libv8-sgonyea 3.3.10
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- data/.gitignore +8 -0
- data/.gitmodules +3 -0
- data/Gemfile +4 -0
- data/README.md +76 -0
- data/Rakefile +113 -0
- data/ext/libv8/extconf.rb +28 -0
- data/lib/libv8.rb +15 -0
- data/lib/libv8/Makefile +30 -0
- data/lib/libv8/detect_cpu.rb +27 -0
- data/lib/libv8/fpic-on-linux-amd64.patch +13 -0
- data/lib/libv8/v8/.gitignore +35 -0
- data/lib/libv8/v8/AUTHORS +44 -0
- data/lib/libv8/v8/ChangeLog +2839 -0
- data/lib/libv8/v8/LICENSE +52 -0
- data/lib/libv8/v8/LICENSE.strongtalk +29 -0
- data/lib/libv8/v8/LICENSE.v8 +26 -0
- data/lib/libv8/v8/LICENSE.valgrind +45 -0
- data/lib/libv8/v8/SConstruct +1478 -0
- data/lib/libv8/v8/build/README.txt +49 -0
- data/lib/libv8/v8/build/all.gyp +18 -0
- data/lib/libv8/v8/build/armu.gypi +32 -0
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- data/lib/libv8/v8/src/preparser-api.cc +220 -0
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- data/lib/libv8/v8/src/regexp-macro-assembler-irregexp-inl.h +78 -0
- data/lib/libv8/v8/src/regexp-macro-assembler-irregexp.cc +471 -0
- data/lib/libv8/v8/src/regexp-macro-assembler-irregexp.h +142 -0
- data/lib/libv8/v8/src/regexp-macro-assembler-tracer.cc +373 -0
- data/lib/libv8/v8/src/regexp-macro-assembler-tracer.h +104 -0
- data/lib/libv8/v8/src/regexp-macro-assembler.cc +267 -0
- data/lib/libv8/v8/src/regexp-macro-assembler.h +243 -0
- data/lib/libv8/v8/src/regexp-stack.cc +111 -0
- data/lib/libv8/v8/src/regexp-stack.h +147 -0
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- data/lib/libv8/v8/src/splay-tree-inl.h +310 -0
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- data/lib/libv8/v8/src/string-search.cc +41 -0
- data/lib/libv8/v8/src/string-search.h +568 -0
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- data/lib/libv8/v8/src/string.js +994 -0
- data/lib/libv8/v8/src/strtod.cc +440 -0
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- data/lib/libv8/v8/src/stub-cache.cc +1965 -0
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- data/lib/libv8/v8/src/token.cc +63 -0
- data/lib/libv8/v8/src/token.h +288 -0
- data/lib/libv8/v8/src/type-info.cc +507 -0
- data/lib/libv8/v8/src/type-info.h +272 -0
- data/lib/libv8/v8/src/unbound-queue-inl.h +95 -0
- data/lib/libv8/v8/src/unbound-queue.h +69 -0
- data/lib/libv8/v8/src/unicode-inl.h +238 -0
- data/lib/libv8/v8/src/unicode.cc +1624 -0
- data/lib/libv8/v8/src/unicode.h +280 -0
- data/lib/libv8/v8/src/uri.js +408 -0
- data/lib/libv8/v8/src/utils-inl.h +48 -0
- data/lib/libv8/v8/src/utils.cc +371 -0
- data/lib/libv8/v8/src/utils.h +800 -0
- data/lib/libv8/v8/src/v8-counters.cc +62 -0
- data/lib/libv8/v8/src/v8-counters.h +314 -0
- data/lib/libv8/v8/src/v8.cc +213 -0
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- data/lib/libv8/v8/src/v8checks.h +64 -0
- data/lib/libv8/v8/src/v8dll-main.cc +44 -0
- data/lib/libv8/v8/src/v8globals.h +512 -0
- data/lib/libv8/v8/src/v8memory.h +82 -0
- data/lib/libv8/v8/src/v8natives.js +1310 -0
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- data/lib/libv8/v8/src/v8threads.cc +464 -0
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- data/lib/libv8/v8/src/x64/lithium-codegen-x64.cc +4267 -0
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- data/lib/libv8/v8/src/x64/macro-assembler-x64.cc +3745 -0
- data/lib/libv8/v8/src/x64/macro-assembler-x64.h +1290 -0
- data/lib/libv8/v8/src/x64/regexp-macro-assembler-x64.cc +1398 -0
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- data/lib/libv8/v8/src/x64/simulator-x64.cc +27 -0
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- data/lib/libv8/v8/src/x64/stub-cache-x64.cc +3610 -0
- data/lib/libv8/v8/src/zone-inl.h +140 -0
- data/lib/libv8/v8/src/zone.cc +196 -0
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- data/lib/libv8/v8/tools/codemap.js +265 -0
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- data/lib/libv8/v8/tools/presubmit.py +305 -0
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- data/lib/libv8/v8/tools/run-valgrind.py +77 -0
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- data/lib/libv8/v8/tools/tickprocessor-driver.js +59 -0
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- data/lib/libv8/version.rb +5 -0
- data/libv8.gemspec +36 -0
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// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_ZONE_INL_H_
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#define V8_ZONE_INL_H_
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#include "isolate.h"
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#include "zone.h"
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#include "v8-counters.h"
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namespace v8 {
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namespace internal {
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AssertNoZoneAllocation::AssertNoZoneAllocation()
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: prev_(Isolate::Current()->zone_allow_allocation()) {
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Isolate::Current()->set_zone_allow_allocation(false);
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}
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AssertNoZoneAllocation::~AssertNoZoneAllocation() {
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}
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inline void* Zone::New(int size) {
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ASSERT(ZoneScope::nesting() > 0);
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size = RoundUp(size, kAlignment);
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template <typename T>
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T* Zone::NewArray(int length) {
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}
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bool Zone::excess_allocation() {
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}
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void Zone::adjust_segment_bytes_allocated(int delta) {
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isolate_->counters()->zone_segment_bytes()->Set(segment_bytes_allocated_);
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}
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template <typename Config>
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ZoneSplayTree<Config>::~ZoneSplayTree() {
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// freed by the Zone.
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SplayTree<Config, ZoneListAllocationPolicy>::ResetRoot();
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}
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// allocated.
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void* ZoneObject::operator new(size_t size) {
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}
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void* ZoneObject::operator new(size_t size, Zone* zone) {
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}
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inline void* ZoneListAllocationPolicy::New(int size) {
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return ZONE->New(size);
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}
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template <typename T>
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void* ZoneList<T>::operator new(size_t size) {
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return ZONE->New(static_cast<int>(size));
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}
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template <typename T>
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void* ZoneList<T>::operator new(size_t size, Zone* zone) {
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}
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ZoneScope::ZoneScope(Isolate* isolate, ZoneScopeMode mode)
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bool ZoneScope::ShouldDeleteOnExit() {
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}
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int ZoneScope::nesting() {
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}
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+
|
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} } // namespace v8::internal
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+
|
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#endif // V8_ZONE_INL_H_
|
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// Copyright 2011 the V8 project authors. All rights reserved.
|
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|
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// Redistribution and use in source and binary forms, with or without
|
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|
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// modification, are permitted provided that the following conditions are
|
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// met:
|
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|
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//
|
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|
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// * Redistributions of source code must retain the above copyright
|
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|
+
// notice, this list of conditions and the following disclaimer.
|
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|
+
// * Redistributions in binary form must reproduce the above
|
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|
+
// copyright notice, this list of conditions and the following
|
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|
+
// disclaimer in the documentation and/or other materials provided
|
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|
+
// with the distribution.
|
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|
+
// * Neither the name of Google Inc. nor the names of its
|
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|
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// contributors may be used to endorse or promote products derived
|
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|
+
// from this software without specific prior written permission.
|
15
|
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//
|
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|
+
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
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+
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
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|
+
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
19
|
+
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
20
|
+
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
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+
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
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|
+
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
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|
+
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
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|
+
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
25
|
+
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
26
|
+
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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|
+
|
28
|
+
#include "v8.h"
|
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|
+
|
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|
+
#include "zone-inl.h"
|
31
|
+
#include "splay-tree-inl.h"
|
32
|
+
|
33
|
+
namespace v8 {
|
34
|
+
namespace internal {
|
35
|
+
|
36
|
+
|
37
|
+
Zone::Zone()
|
38
|
+
: zone_excess_limit_(256 * MB),
|
39
|
+
segment_bytes_allocated_(0),
|
40
|
+
position_(0),
|
41
|
+
limit_(0),
|
42
|
+
scope_nesting_(0),
|
43
|
+
segment_head_(NULL) {
|
44
|
+
}
|
45
|
+
unsigned Zone::allocation_size_ = 0;
|
46
|
+
|
47
|
+
|
48
|
+
ZoneScope::~ZoneScope() {
|
49
|
+
ASSERT_EQ(Isolate::Current(), isolate_);
|
50
|
+
if (ShouldDeleteOnExit()) isolate_->zone()->DeleteAll();
|
51
|
+
isolate_->zone()->scope_nesting_--;
|
52
|
+
}
|
53
|
+
|
54
|
+
|
55
|
+
// Segments represent chunks of memory: They have starting address
|
56
|
+
// (encoded in the this pointer) and a size in bytes. Segments are
|
57
|
+
// chained together forming a LIFO structure with the newest segment
|
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|
+
// available as segment_head_. Segments are allocated using malloc()
|
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|
+
// and de-allocated using free().
|
60
|
+
|
61
|
+
class Segment {
|
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|
+
public:
|
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|
+
Segment* next() const { return next_; }
|
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|
+
void clear_next() { next_ = NULL; }
|
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|
+
|
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|
+
int size() const { return size_; }
|
67
|
+
int capacity() const { return size_ - sizeof(Segment); }
|
68
|
+
|
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|
+
Address start() const { return address(sizeof(Segment)); }
|
70
|
+
Address end() const { return address(size_); }
|
71
|
+
|
72
|
+
private:
|
73
|
+
// Computes the address of the nth byte in this segment.
|
74
|
+
Address address(int n) const {
|
75
|
+
return Address(this) + n;
|
76
|
+
}
|
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|
+
|
78
|
+
Segment* next_;
|
79
|
+
int size_;
|
80
|
+
|
81
|
+
friend class Zone;
|
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|
+
};
|
83
|
+
|
84
|
+
|
85
|
+
// Creates a new segment, sets it size, and pushes it to the front
|
86
|
+
// of the segment chain. Returns the new segment.
|
87
|
+
Segment* Zone::NewSegment(int size) {
|
88
|
+
Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));
|
89
|
+
adjust_segment_bytes_allocated(size);
|
90
|
+
if (result != NULL) {
|
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|
+
result->next_ = segment_head_;
|
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|
+
result->size_ = size;
|
93
|
+
segment_head_ = result;
|
94
|
+
}
|
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|
+
return result;
|
96
|
+
}
|
97
|
+
|
98
|
+
|
99
|
+
// Deletes the given segment. Does not touch the segment chain.
|
100
|
+
void Zone::DeleteSegment(Segment* segment, int size) {
|
101
|
+
adjust_segment_bytes_allocated(-size);
|
102
|
+
Malloced::Delete(segment);
|
103
|
+
}
|
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|
+
|
105
|
+
|
106
|
+
void Zone::DeleteAll() {
|
107
|
+
#ifdef DEBUG
|
108
|
+
// Constant byte value used for zapping dead memory in debug mode.
|
109
|
+
static const unsigned char kZapDeadByte = 0xcd;
|
110
|
+
#endif
|
111
|
+
|
112
|
+
// Find a segment with a suitable size to keep around.
|
113
|
+
Segment* keep = segment_head_;
|
114
|
+
while (keep != NULL && keep->size() > kMaximumKeptSegmentSize) {
|
115
|
+
keep = keep->next();
|
116
|
+
}
|
117
|
+
|
118
|
+
// Traverse the chained list of segments, zapping (in debug mode)
|
119
|
+
// and freeing every segment except the one we wish to keep.
|
120
|
+
Segment* current = segment_head_;
|
121
|
+
while (current != NULL) {
|
122
|
+
Segment* next = current->next();
|
123
|
+
if (current == keep) {
|
124
|
+
// Unlink the segment we wish to keep from the list.
|
125
|
+
current->clear_next();
|
126
|
+
} else {
|
127
|
+
int size = current->size();
|
128
|
+
#ifdef DEBUG
|
129
|
+
// Zap the entire current segment (including the header).
|
130
|
+
memset(current, kZapDeadByte, size);
|
131
|
+
#endif
|
132
|
+
DeleteSegment(current, size);
|
133
|
+
}
|
134
|
+
current = next;
|
135
|
+
}
|
136
|
+
|
137
|
+
// If we have found a segment we want to keep, we must recompute the
|
138
|
+
// variables 'position' and 'limit' to prepare for future allocate
|
139
|
+
// attempts. Otherwise, we must clear the position and limit to
|
140
|
+
// force a new segment to be allocated on demand.
|
141
|
+
if (keep != NULL) {
|
142
|
+
Address start = keep->start();
|
143
|
+
position_ = RoundUp(start, kAlignment);
|
144
|
+
limit_ = keep->end();
|
145
|
+
#ifdef DEBUG
|
146
|
+
// Zap the contents of the kept segment (but not the header).
|
147
|
+
memset(start, kZapDeadByte, keep->capacity());
|
148
|
+
#endif
|
149
|
+
} else {
|
150
|
+
position_ = limit_ = 0;
|
151
|
+
}
|
152
|
+
|
153
|
+
// Update the head segment to be the kept segment (if any).
|
154
|
+
segment_head_ = keep;
|
155
|
+
}
|
156
|
+
|
157
|
+
|
158
|
+
Address Zone::NewExpand(int size) {
|
159
|
+
// Make sure the requested size is already properly aligned and that
|
160
|
+
// there isn't enough room in the Zone to satisfy the request.
|
161
|
+
ASSERT(size == RoundDown(size, kAlignment));
|
162
|
+
ASSERT(position_ + size > limit_);
|
163
|
+
|
164
|
+
// Compute the new segment size. We use a 'high water mark'
|
165
|
+
// strategy, where we increase the segment size every time we expand
|
166
|
+
// except that we employ a maximum segment size when we delete. This
|
167
|
+
// is to avoid excessive malloc() and free() overhead.
|
168
|
+
Segment* head = segment_head_;
|
169
|
+
int old_size = (head == NULL) ? 0 : head->size();
|
170
|
+
static const int kSegmentOverhead = sizeof(Segment) + kAlignment;
|
171
|
+
int new_size = kSegmentOverhead + size + (old_size << 1);
|
172
|
+
if (new_size < kMinimumSegmentSize) {
|
173
|
+
new_size = kMinimumSegmentSize;
|
174
|
+
} else if (new_size > kMaximumSegmentSize) {
|
175
|
+
// Limit the size of new segments to avoid growing the segment size
|
176
|
+
// exponentially, thus putting pressure on contiguous virtual address space.
|
177
|
+
// All the while making sure to allocate a segment large enough to hold the
|
178
|
+
// requested size.
|
179
|
+
new_size = Max(kSegmentOverhead + size, kMaximumSegmentSize);
|
180
|
+
}
|
181
|
+
Segment* segment = NewSegment(new_size);
|
182
|
+
if (segment == NULL) {
|
183
|
+
V8::FatalProcessOutOfMemory("Zone");
|
184
|
+
return NULL;
|
185
|
+
}
|
186
|
+
|
187
|
+
// Recompute 'top' and 'limit' based on the new segment.
|
188
|
+
Address result = RoundUp(segment->start(), kAlignment);
|
189
|
+
position_ = result + size;
|
190
|
+
limit_ = segment->end();
|
191
|
+
ASSERT(position_ <= limit_);
|
192
|
+
return result;
|
193
|
+
}
|
194
|
+
|
195
|
+
|
196
|
+
} } // namespace v8::internal
|
@@ -0,0 +1,240 @@
|
|
1
|
+
// Copyright 2011 the V8 project authors. All rights reserved.
|
2
|
+
// Redistribution and use in source and binary forms, with or without
|
3
|
+
// modification, are permitted provided that the following conditions are
|
4
|
+
// met:
|
5
|
+
//
|
6
|
+
// * Redistributions of source code must retain the above copyright
|
7
|
+
// notice, this list of conditions and the following disclaimer.
|
8
|
+
// * Redistributions in binary form must reproduce the above
|
9
|
+
// copyright notice, this list of conditions and the following
|
10
|
+
// disclaimer in the documentation and/or other materials provided
|
11
|
+
// with the distribution.
|
12
|
+
// * Neither the name of Google Inc. nor the names of its
|
13
|
+
// contributors may be used to endorse or promote products derived
|
14
|
+
// from this software without specific prior written permission.
|
15
|
+
//
|
16
|
+
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
17
|
+
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
18
|
+
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
19
|
+
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
20
|
+
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
21
|
+
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
22
|
+
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
23
|
+
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
24
|
+
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
25
|
+
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
26
|
+
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
27
|
+
|
28
|
+
#ifndef V8_ZONE_H_
|
29
|
+
#define V8_ZONE_H_
|
30
|
+
|
31
|
+
#include "allocation.h"
|
32
|
+
|
33
|
+
namespace v8 {
|
34
|
+
namespace internal {
|
35
|
+
|
36
|
+
|
37
|
+
// Zone scopes are in one of two modes. Either they delete the zone
|
38
|
+
// on exit or they do not.
|
39
|
+
enum ZoneScopeMode {
|
40
|
+
DELETE_ON_EXIT,
|
41
|
+
DONT_DELETE_ON_EXIT
|
42
|
+
};
|
43
|
+
|
44
|
+
class Segment;
|
45
|
+
|
46
|
+
// The Zone supports very fast allocation of small chunks of
|
47
|
+
// memory. The chunks cannot be deallocated individually, but instead
|
48
|
+
// the Zone supports deallocating all chunks in one fast
|
49
|
+
// operation. The Zone is used to hold temporary data structures like
|
50
|
+
// the abstract syntax tree, which is deallocated after compilation.
|
51
|
+
|
52
|
+
// Note: There is no need to initialize the Zone; the first time an
|
53
|
+
// allocation is attempted, a segment of memory will be requested
|
54
|
+
// through a call to malloc().
|
55
|
+
|
56
|
+
// Note: The implementation is inherently not thread safe. Do not use
|
57
|
+
// from multi-threaded code.
|
58
|
+
|
59
|
+
class Zone {
|
60
|
+
public:
|
61
|
+
// Allocate 'size' bytes of memory in the Zone; expands the Zone by
|
62
|
+
// allocating new segments of memory on demand using malloc().
|
63
|
+
inline void* New(int size);
|
64
|
+
|
65
|
+
template <typename T>
|
66
|
+
inline T* NewArray(int length);
|
67
|
+
|
68
|
+
// Delete all objects and free all memory allocated in the Zone.
|
69
|
+
void DeleteAll();
|
70
|
+
|
71
|
+
// Returns true if more memory has been allocated in zones than
|
72
|
+
// the limit allows.
|
73
|
+
inline bool excess_allocation();
|
74
|
+
|
75
|
+
inline void adjust_segment_bytes_allocated(int delta);
|
76
|
+
|
77
|
+
static unsigned allocation_size_;
|
78
|
+
|
79
|
+
private:
|
80
|
+
friend class Isolate;
|
81
|
+
friend class ZoneScope;
|
82
|
+
|
83
|
+
// All pointers returned from New() have this alignment.
|
84
|
+
static const int kAlignment = kPointerSize;
|
85
|
+
|
86
|
+
// Never allocate segments smaller than this size in bytes.
|
87
|
+
static const int kMinimumSegmentSize = 8 * KB;
|
88
|
+
|
89
|
+
// Never allocate segments larger than this size in bytes.
|
90
|
+
static const int kMaximumSegmentSize = 1 * MB;
|
91
|
+
|
92
|
+
// Never keep segments larger than this size in bytes around.
|
93
|
+
static const int kMaximumKeptSegmentSize = 64 * KB;
|
94
|
+
|
95
|
+
// Report zone excess when allocation exceeds this limit.
|
96
|
+
int zone_excess_limit_;
|
97
|
+
|
98
|
+
// The number of bytes allocated in segments. Note that this number
|
99
|
+
// includes memory allocated from the OS but not yet allocated from
|
100
|
+
// the zone.
|
101
|
+
int segment_bytes_allocated_;
|
102
|
+
|
103
|
+
// Each isolate gets its own zone.
|
104
|
+
Zone();
|
105
|
+
|
106
|
+
// Expand the Zone to hold at least 'size' more bytes and allocate
|
107
|
+
// the bytes. Returns the address of the newly allocated chunk of
|
108
|
+
// memory in the Zone. Should only be called if there isn't enough
|
109
|
+
// room in the Zone already.
|
110
|
+
Address NewExpand(int size);
|
111
|
+
|
112
|
+
// Creates a new segment, sets it size, and pushes it to the front
|
113
|
+
// of the segment chain. Returns the new segment.
|
114
|
+
Segment* NewSegment(int size);
|
115
|
+
|
116
|
+
// Deletes the given segment. Does not touch the segment chain.
|
117
|
+
void DeleteSegment(Segment* segment, int size);
|
118
|
+
|
119
|
+
// The free region in the current (front) segment is represented as
|
120
|
+
// the half-open interval [position, limit). The 'position' variable
|
121
|
+
// is guaranteed to be aligned as dictated by kAlignment.
|
122
|
+
Address position_;
|
123
|
+
Address limit_;
|
124
|
+
|
125
|
+
int scope_nesting_;
|
126
|
+
|
127
|
+
Segment* segment_head_;
|
128
|
+
Isolate* isolate_;
|
129
|
+
};
|
130
|
+
|
131
|
+
|
132
|
+
// ZoneObject is an abstraction that helps define classes of objects
|
133
|
+
// allocated in the Zone. Use it as a base class; see ast.h.
|
134
|
+
class ZoneObject {
|
135
|
+
public:
|
136
|
+
// Allocate a new ZoneObject of 'size' bytes in the Zone.
|
137
|
+
INLINE(void* operator new(size_t size));
|
138
|
+
INLINE(void* operator new(size_t size, Zone* zone));
|
139
|
+
|
140
|
+
// Ideally, the delete operator should be private instead of
|
141
|
+
// public, but unfortunately the compiler sometimes synthesizes
|
142
|
+
// (unused) destructors for classes derived from ZoneObject, which
|
143
|
+
// require the operator to be visible. MSVC requires the delete
|
144
|
+
// operator to be public.
|
145
|
+
|
146
|
+
// ZoneObjects should never be deleted individually; use
|
147
|
+
// Zone::DeleteAll() to delete all zone objects in one go.
|
148
|
+
void operator delete(void*, size_t) { UNREACHABLE(); }
|
149
|
+
};
|
150
|
+
|
151
|
+
|
152
|
+
class AssertNoZoneAllocation {
|
153
|
+
public:
|
154
|
+
inline AssertNoZoneAllocation();
|
155
|
+
inline ~AssertNoZoneAllocation();
|
156
|
+
private:
|
157
|
+
bool prev_;
|
158
|
+
};
|
159
|
+
|
160
|
+
|
161
|
+
// The ZoneListAllocationPolicy is used to specialize the GenericList
|
162
|
+
// implementation to allocate ZoneLists and their elements in the
|
163
|
+
// Zone.
|
164
|
+
class ZoneListAllocationPolicy {
|
165
|
+
public:
|
166
|
+
// Allocate 'size' bytes of memory in the zone.
|
167
|
+
INLINE(static void* New(int size));
|
168
|
+
|
169
|
+
// De-allocation attempts are silently ignored.
|
170
|
+
static void Delete(void* p) { }
|
171
|
+
};
|
172
|
+
|
173
|
+
|
174
|
+
// ZoneLists are growable lists with constant-time access to the
|
175
|
+
// elements. The list itself and all its elements are allocated in the
|
176
|
+
// Zone. ZoneLists cannot be deleted individually; you can delete all
|
177
|
+
// objects in the Zone by calling Zone::DeleteAll().
|
178
|
+
template<typename T>
|
179
|
+
class ZoneList: public List<T, ZoneListAllocationPolicy> {
|
180
|
+
public:
|
181
|
+
INLINE(void* operator new(size_t size));
|
182
|
+
INLINE(void* operator new(size_t size, Zone* zone));
|
183
|
+
|
184
|
+
// Construct a new ZoneList with the given capacity; the length is
|
185
|
+
// always zero. The capacity must be non-negative.
|
186
|
+
explicit ZoneList(int capacity)
|
187
|
+
: List<T, ZoneListAllocationPolicy>(capacity) { }
|
188
|
+
|
189
|
+
// Construct a new ZoneList by copying the elements of the given ZoneList.
|
190
|
+
explicit ZoneList(const ZoneList<T>& other)
|
191
|
+
: List<T, ZoneListAllocationPolicy>(other.length()) {
|
192
|
+
AddAll(other);
|
193
|
+
}
|
194
|
+
};
|
195
|
+
|
196
|
+
|
197
|
+
// Introduce a convenience type for zone lists of map handles.
|
198
|
+
typedef ZoneList<Handle<Map> > ZoneMapList;
|
199
|
+
|
200
|
+
|
201
|
+
// ZoneScopes keep track of the current parsing and compilation
|
202
|
+
// nesting and cleans up generated ASTs in the Zone when exiting the
|
203
|
+
// outer-most scope.
|
204
|
+
class ZoneScope BASE_EMBEDDED {
|
205
|
+
public:
|
206
|
+
INLINE(ZoneScope(Isolate* isolate, ZoneScopeMode mode));
|
207
|
+
|
208
|
+
virtual ~ZoneScope();
|
209
|
+
|
210
|
+
inline bool ShouldDeleteOnExit();
|
211
|
+
|
212
|
+
// For ZoneScopes that do not delete on exit by default, call this
|
213
|
+
// method to request deletion on exit.
|
214
|
+
void DeleteOnExit() {
|
215
|
+
mode_ = DELETE_ON_EXIT;
|
216
|
+
}
|
217
|
+
|
218
|
+
inline static int nesting();
|
219
|
+
|
220
|
+
private:
|
221
|
+
Isolate* isolate_;
|
222
|
+
ZoneScopeMode mode_;
|
223
|
+
};
|
224
|
+
|
225
|
+
|
226
|
+
// A zone splay tree. The config type parameter encapsulates the
|
227
|
+
// different configurations of a concrete splay tree (see splay-tree.h).
|
228
|
+
// The tree itself and all its elements are allocated in the Zone.
|
229
|
+
template <typename Config>
|
230
|
+
class ZoneSplayTree: public SplayTree<Config, ZoneListAllocationPolicy> {
|
231
|
+
public:
|
232
|
+
ZoneSplayTree()
|
233
|
+
: SplayTree<Config, ZoneListAllocationPolicy>() {}
|
234
|
+
~ZoneSplayTree();
|
235
|
+
};
|
236
|
+
|
237
|
+
|
238
|
+
} } // namespace v8::internal
|
239
|
+
|
240
|
+
#endif // V8_ZONE_H_
|