libv8-sgonyea 3.3.10
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- data/.gitignore +8 -0
- data/.gitmodules +3 -0
- data/Gemfile +4 -0
- data/README.md +76 -0
- data/Rakefile +113 -0
- data/ext/libv8/extconf.rb +28 -0
- data/lib/libv8.rb +15 -0
- data/lib/libv8/Makefile +30 -0
- data/lib/libv8/detect_cpu.rb +27 -0
- data/lib/libv8/fpic-on-linux-amd64.patch +13 -0
- data/lib/libv8/v8/.gitignore +35 -0
- data/lib/libv8/v8/AUTHORS +44 -0
- data/lib/libv8/v8/ChangeLog +2839 -0
- data/lib/libv8/v8/LICENSE +52 -0
- data/lib/libv8/v8/LICENSE.strongtalk +29 -0
- data/lib/libv8/v8/LICENSE.v8 +26 -0
- data/lib/libv8/v8/LICENSE.valgrind +45 -0
- data/lib/libv8/v8/SConstruct +1478 -0
- data/lib/libv8/v8/build/README.txt +49 -0
- data/lib/libv8/v8/build/all.gyp +18 -0
- data/lib/libv8/v8/build/armu.gypi +32 -0
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- data/lib/libv8/v8/src/unicode-inl.h +238 -0
- data/lib/libv8/v8/src/unicode.cc +1624 -0
- data/lib/libv8/v8/src/unicode.h +280 -0
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- data/lib/libv8/v8/src/utils-inl.h +48 -0
- data/lib/libv8/v8/src/utils.cc +371 -0
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- data/lib/libv8/v8/src/v8preparserdll-main.cc +39 -0
- data/lib/libv8/v8/src/v8threads.cc +464 -0
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- data/lib/libv8/v8/src/x64/full-codegen-x64.cc +4318 -0
- data/lib/libv8/v8/src/x64/ic-x64.cc +1608 -0
- data/lib/libv8/v8/src/x64/lithium-codegen-x64.cc +4267 -0
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- data/lib/libv8/v8/src/x64/lithium-x64.cc +2202 -0
- data/lib/libv8/v8/src/x64/lithium-x64.h +2333 -0
- data/lib/libv8/v8/src/x64/macro-assembler-x64.cc +3745 -0
- data/lib/libv8/v8/src/x64/macro-assembler-x64.h +1290 -0
- data/lib/libv8/v8/src/x64/regexp-macro-assembler-x64.cc +1398 -0
- data/lib/libv8/v8/src/x64/regexp-macro-assembler-x64.h +282 -0
- data/lib/libv8/v8/src/x64/simulator-x64.cc +27 -0
- data/lib/libv8/v8/src/x64/simulator-x64.h +72 -0
- data/lib/libv8/v8/src/x64/stub-cache-x64.cc +3610 -0
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- data/lib/libv8/v8/src/zone.h +240 -0
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- data/lib/libv8/v8/tools/profile_view.js +219 -0
- data/lib/libv8/v8/tools/run-valgrind.py +77 -0
- data/lib/libv8/v8/tools/splaytree.js +316 -0
- data/lib/libv8/v8/tools/stats-viewer.py +468 -0
- data/lib/libv8/v8/tools/test.py +1510 -0
- data/lib/libv8/v8/tools/tickprocessor-driver.js +59 -0
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- data/lib/libv8/v8/tools/utils.py +96 -0
- data/lib/libv8/v8/tools/visual_studio/README.txt +12 -0
- data/lib/libv8/v8/tools/windows-tick-processor.bat +30 -0
- data/lib/libv8/version.rb +5 -0
- data/libv8.gemspec +36 -0
- metadata +578 -0
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// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "diy-fp.h"
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namespace v8 {
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namespace internal {
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void DiyFp::Multiply(const DiyFp& other) {
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// Simply "emulates" a 128 bit multiplication.
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// However: the resulting number only contains 64 bits. The least
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// significant 64 bits are only used for rounding the most significant 64
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// bits.
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const uint64_t kM32 = 0xFFFFFFFFu;
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uint64_t a = f_ >> 32;
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uint64_t b = f_ & kM32;
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uint64_t c = other.f_ >> 32;
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uint64_t d = other.f_ & kM32;
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uint64_t ac = a * c;
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uint64_t bc = b * c;
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uint64_t ad = a * d;
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uint64_t bd = b * d;
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uint64_t tmp = (bd >> 32) + (ad & kM32) + (bc & kM32);
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// By adding 1U << 31 to tmp we round the final result.
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// Halfway cases will be round up.
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tmp += 1U << 31;
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uint64_t result_f = ac + (ad >> 32) + (bc >> 32) + (tmp >> 32);
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e_ += other.e_ + 64;
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f_ = result_f;
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}
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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#define V8_DIY_FP_H_
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namespace v8 {
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namespace internal {
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// This "Do It Yourself Floating Point" class implements a floating-point number
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// with a uint64 significand and an int exponent. Normalized DiyFp numbers will
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// have the most significant bit of the significand set.
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// Multiplication and Subtraction do not normalize their results.
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// DiyFp are not designed to contain special doubles (NaN and Infinity).
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class DiyFp {
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public:
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static const int kSignificandSize = 64;
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DiyFp() : f_(0), e_(0) {}
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DiyFp(uint64_t f, int e) : f_(f), e_(e) {}
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// this = this - other.
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// The exponents of both numbers must be the same and the significand of this
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// must be bigger than the significand of other.
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// The result will not be normalized.
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void Subtract(const DiyFp& other) {
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ASSERT(e_ == other.e_);
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f_ -= other.f_;
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// Returns a - b.
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// than other. The result will not be normalized.
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static DiyFp Minus(const DiyFp& a, const DiyFp& b) {
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DiyFp result = a;
|
61
|
+
result.Subtract(b);
|
62
|
+
return result;
|
63
|
+
}
|
64
|
+
|
65
|
+
|
66
|
+
// this = this * other.
|
67
|
+
void Multiply(const DiyFp& other);
|
68
|
+
|
69
|
+
// returns a * b;
|
70
|
+
static DiyFp Times(const DiyFp& a, const DiyFp& b) {
|
71
|
+
DiyFp result = a;
|
72
|
+
result.Multiply(b);
|
73
|
+
return result;
|
74
|
+
}
|
75
|
+
|
76
|
+
void Normalize() {
|
77
|
+
ASSERT(f_ != 0);
|
78
|
+
uint64_t f = f_;
|
79
|
+
int e = e_;
|
80
|
+
|
81
|
+
// This method is mainly called for normalizing boundaries. In general
|
82
|
+
// boundaries need to be shifted by 10 bits. We thus optimize for this case.
|
83
|
+
const uint64_t k10MSBits = V8_2PART_UINT64_C(0xFFC00000, 00000000);
|
84
|
+
while ((f & k10MSBits) == 0) {
|
85
|
+
f <<= 10;
|
86
|
+
e -= 10;
|
87
|
+
}
|
88
|
+
while ((f & kUint64MSB) == 0) {
|
89
|
+
f <<= 1;
|
90
|
+
e--;
|
91
|
+
}
|
92
|
+
f_ = f;
|
93
|
+
e_ = e;
|
94
|
+
}
|
95
|
+
|
96
|
+
static DiyFp Normalize(const DiyFp& a) {
|
97
|
+
DiyFp result = a;
|
98
|
+
result.Normalize();
|
99
|
+
return result;
|
100
|
+
}
|
101
|
+
|
102
|
+
uint64_t f() const { return f_; }
|
103
|
+
int e() const { return e_; }
|
104
|
+
|
105
|
+
void set_f(uint64_t new_value) { f_ = new_value; }
|
106
|
+
void set_e(int new_value) { e_ = new_value; }
|
107
|
+
|
108
|
+
private:
|
109
|
+
static const uint64_t kUint64MSB = V8_2PART_UINT64_C(0x80000000, 00000000);
|
110
|
+
|
111
|
+
uint64_t f_;
|
112
|
+
int e_;
|
113
|
+
};
|
114
|
+
|
115
|
+
} } // namespace v8::internal
|
116
|
+
|
117
|
+
#endif // V8_DIY_FP_H_
|
@@ -0,0 +1,238 @@
|
|
1
|
+
// Copyright 2010 the V8 project authors. All rights reserved.
|
2
|
+
// Redistribution and use in source and binary forms, with or without
|
3
|
+
// modification, are permitted provided that the following conditions are
|
4
|
+
// met:
|
5
|
+
//
|
6
|
+
// * Redistributions of source code must retain the above copyright
|
7
|
+
// notice, this list of conditions and the following disclaimer.
|
8
|
+
// * Redistributions in binary form must reproduce the above
|
9
|
+
// copyright notice, this list of conditions and the following
|
10
|
+
// disclaimer in the documentation and/or other materials provided
|
11
|
+
// with the distribution.
|
12
|
+
// * Neither the name of Google Inc. nor the names of its
|
13
|
+
// contributors may be used to endorse or promote products derived
|
14
|
+
// from this software without specific prior written permission.
|
15
|
+
//
|
16
|
+
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
17
|
+
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
18
|
+
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
19
|
+
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
20
|
+
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
21
|
+
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
22
|
+
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
23
|
+
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
24
|
+
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
25
|
+
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
26
|
+
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
27
|
+
|
28
|
+
#ifndef V8_DOUBLE_H_
|
29
|
+
#define V8_DOUBLE_H_
|
30
|
+
|
31
|
+
#include "diy-fp.h"
|
32
|
+
|
33
|
+
namespace v8 {
|
34
|
+
namespace internal {
|
35
|
+
|
36
|
+
// We assume that doubles and uint64_t have the same endianness.
|
37
|
+
static uint64_t double_to_uint64(double d) { return BitCast<uint64_t>(d); }
|
38
|
+
static double uint64_to_double(uint64_t d64) { return BitCast<double>(d64); }
|
39
|
+
|
40
|
+
// Helper functions for doubles.
|
41
|
+
class Double {
|
42
|
+
public:
|
43
|
+
static const uint64_t kSignMask = V8_2PART_UINT64_C(0x80000000, 00000000);
|
44
|
+
static const uint64_t kExponentMask = V8_2PART_UINT64_C(0x7FF00000, 00000000);
|
45
|
+
static const uint64_t kSignificandMask =
|
46
|
+
V8_2PART_UINT64_C(0x000FFFFF, FFFFFFFF);
|
47
|
+
static const uint64_t kHiddenBit = V8_2PART_UINT64_C(0x00100000, 00000000);
|
48
|
+
static const int kPhysicalSignificandSize = 52; // Excludes the hidden bit.
|
49
|
+
static const int kSignificandSize = 53;
|
50
|
+
|
51
|
+
Double() : d64_(0) {}
|
52
|
+
explicit Double(double d) : d64_(double_to_uint64(d)) {}
|
53
|
+
explicit Double(uint64_t d64) : d64_(d64) {}
|
54
|
+
explicit Double(DiyFp diy_fp)
|
55
|
+
: d64_(DiyFpToUint64(diy_fp)) {}
|
56
|
+
|
57
|
+
// The value encoded by this Double must be greater or equal to +0.0.
|
58
|
+
// It must not be special (infinity, or NaN).
|
59
|
+
DiyFp AsDiyFp() const {
|
60
|
+
ASSERT(Sign() > 0);
|
61
|
+
ASSERT(!IsSpecial());
|
62
|
+
return DiyFp(Significand(), Exponent());
|
63
|
+
}
|
64
|
+
|
65
|
+
// The value encoded by this Double must be strictly greater than 0.
|
66
|
+
DiyFp AsNormalizedDiyFp() const {
|
67
|
+
ASSERT(value() > 0.0);
|
68
|
+
uint64_t f = Significand();
|
69
|
+
int e = Exponent();
|
70
|
+
|
71
|
+
// The current double could be a denormal.
|
72
|
+
while ((f & kHiddenBit) == 0) {
|
73
|
+
f <<= 1;
|
74
|
+
e--;
|
75
|
+
}
|
76
|
+
// Do the final shifts in one go.
|
77
|
+
f <<= DiyFp::kSignificandSize - kSignificandSize;
|
78
|
+
e -= DiyFp::kSignificandSize - kSignificandSize;
|
79
|
+
return DiyFp(f, e);
|
80
|
+
}
|
81
|
+
|
82
|
+
// Returns the double's bit as uint64.
|
83
|
+
uint64_t AsUint64() const {
|
84
|
+
return d64_;
|
85
|
+
}
|
86
|
+
|
87
|
+
// Returns the next greater double. Returns +infinity on input +infinity.
|
88
|
+
double NextDouble() const {
|
89
|
+
if (d64_ == kInfinity) return Double(kInfinity).value();
|
90
|
+
if (Sign() < 0 && Significand() == 0) {
|
91
|
+
// -0.0
|
92
|
+
return 0.0;
|
93
|
+
}
|
94
|
+
if (Sign() < 0) {
|
95
|
+
return Double(d64_ - 1).value();
|
96
|
+
} else {
|
97
|
+
return Double(d64_ + 1).value();
|
98
|
+
}
|
99
|
+
}
|
100
|
+
|
101
|
+
int Exponent() const {
|
102
|
+
if (IsDenormal()) return kDenormalExponent;
|
103
|
+
|
104
|
+
uint64_t d64 = AsUint64();
|
105
|
+
int biased_e =
|
106
|
+
static_cast<int>((d64 & kExponentMask) >> kPhysicalSignificandSize);
|
107
|
+
return biased_e - kExponentBias;
|
108
|
+
}
|
109
|
+
|
110
|
+
uint64_t Significand() const {
|
111
|
+
uint64_t d64 = AsUint64();
|
112
|
+
uint64_t significand = d64 & kSignificandMask;
|
113
|
+
if (!IsDenormal()) {
|
114
|
+
return significand + kHiddenBit;
|
115
|
+
} else {
|
116
|
+
return significand;
|
117
|
+
}
|
118
|
+
}
|
119
|
+
|
120
|
+
// Returns true if the double is a denormal.
|
121
|
+
bool IsDenormal() const {
|
122
|
+
uint64_t d64 = AsUint64();
|
123
|
+
return (d64 & kExponentMask) == 0;
|
124
|
+
}
|
125
|
+
|
126
|
+
// We consider denormals not to be special.
|
127
|
+
// Hence only Infinity and NaN are special.
|
128
|
+
bool IsSpecial() const {
|
129
|
+
uint64_t d64 = AsUint64();
|
130
|
+
return (d64 & kExponentMask) == kExponentMask;
|
131
|
+
}
|
132
|
+
|
133
|
+
bool IsNan() const {
|
134
|
+
uint64_t d64 = AsUint64();
|
135
|
+
return ((d64 & kExponentMask) == kExponentMask) &&
|
136
|
+
((d64 & kSignificandMask) != 0);
|
137
|
+
}
|
138
|
+
|
139
|
+
bool IsInfinite() const {
|
140
|
+
uint64_t d64 = AsUint64();
|
141
|
+
return ((d64 & kExponentMask) == kExponentMask) &&
|
142
|
+
((d64 & kSignificandMask) == 0);
|
143
|
+
}
|
144
|
+
|
145
|
+
int Sign() const {
|
146
|
+
uint64_t d64 = AsUint64();
|
147
|
+
return (d64 & kSignMask) == 0? 1: -1;
|
148
|
+
}
|
149
|
+
|
150
|
+
// Precondition: the value encoded by this Double must be greater or equal
|
151
|
+
// than +0.0.
|
152
|
+
DiyFp UpperBoundary() const {
|
153
|
+
ASSERT(Sign() > 0);
|
154
|
+
return DiyFp(Significand() * 2 + 1, Exponent() - 1);
|
155
|
+
}
|
156
|
+
|
157
|
+
// Returns the two boundaries of this.
|
158
|
+
// The bigger boundary (m_plus) is normalized. The lower boundary has the same
|
159
|
+
// exponent as m_plus.
|
160
|
+
// Precondition: the value encoded by this Double must be greater than 0.
|
161
|
+
void NormalizedBoundaries(DiyFp* out_m_minus, DiyFp* out_m_plus) const {
|
162
|
+
ASSERT(value() > 0.0);
|
163
|
+
DiyFp v = this->AsDiyFp();
|
164
|
+
bool significand_is_zero = (v.f() == kHiddenBit);
|
165
|
+
DiyFp m_plus = DiyFp::Normalize(DiyFp((v.f() << 1) + 1, v.e() - 1));
|
166
|
+
DiyFp m_minus;
|
167
|
+
if (significand_is_zero && v.e() != kDenormalExponent) {
|
168
|
+
// The boundary is closer. Think of v = 1000e10 and v- = 9999e9.
|
169
|
+
// Then the boundary (== (v - v-)/2) is not just at a distance of 1e9 but
|
170
|
+
// at a distance of 1e8.
|
171
|
+
// The only exception is for the smallest normal: the largest denormal is
|
172
|
+
// at the same distance as its successor.
|
173
|
+
// Note: denormals have the same exponent as the smallest normals.
|
174
|
+
m_minus = DiyFp((v.f() << 2) - 1, v.e() - 2);
|
175
|
+
} else {
|
176
|
+
m_minus = DiyFp((v.f() << 1) - 1, v.e() - 1);
|
177
|
+
}
|
178
|
+
m_minus.set_f(m_minus.f() << (m_minus.e() - m_plus.e()));
|
179
|
+
m_minus.set_e(m_plus.e());
|
180
|
+
*out_m_plus = m_plus;
|
181
|
+
*out_m_minus = m_minus;
|
182
|
+
}
|
183
|
+
|
184
|
+
double value() const { return uint64_to_double(d64_); }
|
185
|
+
|
186
|
+
// Returns the significand size for a given order of magnitude.
|
187
|
+
// If v = f*2^e with 2^p-1 <= f <= 2^p then p+e is v's order of magnitude.
|
188
|
+
// This function returns the number of significant binary digits v will have
|
189
|
+
// once its encoded into a double. In almost all cases this is equal to
|
190
|
+
// kSignificandSize. The only exception are denormals. They start with leading
|
191
|
+
// zeroes and their effective significand-size is hence smaller.
|
192
|
+
static int SignificandSizeForOrderOfMagnitude(int order) {
|
193
|
+
if (order >= (kDenormalExponent + kSignificandSize)) {
|
194
|
+
return kSignificandSize;
|
195
|
+
}
|
196
|
+
if (order <= kDenormalExponent) return 0;
|
197
|
+
return order - kDenormalExponent;
|
198
|
+
}
|
199
|
+
|
200
|
+
private:
|
201
|
+
static const int kExponentBias = 0x3FF + kPhysicalSignificandSize;
|
202
|
+
static const int kDenormalExponent = -kExponentBias + 1;
|
203
|
+
static const int kMaxExponent = 0x7FF - kExponentBias;
|
204
|
+
static const uint64_t kInfinity = V8_2PART_UINT64_C(0x7FF00000, 00000000);
|
205
|
+
|
206
|
+
const uint64_t d64_;
|
207
|
+
|
208
|
+
static uint64_t DiyFpToUint64(DiyFp diy_fp) {
|
209
|
+
uint64_t significand = diy_fp.f();
|
210
|
+
int exponent = diy_fp.e();
|
211
|
+
while (significand > kHiddenBit + kSignificandMask) {
|
212
|
+
significand >>= 1;
|
213
|
+
exponent++;
|
214
|
+
}
|
215
|
+
if (exponent >= kMaxExponent) {
|
216
|
+
return kInfinity;
|
217
|
+
}
|
218
|
+
if (exponent < kDenormalExponent) {
|
219
|
+
return 0;
|
220
|
+
}
|
221
|
+
while (exponent > kDenormalExponent && (significand & kHiddenBit) == 0) {
|
222
|
+
significand <<= 1;
|
223
|
+
exponent--;
|
224
|
+
}
|
225
|
+
uint64_t biased_exponent;
|
226
|
+
if (exponent == kDenormalExponent && (significand & kHiddenBit) == 0) {
|
227
|
+
biased_exponent = 0;
|
228
|
+
} else {
|
229
|
+
biased_exponent = static_cast<uint64_t>(exponent + kExponentBias);
|
230
|
+
}
|
231
|
+
return (significand & kSignificandMask) |
|
232
|
+
(biased_exponent << kPhysicalSignificandSize);
|
233
|
+
}
|
234
|
+
};
|
235
|
+
|
236
|
+
} } // namespace v8::internal
|
237
|
+
|
238
|
+
#endif // V8_DOUBLE_H_
|
@@ -0,0 +1,103 @@
|
|
1
|
+
// Copyright 2010 the V8 project authors. All rights reserved.
|
2
|
+
// Redistribution and use in source and binary forms, with or without
|
3
|
+
// modification, are permitted provided that the following conditions are
|
4
|
+
// met:
|
5
|
+
//
|
6
|
+
// * Redistributions of source code must retain the above copyright
|
7
|
+
// notice, this list of conditions and the following disclaimer.
|
8
|
+
// * Redistributions in binary form must reproduce the above
|
9
|
+
// copyright notice, this list of conditions and the following
|
10
|
+
// disclaimer in the documentation and/or other materials provided
|
11
|
+
// with the distribution.
|
12
|
+
// * Neither the name of Google Inc. nor the names of its
|
13
|
+
// contributors may be used to endorse or promote products derived
|
14
|
+
// from this software without specific prior written permission.
|
15
|
+
//
|
16
|
+
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
17
|
+
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
18
|
+
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
19
|
+
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
20
|
+
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
21
|
+
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
22
|
+
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
23
|
+
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
24
|
+
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
25
|
+
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
26
|
+
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
27
|
+
|
28
|
+
#include <math.h>
|
29
|
+
|
30
|
+
#include "v8.h"
|
31
|
+
#include "dtoa.h"
|
32
|
+
|
33
|
+
#include "bignum-dtoa.h"
|
34
|
+
#include "double.h"
|
35
|
+
#include "fast-dtoa.h"
|
36
|
+
#include "fixed-dtoa.h"
|
37
|
+
|
38
|
+
namespace v8 {
|
39
|
+
namespace internal {
|
40
|
+
|
41
|
+
static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) {
|
42
|
+
switch (dtoa_mode) {
|
43
|
+
case DTOA_SHORTEST: return BIGNUM_DTOA_SHORTEST;
|
44
|
+
case DTOA_FIXED: return BIGNUM_DTOA_FIXED;
|
45
|
+
case DTOA_PRECISION: return BIGNUM_DTOA_PRECISION;
|
46
|
+
default:
|
47
|
+
UNREACHABLE();
|
48
|
+
return BIGNUM_DTOA_SHORTEST; // To silence compiler.
|
49
|
+
}
|
50
|
+
}
|
51
|
+
|
52
|
+
|
53
|
+
void DoubleToAscii(double v, DtoaMode mode, int requested_digits,
|
54
|
+
Vector<char> buffer, int* sign, int* length, int* point) {
|
55
|
+
ASSERT(!Double(v).IsSpecial());
|
56
|
+
ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0);
|
57
|
+
|
58
|
+
if (Double(v).Sign() < 0) {
|
59
|
+
*sign = 1;
|
60
|
+
v = -v;
|
61
|
+
} else {
|
62
|
+
*sign = 0;
|
63
|
+
}
|
64
|
+
|
65
|
+
if (v == 0) {
|
66
|
+
buffer[0] = '0';
|
67
|
+
buffer[1] = '\0';
|
68
|
+
*length = 1;
|
69
|
+
*point = 1;
|
70
|
+
return;
|
71
|
+
}
|
72
|
+
|
73
|
+
if (mode == DTOA_PRECISION && requested_digits == 0) {
|
74
|
+
buffer[0] = '\0';
|
75
|
+
*length = 0;
|
76
|
+
return;
|
77
|
+
}
|
78
|
+
|
79
|
+
bool fast_worked;
|
80
|
+
switch (mode) {
|
81
|
+
case DTOA_SHORTEST:
|
82
|
+
fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point);
|
83
|
+
break;
|
84
|
+
case DTOA_FIXED:
|
85
|
+
fast_worked = FastFixedDtoa(v, requested_digits, buffer, length, point);
|
86
|
+
break;
|
87
|
+
case DTOA_PRECISION:
|
88
|
+
fast_worked = FastDtoa(v, FAST_DTOA_PRECISION, requested_digits,
|
89
|
+
buffer, length, point);
|
90
|
+
break;
|
91
|
+
default:
|
92
|
+
UNREACHABLE();
|
93
|
+
fast_worked = false;
|
94
|
+
}
|
95
|
+
if (fast_worked) return;
|
96
|
+
|
97
|
+
// If the fast dtoa didn't succeed use the slower bignum version.
|
98
|
+
BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode);
|
99
|
+
BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point);
|
100
|
+
buffer[*length] = '\0';
|
101
|
+
}
|
102
|
+
|
103
|
+
} } // namespace v8::internal
|