libv8-sgonyea 3.3.10
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- data/.gitignore +8 -0
- data/.gitmodules +3 -0
- data/Gemfile +4 -0
- data/README.md +76 -0
- data/Rakefile +113 -0
- data/ext/libv8/extconf.rb +28 -0
- data/lib/libv8.rb +15 -0
- data/lib/libv8/Makefile +30 -0
- data/lib/libv8/detect_cpu.rb +27 -0
- data/lib/libv8/fpic-on-linux-amd64.patch +13 -0
- data/lib/libv8/v8/.gitignore +35 -0
- data/lib/libv8/v8/AUTHORS +44 -0
- data/lib/libv8/v8/ChangeLog +2839 -0
- data/lib/libv8/v8/LICENSE +52 -0
- data/lib/libv8/v8/LICENSE.strongtalk +29 -0
- data/lib/libv8/v8/LICENSE.v8 +26 -0
- data/lib/libv8/v8/LICENSE.valgrind +45 -0
- data/lib/libv8/v8/SConstruct +1478 -0
- data/lib/libv8/v8/build/README.txt +49 -0
- data/lib/libv8/v8/build/all.gyp +18 -0
- data/lib/libv8/v8/build/armu.gypi +32 -0
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// Copyright 2009 the V8 project authors. All rights reserved.
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|
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|
+
var nodesToTraverse = new ConsArray();
|
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nodesToTraverse.concat([this.head]);
|
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|
+
while (!nodesToTraverse.atEnd()) {
|
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+
var node = nodesToTraverse.next();
|
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f(node);
|
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nodesToTraverse.concat(node.children);
|
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}
|
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|
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};
|
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|
+
|
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|
+
|
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|
+
/**
|
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* Constructs a Profile View node object. Each node object corresponds to
|
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* a function call.
|
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*
|
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|
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* @param {string} internalFuncName A fully qualified function name.
|
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* @param {number} totalTime Amount of time that application spent in the
|
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|
+
* corresponding function and its descendants (not that depending on
|
154
|
+
* profile they can be either callees or callers.)
|
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|
+
* @param {number} selfTime Amount of time that application spent in the
|
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|
+
* corresponding function only.
|
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|
+
* @param {ProfileView.Node} head Profile view head.
|
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+
* @constructor
|
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+
*/
|
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|
+
ProfileView.Node = function(
|
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+
internalFuncName, totalTime, selfTime, head) {
|
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+
this.internalFuncName = internalFuncName;
|
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+
this.totalTime = totalTime;
|
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this.selfTime = selfTime;
|
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+
this.head = head;
|
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this.parent = null;
|
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this.children = [];
|
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};
|
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+
|
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|
+
|
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/**
|
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|
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* Returns a share of the function's total time in application's total time.
|
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*/
|
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|
+
ProfileView.Node.prototype.__defineGetter__(
|
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'totalPercent',
|
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function() { return this.totalTime /
|
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+
(this.head ? this.head.totalTime : this.totalTime) * 100.0; });
|
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|
+
|
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|
+
|
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|
+
/**
|
181
|
+
* Returns a share of the function's self time in application's total time.
|
182
|
+
*/
|
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|
+
ProfileView.Node.prototype.__defineGetter__(
|
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|
+
'selfPercent',
|
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|
+
function() { return this.selfTime /
|
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|
+
(this.head ? this.head.totalTime : this.totalTime) * 100.0; });
|
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|
+
|
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|
+
|
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|
+
/**
|
190
|
+
* Returns a share of the function's total time in its parent's total time.
|
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|
+
*/
|
192
|
+
ProfileView.Node.prototype.__defineGetter__(
|
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|
+
'parentTotalPercent',
|
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|
+
function() { return this.totalTime /
|
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|
+
(this.parent ? this.parent.totalTime : this.totalTime) * 100.0; });
|
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+
|
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|
+
|
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|
+
/**
|
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|
+
* Adds a child to the node.
|
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|
+
*
|
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|
+
* @param {ProfileView.Node} node Child node.
|
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|
+
*/
|
203
|
+
ProfileView.Node.prototype.addChild = function(node) {
|
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|
+
node.parent = this;
|
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|
+
this.children.push(node);
|
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|
+
};
|
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|
+
|
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|
+
|
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|
+
/**
|
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|
+
* Sorts all the node's children recursively.
|
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|
+
*
|
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|
+
* @param {function(ProfileView.Node,
|
213
|
+
* ProfileView.Node):number} sortFunc A sorting
|
214
|
+
* functions. Must comply with Array.sort sorting function requirements.
|
215
|
+
*/
|
216
|
+
ProfileView.Node.prototype.sortChildren = function(
|
217
|
+
sortFunc) {
|
218
|
+
this.children.sort(sortFunc);
|
219
|
+
};
|
@@ -0,0 +1,77 @@
|
|
1
|
+
#!/usr/bin/python
|
2
|
+
#
|
3
|
+
# Copyright 2009 the V8 project authors. All rights reserved.
|
4
|
+
# Redistribution and use in source and binary forms, with or without
|
5
|
+
# modification, are permitted provided that the following conditions are
|
6
|
+
# met:
|
7
|
+
#
|
8
|
+
# * Redistributions of source code must retain the above copyright
|
9
|
+
# notice, this list of conditions and the following disclaimer.
|
10
|
+
# * Redistributions in binary form must reproduce the above
|
11
|
+
# copyright notice, this list of conditions and the following
|
12
|
+
# disclaimer in the documentation and/or other materials provided
|
13
|
+
# with the distribution.
|
14
|
+
# * Neither the name of Google Inc. nor the names of its
|
15
|
+
# contributors may be used to endorse or promote products derived
|
16
|
+
# from this software without specific prior written permission.
|
17
|
+
#
|
18
|
+
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
19
|
+
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
20
|
+
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
21
|
+
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
22
|
+
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
23
|
+
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
24
|
+
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
25
|
+
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
26
|
+
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
27
|
+
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
28
|
+
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
29
|
+
|
30
|
+
# Simple wrapper for running valgrind and checking the output on
|
31
|
+
# stderr for memory leaks.
|
32
|
+
|
33
|
+
import subprocess
|
34
|
+
import sys
|
35
|
+
import re
|
36
|
+
|
37
|
+
VALGRIND_ARGUMENTS = [
|
38
|
+
'valgrind',
|
39
|
+
'--error-exitcode=1',
|
40
|
+
'--leak-check=full',
|
41
|
+
'--smc-check=all'
|
42
|
+
]
|
43
|
+
|
44
|
+
# Compute the command line.
|
45
|
+
command = VALGRIND_ARGUMENTS + sys.argv[1:]
|
46
|
+
|
47
|
+
# Run valgrind.
|
48
|
+
process = subprocess.Popen(command, stderr=subprocess.PIPE)
|
49
|
+
code = process.wait();
|
50
|
+
errors = process.stderr.readlines();
|
51
|
+
|
52
|
+
# If valgrind produced an error, we report that to the user.
|
53
|
+
if code != 0:
|
54
|
+
sys.stderr.writelines(errors)
|
55
|
+
sys.exit(code)
|
56
|
+
|
57
|
+
# Look through the leak details and make sure that we don't
|
58
|
+
# have any definitely, indirectly, and possibly lost bytes.
|
59
|
+
LEAK_RE = r"(?:definitely|indirectly|possibly) lost: "
|
60
|
+
LEAK_LINE_MATCHER = re.compile(LEAK_RE)
|
61
|
+
LEAK_OKAY_MATCHER = re.compile(r"lost: 0 bytes in 0 blocks")
|
62
|
+
leaks = []
|
63
|
+
for line in errors:
|
64
|
+
if LEAK_LINE_MATCHER.search(line):
|
65
|
+
leaks.append(line)
|
66
|
+
if not LEAK_OKAY_MATCHER.search(line):
|
67
|
+
sys.stderr.writelines(errors)
|
68
|
+
sys.exit(1)
|
69
|
+
|
70
|
+
# Make sure we found between 2 and 3 leak lines.
|
71
|
+
if len(leaks) < 2 or len(leaks) > 3:
|
72
|
+
sys.stderr.writelines(errors)
|
73
|
+
sys.stderr.write('\n\n#### Malformed valgrind output.\n#### Exiting.\n')
|
74
|
+
sys.exit(1)
|
75
|
+
|
76
|
+
# No leaks found.
|
77
|
+
sys.exit(0)
|
@@ -0,0 +1,316 @@
|
|
1
|
+
// Copyright 2009 the V8 project authors. All rights reserved.
|
2
|
+
// Redistribution and use in source and binary forms, with or without
|
3
|
+
// modification, are permitted provided that the following conditions are
|
4
|
+
// met:
|
5
|
+
//
|
6
|
+
// * Redistributions of source code must retain the above copyright
|
7
|
+
// notice, this list of conditions and the following disclaimer.
|
8
|
+
// * Redistributions in binary form must reproduce the above
|
9
|
+
// copyright notice, this list of conditions and the following
|
10
|
+
// disclaimer in the documentation and/or other materials provided
|
11
|
+
// with the distribution.
|
12
|
+
// * Neither the name of Google Inc. nor the names of its
|
13
|
+
// contributors may be used to endorse or promote products derived
|
14
|
+
// from this software without specific prior written permission.
|
15
|
+
//
|
16
|
+
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
17
|
+
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
18
|
+
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
19
|
+
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
20
|
+
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
21
|
+
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
22
|
+
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
23
|
+
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
24
|
+
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
25
|
+
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
26
|
+
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
27
|
+
|
28
|
+
|
29
|
+
/**
|
30
|
+
* Constructs a Splay tree. A splay tree is a self-balancing binary
|
31
|
+
* search tree with the additional property that recently accessed
|
32
|
+
* elements are quick to access again. It performs basic operations
|
33
|
+
* such as insertion, look-up and removal in O(log(n)) amortized time.
|
34
|
+
*
|
35
|
+
* @constructor
|
36
|
+
*/
|
37
|
+
function SplayTree() {
|
38
|
+
};
|
39
|
+
|
40
|
+
|
41
|
+
/**
|
42
|
+
* Pointer to the root node of the tree.
|
43
|
+
*
|
44
|
+
* @type {SplayTree.Node}
|
45
|
+
* @private
|
46
|
+
*/
|
47
|
+
SplayTree.prototype.root_ = null;
|
48
|
+
|
49
|
+
|
50
|
+
/**
|
51
|
+
* @return {boolean} Whether the tree is empty.
|
52
|
+
*/
|
53
|
+
SplayTree.prototype.isEmpty = function() {
|
54
|
+
return !this.root_;
|
55
|
+
};
|
56
|
+
|
57
|
+
|
58
|
+
|
59
|
+
/**
|
60
|
+
* Inserts a node into the tree with the specified key and value if
|
61
|
+
* the tree does not already contain a node with the specified key. If
|
62
|
+
* the value is inserted, it becomes the root of the tree.
|
63
|
+
*
|
64
|
+
* @param {number} key Key to insert into the tree.
|
65
|
+
* @param {*} value Value to insert into the tree.
|
66
|
+
*/
|
67
|
+
SplayTree.prototype.insert = function(key, value) {
|
68
|
+
if (this.isEmpty()) {
|
69
|
+
this.root_ = new SplayTree.Node(key, value);
|
70
|
+
return;
|
71
|
+
}
|
72
|
+
// Splay on the key to move the last node on the search path for
|
73
|
+
// the key to the root of the tree.
|
74
|
+
this.splay_(key);
|
75
|
+
if (this.root_.key == key) {
|
76
|
+
return;
|
77
|
+
}
|
78
|
+
var node = new SplayTree.Node(key, value);
|
79
|
+
if (key > this.root_.key) {
|
80
|
+
node.left = this.root_;
|
81
|
+
node.right = this.root_.right;
|
82
|
+
this.root_.right = null;
|
83
|
+
} else {
|
84
|
+
node.right = this.root_;
|
85
|
+
node.left = this.root_.left;
|
86
|
+
this.root_.left = null;
|
87
|
+
}
|
88
|
+
this.root_ = node;
|
89
|
+
};
|
90
|
+
|
91
|
+
|
92
|
+
/**
|
93
|
+
* Removes a node with the specified key from the tree if the tree
|
94
|
+
* contains a node with this key. The removed node is returned. If the
|
95
|
+
* key is not found, an exception is thrown.
|
96
|
+
*
|
97
|
+
* @param {number} key Key to find and remove from the tree.
|
98
|
+
* @return {SplayTree.Node} The removed node.
|
99
|
+
*/
|
100
|
+
SplayTree.prototype.remove = function(key) {
|
101
|
+
if (this.isEmpty()) {
|
102
|
+
throw Error('Key not found: ' + key);
|
103
|
+
}
|
104
|
+
this.splay_(key);
|
105
|
+
if (this.root_.key != key) {
|
106
|
+
throw Error('Key not found: ' + key);
|
107
|
+
}
|
108
|
+
var removed = this.root_;
|
109
|
+
if (!this.root_.left) {
|
110
|
+
this.root_ = this.root_.right;
|
111
|
+
} else {
|
112
|
+
var right = this.root_.right;
|
113
|
+
this.root_ = this.root_.left;
|
114
|
+
// Splay to make sure that the new root has an empty right child.
|
115
|
+
this.splay_(key);
|
116
|
+
// Insert the original right child as the right child of the new
|
117
|
+
// root.
|
118
|
+
this.root_.right = right;
|
119
|
+
}
|
120
|
+
return removed;
|
121
|
+
};
|
122
|
+
|
123
|
+
|
124
|
+
/**
|
125
|
+
* Returns the node having the specified key or null if the tree doesn't contain
|
126
|
+
* a node with the specified key.
|
127
|
+
*
|
128
|
+
* @param {number} key Key to find in the tree.
|
129
|
+
* @return {SplayTree.Node} Node having the specified key.
|
130
|
+
*/
|
131
|
+
SplayTree.prototype.find = function(key) {
|
132
|
+
if (this.isEmpty()) {
|
133
|
+
return null;
|
134
|
+
}
|
135
|
+
this.splay_(key);
|
136
|
+
return this.root_.key == key ? this.root_ : null;
|
137
|
+
};
|
138
|
+
|
139
|
+
|
140
|
+
/**
|
141
|
+
* @return {SplayTree.Node} Node having the minimum key value.
|
142
|
+
*/
|
143
|
+
SplayTree.prototype.findMin = function() {
|
144
|
+
if (this.isEmpty()) {
|
145
|
+
return null;
|
146
|
+
}
|
147
|
+
var current = this.root_;
|
148
|
+
while (current.left) {
|
149
|
+
current = current.left;
|
150
|
+
}
|
151
|
+
return current;
|
152
|
+
};
|
153
|
+
|
154
|
+
|
155
|
+
/**
|
156
|
+
* @return {SplayTree.Node} Node having the maximum key value.
|
157
|
+
*/
|
158
|
+
SplayTree.prototype.findMax = function(opt_startNode) {
|
159
|
+
if (this.isEmpty()) {
|
160
|
+
return null;
|
161
|
+
}
|
162
|
+
var current = opt_startNode || this.root_;
|
163
|
+
while (current.right) {
|
164
|
+
current = current.right;
|
165
|
+
}
|
166
|
+
return current;
|
167
|
+
};
|
168
|
+
|
169
|
+
|
170
|
+
/**
|
171
|
+
* @return {SplayTree.Node} Node having the maximum key value that
|
172
|
+
* is less or equal to the specified key value.
|
173
|
+
*/
|
174
|
+
SplayTree.prototype.findGreatestLessThan = function(key) {
|
175
|
+
if (this.isEmpty()) {
|
176
|
+
return null;
|
177
|
+
}
|
178
|
+
// Splay on the key to move the node with the given key or the last
|
179
|
+
// node on the search path to the top of the tree.
|
180
|
+
this.splay_(key);
|
181
|
+
// Now the result is either the root node or the greatest node in
|
182
|
+
// the left subtree.
|
183
|
+
if (this.root_.key <= key) {
|
184
|
+
return this.root_;
|
185
|
+
} else if (this.root_.left) {
|
186
|
+
return this.findMax(this.root_.left);
|
187
|
+
} else {
|
188
|
+
return null;
|
189
|
+
}
|
190
|
+
};
|
191
|
+
|
192
|
+
|
193
|
+
/**
|
194
|
+
* @return {Array<*>} An array containing all the values of tree's nodes.
|
195
|
+
*/
|
196
|
+
SplayTree.prototype.exportValues = function() {
|
197
|
+
var result = [];
|
198
|
+
this.traverse_(function(node) { result.push(node.value); });
|
199
|
+
return result;
|
200
|
+
};
|
201
|
+
|
202
|
+
|
203
|
+
/**
|
204
|
+
* Perform the splay operation for the given key. Moves the node with
|
205
|
+
* the given key to the top of the tree. If no node has the given
|
206
|
+
* key, the last node on the search path is moved to the top of the
|
207
|
+
* tree. This is the simplified top-down splaying algorithm from:
|
208
|
+
* "Self-adjusting Binary Search Trees" by Sleator and Tarjan
|
209
|
+
*
|
210
|
+
* @param {number} key Key to splay the tree on.
|
211
|
+
* @private
|
212
|
+
*/
|
213
|
+
SplayTree.prototype.splay_ = function(key) {
|
214
|
+
if (this.isEmpty()) {
|
215
|
+
return;
|
216
|
+
}
|
217
|
+
// Create a dummy node. The use of the dummy node is a bit
|
218
|
+
// counter-intuitive: The right child of the dummy node will hold
|
219
|
+
// the L tree of the algorithm. The left child of the dummy node
|
220
|
+
// will hold the R tree of the algorithm. Using a dummy node, left
|
221
|
+
// and right will always be nodes and we avoid special cases.
|
222
|
+
var dummy, left, right;
|
223
|
+
dummy = left = right = new SplayTree.Node(null, null);
|
224
|
+
var current = this.root_;
|
225
|
+
while (true) {
|
226
|
+
if (key < current.key) {
|
227
|
+
if (!current.left) {
|
228
|
+
break;
|
229
|
+
}
|
230
|
+
if (key < current.left.key) {
|
231
|
+
// Rotate right.
|
232
|
+
var tmp = current.left;
|
233
|
+
current.left = tmp.right;
|
234
|
+
tmp.right = current;
|
235
|
+
current = tmp;
|
236
|
+
if (!current.left) {
|
237
|
+
break;
|
238
|
+
}
|
239
|
+
}
|
240
|
+
// Link right.
|
241
|
+
right.left = current;
|
242
|
+
right = current;
|
243
|
+
current = current.left;
|
244
|
+
} else if (key > current.key) {
|
245
|
+
if (!current.right) {
|
246
|
+
break;
|
247
|
+
}
|
248
|
+
if (key > current.right.key) {
|
249
|
+
// Rotate left.
|
250
|
+
var tmp = current.right;
|
251
|
+
current.right = tmp.left;
|
252
|
+
tmp.left = current;
|
253
|
+
current = tmp;
|
254
|
+
if (!current.right) {
|
255
|
+
break;
|
256
|
+
}
|
257
|
+
}
|
258
|
+
// Link left.
|
259
|
+
left.right = current;
|
260
|
+
left = current;
|
261
|
+
current = current.right;
|
262
|
+
} else {
|
263
|
+
break;
|
264
|
+
}
|
265
|
+
}
|
266
|
+
// Assemble.
|
267
|
+
left.right = current.left;
|
268
|
+
right.left = current.right;
|
269
|
+
current.left = dummy.right;
|
270
|
+
current.right = dummy.left;
|
271
|
+
this.root_ = current;
|
272
|
+
};
|
273
|
+
|
274
|
+
|
275
|
+
/**
|
276
|
+
* Performs a preorder traversal of the tree.
|
277
|
+
*
|
278
|
+
* @param {function(SplayTree.Node)} f Visitor function.
|
279
|
+
* @private
|
280
|
+
*/
|
281
|
+
SplayTree.prototype.traverse_ = function(f) {
|
282
|
+
var nodesToVisit = [this.root_];
|
283
|
+
while (nodesToVisit.length > 0) {
|
284
|
+
var node = nodesToVisit.shift();
|
285
|
+
if (node == null) {
|
286
|
+
continue;
|
287
|
+
}
|
288
|
+
f(node);
|
289
|
+
nodesToVisit.push(node.left);
|
290
|
+
nodesToVisit.push(node.right);
|
291
|
+
}
|
292
|
+
};
|
293
|
+
|
294
|
+
|
295
|
+
/**
|
296
|
+
* Constructs a Splay tree node.
|
297
|
+
*
|
298
|
+
* @param {number} key Key.
|
299
|
+
* @param {*} value Value.
|
300
|
+
*/
|
301
|
+
SplayTree.Node = function(key, value) {
|
302
|
+
this.key = key;
|
303
|
+
this.value = value;
|
304
|
+
};
|
305
|
+
|
306
|
+
|
307
|
+
/**
|
308
|
+
* @type {SplayTree.Node}
|
309
|
+
*/
|
310
|
+
SplayTree.Node.prototype.left = null;
|
311
|
+
|
312
|
+
|
313
|
+
/**
|
314
|
+
* @type {SplayTree.Node}
|
315
|
+
*/
|
316
|
+
SplayTree.Node.prototype.right = null;
|