libv8-sgonyea 3.3.10
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- data/.gitignore +8 -0
- data/.gitmodules +3 -0
- data/Gemfile +4 -0
- data/README.md +76 -0
- data/Rakefile +113 -0
- data/ext/libv8/extconf.rb +28 -0
- data/lib/libv8.rb +15 -0
- data/lib/libv8/Makefile +30 -0
- data/lib/libv8/detect_cpu.rb +27 -0
- data/lib/libv8/fpic-on-linux-amd64.patch +13 -0
- data/lib/libv8/v8/.gitignore +35 -0
- data/lib/libv8/v8/AUTHORS +44 -0
- data/lib/libv8/v8/ChangeLog +2839 -0
- data/lib/libv8/v8/LICENSE +52 -0
- data/lib/libv8/v8/LICENSE.strongtalk +29 -0
- data/lib/libv8/v8/LICENSE.v8 +26 -0
- data/lib/libv8/v8/LICENSE.valgrind +45 -0
- data/lib/libv8/v8/SConstruct +1478 -0
- data/lib/libv8/v8/build/README.txt +49 -0
- data/lib/libv8/v8/build/all.gyp +18 -0
- data/lib/libv8/v8/build/armu.gypi +32 -0
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdlib.h>
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#include "v8.h"
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#include "api.h"
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#include "bootstrapper.h"
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#include "codegen.h"
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#include "debug.h"
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#include "runtime-profiler.h"
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#include "simulator.h"
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#include "v8threads.h"
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#include "vm-state-inl.h"
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namespace v8 {
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namespace internal {
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StackGuard::StackGuard()
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: isolate_(NULL) {
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}
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void StackGuard::set_interrupt_limits(const ExecutionAccess& lock) {
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ASSERT(isolate_ != NULL);
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// Ignore attempts to interrupt when interrupts are postponed.
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if (should_postpone_interrupts(lock)) return;
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thread_local_.jslimit_ = kInterruptLimit;
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thread_local_.climit_ = kInterruptLimit;
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isolate_->heap()->SetStackLimits();
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}
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void StackGuard::reset_limits(const ExecutionAccess& lock) {
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ASSERT(isolate_ != NULL);
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thread_local_.jslimit_ = thread_local_.real_jslimit_;
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thread_local_.climit_ = thread_local_.real_climit_;
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isolate_->heap()->SetStackLimits();
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}
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static Handle<Object> Invoke(bool construct,
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Handle<JSFunction> func,
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Handle<Object> receiver,
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int argc,
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Object*** args,
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bool* has_pending_exception) {
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Isolate* isolate = func->GetIsolate();
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// Entering JavaScript.
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VMState state(isolate, JS);
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// Placeholder for return value.
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MaybeObject* value = reinterpret_cast<Object*>(kZapValue);
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typedef Object* (*JSEntryFunction)(
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byte* entry,
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Object* function,
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Object* receiver,
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int argc,
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Object*** args);
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Handle<Code> code;
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if (construct) {
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JSConstructEntryStub stub;
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code = stub.GetCode();
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} else {
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JSEntryStub stub;
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code = stub.GetCode();
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}
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// Convert calls on global objects to be calls on the global
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// receiver instead to avoid having a 'this' pointer which refers
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// directly to a global object.
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if (receiver->IsGlobalObject()) {
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Handle<GlobalObject> global = Handle<GlobalObject>::cast(receiver);
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receiver = Handle<JSObject>(global->global_receiver());
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}
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// Make sure that the global object of the context we're about to
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// make the current one is indeed a global object.
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ASSERT(func->context()->global()->IsGlobalObject());
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{
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// Save and restore context around invocation and block the
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// allocation of handles without explicit handle scopes.
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SaveContext save(isolate);
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NoHandleAllocation na;
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JSEntryFunction entry = FUNCTION_CAST<JSEntryFunction>(code->entry());
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// Call the function through the right JS entry stub.
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byte* entry_address = func->code()->entry();
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JSFunction* function = *func;
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Object* receiver_pointer = *receiver;
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value = CALL_GENERATED_CODE(entry, entry_address, function,
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receiver_pointer, argc, args);
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}
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#ifdef DEBUG
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value->Verify();
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#endif
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// Update the pending exception flag and return the value.
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*has_pending_exception = value->IsException();
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ASSERT(*has_pending_exception == Isolate::Current()->has_pending_exception());
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if (*has_pending_exception) {
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isolate->ReportPendingMessages();
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if (isolate->pending_exception() == Failure::OutOfMemoryException()) {
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if (!isolate->handle_scope_implementer()->ignore_out_of_memory()) {
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V8::FatalProcessOutOfMemory("JS", true);
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}
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}
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return Handle<Object>();
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} else {
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isolate->clear_pending_message();
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}
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return Handle<Object>(value->ToObjectUnchecked(), isolate);
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}
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Handle<Object> Execution::Call(Handle<Object> callable,
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Handle<Object> receiver,
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int argc,
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Object*** args,
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bool* pending_exception) {
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if (!callable->IsJSFunction()) {
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callable = TryGetFunctionDelegate(callable, pending_exception);
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if (*pending_exception) return callable;
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}
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Handle<JSFunction> func = Handle<JSFunction>::cast(callable);
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return Invoke(false, func, receiver, argc, args, pending_exception);
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}
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Handle<Object> Execution::New(Handle<JSFunction> func, int argc,
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Object*** args, bool* pending_exception) {
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return Invoke(true, func, Isolate::Current()->global(), argc, args,
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pending_exception);
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}
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Handle<Object> Execution::TryCall(Handle<JSFunction> func,
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Handle<Object> receiver,
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int argc,
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Object*** args,
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bool* caught_exception) {
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// Enter a try-block while executing the JavaScript code. To avoid
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// duplicate error printing it must be non-verbose. Also, to avoid
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// creating message objects during stack overflow we shouldn't
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// capture messages.
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v8::TryCatch catcher;
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catcher.SetVerbose(false);
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catcher.SetCaptureMessage(false);
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Handle<Object> result = Invoke(false, func, receiver, argc, args,
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caught_exception);
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if (*caught_exception) {
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ASSERT(catcher.HasCaught());
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Isolate* isolate = Isolate::Current();
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ASSERT(isolate->has_pending_exception());
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ASSERT(isolate->external_caught_exception());
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if (isolate->pending_exception() ==
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isolate->heap()->termination_exception()) {
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result = isolate->factory()->termination_exception();
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} else {
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result = v8::Utils::OpenHandle(*catcher.Exception());
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}
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isolate->OptionalRescheduleException(true);
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}
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ASSERT(!Isolate::Current()->has_pending_exception());
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ASSERT(!Isolate::Current()->external_caught_exception());
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return result;
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}
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Handle<Object> Execution::GetFunctionDelegate(Handle<Object> object) {
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ASSERT(!object->IsJSFunction());
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Isolate* isolate = Isolate::Current();
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Factory* factory = isolate->factory();
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// If you return a function from here, it will be called when an
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// attempt is made to call the given object as a function.
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// Regular expressions can be called as functions in both Firefox
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// and Safari so we allow it too.
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if (object->IsJSRegExp()) {
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Handle<String> exec = factory->exec_symbol();
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// TODO(lrn): Bug 617. We should use the default function here, not the
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// one on the RegExp object.
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Object* exec_function;
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{ MaybeObject* maybe_exec_function = object->GetProperty(*exec);
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// This can lose an exception, but the alternative is to put a failure
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// object in a handle, which is not GC safe.
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if (!maybe_exec_function->ToObject(&exec_function)) {
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return factory->undefined_value();
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}
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}
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return Handle<Object>(exec_function);
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}
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// Objects created through the API can have an instance-call handler
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// that should be used when calling the object as a function.
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if (object->IsHeapObject() &&
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HeapObject::cast(*object)->map()->has_instance_call_handler()) {
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return Handle<JSFunction>(
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isolate->global_context()->call_as_function_delegate());
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}
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return factory->undefined_value();
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}
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Handle<Object> Execution::TryGetFunctionDelegate(Handle<Object> object,
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bool* has_pending_exception) {
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ASSERT(!object->IsJSFunction());
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Isolate* isolate = Isolate::Current();
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// Objects created through the API can have an instance-call handler
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// that should be used when calling the object as a function.
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if (object->IsHeapObject() &&
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HeapObject::cast(*object)->map()->has_instance_call_handler()) {
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return Handle<JSFunction>(
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isolate->global_context()->call_as_function_delegate());
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}
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// If the Object doesn't have an instance-call handler we should
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// throw a non-callable exception.
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i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
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"called_non_callable", i::HandleVector<i::Object>(&object, 1));
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isolate->Throw(*error_obj);
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*has_pending_exception = true;
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return isolate->factory()->undefined_value();
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}
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Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) {
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ASSERT(!object->IsJSFunction());
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Isolate* isolate = Isolate::Current();
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// If you return a function from here, it will be called when an
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// attempt is made to call the given object as a constructor.
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// Objects created through the API can have an instance-call handler
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// that should be used when calling the object as a function.
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if (object->IsHeapObject() &&
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HeapObject::cast(*object)->map()->has_instance_call_handler()) {
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return Handle<JSFunction>(
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isolate->global_context()->call_as_constructor_delegate());
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}
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return isolate->factory()->undefined_value();
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}
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Handle<Object> Execution::TryGetConstructorDelegate(
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Handle<Object> object,
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bool* has_pending_exception) {
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ASSERT(!object->IsJSFunction());
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Isolate* isolate = Isolate::Current();
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// If you return a function from here, it will be called when an
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// attempt is made to call the given object as a constructor.
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// Objects created through the API can have an instance-call handler
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// that should be used when calling the object as a function.
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if (object->IsHeapObject() &&
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HeapObject::cast(*object)->map()->has_instance_call_handler()) {
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return Handle<JSFunction>(
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isolate->global_context()->call_as_constructor_delegate());
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}
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// If the Object doesn't have an instance-call handler we should
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// throw a non-callable exception.
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i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
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"called_non_callable", i::HandleVector<i::Object>(&object, 1));
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isolate->Throw(*error_obj);
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*has_pending_exception = true;
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return isolate->factory()->undefined_value();
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}
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bool StackGuard::IsStackOverflow() {
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ExecutionAccess access(isolate_);
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return (thread_local_.jslimit_ != kInterruptLimit &&
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thread_local_.climit_ != kInterruptLimit);
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}
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void StackGuard::EnableInterrupts() {
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ExecutionAccess access(isolate_);
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if (has_pending_interrupts(access)) {
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set_interrupt_limits(access);
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}
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}
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327
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void StackGuard::SetStackLimit(uintptr_t limit) {
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ExecutionAccess access(isolate_);
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// If the current limits are special (eg due to a pending interrupt) then
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// leave them alone.
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uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(isolate_, limit);
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if (thread_local_.jslimit_ == thread_local_.real_jslimit_) {
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thread_local_.jslimit_ = jslimit;
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}
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if (thread_local_.climit_ == thread_local_.real_climit_) {
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thread_local_.climit_ = limit;
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}
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thread_local_.real_climit_ = limit;
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thread_local_.real_jslimit_ = jslimit;
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}
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342
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+
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343
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+
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344
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void StackGuard::DisableInterrupts() {
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ExecutionAccess access(isolate_);
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reset_limits(access);
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}
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348
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349
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350
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bool StackGuard::IsInterrupted() {
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ExecutionAccess access(isolate_);
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return thread_local_.interrupt_flags_ & INTERRUPT;
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353
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}
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354
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+
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355
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+
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356
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void StackGuard::Interrupt() {
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357
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ExecutionAccess access(isolate_);
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thread_local_.interrupt_flags_ |= INTERRUPT;
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359
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set_interrupt_limits(access);
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360
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}
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361
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+
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362
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+
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363
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bool StackGuard::IsPreempted() {
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364
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ExecutionAccess access(isolate_);
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365
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return thread_local_.interrupt_flags_ & PREEMPT;
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366
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}
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367
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+
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368
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+
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369
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void StackGuard::Preempt() {
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370
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ExecutionAccess access(isolate_);
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371
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thread_local_.interrupt_flags_ |= PREEMPT;
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372
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set_interrupt_limits(access);
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373
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}
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374
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+
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375
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+
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376
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bool StackGuard::IsTerminateExecution() {
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377
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ExecutionAccess access(isolate_);
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378
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return thread_local_.interrupt_flags_ & TERMINATE;
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379
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}
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380
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+
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381
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+
|
382
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void StackGuard::TerminateExecution() {
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383
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ExecutionAccess access(isolate_);
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384
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thread_local_.interrupt_flags_ |= TERMINATE;
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385
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set_interrupt_limits(access);
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386
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}
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387
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+
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388
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+
|
389
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bool StackGuard::IsRuntimeProfilerTick() {
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390
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ExecutionAccess access(isolate_);
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391
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return thread_local_.interrupt_flags_ & RUNTIME_PROFILER_TICK;
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392
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}
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393
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+
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394
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+
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395
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void StackGuard::RequestRuntimeProfilerTick() {
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396
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// Ignore calls if we're not optimizing or if we can't get the lock.
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397
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if (FLAG_opt && ExecutionAccess::TryLock(isolate_)) {
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398
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thread_local_.interrupt_flags_ |= RUNTIME_PROFILER_TICK;
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399
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if (thread_local_.postpone_interrupts_nesting_ == 0) {
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400
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thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit;
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401
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isolate_->heap()->SetStackLimits();
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402
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}
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403
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ExecutionAccess::Unlock(isolate_);
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404
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+
}
|
405
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+
}
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406
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+
|
407
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+
|
408
|
+
#ifdef ENABLE_DEBUGGER_SUPPORT
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409
|
+
bool StackGuard::IsDebugBreak() {
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410
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ExecutionAccess access(isolate_);
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411
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return thread_local_.interrupt_flags_ & DEBUGBREAK;
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412
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+
}
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413
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+
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414
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+
|
415
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void StackGuard::DebugBreak() {
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416
|
+
ExecutionAccess access(isolate_);
|
417
|
+
thread_local_.interrupt_flags_ |= DEBUGBREAK;
|
418
|
+
set_interrupt_limits(access);
|
419
|
+
}
|
420
|
+
|
421
|
+
|
422
|
+
bool StackGuard::IsDebugCommand() {
|
423
|
+
ExecutionAccess access(isolate_);
|
424
|
+
return thread_local_.interrupt_flags_ & DEBUGCOMMAND;
|
425
|
+
}
|
426
|
+
|
427
|
+
|
428
|
+
void StackGuard::DebugCommand() {
|
429
|
+
if (FLAG_debugger_auto_break) {
|
430
|
+
ExecutionAccess access(isolate_);
|
431
|
+
thread_local_.interrupt_flags_ |= DEBUGCOMMAND;
|
432
|
+
set_interrupt_limits(access);
|
433
|
+
}
|
434
|
+
}
|
435
|
+
#endif
|
436
|
+
|
437
|
+
void StackGuard::Continue(InterruptFlag after_what) {
|
438
|
+
ExecutionAccess access(isolate_);
|
439
|
+
thread_local_.interrupt_flags_ &= ~static_cast<int>(after_what);
|
440
|
+
if (!should_postpone_interrupts(access) && !has_pending_interrupts(access)) {
|
441
|
+
reset_limits(access);
|
442
|
+
}
|
443
|
+
}
|
444
|
+
|
445
|
+
|
446
|
+
char* StackGuard::ArchiveStackGuard(char* to) {
|
447
|
+
ExecutionAccess access(isolate_);
|
448
|
+
memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal));
|
449
|
+
ThreadLocal blank;
|
450
|
+
|
451
|
+
// Set the stack limits using the old thread_local_.
|
452
|
+
// TODO(isolates): This was the old semantics of constructing a ThreadLocal
|
453
|
+
// (as the ctor called SetStackLimits, which looked at the
|
454
|
+
// current thread_local_ from StackGuard)-- but is this
|
455
|
+
// really what was intended?
|
456
|
+
isolate_->heap()->SetStackLimits();
|
457
|
+
thread_local_ = blank;
|
458
|
+
|
459
|
+
return to + sizeof(ThreadLocal);
|
460
|
+
}
|
461
|
+
|
462
|
+
|
463
|
+
char* StackGuard::RestoreStackGuard(char* from) {
|
464
|
+
ExecutionAccess access(isolate_);
|
465
|
+
memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal));
|
466
|
+
isolate_->heap()->SetStackLimits();
|
467
|
+
return from + sizeof(ThreadLocal);
|
468
|
+
}
|
469
|
+
|
470
|
+
|
471
|
+
void StackGuard::FreeThreadResources() {
|
472
|
+
Isolate::CurrentPerIsolateThreadData()->set_stack_limit(
|
473
|
+
thread_local_.real_climit_);
|
474
|
+
}
|
475
|
+
|
476
|
+
|
477
|
+
void StackGuard::ThreadLocal::Clear() {
|
478
|
+
real_jslimit_ = kIllegalLimit;
|
479
|
+
jslimit_ = kIllegalLimit;
|
480
|
+
real_climit_ = kIllegalLimit;
|
481
|
+
climit_ = kIllegalLimit;
|
482
|
+
nesting_ = 0;
|
483
|
+
postpone_interrupts_nesting_ = 0;
|
484
|
+
interrupt_flags_ = 0;
|
485
|
+
}
|
486
|
+
|
487
|
+
|
488
|
+
bool StackGuard::ThreadLocal::Initialize(Isolate* isolate) {
|
489
|
+
bool should_set_stack_limits = false;
|
490
|
+
if (real_climit_ == kIllegalLimit) {
|
491
|
+
// Takes the address of the limit variable in order to find out where
|
492
|
+
// the top of stack is right now.
|
493
|
+
const uintptr_t kLimitSize = FLAG_stack_size * KB;
|
494
|
+
uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - kLimitSize;
|
495
|
+
ASSERT(reinterpret_cast<uintptr_t>(&limit) > kLimitSize);
|
496
|
+
real_jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
|
497
|
+
jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
|
498
|
+
real_climit_ = limit;
|
499
|
+
climit_ = limit;
|
500
|
+
should_set_stack_limits = true;
|
501
|
+
}
|
502
|
+
nesting_ = 0;
|
503
|
+
postpone_interrupts_nesting_ = 0;
|
504
|
+
interrupt_flags_ = 0;
|
505
|
+
return should_set_stack_limits;
|
506
|
+
}
|
507
|
+
|
508
|
+
|
509
|
+
void StackGuard::ClearThread(const ExecutionAccess& lock) {
|
510
|
+
thread_local_.Clear();
|
511
|
+
isolate_->heap()->SetStackLimits();
|
512
|
+
}
|
513
|
+
|
514
|
+
|
515
|
+
void StackGuard::InitThread(const ExecutionAccess& lock) {
|
516
|
+
if (thread_local_.Initialize(isolate_)) isolate_->heap()->SetStackLimits();
|
517
|
+
Isolate::PerIsolateThreadData* per_thread =
|
518
|
+
isolate_->FindOrAllocatePerThreadDataForThisThread();
|
519
|
+
uintptr_t stored_limit = per_thread->stack_limit();
|
520
|
+
// You should hold the ExecutionAccess lock when you call this.
|
521
|
+
if (stored_limit != 0) {
|
522
|
+
StackGuard::SetStackLimit(stored_limit);
|
523
|
+
}
|
524
|
+
}
|
525
|
+
|
526
|
+
|
527
|
+
// --- C a l l s t o n a t i v e s ---
|
528
|
+
|
529
|
+
#define RETURN_NATIVE_CALL(name, argc, argv, has_pending_exception) \
|
530
|
+
do { \
|
531
|
+
Isolate* isolate = Isolate::Current(); \
|
532
|
+
Object** args[argc] = argv; \
|
533
|
+
ASSERT(has_pending_exception != NULL); \
|
534
|
+
return Call(isolate->name##_fun(), \
|
535
|
+
isolate->js_builtins_object(), argc, args, \
|
536
|
+
has_pending_exception); \
|
537
|
+
} while (false)
|
538
|
+
|
539
|
+
|
540
|
+
Handle<Object> Execution::ToBoolean(Handle<Object> obj) {
|
541
|
+
// See the similar code in runtime.js:ToBoolean.
|
542
|
+
if (obj->IsBoolean()) return obj;
|
543
|
+
bool result = true;
|
544
|
+
if (obj->IsString()) {
|
545
|
+
result = Handle<String>::cast(obj)->length() != 0;
|
546
|
+
} else if (obj->IsNull() || obj->IsUndefined()) {
|
547
|
+
result = false;
|
548
|
+
} else if (obj->IsNumber()) {
|
549
|
+
double value = obj->Number();
|
550
|
+
result = !((value == 0) || isnan(value));
|
551
|
+
}
|
552
|
+
return Handle<Object>(HEAP->ToBoolean(result));
|
553
|
+
}
|
554
|
+
|
555
|
+
|
556
|
+
Handle<Object> Execution::ToNumber(Handle<Object> obj, bool* exc) {
|
557
|
+
RETURN_NATIVE_CALL(to_number, 1, { obj.location() }, exc);
|
558
|
+
}
|
559
|
+
|
560
|
+
|
561
|
+
Handle<Object> Execution::ToString(Handle<Object> obj, bool* exc) {
|
562
|
+
RETURN_NATIVE_CALL(to_string, 1, { obj.location() }, exc);
|
563
|
+
}
|
564
|
+
|
565
|
+
|
566
|
+
Handle<Object> Execution::ToDetailString(Handle<Object> obj, bool* exc) {
|
567
|
+
RETURN_NATIVE_CALL(to_detail_string, 1, { obj.location() }, exc);
|
568
|
+
}
|
569
|
+
|
570
|
+
|
571
|
+
Handle<Object> Execution::ToObject(Handle<Object> obj, bool* exc) {
|
572
|
+
if (obj->IsJSObject()) return obj;
|
573
|
+
RETURN_NATIVE_CALL(to_object, 1, { obj.location() }, exc);
|
574
|
+
}
|
575
|
+
|
576
|
+
|
577
|
+
Handle<Object> Execution::ToInteger(Handle<Object> obj, bool* exc) {
|
578
|
+
RETURN_NATIVE_CALL(to_integer, 1, { obj.location() }, exc);
|
579
|
+
}
|
580
|
+
|
581
|
+
|
582
|
+
Handle<Object> Execution::ToUint32(Handle<Object> obj, bool* exc) {
|
583
|
+
RETURN_NATIVE_CALL(to_uint32, 1, { obj.location() }, exc);
|
584
|
+
}
|
585
|
+
|
586
|
+
|
587
|
+
Handle<Object> Execution::ToInt32(Handle<Object> obj, bool* exc) {
|
588
|
+
RETURN_NATIVE_CALL(to_int32, 1, { obj.location() }, exc);
|
589
|
+
}
|
590
|
+
|
591
|
+
|
592
|
+
Handle<Object> Execution::NewDate(double time, bool* exc) {
|
593
|
+
Handle<Object> time_obj = FACTORY->NewNumber(time);
|
594
|
+
RETURN_NATIVE_CALL(create_date, 1, { time_obj.location() }, exc);
|
595
|
+
}
|
596
|
+
|
597
|
+
|
598
|
+
#undef RETURN_NATIVE_CALL
|
599
|
+
|
600
|
+
|
601
|
+
Handle<JSRegExp> Execution::NewJSRegExp(Handle<String> pattern,
|
602
|
+
Handle<String> flags,
|
603
|
+
bool* exc) {
|
604
|
+
Handle<JSFunction> function = Handle<JSFunction>(
|
605
|
+
pattern->GetIsolate()->global_context()->regexp_function());
|
606
|
+
Handle<Object> re_obj = RegExpImpl::CreateRegExpLiteral(
|
607
|
+
function, pattern, flags, exc);
|
608
|
+
if (*exc) return Handle<JSRegExp>();
|
609
|
+
return Handle<JSRegExp>::cast(re_obj);
|
610
|
+
}
|
611
|
+
|
612
|
+
|
613
|
+
Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
|
614
|
+
Isolate* isolate = string->GetIsolate();
|
615
|
+
Factory* factory = isolate->factory();
|
616
|
+
|
617
|
+
int int_index = static_cast<int>(index);
|
618
|
+
if (int_index < 0 || int_index >= string->length()) {
|
619
|
+
return factory->undefined_value();
|
620
|
+
}
|
621
|
+
|
622
|
+
Handle<Object> char_at =
|
623
|
+
GetProperty(isolate->js_builtins_object(),
|
624
|
+
factory->char_at_symbol());
|
625
|
+
if (!char_at->IsJSFunction()) {
|
626
|
+
return factory->undefined_value();
|
627
|
+
}
|
628
|
+
|
629
|
+
bool caught_exception;
|
630
|
+
Handle<Object> index_object = factory->NewNumberFromInt(int_index);
|
631
|
+
Object** index_arg[] = { index_object.location() };
|
632
|
+
Handle<Object> result = TryCall(Handle<JSFunction>::cast(char_at),
|
633
|
+
string,
|
634
|
+
ARRAY_SIZE(index_arg),
|
635
|
+
index_arg,
|
636
|
+
&caught_exception);
|
637
|
+
if (caught_exception) {
|
638
|
+
return factory->undefined_value();
|
639
|
+
}
|
640
|
+
return result;
|
641
|
+
}
|
642
|
+
|
643
|
+
|
644
|
+
Handle<JSFunction> Execution::InstantiateFunction(
|
645
|
+
Handle<FunctionTemplateInfo> data, bool* exc) {
|
646
|
+
Isolate* isolate = data->GetIsolate();
|
647
|
+
// Fast case: see if the function has already been instantiated
|
648
|
+
int serial_number = Smi::cast(data->serial_number())->value();
|
649
|
+
Object* elm =
|
650
|
+
isolate->global_context()->function_cache()->
|
651
|
+
GetElementNoExceptionThrown(serial_number);
|
652
|
+
if (elm->IsJSFunction()) return Handle<JSFunction>(JSFunction::cast(elm));
|
653
|
+
// The function has not yet been instantiated in this context; do it.
|
654
|
+
Object** args[1] = { Handle<Object>::cast(data).location() };
|
655
|
+
Handle<Object> result =
|
656
|
+
Call(isolate->instantiate_fun(),
|
657
|
+
isolate->js_builtins_object(), 1, args, exc);
|
658
|
+
if (*exc) return Handle<JSFunction>::null();
|
659
|
+
return Handle<JSFunction>::cast(result);
|
660
|
+
}
|
661
|
+
|
662
|
+
|
663
|
+
Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
|
664
|
+
bool* exc) {
|
665
|
+
Isolate* isolate = data->GetIsolate();
|
666
|
+
if (data->property_list()->IsUndefined() &&
|
667
|
+
!data->constructor()->IsUndefined()) {
|
668
|
+
// Initialization to make gcc happy.
|
669
|
+
Object* result = NULL;
|
670
|
+
{
|
671
|
+
HandleScope scope(isolate);
|
672
|
+
Handle<FunctionTemplateInfo> cons_template =
|
673
|
+
Handle<FunctionTemplateInfo>(
|
674
|
+
FunctionTemplateInfo::cast(data->constructor()));
|
675
|
+
Handle<JSFunction> cons = InstantiateFunction(cons_template, exc);
|
676
|
+
if (*exc) return Handle<JSObject>::null();
|
677
|
+
Handle<Object> value = New(cons, 0, NULL, exc);
|
678
|
+
if (*exc) return Handle<JSObject>::null();
|
679
|
+
result = *value;
|
680
|
+
}
|
681
|
+
ASSERT(!*exc);
|
682
|
+
return Handle<JSObject>(JSObject::cast(result));
|
683
|
+
} else {
|
684
|
+
Object** args[1] = { Handle<Object>::cast(data).location() };
|
685
|
+
Handle<Object> result =
|
686
|
+
Call(isolate->instantiate_fun(),
|
687
|
+
isolate->js_builtins_object(), 1, args, exc);
|
688
|
+
if (*exc) return Handle<JSObject>::null();
|
689
|
+
return Handle<JSObject>::cast(result);
|
690
|
+
}
|
691
|
+
}
|
692
|
+
|
693
|
+
|
694
|
+
void Execution::ConfigureInstance(Handle<Object> instance,
|
695
|
+
Handle<Object> instance_template,
|
696
|
+
bool* exc) {
|
697
|
+
Isolate* isolate = Isolate::Current();
|
698
|
+
Object** args[2] = { instance.location(), instance_template.location() };
|
699
|
+
Execution::Call(isolate->configure_instance_fun(),
|
700
|
+
isolate->js_builtins_object(), 2, args, exc);
|
701
|
+
}
|
702
|
+
|
703
|
+
|
704
|
+
Handle<String> Execution::GetStackTraceLine(Handle<Object> recv,
|
705
|
+
Handle<JSFunction> fun,
|
706
|
+
Handle<Object> pos,
|
707
|
+
Handle<Object> is_global) {
|
708
|
+
Isolate* isolate = fun->GetIsolate();
|
709
|
+
const int argc = 4;
|
710
|
+
Object** args[argc] = { recv.location(),
|
711
|
+
Handle<Object>::cast(fun).location(),
|
712
|
+
pos.location(),
|
713
|
+
is_global.location() };
|
714
|
+
bool caught_exception = false;
|
715
|
+
Handle<Object> result =
|
716
|
+
TryCall(isolate->get_stack_trace_line_fun(),
|
717
|
+
isolate->js_builtins_object(), argc, args,
|
718
|
+
&caught_exception);
|
719
|
+
if (caught_exception || !result->IsString()) {
|
720
|
+
return isolate->factory()->empty_symbol();
|
721
|
+
}
|
722
|
+
|
723
|
+
return Handle<String>::cast(result);
|
724
|
+
}
|
725
|
+
|
726
|
+
|
727
|
+
static Object* RuntimePreempt() {
|
728
|
+
Isolate* isolate = Isolate::Current();
|
729
|
+
|
730
|
+
// Clear the preempt request flag.
|
731
|
+
isolate->stack_guard()->Continue(PREEMPT);
|
732
|
+
|
733
|
+
ContextSwitcher::PreemptionReceived();
|
734
|
+
|
735
|
+
#ifdef ENABLE_DEBUGGER_SUPPORT
|
736
|
+
if (isolate->debug()->InDebugger()) {
|
737
|
+
// If currently in the debugger don't do any actual preemption but record
|
738
|
+
// that preemption occoured while in the debugger.
|
739
|
+
isolate->debug()->PreemptionWhileInDebugger();
|
740
|
+
} else {
|
741
|
+
// Perform preemption.
|
742
|
+
v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
|
743
|
+
Thread::YieldCPU();
|
744
|
+
}
|
745
|
+
#else
|
746
|
+
{ // NOLINT
|
747
|
+
// Perform preemption.
|
748
|
+
v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
|
749
|
+
Thread::YieldCPU();
|
750
|
+
}
|
751
|
+
#endif
|
752
|
+
|
753
|
+
return isolate->heap()->undefined_value();
|
754
|
+
}
|
755
|
+
|
756
|
+
|
757
|
+
#ifdef ENABLE_DEBUGGER_SUPPORT
|
758
|
+
Object* Execution::DebugBreakHelper() {
|
759
|
+
Isolate* isolate = Isolate::Current();
|
760
|
+
|
761
|
+
// Just continue if breaks are disabled.
|
762
|
+
if (isolate->debug()->disable_break()) {
|
763
|
+
return isolate->heap()->undefined_value();
|
764
|
+
}
|
765
|
+
|
766
|
+
// Ignore debug break during bootstrapping.
|
767
|
+
if (isolate->bootstrapper()->IsActive()) {
|
768
|
+
return isolate->heap()->undefined_value();
|
769
|
+
}
|
770
|
+
|
771
|
+
{
|
772
|
+
JavaScriptFrameIterator it(isolate);
|
773
|
+
ASSERT(!it.done());
|
774
|
+
Object* fun = it.frame()->function();
|
775
|
+
if (fun && fun->IsJSFunction()) {
|
776
|
+
// Don't stop in builtin functions.
|
777
|
+
if (JSFunction::cast(fun)->IsBuiltin()) {
|
778
|
+
return isolate->heap()->undefined_value();
|
779
|
+
}
|
780
|
+
GlobalObject* global = JSFunction::cast(fun)->context()->global();
|
781
|
+
// Don't stop in debugger functions.
|
782
|
+
if (isolate->debug()->IsDebugGlobal(global)) {
|
783
|
+
return isolate->heap()->undefined_value();
|
784
|
+
}
|
785
|
+
}
|
786
|
+
}
|
787
|
+
|
788
|
+
// Collect the break state before clearing the flags.
|
789
|
+
bool debug_command_only =
|
790
|
+
isolate->stack_guard()->IsDebugCommand() &&
|
791
|
+
!isolate->stack_guard()->IsDebugBreak();
|
792
|
+
|
793
|
+
// Clear the debug break request flag.
|
794
|
+
isolate->stack_guard()->Continue(DEBUGBREAK);
|
795
|
+
|
796
|
+
ProcessDebugMesssages(debug_command_only);
|
797
|
+
|
798
|
+
// Return to continue execution.
|
799
|
+
return isolate->heap()->undefined_value();
|
800
|
+
}
|
801
|
+
|
802
|
+
void Execution::ProcessDebugMesssages(bool debug_command_only) {
|
803
|
+
Isolate* isolate = Isolate::Current();
|
804
|
+
// Clear the debug command request flag.
|
805
|
+
isolate->stack_guard()->Continue(DEBUGCOMMAND);
|
806
|
+
|
807
|
+
HandleScope scope(isolate);
|
808
|
+
// Enter the debugger. Just continue if we fail to enter the debugger.
|
809
|
+
EnterDebugger debugger;
|
810
|
+
if (debugger.FailedToEnter()) {
|
811
|
+
return;
|
812
|
+
}
|
813
|
+
|
814
|
+
// Notify the debug event listeners. Indicate auto continue if the break was
|
815
|
+
// a debug command break.
|
816
|
+
isolate->debugger()->OnDebugBreak(isolate->factory()->undefined_value(),
|
817
|
+
debug_command_only);
|
818
|
+
}
|
819
|
+
|
820
|
+
|
821
|
+
#endif
|
822
|
+
|
823
|
+
MaybeObject* Execution::HandleStackGuardInterrupt() {
|
824
|
+
Isolate* isolate = Isolate::Current();
|
825
|
+
StackGuard* stack_guard = isolate->stack_guard();
|
826
|
+
isolate->counters()->stack_interrupts()->Increment();
|
827
|
+
if (stack_guard->IsRuntimeProfilerTick()) {
|
828
|
+
isolate->counters()->runtime_profiler_ticks()->Increment();
|
829
|
+
stack_guard->Continue(RUNTIME_PROFILER_TICK);
|
830
|
+
isolate->runtime_profiler()->OptimizeNow();
|
831
|
+
}
|
832
|
+
#ifdef ENABLE_DEBUGGER_SUPPORT
|
833
|
+
if (stack_guard->IsDebugBreak() || stack_guard->IsDebugCommand()) {
|
834
|
+
DebugBreakHelper();
|
835
|
+
}
|
836
|
+
#endif
|
837
|
+
if (stack_guard->IsPreempted()) RuntimePreempt();
|
838
|
+
if (stack_guard->IsTerminateExecution()) {
|
839
|
+
stack_guard->Continue(TERMINATE);
|
840
|
+
return isolate->TerminateExecution();
|
841
|
+
}
|
842
|
+
if (stack_guard->IsInterrupted()) {
|
843
|
+
stack_guard->Continue(INTERRUPT);
|
844
|
+
return isolate->StackOverflow();
|
845
|
+
}
|
846
|
+
return isolate->heap()->undefined_value();
|
847
|
+
}
|
848
|
+
|
849
|
+
} } // namespace v8::internal
|