geographiclib 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/AUTHORS +12 -0
- data/LICENSE +24 -0
- data/ext/geographiclib/Accumulator.cpp +23 -0
- data/ext/geographiclib/AlbersEqualArea.cpp +445 -0
- data/ext/geographiclib/AzimuthalEquidistant.cpp +41 -0
- data/ext/geographiclib/CassiniSoldner.cpp +89 -0
- data/ext/geographiclib/CircularEngine.cpp +96 -0
- data/ext/geographiclib/DMS.cpp +381 -0
- data/ext/geographiclib/Ellipsoid.cpp +125 -0
- data/ext/geographiclib/EllipticFunction.cpp +512 -0
- data/ext/geographiclib/GARS.cpp +122 -0
- data/ext/geographiclib/GeoCoords.cpp +175 -0
- data/ext/geographiclib/Geocentric.cpp +172 -0
- data/ext/geographiclib/Geodesic.cpp +1908 -0
- data/ext/geographiclib/GeodesicExact.cpp +927 -0
- data/ext/geographiclib/GeodesicExactC4.cpp +7879 -0
- data/ext/geographiclib/GeodesicLine.cpp +321 -0
- data/ext/geographiclib/GeodesicLineExact.cpp +289 -0
- data/ext/geographiclib/GeographicLib/Accumulator.hpp +184 -0
- data/ext/geographiclib/GeographicLib/AlbersEqualArea.hpp +312 -0
- data/ext/geographiclib/GeographicLib/AzimuthalEquidistant.hpp +139 -0
- data/ext/geographiclib/GeographicLib/CassiniSoldner.hpp +204 -0
- data/ext/geographiclib/GeographicLib/CircularEngine.hpp +195 -0
- data/ext/geographiclib/GeographicLib/Config.h +12 -0
- data/ext/geographiclib/GeographicLib/Constants.hpp +387 -0
- data/ext/geographiclib/GeographicLib/DMS.hpp +370 -0
- data/ext/geographiclib/GeographicLib/Ellipsoid.hpp +534 -0
- data/ext/geographiclib/GeographicLib/EllipticFunction.hpp +692 -0
- data/ext/geographiclib/GeographicLib/GARS.hpp +143 -0
- data/ext/geographiclib/GeographicLib/GeoCoords.hpp +544 -0
- data/ext/geographiclib/GeographicLib/Geocentric.hpp +267 -0
- data/ext/geographiclib/GeographicLib/Geodesic.hpp +970 -0
- data/ext/geographiclib/GeographicLib/GeodesicExact.hpp +862 -0
- data/ext/geographiclib/GeographicLib/GeodesicLine.hpp +701 -0
- data/ext/geographiclib/GeographicLib/GeodesicLineExact.hpp +667 -0
- data/ext/geographiclib/GeographicLib/Geohash.hpp +180 -0
- data/ext/geographiclib/GeographicLib/Geoid.hpp +472 -0
- data/ext/geographiclib/GeographicLib/Georef.hpp +160 -0
- data/ext/geographiclib/GeographicLib/Gnomonic.hpp +206 -0
- data/ext/geographiclib/GeographicLib/GravityCircle.hpp +301 -0
- data/ext/geographiclib/GeographicLib/GravityModel.hpp +520 -0
- data/ext/geographiclib/GeographicLib/LambertConformalConic.hpp +313 -0
- data/ext/geographiclib/GeographicLib/LocalCartesian.hpp +236 -0
- data/ext/geographiclib/GeographicLib/MGRS.hpp +355 -0
- data/ext/geographiclib/GeographicLib/MagneticCircle.hpp +178 -0
- data/ext/geographiclib/GeographicLib/MagneticModel.hpp +347 -0
- data/ext/geographiclib/GeographicLib/Math.hpp +920 -0
- data/ext/geographiclib/GeographicLib/NormalGravity.hpp +350 -0
- data/ext/geographiclib/GeographicLib/OSGB.hpp +249 -0
- data/ext/geographiclib/GeographicLib/PolarStereographic.hpp +150 -0
- data/ext/geographiclib/GeographicLib/PolygonArea.hpp +288 -0
- data/ext/geographiclib/GeographicLib/Rhumb.hpp +589 -0
- data/ext/geographiclib/GeographicLib/SphericalEngine.hpp +376 -0
- data/ext/geographiclib/GeographicLib/SphericalHarmonic.hpp +354 -0
- data/ext/geographiclib/GeographicLib/SphericalHarmonic1.hpp +281 -0
- data/ext/geographiclib/GeographicLib/SphericalHarmonic2.hpp +315 -0
- data/ext/geographiclib/GeographicLib/TransverseMercator.hpp +196 -0
- data/ext/geographiclib/GeographicLib/TransverseMercatorExact.hpp +254 -0
- data/ext/geographiclib/GeographicLib/UTMUPS.hpp +421 -0
- data/ext/geographiclib/GeographicLib/Utility.hpp +612 -0
- data/ext/geographiclib/Geohash.cpp +102 -0
- data/ext/geographiclib/Geoid.cpp +509 -0
- data/ext/geographiclib/Georef.cpp +135 -0
- data/ext/geographiclib/Gnomonic.cpp +85 -0
- data/ext/geographiclib/GravityCircle.cpp +129 -0
- data/ext/geographiclib/GravityModel.cpp +360 -0
- data/ext/geographiclib/LambertConformalConic.cpp +456 -0
- data/ext/geographiclib/LocalCartesian.cpp +62 -0
- data/ext/geographiclib/MGRS.cpp +461 -0
- data/ext/geographiclib/MagneticCircle.cpp +52 -0
- data/ext/geographiclib/MagneticModel.cpp +269 -0
- data/ext/geographiclib/Math.cpp +63 -0
- data/ext/geographiclib/NormalGravity.cpp +262 -0
- data/ext/geographiclib/OSGB.cpp +167 -0
- data/ext/geographiclib/PolarStereographic.cpp +108 -0
- data/ext/geographiclib/PolygonArea.cpp +204 -0
- data/ext/geographiclib/Rhumb.cpp +383 -0
- data/ext/geographiclib/SphericalEngine.cpp +477 -0
- data/ext/geographiclib/TransverseMercator.cpp +603 -0
- data/ext/geographiclib/TransverseMercatorExact.cpp +464 -0
- data/ext/geographiclib/UTMUPS.cpp +296 -0
- data/ext/geographiclib/Utility.cpp +61 -0
- data/ext/geographiclib/extconf.rb +3 -0
- data/ext/geographiclib/geographiclib.cpp +62 -0
- data/lib/geographiclib.rb +20 -0
- metadata +140 -0
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/**
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* \file GeodesicExact.cpp
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* \brief Implementation for GeographicLib::GeodesicExact class
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*
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* Copyright (c) Charles Karney (2012-2016) <charles@karney.com> and licensed
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* under the MIT/X11 License. For more information, see
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* http://geographiclib.sourceforge.net/
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*
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* This is a reformulation of the geodesic problem. The notation is as
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* follows:
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* - at a general point (no suffix or 1 or 2 as suffix)
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* - phi = latitude
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* - beta = latitude on auxiliary sphere
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* - omega = longitude on auxiliary sphere
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* - lambda = longitude
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* - alpha = azimuth of great circle
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* - sigma = arc length along great circle
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* - s = distance
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* - tau = scaled distance (= sigma at multiples of pi/2)
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* - at northwards equator crossing
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* - beta = phi = 0
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* - omega = lambda = 0
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* - alpha = alpha0
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* - sigma = s = 0
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* - a 12 suffix means a difference, e.g., s12 = s2 - s1.
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* - s and c prefixes mean sin and cos
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**********************************************************************/
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#include <GeographicLib/GeodesicExact.hpp>
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#include <GeographicLib/GeodesicLineExact.hpp>
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#if defined(_MSC_VER)
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// Squelch warnings about potentially uninitialized local variables and
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// constant conditional expressions
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# pragma warning (disable: 4701 4127)
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#endif
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namespace GeographicLib {
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using namespace std;
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GeodesicExact::GeodesicExact(real a, real f)
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: maxit2_(maxit1_ + Math::digits() + 10)
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// Underflow guard. We require
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// tiny_ * epsilon() > 0
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// tiny_ + epsilon() == epsilon()
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, tiny_(sqrt(numeric_limits<real>::min()))
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, tol0_(numeric_limits<real>::epsilon())
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// Increase multiplier in defn of tol1_ from 100 to 200 to fix inverse
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// case 52.784459512564 0 -52.784459512563990912 179.634407464943777557
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// which otherwise failed for Visual Studio 10 (Release and Debug)
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, tol1_(200 * tol0_)
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, tol2_(sqrt(tol0_))
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, tolb_(tol0_ * tol2_) // Check on bisection interval
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, xthresh_(1000 * tol2_)
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, _a(a)
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, _f(f)
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, _f1(1 - _f)
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, _e2(_f * (2 - _f))
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, _ep2(_e2 / Math::sq(_f1)) // e2 / (1 - e2)
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, _n(_f / ( 2 - _f))
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, _b(_a * _f1)
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// The Geodesic class substitutes atanh(sqrt(e2)) for asinh(sqrt(ep2)) in
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// the definition of _c2. The latter is more accurate for very oblate
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// ellipsoids (which the Geodesic class does not attempt to handle). Of
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// course, the area calculation in GeodesicExact is still based on a
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// series and so only holds for moderately oblate (or prolate)
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// ellipsoids.
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, _c2((Math::sq(_a) + Math::sq(_b) *
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(_f == 0 ? 1 :
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(_f > 0 ? Math::asinh(sqrt(_ep2)) : atan(sqrt(-_e2))) /
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sqrt(abs(_e2))))/2) // authalic radius squared
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// The sig12 threshold for "really short". Using the auxiliary sphere
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// solution with dnm computed at (bet1 + bet2) / 2, the relative error in
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// the azimuth consistency check is sig12^2 * abs(f) * min(1, 1-f/2) / 2.
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// (Error measured for 1/100 < b/a < 100 and abs(f) >= 1/1000. For a
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// given f and sig12, the max error occurs for lines near the pole. If
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// the old rule for computing dnm = (dn1 + dn2)/2 is used, then the error
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// increases by a factor of 2.) Setting this equal to epsilon gives
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// sig12 = etol2. Here 0.1 is a safety factor (error decreased by 100)
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// and max(0.001, abs(f)) stops etol2 getting too large in the nearly
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// spherical case.
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, _etol2(0.1 * tol2_ /
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sqrt( max(real(0.001), abs(_f)) * min(real(1), 1 - _f/2) / 2 ))
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{
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if (!(Math::isfinite(_a) && _a > 0))
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throw GeographicErr("Major radius is not positive");
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if (!(Math::isfinite(_b) && _b > 0))
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throw GeographicErr("Minor radius is not positive");
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C4coeff();
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}
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const GeodesicExact& GeodesicExact::WGS84() {
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static const GeodesicExact wgs84(Constants::WGS84_a(),
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Constants::WGS84_f());
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return wgs84;
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}
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Math::real GeodesicExact::CosSeries(real sinx, real cosx,
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const real c[], int n) {
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// Evaluate
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// y = sum(c[i] * cos((2*i+1) * x), i, 0, n-1)
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// using Clenshaw summation.
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// Approx operation count = (n + 5) mult and (2 * n + 2) add
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c += n ; // Point to one beyond last element
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real
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ar = 2 * (cosx - sinx) * (cosx + sinx), // 2 * cos(2 * x)
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y0 = n & 1 ? *--c : 0, y1 = 0; // accumulators for sum
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// Now n is even
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n /= 2;
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while (n--) {
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// Unroll loop x 2, so accumulators return to their original role
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y1 = ar * y0 - y1 + *--c;
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y0 = ar * y1 - y0 + *--c;
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}
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return cosx * (y0 - y1); // cos(x) * (y0 - y1)
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}
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GeodesicLineExact GeodesicExact::Line(real lat1, real lon1, real azi1,
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unsigned caps) const {
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return GeodesicLineExact(*this, lat1, lon1, azi1, caps);
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}
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Math::real GeodesicExact::GenDirect(real lat1, real lon1, real azi1,
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bool arcmode, real s12_a12,
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unsigned outmask,
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real& lat2, real& lon2, real& azi2,
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real& s12, real& m12,
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real& M12, real& M21,
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real& S12) const {
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// Automatically supply DISTANCE_IN if necessary
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if (!arcmode) outmask |= DISTANCE_IN;
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return GeodesicLineExact(*this, lat1, lon1, azi1, outmask)
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. // Note the dot!
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GenPosition(arcmode, s12_a12, outmask,
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lat2, lon2, azi2, s12, m12, M12, M21, S12);
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}
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GeodesicLineExact GeodesicExact::GenDirectLine(real lat1, real lon1,
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real azi1,
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bool arcmode, real s12_a12,
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unsigned caps) const {
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azi1 = Math::AngNormalize(azi1);
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real salp1, calp1;
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// Guard against underflow in salp0. Also -0 is converted to +0.
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Math::sincosd(Math::AngRound(azi1), salp1, calp1);
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// Automatically supply DISTANCE_IN if necessary
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if (!arcmode) caps |= DISTANCE_IN;
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return GeodesicLineExact(*this, lat1, lon1, azi1, salp1, calp1,
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caps, arcmode, s12_a12);
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}
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GeodesicLineExact GeodesicExact::DirectLine(real lat1, real lon1,
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real azi1, real s12,
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unsigned caps) const {
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return GenDirectLine(lat1, lon1, azi1, false, s12, caps);
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}
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GeodesicLineExact GeodesicExact::ArcDirectLine(real lat1, real lon1,
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real azi1, real a12,
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unsigned caps) const {
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return GenDirectLine(lat1, lon1, azi1, true, a12, caps);
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}
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Math::real GeodesicExact::GenInverse(real lat1, real lon1,
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real lat2, real lon2,
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unsigned outmask, real& s12,
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real& salp1, real& calp1,
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real& salp2, real& calp2,
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real& m12, real& M12, real& M21,
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real& S12) const {
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// Compute longitude difference (AngDiff does this carefully). Result is
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// in [-180, 180] but -180 is only for west-going geodesics. 180 is for
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// east-going and meridional geodesics.
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real lon12s, lon12 = Math::AngDiff(lon1, lon2, lon12s);
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// Make longitude difference positive.
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int lonsign = lon12 >= 0 ? 1 : -1;
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// If very close to being on the same half-meridian, then make it so.
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lon12 = lonsign * Math::AngRound(lon12);
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lon12s = Math::AngRound((180 - lon12) - lonsign * lon12s);
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real
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lam12 = lon12 * Math::degree(),
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slam12, clam12;
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if (lon12 > 90) {
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Math::sincosd(lon12s, slam12, clam12);
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clam12 = -clam12;
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} else
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Math::sincosd(lon12, slam12, clam12);
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// If really close to the equator, treat as on equator.
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lat1 = Math::AngRound(Math::LatFix(lat1));
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lat2 = Math::AngRound(Math::LatFix(lat2));
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// Swap points so that point with higher (abs) latitude is point 1
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// If one latitude is a nan, then it becomes lat1.
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int swapp = abs(lat1) < abs(lat2) ? -1 : 1;
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if (swapp < 0) {
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lonsign *= -1;
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swap(lat1, lat2);
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}
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// Make lat1 <= 0
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int latsign = lat1 < 0 ? 1 : -1;
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lat1 *= latsign;
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lat2 *= latsign;
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// Now we have
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//
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// 0 <= lon12 <= 180
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// -90 <= lat1 <= 0
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// lat1 <= lat2 <= -lat1
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//
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// longsign, swapp, latsign register the transformation to bring the
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// coordinates to this canonical form. In all cases, 1 means no change was
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// made. We make these transformations so that there are few cases to
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// check, e.g., on verifying quadrants in atan2. In addition, this
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// enforces some symmetries in the results returned.
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real sbet1, cbet1, sbet2, cbet2, s12x, m12x;
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// Initialize for the meridian. No longitude calculation is done in this
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// case to let the parameter default to 0.
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|
219
|
+
EllipticFunction E(-_ep2);
|
|
220
|
+
|
|
221
|
+
Math::sincosd(lat1, sbet1, cbet1); sbet1 *= _f1;
|
|
222
|
+
// Ensure cbet1 = +epsilon at poles; doing the fix on beta means that sig12
|
|
223
|
+
// will be <= 2*tiny for two points at the same pole.
|
|
224
|
+
Math::norm(sbet1, cbet1); cbet1 = max(tiny_, cbet1);
|
|
225
|
+
|
|
226
|
+
Math::sincosd(lat2, sbet2, cbet2); sbet2 *= _f1;
|
|
227
|
+
// Ensure cbet2 = +epsilon at poles
|
|
228
|
+
Math::norm(sbet2, cbet2); cbet2 = max(tiny_, cbet2);
|
|
229
|
+
|
|
230
|
+
// If cbet1 < -sbet1, then cbet2 - cbet1 is a sensitive measure of the
|
|
231
|
+
// |bet1| - |bet2|. Alternatively (cbet1 >= -sbet1), abs(sbet2) + sbet1 is
|
|
232
|
+
// a better measure. This logic is used in assigning calp2 in Lambda12.
|
|
233
|
+
// Sometimes these quantities vanish and in that case we force bet2 = +/-
|
|
234
|
+
// bet1 exactly. An example where is is necessary is the inverse problem
|
|
235
|
+
// 48.522876735459 0 -48.52287673545898293 179.599720456223079643
|
|
236
|
+
// which failed with Visual Studio 10 (Release and Debug)
|
|
237
|
+
|
|
238
|
+
if (cbet1 < -sbet1) {
|
|
239
|
+
if (cbet2 == cbet1)
|
|
240
|
+
sbet2 = sbet2 < 0 ? sbet1 : -sbet1;
|
|
241
|
+
} else {
|
|
242
|
+
if (abs(sbet2) == -sbet1)
|
|
243
|
+
cbet2 = cbet1;
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
real
|
|
247
|
+
dn1 = (_f >= 0 ? sqrt(1 + _ep2 * Math::sq(sbet1)) :
|
|
248
|
+
sqrt(1 - _e2 * Math::sq(cbet1)) / _f1),
|
|
249
|
+
dn2 = (_f >= 0 ? sqrt(1 + _ep2 * Math::sq(sbet2)) :
|
|
250
|
+
sqrt(1 - _e2 * Math::sq(cbet2)) / _f1);
|
|
251
|
+
|
|
252
|
+
real a12, sig12;
|
|
253
|
+
|
|
254
|
+
bool meridian = lat1 == -90 || slam12 == 0;
|
|
255
|
+
|
|
256
|
+
if (meridian) {
|
|
257
|
+
|
|
258
|
+
// Endpoints are on a single full meridian, so the geodesic might lie on
|
|
259
|
+
// a meridian.
|
|
260
|
+
|
|
261
|
+
calp1 = clam12; salp1 = slam12; // Head to the target longitude
|
|
262
|
+
calp2 = 1; salp2 = 0; // At the target we're heading north
|
|
263
|
+
|
|
264
|
+
real
|
|
265
|
+
// tan(bet) = tan(sig) * cos(alp)
|
|
266
|
+
ssig1 = sbet1, csig1 = calp1 * cbet1,
|
|
267
|
+
ssig2 = sbet2, csig2 = calp2 * cbet2;
|
|
268
|
+
|
|
269
|
+
// sig12 = sig2 - sig1
|
|
270
|
+
sig12 = atan2(max(real(0), csig1 * ssig2 - ssig1 * csig2),
|
|
271
|
+
csig1 * csig2 + ssig1 * ssig2);
|
|
272
|
+
{
|
|
273
|
+
real dummy;
|
|
274
|
+
Lengths(E, sig12, ssig1, csig1, dn1, ssig2, csig2, dn2,
|
|
275
|
+
cbet1, cbet2, outmask | REDUCEDLENGTH,
|
|
276
|
+
s12x, m12x, dummy, M12, M21);
|
|
277
|
+
}
|
|
278
|
+
// Add the check for sig12 since zero length geodesics might yield m12 <
|
|
279
|
+
// 0. Test case was
|
|
280
|
+
//
|
|
281
|
+
// echo 20.001 0 20.001 0 | GeodSolve -i
|
|
282
|
+
//
|
|
283
|
+
// In fact, we will have sig12 > pi/2 for meridional geodesic which is
|
|
284
|
+
// not a shortest path.
|
|
285
|
+
if (sig12 < 1 || m12x >= 0) {
|
|
286
|
+
// Need at least 2, to handle 90 0 90 180
|
|
287
|
+
if (sig12 < 3 * tiny_)
|
|
288
|
+
sig12 = m12x = s12x = 0;
|
|
289
|
+
m12x *= _b;
|
|
290
|
+
s12x *= _b;
|
|
291
|
+
a12 = sig12 / Math::degree();
|
|
292
|
+
} else
|
|
293
|
+
// m12 < 0, i.e., prolate and too close to anti-podal
|
|
294
|
+
meridian = false;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
// somg12 > 1 marks that it needs to be calculated
|
|
298
|
+
real omg12 = 0, somg12 = 2, comg12 = 0;
|
|
299
|
+
if (!meridian &&
|
|
300
|
+
sbet1 == 0 && // and sbet2 == 0
|
|
301
|
+
(_f <= 0 || lon12s >= _f * 180)) {
|
|
302
|
+
|
|
303
|
+
// Geodesic runs along equator
|
|
304
|
+
calp1 = calp2 = 0; salp1 = salp2 = 1;
|
|
305
|
+
s12x = _a * lam12;
|
|
306
|
+
sig12 = omg12 = lam12 / _f1;
|
|
307
|
+
m12x = _b * sin(sig12);
|
|
308
|
+
if (outmask & GEODESICSCALE)
|
|
309
|
+
M12 = M21 = cos(sig12);
|
|
310
|
+
a12 = lon12 / _f1;
|
|
311
|
+
|
|
312
|
+
} else if (!meridian) {
|
|
313
|
+
|
|
314
|
+
// Now point1 and point2 belong within a hemisphere bounded by a
|
|
315
|
+
// meridian and geodesic is neither meridional or equatorial.
|
|
316
|
+
|
|
317
|
+
// Figure a starting point for Newton's method
|
|
318
|
+
real dnm;
|
|
319
|
+
sig12 = InverseStart(E, sbet1, cbet1, dn1, sbet2, cbet2, dn2,
|
|
320
|
+
lam12, slam12, clam12,
|
|
321
|
+
salp1, calp1, salp2, calp2, dnm);
|
|
322
|
+
|
|
323
|
+
if (sig12 >= 0) {
|
|
324
|
+
// Short lines (InverseStart sets salp2, calp2, dnm)
|
|
325
|
+
s12x = sig12 * _b * dnm;
|
|
326
|
+
m12x = Math::sq(dnm) * _b * sin(sig12 / dnm);
|
|
327
|
+
if (outmask & GEODESICSCALE)
|
|
328
|
+
M12 = M21 = cos(sig12 / dnm);
|
|
329
|
+
a12 = sig12 / Math::degree();
|
|
330
|
+
omg12 = lam12 / (_f1 * dnm);
|
|
331
|
+
} else {
|
|
332
|
+
|
|
333
|
+
// Newton's method. This is a straightforward solution of f(alp1) =
|
|
334
|
+
// lambda12(alp1) - lam12 = 0 with one wrinkle. f(alp) has exactly one
|
|
335
|
+
// root in the interval (0, pi) and its derivative is positive at the
|
|
336
|
+
// root. Thus f(alp) is positive for alp > alp1 and negative for alp <
|
|
337
|
+
// alp1. During the course of the iteration, a range (alp1a, alp1b) is
|
|
338
|
+
// maintained which brackets the root and with each evaluation of
|
|
339
|
+
// f(alp) the range is shrunk, if possible. Newton's method is
|
|
340
|
+
// restarted whenever the derivative of f is negative (because the new
|
|
341
|
+
// value of alp1 is then further from the solution) or if the new
|
|
342
|
+
// estimate of alp1 lies outside (0,pi); in this case, the new starting
|
|
343
|
+
// guess is taken to be (alp1a + alp1b) / 2.
|
|
344
|
+
//
|
|
345
|
+
// initial values to suppress warnings (if loop is executed 0 times)
|
|
346
|
+
real ssig1 = 0, csig1 = 0, ssig2 = 0, csig2 = 0;
|
|
347
|
+
unsigned numit = 0;
|
|
348
|
+
// Bracketing range
|
|
349
|
+
real salp1a = tiny_, calp1a = 1, salp1b = tiny_, calp1b = -1;
|
|
350
|
+
for (bool tripn = false, tripb = false;
|
|
351
|
+
numit < maxit2_ || GEOGRAPHICLIB_PANIC;
|
|
352
|
+
++numit) {
|
|
353
|
+
// 1/4 meridan = 10e6 m and random input. max err is estimated max
|
|
354
|
+
// error in nm (checking solution of inverse problem by direct
|
|
355
|
+
// solution). iter is mean and sd of number of iterations
|
|
356
|
+
//
|
|
357
|
+
// max iter
|
|
358
|
+
// log2(b/a) err mean sd
|
|
359
|
+
// -7 387 5.33 3.68
|
|
360
|
+
// -6 345 5.19 3.43
|
|
361
|
+
// -5 269 5.00 3.05
|
|
362
|
+
// -4 210 4.76 2.44
|
|
363
|
+
// -3 115 4.55 1.87
|
|
364
|
+
// -2 69 4.35 1.38
|
|
365
|
+
// -1 36 4.05 1.03
|
|
366
|
+
// 0 15 0.01 0.13
|
|
367
|
+
// 1 25 5.10 1.53
|
|
368
|
+
// 2 96 5.61 2.09
|
|
369
|
+
// 3 318 6.02 2.74
|
|
370
|
+
// 4 985 6.24 3.22
|
|
371
|
+
// 5 2352 6.32 3.44
|
|
372
|
+
// 6 6008 6.30 3.45
|
|
373
|
+
// 7 19024 6.19 3.30
|
|
374
|
+
real dv;
|
|
375
|
+
real v = Lambda12(sbet1, cbet1, dn1, sbet2, cbet2, dn2, salp1, calp1,
|
|
376
|
+
slam12, clam12,
|
|
377
|
+
salp2, calp2, sig12, ssig1, csig1, ssig2, csig2,
|
|
378
|
+
E, somg12, comg12, numit < maxit1_, dv);
|
|
379
|
+
// Reversed test to allow escape with NaNs
|
|
380
|
+
if (tripb || !(abs(v) >= (tripn ? 8 : 1) * tol0_)) break;
|
|
381
|
+
// Update bracketing values
|
|
382
|
+
if (v > 0 && (numit > maxit1_ || calp1/salp1 > calp1b/salp1b))
|
|
383
|
+
{ salp1b = salp1; calp1b = calp1; }
|
|
384
|
+
else if (v < 0 && (numit > maxit1_ || calp1/salp1 < calp1a/salp1a))
|
|
385
|
+
{ salp1a = salp1; calp1a = calp1; }
|
|
386
|
+
if (numit < maxit1_ && dv > 0) {
|
|
387
|
+
real
|
|
388
|
+
dalp1 = -v/dv;
|
|
389
|
+
real
|
|
390
|
+
sdalp1 = sin(dalp1), cdalp1 = cos(dalp1),
|
|
391
|
+
nsalp1 = salp1 * cdalp1 + calp1 * sdalp1;
|
|
392
|
+
if (nsalp1 > 0 && abs(dalp1) < Math::pi()) {
|
|
393
|
+
calp1 = calp1 * cdalp1 - salp1 * sdalp1;
|
|
394
|
+
salp1 = nsalp1;
|
|
395
|
+
Math::norm(salp1, calp1);
|
|
396
|
+
// In some regimes we don't get quadratic convergence because
|
|
397
|
+
// slope -> 0. So use convergence conditions based on epsilon
|
|
398
|
+
// instead of sqrt(epsilon).
|
|
399
|
+
tripn = abs(v) <= 16 * tol0_;
|
|
400
|
+
continue;
|
|
401
|
+
}
|
|
402
|
+
}
|
|
403
|
+
// Either dv was not postive or updated value was outside legal
|
|
404
|
+
// range. Use the midpoint of the bracket as the next estimate.
|
|
405
|
+
// This mechanism is not needed for the WGS84 ellipsoid, but it does
|
|
406
|
+
// catch problems with more eccentric ellipsoids. Its efficacy is
|
|
407
|
+
// such for the WGS84 test set with the starting guess set to alp1 =
|
|
408
|
+
// 90deg:
|
|
409
|
+
// the WGS84 test set: mean = 5.21, sd = 3.93, max = 24
|
|
410
|
+
// WGS84 and random input: mean = 4.74, sd = 0.99
|
|
411
|
+
salp1 = (salp1a + salp1b)/2;
|
|
412
|
+
calp1 = (calp1a + calp1b)/2;
|
|
413
|
+
Math::norm(salp1, calp1);
|
|
414
|
+
tripn = false;
|
|
415
|
+
tripb = (abs(salp1a - salp1) + (calp1a - calp1) < tolb_ ||
|
|
416
|
+
abs(salp1 - salp1b) + (calp1 - calp1b) < tolb_);
|
|
417
|
+
}
|
|
418
|
+
{
|
|
419
|
+
real dummy;
|
|
420
|
+
Lengths(E, sig12, ssig1, csig1, dn1, ssig2, csig2, dn2,
|
|
421
|
+
cbet1, cbet2, outmask, s12x, m12x, dummy, M12, M21);
|
|
422
|
+
}
|
|
423
|
+
m12x *= _b;
|
|
424
|
+
s12x *= _b;
|
|
425
|
+
a12 = sig12 / Math::degree();
|
|
426
|
+
}
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
if (outmask & DISTANCE)
|
|
430
|
+
s12 = 0 + s12x; // Convert -0 to 0
|
|
431
|
+
|
|
432
|
+
if (outmask & REDUCEDLENGTH)
|
|
433
|
+
m12 = 0 + m12x; // Convert -0 to 0
|
|
434
|
+
|
|
435
|
+
if (outmask & AREA) {
|
|
436
|
+
real
|
|
437
|
+
// From Lambda12: sin(alp1) * cos(bet1) = sin(alp0)
|
|
438
|
+
salp0 = salp1 * cbet1,
|
|
439
|
+
calp0 = Math::hypot(calp1, salp1 * sbet1); // calp0 > 0
|
|
440
|
+
real alp12;
|
|
441
|
+
if (calp0 != 0 && salp0 != 0) {
|
|
442
|
+
real
|
|
443
|
+
// From Lambda12: tan(bet) = tan(sig) * cos(alp)
|
|
444
|
+
ssig1 = sbet1, csig1 = calp1 * cbet1,
|
|
445
|
+
ssig2 = sbet2, csig2 = calp2 * cbet2,
|
|
446
|
+
k2 = Math::sq(calp0) * _ep2,
|
|
447
|
+
eps = k2 / (2 * (1 + sqrt(1 + k2)) + k2),
|
|
448
|
+
// Multiplier = a^2 * e^2 * cos(alpha0) * sin(alpha0).
|
|
449
|
+
A4 = Math::sq(_a) * calp0 * salp0 * _e2;
|
|
450
|
+
Math::norm(ssig1, csig1);
|
|
451
|
+
Math::norm(ssig2, csig2);
|
|
452
|
+
real C4a[nC4_];
|
|
453
|
+
C4f(eps, C4a);
|
|
454
|
+
real
|
|
455
|
+
B41 = CosSeries(ssig1, csig1, C4a, nC4_),
|
|
456
|
+
B42 = CosSeries(ssig2, csig2, C4a, nC4_);
|
|
457
|
+
S12 = A4 * (B42 - B41);
|
|
458
|
+
} else
|
|
459
|
+
// Avoid problems with indeterminate sig1, sig2 on equator
|
|
460
|
+
S12 = 0;
|
|
461
|
+
|
|
462
|
+
if (!meridian) {
|
|
463
|
+
if (somg12 > 1) {
|
|
464
|
+
somg12 = sin(omg12); comg12 = cos(omg12);
|
|
465
|
+
} else
|
|
466
|
+
Math::norm(somg12, comg12);
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
if (!meridian &&
|
|
470
|
+
// omg12 < 3/4 * pi
|
|
471
|
+
comg12 > -real(0.7071) && // Long difference not too big
|
|
472
|
+
sbet2 - sbet1 < real(1.75)) { // Lat difference not too big
|
|
473
|
+
// Use tan(Gamma/2) = tan(omg12/2)
|
|
474
|
+
// * (tan(bet1/2)+tan(bet2/2))/(1+tan(bet1/2)*tan(bet2/2))
|
|
475
|
+
// with tan(x/2) = sin(x)/(1+cos(x))
|
|
476
|
+
real domg12 = 1 + comg12, dbet1 = 1 + cbet1, dbet2 = 1 + cbet2;
|
|
477
|
+
alp12 = 2 * atan2( somg12 * ( sbet1 * dbet2 + sbet2 * dbet1 ),
|
|
478
|
+
domg12 * ( sbet1 * sbet2 + dbet1 * dbet2 ) );
|
|
479
|
+
} else {
|
|
480
|
+
// alp12 = alp2 - alp1, used in atan2 so no need to normalize
|
|
481
|
+
real
|
|
482
|
+
salp12 = salp2 * calp1 - calp2 * salp1,
|
|
483
|
+
calp12 = calp2 * calp1 + salp2 * salp1;
|
|
484
|
+
// The right thing appears to happen if alp1 = +/-180 and alp2 = 0, viz
|
|
485
|
+
// salp12 = -0 and alp12 = -180. However this depends on the sign
|
|
486
|
+
// being attached to 0 correctly. The following ensures the correct
|
|
487
|
+
// behavior.
|
|
488
|
+
if (salp12 == 0 && calp12 < 0) {
|
|
489
|
+
salp12 = tiny_ * calp1;
|
|
490
|
+
calp12 = -1;
|
|
491
|
+
}
|
|
492
|
+
alp12 = atan2(salp12, calp12);
|
|
493
|
+
}
|
|
494
|
+
S12 += _c2 * alp12;
|
|
495
|
+
S12 *= swapp * lonsign * latsign;
|
|
496
|
+
// Convert -0 to 0
|
|
497
|
+
S12 += 0;
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
// Convert calp, salp to azimuth accounting for lonsign, swapp, latsign.
|
|
501
|
+
if (swapp < 0) {
|
|
502
|
+
swap(salp1, salp2);
|
|
503
|
+
swap(calp1, calp2);
|
|
504
|
+
if (outmask & GEODESICSCALE)
|
|
505
|
+
swap(M12, M21);
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
salp1 *= swapp * lonsign; calp1 *= swapp * latsign;
|
|
509
|
+
salp2 *= swapp * lonsign; calp2 *= swapp * latsign;
|
|
510
|
+
|
|
511
|
+
// Returned value in [0, 180]
|
|
512
|
+
return a12;
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
Math::real GeodesicExact::GenInverse(real lat1, real lon1,
|
|
516
|
+
real lat2, real lon2,
|
|
517
|
+
unsigned outmask,
|
|
518
|
+
real& s12, real& azi1, real& azi2,
|
|
519
|
+
real& m12, real& M12, real& M21,
|
|
520
|
+
real& S12)
|
|
521
|
+
const {
|
|
522
|
+
outmask &= OUT_MASK;
|
|
523
|
+
real salp1, calp1, salp2, calp2,
|
|
524
|
+
a12 = GenInverse(lat1, lon1, lat2, lon2,
|
|
525
|
+
outmask, s12, salp1, calp1, salp2, calp2,
|
|
526
|
+
m12, M12, M21, S12);
|
|
527
|
+
if (outmask & AZIMUTH) {
|
|
528
|
+
azi1 = Math::atan2d(salp1, calp1);
|
|
529
|
+
azi2 = Math::atan2d(salp2, calp2);
|
|
530
|
+
}
|
|
531
|
+
return a12;
|
|
532
|
+
}
|
|
533
|
+
|
|
534
|
+
GeodesicLineExact GeodesicExact::InverseLine(real lat1, real lon1,
|
|
535
|
+
real lat2, real lon2,
|
|
536
|
+
unsigned caps) const {
|
|
537
|
+
real t, salp1, calp1, salp2, calp2,
|
|
538
|
+
a12 = GenInverse(lat1, lon1, lat2, lon2,
|
|
539
|
+
// No need to specify AZIMUTH here
|
|
540
|
+
0u, t, salp1, calp1, salp2, calp2,
|
|
541
|
+
t, t, t, t),
|
|
542
|
+
azi1 = Math::atan2d(salp1, calp1);
|
|
543
|
+
// Ensure that a12 can be converted to a distance
|
|
544
|
+
if (caps & (OUT_MASK & DISTANCE_IN)) caps |= DISTANCE;
|
|
545
|
+
return GeodesicLineExact(*this, lat1, lon1, azi1, salp1, calp1, caps,
|
|
546
|
+
true, a12);
|
|
547
|
+
}
|
|
548
|
+
|
|
549
|
+
void GeodesicExact::Lengths(const EllipticFunction& E,
|
|
550
|
+
real sig12,
|
|
551
|
+
real ssig1, real csig1, real dn1,
|
|
552
|
+
real ssig2, real csig2, real dn2,
|
|
553
|
+
real cbet1, real cbet2, unsigned outmask,
|
|
554
|
+
real& s12b, real& m12b, real& m0,
|
|
555
|
+
real& M12, real& M21) const {
|
|
556
|
+
// Return m12b = (reduced length)/_b; also calculate s12b = distance/_b,
|
|
557
|
+
// and m0 = coefficient of secular term in expression for reduced length.
|
|
558
|
+
|
|
559
|
+
outmask &= OUT_ALL;
|
|
560
|
+
// outmask & DISTANCE: set s12b
|
|
561
|
+
// outmask & REDUCEDLENGTH: set m12b & m0
|
|
562
|
+
// outmask & GEODESICSCALE: set M12 & M21
|
|
563
|
+
|
|
564
|
+
// It's OK to have repeated dummy arguments,
|
|
565
|
+
// e.g., s12b = m0 = M12 = M21 = dummy
|
|
566
|
+
|
|
567
|
+
if (outmask & DISTANCE)
|
|
568
|
+
// Missing a factor of _b
|
|
569
|
+
s12b = E.E() / (Math::pi() / 2) *
|
|
570
|
+
(sig12 + (E.deltaE(ssig2, csig2, dn2) - E.deltaE(ssig1, csig1, dn1)));
|
|
571
|
+
if (outmask & (REDUCEDLENGTH | GEODESICSCALE)) {
|
|
572
|
+
real
|
|
573
|
+
m0x = - E.k2() * E.D() / (Math::pi() / 2),
|
|
574
|
+
J12 = m0x *
|
|
575
|
+
(sig12 + (E.deltaD(ssig2, csig2, dn2) - E.deltaD(ssig1, csig1, dn1)));
|
|
576
|
+
if (outmask & REDUCEDLENGTH) {
|
|
577
|
+
m0 = m0x;
|
|
578
|
+
// Missing a factor of _b. Add parens around (csig1 * ssig2) and
|
|
579
|
+
// (ssig1 * csig2) to ensure accurate cancellation in the case of
|
|
580
|
+
// coincident points.
|
|
581
|
+
m12b = dn2 * (csig1 * ssig2) - dn1 * (ssig1 * csig2) -
|
|
582
|
+
csig1 * csig2 * J12;
|
|
583
|
+
}
|
|
584
|
+
if (outmask & GEODESICSCALE) {
|
|
585
|
+
real csig12 = csig1 * csig2 + ssig1 * ssig2;
|
|
586
|
+
real t = _ep2 * (cbet1 - cbet2) * (cbet1 + cbet2) / (dn1 + dn2);
|
|
587
|
+
M12 = csig12 + (t * ssig2 - csig2 * J12) * ssig1 / dn1;
|
|
588
|
+
M21 = csig12 - (t * ssig1 - csig1 * J12) * ssig2 / dn2;
|
|
589
|
+
}
|
|
590
|
+
}
|
|
591
|
+
}
|
|
592
|
+
|
|
593
|
+
Math::real GeodesicExact::Astroid(real x, real y) {
|
|
594
|
+
// Solve k^4+2*k^3-(x^2+y^2-1)*k^2-2*y^2*k-y^2 = 0 for positive root k.
|
|
595
|
+
// This solution is adapted from Geocentric::Reverse.
|
|
596
|
+
real k;
|
|
597
|
+
real
|
|
598
|
+
p = Math::sq(x),
|
|
599
|
+
q = Math::sq(y),
|
|
600
|
+
r = (p + q - 1) / 6;
|
|
601
|
+
if ( !(q == 0 && r <= 0) ) {
|
|
602
|
+
real
|
|
603
|
+
// Avoid possible division by zero when r = 0 by multiplying equations
|
|
604
|
+
// for s and t by r^3 and r, resp.
|
|
605
|
+
S = p * q / 4, // S = r^3 * s
|
|
606
|
+
r2 = Math::sq(r),
|
|
607
|
+
r3 = r * r2,
|
|
608
|
+
// The discriminant of the quadratic equation for T3. This is zero on
|
|
609
|
+
// the evolute curve p^(1/3)+q^(1/3) = 1
|
|
610
|
+
disc = S * (S + 2 * r3);
|
|
611
|
+
real u = r;
|
|
612
|
+
if (disc >= 0) {
|
|
613
|
+
real T3 = S + r3;
|
|
614
|
+
// Pick the sign on the sqrt to maximize abs(T3). This minimizes loss
|
|
615
|
+
// of precision due to cancellation. The result is unchanged because
|
|
616
|
+
// of the way the T is used in definition of u.
|
|
617
|
+
T3 += T3 < 0 ? -sqrt(disc) : sqrt(disc); // T3 = (r * t)^3
|
|
618
|
+
// N.B. cbrt always returns the real root. cbrt(-8) = -2.
|
|
619
|
+
real T = Math::cbrt(T3); // T = r * t
|
|
620
|
+
// T can be zero; but then r2 / T -> 0.
|
|
621
|
+
u += T + (T ? r2 / T : 0);
|
|
622
|
+
} else {
|
|
623
|
+
// T is complex, but the way u is defined the result is real.
|
|
624
|
+
real ang = atan2(sqrt(-disc), -(S + r3));
|
|
625
|
+
// There are three possible cube roots. We choose the root which
|
|
626
|
+
// avoids cancellation. Note that disc < 0 implies that r < 0.
|
|
627
|
+
u += 2 * r * cos(ang / 3);
|
|
628
|
+
}
|
|
629
|
+
real
|
|
630
|
+
v = sqrt(Math::sq(u) + q), // guaranteed positive
|
|
631
|
+
// Avoid loss of accuracy when u < 0.
|
|
632
|
+
uv = u < 0 ? q / (v - u) : u + v, // u+v, guaranteed positive
|
|
633
|
+
w = (uv - q) / (2 * v); // positive?
|
|
634
|
+
// Rearrange expression for k to avoid loss of accuracy due to
|
|
635
|
+
// subtraction. Division by 0 not possible because uv > 0, w >= 0.
|
|
636
|
+
k = uv / (sqrt(uv + Math::sq(w)) + w); // guaranteed positive
|
|
637
|
+
} else { // q == 0 && r <= 0
|
|
638
|
+
// y = 0 with |x| <= 1. Handle this case directly.
|
|
639
|
+
// for y small, positive root is k = abs(y)/sqrt(1-x^2)
|
|
640
|
+
k = 0;
|
|
641
|
+
}
|
|
642
|
+
return k;
|
|
643
|
+
}
|
|
644
|
+
|
|
645
|
+
Math::real GeodesicExact::InverseStart(EllipticFunction& E,
|
|
646
|
+
real sbet1, real cbet1, real dn1,
|
|
647
|
+
real sbet2, real cbet2, real dn2,
|
|
648
|
+
real lam12, real slam12, real clam12,
|
|
649
|
+
real& salp1, real& calp1,
|
|
650
|
+
// Only updated if return val >= 0
|
|
651
|
+
real& salp2, real& calp2,
|
|
652
|
+
// Only updated for short lines
|
|
653
|
+
real& dnm)
|
|
654
|
+
const {
|
|
655
|
+
// Return a starting point for Newton's method in salp1 and calp1 (function
|
|
656
|
+
// value is -1). If Newton's method doesn't need to be used, return also
|
|
657
|
+
// salp2 and calp2 and function value is sig12.
|
|
658
|
+
real
|
|
659
|
+
sig12 = -1, // Return value
|
|
660
|
+
// bet12 = bet2 - bet1 in [0, pi); bet12a = bet2 + bet1 in (-pi, 0]
|
|
661
|
+
sbet12 = sbet2 * cbet1 - cbet2 * sbet1,
|
|
662
|
+
cbet12 = cbet2 * cbet1 + sbet2 * sbet1;
|
|
663
|
+
#if defined(__GNUC__) && __GNUC__ == 4 && \
|
|
664
|
+
(__GNUC_MINOR__ < 6 || defined(__MINGW32__))
|
|
665
|
+
// Volatile declaration needed to fix inverse cases
|
|
666
|
+
// 88.202499451857 0 -88.202499451857 179.981022032992859592
|
|
667
|
+
// 89.262080389218 0 -89.262080389218 179.992207982775375662
|
|
668
|
+
// 89.333123580033 0 -89.333123580032997687 179.99295812360148422
|
|
669
|
+
// which otherwise fail with g++ 4.4.4 x86 -O3 (Linux)
|
|
670
|
+
// and g++ 4.4.0 (mingw) and g++ 4.6.1 (tdm mingw).
|
|
671
|
+
real sbet12a;
|
|
672
|
+
{
|
|
673
|
+
GEOGRAPHICLIB_VOLATILE real xx1 = sbet2 * cbet1;
|
|
674
|
+
GEOGRAPHICLIB_VOLATILE real xx2 = cbet2 * sbet1;
|
|
675
|
+
sbet12a = xx1 + xx2;
|
|
676
|
+
}
|
|
677
|
+
#else
|
|
678
|
+
real sbet12a = sbet2 * cbet1 + cbet2 * sbet1;
|
|
679
|
+
#endif
|
|
680
|
+
bool shortline = cbet12 >= 0 && sbet12 < real(0.5) &&
|
|
681
|
+
cbet2 * lam12 < real(0.5);
|
|
682
|
+
real somg12, comg12;
|
|
683
|
+
if (shortline) {
|
|
684
|
+
real sbetm2 = Math::sq(sbet1 + sbet2);
|
|
685
|
+
// sin((bet1+bet2)/2)^2
|
|
686
|
+
// = (sbet1 + sbet2)^2 / ((sbet1 + sbet2)^2 + (cbet1 + cbet2)^2)
|
|
687
|
+
sbetm2 /= sbetm2 + Math::sq(cbet1 + cbet2);
|
|
688
|
+
dnm = sqrt(1 + _ep2 * sbetm2);
|
|
689
|
+
real omg12 = lam12 / (_f1 * dnm);
|
|
690
|
+
somg12 = sin(omg12); comg12 = cos(omg12);
|
|
691
|
+
} else {
|
|
692
|
+
somg12 = slam12; comg12 = clam12;
|
|
693
|
+
}
|
|
694
|
+
|
|
695
|
+
salp1 = cbet2 * somg12;
|
|
696
|
+
calp1 = comg12 >= 0 ?
|
|
697
|
+
sbet12 + cbet2 * sbet1 * Math::sq(somg12) / (1 + comg12) :
|
|
698
|
+
sbet12a - cbet2 * sbet1 * Math::sq(somg12) / (1 - comg12);
|
|
699
|
+
|
|
700
|
+
real
|
|
701
|
+
ssig12 = Math::hypot(salp1, calp1),
|
|
702
|
+
csig12 = sbet1 * sbet2 + cbet1 * cbet2 * comg12;
|
|
703
|
+
|
|
704
|
+
if (shortline && ssig12 < _etol2) {
|
|
705
|
+
// really short lines
|
|
706
|
+
salp2 = cbet1 * somg12;
|
|
707
|
+
calp2 = sbet12 - cbet1 * sbet2 *
|
|
708
|
+
(comg12 >= 0 ? Math::sq(somg12) / (1 + comg12) : 1 - comg12);
|
|
709
|
+
Math::norm(salp2, calp2);
|
|
710
|
+
// Set return value
|
|
711
|
+
sig12 = atan2(ssig12, csig12);
|
|
712
|
+
} else if (abs(_n) > real(0.1) || // Skip astroid calc if too eccentric
|
|
713
|
+
csig12 >= 0 ||
|
|
714
|
+
ssig12 >= 6 * abs(_n) * Math::pi() * Math::sq(cbet1)) {
|
|
715
|
+
// Nothing to do, zeroth order spherical approximation is OK
|
|
716
|
+
} else {
|
|
717
|
+
// Scale lam12 and bet2 to x, y coordinate system where antipodal point
|
|
718
|
+
// is at origin and singular point is at y = 0, x = -1.
|
|
719
|
+
real y, lamscale, betscale;
|
|
720
|
+
// Volatile declaration needed to fix inverse case
|
|
721
|
+
// 56.320923501171 0 -56.320923501171 179.664747671772880215
|
|
722
|
+
// which otherwise fails with g++ 4.4.4 x86 -O3
|
|
723
|
+
GEOGRAPHICLIB_VOLATILE real x;
|
|
724
|
+
real lam12x = atan2(-slam12, -clam12); // lam12 - pi
|
|
725
|
+
if (_f >= 0) { // In fact f == 0 does not get here
|
|
726
|
+
// x = dlong, y = dlat
|
|
727
|
+
{
|
|
728
|
+
real k2 = Math::sq(sbet1) * _ep2;
|
|
729
|
+
E.Reset(-k2, -_ep2, 1 + k2, 1 + _ep2);
|
|
730
|
+
lamscale = _e2/_f1 * cbet1 * 2 * E.H();
|
|
731
|
+
}
|
|
732
|
+
betscale = lamscale * cbet1;
|
|
733
|
+
|
|
734
|
+
x = lam12x / lamscale;
|
|
735
|
+
y = sbet12a / betscale;
|
|
736
|
+
} else { // _f < 0
|
|
737
|
+
// x = dlat, y = dlong
|
|
738
|
+
real
|
|
739
|
+
cbet12a = cbet2 * cbet1 - sbet2 * sbet1,
|
|
740
|
+
bet12a = atan2(sbet12a, cbet12a);
|
|
741
|
+
real m12b, m0, dummy;
|
|
742
|
+
// In the case of lon12 = 180, this repeats a calculation made in
|
|
743
|
+
// Inverse.
|
|
744
|
+
Lengths(E, Math::pi() + bet12a,
|
|
745
|
+
sbet1, -cbet1, dn1, sbet2, cbet2, dn2,
|
|
746
|
+
cbet1, cbet2, REDUCEDLENGTH, dummy, m12b, m0, dummy, dummy);
|
|
747
|
+
x = -1 + m12b / (cbet1 * cbet2 * m0 * Math::pi());
|
|
748
|
+
betscale = x < -real(0.01) ? sbet12a / x :
|
|
749
|
+
-_f * Math::sq(cbet1) * Math::pi();
|
|
750
|
+
lamscale = betscale / cbet1;
|
|
751
|
+
y = lam12x / lamscale;
|
|
752
|
+
}
|
|
753
|
+
|
|
754
|
+
if (y > -tol1_ && x > -1 - xthresh_) {
|
|
755
|
+
// strip near cut
|
|
756
|
+
// Need real(x) here to cast away the volatility of x for min/max
|
|
757
|
+
if (_f >= 0) {
|
|
758
|
+
salp1 = min(real(1), -real(x)); calp1 = - sqrt(1 - Math::sq(salp1));
|
|
759
|
+
} else {
|
|
760
|
+
calp1 = max(real(x > -tol1_ ? 0 : -1), real(x));
|
|
761
|
+
salp1 = sqrt(1 - Math::sq(calp1));
|
|
762
|
+
}
|
|
763
|
+
} else {
|
|
764
|
+
// Estimate alp1, by solving the astroid problem.
|
|
765
|
+
//
|
|
766
|
+
// Could estimate alpha1 = theta + pi/2, directly, i.e.,
|
|
767
|
+
// calp1 = y/k; salp1 = -x/(1+k); for _f >= 0
|
|
768
|
+
// calp1 = x/(1+k); salp1 = -y/k; for _f < 0 (need to check)
|
|
769
|
+
//
|
|
770
|
+
// However, it's better to estimate omg12 from astroid and use
|
|
771
|
+
// spherical formula to compute alp1. This reduces the mean number of
|
|
772
|
+
// Newton iterations for astroid cases from 2.24 (min 0, max 6) to 2.12
|
|
773
|
+
// (min 0 max 5). The changes in the number of iterations are as
|
|
774
|
+
// follows:
|
|
775
|
+
//
|
|
776
|
+
// change percent
|
|
777
|
+
// 1 5
|
|
778
|
+
// 0 78
|
|
779
|
+
// -1 16
|
|
780
|
+
// -2 0.6
|
|
781
|
+
// -3 0.04
|
|
782
|
+
// -4 0.002
|
|
783
|
+
//
|
|
784
|
+
// The histogram of iterations is (m = number of iterations estimating
|
|
785
|
+
// alp1 directly, n = number of iterations estimating via omg12, total
|
|
786
|
+
// number of trials = 148605):
|
|
787
|
+
//
|
|
788
|
+
// iter m n
|
|
789
|
+
// 0 148 186
|
|
790
|
+
// 1 13046 13845
|
|
791
|
+
// 2 93315 102225
|
|
792
|
+
// 3 36189 32341
|
|
793
|
+
// 4 5396 7
|
|
794
|
+
// 5 455 1
|
|
795
|
+
// 6 56 0
|
|
796
|
+
//
|
|
797
|
+
// Because omg12 is near pi, estimate work with omg12a = pi - omg12
|
|
798
|
+
real k = Astroid(x, y);
|
|
799
|
+
real
|
|
800
|
+
omg12a = lamscale * ( _f >= 0 ? -x * k/(1 + k) : -y * (1 + k)/k );
|
|
801
|
+
somg12 = sin(omg12a); comg12 = -cos(omg12a);
|
|
802
|
+
// Update spherical estimate of alp1 using omg12 instead of lam12
|
|
803
|
+
salp1 = cbet2 * somg12;
|
|
804
|
+
calp1 = sbet12a - cbet2 * sbet1 * Math::sq(somg12) / (1 - comg12);
|
|
805
|
+
}
|
|
806
|
+
}
|
|
807
|
+
// Sanity check on starting guess. Backwards check allows NaN through.
|
|
808
|
+
if (!(salp1 <= 0))
|
|
809
|
+
Math::norm(salp1, calp1);
|
|
810
|
+
else {
|
|
811
|
+
salp1 = 1; calp1 = 0;
|
|
812
|
+
}
|
|
813
|
+
return sig12;
|
|
814
|
+
}
|
|
815
|
+
|
|
816
|
+
Math::real GeodesicExact::Lambda12(real sbet1, real cbet1, real dn1,
|
|
817
|
+
real sbet2, real cbet2, real dn2,
|
|
818
|
+
real salp1, real calp1,
|
|
819
|
+
real slam120, real clam120,
|
|
820
|
+
real& salp2, real& calp2,
|
|
821
|
+
real& sig12,
|
|
822
|
+
real& ssig1, real& csig1,
|
|
823
|
+
real& ssig2, real& csig2,
|
|
824
|
+
EllipticFunction& E,
|
|
825
|
+
real& somg12, real& comg12,
|
|
826
|
+
bool diffp, real& dlam12) const
|
|
827
|
+
{
|
|
828
|
+
|
|
829
|
+
if (sbet1 == 0 && calp1 == 0)
|
|
830
|
+
// Break degeneracy of equatorial line. This case has already been
|
|
831
|
+
// handled.
|
|
832
|
+
calp1 = -tiny_;
|
|
833
|
+
|
|
834
|
+
real
|
|
835
|
+
// sin(alp1) * cos(bet1) = sin(alp0)
|
|
836
|
+
salp0 = salp1 * cbet1,
|
|
837
|
+
calp0 = Math::hypot(calp1, salp1 * sbet1); // calp0 > 0
|
|
838
|
+
|
|
839
|
+
real somg1, comg1, somg2, comg2, cchi1, cchi2, lam12;
|
|
840
|
+
// tan(bet1) = tan(sig1) * cos(alp1)
|
|
841
|
+
// tan(omg1) = sin(alp0) * tan(sig1) = tan(omg1)=tan(alp1)*sin(bet1)
|
|
842
|
+
ssig1 = sbet1; somg1 = salp0 * sbet1;
|
|
843
|
+
csig1 = comg1 = calp1 * cbet1;
|
|
844
|
+
// Without normalization we have schi1 = somg1.
|
|
845
|
+
cchi1 = _f1 * dn1 * comg1;
|
|
846
|
+
Math::norm(ssig1, csig1);
|
|
847
|
+
// Math::norm(somg1, comg1); -- don't need to normalize!
|
|
848
|
+
// Math::norm(schi1, cchi1); -- don't need to normalize!
|
|
849
|
+
|
|
850
|
+
// Enforce symmetries in the case abs(bet2) = -bet1. Need to be careful
|
|
851
|
+
// about this case, since this can yield singularities in the Newton
|
|
852
|
+
// iteration.
|
|
853
|
+
// sin(alp2) * cos(bet2) = sin(alp0)
|
|
854
|
+
salp2 = cbet2 != cbet1 ? salp0 / cbet2 : salp1;
|
|
855
|
+
// calp2 = sqrt(1 - sq(salp2))
|
|
856
|
+
// = sqrt(sq(calp0) - sq(sbet2)) / cbet2
|
|
857
|
+
// and subst for calp0 and rearrange to give (choose positive sqrt
|
|
858
|
+
// to give alp2 in [0, pi/2]).
|
|
859
|
+
calp2 = cbet2 != cbet1 || abs(sbet2) != -sbet1 ?
|
|
860
|
+
sqrt(Math::sq(calp1 * cbet1) +
|
|
861
|
+
(cbet1 < -sbet1 ?
|
|
862
|
+
(cbet2 - cbet1) * (cbet1 + cbet2) :
|
|
863
|
+
(sbet1 - sbet2) * (sbet1 + sbet2))) / cbet2 :
|
|
864
|
+
abs(calp1);
|
|
865
|
+
// tan(bet2) = tan(sig2) * cos(alp2)
|
|
866
|
+
// tan(omg2) = sin(alp0) * tan(sig2).
|
|
867
|
+
ssig2 = sbet2; somg2 = salp0 * sbet2;
|
|
868
|
+
csig2 = comg2 = calp2 * cbet2;
|
|
869
|
+
// Without normalization we have schi2 = somg2.
|
|
870
|
+
cchi2 = _f1 * dn2 * comg2;
|
|
871
|
+
Math::norm(ssig2, csig2);
|
|
872
|
+
// Math::norm(somg2, comg2); -- don't need to normalize!
|
|
873
|
+
// Math::norm(schi2, cchi2); -- don't need to normalize!
|
|
874
|
+
|
|
875
|
+
// sig12 = sig2 - sig1, limit to [0, pi]
|
|
876
|
+
sig12 = atan2(max(real(0), csig1 * ssig2 - ssig1 * csig2),
|
|
877
|
+
csig1 * csig2 + ssig1 * ssig2);
|
|
878
|
+
|
|
879
|
+
// omg12 = omg2 - omg1, limit to [0, pi]
|
|
880
|
+
somg12 = max(real(0), comg1 * somg2 - somg1 * comg2);
|
|
881
|
+
comg12 = comg1 * comg2 + somg1 * somg2;
|
|
882
|
+
real k2 = Math::sq(calp0) * _ep2;
|
|
883
|
+
E.Reset(-k2, -_ep2, 1 + k2, 1 + _ep2);
|
|
884
|
+
// chi12 = chi2 - chi1, limit to [0, pi]
|
|
885
|
+
real
|
|
886
|
+
schi12 = max(real(0), cchi1 * somg2 - somg1 * cchi2),
|
|
887
|
+
cchi12 = cchi1 * cchi2 + somg1 * somg2;
|
|
888
|
+
// eta = chi12 - lam120
|
|
889
|
+
real eta = atan2(schi12 * clam120 - cchi12 * slam120,
|
|
890
|
+
cchi12 * clam120 + schi12 * slam120);
|
|
891
|
+
|
|
892
|
+
lam12 = eta -
|
|
893
|
+
_e2/_f1 * salp0 * E.H() / (Math::pi() / 2) *
|
|
894
|
+
(sig12 + (E.deltaH(ssig2, csig2, dn2) - E.deltaH(ssig1, csig1, dn1)));
|
|
895
|
+
|
|
896
|
+
if (diffp) {
|
|
897
|
+
if (calp2 == 0)
|
|
898
|
+
dlam12 = - 2 * _f1 * dn1 / sbet1;
|
|
899
|
+
else {
|
|
900
|
+
real dummy;
|
|
901
|
+
Lengths(E, sig12, ssig1, csig1, dn1, ssig2, csig2, dn2,
|
|
902
|
+
cbet1, cbet2, REDUCEDLENGTH,
|
|
903
|
+
dummy, dlam12, dummy, dummy, dummy);
|
|
904
|
+
dlam12 *= _f1 / (calp2 * cbet2);
|
|
905
|
+
}
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
return lam12;
|
|
909
|
+
}
|
|
910
|
+
|
|
911
|
+
void GeodesicExact::C4f(real eps, real c[]) const {
|
|
912
|
+
// Evaluate C4 coeffs
|
|
913
|
+
// Elements c[0] thru c[nC4_ - 1] are set
|
|
914
|
+
real mult = 1;
|
|
915
|
+
int o = 0;
|
|
916
|
+
for (int l = 0; l < nC4_; ++l) { // l is index of C4[l]
|
|
917
|
+
int m = nC4_ - l - 1; // order of polynomial in eps
|
|
918
|
+
c[l] = mult * Math::polyval(m, _C4x + o, eps);
|
|
919
|
+
o += m + 1;
|
|
920
|
+
mult *= eps;
|
|
921
|
+
}
|
|
922
|
+
// Post condition: o == nC4x_
|
|
923
|
+
if (!(o == nC4x_))
|
|
924
|
+
throw GeographicErr("C4 misalignment");
|
|
925
|
+
}
|
|
926
|
+
|
|
927
|
+
} // namespace GeographicLib
|