motion-game 1.1.5 → 1.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. checksums.yaml +4 -4
  2. data/build/android/armeabi/libmotion-cocos.a +0 -0
  3. data/build/android/motion-cocos.jar +0 -0
  4. data/build/android/x86/libmotion-cocos.a +0 -0
  5. data/build/ios/libmotion-cocos.a +0 -0
  6. data/build/tvos/libmotion-cocos.a +0 -0
  7. data/doc/MG.html +40 -38
  8. data/doc/MG/Action.html +402 -0
  9. data/doc/MG/Animate.html +281 -0
  10. data/doc/MG/Application.html +55 -52
  11. data/doc/MG/Audio.html +96 -93
  12. data/doc/MG/Blink.html +257 -0
  13. data/doc/MG/Button.html +82 -79
  14. data/doc/MG/Color.html +70 -67
  15. data/doc/MG/DelayTime.html +239 -0
  16. data/doc/MG/Director.html +256 -95
  17. data/doc/MG/Draw.html +67 -64
  18. data/doc/MG/Events.html +39 -37
  19. data/doc/MG/Events/Acceleration.html +70 -67
  20. data/doc/MG/Events/Touch.html +52 -49
  21. data/doc/MG/FadeIn.html +240 -0
  22. data/doc/MG/FadeOut.html +240 -0
  23. data/doc/MG/FadeTo.html +256 -0
  24. data/doc/MG/File.html +50 -47
  25. data/doc/MG/Follow.html +241 -0
  26. data/doc/MG/JumpBy.html +292 -0
  27. data/doc/MG/JumpTo.html +287 -0
  28. data/doc/MG/Layout.html +70 -67
  29. data/doc/MG/List.html +88 -85
  30. data/doc/MG/Menu.html +65 -62
  31. data/doc/MG/MoveBy.html +259 -0
  32. data/doc/MG/MoveTo.html +257 -0
  33. data/doc/MG/Node.html +393 -133
  34. data/doc/MG/Parallax.html +51 -48
  35. data/doc/MG/Particle.html +118 -115
  36. data/doc/MG/Point.html +67 -64
  37. data/doc/MG/Repeat.html +257 -0
  38. data/doc/MG/RepeatForever.html +239 -0
  39. data/doc/MG/RotateBy.html +259 -0
  40. data/doc/MG/RotateTo.html +257 -0
  41. data/doc/MG/ScaleBy.html +255 -0
  42. data/doc/MG/ScaleTo.html +255 -0
  43. data/doc/MG/Scene.html +110 -107
  44. data/doc/MG/Scroll.html +70 -67
  45. data/doc/MG/Sequence.html +241 -0
  46. data/doc/MG/Size.html +75 -72
  47. data/doc/MG/SkewBy.html +273 -0
  48. data/doc/MG/SkewTo.html +273 -0
  49. data/doc/MG/Slider.html +58 -55
  50. data/doc/MG/Spawn.html +239 -0
  51. data/doc/MG/Speed.html +259 -0
  52. data/doc/MG/Sprite.html +547 -144
  53. data/doc/MG/Text.html +94 -91
  54. data/doc/MG/TintBy.html +272 -0
  55. data/doc/MG/TintTo.html +274 -0
  56. data/doc/MG/Web.html +77 -74
  57. data/doc/MG/Widget.html +70 -67
  58. data/doc/_index.html +223 -33
  59. data/doc/class_list.html +24 -31
  60. data/doc/css/full_list.css +32 -31
  61. data/doc/css/style.css +220 -78
  62. data/doc/file.README.html +29 -30
  63. data/doc/file_list.html +26 -30
  64. data/doc/frames.html +7 -16
  65. data/doc/index.html +29 -30
  66. data/doc/js/app.js +100 -76
  67. data/doc/js/full_list.js +170 -135
  68. data/doc/method_list.html +1096 -500
  69. data/doc/top-level-namespace.html +35 -35
  70. data/lib/motion-game/android/main_activity.rb +21 -0
  71. data/lib/motion-game/ios/app_delegate.rb +14 -0
  72. data/lib/motion-game/tvos/app_delegate.rb +16 -0
  73. data/template/motion-game/files/app/application.rb +8 -0
  74. metadata +28 -4
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  <title>
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  Class: MG::Parallax
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- &mdash; Documentation by YARD 0.8.7.6
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- hasFrames = window.top.frames.main ? true : false;
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+ pathId = "MG::Parallax";
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  relpath = '../';
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- framesUrl = "../frames.html#!MG/Parallax.html";
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- <div id="header">
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  href="../class_list.html">
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- Class List
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- href="../method_list.html">
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- Method List
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- File List
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- <div class="clear"></div>
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+ <div class="clear"></div>
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+ <iframe id="search_frame" src="../class_list.html"></iframe>
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+ <div id="content"><h1>Class: MG::Parallax
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  </h1>
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+ <dl>
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  <span class="inheritName"><span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></span>
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- <dd class="r2 last">motion-game</dd>
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+ <dl>
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+ <dt>Defined in:</dt>
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+ <dd>motion-game</dd>
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+ </dl>
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  Container
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- <a href="#add-instance_method" title="#add (instance method)">- (Node) <strong>add</strong>(node, zpos, parallax_ratio, position_offset) </a>
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+ <a href="#add-instance_method" title="#add (instance method)">#<strong>add</strong>(node, zpos, parallax_ratio, position_offset) &#x21d2; Node </a>
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  <h3 class="inherited">Methods inherited from <span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></h3>
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- <p class="inherited"><span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span></p>
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+ <p class="inherited"><span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span>, <span class='object_link'><a href="Node.html#run_action-instance_method" title="MG::Node#run_action (method)">#run_action</a></span>, <span class='object_link'><a href="Node.html#stop_action-instance_method" title="MG::Node#stop_action (method)">#stop_action</a></span>, <span class='object_link'><a href="Node.html#stop_all_actions-instance_method" title="MG::Node#stop_all_actions (method)">#stop_all_actions</a></span></p>
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- - (<tt><span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></tt>) <strong>add</strong>(node, zpos, parallax_ratio, position_offset)
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+ #<strong>add</strong>(node, zpos, parallax_ratio, position_offset) &#x21d2; <tt><span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></tt>
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  </td>
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+ <pre class="code"><span class="info file"># File 'motion-game', line 764</span>
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  <span class='kw'>def</span> <span class='id identifier rubyid_add'>add</span><span class='lparen'>(</span><span class='id identifier rubyid_node'>node</span><span class='comma'>,</span> <span class='id identifier rubyid_zpos'>zpos</span><span class='comma'>,</span> <span class='id identifier rubyid_parallax_ratio'>parallax_ratio</span><span class='comma'>,</span> <span class='id identifier rubyid_position_offset'>position_offset</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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- <div id="footer">
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- Generated on Wed Aug 31 17:59:07 2016 by
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+ Generated on Sun Nov 27 15:52:19 2016 by
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- 0.8.7.6 (ruby-2.3.1).
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+ 0.9.5 (ruby-2.3.3).
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- <a href="#life_range-instance_method" title="#life_range (instance method)">- (Float) <strong>life_range</strong> </a>
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+ <a href="#life_range-instance_method" title="#life_range (instance method)">#<strong>life_range</strong> &#x21d2; Float </a>
250
252
 
251
253
 
252
254
 
@@ -273,7 +275,7 @@
273
275
  <li class="public ">
274
276
  <span class="summary_signature">
275
277
 
276
- <a href="#particle_count-instance_method" title="#particle_count (instance method)">- (Integer) <strong>particle_count</strong> </a>
278
+ <a href="#particle_count-instance_method" title="#particle_count (instance method)">#<strong>particle_count</strong> &#x21d2; Integer </a>
277
279
 
278
280
 
279
281
 
@@ -300,7 +302,7 @@
300
302
  <li class="public ">
301
303
  <span class="summary_signature">
302
304
 
303
- <a href="#position_range-instance_method" title="#position_range (instance method)">- (Point) <strong>position_range</strong> </a>
305
+ <a href="#position_range-instance_method" title="#position_range (instance method)">#<strong>position_range</strong> &#x21d2; Point </a>
304
306
 
305
307
 
306
308
 
@@ -327,7 +329,7 @@
327
329
  <li class="public ">
328
330
  <span class="summary_signature">
329
331
 
330
- <a href="#speed-instance_method" title="#speed (instance method)">- (Float) <strong>speed</strong> </a>
332
+ <a href="#speed-instance_method" title="#speed (instance method)">#<strong>speed</strong> &#x21d2; Float </a>
331
333
 
332
334
 
333
335
 
@@ -354,7 +356,7 @@
354
356
  <li class="public ">
355
357
  <span class="summary_signature">
356
358
 
357
- <a href="#start_color-instance_method" title="#start_color (instance method)">- (Color) <strong>start_color</strong> </a>
359
+ <a href="#start_color-instance_method" title="#start_color (instance method)">#<strong>start_color</strong> &#x21d2; Color </a>
358
360
 
359
361
 
360
362
 
@@ -381,7 +383,7 @@
381
383
  <li class="public ">
382
384
  <span class="summary_signature">
383
385
 
384
- <a href="#texture%3D-instance_method" title="#texture= (instance method)">- (String) <strong>texture</strong> </a>
386
+ <a href="#texture%3D-instance_method" title="#texture= (instance method)">#<strong>texture</strong> &#x21d2; String </a>
385
387
 
386
388
 
387
389
 
@@ -420,7 +422,7 @@
420
422
 
421
423
  <h2>
422
424
  Constructors
423
- <small>(<a href="#" class="summary_toggle">collapse</a>)</small>
425
+ <small><a href="#" class="summary_toggle">collapse</a></small>
424
426
  </h2>
425
427
 
426
428
  <ul class="summary">
@@ -428,7 +430,7 @@
428
430
  <li class="public ">
429
431
  <span class="summary_signature">
430
432
 
431
- <a href="#initialize-instance_method" title="#initialize (instance method)">- (Particle) <strong>initialize</strong>(file_name = nil) </a>
433
+ <a href="#initialize-instance_method" title="#initialize (instance method)">#<strong>initialize</strong>(file_name = nil) &#x21d2; Particle </a>
432
434
 
433
435
 
434
436
 
@@ -464,14 +466,14 @@
464
466
 
465
467
 
466
468
  <h3 class="inherited">Methods inherited from <span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></h3>
467
- <p class="inherited"><span class='object_link'><a href="Node.html#add-instance_method" title="MG::Node#add (method)">#add</a></span>, <span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span></p>
469
+ <p class="inherited"><span class='object_link'><a href="Node.html#add-instance_method" title="MG::Node#add (method)">#add</a></span>, <span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span>, <span class='object_link'><a href="Node.html#run_action-instance_method" title="MG::Node#run_action (method)">#run_action</a></span>, <span class='object_link'><a href="Node.html#stop_action-instance_method" title="MG::Node#stop_action (method)">#stop_action</a></span>, <span class='object_link'><a href="Node.html#stop_all_actions-instance_method" title="MG::Node#stop_all_actions (method)">#stop_all_actions</a></span></p>
468
470
  <div id="constructor_details" class="method_details_list">
469
471
  <h2>Constructor Details</h2>
470
472
 
471
473
  <div class="method_details first">
472
474
  <h3 class="signature first" id="initialize-instance_method">
473
475
 
474
- - (<tt><span class='object_link'><a href="" title="MG::Particle (class)">Particle</a></span></tt>) <strong>initialize</strong>(file_name = nil)
476
+ #<strong>initialize</strong>(file_name = nil) &#x21d2; <tt><span class='object_link'><a href="" title="MG::Particle (class)">Particle</a></span></tt>
475
477
 
476
478
 
477
479
 
@@ -519,10 +521,10 @@ Particle object will be created.</p>
519
521
  <pre class="lines">
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521
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- 465</pre>
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+ 818</pre>
523
525
  </td>
524
526
  <td>
525
- <pre class="code"><span class="info file"># File 'motion-game', line 465</span>
527
+ <pre class="code"><span class="info file"># File 'motion-game', line 818</span>
526
528
 
527
529
  <span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_file_name'>file_name</span><span class='op'>=</span><span class='kw'>nil</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
528
530
  </td>
@@ -540,7 +542,7 @@ Particle object will be created.</p>
540
542
  <div class="method_details first">
541
543
  <h3 class="signature first" id="angle-instance_method">
542
544
 
543
- - (<tt>Float</tt>) <strong>angle</strong>
545
+ #<strong>angle</strong> &#x21d2; <tt>Float</tt>
544
546
 
545
547
 
546
548
 
@@ -581,12 +583,12 @@ Particle object will be created.</p>
581
583
  <pre class="lines">
582
584
 
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584
- 483
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- 484
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+ 836
587
+ 837
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+ 838</pre>
587
589
  </td>
588
590
  <td>
589
- <pre class="code"><span class="info file"># File 'motion-game', line 483</span>
591
+ <pre class="code"><span class="info file"># File 'motion-game', line 836</span>
590
592
 
591
593
  <span class='kw'>def</span> <span class='id identifier rubyid_angle'>angle</span>
592
594
  <span class='ivar'>@angle</span>
@@ -601,7 +603,7 @@ Particle object will be created.</p>
601
603
  <div class="method_details ">
602
604
  <h3 class="signature " id="angle_range-instance_method">
603
605
 
604
- - (<tt>Float</tt>) <strong>angle_range</strong>
606
+ #<strong>angle_range</strong> &#x21d2; <tt>Float</tt>
605
607
 
606
608
 
607
609
 
@@ -642,12 +644,12 @@ Particle object will be created.</p>
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644
  <pre class="lines">
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- 486
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647
- 488</pre>
647
+ 839
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+ 841</pre>
648
650
  </td>
649
651
  <td>
650
- <pre class="code"><span class="info file"># File 'motion-game', line 486</span>
652
+ <pre class="code"><span class="info file"># File 'motion-game', line 839</span>
651
653
 
652
654
  <span class='kw'>def</span> <span class='id identifier rubyid_angle_range'>angle_range</span>
653
655
  <span class='ivar'>@angle_range</span>
@@ -662,7 +664,7 @@ Particle object will be created.</p>
662
664
  <div class="method_details ">
663
665
  <h3 class="signature " id="duration-instance_method">
664
666
 
665
- - (<tt>Float</tt>) <strong>duration</strong>
667
+ #<strong>duration</strong> &#x21d2; <tt>Float</tt>
666
668
 
667
669
 
668
670
 
@@ -703,12 +705,12 @@ Particle object will be created.</p>
703
705
  <pre class="lines">
704
706
 
705
707
 
706
- 489
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708
+ 842
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710
+ 844</pre>
709
711
  </td>
710
712
  <td>
711
- <pre class="code"><span class="info file"># File 'motion-game', line 489</span>
713
+ <pre class="code"><span class="info file"># File 'motion-game', line 842</span>
712
714
 
713
715
  <span class='kw'>def</span> <span class='id identifier rubyid_duration'>duration</span>
714
716
  <span class='ivar'>@duration</span>
@@ -723,7 +725,7 @@ Particle object will be created.</p>
723
725
  <div class="method_details ">
724
726
  <h3 class="signature " id="end_color-instance_method">
725
727
 
726
- - (<tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>) <strong>end_color</strong>
728
+ #<strong>end_color</strong> &#x21d2; <tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>
727
729
 
728
730
 
729
731
 
@@ -764,12 +766,12 @@ Particle object will be created.</p>
764
766
  <pre class="lines">
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766
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767
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- 502
769
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769
+ 854
770
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771
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770
772
  </td>
771
773
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 501</span>
774
+ <pre class="code"><span class="info file"># File 'motion-game', line 854</span>
773
775
 
774
776
  <span class='kw'>def</span> <span class='id identifier rubyid_end_color'>end_color</span>
775
777
  <span class='ivar'>@end_color</span>
@@ -784,7 +786,7 @@ Particle object will be created.</p>
784
786
  <div class="method_details ">
785
787
  <h3 class="signature " id="life-instance_method">
786
788
 
787
- - (<tt>Float</tt>) <strong>life</strong>
789
+ #<strong>life</strong> &#x21d2; <tt>Float</tt>
788
790
 
789
791
 
790
792
 
@@ -825,12 +827,12 @@ Particle object will be created.</p>
825
827
  <pre class="lines">
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- 477
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+ 830
831
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+ 832</pre>
831
833
  </td>
832
834
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 477</span>
835
+ <pre class="code"><span class="info file"># File 'motion-game', line 830</span>
834
836
 
835
837
  <span class='kw'>def</span> <span class='id identifier rubyid_life'>life</span>
836
838
  <span class='ivar'>@life</span>
@@ -845,7 +847,7 @@ Particle object will be created.</p>
845
847
  <div class="method_details ">
846
848
  <h3 class="signature " id="life_range-instance_method">
847
849
 
848
- - (<tt>Float</tt>) <strong>life_range</strong>
850
+ #<strong>life_range</strong> &#x21d2; <tt>Float</tt>
849
851
 
850
852
 
851
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@@ -886,12 +888,12 @@ Particle object will be created.</p>
886
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  <pre class="lines">
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892
894
  </td>
893
895
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 480</span>
896
+ <pre class="code"><span class="info file"># File 'motion-game', line 833</span>
895
897
 
896
898
  <span class='kw'>def</span> <span class='id identifier rubyid_life_range'>life_range</span>
897
899
  <span class='ivar'>@life_range</span>
@@ -906,7 +908,7 @@ Particle object will be created.</p>
906
908
  <div class="method_details ">
907
909
  <h3 class="signature " id="particle_count-instance_method">
908
910
 
909
- - (<tt>Integer</tt>) <strong>particle_count</strong>
911
+ #<strong>particle_count</strong> &#x21d2; <tt>Integer</tt>
910
912
 
911
913
 
912
914
 
@@ -947,12 +949,12 @@ Particle object will be created.</p>
947
949
  <pre class="lines">
948
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949
951
 
950
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+ 848
953
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953
955
  </td>
954
956
  <td>
955
- <pre class="code"><span class="info file"># File 'motion-game', line 495</span>
957
+ <pre class="code"><span class="info file"># File 'motion-game', line 848</span>
956
958
 
957
959
  <span class='kw'>def</span> <span class='id identifier rubyid_particle_count'>particle_count</span>
958
960
  <span class='ivar'>@particle_count</span>
@@ -967,7 +969,7 @@ Particle object will be created.</p>
967
969
  <div class="method_details ">
968
970
  <h3 class="signature " id="position_range-instance_method">
969
971
 
970
- - (<tt><span class='object_link'><a href="Point.html" title="MG::Point (class)">Point</a></span></tt>) <strong>position_range</strong>
972
+ #<strong>position_range</strong> &#x21d2; <tt><span class='object_link'><a href="Point.html" title="MG::Point (class)">Point</a></span></tt>
971
973
 
972
974
 
973
975
 
@@ -1008,12 +1010,12 @@ Particle object will be created.</p>
1008
1010
  <pre class="lines">
1009
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1012
 
1011
- 492
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1013
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1013
+ 845
1014
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1015
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1014
1016
  </td>
1015
1017
  <td>
1016
- <pre class="code"><span class="info file"># File 'motion-game', line 492</span>
1018
+ <pre class="code"><span class="info file"># File 'motion-game', line 845</span>
1017
1019
 
1018
1020
  <span class='kw'>def</span> <span class='id identifier rubyid_position_range'>position_range</span>
1019
1021
  <span class='ivar'>@position_range</span>
@@ -1028,7 +1030,7 @@ Particle object will be created.</p>
1028
1030
  <div class="method_details ">
1029
1031
  <h3 class="signature " id="speed-instance_method">
1030
1032
 
1031
- - (<tt>Float</tt>) <strong>speed</strong>
1033
+ #<strong>speed</strong> &#x21d2; <tt>Float</tt>
1032
1034
 
1033
1035
 
1034
1036
 
@@ -1069,12 +1071,12 @@ Particle object will be created.</p>
1069
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  <pre class="lines">
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1073
 
1072
- 474
1073
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1074
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1074
+ 827
1075
+ 828
1076
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1075
1077
  </td>
1076
1078
  <td>
1077
- <pre class="code"><span class="info file"># File 'motion-game', line 474</span>
1079
+ <pre class="code"><span class="info file"># File 'motion-game', line 827</span>
1078
1080
 
1079
1081
  <span class='kw'>def</span> <span class='id identifier rubyid_speed'>speed</span>
1080
1082
  <span class='ivar'>@speed</span>
@@ -1089,7 +1091,7 @@ Particle object will be created.</p>
1089
1091
  <div class="method_details ">
1090
1092
  <h3 class="signature " id="start_color-instance_method">
1091
1093
 
1092
- - (<tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>) <strong>start_color</strong>
1094
+ #<strong>start_color</strong> &#x21d2; <tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>
1093
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1094
1096
 
1095
1097
 
@@ -1130,12 +1132,12 @@ Particle object will be created.</p>
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1134
 
1133
- 498
1134
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1135
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1135
+ 851
1136
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1137
+ 853</pre>
1136
1138
  </td>
1137
1139
  <td>
1138
- <pre class="code"><span class="info file"># File 'motion-game', line 498</span>
1140
+ <pre class="code"><span class="info file"># File 'motion-game', line 851</span>
1139
1141
 
1140
1142
  <span class='kw'>def</span> <span class='id identifier rubyid_start_color'>start_color</span>
1141
1143
  <span class='ivar'>@start_color</span>
@@ -1150,7 +1152,7 @@ Particle object will be created.</p>
1150
1152
  <div class="method_details ">
1151
1153
  <h3 class="signature " id="texture=-instance_method">
1152
1154
 
1153
- - (<tt>String</tt>) <strong>texture=</strong>(value) <span class="extras">(writeonly)</span>
1155
+ #<strong>texture=</strong>(value) &#x21d2; <tt>String</tt> <span class="extras">(writeonly)</span>
1154
1156
 
1155
1157
 
1156
1158
 
@@ -1191,12 +1193,12 @@ Particle object will be created.</p>
1191
1193
  <pre class="lines">
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1193
1195
 
1194
- 471
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1196
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1196
+ 824
1197
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1198
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1197
1199
  </td>
1198
1200
  <td>
1199
- <pre class="code"><span class="info file"># File 'motion-game', line 471</span>
1201
+ <pre class="code"><span class="info file"># File 'motion-game', line 824</span>
1200
1202
 
1201
1203
  <span class='kw'>def</span> <span class='id identifier rubyid_texture='>texture=</span><span class='lparen'>(</span><span class='id identifier rubyid_value'>value</span><span class='rparen'>)</span>
1202
1204
  <span class='ivar'>@texture</span> <span class='op'>=</span> <span class='id identifier rubyid_value'>value</span>
@@ -1211,11 +1213,12 @@ Particle object will be created.</p>
1211
1213
 
1212
1214
  </div>
1213
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1214
- <div id="footer">
1215
- Generated on Wed Aug 31 17:59:07 2016 by
1216
+ <div id="footer">
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+ Generated on Sun Nov 27 15:52:19 2016 by
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1218
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
1217
- 0.8.7.6 (ruby-2.3.1).
1219
+ 0.9.5 (ruby-2.3.3).
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