT", INT2NUM(GL_MAX_HEIGHT));
|
2247
|
+
rb_define_const(module, "GL_MAX_IMAGE_SAMPLES", INT2NUM(GL_MAX_IMAGE_SAMPLES));
|
2248
|
+
rb_define_const(module, "GL_MAX_IMAGE_SAMPLES_EXT", INT2NUM(GL_MAX_IMAGE_SAMPLES_EXT));
|
2249
|
+
rb_define_const(module, "GL_MAX_IMAGE_UNITS", INT2NUM(GL_MAX_IMAGE_UNITS));
|
2250
|
+
rb_define_const(module, "GL_MAX_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_IMAGE_UNITS_EXT));
|
2251
|
+
rb_define_const(module, "GL_MAX_INTEGER_SAMPLES", INT2NUM(GL_MAX_INTEGER_SAMPLES));
|
2252
|
+
rb_define_const(module, "GL_MAX_LABEL_LENGTH", INT2NUM(GL_MAX_LABEL_LENGTH));
|
2253
|
+
rb_define_const(module, "GL_MAX_LAYERS", INT2NUM(GL_MAX_LAYERS));
|
1503
2254
|
rb_define_const(module, "GL_MAX_LIGHTS", INT2NUM(GL_MAX_LIGHTS));
|
1504
2255
|
rb_define_const(module, "GL_MAX_LIST_NESTING", INT2NUM(GL_MAX_LIST_NESTING));
|
1505
2256
|
rb_define_const(module, "GL_MAX_MAP_TESSELLATION_NV", INT2NUM(GL_MAX_MAP_TESSELLATION_NV));
|
1506
2257
|
rb_define_const(module, "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", INT2NUM(GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB));
|
1507
2258
|
rb_define_const(module, "GL_MAX_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MAX_MODELVIEW_STACK_DEPTH));
|
1508
2259
|
rb_define_const(module, "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV));
|
2260
|
+
rb_define_const(module, "GL_MAX_MULTIVIEW_BUFFERS_EXT", INT2NUM(GL_MAX_MULTIVIEW_BUFFERS_EXT));
|
2261
|
+
rb_define_const(module, "GL_MAX_NAME_LENGTH", INT2NUM(GL_MAX_NAME_LENGTH));
|
1509
2262
|
rb_define_const(module, "GL_MAX_NAME_STACK_DEPTH", INT2NUM(GL_MAX_NAME_STACK_DEPTH));
|
2263
|
+
rb_define_const(module, "GL_MAX_NUM_ACTIVE_VARIABLES", INT2NUM(GL_MAX_NUM_ACTIVE_VARIABLES));
|
2264
|
+
rb_define_const(module, "GL_MAX_NUM_COMPATIBLE_SUBROUTINES", INT2NUM(GL_MAX_NUM_COMPATIBLE_SUBROUTINES));
|
1510
2265
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT));
|
1511
2266
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT));
|
1512
2267
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT));
|
1513
2268
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
1514
2269
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT));
|
1515
2270
|
rb_define_const(module, "GL_MAX_PALETTE_MATRICES_ARB", INT2NUM(GL_MAX_PALETTE_MATRICES_ARB));
|
2271
|
+
rb_define_const(module, "GL_MAX_PALETTE_MATRICES_OES", INT2NUM(GL_MAX_PALETTE_MATRICES_OES));
|
2272
|
+
rb_define_const(module, "GL_MAX_PATCH_VERTICES", INT2NUM(GL_MAX_PATCH_VERTICES));
|
1516
2273
|
rb_define_const(module, "GL_MAX_PIXEL_MAP_TABLE", INT2NUM(GL_MAX_PIXEL_MAP_TABLE));
|
1517
2274
|
rb_define_const(module, "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", INT2NUM(GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT));
|
1518
2275
|
rb_define_const(module, "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI", INT2NUM(GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI));
|
@@ -1544,24 +2301,70 @@ void gl_init_enums(VALUE module)
|
|
1544
2301
|
rb_define_const(module, "GL_MAX_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_PARAMETERS_ARB));
|
1545
2302
|
rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV));
|
1546
2303
|
rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV));
|
2304
|
+
rb_define_const(module, "GL_MAX_PROGRAM_PATCH_ATTRIBS_NV", INT2NUM(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV));
|
1547
2305
|
rb_define_const(module, "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV));
|
2306
|
+
rb_define_const(module, "GL_MAX_PROGRAM_SUBROUTINE_NUM_NV", INT2NUM(GL_MAX_PROGRAM_SUBROUTINE_NUM_NV));
|
2307
|
+
rb_define_const(module, "GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV", INT2NUM(GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV));
|
1548
2308
|
rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
|
1549
2309
|
rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET));
|
1550
2310
|
rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
|
2311
|
+
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS));
|
2312
|
+
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB));
|
2313
|
+
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET));
|
2314
|
+
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB));
|
2315
|
+
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV));
|
1551
2316
|
rb_define_const(module, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB));
|
1552
2317
|
rb_define_const(module, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB));
|
1553
2318
|
rb_define_const(module, "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV));
|
1554
2319
|
rb_define_const(module, "GL_MAX_PROJECTION_STACK_DEPTH", INT2NUM(GL_MAX_PROJECTION_STACK_DEPTH));
|
1555
2320
|
rb_define_const(module, "GL_MAX_RATIONAL_EVAL_ORDER_NV", INT2NUM(GL_MAX_RATIONAL_EVAL_ORDER_NV));
|
2321
|
+
rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE));
|
1556
2322
|
rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB));
|
1557
2323
|
rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_NV));
|
1558
2324
|
rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE", INT2NUM(GL_MAX_RENDERBUFFER_SIZE));
|
1559
2325
|
rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE_EXT", INT2NUM(GL_MAX_RENDERBUFFER_SIZE_EXT));
|
2326
|
+
rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE_OES", INT2NUM(GL_MAX_RENDERBUFFER_SIZE_OES));
|
1560
2327
|
rb_define_const(module, "GL_MAX_SAMPLES", INT2NUM(GL_MAX_SAMPLES));
|
2328
|
+
rb_define_const(module, "GL_MAX_SAMPLES_ANGLE", INT2NUM(GL_MAX_SAMPLES_ANGLE));
|
1561
2329
|
rb_define_const(module, "GL_MAX_SAMPLES_EXT", INT2NUM(GL_MAX_SAMPLES_EXT));
|
2330
|
+
rb_define_const(module, "GL_MAX_SAMPLES_IMG", INT2NUM(GL_MAX_SAMPLES_IMG));
|
2331
|
+
rb_define_const(module, "GL_MAX_SAMPLES_NV", INT2NUM(GL_MAX_SAMPLES_NV));
|
2332
|
+
rb_define_const(module, "GL_MAX_SAMPLE_MASK_WORDS", INT2NUM(GL_MAX_SAMPLE_MASK_WORDS));
|
1562
2333
|
rb_define_const(module, "GL_MAX_SAMPLE_MASK_WORDS_NV", INT2NUM(GL_MAX_SAMPLE_MASK_WORDS_NV));
|
2334
|
+
rb_define_const(module, "GL_MAX_SERVER_WAIT_TIMEOUT", INT2NUM(GL_MAX_SERVER_WAIT_TIMEOUT));
|
2335
|
+
rb_define_const(module, "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", INT2NUM(GL_MAX_SERVER_WAIT_TIMEOUT_APPLE));
|
2336
|
+
rb_define_const(module, "GL_MAX_SHADER_BUFFER_ADDRESS_NV", INT2NUM(GL_MAX_SHADER_BUFFER_ADDRESS_NV));
|
2337
|
+
rb_define_const(module, "GL_MAX_SHADER_STORAGE_BLOCK_SIZE", INT2NUM(GL_MAX_SHADER_STORAGE_BLOCK_SIZE));
|
2338
|
+
rb_define_const(module, "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS", INT2NUM(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS));
|
1563
2339
|
rb_define_const(module, "GL_MAX_SHININESS_NV", INT2NUM(GL_MAX_SHININESS_NV));
|
2340
|
+
rb_define_const(module, "GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD", INT2NUM(GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD));
|
2341
|
+
rb_define_const(module, "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS", INT2NUM(GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS));
|
2342
|
+
rb_define_const(module, "GL_MAX_SPARSE_TEXTURE_SIZE_AMD", INT2NUM(GL_MAX_SPARSE_TEXTURE_SIZE_AMD));
|
1564
2343
|
rb_define_const(module, "GL_MAX_SPOT_EXPONENT_NV", INT2NUM(GL_MAX_SPOT_EXPONENT_NV));
|
2344
|
+
rb_define_const(module, "GL_MAX_SUBROUTINES", INT2NUM(GL_MAX_SUBROUTINES));
|
2345
|
+
rb_define_const(module, "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS", INT2NUM(GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS));
|
2346
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS", INT2NUM(GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS));
|
2347
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS));
|
2348
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS", INT2NUM(GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS));
|
2349
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS));
|
2350
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS));
|
2351
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS));
|
2352
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS));
|
2353
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS));
|
2354
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS", INT2NUM(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS));
|
2355
|
+
rb_define_const(module, "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS));
|
2356
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS", INT2NUM(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS));
|
2357
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS));
|
2358
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS", INT2NUM(GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS));
|
2359
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS));
|
2360
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS));
|
2361
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS));
|
2362
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS));
|
2363
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS", INT2NUM(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS));
|
2364
|
+
rb_define_const(module, "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS));
|
2365
|
+
rb_define_const(module, "GL_MAX_TESS_GEN_LEVEL", INT2NUM(GL_MAX_TESS_GEN_LEVEL));
|
2366
|
+
rb_define_const(module, "GL_MAX_TESS_PATCH_COMPONENTS", INT2NUM(GL_MAX_TESS_PATCH_COMPONENTS));
|
2367
|
+
rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE));
|
1565
2368
|
rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_ARB", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_ARB));
|
1566
2369
|
rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_EXT));
|
1567
2370
|
rb_define_const(module, "GL_MAX_TEXTURE_COORDS", INT2NUM(GL_MAX_TEXTURE_COORDS));
|
@@ -1579,38 +2382,58 @@ void gl_init_enums(VALUE module)
|
|
1579
2382
|
rb_define_const(module, "GL_MAX_TEXTURE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_UNITS_ARB));
|
1580
2383
|
rb_define_const(module, "GL_MAX_TRACK_MATRICES_NV", INT2NUM(GL_MAX_TRACK_MATRICES_NV));
|
1581
2384
|
rb_define_const(module, "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", INT2NUM(GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV));
|
1582
|
-
rb_define_const(module, "
|
2385
|
+
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS));
|
1583
2386
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS));
|
1584
2387
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT));
|
2388
|
+
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV));
|
1585
2389
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS));
|
1586
2390
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT));
|
1587
2391
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV));
|
1588
2392
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS));
|
1589
2393
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT));
|
1590
2394
|
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV));
|
2395
|
+
rb_define_const(module, "GL_MAX_UNIFORM_BLOCK_SIZE", INT2NUM(GL_MAX_UNIFORM_BLOCK_SIZE));
|
2396
|
+
rb_define_const(module, "GL_MAX_UNIFORM_BUFFER_BINDINGS", INT2NUM(GL_MAX_UNIFORM_BUFFER_BINDINGS));
|
2397
|
+
rb_define_const(module, "GL_MAX_UNIFORM_LOCATIONS", INT2NUM(GL_MAX_UNIFORM_LOCATIONS));
|
1591
2398
|
rb_define_const(module, "GL_MAX_VARYING_COMPONENTS", INT2NUM(GL_MAX_VARYING_COMPONENTS));
|
1592
2399
|
rb_define_const(module, "GL_MAX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VARYING_COMPONENTS_EXT));
|
1593
2400
|
rb_define_const(module, "GL_MAX_VARYING_FLOATS", INT2NUM(GL_MAX_VARYING_FLOATS));
|
1594
2401
|
rb_define_const(module, "GL_MAX_VARYING_FLOATS_ARB", INT2NUM(GL_MAX_VARYING_FLOATS_ARB));
|
2402
|
+
rb_define_const(module, "GL_MAX_VARYING_VECTORS", INT2NUM(GL_MAX_VARYING_VECTORS));
|
1595
2403
|
rb_define_const(module, "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV", INT2NUM(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV));
|
2404
|
+
rb_define_const(module, "GL_MAX_VERTEX_ATOMIC_COUNTERS", INT2NUM(GL_MAX_VERTEX_ATOMIC_COUNTERS));
|
2405
|
+
rb_define_const(module, "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", INT2NUM(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS));
|
1596
2406
|
rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS", INT2NUM(GL_MAX_VERTEX_ATTRIBS));
|
1597
2407
|
rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS_ARB", INT2NUM(GL_MAX_VERTEX_ATTRIBS_ARB));
|
2408
|
+
rb_define_const(module, "GL_MAX_VERTEX_ATTRIB_BINDINGS", INT2NUM(GL_MAX_VERTEX_ATTRIB_BINDINGS));
|
2409
|
+
rb_define_const(module, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", INT2NUM(GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET));
|
1598
2410
|
rb_define_const(module, "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT));
|
1599
2411
|
rb_define_const(module, "GL_MAX_VERTEX_HINT_PGI", INT2NUM(GL_MAX_VERTEX_HINT_PGI));
|
2412
|
+
rb_define_const(module, "GL_MAX_VERTEX_IMAGE_UNIFORMS", INT2NUM(GL_MAX_VERTEX_IMAGE_UNIFORMS));
|
2413
|
+
rb_define_const(module, "GL_MAX_VERTEX_OUTPUT_COMPONENTS", INT2NUM(GL_MAX_VERTEX_OUTPUT_COMPONENTS));
|
1600
2414
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT));
|
1601
2415
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INVARIANTS_EXT));
|
1602
2416
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCALS_EXT));
|
1603
2417
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
2418
|
+
rb_define_const(module, "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS", INT2NUM(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS));
|
1604
2419
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_VARIANTS_EXT));
|
2420
|
+
rb_define_const(module, "GL_MAX_VERTEX_STREAMS", INT2NUM(GL_MAX_VERTEX_STREAMS));
|
1605
2421
|
rb_define_const(module, "GL_MAX_VERTEX_STREAMS_ATI", INT2NUM(GL_MAX_VERTEX_STREAMS_ATI));
|
1606
2422
|
rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
|
1607
2423
|
rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB));
|
2424
|
+
rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_BLOCKS", INT2NUM(GL_MAX_VERTEX_UNIFORM_BLOCKS));
|
1608
2425
|
rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS));
|
1609
2426
|
rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB));
|
2427
|
+
rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_VECTORS", INT2NUM(GL_MAX_VERTEX_UNIFORM_VECTORS));
|
1610
2428
|
rb_define_const(module, "GL_MAX_VERTEX_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_UNITS_ARB));
|
2429
|
+
rb_define_const(module, "GL_MAX_VERTEX_UNITS_OES", INT2NUM(GL_MAX_VERTEX_UNITS_OES));
|
1611
2430
|
rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_ARB));
|
1612
2431
|
rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_EXT));
|
2432
|
+
rb_define_const(module, "GL_MAX_VIEWPORTS", INT2NUM(GL_MAX_VIEWPORTS));
|
1613
2433
|
rb_define_const(module, "GL_MAX_VIEWPORT_DIMS", INT2NUM(GL_MAX_VIEWPORT_DIMS));
|
2434
|
+
rb_define_const(module, "GL_MAX_WIDTH", INT2NUM(GL_MAX_WIDTH));
|
2435
|
+
rb_define_const(module, "GL_MEDIUM_FLOAT", INT2NUM(GL_MEDIUM_FLOAT));
|
2436
|
+
rb_define_const(module, "GL_MEDIUM_INT", INT2NUM(GL_MEDIUM_INT));
|
1614
2437
|
rb_define_const(module, "GL_MIN", INT2NUM(GL_MIN));
|
1615
2438
|
rb_define_const(module, "GL_MINMAX", INT2NUM(GL_MINMAX));
|
1616
2439
|
rb_define_const(module, "GL_MINMAX_EXT", INT2NUM(GL_MINMAX_EXT));
|
@@ -1620,16 +2443,30 @@ void gl_init_enums(VALUE module)
|
|
1620
2443
|
rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
|
1621
2444
|
rb_define_const(module, "GL_MINOR_VERSION", INT2NUM(GL_MINOR_VERSION));
|
1622
2445
|
rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
|
2446
|
+
rb_define_const(module, "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET", INT2NUM(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET));
|
2447
|
+
rb_define_const(module, "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV", INT2NUM(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV));
|
2448
|
+
rb_define_const(module, "GL_MIN_LOD_WARNING_AMD", INT2NUM(GL_MIN_LOD_WARNING_AMD));
|
2449
|
+
rb_define_const(module, "GL_MIN_MAP_BUFFER_ALIGNMENT", INT2NUM(GL_MIN_MAP_BUFFER_ALIGNMENT));
|
1623
2450
|
rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET));
|
1624
2451
|
rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET_NV));
|
2452
|
+
rb_define_const(module, "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET", INT2NUM(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET));
|
2453
|
+
rb_define_const(module, "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", INT2NUM(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB));
|
2454
|
+
rb_define_const(module, "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV));
|
2455
|
+
rb_define_const(module, "GL_MIN_SAMPLE_SHADING_VALUE", INT2NUM(GL_MIN_SAMPLE_SHADING_VALUE));
|
2456
|
+
rb_define_const(module, "GL_MIN_SAMPLE_SHADING_VALUE_ARB", INT2NUM(GL_MIN_SAMPLE_SHADING_VALUE_ARB));
|
2457
|
+
rb_define_const(module, "GL_MIN_SPARSE_LEVEL_AMD", INT2NUM(GL_MIN_SPARSE_LEVEL_AMD));
|
2458
|
+
rb_define_const(module, "GL_MIPMAP", INT2NUM(GL_MIPMAP));
|
1625
2459
|
rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
|
1626
2460
|
rb_define_const(module, "GL_MIRRORED_REPEAT_ARB", INT2NUM(GL_MIRRORED_REPEAT_ARB));
|
1627
2461
|
rb_define_const(module, "GL_MIRRORED_REPEAT_IBM", INT2NUM(GL_MIRRORED_REPEAT_IBM));
|
2462
|
+
rb_define_const(module, "GL_MIRRORED_REPEAT_OES", INT2NUM(GL_MIRRORED_REPEAT_OES));
|
1628
2463
|
rb_define_const(module, "GL_MIRROR_CLAMP_ATI", INT2NUM(GL_MIRROR_CLAMP_ATI));
|
1629
2464
|
rb_define_const(module, "GL_MIRROR_CLAMP_EXT", INT2NUM(GL_MIRROR_CLAMP_EXT));
|
1630
2465
|
rb_define_const(module, "GL_MIRROR_CLAMP_TO_BORDER_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_BORDER_EXT));
|
1631
2466
|
rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_ATI", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_ATI));
|
1632
2467
|
rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_EXT));
|
2468
|
+
rb_define_const(module, "GL_MITER_REVERT_NV", INT2NUM(GL_MITER_REVERT_NV));
|
2469
|
+
rb_define_const(module, "GL_MITER_TRUNCATE_NV", INT2NUM(GL_MITER_TRUNCATE_NV));
|
1633
2470
|
rb_define_const(module, "GL_MODELVIEW", INT2NUM(GL_MODELVIEW));
|
1634
2471
|
rb_define_const(module, "GL_MODELVIEW0_ARB", INT2NUM(GL_MODELVIEW0_ARB));
|
1635
2472
|
rb_define_const(module, "GL_MODELVIEW0_EXT", INT2NUM(GL_MODELVIEW0_EXT));
|
@@ -1670,12 +2507,18 @@ void gl_init_enums(VALUE module)
|
|
1670
2507
|
rb_define_const(module, "GL_MODELVIEW8_ARB", INT2NUM(GL_MODELVIEW8_ARB));
|
1671
2508
|
rb_define_const(module, "GL_MODELVIEW9_ARB", INT2NUM(GL_MODELVIEW9_ARB));
|
1672
2509
|
rb_define_const(module, "GL_MODELVIEW_MATRIX", INT2NUM(GL_MODELVIEW_MATRIX));
|
2510
|
+
rb_define_const(module, "GL_MODELVIEW_MATRIX1_EXT", INT2NUM(GL_MODELVIEW_MATRIX1_EXT));
|
2511
|
+
rb_define_const(module, "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES));
|
1673
2512
|
rb_define_const(module, "GL_MODELVIEW_PROJECTION_NV", INT2NUM(GL_MODELVIEW_PROJECTION_NV));
|
1674
2513
|
rb_define_const(module, "GL_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MODELVIEW_STACK_DEPTH));
|
1675
2514
|
rb_define_const(module, "GL_MODULATE", INT2NUM(GL_MODULATE));
|
1676
2515
|
rb_define_const(module, "GL_MODULATE_ADD_ATI", INT2NUM(GL_MODULATE_ADD_ATI));
|
2516
|
+
rb_define_const(module, "GL_MODULATE_COLOR_IMG", INT2NUM(GL_MODULATE_COLOR_IMG));
|
1677
2517
|
rb_define_const(module, "GL_MODULATE_SIGNED_ADD_ATI", INT2NUM(GL_MODULATE_SIGNED_ADD_ATI));
|
1678
2518
|
rb_define_const(module, "GL_MODULATE_SUBTRACT_ATI", INT2NUM(GL_MODULATE_SUBTRACT_ATI));
|
2519
|
+
rb_define_const(module, "GL_MOVE_TO_CONTINUES_NV", INT2NUM(GL_MOVE_TO_CONTINUES_NV));
|
2520
|
+
rb_define_const(module, "GL_MOVE_TO_NV", INT2NUM(GL_MOVE_TO_NV));
|
2521
|
+
rb_define_const(module, "GL_MOVE_TO_RESETS_NV", INT2NUM(GL_MOVE_TO_RESETS_NV));
|
1679
2522
|
rb_define_const(module, "GL_MOV_ATI", INT2NUM(GL_MOV_ATI));
|
1680
2523
|
rb_define_const(module, "GL_MULT", INT2NUM(GL_MULT));
|
1681
2524
|
rb_define_const(module, "GL_MULTISAMPLE", INT2NUM(GL_MULTISAMPLE));
|
@@ -1689,9 +2532,13 @@ void gl_init_enums(VALUE module)
|
|
1689
2532
|
rb_define_const(module, "GL_MULTISAMPLE_EXT", INT2NUM(GL_MULTISAMPLE_EXT));
|
1690
2533
|
rb_define_const(module, "GL_MULTISAMPLE_FILTER_HINT_NV", INT2NUM(GL_MULTISAMPLE_FILTER_HINT_NV));
|
1691
2534
|
rb_define_const(module, "GL_MULTISAMPLE_SGIS", INT2NUM(GL_MULTISAMPLE_SGIS));
|
2535
|
+
rb_define_const(module, "GL_MULTIVIEW_EXT", INT2NUM(GL_MULTIVIEW_EXT));
|
1692
2536
|
rb_define_const(module, "GL_MUL_ATI", INT2NUM(GL_MUL_ATI));
|
1693
2537
|
rb_define_const(module, "GL_MVP_MATRIX_EXT", INT2NUM(GL_MVP_MATRIX_EXT));
|
1694
2538
|
rb_define_const(module, "GL_N3F_V3F", INT2NUM(GL_N3F_V3F));
|
2539
|
+
rb_define_const(module, "GL_NAMED_STRING_LENGTH_ARB", INT2NUM(GL_NAMED_STRING_LENGTH_ARB));
|
2540
|
+
rb_define_const(module, "GL_NAMED_STRING_TYPE_ARB", INT2NUM(GL_NAMED_STRING_TYPE_ARB));
|
2541
|
+
rb_define_const(module, "GL_NAME_LENGTH", INT2NUM(GL_NAME_LENGTH));
|
1695
2542
|
rb_define_const(module, "GL_NAME_STACK_DEPTH", INT2NUM(GL_NAME_STACK_DEPTH));
|
1696
2543
|
rb_define_const(module, "GL_NAND", INT2NUM(GL_NAND));
|
1697
2544
|
rb_define_const(module, "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI));
|
@@ -1709,6 +2556,8 @@ void gl_init_enums(VALUE module)
|
|
1709
2556
|
rb_define_const(module, "GL_NEGATIVE_Y_EXT", INT2NUM(GL_NEGATIVE_Y_EXT));
|
1710
2557
|
rb_define_const(module, "GL_NEGATIVE_Z_EXT", INT2NUM(GL_NEGATIVE_Z_EXT));
|
1711
2558
|
rb_define_const(module, "GL_NEVER", INT2NUM(GL_NEVER));
|
2559
|
+
rb_define_const(module, "GL_NEXT_BUFFER_NV", INT2NUM(GL_NEXT_BUFFER_NV));
|
2560
|
+
rb_define_const(module, "GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV", INT2NUM(GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV));
|
1712
2561
|
rb_define_const(module, "GL_NICEST", INT2NUM(GL_NICEST));
|
1713
2562
|
rb_define_const(module, "GL_NONE", INT2NUM(GL_NONE));
|
1714
2563
|
rb_define_const(module, "GL_NOOP", INT2NUM(GL_NOOP));
|
@@ -1716,10 +2565,12 @@ void gl_init_enums(VALUE module)
|
|
1716
2565
|
rb_define_const(module, "GL_NORMALIZE", INT2NUM(GL_NORMALIZE));
|
1717
2566
|
rb_define_const(module, "GL_NORMALIZED_RANGE_EXT", INT2NUM(GL_NORMALIZED_RANGE_EXT));
|
1718
2567
|
rb_define_const(module, "GL_NORMAL_ARRAY", INT2NUM(GL_NORMAL_ARRAY));
|
2568
|
+
rb_define_const(module, "GL_NORMAL_ARRAY_ADDRESS_NV", INT2NUM(GL_NORMAL_ARRAY_ADDRESS_NV));
|
1719
2569
|
rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING));
|
1720
2570
|
rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING_ARB));
|
1721
2571
|
rb_define_const(module, "GL_NORMAL_ARRAY_COUNT_EXT", INT2NUM(GL_NORMAL_ARRAY_COUNT_EXT));
|
1722
2572
|
rb_define_const(module, "GL_NORMAL_ARRAY_EXT", INT2NUM(GL_NORMAL_ARRAY_EXT));
|
2573
|
+
rb_define_const(module, "GL_NORMAL_ARRAY_LENGTH_NV", INT2NUM(GL_NORMAL_ARRAY_LENGTH_NV));
|
1723
2574
|
rb_define_const(module, "GL_NORMAL_ARRAY_LIST_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_IBM));
|
1724
2575
|
rb_define_const(module, "GL_NORMAL_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_STRIDE_IBM));
|
1725
2576
|
rb_define_const(module, "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL));
|
@@ -1734,8 +2585,12 @@ void gl_init_enums(VALUE module)
|
|
1734
2585
|
rb_define_const(module, "GL_NORMAL_MAP_ARB", INT2NUM(GL_NORMAL_MAP_ARB));
|
1735
2586
|
rb_define_const(module, "GL_NORMAL_MAP_EXT", INT2NUM(GL_NORMAL_MAP_EXT));
|
1736
2587
|
rb_define_const(module, "GL_NORMAL_MAP_NV", INT2NUM(GL_NORMAL_MAP_NV));
|
2588
|
+
rb_define_const(module, "GL_NORMAL_MAP_OES", INT2NUM(GL_NORMAL_MAP_OES));
|
1737
2589
|
rb_define_const(module, "GL_NOTEQUAL", INT2NUM(GL_NOTEQUAL));
|
1738
2590
|
rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
|
2591
|
+
rb_define_const(module, "GL_NO_RESET_NOTIFICATION_ARB", INT2NUM(GL_NO_RESET_NOTIFICATION_ARB));
|
2592
|
+
rb_define_const(module, "GL_NUM_ACTIVE_VARIABLES", INT2NUM(GL_NUM_ACTIVE_VARIABLES));
|
2593
|
+
rb_define_const(module, "GL_NUM_COMPATIBLE_SUBROUTINES", INT2NUM(GL_NUM_COMPATIBLE_SUBROUTINES));
|
1739
2594
|
rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS));
|
1740
2595
|
rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB));
|
1741
2596
|
rb_define_const(module, "GL_NUM_EXTENSIONS", INT2NUM(GL_NUM_EXTENSIONS));
|
@@ -1748,6 +2603,12 @@ void gl_init_enums(VALUE module)
|
|
1748
2603
|
rb_define_const(module, "GL_NUM_INSTRUCTIONS_TOTAL_ATI", INT2NUM(GL_NUM_INSTRUCTIONS_TOTAL_ATI));
|
1749
2604
|
rb_define_const(module, "GL_NUM_LOOPBACK_COMPONENTS_ATI", INT2NUM(GL_NUM_LOOPBACK_COMPONENTS_ATI));
|
1750
2605
|
rb_define_const(module, "GL_NUM_PASSES_ATI", INT2NUM(GL_NUM_PASSES_ATI));
|
2606
|
+
rb_define_const(module, "GL_NUM_PROGRAM_BINARY_FORMATS", INT2NUM(GL_NUM_PROGRAM_BINARY_FORMATS));
|
2607
|
+
rb_define_const(module, "GL_NUM_PROGRAM_BINARY_FORMATS_OES", INT2NUM(GL_NUM_PROGRAM_BINARY_FORMATS_OES));
|
2608
|
+
rb_define_const(module, "GL_NUM_SAMPLE_COUNTS", INT2NUM(GL_NUM_SAMPLE_COUNTS));
|
2609
|
+
rb_define_const(module, "GL_NUM_SHADER_BINARY_FORMATS", INT2NUM(GL_NUM_SHADER_BINARY_FORMATS));
|
2610
|
+
rb_define_const(module, "GL_NUM_SHADING_LANGUAGE_VERSIONS", INT2NUM(GL_NUM_SHADING_LANGUAGE_VERSIONS));
|
2611
|
+
rb_define_const(module, "GL_NUM_VIDEO_CAPTURE_STREAMS_NV", INT2NUM(GL_NUM_VIDEO_CAPTURE_STREAMS_NV));
|
1751
2612
|
rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTES_ARB));
|
1752
2613
|
rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB));
|
1753
2614
|
rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORMS_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORMS_ARB));
|
@@ -1767,10 +2628,13 @@ void gl_init_enums(VALUE module)
|
|
1767
2628
|
rb_define_const(module, "GL_OBJECT_POINT_SGIS", INT2NUM(GL_OBJECT_POINT_SGIS));
|
1768
2629
|
rb_define_const(module, "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB", INT2NUM(GL_OBJECT_SHADER_SOURCE_LENGTH_ARB));
|
1769
2630
|
rb_define_const(module, "GL_OBJECT_SUBTYPE_ARB", INT2NUM(GL_OBJECT_SUBTYPE_ARB));
|
2631
|
+
rb_define_const(module, "GL_OBJECT_TYPE", INT2NUM(GL_OBJECT_TYPE));
|
2632
|
+
rb_define_const(module, "GL_OBJECT_TYPE_APPLE", INT2NUM(GL_OBJECT_TYPE_APPLE));
|
1770
2633
|
rb_define_const(module, "GL_OBJECT_TYPE_ARB", INT2NUM(GL_OBJECT_TYPE_ARB));
|
1771
2634
|
rb_define_const(module, "GL_OBJECT_VALIDATE_STATUS_ARB", INT2NUM(GL_OBJECT_VALIDATE_STATUS_ARB));
|
1772
2635
|
rb_define_const(module, "GL_OCCLUSION_TEST_HP", INT2NUM(GL_OCCLUSION_TEST_HP));
|
1773
2636
|
rb_define_const(module, "GL_OCCLUSION_TEST_RESULT_HP", INT2NUM(GL_OCCLUSION_TEST_RESULT_HP));
|
2637
|
+
rb_define_const(module, "GL_OFFSET", INT2NUM(GL_OFFSET));
|
1774
2638
|
rb_define_const(module, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV));
|
1775
2639
|
rb_define_const(module, "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV));
|
1776
2640
|
rb_define_const(module, "GL_OFFSET_HILO_TEXTURE_2D_NV", INT2NUM(GL_OFFSET_HILO_TEXTURE_2D_NV));
|
@@ -1796,6 +2660,8 @@ void gl_init_enums(VALUE module)
|
|
1796
2660
|
rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR_EXT));
|
1797
2661
|
rb_define_const(module, "GL_ONE_MINUS_DST_ALPHA", INT2NUM(GL_ONE_MINUS_DST_ALPHA));
|
1798
2662
|
rb_define_const(module, "GL_ONE_MINUS_DST_COLOR", INT2NUM(GL_ONE_MINUS_DST_COLOR));
|
2663
|
+
rb_define_const(module, "GL_ONE_MINUS_SRC1_ALPHA", INT2NUM(GL_ONE_MINUS_SRC1_ALPHA));
|
2664
|
+
rb_define_const(module, "GL_ONE_MINUS_SRC1_COLOR", INT2NUM(GL_ONE_MINUS_SRC1_COLOR));
|
1799
2665
|
rb_define_const(module, "GL_ONE_MINUS_SRC_ALPHA", INT2NUM(GL_ONE_MINUS_SRC_ALPHA));
|
1800
2666
|
rb_define_const(module, "GL_ONE_MINUS_SRC_COLOR", INT2NUM(GL_ONE_MINUS_SRC_COLOR));
|
1801
2667
|
rb_define_const(module, "GL_OPERAND0_ALPHA", INT2NUM(GL_OPERAND0_ALPHA));
|
@@ -1885,13 +2751,21 @@ void gl_init_enums(VALUE module)
|
|
1885
2751
|
rb_define_const(module, "GL_OUT_OF_MEMORY", INT2NUM(GL_OUT_OF_MEMORY));
|
1886
2752
|
rb_define_const(module, "GL_PACK_ALIGNMENT", INT2NUM(GL_PACK_ALIGNMENT));
|
1887
2753
|
rb_define_const(module, "GL_PACK_CMYK_HINT_EXT", INT2NUM(GL_PACK_CMYK_HINT_EXT));
|
2754
|
+
rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_DEPTH", INT2NUM(GL_PACK_COMPRESSED_BLOCK_DEPTH));
|
2755
|
+
rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_HEIGHT", INT2NUM(GL_PACK_COMPRESSED_BLOCK_HEIGHT));
|
2756
|
+
rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_SIZE", INT2NUM(GL_PACK_COMPRESSED_BLOCK_SIZE));
|
2757
|
+
rb_define_const(module, "GL_PACK_COMPRESSED_BLOCK_WIDTH", INT2NUM(GL_PACK_COMPRESSED_BLOCK_WIDTH));
|
2758
|
+
rb_define_const(module, "GL_PACK_COMPRESSED_SIZE_SGIX", INT2NUM(GL_PACK_COMPRESSED_SIZE_SGIX));
|
1888
2759
|
rb_define_const(module, "GL_PACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_PACK_IMAGE_DEPTH_SGIS));
|
1889
2760
|
rb_define_const(module, "GL_PACK_IMAGE_HEIGHT", INT2NUM(GL_PACK_IMAGE_HEIGHT));
|
1890
2761
|
rb_define_const(module, "GL_PACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_PACK_IMAGE_HEIGHT_EXT));
|
1891
2762
|
rb_define_const(module, "GL_PACK_INVERT_MESA", INT2NUM(GL_PACK_INVERT_MESA));
|
1892
2763
|
rb_define_const(module, "GL_PACK_LSB_FIRST", INT2NUM(GL_PACK_LSB_FIRST));
|
2764
|
+
rb_define_const(module, "GL_PACK_MAX_COMPRESSED_SIZE_SGIX", INT2NUM(GL_PACK_MAX_COMPRESSED_SIZE_SGIX));
|
1893
2765
|
rb_define_const(module, "GL_PACK_RESAMPLE_OML", INT2NUM(GL_PACK_RESAMPLE_OML));
|
1894
2766
|
rb_define_const(module, "GL_PACK_RESAMPLE_SGIX", INT2NUM(GL_PACK_RESAMPLE_SGIX));
|
2767
|
+
rb_define_const(module, "GL_PACK_REVERSE_ROW_ORDER_ANGLE", INT2NUM(GL_PACK_REVERSE_ROW_ORDER_ANGLE));
|
2768
|
+
rb_define_const(module, "GL_PACK_ROW_BYTES_APPLE", INT2NUM(GL_PACK_ROW_BYTES_APPLE));
|
1895
2769
|
rb_define_const(module, "GL_PACK_ROW_LENGTH", INT2NUM(GL_PACK_ROW_LENGTH));
|
1896
2770
|
rb_define_const(module, "GL_PACK_SKIP_IMAGES", INT2NUM(GL_PACK_SKIP_IMAGES));
|
1897
2771
|
rb_define_const(module, "GL_PACK_SKIP_IMAGES_EXT", INT2NUM(GL_PACK_SKIP_IMAGES_EXT));
|
@@ -1900,14 +2774,75 @@ void gl_init_enums(VALUE module)
|
|
1900
2774
|
rb_define_const(module, "GL_PACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_PACK_SKIP_VOLUMES_SGIS));
|
1901
2775
|
rb_define_const(module, "GL_PACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_PACK_SUBSAMPLE_RATE_SGIX));
|
1902
2776
|
rb_define_const(module, "GL_PACK_SWAP_BYTES", INT2NUM(GL_PACK_SWAP_BYTES));
|
2777
|
+
rb_define_const(module, "GL_PALETTE4_R5_G6_B5_OES", INT2NUM(GL_PALETTE4_R5_G6_B5_OES));
|
2778
|
+
rb_define_const(module, "GL_PALETTE4_RGB5_A1_OES", INT2NUM(GL_PALETTE4_RGB5_A1_OES));
|
2779
|
+
rb_define_const(module, "GL_PALETTE4_RGB8_OES", INT2NUM(GL_PALETTE4_RGB8_OES));
|
2780
|
+
rb_define_const(module, "GL_PALETTE4_RGBA4_OES", INT2NUM(GL_PALETTE4_RGBA4_OES));
|
2781
|
+
rb_define_const(module, "GL_PALETTE4_RGBA8_OES", INT2NUM(GL_PALETTE4_RGBA8_OES));
|
2782
|
+
rb_define_const(module, "GL_PALETTE8_R5_G6_B5_OES", INT2NUM(GL_PALETTE8_R5_G6_B5_OES));
|
2783
|
+
rb_define_const(module, "GL_PALETTE8_RGB5_A1_OES", INT2NUM(GL_PALETTE8_RGB5_A1_OES));
|
2784
|
+
rb_define_const(module, "GL_PALETTE8_RGB8_OES", INT2NUM(GL_PALETTE8_RGB8_OES));
|
2785
|
+
rb_define_const(module, "GL_PALETTE8_RGBA4_OES", INT2NUM(GL_PALETTE8_RGBA4_OES));
|
2786
|
+
rb_define_const(module, "GL_PALETTE8_RGBA8_OES", INT2NUM(GL_PALETTE8_RGBA8_OES));
|
1903
2787
|
rb_define_const(module, "GL_PARALLEL_ARRAYS_INTEL", INT2NUM(GL_PARALLEL_ARRAYS_INTEL));
|
2788
|
+
rb_define_const(module, "GL_PARTIAL_SUCCESS_NV", INT2NUM(GL_PARTIAL_SUCCESS_NV));
|
1904
2789
|
rb_define_const(module, "GL_PASS_THROUGH_NV", INT2NUM(GL_PASS_THROUGH_NV));
|
1905
2790
|
rb_define_const(module, "GL_PASS_THROUGH_TOKEN", INT2NUM(GL_PASS_THROUGH_TOKEN));
|
2791
|
+
rb_define_const(module, "GL_PATCHES", INT2NUM(GL_PATCHES));
|
2792
|
+
rb_define_const(module, "GL_PATCH_DEFAULT_INNER_LEVEL", INT2NUM(GL_PATCH_DEFAULT_INNER_LEVEL));
|
2793
|
+
rb_define_const(module, "GL_PATCH_DEFAULT_OUTER_LEVEL", INT2NUM(GL_PATCH_DEFAULT_OUTER_LEVEL));
|
2794
|
+
rb_define_const(module, "GL_PATCH_VERTICES", INT2NUM(GL_PATCH_VERTICES));
|
2795
|
+
rb_define_const(module, "GL_PATH_CLIENT_LENGTH_NV", INT2NUM(GL_PATH_CLIENT_LENGTH_NV));
|
2796
|
+
rb_define_const(module, "GL_PATH_COMMAND_COUNT_NV", INT2NUM(GL_PATH_COMMAND_COUNT_NV));
|
2797
|
+
rb_define_const(module, "GL_PATH_COMPUTED_LENGTH_NV", INT2NUM(GL_PATH_COMPUTED_LENGTH_NV));
|
2798
|
+
rb_define_const(module, "GL_PATH_COORD_COUNT_NV", INT2NUM(GL_PATH_COORD_COUNT_NV));
|
2799
|
+
rb_define_const(module, "GL_PATH_COVER_DEPTH_FUNC_NV", INT2NUM(GL_PATH_COVER_DEPTH_FUNC_NV));
|
2800
|
+
rb_define_const(module, "GL_PATH_DASH_ARRAY_COUNT_NV", INT2NUM(GL_PATH_DASH_ARRAY_COUNT_NV));
|
2801
|
+
rb_define_const(module, "GL_PATH_DASH_CAPS_NV", INT2NUM(GL_PATH_DASH_CAPS_NV));
|
2802
|
+
rb_define_const(module, "GL_PATH_DASH_OFFSET_NV", INT2NUM(GL_PATH_DASH_OFFSET_NV));
|
2803
|
+
rb_define_const(module, "GL_PATH_DASH_OFFSET_RESET_NV", INT2NUM(GL_PATH_DASH_OFFSET_RESET_NV));
|
2804
|
+
rb_define_const(module, "GL_PATH_END_CAPS_NV", INT2NUM(GL_PATH_END_CAPS_NV));
|
2805
|
+
rb_define_const(module, "GL_PATH_ERROR_POSITION_NV", INT2NUM(GL_PATH_ERROR_POSITION_NV));
|
2806
|
+
rb_define_const(module, "GL_PATH_FILL_BOUNDING_BOX_NV", INT2NUM(GL_PATH_FILL_BOUNDING_BOX_NV));
|
2807
|
+
rb_define_const(module, "GL_PATH_FILL_COVER_MODE_NV", INT2NUM(GL_PATH_FILL_COVER_MODE_NV));
|
2808
|
+
rb_define_const(module, "GL_PATH_FILL_MASK_NV", INT2NUM(GL_PATH_FILL_MASK_NV));
|
2809
|
+
rb_define_const(module, "GL_PATH_FILL_MODE_NV", INT2NUM(GL_PATH_FILL_MODE_NV));
|
2810
|
+
rb_define_const(module, "GL_PATH_FOG_GEN_MODE_NV", INT2NUM(GL_PATH_FOG_GEN_MODE_NV));
|
2811
|
+
rb_define_const(module, "GL_PATH_FORMAT_PS_NV", INT2NUM(GL_PATH_FORMAT_PS_NV));
|
2812
|
+
rb_define_const(module, "GL_PATH_FORMAT_SVG_NV", INT2NUM(GL_PATH_FORMAT_SVG_NV));
|
2813
|
+
rb_define_const(module, "GL_PATH_GEN_COEFF_NV", INT2NUM(GL_PATH_GEN_COEFF_NV));
|
2814
|
+
rb_define_const(module, "GL_PATH_GEN_COLOR_FORMAT_NV", INT2NUM(GL_PATH_GEN_COLOR_FORMAT_NV));
|
2815
|
+
rb_define_const(module, "GL_PATH_GEN_COMPONENTS_NV", INT2NUM(GL_PATH_GEN_COMPONENTS_NV));
|
2816
|
+
rb_define_const(module, "GL_PATH_GEN_MODE_NV", INT2NUM(GL_PATH_GEN_MODE_NV));
|
2817
|
+
rb_define_const(module, "GL_PATH_INITIAL_DASH_CAP_NV", INT2NUM(GL_PATH_INITIAL_DASH_CAP_NV));
|
2818
|
+
rb_define_const(module, "GL_PATH_INITIAL_END_CAP_NV", INT2NUM(GL_PATH_INITIAL_END_CAP_NV));
|
2819
|
+
rb_define_const(module, "GL_PATH_JOIN_STYLE_NV", INT2NUM(GL_PATH_JOIN_STYLE_NV));
|
2820
|
+
rb_define_const(module, "GL_PATH_MITER_LIMIT_NV", INT2NUM(GL_PATH_MITER_LIMIT_NV));
|
2821
|
+
rb_define_const(module, "GL_PATH_OBJECT_BOUNDING_BOX_NV", INT2NUM(GL_PATH_OBJECT_BOUNDING_BOX_NV));
|
2822
|
+
rb_define_const(module, "GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV", INT2NUM(GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV));
|
2823
|
+
rb_define_const(module, "GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV", INT2NUM(GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV));
|
2824
|
+
rb_define_const(module, "GL_PATH_STENCIL_FUNC_NV", INT2NUM(GL_PATH_STENCIL_FUNC_NV));
|
2825
|
+
rb_define_const(module, "GL_PATH_STENCIL_REF_NV", INT2NUM(GL_PATH_STENCIL_REF_NV));
|
2826
|
+
rb_define_const(module, "GL_PATH_STENCIL_VALUE_MASK_NV", INT2NUM(GL_PATH_STENCIL_VALUE_MASK_NV));
|
2827
|
+
rb_define_const(module, "GL_PATH_STROKE_BOUNDING_BOX_NV", INT2NUM(GL_PATH_STROKE_BOUNDING_BOX_NV));
|
2828
|
+
rb_define_const(module, "GL_PATH_STROKE_COVER_MODE_NV", INT2NUM(GL_PATH_STROKE_COVER_MODE_NV));
|
2829
|
+
rb_define_const(module, "GL_PATH_STROKE_MASK_NV", INT2NUM(GL_PATH_STROKE_MASK_NV));
|
2830
|
+
rb_define_const(module, "GL_PATH_STROKE_WIDTH_NV", INT2NUM(GL_PATH_STROKE_WIDTH_NV));
|
2831
|
+
rb_define_const(module, "GL_PATH_TERMINAL_DASH_CAP_NV", INT2NUM(GL_PATH_TERMINAL_DASH_CAP_NV));
|
2832
|
+
rb_define_const(module, "GL_PATH_TERMINAL_END_CAP_NV", INT2NUM(GL_PATH_TERMINAL_END_CAP_NV));
|
2833
|
+
rb_define_const(module, "GL_PERCENTAGE_AMD", INT2NUM(GL_PERCENTAGE_AMD));
|
2834
|
+
rb_define_const(module, "GL_PERFMON_GLOBAL_MODE_QCOM", INT2NUM(GL_PERFMON_GLOBAL_MODE_QCOM));
|
2835
|
+
rb_define_const(module, "GL_PERFMON_RESULT_AMD", INT2NUM(GL_PERFMON_RESULT_AMD));
|
2836
|
+
rb_define_const(module, "GL_PERFMON_RESULT_AVAILABLE_AMD", INT2NUM(GL_PERFMON_RESULT_AVAILABLE_AMD));
|
2837
|
+
rb_define_const(module, "GL_PERFMON_RESULT_SIZE_AMD", INT2NUM(GL_PERFMON_RESULT_SIZE_AMD));
|
2838
|
+
rb_define_const(module, "GL_PERFORMANCE_MONITOR_AMD", INT2NUM(GL_PERFORMANCE_MONITOR_AMD));
|
1906
2839
|
rb_define_const(module, "GL_PERSPECTIVE_CORRECTION_HINT", INT2NUM(GL_PERSPECTIVE_CORRECTION_HINT));
|
1907
2840
|
rb_define_const(module, "GL_PERTURB_EXT", INT2NUM(GL_PERTURB_EXT));
|
1908
2841
|
rb_define_const(module, "GL_PER_STAGE_CONSTANTS_NV", INT2NUM(GL_PER_STAGE_CONSTANTS_NV));
|
1909
2842
|
rb_define_const(module, "GL_PHONG_HINT_WIN", INT2NUM(GL_PHONG_HINT_WIN));
|
1910
2843
|
rb_define_const(module, "GL_PHONG_WIN", INT2NUM(GL_PHONG_WIN));
|
2844
|
+
rb_define_const(module, "GL_PIXEL_BUFFER_BARRIER_BIT", INT2NUM(GL_PIXEL_BUFFER_BARRIER_BIT));
|
2845
|
+
rb_define_const(module, "GL_PIXEL_BUFFER_BARRIER_BIT_EXT", INT2NUM(GL_PIXEL_BUFFER_BARRIER_BIT_EXT));
|
1911
2846
|
rb_define_const(module, "GL_PIXEL_COUNTER_BITS_NV", INT2NUM(GL_PIXEL_COUNTER_BITS_NV));
|
1912
2847
|
rb_define_const(module, "GL_PIXEL_COUNT_AVAILABLE_NV", INT2NUM(GL_PIXEL_COUNT_AVAILABLE_NV));
|
1913
2848
|
rb_define_const(module, "GL_PIXEL_COUNT_NV", INT2NUM(GL_PIXEL_COUNT_NV));
|
@@ -1992,6 +2927,11 @@ void gl_init_enums(VALUE module)
|
|
1992
2927
|
rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_EXT", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_EXT));
|
1993
2928
|
rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_SGIS));
|
1994
2929
|
rb_define_const(module, "GL_POINT_SIZE", INT2NUM(GL_POINT_SIZE));
|
2930
|
+
rb_define_const(module, "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES", INT2NUM(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES));
|
2931
|
+
rb_define_const(module, "GL_POINT_SIZE_ARRAY_OES", INT2NUM(GL_POINT_SIZE_ARRAY_OES));
|
2932
|
+
rb_define_const(module, "GL_POINT_SIZE_ARRAY_POINTER_OES", INT2NUM(GL_POINT_SIZE_ARRAY_POINTER_OES));
|
2933
|
+
rb_define_const(module, "GL_POINT_SIZE_ARRAY_STRIDE_OES", INT2NUM(GL_POINT_SIZE_ARRAY_STRIDE_OES));
|
2934
|
+
rb_define_const(module, "GL_POINT_SIZE_ARRAY_TYPE_OES", INT2NUM(GL_POINT_SIZE_ARRAY_TYPE_OES));
|
1995
2935
|
rb_define_const(module, "GL_POINT_SIZE_GRANULARITY", INT2NUM(GL_POINT_SIZE_GRANULARITY));
|
1996
2936
|
rb_define_const(module, "GL_POINT_SIZE_MAX", INT2NUM(GL_POINT_SIZE_MAX));
|
1997
2937
|
rb_define_const(module, "GL_POINT_SIZE_MAX_ARB", INT2NUM(GL_POINT_SIZE_MAX_ARB));
|
@@ -2084,12 +3024,22 @@ void gl_init_enums(VALUE module)
|
|
2084
3024
|
rb_define_const(module, "GL_PRIMITIVES_GENERATED_EXT", INT2NUM(GL_PRIMITIVES_GENERATED_EXT));
|
2085
3025
|
rb_define_const(module, "GL_PRIMITIVES_GENERATED_NV", INT2NUM(GL_PRIMITIVES_GENERATED_NV));
|
2086
3026
|
rb_define_const(module, "GL_PRIMITIVE_ID_NV", INT2NUM(GL_PRIMITIVE_ID_NV));
|
3027
|
+
rb_define_const(module, "GL_PRIMITIVE_RESTART", INT2NUM(GL_PRIMITIVE_RESTART));
|
3028
|
+
rb_define_const(module, "GL_PRIMITIVE_RESTART_FIXED_INDEX", INT2NUM(GL_PRIMITIVE_RESTART_FIXED_INDEX));
|
3029
|
+
rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX", INT2NUM(GL_PRIMITIVE_RESTART_INDEX));
|
2087
3030
|
rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX_NV", INT2NUM(GL_PRIMITIVE_RESTART_INDEX_NV));
|
2088
3031
|
rb_define_const(module, "GL_PRIMITIVE_RESTART_NV", INT2NUM(GL_PRIMITIVE_RESTART_NV));
|
3032
|
+
rb_define_const(module, "GL_PROGRAM", INT2NUM(GL_PROGRAM));
|
2089
3033
|
rb_define_const(module, "GL_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_PROGRAM_ADDRESS_REGISTERS_ARB));
|
2090
3034
|
rb_define_const(module, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_ALU_INSTRUCTIONS_ARB));
|
2091
3035
|
rb_define_const(module, "GL_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_PROGRAM_ATTRIBS_ARB));
|
2092
3036
|
rb_define_const(module, "GL_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_PROGRAM_ATTRIB_COMPONENTS_NV));
|
3037
|
+
rb_define_const(module, "GL_PROGRAM_BINARY_ANGLE", INT2NUM(GL_PROGRAM_BINARY_ANGLE));
|
3038
|
+
rb_define_const(module, "GL_PROGRAM_BINARY_FORMATS", INT2NUM(GL_PROGRAM_BINARY_FORMATS));
|
3039
|
+
rb_define_const(module, "GL_PROGRAM_BINARY_FORMATS_OES", INT2NUM(GL_PROGRAM_BINARY_FORMATS_OES));
|
3040
|
+
rb_define_const(module, "GL_PROGRAM_BINARY_LENGTH", INT2NUM(GL_PROGRAM_BINARY_LENGTH));
|
3041
|
+
rb_define_const(module, "GL_PROGRAM_BINARY_LENGTH_OES", INT2NUM(GL_PROGRAM_BINARY_LENGTH_OES));
|
3042
|
+
rb_define_const(module, "GL_PROGRAM_BINARY_RETRIEVABLE_HINT", INT2NUM(GL_PROGRAM_BINARY_RETRIEVABLE_HINT));
|
2093
3043
|
rb_define_const(module, "GL_PROGRAM_BINDING_ARB", INT2NUM(GL_PROGRAM_BINDING_ARB));
|
2094
3044
|
rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_ARB", INT2NUM(GL_PROGRAM_ERROR_POSITION_ARB));
|
2095
3045
|
rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_NV", INT2NUM(GL_PROGRAM_ERROR_POSITION_NV));
|
@@ -2097,6 +3047,7 @@ void gl_init_enums(VALUE module)
|
|
2097
3047
|
rb_define_const(module, "GL_PROGRAM_ERROR_STRING_NV", INT2NUM(GL_PROGRAM_ERROR_STRING_NV));
|
2098
3048
|
rb_define_const(module, "GL_PROGRAM_FORMAT_ARB", INT2NUM(GL_PROGRAM_FORMAT_ARB));
|
2099
3049
|
rb_define_const(module, "GL_PROGRAM_FORMAT_ASCII_ARB", INT2NUM(GL_PROGRAM_FORMAT_ASCII_ARB));
|
3050
|
+
rb_define_const(module, "GL_PROGRAM_INPUT", INT2NUM(GL_PROGRAM_INPUT));
|
2100
3051
|
rb_define_const(module, "GL_PROGRAM_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_INSTRUCTIONS_ARB));
|
2101
3052
|
rb_define_const(module, "GL_PROGRAM_LENGTH_ARB", INT2NUM(GL_PROGRAM_LENGTH_ARB));
|
2102
3053
|
rb_define_const(module, "GL_PROGRAM_LENGTH_NV", INT2NUM(GL_PROGRAM_LENGTH_NV));
|
@@ -2111,12 +3062,21 @@ void gl_init_enums(VALUE module)
|
|
2111
3062
|
rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
|
2112
3063
|
rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
|
2113
3064
|
rb_define_const(module, "GL_PROGRAM_OBJECT_ARB", INT2NUM(GL_PROGRAM_OBJECT_ARB));
|
3065
|
+
rb_define_const(module, "GL_PROGRAM_OBJECT_EXT", INT2NUM(GL_PROGRAM_OBJECT_EXT));
|
3066
|
+
rb_define_const(module, "GL_PROGRAM_OUTPUT", INT2NUM(GL_PROGRAM_OUTPUT));
|
2114
3067
|
rb_define_const(module, "GL_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_PROGRAM_PARAMETERS_ARB));
|
2115
3068
|
rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
|
3069
|
+
rb_define_const(module, "GL_PROGRAM_PIPELINE", INT2NUM(GL_PROGRAM_PIPELINE));
|
3070
|
+
rb_define_const(module, "GL_PROGRAM_PIPELINE_BINDING", INT2NUM(GL_PROGRAM_PIPELINE_BINDING));
|
3071
|
+
rb_define_const(module, "GL_PROGRAM_PIPELINE_BINDING_EXT", INT2NUM(GL_PROGRAM_PIPELINE_BINDING_EXT));
|
3072
|
+
rb_define_const(module, "GL_PROGRAM_PIPELINE_OBJECT_EXT", INT2NUM(GL_PROGRAM_PIPELINE_OBJECT_EXT));
|
3073
|
+
rb_define_const(module, "GL_PROGRAM_POINT_SIZE", INT2NUM(GL_PROGRAM_POINT_SIZE));
|
2116
3074
|
rb_define_const(module, "GL_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_PROGRAM_POINT_SIZE_ARB));
|
2117
3075
|
rb_define_const(module, "GL_PROGRAM_POINT_SIZE_EXT", INT2NUM(GL_PROGRAM_POINT_SIZE_EXT));
|
2118
3076
|
rb_define_const(module, "GL_PROGRAM_RESIDENT_NV", INT2NUM(GL_PROGRAM_RESIDENT_NV));
|
2119
3077
|
rb_define_const(module, "GL_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_PROGRAM_RESULT_COMPONENTS_NV));
|
3078
|
+
rb_define_const(module, "GL_PROGRAM_SEPARABLE", INT2NUM(GL_PROGRAM_SEPARABLE));
|
3079
|
+
rb_define_const(module, "GL_PROGRAM_SEPARABLE_EXT", INT2NUM(GL_PROGRAM_SEPARABLE_EXT));
|
2120
3080
|
rb_define_const(module, "GL_PROGRAM_STRING_ARB", INT2NUM(GL_PROGRAM_STRING_ARB));
|
2121
3081
|
rb_define_const(module, "GL_PROGRAM_STRING_NV", INT2NUM(GL_PROGRAM_STRING_NV));
|
2122
3082
|
rb_define_const(module, "GL_PROGRAM_TARGET_NV", INT2NUM(GL_PROGRAM_TARGET_NV));
|
@@ -2126,7 +3086,10 @@ void gl_init_enums(VALUE module)
|
|
2126
3086
|
rb_define_const(module, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB", INT2NUM(GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB));
|
2127
3087
|
rb_define_const(module, "GL_PROJECTION", INT2NUM(GL_PROJECTION));
|
2128
3088
|
rb_define_const(module, "GL_PROJECTION_MATRIX", INT2NUM(GL_PROJECTION_MATRIX));
|
3089
|
+
rb_define_const(module, "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES));
|
2129
3090
|
rb_define_const(module, "GL_PROJECTION_STACK_DEPTH", INT2NUM(GL_PROJECTION_STACK_DEPTH));
|
3091
|
+
rb_define_const(module, "GL_PROVOKING_VERTEX", INT2NUM(GL_PROVOKING_VERTEX));
|
3092
|
+
rb_define_const(module, "GL_PROVOKING_VERTEX_EXT", INT2NUM(GL_PROVOKING_VERTEX_EXT));
|
2130
3093
|
rb_define_const(module, "GL_PROXY_COLOR_TABLE", INT2NUM(GL_PROXY_COLOR_TABLE));
|
2131
3094
|
rb_define_const(module, "GL_PROXY_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_COLOR_TABLE_SGI));
|
2132
3095
|
rb_define_const(module, "GL_PROXY_HISTOGRAM", INT2NUM(GL_PROXY_HISTOGRAM));
|
@@ -2145,6 +3108,8 @@ void gl_init_enums(VALUE module)
|
|
2145
3108
|
rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY));
|
2146
3109
|
rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY_EXT));
|
2147
3110
|
rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
|
3111
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_2D_MULTISAMPLE", INT2NUM(GL_PROXY_TEXTURE_2D_MULTISAMPLE));
|
3112
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY));
|
2148
3113
|
rb_define_const(module, "GL_PROXY_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_2D_STACK_MESAX));
|
2149
3114
|
rb_define_const(module, "GL_PROXY_TEXTURE_3D", INT2NUM(GL_PROXY_TEXTURE_3D));
|
2150
3115
|
rb_define_const(module, "GL_PROXY_TEXTURE_3D_EXT", INT2NUM(GL_PROXY_TEXTURE_3D_EXT));
|
@@ -2152,12 +3117,19 @@ void gl_init_enums(VALUE module)
|
|
2152
3117
|
rb_define_const(module, "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_TEXTURE_COLOR_TABLE_SGI));
|
2153
3118
|
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP));
|
2154
3119
|
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARB));
|
3120
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY));
|
3121
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB));
|
2155
3122
|
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_EXT));
|
3123
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE));
|
2156
3124
|
rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_ARB));
|
2157
3125
|
rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_NV", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_NV));
|
3126
|
+
rb_define_const(module, "GL_PURGEABLE_APPLE", INT2NUM(GL_PURGEABLE_APPLE));
|
2158
3127
|
rb_define_const(module, "GL_Q", INT2NUM(GL_Q));
|
2159
3128
|
rb_define_const(module, "GL_QUADRATIC_ATTENUATION", INT2NUM(GL_QUADRATIC_ATTENUATION));
|
3129
|
+
rb_define_const(module, "GL_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_QUADRATIC_CURVE_TO_NV));
|
2160
3130
|
rb_define_const(module, "GL_QUADS", INT2NUM(GL_QUADS));
|
3131
|
+
rb_define_const(module, "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION", INT2NUM(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION));
|
3132
|
+
rb_define_const(module, "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", INT2NUM(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT));
|
2161
3133
|
rb_define_const(module, "GL_QUAD_ALPHA4_SGIS", INT2NUM(GL_QUAD_ALPHA4_SGIS));
|
2162
3134
|
rb_define_const(module, "GL_QUAD_ALPHA8_SGIS", INT2NUM(GL_QUAD_ALPHA8_SGIS));
|
2163
3135
|
rb_define_const(module, "GL_QUAD_INTENSITY4_SGIS", INT2NUM(GL_QUAD_INTENSITY4_SGIS));
|
@@ -2168,6 +3140,9 @@ void gl_init_enums(VALUE module)
|
|
2168
3140
|
rb_define_const(module, "GL_QUAD_STRIP", INT2NUM(GL_QUAD_STRIP));
|
2169
3141
|
rb_define_const(module, "GL_QUAD_TEXTURE_SELECT_SGIS", INT2NUM(GL_QUAD_TEXTURE_SELECT_SGIS));
|
2170
3142
|
rb_define_const(module, "GL_QUARTER_BIT_ATI", INT2NUM(GL_QUARTER_BIT_ATI));
|
3143
|
+
rb_define_const(module, "GL_QUERY", INT2NUM(GL_QUERY));
|
3144
|
+
rb_define_const(module, "GL_QUERY_BUFFER_AMD", INT2NUM(GL_QUERY_BUFFER_AMD));
|
3145
|
+
rb_define_const(module, "GL_QUERY_BUFFER_BINDING_AMD", INT2NUM(GL_QUERY_BUFFER_BINDING_AMD));
|
2171
3146
|
rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT));
|
2172
3147
|
rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT_NV", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT_NV));
|
2173
3148
|
rb_define_const(module, "GL_QUERY_BY_REGION_WAIT", INT2NUM(GL_QUERY_BY_REGION_WAIT));
|
@@ -2176,10 +3151,15 @@ void gl_init_enums(VALUE module)
|
|
2176
3151
|
rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
|
2177
3152
|
rb_define_const(module, "GL_QUERY_NO_WAIT", INT2NUM(GL_QUERY_NO_WAIT));
|
2178
3153
|
rb_define_const(module, "GL_QUERY_NO_WAIT_NV", INT2NUM(GL_QUERY_NO_WAIT_NV));
|
3154
|
+
rb_define_const(module, "GL_QUERY_OBJECT_AMD", INT2NUM(GL_QUERY_OBJECT_AMD));
|
3155
|
+
rb_define_const(module, "GL_QUERY_OBJECT_EXT", INT2NUM(GL_QUERY_OBJECT_EXT));
|
2179
3156
|
rb_define_const(module, "GL_QUERY_RESULT", INT2NUM(GL_QUERY_RESULT));
|
2180
3157
|
rb_define_const(module, "GL_QUERY_RESULT_ARB", INT2NUM(GL_QUERY_RESULT_ARB));
|
2181
3158
|
rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE", INT2NUM(GL_QUERY_RESULT_AVAILABLE));
|
2182
3159
|
rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
|
3160
|
+
rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_EXT", INT2NUM(GL_QUERY_RESULT_AVAILABLE_EXT));
|
3161
|
+
rb_define_const(module, "GL_QUERY_RESULT_EXT", INT2NUM(GL_QUERY_RESULT_EXT));
|
3162
|
+
rb_define_const(module, "GL_QUERY_RESULT_NO_WAIT_AMD", INT2NUM(GL_QUERY_RESULT_NO_WAIT_AMD));
|
2183
3163
|
rb_define_const(module, "GL_QUERY_WAIT", INT2NUM(GL_QUERY_WAIT));
|
2184
3164
|
rb_define_const(module, "GL_QUERY_WAIT_NV", INT2NUM(GL_QUERY_WAIT_NV));
|
2185
3165
|
rb_define_const(module, "GL_R", INT2NUM(GL_R));
|
@@ -2187,8 +3167,10 @@ void gl_init_enums(VALUE module)
|
|
2187
3167
|
rb_define_const(module, "GL_R11F_G11F_B10F_EXT", INT2NUM(GL_R11F_G11F_B10F_EXT));
|
2188
3168
|
rb_define_const(module, "GL_R16", INT2NUM(GL_R16));
|
2189
3169
|
rb_define_const(module, "GL_R16F", INT2NUM(GL_R16F));
|
3170
|
+
rb_define_const(module, "GL_R16F_EXT", INT2NUM(GL_R16F_EXT));
|
2190
3171
|
rb_define_const(module, "GL_R16I", INT2NUM(GL_R16I));
|
2191
3172
|
rb_define_const(module, "GL_R16UI", INT2NUM(GL_R16UI));
|
3173
|
+
rb_define_const(module, "GL_R16_SNORM", INT2NUM(GL_R16_SNORM));
|
2192
3174
|
rb_define_const(module, "GL_R1UI_C3F_V3F_SUN", INT2NUM(GL_R1UI_C3F_V3F_SUN));
|
2193
3175
|
rb_define_const(module, "GL_R1UI_C4F_N3F_V3F_SUN", INT2NUM(GL_R1UI_C4F_N3F_V3F_SUN));
|
2194
3176
|
rb_define_const(module, "GL_R1UI_C4UB_V3F_SUN", INT2NUM(GL_R1UI_C4UB_V3F_SUN));
|
@@ -2204,40 +3186,61 @@ void gl_init_enums(VALUE module)
|
|
2204
3186
|
rb_define_const(module, "GL_R8", INT2NUM(GL_R8));
|
2205
3187
|
rb_define_const(module, "GL_R8I", INT2NUM(GL_R8I));
|
2206
3188
|
rb_define_const(module, "GL_R8UI", INT2NUM(GL_R8UI));
|
3189
|
+
rb_define_const(module, "GL_R8_EXT", INT2NUM(GL_R8_EXT));
|
3190
|
+
rb_define_const(module, "GL_R8_SNORM", INT2NUM(GL_R8_SNORM));
|
2207
3191
|
rb_define_const(module, "GL_RASTERIZER_DISCARD", INT2NUM(GL_RASTERIZER_DISCARD));
|
2208
3192
|
rb_define_const(module, "GL_RASTERIZER_DISCARD_EXT", INT2NUM(GL_RASTERIZER_DISCARD_EXT));
|
2209
3193
|
rb_define_const(module, "GL_RASTERIZER_DISCARD_NV", INT2NUM(GL_RASTERIZER_DISCARD_NV));
|
2210
3194
|
rb_define_const(module, "GL_RASTER_POSITION_UNCLIPPED_IBM", INT2NUM(GL_RASTER_POSITION_UNCLIPPED_IBM));
|
2211
3195
|
rb_define_const(module, "GL_READ_BUFFER", INT2NUM(GL_READ_BUFFER));
|
3196
|
+
rb_define_const(module, "GL_READ_BUFFER_EXT", INT2NUM(GL_READ_BUFFER_EXT));
|
3197
|
+
rb_define_const(module, "GL_READ_BUFFER_NV", INT2NUM(GL_READ_BUFFER_NV));
|
2212
3198
|
rb_define_const(module, "GL_READ_FRAMEBUFFER", INT2NUM(GL_READ_FRAMEBUFFER));
|
3199
|
+
rb_define_const(module, "GL_READ_FRAMEBUFFER_ANGLE", INT2NUM(GL_READ_FRAMEBUFFER_ANGLE));
|
2213
3200
|
rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING", INT2NUM(GL_READ_FRAMEBUFFER_BINDING));
|
2214
3201
|
rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_EXT));
|
3202
|
+
rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_NV", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_NV));
|
2215
3203
|
rb_define_const(module, "GL_READ_FRAMEBUFFER_EXT", INT2NUM(GL_READ_FRAMEBUFFER_EXT));
|
3204
|
+
rb_define_const(module, "GL_READ_FRAMEBUFFER_NV", INT2NUM(GL_READ_FRAMEBUFFER_NV));
|
2216
3205
|
rb_define_const(module, "GL_READ_ONLY", INT2NUM(GL_READ_ONLY));
|
2217
3206
|
rb_define_const(module, "GL_READ_ONLY_ARB", INT2NUM(GL_READ_ONLY_ARB));
|
3207
|
+
rb_define_const(module, "GL_READ_PIXELS", INT2NUM(GL_READ_PIXELS));
|
3208
|
+
rb_define_const(module, "GL_READ_PIXELS_FORMAT", INT2NUM(GL_READ_PIXELS_FORMAT));
|
3209
|
+
rb_define_const(module, "GL_READ_PIXELS_TYPE", INT2NUM(GL_READ_PIXELS_TYPE));
|
2218
3210
|
rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_LENGTH_NV));
|
2219
3211
|
rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_NV));
|
2220
3212
|
rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_POINTER_NV));
|
2221
3213
|
rb_define_const(module, "GL_READ_WRITE", INT2NUM(GL_READ_WRITE));
|
2222
3214
|
rb_define_const(module, "GL_READ_WRITE_ARB", INT2NUM(GL_READ_WRITE_ARB));
|
3215
|
+
rb_define_const(module, "GL_RECIP_ADD_SIGNED_ALPHA_IMG", INT2NUM(GL_RECIP_ADD_SIGNED_ALPHA_IMG));
|
2223
3216
|
rb_define_const(module, "GL_RECLAIM_MEMORY_HINT_PGI", INT2NUM(GL_RECLAIM_MEMORY_HINT_PGI));
|
3217
|
+
rb_define_const(module, "GL_RECT_NV", INT2NUM(GL_RECT_NV));
|
2224
3218
|
rb_define_const(module, "GL_RED", INT2NUM(GL_RED));
|
2225
3219
|
rb_define_const(module, "GL_REDUCE", INT2NUM(GL_REDUCE));
|
2226
3220
|
rb_define_const(module, "GL_REDUCE_EXT", INT2NUM(GL_REDUCE_EXT));
|
2227
3221
|
rb_define_const(module, "GL_RED_BIAS", INT2NUM(GL_RED_BIAS));
|
2228
3222
|
rb_define_const(module, "GL_RED_BITS", INT2NUM(GL_RED_BITS));
|
2229
3223
|
rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
|
3224
|
+
rb_define_const(module, "GL_RED_EXT", INT2NUM(GL_RED_EXT));
|
2230
3225
|
rb_define_const(module, "GL_RED_INTEGER", INT2NUM(GL_RED_INTEGER));
|
2231
3226
|
rb_define_const(module, "GL_RED_INTEGER_EXT", INT2NUM(GL_RED_INTEGER_EXT));
|
2232
3227
|
rb_define_const(module, "GL_RED_MAX_CLAMP_INGR", INT2NUM(GL_RED_MAX_CLAMP_INGR));
|
2233
3228
|
rb_define_const(module, "GL_RED_MIN_CLAMP_INGR", INT2NUM(GL_RED_MIN_CLAMP_INGR));
|
2234
3229
|
rb_define_const(module, "GL_RED_SCALE", INT2NUM(GL_RED_SCALE));
|
3230
|
+
rb_define_const(module, "GL_RED_SNORM", INT2NUM(GL_RED_SNORM));
|
3231
|
+
rb_define_const(module, "GL_REFERENCED_BY_COMPUTE_SHADER", INT2NUM(GL_REFERENCED_BY_COMPUTE_SHADER));
|
3232
|
+
rb_define_const(module, "GL_REFERENCED_BY_FRAGMENT_SHADER", INT2NUM(GL_REFERENCED_BY_FRAGMENT_SHADER));
|
3233
|
+
rb_define_const(module, "GL_REFERENCED_BY_GEOMETRY_SHADER", INT2NUM(GL_REFERENCED_BY_GEOMETRY_SHADER));
|
3234
|
+
rb_define_const(module, "GL_REFERENCED_BY_TESS_CONTROL_SHADER", INT2NUM(GL_REFERENCED_BY_TESS_CONTROL_SHADER));
|
3235
|
+
rb_define_const(module, "GL_REFERENCED_BY_TESS_EVALUATION_SHADER", INT2NUM(GL_REFERENCED_BY_TESS_EVALUATION_SHADER));
|
3236
|
+
rb_define_const(module, "GL_REFERENCED_BY_VERTEX_SHADER", INT2NUM(GL_REFERENCED_BY_VERTEX_SHADER));
|
2235
3237
|
rb_define_const(module, "GL_REFERENCE_PLANE_EQUATION_SGIX", INT2NUM(GL_REFERENCE_PLANE_EQUATION_SGIX));
|
2236
3238
|
rb_define_const(module, "GL_REFERENCE_PLANE_SGIX", INT2NUM(GL_REFERENCE_PLANE_SGIX));
|
2237
3239
|
rb_define_const(module, "GL_REFLECTION_MAP", INT2NUM(GL_REFLECTION_MAP));
|
2238
3240
|
rb_define_const(module, "GL_REFLECTION_MAP_ARB", INT2NUM(GL_REFLECTION_MAP_ARB));
|
2239
3241
|
rb_define_const(module, "GL_REFLECTION_MAP_EXT", INT2NUM(GL_REFLECTION_MAP_EXT));
|
2240
3242
|
rb_define_const(module, "GL_REFLECTION_MAP_NV", INT2NUM(GL_REFLECTION_MAP_NV));
|
3243
|
+
rb_define_const(module, "GL_REFLECTION_MAP_OES", INT2NUM(GL_REFLECTION_MAP_OES));
|
2241
3244
|
rb_define_const(module, "GL_REGISTER_COMBINERS_NV", INT2NUM(GL_REGISTER_COMBINERS_NV));
|
2242
3245
|
rb_define_const(module, "GL_REG_0_ATI", INT2NUM(GL_REG_0_ATI));
|
2243
3246
|
rb_define_const(module, "GL_REG_10_ATI", INT2NUM(GL_REG_10_ATI));
|
@@ -2271,34 +3274,65 @@ void gl_init_enums(VALUE module)
|
|
2271
3274
|
rb_define_const(module, "GL_REG_7_ATI", INT2NUM(GL_REG_7_ATI));
|
2272
3275
|
rb_define_const(module, "GL_REG_8_ATI", INT2NUM(GL_REG_8_ATI));
|
2273
3276
|
rb_define_const(module, "GL_REG_9_ATI", INT2NUM(GL_REG_9_ATI));
|
3277
|
+
rb_define_const(module, "GL_RELATIVE_ARC_TO_NV", INT2NUM(GL_RELATIVE_ARC_TO_NV));
|
3278
|
+
rb_define_const(module, "GL_RELATIVE_CUBIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_CUBIC_CURVE_TO_NV));
|
3279
|
+
rb_define_const(module, "GL_RELATIVE_HORIZONTAL_LINE_TO_NV", INT2NUM(GL_RELATIVE_HORIZONTAL_LINE_TO_NV));
|
3280
|
+
rb_define_const(module, "GL_RELATIVE_LARGE_CCW_ARC_TO_NV", INT2NUM(GL_RELATIVE_LARGE_CCW_ARC_TO_NV));
|
3281
|
+
rb_define_const(module, "GL_RELATIVE_LARGE_CW_ARC_TO_NV", INT2NUM(GL_RELATIVE_LARGE_CW_ARC_TO_NV));
|
3282
|
+
rb_define_const(module, "GL_RELATIVE_LINE_TO_NV", INT2NUM(GL_RELATIVE_LINE_TO_NV));
|
3283
|
+
rb_define_const(module, "GL_RELATIVE_MOVE_TO_NV", INT2NUM(GL_RELATIVE_MOVE_TO_NV));
|
3284
|
+
rb_define_const(module, "GL_RELATIVE_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_QUADRATIC_CURVE_TO_NV));
|
3285
|
+
rb_define_const(module, "GL_RELATIVE_SMALL_CCW_ARC_TO_NV", INT2NUM(GL_RELATIVE_SMALL_CCW_ARC_TO_NV));
|
3286
|
+
rb_define_const(module, "GL_RELATIVE_SMALL_CW_ARC_TO_NV", INT2NUM(GL_RELATIVE_SMALL_CW_ARC_TO_NV));
|
3287
|
+
rb_define_const(module, "GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV));
|
3288
|
+
rb_define_const(module, "GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV));
|
3289
|
+
rb_define_const(module, "GL_RELATIVE_VERTICAL_LINE_TO_NV", INT2NUM(GL_RELATIVE_VERTICAL_LINE_TO_NV));
|
3290
|
+
rb_define_const(module, "GL_RELEASED_APPLE", INT2NUM(GL_RELEASED_APPLE));
|
2274
3291
|
rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
|
2275
3292
|
rb_define_const(module, "GL_RENDERBUFFER", INT2NUM(GL_RENDERBUFFER));
|
2276
3293
|
rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE));
|
2277
3294
|
rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_EXT));
|
3295
|
+
rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_OES", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_OES));
|
2278
3296
|
rb_define_const(module, "GL_RENDERBUFFER_BINDING", INT2NUM(GL_RENDERBUFFER_BINDING));
|
3297
|
+
rb_define_const(module, "GL_RENDERBUFFER_BINDING_ANGLE", INT2NUM(GL_RENDERBUFFER_BINDING_ANGLE));
|
2279
3298
|
rb_define_const(module, "GL_RENDERBUFFER_BINDING_EXT", INT2NUM(GL_RENDERBUFFER_BINDING_EXT));
|
3299
|
+
rb_define_const(module, "GL_RENDERBUFFER_BINDING_OES", INT2NUM(GL_RENDERBUFFER_BINDING_OES));
|
2280
3300
|
rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE));
|
2281
3301
|
rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_EXT));
|
3302
|
+
rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_OES", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_OES));
|
2282
3303
|
rb_define_const(module, "GL_RENDERBUFFER_COLOR_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COLOR_SAMPLES_NV));
|
2283
3304
|
rb_define_const(module, "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COVERAGE_SAMPLES_NV));
|
2284
3305
|
rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE));
|
2285
3306
|
rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_EXT));
|
3307
|
+
rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_OES", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_OES));
|
2286
3308
|
rb_define_const(module, "GL_RENDERBUFFER_EXT", INT2NUM(GL_RENDERBUFFER_EXT));
|
3309
|
+
rb_define_const(module, "GL_RENDERBUFFER_FREE_MEMORY_ATI", INT2NUM(GL_RENDERBUFFER_FREE_MEMORY_ATI));
|
2287
3310
|
rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE));
|
2288
3311
|
rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_EXT));
|
3312
|
+
rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_OES", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_OES));
|
2289
3313
|
rb_define_const(module, "GL_RENDERBUFFER_HEIGHT", INT2NUM(GL_RENDERBUFFER_HEIGHT));
|
2290
3314
|
rb_define_const(module, "GL_RENDERBUFFER_HEIGHT_EXT", INT2NUM(GL_RENDERBUFFER_HEIGHT_EXT));
|
3315
|
+
rb_define_const(module, "GL_RENDERBUFFER_HEIGHT_OES", INT2NUM(GL_RENDERBUFFER_HEIGHT_OES));
|
2291
3316
|
rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT));
|
2292
3317
|
rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT_EXT));
|
3318
|
+
rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT_OES", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT_OES));
|
3319
|
+
rb_define_const(module, "GL_RENDERBUFFER_OES", INT2NUM(GL_RENDERBUFFER_OES));
|
2293
3320
|
rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE", INT2NUM(GL_RENDERBUFFER_RED_SIZE));
|
2294
3321
|
rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_RED_SIZE_EXT));
|
3322
|
+
rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE_OES", INT2NUM(GL_RENDERBUFFER_RED_SIZE_OES));
|
2295
3323
|
rb_define_const(module, "GL_RENDERBUFFER_SAMPLES", INT2NUM(GL_RENDERBUFFER_SAMPLES));
|
3324
|
+
rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_ANGLE", INT2NUM(GL_RENDERBUFFER_SAMPLES_ANGLE));
|
2296
3325
|
rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_EXT", INT2NUM(GL_RENDERBUFFER_SAMPLES_EXT));
|
3326
|
+
rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_IMG", INT2NUM(GL_RENDERBUFFER_SAMPLES_IMG));
|
3327
|
+
rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_SAMPLES_NV));
|
2297
3328
|
rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE));
|
2298
3329
|
rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_EXT));
|
3330
|
+
rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_OES", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_OES));
|
2299
3331
|
rb_define_const(module, "GL_RENDERBUFFER_WIDTH", INT2NUM(GL_RENDERBUFFER_WIDTH));
|
2300
3332
|
rb_define_const(module, "GL_RENDERBUFFER_WIDTH_EXT", INT2NUM(GL_RENDERBUFFER_WIDTH_EXT));
|
3333
|
+
rb_define_const(module, "GL_RENDERBUFFER_WIDTH_OES", INT2NUM(GL_RENDERBUFFER_WIDTH_OES));
|
2301
3334
|
rb_define_const(module, "GL_RENDERER", INT2NUM(GL_RENDERER));
|
3335
|
+
rb_define_const(module, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", INT2NUM(GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM));
|
2302
3336
|
rb_define_const(module, "GL_RENDER_MODE", INT2NUM(GL_RENDER_MODE));
|
2303
3337
|
rb_define_const(module, "GL_REPEAT", INT2NUM(GL_REPEAT));
|
2304
3338
|
rb_define_const(module, "GL_REPLACE", INT2NUM(GL_REPLACE));
|
@@ -2310,8 +3344,10 @@ void gl_init_enums(VALUE module)
|
|
2310
3344
|
rb_define_const(module, "GL_REPLACE_EXT", INT2NUM(GL_REPLACE_EXT));
|
2311
3345
|
rb_define_const(module, "GL_REPLACE_MIDDLE_SUN", INT2NUM(GL_REPLACE_MIDDLE_SUN));
|
2312
3346
|
rb_define_const(module, "GL_REPLACE_OLDEST_SUN", INT2NUM(GL_REPLACE_OLDEST_SUN));
|
3347
|
+
rb_define_const(module, "GL_REPLACE_VALUE_AMD", INT2NUM(GL_REPLACE_VALUE_AMD));
|
2313
3348
|
rb_define_const(module, "GL_REPLICATE_BORDER", INT2NUM(GL_REPLICATE_BORDER));
|
2314
3349
|
rb_define_const(module, "GL_REPLICATE_BORDER_HP", INT2NUM(GL_REPLICATE_BORDER_HP));
|
3350
|
+
rb_define_const(module, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", INT2NUM(GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES));
|
2315
3351
|
rb_define_const(module, "GL_RESAMPLE_AVERAGE_OML", INT2NUM(GL_RESAMPLE_AVERAGE_OML));
|
2316
3352
|
rb_define_const(module, "GL_RESAMPLE_DECIMATE_OML", INT2NUM(GL_RESAMPLE_DECIMATE_OML));
|
2317
3353
|
rb_define_const(module, "GL_RESAMPLE_DECIMATE_SGIX", INT2NUM(GL_RESAMPLE_DECIMATE_SGIX));
|
@@ -2321,22 +3357,30 @@ void gl_init_enums(VALUE module)
|
|
2321
3357
|
rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_SGIX", INT2NUM(GL_RESAMPLE_ZERO_FILL_SGIX));
|
2322
3358
|
rb_define_const(module, "GL_RESCALE_NORMAL", INT2NUM(GL_RESCALE_NORMAL));
|
2323
3359
|
rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
|
3360
|
+
rb_define_const(module, "GL_RESET_NOTIFICATION_STRATEGY_ARB", INT2NUM(GL_RESET_NOTIFICATION_STRATEGY_ARB));
|
3361
|
+
rb_define_const(module, "GL_RESTART_PATH_NV", INT2NUM(GL_RESTART_PATH_NV));
|
2324
3362
|
rb_define_const(module, "GL_RESTART_SUN", INT2NUM(GL_RESTART_SUN));
|
3363
|
+
rb_define_const(module, "GL_RETAINED_APPLE", INT2NUM(GL_RETAINED_APPLE));
|
2325
3364
|
rb_define_const(module, "GL_RETURN", INT2NUM(GL_RETURN));
|
2326
3365
|
rb_define_const(module, "GL_RG", INT2NUM(GL_RG));
|
2327
3366
|
rb_define_const(module, "GL_RG16", INT2NUM(GL_RG16));
|
2328
3367
|
rb_define_const(module, "GL_RG16F", INT2NUM(GL_RG16F));
|
3368
|
+
rb_define_const(module, "GL_RG16F_EXT", INT2NUM(GL_RG16F_EXT));
|
2329
3369
|
rb_define_const(module, "GL_RG16I", INT2NUM(GL_RG16I));
|
2330
3370
|
rb_define_const(module, "GL_RG16UI", INT2NUM(GL_RG16UI));
|
3371
|
+
rb_define_const(module, "GL_RG16_SNORM", INT2NUM(GL_RG16_SNORM));
|
2331
3372
|
rb_define_const(module, "GL_RG32F", INT2NUM(GL_RG32F));
|
2332
3373
|
rb_define_const(module, "GL_RG32I", INT2NUM(GL_RG32I));
|
2333
3374
|
rb_define_const(module, "GL_RG32UI", INT2NUM(GL_RG32UI));
|
2334
3375
|
rb_define_const(module, "GL_RG8", INT2NUM(GL_RG8));
|
2335
3376
|
rb_define_const(module, "GL_RG8I", INT2NUM(GL_RG8I));
|
2336
3377
|
rb_define_const(module, "GL_RG8UI", INT2NUM(GL_RG8UI));
|
3378
|
+
rb_define_const(module, "GL_RG8_EXT", INT2NUM(GL_RG8_EXT));
|
3379
|
+
rb_define_const(module, "GL_RG8_SNORM", INT2NUM(GL_RG8_SNORM));
|
2337
3380
|
rb_define_const(module, "GL_RGB", INT2NUM(GL_RGB));
|
2338
3381
|
rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
|
2339
3382
|
rb_define_const(module, "GL_RGB10_A2", INT2NUM(GL_RGB10_A2));
|
3383
|
+
rb_define_const(module, "GL_RGB10_A2UI", INT2NUM(GL_RGB10_A2UI));
|
2340
3384
|
rb_define_const(module, "GL_RGB10_A2_EXT", INT2NUM(GL_RGB10_A2_EXT));
|
2341
3385
|
rb_define_const(module, "GL_RGB10_EXT", INT2NUM(GL_RGB10_EXT));
|
2342
3386
|
rb_define_const(module, "GL_RGB12", INT2NUM(GL_RGB12));
|
@@ -2344,11 +3388,13 @@ void gl_init_enums(VALUE module)
|
|
2344
3388
|
rb_define_const(module, "GL_RGB16", INT2NUM(GL_RGB16));
|
2345
3389
|
rb_define_const(module, "GL_RGB16F", INT2NUM(GL_RGB16F));
|
2346
3390
|
rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
|
3391
|
+
rb_define_const(module, "GL_RGB16F_EXT", INT2NUM(GL_RGB16F_EXT));
|
2347
3392
|
rb_define_const(module, "GL_RGB16I", INT2NUM(GL_RGB16I));
|
2348
3393
|
rb_define_const(module, "GL_RGB16I_EXT", INT2NUM(GL_RGB16I_EXT));
|
2349
3394
|
rb_define_const(module, "GL_RGB16UI", INT2NUM(GL_RGB16UI));
|
2350
3395
|
rb_define_const(module, "GL_RGB16UI_EXT", INT2NUM(GL_RGB16UI_EXT));
|
2351
3396
|
rb_define_const(module, "GL_RGB16_EXT", INT2NUM(GL_RGB16_EXT));
|
3397
|
+
rb_define_const(module, "GL_RGB16_SNORM", INT2NUM(GL_RGB16_SNORM));
|
2352
3398
|
rb_define_const(module, "GL_RGB2_EXT", INT2NUM(GL_RGB2_EXT));
|
2353
3399
|
rb_define_const(module, "GL_RGB32F", INT2NUM(GL_RGB32F));
|
2354
3400
|
rb_define_const(module, "GL_RGB32F_ARB", INT2NUM(GL_RGB32F_ARB));
|
@@ -2360,8 +3406,11 @@ void gl_init_enums(VALUE module)
|
|
2360
3406
|
rb_define_const(module, "GL_RGB4_EXT", INT2NUM(GL_RGB4_EXT));
|
2361
3407
|
rb_define_const(module, "GL_RGB4_S3TC", INT2NUM(GL_RGB4_S3TC));
|
2362
3408
|
rb_define_const(module, "GL_RGB5", INT2NUM(GL_RGB5));
|
3409
|
+
rb_define_const(module, "GL_RGB565", INT2NUM(GL_RGB565));
|
3410
|
+
rb_define_const(module, "GL_RGB565_OES", INT2NUM(GL_RGB565_OES));
|
2363
3411
|
rb_define_const(module, "GL_RGB5_A1", INT2NUM(GL_RGB5_A1));
|
2364
3412
|
rb_define_const(module, "GL_RGB5_A1_EXT", INT2NUM(GL_RGB5_A1_EXT));
|
3413
|
+
rb_define_const(module, "GL_RGB5_A1_OES", INT2NUM(GL_RGB5_A1_OES));
|
2365
3414
|
rb_define_const(module, "GL_RGB5_EXT", INT2NUM(GL_RGB5_EXT));
|
2366
3415
|
rb_define_const(module, "GL_RGB8", INT2NUM(GL_RGB8));
|
2367
3416
|
rb_define_const(module, "GL_RGB8I", INT2NUM(GL_RGB8I));
|
@@ -2369,6 +3418,7 @@ void gl_init_enums(VALUE module)
|
|
2369
3418
|
rb_define_const(module, "GL_RGB8UI", INT2NUM(GL_RGB8UI));
|
2370
3419
|
rb_define_const(module, "GL_RGB8UI_EXT", INT2NUM(GL_RGB8UI_EXT));
|
2371
3420
|
rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
|
3421
|
+
rb_define_const(module, "GL_RGB8_SNORM", INT2NUM(GL_RGB8_SNORM));
|
2372
3422
|
rb_define_const(module, "GL_RGB9_E5", INT2NUM(GL_RGB9_E5));
|
2373
3423
|
rb_define_const(module, "GL_RGB9_E5_EXT", INT2NUM(GL_RGB9_E5_EXT));
|
2374
3424
|
rb_define_const(module, "GL_RGBA", INT2NUM(GL_RGBA));
|
@@ -2377,11 +3427,13 @@ void gl_init_enums(VALUE module)
|
|
2377
3427
|
rb_define_const(module, "GL_RGBA16", INT2NUM(GL_RGBA16));
|
2378
3428
|
rb_define_const(module, "GL_RGBA16F", INT2NUM(GL_RGBA16F));
|
2379
3429
|
rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
|
3430
|
+
rb_define_const(module, "GL_RGBA16F_EXT", INT2NUM(GL_RGBA16F_EXT));
|
2380
3431
|
rb_define_const(module, "GL_RGBA16I", INT2NUM(GL_RGBA16I));
|
2381
3432
|
rb_define_const(module, "GL_RGBA16I_EXT", INT2NUM(GL_RGBA16I_EXT));
|
2382
3433
|
rb_define_const(module, "GL_RGBA16UI", INT2NUM(GL_RGBA16UI));
|
2383
3434
|
rb_define_const(module, "GL_RGBA16UI_EXT", INT2NUM(GL_RGBA16UI_EXT));
|
2384
3435
|
rb_define_const(module, "GL_RGBA16_EXT", INT2NUM(GL_RGBA16_EXT));
|
3436
|
+
rb_define_const(module, "GL_RGBA16_SNORM", INT2NUM(GL_RGBA16_SNORM));
|
2385
3437
|
rb_define_const(module, "GL_RGBA2", INT2NUM(GL_RGBA2));
|
2386
3438
|
rb_define_const(module, "GL_RGBA2_EXT", INT2NUM(GL_RGBA2_EXT));
|
2387
3439
|
rb_define_const(module, "GL_RGBA32F", INT2NUM(GL_RGBA32F));
|
@@ -2391,7 +3443,9 @@ void gl_init_enums(VALUE module)
|
|
2391
3443
|
rb_define_const(module, "GL_RGBA32UI", INT2NUM(GL_RGBA32UI));
|
2392
3444
|
rb_define_const(module, "GL_RGBA32UI_EXT", INT2NUM(GL_RGBA32UI_EXT));
|
2393
3445
|
rb_define_const(module, "GL_RGBA4", INT2NUM(GL_RGBA4));
|
3446
|
+
rb_define_const(module, "GL_RGBA4_DXT5_S3TC", INT2NUM(GL_RGBA4_DXT5_S3TC));
|
2394
3447
|
rb_define_const(module, "GL_RGBA4_EXT", INT2NUM(GL_RGBA4_EXT));
|
3448
|
+
rb_define_const(module, "GL_RGBA4_OES", INT2NUM(GL_RGBA4_OES));
|
2395
3449
|
rb_define_const(module, "GL_RGBA4_S3TC", INT2NUM(GL_RGBA4_S3TC));
|
2396
3450
|
rb_define_const(module, "GL_RGBA8", INT2NUM(GL_RGBA8));
|
2397
3451
|
rb_define_const(module, "GL_RGBA8I", INT2NUM(GL_RGBA8I));
|
@@ -2399,17 +3453,26 @@ void gl_init_enums(VALUE module)
|
|
2399
3453
|
rb_define_const(module, "GL_RGBA8UI", INT2NUM(GL_RGBA8UI));
|
2400
3454
|
rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
|
2401
3455
|
rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
|
3456
|
+
rb_define_const(module, "GL_RGBA8_SNORM", INT2NUM(GL_RGBA8_SNORM));
|
3457
|
+
rb_define_const(module, "GL_RGBA_DXT5_S3TC", INT2NUM(GL_RGBA_DXT5_S3TC));
|
3458
|
+
rb_define_const(module, "GL_RGBA_FLOAT16_APPLE", INT2NUM(GL_RGBA_FLOAT16_APPLE));
|
2402
3459
|
rb_define_const(module, "GL_RGBA_FLOAT16_ATI", INT2NUM(GL_RGBA_FLOAT16_ATI));
|
3460
|
+
rb_define_const(module, "GL_RGBA_FLOAT32_APPLE", INT2NUM(GL_RGBA_FLOAT32_APPLE));
|
2403
3461
|
rb_define_const(module, "GL_RGBA_FLOAT32_ATI", INT2NUM(GL_RGBA_FLOAT32_ATI));
|
2404
3462
|
rb_define_const(module, "GL_RGBA_FLOAT_MODE_ARB", INT2NUM(GL_RGBA_FLOAT_MODE_ARB));
|
3463
|
+
rb_define_const(module, "GL_RGBA_FLOAT_MODE_ATI", INT2NUM(GL_RGBA_FLOAT_MODE_ATI));
|
2405
3464
|
rb_define_const(module, "GL_RGBA_INTEGER", INT2NUM(GL_RGBA_INTEGER));
|
2406
3465
|
rb_define_const(module, "GL_RGBA_INTEGER_EXT", INT2NUM(GL_RGBA_INTEGER_EXT));
|
2407
3466
|
rb_define_const(module, "GL_RGBA_INTEGER_MODE_EXT", INT2NUM(GL_RGBA_INTEGER_MODE_EXT));
|
2408
3467
|
rb_define_const(module, "GL_RGBA_MODE", INT2NUM(GL_RGBA_MODE));
|
2409
3468
|
rb_define_const(module, "GL_RGBA_S3TC", INT2NUM(GL_RGBA_S3TC));
|
2410
3469
|
rb_define_const(module, "GL_RGBA_SIGNED_COMPONENTS_EXT", INT2NUM(GL_RGBA_SIGNED_COMPONENTS_EXT));
|
3470
|
+
rb_define_const(module, "GL_RGBA_SNORM", INT2NUM(GL_RGBA_SNORM));
|
2411
3471
|
rb_define_const(module, "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", INT2NUM(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV));
|
3472
|
+
rb_define_const(module, "GL_RGB_422_APPLE", INT2NUM(GL_RGB_422_APPLE));
|
3473
|
+
rb_define_const(module, "GL_RGB_FLOAT16_APPLE", INT2NUM(GL_RGB_FLOAT16_APPLE));
|
2412
3474
|
rb_define_const(module, "GL_RGB_FLOAT16_ATI", INT2NUM(GL_RGB_FLOAT16_ATI));
|
3475
|
+
rb_define_const(module, "GL_RGB_FLOAT32_APPLE", INT2NUM(GL_RGB_FLOAT32_APPLE));
|
2413
3476
|
rb_define_const(module, "GL_RGB_FLOAT32_ATI", INT2NUM(GL_RGB_FLOAT32_ATI));
|
2414
3477
|
rb_define_const(module, "GL_RGB_INTEGER", INT2NUM(GL_RGB_INTEGER));
|
2415
3478
|
rb_define_const(module, "GL_RGB_INTEGER_EXT", INT2NUM(GL_RGB_INTEGER_EXT));
|
@@ -2417,9 +3480,14 @@ void gl_init_enums(VALUE module)
|
|
2417
3480
|
rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
|
2418
3481
|
rb_define_const(module, "GL_RGB_SCALE_ARB", INT2NUM(GL_RGB_SCALE_ARB));
|
2419
3482
|
rb_define_const(module, "GL_RGB_SCALE_EXT", INT2NUM(GL_RGB_SCALE_EXT));
|
3483
|
+
rb_define_const(module, "GL_RGB_SNORM", INT2NUM(GL_RGB_SNORM));
|
3484
|
+
rb_define_const(module, "GL_RG_EXT", INT2NUM(GL_RG_EXT));
|
2420
3485
|
rb_define_const(module, "GL_RG_INTEGER", INT2NUM(GL_RG_INTEGER));
|
3486
|
+
rb_define_const(module, "GL_RG_SNORM", INT2NUM(GL_RG_SNORM));
|
2421
3487
|
rb_define_const(module, "GL_RIGHT", INT2NUM(GL_RIGHT));
|
3488
|
+
rb_define_const(module, "GL_ROUND_NV", INT2NUM(GL_ROUND_NV));
|
2422
3489
|
rb_define_const(module, "GL_S", INT2NUM(GL_S));
|
3490
|
+
rb_define_const(module, "GL_SAMPLER", INT2NUM(GL_SAMPLER));
|
2423
3491
|
rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
|
2424
3492
|
rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
|
2425
3493
|
rb_define_const(module, "GL_SAMPLER_1D_ARRAY", INT2NUM(GL_SAMPLER_1D_ARRAY));
|
@@ -2434,17 +3502,34 @@ void gl_init_enums(VALUE module)
|
|
2434
3502
|
rb_define_const(module, "GL_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_EXT));
|
2435
3503
|
rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW));
|
2436
3504
|
rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_EXT));
|
3505
|
+
rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_NV", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_NV));
|
3506
|
+
rb_define_const(module, "GL_SAMPLER_2D_MULTISAMPLE", INT2NUM(GL_SAMPLER_2D_MULTISAMPLE));
|
3507
|
+
rb_define_const(module, "GL_SAMPLER_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_SAMPLER_2D_MULTISAMPLE_ARRAY));
|
3508
|
+
rb_define_const(module, "GL_SAMPLER_2D_RECT", INT2NUM(GL_SAMPLER_2D_RECT));
|
2437
3509
|
rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
|
3510
|
+
rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW));
|
2438
3511
|
rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
|
2439
3512
|
rb_define_const(module, "GL_SAMPLER_2D_SHADOW", INT2NUM(GL_SAMPLER_2D_SHADOW));
|
2440
3513
|
rb_define_const(module, "GL_SAMPLER_2D_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_SHADOW_ARB));
|
3514
|
+
rb_define_const(module, "GL_SAMPLER_2D_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_SHADOW_EXT));
|
2441
3515
|
rb_define_const(module, "GL_SAMPLER_3D", INT2NUM(GL_SAMPLER_3D));
|
2442
3516
|
rb_define_const(module, "GL_SAMPLER_3D_ARB", INT2NUM(GL_SAMPLER_3D_ARB));
|
3517
|
+
rb_define_const(module, "GL_SAMPLER_3D_OES", INT2NUM(GL_SAMPLER_3D_OES));
|
3518
|
+
rb_define_const(module, "GL_SAMPLER_BINDING", INT2NUM(GL_SAMPLER_BINDING));
|
3519
|
+
rb_define_const(module, "GL_SAMPLER_BUFFER", INT2NUM(GL_SAMPLER_BUFFER));
|
3520
|
+
rb_define_const(module, "GL_SAMPLER_BUFFER_AMD", INT2NUM(GL_SAMPLER_BUFFER_AMD));
|
2443
3521
|
rb_define_const(module, "GL_SAMPLER_BUFFER_EXT", INT2NUM(GL_SAMPLER_BUFFER_EXT));
|
2444
3522
|
rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
|
2445
3523
|
rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
|
3524
|
+
rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY));
|
3525
|
+
rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY_ARB));
|
3526
|
+
rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW));
|
3527
|
+
rb_define_const(module, "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB", INT2NUM(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB));
|
2446
3528
|
rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW", INT2NUM(GL_SAMPLER_CUBE_SHADOW));
|
2447
3529
|
rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_EXT", INT2NUM(GL_SAMPLER_CUBE_SHADOW_EXT));
|
3530
|
+
rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_NV", INT2NUM(GL_SAMPLER_CUBE_SHADOW_NV));
|
3531
|
+
rb_define_const(module, "GL_SAMPLER_EXTERNAL_OES", INT2NUM(GL_SAMPLER_EXTERNAL_OES));
|
3532
|
+
rb_define_const(module, "GL_SAMPLER_OBJECT_AMD", INT2NUM(GL_SAMPLER_OBJECT_AMD));
|
2448
3533
|
rb_define_const(module, "GL_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_SAMPLER_RENDERBUFFER_NV));
|
2449
3534
|
rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
|
2450
3535
|
rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
|
@@ -2472,20 +3557,27 @@ void gl_init_enums(VALUE module)
|
|
2472
3557
|
rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT_ARB", INT2NUM(GL_SAMPLE_COVERAGE_INVERT_ARB));
|
2473
3558
|
rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE", INT2NUM(GL_SAMPLE_COVERAGE_VALUE));
|
2474
3559
|
rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_VALUE_ARB));
|
3560
|
+
rb_define_const(module, "GL_SAMPLE_MASK", INT2NUM(GL_SAMPLE_MASK));
|
2475
3561
|
rb_define_const(module, "GL_SAMPLE_MASK_EXT", INT2NUM(GL_SAMPLE_MASK_EXT));
|
2476
3562
|
rb_define_const(module, "GL_SAMPLE_MASK_INVERT_EXT", INT2NUM(GL_SAMPLE_MASK_INVERT_EXT));
|
2477
3563
|
rb_define_const(module, "GL_SAMPLE_MASK_INVERT_SGIS", INT2NUM(GL_SAMPLE_MASK_INVERT_SGIS));
|
2478
3564
|
rb_define_const(module, "GL_SAMPLE_MASK_NV", INT2NUM(GL_SAMPLE_MASK_NV));
|
2479
3565
|
rb_define_const(module, "GL_SAMPLE_MASK_SGIS", INT2NUM(GL_SAMPLE_MASK_SGIS));
|
3566
|
+
rb_define_const(module, "GL_SAMPLE_MASK_VALUE", INT2NUM(GL_SAMPLE_MASK_VALUE));
|
2480
3567
|
rb_define_const(module, "GL_SAMPLE_MASK_VALUE_EXT", INT2NUM(GL_SAMPLE_MASK_VALUE_EXT));
|
2481
3568
|
rb_define_const(module, "GL_SAMPLE_MASK_VALUE_NV", INT2NUM(GL_SAMPLE_MASK_VALUE_NV));
|
2482
3569
|
rb_define_const(module, "GL_SAMPLE_MASK_VALUE_SGIS", INT2NUM(GL_SAMPLE_MASK_VALUE_SGIS));
|
2483
3570
|
rb_define_const(module, "GL_SAMPLE_PATTERN_EXT", INT2NUM(GL_SAMPLE_PATTERN_EXT));
|
2484
3571
|
rb_define_const(module, "GL_SAMPLE_PATTERN_SGIS", INT2NUM(GL_SAMPLE_PATTERN_SGIS));
|
3572
|
+
rb_define_const(module, "GL_SAMPLE_POSITION", INT2NUM(GL_SAMPLE_POSITION));
|
2485
3573
|
rb_define_const(module, "GL_SAMPLE_POSITION_NV", INT2NUM(GL_SAMPLE_POSITION_NV));
|
3574
|
+
rb_define_const(module, "GL_SAMPLE_SHADING", INT2NUM(GL_SAMPLE_SHADING));
|
3575
|
+
rb_define_const(module, "GL_SAMPLE_SHADING_ARB", INT2NUM(GL_SAMPLE_SHADING_ARB));
|
2486
3576
|
rb_define_const(module, "GL_SATURATE_BIT_ATI", INT2NUM(GL_SATURATE_BIT_ATI));
|
2487
3577
|
rb_define_const(module, "GL_SCALAR_EXT", INT2NUM(GL_SCALAR_EXT));
|
2488
3578
|
rb_define_const(module, "GL_SCALEBIAS_HINT_SGIX", INT2NUM(GL_SCALEBIAS_HINT_SGIX));
|
3579
|
+
rb_define_const(module, "GL_SCALED_RESOLVE_FASTEST_EXT", INT2NUM(GL_SCALED_RESOLVE_FASTEST_EXT));
|
3580
|
+
rb_define_const(module, "GL_SCALED_RESOLVE_NICEST_EXT", INT2NUM(GL_SCALED_RESOLVE_NICEST_EXT));
|
2489
3581
|
rb_define_const(module, "GL_SCALE_BY_FOUR_NV", INT2NUM(GL_SCALE_BY_FOUR_NV));
|
2490
3582
|
rb_define_const(module, "GL_SCALE_BY_ONE_HALF_NV", INT2NUM(GL_SCALE_BY_ONE_HALF_NV));
|
2491
3583
|
rb_define_const(module, "GL_SCALE_BY_TWO_NV", INT2NUM(GL_SCALE_BY_TWO_NV));
|
@@ -2494,9 +3586,11 @@ void gl_init_enums(VALUE module)
|
|
2494
3586
|
rb_define_const(module, "GL_SCISSOR_TEST", INT2NUM(GL_SCISSOR_TEST));
|
2495
3587
|
rb_define_const(module, "GL_SCREEN_COORDINATES_REND", INT2NUM(GL_SCREEN_COORDINATES_REND));
|
2496
3588
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY", INT2NUM(GL_SECONDARY_COLOR_ARRAY));
|
3589
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV", INT2NUM(GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV));
|
2497
3590
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING));
|
2498
3591
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB));
|
2499
3592
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_EXT));
|
3593
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LENGTH_NV", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LENGTH_NV));
|
2500
3594
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_IBM));
|
2501
3595
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM));
|
2502
3596
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER));
|
@@ -2520,6 +3614,7 @@ void gl_init_enums(VALUE module)
|
|
2520
3614
|
rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR", INT2NUM(GL_SEPARATE_SPECULAR_COLOR));
|
2521
3615
|
rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR_EXT", INT2NUM(GL_SEPARATE_SPECULAR_COLOR_EXT));
|
2522
3616
|
rb_define_const(module, "GL_SET", INT2NUM(GL_SET));
|
3617
|
+
rb_define_const(module, "GL_SET_AMD", INT2NUM(GL_SET_AMD));
|
2523
3618
|
rb_define_const(module, "GL_SGIS_detail_texture", INT2NUM(GL_SGIS_detail_texture));
|
2524
3619
|
rb_define_const(module, "GL_SGIS_fog_function", INT2NUM(GL_SGIS_fog_function));
|
2525
3620
|
rb_define_const(module, "GL_SGIS_generate_mipmap", INT2NUM(GL_SGIS_generate_mipmap));
|
@@ -2573,10 +3668,32 @@ void gl_init_enums(VALUE module)
|
|
2573
3668
|
rb_define_const(module, "GL_SGI_color_matrix", INT2NUM(GL_SGI_color_matrix));
|
2574
3669
|
rb_define_const(module, "GL_SGI_color_table", INT2NUM(GL_SGI_color_table));
|
2575
3670
|
rb_define_const(module, "GL_SGI_texture_color_table", INT2NUM(GL_SGI_texture_color_table));
|
3671
|
+
rb_define_const(module, "GL_SGX_BINARY_IMG", INT2NUM(GL_SGX_BINARY_IMG));
|
3672
|
+
rb_define_const(module, "GL_SGX_PROGRAM_BINARY_IMG", INT2NUM(GL_SGX_PROGRAM_BINARY_IMG));
|
3673
|
+
rb_define_const(module, "GL_SHADER", INT2NUM(GL_SHADER));
|
3674
|
+
rb_define_const(module, "GL_SHADER_BINARY_DMP", INT2NUM(GL_SHADER_BINARY_DMP));
|
3675
|
+
rb_define_const(module, "GL_SHADER_BINARY_FORMATS", INT2NUM(GL_SHADER_BINARY_FORMATS));
|
3676
|
+
rb_define_const(module, "GL_SHADER_BINARY_VIV", INT2NUM(GL_SHADER_BINARY_VIV));
|
3677
|
+
rb_define_const(module, "GL_SHADER_COMPILER", INT2NUM(GL_SHADER_COMPILER));
|
2576
3678
|
rb_define_const(module, "GL_SHADER_CONSISTENT_NV", INT2NUM(GL_SHADER_CONSISTENT_NV));
|
3679
|
+
rb_define_const(module, "GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV", INT2NUM(GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV));
|
3680
|
+
rb_define_const(module, "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT", INT2NUM(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT));
|
3681
|
+
rb_define_const(module, "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT", INT2NUM(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT));
|
3682
|
+
rb_define_const(module, "GL_SHADER_IMAGE_ATOMIC", INT2NUM(GL_SHADER_IMAGE_ATOMIC));
|
3683
|
+
rb_define_const(module, "GL_SHADER_IMAGE_LOAD", INT2NUM(GL_SHADER_IMAGE_LOAD));
|
3684
|
+
rb_define_const(module, "GL_SHADER_IMAGE_STORE", INT2NUM(GL_SHADER_IMAGE_STORE));
|
3685
|
+
rb_define_const(module, "GL_SHADER_INCLUDE_ARB", INT2NUM(GL_SHADER_INCLUDE_ARB));
|
2577
3686
|
rb_define_const(module, "GL_SHADER_OBJECT_ARB", INT2NUM(GL_SHADER_OBJECT_ARB));
|
3687
|
+
rb_define_const(module, "GL_SHADER_OBJECT_EXT", INT2NUM(GL_SHADER_OBJECT_EXT));
|
2578
3688
|
rb_define_const(module, "GL_SHADER_OPERATION_NV", INT2NUM(GL_SHADER_OPERATION_NV));
|
2579
3689
|
rb_define_const(module, "GL_SHADER_SOURCE_LENGTH", INT2NUM(GL_SHADER_SOURCE_LENGTH));
|
3690
|
+
rb_define_const(module, "GL_SHADER_STORAGE_BARRIER_BIT", INT2NUM(GL_SHADER_STORAGE_BARRIER_BIT));
|
3691
|
+
rb_define_const(module, "GL_SHADER_STORAGE_BLOCK", INT2NUM(GL_SHADER_STORAGE_BLOCK));
|
3692
|
+
rb_define_const(module, "GL_SHADER_STORAGE_BUFFER", INT2NUM(GL_SHADER_STORAGE_BUFFER));
|
3693
|
+
rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_BINDING", INT2NUM(GL_SHADER_STORAGE_BUFFER_BINDING));
|
3694
|
+
rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", INT2NUM(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT));
|
3695
|
+
rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_SIZE", INT2NUM(GL_SHADER_STORAGE_BUFFER_SIZE));
|
3696
|
+
rb_define_const(module, "GL_SHADER_STORAGE_BUFFER_START", INT2NUM(GL_SHADER_STORAGE_BUFFER_START));
|
2580
3697
|
rb_define_const(module, "GL_SHADER_TYPE", INT2NUM(GL_SHADER_TYPE));
|
2581
3698
|
rb_define_const(module, "GL_SHADE_MODEL", INT2NUM(GL_SHADE_MODEL));
|
2582
3699
|
rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION", INT2NUM(GL_SHADING_LANGUAGE_VERSION));
|
@@ -2587,6 +3704,8 @@ void gl_init_enums(VALUE module)
|
|
2587
3704
|
rb_define_const(module, "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS", INT2NUM(GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS));
|
2588
3705
|
rb_define_const(module, "GL_SHININESS", INT2NUM(GL_SHININESS));
|
2589
3706
|
rb_define_const(module, "GL_SHORT", INT2NUM(GL_SHORT));
|
3707
|
+
rb_define_const(module, "GL_SIGNALED", INT2NUM(GL_SIGNALED));
|
3708
|
+
rb_define_const(module, "GL_SIGNALED_APPLE", INT2NUM(GL_SIGNALED_APPLE));
|
2590
3709
|
rb_define_const(module, "GL_SIGNED_ALPHA8_NV", INT2NUM(GL_SIGNED_ALPHA8_NV));
|
2591
3710
|
rb_define_const(module, "GL_SIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_ALPHA_NV));
|
2592
3711
|
rb_define_const(module, "GL_SIGNED_HILO16_NV", INT2NUM(GL_SIGNED_HILO16_NV));
|
@@ -2600,28 +3719,50 @@ void gl_init_enums(VALUE module)
|
|
2600
3719
|
rb_define_const(module, "GL_SIGNED_LUMINANCE_ALPHA_NV", INT2NUM(GL_SIGNED_LUMINANCE_ALPHA_NV));
|
2601
3720
|
rb_define_const(module, "GL_SIGNED_LUMINANCE_NV", INT2NUM(GL_SIGNED_LUMINANCE_NV));
|
2602
3721
|
rb_define_const(module, "GL_SIGNED_NEGATE_NV", INT2NUM(GL_SIGNED_NEGATE_NV));
|
3722
|
+
rb_define_const(module, "GL_SIGNED_NORMALIZED", INT2NUM(GL_SIGNED_NORMALIZED));
|
2603
3723
|
rb_define_const(module, "GL_SIGNED_RGB8_NV", INT2NUM(GL_SIGNED_RGB8_NV));
|
2604
3724
|
rb_define_const(module, "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV", INT2NUM(GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV));
|
2605
3725
|
rb_define_const(module, "GL_SIGNED_RGBA8_NV", INT2NUM(GL_SIGNED_RGBA8_NV));
|
2606
3726
|
rb_define_const(module, "GL_SIGNED_RGBA_NV", INT2NUM(GL_SIGNED_RGBA_NV));
|
2607
3727
|
rb_define_const(module, "GL_SIGNED_RGB_NV", INT2NUM(GL_SIGNED_RGB_NV));
|
2608
3728
|
rb_define_const(module, "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_RGB_UNSIGNED_ALPHA_NV));
|
3729
|
+
rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST));
|
3730
|
+
rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE));
|
3731
|
+
rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST));
|
3732
|
+
rb_define_const(module, "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE", INT2NUM(GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE));
|
2609
3733
|
rb_define_const(module, "GL_SINGLE_COLOR", INT2NUM(GL_SINGLE_COLOR));
|
2610
3734
|
rb_define_const(module, "GL_SINGLE_COLOR_EXT", INT2NUM(GL_SINGLE_COLOR_EXT));
|
3735
|
+
rb_define_const(module, "GL_SKIP_COMPONENTS1_NV", INT2NUM(GL_SKIP_COMPONENTS1_NV));
|
3736
|
+
rb_define_const(module, "GL_SKIP_COMPONENTS2_NV", INT2NUM(GL_SKIP_COMPONENTS2_NV));
|
3737
|
+
rb_define_const(module, "GL_SKIP_COMPONENTS3_NV", INT2NUM(GL_SKIP_COMPONENTS3_NV));
|
3738
|
+
rb_define_const(module, "GL_SKIP_COMPONENTS4_NV", INT2NUM(GL_SKIP_COMPONENTS4_NV));
|
3739
|
+
rb_define_const(module, "GL_SKIP_DECODE_EXT", INT2NUM(GL_SKIP_DECODE_EXT));
|
3740
|
+
rb_define_const(module, "GL_SKIP_MISSING_GLYPH_NV", INT2NUM(GL_SKIP_MISSING_GLYPH_NV));
|
2611
3741
|
rb_define_const(module, "GL_SLICE_ACCUM_SUN", INT2NUM(GL_SLICE_ACCUM_SUN));
|
3742
|
+
rb_define_const(module, "GL_SLIM10U_SGIX", INT2NUM(GL_SLIM10U_SGIX));
|
3743
|
+
rb_define_const(module, "GL_SLIM12S_SGIX", INT2NUM(GL_SLIM12S_SGIX));
|
3744
|
+
rb_define_const(module, "GL_SLIM8U_SGIX", INT2NUM(GL_SLIM8U_SGIX));
|
2612
3745
|
rb_define_const(module, "GL_SLUMINANCE", INT2NUM(GL_SLUMINANCE));
|
2613
3746
|
rb_define_const(module, "GL_SLUMINANCE8", INT2NUM(GL_SLUMINANCE8));
|
2614
3747
|
rb_define_const(module, "GL_SLUMINANCE8_ALPHA8", INT2NUM(GL_SLUMINANCE8_ALPHA8));
|
2615
3748
|
rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_EXT", INT2NUM(GL_SLUMINANCE8_ALPHA8_EXT));
|
3749
|
+
rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_NV", INT2NUM(GL_SLUMINANCE8_ALPHA8_NV));
|
2616
3750
|
rb_define_const(module, "GL_SLUMINANCE8_EXT", INT2NUM(GL_SLUMINANCE8_EXT));
|
3751
|
+
rb_define_const(module, "GL_SLUMINANCE8_NV", INT2NUM(GL_SLUMINANCE8_NV));
|
2617
3752
|
rb_define_const(module, "GL_SLUMINANCE_ALPHA", INT2NUM(GL_SLUMINANCE_ALPHA));
|
2618
3753
|
rb_define_const(module, "GL_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_SLUMINANCE_ALPHA_EXT));
|
3754
|
+
rb_define_const(module, "GL_SLUMINANCE_ALPHA_NV", INT2NUM(GL_SLUMINANCE_ALPHA_NV));
|
2619
3755
|
rb_define_const(module, "GL_SLUMINANCE_EXT", INT2NUM(GL_SLUMINANCE_EXT));
|
3756
|
+
rb_define_const(module, "GL_SLUMINANCE_NV", INT2NUM(GL_SLUMINANCE_NV));
|
3757
|
+
rb_define_const(module, "GL_SMALL_CCW_ARC_TO_NV", INT2NUM(GL_SMALL_CCW_ARC_TO_NV));
|
3758
|
+
rb_define_const(module, "GL_SMALL_CW_ARC_TO_NV", INT2NUM(GL_SMALL_CW_ARC_TO_NV));
|
2620
3759
|
rb_define_const(module, "GL_SMOOTH", INT2NUM(GL_SMOOTH));
|
3760
|
+
rb_define_const(module, "GL_SMOOTH_CUBIC_CURVE_TO_NV", INT2NUM(GL_SMOOTH_CUBIC_CURVE_TO_NV));
|
2621
3761
|
rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_GRANULARITY", INT2NUM(GL_SMOOTH_LINE_WIDTH_GRANULARITY));
|
2622
3762
|
rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_RANGE", INT2NUM(GL_SMOOTH_LINE_WIDTH_RANGE));
|
2623
3763
|
rb_define_const(module, "GL_SMOOTH_POINT_SIZE_GRANULARITY", INT2NUM(GL_SMOOTH_POINT_SIZE_GRANULARITY));
|
2624
3764
|
rb_define_const(module, "GL_SMOOTH_POINT_SIZE_RANGE", INT2NUM(GL_SMOOTH_POINT_SIZE_RANGE));
|
3765
|
+
rb_define_const(module, "GL_SMOOTH_QUADRATIC_CURVE_TO_NV", INT2NUM(GL_SMOOTH_QUADRATIC_CURVE_TO_NV));
|
2625
3766
|
rb_define_const(module, "GL_SOURCE0_ALPHA", INT2NUM(GL_SOURCE0_ALPHA));
|
2626
3767
|
rb_define_const(module, "GL_SOURCE0_ALPHA_ARB", INT2NUM(GL_SOURCE0_ALPHA_ARB));
|
2627
3768
|
rb_define_const(module, "GL_SOURCE0_ALPHA_EXT", INT2NUM(GL_SOURCE0_ALPHA_EXT));
|
@@ -2657,9 +3798,11 @@ void gl_init_enums(VALUE module)
|
|
2657
3798
|
rb_define_const(module, "GL_SPRITE_OBJECT_ALIGNED_SGIX", INT2NUM(GL_SPRITE_OBJECT_ALIGNED_SGIX));
|
2658
3799
|
rb_define_const(module, "GL_SPRITE_SGIX", INT2NUM(GL_SPRITE_SGIX));
|
2659
3800
|
rb_define_const(module, "GL_SPRITE_TRANSLATION_SGIX", INT2NUM(GL_SPRITE_TRANSLATION_SGIX));
|
3801
|
+
rb_define_const(module, "GL_SQUARE_NV", INT2NUM(GL_SQUARE_NV));
|
2660
3802
|
rb_define_const(module, "GL_SRC0_ALPHA", INT2NUM(GL_SRC0_ALPHA));
|
2661
3803
|
rb_define_const(module, "GL_SRC0_RGB", INT2NUM(GL_SRC0_RGB));
|
2662
3804
|
rb_define_const(module, "GL_SRC1_ALPHA", INT2NUM(GL_SRC1_ALPHA));
|
3805
|
+
rb_define_const(module, "GL_SRC1_COLOR", INT2NUM(GL_SRC1_COLOR));
|
2663
3806
|
rb_define_const(module, "GL_SRC1_RGB", INT2NUM(GL_SRC1_RGB));
|
2664
3807
|
rb_define_const(module, "GL_SRC2_ALPHA", INT2NUM(GL_SRC2_ALPHA));
|
2665
3808
|
rb_define_const(module, "GL_SRC2_RGB", INT2NUM(GL_SRC2_RGB));
|
@@ -2671,11 +3814,17 @@ void gl_init_enums(VALUE module)
|
|
2671
3814
|
rb_define_const(module, "GL_SRGB8_ALPHA8", INT2NUM(GL_SRGB8_ALPHA8));
|
2672
3815
|
rb_define_const(module, "GL_SRGB8_ALPHA8_EXT", INT2NUM(GL_SRGB8_ALPHA8_EXT));
|
2673
3816
|
rb_define_const(module, "GL_SRGB8_EXT", INT2NUM(GL_SRGB8_EXT));
|
3817
|
+
rb_define_const(module, "GL_SRGB8_NV", INT2NUM(GL_SRGB8_NV));
|
2674
3818
|
rb_define_const(module, "GL_SRGB_ALPHA", INT2NUM(GL_SRGB_ALPHA));
|
2675
3819
|
rb_define_const(module, "GL_SRGB_ALPHA_EXT", INT2NUM(GL_SRGB_ALPHA_EXT));
|
3820
|
+
rb_define_const(module, "GL_SRGB_DECODE_ARB", INT2NUM(GL_SRGB_DECODE_ARB));
|
2676
3821
|
rb_define_const(module, "GL_SRGB_EXT", INT2NUM(GL_SRGB_EXT));
|
3822
|
+
rb_define_const(module, "GL_SRGB_READ", INT2NUM(GL_SRGB_READ));
|
3823
|
+
rb_define_const(module, "GL_SRGB_WRITE", INT2NUM(GL_SRGB_WRITE));
|
2677
3824
|
rb_define_const(module, "GL_STACK_OVERFLOW", INT2NUM(GL_STACK_OVERFLOW));
|
2678
3825
|
rb_define_const(module, "GL_STACK_UNDERFLOW", INT2NUM(GL_STACK_UNDERFLOW));
|
3826
|
+
rb_define_const(module, "GL_STANDARD_FONT_NAME_NV", INT2NUM(GL_STANDARD_FONT_NAME_NV));
|
3827
|
+
rb_define_const(module, "GL_STATE_RESTORE", INT2NUM(GL_STATE_RESTORE));
|
2679
3828
|
rb_define_const(module, "GL_STATIC_ATI", INT2NUM(GL_STATIC_ATI));
|
2680
3829
|
rb_define_const(module, "GL_STATIC_COPY", INT2NUM(GL_STATIC_COPY));
|
2681
3830
|
rb_define_const(module, "GL_STATIC_COPY_ARB", INT2NUM(GL_STATIC_COPY_ARB));
|
@@ -2686,10 +3835,12 @@ void gl_init_enums(VALUE module)
|
|
2686
3835
|
rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
|
2687
3836
|
rb_define_const(module, "GL_STENCIL_ATTACHMENT", INT2NUM(GL_STENCIL_ATTACHMENT));
|
2688
3837
|
rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
|
3838
|
+
rb_define_const(module, "GL_STENCIL_ATTACHMENT_OES", INT2NUM(GL_STENCIL_ATTACHMENT_OES));
|
2689
3839
|
rb_define_const(module, "GL_STENCIL_BACK_FAIL", INT2NUM(GL_STENCIL_BACK_FAIL));
|
2690
3840
|
rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
|
2691
3841
|
rb_define_const(module, "GL_STENCIL_BACK_FUNC", INT2NUM(GL_STENCIL_BACK_FUNC));
|
2692
3842
|
rb_define_const(module, "GL_STENCIL_BACK_FUNC_ATI", INT2NUM(GL_STENCIL_BACK_FUNC_ATI));
|
3843
|
+
rb_define_const(module, "GL_STENCIL_BACK_OP_VALUE_AMD", INT2NUM(GL_STENCIL_BACK_OP_VALUE_AMD));
|
2693
3844
|
rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL));
|
2694
3845
|
rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI));
|
2695
3846
|
rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS));
|
@@ -2698,10 +3849,11 @@ void gl_init_enums(VALUE module)
|
|
2698
3849
|
rb_define_const(module, "GL_STENCIL_BACK_VALUE_MASK", INT2NUM(GL_STENCIL_BACK_VALUE_MASK));
|
2699
3850
|
rb_define_const(module, "GL_STENCIL_BACK_WRITEMASK", INT2NUM(GL_STENCIL_BACK_WRITEMASK));
|
2700
3851
|
rb_define_const(module, "GL_STENCIL_BITS", INT2NUM(GL_STENCIL_BITS));
|
2701
|
-
rb_define_const(module, "GL_STENCIL_BUFFER", INT2NUM(GL_STENCIL_BUFFER));
|
2702
3852
|
rb_define_const(module, "GL_STENCIL_BUFFER_BIT", INT2NUM(GL_STENCIL_BUFFER_BIT));
|
2703
3853
|
rb_define_const(module, "GL_STENCIL_CLEAR_TAG_VALUE_EXT", INT2NUM(GL_STENCIL_CLEAR_TAG_VALUE_EXT));
|
2704
3854
|
rb_define_const(module, "GL_STENCIL_CLEAR_VALUE", INT2NUM(GL_STENCIL_CLEAR_VALUE));
|
3855
|
+
rb_define_const(module, "GL_STENCIL_COMPONENTS", INT2NUM(GL_STENCIL_COMPONENTS));
|
3856
|
+
rb_define_const(module, "GL_STENCIL_EXT", INT2NUM(GL_STENCIL_EXT));
|
2705
3857
|
rb_define_const(module, "GL_STENCIL_FAIL", INT2NUM(GL_STENCIL_FAIL));
|
2706
3858
|
rb_define_const(module, "GL_STENCIL_FUNC", INT2NUM(GL_STENCIL_FUNC));
|
2707
3859
|
rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
|
@@ -2709,13 +3861,18 @@ void gl_init_enums(VALUE module)
|
|
2709
3861
|
rb_define_const(module, "GL_STENCIL_INDEX16", INT2NUM(GL_STENCIL_INDEX16));
|
2710
3862
|
rb_define_const(module, "GL_STENCIL_INDEX16_EXT", INT2NUM(GL_STENCIL_INDEX16_EXT));
|
2711
3863
|
rb_define_const(module, "GL_STENCIL_INDEX1_EXT", INT2NUM(GL_STENCIL_INDEX1_EXT));
|
3864
|
+
rb_define_const(module, "GL_STENCIL_INDEX1_OES", INT2NUM(GL_STENCIL_INDEX1_OES));
|
2712
3865
|
rb_define_const(module, "GL_STENCIL_INDEX4", INT2NUM(GL_STENCIL_INDEX4));
|
2713
3866
|
rb_define_const(module, "GL_STENCIL_INDEX4_EXT", INT2NUM(GL_STENCIL_INDEX4_EXT));
|
3867
|
+
rb_define_const(module, "GL_STENCIL_INDEX4_OES", INT2NUM(GL_STENCIL_INDEX4_OES));
|
2714
3868
|
rb_define_const(module, "GL_STENCIL_INDEX8", INT2NUM(GL_STENCIL_INDEX8));
|
2715
3869
|
rb_define_const(module, "GL_STENCIL_INDEX8_EXT", INT2NUM(GL_STENCIL_INDEX8_EXT));
|
3870
|
+
rb_define_const(module, "GL_STENCIL_INDEX8_OES", INT2NUM(GL_STENCIL_INDEX8_OES));
|
3871
|
+
rb_define_const(module, "GL_STENCIL_OP_VALUE_AMD", INT2NUM(GL_STENCIL_OP_VALUE_AMD));
|
2716
3872
|
rb_define_const(module, "GL_STENCIL_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_PASS_DEPTH_FAIL));
|
2717
3873
|
rb_define_const(module, "GL_STENCIL_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_PASS_DEPTH_PASS));
|
2718
3874
|
rb_define_const(module, "GL_STENCIL_REF", INT2NUM(GL_STENCIL_REF));
|
3875
|
+
rb_define_const(module, "GL_STENCIL_RENDERABLE", INT2NUM(GL_STENCIL_RENDERABLE));
|
2719
3876
|
rb_define_const(module, "GL_STENCIL_TAG_BITS_EXT", INT2NUM(GL_STENCIL_TAG_BITS_EXT));
|
2720
3877
|
rb_define_const(module, "GL_STENCIL_TEST", INT2NUM(GL_STENCIL_TEST));
|
2721
3878
|
rb_define_const(module, "GL_STENCIL_TEST_TWO_SIDE_EXT", INT2NUM(GL_STENCIL_TEST_TWO_SIDE_EXT));
|
@@ -2723,6 +3880,8 @@ void gl_init_enums(VALUE module)
|
|
2723
3880
|
rb_define_const(module, "GL_STENCIL_WRITEMASK", INT2NUM(GL_STENCIL_WRITEMASK));
|
2724
3881
|
rb_define_const(module, "GL_STEREO", INT2NUM(GL_STEREO));
|
2725
3882
|
rb_define_const(module, "GL_STORAGE_CACHED_APPLE", INT2NUM(GL_STORAGE_CACHED_APPLE));
|
3883
|
+
rb_define_const(module, "GL_STORAGE_CLIENT_APPLE", INT2NUM(GL_STORAGE_CLIENT_APPLE));
|
3884
|
+
rb_define_const(module, "GL_STORAGE_PRIVATE_APPLE", INT2NUM(GL_STORAGE_PRIVATE_APPLE));
|
2726
3885
|
rb_define_const(module, "GL_STORAGE_SHARED_APPLE", INT2NUM(GL_STORAGE_SHARED_APPLE));
|
2727
3886
|
rb_define_const(module, "GL_STREAM_COPY", INT2NUM(GL_STREAM_COPY));
|
2728
3887
|
rb_define_const(module, "GL_STREAM_COPY_ARB", INT2NUM(GL_STREAM_COPY_ARB));
|
@@ -2734,15 +3893,37 @@ void gl_init_enums(VALUE module)
|
|
2734
3893
|
rb_define_const(module, "GL_STRICT_LIGHTING_HINT_PGI", INT2NUM(GL_STRICT_LIGHTING_HINT_PGI));
|
2735
3894
|
rb_define_const(module, "GL_STRICT_SCISSOR_HINT_PGI", INT2NUM(GL_STRICT_SCISSOR_HINT_PGI));
|
2736
3895
|
rb_define_const(module, "GL_SUBPIXEL_BITS", INT2NUM(GL_SUBPIXEL_BITS));
|
3896
|
+
rb_define_const(module, "GL_SUBSAMPLE_DISTANCE_AMD", INT2NUM(GL_SUBSAMPLE_DISTANCE_AMD));
|
2737
3897
|
rb_define_const(module, "GL_SUBTRACT", INT2NUM(GL_SUBTRACT));
|
2738
3898
|
rb_define_const(module, "GL_SUBTRACT_ARB", INT2NUM(GL_SUBTRACT_ARB));
|
2739
3899
|
rb_define_const(module, "GL_SUB_ATI", INT2NUM(GL_SUB_ATI));
|
3900
|
+
rb_define_const(module, "GL_SUCCESS_NV", INT2NUM(GL_SUCCESS_NV));
|
3901
|
+
rb_define_const(module, "GL_SURFACE_MAPPED_NV", INT2NUM(GL_SURFACE_MAPPED_NV));
|
3902
|
+
rb_define_const(module, "GL_SURFACE_REGISTERED_NV", INT2NUM(GL_SURFACE_REGISTERED_NV));
|
3903
|
+
rb_define_const(module, "GL_SURFACE_STATE_NV", INT2NUM(GL_SURFACE_STATE_NV));
|
2740
3904
|
rb_define_const(module, "GL_SWIZZLE_STQ_ATI", INT2NUM(GL_SWIZZLE_STQ_ATI));
|
2741
3905
|
rb_define_const(module, "GL_SWIZZLE_STQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STQ_DQ_ATI));
|
2742
3906
|
rb_define_const(module, "GL_SWIZZLE_STRQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_ATI));
|
2743
3907
|
rb_define_const(module, "GL_SWIZZLE_STRQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_DQ_ATI));
|
2744
3908
|
rb_define_const(module, "GL_SWIZZLE_STR_ATI", INT2NUM(GL_SWIZZLE_STR_ATI));
|
2745
3909
|
rb_define_const(module, "GL_SWIZZLE_STR_DR_ATI", INT2NUM(GL_SWIZZLE_STR_DR_ATI));
|
3910
|
+
rb_define_const(module, "GL_SYNC_CL_EVENT_ARB", INT2NUM(GL_SYNC_CL_EVENT_ARB));
|
3911
|
+
rb_define_const(module, "GL_SYNC_CL_EVENT_COMPLETE_ARB", INT2NUM(GL_SYNC_CL_EVENT_COMPLETE_ARB));
|
3912
|
+
rb_define_const(module, "GL_SYNC_CONDITION", INT2NUM(GL_SYNC_CONDITION));
|
3913
|
+
rb_define_const(module, "GL_SYNC_CONDITION_APPLE", INT2NUM(GL_SYNC_CONDITION_APPLE));
|
3914
|
+
rb_define_const(module, "GL_SYNC_FENCE", INT2NUM(GL_SYNC_FENCE));
|
3915
|
+
rb_define_const(module, "GL_SYNC_FENCE_APPLE", INT2NUM(GL_SYNC_FENCE_APPLE));
|
3916
|
+
rb_define_const(module, "GL_SYNC_FLAGS", INT2NUM(GL_SYNC_FLAGS));
|
3917
|
+
rb_define_const(module, "GL_SYNC_FLAGS_APPLE", INT2NUM(GL_SYNC_FLAGS_APPLE));
|
3918
|
+
rb_define_const(module, "GL_SYNC_FLUSH_COMMANDS_BIT", INT2NUM(GL_SYNC_FLUSH_COMMANDS_BIT));
|
3919
|
+
rb_define_const(module, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", INT2NUM(GL_SYNC_FLUSH_COMMANDS_BIT_APPLE));
|
3920
|
+
rb_define_const(module, "GL_SYNC_GPU_COMMANDS_COMPLETE", INT2NUM(GL_SYNC_GPU_COMMANDS_COMPLETE));
|
3921
|
+
rb_define_const(module, "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", INT2NUM(GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE));
|
3922
|
+
rb_define_const(module, "GL_SYNC_OBJECT_APPLE", INT2NUM(GL_SYNC_OBJECT_APPLE));
|
3923
|
+
rb_define_const(module, "GL_SYNC_STATUS", INT2NUM(GL_SYNC_STATUS));
|
3924
|
+
rb_define_const(module, "GL_SYNC_STATUS_APPLE", INT2NUM(GL_SYNC_STATUS_APPLE));
|
3925
|
+
rb_define_const(module, "GL_SYNC_X11_FENCE_EXT", INT2NUM(GL_SYNC_X11_FENCE_EXT));
|
3926
|
+
rb_define_const(module, "GL_SYSTEM_FONT_NAME_NV", INT2NUM(GL_SYSTEM_FONT_NAME_NV));
|
2746
3927
|
rb_define_const(module, "GL_T", INT2NUM(GL_T));
|
2747
3928
|
rb_define_const(module, "GL_T2F_C3F_V3F", INT2NUM(GL_T2F_C3F_V3F));
|
2748
3929
|
rb_define_const(module, "GL_T2F_C4F_N3F_V3F", INT2NUM(GL_T2F_C4F_N3F_V3F));
|
@@ -2761,6 +3942,27 @@ void gl_init_enums(VALUE module)
|
|
2761
3942
|
rb_define_const(module, "GL_TANGENT_ARRAY_POINTER_EXT", INT2NUM(GL_TANGENT_ARRAY_POINTER_EXT));
|
2762
3943
|
rb_define_const(module, "GL_TANGENT_ARRAY_STRIDE_EXT", INT2NUM(GL_TANGENT_ARRAY_STRIDE_EXT));
|
2763
3944
|
rb_define_const(module, "GL_TANGENT_ARRAY_TYPE_EXT", INT2NUM(GL_TANGENT_ARRAY_TYPE_EXT));
|
3945
|
+
rb_define_const(module, "GL_TESSELLATION_FACTOR_AMD", INT2NUM(GL_TESSELLATION_FACTOR_AMD));
|
3946
|
+
rb_define_const(module, "GL_TESSELLATION_MODE_AMD", INT2NUM(GL_TESSELLATION_MODE_AMD));
|
3947
|
+
rb_define_const(module, "GL_TESS_CONTROL_OUTPUT_VERTICES", INT2NUM(GL_TESS_CONTROL_OUTPUT_VERTICES));
|
3948
|
+
rb_define_const(module, "GL_TESS_CONTROL_PROGRAM_NV", INT2NUM(GL_TESS_CONTROL_PROGRAM_NV));
|
3949
|
+
rb_define_const(module, "GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV));
|
3950
|
+
rb_define_const(module, "GL_TESS_CONTROL_SHADER", INT2NUM(GL_TESS_CONTROL_SHADER));
|
3951
|
+
rb_define_const(module, "GL_TESS_CONTROL_SHADER_BIT", INT2NUM(GL_TESS_CONTROL_SHADER_BIT));
|
3952
|
+
rb_define_const(module, "GL_TESS_CONTROL_SUBROUTINE", INT2NUM(GL_TESS_CONTROL_SUBROUTINE));
|
3953
|
+
rb_define_const(module, "GL_TESS_CONTROL_SUBROUTINE_UNIFORM", INT2NUM(GL_TESS_CONTROL_SUBROUTINE_UNIFORM));
|
3954
|
+
rb_define_const(module, "GL_TESS_CONTROL_TEXTURE", INT2NUM(GL_TESS_CONTROL_TEXTURE));
|
3955
|
+
rb_define_const(module, "GL_TESS_EVALUATION_PROGRAM_NV", INT2NUM(GL_TESS_EVALUATION_PROGRAM_NV));
|
3956
|
+
rb_define_const(module, "GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV));
|
3957
|
+
rb_define_const(module, "GL_TESS_EVALUATION_SHADER", INT2NUM(GL_TESS_EVALUATION_SHADER));
|
3958
|
+
rb_define_const(module, "GL_TESS_EVALUATION_SHADER_BIT", INT2NUM(GL_TESS_EVALUATION_SHADER_BIT));
|
3959
|
+
rb_define_const(module, "GL_TESS_EVALUATION_SUBROUTINE", INT2NUM(GL_TESS_EVALUATION_SUBROUTINE));
|
3960
|
+
rb_define_const(module, "GL_TESS_EVALUATION_SUBROUTINE_UNIFORM", INT2NUM(GL_TESS_EVALUATION_SUBROUTINE_UNIFORM));
|
3961
|
+
rb_define_const(module, "GL_TESS_EVALUATION_TEXTURE", INT2NUM(GL_TESS_EVALUATION_TEXTURE));
|
3962
|
+
rb_define_const(module, "GL_TESS_GEN_MODE", INT2NUM(GL_TESS_GEN_MODE));
|
3963
|
+
rb_define_const(module, "GL_TESS_GEN_POINT_MODE", INT2NUM(GL_TESS_GEN_POINT_MODE));
|
3964
|
+
rb_define_const(module, "GL_TESS_GEN_SPACING", INT2NUM(GL_TESS_GEN_SPACING));
|
3965
|
+
rb_define_const(module, "GL_TESS_GEN_VERTEX_ORDER", INT2NUM(GL_TESS_GEN_VERTEX_ORDER));
|
2764
3966
|
rb_define_const(module, "GL_TEXCOORD1_BIT_PGI", INT2NUM(GL_TEXCOORD1_BIT_PGI));
|
2765
3967
|
rb_define_const(module, "GL_TEXCOORD2_BIT_PGI", INT2NUM(GL_TEXCOORD2_BIT_PGI));
|
2766
3968
|
rb_define_const(module, "GL_TEXCOORD3_BIT_PGI", INT2NUM(GL_TEXCOORD3_BIT_PGI));
|
@@ -2840,14 +4042,19 @@ void gl_init_enums(VALUE module)
|
|
2840
4042
|
rb_define_const(module, "GL_TEXTURE_2D_ARRAY", INT2NUM(GL_TEXTURE_2D_ARRAY));
|
2841
4043
|
rb_define_const(module, "GL_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_2D_ARRAY_EXT));
|
2842
4044
|
rb_define_const(module, "GL_TEXTURE_2D_BINDING_EXT", INT2NUM(GL_TEXTURE_2D_BINDING_EXT));
|
4045
|
+
rb_define_const(module, "GL_TEXTURE_2D_MULTISAMPLE", INT2NUM(GL_TEXTURE_2D_MULTISAMPLE));
|
4046
|
+
rb_define_const(module, "GL_TEXTURE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_TEXTURE_2D_MULTISAMPLE_ARRAY));
|
2843
4047
|
rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
|
2844
4048
|
rb_define_const(module, "GL_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_MESAX));
|
2845
4049
|
rb_define_const(module, "GL_TEXTURE_3D", INT2NUM(GL_TEXTURE_3D));
|
2846
4050
|
rb_define_const(module, "GL_TEXTURE_3D_BINDING_EXT", INT2NUM(GL_TEXTURE_3D_BINDING_EXT));
|
4051
|
+
rb_define_const(module, "GL_TEXTURE_3D_BINDING_OES", INT2NUM(GL_TEXTURE_3D_BINDING_OES));
|
2847
4052
|
rb_define_const(module, "GL_TEXTURE_3D_EXT", INT2NUM(GL_TEXTURE_3D_EXT));
|
4053
|
+
rb_define_const(module, "GL_TEXTURE_3D_OES", INT2NUM(GL_TEXTURE_3D_OES));
|
2848
4054
|
rb_define_const(module, "GL_TEXTURE_4DSIZE_SGIS", INT2NUM(GL_TEXTURE_4DSIZE_SGIS));
|
2849
4055
|
rb_define_const(module, "GL_TEXTURE_4D_BINDING_SGIS", INT2NUM(GL_TEXTURE_4D_BINDING_SGIS));
|
2850
4056
|
rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
|
4057
|
+
rb_define_const(module, "GL_TEXTURE_ALPHA_MODULATE_IMG", INT2NUM(GL_TEXTURE_ALPHA_MODULATE_IMG));
|
2851
4058
|
rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE", INT2NUM(GL_TEXTURE_ALPHA_SIZE));
|
2852
4059
|
rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE_EXT", INT2NUM(GL_TEXTURE_ALPHA_SIZE_EXT));
|
2853
4060
|
rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE", INT2NUM(GL_TEXTURE_ALPHA_TYPE));
|
@@ -2861,12 +4068,20 @@ void gl_init_enums(VALUE module)
|
|
2861
4068
|
rb_define_const(module, "GL_TEXTURE_BINDING_2D", INT2NUM(GL_TEXTURE_BINDING_2D));
|
2862
4069
|
rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY));
|
2863
4070
|
rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY_EXT));
|
4071
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_2D_MULTISAMPLE", INT2NUM(GL_TEXTURE_BINDING_2D_MULTISAMPLE));
|
4072
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY));
|
2864
4073
|
rb_define_const(module, "GL_TEXTURE_BINDING_3D", INT2NUM(GL_TEXTURE_BINDING_3D));
|
4074
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER", INT2NUM(GL_TEXTURE_BINDING_BUFFER));
|
2865
4075
|
rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_ARB", INT2NUM(GL_TEXTURE_BINDING_BUFFER_ARB));
|
2866
4076
|
rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_EXT", INT2NUM(GL_TEXTURE_BINDING_BUFFER_EXT));
|
2867
4077
|
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
|
2868
4078
|
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARB));
|
4079
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY));
|
4080
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB));
|
2869
4081
|
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_EXT));
|
4082
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_OES", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_OES));
|
4083
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_EXTERNAL_OES", INT2NUM(GL_TEXTURE_BINDING_EXTERNAL_OES));
|
4084
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE));
|
2870
4085
|
rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_ARB));
|
2871
4086
|
rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_NV", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_NV));
|
2872
4087
|
rb_define_const(module, "GL_TEXTURE_BINDING_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_BINDING_RENDERBUFFER_NV));
|
@@ -2877,41 +4092,55 @@ void gl_init_enums(VALUE module)
|
|
2877
4092
|
rb_define_const(module, "GL_TEXTURE_BLUE_TYPE_ARB", INT2NUM(GL_TEXTURE_BLUE_TYPE_ARB));
|
2878
4093
|
rb_define_const(module, "GL_TEXTURE_BORDER", INT2NUM(GL_TEXTURE_BORDER));
|
2879
4094
|
rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
|
4095
|
+
rb_define_const(module, "GL_TEXTURE_BORDER_COLOR_NV", INT2NUM(GL_TEXTURE_BORDER_COLOR_NV));
|
2880
4096
|
rb_define_const(module, "GL_TEXTURE_BORDER_VALUES_NV", INT2NUM(GL_TEXTURE_BORDER_VALUES_NV));
|
4097
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER", INT2NUM(GL_TEXTURE_BUFFER));
|
2881
4098
|
rb_define_const(module, "GL_TEXTURE_BUFFER_ARB", INT2NUM(GL_TEXTURE_BUFFER_ARB));
|
4099
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING));
|
2882
4100
|
rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB));
|
2883
4101
|
rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT));
|
2884
4102
|
rb_define_const(module, "GL_TEXTURE_BUFFER_EXT", INT2NUM(GL_TEXTURE_BUFFER_EXT));
|
2885
4103
|
rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_ARB", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_ARB));
|
2886
4104
|
rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_EXT", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_EXT));
|
4105
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER_OFFSET", INT2NUM(GL_TEXTURE_BUFFER_OFFSET));
|
4106
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT", INT2NUM(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT));
|
4107
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER_SIZE", INT2NUM(GL_TEXTURE_BUFFER_SIZE));
|
2887
4108
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_CENTER_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
|
2888
4109
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_DEPTH_SGIX));
|
2889
4110
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_FRAME_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_FRAME_SGIX));
|
2890
4111
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX));
|
2891
4112
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_OFFSET_SGIX));
|
2892
4113
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX));
|
4114
|
+
rb_define_const(module, "GL_TEXTURE_COLOR_SAMPLES_NV", INT2NUM(GL_TEXTURE_COLOR_SAMPLES_NV));
|
2893
4115
|
rb_define_const(module, "GL_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_TEXTURE_COLOR_TABLE_SGI));
|
2894
4116
|
rb_define_const(module, "GL_TEXTURE_COLOR_WRITEMASK_SGIS", INT2NUM(GL_TEXTURE_COLOR_WRITEMASK_SGIS));
|
2895
4117
|
rb_define_const(module, "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", INT2NUM(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB));
|
2896
4118
|
rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC", INT2NUM(GL_TEXTURE_COMPARE_FUNC));
|
2897
4119
|
rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC_ARB", INT2NUM(GL_TEXTURE_COMPARE_FUNC_ARB));
|
4120
|
+
rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC_EXT", INT2NUM(GL_TEXTURE_COMPARE_FUNC_EXT));
|
2898
4121
|
rb_define_const(module, "GL_TEXTURE_COMPARE_MODE", INT2NUM(GL_TEXTURE_COMPARE_MODE));
|
2899
4122
|
rb_define_const(module, "GL_TEXTURE_COMPARE_MODE_ARB", INT2NUM(GL_TEXTURE_COMPARE_MODE_ARB));
|
4123
|
+
rb_define_const(module, "GL_TEXTURE_COMPARE_MODE_EXT", INT2NUM(GL_TEXTURE_COMPARE_MODE_EXT));
|
2900
4124
|
rb_define_const(module, "GL_TEXTURE_COMPARE_OPERATOR_SGIX", INT2NUM(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
|
2901
4125
|
rb_define_const(module, "GL_TEXTURE_COMPARE_SGIX", INT2NUM(GL_TEXTURE_COMPARE_SGIX));
|
2902
4126
|
rb_define_const(module, "GL_TEXTURE_COMPONENTS", INT2NUM(GL_TEXTURE_COMPONENTS));
|
2903
4127
|
rb_define_const(module, "GL_TEXTURE_COMPRESSED", INT2NUM(GL_TEXTURE_COMPRESSED));
|
2904
4128
|
rb_define_const(module, "GL_TEXTURE_COMPRESSED_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_ARB));
|
4129
|
+
rb_define_const(module, "GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT", INT2NUM(GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT));
|
4130
|
+
rb_define_const(module, "GL_TEXTURE_COMPRESSED_BLOCK_SIZE", INT2NUM(GL_TEXTURE_COMPRESSED_BLOCK_SIZE));
|
4131
|
+
rb_define_const(module, "GL_TEXTURE_COMPRESSED_BLOCK_WIDTH", INT2NUM(GL_TEXTURE_COMPRESSED_BLOCK_WIDTH));
|
2905
4132
|
rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE));
|
2906
4133
|
rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB));
|
2907
4134
|
rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT", INT2NUM(GL_TEXTURE_COMPRESSION_HINT));
|
2908
4135
|
rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT_ARB", INT2NUM(GL_TEXTURE_COMPRESSION_HINT_ARB));
|
2909
4136
|
rb_define_const(module, "GL_TEXTURE_CONSTANT_DATA_SUNX", INT2NUM(GL_TEXTURE_CONSTANT_DATA_SUNX));
|
2910
4137
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY", INT2NUM(GL_TEXTURE_COORD_ARRAY));
|
4138
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_ADDRESS_NV", INT2NUM(GL_TEXTURE_COORD_ARRAY_ADDRESS_NV));
|
2911
4139
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING));
|
2912
4140
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB));
|
2913
4141
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_COUNT_EXT));
|
2914
4142
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_EXT));
|
4143
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LENGTH_NV", INT2NUM(GL_TEXTURE_COORD_ARRAY_LENGTH_NV));
|
2915
4144
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_IBM));
|
2916
4145
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM));
|
2917
4146
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL));
|
@@ -2924,31 +4153,44 @@ void gl_init_enums(VALUE module)
|
|
2924
4153
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE));
|
2925
4154
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE_EXT));
|
2926
4155
|
rb_define_const(module, "GL_TEXTURE_COORD_NV", INT2NUM(GL_TEXTURE_COORD_NV));
|
4156
|
+
rb_define_const(module, "GL_TEXTURE_COVERAGE_SAMPLES_NV", INT2NUM(GL_TEXTURE_COVERAGE_SAMPLES_NV));
|
4157
|
+
rb_define_const(module, "GL_TEXTURE_CROP_RECT_OES", INT2NUM(GL_TEXTURE_CROP_RECT_OES));
|
2927
4158
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP", INT2NUM(GL_TEXTURE_CUBE_MAP));
|
2928
4159
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_ARB));
|
4160
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARRAY", INT2NUM(GL_TEXTURE_CUBE_MAP_ARRAY));
|
4161
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_ARRAY_ARB));
|
2929
4162
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_EXT));
|
2930
4163
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X));
|
2931
4164
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB));
|
2932
4165
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT));
|
4166
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES));
|
2933
4167
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y));
|
2934
4168
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB));
|
2935
4169
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT));
|
4170
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES));
|
2936
4171
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z));
|
2937
4172
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB));
|
2938
4173
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT));
|
4174
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES));
|
4175
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_OES));
|
2939
4176
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X));
|
2940
4177
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB));
|
2941
4178
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT));
|
4179
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES));
|
2942
4180
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y));
|
2943
4181
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB));
|
2944
4182
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT));
|
4183
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES));
|
2945
4184
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z));
|
2946
4185
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB));
|
2947
4186
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT));
|
4187
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES));
|
4188
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_SEAMLESS", INT2NUM(GL_TEXTURE_CUBE_MAP_SEAMLESS));
|
2948
4189
|
rb_define_const(module, "GL_TEXTURE_DEFORMATION_BIT_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_BIT_SGIX));
|
2949
4190
|
rb_define_const(module, "GL_TEXTURE_DEFORMATION_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_SGIX));
|
2950
4191
|
rb_define_const(module, "GL_TEXTURE_DEPTH", INT2NUM(GL_TEXTURE_DEPTH));
|
2951
4192
|
rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
|
4193
|
+
rb_define_const(module, "GL_TEXTURE_DEPTH_QCOM", INT2NUM(GL_TEXTURE_DEPTH_QCOM));
|
2952
4194
|
rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE", INT2NUM(GL_TEXTURE_DEPTH_SIZE));
|
2953
4195
|
rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE_ARB", INT2NUM(GL_TEXTURE_DEPTH_SIZE_ARB));
|
2954
4196
|
rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE", INT2NUM(GL_TEXTURE_DEPTH_TYPE));
|
@@ -2959,14 +4201,23 @@ void gl_init_enums(VALUE module)
|
|
2959
4201
|
rb_define_const(module, "GL_TEXTURE_ENV_BIAS_SGIX", INT2NUM(GL_TEXTURE_ENV_BIAS_SGIX));
|
2960
4202
|
rb_define_const(module, "GL_TEXTURE_ENV_COLOR", INT2NUM(GL_TEXTURE_ENV_COLOR));
|
2961
4203
|
rb_define_const(module, "GL_TEXTURE_ENV_MODE", INT2NUM(GL_TEXTURE_ENV_MODE));
|
4204
|
+
rb_define_const(module, "GL_TEXTURE_EXTERNAL_OES", INT2NUM(GL_TEXTURE_EXTERNAL_OES));
|
4205
|
+
rb_define_const(module, "GL_TEXTURE_FETCH_BARRIER_BIT", INT2NUM(GL_TEXTURE_FETCH_BARRIER_BIT));
|
4206
|
+
rb_define_const(module, "GL_TEXTURE_FETCH_BARRIER_BIT_EXT", INT2NUM(GL_TEXTURE_FETCH_BARRIER_BIT_EXT));
|
2962
4207
|
rb_define_const(module, "GL_TEXTURE_FILTER4_SIZE_SGIS", INT2NUM(GL_TEXTURE_FILTER4_SIZE_SGIS));
|
2963
4208
|
rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL", INT2NUM(GL_TEXTURE_FILTER_CONTROL));
|
2964
4209
|
rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL_EXT", INT2NUM(GL_TEXTURE_FILTER_CONTROL_EXT));
|
4210
|
+
rb_define_const(module, "GL_TEXTURE_FIXED_SAMPLE_LOCATIONS", INT2NUM(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS));
|
2965
4211
|
rb_define_const(module, "GL_TEXTURE_FLOAT_COMPONENTS_NV", INT2NUM(GL_TEXTURE_FLOAT_COMPONENTS_NV));
|
4212
|
+
rb_define_const(module, "GL_TEXTURE_FORMAT_QCOM", INT2NUM(GL_TEXTURE_FORMAT_QCOM));
|
4213
|
+
rb_define_const(module, "GL_TEXTURE_FREE_MEMORY_ATI", INT2NUM(GL_TEXTURE_FREE_MEMORY_ATI));
|
4214
|
+
rb_define_const(module, "GL_TEXTURE_GATHER", INT2NUM(GL_TEXTURE_GATHER));
|
4215
|
+
rb_define_const(module, "GL_TEXTURE_GATHER_SHADOW", INT2NUM(GL_TEXTURE_GATHER_SHADOW));
|
2966
4216
|
rb_define_const(module, "GL_TEXTURE_GEN_MODE", INT2NUM(GL_TEXTURE_GEN_MODE));
|
2967
4217
|
rb_define_const(module, "GL_TEXTURE_GEN_Q", INT2NUM(GL_TEXTURE_GEN_Q));
|
2968
4218
|
rb_define_const(module, "GL_TEXTURE_GEN_R", INT2NUM(GL_TEXTURE_GEN_R));
|
2969
4219
|
rb_define_const(module, "GL_TEXTURE_GEN_S", INT2NUM(GL_TEXTURE_GEN_S));
|
4220
|
+
rb_define_const(module, "GL_TEXTURE_GEN_STR_OES", INT2NUM(GL_TEXTURE_GEN_STR_OES));
|
2970
4221
|
rb_define_const(module, "GL_TEXTURE_GEN_T", INT2NUM(GL_TEXTURE_GEN_T));
|
2971
4222
|
rb_define_const(module, "GL_TEXTURE_GEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_GEQUAL_R_SGIX));
|
2972
4223
|
rb_define_const(module, "GL_TEXTURE_GREEN_SIZE", INT2NUM(GL_TEXTURE_GREEN_SIZE));
|
@@ -2974,13 +4225,20 @@ void gl_init_enums(VALUE module)
|
|
2974
4225
|
rb_define_const(module, "GL_TEXTURE_GREEN_TYPE", INT2NUM(GL_TEXTURE_GREEN_TYPE));
|
2975
4226
|
rb_define_const(module, "GL_TEXTURE_GREEN_TYPE_ARB", INT2NUM(GL_TEXTURE_GREEN_TYPE_ARB));
|
2976
4227
|
rb_define_const(module, "GL_TEXTURE_HEIGHT", INT2NUM(GL_TEXTURE_HEIGHT));
|
4228
|
+
rb_define_const(module, "GL_TEXTURE_HEIGHT_QCOM", INT2NUM(GL_TEXTURE_HEIGHT_QCOM));
|
2977
4229
|
rb_define_const(module, "GL_TEXTURE_HI_SIZE_NV", INT2NUM(GL_TEXTURE_HI_SIZE_NV));
|
4230
|
+
rb_define_const(module, "GL_TEXTURE_IMAGE_FORMAT", INT2NUM(GL_TEXTURE_IMAGE_FORMAT));
|
4231
|
+
rb_define_const(module, "GL_TEXTURE_IMAGE_TYPE", INT2NUM(GL_TEXTURE_IMAGE_TYPE));
|
4232
|
+
rb_define_const(module, "GL_TEXTURE_IMAGE_VALID_QCOM", INT2NUM(GL_TEXTURE_IMAGE_VALID_QCOM));
|
4233
|
+
rb_define_const(module, "GL_TEXTURE_IMMUTABLE_FORMAT", INT2NUM(GL_TEXTURE_IMMUTABLE_FORMAT));
|
4234
|
+
rb_define_const(module, "GL_TEXTURE_IMMUTABLE_LEVELS", INT2NUM(GL_TEXTURE_IMMUTABLE_LEVELS));
|
2978
4235
|
rb_define_const(module, "GL_TEXTURE_INDEX_SIZE_EXT", INT2NUM(GL_TEXTURE_INDEX_SIZE_EXT));
|
2979
4236
|
rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE", INT2NUM(GL_TEXTURE_INTENSITY_SIZE));
|
2980
4237
|
rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
|
2981
4238
|
rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE", INT2NUM(GL_TEXTURE_INTENSITY_TYPE));
|
2982
4239
|
rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE_ARB", INT2NUM(GL_TEXTURE_INTENSITY_TYPE_ARB));
|
2983
4240
|
rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT));
|
4241
|
+
rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT_QCOM", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT_QCOM));
|
2984
4242
|
rb_define_const(module, "GL_TEXTURE_LEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_LEQUAL_R_SGIX));
|
2985
4243
|
rb_define_const(module, "GL_TEXTURE_LIGHTING_MODE_HP", INT2NUM(GL_TEXTURE_LIGHTING_MODE_HP));
|
2986
4244
|
rb_define_const(module, "GL_TEXTURE_LIGHT_EXT", INT2NUM(GL_TEXTURE_LIGHT_EXT));
|
@@ -2999,6 +4257,7 @@ void gl_init_enums(VALUE module)
|
|
2999
4257
|
rb_define_const(module, "GL_TEXTURE_MATERIAL_FACE_EXT", INT2NUM(GL_TEXTURE_MATERIAL_FACE_EXT));
|
3000
4258
|
rb_define_const(module, "GL_TEXTURE_MATERIAL_PARAMETER_EXT", INT2NUM(GL_TEXTURE_MATERIAL_PARAMETER_EXT));
|
3001
4259
|
rb_define_const(module, "GL_TEXTURE_MATRIX", INT2NUM(GL_TEXTURE_MATRIX));
|
4260
|
+
rb_define_const(module, "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES));
|
3002
4261
|
rb_define_const(module, "GL_TEXTURE_MAX_ANISOTROPY_EXT", INT2NUM(GL_TEXTURE_MAX_ANISOTROPY_EXT));
|
3003
4262
|
rb_define_const(module, "GL_TEXTURE_MAX_CLAMP_R_SGIX", INT2NUM(GL_TEXTURE_MAX_CLAMP_R_SGIX));
|
3004
4263
|
rb_define_const(module, "GL_TEXTURE_MAX_CLAMP_S_SGIX", INT2NUM(GL_TEXTURE_MAX_CLAMP_S_SGIX));
|
@@ -3007,15 +4266,21 @@ void gl_init_enums(VALUE module)
|
|
3007
4266
|
rb_define_const(module, "GL_TEXTURE_MAX_LEVEL_SGIS", INT2NUM(GL_TEXTURE_MAX_LEVEL_SGIS));
|
3008
4267
|
rb_define_const(module, "GL_TEXTURE_MAX_LOD", INT2NUM(GL_TEXTURE_MAX_LOD));
|
3009
4268
|
rb_define_const(module, "GL_TEXTURE_MAX_LOD_SGIS", INT2NUM(GL_TEXTURE_MAX_LOD_SGIS));
|
4269
|
+
rb_define_const(module, "GL_TEXTURE_MEMORY_LAYOUT_INTEL", INT2NUM(GL_TEXTURE_MEMORY_LAYOUT_INTEL));
|
3010
4270
|
rb_define_const(module, "GL_TEXTURE_MIN_FILTER", INT2NUM(GL_TEXTURE_MIN_FILTER));
|
3011
4271
|
rb_define_const(module, "GL_TEXTURE_MIN_LOD", INT2NUM(GL_TEXTURE_MIN_LOD));
|
3012
4272
|
rb_define_const(module, "GL_TEXTURE_MIN_LOD_SGIS", INT2NUM(GL_TEXTURE_MIN_LOD_SGIS));
|
3013
4273
|
rb_define_const(module, "GL_TEXTURE_MULTI_BUFFER_HINT_SGIX", INT2NUM(GL_TEXTURE_MULTI_BUFFER_HINT_SGIX));
|
3014
4274
|
rb_define_const(module, "GL_TEXTURE_NORMAL_EXT", INT2NUM(GL_TEXTURE_NORMAL_EXT));
|
4275
|
+
rb_define_const(module, "GL_TEXTURE_NUM_LEVELS_QCOM", INT2NUM(GL_TEXTURE_NUM_LEVELS_QCOM));
|
4276
|
+
rb_define_const(module, "GL_TEXTURE_OBJECT_VALID_QCOM", INT2NUM(GL_TEXTURE_OBJECT_VALID_QCOM));
|
3015
4277
|
rb_define_const(module, "GL_TEXTURE_POST_SPECULAR_HP", INT2NUM(GL_TEXTURE_POST_SPECULAR_HP));
|
3016
4278
|
rb_define_const(module, "GL_TEXTURE_PRE_SPECULAR_HP", INT2NUM(GL_TEXTURE_PRE_SPECULAR_HP));
|
3017
4279
|
rb_define_const(module, "GL_TEXTURE_PRIORITY", INT2NUM(GL_TEXTURE_PRIORITY));
|
3018
4280
|
rb_define_const(module, "GL_TEXTURE_PRIORITY_EXT", INT2NUM(GL_TEXTURE_PRIORITY_EXT));
|
4281
|
+
rb_define_const(module, "GL_TEXTURE_RANGE_LENGTH_APPLE", INT2NUM(GL_TEXTURE_RANGE_LENGTH_APPLE));
|
4282
|
+
rb_define_const(module, "GL_TEXTURE_RANGE_POINTER_APPLE", INT2NUM(GL_TEXTURE_RANGE_POINTER_APPLE));
|
4283
|
+
rb_define_const(module, "GL_TEXTURE_RECTANGLE", INT2NUM(GL_TEXTURE_RECTANGLE));
|
3019
4284
|
rb_define_const(module, "GL_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_RECTANGLE_ARB));
|
3020
4285
|
rb_define_const(module, "GL_TEXTURE_RECTANGLE_NV", INT2NUM(GL_TEXTURE_RECTANGLE_NV));
|
3021
4286
|
rb_define_const(module, "GL_TEXTURE_RED_SIZE", INT2NUM(GL_TEXTURE_RED_SIZE));
|
@@ -3026,33 +4291,79 @@ void gl_init_enums(VALUE module)
|
|
3026
4291
|
rb_define_const(module, "GL_TEXTURE_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_RENDERBUFFER_NV));
|
3027
4292
|
rb_define_const(module, "GL_TEXTURE_RESIDENT", INT2NUM(GL_TEXTURE_RESIDENT));
|
3028
4293
|
rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
|
4294
|
+
rb_define_const(module, "GL_TEXTURE_SAMPLES", INT2NUM(GL_TEXTURE_SAMPLES));
|
4295
|
+
rb_define_const(module, "GL_TEXTURE_SAMPLES_IMG", INT2NUM(GL_TEXTURE_SAMPLES_IMG));
|
3029
4296
|
rb_define_const(module, "GL_TEXTURE_SHADER_NV", INT2NUM(GL_TEXTURE_SHADER_NV));
|
4297
|
+
rb_define_const(module, "GL_TEXTURE_SHADOW", INT2NUM(GL_TEXTURE_SHADOW));
|
3030
4298
|
rb_define_const(module, "GL_TEXTURE_SHARED_SIZE", INT2NUM(GL_TEXTURE_SHARED_SIZE));
|
3031
4299
|
rb_define_const(module, "GL_TEXTURE_SHARED_SIZE_EXT", INT2NUM(GL_TEXTURE_SHARED_SIZE_EXT));
|
4300
|
+
rb_define_const(module, "GL_TEXTURE_SRGB_DECODE_EXT", INT2NUM(GL_TEXTURE_SRGB_DECODE_EXT));
|
3032
4301
|
rb_define_const(module, "GL_TEXTURE_STACK_DEPTH", INT2NUM(GL_TEXTURE_STACK_DEPTH));
|
3033
4302
|
rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE", INT2NUM(GL_TEXTURE_STENCIL_SIZE));
|
3034
4303
|
rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE_EXT", INT2NUM(GL_TEXTURE_STENCIL_SIZE_EXT));
|
4304
|
+
rb_define_const(module, "GL_TEXTURE_STORAGE_HINT_APPLE", INT2NUM(GL_TEXTURE_STORAGE_HINT_APPLE));
|
4305
|
+
rb_define_const(module, "GL_TEXTURE_STORAGE_SPARSE_BIT_AMD", INT2NUM(GL_TEXTURE_STORAGE_SPARSE_BIT_AMD));
|
4306
|
+
rb_define_const(module, "GL_TEXTURE_SWIZZLE_A", INT2NUM(GL_TEXTURE_SWIZZLE_A));
|
3035
4307
|
rb_define_const(module, "GL_TEXTURE_SWIZZLE_A_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_A_EXT));
|
4308
|
+
rb_define_const(module, "GL_TEXTURE_SWIZZLE_B", INT2NUM(GL_TEXTURE_SWIZZLE_B));
|
3036
4309
|
rb_define_const(module, "GL_TEXTURE_SWIZZLE_B_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_B_EXT));
|
4310
|
+
rb_define_const(module, "GL_TEXTURE_SWIZZLE_G", INT2NUM(GL_TEXTURE_SWIZZLE_G));
|
3037
4311
|
rb_define_const(module, "GL_TEXTURE_SWIZZLE_G_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_G_EXT));
|
4312
|
+
rb_define_const(module, "GL_TEXTURE_SWIZZLE_R", INT2NUM(GL_TEXTURE_SWIZZLE_R));
|
4313
|
+
rb_define_const(module, "GL_TEXTURE_SWIZZLE_RGBA", INT2NUM(GL_TEXTURE_SWIZZLE_RGBA));
|
3038
4314
|
rb_define_const(module, "GL_TEXTURE_SWIZZLE_RGBA_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_RGBA_EXT));
|
3039
4315
|
rb_define_const(module, "GL_TEXTURE_SWIZZLE_R_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_R_EXT));
|
4316
|
+
rb_define_const(module, "GL_TEXTURE_TARGET_QCOM", INT2NUM(GL_TEXTURE_TARGET_QCOM));
|
3040
4317
|
rb_define_const(module, "GL_TEXTURE_TOO_LARGE_EXT", INT2NUM(GL_TEXTURE_TOO_LARGE_EXT));
|
4318
|
+
rb_define_const(module, "GL_TEXTURE_TYPE_QCOM", INT2NUM(GL_TEXTURE_TYPE_QCOM));
|
3041
4319
|
rb_define_const(module, "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", INT2NUM(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
|
4320
|
+
rb_define_const(module, "GL_TEXTURE_UPDATE_BARRIER_BIT", INT2NUM(GL_TEXTURE_UPDATE_BARRIER_BIT));
|
4321
|
+
rb_define_const(module, "GL_TEXTURE_UPDATE_BARRIER_BIT_EXT", INT2NUM(GL_TEXTURE_UPDATE_BARRIER_BIT_EXT));
|
4322
|
+
rb_define_const(module, "GL_TEXTURE_USAGE_ANGLE", INT2NUM(GL_TEXTURE_USAGE_ANGLE));
|
4323
|
+
rb_define_const(module, "GL_TEXTURE_VIEW", INT2NUM(GL_TEXTURE_VIEW));
|
4324
|
+
rb_define_const(module, "GL_TEXTURE_VIEW_MIN_LAYER", INT2NUM(GL_TEXTURE_VIEW_MIN_LAYER));
|
4325
|
+
rb_define_const(module, "GL_TEXTURE_VIEW_MIN_LEVEL", INT2NUM(GL_TEXTURE_VIEW_MIN_LEVEL));
|
4326
|
+
rb_define_const(module, "GL_TEXTURE_VIEW_NUM_LAYERS", INT2NUM(GL_TEXTURE_VIEW_NUM_LAYERS));
|
4327
|
+
rb_define_const(module, "GL_TEXTURE_VIEW_NUM_LEVELS", INT2NUM(GL_TEXTURE_VIEW_NUM_LEVELS));
|
3042
4328
|
rb_define_const(module, "GL_TEXTURE_WIDTH", INT2NUM(GL_TEXTURE_WIDTH));
|
4329
|
+
rb_define_const(module, "GL_TEXTURE_WIDTH_QCOM", INT2NUM(GL_TEXTURE_WIDTH_QCOM));
|
3043
4330
|
rb_define_const(module, "GL_TEXTURE_WRAP_Q_SGIS", INT2NUM(GL_TEXTURE_WRAP_Q_SGIS));
|
3044
4331
|
rb_define_const(module, "GL_TEXTURE_WRAP_R", INT2NUM(GL_TEXTURE_WRAP_R));
|
3045
4332
|
rb_define_const(module, "GL_TEXTURE_WRAP_R_EXT", INT2NUM(GL_TEXTURE_WRAP_R_EXT));
|
4333
|
+
rb_define_const(module, "GL_TEXTURE_WRAP_R_OES", INT2NUM(GL_TEXTURE_WRAP_R_OES));
|
3046
4334
|
rb_define_const(module, "GL_TEXTURE_WRAP_S", INT2NUM(GL_TEXTURE_WRAP_S));
|
3047
4335
|
rb_define_const(module, "GL_TEXTURE_WRAP_T", INT2NUM(GL_TEXTURE_WRAP_T));
|
3048
4336
|
rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
|
4337
|
+
rb_define_const(module, "GL_TIMEOUT_EXPIRED", INT2NUM(GL_TIMEOUT_EXPIRED));
|
4338
|
+
rb_define_const(module, "GL_TIMEOUT_EXPIRED_APPLE", INT2NUM(GL_TIMEOUT_EXPIRED_APPLE));
|
4339
|
+
rb_define_const(module, "GL_TIMEOUT_IGNORED", LL2NUM(GL_TIMEOUT_IGNORED));
|
4340
|
+
rb_define_const(module, "GL_TIMEOUT_IGNORED_APPLE", LL2NUM(GL_TIMEOUT_IGNORED_APPLE));
|
4341
|
+
rb_define_const(module, "GL_TIMESTAMP", INT2NUM(GL_TIMESTAMP));
|
4342
|
+
rb_define_const(module, "GL_TIME_ELAPSED", INT2NUM(GL_TIME_ELAPSED));
|
3049
4343
|
rb_define_const(module, "GL_TIME_ELAPSED_EXT", INT2NUM(GL_TIME_ELAPSED_EXT));
|
4344
|
+
rb_define_const(module, "GL_TOP_LEVEL_ARRAY_SIZE", INT2NUM(GL_TOP_LEVEL_ARRAY_SIZE));
|
4345
|
+
rb_define_const(module, "GL_TOP_LEVEL_ARRAY_STRIDE", INT2NUM(GL_TOP_LEVEL_ARRAY_STRIDE));
|
4346
|
+
rb_define_const(module, "GL_TRACE_ALL_BITS_MESA", INT2NUM(GL_TRACE_ALL_BITS_MESA));
|
4347
|
+
rb_define_const(module, "GL_TRACE_ARRAYS_BIT_MESA", INT2NUM(GL_TRACE_ARRAYS_BIT_MESA));
|
4348
|
+
rb_define_const(module, "GL_TRACE_ERRORS_BIT_MESA", INT2NUM(GL_TRACE_ERRORS_BIT_MESA));
|
4349
|
+
rb_define_const(module, "GL_TRACE_MASK_MESA", INT2NUM(GL_TRACE_MASK_MESA));
|
4350
|
+
rb_define_const(module, "GL_TRACE_NAME_MESA", INT2NUM(GL_TRACE_NAME_MESA));
|
4351
|
+
rb_define_const(module, "GL_TRACE_OPERATIONS_BIT_MESA", INT2NUM(GL_TRACE_OPERATIONS_BIT_MESA));
|
4352
|
+
rb_define_const(module, "GL_TRACE_PIXELS_BIT_MESA", INT2NUM(GL_TRACE_PIXELS_BIT_MESA));
|
4353
|
+
rb_define_const(module, "GL_TRACE_PRIMITIVES_BIT_MESA", INT2NUM(GL_TRACE_PRIMITIVES_BIT_MESA));
|
4354
|
+
rb_define_const(module, "GL_TRACE_TEXTURES_BIT_MESA", INT2NUM(GL_TRACE_TEXTURES_BIT_MESA));
|
3050
4355
|
rb_define_const(module, "GL_TRACK_MATRIX_NV", INT2NUM(GL_TRACK_MATRIX_NV));
|
3051
4356
|
rb_define_const(module, "GL_TRACK_MATRIX_TRANSFORM_NV", INT2NUM(GL_TRACK_MATRIX_TRANSFORM_NV));
|
3052
4357
|
rb_define_const(module, "GL_TRANSFORM_BIT", INT2NUM(GL_TRANSFORM_BIT));
|
4358
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK", INT2NUM(GL_TRANSFORM_FEEDBACK));
|
4359
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ACTIVE", INT2NUM(GL_TRANSFORM_FEEDBACK_ACTIVE));
|
3053
4360
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV));
|
4361
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BARRIER_BIT", INT2NUM(GL_TRANSFORM_FEEDBACK_BARRIER_BIT));
|
4362
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT));
|
4363
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BINDING", INT2NUM(GL_TRANSFORM_FEEDBACK_BINDING));
|
3054
4364
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BINDING_NV));
|
3055
4365
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER));
|
4366
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE));
|
3056
4367
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV));
|
3057
4368
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING));
|
3058
4369
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT));
|
@@ -3062,6 +4373,7 @@ void gl_init_enums(VALUE module)
|
|
3062
4373
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT));
|
3063
4374
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV));
|
3064
4375
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_NV));
|
4376
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED));
|
3065
4377
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV));
|
3066
4378
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE));
|
3067
4379
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT));
|
@@ -3070,16 +4382,25 @@ void gl_init_enums(VALUE module)
|
|
3070
4382
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT));
|
3071
4383
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_NV));
|
3072
4384
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_NV));
|
4385
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PAUSED", INT2NUM(GL_TRANSFORM_FEEDBACK_PAUSED));
|
3073
4386
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN));
|
3074
4387
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT));
|
3075
4388
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV));
|
3076
4389
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_RECORD_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_RECORD_NV));
|
4390
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING));
|
3077
4391
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS));
|
3078
4392
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_EXT));
|
3079
4393
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_NV));
|
3080
4394
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH));
|
3081
4395
|
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT));
|
3082
4396
|
rb_define_const(module, "GL_TRANSFORM_HINT_APPLE", INT2NUM(GL_TRANSFORM_HINT_APPLE));
|
4397
|
+
rb_define_const(module, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", INT2NUM(GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE));
|
4398
|
+
rb_define_const(module, "GL_TRANSLATE_2D_NV", INT2NUM(GL_TRANSLATE_2D_NV));
|
4399
|
+
rb_define_const(module, "GL_TRANSLATE_3D_NV", INT2NUM(GL_TRANSLATE_3D_NV));
|
4400
|
+
rb_define_const(module, "GL_TRANSLATE_X_NV", INT2NUM(GL_TRANSLATE_X_NV));
|
4401
|
+
rb_define_const(module, "GL_TRANSLATE_Y_NV", INT2NUM(GL_TRANSLATE_Y_NV));
|
4402
|
+
rb_define_const(module, "GL_TRANSPOSE_AFFINE_2D_NV", INT2NUM(GL_TRANSPOSE_AFFINE_2D_NV));
|
4403
|
+
rb_define_const(module, "GL_TRANSPOSE_AFFINE_3D_NV", INT2NUM(GL_TRANSPOSE_AFFINE_3D_NV));
|
3083
4404
|
rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX));
|
3084
4405
|
rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
|
3085
4406
|
rb_define_const(module, "GL_TRANSPOSE_CURRENT_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_CURRENT_MATRIX_ARB));
|
@@ -3092,20 +4413,61 @@ void gl_init_enums(VALUE module)
|
|
3092
4413
|
rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX));
|
3093
4414
|
rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX_ARB));
|
3094
4415
|
rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
|
4416
|
+
rb_define_const(module, "GL_TRIANGLES_ADJACENCY", INT2NUM(GL_TRIANGLES_ADJACENCY));
|
3095
4417
|
rb_define_const(module, "GL_TRIANGLES_ADJACENCY_ARB", INT2NUM(GL_TRIANGLES_ADJACENCY_ARB));
|
3096
4418
|
rb_define_const(module, "GL_TRIANGLES_ADJACENCY_EXT", INT2NUM(GL_TRIANGLES_ADJACENCY_EXT));
|
3097
4419
|
rb_define_const(module, "GL_TRIANGLE_FAN", INT2NUM(GL_TRIANGLE_FAN));
|
3098
4420
|
rb_define_const(module, "GL_TRIANGLE_LIST_SUN", INT2NUM(GL_TRIANGLE_LIST_SUN));
|
3099
4421
|
rb_define_const(module, "GL_TRIANGLE_MESH_SUN", INT2NUM(GL_TRIANGLE_MESH_SUN));
|
3100
4422
|
rb_define_const(module, "GL_TRIANGLE_STRIP", INT2NUM(GL_TRIANGLE_STRIP));
|
4423
|
+
rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY));
|
3101
4424
|
rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_ARB", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_ARB));
|
3102
4425
|
rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
|
4426
|
+
rb_define_const(module, "GL_TRIANGULAR_NV", INT2NUM(GL_TRIANGULAR_NV));
|
4427
|
+
rb_define_const(module, "GL_TYPE", INT2NUM(GL_TYPE));
|
3103
4428
|
rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
|
4429
|
+
rb_define_const(module, "GL_UNDEFINED_APPLE", INT2NUM(GL_UNDEFINED_APPLE));
|
4430
|
+
rb_define_const(module, "GL_UNDEFINED_VERTEX", INT2NUM(GL_UNDEFINED_VERTEX));
|
4431
|
+
rb_define_const(module, "GL_UNIFORM", INT2NUM(GL_UNIFORM));
|
4432
|
+
rb_define_const(module, "GL_UNIFORM_ARRAY_STRIDE", INT2NUM(GL_UNIFORM_ARRAY_STRIDE));
|
4433
|
+
rb_define_const(module, "GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX", INT2NUM(GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX));
|
4434
|
+
rb_define_const(module, "GL_UNIFORM_BARRIER_BIT", INT2NUM(GL_UNIFORM_BARRIER_BIT));
|
4435
|
+
rb_define_const(module, "GL_UNIFORM_BARRIER_BIT_EXT", INT2NUM(GL_UNIFORM_BARRIER_BIT_EXT));
|
4436
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK", INT2NUM(GL_UNIFORM_BLOCK));
|
4437
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS", INT2NUM(GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS));
|
4438
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES", INT2NUM(GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES));
|
4439
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_BINDING", INT2NUM(GL_UNIFORM_BLOCK_BINDING));
|
4440
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_DATA_SIZE", INT2NUM(GL_UNIFORM_BLOCK_DATA_SIZE));
|
4441
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_INDEX", INT2NUM(GL_UNIFORM_BLOCK_INDEX));
|
4442
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_NAME_LENGTH", INT2NUM(GL_UNIFORM_BLOCK_NAME_LENGTH));
|
4443
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER));
|
4444
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER));
|
4445
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER));
|
4446
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER));
|
4447
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER));
|
4448
|
+
rb_define_const(module, "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER", INT2NUM(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER));
|
4449
|
+
rb_define_const(module, "GL_UNIFORM_BUFFER", INT2NUM(GL_UNIFORM_BUFFER));
|
4450
|
+
rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING", INT2NUM(GL_UNIFORM_BUFFER_BINDING));
|
3104
4451
|
rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING_EXT", INT2NUM(GL_UNIFORM_BUFFER_BINDING_EXT));
|
3105
4452
|
rb_define_const(module, "GL_UNIFORM_BUFFER_EXT", INT2NUM(GL_UNIFORM_BUFFER_EXT));
|
4453
|
+
rb_define_const(module, "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", INT2NUM(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT));
|
4454
|
+
rb_define_const(module, "GL_UNIFORM_BUFFER_SIZE", INT2NUM(GL_UNIFORM_BUFFER_SIZE));
|
4455
|
+
rb_define_const(module, "GL_UNIFORM_BUFFER_START", INT2NUM(GL_UNIFORM_BUFFER_START));
|
4456
|
+
rb_define_const(module, "GL_UNIFORM_IS_ROW_MAJOR", INT2NUM(GL_UNIFORM_IS_ROW_MAJOR));
|
4457
|
+
rb_define_const(module, "GL_UNIFORM_MATRIX_STRIDE", INT2NUM(GL_UNIFORM_MATRIX_STRIDE));
|
4458
|
+
rb_define_const(module, "GL_UNIFORM_NAME_LENGTH", INT2NUM(GL_UNIFORM_NAME_LENGTH));
|
4459
|
+
rb_define_const(module, "GL_UNIFORM_OFFSET", INT2NUM(GL_UNIFORM_OFFSET));
|
4460
|
+
rb_define_const(module, "GL_UNIFORM_SIZE", INT2NUM(GL_UNIFORM_SIZE));
|
4461
|
+
rb_define_const(module, "GL_UNIFORM_TYPE", INT2NUM(GL_UNIFORM_TYPE));
|
4462
|
+
rb_define_const(module, "GL_UNKNOWN_CONTEXT_RESET_ARB", INT2NUM(GL_UNKNOWN_CONTEXT_RESET_ARB));
|
3106
4463
|
rb_define_const(module, "GL_UNPACK_ALIGNMENT", INT2NUM(GL_UNPACK_ALIGNMENT));
|
3107
4464
|
rb_define_const(module, "GL_UNPACK_CLIENT_STORAGE_APPLE", INT2NUM(GL_UNPACK_CLIENT_STORAGE_APPLE));
|
3108
4465
|
rb_define_const(module, "GL_UNPACK_CMYK_HINT_EXT", INT2NUM(GL_UNPACK_CMYK_HINT_EXT));
|
4466
|
+
rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_DEPTH", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_DEPTH));
|
4467
|
+
rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_HEIGHT", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_HEIGHT));
|
4468
|
+
rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_SIZE", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_SIZE));
|
4469
|
+
rb_define_const(module, "GL_UNPACK_COMPRESSED_BLOCK_WIDTH", INT2NUM(GL_UNPACK_COMPRESSED_BLOCK_WIDTH));
|
4470
|
+
rb_define_const(module, "GL_UNPACK_COMPRESSED_SIZE_SGIX", INT2NUM(GL_UNPACK_COMPRESSED_SIZE_SGIX));
|
3109
4471
|
rb_define_const(module, "GL_UNPACK_CONSTANT_DATA_SUNX", INT2NUM(GL_UNPACK_CONSTANT_DATA_SUNX));
|
3110
4472
|
rb_define_const(module, "GL_UNPACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_UNPACK_IMAGE_DEPTH_SGIS));
|
3111
4473
|
rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT));
|
@@ -3113,6 +4475,7 @@ void gl_init_enums(VALUE module)
|
|
3113
4475
|
rb_define_const(module, "GL_UNPACK_LSB_FIRST", INT2NUM(GL_UNPACK_LSB_FIRST));
|
3114
4476
|
rb_define_const(module, "GL_UNPACK_RESAMPLE_OML", INT2NUM(GL_UNPACK_RESAMPLE_OML));
|
3115
4477
|
rb_define_const(module, "GL_UNPACK_RESAMPLE_SGIX", INT2NUM(GL_UNPACK_RESAMPLE_SGIX));
|
4478
|
+
rb_define_const(module, "GL_UNPACK_ROW_BYTES_APPLE", INT2NUM(GL_UNPACK_ROW_BYTES_APPLE));
|
3116
4479
|
rb_define_const(module, "GL_UNPACK_ROW_LENGTH", INT2NUM(GL_UNPACK_ROW_LENGTH));
|
3117
4480
|
rb_define_const(module, "GL_UNPACK_SKIP_IMAGES", INT2NUM(GL_UNPACK_SKIP_IMAGES));
|
3118
4481
|
rb_define_const(module, "GL_UNPACK_SKIP_IMAGES_EXT", INT2NUM(GL_UNPACK_SKIP_IMAGES_EXT));
|
@@ -3121,6 +4484,8 @@ void gl_init_enums(VALUE module)
|
|
3121
4484
|
rb_define_const(module, "GL_UNPACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_UNPACK_SKIP_VOLUMES_SGIS));
|
3122
4485
|
rb_define_const(module, "GL_UNPACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_UNPACK_SUBSAMPLE_RATE_SGIX));
|
3123
4486
|
rb_define_const(module, "GL_UNPACK_SWAP_BYTES", INT2NUM(GL_UNPACK_SWAP_BYTES));
|
4487
|
+
rb_define_const(module, "GL_UNSIGNALED", INT2NUM(GL_UNSIGNALED));
|
4488
|
+
rb_define_const(module, "GL_UNSIGNALED_APPLE", INT2NUM(GL_UNSIGNALED_APPLE));
|
3124
4489
|
rb_define_const(module, "GL_UNSIGNED_BYTE", INT2NUM(GL_UNSIGNED_BYTE));
|
3125
4490
|
rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV));
|
3126
4491
|
rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV_EXT", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV_EXT));
|
@@ -3128,22 +4493,62 @@ void gl_init_enums(VALUE module)
|
|
3128
4493
|
rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2_EXT", INT2NUM(GL_UNSIGNED_BYTE_3_3_2_EXT));
|
3129
4494
|
rb_define_const(module, "GL_UNSIGNED_IDENTITY_NV", INT2NUM(GL_UNSIGNED_IDENTITY_NV));
|
3130
4495
|
rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
|
4496
|
+
rb_define_const(module, "GL_UNSIGNED_INT16_NV", INT2NUM(GL_UNSIGNED_INT16_NV));
|
4497
|
+
rb_define_const(module, "GL_UNSIGNED_INT16_VEC2_NV", INT2NUM(GL_UNSIGNED_INT16_VEC2_NV));
|
4498
|
+
rb_define_const(module, "GL_UNSIGNED_INT16_VEC3_NV", INT2NUM(GL_UNSIGNED_INT16_VEC3_NV));
|
4499
|
+
rb_define_const(module, "GL_UNSIGNED_INT16_VEC4_NV", INT2NUM(GL_UNSIGNED_INT16_VEC4_NV));
|
4500
|
+
rb_define_const(module, "GL_UNSIGNED_INT64_AMD", INT2NUM(GL_UNSIGNED_INT64_AMD));
|
4501
|
+
rb_define_const(module, "GL_UNSIGNED_INT64_NV", INT2NUM(GL_UNSIGNED_INT64_NV));
|
4502
|
+
rb_define_const(module, "GL_UNSIGNED_INT64_VEC2_NV", INT2NUM(GL_UNSIGNED_INT64_VEC2_NV));
|
4503
|
+
rb_define_const(module, "GL_UNSIGNED_INT64_VEC3_NV", INT2NUM(GL_UNSIGNED_INT64_VEC3_NV));
|
4504
|
+
rb_define_const(module, "GL_UNSIGNED_INT64_VEC4_NV", INT2NUM(GL_UNSIGNED_INT64_VEC4_NV));
|
4505
|
+
rb_define_const(module, "GL_UNSIGNED_INT8_NV", INT2NUM(GL_UNSIGNED_INT8_NV));
|
4506
|
+
rb_define_const(module, "GL_UNSIGNED_INT8_VEC2_NV", INT2NUM(GL_UNSIGNED_INT8_VEC2_NV));
|
4507
|
+
rb_define_const(module, "GL_UNSIGNED_INT8_VEC3_NV", INT2NUM(GL_UNSIGNED_INT8_VEC3_NV));
|
4508
|
+
rb_define_const(module, "GL_UNSIGNED_INT8_VEC4_NV", INT2NUM(GL_UNSIGNED_INT8_VEC4_NV));
|
3131
4509
|
rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV));
|
3132
4510
|
rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV_EXT));
|
3133
4511
|
rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2", INT2NUM(GL_UNSIGNED_INT_10_10_10_2));
|
3134
4512
|
rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_EXT", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_EXT));
|
4513
|
+
rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_OES", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_OES));
|
3135
4514
|
rb_define_const(module, "GL_UNSIGNED_INT_24_8", INT2NUM(GL_UNSIGNED_INT_24_8));
|
3136
4515
|
rb_define_const(module, "GL_UNSIGNED_INT_24_8_EXT", INT2NUM(GL_UNSIGNED_INT_24_8_EXT));
|
4516
|
+
rb_define_const(module, "GL_UNSIGNED_INT_24_8_MESA", INT2NUM(GL_UNSIGNED_INT_24_8_MESA));
|
3137
4517
|
rb_define_const(module, "GL_UNSIGNED_INT_24_8_NV", INT2NUM(GL_UNSIGNED_INT_24_8_NV));
|
4518
|
+
rb_define_const(module, "GL_UNSIGNED_INT_24_8_OES", INT2NUM(GL_UNSIGNED_INT_24_8_OES));
|
3138
4519
|
rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
|
3139
4520
|
rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV_EXT));
|
3140
4521
|
rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV));
|
3141
4522
|
rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV_EXT", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV_EXT));
|
4523
|
+
rb_define_const(module, "GL_UNSIGNED_INT_8_24_REV_MESA", INT2NUM(GL_UNSIGNED_INT_8_24_REV_MESA));
|
3142
4524
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8", INT2NUM(GL_UNSIGNED_INT_8_8_8_8));
|
3143
4525
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_EXT));
|
3144
4526
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV));
|
3145
4527
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV_EXT));
|
3146
4528
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", INT2NUM(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV));
|
4529
|
+
rb_define_const(module, "GL_UNSIGNED_INT_ATOMIC_COUNTER", INT2NUM(GL_UNSIGNED_INT_ATOMIC_COUNTER));
|
4530
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D));
|
4531
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D_ARRAY));
|
4532
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT));
|
4533
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_1D_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_1D_EXT));
|
4534
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D));
|
4535
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_ARRAY));
|
4536
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT));
|
4537
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_EXT));
|
4538
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE));
|
4539
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY));
|
4540
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT));
|
4541
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT));
|
4542
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_RECT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_RECT));
|
4543
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT));
|
4544
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_3D", INT2NUM(GL_UNSIGNED_INT_IMAGE_3D));
|
4545
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_3D_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_3D_EXT));
|
4546
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_BUFFER", INT2NUM(GL_UNSIGNED_INT_IMAGE_BUFFER));
|
4547
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_BUFFER_EXT));
|
4548
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE));
|
4549
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE_EXT));
|
4550
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY));
|
4551
|
+
rb_define_const(module, "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT));
|
3147
4552
|
rb_define_const(module, "GL_UNSIGNED_INT_S8_S8_8_8_NV", INT2NUM(GL_UNSIGNED_INT_S8_S8_8_8_NV));
|
3148
4553
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D));
|
3149
4554
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY));
|
@@ -3153,12 +4558,19 @@ void gl_init_enums(VALUE module)
|
|
3153
4558
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY));
|
3154
4559
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT));
|
3155
4560
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_EXT));
|
4561
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE));
|
4562
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY));
|
4563
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT));
|
3156
4564
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT));
|
3157
4565
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D));
|
3158
4566
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D_EXT));
|
4567
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER));
|
4568
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD));
|
3159
4569
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT));
|
3160
4570
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE));
|
3161
4571
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_EXT));
|
4572
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY));
|
4573
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB));
|
3162
4574
|
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV));
|
3163
4575
|
rb_define_const(module, "GL_UNSIGNED_INT_VEC2", INT2NUM(GL_UNSIGNED_INT_VEC2));
|
3164
4576
|
rb_define_const(module, "GL_UNSIGNED_INT_VEC2_EXT", INT2NUM(GL_UNSIGNED_INT_VEC2_EXT));
|
@@ -3167,9 +4579,13 @@ void gl_init_enums(VALUE module)
|
|
3167
4579
|
rb_define_const(module, "GL_UNSIGNED_INT_VEC4", INT2NUM(GL_UNSIGNED_INT_VEC4));
|
3168
4580
|
rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
|
3169
4581
|
rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
|
4582
|
+
rb_define_const(module, "GL_UNSIGNED_NEGATE_NV", INT2NUM(GL_UNSIGNED_NEGATE_NV));
|
3170
4583
|
rb_define_const(module, "GL_UNSIGNED_NORMALIZED", INT2NUM(GL_UNSIGNED_NORMALIZED));
|
3171
4584
|
rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
|
4585
|
+
rb_define_const(module, "GL_UNSIGNED_NORMALIZED_EXT", INT2NUM(GL_UNSIGNED_NORMALIZED_EXT));
|
3172
4586
|
rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
|
4587
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_15_1_MESA", INT2NUM(GL_UNSIGNED_SHORT_15_1_MESA));
|
4588
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_1_15_REV_MESA", INT2NUM(GL_UNSIGNED_SHORT_1_15_REV_MESA));
|
3173
4589
|
rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV));
|
3174
4590
|
rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT));
|
3175
4591
|
rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4));
|
@@ -3187,6 +4603,9 @@ void gl_init_enums(VALUE module)
|
|
3187
4603
|
rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_APPLE));
|
3188
4604
|
rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_MESA));
|
3189
4605
|
rb_define_const(module, "GL_UPPER_LEFT", INT2NUM(GL_UPPER_LEFT));
|
4606
|
+
rb_define_const(module, "GL_USE_MISSING_GLYPH_NV", INT2NUM(GL_USE_MISSING_GLYPH_NV));
|
4607
|
+
rb_define_const(module, "GL_UTF16_NV", INT2NUM(GL_UTF16_NV));
|
4608
|
+
rb_define_const(module, "GL_UTF8_NV", INT2NUM(GL_UTF8_NV));
|
3190
4609
|
rb_define_const(module, "GL_V2F", INT2NUM(GL_V2F));
|
3191
4610
|
rb_define_const(module, "GL_V3F", INT2NUM(GL_V3F));
|
3192
4611
|
rb_define_const(module, "GL_VALIDATE_STATUS", INT2NUM(GL_VALIDATE_STATUS));
|
@@ -3204,6 +4623,7 @@ void gl_init_enums(VALUE module)
|
|
3204
4623
|
rb_define_const(module, "GL_VARIANT_DATATYPE_EXT", INT2NUM(GL_VARIANT_DATATYPE_EXT));
|
3205
4624
|
rb_define_const(module, "GL_VARIANT_EXT", INT2NUM(GL_VARIANT_EXT));
|
3206
4625
|
rb_define_const(module, "GL_VARIANT_VALUE_EXT", INT2NUM(GL_VARIANT_VALUE_EXT));
|
4626
|
+
rb_define_const(module, "GL_VBO_FREE_MEMORY_ATI", INT2NUM(GL_VBO_FREE_MEMORY_ATI));
|
3207
4627
|
rb_define_const(module, "GL_VECTOR_EXT", INT2NUM(GL_VECTOR_EXT));
|
3208
4628
|
rb_define_const(module, "GL_VENDOR", INT2NUM(GL_VENDOR));
|
3209
4629
|
rb_define_const(module, "GL_VERSION", INT2NUM(GL_VERSION));
|
@@ -3215,17 +4635,23 @@ void gl_init_enums(VALUE module)
|
|
3215
4635
|
rb_define_const(module, "GL_VERSION_2_0", INT2NUM(GL_VERSION_2_0));
|
3216
4636
|
rb_define_const(module, "GL_VERSION_2_1", INT2NUM(GL_VERSION_2_1));
|
3217
4637
|
rb_define_const(module, "GL_VERSION_3_0", INT2NUM(GL_VERSION_3_0));
|
4638
|
+
rb_define_const(module, "GL_VERSION_3_1", INT2NUM(GL_VERSION_3_1));
|
4639
|
+
rb_define_const(module, "GL_VERSION_3_2", INT2NUM(GL_VERSION_3_2));
|
3218
4640
|
rb_define_const(module, "GL_VERTEX23_BIT_PGI", INT2NUM(GL_VERTEX23_BIT_PGI));
|
3219
4641
|
rb_define_const(module, "GL_VERTEX4_BIT_PGI", INT2NUM(GL_VERTEX4_BIT_PGI));
|
3220
4642
|
rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
|
4643
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_ADDRESS_NV", INT2NUM(GL_VERTEX_ARRAY_ADDRESS_NV));
|
3221
4644
|
rb_define_const(module, "GL_VERTEX_ARRAY_BINDING", INT2NUM(GL_VERTEX_ARRAY_BINDING));
|
3222
4645
|
rb_define_const(module, "GL_VERTEX_ARRAY_BINDING_APPLE", INT2NUM(GL_VERTEX_ARRAY_BINDING_APPLE));
|
3223
4646
|
rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING));
|
3224
4647
|
rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
|
3225
4648
|
rb_define_const(module, "GL_VERTEX_ARRAY_COUNT_EXT", INT2NUM(GL_VERTEX_ARRAY_COUNT_EXT));
|
3226
4649
|
rb_define_const(module, "GL_VERTEX_ARRAY_EXT", INT2NUM(GL_VERTEX_ARRAY_EXT));
|
4650
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_LENGTH_NV", INT2NUM(GL_VERTEX_ARRAY_LENGTH_NV));
|
3227
4651
|
rb_define_const(module, "GL_VERTEX_ARRAY_LIST_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_IBM));
|
3228
4652
|
rb_define_const(module, "GL_VERTEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_STRIDE_IBM));
|
4653
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_OBJECT_AMD", INT2NUM(GL_VERTEX_ARRAY_OBJECT_AMD));
|
4654
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_OBJECT_EXT", INT2NUM(GL_VERTEX_ARRAY_OBJECT_EXT));
|
3229
4655
|
rb_define_const(module, "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL));
|
3230
4656
|
rb_define_const(module, "GL_VERTEX_ARRAY_POINTER", INT2NUM(GL_VERTEX_ARRAY_POINTER));
|
3231
4657
|
rb_define_const(module, "GL_VERTEX_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_ARRAY_POINTER_EXT));
|
@@ -3260,12 +4686,21 @@ void gl_init_enums(VALUE module)
|
|
3260
4686
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY7_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY7_NV));
|
3261
4687
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY8_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY8_NV));
|
3262
4688
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY9_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY9_NV));
|
4689
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV));
|
4690
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT));
|
4691
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT));
|
3263
4692
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING));
|
3264
4693
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
|
4694
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR));
|
4695
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE));
|
4696
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB));
|
4697
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV));
|
3265
4698
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED));
|
3266
4699
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB));
|
3267
4700
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER));
|
3268
4701
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV));
|
4702
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV));
|
4703
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_LONG", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_LONG));
|
3269
4704
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED));
|
3270
4705
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB));
|
3271
4706
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER));
|
@@ -3276,6 +4711,22 @@ void gl_init_enums(VALUE module)
|
|
3276
4711
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB));
|
3277
4712
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE));
|
3278
4713
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB));
|
4714
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV));
|
4715
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_BINDING", INT2NUM(GL_VERTEX_ATTRIB_BINDING));
|
4716
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_APPLE));
|
4717
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE));
|
4718
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE));
|
4719
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE));
|
4720
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE));
|
4721
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_APPLE));
|
4722
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE));
|
4723
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE));
|
4724
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE));
|
4725
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE", INT2NUM(GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE));
|
4726
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_RELATIVE_OFFSET", INT2NUM(GL_VERTEX_ATTRIB_RELATIVE_OFFSET));
|
4727
|
+
rb_define_const(module, "GL_VERTEX_BINDING_DIVISOR", INT2NUM(GL_VERTEX_BINDING_DIVISOR));
|
4728
|
+
rb_define_const(module, "GL_VERTEX_BINDING_OFFSET", INT2NUM(GL_VERTEX_BINDING_OFFSET));
|
4729
|
+
rb_define_const(module, "GL_VERTEX_BINDING_STRIDE", INT2NUM(GL_VERTEX_BINDING_STRIDE));
|
3279
4730
|
rb_define_const(module, "GL_VERTEX_BLEND_ARB", INT2NUM(GL_VERTEX_BLEND_ARB));
|
3280
4731
|
rb_define_const(module, "GL_VERTEX_CONSISTENT_HINT_PGI", INT2NUM(GL_VERTEX_CONSISTENT_HINT_PGI));
|
3281
4732
|
rb_define_const(module, "GL_VERTEX_DATA_HINT_PGI", INT2NUM(GL_VERTEX_DATA_HINT_PGI));
|
@@ -3284,17 +4735,23 @@ void gl_init_enums(VALUE module)
|
|
3284
4735
|
rb_define_const(module, "GL_VERTEX_PRECLIP_SGIX", INT2NUM(GL_VERTEX_PRECLIP_SGIX));
|
3285
4736
|
rb_define_const(module, "GL_VERTEX_PROGRAM_ARB", INT2NUM(GL_VERTEX_PROGRAM_ARB));
|
3286
4737
|
rb_define_const(module, "GL_VERTEX_PROGRAM_BINDING_NV", INT2NUM(GL_VERTEX_PROGRAM_BINDING_NV));
|
4738
|
+
rb_define_const(module, "GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA", INT2NUM(GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA));
|
4739
|
+
rb_define_const(module, "GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA", INT2NUM(GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA));
|
4740
|
+
rb_define_const(module, "GL_VERTEX_PROGRAM_CALLBACK_MESA", INT2NUM(GL_VERTEX_PROGRAM_CALLBACK_MESA));
|
3287
4741
|
rb_define_const(module, "GL_VERTEX_PROGRAM_NV", INT2NUM(GL_VERTEX_PROGRAM_NV));
|
3288
4742
|
rb_define_const(module, "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV));
|
3289
4743
|
rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE));
|
3290
4744
|
rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_ARB));
|
3291
4745
|
rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_NV", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_NV));
|
4746
|
+
rb_define_const(module, "GL_VERTEX_PROGRAM_POSITION_MESA", INT2NUM(GL_VERTEX_PROGRAM_POSITION_MESA));
|
3292
4747
|
rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE));
|
3293
4748
|
rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_ARB));
|
3294
4749
|
rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_NV", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_NV));
|
3295
4750
|
rb_define_const(module, "GL_VERTEX_SHADER", INT2NUM(GL_VERTEX_SHADER));
|
3296
4751
|
rb_define_const(module, "GL_VERTEX_SHADER_ARB", INT2NUM(GL_VERTEX_SHADER_ARB));
|
3297
4752
|
rb_define_const(module, "GL_VERTEX_SHADER_BINDING_EXT", INT2NUM(GL_VERTEX_SHADER_BINDING_EXT));
|
4753
|
+
rb_define_const(module, "GL_VERTEX_SHADER_BIT", INT2NUM(GL_VERTEX_SHADER_BIT));
|
4754
|
+
rb_define_const(module, "GL_VERTEX_SHADER_BIT_EXT", INT2NUM(GL_VERTEX_SHADER_BIT_EXT));
|
3298
4755
|
rb_define_const(module, "GL_VERTEX_SHADER_EXT", INT2NUM(GL_VERTEX_SHADER_EXT));
|
3299
4756
|
rb_define_const(module, "GL_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_VERTEX_SHADER_INSTRUCTIONS_EXT));
|
3300
4757
|
rb_define_const(module, "GL_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_INVARIANTS_EXT));
|
@@ -3312,41 +4769,102 @@ void gl_init_enums(VALUE module)
|
|
3312
4769
|
rb_define_const(module, "GL_VERTEX_STREAM5_ATI", INT2NUM(GL_VERTEX_STREAM5_ATI));
|
3313
4770
|
rb_define_const(module, "GL_VERTEX_STREAM6_ATI", INT2NUM(GL_VERTEX_STREAM6_ATI));
|
3314
4771
|
rb_define_const(module, "GL_VERTEX_STREAM7_ATI", INT2NUM(GL_VERTEX_STREAM7_ATI));
|
4772
|
+
rb_define_const(module, "GL_VERTEX_SUBROUTINE", INT2NUM(GL_VERTEX_SUBROUTINE));
|
4773
|
+
rb_define_const(module, "GL_VERTEX_SUBROUTINE_UNIFORM", INT2NUM(GL_VERTEX_SUBROUTINE_UNIFORM));
|
4774
|
+
rb_define_const(module, "GL_VERTEX_TEXTURE", INT2NUM(GL_VERTEX_TEXTURE));
|
3315
4775
|
rb_define_const(module, "GL_VERTEX_WEIGHTING_EXT", INT2NUM(GL_VERTEX_WEIGHTING_EXT));
|
3316
4776
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_EXT));
|
3317
4777
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT));
|
3318
4778
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT));
|
3319
4779
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT));
|
3320
4780
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT));
|
4781
|
+
rb_define_const(module, "GL_VERTICAL_LINE_TO_NV", INT2NUM(GL_VERTICAL_LINE_TO_NV));
|
3321
4782
|
rb_define_const(module, "GL_VIBRANCE_BIAS_NV", INT2NUM(GL_VIBRANCE_BIAS_NV));
|
3322
4783
|
rb_define_const(module, "GL_VIBRANCE_SCALE_NV", INT2NUM(GL_VIBRANCE_SCALE_NV));
|
4784
|
+
rb_define_const(module, "GL_VIDEO_BUFFER_BINDING_NV", INT2NUM(GL_VIDEO_BUFFER_BINDING_NV));
|
4785
|
+
rb_define_const(module, "GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV", INT2NUM(GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV));
|
4786
|
+
rb_define_const(module, "GL_VIDEO_BUFFER_NV", INT2NUM(GL_VIDEO_BUFFER_NV));
|
4787
|
+
rb_define_const(module, "GL_VIDEO_BUFFER_PITCH_NV", INT2NUM(GL_VIDEO_BUFFER_PITCH_NV));
|
4788
|
+
rb_define_const(module, "GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV", INT2NUM(GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV));
|
4789
|
+
rb_define_const(module, "GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV", INT2NUM(GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV));
|
4790
|
+
rb_define_const(module, "GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV", INT2NUM(GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV));
|
4791
|
+
rb_define_const(module, "GL_VIDEO_CAPTURE_FRAME_WIDTH_NV", INT2NUM(GL_VIDEO_CAPTURE_FRAME_WIDTH_NV));
|
4792
|
+
rb_define_const(module, "GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV", INT2NUM(GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV));
|
4793
|
+
rb_define_const(module, "GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV", INT2NUM(GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV));
|
4794
|
+
rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_MATRIX_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_MATRIX_NV));
|
4795
|
+
rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_MAX_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_MAX_NV));
|
4796
|
+
rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_MIN_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_MIN_NV));
|
4797
|
+
rb_define_const(module, "GL_VIDEO_COLOR_CONVERSION_OFFSET_NV", INT2NUM(GL_VIDEO_COLOR_CONVERSION_OFFSET_NV));
|
3323
4798
|
rb_define_const(module, "GL_VIEWPORT", INT2NUM(GL_VIEWPORT));
|
3324
4799
|
rb_define_const(module, "GL_VIEWPORT_BIT", INT2NUM(GL_VIEWPORT_BIT));
|
4800
|
+
rb_define_const(module, "GL_VIEWPORT_BOUNDS_RANGE", INT2NUM(GL_VIEWPORT_BOUNDS_RANGE));
|
4801
|
+
rb_define_const(module, "GL_VIEWPORT_INDEX_PROVOKING_VERTEX", INT2NUM(GL_VIEWPORT_INDEX_PROVOKING_VERTEX));
|
4802
|
+
rb_define_const(module, "GL_VIEWPORT_SUBPIXEL_BITS", INT2NUM(GL_VIEWPORT_SUBPIXEL_BITS));
|
4803
|
+
rb_define_const(module, "GL_VIEW_CLASS_128_BITS", INT2NUM(GL_VIEW_CLASS_128_BITS));
|
4804
|
+
rb_define_const(module, "GL_VIEW_CLASS_16_BITS", INT2NUM(GL_VIEW_CLASS_16_BITS));
|
4805
|
+
rb_define_const(module, "GL_VIEW_CLASS_24_BITS", INT2NUM(GL_VIEW_CLASS_24_BITS));
|
4806
|
+
rb_define_const(module, "GL_VIEW_CLASS_32_BITS", INT2NUM(GL_VIEW_CLASS_32_BITS));
|
4807
|
+
rb_define_const(module, "GL_VIEW_CLASS_48_BITS", INT2NUM(GL_VIEW_CLASS_48_BITS));
|
4808
|
+
rb_define_const(module, "GL_VIEW_CLASS_64_BITS", INT2NUM(GL_VIEW_CLASS_64_BITS));
|
4809
|
+
rb_define_const(module, "GL_VIEW_CLASS_8_BITS", INT2NUM(GL_VIEW_CLASS_8_BITS));
|
4810
|
+
rb_define_const(module, "GL_VIEW_CLASS_96_BITS", INT2NUM(GL_VIEW_CLASS_96_BITS));
|
4811
|
+
rb_define_const(module, "GL_VIEW_CLASS_BPTC_FLOAT", INT2NUM(GL_VIEW_CLASS_BPTC_FLOAT));
|
4812
|
+
rb_define_const(module, "GL_VIEW_CLASS_BPTC_UNORM", INT2NUM(GL_VIEW_CLASS_BPTC_UNORM));
|
4813
|
+
rb_define_const(module, "GL_VIEW_CLASS_RGTC1_RED", INT2NUM(GL_VIEW_CLASS_RGTC1_RED));
|
4814
|
+
rb_define_const(module, "GL_VIEW_CLASS_RGTC2_RG", INT2NUM(GL_VIEW_CLASS_RGTC2_RG));
|
4815
|
+
rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT1_RGB", INT2NUM(GL_VIEW_CLASS_S3TC_DXT1_RGB));
|
4816
|
+
rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT1_RGBA", INT2NUM(GL_VIEW_CLASS_S3TC_DXT1_RGBA));
|
4817
|
+
rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT3_RGBA", INT2NUM(GL_VIEW_CLASS_S3TC_DXT3_RGBA));
|
4818
|
+
rb_define_const(module, "GL_VIEW_CLASS_S3TC_DXT5_RGBA", INT2NUM(GL_VIEW_CLASS_S3TC_DXT5_RGBA));
|
4819
|
+
rb_define_const(module, "GL_VIEW_COMPATIBILITY_CLASS", INT2NUM(GL_VIEW_COMPATIBILITY_CLASS));
|
4820
|
+
rb_define_const(module, "GL_VIRTUAL_PAGE_SIZE_X_AMD", INT2NUM(GL_VIRTUAL_PAGE_SIZE_X_AMD));
|
4821
|
+
rb_define_const(module, "GL_VIRTUAL_PAGE_SIZE_Y_AMD", INT2NUM(GL_VIRTUAL_PAGE_SIZE_Y_AMD));
|
4822
|
+
rb_define_const(module, "GL_VIRTUAL_PAGE_SIZE_Z_AMD", INT2NUM(GL_VIRTUAL_PAGE_SIZE_Z_AMD));
|
4823
|
+
rb_define_const(module, "GL_VOLATILE_APPLE", INT2NUM(GL_VOLATILE_APPLE));
|
4824
|
+
rb_define_const(module, "GL_WAIT_FAILED", INT2NUM(GL_WAIT_FAILED));
|
4825
|
+
rb_define_const(module, "GL_WAIT_FAILED_APPLE", INT2NUM(GL_WAIT_FAILED_APPLE));
|
3325
4826
|
rb_define_const(module, "GL_WEIGHT_ARRAY_ARB", INT2NUM(GL_WEIGHT_ARRAY_ARB));
|
3326
4827
|
rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING));
|
3327
4828
|
rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB));
|
4829
|
+
rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES));
|
4830
|
+
rb_define_const(module, "GL_WEIGHT_ARRAY_OES", INT2NUM(GL_WEIGHT_ARRAY_OES));
|
3328
4831
|
rb_define_const(module, "GL_WEIGHT_ARRAY_POINTER_ARB", INT2NUM(GL_WEIGHT_ARRAY_POINTER_ARB));
|
4832
|
+
rb_define_const(module, "GL_WEIGHT_ARRAY_POINTER_OES", INT2NUM(GL_WEIGHT_ARRAY_POINTER_OES));
|
3329
4833
|
rb_define_const(module, "GL_WEIGHT_ARRAY_SIZE_ARB", INT2NUM(GL_WEIGHT_ARRAY_SIZE_ARB));
|
4834
|
+
rb_define_const(module, "GL_WEIGHT_ARRAY_SIZE_OES", INT2NUM(GL_WEIGHT_ARRAY_SIZE_OES));
|
3330
4835
|
rb_define_const(module, "GL_WEIGHT_ARRAY_STRIDE_ARB", INT2NUM(GL_WEIGHT_ARRAY_STRIDE_ARB));
|
4836
|
+
rb_define_const(module, "GL_WEIGHT_ARRAY_STRIDE_OES", INT2NUM(GL_WEIGHT_ARRAY_STRIDE_OES));
|
3331
4837
|
rb_define_const(module, "GL_WEIGHT_ARRAY_TYPE_ARB", INT2NUM(GL_WEIGHT_ARRAY_TYPE_ARB));
|
4838
|
+
rb_define_const(module, "GL_WEIGHT_ARRAY_TYPE_OES", INT2NUM(GL_WEIGHT_ARRAY_TYPE_OES));
|
3332
4839
|
rb_define_const(module, "GL_WEIGHT_SUM_UNITY_ARB", INT2NUM(GL_WEIGHT_SUM_UNITY_ARB));
|
3333
4840
|
rb_define_const(module, "GL_WIDE_LINE_HINT_PGI", INT2NUM(GL_WIDE_LINE_HINT_PGI));
|
3334
4841
|
rb_define_const(module, "GL_WRAP_BORDER_SUN", INT2NUM(GL_WRAP_BORDER_SUN));
|
4842
|
+
rb_define_const(module, "GL_WRITEONLY_RENDERING_QCOM", INT2NUM(GL_WRITEONLY_RENDERING_QCOM));
|
4843
|
+
rb_define_const(module, "GL_WRITE_DISCARD_NV", INT2NUM(GL_WRITE_DISCARD_NV));
|
3335
4844
|
rb_define_const(module, "GL_WRITE_ONLY", INT2NUM(GL_WRITE_ONLY));
|
3336
4845
|
rb_define_const(module, "GL_WRITE_ONLY_ARB", INT2NUM(GL_WRITE_ONLY_ARB));
|
4846
|
+
rb_define_const(module, "GL_WRITE_ONLY_OES", INT2NUM(GL_WRITE_ONLY_OES));
|
3337
4847
|
rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV));
|
3338
4848
|
rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_NV));
|
3339
4849
|
rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV));
|
3340
4850
|
rb_define_const(module, "GL_W_EXT", INT2NUM(GL_W_EXT));
|
3341
4851
|
rb_define_const(module, "GL_XOR", INT2NUM(GL_XOR));
|
3342
4852
|
rb_define_const(module, "GL_X_EXT", INT2NUM(GL_X_EXT));
|
4853
|
+
rb_define_const(module, "GL_YCBAYCR8A_4224_NV", INT2NUM(GL_YCBAYCR8A_4224_NV));
|
3343
4854
|
rb_define_const(module, "GL_YCBCR_422_APPLE", INT2NUM(GL_YCBCR_422_APPLE));
|
3344
4855
|
rb_define_const(module, "GL_YCBCR_MESA", INT2NUM(GL_YCBCR_MESA));
|
4856
|
+
rb_define_const(module, "GL_YCBYCR8_422_NV", INT2NUM(GL_YCBYCR8_422_NV));
|
3345
4857
|
rb_define_const(module, "GL_YCRCBA_SGIX", INT2NUM(GL_YCRCBA_SGIX));
|
3346
4858
|
rb_define_const(module, "GL_YCRCB_422_SGIX", INT2NUM(GL_YCRCB_422_SGIX));
|
3347
4859
|
rb_define_const(module, "GL_YCRCB_444_SGIX", INT2NUM(GL_YCRCB_444_SGIX));
|
3348
4860
|
rb_define_const(module, "GL_YCRCB_SGIX", INT2NUM(GL_YCRCB_SGIX));
|
3349
4861
|
rb_define_const(module, "GL_Y_EXT", INT2NUM(GL_Y_EXT));
|
4862
|
+
rb_define_const(module, "GL_Z400_BINARY_AMD", INT2NUM(GL_Z400_BINARY_AMD));
|
4863
|
+
rb_define_const(module, "GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV", INT2NUM(GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV));
|
4864
|
+
rb_define_const(module, "GL_Z4Y12Z4CB12Z4CR12_444_NV", INT2NUM(GL_Z4Y12Z4CB12Z4CR12_444_NV));
|
4865
|
+
rb_define_const(module, "GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV", INT2NUM(GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV));
|
4866
|
+
rb_define_const(module, "GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV", INT2NUM(GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV));
|
4867
|
+
rb_define_const(module, "GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV", INT2NUM(GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV));
|
3350
4868
|
rb_define_const(module, "GL_ZERO", INT2NUM(GL_ZERO));
|
3351
4869
|
rb_define_const(module, "GL_ZERO_EXT", INT2NUM(GL_ZERO_EXT));
|
3352
4870
|
rb_define_const(module, "GL_ZOOM_X", INT2NUM(GL_ZOOM_X));
|