native_audio 0.3.0 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (138) hide show
  1. checksums.yaml +4 -4
  2. data/LICENSE +21 -0
  3. data/README.md +87 -0
  4. data/ext/audio/audio.c +321 -47
  5. data/ext/audio/extconf.rb +12 -110
  6. data/ext/audio/miniaudio.h +95844 -0
  7. data/lib/dummy_audio.rb +49 -0
  8. data/lib/native_audio.rb +22 -7
  9. metadata +7 -132
  10. data/assets/include/SDL2/SDL.h +0 -233
  11. data/assets/include/SDL2/SDL_assert.h +0 -326
  12. data/assets/include/SDL2/SDL_atomic.h +0 -415
  13. data/assets/include/SDL2/SDL_audio.h +0 -1500
  14. data/assets/include/SDL2/SDL_bits.h +0 -126
  15. data/assets/include/SDL2/SDL_blendmode.h +0 -198
  16. data/assets/include/SDL2/SDL_clipboard.h +0 -141
  17. data/assets/include/SDL2/SDL_config.h +0 -61
  18. data/assets/include/SDL2/SDL_config_android.h +0 -194
  19. data/assets/include/SDL2/SDL_config_emscripten.h +0 -218
  20. data/assets/include/SDL2/SDL_config_iphoneos.h +0 -217
  21. data/assets/include/SDL2/SDL_config_macosx.h +0 -277
  22. data/assets/include/SDL2/SDL_config_minimal.h +0 -95
  23. data/assets/include/SDL2/SDL_config_ngage.h +0 -89
  24. data/assets/include/SDL2/SDL_config_os2.h +0 -207
  25. data/assets/include/SDL2/SDL_config_pandora.h +0 -141
  26. data/assets/include/SDL2/SDL_config_windows.h +0 -331
  27. data/assets/include/SDL2/SDL_config_wingdk.h +0 -253
  28. data/assets/include/SDL2/SDL_config_winrt.h +0 -220
  29. data/assets/include/SDL2/SDL_config_xbox.h +0 -235
  30. data/assets/include/SDL2/SDL_copying.h +0 -20
  31. data/assets/include/SDL2/SDL_cpuinfo.h +0 -594
  32. data/assets/include/SDL2/SDL_egl.h +0 -2352
  33. data/assets/include/SDL2/SDL_endian.h +0 -348
  34. data/assets/include/SDL2/SDL_error.h +0 -163
  35. data/assets/include/SDL2/SDL_events.h +0 -1166
  36. data/assets/include/SDL2/SDL_filesystem.h +0 -149
  37. data/assets/include/SDL2/SDL_gamecontroller.h +0 -1074
  38. data/assets/include/SDL2/SDL_gesture.h +0 -117
  39. data/assets/include/SDL2/SDL_guid.h +0 -100
  40. data/assets/include/SDL2/SDL_haptic.h +0 -1341
  41. data/assets/include/SDL2/SDL_hidapi.h +0 -451
  42. data/assets/include/SDL2/SDL_hints.h +0 -2569
  43. data/assets/include/SDL2/SDL_image.h +0 -2173
  44. data/assets/include/SDL2/SDL_joystick.h +0 -1066
  45. data/assets/include/SDL2/SDL_keyboard.h +0 -353
  46. data/assets/include/SDL2/SDL_keycode.h +0 -358
  47. data/assets/include/SDL2/SDL_loadso.h +0 -115
  48. data/assets/include/SDL2/SDL_locale.h +0 -103
  49. data/assets/include/SDL2/SDL_log.h +0 -404
  50. data/assets/include/SDL2/SDL_main.h +0 -275
  51. data/assets/include/SDL2/SDL_messagebox.h +0 -193
  52. data/assets/include/SDL2/SDL_metal.h +0 -113
  53. data/assets/include/SDL2/SDL_misc.h +0 -79
  54. data/assets/include/SDL2/SDL_mixer.h +0 -2784
  55. data/assets/include/SDL2/SDL_mouse.h +0 -465
  56. data/assets/include/SDL2/SDL_mutex.h +0 -471
  57. data/assets/include/SDL2/SDL_name.h +0 -33
  58. data/assets/include/SDL2/SDL_opengl.h +0 -2132
  59. data/assets/include/SDL2/SDL_opengl_glext.h +0 -13209
  60. data/assets/include/SDL2/SDL_opengles.h +0 -39
  61. data/assets/include/SDL2/SDL_opengles2.h +0 -52
  62. data/assets/include/SDL2/SDL_opengles2_gl2.h +0 -656
  63. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +0 -4033
  64. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +0 -27
  65. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +0 -311
  66. data/assets/include/SDL2/SDL_pixels.h +0 -644
  67. data/assets/include/SDL2/SDL_platform.h +0 -261
  68. data/assets/include/SDL2/SDL_power.h +0 -88
  69. data/assets/include/SDL2/SDL_quit.h +0 -58
  70. data/assets/include/SDL2/SDL_rect.h +0 -376
  71. data/assets/include/SDL2/SDL_render.h +0 -1919
  72. data/assets/include/SDL2/SDL_revision.h +0 -6
  73. data/assets/include/SDL2/SDL_rwops.h +0 -841
  74. data/assets/include/SDL2/SDL_scancode.h +0 -438
  75. data/assets/include/SDL2/SDL_sensor.h +0 -322
  76. data/assets/include/SDL2/SDL_shape.h +0 -155
  77. data/assets/include/SDL2/SDL_stdinc.h +0 -830
  78. data/assets/include/SDL2/SDL_surface.h +0 -997
  79. data/assets/include/SDL2/SDL_system.h +0 -623
  80. data/assets/include/SDL2/SDL_syswm.h +0 -386
  81. data/assets/include/SDL2/SDL_test.h +0 -69
  82. data/assets/include/SDL2/SDL_test_assert.h +0 -105
  83. data/assets/include/SDL2/SDL_test_common.h +0 -236
  84. data/assets/include/SDL2/SDL_test_compare.h +0 -69
  85. data/assets/include/SDL2/SDL_test_crc32.h +0 -124
  86. data/assets/include/SDL2/SDL_test_font.h +0 -168
  87. data/assets/include/SDL2/SDL_test_fuzzer.h +0 -386
  88. data/assets/include/SDL2/SDL_test_harness.h +0 -134
  89. data/assets/include/SDL2/SDL_test_images.h +0 -78
  90. data/assets/include/SDL2/SDL_test_log.h +0 -67
  91. data/assets/include/SDL2/SDL_test_md5.h +0 -129
  92. data/assets/include/SDL2/SDL_test_memory.h +0 -63
  93. data/assets/include/SDL2/SDL_test_random.h +0 -115
  94. data/assets/include/SDL2/SDL_thread.h +0 -464
  95. data/assets/include/SDL2/SDL_timer.h +0 -222
  96. data/assets/include/SDL2/SDL_touch.h +0 -150
  97. data/assets/include/SDL2/SDL_ttf.h +0 -2316
  98. data/assets/include/SDL2/SDL_types.h +0 -29
  99. data/assets/include/SDL2/SDL_version.h +0 -204
  100. data/assets/include/SDL2/SDL_video.h +0 -2150
  101. data/assets/include/SDL2/SDL_vulkan.h +0 -215
  102. data/assets/include/SDL2/begin_code.h +0 -187
  103. data/assets/include/SDL2/close_code.h +0 -40
  104. data/assets/macos/universal/lib/libFLAC.a +0 -0
  105. data/assets/macos/universal/lib/libSDL2.a +0 -0
  106. data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
  107. data/assets/macos/universal/lib/libmodplug.a +0 -0
  108. data/assets/macos/universal/lib/libmpg123.a +0 -0
  109. data/assets/macos/universal/lib/libogg.a +0 -0
  110. data/assets/macos/universal/lib/libvorbis.a +0 -0
  111. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  112. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  113. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  114. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  115. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  116. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  117. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  118. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  119. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  120. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  121. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  122. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  123. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  124. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  125. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  126. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  127. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  128. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  129. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  130. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  131. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  132. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  133. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  134. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  135. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  136. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  137. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  138. data/ext/audio/extconf.h +0 -3
@@ -1,348 +0,0 @@
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- /*
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- Simple DirectMedia Layer
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- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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-
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- This software is provided 'as-is', without any express or implied
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- warranty. In no event will the authors be held liable for any damages
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- arising from the use of this software.
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-
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- Permission is granted to anyone to use this software for any purpose,
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- including commercial applications, and to alter it and redistribute it
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- freely, subject to the following restrictions:
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-
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- 1. The origin of this software must not be misrepresented; you must not
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- claim that you wrote the original software. If you use this software
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- in a product, an acknowledgment in the product documentation would be
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- appreciated but is not required.
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- 2. Altered source versions must be plainly marked as such, and must not be
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- misrepresented as being the original software.
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- 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- /**
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- * \file SDL_endian.h
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- *
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- * Functions for reading and writing endian-specific values
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- */
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-
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- #ifndef SDL_endian_h_
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- #define SDL_endian_h_
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-
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- #include "SDL_stdinc.h"
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-
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- #if defined(_MSC_VER) && (_MSC_VER >= 1400)
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- /* As of Clang 11, '_m_prefetchw' is conflicting with the winnt.h's version,
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- so we define the needed '_m_prefetch' here as a pseudo-header, until the issue is fixed. */
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- #ifdef __clang__
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- #ifndef __PRFCHWINTRIN_H
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- #define __PRFCHWINTRIN_H
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- static __inline__ void __attribute__((__always_inline__, __nodebug__))
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- _m_prefetch(void *__P)
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- {
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- __builtin_prefetch(__P, 0, 3 /* _MM_HINT_T0 */);
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- }
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- #endif /* __PRFCHWINTRIN_H */
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- #endif /* __clang__ */
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-
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- #include <intrin.h>
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- #endif
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-
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- /**
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- * \name The two types of endianness
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- */
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- /* @{ */
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- #define SDL_LIL_ENDIAN 1234
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- #define SDL_BIG_ENDIAN 4321
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- /* @} */
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-
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- #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
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- #ifdef __linux__
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- #include <endian.h>
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- #define SDL_BYTEORDER __BYTE_ORDER
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- #elif defined(__OpenBSD__) || defined(__DragonFly__)
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- #include <endian.h>
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- #define SDL_BYTEORDER BYTE_ORDER
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- #elif defined(__FreeBSD__) || defined(__NetBSD__)
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- #include <sys/endian.h>
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- #define SDL_BYTEORDER BYTE_ORDER
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- /* predefs from newer gcc and clang versions: */
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- #elif defined(__ORDER_LITTLE_ENDIAN__) && defined(__ORDER_BIG_ENDIAN__) && defined(__BYTE_ORDER__)
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- #if (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
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- #define SDL_BYTEORDER SDL_LIL_ENDIAN
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- #elif (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
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- #define SDL_BYTEORDER SDL_BIG_ENDIAN
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- #else
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- #error Unsupported endianness
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- #endif /**/
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- #else
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- #if defined(__hppa__) || \
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- defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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- (defined(__MIPS__) && defined(__MIPSEB__)) || \
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- defined(__ppc__) || defined(__POWERPC__) || defined(__powerpc__) || defined(__PPC__) || \
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- defined(__sparc__)
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- #define SDL_BYTEORDER SDL_BIG_ENDIAN
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- #else
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- #define SDL_BYTEORDER SDL_LIL_ENDIAN
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- #endif
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- #endif /* __linux__ */
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- #endif /* !SDL_BYTEORDER */
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-
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- #ifndef SDL_FLOATWORDORDER /* Not defined in SDL_config.h? */
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- /* predefs from newer gcc versions: */
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- #if defined(__ORDER_LITTLE_ENDIAN__) && defined(__ORDER_BIG_ENDIAN__) && defined(__FLOAT_WORD_ORDER__)
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- #if (__FLOAT_WORD_ORDER__ == __ORDER_LITTLE_ENDIAN__)
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- #define SDL_FLOATWORDORDER SDL_LIL_ENDIAN
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- #elif (__FLOAT_WORD_ORDER__ == __ORDER_BIG_ENDIAN__)
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- #define SDL_FLOATWORDORDER SDL_BIG_ENDIAN
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- #else
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- #error Unsupported endianness
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- #endif /**/
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- #elif defined(__MAVERICK__)
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- /* For Maverick, float words are always little-endian. */
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- #define SDL_FLOATWORDORDER SDL_LIL_ENDIAN
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- #elif (defined(__arm__) || defined(__thumb__)) && !defined(__VFP_FP__) && !defined(__ARM_EABI__)
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- /* For FPA, float words are always big-endian. */
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- #define SDL_FLOATWORDORDER SDL_BIG_ENDIAN
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- #else
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- /* By default, assume that floats words follow the memory system mode. */
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- #define SDL_FLOATWORDORDER SDL_BYTEORDER
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- #endif /* __FLOAT_WORD_ORDER__ */
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- #endif /* !SDL_FLOATWORDORDER */
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-
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-
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- #include "begin_code.h"
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- /* Set up for C function definitions, even when using C++ */
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- #ifdef __cplusplus
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- extern "C" {
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- #endif
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-
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- /**
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- * \file SDL_endian.h
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- */
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-
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- /* various modern compilers may have builtin swap */
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- #if defined(__GNUC__) || defined(__clang__)
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- # define HAS_BUILTIN_BSWAP16 (_SDL_HAS_BUILTIN(__builtin_bswap16)) || \
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- (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8))
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- # define HAS_BUILTIN_BSWAP32 (_SDL_HAS_BUILTIN(__builtin_bswap32)) || \
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- (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
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- # define HAS_BUILTIN_BSWAP64 (_SDL_HAS_BUILTIN(__builtin_bswap64)) || \
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- (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
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-
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- /* this one is broken */
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- # define HAS_BROKEN_BSWAP (__GNUC__ == 2 && __GNUC_MINOR__ <= 95)
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- #else
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- # define HAS_BUILTIN_BSWAP16 0
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- # define HAS_BUILTIN_BSWAP32 0
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- # define HAS_BUILTIN_BSWAP64 0
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- # define HAS_BROKEN_BSWAP 0
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- #endif
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-
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- #if HAS_BUILTIN_BSWAP16
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- #define SDL_Swap16(x) __builtin_bswap16(x)
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- #elif defined(_MSC_VER) && (_MSC_VER >= 1400)
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- #pragma intrinsic(_byteswap_ushort)
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- #define SDL_Swap16(x) _byteswap_ushort(x)
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- #elif defined(__i386__) && !HAS_BROKEN_BSWAP
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- SDL_FORCE_INLINE Uint16
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- SDL_Swap16(Uint16 x)
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- {
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- __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
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- return x;
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- }
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- #elif defined(__x86_64__)
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- SDL_FORCE_INLINE Uint16
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- SDL_Swap16(Uint16 x)
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- {
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- __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
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- return x;
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- }
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- #elif (defined(__powerpc__) || defined(__ppc__))
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- SDL_FORCE_INLINE Uint16
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- SDL_Swap16(Uint16 x)
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- {
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- int result;
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-
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- __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
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- return (Uint16)result;
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- }
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- #elif (defined(__m68k__) && !defined(__mcoldfire__))
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- SDL_FORCE_INLINE Uint16
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- SDL_Swap16(Uint16 x)
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- {
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- __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
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- return x;
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- }
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- #elif defined(__WATCOMC__) && defined(__386__)
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- extern __inline Uint16 SDL_Swap16(Uint16);
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- #pragma aux SDL_Swap16 = \
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- "xchg al, ah" \
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- parm [ax] \
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- modify [ax];
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- #else
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- SDL_FORCE_INLINE Uint16
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- SDL_Swap16(Uint16 x)
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- {
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- return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
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- }
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- #endif
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-
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- #if HAS_BUILTIN_BSWAP32
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- #define SDL_Swap32(x) __builtin_bswap32(x)
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- #elif defined(_MSC_VER) && (_MSC_VER >= 1400)
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- #pragma intrinsic(_byteswap_ulong)
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- #define SDL_Swap32(x) _byteswap_ulong(x)
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- #elif defined(__i386__) && !HAS_BROKEN_BSWAP
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- SDL_FORCE_INLINE Uint32
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- SDL_Swap32(Uint32 x)
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- {
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- __asm__("bswap %0": "=r"(x):"0"(x));
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- return x;
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- }
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- #elif defined(__x86_64__)
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- SDL_FORCE_INLINE Uint32
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- SDL_Swap32(Uint32 x)
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- {
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- __asm__("bswapl %0": "=r"(x):"0"(x));
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- return x;
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- }
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- #elif (defined(__powerpc__) || defined(__ppc__))
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- SDL_FORCE_INLINE Uint32
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- SDL_Swap32(Uint32 x)
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- {
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- Uint32 result;
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-
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- __asm__("rlwimi %0,%2,24,16,23": "=&r"(result): "0" (x>>24), "r"(x));
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- __asm__("rlwimi %0,%2,8,8,15" : "=&r"(result): "0" (result), "r"(x));
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- __asm__("rlwimi %0,%2,24,0,7" : "=&r"(result): "0" (result), "r"(x));
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- return result;
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- }
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- #elif (defined(__m68k__) && !defined(__mcoldfire__))
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- SDL_FORCE_INLINE Uint32
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- SDL_Swap32(Uint32 x)
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- {
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- __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
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- return x;
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- }
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- #elif defined(__WATCOMC__) && defined(__386__)
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- extern __inline Uint32 SDL_Swap32(Uint32);
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- #pragma aux SDL_Swap32 = \
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- "bswap eax" \
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- parm [eax] \
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- modify [eax];
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- #else
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- SDL_FORCE_INLINE Uint32
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- SDL_Swap32(Uint32 x)
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- {
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- return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
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- ((x >> 8) & 0x0000FF00) | (x >> 24)));
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- }
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- #endif
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-
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- #if HAS_BUILTIN_BSWAP64
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- #define SDL_Swap64(x) __builtin_bswap64(x)
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- #elif defined(_MSC_VER) && (_MSC_VER >= 1400)
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- #pragma intrinsic(_byteswap_uint64)
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- #define SDL_Swap64(x) _byteswap_uint64(x)
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- #elif defined(__i386__) && !HAS_BROKEN_BSWAP
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- SDL_FORCE_INLINE Uint64
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- SDL_Swap64(Uint64 x)
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- {
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- union {
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- struct {
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- Uint32 a, b;
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- } s;
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- Uint64 u;
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- } v;
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- v.u = x;
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- __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
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- : "=r"(v.s.a), "=r"(v.s.b)
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- : "0" (v.s.a), "1"(v.s.b));
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- return v.u;
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- }
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- #elif defined(__x86_64__)
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- SDL_FORCE_INLINE Uint64
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- SDL_Swap64(Uint64 x)
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- {
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- __asm__("bswapq %0": "=r"(x):"0"(x));
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- return x;
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- }
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- #elif defined(__WATCOMC__) && defined(__386__)
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- extern __inline Uint64 SDL_Swap64(Uint64);
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- #pragma aux SDL_Swap64 = \
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- "bswap eax" \
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- "bswap edx" \
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- "xchg eax,edx" \
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- parm [eax edx] \
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- modify [eax edx];
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- #else
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- SDL_FORCE_INLINE Uint64
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- SDL_Swap64(Uint64 x)
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- {
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- Uint32 hi, lo;
283
-
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- /* Separate into high and low 32-bit values and swap them */
285
- lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
286
- x >>= 32;
287
- hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
288
- x = SDL_Swap32(lo);
289
- x <<= 32;
290
- x |= SDL_Swap32(hi);
291
- return (x);
292
- }
293
- #endif
294
-
295
-
296
- SDL_FORCE_INLINE float
297
- SDL_SwapFloat(float x)
298
- {
299
- union {
300
- float f;
301
- Uint32 ui32;
302
- } swapper;
303
- swapper.f = x;
304
- swapper.ui32 = SDL_Swap32(swapper.ui32);
305
- return swapper.f;
306
- }
307
-
308
- /* remove extra macros */
309
- #undef HAS_BROKEN_BSWAP
310
- #undef HAS_BUILTIN_BSWAP16
311
- #undef HAS_BUILTIN_BSWAP32
312
- #undef HAS_BUILTIN_BSWAP64
313
-
314
- /**
315
- * \name Swap to native
316
- * Byteswap item from the specified endianness to the native endianness.
317
- */
318
- /* @{ */
319
- #if SDL_BYTEORDER == SDL_LIL_ENDIAN
320
- #define SDL_SwapLE16(X) (X)
321
- #define SDL_SwapLE32(X) (X)
322
- #define SDL_SwapLE64(X) (X)
323
- #define SDL_SwapFloatLE(X) (X)
324
- #define SDL_SwapBE16(X) SDL_Swap16(X)
325
- #define SDL_SwapBE32(X) SDL_Swap32(X)
326
- #define SDL_SwapBE64(X) SDL_Swap64(X)
327
- #define SDL_SwapFloatBE(X) SDL_SwapFloat(X)
328
- #else
329
- #define SDL_SwapLE16(X) SDL_Swap16(X)
330
- #define SDL_SwapLE32(X) SDL_Swap32(X)
331
- #define SDL_SwapLE64(X) SDL_Swap64(X)
332
- #define SDL_SwapFloatLE(X) SDL_SwapFloat(X)
333
- #define SDL_SwapBE16(X) (X)
334
- #define SDL_SwapBE32(X) (X)
335
- #define SDL_SwapBE64(X) (X)
336
- #define SDL_SwapFloatBE(X) (X)
337
- #endif
338
- /* @} *//* Swap to native */
339
-
340
- /* Ends C function definitions when using C++ */
341
- #ifdef __cplusplus
342
- }
343
- #endif
344
- #include "close_code.h"
345
-
346
- #endif /* SDL_endian_h_ */
347
-
348
- /* vi: set ts=4 sw=4 expandtab: */
@@ -1,163 +0,0 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_error.h
24
- *
25
- * Simple error message routines for SDL.
26
- */
27
-
28
- #ifndef SDL_error_h_
29
- #define SDL_error_h_
30
-
31
- #include "SDL_stdinc.h"
32
-
33
- #include "begin_code.h"
34
- /* Set up for C function definitions, even when using C++ */
35
- #ifdef __cplusplus
36
- extern "C" {
37
- #endif
38
-
39
- /* Public functions */
40
-
41
-
42
- /**
43
- * Set the SDL error message for the current thread.
44
- *
45
- * Calling this function will replace any previous error message that was set.
46
- *
47
- * This function always returns -1, since SDL frequently uses -1 to signify an
48
- * failing result, leading to this idiom:
49
- *
50
- * ```c
51
- * if (error_code) {
52
- * return SDL_SetError("This operation has failed: %d", error_code);
53
- * }
54
- * ```
55
- *
56
- * \param fmt a printf()-style message format string
57
- * \param ... additional parameters matching % tokens in the `fmt` string, if
58
- * any
59
- * \returns always -1.
60
- *
61
- * \since This function is available since SDL 2.0.0.
62
- *
63
- * \sa SDL_ClearError
64
- * \sa SDL_GetError
65
- */
66
- extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
67
-
68
- /**
69
- * Retrieve a message about the last error that occurred on the current
70
- * thread.
71
- *
72
- * It is possible for multiple errors to occur before calling SDL_GetError().
73
- * Only the last error is returned.
74
- *
75
- * The message is only applicable when an SDL function has signaled an error.
76
- * You must check the return values of SDL function calls to determine when to
77
- * appropriately call SDL_GetError(). You should *not* use the results of
78
- * SDL_GetError() to decide if an error has occurred! Sometimes SDL will set
79
- * an error string even when reporting success.
80
- *
81
- * SDL will *not* clear the error string for successful API calls. You *must*
82
- * check return values for failure cases before you can assume the error
83
- * string applies.
84
- *
85
- * Error strings are set per-thread, so an error set in a different thread
86
- * will not interfere with the current thread's operation.
87
- *
88
- * The returned string is internally allocated and must not be freed by the
89
- * application.
90
- *
91
- * \returns a message with information about the specific error that occurred,
92
- * or an empty string if there hasn't been an error message set since
93
- * the last call to SDL_ClearError(). The message is only applicable
94
- * when an SDL function has signaled an error. You must check the
95
- * return values of SDL function calls to determine when to
96
- * appropriately call SDL_GetError().
97
- *
98
- * \since This function is available since SDL 2.0.0.
99
- *
100
- * \sa SDL_ClearError
101
- * \sa SDL_SetError
102
- */
103
- extern DECLSPEC const char *SDLCALL SDL_GetError(void);
104
-
105
- /**
106
- * Get the last error message that was set for the current thread.
107
- *
108
- * This allows the caller to copy the error string into a provided buffer, but
109
- * otherwise operates exactly the same as SDL_GetError().
110
- *
111
- * \param errstr A buffer to fill with the last error message that was set for
112
- * the current thread
113
- * \param maxlen The size of the buffer pointed to by the errstr parameter
114
- * \returns the pointer passed in as the `errstr` parameter.
115
- *
116
- * \since This function is available since SDL 2.0.14.
117
- *
118
- * \sa SDL_GetError
119
- */
120
- extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
121
-
122
- /**
123
- * Clear any previous error message for this thread.
124
- *
125
- * \since This function is available since SDL 2.0.0.
126
- *
127
- * \sa SDL_GetError
128
- * \sa SDL_SetError
129
- */
130
- extern DECLSPEC void SDLCALL SDL_ClearError(void);
131
-
132
- /**
133
- * \name Internal error functions
134
- *
135
- * \internal
136
- * Private error reporting function - used internally.
137
- */
138
- /* @{ */
139
- #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
140
- #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
141
- #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
142
- typedef enum
143
- {
144
- SDL_ENOMEM,
145
- SDL_EFREAD,
146
- SDL_EFWRITE,
147
- SDL_EFSEEK,
148
- SDL_UNSUPPORTED,
149
- SDL_LASTERROR
150
- } SDL_errorcode;
151
- /* SDL_Error() unconditionally returns -1. */
152
- extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
153
- /* @} *//* Internal error functions */
154
-
155
- /* Ends C function definitions when using C++ */
156
- #ifdef __cplusplus
157
- }
158
- #endif
159
- #include "close_code.h"
160
-
161
- #endif /* SDL_error_h_ */
162
-
163
- /* vi: set ts=4 sw=4 expandtab: */