motion-game 1.1.5 → 1.1.6

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Files changed (74) hide show
  1. checksums.yaml +4 -4
  2. data/build/android/armeabi/libmotion-cocos.a +0 -0
  3. data/build/android/motion-cocos.jar +0 -0
  4. data/build/android/x86/libmotion-cocos.a +0 -0
  5. data/build/ios/libmotion-cocos.a +0 -0
  6. data/build/tvos/libmotion-cocos.a +0 -0
  7. data/doc/MG.html +40 -38
  8. data/doc/MG/Action.html +402 -0
  9. data/doc/MG/Animate.html +281 -0
  10. data/doc/MG/Application.html +55 -52
  11. data/doc/MG/Audio.html +96 -93
  12. data/doc/MG/Blink.html +257 -0
  13. data/doc/MG/Button.html +82 -79
  14. data/doc/MG/Color.html +70 -67
  15. data/doc/MG/DelayTime.html +239 -0
  16. data/doc/MG/Director.html +256 -95
  17. data/doc/MG/Draw.html +67 -64
  18. data/doc/MG/Events.html +39 -37
  19. data/doc/MG/Events/Acceleration.html +70 -67
  20. data/doc/MG/Events/Touch.html +52 -49
  21. data/doc/MG/FadeIn.html +240 -0
  22. data/doc/MG/FadeOut.html +240 -0
  23. data/doc/MG/FadeTo.html +256 -0
  24. data/doc/MG/File.html +50 -47
  25. data/doc/MG/Follow.html +241 -0
  26. data/doc/MG/JumpBy.html +292 -0
  27. data/doc/MG/JumpTo.html +287 -0
  28. data/doc/MG/Layout.html +70 -67
  29. data/doc/MG/List.html +88 -85
  30. data/doc/MG/Menu.html +65 -62
  31. data/doc/MG/MoveBy.html +259 -0
  32. data/doc/MG/MoveTo.html +257 -0
  33. data/doc/MG/Node.html +393 -133
  34. data/doc/MG/Parallax.html +51 -48
  35. data/doc/MG/Particle.html +118 -115
  36. data/doc/MG/Point.html +67 -64
  37. data/doc/MG/Repeat.html +257 -0
  38. data/doc/MG/RepeatForever.html +239 -0
  39. data/doc/MG/RotateBy.html +259 -0
  40. data/doc/MG/RotateTo.html +257 -0
  41. data/doc/MG/ScaleBy.html +255 -0
  42. data/doc/MG/ScaleTo.html +255 -0
  43. data/doc/MG/Scene.html +110 -107
  44. data/doc/MG/Scroll.html +70 -67
  45. data/doc/MG/Sequence.html +241 -0
  46. data/doc/MG/Size.html +75 -72
  47. data/doc/MG/SkewBy.html +273 -0
  48. data/doc/MG/SkewTo.html +273 -0
  49. data/doc/MG/Slider.html +58 -55
  50. data/doc/MG/Spawn.html +239 -0
  51. data/doc/MG/Speed.html +259 -0
  52. data/doc/MG/Sprite.html +547 -144
  53. data/doc/MG/Text.html +94 -91
  54. data/doc/MG/TintBy.html +272 -0
  55. data/doc/MG/TintTo.html +274 -0
  56. data/doc/MG/Web.html +77 -74
  57. data/doc/MG/Widget.html +70 -67
  58. data/doc/_index.html +223 -33
  59. data/doc/class_list.html +24 -31
  60. data/doc/css/full_list.css +32 -31
  61. data/doc/css/style.css +220 -78
  62. data/doc/file.README.html +29 -30
  63. data/doc/file_list.html +26 -30
  64. data/doc/frames.html +7 -16
  65. data/doc/index.html +29 -30
  66. data/doc/js/app.js +100 -76
  67. data/doc/js/full_list.js +170 -135
  68. data/doc/method_list.html +1096 -500
  69. data/doc/top-level-namespace.html +35 -35
  70. data/lib/motion-game/android/main_activity.rb +21 -0
  71. data/lib/motion-game/ios/app_delegate.rb +14 -0
  72. data/lib/motion-game/tvos/app_delegate.rb +16 -0
  73. data/template/motion-game/files/app/application.rb +8 -0
  74. metadata +28 -4
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  <title>
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  Class: MG::Parallax
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- &mdash; Documentation by YARD 0.8.7.6
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+ &mdash; Documentation by YARD 0.9.5
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  <link rel="stylesheet" href="../css/common.css" type="text/css" charset="utf-8" />
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  <script type="text/javascript" charset="utf-8">
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- hasFrames = window.top.frames.main ? true : false;
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+ pathId = "MG::Parallax";
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  relpath = '../';
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- framesUrl = "../frames.html#!MG/Parallax.html";
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  </script>
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  </head>
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- <div id="header">
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+ <div class="nav_wrap">
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+ <iframe id="nav" src="../class_list.html"></iframe>
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+ <div id="resizer"></div>
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+ </div>
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+ <div id="main" tabindex="-1">
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+ <div id="header">
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+ <div id="menu">
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  <a href="../_index.html">Index (P)</a> &raquo;
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  <span class='title'><span class='object_link'><a href="../MG.html" title="MG (module)">MG</a></span></span>
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  &raquo;
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  <span class="title">Parallax</span>
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+ <div id="search">
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  href="../class_list.html">
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- Class List
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- </a>
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- <a class="full_list_link" id="method_list_link"
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- href="../method_list.html">
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- Method List
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- </a>
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- <a class="full_list_link" id="file_list_link"
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- href="../file_list.html">
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- File List
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+ </svg>
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- <div class="clear"></div>
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+ <div class="clear"></div>
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+ </div>
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+ <iframe id="search_frame" src="../class_list.html"></iframe>
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- <div id="content"><h1>Class: MG::Parallax
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+ <div id="content"><h1>Class: MG::Parallax
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  </h1>
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- <dt class="r1">Inherits:</dt>
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- <dd class="r1">
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+ <dl>
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+ <dt>Inherits:</dt>
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+ <dd>
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  <span class="inheritName"><span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></span>
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  </ul>
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- <dd class="r2 last">motion-game</dd>
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+ <dl>
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+ <dt>Defined in:</dt>
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+ <dd>motion-game</dd>
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+ </dl>
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  <h2>
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  Container
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- <small>(<a href="#" class="summary_toggle">collapse</a>)</small>
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  <li class="public ">
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- <a href="#add-instance_method" title="#add (instance method)">- (Node) <strong>add</strong>(node, zpos, parallax_ratio, position_offset) </a>
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+ <a href="#add-instance_method" title="#add (instance method)">#<strong>add</strong>(node, zpos, parallax_ratio, position_offset) &#x21d2; Node </a>
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  <h3 class="inherited">Methods inherited from <span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></h3>
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- <p class="inherited"><span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span></p>
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+ <p class="inherited"><span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span>, <span class='object_link'><a href="Node.html#run_action-instance_method" title="MG::Node#run_action (method)">#run_action</a></span>, <span class='object_link'><a href="Node.html#stop_action-instance_method" title="MG::Node#stop_action (method)">#stop_action</a></span>, <span class='object_link'><a href="Node.html#stop_all_actions-instance_method" title="MG::Node#stop_all_actions (method)">#stop_all_actions</a></span></p>
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- - (<tt><span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></tt>) <strong>add</strong>(node, zpos, parallax_ratio, position_offset)
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+ #<strong>add</strong>(node, zpos, parallax_ratio, position_offset) &#x21d2; <tt><span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></tt>
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  <span class='kw'>def</span> <span class='id identifier rubyid_add'>add</span><span class='lparen'>(</span><span class='id identifier rubyid_node'>node</span><span class='comma'>,</span> <span class='id identifier rubyid_zpos'>zpos</span><span class='comma'>,</span> <span class='id identifier rubyid_parallax_ratio'>parallax_ratio</span><span class='comma'>,</span> <span class='id identifier rubyid_position_offset'>position_offset</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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+ Generated on Sun Nov 27 15:52:19 2016 by
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@@ -273,7 +275,7 @@
273
275
  <li class="public ">
274
276
  <span class="summary_signature">
275
277
 
276
- <a href="#particle_count-instance_method" title="#particle_count (instance method)">- (Integer) <strong>particle_count</strong> </a>
278
+ <a href="#particle_count-instance_method" title="#particle_count (instance method)">#<strong>particle_count</strong> &#x21d2; Integer </a>
277
279
 
278
280
 
279
281
 
@@ -300,7 +302,7 @@
300
302
  <li class="public ">
301
303
  <span class="summary_signature">
302
304
 
303
- <a href="#position_range-instance_method" title="#position_range (instance method)">- (Point) <strong>position_range</strong> </a>
305
+ <a href="#position_range-instance_method" title="#position_range (instance method)">#<strong>position_range</strong> &#x21d2; Point </a>
304
306
 
305
307
 
306
308
 
@@ -327,7 +329,7 @@
327
329
  <li class="public ">
328
330
  <span class="summary_signature">
329
331
 
330
- <a href="#speed-instance_method" title="#speed (instance method)">- (Float) <strong>speed</strong> </a>
332
+ <a href="#speed-instance_method" title="#speed (instance method)">#<strong>speed</strong> &#x21d2; Float </a>
331
333
 
332
334
 
333
335
 
@@ -354,7 +356,7 @@
354
356
  <li class="public ">
355
357
  <span class="summary_signature">
356
358
 
357
- <a href="#start_color-instance_method" title="#start_color (instance method)">- (Color) <strong>start_color</strong> </a>
359
+ <a href="#start_color-instance_method" title="#start_color (instance method)">#<strong>start_color</strong> &#x21d2; Color </a>
358
360
 
359
361
 
360
362
 
@@ -381,7 +383,7 @@
381
383
  <li class="public ">
382
384
  <span class="summary_signature">
383
385
 
384
- <a href="#texture%3D-instance_method" title="#texture= (instance method)">- (String) <strong>texture</strong> </a>
386
+ <a href="#texture%3D-instance_method" title="#texture= (instance method)">#<strong>texture</strong> &#x21d2; String </a>
385
387
 
386
388
 
387
389
 
@@ -420,7 +422,7 @@
420
422
 
421
423
  <h2>
422
424
  Constructors
423
- <small>(<a href="#" class="summary_toggle">collapse</a>)</small>
425
+ <small><a href="#" class="summary_toggle">collapse</a></small>
424
426
  </h2>
425
427
 
426
428
  <ul class="summary">
@@ -428,7 +430,7 @@
428
430
  <li class="public ">
429
431
  <span class="summary_signature">
430
432
 
431
- <a href="#initialize-instance_method" title="#initialize (instance method)">- (Particle) <strong>initialize</strong>(file_name = nil) </a>
433
+ <a href="#initialize-instance_method" title="#initialize (instance method)">#<strong>initialize</strong>(file_name = nil) &#x21d2; Particle </a>
432
434
 
433
435
 
434
436
 
@@ -464,14 +466,14 @@
464
466
 
465
467
 
466
468
  <h3 class="inherited">Methods inherited from <span class='object_link'><a href="Node.html" title="MG::Node (class)">Node</a></span></h3>
467
- <p class="inherited"><span class='object_link'><a href="Node.html#add-instance_method" title="MG::Node#add (method)">#add</a></span>, <span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span></p>
469
+ <p class="inherited"><span class='object_link'><a href="Node.html#add-instance_method" title="MG::Node#add (method)">#add</a></span>, <span class='object_link'><a href="Node.html#children-instance_method" title="MG::Node#children (method)">#children</a></span>, <span class='object_link'><a href="Node.html#clear-instance_method" title="MG::Node#clear (method)">#clear</a></span>, <span class='object_link'><a href="Node.html#delete-instance_method" title="MG::Node#delete (method)">#delete</a></span>, <span class='object_link'><a href="Node.html#delete_from_parent-instance_method" title="MG::Node#delete_from_parent (method)">#delete_from_parent</a></span>, <span class='object_link'><a href="Node.html#intersects%3F-instance_method" title="MG::Node#intersects? (method)">#intersects?</a></span>, <span class='object_link'><a href="Node.html#parent-instance_method" title="MG::Node#parent (method)">#parent</a></span>, <span class='object_link'><a href="Node.html#run_action-instance_method" title="MG::Node#run_action (method)">#run_action</a></span>, <span class='object_link'><a href="Node.html#stop_action-instance_method" title="MG::Node#stop_action (method)">#stop_action</a></span>, <span class='object_link'><a href="Node.html#stop_all_actions-instance_method" title="MG::Node#stop_all_actions (method)">#stop_all_actions</a></span></p>
468
470
  <div id="constructor_details" class="method_details_list">
469
471
  <h2>Constructor Details</h2>
470
472
 
471
473
  <div class="method_details first">
472
474
  <h3 class="signature first" id="initialize-instance_method">
473
475
 
474
- - (<tt><span class='object_link'><a href="" title="MG::Particle (class)">Particle</a></span></tt>) <strong>initialize</strong>(file_name = nil)
476
+ #<strong>initialize</strong>(file_name = nil) &#x21d2; <tt><span class='object_link'><a href="" title="MG::Particle (class)">Particle</a></span></tt>
475
477
 
476
478
 
477
479
 
@@ -519,10 +521,10 @@ Particle object will be created.</p>
519
521
  <pre class="lines">
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521
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- 465</pre>
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+ 818</pre>
523
525
  </td>
524
526
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 465</span>
527
+ <pre class="code"><span class="info file"># File 'motion-game', line 818</span>
526
528
 
527
529
  <span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_file_name'>file_name</span><span class='op'>=</span><span class='kw'>nil</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
528
530
  </td>
@@ -540,7 +542,7 @@ Particle object will be created.</p>
540
542
  <div class="method_details first">
541
543
  <h3 class="signature first" id="angle-instance_method">
542
544
 
543
- - (<tt>Float</tt>) <strong>angle</strong>
545
+ #<strong>angle</strong> &#x21d2; <tt>Float</tt>
544
546
 
545
547
 
546
548
 
@@ -581,12 +583,12 @@ Particle object will be created.</p>
581
583
  <pre class="lines">
582
584
 
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584
- 483
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- 484
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+ 836
587
+ 837
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+ 838</pre>
587
589
  </td>
588
590
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 483</span>
591
+ <pre class="code"><span class="info file"># File 'motion-game', line 836</span>
590
592
 
591
593
  <span class='kw'>def</span> <span class='id identifier rubyid_angle'>angle</span>
592
594
  <span class='ivar'>@angle</span>
@@ -601,7 +603,7 @@ Particle object will be created.</p>
601
603
  <div class="method_details ">
602
604
  <h3 class="signature " id="angle_range-instance_method">
603
605
 
604
- - (<tt>Float</tt>) <strong>angle_range</strong>
606
+ #<strong>angle_range</strong> &#x21d2; <tt>Float</tt>
605
607
 
606
608
 
607
609
 
@@ -642,12 +644,12 @@ Particle object will be created.</p>
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644
  <pre class="lines">
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- 486
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- 488</pre>
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+ 839
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+ 841</pre>
648
650
  </td>
649
651
  <td>
650
- <pre class="code"><span class="info file"># File 'motion-game', line 486</span>
652
+ <pre class="code"><span class="info file"># File 'motion-game', line 839</span>
651
653
 
652
654
  <span class='kw'>def</span> <span class='id identifier rubyid_angle_range'>angle_range</span>
653
655
  <span class='ivar'>@angle_range</span>
@@ -662,7 +664,7 @@ Particle object will be created.</p>
662
664
  <div class="method_details ">
663
665
  <h3 class="signature " id="duration-instance_method">
664
666
 
665
- - (<tt>Float</tt>) <strong>duration</strong>
667
+ #<strong>duration</strong> &#x21d2; <tt>Float</tt>
666
668
 
667
669
 
668
670
 
@@ -703,12 +705,12 @@ Particle object will be created.</p>
703
705
  <pre class="lines">
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706
 
705
707
 
706
- 489
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+ 842
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710
+ 844</pre>
709
711
  </td>
710
712
  <td>
711
- <pre class="code"><span class="info file"># File 'motion-game', line 489</span>
713
+ <pre class="code"><span class="info file"># File 'motion-game', line 842</span>
712
714
 
713
715
  <span class='kw'>def</span> <span class='id identifier rubyid_duration'>duration</span>
714
716
  <span class='ivar'>@duration</span>
@@ -723,7 +725,7 @@ Particle object will be created.</p>
723
725
  <div class="method_details ">
724
726
  <h3 class="signature " id="end_color-instance_method">
725
727
 
726
- - (<tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>) <strong>end_color</strong>
728
+ #<strong>end_color</strong> &#x21d2; <tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>
727
729
 
728
730
 
729
731
 
@@ -764,12 +766,12 @@ Particle object will be created.</p>
764
766
  <pre class="lines">
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766
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767
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- 502
769
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+ 854
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771
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770
772
  </td>
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773
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 501</span>
774
+ <pre class="code"><span class="info file"># File 'motion-game', line 854</span>
773
775
 
774
776
  <span class='kw'>def</span> <span class='id identifier rubyid_end_color'>end_color</span>
775
777
  <span class='ivar'>@end_color</span>
@@ -784,7 +786,7 @@ Particle object will be created.</p>
784
786
  <div class="method_details ">
785
787
  <h3 class="signature " id="life-instance_method">
786
788
 
787
- - (<tt>Float</tt>) <strong>life</strong>
789
+ #<strong>life</strong> &#x21d2; <tt>Float</tt>
788
790
 
789
791
 
790
792
 
@@ -825,12 +827,12 @@ Particle object will be created.</p>
825
827
  <pre class="lines">
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- 477
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+ 830
831
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+ 832</pre>
831
833
  </td>
832
834
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 477</span>
835
+ <pre class="code"><span class="info file"># File 'motion-game', line 830</span>
834
836
 
835
837
  <span class='kw'>def</span> <span class='id identifier rubyid_life'>life</span>
836
838
  <span class='ivar'>@life</span>
@@ -845,7 +847,7 @@ Particle object will be created.</p>
845
847
  <div class="method_details ">
846
848
  <h3 class="signature " id="life_range-instance_method">
847
849
 
848
- - (<tt>Float</tt>) <strong>life_range</strong>
850
+ #<strong>life_range</strong> &#x21d2; <tt>Float</tt>
849
851
 
850
852
 
851
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@@ -886,12 +888,12 @@ Particle object will be created.</p>
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  <pre class="lines">
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892
894
  </td>
893
895
  <td>
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- <pre class="code"><span class="info file"># File 'motion-game', line 480</span>
896
+ <pre class="code"><span class="info file"># File 'motion-game', line 833</span>
895
897
 
896
898
  <span class='kw'>def</span> <span class='id identifier rubyid_life_range'>life_range</span>
897
899
  <span class='ivar'>@life_range</span>
@@ -906,7 +908,7 @@ Particle object will be created.</p>
906
908
  <div class="method_details ">
907
909
  <h3 class="signature " id="particle_count-instance_method">
908
910
 
909
- - (<tt>Integer</tt>) <strong>particle_count</strong>
911
+ #<strong>particle_count</strong> &#x21d2; <tt>Integer</tt>
910
912
 
911
913
 
912
914
 
@@ -947,12 +949,12 @@ Particle object will be created.</p>
947
949
  <pre class="lines">
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950
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+ 848
953
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953
955
  </td>
954
956
  <td>
955
- <pre class="code"><span class="info file"># File 'motion-game', line 495</span>
957
+ <pre class="code"><span class="info file"># File 'motion-game', line 848</span>
956
958
 
957
959
  <span class='kw'>def</span> <span class='id identifier rubyid_particle_count'>particle_count</span>
958
960
  <span class='ivar'>@particle_count</span>
@@ -967,7 +969,7 @@ Particle object will be created.</p>
967
969
  <div class="method_details ">
968
970
  <h3 class="signature " id="position_range-instance_method">
969
971
 
970
- - (<tt><span class='object_link'><a href="Point.html" title="MG::Point (class)">Point</a></span></tt>) <strong>position_range</strong>
972
+ #<strong>position_range</strong> &#x21d2; <tt><span class='object_link'><a href="Point.html" title="MG::Point (class)">Point</a></span></tt>
971
973
 
972
974
 
973
975
 
@@ -1008,12 +1010,12 @@ Particle object will be created.</p>
1008
1010
  <pre class="lines">
1009
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1012
 
1011
- 492
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1013
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1013
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1014
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1015
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1014
1016
  </td>
1015
1017
  <td>
1016
- <pre class="code"><span class="info file"># File 'motion-game', line 492</span>
1018
+ <pre class="code"><span class="info file"># File 'motion-game', line 845</span>
1017
1019
 
1018
1020
  <span class='kw'>def</span> <span class='id identifier rubyid_position_range'>position_range</span>
1019
1021
  <span class='ivar'>@position_range</span>
@@ -1028,7 +1030,7 @@ Particle object will be created.</p>
1028
1030
  <div class="method_details ">
1029
1031
  <h3 class="signature " id="speed-instance_method">
1030
1032
 
1031
- - (<tt>Float</tt>) <strong>speed</strong>
1033
+ #<strong>speed</strong> &#x21d2; <tt>Float</tt>
1032
1034
 
1033
1035
 
1034
1036
 
@@ -1069,12 +1071,12 @@ Particle object will be created.</p>
1069
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  <pre class="lines">
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1072
- 474
1073
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1074
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1074
+ 827
1075
+ 828
1076
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1075
1077
  </td>
1076
1078
  <td>
1077
- <pre class="code"><span class="info file"># File 'motion-game', line 474</span>
1079
+ <pre class="code"><span class="info file"># File 'motion-game', line 827</span>
1078
1080
 
1079
1081
  <span class='kw'>def</span> <span class='id identifier rubyid_speed'>speed</span>
1080
1082
  <span class='ivar'>@speed</span>
@@ -1089,7 +1091,7 @@ Particle object will be created.</p>
1089
1091
  <div class="method_details ">
1090
1092
  <h3 class="signature " id="start_color-instance_method">
1091
1093
 
1092
- - (<tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>) <strong>start_color</strong>
1094
+ #<strong>start_color</strong> &#x21d2; <tt><span class='object_link'><a href="Color.html" title="MG::Color (class)">Color</a></span></tt>
1093
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1094
1096
 
1095
1097
 
@@ -1130,12 +1132,12 @@ Particle object will be created.</p>
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1134
 
1133
- 498
1134
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1135
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1135
+ 851
1136
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1137
+ 853</pre>
1136
1138
  </td>
1137
1139
  <td>
1138
- <pre class="code"><span class="info file"># File 'motion-game', line 498</span>
1140
+ <pre class="code"><span class="info file"># File 'motion-game', line 851</span>
1139
1141
 
1140
1142
  <span class='kw'>def</span> <span class='id identifier rubyid_start_color'>start_color</span>
1141
1143
  <span class='ivar'>@start_color</span>
@@ -1150,7 +1152,7 @@ Particle object will be created.</p>
1150
1152
  <div class="method_details ">
1151
1153
  <h3 class="signature " id="texture=-instance_method">
1152
1154
 
1153
- - (<tt>String</tt>) <strong>texture=</strong>(value) <span class="extras">(writeonly)</span>
1155
+ #<strong>texture=</strong>(value) &#x21d2; <tt>String</tt> <span class="extras">(writeonly)</span>
1154
1156
 
1155
1157
 
1156
1158
 
@@ -1191,12 +1193,12 @@ Particle object will be created.</p>
1191
1193
  <pre class="lines">
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1193
1195
 
1194
- 471
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1196
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1196
+ 824
1197
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1198
+ 826</pre>
1197
1199
  </td>
1198
1200
  <td>
1199
- <pre class="code"><span class="info file"># File 'motion-game', line 471</span>
1201
+ <pre class="code"><span class="info file"># File 'motion-game', line 824</span>
1200
1202
 
1201
1203
  <span class='kw'>def</span> <span class='id identifier rubyid_texture='>texture=</span><span class='lparen'>(</span><span class='id identifier rubyid_value'>value</span><span class='rparen'>)</span>
1202
1204
  <span class='ivar'>@texture</span> <span class='op'>=</span> <span class='id identifier rubyid_value'>value</span>
@@ -1211,11 +1213,12 @@ Particle object will be created.</p>
1211
1213
 
1212
1214
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1214
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1215
- Generated on Wed Aug 31 17:59:07 2016 by
1216
+ <div id="footer">
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+ Generated on Sun Nov 27 15:52:19 2016 by
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1218
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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- 0.8.7.6 (ruby-2.3.1).
1219
+ 0.9.5 (ruby-2.3.3).
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