native_audio 0.3.0 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (138) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE +21 -0
  3. data/README.md +87 -0
  4. data/ext/audio/audio.c +321 -47
  5. data/ext/audio/extconf.rb +12 -110
  6. data/ext/audio/miniaudio.h +95844 -0
  7. data/lib/dummy_audio.rb +49 -0
  8. data/lib/native_audio.rb +22 -7
  9. metadata +7 -132
  10. data/assets/include/SDL2/SDL.h +0 -233
  11. data/assets/include/SDL2/SDL_assert.h +0 -326
  12. data/assets/include/SDL2/SDL_atomic.h +0 -415
  13. data/assets/include/SDL2/SDL_audio.h +0 -1500
  14. data/assets/include/SDL2/SDL_bits.h +0 -126
  15. data/assets/include/SDL2/SDL_blendmode.h +0 -198
  16. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  17. data/assets/include/SDL2/SDL_config.h +0 -61
  18. data/assets/include/SDL2/SDL_config_android.h +0 -194
  19. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  20. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  21. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  22. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  23. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  24. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  25. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  26. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  27. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  28. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  29. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  30. data/assets/include/SDL2/SDL_copying.h +0 -20
  31. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  32. data/assets/include/SDL2/SDL_egl.h +0 -2352
  33. data/assets/include/SDL2/SDL_endian.h +0 -348
  34. data/assets/include/SDL2/SDL_error.h +0 -163
  35. data/assets/include/SDL2/SDL_events.h +0 -1166
  36. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  37. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  38. data/assets/include/SDL2/SDL_gesture.h +0 -117
  39. data/assets/include/SDL2/SDL_guid.h +0 -100
  40. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  41. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  42. data/assets/include/SDL2/SDL_hints.h +0 -2569
  43. data/assets/include/SDL2/SDL_image.h +0 -2173
  44. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  45. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  46. data/assets/include/SDL2/SDL_keycode.h +0 -358
  47. data/assets/include/SDL2/SDL_loadso.h +0 -115
  48. data/assets/include/SDL2/SDL_locale.h +0 -103
  49. data/assets/include/SDL2/SDL_log.h +0 -404
  50. data/assets/include/SDL2/SDL_main.h +0 -275
  51. data/assets/include/SDL2/SDL_messagebox.h +0 -193
  52. data/assets/include/SDL2/SDL_metal.h +0 -113
  53. data/assets/include/SDL2/SDL_misc.h +0 -79
  54. data/assets/include/SDL2/SDL_mixer.h +0 -2784
  55. data/assets/include/SDL2/SDL_mouse.h +0 -465
  56. data/assets/include/SDL2/SDL_mutex.h +0 -471
  57. data/assets/include/SDL2/SDL_name.h +0 -33
  58. data/assets/include/SDL2/SDL_opengl.h +0 -2132
  59. data/assets/include/SDL2/SDL_opengl_glext.h +0 -13209
  60. data/assets/include/SDL2/SDL_opengles.h +0 -39
  61. data/assets/include/SDL2/SDL_opengles2.h +0 -52
  62. data/assets/include/SDL2/SDL_opengles2_gl2.h +0 -656
  63. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +0 -4033
  64. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +0 -27
  65. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +0 -311
  66. data/assets/include/SDL2/SDL_pixels.h +0 -644
  67. data/assets/include/SDL2/SDL_platform.h +0 -261
  68. data/assets/include/SDL2/SDL_power.h +0 -88
  69. data/assets/include/SDL2/SDL_quit.h +0 -58
  70. data/assets/include/SDL2/SDL_rect.h +0 -376
  71. data/assets/include/SDL2/SDL_render.h +0 -1919
  72. data/assets/include/SDL2/SDL_revision.h +0 -6
  73. data/assets/include/SDL2/SDL_rwops.h +0 -841
  74. data/assets/include/SDL2/SDL_scancode.h +0 -438
  75. data/assets/include/SDL2/SDL_sensor.h +0 -322
  76. data/assets/include/SDL2/SDL_shape.h +0 -155
  77. data/assets/include/SDL2/SDL_stdinc.h +0 -830
  78. data/assets/include/SDL2/SDL_surface.h +0 -997
  79. data/assets/include/SDL2/SDL_system.h +0 -623
  80. data/assets/include/SDL2/SDL_syswm.h +0 -386
  81. data/assets/include/SDL2/SDL_test.h +0 -69
  82. data/assets/include/SDL2/SDL_test_assert.h +0 -105
  83. data/assets/include/SDL2/SDL_test_common.h +0 -236
  84. data/assets/include/SDL2/SDL_test_compare.h +0 -69
  85. data/assets/include/SDL2/SDL_test_crc32.h +0 -124
  86. data/assets/include/SDL2/SDL_test_font.h +0 -168
  87. data/assets/include/SDL2/SDL_test_fuzzer.h +0 -386
  88. data/assets/include/SDL2/SDL_test_harness.h +0 -134
  89. data/assets/include/SDL2/SDL_test_images.h +0 -78
  90. data/assets/include/SDL2/SDL_test_log.h +0 -67
  91. data/assets/include/SDL2/SDL_test_md5.h +0 -129
  92. data/assets/include/SDL2/SDL_test_memory.h +0 -63
  93. data/assets/include/SDL2/SDL_test_random.h +0 -115
  94. data/assets/include/SDL2/SDL_thread.h +0 -464
  95. data/assets/include/SDL2/SDL_timer.h +0 -222
  96. data/assets/include/SDL2/SDL_touch.h +0 -150
  97. data/assets/include/SDL2/SDL_ttf.h +0 -2316
  98. data/assets/include/SDL2/SDL_types.h +0 -29
  99. data/assets/include/SDL2/SDL_version.h +0 -204
  100. data/assets/include/SDL2/SDL_video.h +0 -2150
  101. data/assets/include/SDL2/SDL_vulkan.h +0 -215
  102. data/assets/include/SDL2/begin_code.h +0 -187
  103. data/assets/include/SDL2/close_code.h +0 -40
  104. data/assets/macos/universal/lib/libFLAC.a +0 -0
  105. data/assets/macos/universal/lib/libSDL2.a +0 -0
  106. data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
  107. data/assets/macos/universal/lib/libmodplug.a +0 -0
  108. data/assets/macos/universal/lib/libmpg123.a +0 -0
  109. data/assets/macos/universal/lib/libogg.a +0 -0
  110. data/assets/macos/universal/lib/libvorbis.a +0 -0
  111. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  112. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  113. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  114. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  115. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  116. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  117. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  118. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  119. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  120. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  121. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  122. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  123. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  124. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  125. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  126. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  127. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  128. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  129. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  130. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  131. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  132. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  133. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  134. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  135. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  136. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  137. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  138. data/ext/audio/extconf.h +0 -3
@@ -1,236 +0,0 @@
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- /*
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- Simple DirectMedia Layer
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- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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-
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- This software is provided 'as-is', without any express or implied
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- warranty. In no event will the authors be held liable for any damages
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- arising from the use of this software.
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-
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- Permission is granted to anyone to use this software for any purpose,
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- including commercial applications, and to alter it and redistribute it
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- freely, subject to the following restrictions:
12
-
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- 1. The origin of this software must not be misrepresented; you must not
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- claim that you wrote the original software. If you use this software
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- in a product, an acknowledgment in the product documentation would be
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- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
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- 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- /**
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- * \file SDL_test_common.h
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- *
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- * Include file for SDL test framework.
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- *
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- * This code is a part of the SDL2_test library, not the main SDL library.
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- */
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-
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- /* Ported from original test\common.h file. */
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-
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- #ifndef SDL_test_common_h_
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- #define SDL_test_common_h_
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-
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- #include "SDL.h"
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-
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- #if defined(__PSP__)
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- #define DEFAULT_WINDOW_WIDTH 480
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- #define DEFAULT_WINDOW_HEIGHT 272
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- #elif defined(__VITA__)
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- #define DEFAULT_WINDOW_WIDTH 960
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- #define DEFAULT_WINDOW_HEIGHT 544
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- #else
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- #define DEFAULT_WINDOW_WIDTH 640
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- #define DEFAULT_WINDOW_HEIGHT 480
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- #endif
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-
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- #define VERBOSE_VIDEO 0x00000001
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- #define VERBOSE_MODES 0x00000002
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- #define VERBOSE_RENDER 0x00000004
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- #define VERBOSE_EVENT 0x00000008
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- #define VERBOSE_AUDIO 0x00000010
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- #define VERBOSE_MOTION 0x00000020
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-
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- typedef struct
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- {
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- /* SDL init flags */
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- char **argv;
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- Uint32 flags;
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- Uint32 verbose;
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-
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- /* Video info */
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- const char *videodriver;
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- int display;
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- const char *window_title;
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- const char *window_icon;
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- Uint32 window_flags;
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- SDL_bool flash_on_focus_loss;
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- int window_x;
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- int window_y;
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- int window_w;
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- int window_h;
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- int window_minW;
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- int window_minH;
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- int window_maxW;
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- int window_maxH;
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- int logical_w;
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- int logical_h;
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- float scale;
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- int depth;
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- int refresh_rate;
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- int num_windows;
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- SDL_Window **windows;
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-
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- /* Renderer info */
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- const char *renderdriver;
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- Uint32 render_flags;
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- SDL_bool skip_renderer;
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- SDL_Renderer **renderers;
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- SDL_Texture **targets;
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-
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- /* Audio info */
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- const char *audiodriver;
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- SDL_AudioSpec audiospec;
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-
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- /* GL settings */
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- int gl_red_size;
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- int gl_green_size;
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- int gl_blue_size;
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- int gl_alpha_size;
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- int gl_buffer_size;
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- int gl_depth_size;
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- int gl_stencil_size;
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- int gl_double_buffer;
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- int gl_accum_red_size;
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- int gl_accum_green_size;
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- int gl_accum_blue_size;
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- int gl_accum_alpha_size;
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- int gl_stereo;
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- int gl_multisamplebuffers;
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- int gl_multisamplesamples;
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- int gl_retained_backing;
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- int gl_accelerated;
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- int gl_major_version;
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- int gl_minor_version;
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- int gl_debug;
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- int gl_profile_mask;
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-
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- /* Additional fields added in 2.0.18 */
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- SDL_Rect confine;
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-
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- } SDLTest_CommonState;
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-
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- #include "begin_code.h"
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- /* Set up for C function definitions, even when using C++ */
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- #ifdef __cplusplus
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- extern "C" {
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- #endif
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-
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- /* Function prototypes */
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-
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- /**
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- * \brief Parse command line parameters and create common state.
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- *
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- * \param argv Array of command line parameters
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- * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
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- *
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- * \returns a newly allocated common state object.
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- */
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- SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
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-
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- /**
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- * \brief Process one common argument.
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- *
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- * \param state The common state describing the test window to create.
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- * \param index The index of the argument to process in argv[].
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- *
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- * \returns the number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
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- */
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- int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
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-
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-
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- /**
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- * \brief Logs command line usage info.
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- *
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- * This logs the appropriate command line options for the subsystems in use
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- * plus other common options, and then any application-specific options.
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- * This uses the SDL_Log() function and splits up output to be friendly to
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- * 80-character-wide terminals.
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- *
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- * \param state The common state describing the test window for the app.
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- * \param argv0 argv[0], as passed to main/SDL_main.
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- * \param options an array of strings for application specific options. The last element of the array should be NULL.
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- */
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- void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
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-
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- /**
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- * \brief Returns common usage information
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- *
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- * You should (probably) be using SDLTest_CommonLogUsage() instead, but this
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- * function remains for binary compatibility. Strings returned from this
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- * function are valid until SDLTest_CommonQuit() is called, in which case
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- * those strings' memory is freed and can no longer be used.
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- *
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- * \param state The common state describing the test window to create.
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- * \returns a string with usage information
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- */
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- const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
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-
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- /**
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- * \brief Open test window.
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- *
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- * \param state The common state describing the test window to create.
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- *
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- * \returns SDL_TRUE if initialization succeeded, false otherwise
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- */
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- SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
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-
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- /**
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- * \brief Easy argument handling when test app doesn't need any custom args.
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- *
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- * \param state The common state describing the test window to create.
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- * \param argc argc, as supplied to SDL_main
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- * \param argv argv, as supplied to SDL_main
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- *
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- * \returns SDL_FALSE if app should quit, true otherwise.
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- */
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- SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
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-
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- /**
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- * \brief Common event handler for test windows.
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- *
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- * \param state The common state used to create test window.
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- * \param event The event to handle.
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- * \param done Flag indicating we are done.
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- *
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- */
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- void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
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-
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- /**
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- * \brief Close test window.
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- *
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- * \param state The common state used to create test window.
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- *
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- */
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- void SDLTest_CommonQuit(SDLTest_CommonState * state);
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-
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- /**
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- * \brief Draws various window information (position, size, etc.) to the renderer.
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- *
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- * \param renderer The renderer to draw to.
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- * \param window The window whose information should be displayed.
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- * \param usedHeight Returns the height used, so the caller can draw more below.
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- *
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- */
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- void SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window, int * usedHeight);
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-
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- /* Ends C function definitions when using C++ */
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- #ifdef __cplusplus
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- }
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- #endif
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- #include "close_code.h"
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-
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- #endif /* SDL_test_common_h_ */
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-
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- /* vi: set ts=4 sw=4 expandtab: */
@@ -1,69 +0,0 @@
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- /*
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- Simple DirectMedia Layer
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- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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-
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- This software is provided 'as-is', without any express or implied
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- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
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-
22
- /**
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- * \file SDL_test_compare.h
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- *
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- * Include file for SDL test framework.
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- *
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- * This code is a part of the SDL2_test library, not the main SDL library.
28
- */
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-
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- /*
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-
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- Defines comparison functions (i.e. for surfaces).
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-
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- */
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-
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- #ifndef SDL_test_compare_h_
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- #define SDL_test_compare_h_
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-
39
- #include "SDL.h"
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-
41
- #include "SDL_test_images.h"
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-
43
- #include "begin_code.h"
44
- /* Set up for C function definitions, even when using C++ */
45
- #ifdef __cplusplus
46
- extern "C" {
47
- #endif
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-
49
- /**
50
- * \brief Compares a surface and with reference image data for equality
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- *
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- * \param surface Surface used in comparison
53
- * \param referenceSurface Test Surface used in comparison
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- * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
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- *
56
- * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
57
- */
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- int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
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-
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-
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- /* Ends C function definitions when using C++ */
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- #ifdef __cplusplus
63
- }
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- #endif
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- #include "close_code.h"
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-
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- #endif /* SDL_test_compare_h_ */
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-
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- /* vi: set ts=4 sw=4 expandtab: */
@@ -1,124 +0,0 @@
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- /*
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- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
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-
22
- /**
23
- * \file SDL_test_crc32.h
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- *
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- * Include file for SDL test framework.
26
- *
27
- * This code is a part of the SDL2_test library, not the main SDL library.
28
- */
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-
30
- /*
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-
32
- Implements CRC32 calculations (default output is Perl String::CRC32 compatible).
33
-
34
- */
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-
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- #ifndef SDL_test_crc32_h_
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- #define SDL_test_crc32_h_
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-
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- #include "begin_code.h"
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- /* Set up for C function definitions, even when using C++ */
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- #ifdef __cplusplus
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- extern "C" {
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- #endif
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-
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-
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- /* ------------ Definitions --------- */
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-
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- /* Definition shared by all CRC routines */
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-
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- #ifndef CrcUint32
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- #define CrcUint32 unsigned int
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- #endif
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- #ifndef CrcUint8
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- #define CrcUint8 unsigned char
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- #endif
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-
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- #ifdef ORIGINAL_METHOD
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- #define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */
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- #else
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- #define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */
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- #endif
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-
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- /**
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- * Data structure for CRC32 (checksum) computation
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- */
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- typedef struct {
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- CrcUint32 crc32_table[256]; /* CRC table */
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- } SDLTest_Crc32Context;
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-
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- /* ---------- Function Prototypes ------------- */
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-
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- /**
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- * \brief Initialize the CRC context
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- *
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- * Note: The function initializes the crc table required for all crc calculations.
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- *
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- * \param crcContext pointer to context variable
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- *
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- * \returns 0 for OK, -1 on error
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- *
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- */
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- int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
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-
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-
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- /**
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- * \brief calculate a crc32 from a data block
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- *
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- * \param crcContext pointer to context variable
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- * \param inBuf input buffer to checksum
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- * \param inLen length of input buffer
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- * \param crc32 pointer to Uint32 to store the final CRC into
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- *
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- * \returns 0 for OK, -1 on error
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- *
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- */
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- int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
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-
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- /* Same routine broken down into three steps */
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- int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
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- int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
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- int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
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-
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-
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- /**
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- * \brief clean up CRC context
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- *
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- * \param crcContext pointer to context variable
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- *
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- * \returns 0 for OK, -1 on error
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- *
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- */
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-
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- int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
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-
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-
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- /* Ends C function definitions when using C++ */
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- #ifdef __cplusplus
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- }
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- #endif
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- #include "close_code.h"
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-
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- #endif /* SDL_test_crc32_h_ */
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-
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- /* vi: set ts=4 sw=4 expandtab: */
@@ -1,168 +0,0 @@
1
- /*
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- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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-
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- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
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- arising from the use of this software.
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-
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- Permission is granted to anyone to use this software for any purpose,
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- including commercial applications, and to alter it and redistribute it
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- freely, subject to the following restrictions:
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-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
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-
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- /**
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- * \file SDL_test_font.h
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- *
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- * Include file for SDL test framework.
26
- *
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- * This code is a part of the SDL2_test library, not the main SDL library.
28
- */
29
-
30
- #ifndef SDL_test_font_h_
31
- #define SDL_test_font_h_
32
-
33
- #include "begin_code.h"
34
- /* Set up for C function definitions, even when using C++ */
35
- #ifdef __cplusplus
36
- extern "C" {
37
- #endif
38
-
39
- /* Function prototypes */
40
-
41
- #define FONT_CHARACTER_SIZE 8
42
- #define FONT_LINE_HEIGHT (FONT_CHARACTER_SIZE + 2)
43
-
44
- /**
45
- * \brief Draw a string in the currently set font.
46
- *
47
- * \param renderer The renderer to draw on.
48
- * \param x The X coordinate of the upper left corner of the character.
49
- * \param y The Y coordinate of the upper left corner of the character.
50
- * \param c The character to draw.
51
- *
52
- * \returns 0 on success, -1 on failure.
53
- */
54
- int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c);
55
-
56
- /**
57
- * \brief Draw a UTF-8 string in the currently set font.
58
- *
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- * The font currently only supports characters in the Basic Latin and Latin-1 Supplement sets.
60
- *
61
- * \param renderer The renderer to draw on.
62
- * \param x The X coordinate of the upper left corner of the string.
63
- * \param y The Y coordinate of the upper left corner of the string.
64
- * \param s The string to draw.
65
- *
66
- * \returns 0 on success, -1 on failure.
67
- */
68
- int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
69
-
70
- /**
71
- * \brief Data used for multi-line text output
72
- */
73
- typedef struct SDLTest_TextWindow
74
- {
75
- SDL_Rect rect;
76
- int current;
77
- int numlines;
78
- char **lines;
79
- } SDLTest_TextWindow;
80
-
81
- /**
82
- * \brief Create a multi-line text output window
83
- *
84
- * \param x The X coordinate of the upper left corner of the window.
85
- * \param y The Y coordinate of the upper left corner of the window.
86
- * \param w The width of the window (currently ignored)
87
- * \param h The height of the window (currently ignored)
88
- *
89
- * \returns the new window, or NULL on failure.
90
- *
91
- * \since This function is available since SDL 2.24.0
92
- */
93
- SDLTest_TextWindow *SDLTest_TextWindowCreate(int x, int y, int w, int h);
94
-
95
- /**
96
- * \brief Display a multi-line text output window
97
- *
98
- * This function should be called every frame to display the text
99
- *
100
- * \param textwin The text output window
101
- * \param renderer The renderer to use for display
102
- *
103
- * \since This function is available since SDL 2.24.0
104
- */
105
- void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer);
106
-
107
- /**
108
- * \brief Add text to a multi-line text output window
109
- *
110
- * Adds UTF-8 text to the end of the current text. The newline character starts a
111
- * new line of text. The backspace character deletes the last character or, if the
112
- * line is empty, deletes the line and goes to the end of the previous line.
113
- *
114
- * \param textwin The text output window
115
- * \param fmt A printf() style format string
116
- * \param ... additional parameters matching % tokens in the `fmt` string, if any
117
- *
118
- * \since This function is available since SDL 2.24.0
119
- */
120
- void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
121
-
122
- /**
123
- * \brief Add text to a multi-line text output window
124
- *
125
- * Adds UTF-8 text to the end of the current text. The newline character starts a
126
- * new line of text. The backspace character deletes the last character or, if the
127
- * line is empty, deletes the line and goes to the end of the previous line.
128
- *
129
- * \param textwin The text output window
130
- * \param text The text to add to the window
131
- * \param len The length, in bytes, of the text to add to the window
132
- *
133
- * \since This function is available since SDL 2.24.0
134
- */
135
- void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len);
136
-
137
- /**
138
- * \brief Clear the text in a multi-line text output window
139
- *
140
- * \param textwin The text output window
141
- *
142
- * \since This function is available since SDL 2.24.0
143
- */
144
- void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
145
-
146
- /**
147
- * \brief Free the storage associated with a multi-line text output window
148
- *
149
- * \param textwin The text output window
150
- *
151
- * \since This function is available since SDL 2.24.0
152
- */
153
- void SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin);
154
-
155
- /**
156
- * \brief Cleanup textures used by font drawing functions.
157
- */
158
- void SDLTest_CleanupTextDrawing(void);
159
-
160
- /* Ends C function definitions when using C++ */
161
- #ifdef __cplusplus
162
- }
163
- #endif
164
- #include "close_code.h"
165
-
166
- #endif /* SDL_test_font_h_ */
167
-
168
- /* vi: set ts=4 sw=4 expandtab: */