opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +1 -0
- data.tar.gz.sig +2 -0
- data/.gitignore +2 -1
- data/.travis.yml +19 -0
- data/History.rdoc +26 -0
- data/Manifest.txt +3 -23
- data/README.rdoc +43 -37
- data/Rakefile +6 -62
- data/examples/NeHe/nehe_lesson02.rb +3 -2
- data/examples/NeHe/nehe_lesson03.rb +3 -2
- data/examples/NeHe/nehe_lesson04.rb +3 -1
- data/examples/NeHe/nehe_lesson05.rb +4 -1
- data/examples/NeHe/nehe_lesson06.rb +9 -6
- data/examples/NeHe/nehe_lesson07.rb +9 -6
- data/examples/NeHe/nehe_lesson08.rb +9 -6
- data/examples/NeHe/nehe_lesson09.rb +10 -6
- data/examples/NeHe/nehe_lesson11.rb +9 -6
- data/examples/NeHe/nehe_lesson12.rb +9 -6
- data/examples/NeHe/nehe_lesson16.rb +50 -47
- data/examples/NeHe/nehe_lesson19.rb +10 -7
- data/examples/NeHe/nehe_lesson36.rb +234 -229
- data/examples/OrangeBook/brick.rb +227 -225
- data/examples/OrangeBook/particle.rb +233 -231
- data/examples/RedBook/aapoly.rb +71 -70
- data/examples/RedBook/aargb.rb +54 -52
- data/examples/RedBook/accanti.rb +96 -94
- data/examples/RedBook/accpersp.rb +106 -104
- data/examples/RedBook/alpha.rb +54 -52
- data/examples/RedBook/alpha3D.rb +90 -88
- data/examples/RedBook/bezcurve.rb +48 -46
- data/examples/RedBook/bezmesh.rb +71 -69
- data/examples/RedBook/checker.rb +57 -55
- data/examples/RedBook/clip.rb +41 -39
- data/examples/RedBook/colormat.rb +72 -70
- data/examples/RedBook/cube.rb +39 -37
- data/examples/RedBook/depthcue.rb +37 -35
- data/examples/RedBook/dof.rb +110 -109
- data/examples/RedBook/double.rb +40 -38
- data/examples/RedBook/drawf.rb +30 -28
- data/examples/RedBook/feedback.rb +79 -77
- data/examples/RedBook/fog.rb +90 -89
- data/examples/RedBook/font.rb +78 -76
- data/examples/RedBook/hello.rb +29 -27
- data/examples/RedBook/image.rb +57 -55
- data/examples/RedBook/jitter.rb +131 -131
- data/examples/RedBook/light.rb +2 -1
- data/examples/RedBook/lines.rb +70 -68
- data/examples/RedBook/list.rb +48 -46
- data/examples/RedBook/material.rb +200 -199
- data/examples/RedBook/mipmap.rb +84 -82
- data/examples/RedBook/model.rb +55 -53
- data/examples/RedBook/movelight.rb +52 -50
- data/examples/RedBook/pickdepth.rb +103 -101
- data/examples/RedBook/planet.rb +46 -44
- data/examples/RedBook/quadric.rb +97 -95
- data/examples/RedBook/robot.rb +55 -53
- data/examples/RedBook/select.rb +118 -116
- data/examples/RedBook/smooth.rb +35 -33
- data/examples/RedBook/stencil.rb +96 -94
- data/examples/RedBook/stroke.rb +75 -73
- data/examples/RedBook/surface.rb +93 -91
- data/examples/RedBook/teaambient.rb +71 -69
- data/examples/RedBook/teapots.rb +105 -103
- data/examples/RedBook/tess.rb +96 -94
- data/examples/RedBook/texbind.rb +79 -77
- data/examples/RedBook/texgen.rb +88 -86
- data/examples/RedBook/texturesurf.rb +57 -55
- data/examples/RedBook/varray.rb +85 -83
- data/examples/RedBook/wrap.rb +76 -74
- data/examples/misc/OGLBench.rb +114 -113
- data/examples/misc/anisotropic.rb +154 -152
- data/examples/misc/fbo_test.rb +37 -36
- data/examples/misc/font-glut.rb +47 -46
- data/examples/misc/glfwtest.rb +16 -16
- data/examples/misc/plane.rb +13 -13
- data/examples/misc/readpixel.rb +66 -65
- data/examples/misc/sdltest.rb +21 -19
- data/examples/misc/trislam.rb +548 -547
- data/ext/opengl/common.h +16 -38
- data/ext/opengl/conv.h +39 -41
- data/ext/opengl/extconf.rb +4 -31
- data/ext/opengl/funcdef.h +126 -124
- data/ext/opengl/gl-1.0-1.1.c +1917 -1917
- data/ext/opengl/gl-1.2.c +4 -667
- data/ext/opengl/gl-1.3.c +9 -9
- data/ext/opengl/gl-1.4.c +8 -8
- data/ext/opengl/gl-1.5.c +1 -1
- data/ext/opengl/gl-2.0.c +392 -388
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +1523 -5
- data/ext/opengl/gl-enums.h +4679 -122
- data/ext/opengl/gl-error.c +7 -7
- data/ext/opengl/gl-error.h +4 -4
- data/ext/opengl/gl-ext-arb.c +468 -464
- data/ext/opengl/gl-ext-ext.c +18 -18
- data/ext/opengl/gl-ext-nv.c +15 -15
- data/ext/opengl/gl.c +2 -0
- data/ext/opengl/gl_buffer.c +92 -92
- data/ext/opengl/opengl.c +1 -7
- data/lib/opengl.rb +23 -59
- data/lib/opengl/1.9/opengl.so +0 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +1 -2
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +18 -22
- data/test/test_gl_10_11.rb +220 -220
- data/test/test_gl_12.rb +11 -122
- data/test/test_gl_13.rb +202 -210
- data/test/test_gl_14.rb +16 -19
- data/test/test_gl_15.rb +2 -4
- data/test/test_gl_20.rb +45 -58
- data/test/test_gl_21.rb +46 -163
- data/test/test_gl_ext_arb.rb +54 -72
- data/test/test_gl_ext_ati.rb +0 -2
- data/test/test_gl_ext_ext.rb +66 -66
- data/test/test_gl_ext_gremedy.rb +8 -15
- data/test/test_gl_ext_nv.rb +109 -112
- data/test/test_opengl_buffer.rb +8 -25
- data/utils/README +0 -5
- data/utils/enumgen.rb +72 -76
- data/utils/extlistgen.rb +55 -55
- metadata +90 -67
- metadata.gz.sig +0 -0
- data/Rakefile.cross +0 -107
- data/docs/build_install.txt +0 -119
- data/docs/extensions.txt.in +0 -348
- data/docs/history.txt +0 -66
- data/docs/requirements_and_design.txt +0 -117
- data/docs/roadmap.txt +0 -28
- data/docs/scientific_use.txt +0 -35
- data/docs/supplies/page_template.html +0 -71
- data/docs/thanks.txt +0 -29
- data/docs/tutorial.txt +0 -469
- data/ext/opengl/glu-enums.c +0 -164
- data/ext/opengl/glu-enums.h +0 -463
- data/ext/opengl/glu.c +0 -1534
- data/ext/opengl/glut.c +0 -1145
- data/ext/opengl/glut_callbacks.c +0 -845
- data/lib/glu.rb +0 -1
- data/lib/glut.rb +0 -1
- data/lib/opengl/opengl.so +0 -0
- data/test/test_glu.rb +0 -309
- data/utils/mkdn2html.rb +0 -59
- data/utils/post-mkdn2html.rb +0 -91
- data/website/images/ogl.jpg +0 -0
- data/website/images/tab_bottom.gif +0 -0
- data/website/style.css +0 -198
data/examples/RedBook/stencil.rb
CHANGED
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# Copyright (c) Mark J. Kilgard, 1994.
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#
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# (c) Copyright 1993, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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#
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# stencil.c
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# This program draws two rotated tori in a window.
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# A diamond in the center of the window masks out part
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# of the scene. Within this mask, a different model
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# This program draws two rotated tori in a window.
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# A diamond in the center of the window masks out part
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# of the scene. Within this mask, a different model
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# (a sphere) is drawn in a different color.
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#
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require 'opengl'
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require 'glu'
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require 'glut'
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require 'rational'
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include Gl,Glu,Glut
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BLUEMAT=2
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def myinit
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yellow_diffuse = [ 0.7, 0.7, 0.0, 1.0 ]
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yellow_specular = [ 1.0, 1.0, 1.0, 1.0 ]
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blue_diffuse = [ 0.1, 0.1, 0.7, 1.0 ]
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blue_specular = [ 0.1, 1.0, 1.0, 1.0 ]
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position_one = [ 1.0, 1.0, 1.0, 0.0 ]
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glNewList(YELLOWMAT, GL_COMPILE)
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glMaterial(GL_FRONT, GL_DIFFUSE, yellow_diffuse)
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glMaterial(GL_FRONT, GL_SPECULAR, yellow_specular)
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glMaterial(GL_FRONT, GL_SHININESS, 64.0)
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glEndList()
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glNewList(BLUEMAT, GL_COMPILE)
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glMaterial(GL_FRONT, GL_DIFFUSE, blue_diffuse)
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glMaterial(GL_FRONT, GL_SPECULAR, blue_specular)
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glMaterial(GL_FRONT, GL_SHININESS, 45.0)
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glEndList()
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glLight(GL_LIGHT0, GL_POSITION, position_one)
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glEnable(GL_LIGHT0)
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glEnable(GL_LIGHTING)
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glEnable(GL_DEPTH_TEST)
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glClearStencil(0x0)
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glEnable(GL_STENCIL_TEST)
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end
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# Draw a sphere in a diamond-shaped section in the
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# middle of a window with 2 tori.
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display = Proc.new do
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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# draw blue sphere where the stencil is 1
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glStencilFunc(GL_EQUAL, 0x1, 0x1)
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glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP)
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glCallList(BLUEMAT)
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glutSolidSphere(0.5, 15, 15)
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# draw the tori where the stencil is not 1
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glStencilFunc(GL_NOTEQUAL, 0x1, 0x1)
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glPushMatrix()
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glRotate(45.0, 0.0, 0.0, 1.0)
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glRotate(45.0, 0.0, 1.0, 0.0)
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glCallList(YELLOWMAT)
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glutSolidTorus(0.275, 0.85, 15, 15)
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glPushMatrix()
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glRotate(90.0, 1.0, 0.0, 0.0)
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glutSolidTorus(0.275, 0.85, 15, 15)
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glPopMatrix()
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glPopMatrix()
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glutSwapBuffers()
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end
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# Whenever the window is reshaped, redefine the
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# Whenever the window is reshaped, redefine the
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# coordinate system and redraw the stencil area.
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myReshape = Proc.new do |w, h|
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glViewport(0, 0, w, h)
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# create a diamond shaped stencil area
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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if w<=h
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gluOrtho2D(-3.0, 3.0, -3.0*h/w, 3*h/w)
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else
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gluOrtho2D(-3.0*w/h, 3.0*w/h, -3.0, 3)
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end
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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glClear(GL_STENCIL_BUFFER_BIT)
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glStencilFunc(GL_ALWAYS, 0x1, 0x1)
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glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE)
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glBegin(GL_QUADS)
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glVertex2f(-1.0, 0.0)
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glVertex2f(0.0, 1.0)
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glVertex2f(1.0, 0.0)
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glVertex2f(0.0, -1.0)
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glEnd()
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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GLU.Perspective(45.0, w.to_f/h.to_f, 3.0, 7.0)
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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glTranslate(0.0, 0.0, -5.0)
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end
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keyboard = Proc.new do |key, x, y|
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case (key)
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when ?\e
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exit(0);
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end
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end
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# Main Loop
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# Open window with initial window size, title bar,
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# Open window with initial window size, title bar,
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# RGB display mode, and handle input events.
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glutInit()
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL)
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data/examples/RedBook/stroke.rb
CHANGED
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# Copyright (c) Mark J. Kilgard, 1994.
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#
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# (c) Copyright 1993, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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@@ -23,8 +23,8 @@
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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#
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# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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#
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# stroke.c
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# This program demonstrates some characters of a
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# stroke.c
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# This program demonstrates some characters of a
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# stroke (vector) font. The characters are represented
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# by display lists, which are given numbers which
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# by display lists, which are given numbers which
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# correspond to the ASCII values of the characters.
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# Use of glCallLists() is demonstrated.
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require 'opengl'
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require 'glu'
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require 'glut'
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require 'mathn'
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include Gl,Glu,Glut
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@@ -51,109 +53,109 @@ STROKE=2
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END_=3
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Adata = [
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[[0, 0], PT], [[0, 9], PT], [[1, 10], PT], [[4, 10], PT],
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[[5, 9], PT], [[5, 0], STROKE], [[0, 5], PT], [[5, 5], END_]
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]
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Edata = [
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[[5, 0], PT], [[0, 0], PT], [[0, 10], PT], [[5, 10], STROKE],
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[[0, 5], PT], [[4, 5], END_]
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]
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Pdata = [
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[[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
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[[4, 5], PT], [[0, 5], END_]
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]
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Rdata = [
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[[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
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[[4, 5], PT], [[0, 5], STROKE], [[3, 5], PT], [[5, 0], END_]
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]
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Sdata = [
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[[0, 1], PT], [[1, 0], PT], [[4, 0], PT], [[5, 1], PT], [[5, 4], PT],
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[[4, 5], PT], [[1, 5], PT], [[0, 6], PT], [[0, 9], PT], [[1, 10], PT],
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[[4, 10], PT], [[5, 9], END_]
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]
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# drawLetter() interprets the instructions from the array
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# for that letter and renders the letter with line segments.
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def drawLetter(l)
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i = 0
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glBegin(GL_LINE_STRIP)
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while true
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case (l[i][1])
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when PT
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glVertex(l[i][0])
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when STROKE
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glVertex(l[i][0])
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glEnd()
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glBegin(GL_LINE_STRIP)
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when END_
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glVertex(l[i][0])
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glEnd()
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glTranslate(8.0, 0.0, 0.0)
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return
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end
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i += 1
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end
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end
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# Create a display list for each of 6 characters
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def myinit
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glShadeModel(GL_FLAT)
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base = glGenLists(128)
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glListBase(base)
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glNewList(base+'A'[0], GL_COMPILE); drawLetter(Adata); glEndList()
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glNewList(base+'E'[0], GL_COMPILE); drawLetter(Edata); glEndList()
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glNewList(base+'P'[0], GL_COMPILE); drawLetter(Pdata); glEndList()
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glNewList(base+'R'[0], GL_COMPILE); drawLetter(Rdata); glEndList()
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glNewList(base+'S'[0], GL_COMPILE); drawLetter(Sdata); glEndList()
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glNewList(base+' '[0], GL_COMPILE); glTranslate(8.0, 0.0, 0.0); glEndList()
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end
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$test1 = "A SPARE SERAPE APPEARS AS"
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$test2 = "APES PREPARE RARE PEPPERS"
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def printStrokedString(s)
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glCallLists(GL_BYTE,s)
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end
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display = Proc.new do
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glClear(GL_COLOR_BUFFER_BIT)
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glColor(1.0, 1.0, 1.0)
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glPushMatrix()
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glScale(2.0, 2.0, 2.0)
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glTranslate(10.0, 30.0, 0.0)
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printStrokedString($test1)
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glPopMatrix()
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glPushMatrix()
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glScale(2.0, 2.0, 2.0)
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glTranslate(10.0, 13.0, 0.0)
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printStrokedString($test2)
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glPopMatrix()
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glutSwapBuffers()
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end
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reshape = Proc.new do |w, h|
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glViewport(0, 0, w, h)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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glOrtho(0.0, w, 0.0, h, -1.0, 1.0)
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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end
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keyboard = Proc.new do |key, x, y|
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case (key)
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when ?\e
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exit(0);
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end
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end
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# Main Loop
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# Open window with initial window size, title bar,
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# Open window with initial window size, title bar,
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# RGBA display mode, and handle input events.
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glutInit
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
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