fake-bpy-module 20231205__py3-none-any.whl → 20231207__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (855) hide show
  1. addon_utils/__init__.pyi +84 -0
  2. animsys_refactor/__init__.pyi +55 -0
  3. aud/__init__.pyi +1190 -0
  4. bgl/__init__.pyi +5084 -0
  5. bl_app_override/__init__.pyi +31 -0
  6. bl_app_override/helpers/__init__.pyi +42 -0
  7. bl_app_override/helpers/py.typed +0 -0
  8. bl_app_template_utils/__init__.pyi +36 -0
  9. bl_console_utils/autocomplete/__init__.pyi +8 -0
  10. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +44 -0
  11. bl_console_utils/autocomplete/complete_calltip/py.typed +0 -0
  12. bl_console_utils/autocomplete/complete_import/__init__.pyi +28 -0
  13. bl_console_utils/autocomplete/complete_import/py.typed +0 -0
  14. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +44 -0
  15. bl_console_utils/autocomplete/complete_namespace/py.typed +0 -0
  16. bl_console_utils/autocomplete/intellisense/__init__.pyi +20 -0
  17. bl_console_utils/autocomplete/intellisense/py.typed +0 -0
  18. bl_i18n_utils/__init__.pyi +11 -0
  19. bl_i18n_utils/bl_extract_messages/__init__.pyi +124 -0
  20. bl_i18n_utils/bl_extract_messages/py.typed +0 -0
  21. bl_i18n_utils/merge_po/__init__.pyi +12 -0
  22. bl_i18n_utils/merge_po/py.typed +0 -0
  23. bl_i18n_utils/settings/__init__.pyi +66 -0
  24. bl_i18n_utils/settings/py.typed +0 -0
  25. bl_i18n_utils/utils/__init__.pyi +338 -0
  26. bl_i18n_utils/utils/py.typed +0 -0
  27. bl_i18n_utils/utils_cli/__init__.pyi +52 -0
  28. bl_i18n_utils/utils_cli/py.typed +0 -0
  29. bl_i18n_utils/utils_languages_menu/__init__.pyi +12 -0
  30. bl_i18n_utils/utils_languages_menu/py.typed +0 -0
  31. bl_i18n_utils/utils_rtl/__init__.pyi +20 -0
  32. bl_i18n_utils/utils_rtl/py.typed +0 -0
  33. bl_keymap_utils/__init__.pyi +9 -0
  34. bl_keymap_utils/io/__init__.pyi +76 -0
  35. bl_keymap_utils/io/py.typed +0 -0
  36. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +12 -0
  37. bl_keymap_utils/keymap_from_toolbar/py.typed +0 -0
  38. bl_keymap_utils/keymap_hierarchy/__init__.pyi +12 -0
  39. bl_keymap_utils/keymap_hierarchy/py.typed +0 -0
  40. bl_keymap_utils/platform_helpers/__init__.pyi +20 -0
  41. bl_keymap_utils/platform_helpers/py.typed +0 -0
  42. bl_keymap_utils/versioning/__init__.pyi +12 -0
  43. bl_keymap_utils/versioning/py.typed +0 -0
  44. bl_math/__init__.pyi +52 -0
  45. bl_operators/__init__.pyi +49 -0
  46. bl_operators/add_mesh_torus/__init__.pyi +231 -0
  47. bl_operators/add_mesh_torus/py.typed +0 -0
  48. bl_operators/anim/__init__.pyi +1291 -0
  49. bl_operators/anim/py.typed +0 -0
  50. bl_operators/assets/__init__.pyi +586 -0
  51. bl_operators/assets/py.typed +0 -0
  52. bl_operators/bmesh/find_adjacent/__init__.pyi +76 -0
  53. bl_operators/bmesh/find_adjacent/py.typed +0 -0
  54. bl_operators/clip/__init__.pyi +1898 -0
  55. bl_operators/clip/py.typed +0 -0
  56. bl_operators/console/__init__.pyi +918 -0
  57. bl_operators/console/py.typed +0 -0
  58. bl_operators/constraint/__init__.pyi +745 -0
  59. bl_operators/constraint/py.typed +0 -0
  60. bl_operators/file/__init__.pyi +560 -0
  61. bl_operators/file/py.typed +0 -0
  62. bl_operators/freestyle/__init__.pyi +751 -0
  63. bl_operators/freestyle/py.typed +0 -0
  64. bl_operators/geometry_nodes/__init__.pyi +2553 -0
  65. bl_operators/geometry_nodes/py.typed +0 -0
  66. bl_operators/image/__init__.pyi +548 -0
  67. bl_operators/image/py.typed +0 -0
  68. bl_operators/mesh/__init__.pyi +566 -0
  69. bl_operators/mesh/py.typed +0 -0
  70. bl_operators/node/__init__.pyi +1814 -0
  71. bl_operators/node/py.typed +0 -0
  72. bl_operators/object/__init__.pyi +3212 -0
  73. bl_operators/object/py.typed +0 -0
  74. bl_operators/object_align/__init__.pyi +215 -0
  75. bl_operators/object_align/py.typed +0 -0
  76. bl_operators/object_quick_effects/__init__.pyi +777 -0
  77. bl_operators/object_quick_effects/py.typed +0 -0
  78. bl_operators/object_randomize_transform/__init__.pyi +199 -0
  79. bl_operators/object_randomize_transform/py.typed +0 -0
  80. bl_operators/presets/__init__.pyi +3776 -0
  81. bl_operators/presets/py.typed +0 -0
  82. bl_operators/rigidbody/__init__.pyi +566 -0
  83. bl_operators/rigidbody/py.typed +0 -0
  84. bl_operators/screen_play_rendered_anim/__init__.pyi +192 -0
  85. bl_operators/screen_play_rendered_anim/py.typed +0 -0
  86. bl_operators/sequencer/__init__.pyi +1001 -0
  87. bl_operators/sequencer/py.typed +0 -0
  88. bl_operators/spreadsheet/__init__.pyi +202 -0
  89. bl_operators/spreadsheet/py.typed +0 -0
  90. bl_operators/userpref/__init__.pyi +4701 -0
  91. bl_operators/userpref/py.typed +0 -0
  92. bl_operators/uvcalc_follow_active/__init__.pyi +212 -0
  93. bl_operators/uvcalc_follow_active/py.typed +0 -0
  94. bl_operators/uvcalc_lightmap/__init__.pyi +257 -0
  95. bl_operators/uvcalc_lightmap/py.typed +0 -0
  96. bl_operators/uvcalc_transform/__init__.pyi +501 -0
  97. bl_operators/uvcalc_transform/py.typed +0 -0
  98. bl_operators/vertexpaint_dirt/__init__.pyi +207 -0
  99. bl_operators/vertexpaint_dirt/py.typed +0 -0
  100. bl_operators/view3d/__init__.pyi +955 -0
  101. bl_operators/view3d/py.typed +0 -0
  102. bl_operators/wm/__init__.pyi +8409 -0
  103. bl_operators/wm/py.typed +0 -0
  104. bl_previews_utils/bl_previews_render/__init__.pyi +60 -0
  105. bl_previews_utils/bl_previews_render/py.typed +0 -0
  106. bl_rna_utils/data_path/__init__.pyi +25 -0
  107. bl_rna_utils/data_path/py.typed +0 -0
  108. bl_text_utils/external_editor/__init__.pyi +12 -0
  109. bl_text_utils/external_editor/py.typed +0 -0
  110. bl_ui/__init__.pyi +706 -0
  111. bl_ui/asset_shelf/__init__.pyi +202 -0
  112. bl_ui/asset_shelf/py.typed +0 -0
  113. bl_ui/generic_ui_list/__init__.pyi +629 -0
  114. bl_ui/generic_ui_list/py.typed +0 -0
  115. bl_ui/node_add_menu/__init__.pyi +260 -0
  116. bl_ui/node_add_menu/py.typed +0 -0
  117. bl_ui/node_add_menu_compositor/__init__.pyi +3739 -0
  118. bl_ui/node_add_menu_compositor/py.typed +0 -0
  119. bl_ui/node_add_menu_geometry/__init__.pyi +8520 -0
  120. bl_ui/node_add_menu_geometry/py.typed +0 -0
  121. bl_ui/node_add_menu_shader/__init__.pyi +2139 -0
  122. bl_ui/node_add_menu_shader/py.typed +0 -0
  123. bl_ui/node_add_menu_texture/__init__.pyi +1868 -0
  124. bl_ui/node_add_menu_texture/py.typed +0 -0
  125. bl_ui/properties_animviz/__init__.pyi +38 -0
  126. bl_ui/properties_animviz/py.typed +0 -0
  127. bl_ui/properties_collection/__init__.pyi +1051 -0
  128. bl_ui/properties_collection/py.typed +0 -0
  129. bl_ui/properties_constraint/__init__.pyi +29694 -0
  130. bl_ui/properties_constraint/py.typed +0 -0
  131. bl_ui/properties_data_armature/__init__.pyi +2274 -0
  132. bl_ui/properties_data_armature/py.typed +0 -0
  133. bl_ui/properties_data_bone/__init__.pyi +2087 -0
  134. bl_ui/properties_data_bone/py.typed +0 -0
  135. bl_ui/properties_data_camera/__init__.pyi +3004 -0
  136. bl_ui/properties_data_camera/py.typed +0 -0
  137. bl_ui/properties_data_curve/__init__.pyi +3164 -0
  138. bl_ui/properties_data_curve/py.typed +0 -0
  139. bl_ui/properties_data_curves/__init__.pyi +1247 -0
  140. bl_ui/properties_data_curves/py.typed +0 -0
  141. bl_ui/properties_data_empty/__init__.pyi +426 -0
  142. bl_ui/properties_data_empty/py.typed +0 -0
  143. bl_ui/properties_data_gpencil/__init__.pyi +3758 -0
  144. bl_ui/properties_data_gpencil/py.typed +0 -0
  145. bl_ui/properties_data_grease_pencil/__init__.pyi +632 -0
  146. bl_ui/properties_data_grease_pencil/py.typed +0 -0
  147. bl_ui/properties_data_lattice/__init__.pyi +637 -0
  148. bl_ui/properties_data_lattice/py.typed +0 -0
  149. bl_ui/properties_data_light/__init__.pyi +2111 -0
  150. bl_ui/properties_data_light/py.typed +0 -0
  151. bl_ui/properties_data_lightprobe/__init__.pyi +1264 -0
  152. bl_ui/properties_data_lightprobe/py.typed +0 -0
  153. bl_ui/properties_data_mesh/__init__.pyi +4052 -0
  154. bl_ui/properties_data_mesh/py.typed +0 -0
  155. bl_ui/properties_data_metaball/__init__.pyi +1047 -0
  156. bl_ui/properties_data_metaball/py.typed +0 -0
  157. bl_ui/properties_data_modifier/__init__.pyi +1741 -0
  158. bl_ui/properties_data_modifier/py.typed +0 -0
  159. bl_ui/properties_data_pointcloud/__init__.pyi +1045 -0
  160. bl_ui/properties_data_pointcloud/py.typed +0 -0
  161. bl_ui/properties_data_shaderfx/__init__.pyi +214 -0
  162. bl_ui/properties_data_shaderfx/py.typed +0 -0
  163. bl_ui/properties_data_speaker/__init__.pyi +1056 -0
  164. bl_ui/properties_data_speaker/py.typed +0 -0
  165. bl_ui/properties_data_volume/__init__.pyi +1652 -0
  166. bl_ui/properties_data_volume/py.typed +0 -0
  167. bl_ui/properties_freestyle/__init__.pyi +5309 -0
  168. bl_ui/properties_freestyle/py.typed +0 -0
  169. bl_ui/properties_grease_pencil_common/__init__.pyi +2780 -0
  170. bl_ui/properties_grease_pencil_common/py.typed +0 -0
  171. bl_ui/properties_mask_common/__init__.pyi +1554 -0
  172. bl_ui/properties_mask_common/py.typed +0 -0
  173. bl_ui/properties_material/__init__.pyi +3117 -0
  174. bl_ui/properties_material/py.typed +0 -0
  175. bl_ui/properties_material_gpencil/__init__.pyi +2086 -0
  176. bl_ui/properties_material_gpencil/py.typed +0 -0
  177. bl_ui/properties_object/__init__.pyi +2875 -0
  178. bl_ui/properties_object/py.typed +0 -0
  179. bl_ui/properties_output/__init__.pyi +3799 -0
  180. bl_ui/properties_output/py.typed +0 -0
  181. bl_ui/properties_paint_common/__init__.pyi +814 -0
  182. bl_ui/properties_paint_common/py.typed +0 -0
  183. bl_ui/properties_particle/__init__.pyi +10938 -0
  184. bl_ui/properties_particle/py.typed +0 -0
  185. bl_ui/properties_physics_cloth/__init__.pyi +2984 -0
  186. bl_ui/properties_physics_cloth/py.typed +0 -0
  187. bl_ui/properties_physics_common/__init__.pyi +277 -0
  188. bl_ui/properties_physics_common/py.typed +0 -0
  189. bl_ui/properties_physics_dynamicpaint/__init__.pyi +5431 -0
  190. bl_ui/properties_physics_dynamicpaint/py.typed +0 -0
  191. bl_ui/properties_physics_field/__init__.pyi +2220 -0
  192. bl_ui/properties_physics_field/py.typed +0 -0
  193. bl_ui/properties_physics_fluid/__init__.pyi +7296 -0
  194. bl_ui/properties_physics_fluid/py.typed +0 -0
  195. bl_ui/properties_physics_geometry_nodes/__init__.pyi +214 -0
  196. bl_ui/properties_physics_geometry_nodes/py.typed +0 -0
  197. bl_ui/properties_physics_rigidbody/__init__.pyi +1698 -0
  198. bl_ui/properties_physics_rigidbody/py.typed +0 -0
  199. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +2734 -0
  200. bl_ui/properties_physics_rigidbody_constraint/py.typed +0 -0
  201. bl_ui/properties_physics_softbody/__init__.pyi +3198 -0
  202. bl_ui/properties_physics_softbody/py.typed +0 -0
  203. bl_ui/properties_render/__init__.pyi +12664 -0
  204. bl_ui/properties_render/py.typed +0 -0
  205. bl_ui/properties_scene/__init__.pyi +2872 -0
  206. bl_ui/properties_scene/py.typed +0 -0
  207. bl_ui/properties_texture/__init__.pyi +5470 -0
  208. bl_ui/properties_texture/py.typed +0 -0
  209. bl_ui/properties_view_layer/__init__.pyi +3493 -0
  210. bl_ui/properties_view_layer/py.typed +0 -0
  211. bl_ui/properties_workspace/__init__.pyi +630 -0
  212. bl_ui/properties_workspace/py.typed +0 -0
  213. bl_ui/properties_world/__init__.pyi +1478 -0
  214. bl_ui/properties_world/py.typed +0 -0
  215. bl_ui/space_clip/__init__.pyi +14313 -0
  216. bl_ui/space_clip/py.typed +0 -0
  217. bl_ui/space_console/__init__.pyi +1221 -0
  218. bl_ui/space_console/py.typed +0 -0
  219. bl_ui/space_dopesheet/__init__.pyi +5388 -0
  220. bl_ui/space_dopesheet/py.typed +0 -0
  221. bl_ui/space_filebrowser/__init__.pyi +5996 -0
  222. bl_ui/space_filebrowser/py.typed +0 -0
  223. bl_ui/space_graph/__init__.pyi +4053 -0
  224. bl_ui/space_graph/py.typed +0 -0
  225. bl_ui/space_image/__init__.pyi +14801 -0
  226. bl_ui/space_image/py.typed +0 -0
  227. bl_ui/space_info/__init__.pyi +1216 -0
  228. bl_ui/space_info/py.typed +0 -0
  229. bl_ui/space_nla/__init__.pyi +3460 -0
  230. bl_ui/space_nla/py.typed +0 -0
  231. bl_ui/space_node/__init__.pyi +6519 -0
  232. bl_ui/space_node/py.typed +0 -0
  233. bl_ui/space_outliner/__init__.pyi +2864 -0
  234. bl_ui/space_outliner/py.typed +0 -0
  235. bl_ui/space_properties/__init__.pyi +575 -0
  236. bl_ui/space_properties/py.typed +0 -0
  237. bl_ui/space_sequencer/__init__.pyi +15360 -0
  238. bl_ui/space_sequencer/py.typed +0 -0
  239. bl_ui/space_spreadsheet/__init__.pyi +226 -0
  240. bl_ui/space_spreadsheet/py.typed +0 -0
  241. bl_ui/space_statusbar/__init__.pyi +190 -0
  242. bl_ui/space_statusbar/py.typed +0 -0
  243. bl_ui/space_text/__init__.pyi +3223 -0
  244. bl_ui/space_text/py.typed +0 -0
  245. bl_ui/space_time/__init__.pyi +1472 -0
  246. bl_ui/space_time/py.typed +0 -0
  247. bl_ui/space_toolsystem_common/__init__.pyi +435 -0
  248. bl_ui/space_toolsystem_common/py.typed +0 -0
  249. bl_ui/space_toolsystem_toolbar/__init__.pyi +1671 -0
  250. bl_ui/space_toolsystem_toolbar/py.typed +0 -0
  251. bl_ui/space_topbar/__init__.pyi +5296 -0
  252. bl_ui/space_topbar/py.typed +0 -0
  253. bl_ui/space_userpref/__init__.pyi +17826 -0
  254. bl_ui/space_userpref/py.typed +0 -0
  255. bl_ui/space_view3d/__init__.pyi +51846 -0
  256. bl_ui/space_view3d/py.typed +0 -0
  257. bl_ui/space_view3d_toolbar/__init__.pyi +18993 -0
  258. bl_ui/space_view3d_toolbar/py.typed +0 -0
  259. bl_ui/utils/__init__.pyi +40 -0
  260. bl_ui/utils/py.typed +0 -0
  261. bl_ui_utils/__init__.pyi +6 -0
  262. bl_ui_utils/bug_report_url/__init__.pyi +12 -0
  263. bl_ui_utils/bug_report_url/py.typed +0 -0
  264. bl_ui_utils/layout/__init__.pyi +12 -0
  265. bl_ui_utils/layout/py.typed +0 -0
  266. blend_render_info/__init__.pyi +24 -0
  267. blf/__init__.pyi +231 -0
  268. bmesh/__init__.pyi +51 -0
  269. bmesh/geometry/__init__.pyi +23 -0
  270. bmesh/geometry/py.typed +0 -0
  271. bmesh/ops/__init__.pyi +1935 -0
  272. bmesh/ops/py.typed +0 -0
  273. bmesh/types/__init__.pyi +1399 -0
  274. bmesh/types/py.typed +0 -0
  275. bmesh/utils/__init__.pyi +207 -0
  276. bmesh/utils/py.typed +0 -0
  277. bpy/__init__.pyi +18 -0
  278. bpy/app/__init__.pyi +247 -0
  279. bpy/app/handlers/__init__.pyi +151 -0
  280. bpy/app/handlers/py.typed +0 -0
  281. bpy/app/icons/__init__.pyi +42 -0
  282. bpy/app/icons/py.typed +0 -0
  283. bpy/app/timers/__init__.pyi +42 -0
  284. bpy/app/timers/py.typed +0 -0
  285. bpy/app/translations/__init__.pyi +107 -0
  286. bpy/app/translations/py.typed +0 -0
  287. bpy/msgbus/__init__.pyi +40 -0
  288. bpy/msgbus/py.typed +0 -0
  289. bpy/ops/__init__.pyi +81 -0
  290. bpy/ops/action/__init__.pyi +723 -0
  291. bpy/ops/action/py.typed +0 -0
  292. bpy/ops/anim/__init__.pyi +978 -0
  293. bpy/ops/anim/py.typed +0 -0
  294. bpy/ops/armature/__init__.pyi +858 -0
  295. bpy/ops/armature/py.typed +0 -0
  296. bpy/ops/asset/__init__.pyi +339 -0
  297. bpy/ops/asset/py.typed +0 -0
  298. bpy/ops/boid/__init__.pyi +127 -0
  299. bpy/ops/boid/py.typed +0 -0
  300. bpy/ops/brush/__init__.pyi +171 -0
  301. bpy/ops/brush/py.typed +0 -0
  302. bpy/ops/buttons/__init__.pyi +255 -0
  303. bpy/ops/buttons/py.typed +0 -0
  304. bpy/ops/cachefile/__init__.pyi +241 -0
  305. bpy/ops/cachefile/py.typed +0 -0
  306. bpy/ops/camera/__init__.pyi +60 -0
  307. bpy/ops/camera/py.typed +0 -0
  308. bpy/ops/clip/__init__.pyi +1782 -0
  309. bpy/ops/clip/py.typed +0 -0
  310. bpy/ops/cloth/__init__.pyi +31 -0
  311. bpy/ops/cloth/py.typed +0 -0
  312. bpy/ops/collection/__init__.pyi +95 -0
  313. bpy/ops/collection/py.typed +0 -0
  314. bpy/ops/console/__init__.pyi +370 -0
  315. bpy/ops/console/py.typed +0 -0
  316. bpy/ops/constraint/__init__.pyi +391 -0
  317. bpy/ops/constraint/py.typed +0 -0
  318. bpy/ops/curve/__init__.pyi +1052 -0
  319. bpy/ops/curve/py.typed +0 -0
  320. bpy/ops/curves/__init__.pyi +259 -0
  321. bpy/ops/curves/py.typed +0 -0
  322. bpy/ops/cycles/__init__.pyi +67 -0
  323. bpy/ops/cycles/py.typed +0 -0
  324. bpy/ops/dpaint/__init__.pyi +87 -0
  325. bpy/ops/dpaint/py.typed +0 -0
  326. bpy/ops/ed/__init__.pyi +276 -0
  327. bpy/ops/ed/py.typed +0 -0
  328. bpy/ops/export_anim/__init__.pyi +45 -0
  329. bpy/ops/export_anim/py.typed +0 -0
  330. bpy/ops/export_mesh/__init__.pyi +62 -0
  331. bpy/ops/export_mesh/py.typed +0 -0
  332. bpy/ops/export_scene/__init__.pyi +577 -0
  333. bpy/ops/export_scene/py.typed +0 -0
  334. bpy/ops/file/__init__.pyi +787 -0
  335. bpy/ops/file/py.typed +0 -0
  336. bpy/ops/fluid/__init__.pyi +224 -0
  337. bpy/ops/fluid/py.typed +0 -0
  338. bpy/ops/font/__init__.pyi +537 -0
  339. bpy/ops/font/py.typed +0 -0
  340. bpy/ops/geometry/__init__.pyi +219 -0
  341. bpy/ops/geometry/py.typed +0 -0
  342. bpy/ops/gizmogroup/__init__.pyi +52 -0
  343. bpy/ops/gizmogroup/py.typed +0 -0
  344. bpy/ops/gpencil/__init__.pyi +3247 -0
  345. bpy/ops/gpencil/py.typed +0 -0
  346. bpy/ops/graph/__init__.pyi +1392 -0
  347. bpy/ops/graph/py.typed +0 -0
  348. bpy/ops/grease_pencil/__init__.pyi +724 -0
  349. bpy/ops/grease_pencil/py.typed +0 -0
  350. bpy/ops/image/__init__.pyi +1261 -0
  351. bpy/ops/image/py.typed +0 -0
  352. bpy/ops/import_anim/__init__.pyi +58 -0
  353. bpy/ops/import_anim/py.typed +0 -0
  354. bpy/ops/import_curve/__init__.pyi +26 -0
  355. bpy/ops/import_curve/py.typed +0 -0
  356. bpy/ops/import_mesh/__init__.pyi +50 -0
  357. bpy/ops/import_mesh/py.typed +0 -0
  358. bpy/ops/import_scene/__init__.pyi +191 -0
  359. bpy/ops/import_scene/py.typed +0 -0
  360. bpy/ops/info/__init__.pyi +140 -0
  361. bpy/ops/info/py.typed +0 -0
  362. bpy/ops/lattice/__init__.pyi +153 -0
  363. bpy/ops/lattice/py.typed +0 -0
  364. bpy/ops/marker/__init__.pyi +238 -0
  365. bpy/ops/marker/py.typed +0 -0
  366. bpy/ops/mask/__init__.pyi +747 -0
  367. bpy/ops/mask/py.typed +0 -0
  368. bpy/ops/material/__init__.pyi +47 -0
  369. bpy/ops/material/py.typed +0 -0
  370. bpy/ops/mball/__init__.pyi +168 -0
  371. bpy/ops/mball/py.typed +0 -0
  372. bpy/ops/mesh/__init__.pyi +4168 -0
  373. bpy/ops/mesh/py.typed +0 -0
  374. bpy/ops/nla/__init__.pyi +756 -0
  375. bpy/ops/nla/py.typed +0 -0
  376. bpy/ops/node/__init__.pyi +1894 -0
  377. bpy/ops/node/py.typed +0 -0
  378. bpy/ops/object/__init__.pyi +5343 -0
  379. bpy/ops/object/py.typed +0 -0
  380. bpy/ops/outliner/__init__.pyi +1172 -0
  381. bpy/ops/outliner/py.typed +0 -0
  382. bpy/ops/paint/__init__.pyi +1067 -0
  383. bpy/ops/paint/py.typed +0 -0
  384. bpy/ops/paintcurve/__init__.pyi +148 -0
  385. bpy/ops/paintcurve/py.typed +0 -0
  386. bpy/ops/palette/__init__.pyi +123 -0
  387. bpy/ops/palette/py.typed +0 -0
  388. bpy/ops/particle/__init__.pyi +635 -0
  389. bpy/ops/particle/py.typed +0 -0
  390. bpy/ops/pose/__init__.pyi +763 -0
  391. bpy/ops/pose/py.typed +0 -0
  392. bpy/ops/poselib/__init__.pyi +173 -0
  393. bpy/ops/poselib/py.typed +0 -0
  394. bpy/ops/preferences/__init__.pyi +849 -0
  395. bpy/ops/preferences/py.typed +0 -0
  396. bpy/ops/ptcache/__init__.pyi +114 -0
  397. bpy/ops/ptcache/py.typed +0 -0
  398. bpy/ops/render/__init__.pyi +262 -0
  399. bpy/ops/render/py.typed +0 -0
  400. bpy/ops/rigidbody/__init__.pyi +244 -0
  401. bpy/ops/rigidbody/py.typed +0 -0
  402. bpy/ops/scene/__init__.pyi +675 -0
  403. bpy/ops/scene/py.typed +0 -0
  404. bpy/ops/screen/__init__.pyi +846 -0
  405. bpy/ops/screen/py.typed +0 -0
  406. bpy/ops/script/__init__.pyi +60 -0
  407. bpy/ops/script/py.typed +0 -0
  408. bpy/ops/sculpt/__init__.pyi +862 -0
  409. bpy/ops/sculpt/py.typed +0 -0
  410. bpy/ops/sculpt_curves/__init__.pyi +94 -0
  411. bpy/ops/sculpt_curves/py.typed +0 -0
  412. bpy/ops/sequencer/__init__.pyi +2165 -0
  413. bpy/ops/sequencer/py.typed +0 -0
  414. bpy/ops/sound/__init__.pyi +395 -0
  415. bpy/ops/sound/py.typed +0 -0
  416. bpy/ops/spreadsheet/__init__.pyi +76 -0
  417. bpy/ops/spreadsheet/py.typed +0 -0
  418. bpy/ops/surface/__init__.pyi +215 -0
  419. bpy/ops/surface/py.typed +0 -0
  420. bpy/ops/text/__init__.pyi +863 -0
  421. bpy/ops/text/py.typed +0 -0
  422. bpy/ops/text_editor/__init__.pyi +31 -0
  423. bpy/ops/text_editor/py.typed +0 -0
  424. bpy/ops/texture/__init__.pyi +68 -0
  425. bpy/ops/texture/py.typed +0 -0
  426. bpy/ops/transform/__init__.pyi +1545 -0
  427. bpy/ops/transform/py.typed +0 -0
  428. bpy/ops/ui/__init__.pyi +536 -0
  429. bpy/ops/ui/py.typed +0 -0
  430. bpy/ops/uilist/__init__.pyi +74 -0
  431. bpy/ops/uilist/py.typed +0 -0
  432. bpy/ops/uv/__init__.pyi +1251 -0
  433. bpy/ops/uv/py.typed +0 -0
  434. bpy/ops/view2d/__init__.pyi +329 -0
  435. bpy/ops/view2d/py.typed +0 -0
  436. bpy/ops/view3d/__init__.pyi +1392 -0
  437. bpy/ops/view3d/py.typed +0 -0
  438. bpy/ops/wm/__init__.pyi +4821 -0
  439. bpy/ops/wm/py.typed +0 -0
  440. bpy/ops/workspace/__init__.pyi +115 -0
  441. bpy/ops/workspace/py.typed +0 -0
  442. bpy/ops/world/__init__.pyi +19 -0
  443. bpy/ops/world/py.typed +0 -0
  444. bpy/path/__init__.pyi +194 -0
  445. bpy/path/py.typed +0 -0
  446. bpy/props/__init__.pyi +509 -0
  447. bpy/props/py.typed +0 -0
  448. bpy/types/__init__.pyi +131533 -0
  449. bpy/types/py.typed +0 -0
  450. bpy/utils/__init__.pyi +429 -0
  451. bpy/utils/previews/__init__.pyi +73 -0
  452. bpy/utils/previews/py.typed +0 -0
  453. bpy/utils/units/__init__.pyi +61 -0
  454. bpy/utils/units/py.typed +0 -0
  455. bpy_extras/__init__.pyi +18 -0
  456. bpy_extras/anim_utils/__init__.pyi +108 -0
  457. bpy_extras/anim_utils/py.typed +0 -0
  458. bpy_extras/asset_utils/__init__.pyi +39 -0
  459. bpy_extras/asset_utils/py.typed +0 -0
  460. bpy_extras/bmesh_utils/__init__.pyi +20 -0
  461. bpy_extras/bmesh_utils/py.typed +0 -0
  462. bpy_extras/extensions/junction_module/__init__.pyi +48 -0
  463. bpy_extras/extensions/junction_module/py.typed +0 -0
  464. bpy_extras/id_map_utils/__init__.pyi +28 -0
  465. bpy_extras/id_map_utils/py.typed +0 -0
  466. bpy_extras/image_utils/__init__.pyi +42 -0
  467. bpy_extras/image_utils/py.typed +0 -0
  468. bpy_extras/io_utils/__init__.pyi +165 -0
  469. bpy_extras/io_utils/py.typed +0 -0
  470. bpy_extras/keyconfig_utils/__init__.pyi +28 -0
  471. bpy_extras/keyconfig_utils/py.typed +0 -0
  472. bpy_extras/mesh_utils/__init__.pyi +91 -0
  473. bpy_extras/mesh_utils/py.typed +0 -0
  474. bpy_extras/node_shader_utils/__init__.pyi +562 -0
  475. bpy_extras/node_shader_utils/py.typed +0 -0
  476. bpy_extras/node_utils/__init__.pyi +28 -0
  477. bpy_extras/node_utils/py.typed +0 -0
  478. bpy_extras/object_utils/__init__.pyi +87 -0
  479. bpy_extras/object_utils/py.typed +0 -0
  480. bpy_extras/view3d_utils/__init__.pyi +90 -0
  481. bpy_extras/view3d_utils/py.typed +0 -0
  482. bpy_extras/wm_utils/progress_report/__init__.pyi +98 -0
  483. bpy_extras/wm_utils/progress_report/py.typed +0 -0
  484. bpy_restrict_state/__init__.pyi +24 -0
  485. bpy_types/__init__.pyi +5189 -0
  486. console_python/__init__.pyi +71 -0
  487. console_shell/__init__.pyi +44 -0
  488. fake_bpy_module-20231207.dist-info/METADATA +175 -0
  489. fake_bpy_module-20231207.dist-info/RECORD +610 -0
  490. freestyle/chainingiterators/__init__.pyi +306 -0
  491. freestyle/chainingiterators/py.typed +0 -0
  492. freestyle/functions/__init__.pyi +1270 -0
  493. freestyle/functions/py.typed +0 -0
  494. freestyle/predicates/__init__.pyi +535 -0
  495. freestyle/predicates/py.typed +0 -0
  496. freestyle/shaders/__init__.pyi +872 -0
  497. freestyle/shaders/py.typed +0 -0
  498. freestyle/types/__init__.pyi +2407 -0
  499. freestyle/types/py.typed +0 -0
  500. freestyle/utils/ContextFunctions/__init__.pyi +127 -0
  501. freestyle/utils/ContextFunctions/py.typed +0 -0
  502. freestyle/utils/__init__.pyi +246 -0
  503. gpu/capabilities/__init__.pyi +186 -0
  504. gpu/capabilities/py.typed +0 -0
  505. gpu/matrix/__init__.pyi +162 -0
  506. gpu/matrix/py.typed +0 -0
  507. gpu/platform/__init__.pyi +54 -0
  508. gpu/platform/py.typed +0 -0
  509. gpu/select/__init__.pyi +15 -0
  510. gpu/select/py.typed +0 -0
  511. gpu/shader/__init__.pyi +38 -0
  512. gpu/shader/py.typed +0 -0
  513. gpu/state/__init__.pyi +214 -0
  514. gpu/state/py.typed +0 -0
  515. gpu/texture/__init__.pyi +18 -0
  516. gpu/texture/py.typed +0 -0
  517. gpu/types/__init__.pyi +698 -0
  518. gpu/types/py.typed +0 -0
  519. gpu_extras/batch/__init__.pyi +25 -0
  520. gpu_extras/batch/py.typed +0 -0
  521. gpu_extras/presets/__init__.pyi +43 -0
  522. gpu_extras/presets/py.typed +0 -0
  523. graphviz_export/__init__.pyi +21 -0
  524. idprop/types/__init__.pyi +98 -0
  525. idprop/types/py.typed +0 -0
  526. imbuf/__init__.pyi +44 -0
  527. imbuf/types/__init__.pyi +70 -0
  528. imbuf/types/py.typed +0 -0
  529. keyingsets_builtins/__init__.pyi +4028 -0
  530. keyingsets_utils/__init__.pyi +116 -0
  531. mathutils/__init__.pyi +2917 -0
  532. mathutils/bvhtree/__init__.pyi +124 -0
  533. mathutils/bvhtree/py.typed +0 -0
  534. mathutils/geometry/__init__.pyi +526 -0
  535. mathutils/geometry/py.typed +0 -0
  536. mathutils/interpolate/__init__.pyi +16 -0
  537. mathutils/interpolate/py.typed +0 -0
  538. mathutils/kdtree/__init__.pyi +77 -0
  539. mathutils/kdtree/py.typed +0 -0
  540. mathutils/noise/__init__.pyi +342 -0
  541. mathutils/noise/py.typed +0 -0
  542. nodeitems_builtins/__init__.pyi +69 -0
  543. nodeitems_utils/__init__.pyi +86 -0
  544. rna_info/__init__.pyi +343 -0
  545. rna_keymap_ui/__init__.pyi +52 -0
  546. rna_prop_ui/__init__.pyi +109 -0
  547. rna_xml/__init__.pyi +53 -0
  548. sys_info/__init__.pyi +12 -0
  549. addon_utils/__init__.py +0 -84
  550. animsys_refactor/__init__.py +0 -55
  551. aud/__init__.py +0 -1190
  552. bgl/__init__.py +0 -5084
  553. bl_app_override/__init__.py +0 -31
  554. bl_app_override/helpers.py +0 -42
  555. bl_app_template_utils/__init__.py +0 -36
  556. bl_console_utils/autocomplete/__init__.py +0 -8
  557. bl_console_utils/autocomplete/complete_calltip.py +0 -44
  558. bl_console_utils/autocomplete/complete_import.py +0 -28
  559. bl_console_utils/autocomplete/complete_namespace.py +0 -44
  560. bl_console_utils/autocomplete/intellisense.py +0 -20
  561. bl_i18n_utils/__init__.py +0 -11
  562. bl_i18n_utils/bl_extract_messages.py +0 -124
  563. bl_i18n_utils/merge_po.py +0 -12
  564. bl_i18n_utils/settings.py +0 -66
  565. bl_i18n_utils/utils.py +0 -338
  566. bl_i18n_utils/utils_cli.py +0 -52
  567. bl_i18n_utils/utils_languages_menu.py +0 -12
  568. bl_i18n_utils/utils_rtl.py +0 -20
  569. bl_keymap_utils/__init__.py +0 -9
  570. bl_keymap_utils/io.py +0 -76
  571. bl_keymap_utils/keymap_from_toolbar.py +0 -12
  572. bl_keymap_utils/keymap_hierarchy.py +0 -12
  573. bl_keymap_utils/platform_helpers.py +0 -20
  574. bl_keymap_utils/versioning.py +0 -12
  575. bl_math/__init__.py +0 -52
  576. bl_operators/__init__.py +0 -49
  577. bl_operators/add_mesh_torus.py +0 -231
  578. bl_operators/anim.py +0 -1291
  579. bl_operators/assets.py +0 -586
  580. bl_operators/bmesh/find_adjacent.py +0 -76
  581. bl_operators/clip.py +0 -1898
  582. bl_operators/console.py +0 -918
  583. bl_operators/constraint.py +0 -745
  584. bl_operators/file.py +0 -560
  585. bl_operators/freestyle.py +0 -751
  586. bl_operators/geometry_nodes.py +0 -2553
  587. bl_operators/image.py +0 -548
  588. bl_operators/mesh.py +0 -566
  589. bl_operators/node.py +0 -1814
  590. bl_operators/object.py +0 -3212
  591. bl_operators/object_align.py +0 -215
  592. bl_operators/object_quick_effects.py +0 -777
  593. bl_operators/object_randomize_transform.py +0 -199
  594. bl_operators/presets.py +0 -3776
  595. bl_operators/rigidbody.py +0 -566
  596. bl_operators/screen_play_rendered_anim.py +0 -192
  597. bl_operators/sequencer.py +0 -1001
  598. bl_operators/spreadsheet.py +0 -202
  599. bl_operators/userpref.py +0 -4701
  600. bl_operators/uvcalc_follow_active.py +0 -212
  601. bl_operators/uvcalc_lightmap.py +0 -257
  602. bl_operators/uvcalc_transform.py +0 -501
  603. bl_operators/vertexpaint_dirt.py +0 -207
  604. bl_operators/view3d.py +0 -955
  605. bl_operators/wm.py +0 -8409
  606. bl_previews_utils/bl_previews_render.py +0 -60
  607. bl_rna_utils/data_path.py +0 -25
  608. bl_text_utils/external_editor.py +0 -12
  609. bl_ui/__init__.py +0 -706
  610. bl_ui/asset_shelf.py +0 -202
  611. bl_ui/generic_ui_list.py +0 -629
  612. bl_ui/node_add_menu.py +0 -260
  613. bl_ui/node_add_menu_compositor.py +0 -3739
  614. bl_ui/node_add_menu_geometry.py +0 -8520
  615. bl_ui/node_add_menu_shader.py +0 -2139
  616. bl_ui/node_add_menu_texture.py +0 -1868
  617. bl_ui/properties_animviz.py +0 -38
  618. bl_ui/properties_collection.py +0 -1051
  619. bl_ui/properties_constraint.py +0 -29694
  620. bl_ui/properties_data_armature.py +0 -2274
  621. bl_ui/properties_data_bone.py +0 -2087
  622. bl_ui/properties_data_camera.py +0 -3004
  623. bl_ui/properties_data_curve.py +0 -3164
  624. bl_ui/properties_data_curves.py +0 -1247
  625. bl_ui/properties_data_empty.py +0 -426
  626. bl_ui/properties_data_gpencil.py +0 -3758
  627. bl_ui/properties_data_grease_pencil.py +0 -632
  628. bl_ui/properties_data_lattice.py +0 -637
  629. bl_ui/properties_data_light.py +0 -2111
  630. bl_ui/properties_data_lightprobe.py +0 -1264
  631. bl_ui/properties_data_mesh.py +0 -4052
  632. bl_ui/properties_data_metaball.py +0 -1047
  633. bl_ui/properties_data_modifier.py +0 -1741
  634. bl_ui/properties_data_pointcloud.py +0 -1045
  635. bl_ui/properties_data_shaderfx.py +0 -214
  636. bl_ui/properties_data_speaker.py +0 -1056
  637. bl_ui/properties_data_volume.py +0 -1652
  638. bl_ui/properties_freestyle.py +0 -5309
  639. bl_ui/properties_grease_pencil_common.py +0 -2780
  640. bl_ui/properties_mask_common.py +0 -1554
  641. bl_ui/properties_material.py +0 -3117
  642. bl_ui/properties_material_gpencil.py +0 -2086
  643. bl_ui/properties_object.py +0 -2875
  644. bl_ui/properties_output.py +0 -3799
  645. bl_ui/properties_paint_common.py +0 -814
  646. bl_ui/properties_particle.py +0 -10938
  647. bl_ui/properties_physics_cloth.py +0 -2984
  648. bl_ui/properties_physics_common.py +0 -277
  649. bl_ui/properties_physics_dynamicpaint.py +0 -5431
  650. bl_ui/properties_physics_field.py +0 -2220
  651. bl_ui/properties_physics_fluid.py +0 -7296
  652. bl_ui/properties_physics_geometry_nodes.py +0 -214
  653. bl_ui/properties_physics_rigidbody.py +0 -1698
  654. bl_ui/properties_physics_rigidbody_constraint.py +0 -2734
  655. bl_ui/properties_physics_softbody.py +0 -3198
  656. bl_ui/properties_render.py +0 -12664
  657. bl_ui/properties_scene.py +0 -2872
  658. bl_ui/properties_texture.py +0 -5470
  659. bl_ui/properties_view_layer.py +0 -3493
  660. bl_ui/properties_workspace.py +0 -630
  661. bl_ui/properties_world.py +0 -1478
  662. bl_ui/space_clip.py +0 -14313
  663. bl_ui/space_console.py +0 -1221
  664. bl_ui/space_dopesheet.py +0 -5388
  665. bl_ui/space_filebrowser.py +0 -5996
  666. bl_ui/space_graph.py +0 -4053
  667. bl_ui/space_image.py +0 -14801
  668. bl_ui/space_info.py +0 -1216
  669. bl_ui/space_nla.py +0 -3460
  670. bl_ui/space_node.py +0 -6519
  671. bl_ui/space_outliner.py +0 -2864
  672. bl_ui/space_properties.py +0 -575
  673. bl_ui/space_sequencer.py +0 -15360
  674. bl_ui/space_spreadsheet.py +0 -226
  675. bl_ui/space_statusbar.py +0 -190
  676. bl_ui/space_text.py +0 -3223
  677. bl_ui/space_time.py +0 -1472
  678. bl_ui/space_toolsystem_common.py +0 -435
  679. bl_ui/space_toolsystem_toolbar.py +0 -1671
  680. bl_ui/space_topbar.py +0 -5296
  681. bl_ui/space_userpref.py +0 -17826
  682. bl_ui/space_view3d.py +0 -51846
  683. bl_ui/space_view3d_toolbar.py +0 -18993
  684. bl_ui/utils.py +0 -40
  685. bl_ui_utils/__init__.py +0 -6
  686. bl_ui_utils/bug_report_url.py +0 -12
  687. bl_ui_utils/layout.py +0 -12
  688. blend_render_info/__init__.py +0 -24
  689. blf/__init__.py +0 -231
  690. bmesh/__init__.py +0 -51
  691. bmesh/geometry.py +0 -23
  692. bmesh/ops.py +0 -1935
  693. bmesh/types.py +0 -1399
  694. bmesh/utils.py +0 -207
  695. bpy/__init__.py +0 -18
  696. bpy/app/__init__.py +0 -247
  697. bpy/app/handlers.py +0 -160
  698. bpy/app/icons.py +0 -42
  699. bpy/app/timers.py +0 -42
  700. bpy/app/translations.py +0 -107
  701. bpy/msgbus.py +0 -40
  702. bpy/ops/__init__.py +0 -81
  703. bpy/ops/action.py +0 -723
  704. bpy/ops/anim.py +0 -978
  705. bpy/ops/armature.py +0 -858
  706. bpy/ops/asset.py +0 -339
  707. bpy/ops/boid.py +0 -127
  708. bpy/ops/brush.py +0 -171
  709. bpy/ops/buttons.py +0 -255
  710. bpy/ops/cachefile.py +0 -241
  711. bpy/ops/camera.py +0 -60
  712. bpy/ops/clip.py +0 -1782
  713. bpy/ops/cloth.py +0 -31
  714. bpy/ops/collection.py +0 -95
  715. bpy/ops/console.py +0 -370
  716. bpy/ops/constraint.py +0 -391
  717. bpy/ops/curve.py +0 -1052
  718. bpy/ops/curves.py +0 -259
  719. bpy/ops/cycles.py +0 -67
  720. bpy/ops/dpaint.py +0 -87
  721. bpy/ops/ed.py +0 -276
  722. bpy/ops/export_anim.py +0 -45
  723. bpy/ops/export_mesh.py +0 -62
  724. bpy/ops/export_scene.py +0 -577
  725. bpy/ops/file.py +0 -787
  726. bpy/ops/fluid.py +0 -224
  727. bpy/ops/font.py +0 -537
  728. bpy/ops/geometry.py +0 -219
  729. bpy/ops/gizmogroup.py +0 -52
  730. bpy/ops/gpencil.py +0 -3247
  731. bpy/ops/graph.py +0 -1392
  732. bpy/ops/grease_pencil.py +0 -724
  733. bpy/ops/image.py +0 -1261
  734. bpy/ops/import_anim.py +0 -58
  735. bpy/ops/import_curve.py +0 -26
  736. bpy/ops/import_mesh.py +0 -50
  737. bpy/ops/import_scene.py +0 -191
  738. bpy/ops/info.py +0 -140
  739. bpy/ops/lattice.py +0 -153
  740. bpy/ops/marker.py +0 -238
  741. bpy/ops/mask.py +0 -747
  742. bpy/ops/material.py +0 -47
  743. bpy/ops/mball.py +0 -168
  744. bpy/ops/mesh.py +0 -4168
  745. bpy/ops/nla.py +0 -756
  746. bpy/ops/node.py +0 -1894
  747. bpy/ops/object.py +0 -5343
  748. bpy/ops/outliner.py +0 -1172
  749. bpy/ops/paint.py +0 -1067
  750. bpy/ops/paintcurve.py +0 -148
  751. bpy/ops/palette.py +0 -123
  752. bpy/ops/particle.py +0 -635
  753. bpy/ops/pose.py +0 -763
  754. bpy/ops/poselib.py +0 -173
  755. bpy/ops/preferences.py +0 -849
  756. bpy/ops/ptcache.py +0 -114
  757. bpy/ops/render.py +0 -262
  758. bpy/ops/rigidbody.py +0 -244
  759. bpy/ops/scene.py +0 -675
  760. bpy/ops/screen.py +0 -846
  761. bpy/ops/script.py +0 -60
  762. bpy/ops/sculpt.py +0 -862
  763. bpy/ops/sculpt_curves.py +0 -94
  764. bpy/ops/sequencer.py +0 -2165
  765. bpy/ops/sound.py +0 -395
  766. bpy/ops/spreadsheet.py +0 -76
  767. bpy/ops/surface.py +0 -215
  768. bpy/ops/text.py +0 -863
  769. bpy/ops/text_editor.py +0 -31
  770. bpy/ops/texture.py +0 -68
  771. bpy/ops/transform.py +0 -1545
  772. bpy/ops/ui.py +0 -536
  773. bpy/ops/uilist.py +0 -74
  774. bpy/ops/uv.py +0 -1251
  775. bpy/ops/view2d.py +0 -329
  776. bpy/ops/view3d.py +0 -1392
  777. bpy/ops/wm.py +0 -4821
  778. bpy/ops/workspace.py +0 -115
  779. bpy/ops/world.py +0 -19
  780. bpy/path.py +0 -194
  781. bpy/props.py +0 -509
  782. bpy/types.py +0 -131806
  783. bpy/utils/__init__.py +0 -429
  784. bpy/utils/previews.py +0 -73
  785. bpy/utils/units.py +0 -61
  786. bpy_extras/__init__.py +0 -18
  787. bpy_extras/anim_utils.py +0 -108
  788. bpy_extras/asset_utils.py +0 -39
  789. bpy_extras/bmesh_utils.py +0 -20
  790. bpy_extras/extensions/junction_module.py +0 -48
  791. bpy_extras/id_map_utils.py +0 -28
  792. bpy_extras/image_utils.py +0 -42
  793. bpy_extras/io_utils.py +0 -165
  794. bpy_extras/keyconfig_utils.py +0 -28
  795. bpy_extras/mesh_utils.py +0 -91
  796. bpy_extras/node_shader_utils.py +0 -562
  797. bpy_extras/node_utils.py +0 -28
  798. bpy_extras/object_utils.py +0 -87
  799. bpy_extras/view3d_utils.py +0 -90
  800. bpy_extras/wm_utils/progress_report.py +0 -98
  801. bpy_restrict_state/__init__.py +0 -24
  802. bpy_types/__init__.py +0 -5189
  803. console_python/__init__.py +0 -71
  804. console_shell/__init__.py +0 -44
  805. fake_bpy_module-20231205.dist-info/METADATA +0 -175
  806. fake_bpy_module-20231205.dist-info/RECORD +0 -356
  807. freestyle/chainingiterators.py +0 -306
  808. freestyle/functions.py +0 -1270
  809. freestyle/predicates.py +0 -535
  810. freestyle/shaders.py +0 -872
  811. freestyle/types.py +0 -2409
  812. freestyle/utils/ContextFunctions.py +0 -127
  813. freestyle/utils/__init__.py +0 -246
  814. gpu/capabilities.py +0 -186
  815. gpu/matrix.py +0 -162
  816. gpu/platform.py +0 -54
  817. gpu/select.py +0 -15
  818. gpu/shader.py +0 -38
  819. gpu/state.py +0 -214
  820. gpu/texture.py +0 -18
  821. gpu/types.py +0 -698
  822. gpu_extras/batch.py +0 -25
  823. gpu_extras/presets.py +0 -43
  824. graphviz_export/__init__.py +0 -21
  825. idprop/types.py +0 -98
  826. imbuf/__init__.py +0 -44
  827. imbuf/types.py +0 -70
  828. keyingsets_builtins/__init__.py +0 -4028
  829. keyingsets_utils/__init__.py +0 -116
  830. mathutils/__init__.py +0 -2917
  831. mathutils/bvhtree.py +0 -124
  832. mathutils/geometry.py +0 -526
  833. mathutils/interpolate.py +0 -16
  834. mathutils/kdtree.py +0 -77
  835. mathutils/noise.py +0 -342
  836. nodeitems_builtins/__init__.py +0 -69
  837. nodeitems_utils/__init__.py +0 -86
  838. rna_info/__init__.py +0 -343
  839. rna_keymap_ui/__init__.py +0 -52
  840. rna_prop_ui/__init__.py +0 -109
  841. rna_xml/__init__.py +0 -53
  842. sys_info/__init__.py +0 -12
  843. /bl_console_utils/{__init__.py → __init__.pyi} +0 -0
  844. /bl_operators/bmesh/{__init__.py → __init__.pyi} +0 -0
  845. /bl_previews_utils/{__init__.py → __init__.pyi} +0 -0
  846. /bl_rna_utils/{__init__.py → __init__.pyi} +0 -0
  847. /bl_text_utils/{__init__.py → __init__.pyi} +0 -0
  848. /bpy_extras/extensions/{__init__.py → __init__.pyi} +0 -0
  849. /bpy_extras/wm_utils/{__init__.py → __init__.pyi} +0 -0
  850. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/WHEEL +0 -0
  851. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/top_level.txt +0 -0
  852. /freestyle/{__init__.py → __init__.pyi} +0 -0
  853. /gpu/{__init__.py → __init__.pyi} +0 -0
  854. /gpu_extras/{__init__.py → __init__.pyi} +0 -0
  855. /idprop/{__init__.py → __init__.pyi} +0 -0
bpy/ops/sculpt.py DELETED
@@ -1,862 +0,0 @@
1
- import sys
2
- import typing
3
- import bpy.types
4
-
5
- GenericType = typing.TypeVar("GenericType")
6
-
7
-
8
- def brush_stroke(
9
- override_context: typing.Optional[
10
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
11
- execution_context: typing.Optional[typing.Union[str, int]] = None,
12
- undo: typing.Optional[bool] = None,
13
- *,
14
- stroke: typing.Optional[bpy.types.bpy_prop_collection[
15
- 'bpy.types.OperatorStrokeElement']] = None,
16
- mode: typing.Optional[typing.Any] = 'NORMAL',
17
- ignore_background_click: typing.Optional[typing.Union[bool, typing.
18
- Any]] = False):
19
- ''' Sculpt a stroke into the geometry
20
-
21
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
22
- :type execution_context: typing.Optional[typing.Union[str, int]]
23
- :type undo: typing.Optional[bool]
24
- :param stroke: Stroke
25
- :type stroke: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorStrokeElement']]
26
- :param mode: Stroke Mode, Action taken when a paint stroke is made * ``NORMAL`` Regular -- Apply brush normally. * ``INVERT`` Invert -- Invert action of brush for duration of stroke. * ``SMOOTH`` Smooth -- Switch brush to smooth mode for duration of stroke.
27
- :type mode: typing.Optional[typing.Any]
28
- :param ignore_background_click: Ignore Background Click, Clicks on the background do not start the stroke
29
- :type ignore_background_click: typing.Optional[typing.Union[bool, typing.Any]]
30
- '''
31
-
32
- pass
33
-
34
-
35
- def cloth_filter(
36
- override_context: typing.Optional[
37
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
38
- execution_context: typing.Optional[typing.Union[str, int]] = None,
39
- undo: typing.Optional[bool] = None,
40
- *,
41
- start_mouse: typing.Optional[typing.Any] = (0, 0),
42
- area_normal_radius: typing.Optional[typing.Any] = 0.25,
43
- strength: typing.Optional[typing.Any] = 1.0,
44
- iteration_count: typing.Optional[typing.Any] = 1,
45
- event_history: typing.Optional[bpy.types.bpy_prop_collection[
46
- 'bpy.types.OperatorStrokeElement']] = None,
47
- type: typing.Optional[typing.Any] = 'GRAVITY',
48
- force_axis: typing.Optional[typing.Any] = {'X', 'Y', 'Z'},
49
- orientation: typing.Optional[typing.Any] = 'LOCAL',
50
- cloth_mass: typing.Optional[typing.Any] = 1.0,
51
- cloth_damping: typing.Optional[typing.Any] = 0.0,
52
- use_face_sets: typing.Optional[typing.Union[bool, typing.Any]] = False,
53
- use_collisions: typing.Optional[typing.Union[bool, typing.
54
- Any]] = False):
55
- ''' Applies a cloth simulation deformation to the entire mesh
56
-
57
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
58
- :type execution_context: typing.Optional[typing.Union[str, int]]
59
- :type undo: typing.Optional[bool]
60
- :param start_mouse: Starting Mouse
61
- :type start_mouse: typing.Optional[typing.Any]
62
- :param area_normal_radius: Normal Radius, Radius used for calculating area normal on initial click,in percentage of brush radius
63
- :type area_normal_radius: typing.Optional[typing.Any]
64
- :param strength: Strength, Filter strength
65
- :type strength: typing.Optional[typing.Any]
66
- :param iteration_count: Repeat, How many times to repeat the filter
67
- :type iteration_count: typing.Optional[typing.Any]
68
- :type event_history: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorStrokeElement']]
69
- :param type: Filter Type, Operation that is going to be applied to the mesh * ``GRAVITY`` Gravity -- Applies gravity to the simulation. * ``INFLATE`` Inflate -- Inflates the cloth. * ``EXPAND`` Expand -- Expands the cloth's dimensions. * ``PINCH`` Pinch -- Pulls the cloth to the cursor's start position. * ``SCALE`` Scale -- Scales the mesh as a soft body using the origin of the object as scale.
70
- :type type: typing.Optional[typing.Any]
71
- :param force_axis: Force Axis, Apply the force in the selected axis * ``X`` X -- Apply force in the X axis. * ``Y`` Y -- Apply force in the Y axis. * ``Z`` Z -- Apply force in the Z axis.
72
- :type force_axis: typing.Optional[typing.Any]
73
- :param orientation: Orientation, Orientation of the axis to limit the filter force * ``LOCAL`` Local -- Use the local axis to limit the force and set the gravity direction. * ``WORLD`` World -- Use the global axis to limit the force and set the gravity direction. * ``VIEW`` View -- Use the view axis to limit the force and set the gravity direction.
74
- :type orientation: typing.Optional[typing.Any]
75
- :param cloth_mass: Cloth Mass, Mass of each simulation particle
76
- :type cloth_mass: typing.Optional[typing.Any]
77
- :param cloth_damping: Cloth Damping, How much the applied forces are propagated through the cloth
78
- :type cloth_damping: typing.Optional[typing.Any]
79
- :param use_face_sets: Use Face Sets, Apply the filter only to the Face Set under the cursor
80
- :type use_face_sets: typing.Optional[typing.Union[bool, typing.Any]]
81
- :param use_collisions: Use Collisions, Collide with other collider objects in the scene
82
- :type use_collisions: typing.Optional[typing.Union[bool, typing.Any]]
83
- '''
84
-
85
- pass
86
-
87
-
88
- def color_filter(
89
- override_context: typing.Optional[
90
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
91
- execution_context: typing.Optional[typing.Union[str, int]] = None,
92
- undo: typing.Optional[bool] = None,
93
- *,
94
- start_mouse: typing.Optional[typing.Any] = (0, 0),
95
- area_normal_radius: typing.Optional[typing.Any] = 0.25,
96
- strength: typing.Optional[typing.Any] = 1.0,
97
- iteration_count: typing.Optional[typing.Any] = 1,
98
- event_history: typing.Optional[bpy.types.bpy_prop_collection[
99
- 'bpy.types.OperatorStrokeElement']] = None,
100
- type: typing.Optional[typing.Any] = 'FILL',
101
- fill_color: typing.Optional[typing.Any] = (1.0, 1.0, 1.0)):
102
- ''' Applies a filter to modify the active color attribute
103
-
104
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
105
- :type execution_context: typing.Optional[typing.Union[str, int]]
106
- :type undo: typing.Optional[bool]
107
- :param start_mouse: Starting Mouse
108
- :type start_mouse: typing.Optional[typing.Any]
109
- :param area_normal_radius: Normal Radius, Radius used for calculating area normal on initial click,in percentage of brush radius
110
- :type area_normal_radius: typing.Optional[typing.Any]
111
- :param strength: Strength, Filter strength
112
- :type strength: typing.Optional[typing.Any]
113
- :param iteration_count: Repeat, How many times to repeat the filter
114
- :type iteration_count: typing.Optional[typing.Any]
115
- :type event_history: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorStrokeElement']]
116
- :param type: Filter Type * ``FILL`` Fill -- Fill with a specific color. * ``HUE`` Hue -- Change hue. * ``SATURATION`` Saturation -- Change saturation. * ``VALUE`` Value -- Change value. * ``BRIGHTNESS`` Brightness -- Change brightness. * ``CONTRAST`` Contrast -- Change contrast. * ``SMOOTH`` Smooth -- Smooth colors. * ``RED`` Red -- Change red channel. * ``GREEN`` Green -- Change green channel. * ``BLUE`` Blue -- Change blue channel.
117
- :type type: typing.Optional[typing.Any]
118
- :param fill_color: Fill Color
119
- :type fill_color: typing.Optional[typing.Any]
120
- '''
121
-
122
- pass
123
-
124
-
125
- def detail_flood_fill(
126
- override_context: typing.Optional[
127
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
128
- execution_context: typing.Optional[typing.Union[str, int]] = None,
129
- undo: typing.Optional[bool] = None):
130
- ''' Flood fill the mesh with the selected detail setting
131
-
132
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
133
- :type execution_context: typing.Optional[typing.Union[str, int]]
134
- :type undo: typing.Optional[bool]
135
- '''
136
-
137
- pass
138
-
139
-
140
- def dynamic_topology_toggle(
141
- override_context: typing.Optional[
142
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
143
- execution_context: typing.Optional[typing.Union[str, int]] = None,
144
- undo: typing.Optional[bool] = None):
145
- ''' Dynamic topology alters the mesh topology while sculpting
146
-
147
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
148
- :type execution_context: typing.Optional[typing.Union[str, int]]
149
- :type undo: typing.Optional[bool]
150
- '''
151
-
152
- pass
153
-
154
-
155
- def dyntopo_detail_size_edit(
156
- override_context: typing.Optional[
157
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
158
- execution_context: typing.Optional[typing.Union[str, int]] = None,
159
- undo: typing.Optional[bool] = None):
160
- ''' Modify the detail size of dyntopo interactively
161
-
162
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
163
- :type execution_context: typing.Optional[typing.Union[str, int]]
164
- :type undo: typing.Optional[bool]
165
- '''
166
-
167
- pass
168
-
169
-
170
- def expand(
171
- override_context: typing.Optional[
172
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
173
- execution_context: typing.Optional[typing.Union[str, int]] = None,
174
- undo: typing.Optional[bool] = None,
175
- *,
176
- target: typing.Optional[typing.Any] = 'MASK',
177
- falloff_type: typing.Optional[typing.Any] = 'GEODESIC',
178
- invert: typing.Optional[typing.Union[bool, typing.Any]] = False,
179
- use_mask_preserve: typing.Optional[typing.Union[bool, typing.
180
- Any]] = False,
181
- use_falloff_gradient: typing.Optional[typing.Union[bool, typing.
182
- Any]] = False,
183
- use_modify_active: typing.Optional[typing.Union[bool, typing.
184
- Any]] = False,
185
- use_reposition_pivot: typing.Optional[typing.Union[bool, typing.
186
- Any]] = True,
187
- max_geodesic_move_preview: typing.Optional[typing.Any] = 10000,
188
- use_auto_mask: typing.Optional[typing.Union[bool, typing.Any]] = False,
189
- normal_falloff_smooth: typing.Optional[typing.Any] = 2):
190
- ''' Generic sculpt expand operator
191
-
192
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
193
- :type execution_context: typing.Optional[typing.Union[str, int]]
194
- :type undo: typing.Optional[bool]
195
- :param target: Data Target, Data that is going to be modified in the expand operation
196
- :type target: typing.Optional[typing.Any]
197
- :param falloff_type: Falloff Type, Initial falloff of the expand operation
198
- :type falloff_type: typing.Optional[typing.Any]
199
- :param invert: Invert, Invert the expand active elements
200
- :type invert: typing.Optional[typing.Union[bool, typing.Any]]
201
- :param use_mask_preserve: Preserve Previous, Preserve the previous state of the target data
202
- :type use_mask_preserve: typing.Optional[typing.Union[bool, typing.Any]]
203
- :param use_falloff_gradient: Falloff Gradient, Expand Using a linear falloff
204
- :type use_falloff_gradient: typing.Optional[typing.Union[bool, typing.Any]]
205
- :param use_modify_active: Modify Active, Modify the active Face Set instead of creating a new one
206
- :type use_modify_active: typing.Optional[typing.Union[bool, typing.Any]]
207
- :param use_reposition_pivot: Reposition Pivot, Reposition the sculpt transform pivot to the boundary of the expand active area
208
- :type use_reposition_pivot: typing.Optional[typing.Union[bool, typing.Any]]
209
- :param max_geodesic_move_preview: Max Vertex Count for Geodesic Move Preview, Maximum number of vertices in the mesh for using geodesic falloff when moving the origin of expand. If the total number of vertices is greater than this value, the falloff will be set to spherical when moving
210
- :type max_geodesic_move_preview: typing.Optional[typing.Any]
211
- :param use_auto_mask: Auto Create, Fill in mask if nothing is already masked
212
- :type use_auto_mask: typing.Optional[typing.Union[bool, typing.Any]]
213
- :param normal_falloff_smooth: Normal Smooth, Blurring steps for normal falloff
214
- :type normal_falloff_smooth: typing.Optional[typing.Any]
215
- '''
216
-
217
- pass
218
-
219
-
220
- def face_set_box_gesture(
221
- override_context: typing.Optional[
222
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
223
- execution_context: typing.Optional[typing.Union[str, int]] = None,
224
- undo: typing.Optional[bool] = None,
225
- *,
226
- xmin: typing.Optional[typing.Any] = 0,
227
- xmax: typing.Optional[typing.Any] = 0,
228
- ymin: typing.Optional[typing.Any] = 0,
229
- ymax: typing.Optional[typing.Any] = 0,
230
- wait_for_input: typing.Optional[typing.Union[bool, typing.Any]] = True,
231
- use_front_faces_only: typing.Optional[typing.Union[bool, typing.
232
- Any]] = False,
233
- use_limit_to_segment: typing.Optional[typing.Union[bool, typing.
234
- Any]] = False):
235
- ''' Add face set within the box as you move the brush
236
-
237
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
238
- :type execution_context: typing.Optional[typing.Union[str, int]]
239
- :type undo: typing.Optional[bool]
240
- :param xmin: X Min
241
- :type xmin: typing.Optional[typing.Any]
242
- :param xmax: X Max
243
- :type xmax: typing.Optional[typing.Any]
244
- :param ymin: Y Min
245
- :type ymin: typing.Optional[typing.Any]
246
- :param ymax: Y Max
247
- :type ymax: typing.Optional[typing.Any]
248
- :param wait_for_input: Wait for Input
249
- :type wait_for_input: typing.Optional[typing.Union[bool, typing.Any]]
250
- :param use_front_faces_only: Front Faces Only, Affect only faces facing towards the view
251
- :type use_front_faces_only: typing.Optional[typing.Union[bool, typing.Any]]
252
- :param use_limit_to_segment: Limit to Segment, Apply the gesture action only to the area that is contained within the segment without extending its effect to the entire line
253
- :type use_limit_to_segment: typing.Optional[typing.Union[bool, typing.Any]]
254
- '''
255
-
256
- pass
257
-
258
-
259
- def face_set_change_visibility(
260
- override_context: typing.Optional[
261
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
262
- execution_context: typing.Optional[typing.Union[str, int]] = None,
263
- undo: typing.Optional[bool] = None,
264
- *,
265
- mode: typing.Optional[typing.Any] = 'TOGGLE'):
266
- ''' Change the visibility of the Face Sets of the sculpt
267
-
268
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
269
- :type execution_context: typing.Optional[typing.Union[str, int]]
270
- :type undo: typing.Optional[bool]
271
- :param mode: Mode * ``TOGGLE`` Toggle Visibility -- Hide all Face Sets except for the active one. * ``SHOW_ACTIVE`` Show Active Face Set -- Show Active Face Set. * ``HIDE_ACTIVE`` Hide Active Face Sets -- Hide Active Face Sets.
272
- :type mode: typing.Optional[typing.Any]
273
- '''
274
-
275
- pass
276
-
277
-
278
- def face_set_edit(
279
- override_context: typing.Optional[
280
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
281
- execution_context: typing.Optional[typing.Union[str, int]] = None,
282
- undo: typing.Optional[bool] = None,
283
- *,
284
- active_face_set: typing.Optional[typing.Any] = 1,
285
- mode: typing.Optional[typing.Any] = 'GROW',
286
- strength: typing.Optional[typing.Any] = 1.0,
287
- modify_hidden: typing.Optional[typing.Union[bool, typing.Any]] = True):
288
- ''' Edits the current active Face Set
289
-
290
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
291
- :type execution_context: typing.Optional[typing.Union[str, int]]
292
- :type undo: typing.Optional[bool]
293
- :param active_face_set: Active Face Set
294
- :type active_face_set: typing.Optional[typing.Any]
295
- :param mode: Mode * ``GROW`` Grow Face Set -- Grows the Face Sets boundary by one face based on mesh topology. * ``SHRINK`` Shrink Face Set -- Shrinks the Face Sets boundary by one face based on mesh topology. * ``DELETE_GEOMETRY`` Delete Geometry -- Deletes the faces that are assigned to the Face Set. * ``FAIR_POSITIONS`` Fair Positions -- Creates a smooth as possible geometry patch from the Face Set minimizing changes in vertex positions. * ``FAIR_TANGENCY`` Fair Tangency -- Creates a smooth as possible geometry patch from the Face Set minimizing changes in vertex tangents.
296
- :type mode: typing.Optional[typing.Any]
297
- :param strength: Strength
298
- :type strength: typing.Optional[typing.Any]
299
- :param modify_hidden: Modify Hidden, Apply the edit operation to hidden Face Sets
300
- :type modify_hidden: typing.Optional[typing.Union[bool, typing.Any]]
301
- '''
302
-
303
- pass
304
-
305
-
306
- def face_set_invert_visibility(
307
- override_context: typing.Optional[
308
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
309
- execution_context: typing.Optional[typing.Union[str, int]] = None,
310
- undo: typing.Optional[bool] = None):
311
- ''' Invert the visibility of the Face Sets of the sculpt
312
-
313
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
314
- :type execution_context: typing.Optional[typing.Union[str, int]]
315
- :type undo: typing.Optional[bool]
316
- '''
317
-
318
- pass
319
-
320
-
321
- def face_set_lasso_gesture(
322
- override_context: typing.Optional[
323
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
324
- execution_context: typing.Optional[typing.Union[str, int]] = None,
325
- undo: typing.Optional[bool] = None,
326
- *,
327
- path: typing.Optional[bpy.types.bpy_prop_collection[
328
- 'bpy.types.OperatorMousePath']] = None,
329
- use_front_faces_only: typing.Optional[typing.Union[bool, typing.
330
- Any]] = False,
331
- use_limit_to_segment: typing.Optional[typing.Union[bool, typing.
332
- Any]] = False):
333
- ''' Add face set within the lasso as you move the brush
334
-
335
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
336
- :type execution_context: typing.Optional[typing.Union[str, int]]
337
- :type undo: typing.Optional[bool]
338
- :param path: Path
339
- :type path: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorMousePath']]
340
- :param use_front_faces_only: Front Faces Only, Affect only faces facing towards the view
341
- :type use_front_faces_only: typing.Optional[typing.Union[bool, typing.Any]]
342
- :param use_limit_to_segment: Limit to Segment, Apply the gesture action only to the area that is contained within the segment without extending its effect to the entire line
343
- :type use_limit_to_segment: typing.Optional[typing.Union[bool, typing.Any]]
344
- '''
345
-
346
- pass
347
-
348
-
349
- def face_sets_create(
350
- override_context: typing.Optional[
351
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
352
- execution_context: typing.Optional[typing.Union[str, int]] = None,
353
- undo: typing.Optional[bool] = None,
354
- *,
355
- mode: typing.Optional[typing.Any] = 'MASKED'):
356
- ''' Create a new Face Set
357
-
358
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
359
- :type execution_context: typing.Optional[typing.Union[str, int]]
360
- :type undo: typing.Optional[bool]
361
- :param mode: Mode * ``MASKED`` Face Set from Masked -- Create a new Face Set from the masked faces. * ``VISIBLE`` Face Set from Visible -- Create a new Face Set from the visible vertices. * ``ALL`` Face Set Full Mesh -- Create an unique Face Set with all faces in the sculpt. * ``SELECTION`` Face Set from Edit Mode Selection -- Create an Face Set corresponding to the Edit Mode face selection.
362
- :type mode: typing.Optional[typing.Any]
363
- '''
364
-
365
- pass
366
-
367
-
368
- def face_sets_init(
369
- override_context: typing.Optional[
370
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
371
- execution_context: typing.Optional[typing.Union[str, int]] = None,
372
- undo: typing.Optional[bool] = None,
373
- *,
374
- mode: typing.Optional[typing.Any] = 'LOOSE_PARTS',
375
- threshold: typing.Optional[typing.Any] = 0.5):
376
- ''' Initializes all Face Sets in the mesh
377
-
378
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
379
- :type execution_context: typing.Optional[typing.Union[str, int]]
380
- :type undo: typing.Optional[bool]
381
- :param mode: Mode * ``LOOSE_PARTS`` Face Sets from Loose Parts -- Create a Face Set per loose part in the mesh. * ``MATERIALS`` Face Sets from Material Slots -- Create a Face Set per Material Slot. * ``NORMALS`` Face Sets from Mesh Normals -- Create Face Sets for Faces that have similar normal. * ``UV_SEAMS`` Face Sets from UV Seams -- Create Face Sets using UV Seams as boundaries. * ``CREASES`` Face Sets from Edge Creases -- Create Face Sets using Edge Creases as boundaries. * ``BEVEL_WEIGHT`` Face Sets from Bevel Weight -- Create Face Sets using Bevel Weights as boundaries. * ``SHARP_EDGES`` Face Sets from Sharp Edges -- Create Face Sets using Sharp Edges as boundaries. * ``FACE_SET_BOUNDARIES`` Face Sets from Face Set Boundaries -- Create a Face Set per isolated Face Set.
382
- :type mode: typing.Optional[typing.Any]
383
- :param threshold: Threshold, Minimum value to consider a certain attribute a boundary when creating the Face Sets
384
- :type threshold: typing.Optional[typing.Any]
385
- '''
386
-
387
- pass
388
-
389
-
390
- def face_sets_randomize_colors(
391
- override_context: typing.Optional[
392
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
393
- execution_context: typing.Optional[typing.Union[str, int]] = None,
394
- undo: typing.Optional[bool] = None):
395
- ''' Generates a new set of random colors to render the Face Sets in the viewport
396
-
397
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
398
- :type execution_context: typing.Optional[typing.Union[str, int]]
399
- :type undo: typing.Optional[bool]
400
- '''
401
-
402
- pass
403
-
404
-
405
- def mask_by_color(
406
- override_context: typing.Optional[
407
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
408
- execution_context: typing.Optional[typing.Union[str, int]] = None,
409
- undo: typing.Optional[bool] = None,
410
- *,
411
- contiguous: typing.Optional[typing.Union[bool, typing.Any]] = False,
412
- invert: typing.Optional[typing.Union[bool, typing.Any]] = False,
413
- preserve_previous_mask: typing.Optional[typing.Union[bool, typing.
414
- Any]] = False,
415
- threshold: typing.Optional[typing.Any] = 0.35):
416
- ''' Creates a mask based on the active color attribute
417
-
418
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
419
- :type execution_context: typing.Optional[typing.Union[str, int]]
420
- :type undo: typing.Optional[bool]
421
- :param contiguous: Contiguous, Mask only contiguous color areas
422
- :type contiguous: typing.Optional[typing.Union[bool, typing.Any]]
423
- :param invert: Invert, Invert the generated mask
424
- :type invert: typing.Optional[typing.Union[bool, typing.Any]]
425
- :param preserve_previous_mask: Preserve Previous Mask, Preserve the previous mask and add or subtract the new one generated by the colors
426
- :type preserve_previous_mask: typing.Optional[typing.Union[bool, typing.Any]]
427
- :param threshold: Threshold, How much changes in color affect the mask generation
428
- :type threshold: typing.Optional[typing.Any]
429
- '''
430
-
431
- pass
432
-
433
-
434
- def mask_filter(
435
- override_context: typing.Optional[
436
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
437
- execution_context: typing.Optional[typing.Union[str, int]] = None,
438
- undo: typing.Optional[bool] = None,
439
- *,
440
- filter_type: typing.Optional[typing.Any] = 'SMOOTH',
441
- iterations: typing.Optional[typing.Any] = 1,
442
- auto_iteration_count: typing.Optional[typing.Union[bool, typing.
443
- Any]] = True):
444
- ''' Applies a filter to modify the current mask
445
-
446
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
447
- :type execution_context: typing.Optional[typing.Union[str, int]]
448
- :type undo: typing.Optional[bool]
449
- :param filter_type: Type, Filter that is going to be applied to the mask * ``SMOOTH`` Smooth Mask -- Smooth mask. * ``SHARPEN`` Sharpen Mask -- Sharpen mask. * ``GROW`` Grow Mask -- Grow mask. * ``SHRINK`` Shrink Mask -- Shrink mask. * ``CONTRAST_INCREASE`` Increase Contrast -- Increase the contrast of the paint mask. * ``CONTRAST_DECREASE`` Decrease Contrast -- Decrease the contrast of the paint mask.
450
- :type filter_type: typing.Optional[typing.Any]
451
- :param iterations: Iterations, Number of times that the filter is going to be applied
452
- :type iterations: typing.Optional[typing.Any]
453
- :param auto_iteration_count: Auto Iteration Count, Use a automatic number of iterations based on the number of vertices of the sculpt
454
- :type auto_iteration_count: typing.Optional[typing.Union[bool, typing.Any]]
455
- '''
456
-
457
- pass
458
-
459
-
460
- def mask_from_cavity(
461
- override_context: typing.Optional[
462
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
463
- execution_context: typing.Optional[typing.Union[str, int]] = None,
464
- undo: typing.Optional[bool] = None,
465
- *,
466
- mix_mode: typing.Optional[typing.Any] = 'MIX',
467
- mix_factor: typing.Optional[typing.Any] = 1.0,
468
- settings_source: typing.Optional[typing.Any] = 'OPERATOR',
469
- factor: typing.Optional[typing.Any] = 0.5,
470
- blur_steps: typing.Optional[typing.Any] = 2,
471
- use_curve: typing.Optional[typing.Union[bool, typing.Any]] = False,
472
- invert: typing.Optional[typing.Union[bool, typing.Any]] = False):
473
- ''' Creates a mask based on the curvature of the surface
474
-
475
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
476
- :type execution_context: typing.Optional[typing.Union[str, int]]
477
- :type undo: typing.Optional[bool]
478
- :param mix_mode: Mode, Mix mode
479
- :type mix_mode: typing.Optional[typing.Any]
480
- :param mix_factor: Mix Factor
481
- :type mix_factor: typing.Optional[typing.Any]
482
- :param settings_source: Settings, Use settings from here * ``OPERATOR`` Operator -- Use settings from operator properties. * ``BRUSH`` Brush -- Use settings from brush. * ``SCENE`` Scene -- Use settings from scene.
483
- :type settings_source: typing.Optional[typing.Any]
484
- :param factor: Factor, The contrast of the cavity mask
485
- :type factor: typing.Optional[typing.Any]
486
- :param blur_steps: Blur, The number of times the cavity mask is blurred
487
- :type blur_steps: typing.Optional[typing.Any]
488
- :param use_curve: Custom Curve
489
- :type use_curve: typing.Optional[typing.Union[bool, typing.Any]]
490
- :param invert: Cavity (Inverted)
491
- :type invert: typing.Optional[typing.Union[bool, typing.Any]]
492
- '''
493
-
494
- pass
495
-
496
-
497
- def mask_init(
498
- override_context: typing.Optional[
499
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
500
- execution_context: typing.Optional[typing.Union[str, int]] = None,
501
- undo: typing.Optional[bool] = None,
502
- *,
503
- mode: typing.Optional[typing.Any] = 'RANDOM_PER_VERTEX'):
504
- ''' Creates a new mask for the entire mesh
505
-
506
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
507
- :type execution_context: typing.Optional[typing.Union[str, int]]
508
- :type undo: typing.Optional[bool]
509
- :param mode: Mode
510
- :type mode: typing.Optional[typing.Any]
511
- '''
512
-
513
- pass
514
-
515
-
516
- def mesh_filter(
517
- override_context: typing.Optional[
518
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
519
- execution_context: typing.Optional[typing.Union[str, int]] = None,
520
- undo: typing.Optional[bool] = None,
521
- *,
522
- start_mouse: typing.Optional[typing.Any] = (0, 0),
523
- area_normal_radius: typing.Optional[typing.Any] = 0.25,
524
- strength: typing.Optional[typing.Any] = 1.0,
525
- iteration_count: typing.Optional[typing.Any] = 1,
526
- event_history: typing.Optional[bpy.types.bpy_prop_collection[
527
- 'bpy.types.OperatorStrokeElement']] = None,
528
- type: typing.Optional[typing.Any] = 'INFLATE',
529
- deform_axis: typing.Optional[typing.Any] = {'X', 'Y', 'Z'},
530
- orientation: typing.Optional[typing.Any] = 'LOCAL',
531
- surface_smooth_shape_preservation: typing.Optional[typing.Any] = 0.5,
532
- surface_smooth_current_vertex: typing.Optional[typing.Any] = 0.5,
533
- sharpen_smooth_ratio: typing.Optional[typing.Any] = 0.35,
534
- sharpen_intensify_detail_strength: typing.Optional[typing.Any] = 0.0,
535
- sharpen_curvature_smooth_iterations: typing.Optional[typing.Any] = 0):
536
- ''' Applies a filter to modify the current mesh
537
-
538
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
539
- :type execution_context: typing.Optional[typing.Union[str, int]]
540
- :type undo: typing.Optional[bool]
541
- :param start_mouse: Starting Mouse
542
- :type start_mouse: typing.Optional[typing.Any]
543
- :param area_normal_radius: Normal Radius, Radius used for calculating area normal on initial click,in percentage of brush radius
544
- :type area_normal_radius: typing.Optional[typing.Any]
545
- :param strength: Strength, Filter strength
546
- :type strength: typing.Optional[typing.Any]
547
- :param iteration_count: Repeat, How many times to repeat the filter
548
- :type iteration_count: typing.Optional[typing.Any]
549
- :type event_history: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorStrokeElement']]
550
- :param type: Filter Type, Operation that is going to be applied to the mesh * ``SMOOTH`` Smooth -- Smooth mesh. * ``SCALE`` Scale -- Scale mesh. * ``INFLATE`` Inflate -- Inflate mesh. * ``SPHERE`` Sphere -- Morph into sphere. * ``RANDOM`` Random -- Randomize vertex positions. * ``RELAX`` Relax -- Relax mesh. * ``RELAX_FACE_SETS`` Relax Face Sets -- Smooth the edges of all the Face Sets. * ``SURFACE_SMOOTH`` Surface Smooth -- Smooth the surface of the mesh, preserving the volume. * ``SHARPEN`` Sharpen -- Sharpen the cavities of the mesh. * ``ENHANCE_DETAILS`` Enhance Details -- Enhance the high frequency surface detail. * ``ERASE_DISCPLACEMENT`` Erase Displacement -- Deletes the displacement of the Multires Modifier.
551
- :type type: typing.Optional[typing.Any]
552
- :param deform_axis: Deform Axis, Apply the deformation in the selected axis * ``X`` X -- Deform in the X axis. * ``Y`` Y -- Deform in the Y axis. * ``Z`` Z -- Deform in the Z axis.
553
- :type deform_axis: typing.Optional[typing.Any]
554
- :param orientation: Orientation, Orientation of the axis to limit the filter displacement * ``LOCAL`` Local -- Use the local axis to limit the displacement. * ``WORLD`` World -- Use the global axis to limit the displacement. * ``VIEW`` View -- Use the view axis to limit the displacement.
555
- :type orientation: typing.Optional[typing.Any]
556
- :param surface_smooth_shape_preservation: Shape Preservation, How much of the original shape is preserved when smoothing
557
- :type surface_smooth_shape_preservation: typing.Optional[typing.Any]
558
- :param surface_smooth_current_vertex: Per Vertex Displacement, How much the position of each individual vertex influences the final result
559
- :type surface_smooth_current_vertex: typing.Optional[typing.Any]
560
- :param sharpen_smooth_ratio: Smooth Ratio, How much smoothing is applied to polished surfaces
561
- :type sharpen_smooth_ratio: typing.Optional[typing.Any]
562
- :param sharpen_intensify_detail_strength: Intensify Details, How much creases and valleys are intensified
563
- :type sharpen_intensify_detail_strength: typing.Optional[typing.Any]
564
- :param sharpen_curvature_smooth_iterations: Curvature Smooth Iterations, How much smooth the resulting shape is, ignoring high frequency details
565
- :type sharpen_curvature_smooth_iterations: typing.Optional[typing.Any]
566
- '''
567
-
568
- pass
569
-
570
-
571
- def optimize(override_context: typing.Optional[
572
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
573
- execution_context: typing.Optional[typing.Union[str, int]] = None,
574
- undo: typing.Optional[bool] = None):
575
- ''' Recalculate the sculpt BVH to improve performance
576
-
577
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
578
- :type execution_context: typing.Optional[typing.Union[str, int]]
579
- :type undo: typing.Optional[bool]
580
- '''
581
-
582
- pass
583
-
584
-
585
- def project_line_gesture(
586
- override_context: typing.Optional[
587
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
588
- execution_context: typing.Optional[typing.Union[str, int]] = None,
589
- undo: typing.Optional[bool] = None,
590
- *,
591
- xstart: typing.Optional[typing.Any] = 0,
592
- xend: typing.Optional[typing.Any] = 0,
593
- ystart: typing.Optional[typing.Any] = 0,
594
- yend: typing.Optional[typing.Any] = 0,
595
- flip: typing.Optional[typing.Union[bool, typing.Any]] = False,
596
- cursor: typing.Optional[typing.Any] = 5,
597
- use_front_faces_only: typing.Optional[typing.Union[bool, typing.
598
- Any]] = False,
599
- use_limit_to_segment: typing.Optional[typing.Union[bool, typing.
600
- Any]] = False):
601
- ''' Project the geometry onto a plane defined by a line
602
-
603
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
604
- :type execution_context: typing.Optional[typing.Union[str, int]]
605
- :type undo: typing.Optional[bool]
606
- :param xstart: X Start
607
- :type xstart: typing.Optional[typing.Any]
608
- :param xend: X End
609
- :type xend: typing.Optional[typing.Any]
610
- :param ystart: Y Start
611
- :type ystart: typing.Optional[typing.Any]
612
- :param yend: Y End
613
- :type yend: typing.Optional[typing.Any]
614
- :param flip: Flip
615
- :type flip: typing.Optional[typing.Union[bool, typing.Any]]
616
- :param cursor: Cursor, Mouse cursor style to use during the modal operator
617
- :type cursor: typing.Optional[typing.Any]
618
- :param use_front_faces_only: Front Faces Only, Affect only faces facing towards the view
619
- :type use_front_faces_only: typing.Optional[typing.Union[bool, typing.Any]]
620
- :param use_limit_to_segment: Limit to Segment, Apply the gesture action only to the area that is contained within the segment without extending its effect to the entire line
621
- :type use_limit_to_segment: typing.Optional[typing.Union[bool, typing.Any]]
622
- '''
623
-
624
- pass
625
-
626
-
627
- def sample_color(
628
- override_context: typing.Optional[
629
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
630
- execution_context: typing.Optional[typing.Union[str, int]] = None,
631
- undo: typing.Optional[bool] = None):
632
- ''' Sample the vertex color of the active vertex
633
-
634
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
635
- :type execution_context: typing.Optional[typing.Union[str, int]]
636
- :type undo: typing.Optional[bool]
637
- '''
638
-
639
- pass
640
-
641
-
642
- def sample_detail_size(
643
- override_context: typing.Optional[
644
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
645
- execution_context: typing.Optional[typing.Union[str, int]] = None,
646
- undo: typing.Optional[bool] = None,
647
- *,
648
- location: typing.Optional[typing.Any] = (0, 0),
649
- mode: typing.Optional[typing.Any] = 'DYNTOPO'):
650
- ''' Sample the mesh detail on clicked point
651
-
652
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
653
- :type execution_context: typing.Optional[typing.Union[str, int]]
654
- :type undo: typing.Optional[bool]
655
- :param location: Location, Screen coordinates of sampling
656
- :type location: typing.Optional[typing.Any]
657
- :param mode: Detail Mode, Target sculpting workflow that is going to use the sampled size * ``DYNTOPO`` Dyntopo -- Sample dyntopo detail. * ``VOXEL`` Voxel -- Sample mesh voxel size.
658
- :type mode: typing.Optional[typing.Any]
659
- '''
660
-
661
- pass
662
-
663
-
664
- def sculptmode_toggle(
665
- override_context: typing.Optional[
666
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
667
- execution_context: typing.Optional[typing.Union[str, int]] = None,
668
- undo: typing.Optional[bool] = None):
669
- ''' Toggle sculpt mode in 3D view
670
-
671
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
672
- :type execution_context: typing.Optional[typing.Union[str, int]]
673
- :type undo: typing.Optional[bool]
674
- '''
675
-
676
- pass
677
-
678
-
679
- def set_detail_size(
680
- override_context: typing.Optional[
681
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
682
- execution_context: typing.Optional[typing.Union[str, int]] = None,
683
- undo: typing.Optional[bool] = None):
684
- ''' Set the mesh detail (either relative or constant one, depending on current dyntopo mode)
685
-
686
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
687
- :type execution_context: typing.Optional[typing.Union[str, int]]
688
- :type undo: typing.Optional[bool]
689
- '''
690
-
691
- pass
692
-
693
-
694
- def set_persistent_base(
695
- override_context: typing.Optional[
696
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
697
- execution_context: typing.Optional[typing.Union[str, int]] = None,
698
- undo: typing.Optional[bool] = None):
699
- ''' Reset the copy of the mesh that is being sculpted on
700
-
701
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
702
- :type execution_context: typing.Optional[typing.Union[str, int]]
703
- :type undo: typing.Optional[bool]
704
- '''
705
-
706
- pass
707
-
708
-
709
- def set_pivot_position(
710
- override_context: typing.Optional[
711
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
712
- execution_context: typing.Optional[typing.Union[str, int]] = None,
713
- undo: typing.Optional[bool] = None,
714
- *,
715
- mode: typing.Optional[typing.Any] = 'UNMASKED',
716
- mouse_x: typing.Optional[typing.Any] = 0.0,
717
- mouse_y: typing.Optional[typing.Any] = 0.0):
718
- ''' Sets the sculpt transform pivot position
719
-
720
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
721
- :type execution_context: typing.Optional[typing.Union[str, int]]
722
- :type undo: typing.Optional[bool]
723
- :param mode: Mode * ``ORIGIN`` Origin -- Sets the pivot to the origin of the sculpt. * ``UNMASKED`` Unmasked -- Sets the pivot position to the average position of the unmasked vertices. * ``BORDER`` Mask Border -- Sets the pivot position to the center of the border of the mask. * ``ACTIVE`` Active Vertex -- Sets the pivot position to the active vertex position. * ``SURFACE`` Surface -- Sets the pivot position to the surface under the cursor.
724
- :type mode: typing.Optional[typing.Any]
725
- :param mouse_x: Mouse Position X, Position of the mouse used for "Surface" mode
726
- :type mouse_x: typing.Optional[typing.Any]
727
- :param mouse_y: Mouse Position Y, Position of the mouse used for "Surface" mode
728
- :type mouse_y: typing.Optional[typing.Any]
729
- '''
730
-
731
- pass
732
-
733
-
734
- def symmetrize(
735
- override_context: typing.Optional[
736
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
737
- execution_context: typing.Optional[typing.Union[str, int]] = None,
738
- undo: typing.Optional[bool] = None,
739
- *,
740
- merge_tolerance: typing.Optional[typing.Any] = 0.0005):
741
- ''' Symmetrize the topology modifications
742
-
743
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
744
- :type execution_context: typing.Optional[typing.Union[str, int]]
745
- :type undo: typing.Optional[bool]
746
- :param merge_tolerance: Merge Distance, Distance within which symmetrical vertices are merged
747
- :type merge_tolerance: typing.Optional[typing.Any]
748
- '''
749
-
750
- pass
751
-
752
-
753
- def trim_box_gesture(
754
- override_context: typing.Optional[
755
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
756
- execution_context: typing.Optional[typing.Union[str, int]] = None,
757
- undo: typing.Optional[bool] = None,
758
- *,
759
- xmin: typing.Optional[typing.Any] = 0,
760
- xmax: typing.Optional[typing.Any] = 0,
761
- ymin: typing.Optional[typing.Any] = 0,
762
- ymax: typing.Optional[typing.Any] = 0,
763
- wait_for_input: typing.Optional[typing.Union[bool, typing.Any]] = True,
764
- use_front_faces_only: typing.Optional[typing.Union[bool, typing.
765
- Any]] = False,
766
- use_limit_to_segment: typing.Optional[typing.Union[bool, typing.
767
- Any]] = False,
768
- trim_mode: typing.Optional[typing.Any] = 'DIFFERENCE',
769
- use_cursor_depth: typing.Optional[typing.Union[bool, typing.
770
- Any]] = False,
771
- trim_orientation: typing.Optional[typing.Any] = 'VIEW',
772
- trim_extrude_mode: typing.Optional[typing.Any] = 'FIXED'):
773
- ''' Trims the mesh within the box as you move the brush
774
-
775
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
776
- :type execution_context: typing.Optional[typing.Union[str, int]]
777
- :type undo: typing.Optional[bool]
778
- :param xmin: X Min
779
- :type xmin: typing.Optional[typing.Any]
780
- :param xmax: X Max
781
- :type xmax: typing.Optional[typing.Any]
782
- :param ymin: Y Min
783
- :type ymin: typing.Optional[typing.Any]
784
- :param ymax: Y Max
785
- :type ymax: typing.Optional[typing.Any]
786
- :param wait_for_input: Wait for Input
787
- :type wait_for_input: typing.Optional[typing.Union[bool, typing.Any]]
788
- :param use_front_faces_only: Front Faces Only, Affect only faces facing towards the view
789
- :type use_front_faces_only: typing.Optional[typing.Union[bool, typing.Any]]
790
- :param use_limit_to_segment: Limit to Segment, Apply the gesture action only to the area that is contained within the segment without extending its effect to the entire line
791
- :type use_limit_to_segment: typing.Optional[typing.Union[bool, typing.Any]]
792
- :param trim_mode: Trim Mode * ``DIFFERENCE`` Difference -- Use a difference boolean operation. * ``UNION`` Union -- Use a union boolean operation. * ``JOIN`` Join -- Join the new mesh as separate geometry, without performing any boolean operation.
793
- :type trim_mode: typing.Optional[typing.Any]
794
- :param use_cursor_depth: Use Cursor for Depth, Use cursor location and radius for the dimensions and position of the trimming shape
795
- :type use_cursor_depth: typing.Optional[typing.Union[bool, typing.Any]]
796
- :param trim_orientation: Shape Orientation * ``VIEW`` View -- Use the view to orientate the trimming shape. * ``SURFACE`` Surface -- Use the surface normal to orientate the trimming shape.
797
- :type trim_orientation: typing.Optional[typing.Any]
798
- :param trim_extrude_mode: Extrude Mode * ``PROJECT`` Project -- Project back faces when extruding. * ``FIXED`` Fixed -- Extrude back faces by fixed amount.
799
- :type trim_extrude_mode: typing.Optional[typing.Any]
800
- '''
801
-
802
- pass
803
-
804
-
805
- def trim_lasso_gesture(
806
- override_context: typing.Optional[
807
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
808
- execution_context: typing.Optional[typing.Union[str, int]] = None,
809
- undo: typing.Optional[bool] = None,
810
- *,
811
- path: typing.Optional[bpy.types.bpy_prop_collection[
812
- 'bpy.types.OperatorMousePath']] = None,
813
- use_front_faces_only: typing.Optional[typing.Union[bool, typing.
814
- Any]] = False,
815
- use_limit_to_segment: typing.Optional[typing.Union[bool, typing.
816
- Any]] = False,
817
- trim_mode: typing.Optional[typing.Any] = 'DIFFERENCE',
818
- use_cursor_depth: typing.Optional[typing.Union[bool, typing.
819
- Any]] = False,
820
- trim_orientation: typing.Optional[typing.Any] = 'VIEW',
821
- trim_extrude_mode: typing.Optional[typing.Any] = 'FIXED'):
822
- ''' Trims the mesh within the lasso as you move the brush
823
-
824
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
825
- :type execution_context: typing.Optional[typing.Union[str, int]]
826
- :type undo: typing.Optional[bool]
827
- :param path: Path
828
- :type path: typing.Optional[bpy.types.bpy_prop_collection['bpy.types.OperatorMousePath']]
829
- :param use_front_faces_only: Front Faces Only, Affect only faces facing towards the view
830
- :type use_front_faces_only: typing.Optional[typing.Union[bool, typing.Any]]
831
- :param use_limit_to_segment: Limit to Segment, Apply the gesture action only to the area that is contained within the segment without extending its effect to the entire line
832
- :type use_limit_to_segment: typing.Optional[typing.Union[bool, typing.Any]]
833
- :param trim_mode: Trim Mode * ``DIFFERENCE`` Difference -- Use a difference boolean operation. * ``UNION`` Union -- Use a union boolean operation. * ``JOIN`` Join -- Join the new mesh as separate geometry, without performing any boolean operation.
834
- :type trim_mode: typing.Optional[typing.Any]
835
- :param use_cursor_depth: Use Cursor for Depth, Use cursor location and radius for the dimensions and position of the trimming shape
836
- :type use_cursor_depth: typing.Optional[typing.Union[bool, typing.Any]]
837
- :param trim_orientation: Shape Orientation * ``VIEW`` View -- Use the view to orientate the trimming shape. * ``SURFACE`` Surface -- Use the surface normal to orientate the trimming shape.
838
- :type trim_orientation: typing.Optional[typing.Any]
839
- :param trim_extrude_mode: Extrude Mode * ``PROJECT`` Project -- Project back faces when extruding. * ``FIXED`` Fixed -- Extrude back faces by fixed amount.
840
- :type trim_extrude_mode: typing.Optional[typing.Any]
841
- '''
842
-
843
- pass
844
-
845
-
846
- def uv_sculpt_stroke(
847
- override_context: typing.Optional[
848
- typing.Union[typing.Dict, 'bpy.types.Context']] = None,
849
- execution_context: typing.Optional[typing.Union[str, int]] = None,
850
- undo: typing.Optional[bool] = None,
851
- *,
852
- mode: typing.Optional[typing.Any] = 'NORMAL'):
853
- ''' Sculpt UVs using a brush
854
-
855
- :type override_context: typing.Optional[typing.Union[typing.Dict, 'bpy.types.Context']]
856
- :type execution_context: typing.Optional[typing.Union[str, int]]
857
- :type undo: typing.Optional[bool]
858
- :param mode: Mode, Stroke Mode * ``NORMAL`` Regular -- Apply brush normally. * ``INVERT`` Invert -- Invert action of brush for duration of stroke. * ``RELAX`` Relax -- Switch brush to relax mode for duration of stroke.
859
- :type mode: typing.Optional[typing.Any]
860
- '''
861
-
862
- pass