opengl 0.8.0-x86-mingw32 → 0.9.0-x86-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +1 -0
- data.tar.gz.sig +2 -0
- data/.gitignore +2 -1
- data/.travis.yml +19 -0
- data/History.rdoc +26 -0
- data/Manifest.txt +3 -23
- data/README.rdoc +43 -37
- data/Rakefile +6 -62
- data/examples/NeHe/nehe_lesson02.rb +3 -2
- data/examples/NeHe/nehe_lesson03.rb +3 -2
- data/examples/NeHe/nehe_lesson04.rb +3 -1
- data/examples/NeHe/nehe_lesson05.rb +4 -1
- data/examples/NeHe/nehe_lesson06.rb +9 -6
- data/examples/NeHe/nehe_lesson07.rb +9 -6
- data/examples/NeHe/nehe_lesson08.rb +9 -6
- data/examples/NeHe/nehe_lesson09.rb +10 -6
- data/examples/NeHe/nehe_lesson11.rb +9 -6
- data/examples/NeHe/nehe_lesson12.rb +9 -6
- data/examples/NeHe/nehe_lesson16.rb +50 -47
- data/examples/NeHe/nehe_lesson19.rb +10 -7
- data/examples/NeHe/nehe_lesson36.rb +234 -229
- data/examples/OrangeBook/brick.rb +227 -225
- data/examples/OrangeBook/particle.rb +233 -231
- data/examples/RedBook/aapoly.rb +71 -70
- data/examples/RedBook/aargb.rb +54 -52
- data/examples/RedBook/accanti.rb +96 -94
- data/examples/RedBook/accpersp.rb +106 -104
- data/examples/RedBook/alpha.rb +54 -52
- data/examples/RedBook/alpha3D.rb +90 -88
- data/examples/RedBook/bezcurve.rb +48 -46
- data/examples/RedBook/bezmesh.rb +71 -69
- data/examples/RedBook/checker.rb +57 -55
- data/examples/RedBook/clip.rb +41 -39
- data/examples/RedBook/colormat.rb +72 -70
- data/examples/RedBook/cube.rb +39 -37
- data/examples/RedBook/depthcue.rb +37 -35
- data/examples/RedBook/dof.rb +110 -109
- data/examples/RedBook/double.rb +40 -38
- data/examples/RedBook/drawf.rb +30 -28
- data/examples/RedBook/feedback.rb +79 -77
- data/examples/RedBook/fog.rb +90 -89
- data/examples/RedBook/font.rb +78 -76
- data/examples/RedBook/hello.rb +29 -27
- data/examples/RedBook/image.rb +57 -55
- data/examples/RedBook/jitter.rb +131 -131
- data/examples/RedBook/light.rb +2 -1
- data/examples/RedBook/lines.rb +70 -68
- data/examples/RedBook/list.rb +48 -46
- data/examples/RedBook/material.rb +200 -199
- data/examples/RedBook/mipmap.rb +84 -82
- data/examples/RedBook/model.rb +55 -53
- data/examples/RedBook/movelight.rb +52 -50
- data/examples/RedBook/pickdepth.rb +103 -101
- data/examples/RedBook/planet.rb +46 -44
- data/examples/RedBook/quadric.rb +97 -95
- data/examples/RedBook/robot.rb +55 -53
- data/examples/RedBook/select.rb +118 -116
- data/examples/RedBook/smooth.rb +35 -33
- data/examples/RedBook/stencil.rb +96 -94
- data/examples/RedBook/stroke.rb +75 -73
- data/examples/RedBook/surface.rb +93 -91
- data/examples/RedBook/teaambient.rb +71 -69
- data/examples/RedBook/teapots.rb +105 -103
- data/examples/RedBook/tess.rb +96 -94
- data/examples/RedBook/texbind.rb +79 -77
- data/examples/RedBook/texgen.rb +88 -86
- data/examples/RedBook/texturesurf.rb +57 -55
- data/examples/RedBook/varray.rb +85 -83
- data/examples/RedBook/wrap.rb +76 -74
- data/examples/misc/OGLBench.rb +114 -113
- data/examples/misc/anisotropic.rb +154 -152
- data/examples/misc/fbo_test.rb +37 -36
- data/examples/misc/font-glut.rb +47 -46
- data/examples/misc/glfwtest.rb +16 -16
- data/examples/misc/plane.rb +13 -13
- data/examples/misc/readpixel.rb +66 -65
- data/examples/misc/sdltest.rb +21 -19
- data/examples/misc/trislam.rb +548 -547
- data/ext/opengl/common.h +16 -38
- data/ext/opengl/conv.h +39 -41
- data/ext/opengl/extconf.rb +4 -31
- data/ext/opengl/funcdef.h +126 -124
- data/ext/opengl/gl-1.0-1.1.c +1917 -1917
- data/ext/opengl/gl-1.2.c +4 -667
- data/ext/opengl/gl-1.3.c +9 -9
- data/ext/opengl/gl-1.4.c +8 -8
- data/ext/opengl/gl-1.5.c +1 -1
- data/ext/opengl/gl-2.0.c +392 -388
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +1523 -5
- data/ext/opengl/gl-enums.h +4679 -122
- data/ext/opengl/gl-error.c +7 -7
- data/ext/opengl/gl-error.h +4 -4
- data/ext/opengl/gl-ext-arb.c +468 -464
- data/ext/opengl/gl-ext-ext.c +18 -18
- data/ext/opengl/gl-ext-nv.c +15 -15
- data/ext/opengl/gl.c +2 -0
- data/ext/opengl/gl_buffer.c +92 -92
- data/ext/opengl/opengl.c +1 -7
- data/lib/opengl.rb +23 -59
- data/lib/opengl/1.9/opengl.so +0 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +1 -2
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +18 -22
- data/test/test_gl_10_11.rb +220 -220
- data/test/test_gl_12.rb +11 -122
- data/test/test_gl_13.rb +202 -210
- data/test/test_gl_14.rb +16 -19
- data/test/test_gl_15.rb +2 -4
- data/test/test_gl_20.rb +45 -58
- data/test/test_gl_21.rb +46 -163
- data/test/test_gl_ext_arb.rb +54 -72
- data/test/test_gl_ext_ati.rb +0 -2
- data/test/test_gl_ext_ext.rb +66 -66
- data/test/test_gl_ext_gremedy.rb +8 -15
- data/test/test_gl_ext_nv.rb +109 -112
- data/test/test_opengl_buffer.rb +8 -25
- data/utils/README +0 -5
- data/utils/enumgen.rb +72 -76
- data/utils/extlistgen.rb +55 -55
- metadata +90 -67
- metadata.gz.sig +0 -0
- data/Rakefile.cross +0 -107
- data/docs/build_install.txt +0 -119
- data/docs/extensions.txt.in +0 -348
- data/docs/history.txt +0 -66
- data/docs/requirements_and_design.txt +0 -117
- data/docs/roadmap.txt +0 -28
- data/docs/scientific_use.txt +0 -35
- data/docs/supplies/page_template.html +0 -71
- data/docs/thanks.txt +0 -29
- data/docs/tutorial.txt +0 -469
- data/ext/opengl/glu-enums.c +0 -164
- data/ext/opengl/glu-enums.h +0 -463
- data/ext/opengl/glu.c +0 -1534
- data/ext/opengl/glut.c +0 -1145
- data/ext/opengl/glut_callbacks.c +0 -845
- data/lib/glu.rb +0 -1
- data/lib/glut.rb +0 -1
- data/lib/opengl/opengl.so +0 -0
- data/test/test_glu.rb +0 -309
- data/utils/mkdn2html.rb +0 -59
- data/utils/post-mkdn2html.rb +0 -91
- data/website/images/ogl.jpg +0 -0
- data/website/images/tab_bottom.gif +0 -0
- data/website/style.css +0 -198
data/examples/RedBook/robot.rb
CHANGED
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# Interaction: pressing the s and e keys (shoulder and elbow)
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# alters the rotation of the robot arm.
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require 'opengl'
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require 'glu'
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require 'glut'
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require 'mathn'
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include Gl,Glu,Glut
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$elbow = 0
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def init
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glClearColor(0.0, 0.0, 0.0, 0.0)
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glShadeModel(GL_FLAT)
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end
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display = Proc.new do
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glClear(GL_COLOR_BUFFER_BIT)
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glPushMatrix()
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glTranslate(-1.0, 0.0, 0.0)
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glRotate($shoulder, 0.0, 0.0, 1.0)
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glTranslate(1.0, 0.0, 0.0)
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glPushMatrix()
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glScale(2.0, 0.4, 1.0)
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glutWireCube(1.0)
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glPopMatrix()
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glTranslate(1.0, 0.0, 0.0)
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glRotate($elbow, 0.0, 0.0, 1.0)
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glTranslate(1.0, 0.0, 0.0)
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glPushMatrix()
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glScale(2.0, 0.4, 1.0)
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glutWireCube(1.0)
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glPopMatrix()
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glPopMatrix()
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glutSwapBuffers()
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end
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reshape = Proc.new do |w, h|
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glViewport(0, 0, w, h)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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gluPerspective(65.0, w/ h, 1.0, 20.0)
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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glTranslate(0.0, 0.0, -5.0)
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end
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keyboard = Proc.new do|key, x, y|
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case (key)
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when ?s
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$shoulder = ($shoulder + 5) % 360
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glutPostRedisplay()
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when ?S
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$shoulder = ($shoulder - 5) % 360
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glutPostRedisplay()
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when ?e
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$elbow = ($elbow + 5) % 360
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glutPostRedisplay()
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when ?E
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$elbow = ($elbow - 5) % 360
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glutPostRedisplay()
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when ?\e
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exit(0)
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end
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end
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glutInit
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
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glutInitWindowSize(500, 500)
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glutInitWindowSize(500, 500)
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glutInitWindowPosition(100, 100)
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glutCreateWindow($0)
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init()
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glutDisplayFunc(display)
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glutDisplayFunc(display)
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glutReshapeFunc(reshape)
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glutKeyboardFunc(keyboard)
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glutMainLoop()
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data/examples/RedBook/select.rb
CHANGED
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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@@ -21,8 +21,8 @@
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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#
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#
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# select.c
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# This is an illustration of the selection mode and
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# name stack, which detects whether objects which collide
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# with a viewing volume. First, four triangles and a
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# rectangular box representing a viewing volume are drawn
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# (drawScene routine). The green triangle and yellow
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# triangles appear to lie within the viewing volume, but
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# the red triangle appears to lie outside it. Then the
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# selection mode is entered (selectObjects routine).
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# Drawing to the screen ceases. To see if any collisions
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# occur, the four triangles are called. In this example,
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# the green triangle causes one hit with the name 1, and
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# This is an illustration of the selection mode and
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# name stack, which detects whether objects which collide
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# with a viewing volume. First, four triangles and a
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# rectangular box representing a viewing volume are drawn
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# (drawScene routine). The green triangle and yellow
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# triangles appear to lie within the viewing volume, but
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# the red triangle appears to lie outside it. Then the
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# selection mode is entered (selectObjects routine).
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# Drawing to the screen ceases. To see if any collisions
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# occur, the four triangles are called. In this example,
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# the green triangle causes one hit with the name 1, and
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# the yellow triangles cause one hit with the name 3.
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require 'opengl'
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require 'glu'
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require 'glut'
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include Gl,Glu,Glut
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# draw a triangle with vertices at (x1, y1), (x2, y2)
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# draw a triangle with vertices at (x1, y1), (x2, y2)
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# and (x3, y3) at z units away from the origin.
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def drawTriangle(x1, y1, x2, y2, x3, y3, z)
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glBegin(GL_TRIANGLES)
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glVertex(x1, y1, z)
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glVertex(x2, y2, z)
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glVertex(x3, y3, z)
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glEnd()
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end
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# draw a rectangular box with these outer x, y, and z values
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def drawViewVolume(x1, x2, y1, y2, z1, z2)
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glColor(1.0, 1.0, 1.0)
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glBegin(GL_LINE_LOOP)
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glVertex(x1, y1, -z1)
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glVertex(x2, y1, -z1)
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glVertex(x2, y2, -z1)
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glVertex(x1, y2, -z1)
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glEnd()
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glBegin(GL_LINE_LOOP)
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glVertex(x1, y1, -z2)
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+
glVertex(x2, y1, -z2)
|
79
|
+
glVertex(x2, y2, -z2)
|
80
|
+
glVertex(x1, y2, -z2)
|
81
|
+
glEnd()
|
82
|
+
|
83
|
+
glBegin(GL_LINES)# 4 lines
|
84
|
+
glVertex(x1, y1, -z1)
|
85
|
+
glVertex(x1, y1, -z2)
|
86
|
+
glVertex(x1, y2, -z1)
|
87
|
+
glVertex(x1, y2, -z2)
|
88
|
+
glVertex(x2, y1, -z1)
|
89
|
+
glVertex(x2, y1, -z2)
|
90
|
+
glVertex(x2, y2, -z1)
|
91
|
+
glVertex(x2, y2, -z2)
|
92
|
+
glEnd()
|
91
93
|
end
|
92
94
|
|
93
95
|
# drawScene draws 4 triangles and a wire frame
|
94
96
|
# which represents the viewing volume.
|
95
97
|
def drawScene()
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
98
|
+
glMatrixMode(GL_PROJECTION)
|
99
|
+
glLoadIdentity()
|
100
|
+
gluPerspective(40.0, 4.0/3.0, 1.0, 100.0)
|
101
|
+
|
102
|
+
glMatrixMode(GL_MODELVIEW)
|
103
|
+
glLoadIdentity()
|
104
|
+
gluLookAt(7.5, 7.5, 12.5, 2.5, 2.5, -5.0, 0.0, 1.0, 0.0)
|
105
|
+
glColor(0.0, 1.0, 0.0)# green triangle
|
106
|
+
drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0)
|
107
|
+
glColor(1.0, 0.0, 0.0)# red triangle
|
108
|
+
drawTriangle(2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0)
|
109
|
+
glColor(1.0, 1.0, 0.0)# yellow triangles
|
110
|
+
drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0)
|
111
|
+
drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0)
|
112
|
+
drawViewVolume(0.0, 5.0, 0.0, 5.0, 0.0, 10.0)
|
111
113
|
end
|
112
114
|
|
113
115
|
# processHits prints out the contents of the selection array
|
114
116
|
def processHits(hits, buffer)
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
|
119
|
-
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
|
128
|
-
|
117
|
+
printf("hits = %d\n", hits)
|
118
|
+
ptr = buffer.unpack("I*")
|
119
|
+
p = 0
|
120
|
+
for i in 0...hits # for each hit
|
121
|
+
names = ptr[p]
|
122
|
+
printf(" number of names for hit = %d\n", names); p+=1
|
123
|
+
printf(" z1 is %g", ptr[p].to_f/0xffffffff); p+=1
|
124
|
+
printf(" z2 is %g\n", ptr[p].to_f/0xffffffff); p+=1
|
125
|
+
printf(" the name is ")
|
126
|
+
for j in 0...names # for each name
|
127
|
+
printf("%d ", ptr[p]); p+=1
|
128
|
+
end
|
129
|
+
printf("\n")
|
130
|
+
end
|
129
131
|
end
|
130
132
|
|
131
|
-
# selectObjects "draws" the triangles in selection mode,
|
133
|
+
# selectObjects "draws" the triangles in selection mode,
|
132
134
|
# assigning names for the triangles. Note that the third
|
133
|
-
# and fourth triangles share one name, so that if either
|
134
|
-
# or both triangles intersects the viewing/clipping volume,
|
135
|
+
# and fourth triangles share one name, so that if either
|
136
|
+
# or both triangles intersects the viewing/clipping volume,
|
135
137
|
# only one hit will be registered.
|
136
138
|
|
137
139
|
BUFSIZE=512
|
138
140
|
|
139
141
|
def selectObjects
|
140
|
-
|
141
|
-
|
142
|
-
|
143
|
-
|
144
|
-
|
145
|
-
|
146
|
-
|
147
|
-
|
148
|
-
|
149
|
-
|
150
|
-
|
151
|
-
|
152
|
-
|
153
|
-
|
154
|
-
|
155
|
-
|
156
|
-
|
157
|
-
|
158
|
-
|
159
|
-
|
160
|
-
|
161
|
-
|
162
|
-
|
163
|
-
|
164
|
-
end
|
142
|
+
selectBuf = glSelectBuffer(BUFSIZE)
|
143
|
+
glRenderMode(GL_SELECT)
|
144
|
+
|
145
|
+
glInitNames()
|
146
|
+
glPushName(0)
|
147
|
+
|
148
|
+
glPushMatrix()
|
149
|
+
glMatrixMode(GL_PROJECTION)
|
150
|
+
glLoadIdentity()
|
151
|
+
glOrtho(0.0, 5.0, 0.0, 5.0, 0.0, 10.0)
|
152
|
+
glMatrixMode(GL_MODELVIEW)
|
153
|
+
glLoadIdentity()
|
154
|
+
glLoadName(1)
|
155
|
+
drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0)
|
156
|
+
glLoadName(2)
|
157
|
+
drawTriangle(2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0)
|
158
|
+
glLoadName(3)
|
159
|
+
drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0)
|
160
|
+
drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0)
|
161
|
+
glPopMatrix()
|
162
|
+
glFlush()
|
163
|
+
|
164
|
+
hits = glRenderMode(GL_RENDER)
|
165
|
+
processHits(hits, selectBuf)
|
166
|
+
end
|
165
167
|
|
166
168
|
def init
|
167
|
-
|
168
|
-
|
169
|
+
glEnable(GL_DEPTH_TEST)
|
170
|
+
glShadeModel(GL_FLAT)
|
169
171
|
end
|
170
172
|
|
171
173
|
display = proc do
|
172
|
-
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
|
174
|
+
glClearColor(0.0, 0.0, 0.0, 0.0)
|
175
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
176
|
+
drawScene()
|
177
|
+
selectObjects()
|
178
|
+
glFlush()
|
177
179
|
end
|
178
180
|
|
179
181
|
keyboard = proc do |key, x, y|
|
180
|
-
|
181
|
-
|
182
|
-
|
183
|
-
|
182
|
+
case (key)
|
183
|
+
when ?\e
|
184
|
+
exit(0)
|
185
|
+
end
|
184
186
|
end
|
185
187
|
|
186
188
|
# Main Loop
|
data/examples/RedBook/smooth.rb
CHANGED
@@ -1,13 +1,13 @@
|
|
1
1
|
#
|
2
2
|
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
-
# ALL RIGHTS RESERVED
|
4
|
-
# Permission to use, copy, modify, and distribute this software for
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
5
|
# any purpose and without fee is hereby granted, provided that the above
|
6
6
|
# copyright notice appear in all copies and that both the copyright notice
|
7
|
-
# and this permission notice appear in supporting documentation, and that
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
8
|
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
9
|
# or publicity pertaining to distribution of the software without specific,
|
10
|
-
# written prior permission.
|
10
|
+
# written prior permission.
|
11
11
|
#
|
12
12
|
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
13
|
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
@@ -21,8 +21,8 @@
|
|
21
21
|
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
22
|
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
23
|
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
-
#
|
25
|
-
# US Government Users Restricted Rights
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
26
|
# Use, duplication, or disclosure by the Government is subject to
|
27
27
|
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
28
|
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
@@ -39,48 +39,50 @@
|
|
39
39
|
# A smooth shaded polygon is drawn in a 2-D projection.
|
40
40
|
|
41
41
|
require 'opengl'
|
42
|
+
require 'glu'
|
43
|
+
require 'glut'
|
42
44
|
include Gl,Glu,Glut
|
43
45
|
|
44
46
|
def init
|
45
|
-
|
46
|
-
|
47
|
+
glClearColor(0,0,0,0)
|
48
|
+
glShadeModel(GL_SMOOTH)
|
47
49
|
end
|
48
50
|
|
49
51
|
def triangle
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
52
|
+
glBegin(GL_TRIANGLES)
|
53
|
+
glColor3f(1.0, 0.0, 0.0)
|
54
|
+
glVertex2f(5, 5)
|
55
|
+
glColor3f(0.0, 1.0, 0.0)
|
56
|
+
glVertex2f(25, 5)
|
57
|
+
glColor3f(0.0, 0.0, 1.0)
|
58
|
+
glVertex2f(5, 25)
|
59
|
+
glEnd()
|
58
60
|
end
|
59
61
|
|
60
62
|
|
61
|
-
display = Proc.new do
|
62
|
-
|
63
|
-
|
64
|
-
|
63
|
+
display = Proc.new do
|
64
|
+
glClear(GL_COLOR_BUFFER_BIT)
|
65
|
+
triangle
|
66
|
+
glutSwapBuffers()
|
65
67
|
end
|
66
68
|
|
67
69
|
reshape = Proc.new do |w, h|
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
70
|
+
glViewport(0, 0, w, h)
|
71
|
+
glMatrixMode(GL_PROJECTION)
|
72
|
+
glLoadIdentity
|
73
|
+
if w<=h
|
74
|
+
gluOrtho2D(0,30,0, 30 * h/w)
|
75
|
+
else
|
76
|
+
gluOrtho2D(0,30 * w/h, 0,30)
|
77
|
+
end
|
78
|
+
glMatrixMode(GL_MODELVIEW)
|
77
79
|
end
|
78
80
|
|
79
81
|
keyboard = lambda do |key, x, y|
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
82
|
+
case(key)
|
83
|
+
when ?\e
|
84
|
+
exit(0)
|
85
|
+
end
|
84
86
|
end
|
85
87
|
|
86
88
|
glutInit()
|