motion-game 1.1.5 → 1.1.6
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- checksums.yaml +4 -4
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/MG.html +40 -38
- data/doc/MG/Action.html +402 -0
- data/doc/MG/Animate.html +281 -0
- data/doc/MG/Application.html +55 -52
- data/doc/MG/Audio.html +96 -93
- data/doc/MG/Blink.html +257 -0
- data/doc/MG/Button.html +82 -79
- data/doc/MG/Color.html +70 -67
- data/doc/MG/DelayTime.html +239 -0
- data/doc/MG/Director.html +256 -95
- data/doc/MG/Draw.html +67 -64
- data/doc/MG/Events.html +39 -37
- data/doc/MG/Events/Acceleration.html +70 -67
- data/doc/MG/Events/Touch.html +52 -49
- data/doc/MG/FadeIn.html +240 -0
- data/doc/MG/FadeOut.html +240 -0
- data/doc/MG/FadeTo.html +256 -0
- data/doc/MG/File.html +50 -47
- data/doc/MG/Follow.html +241 -0
- data/doc/MG/JumpBy.html +292 -0
- data/doc/MG/JumpTo.html +287 -0
- data/doc/MG/Layout.html +70 -67
- data/doc/MG/List.html +88 -85
- data/doc/MG/Menu.html +65 -62
- data/doc/MG/MoveBy.html +259 -0
- data/doc/MG/MoveTo.html +257 -0
- data/doc/MG/Node.html +393 -133
- data/doc/MG/Parallax.html +51 -48
- data/doc/MG/Particle.html +118 -115
- data/doc/MG/Point.html +67 -64
- data/doc/MG/Repeat.html +257 -0
- data/doc/MG/RepeatForever.html +239 -0
- data/doc/MG/RotateBy.html +259 -0
- data/doc/MG/RotateTo.html +257 -0
- data/doc/MG/ScaleBy.html +255 -0
- data/doc/MG/ScaleTo.html +255 -0
- data/doc/MG/Scene.html +110 -107
- data/doc/MG/Scroll.html +70 -67
- data/doc/MG/Sequence.html +241 -0
- data/doc/MG/Size.html +75 -72
- data/doc/MG/SkewBy.html +273 -0
- data/doc/MG/SkewTo.html +273 -0
- data/doc/MG/Slider.html +58 -55
- data/doc/MG/Spawn.html +239 -0
- data/doc/MG/Speed.html +259 -0
- data/doc/MG/Sprite.html +547 -144
- data/doc/MG/Text.html +94 -91
- data/doc/MG/TintBy.html +272 -0
- data/doc/MG/TintTo.html +274 -0
- data/doc/MG/Web.html +77 -74
- data/doc/MG/Widget.html +70 -67
- data/doc/_index.html +223 -33
- data/doc/class_list.html +24 -31
- data/doc/css/full_list.css +32 -31
- data/doc/css/style.css +220 -78
- data/doc/file.README.html +29 -30
- data/doc/file_list.html +26 -30
- data/doc/frames.html +7 -16
- data/doc/index.html +29 -30
- data/doc/js/app.js +100 -76
- data/doc/js/full_list.js +170 -135
- data/doc/method_list.html +1096 -500
- data/doc/top-level-namespace.html +35 -35
- data/lib/motion-game/android/main_activity.rb +21 -0
- data/lib/motion-game/ios/app_delegate.rb +14 -0
- data/lib/motion-game/tvos/app_delegate.rb +16 -0
- data/template/motion-game/files/app/application.rb +8 -0
- metadata +28 -4
data/doc/MG/Size.html
CHANGED
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<!DOCTYPE html
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<!DOCTYPE html>
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>
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Class: MG::Size
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— Documentation by YARD 0.
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— Documentation by YARD 0.9.5
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</title>
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<link rel="stylesheet" href="../css/common.css" type="text/css" charset="utf-8" />
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<script type="text/javascript" charset="utf-8">
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pathId = "MG::Size";
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relpath = '../';
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framesUrl = "../frames.html#!MG/Size.html";
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</script>
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<body>
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<div id="menu">
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<a href="../_index.html">Index (S)</a> »
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<span class='title'><span class='object_link'><a href="../MG.html" title="MG (module)">MG</a></span></span>
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»
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<span class="title">Size</span>
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href="../class_list.html">
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<a class="full_list_link" id="file_list_link"
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href="../file_list.html">
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File List
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<svg width="24" height="24">
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<rect x="0" y="4" width="24" height="4" rx="1" ry="1"></rect>
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<div id="content"><h1>Class: MG::Size
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<dl>
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<dt>Inherits:</dt>
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<dd>
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<span class="inheritName">Object</span>
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<a href="#" class="inheritanceTree">show all</a>
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<dl>
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<dt>Defined in:</dt>
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<dd>motion-game</dd>
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</dl>
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<h2>Overview</h2><div class="docstring">
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<h2>Properties <small
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<a href="#height-instance_method" title="#height (instance method)"
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<a href="#height-instance_method" title="#height (instance method)">#<strong>height</strong> ⇒ Float </a>
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<a href="#width-instance_method" title="#width (instance method)"
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<a href="#width-instance_method" title="#width (instance method)">#<strong>width</strong> ⇒ Float </a>
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<h2>
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Helpers
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<a href="#%2A-instance_method" title="#* (instance method)">#<strong>*</strong>(delta) ⇒ Size </a>
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<a href="#%2B-instance_method" title="#+ (instance method)">#<strong>+</strong>(size) ⇒ Size </a>
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<a href="#--instance_method" title="#- (instance method)"
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<a href="#--instance_method" title="#- (instance method)">#<strong>-</strong>(size) ⇒ Size </a>
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<a href="#%2F-instance_method" title="#/ (instance method)">#<strong>/</strong>(delta) ⇒ Size </a>
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#<strong>height</strong> ⇒ <tt>Float</tt>
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#<strong>width</strong> ⇒ <tt>Float</tt>
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#<strong>*</strong>(delta) ⇒ <tt><span class='object_link'><a href="" title="MG::Size (class)">Size</a></span></tt>
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<span class='kw'>def</span> <span class='op'>/</span><span class='lparen'>(</span><span class='id identifier rubyid_delta'>delta</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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Class: MG::SkewBy
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— Documentation by YARD 0.9.5
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»
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<span class="title">SkewBy</span>
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<div id="content"><h1>Class: MG::SkewBy
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Constructors
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<a href="#initialize-instance_method" title="#initialize (instance method)">#<strong>initialize</strong>(delta_x_angle, delta_y_angle, interval) ⇒ SkewBy </a>
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<p>Creates an action that skews a Node object to given angles by modifying
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it's skewX and skewY attributes by delta_x_angle and delta_y_angle.</p>
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<h3 class="inherited">Methods inherited from <span class='object_link'><a href="Action.html" title="MG::Action (class)">Action</a></span></h3>
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<p class="inherited"><span class='object_link'><a href="Action.html#clone-instance_method" title="MG::Action#clone (method)">#clone</a></span>, <span class='object_link'><a href="Action.html#reverse-instance_method" title="MG::Action#reverse (method)">#reverse</a></span></p>
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<h2>Constructor Details</h2>
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#<strong>initialize</strong>(delta_x_angle, delta_y_angle, interval) ⇒ <tt><span class='object_link'><a href="" title="MG::SkewBy (class)">SkewBy</a></span></tt>
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</h3><div class="docstring">
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<div class="discussion">
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<p>Creates an action that skews a Node object to given angles by modifying
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it's skewX and skewY attributes by delta_x_angle and delta_y_angle.</p>
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</div>
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</div>
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<div class="tags">
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<p class="tag_title">Parameters:</p>
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—
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<p>the skew X delta angle</p>
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<p>the skew Y delta angle</p>
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—
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<p>the animation interval.</p>
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<pre class="code"><span class="info file"># File 'motion-game', line 144</span>
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<span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_delta_x_angle'>delta_x_angle</span><span class='comma'>,</span> <span class='id identifier rubyid_delta_y_angle'>delta_y_angle</span><span class='comma'>,</span> <span class='id identifier rubyid_interval'>interval</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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