motion-game 1.1.5 → 1.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/MG.html +40 -38
- data/doc/MG/Action.html +402 -0
- data/doc/MG/Animate.html +281 -0
- data/doc/MG/Application.html +55 -52
- data/doc/MG/Audio.html +96 -93
- data/doc/MG/Blink.html +257 -0
- data/doc/MG/Button.html +82 -79
- data/doc/MG/Color.html +70 -67
- data/doc/MG/DelayTime.html +239 -0
- data/doc/MG/Director.html +256 -95
- data/doc/MG/Draw.html +67 -64
- data/doc/MG/Events.html +39 -37
- data/doc/MG/Events/Acceleration.html +70 -67
- data/doc/MG/Events/Touch.html +52 -49
- data/doc/MG/FadeIn.html +240 -0
- data/doc/MG/FadeOut.html +240 -0
- data/doc/MG/FadeTo.html +256 -0
- data/doc/MG/File.html +50 -47
- data/doc/MG/Follow.html +241 -0
- data/doc/MG/JumpBy.html +292 -0
- data/doc/MG/JumpTo.html +287 -0
- data/doc/MG/Layout.html +70 -67
- data/doc/MG/List.html +88 -85
- data/doc/MG/Menu.html +65 -62
- data/doc/MG/MoveBy.html +259 -0
- data/doc/MG/MoveTo.html +257 -0
- data/doc/MG/Node.html +393 -133
- data/doc/MG/Parallax.html +51 -48
- data/doc/MG/Particle.html +118 -115
- data/doc/MG/Point.html +67 -64
- data/doc/MG/Repeat.html +257 -0
- data/doc/MG/RepeatForever.html +239 -0
- data/doc/MG/RotateBy.html +259 -0
- data/doc/MG/RotateTo.html +257 -0
- data/doc/MG/ScaleBy.html +255 -0
- data/doc/MG/ScaleTo.html +255 -0
- data/doc/MG/Scene.html +110 -107
- data/doc/MG/Scroll.html +70 -67
- data/doc/MG/Sequence.html +241 -0
- data/doc/MG/Size.html +75 -72
- data/doc/MG/SkewBy.html +273 -0
- data/doc/MG/SkewTo.html +273 -0
- data/doc/MG/Slider.html +58 -55
- data/doc/MG/Spawn.html +239 -0
- data/doc/MG/Speed.html +259 -0
- data/doc/MG/Sprite.html +547 -144
- data/doc/MG/Text.html +94 -91
- data/doc/MG/TintBy.html +272 -0
- data/doc/MG/TintTo.html +274 -0
- data/doc/MG/Web.html +77 -74
- data/doc/MG/Widget.html +70 -67
- data/doc/_index.html +223 -33
- data/doc/class_list.html +24 -31
- data/doc/css/full_list.css +32 -31
- data/doc/css/style.css +220 -78
- data/doc/file.README.html +29 -30
- data/doc/file_list.html +26 -30
- data/doc/frames.html +7 -16
- data/doc/index.html +29 -30
- data/doc/js/app.js +100 -76
- data/doc/js/full_list.js +170 -135
- data/doc/method_list.html +1096 -500
- data/doc/top-level-namespace.html +35 -35
- data/lib/motion-game/android/main_activity.rb +21 -0
- data/lib/motion-game/ios/app_delegate.rb +14 -0
- data/lib/motion-game/tvos/app_delegate.rb +16 -0
- data/template/motion-game/files/app/application.rb +8 -0
- metadata +28 -4
data/doc/MG/Events/Touch.html
CHANGED
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Class: MG::Events::Touch
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— Documentation by YARD 0.
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— Documentation by YARD 0.9.5
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pathId = "MG::Events::Touch";
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<a href="../../_index.html">Index (T)</a> »
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<span class='title'><span class='object_link'><a href="../../MG.html" title="MG (module)">MG</a></span></span> » <span class='title'><span class='object_link'><a href="../Events.html" title="MG::Events (module)">Events</a></span></span>
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<div id="content"><h1>Class: MG::Events::Touch
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<dd>motion-game</dd>
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<a href="#location-instance_method" title="#location (instance method)"
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<a href="#location-instance_method" title="#location (instance method)">#<strong>location</strong> ⇒ Point </a>
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#<strong>location</strong> ⇒ <tt><span class='object_link'><a href="../Point.html" title="MG::Point (class)">Point</a></span></tt> <span class="extras">(readonly)</span>
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Generated on Sun Nov 27 15:52:18 2016 by
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data/doc/MG/FadeIn.html
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— Documentation by YARD 0.9.5
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<span class="inheritName"><span class='object_link'><a href="Action.html" title="MG::Action (class)">Action</a></span></span>
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<p class="inherited"><span class='object_link'><a href="Action.html#clone-instance_method" title="MG::Action#clone (method)">#clone</a></span>, <span class='object_link'><a href="Action.html#reverse-instance_method" title="MG::Action#reverse (method)">#reverse</a></span></p>
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#<strong>initialize</strong>(interval) ⇒ <tt><span class='object_link'><a href="" title="MG::FadeIn (class)">FadeIn</a></span></tt>
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<p>Creates an action Fades In the receiver. It modifies the opacity from the 0
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<pre class="code"><span class="info file"># File 'motion-game', line 210</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_interval'>interval</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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Class: MG::FadeOut
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— Documentation by YARD 0.9.5
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»
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<span class="title">FadeOut</span>
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<div id="content"><h1>Class: MG::FadeOut
|
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<dt>Inherits:</dt>
|
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<dd>
|
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<span class="inheritName"><span class='object_link'><a href="Action.html" title="MG::Action (class)">Action</a></span></span>
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<li class="next">MG::FadeOut</li>
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<dt>Defined in:</dt>
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<dd>motion-game</dd>
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<h3 class="inherited">Attributes inherited from <span class='object_link'><a href="Action.html" title="MG::Action (class)">Action</a></span></h3>
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<p class="inherited"><span class='object_link'><a href="Action.html#done%3F-instance_method" title="MG::Action#done? (method)">#done?</a></span></p>
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<h2>
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Constructors
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|
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|
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<a href="#initialize-instance_method" title="#initialize (instance method)">#<strong>initialize</strong>(interval) ⇒ FadeOut </a>
|
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|
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|
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|
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</span>
|
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|
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|
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<span class="note title constructor">constructor</span>
|
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|
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|
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<span class="summary_desc"><div class='inline'>
|
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|
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<p>Creates an action Fades Out the receiver.</p>
|
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</div></span>
|
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|
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</li>
|
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|
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<p class="inherited"><span class='object_link'><a href="Action.html#clone-instance_method" title="MG::Action#clone (method)">#clone</a></span>, <span class='object_link'><a href="Action.html#reverse-instance_method" title="MG::Action#reverse (method)">#reverse</a></span></p>
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<div id="constructor_details" class="method_details_list">
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<h2>Constructor Details</h2>
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<div class="method_details first">
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<h3 class="signature first" id="initialize-instance_method">
|
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|
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#<strong>initialize</strong>(interval) ⇒ <tt><span class='object_link'><a href="" title="MG::FadeOut (class)">FadeOut</a></span></tt>
|
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</h3><div class="docstring">
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<div class="discussion">
|
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|
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<p>Creates an action Fades Out the receiver. It modifies the opacity from the
|
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|
+
255 to 0.</p>
|
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|
+
|
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|
+
|
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</div>
|
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|
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</div>
|
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<div class="tags">
|
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<p class="tag_title">Parameters:</p>
|
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<ul class="param">
|
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|
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<li>
|
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|
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<span class='name'>interval</span>
|
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|
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|
+
|
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|
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<span class='type'>(<tt>Float</tt>)</span>
|
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|
+
|
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|
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|
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|
+
|
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|
+
—
|
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|
+
<div class='inline'>
|
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|
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<p>the animation interval.</p>
|
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|
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</div>
|
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|
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|
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|
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|
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|
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|
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<pre class="code"><span class="info file"># File 'motion-game', line 221</span>
|
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|
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<span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_interval'>interval</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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Generated on Sun Nov 27 15:52:18 2016 by
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|
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0.9.5 (ruby-2.3.3).
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</div>
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