opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +1 -0
- data.tar.gz.sig +2 -0
- data/.gitignore +2 -1
- data/.travis.yml +19 -0
- data/History.rdoc +26 -0
- data/Manifest.txt +3 -23
- data/README.rdoc +43 -37
- data/Rakefile +6 -62
- data/examples/NeHe/nehe_lesson02.rb +3 -2
- data/examples/NeHe/nehe_lesson03.rb +3 -2
- data/examples/NeHe/nehe_lesson04.rb +3 -1
- data/examples/NeHe/nehe_lesson05.rb +4 -1
- data/examples/NeHe/nehe_lesson06.rb +9 -6
- data/examples/NeHe/nehe_lesson07.rb +9 -6
- data/examples/NeHe/nehe_lesson08.rb +9 -6
- data/examples/NeHe/nehe_lesson09.rb +10 -6
- data/examples/NeHe/nehe_lesson11.rb +9 -6
- data/examples/NeHe/nehe_lesson12.rb +9 -6
- data/examples/NeHe/nehe_lesson16.rb +50 -47
- data/examples/NeHe/nehe_lesson19.rb +10 -7
- data/examples/NeHe/nehe_lesson36.rb +234 -229
- data/examples/OrangeBook/brick.rb +227 -225
- data/examples/OrangeBook/particle.rb +233 -231
- data/examples/RedBook/aapoly.rb +71 -70
- data/examples/RedBook/aargb.rb +54 -52
- data/examples/RedBook/accanti.rb +96 -94
- data/examples/RedBook/accpersp.rb +106 -104
- data/examples/RedBook/alpha.rb +54 -52
- data/examples/RedBook/alpha3D.rb +90 -88
- data/examples/RedBook/bezcurve.rb +48 -46
- data/examples/RedBook/bezmesh.rb +71 -69
- data/examples/RedBook/checker.rb +57 -55
- data/examples/RedBook/clip.rb +41 -39
- data/examples/RedBook/colormat.rb +72 -70
- data/examples/RedBook/cube.rb +39 -37
- data/examples/RedBook/depthcue.rb +37 -35
- data/examples/RedBook/dof.rb +110 -109
- data/examples/RedBook/double.rb +40 -38
- data/examples/RedBook/drawf.rb +30 -28
- data/examples/RedBook/feedback.rb +79 -77
- data/examples/RedBook/fog.rb +90 -89
- data/examples/RedBook/font.rb +78 -76
- data/examples/RedBook/hello.rb +29 -27
- data/examples/RedBook/image.rb +57 -55
- data/examples/RedBook/jitter.rb +131 -131
- data/examples/RedBook/light.rb +2 -1
- data/examples/RedBook/lines.rb +70 -68
- data/examples/RedBook/list.rb +48 -46
- data/examples/RedBook/material.rb +200 -199
- data/examples/RedBook/mipmap.rb +84 -82
- data/examples/RedBook/model.rb +55 -53
- data/examples/RedBook/movelight.rb +52 -50
- data/examples/RedBook/pickdepth.rb +103 -101
- data/examples/RedBook/planet.rb +46 -44
- data/examples/RedBook/quadric.rb +97 -95
- data/examples/RedBook/robot.rb +55 -53
- data/examples/RedBook/select.rb +118 -116
- data/examples/RedBook/smooth.rb +35 -33
- data/examples/RedBook/stencil.rb +96 -94
- data/examples/RedBook/stroke.rb +75 -73
- data/examples/RedBook/surface.rb +93 -91
- data/examples/RedBook/teaambient.rb +71 -69
- data/examples/RedBook/teapots.rb +105 -103
- data/examples/RedBook/tess.rb +96 -94
- data/examples/RedBook/texbind.rb +79 -77
- data/examples/RedBook/texgen.rb +88 -86
- data/examples/RedBook/texturesurf.rb +57 -55
- data/examples/RedBook/varray.rb +85 -83
- data/examples/RedBook/wrap.rb +76 -74
- data/examples/misc/OGLBench.rb +114 -113
- data/examples/misc/anisotropic.rb +154 -152
- data/examples/misc/fbo_test.rb +37 -36
- data/examples/misc/font-glut.rb +47 -46
- data/examples/misc/glfwtest.rb +16 -16
- data/examples/misc/plane.rb +13 -13
- data/examples/misc/readpixel.rb +66 -65
- data/examples/misc/sdltest.rb +21 -19
- data/examples/misc/trislam.rb +548 -547
- data/ext/opengl/common.h +16 -38
- data/ext/opengl/conv.h +39 -41
- data/ext/opengl/extconf.rb +4 -31
- data/ext/opengl/funcdef.h +126 -124
- data/ext/opengl/gl-1.0-1.1.c +1917 -1917
- data/ext/opengl/gl-1.2.c +4 -667
- data/ext/opengl/gl-1.3.c +9 -9
- data/ext/opengl/gl-1.4.c +8 -8
- data/ext/opengl/gl-1.5.c +1 -1
- data/ext/opengl/gl-2.0.c +392 -388
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +1523 -5
- data/ext/opengl/gl-enums.h +4679 -122
- data/ext/opengl/gl-error.c +7 -7
- data/ext/opengl/gl-error.h +4 -4
- data/ext/opengl/gl-ext-arb.c +468 -464
- data/ext/opengl/gl-ext-ext.c +18 -18
- data/ext/opengl/gl-ext-nv.c +15 -15
- data/ext/opengl/gl.c +2 -0
- data/ext/opengl/gl_buffer.c +92 -92
- data/ext/opengl/opengl.c +1 -7
- data/lib/opengl.rb +23 -59
- data/lib/opengl/1.9/opengl.so +0 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +1 -2
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +18 -22
- data/test/test_gl_10_11.rb +220 -220
- data/test/test_gl_12.rb +11 -122
- data/test/test_gl_13.rb +202 -210
- data/test/test_gl_14.rb +16 -19
- data/test/test_gl_15.rb +2 -4
- data/test/test_gl_20.rb +45 -58
- data/test/test_gl_21.rb +46 -163
- data/test/test_gl_ext_arb.rb +54 -72
- data/test/test_gl_ext_ati.rb +0 -2
- data/test/test_gl_ext_ext.rb +66 -66
- data/test/test_gl_ext_gremedy.rb +8 -15
- data/test/test_gl_ext_nv.rb +109 -112
- data/test/test_opengl_buffer.rb +8 -25
- data/utils/README +0 -5
- data/utils/enumgen.rb +72 -76
- data/utils/extlistgen.rb +55 -55
- metadata +90 -67
- metadata.gz.sig +0 -0
- data/Rakefile.cross +0 -107
- data/docs/build_install.txt +0 -119
- data/docs/extensions.txt.in +0 -348
- data/docs/history.txt +0 -66
- data/docs/requirements_and_design.txt +0 -117
- data/docs/roadmap.txt +0 -28
- data/docs/scientific_use.txt +0 -35
- data/docs/supplies/page_template.html +0 -71
- data/docs/thanks.txt +0 -29
- data/docs/tutorial.txt +0 -469
- data/ext/opengl/glu-enums.c +0 -164
- data/ext/opengl/glu-enums.h +0 -463
- data/ext/opengl/glu.c +0 -1534
- data/ext/opengl/glut.c +0 -1145
- data/ext/opengl/glut_callbacks.c +0 -845
- data/lib/glu.rb +0 -1
- data/lib/glut.rb +0 -1
- data/lib/opengl/opengl.so +0 -0
- data/test/test_glu.rb +0 -309
- data/utils/mkdn2html.rb +0 -59
- data/utils/post-mkdn2html.rb +0 -91
- data/website/images/ogl.jpg +0 -0
- data/website/images/tab_bottom.gif +0 -0
- data/website/style.css +0 -198
data/examples/RedBook/tess.rb
CHANGED
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# Note the exterior rectangle is drawn with its vertices
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# in counter-clockwise order, but its interior clockwise.
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# Note the combineCallback is needed for the self-intersecting
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# star. Also note that removing the TessProperty for the
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# star. Also note that removing the TessProperty for the
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# star will make the interior unshaded (WINDING_ODD).
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require 'opengl'
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require 'glu'
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require 'glut'
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include Gl,Glu,Glut
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$startList = nil
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display = proc do
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glClear(GL_COLOR_BUFFER_BIT)
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glColor(1.0, 1.0, 1.0)
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glCallList($startList)
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glCallList($startList + 1)
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glutSwapBuffers()
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end
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$beginCallback = proc do |which|
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glBegin(which)
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end
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$errorCallback = proc do |errorCode|
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print "Tessellation Error: #{gluErrorString(errorCode)}"
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exit(0)
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end
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$endCallback = proc do
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glEnd()
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end
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$vertexCallback = proc do |vertex|
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glColor(vertex[3], vertex[4], vertex[5])
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glVertex(vertex[0], vertex[1], vertex[2])
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end
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# combineCallback is used to create a new vertex when edges
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# but weight[4] may be used to average color, normal, or texture
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# coordinate data. In this program, color is weighted.
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$combineCallback = proc do |coords, vertex_data, weight|
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vertex = []
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vertex[0] = coords[0]
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vertex[1] = coords[1]
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vertex[2] = coords[2]
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for i in 3...6
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vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[1][i] + weight[2] * vertex_data[2][i] + weight[3] * vertex_data[3][i]
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end
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vertex
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end
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def init
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rect = [[50.0, 50.0, 0.0],
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[200.0, 50.0, 0.0],
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[200.0, 200.0, 0.0],
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[50.0, 200.0, 0.0]]
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tri = [[75.0, 75.0, 0.0],
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[125.0, 175.0, 0.0],
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[175.0, 75.0, 0.0]]
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star= [[250.0, 50.0, 0.0, 1.0, 0.0, 1.0],
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[325.0, 200.0, 0.0, 1.0, 1.0, 0.0],
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[400.0, 50.0, 0.0, 0.0, 1.0, 1.0],
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[250.0, 150.0, 0.0, 1.0, 0.0, 0.0],
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[400.0, 150.0, 0.0, 0.0, 1.0, 0.0]]
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glClearColor(0.0, 0.0, 0.0, 0.0)
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$startList = glGenLists(2)
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tobj = gluNewTess()
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gluTessCallback(tobj, GLU_TESS_VERTEX, proc do |v| glVertex(v) end )
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gluTessCallback(tobj, GLU_TESS_BEGIN, $beginCallback)
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gluTessCallback(tobj, GLU_TESS_END, $endCallback)
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gluTessCallback(tobj, GLU_TESS_ERROR, $errorCallback)
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# rectangle with triangular hole inside
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glNewList($startList, GL_COMPILE)
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glShadeModel(GL_FLAT)
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gluTessBeginPolygon(tobj, nil)
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gluTessBeginContour(tobj)
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gluTessVertex(tobj, rect[0], rect[0])
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gluTessVertex(tobj, rect[1], rect[1])
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gluTessVertex(tobj, rect[2], rect[2])
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gluTessVertex(tobj, rect[3], rect[3])
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gluTessEndContour(tobj)
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gluTessBeginContour(tobj)
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gluTessVertex(tobj, tri[0], tri[0])
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gluTessVertex(tobj, tri[1], tri[1])
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gluTessVertex(tobj, tri[2], tri[2])
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gluTessEndContour(tobj)
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gluTessEndPolygon(tobj)
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glEndList()
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gluTessCallback(tobj, GLU_TESS_VERTEX, $vertexCallback)
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gluTessCallback(tobj, GLU_TESS_BEGIN, $beginCallback)
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gluTessCallback(tobj, GLU_TESS_END, $endCallback)
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gluTessCallback(tobj, GLU_TESS_ERROR, $errorCallback)
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gluTessCallback(tobj, GLU_TESS_COMBINE, $combineCallback)
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# smooth shaded, self-intersecting star
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glNewList($startList + 1, GL_COMPILE)
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glShadeModel(GL_SMOOTH)
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gluTessProperty(tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_POSITIVE)
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gluTessBeginPolygon(tobj, nil)
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gluTessBeginContour(tobj)
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gluTessVertex(tobj, star[0], star[0])
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gluTessVertex(tobj, star[1], star[1])
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gluTessVertex(tobj, star[2], star[2])
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gluTessVertex(tobj, star[3], star[3])
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gluTessVertex(tobj, star[4], star[4])
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gluTessEndContour(tobj)
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gluTessEndPolygon(tobj)
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glEndList()
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gluDeleteTess(tobj)
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end
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reshape = proc do |w, h|
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glViewport(0, 0, w, h)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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gluOrtho2D(0.0, w, 0.0, h)
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end
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keyboard = proc do |key, x, y|
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case (key)
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when ?\e
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exit(0)
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end
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end
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glutInit()
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data/examples/RedBook/texbind.rb
CHANGED
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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|
+
# written prior permission.
|
11
11
|
#
|
12
12
|
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
13
|
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
@@ -21,8 +21,8 @@
|
|
21
21
|
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
22
|
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
23
|
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
-
#
|
25
|
-
# US Government Users Restricted Rights
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
26
|
# Use, duplication, or disclosure by the Government is subject to
|
27
27
|
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
28
|
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
@@ -36,9 +36,11 @@
|
|
36
36
|
#
|
37
37
|
|
38
38
|
# texbind.c
|
39
|
-
# This program demonstrates using glBindTexture() by
|
39
|
+
# This program demonstrates using glBindTexture() by
|
40
40
|
# creating and managing two textures.
|
41
41
|
require 'opengl'
|
42
|
+
require 'glu'
|
43
|
+
require 'glut'
|
42
44
|
require 'mathn'
|
43
45
|
include Gl,Glu,Glut
|
44
46
|
|
@@ -50,88 +52,88 @@ $otherImage = []
|
|
50
52
|
$texName = []
|
51
53
|
|
52
54
|
def makeCheckImages
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
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|
62
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|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
55
|
+
for i in (0..CheckImageHeight-1)
|
56
|
+
for j in (0..CheckImageWidth-1)
|
57
|
+
if ((i&0x8==0)!=(j&0x8==0)) then tmp = 1 else tmp=0 end
|
58
|
+
#c = ((((i&0x8)==0)^((j&0x8))==0))*255
|
59
|
+
c = tmp * 255
|
60
|
+
$checkImage[i*CheckImageWidth*4+j*4+0] = c
|
61
|
+
$checkImage[i*CheckImageWidth*4+j*4+1] = c
|
62
|
+
$checkImage[i*CheckImageWidth*4+j*4+2] = c
|
63
|
+
$checkImage[i*CheckImageWidth*4+j*4+3] = 255
|
64
|
+
#c = ((((i&0x10)==0)^((j&0x10))==0))*255
|
65
|
+
if ((i&0x10==0)!=(j&0x10==0)) then tmp = 1 else tmp=0 end
|
66
|
+
c = tmp * 255
|
67
|
+
$otherImage[i*CheckImageWidth*4+j*4+0] = c
|
68
|
+
$otherImage[i*CheckImageWidth*4+j*4+1] = 0
|
69
|
+
$otherImage[i*CheckImageWidth*4+j*4+2] = 0
|
70
|
+
$otherImage[i*CheckImageWidth*4+j*4+3] = 255
|
71
|
+
end
|
72
|
+
end
|
71
73
|
end
|
72
74
|
|
73
75
|
def init
|
74
|
-
|
75
|
-
|
76
|
-
|
77
|
-
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
76
|
+
glClearColor(0.0, 0.0, 0.0, 0.0)
|
77
|
+
glShadeModel(GL_FLAT)
|
78
|
+
glEnable(GL_DEPTH_TEST)
|
79
|
+
|
80
|
+
makeCheckImages()
|
81
|
+
glPixelStorei(GL_UNPACK_ALIGNMENT, 1)
|
82
|
+
|
83
|
+
$texName = glGenTextures(2)
|
84
|
+
glBindTexture(GL_TEXTURE_2D, $texName[0])
|
85
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP)
|
86
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP)
|
87
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,GL_NEAREST)
|
88
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,GL_NEAREST)
|
89
|
+
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, CheckImageWidth,
|
90
|
+
CheckImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, $checkImage.pack("C*"))
|
91
|
+
|
92
|
+
glBindTexture(GL_TEXTURE_2D, $texName[1])
|
93
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP)
|
94
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP)
|
95
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
|
96
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
|
97
|
+
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL)
|
98
|
+
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, CheckImageWidth, CheckImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE,
|
99
|
+
$otherImage.pack("C*"))
|
100
|
+
glEnable(GL_TEXTURE_2D)
|
99
101
|
end
|
100
102
|
|
101
103
|
display = Proc.new do
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
|
116
|
-
|
117
|
-
|
104
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
105
|
+
glBindTexture(GL_TEXTURE_2D, $texName[0])
|
106
|
+
glBegin(GL_QUADS)
|
107
|
+
glTexCoord(0.0, 0.0); glVertex(-2.0, -1.0, 0.0)
|
108
|
+
glTexCoord(0.0, 1.0); glVertex(-2.0, 1.0, 0.0)
|
109
|
+
glTexCoord(1.0, 1.0); glVertex(0.0, 1.0, 0.0)
|
110
|
+
glTexCoord(1.0, 0.0); glVertex(0.0, -1.0, 0.0)
|
111
|
+
glEnd()
|
112
|
+
glBindTexture(GL_TEXTURE_2D, $texName[1])
|
113
|
+
glBegin(GL_QUADS)
|
114
|
+
glTexCoord(0.0, 0.0); glVertex(1.0, -1.0, 0.0)
|
115
|
+
glTexCoord(0.0, 1.0); glVertex(1.0, 1.0, 0.0)
|
116
|
+
glTexCoord(1.0, 1.0); glVertex(2.41421, 1.0, -1.41421)
|
117
|
+
glTexCoord(1.0, 0.0); glVertex(2.41421, -1.0, -1.41421)
|
118
|
+
glEnd()
|
119
|
+
glutSwapBuffers()
|
118
120
|
end
|
119
121
|
|
120
122
|
reshape = Proc.new do |w, h|
|
121
|
-
|
122
|
-
|
123
|
-
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
|
123
|
+
glViewport(0, 0, w, h)
|
124
|
+
glMatrixMode(GL_PROJECTION)
|
125
|
+
glLoadIdentity()
|
126
|
+
gluPerspective(60.0, w/h, 1.0, 30.0)
|
127
|
+
glMatrixMode(GL_MODELVIEW)
|
128
|
+
glLoadIdentity()
|
129
|
+
glTranslate(0.0, 0.0, -3.6)
|
128
130
|
end
|
129
131
|
|
130
132
|
keyboard = Proc.new do |key, x, y|
|
131
|
-
|
132
|
-
|
133
|
-
|
134
|
-
|
133
|
+
case (key)
|
134
|
+
when ?\e
|
135
|
+
exit(0)
|
136
|
+
end
|
135
137
|
end
|
136
138
|
|
137
139
|
# main
|
data/examples/RedBook/texgen.rb
CHANGED
@@ -1,13 +1,13 @@
|
|
1
1
|
#
|
2
2
|
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
-
# ALL RIGHTS RESERVED
|
4
|
-
# Permission to use, copy, modify, and distribute this software for
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
5
|
# any purpose and without fee is hereby granted, provided that the above
|
6
6
|
# copyright notice appear in all copies and that both the copyright notice
|
7
|
-
# and this permission notice appear in supporting documentation, and that
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
8
|
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
9
|
# or publicity pertaining to distribution of the software without specific,
|
10
|
-
# written prior permission.
|
10
|
+
# written prior permission.
|
11
11
|
#
|
12
12
|
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
13
|
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
@@ -21,8 +21,8 @@
|
|
21
21
|
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
22
|
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
23
|
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
-
#
|
25
|
-
# US Government Users Restricted Rights
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
26
|
# Use, duplication, or disclosure by the Government is subject to
|
27
27
|
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
28
|
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
@@ -35,7 +35,7 @@
|
|
35
35
|
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
36
|
#
|
37
37
|
# texgen.c
|
38
|
-
# This program draws a texture mapped teapot with
|
38
|
+
# This program draws a texture mapped teapot with
|
39
39
|
# automatically generated texture coordinates. The
|
40
40
|
# texture is rendered as stripes on the teapot.
|
41
41
|
# Initially, the object is drawn with texture coordinates
|
@@ -43,11 +43,13 @@
|
|
43
43
|
# and distance from the plane x = 0. Pressing the 'e'
|
44
44
|
# key changes the coordinate generation to eye coordinates
|
45
45
|
# of the vertex. Pressing the 'o' key switches it back
|
46
|
-
# to the object coordinates. Pressing the 's' key
|
46
|
+
# to the object coordinates. Pressing the 's' key
|
47
47
|
# changes the plane to a slanted one (x + y + z = 0).
|
48
48
|
# Pressing the 'x' key switches it back to x = 0.
|
49
49
|
|
50
50
|
require 'opengl'
|
51
|
+
require 'glu'
|
52
|
+
require 'glut'
|
51
53
|
require 'mathn'
|
52
54
|
include Gl,Glu,Glut
|
53
55
|
|
@@ -57,12 +59,12 @@ $stripeImage = []
|
|
57
59
|
$texName
|
58
60
|
|
59
61
|
def makeStripeImage
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
62
|
+
for j in (0..StripeImageWidth-1)
|
63
|
+
$stripeImage[4*j] = if (j<=4) then 255 else 0 end
|
64
|
+
$stripeImage[4*j+1] = if (j>4) then 255 else 0 end
|
65
|
+
$stripeImage[4*j+2] = 0
|
66
|
+
$stripeImage[4*j+3] = 255
|
67
|
+
end
|
66
68
|
end
|
67
69
|
|
68
70
|
# planes for texture coordinate generation
|
@@ -73,87 +75,87 @@ $currentPlane = nil
|
|
73
75
|
$currentGenMode = nil
|
74
76
|
|
75
77
|
def init
|
76
|
-
|
77
|
-
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
78
|
+
glClearColor(0.0, 0.0, 0.0, 0.0)
|
79
|
+
glEnable(GL_DEPTH_TEST)
|
80
|
+
glShadeModel(GL_SMOOTH)
|
81
|
+
|
82
|
+
makeStripeImage()
|
83
|
+
glPixelStorei(GL_UNPACK_ALIGNMENT, 1)
|
84
|
+
|
85
|
+
$texName = glGenTextures(1)
|
86
|
+
glBindTexture(GL_TEXTURE_2D, $texName[0])
|
87
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT)
|
88
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
|
89
|
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
|
90
|
+
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, StripeImageWidth, 1, 0,
|
91
|
+
GL_RGBA, GL_UNSIGNED_BYTE, $stripeImage.pack("C*"))
|
92
|
+
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE)
|
93
|
+
$currentCoeff = $xequalzero
|
94
|
+
$currentGenMode = GL_OBJECT_LINEAR
|
95
|
+
$currentPlane = GL_OBJECT_PLANE
|
96
|
+
glTexGen(GL_S, GL_TEXTURE_GEN_MODE, $currentGenMode)
|
97
|
+
glTexGen(GL_S, $currentPlane, $currentCoeff)
|
98
|
+
|
99
|
+
glEnable(GL_TEXTURE_GEN_S)
|
100
|
+
glEnable(GL_TEXTURE_2D)
|
101
|
+
glEnable(GL_CULL_FACE)
|
102
|
+
glEnable(GL_LIGHTING)
|
103
|
+
glEnable(GL_LIGHT0)
|
104
|
+
glEnable(GL_AUTO_NORMAL)
|
105
|
+
glEnable(GL_NORMALIZE)
|
106
|
+
glFrontFace(GL_CW)
|
107
|
+
glCullFace(GL_BACK)
|
108
|
+
glMaterial(GL_FRONT, GL_SHININESS, 64.0)
|
107
109
|
end
|
108
110
|
|
109
111
|
display = Proc.new do
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
|
116
|
-
|
112
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
113
|
+
glPushMatrix()
|
114
|
+
glRotate(45.0, 0.0, 0.0, 1.0)
|
115
|
+
glBindTexture(GL_TEXTURE_2D, $texName[0])
|
116
|
+
glutSolidTeapot(2.0)
|
117
|
+
glPopMatrix()
|
118
|
+
glutSwapBuffers()
|
117
119
|
end
|
118
120
|
|
119
121
|
reshape = Proc.new do |w, h|
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
|
128
|
-
|
129
|
-
|
122
|
+
glViewport(0, 0, w, h)
|
123
|
+
glMatrixMode(GL_PROJECTION)
|
124
|
+
glLoadIdentity()
|
125
|
+
if (w <= h)
|
126
|
+
glOrtho(-3.5, 3.5, -3.5*h/w,3.5*h/w, -3.5, 3.5)
|
127
|
+
else
|
128
|
+
glOrtho(-3.5*w/h, 3.5*w/h, -3.5, 3.5, -3.5, 3.5)
|
129
|
+
end
|
130
|
+
glMatrixMode(GL_MODELVIEW)
|
131
|
+
glLoadIdentity()
|
130
132
|
end
|
131
133
|
|
132
134
|
keyboard = Proc.new do |key, x, y|
|
133
|
-
|
134
|
-
|
135
|
-
|
136
|
-
|
137
|
-
|
138
|
-
|
139
|
-
|
140
|
-
|
141
|
-
|
142
|
-
|
143
|
-
|
144
|
-
|
145
|
-
|
146
|
-
|
147
|
-
|
148
|
-
|
149
|
-
|
150
|
-
|
151
|
-
|
152
|
-
|
153
|
-
|
154
|
-
|
155
|
-
|
156
|
-
|
135
|
+
case (key)
|
136
|
+
when ?e,?E
|
137
|
+
$currentGenMode = GL_EYE_LINEAR
|
138
|
+
$currentPlane = GL_EYE_PLANE
|
139
|
+
glTexGen(GL_S, GL_TEXTURE_GEN_MODE, $currentGenMode)
|
140
|
+
glTexGen(GL_S, $currentPlane, $currentCoeff)
|
141
|
+
glutPostRedisplay()
|
142
|
+
when ?o, ?O
|
143
|
+
$currentGenMode = GL_OBJECT_LINEAR
|
144
|
+
$currentPlane = GL_OBJECT_PLANE
|
145
|
+
glTexGen(GL_S, GL_TEXTURE_GEN_MODE, $currentGenMode)
|
146
|
+
glTexGen(GL_S, $currentPlane, $currentCoeff)
|
147
|
+
glutPostRedisplay()
|
148
|
+
when ?s,?S
|
149
|
+
$currentCoeff = $slanted
|
150
|
+
glTexGen(GL_S, $currentPlane, $currentCoeff)
|
151
|
+
glutPostRedisplay()
|
152
|
+
when ?x,?X
|
153
|
+
$currentCoeff = $xequalzero
|
154
|
+
glTexGen(GL_S, $currentPlane, $currentCoeff)
|
155
|
+
glutPostRedisplay()
|
156
|
+
when ?\e
|
157
|
+
exit(0)
|
158
|
+
end
|
157
159
|
end
|
158
160
|
|
159
161
|
# main
|