warp-lang 1.0.1__py3-none-manylinux2014_aarch64.whl → 1.1.0__py3-none-manylinux2014_aarch64.whl

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Files changed (346) hide show
  1. warp/__init__.py +108 -97
  2. warp/__init__.pyi +1 -1
  3. warp/bin/warp-clang.so +0 -0
  4. warp/bin/warp.so +0 -0
  5. warp/build.py +115 -113
  6. warp/build_dll.py +383 -375
  7. warp/builtins.py +3425 -3354
  8. warp/codegen.py +2878 -2792
  9. warp/config.py +40 -36
  10. warp/constants.py +45 -45
  11. warp/context.py +5194 -5102
  12. warp/dlpack.py +442 -442
  13. warp/examples/__init__.py +16 -16
  14. warp/examples/assets/bear.usd +0 -0
  15. warp/examples/assets/bunny.usd +0 -0
  16. warp/examples/assets/cartpole.urdf +110 -110
  17. warp/examples/assets/crazyflie.usd +0 -0
  18. warp/examples/assets/cube.usd +0 -0
  19. warp/examples/assets/nv_ant.xml +92 -92
  20. warp/examples/assets/nv_humanoid.xml +183 -183
  21. warp/examples/assets/quadruped.urdf +267 -267
  22. warp/examples/assets/rocks.nvdb +0 -0
  23. warp/examples/assets/rocks.usd +0 -0
  24. warp/examples/assets/sphere.usd +0 -0
  25. warp/examples/benchmarks/benchmark_api.py +383 -383
  26. warp/examples/benchmarks/benchmark_cloth.py +278 -279
  27. warp/examples/benchmarks/benchmark_cloth_cupy.py +88 -88
  28. warp/examples/benchmarks/benchmark_cloth_jax.py +97 -100
  29. warp/examples/benchmarks/benchmark_cloth_numba.py +146 -142
  30. warp/examples/benchmarks/benchmark_cloth_numpy.py +77 -77
  31. warp/examples/benchmarks/benchmark_cloth_pytorch.py +86 -86
  32. warp/examples/benchmarks/benchmark_cloth_taichi.py +112 -112
  33. warp/examples/benchmarks/benchmark_cloth_warp.py +146 -146
  34. warp/examples/benchmarks/benchmark_launches.py +295 -295
  35. warp/examples/browse.py +29 -28
  36. warp/examples/core/example_dem.py +234 -221
  37. warp/examples/core/example_fluid.py +293 -267
  38. warp/examples/core/example_graph_capture.py +144 -129
  39. warp/examples/core/example_marching_cubes.py +188 -176
  40. warp/examples/core/example_mesh.py +174 -154
  41. warp/examples/core/example_mesh_intersect.py +205 -193
  42. warp/examples/core/example_nvdb.py +176 -169
  43. warp/examples/core/example_raycast.py +105 -89
  44. warp/examples/core/example_raymarch.py +199 -178
  45. warp/examples/core/example_render_opengl.py +185 -141
  46. warp/examples/core/example_sph.py +405 -389
  47. warp/examples/core/example_torch.py +222 -181
  48. warp/examples/core/example_wave.py +263 -249
  49. warp/examples/fem/bsr_utils.py +378 -380
  50. warp/examples/fem/example_apic_fluid.py +407 -391
  51. warp/examples/fem/example_convection_diffusion.py +182 -168
  52. warp/examples/fem/example_convection_diffusion_dg.py +219 -209
  53. warp/examples/fem/example_convection_diffusion_dg0.py +204 -194
  54. warp/examples/fem/example_deformed_geometry.py +177 -159
  55. warp/examples/fem/example_diffusion.py +201 -173
  56. warp/examples/fem/example_diffusion_3d.py +177 -152
  57. warp/examples/fem/example_diffusion_mgpu.py +221 -214
  58. warp/examples/fem/example_mixed_elasticity.py +244 -222
  59. warp/examples/fem/example_navier_stokes.py +259 -243
  60. warp/examples/fem/example_stokes.py +220 -192
  61. warp/examples/fem/example_stokes_transfer.py +265 -249
  62. warp/examples/fem/mesh_utils.py +133 -109
  63. warp/examples/fem/plot_utils.py +292 -287
  64. warp/examples/optim/example_bounce.py +260 -248
  65. warp/examples/optim/example_cloth_throw.py +222 -210
  66. warp/examples/optim/example_diffray.py +566 -535
  67. warp/examples/optim/example_drone.py +864 -835
  68. warp/examples/optim/example_inverse_kinematics.py +176 -169
  69. warp/examples/optim/example_inverse_kinematics_torch.py +185 -170
  70. warp/examples/optim/example_spring_cage.py +239 -234
  71. warp/examples/optim/example_trajectory.py +223 -201
  72. warp/examples/optim/example_walker.py +306 -292
  73. warp/examples/sim/example_cartpole.py +139 -128
  74. warp/examples/sim/example_cloth.py +196 -184
  75. warp/examples/sim/example_granular.py +124 -113
  76. warp/examples/sim/example_granular_collision_sdf.py +197 -185
  77. warp/examples/sim/example_jacobian_ik.py +236 -213
  78. warp/examples/sim/example_particle_chain.py +118 -106
  79. warp/examples/sim/example_quadruped.py +193 -179
  80. warp/examples/sim/example_rigid_chain.py +197 -189
  81. warp/examples/sim/example_rigid_contact.py +189 -176
  82. warp/examples/sim/example_rigid_force.py +127 -126
  83. warp/examples/sim/example_rigid_gyroscopic.py +109 -97
  84. warp/examples/sim/example_rigid_soft_contact.py +134 -124
  85. warp/examples/sim/example_soft_body.py +190 -178
  86. warp/fabric.py +337 -335
  87. warp/fem/__init__.py +60 -27
  88. warp/fem/cache.py +401 -388
  89. warp/fem/dirichlet.py +178 -179
  90. warp/fem/domain.py +262 -263
  91. warp/fem/field/__init__.py +100 -101
  92. warp/fem/field/field.py +148 -149
  93. warp/fem/field/nodal_field.py +298 -299
  94. warp/fem/field/restriction.py +22 -21
  95. warp/fem/field/test.py +180 -181
  96. warp/fem/field/trial.py +183 -183
  97. warp/fem/geometry/__init__.py +15 -19
  98. warp/fem/geometry/closest_point.py +69 -70
  99. warp/fem/geometry/deformed_geometry.py +270 -271
  100. warp/fem/geometry/element.py +744 -744
  101. warp/fem/geometry/geometry.py +184 -186
  102. warp/fem/geometry/grid_2d.py +380 -373
  103. warp/fem/geometry/grid_3d.py +441 -435
  104. warp/fem/geometry/hexmesh.py +953 -953
  105. warp/fem/geometry/partition.py +374 -376
  106. warp/fem/geometry/quadmesh_2d.py +532 -532
  107. warp/fem/geometry/tetmesh.py +840 -840
  108. warp/fem/geometry/trimesh_2d.py +577 -577
  109. warp/fem/integrate.py +1630 -1615
  110. warp/fem/operator.py +190 -191
  111. warp/fem/polynomial.py +214 -213
  112. warp/fem/quadrature/__init__.py +2 -2
  113. warp/fem/quadrature/pic_quadrature.py +243 -245
  114. warp/fem/quadrature/quadrature.py +295 -294
  115. warp/fem/space/__init__.py +294 -292
  116. warp/fem/space/basis_space.py +488 -489
  117. warp/fem/space/collocated_function_space.py +100 -105
  118. warp/fem/space/dof_mapper.py +236 -236
  119. warp/fem/space/function_space.py +148 -145
  120. warp/fem/space/grid_2d_function_space.py +267 -267
  121. warp/fem/space/grid_3d_function_space.py +305 -306
  122. warp/fem/space/hexmesh_function_space.py +350 -352
  123. warp/fem/space/partition.py +350 -350
  124. warp/fem/space/quadmesh_2d_function_space.py +368 -369
  125. warp/fem/space/restriction.py +158 -160
  126. warp/fem/space/shape/__init__.py +13 -15
  127. warp/fem/space/shape/cube_shape_function.py +738 -738
  128. warp/fem/space/shape/shape_function.py +102 -103
  129. warp/fem/space/shape/square_shape_function.py +611 -611
  130. warp/fem/space/shape/tet_shape_function.py +565 -567
  131. warp/fem/space/shape/triangle_shape_function.py +429 -429
  132. warp/fem/space/tetmesh_function_space.py +294 -292
  133. warp/fem/space/topology.py +297 -295
  134. warp/fem/space/trimesh_2d_function_space.py +223 -221
  135. warp/fem/types.py +77 -77
  136. warp/fem/utils.py +495 -495
  137. warp/jax.py +166 -141
  138. warp/jax_experimental.py +341 -339
  139. warp/native/array.h +1072 -1025
  140. warp/native/builtin.h +1560 -1560
  141. warp/native/bvh.cpp +398 -398
  142. warp/native/bvh.cu +525 -525
  143. warp/native/bvh.h +429 -429
  144. warp/native/clang/clang.cpp +495 -464
  145. warp/native/crt.cpp +31 -31
  146. warp/native/crt.h +334 -334
  147. warp/native/cuda_crt.h +1049 -1049
  148. warp/native/cuda_util.cpp +549 -540
  149. warp/native/cuda_util.h +288 -203
  150. warp/native/cutlass_gemm.cpp +34 -34
  151. warp/native/cutlass_gemm.cu +372 -372
  152. warp/native/error.cpp +66 -66
  153. warp/native/error.h +27 -27
  154. warp/native/fabric.h +228 -228
  155. warp/native/hashgrid.cpp +301 -278
  156. warp/native/hashgrid.cu +78 -77
  157. warp/native/hashgrid.h +227 -227
  158. warp/native/initializer_array.h +32 -32
  159. warp/native/intersect.h +1204 -1204
  160. warp/native/intersect_adj.h +365 -365
  161. warp/native/intersect_tri.h +322 -322
  162. warp/native/marching.cpp +2 -2
  163. warp/native/marching.cu +497 -497
  164. warp/native/marching.h +2 -2
  165. warp/native/mat.h +1498 -1498
  166. warp/native/matnn.h +333 -333
  167. warp/native/mesh.cpp +203 -203
  168. warp/native/mesh.cu +293 -293
  169. warp/native/mesh.h +1887 -1887
  170. warp/native/nanovdb/NanoVDB.h +4782 -4782
  171. warp/native/nanovdb/PNanoVDB.h +2553 -2553
  172. warp/native/nanovdb/PNanoVDBWrite.h +294 -294
  173. warp/native/noise.h +850 -850
  174. warp/native/quat.h +1084 -1084
  175. warp/native/rand.h +299 -299
  176. warp/native/range.h +108 -108
  177. warp/native/reduce.cpp +156 -156
  178. warp/native/reduce.cu +348 -348
  179. warp/native/runlength_encode.cpp +61 -61
  180. warp/native/runlength_encode.cu +46 -46
  181. warp/native/scan.cpp +30 -30
  182. warp/native/scan.cu +36 -36
  183. warp/native/scan.h +7 -7
  184. warp/native/solid_angle.h +442 -442
  185. warp/native/sort.cpp +94 -94
  186. warp/native/sort.cu +97 -97
  187. warp/native/sort.h +14 -14
  188. warp/native/sparse.cpp +337 -337
  189. warp/native/sparse.cu +544 -544
  190. warp/native/spatial.h +630 -630
  191. warp/native/svd.h +562 -562
  192. warp/native/temp_buffer.h +30 -30
  193. warp/native/vec.h +1132 -1132
  194. warp/native/volume.cpp +297 -297
  195. warp/native/volume.cu +32 -32
  196. warp/native/volume.h +538 -538
  197. warp/native/volume_builder.cu +425 -425
  198. warp/native/volume_builder.h +19 -19
  199. warp/native/warp.cpp +1057 -1052
  200. warp/native/warp.cu +2943 -2828
  201. warp/native/warp.h +313 -305
  202. warp/optim/__init__.py +9 -9
  203. warp/optim/adam.py +120 -120
  204. warp/optim/linear.py +1104 -939
  205. warp/optim/sgd.py +104 -92
  206. warp/render/__init__.py +10 -10
  207. warp/render/render_opengl.py +3217 -3204
  208. warp/render/render_usd.py +768 -749
  209. warp/render/utils.py +152 -150
  210. warp/sim/__init__.py +52 -59
  211. warp/sim/articulation.py +685 -685
  212. warp/sim/collide.py +1594 -1590
  213. warp/sim/import_mjcf.py +489 -481
  214. warp/sim/import_snu.py +220 -221
  215. warp/sim/import_urdf.py +536 -516
  216. warp/sim/import_usd.py +887 -881
  217. warp/sim/inertia.py +316 -317
  218. warp/sim/integrator.py +234 -233
  219. warp/sim/integrator_euler.py +1956 -1956
  220. warp/sim/integrator_featherstone.py +1910 -1991
  221. warp/sim/integrator_xpbd.py +3294 -3312
  222. warp/sim/model.py +4473 -4314
  223. warp/sim/particles.py +113 -112
  224. warp/sim/render.py +417 -403
  225. warp/sim/utils.py +413 -410
  226. warp/sparse.py +1227 -1227
  227. warp/stubs.py +2109 -2469
  228. warp/tape.py +1162 -225
  229. warp/tests/__init__.py +1 -1
  230. warp/tests/__main__.py +4 -4
  231. warp/tests/assets/torus.usda +105 -105
  232. warp/tests/aux_test_class_kernel.py +26 -26
  233. warp/tests/aux_test_compile_consts_dummy.py +10 -10
  234. warp/tests/aux_test_conditional_unequal_types_kernels.py +21 -21
  235. warp/tests/aux_test_dependent.py +22 -22
  236. warp/tests/aux_test_grad_customs.py +23 -23
  237. warp/tests/aux_test_reference.py +11 -11
  238. warp/tests/aux_test_reference_reference.py +10 -10
  239. warp/tests/aux_test_square.py +17 -17
  240. warp/tests/aux_test_unresolved_func.py +14 -14
  241. warp/tests/aux_test_unresolved_symbol.py +14 -14
  242. warp/tests/disabled_kinematics.py +239 -239
  243. warp/tests/run_coverage_serial.py +31 -31
  244. warp/tests/test_adam.py +157 -157
  245. warp/tests/test_arithmetic.py +1124 -1124
  246. warp/tests/test_array.py +2417 -2326
  247. warp/tests/test_array_reduce.py +150 -150
  248. warp/tests/test_async.py +668 -656
  249. warp/tests/test_atomic.py +141 -141
  250. warp/tests/test_bool.py +204 -149
  251. warp/tests/test_builtins_resolution.py +1292 -1292
  252. warp/tests/test_bvh.py +164 -171
  253. warp/tests/test_closest_point_edge_edge.py +228 -228
  254. warp/tests/test_codegen.py +566 -553
  255. warp/tests/test_compile_consts.py +97 -101
  256. warp/tests/test_conditional.py +246 -246
  257. warp/tests/test_copy.py +232 -215
  258. warp/tests/test_ctypes.py +632 -632
  259. warp/tests/test_dense.py +67 -67
  260. warp/tests/test_devices.py +91 -98
  261. warp/tests/test_dlpack.py +530 -529
  262. warp/tests/test_examples.py +400 -378
  263. warp/tests/test_fabricarray.py +955 -955
  264. warp/tests/test_fast_math.py +62 -54
  265. warp/tests/test_fem.py +1277 -1278
  266. warp/tests/test_fp16.py +130 -130
  267. warp/tests/test_func.py +338 -337
  268. warp/tests/test_generics.py +571 -571
  269. warp/tests/test_grad.py +746 -640
  270. warp/tests/test_grad_customs.py +333 -336
  271. warp/tests/test_hash_grid.py +210 -164
  272. warp/tests/test_import.py +39 -39
  273. warp/tests/test_indexedarray.py +1134 -1134
  274. warp/tests/test_intersect.py +67 -67
  275. warp/tests/test_jax.py +307 -307
  276. warp/tests/test_large.py +167 -164
  277. warp/tests/test_launch.py +354 -354
  278. warp/tests/test_lerp.py +261 -261
  279. warp/tests/test_linear_solvers.py +191 -171
  280. warp/tests/test_lvalue.py +421 -493
  281. warp/tests/test_marching_cubes.py +65 -65
  282. warp/tests/test_mat.py +1801 -1827
  283. warp/tests/test_mat_lite.py +115 -115
  284. warp/tests/test_mat_scalar_ops.py +2907 -2889
  285. warp/tests/test_math.py +126 -193
  286. warp/tests/test_matmul.py +500 -499
  287. warp/tests/test_matmul_lite.py +410 -410
  288. warp/tests/test_mempool.py +188 -190
  289. warp/tests/test_mesh.py +284 -324
  290. warp/tests/test_mesh_query_aabb.py +228 -241
  291. warp/tests/test_mesh_query_point.py +692 -702
  292. warp/tests/test_mesh_query_ray.py +292 -303
  293. warp/tests/test_mlp.py +276 -276
  294. warp/tests/test_model.py +110 -110
  295. warp/tests/test_modules_lite.py +39 -39
  296. warp/tests/test_multigpu.py +163 -163
  297. warp/tests/test_noise.py +248 -248
  298. warp/tests/test_operators.py +250 -250
  299. warp/tests/test_options.py +123 -125
  300. warp/tests/test_peer.py +133 -137
  301. warp/tests/test_pinned.py +78 -78
  302. warp/tests/test_print.py +54 -54
  303. warp/tests/test_quat.py +2086 -2086
  304. warp/tests/test_rand.py +288 -288
  305. warp/tests/test_reload.py +217 -217
  306. warp/tests/test_rounding.py +179 -179
  307. warp/tests/test_runlength_encode.py +190 -190
  308. warp/tests/test_sim_grad.py +243 -0
  309. warp/tests/test_sim_kinematics.py +91 -97
  310. warp/tests/test_smoothstep.py +168 -168
  311. warp/tests/test_snippet.py +305 -266
  312. warp/tests/test_sparse.py +468 -460
  313. warp/tests/test_spatial.py +2148 -2148
  314. warp/tests/test_streams.py +486 -473
  315. warp/tests/test_struct.py +710 -675
  316. warp/tests/test_tape.py +173 -148
  317. warp/tests/test_torch.py +743 -743
  318. warp/tests/test_transient_module.py +87 -87
  319. warp/tests/test_types.py +556 -659
  320. warp/tests/test_utils.py +490 -499
  321. warp/tests/test_vec.py +1264 -1268
  322. warp/tests/test_vec_lite.py +73 -73
  323. warp/tests/test_vec_scalar_ops.py +2099 -2099
  324. warp/tests/test_verify_fp.py +94 -94
  325. warp/tests/test_volume.py +737 -736
  326. warp/tests/test_volume_write.py +255 -265
  327. warp/tests/unittest_serial.py +37 -37
  328. warp/tests/unittest_suites.py +363 -359
  329. warp/tests/unittest_utils.py +603 -578
  330. warp/tests/unused_test_misc.py +71 -71
  331. warp/tests/walkthrough_debug.py +85 -85
  332. warp/thirdparty/appdirs.py +598 -598
  333. warp/thirdparty/dlpack.py +143 -143
  334. warp/thirdparty/unittest_parallel.py +566 -561
  335. warp/torch.py +321 -295
  336. warp/types.py +4504 -4450
  337. warp/utils.py +1008 -821
  338. {warp_lang-1.0.1.dist-info → warp_lang-1.1.0.dist-info}/LICENSE.md +126 -126
  339. {warp_lang-1.0.1.dist-info → warp_lang-1.1.0.dist-info}/METADATA +338 -400
  340. warp_lang-1.1.0.dist-info/RECORD +352 -0
  341. warp/examples/assets/cube.usda +0 -42
  342. warp/examples/assets/sphere.usda +0 -56
  343. warp/examples/assets/torus.usda +0 -105
  344. warp_lang-1.0.1.dist-info/RECORD +0 -352
  345. {warp_lang-1.0.1.dist-info → warp_lang-1.1.0.dist-info}/WHEEL +0 -0
  346. {warp_lang-1.0.1.dist-info → warp_lang-1.1.0.dist-info}/top_level.txt +0 -0
warp/render/utils.py CHANGED
@@ -1,150 +1,152 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
-
8
- from typing import Union
9
- import numpy as np
10
- import warp as wp
11
-
12
-
13
- def bourke_color_map(low, high, v):
14
- c = [1.0, 1.0, 1.0]
15
-
16
- if v < low:
17
- v = low
18
- if v > high:
19
- v = high
20
- dv = high - low
21
-
22
- if v < (low + 0.25 * dv):
23
- c[0] = 0.0
24
- c[1] = 4.0 * (v - low) / dv
25
- elif v < (low + 0.5 * dv):
26
- c[0] = 0.0
27
- c[2] = 1.0 + 4.0 * (low + 0.25 * dv - v) / dv
28
- elif v < (low + 0.75 * dv):
29
- c[0] = 4.0 * (v - low - 0.5 * dv) / dv
30
- c[2] = 0.0
31
- else:
32
- c[1] = 1.0 + 4.0 * (low + 0.75 * dv - v) / dv
33
- c[2] = 0.0
34
-
35
- return c
36
-
37
-
38
- def tab10_color_map(i):
39
- # matplotlib "tab10" colors
40
- colors = [
41
- [31, 119, 180],
42
- [255, 127, 14],
43
- [44, 160, 44],
44
- [214, 39, 40],
45
- [148, 103, 189],
46
- [140, 86, 75],
47
- [227, 119, 194],
48
- [127, 127, 127],
49
- [188, 189, 34],
50
- [23, 190, 207],
51
- ]
52
- num_colors = len(colors)
53
- return [c / 255.0 for c in colors[i % num_colors]]
54
-
55
-
56
- # triangulate mesh around given surface with given thickness
57
- @wp.kernel
58
- def solidify_mesh_kernel(
59
- indices: wp.array(dtype=int, ndim=2),
60
- vertices: wp.array(dtype=wp.vec3, ndim=1),
61
- thickness: wp.array(dtype=float, ndim=1),
62
- # outputs
63
- out_vertices: wp.array(dtype=wp.vec3, ndim=1),
64
- out_indices: wp.array(dtype=int, ndim=2),
65
- ):
66
- tid = wp.tid()
67
- i = indices[tid, 0]
68
- j = indices[tid, 1]
69
- k = indices[tid, 2]
70
-
71
- vi = vertices[i]
72
- vj = vertices[j]
73
- vk = vertices[k]
74
-
75
- normal = wp.normalize(wp.cross(vj - vi, vk - vi))
76
- ti = normal * thickness[i]
77
- tj = normal * thickness[j]
78
- tk = normal * thickness[k]
79
-
80
- # wedge vertices
81
- vi0 = vi + ti
82
- vi1 = vi - ti
83
- vj0 = vj + tj
84
- vj1 = vj - tj
85
- vk0 = vk + tk
86
- vk1 = vk - tk
87
-
88
- i0 = i * 2
89
- i1 = i * 2 + 1
90
- j0 = j * 2
91
- j1 = j * 2 + 1
92
- k0 = k * 2
93
- k1 = k * 2 + 1
94
-
95
- out_vertices[i0] = vi0
96
- out_vertices[i1] = vi1
97
- out_vertices[j0] = vj0
98
- out_vertices[j1] = vj1
99
- out_vertices[k0] = vk0
100
- out_vertices[k1] = vk1
101
-
102
- oid = tid * 8
103
- out_indices[oid + 0, 0] = i0
104
- out_indices[oid + 0, 1] = j0
105
- out_indices[oid + 0, 2] = k0
106
- out_indices[oid + 1, 0] = j0
107
- out_indices[oid + 1, 1] = k1
108
- out_indices[oid + 1, 2] = k0
109
- out_indices[oid + 2, 0] = j0
110
- out_indices[oid + 2, 1] = j1
111
- out_indices[oid + 2, 2] = k1
112
- out_indices[oid + 3, 0] = j0
113
- out_indices[oid + 3, 1] = i1
114
- out_indices[oid + 3, 2] = j1
115
- out_indices[oid + 4, 0] = j0
116
- out_indices[oid + 4, 1] = i0
117
- out_indices[oid + 4, 2] = i1
118
- out_indices[oid + 5, 0] = j1
119
- out_indices[oid + 5, 1] = i1
120
- out_indices[oid + 5, 2] = k1
121
- out_indices[oid + 6, 0] = i1
122
- out_indices[oid + 6, 1] = i0
123
- out_indices[oid + 6, 2] = k0
124
- out_indices[oid + 7, 0] = i1
125
- out_indices[oid + 7, 1] = k0
126
- out_indices[oid + 7, 2] = k1
127
-
128
-
129
- def solidify_mesh(faces: np.ndarray, vertices: np.ndarray, thickness: Union[list, float]):
130
- """
131
- Triangulate mesh around given surface with given thickness.
132
- :param faces: array of face indices (Nx3)
133
- :param vertices: array of vertex positions (Mx3)
134
- :param thickness: array of thickness values (Mx1) or single thickness value
135
- :return: tuple of (faces, vertices)
136
- """
137
- faces = np.array(faces).reshape(-1, 3)
138
- out_faces = wp.zeros((len(faces) * 8, 3), dtype=wp.int32)
139
- out_vertices = wp.zeros(len(vertices) * 2, dtype=wp.vec3)
140
- if not isinstance(thickness, np.ndarray) and not isinstance(thickness, list):
141
- thickness = [thickness] * len(vertices)
142
- wp.launch(
143
- solidify_mesh_kernel,
144
- dim=len(faces),
145
- inputs=[wp.array(faces, dtype=int), wp.array(vertices, dtype=wp.vec3), wp.array(thickness, dtype=float)],
146
- outputs=[out_vertices, out_faces],
147
- )
148
- faces = out_faces.numpy()
149
- vertices = out_vertices.numpy()
150
- return faces, vertices
1
+ # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
+ # NVIDIA CORPORATION and its licensors retain all intellectual property
3
+ # and proprietary rights in and to this software, related documentation
4
+ # and any modifications thereto. Any use, reproduction, disclosure or
5
+ # distribution of this software and related documentation without an express
6
+ # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
+
8
+ from typing import Union
9
+
10
+ import numpy as np
11
+
12
+ import warp as wp
13
+
14
+
15
+ def bourke_color_map(low, high, v):
16
+ c = [1.0, 1.0, 1.0]
17
+
18
+ if v < low:
19
+ v = low
20
+ if v > high:
21
+ v = high
22
+ dv = high - low
23
+
24
+ if v < (low + 0.25 * dv):
25
+ c[0] = 0.0
26
+ c[1] = 4.0 * (v - low) / dv
27
+ elif v < (low + 0.5 * dv):
28
+ c[0] = 0.0
29
+ c[2] = 1.0 + 4.0 * (low + 0.25 * dv - v) / dv
30
+ elif v < (low + 0.75 * dv):
31
+ c[0] = 4.0 * (v - low - 0.5 * dv) / dv
32
+ c[2] = 0.0
33
+ else:
34
+ c[1] = 1.0 + 4.0 * (low + 0.75 * dv - v) / dv
35
+ c[2] = 0.0
36
+
37
+ return c
38
+
39
+
40
+ def tab10_color_map(i):
41
+ # matplotlib "tab10" colors
42
+ colors = [
43
+ [31, 119, 180],
44
+ [255, 127, 14],
45
+ [44, 160, 44],
46
+ [214, 39, 40],
47
+ [148, 103, 189],
48
+ [140, 86, 75],
49
+ [227, 119, 194],
50
+ [127, 127, 127],
51
+ [188, 189, 34],
52
+ [23, 190, 207],
53
+ ]
54
+ num_colors = len(colors)
55
+ return [c / 255.0 for c in colors[i % num_colors]]
56
+
57
+
58
+ # triangulate mesh around given surface with given thickness
59
+ @wp.kernel
60
+ def solidify_mesh_kernel(
61
+ indices: wp.array(dtype=int, ndim=2),
62
+ vertices: wp.array(dtype=wp.vec3, ndim=1),
63
+ thickness: wp.array(dtype=float, ndim=1),
64
+ # outputs
65
+ out_vertices: wp.array(dtype=wp.vec3, ndim=1),
66
+ out_indices: wp.array(dtype=int, ndim=2),
67
+ ):
68
+ tid = wp.tid()
69
+ i = indices[tid, 0]
70
+ j = indices[tid, 1]
71
+ k = indices[tid, 2]
72
+
73
+ vi = vertices[i]
74
+ vj = vertices[j]
75
+ vk = vertices[k]
76
+
77
+ normal = wp.normalize(wp.cross(vj - vi, vk - vi))
78
+ ti = normal * thickness[i]
79
+ tj = normal * thickness[j]
80
+ tk = normal * thickness[k]
81
+
82
+ # wedge vertices
83
+ vi0 = vi + ti
84
+ vi1 = vi - ti
85
+ vj0 = vj + tj
86
+ vj1 = vj - tj
87
+ vk0 = vk + tk
88
+ vk1 = vk - tk
89
+
90
+ i0 = i * 2
91
+ i1 = i * 2 + 1
92
+ j0 = j * 2
93
+ j1 = j * 2 + 1
94
+ k0 = k * 2
95
+ k1 = k * 2 + 1
96
+
97
+ out_vertices[i0] = vi0
98
+ out_vertices[i1] = vi1
99
+ out_vertices[j0] = vj0
100
+ out_vertices[j1] = vj1
101
+ out_vertices[k0] = vk0
102
+ out_vertices[k1] = vk1
103
+
104
+ oid = tid * 8
105
+ out_indices[oid + 0, 0] = i0
106
+ out_indices[oid + 0, 1] = j0
107
+ out_indices[oid + 0, 2] = k0
108
+ out_indices[oid + 1, 0] = j0
109
+ out_indices[oid + 1, 1] = k1
110
+ out_indices[oid + 1, 2] = k0
111
+ out_indices[oid + 2, 0] = j0
112
+ out_indices[oid + 2, 1] = j1
113
+ out_indices[oid + 2, 2] = k1
114
+ out_indices[oid + 3, 0] = j0
115
+ out_indices[oid + 3, 1] = i1
116
+ out_indices[oid + 3, 2] = j1
117
+ out_indices[oid + 4, 0] = j0
118
+ out_indices[oid + 4, 1] = i0
119
+ out_indices[oid + 4, 2] = i1
120
+ out_indices[oid + 5, 0] = j1
121
+ out_indices[oid + 5, 1] = i1
122
+ out_indices[oid + 5, 2] = k1
123
+ out_indices[oid + 6, 0] = i1
124
+ out_indices[oid + 6, 1] = i0
125
+ out_indices[oid + 6, 2] = k0
126
+ out_indices[oid + 7, 0] = i1
127
+ out_indices[oid + 7, 1] = k0
128
+ out_indices[oid + 7, 2] = k1
129
+
130
+
131
+ def solidify_mesh(faces: np.ndarray, vertices: np.ndarray, thickness: Union[list, float]):
132
+ """
133
+ Triangulate mesh around given surface with given thickness.
134
+ :param faces: array of face indices (Nx3)
135
+ :param vertices: array of vertex positions (Mx3)
136
+ :param thickness: array of thickness values (Mx1) or single thickness value
137
+ :return: tuple of (faces, vertices)
138
+ """
139
+ faces = np.array(faces).reshape(-1, 3)
140
+ out_faces = wp.zeros((len(faces) * 8, 3), dtype=wp.int32)
141
+ out_vertices = wp.zeros(len(vertices) * 2, dtype=wp.vec3)
142
+ if not isinstance(thickness, np.ndarray) and not isinstance(thickness, list):
143
+ thickness = [thickness] * len(vertices)
144
+ wp.launch(
145
+ solidify_mesh_kernel,
146
+ dim=len(faces),
147
+ inputs=[wp.array(faces, dtype=int), wp.array(vertices, dtype=wp.vec3), wp.array(thickness, dtype=float)],
148
+ outputs=[out_vertices, out_faces],
149
+ )
150
+ faces = out_faces.numpy()
151
+ vertices = out_vertices.numpy()
152
+ return faces, vertices
warp/sim/__init__.py CHANGED
@@ -1,59 +1,52 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
-
8
-
9
- from .model import State, Control, Model, ModelBuilder, Mesh, SDF
10
-
11
- from .model import GEO_SPHERE
12
- from .model import GEO_BOX
13
- from .model import GEO_CAPSULE
14
- from .model import GEO_CYLINDER
15
- from .model import GEO_CONE
16
- from .model import GEO_MESH
17
- from .model import GEO_SDF
18
- from .model import GEO_PLANE
19
- from .model import GEO_NONE
20
-
21
- from .model import JOINT_MODE_FORCE
22
- from .model import JOINT_MODE_TARGET_POSITION
23
- from .model import JOINT_MODE_TARGET_VELOCITY
24
-
25
- from .model import JointAxis
26
- from .model import ModelShapeGeometry
27
- from .model import ModelShapeMaterials
28
-
29
- from .model import JOINT_PRISMATIC
30
- from .model import JOINT_REVOLUTE
31
- from .model import JOINT_BALL
32
- from .model import JOINT_FIXED
33
- from .model import JOINT_FREE
34
- from .model import JOINT_COMPOUND
35
- from .model import JOINT_UNIVERSAL
36
- from .model import JOINT_DISTANCE
37
- from .model import JOINT_D6
38
-
39
- from .integrator import Integrator, integrate_particles, integrate_bodies
40
- from .integrator_euler import SemiImplicitIntegrator
41
-
42
- from .integrator_featherstone import FeatherstoneIntegrator
43
-
44
- from .integrator_xpbd import XPBDIntegrator
45
-
46
- from .collide import collide
47
- from .articulation import eval_fk, eval_ik
48
-
49
- from .import_mjcf import parse_mjcf
50
- from .import_urdf import parse_urdf
51
- from .import_snu import parse_snu
52
- from .import_usd import parse_usd, resolve_usd_from_url
53
-
54
- from .utils import velocity_at_point
55
- from .utils import quat_from_euler
56
- from .utils import quat_to_euler
57
- from .utils import load_mesh
58
-
59
- from .inertia import transform_inertia
1
+ # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
+ # NVIDIA CORPORATION and its licensors retain all intellectual property
3
+ # and proprietary rights in and to this software, related documentation
4
+ # and any modifications thereto. Any use, reproduction, disclosure or
5
+ # distribution of this software and related documentation without an express
6
+ # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
+
8
+
9
+ from .articulation import eval_fk, eval_ik
10
+ from .collide import collide
11
+ from .import_mjcf import parse_mjcf
12
+ from .import_snu import parse_snu
13
+ from .import_urdf import parse_urdf
14
+ from .import_usd import parse_usd, resolve_usd_from_url
15
+ from .inertia import transform_inertia
16
+ from .integrator import Integrator, integrate_bodies, integrate_particles
17
+ from .integrator_euler import SemiImplicitIntegrator
18
+ from .integrator_featherstone import FeatherstoneIntegrator
19
+ from .integrator_xpbd import XPBDIntegrator
20
+ from .model import (
21
+ GEO_BOX,
22
+ GEO_CAPSULE,
23
+ GEO_CONE,
24
+ GEO_CYLINDER,
25
+ GEO_MESH,
26
+ GEO_NONE,
27
+ GEO_PLANE,
28
+ GEO_SDF,
29
+ GEO_SPHERE,
30
+ JOINT_BALL,
31
+ JOINT_COMPOUND,
32
+ JOINT_D6,
33
+ JOINT_DISTANCE,
34
+ JOINT_FIXED,
35
+ JOINT_FREE,
36
+ JOINT_MODE_FORCE,
37
+ JOINT_MODE_TARGET_POSITION,
38
+ JOINT_MODE_TARGET_VELOCITY,
39
+ JOINT_PRISMATIC,
40
+ JOINT_REVOLUTE,
41
+ JOINT_UNIVERSAL,
42
+ SDF,
43
+ Control,
44
+ JointAxis,
45
+ Mesh,
46
+ Model,
47
+ ModelBuilder,
48
+ ModelShapeGeometry,
49
+ ModelShapeMaterials,
50
+ State,
51
+ )
52
+ from .utils import load_mesh, quat_from_euler, quat_to_euler, velocity_at_point