fake-bpy-module 20231205__py3-none-any.whl → 20231207__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (855) hide show
  1. addon_utils/__init__.pyi +84 -0
  2. animsys_refactor/__init__.pyi +55 -0
  3. aud/__init__.pyi +1190 -0
  4. bgl/__init__.pyi +5084 -0
  5. bl_app_override/__init__.pyi +31 -0
  6. bl_app_override/helpers/__init__.pyi +42 -0
  7. bl_app_override/helpers/py.typed +0 -0
  8. bl_app_template_utils/__init__.pyi +36 -0
  9. bl_console_utils/autocomplete/__init__.pyi +8 -0
  10. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +44 -0
  11. bl_console_utils/autocomplete/complete_calltip/py.typed +0 -0
  12. bl_console_utils/autocomplete/complete_import/__init__.pyi +28 -0
  13. bl_console_utils/autocomplete/complete_import/py.typed +0 -0
  14. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +44 -0
  15. bl_console_utils/autocomplete/complete_namespace/py.typed +0 -0
  16. bl_console_utils/autocomplete/intellisense/__init__.pyi +20 -0
  17. bl_console_utils/autocomplete/intellisense/py.typed +0 -0
  18. bl_i18n_utils/__init__.pyi +11 -0
  19. bl_i18n_utils/bl_extract_messages/__init__.pyi +124 -0
  20. bl_i18n_utils/bl_extract_messages/py.typed +0 -0
  21. bl_i18n_utils/merge_po/__init__.pyi +12 -0
  22. bl_i18n_utils/merge_po/py.typed +0 -0
  23. bl_i18n_utils/settings/__init__.pyi +66 -0
  24. bl_i18n_utils/settings/py.typed +0 -0
  25. bl_i18n_utils/utils/__init__.pyi +338 -0
  26. bl_i18n_utils/utils/py.typed +0 -0
  27. bl_i18n_utils/utils_cli/__init__.pyi +52 -0
  28. bl_i18n_utils/utils_cli/py.typed +0 -0
  29. bl_i18n_utils/utils_languages_menu/__init__.pyi +12 -0
  30. bl_i18n_utils/utils_languages_menu/py.typed +0 -0
  31. bl_i18n_utils/utils_rtl/__init__.pyi +20 -0
  32. bl_i18n_utils/utils_rtl/py.typed +0 -0
  33. bl_keymap_utils/__init__.pyi +9 -0
  34. bl_keymap_utils/io/__init__.pyi +76 -0
  35. bl_keymap_utils/io/py.typed +0 -0
  36. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +12 -0
  37. bl_keymap_utils/keymap_from_toolbar/py.typed +0 -0
  38. bl_keymap_utils/keymap_hierarchy/__init__.pyi +12 -0
  39. bl_keymap_utils/keymap_hierarchy/py.typed +0 -0
  40. bl_keymap_utils/platform_helpers/__init__.pyi +20 -0
  41. bl_keymap_utils/platform_helpers/py.typed +0 -0
  42. bl_keymap_utils/versioning/__init__.pyi +12 -0
  43. bl_keymap_utils/versioning/py.typed +0 -0
  44. bl_math/__init__.pyi +52 -0
  45. bl_operators/__init__.pyi +49 -0
  46. bl_operators/add_mesh_torus/__init__.pyi +231 -0
  47. bl_operators/add_mesh_torus/py.typed +0 -0
  48. bl_operators/anim/__init__.pyi +1291 -0
  49. bl_operators/anim/py.typed +0 -0
  50. bl_operators/assets/__init__.pyi +586 -0
  51. bl_operators/assets/py.typed +0 -0
  52. bl_operators/bmesh/find_adjacent/__init__.pyi +76 -0
  53. bl_operators/bmesh/find_adjacent/py.typed +0 -0
  54. bl_operators/clip/__init__.pyi +1898 -0
  55. bl_operators/clip/py.typed +0 -0
  56. bl_operators/console/__init__.pyi +918 -0
  57. bl_operators/console/py.typed +0 -0
  58. bl_operators/constraint/__init__.pyi +745 -0
  59. bl_operators/constraint/py.typed +0 -0
  60. bl_operators/file/__init__.pyi +560 -0
  61. bl_operators/file/py.typed +0 -0
  62. bl_operators/freestyle/__init__.pyi +751 -0
  63. bl_operators/freestyle/py.typed +0 -0
  64. bl_operators/geometry_nodes/__init__.pyi +2553 -0
  65. bl_operators/geometry_nodes/py.typed +0 -0
  66. bl_operators/image/__init__.pyi +548 -0
  67. bl_operators/image/py.typed +0 -0
  68. bl_operators/mesh/__init__.pyi +566 -0
  69. bl_operators/mesh/py.typed +0 -0
  70. bl_operators/node/__init__.pyi +1814 -0
  71. bl_operators/node/py.typed +0 -0
  72. bl_operators/object/__init__.pyi +3212 -0
  73. bl_operators/object/py.typed +0 -0
  74. bl_operators/object_align/__init__.pyi +215 -0
  75. bl_operators/object_align/py.typed +0 -0
  76. bl_operators/object_quick_effects/__init__.pyi +777 -0
  77. bl_operators/object_quick_effects/py.typed +0 -0
  78. bl_operators/object_randomize_transform/__init__.pyi +199 -0
  79. bl_operators/object_randomize_transform/py.typed +0 -0
  80. bl_operators/presets/__init__.pyi +3776 -0
  81. bl_operators/presets/py.typed +0 -0
  82. bl_operators/rigidbody/__init__.pyi +566 -0
  83. bl_operators/rigidbody/py.typed +0 -0
  84. bl_operators/screen_play_rendered_anim/__init__.pyi +192 -0
  85. bl_operators/screen_play_rendered_anim/py.typed +0 -0
  86. bl_operators/sequencer/__init__.pyi +1001 -0
  87. bl_operators/sequencer/py.typed +0 -0
  88. bl_operators/spreadsheet/__init__.pyi +202 -0
  89. bl_operators/spreadsheet/py.typed +0 -0
  90. bl_operators/userpref/__init__.pyi +4701 -0
  91. bl_operators/userpref/py.typed +0 -0
  92. bl_operators/uvcalc_follow_active/__init__.pyi +212 -0
  93. bl_operators/uvcalc_follow_active/py.typed +0 -0
  94. bl_operators/uvcalc_lightmap/__init__.pyi +257 -0
  95. bl_operators/uvcalc_lightmap/py.typed +0 -0
  96. bl_operators/uvcalc_transform/__init__.pyi +501 -0
  97. bl_operators/uvcalc_transform/py.typed +0 -0
  98. bl_operators/vertexpaint_dirt/__init__.pyi +207 -0
  99. bl_operators/vertexpaint_dirt/py.typed +0 -0
  100. bl_operators/view3d/__init__.pyi +955 -0
  101. bl_operators/view3d/py.typed +0 -0
  102. bl_operators/wm/__init__.pyi +8409 -0
  103. bl_operators/wm/py.typed +0 -0
  104. bl_previews_utils/bl_previews_render/__init__.pyi +60 -0
  105. bl_previews_utils/bl_previews_render/py.typed +0 -0
  106. bl_rna_utils/data_path/__init__.pyi +25 -0
  107. bl_rna_utils/data_path/py.typed +0 -0
  108. bl_text_utils/external_editor/__init__.pyi +12 -0
  109. bl_text_utils/external_editor/py.typed +0 -0
  110. bl_ui/__init__.pyi +706 -0
  111. bl_ui/asset_shelf/__init__.pyi +202 -0
  112. bl_ui/asset_shelf/py.typed +0 -0
  113. bl_ui/generic_ui_list/__init__.pyi +629 -0
  114. bl_ui/generic_ui_list/py.typed +0 -0
  115. bl_ui/node_add_menu/__init__.pyi +260 -0
  116. bl_ui/node_add_menu/py.typed +0 -0
  117. bl_ui/node_add_menu_compositor/__init__.pyi +3739 -0
  118. bl_ui/node_add_menu_compositor/py.typed +0 -0
  119. bl_ui/node_add_menu_geometry/__init__.pyi +8520 -0
  120. bl_ui/node_add_menu_geometry/py.typed +0 -0
  121. bl_ui/node_add_menu_shader/__init__.pyi +2139 -0
  122. bl_ui/node_add_menu_shader/py.typed +0 -0
  123. bl_ui/node_add_menu_texture/__init__.pyi +1868 -0
  124. bl_ui/node_add_menu_texture/py.typed +0 -0
  125. bl_ui/properties_animviz/__init__.pyi +38 -0
  126. bl_ui/properties_animviz/py.typed +0 -0
  127. bl_ui/properties_collection/__init__.pyi +1051 -0
  128. bl_ui/properties_collection/py.typed +0 -0
  129. bl_ui/properties_constraint/__init__.pyi +29694 -0
  130. bl_ui/properties_constraint/py.typed +0 -0
  131. bl_ui/properties_data_armature/__init__.pyi +2274 -0
  132. bl_ui/properties_data_armature/py.typed +0 -0
  133. bl_ui/properties_data_bone/__init__.pyi +2087 -0
  134. bl_ui/properties_data_bone/py.typed +0 -0
  135. bl_ui/properties_data_camera/__init__.pyi +3004 -0
  136. bl_ui/properties_data_camera/py.typed +0 -0
  137. bl_ui/properties_data_curve/__init__.pyi +3164 -0
  138. bl_ui/properties_data_curve/py.typed +0 -0
  139. bl_ui/properties_data_curves/__init__.pyi +1247 -0
  140. bl_ui/properties_data_curves/py.typed +0 -0
  141. bl_ui/properties_data_empty/__init__.pyi +426 -0
  142. bl_ui/properties_data_empty/py.typed +0 -0
  143. bl_ui/properties_data_gpencil/__init__.pyi +3758 -0
  144. bl_ui/properties_data_gpencil/py.typed +0 -0
  145. bl_ui/properties_data_grease_pencil/__init__.pyi +632 -0
  146. bl_ui/properties_data_grease_pencil/py.typed +0 -0
  147. bl_ui/properties_data_lattice/__init__.pyi +637 -0
  148. bl_ui/properties_data_lattice/py.typed +0 -0
  149. bl_ui/properties_data_light/__init__.pyi +2111 -0
  150. bl_ui/properties_data_light/py.typed +0 -0
  151. bl_ui/properties_data_lightprobe/__init__.pyi +1264 -0
  152. bl_ui/properties_data_lightprobe/py.typed +0 -0
  153. bl_ui/properties_data_mesh/__init__.pyi +4052 -0
  154. bl_ui/properties_data_mesh/py.typed +0 -0
  155. bl_ui/properties_data_metaball/__init__.pyi +1047 -0
  156. bl_ui/properties_data_metaball/py.typed +0 -0
  157. bl_ui/properties_data_modifier/__init__.pyi +1741 -0
  158. bl_ui/properties_data_modifier/py.typed +0 -0
  159. bl_ui/properties_data_pointcloud/__init__.pyi +1045 -0
  160. bl_ui/properties_data_pointcloud/py.typed +0 -0
  161. bl_ui/properties_data_shaderfx/__init__.pyi +214 -0
  162. bl_ui/properties_data_shaderfx/py.typed +0 -0
  163. bl_ui/properties_data_speaker/__init__.pyi +1056 -0
  164. bl_ui/properties_data_speaker/py.typed +0 -0
  165. bl_ui/properties_data_volume/__init__.pyi +1652 -0
  166. bl_ui/properties_data_volume/py.typed +0 -0
  167. bl_ui/properties_freestyle/__init__.pyi +5309 -0
  168. bl_ui/properties_freestyle/py.typed +0 -0
  169. bl_ui/properties_grease_pencil_common/__init__.pyi +2780 -0
  170. bl_ui/properties_grease_pencil_common/py.typed +0 -0
  171. bl_ui/properties_mask_common/__init__.pyi +1554 -0
  172. bl_ui/properties_mask_common/py.typed +0 -0
  173. bl_ui/properties_material/__init__.pyi +3117 -0
  174. bl_ui/properties_material/py.typed +0 -0
  175. bl_ui/properties_material_gpencil/__init__.pyi +2086 -0
  176. bl_ui/properties_material_gpencil/py.typed +0 -0
  177. bl_ui/properties_object/__init__.pyi +2875 -0
  178. bl_ui/properties_object/py.typed +0 -0
  179. bl_ui/properties_output/__init__.pyi +3799 -0
  180. bl_ui/properties_output/py.typed +0 -0
  181. bl_ui/properties_paint_common/__init__.pyi +814 -0
  182. bl_ui/properties_paint_common/py.typed +0 -0
  183. bl_ui/properties_particle/__init__.pyi +10938 -0
  184. bl_ui/properties_particle/py.typed +0 -0
  185. bl_ui/properties_physics_cloth/__init__.pyi +2984 -0
  186. bl_ui/properties_physics_cloth/py.typed +0 -0
  187. bl_ui/properties_physics_common/__init__.pyi +277 -0
  188. bl_ui/properties_physics_common/py.typed +0 -0
  189. bl_ui/properties_physics_dynamicpaint/__init__.pyi +5431 -0
  190. bl_ui/properties_physics_dynamicpaint/py.typed +0 -0
  191. bl_ui/properties_physics_field/__init__.pyi +2220 -0
  192. bl_ui/properties_physics_field/py.typed +0 -0
  193. bl_ui/properties_physics_fluid/__init__.pyi +7296 -0
  194. bl_ui/properties_physics_fluid/py.typed +0 -0
  195. bl_ui/properties_physics_geometry_nodes/__init__.pyi +214 -0
  196. bl_ui/properties_physics_geometry_nodes/py.typed +0 -0
  197. bl_ui/properties_physics_rigidbody/__init__.pyi +1698 -0
  198. bl_ui/properties_physics_rigidbody/py.typed +0 -0
  199. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +2734 -0
  200. bl_ui/properties_physics_rigidbody_constraint/py.typed +0 -0
  201. bl_ui/properties_physics_softbody/__init__.pyi +3198 -0
  202. bl_ui/properties_physics_softbody/py.typed +0 -0
  203. bl_ui/properties_render/__init__.pyi +12664 -0
  204. bl_ui/properties_render/py.typed +0 -0
  205. bl_ui/properties_scene/__init__.pyi +2872 -0
  206. bl_ui/properties_scene/py.typed +0 -0
  207. bl_ui/properties_texture/__init__.pyi +5470 -0
  208. bl_ui/properties_texture/py.typed +0 -0
  209. bl_ui/properties_view_layer/__init__.pyi +3493 -0
  210. bl_ui/properties_view_layer/py.typed +0 -0
  211. bl_ui/properties_workspace/__init__.pyi +630 -0
  212. bl_ui/properties_workspace/py.typed +0 -0
  213. bl_ui/properties_world/__init__.pyi +1478 -0
  214. bl_ui/properties_world/py.typed +0 -0
  215. bl_ui/space_clip/__init__.pyi +14313 -0
  216. bl_ui/space_clip/py.typed +0 -0
  217. bl_ui/space_console/__init__.pyi +1221 -0
  218. bl_ui/space_console/py.typed +0 -0
  219. bl_ui/space_dopesheet/__init__.pyi +5388 -0
  220. bl_ui/space_dopesheet/py.typed +0 -0
  221. bl_ui/space_filebrowser/__init__.pyi +5996 -0
  222. bl_ui/space_filebrowser/py.typed +0 -0
  223. bl_ui/space_graph/__init__.pyi +4053 -0
  224. bl_ui/space_graph/py.typed +0 -0
  225. bl_ui/space_image/__init__.pyi +14801 -0
  226. bl_ui/space_image/py.typed +0 -0
  227. bl_ui/space_info/__init__.pyi +1216 -0
  228. bl_ui/space_info/py.typed +0 -0
  229. bl_ui/space_nla/__init__.pyi +3460 -0
  230. bl_ui/space_nla/py.typed +0 -0
  231. bl_ui/space_node/__init__.pyi +6519 -0
  232. bl_ui/space_node/py.typed +0 -0
  233. bl_ui/space_outliner/__init__.pyi +2864 -0
  234. bl_ui/space_outliner/py.typed +0 -0
  235. bl_ui/space_properties/__init__.pyi +575 -0
  236. bl_ui/space_properties/py.typed +0 -0
  237. bl_ui/space_sequencer/__init__.pyi +15360 -0
  238. bl_ui/space_sequencer/py.typed +0 -0
  239. bl_ui/space_spreadsheet/__init__.pyi +226 -0
  240. bl_ui/space_spreadsheet/py.typed +0 -0
  241. bl_ui/space_statusbar/__init__.pyi +190 -0
  242. bl_ui/space_statusbar/py.typed +0 -0
  243. bl_ui/space_text/__init__.pyi +3223 -0
  244. bl_ui/space_text/py.typed +0 -0
  245. bl_ui/space_time/__init__.pyi +1472 -0
  246. bl_ui/space_time/py.typed +0 -0
  247. bl_ui/space_toolsystem_common/__init__.pyi +435 -0
  248. bl_ui/space_toolsystem_common/py.typed +0 -0
  249. bl_ui/space_toolsystem_toolbar/__init__.pyi +1671 -0
  250. bl_ui/space_toolsystem_toolbar/py.typed +0 -0
  251. bl_ui/space_topbar/__init__.pyi +5296 -0
  252. bl_ui/space_topbar/py.typed +0 -0
  253. bl_ui/space_userpref/__init__.pyi +17826 -0
  254. bl_ui/space_userpref/py.typed +0 -0
  255. bl_ui/space_view3d/__init__.pyi +51846 -0
  256. bl_ui/space_view3d/py.typed +0 -0
  257. bl_ui/space_view3d_toolbar/__init__.pyi +18993 -0
  258. bl_ui/space_view3d_toolbar/py.typed +0 -0
  259. bl_ui/utils/__init__.pyi +40 -0
  260. bl_ui/utils/py.typed +0 -0
  261. bl_ui_utils/__init__.pyi +6 -0
  262. bl_ui_utils/bug_report_url/__init__.pyi +12 -0
  263. bl_ui_utils/bug_report_url/py.typed +0 -0
  264. bl_ui_utils/layout/__init__.pyi +12 -0
  265. bl_ui_utils/layout/py.typed +0 -0
  266. blend_render_info/__init__.pyi +24 -0
  267. blf/__init__.pyi +231 -0
  268. bmesh/__init__.pyi +51 -0
  269. bmesh/geometry/__init__.pyi +23 -0
  270. bmesh/geometry/py.typed +0 -0
  271. bmesh/ops/__init__.pyi +1935 -0
  272. bmesh/ops/py.typed +0 -0
  273. bmesh/types/__init__.pyi +1399 -0
  274. bmesh/types/py.typed +0 -0
  275. bmesh/utils/__init__.pyi +207 -0
  276. bmesh/utils/py.typed +0 -0
  277. bpy/__init__.pyi +18 -0
  278. bpy/app/__init__.pyi +247 -0
  279. bpy/app/handlers/__init__.pyi +151 -0
  280. bpy/app/handlers/py.typed +0 -0
  281. bpy/app/icons/__init__.pyi +42 -0
  282. bpy/app/icons/py.typed +0 -0
  283. bpy/app/timers/__init__.pyi +42 -0
  284. bpy/app/timers/py.typed +0 -0
  285. bpy/app/translations/__init__.pyi +107 -0
  286. bpy/app/translations/py.typed +0 -0
  287. bpy/msgbus/__init__.pyi +40 -0
  288. bpy/msgbus/py.typed +0 -0
  289. bpy/ops/__init__.pyi +81 -0
  290. bpy/ops/action/__init__.pyi +723 -0
  291. bpy/ops/action/py.typed +0 -0
  292. bpy/ops/anim/__init__.pyi +978 -0
  293. bpy/ops/anim/py.typed +0 -0
  294. bpy/ops/armature/__init__.pyi +858 -0
  295. bpy/ops/armature/py.typed +0 -0
  296. bpy/ops/asset/__init__.pyi +339 -0
  297. bpy/ops/asset/py.typed +0 -0
  298. bpy/ops/boid/__init__.pyi +127 -0
  299. bpy/ops/boid/py.typed +0 -0
  300. bpy/ops/brush/__init__.pyi +171 -0
  301. bpy/ops/brush/py.typed +0 -0
  302. bpy/ops/buttons/__init__.pyi +255 -0
  303. bpy/ops/buttons/py.typed +0 -0
  304. bpy/ops/cachefile/__init__.pyi +241 -0
  305. bpy/ops/cachefile/py.typed +0 -0
  306. bpy/ops/camera/__init__.pyi +60 -0
  307. bpy/ops/camera/py.typed +0 -0
  308. bpy/ops/clip/__init__.pyi +1782 -0
  309. bpy/ops/clip/py.typed +0 -0
  310. bpy/ops/cloth/__init__.pyi +31 -0
  311. bpy/ops/cloth/py.typed +0 -0
  312. bpy/ops/collection/__init__.pyi +95 -0
  313. bpy/ops/collection/py.typed +0 -0
  314. bpy/ops/console/__init__.pyi +370 -0
  315. bpy/ops/console/py.typed +0 -0
  316. bpy/ops/constraint/__init__.pyi +391 -0
  317. bpy/ops/constraint/py.typed +0 -0
  318. bpy/ops/curve/__init__.pyi +1052 -0
  319. bpy/ops/curve/py.typed +0 -0
  320. bpy/ops/curves/__init__.pyi +259 -0
  321. bpy/ops/curves/py.typed +0 -0
  322. bpy/ops/cycles/__init__.pyi +67 -0
  323. bpy/ops/cycles/py.typed +0 -0
  324. bpy/ops/dpaint/__init__.pyi +87 -0
  325. bpy/ops/dpaint/py.typed +0 -0
  326. bpy/ops/ed/__init__.pyi +276 -0
  327. bpy/ops/ed/py.typed +0 -0
  328. bpy/ops/export_anim/__init__.pyi +45 -0
  329. bpy/ops/export_anim/py.typed +0 -0
  330. bpy/ops/export_mesh/__init__.pyi +62 -0
  331. bpy/ops/export_mesh/py.typed +0 -0
  332. bpy/ops/export_scene/__init__.pyi +577 -0
  333. bpy/ops/export_scene/py.typed +0 -0
  334. bpy/ops/file/__init__.pyi +787 -0
  335. bpy/ops/file/py.typed +0 -0
  336. bpy/ops/fluid/__init__.pyi +224 -0
  337. bpy/ops/fluid/py.typed +0 -0
  338. bpy/ops/font/__init__.pyi +537 -0
  339. bpy/ops/font/py.typed +0 -0
  340. bpy/ops/geometry/__init__.pyi +219 -0
  341. bpy/ops/geometry/py.typed +0 -0
  342. bpy/ops/gizmogroup/__init__.pyi +52 -0
  343. bpy/ops/gizmogroup/py.typed +0 -0
  344. bpy/ops/gpencil/__init__.pyi +3247 -0
  345. bpy/ops/gpencil/py.typed +0 -0
  346. bpy/ops/graph/__init__.pyi +1392 -0
  347. bpy/ops/graph/py.typed +0 -0
  348. bpy/ops/grease_pencil/__init__.pyi +724 -0
  349. bpy/ops/grease_pencil/py.typed +0 -0
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  748. bpy/ops/outliner.py +0 -1172
  749. bpy/ops/paint.py +0 -1067
  750. bpy/ops/paintcurve.py +0 -148
  751. bpy/ops/palette.py +0 -123
  752. bpy/ops/particle.py +0 -635
  753. bpy/ops/pose.py +0 -763
  754. bpy/ops/poselib.py +0 -173
  755. bpy/ops/preferences.py +0 -849
  756. bpy/ops/ptcache.py +0 -114
  757. bpy/ops/render.py +0 -262
  758. bpy/ops/rigidbody.py +0 -244
  759. bpy/ops/scene.py +0 -675
  760. bpy/ops/screen.py +0 -846
  761. bpy/ops/script.py +0 -60
  762. bpy/ops/sculpt.py +0 -862
  763. bpy/ops/sculpt_curves.py +0 -94
  764. bpy/ops/sequencer.py +0 -2165
  765. bpy/ops/sound.py +0 -395
  766. bpy/ops/spreadsheet.py +0 -76
  767. bpy/ops/surface.py +0 -215
  768. bpy/ops/text.py +0 -863
  769. bpy/ops/text_editor.py +0 -31
  770. bpy/ops/texture.py +0 -68
  771. bpy/ops/transform.py +0 -1545
  772. bpy/ops/ui.py +0 -536
  773. bpy/ops/uilist.py +0 -74
  774. bpy/ops/uv.py +0 -1251
  775. bpy/ops/view2d.py +0 -329
  776. bpy/ops/view3d.py +0 -1392
  777. bpy/ops/wm.py +0 -4821
  778. bpy/ops/workspace.py +0 -115
  779. bpy/ops/world.py +0 -19
  780. bpy/path.py +0 -194
  781. bpy/props.py +0 -509
  782. bpy/types.py +0 -131806
  783. bpy/utils/__init__.py +0 -429
  784. bpy/utils/previews.py +0 -73
  785. bpy/utils/units.py +0 -61
  786. bpy_extras/__init__.py +0 -18
  787. bpy_extras/anim_utils.py +0 -108
  788. bpy_extras/asset_utils.py +0 -39
  789. bpy_extras/bmesh_utils.py +0 -20
  790. bpy_extras/extensions/junction_module.py +0 -48
  791. bpy_extras/id_map_utils.py +0 -28
  792. bpy_extras/image_utils.py +0 -42
  793. bpy_extras/io_utils.py +0 -165
  794. bpy_extras/keyconfig_utils.py +0 -28
  795. bpy_extras/mesh_utils.py +0 -91
  796. bpy_extras/node_shader_utils.py +0 -562
  797. bpy_extras/node_utils.py +0 -28
  798. bpy_extras/object_utils.py +0 -87
  799. bpy_extras/view3d_utils.py +0 -90
  800. bpy_extras/wm_utils/progress_report.py +0 -98
  801. bpy_restrict_state/__init__.py +0 -24
  802. bpy_types/__init__.py +0 -5189
  803. console_python/__init__.py +0 -71
  804. console_shell/__init__.py +0 -44
  805. fake_bpy_module-20231205.dist-info/METADATA +0 -175
  806. fake_bpy_module-20231205.dist-info/RECORD +0 -356
  807. freestyle/chainingiterators.py +0 -306
  808. freestyle/functions.py +0 -1270
  809. freestyle/predicates.py +0 -535
  810. freestyle/shaders.py +0 -872
  811. freestyle/types.py +0 -2409
  812. freestyle/utils/ContextFunctions.py +0 -127
  813. freestyle/utils/__init__.py +0 -246
  814. gpu/capabilities.py +0 -186
  815. gpu/matrix.py +0 -162
  816. gpu/platform.py +0 -54
  817. gpu/select.py +0 -15
  818. gpu/shader.py +0 -38
  819. gpu/state.py +0 -214
  820. gpu/texture.py +0 -18
  821. gpu/types.py +0 -698
  822. gpu_extras/batch.py +0 -25
  823. gpu_extras/presets.py +0 -43
  824. graphviz_export/__init__.py +0 -21
  825. idprop/types.py +0 -98
  826. imbuf/__init__.py +0 -44
  827. imbuf/types.py +0 -70
  828. keyingsets_builtins/__init__.py +0 -4028
  829. keyingsets_utils/__init__.py +0 -116
  830. mathutils/__init__.py +0 -2917
  831. mathutils/bvhtree.py +0 -124
  832. mathutils/geometry.py +0 -526
  833. mathutils/interpolate.py +0 -16
  834. mathutils/kdtree.py +0 -77
  835. mathutils/noise.py +0 -342
  836. nodeitems_builtins/__init__.py +0 -69
  837. nodeitems_utils/__init__.py +0 -86
  838. rna_info/__init__.py +0 -343
  839. rna_keymap_ui/__init__.py +0 -52
  840. rna_prop_ui/__init__.py +0 -109
  841. rna_xml/__init__.py +0 -53
  842. sys_info/__init__.py +0 -12
  843. /bl_console_utils/{__init__.py → __init__.pyi} +0 -0
  844. /bl_operators/bmesh/{__init__.py → __init__.pyi} +0 -0
  845. /bl_previews_utils/{__init__.py → __init__.pyi} +0 -0
  846. /bl_rna_utils/{__init__.py → __init__.pyi} +0 -0
  847. /bl_text_utils/{__init__.py → __init__.pyi} +0 -0
  848. /bpy_extras/extensions/{__init__.py → __init__.pyi} +0 -0
  849. /bpy_extras/wm_utils/{__init__.py → __init__.pyi} +0 -0
  850. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/WHEEL +0 -0
  851. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/top_level.txt +0 -0
  852. /freestyle/{__init__.py → __init__.pyi} +0 -0
  853. /gpu/{__init__.py → __init__.pyi} +0 -0
  854. /gpu_extras/{__init__.py → __init__.pyi} +0 -0
  855. /idprop/{__init__.py → __init__.pyi} +0 -0
bgl/__init__.py DELETED
@@ -1,5084 +0,0 @@
1
- import sys
2
- import typing
3
-
4
- GenericType = typing.TypeVar("GenericType")
5
-
6
-
7
- class Buffer:
8
- ''' The Buffer object is simply a block of memory that is delineated and initialized by the user. Many OpenGL functions return data to a C-style pointer, however, because this is not possible in python the Buffer object can be used to this end. Wherever pointer notation is used in the OpenGL functions the Buffer object can be used in it's bgl wrapper. In some instances the Buffer object will need to be initialized with the template parameter, while in other instances the user will want to create just a blank buffer which will be zeroed by default.
9
- '''
10
-
11
- dimensions = None
12
- ''' The number of dimensions of the Buffer.'''
13
-
14
- def to_list(self):
15
- ''' The contents of the Buffer as a python list.
16
-
17
- '''
18
- pass
19
-
20
- def __init__(self,
21
- type: int,
22
- dimensions: typing.List[int],
23
- template=' None') -> 'Buffer':
24
- ''' This will create a new Buffer object for use with other bgl OpenGL commands. Only the type of argument to store in the buffer and the dimensions of the buffer are necessary. Buffers are zeroed by default unless a template is supplied, in which case the buffer is initialized to the template.
25
-
26
- :param type: The format to store data in. The type should be one of GL_BYTE, GL_SHORT, GL_INT, or GL_FLOAT.
27
- :type type: int
28
- :param dimensions: If the dimensions are specified as an int a linear array will be created for the buffer. If a sequence is passed for the dimensions, the buffer becomes n-Dimensional, where n is equal to the number of parameters passed in the sequence. Example: [256,2] is a two- dimensional buffer while [256,256,4] creates a three- dimensional buffer. You can think of each additional dimension as a sub-item of the dimension to the left. i.e. [10,2] is a 10 element array each with 2 sub-items. [(0,0), (0,1), (1,0), (1,1), (2,0), ...] etc.
29
- :type dimensions: typing.List[int]
30
- :param template: A sequence of matching dimensions which will be used to initialize the Buffer. If a template is not passed in all fields will be initialized to 0.
31
- :type template: typing.List
32
- :rtype: 'Buffer'
33
- :return: The newly created buffer as a PyObject.
34
- '''
35
- pass
36
-
37
-
38
- def glActiveTexture(texture: int):
39
- ''' Select active texture unit.
40
-
41
- :param texture: Constant in ``GL_TEXTURE0`` 0 - 8
42
- :type texture: int
43
- '''
44
-
45
- pass
46
-
47
-
48
- def glAttachShader(program: int, shader: int):
49
- ''' Attaches a shader object to a program object.
50
-
51
- :param program: Specifies the program object to which a shader object will be attached.
52
- :type program: int
53
- :param shader: Specifies the shader object that is to be attached.
54
- :type shader: int
55
- '''
56
-
57
- pass
58
-
59
-
60
- def glBeginQuery(p0: int, p1: int) -> typing.Any:
61
- '''
62
-
63
- :type p0: int
64
- :type p1: int
65
- :rtype: typing.Any
66
- '''
67
-
68
- pass
69
-
70
-
71
- def glBindAttribLocation(p0: int, p1: int, p2: str) -> typing.Any:
72
- '''
73
-
74
- :type p0: int
75
- :type p1: int
76
- :type p2: str
77
- :rtype: typing.Any
78
- '''
79
-
80
- pass
81
-
82
-
83
- def glBindBuffer(p0: int, p1: int) -> typing.Any:
84
- '''
85
-
86
- :type p0: int
87
- :type p1: int
88
- :rtype: typing.Any
89
- '''
90
-
91
- pass
92
-
93
-
94
- def glBindBufferBase(p0: int, p1: int, p2: int) -> typing.Any:
95
- '''
96
-
97
- :type p0: int
98
- :type p1: int
99
- :type p2: int
100
- :rtype: typing.Any
101
- '''
102
-
103
- pass
104
-
105
-
106
- def glBindBufferRange(p0: int, p1: int, p2: int, p3: int,
107
- p4: int) -> typing.Any:
108
- '''
109
-
110
- :type p0: int
111
- :type p1: int
112
- :type p2: int
113
- :type p3: int
114
- :type p4: int
115
- :rtype: typing.Any
116
- '''
117
-
118
- pass
119
-
120
-
121
- def glBindFramebuffer(p0: int, p1: int) -> typing.Any:
122
- '''
123
-
124
- :type p0: int
125
- :type p1: int
126
- :rtype: typing.Any
127
- '''
128
-
129
- pass
130
-
131
-
132
- def glBindRenderbuffer(p0: int, p1: int) -> typing.Any:
133
- '''
134
-
135
- :type p0: int
136
- :type p1: int
137
- :rtype: typing.Any
138
- '''
139
-
140
- pass
141
-
142
-
143
- def glBindTexture(target: typing.Union[typing.Set[str], typing.Set[int]],
144
- texture: int):
145
- ''' Bind a named texture to a texturing target
146
-
147
- :param target: Specifies the target to which the texture is bound.
148
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
149
- :param texture: Specifies the name of a texture.
150
- :type texture: int
151
- '''
152
-
153
- pass
154
-
155
-
156
- def glBindVertexArray(p0: int) -> typing.Any:
157
- '''
158
-
159
- :type p0: int
160
- :rtype: typing.Any
161
- '''
162
-
163
- pass
164
-
165
-
166
- def glBlendColor(p0: float, p1: float, p2: float, p3: float) -> typing.Any:
167
- '''
168
-
169
- :type p0: float
170
- :type p1: float
171
- :type p2: float
172
- :type p3: float
173
- :rtype: typing.Any
174
- '''
175
-
176
- pass
177
-
178
-
179
- def glBlendEquation(p0: int) -> typing.Any:
180
- '''
181
-
182
- :type p0: int
183
- :rtype: typing.Any
184
- '''
185
-
186
- pass
187
-
188
-
189
- def glBlendEquationSeparate(p0: int, p1: int) -> typing.Any:
190
- '''
191
-
192
- :type p0: int
193
- :type p1: int
194
- :rtype: typing.Any
195
- '''
196
-
197
- pass
198
-
199
-
200
- def glBlendFunc(sfactor: typing.Union[typing.Set[str], typing.Set[int]],
201
- dfactor: typing.Union[typing.Set[str], typing.Set[int]]):
202
- ''' Specify pixel arithmetic
203
-
204
- :param sfactor: Specifies how the red, green, blue, and alpha source blending factors are computed.
205
- :type sfactor: typing.Union[typing.Set[str], typing.Set[int]]
206
- :param dfactor: Specifies how the red, green, blue, and alpha destination blending factors are computed.
207
- :type dfactor: typing.Union[typing.Set[str], typing.Set[int]]
208
- '''
209
-
210
- pass
211
-
212
-
213
- def glBlitFramebuffer(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
214
- p6: int, p7: int, p8: int, p9: int) -> typing.Any:
215
- '''
216
-
217
- :type p0: int
218
- :type p1: int
219
- :type p2: int
220
- :type p3: int
221
- :type p4: int
222
- :type p5: int
223
- :type p6: int
224
- :type p7: int
225
- :type p8: int
226
- :type p9: int
227
- :rtype: typing.Any
228
- '''
229
-
230
- pass
231
-
232
-
233
- def glBufferData(p0: int, p1: int, p2: typing.Any, p3: int) -> typing.Any:
234
- '''
235
-
236
- :type p0: int
237
- :type p1: int
238
- :type p2: typing.Any
239
- :type p3: int
240
- :rtype: typing.Any
241
- '''
242
-
243
- pass
244
-
245
-
246
- def glBufferSubData(p0: int, p1: int, p2: int, p3: typing.Any) -> typing.Any:
247
- '''
248
-
249
- :type p0: int
250
- :type p1: int
251
- :type p2: int
252
- :type p3: typing.Any
253
- :rtype: typing.Any
254
- '''
255
-
256
- pass
257
-
258
-
259
- def glCheckFramebufferStatus(p0: int) -> int:
260
- '''
261
-
262
- :type p0: int
263
- :rtype: int
264
- '''
265
-
266
- pass
267
-
268
-
269
- def glClear(mask: typing.Any):
270
- ''' Clear buffers to preset values
271
-
272
- :param mask: Bitwise OR of masks that indicate the buffers to be cleared.
273
- :type mask: typing.Any
274
- '''
275
-
276
- pass
277
-
278
-
279
- def glClearColor(red: float, green: float, blue: float, alpha: float):
280
- ''' Specify clear values for the color buffers
281
-
282
- :param red: Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
283
- :type red: float
284
- :param green: Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
285
- :type green: float
286
- :param blue: Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
287
- :type blue: float
288
- :param alpha: Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
289
- :type alpha: float
290
- '''
291
-
292
- pass
293
-
294
-
295
- def glClearDepth(depth: int):
296
- ''' Specify the clear value for the depth buffer
297
-
298
- :param depth: Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
299
- :type depth: int
300
- '''
301
-
302
- pass
303
-
304
-
305
- def glClearStencil(s: int):
306
- ''' Specify the clear value for the stencil buffer
307
-
308
- :param s: Specifies the index used when the stencil buffer is cleared. The initial value is 0.
309
- :type s: int
310
- '''
311
-
312
- pass
313
-
314
-
315
- def glClipPlane(plane: typing.Union[typing.Set[str], typing.Set[int]],
316
- equation: 'Buffer'):
317
- ''' Specify a plane against which all geometry is clipped
318
-
319
- :param plane: Specifies which clipping plane is being positioned.
320
- :type plane: typing.Union[typing.Set[str], typing.Set[int]]
321
- :param equation: Specifies the address of an array of four double- precision floating-point values. These values are interpreted as a plane equation.
322
- :type equation: 'Buffer'
323
- '''
324
-
325
- pass
326
-
327
-
328
- def glColorMask(red: int, green: int, blue: int, alpha: int):
329
- ''' Enable and disable writing of frame buffer color components
330
-
331
- :param red: Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
332
- :type red: int
333
- :param green: Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
334
- :type green: int
335
- :param blue: Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
336
- :type blue: int
337
- :param alpha: Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
338
- :type alpha: int
339
- '''
340
-
341
- pass
342
-
343
-
344
- def glCompileShader(shader: int):
345
- ''' Compiles a shader object.
346
-
347
- :param shader: Specifies the shader object to be compiled.
348
- :type shader: int
349
- '''
350
-
351
- pass
352
-
353
-
354
- def glCompressedTexImage1D(p0: int, p1: int, p2: int, p3: int, p4: int,
355
- p5: int, p6: typing.Any) -> typing.Any:
356
- '''
357
-
358
- :type p0: int
359
- :type p1: int
360
- :type p2: int
361
- :type p3: int
362
- :type p4: int
363
- :type p5: int
364
- :type p6: typing.Any
365
- :rtype: typing.Any
366
- '''
367
-
368
- pass
369
-
370
-
371
- def glCompressedTexImage2D(p0: int, p1: int, p2: int, p3: int, p4: int,
372
- p5: int, p6: int, p7: typing.Any) -> typing.Any:
373
- '''
374
-
375
- :type p0: int
376
- :type p1: int
377
- :type p2: int
378
- :type p3: int
379
- :type p4: int
380
- :type p5: int
381
- :type p6: int
382
- :type p7: typing.Any
383
- :rtype: typing.Any
384
- '''
385
-
386
- pass
387
-
388
-
389
- def glCompressedTexImage3D(p0: int, p1: int, p2: int, p3: int, p4: int,
390
- p5: int, p6: int, p7: int,
391
- p8: typing.Any) -> typing.Any:
392
- '''
393
-
394
- :type p0: int
395
- :type p1: int
396
- :type p2: int
397
- :type p3: int
398
- :type p4: int
399
- :type p5: int
400
- :type p6: int
401
- :type p7: int
402
- :type p8: typing.Any
403
- :rtype: typing.Any
404
- '''
405
-
406
- pass
407
-
408
-
409
- def glCompressedTexSubImage1D(p0: int, p1: int, p2: int, p3: int, p4: int,
410
- p5: int, p6: typing.Any) -> typing.Any:
411
- '''
412
-
413
- :type p0: int
414
- :type p1: int
415
- :type p2: int
416
- :type p3: int
417
- :type p4: int
418
- :type p5: int
419
- :type p6: typing.Any
420
- :rtype: typing.Any
421
- '''
422
-
423
- pass
424
-
425
-
426
- def glCompressedTexSubImage2D(p0: int, p1: int, p2: int, p3: int, p4: int,
427
- p5: int, p6: int, p7: int,
428
- p8: typing.Any) -> typing.Any:
429
- '''
430
-
431
- :type p0: int
432
- :type p1: int
433
- :type p2: int
434
- :type p3: int
435
- :type p4: int
436
- :type p5: int
437
- :type p6: int
438
- :type p7: int
439
- :type p8: typing.Any
440
- :rtype: typing.Any
441
- '''
442
-
443
- pass
444
-
445
-
446
- def glCopyTexImage1D(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
447
- p6: int) -> typing.Any:
448
- '''
449
-
450
- :type p0: int
451
- :type p1: int
452
- :type p2: int
453
- :type p3: int
454
- :type p4: int
455
- :type p5: int
456
- :type p6: int
457
- :rtype: typing.Any
458
- '''
459
-
460
- pass
461
-
462
-
463
- def glCopyTexImage2D(target: typing.Union[typing.Set[str], typing.Set[int]],
464
- level: int, internalformat: int, x: int, y: int,
465
- width: int, height: int, border: int):
466
- ''' Copy pixels into a 2D texture image
467
-
468
- :param target: Specifies the target texture.
469
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
470
- :param level: Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
471
- :type level: int
472
- :param internalformat: Specifies the number of color components in the texture.
473
- :type internalformat: int
474
- :param width: Specifies the width of the texture image. Must be 2n+2(border) for some integer n. All implementations support texture images that are at least 64 texels wide.
475
- :type width: int
476
- :param x: Specify the window coordinates of the first pixel that is copied from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
477
- :type x: int
478
- :param y: Specify the window coordinates of the first pixel that is copied from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
479
- :type y: int
480
- :param height: Specifies the height of the texture image. Must be 2m+2(border) for some integer m. All implementations support texture images that are at least 64 texels high.
481
- :type height: int
482
- :param border: Specifies the width of the border. Must be either 0 or 1.
483
- :type border: int
484
- '''
485
-
486
- pass
487
-
488
-
489
- def glCopyTexSubImage1D(p0: int, p1: int, p2: int, p3: int, p4: int,
490
- p5: int) -> typing.Any:
491
- '''
492
-
493
- :type p0: int
494
- :type p1: int
495
- :type p2: int
496
- :type p3: int
497
- :type p4: int
498
- :type p5: int
499
- :rtype: typing.Any
500
- '''
501
-
502
- pass
503
-
504
-
505
- def glCopyTexSubImage2D(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
506
- p6: int, p7: int) -> typing.Any:
507
- '''
508
-
509
- :type p0: int
510
- :type p1: int
511
- :type p2: int
512
- :type p3: int
513
- :type p4: int
514
- :type p5: int
515
- :type p6: int
516
- :type p7: int
517
- :rtype: typing.Any
518
- '''
519
-
520
- pass
521
-
522
-
523
- def glCopyTexSubImage3D(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
524
- p6: int, p7: int, p8: int) -> typing.Any:
525
- '''
526
-
527
- :type p0: int
528
- :type p1: int
529
- :type p2: int
530
- :type p3: int
531
- :type p4: int
532
- :type p5: int
533
- :type p6: int
534
- :type p7: int
535
- :type p8: int
536
- :rtype: typing.Any
537
- '''
538
-
539
- pass
540
-
541
-
542
- def glCreateProgram() -> int:
543
- ''' Creates a program object
544
-
545
- :rtype: int
546
- :return: The new program or zero if an error occurs.
547
- '''
548
-
549
- pass
550
-
551
-
552
- def glCreateShader(shaderType: typing.Any) -> int:
553
- ''' Creates a shader object.
554
-
555
- :type shaderType: typing.Any
556
- :rtype: int
557
- :return: 0 if an error occurs.
558
- '''
559
-
560
- pass
561
-
562
-
563
- def glCullFace(mode: typing.Union[typing.Set[str], typing.Set[int]]):
564
- ''' Specify whether front- or back-facing facets can be culled
565
-
566
- :param mode: Specifies whether front- or back-facing facets are candidates for culling.
567
- :type mode: typing.Union[typing.Set[str], typing.Set[int]]
568
- '''
569
-
570
- pass
571
-
572
-
573
- def glDeleteBuffers(p0: int, p1: int) -> typing.Any:
574
- '''
575
-
576
- :type p0: int
577
- :type p1: int
578
- :rtype: typing.Any
579
- '''
580
-
581
- pass
582
-
583
-
584
- def glDeleteFramebuffers(p0: int, p1: int) -> typing.Any:
585
- '''
586
-
587
- :type p0: int
588
- :type p1: int
589
- :rtype: typing.Any
590
- '''
591
-
592
- pass
593
-
594
-
595
- def glDeleteProgram(program: int):
596
- ''' Deletes a program object.
597
-
598
- :param program: Specifies the program object to be deleted.
599
- :type program: int
600
- '''
601
-
602
- pass
603
-
604
-
605
- def glDeleteQueries(p0: int, p1: int) -> typing.Any:
606
- '''
607
-
608
- :type p0: int
609
- :type p1: int
610
- :rtype: typing.Any
611
- '''
612
-
613
- pass
614
-
615
-
616
- def glDeleteRenderbuffers(p0: int, p1: int) -> typing.Any:
617
- '''
618
-
619
- :type p0: int
620
- :type p1: int
621
- :rtype: typing.Any
622
- '''
623
-
624
- pass
625
-
626
-
627
- def glDeleteShader(shader: int):
628
- ''' Deletes a shader object.
629
-
630
- :param shader: Specifies the shader object to be deleted.
631
- :type shader: int
632
- '''
633
-
634
- pass
635
-
636
-
637
- def glDeleteTextures(n: int, textures: 'Buffer'):
638
- ''' Delete named textures
639
-
640
- :param n: Specifies the number of textures to be deleted
641
- :type n: int
642
- :param textures: Specifies an array of textures to be deleted
643
- :type textures: 'Buffer'
644
- '''
645
-
646
- pass
647
-
648
-
649
- def glDeleteVertexArrays(p0: int, p1: int) -> typing.Any:
650
- '''
651
-
652
- :type p0: int
653
- :type p1: int
654
- :rtype: typing.Any
655
- '''
656
-
657
- pass
658
-
659
-
660
- def glDepthFunc(func: typing.Union[typing.Set[str], typing.Set[int]]):
661
- ''' Specify the value used for depth buffer comparisons
662
-
663
- :param func: Specifies the depth comparison function.
664
- :type func: typing.Union[typing.Set[str], typing.Set[int]]
665
- '''
666
-
667
- pass
668
-
669
-
670
- def glDepthMask(flag: int):
671
- ''' Enable or disable writing into the depth buffer
672
-
673
- :param flag: Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
674
- :type flag: int
675
- '''
676
-
677
- pass
678
-
679
-
680
- def glDepthRange(zNear: int, zFar: int):
681
- ''' Specify mapping of depth values from normalized device coordinates to window coordinates
682
-
683
- :param zNear: Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
684
- :type zNear: int
685
- :param zFar: Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
686
- :type zFar: int
687
- '''
688
-
689
- pass
690
-
691
-
692
- def glDetachShader(program: int, shader: int):
693
- ''' Detaches a shader object from a program object to which it is attached.
694
-
695
- :param program: Specifies the program object from which to detach the shader object.
696
- :type program: int
697
- :param shader: pecifies the program object from which to detach the shader object.
698
- :type shader: int
699
- '''
700
-
701
- pass
702
-
703
-
704
- def glDisable(cap: typing.Union[typing.Set[str], typing.Set[int]]):
705
- ''' Disable server-side GL capabilities
706
-
707
- :param cap: Specifies a symbolic constant indicating a GL capability.
708
- :type cap: typing.Union[typing.Set[str], typing.Set[int]]
709
- '''
710
-
711
- pass
712
-
713
-
714
- def glDisableVertexAttribArray(p0: int) -> typing.Any:
715
- '''
716
-
717
- :type p0: int
718
- :rtype: typing.Any
719
- '''
720
-
721
- pass
722
-
723
-
724
- def glDrawArrays(p0: int, p1: int, p2: int) -> typing.Any:
725
- '''
726
-
727
- :type p0: int
728
- :type p1: int
729
- :type p2: int
730
- :rtype: typing.Any
731
- '''
732
-
733
- pass
734
-
735
-
736
- def glDrawBuffer(mode: typing.Union[typing.Set[str], typing.Set[int]]):
737
- ''' Specify which color buffers are to be drawn into
738
-
739
- :param mode: Specifies up to four color buffers to be drawn into.
740
- :type mode: typing.Union[typing.Set[str], typing.Set[int]]
741
- '''
742
-
743
- pass
744
-
745
-
746
- def glDrawBuffers(p0: int, p1: int) -> typing.Any:
747
- '''
748
-
749
- :type p0: int
750
- :type p1: int
751
- :rtype: typing.Any
752
- '''
753
-
754
- pass
755
-
756
-
757
- def glDrawElements(p0: int, p1: int, p2: int, p3: typing.Any) -> typing.Any:
758
- '''
759
-
760
- :type p0: int
761
- :type p1: int
762
- :type p2: int
763
- :type p3: typing.Any
764
- :rtype: typing.Any
765
- '''
766
-
767
- pass
768
-
769
-
770
- def glDrawRangeElements(p0: int, p1: int, p2: int, p3: int, p4: int,
771
- p5: typing.Any) -> typing.Any:
772
- '''
773
-
774
- :type p0: int
775
- :type p1: int
776
- :type p2: int
777
- :type p3: int
778
- :type p4: int
779
- :type p5: typing.Any
780
- :rtype: typing.Any
781
- '''
782
-
783
- pass
784
-
785
-
786
- def glEdgeFlag(flag: typing.Any):
787
- ''' B{glEdgeFlag, glEdgeFlagv} Flag edges as either boundary or non-boundary
788
-
789
- :param flag: Specifies the current edge flag value.The initial value is GL_TRUE.
790
- :type flag: typing.Any
791
- '''
792
-
793
- pass
794
-
795
-
796
- def glEnable(cap: typing.Union[typing.Set[str], typing.Set[int]]):
797
- ''' Enable server-side GL capabilities
798
-
799
- :param cap: Specifies a symbolic constant indicating a GL capability.
800
- :type cap: typing.Union[typing.Set[str], typing.Set[int]]
801
- '''
802
-
803
- pass
804
-
805
-
806
- def glEnableVertexAttribArray(p0: int) -> typing.Any:
807
- '''
808
-
809
- :type p0: int
810
- :rtype: typing.Any
811
- '''
812
-
813
- pass
814
-
815
-
816
- def glEndQuery(p0: int) -> typing.Any:
817
- '''
818
-
819
- :type p0: int
820
- :rtype: typing.Any
821
- '''
822
-
823
- pass
824
-
825
-
826
- def glEvalCoord(u: typing.Any, v: typing.Any):
827
- ''' B{glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv} Evaluate enabled one- and two-dimensional maps
828
-
829
- :param u: Specifies a value that is the domain coordinate u to the basis function defined in a previous glMap1 or glMap2 command. If the function prototype ends in 'v' then u specifies a pointer to an array containing either one or two domain coordinates. The first coordinate is u. The second coordinate is v, which is present only in glEvalCoord2 versions.
830
- :type u: typing.Any
831
- :param v: Specifies a value that is the domain coordinate v to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command.
832
- :type v: typing.Any
833
- '''
834
-
835
- pass
836
-
837
-
838
- def glEvalMesh(mode: typing.Union[typing.Set[str], typing.Set[int]], i1: int,
839
- i2: int):
840
- ''' B{glEvalMesh1 or glEvalMesh2} Compute a one- or two-dimensional grid of points or lines
841
-
842
- :param mode: In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines.
843
- :type mode: typing.Union[typing.Set[str], typing.Set[int]]
844
- :param i1: Specify the first and last integer values for the grid domain variable i.
845
- :type i1: int
846
- :param i2: Specify the first and last integer values for the grid domain variable i.
847
- :type i2: int
848
- '''
849
-
850
- pass
851
-
852
-
853
- def glEvalPoint(i: int, j: int):
854
- ''' B{glEvalPoint1 and glEvalPoint2} Generate and evaluate a single point in a mesh
855
-
856
- :param i: Specifies the integer value for grid domain variable i.
857
- :type i: int
858
- :param j: Specifies the integer value for grid domain variable j (glEvalPoint2 only).
859
- :type j: int
860
- '''
861
-
862
- pass
863
-
864
-
865
- def glFeedbackBuffer(size: int,
866
- type: typing.Union[typing.Set[str], typing.Set[int]],
867
- buffer: 'Buffer'):
868
- ''' Controls feedback mode
869
-
870
- :param size: Specifies the maximum number of values that can be written into buffer.
871
- :type size: int
872
- :param type: Specifies a symbolic constant that describes the information that will be returned for each vertex.
873
- :type type: typing.Union[typing.Set[str], typing.Set[int]]
874
- :param buffer: Returns the feedback data.
875
- :type buffer: 'Buffer'
876
- '''
877
-
878
- pass
879
-
880
-
881
- def glFinish():
882
- ''' Block until all GL execution is complete
883
-
884
- '''
885
-
886
- pass
887
-
888
-
889
- def glFlush():
890
- ''' Force Execution of GL commands in finite time
891
-
892
- '''
893
-
894
- pass
895
-
896
-
897
- def glFog(pname: typing.Union[typing.Set[str], typing.Set[int]],
898
- param: typing.Any):
899
- ''' B{glFogf, glFogi, glFogfv, glFogiv} Specify fog parameters
900
-
901
- :param pname: Specifies a single-valued fog parameter. If the function prototype ends in 'v' specifies a fog parameter.
902
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
903
- :param param: Specifies the value or values to be assigned to pname. GL_FOG_COLOR requires an array of four values. All other parameters accept an array containing only a single value.
904
- :type param: typing.Any
905
- '''
906
-
907
- pass
908
-
909
-
910
- def glFramebufferRenderbuffer(p0: int, p1: int, p2: int,
911
- p3: int) -> typing.Any:
912
- '''
913
-
914
- :type p0: int
915
- :type p1: int
916
- :type p2: int
917
- :type p3: int
918
- :rtype: typing.Any
919
- '''
920
-
921
- pass
922
-
923
-
924
- def glFramebufferTexture(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
925
- '''
926
-
927
- :type p0: int
928
- :type p1: int
929
- :type p2: int
930
- :type p3: int
931
- :rtype: typing.Any
932
- '''
933
-
934
- pass
935
-
936
-
937
- def glFrontFace(mode: typing.Union[typing.Set[str], typing.Set[int]]):
938
- ''' Define front- and back-facing polygons
939
-
940
- :param mode: Specifies the orientation of front-facing polygons.
941
- :type mode: typing.Union[typing.Set[str], typing.Set[int]]
942
- '''
943
-
944
- pass
945
-
946
-
947
- def glGenBuffers(p0: int, p1: int) -> typing.Any:
948
- '''
949
-
950
- :type p0: int
951
- :type p1: int
952
- :rtype: typing.Any
953
- '''
954
-
955
- pass
956
-
957
-
958
- def glGenFramebuffers(p0: int, p1: int) -> typing.Any:
959
- '''
960
-
961
- :type p0: int
962
- :type p1: int
963
- :rtype: typing.Any
964
- '''
965
-
966
- pass
967
-
968
-
969
- def glGenQueries(p0: int, p1: int) -> typing.Any:
970
- '''
971
-
972
- :type p0: int
973
- :type p1: int
974
- :rtype: typing.Any
975
- '''
976
-
977
- pass
978
-
979
-
980
- def glGenRenderbuffers(p0: int, p1: int) -> typing.Any:
981
- '''
982
-
983
- :type p0: int
984
- :type p1: int
985
- :rtype: typing.Any
986
- '''
987
-
988
- pass
989
-
990
-
991
- def glGenTextures(n: int, textures: 'Buffer'):
992
- ''' Generate texture names
993
-
994
- :param n: Specifies the number of textures name to be generated.
995
- :type n: int
996
- :param textures: Specifies an array in which the generated textures names are stored.
997
- :type textures: 'Buffer'
998
- '''
999
-
1000
- pass
1001
-
1002
-
1003
- def glGenVertexArrays(p0: int, p1: int) -> typing.Any:
1004
- '''
1005
-
1006
- :type p0: int
1007
- :type p1: int
1008
- :rtype: typing.Any
1009
- '''
1010
-
1011
- pass
1012
-
1013
-
1014
- def glGet(pname: typing.Union[typing.Set[str], typing.Set[int]],
1015
- param: typing.Any):
1016
- ''' B{glGetBooleanv, glGetfloatv, glGetFloatv, glGetIntegerv} Return the value or values of a selected parameter
1017
-
1018
- :param pname: Specifies the parameter value to be returned.
1019
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1020
- :param param: Returns the value or values of the specified parameter.
1021
- :type param: typing.Any
1022
- '''
1023
-
1024
- pass
1025
-
1026
-
1027
- def glGetActiveAttrib(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
1028
- p6: int) -> typing.Any:
1029
- '''
1030
-
1031
- :type p0: int
1032
- :type p1: int
1033
- :type p2: int
1034
- :type p3: int
1035
- :type p4: int
1036
- :type p5: int
1037
- :type p6: int
1038
- :rtype: typing.Any
1039
- '''
1040
-
1041
- pass
1042
-
1043
-
1044
- def glGetActiveUniform(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
1045
- p6: int) -> typing.Any:
1046
- '''
1047
-
1048
- :type p0: int
1049
- :type p1: int
1050
- :type p2: int
1051
- :type p3: int
1052
- :type p4: int
1053
- :type p5: int
1054
- :type p6: int
1055
- :rtype: typing.Any
1056
- '''
1057
-
1058
- pass
1059
-
1060
-
1061
- def glGetActiveUniformBlockName(p0: int, p1: int, p2: int, p3: int,
1062
- p4: int) -> typing.Any:
1063
- '''
1064
-
1065
- :type p0: int
1066
- :type p1: int
1067
- :type p2: int
1068
- :type p3: int
1069
- :type p4: int
1070
- :rtype: typing.Any
1071
- '''
1072
-
1073
- pass
1074
-
1075
-
1076
- def glGetActiveUniformBlockiv(p0: int, p1: int, p2: int,
1077
- p3: int) -> typing.Any:
1078
- '''
1079
-
1080
- :type p0: int
1081
- :type p1: int
1082
- :type p2: int
1083
- :type p3: int
1084
- :rtype: typing.Any
1085
- '''
1086
-
1087
- pass
1088
-
1089
-
1090
- def glGetActiveUniformName(p0: int, p1: int, p2: int, p3: int,
1091
- p4: int) -> typing.Any:
1092
- '''
1093
-
1094
- :type p0: int
1095
- :type p1: int
1096
- :type p2: int
1097
- :type p3: int
1098
- :type p4: int
1099
- :rtype: typing.Any
1100
- '''
1101
-
1102
- pass
1103
-
1104
-
1105
- def glGetActiveUniformsiv(p0: int, p1: int, p2: int, p3: int,
1106
- p4: int) -> typing.Any:
1107
- '''
1108
-
1109
- :type p0: int
1110
- :type p1: int
1111
- :type p2: int
1112
- :type p3: int
1113
- :type p4: int
1114
- :rtype: typing.Any
1115
- '''
1116
-
1117
- pass
1118
-
1119
-
1120
- def glGetAttachedShaders(program: int, maxCount: int, count: 'Buffer',
1121
- shaders: 'Buffer'):
1122
- ''' Returns the handles of the shader objects attached to a program object.
1123
-
1124
- :param program: Specifies the program object to be queried.
1125
- :type program: int
1126
- :param maxCount: Specifies the size of the array for storing the returned object names.
1127
- :type maxCount: int
1128
- :param count: Returns the number of names actually returned in objects.
1129
- :type count: 'Buffer'
1130
- :param shaders: Specifies an array that is used to return the names of attached shader objects.
1131
- :type shaders: 'Buffer'
1132
- '''
1133
-
1134
- pass
1135
-
1136
-
1137
- def glGetAttribLocation(p0: int, p1: str) -> int:
1138
- '''
1139
-
1140
- :type p0: int
1141
- :type p1: str
1142
- :rtype: int
1143
- '''
1144
-
1145
- pass
1146
-
1147
-
1148
- def glGetBooleanv(p0: int, p1: bool) -> typing.Any:
1149
- '''
1150
-
1151
- :type p0: int
1152
- :type p1: bool
1153
- :rtype: typing.Any
1154
- '''
1155
-
1156
- pass
1157
-
1158
-
1159
- def glGetBufferParameteri64v(p0: int, p1: int, p2: int) -> typing.Any:
1160
- '''
1161
-
1162
- :type p0: int
1163
- :type p1: int
1164
- :type p2: int
1165
- :rtype: typing.Any
1166
- '''
1167
-
1168
- pass
1169
-
1170
-
1171
- def glGetBufferParameteriv(p0: int, p1: int, p2: int) -> typing.Any:
1172
- '''
1173
-
1174
- :type p0: int
1175
- :type p1: int
1176
- :type p2: int
1177
- :rtype: typing.Any
1178
- '''
1179
-
1180
- pass
1181
-
1182
-
1183
- def glGetBufferPointerv(p0: int, p1: int, p2: typing.Any) -> typing.Any:
1184
- '''
1185
-
1186
- :type p0: int
1187
- :type p1: int
1188
- :type p2: typing.Any
1189
- :rtype: typing.Any
1190
- '''
1191
-
1192
- pass
1193
-
1194
-
1195
- def glGetBufferSubData(p0: int, p1: int, p2: int,
1196
- p3: typing.Any) -> typing.Any:
1197
- '''
1198
-
1199
- :type p0: int
1200
- :type p1: int
1201
- :type p2: int
1202
- :type p3: typing.Any
1203
- :rtype: typing.Any
1204
- '''
1205
-
1206
- pass
1207
-
1208
-
1209
- def glGetCompressedTexImage(p0: int, p1: int, p2: typing.Any) -> typing.Any:
1210
- '''
1211
-
1212
- :type p0: int
1213
- :type p1: int
1214
- :type p2: typing.Any
1215
- :rtype: typing.Any
1216
- '''
1217
-
1218
- pass
1219
-
1220
-
1221
- def glGetDoublev(p0: int, p1: float) -> typing.Any:
1222
- '''
1223
-
1224
- :type p0: int
1225
- :type p1: float
1226
- :rtype: typing.Any
1227
- '''
1228
-
1229
- pass
1230
-
1231
-
1232
- def glGetError():
1233
- ''' Return error information
1234
-
1235
- '''
1236
-
1237
- pass
1238
-
1239
-
1240
- def glGetFloatv(p0: int, p1: float) -> typing.Any:
1241
- '''
1242
-
1243
- :type p0: int
1244
- :type p1: float
1245
- :rtype: typing.Any
1246
- '''
1247
-
1248
- pass
1249
-
1250
-
1251
- def glGetIntegerv(p0: int, p1: int) -> typing.Any:
1252
- '''
1253
-
1254
- :type p0: int
1255
- :type p1: int
1256
- :rtype: typing.Any
1257
- '''
1258
-
1259
- pass
1260
-
1261
-
1262
- def glGetLight(light: typing.Union[typing.Set[str], typing.Set[int]],
1263
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1264
- params: 'Buffer'):
1265
- ''' B{glGetLightfv and glGetLightiv} Return light source parameter values
1266
-
1267
- :param light: Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHTi where 0 < i < GL_MAX_LIGHTS.
1268
- :type light: typing.Union[typing.Set[str], typing.Set[int]]
1269
- :param pname: Specifies a light source parameter for light.
1270
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1271
- :param params: Returns the requested data.
1272
- :type params: 'Buffer'
1273
- '''
1274
-
1275
- pass
1276
-
1277
-
1278
- def glGetMap(target: typing.Union[typing.Set[str], typing.Set[int]],
1279
- query: typing.Union[typing.Set[str], typing.Set[int]],
1280
- v: 'Buffer'):
1281
- ''' B{glGetMapdv, glGetMapfv, glGetMapiv} Return evaluator parameters
1282
-
1283
- :param target: Specifies the symbolic name of a map.
1284
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1285
- :param query: Specifies which parameter to return.
1286
- :type query: typing.Union[typing.Set[str], typing.Set[int]]
1287
- :param v: Returns the requested data.
1288
- :type v: 'Buffer'
1289
- '''
1290
-
1291
- pass
1292
-
1293
-
1294
- def glGetMaterial(face: typing.Union[typing.Set[str], typing.Set[int]],
1295
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1296
- params: 'Buffer'):
1297
- ''' B{glGetMaterialfv, glGetMaterialiv} Return material parameters
1298
-
1299
- :param face: Specifies which of the two materials is being queried. representing the front and back materials, respectively.
1300
- :type face: typing.Union[typing.Set[str], typing.Set[int]]
1301
- :param pname: Specifies the material parameter to return.
1302
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1303
- :param params: Returns the requested data.
1304
- :type params: 'Buffer'
1305
- '''
1306
-
1307
- pass
1308
-
1309
-
1310
- def glGetMultisamplefv(p0: int, p1: int, p2: float) -> typing.Any:
1311
- '''
1312
-
1313
- :type p0: int
1314
- :type p1: int
1315
- :type p2: float
1316
- :rtype: typing.Any
1317
- '''
1318
-
1319
- pass
1320
-
1321
-
1322
- def glGetPixelMap(map: typing.Union[typing.Set[str], typing.Set[int]],
1323
- values: 'Buffer'):
1324
- ''' B{glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv} Return the specified pixel map
1325
-
1326
- :param map: Specifies the name of the pixel map to return.
1327
- :type map: typing.Union[typing.Set[str], typing.Set[int]]
1328
- :param values: Returns the pixel map contents.
1329
- :type values: 'Buffer'
1330
- '''
1331
-
1332
- pass
1333
-
1334
-
1335
- def glGetProgramInfoLog(program: int, maxLength: int, length: 'Buffer',
1336
- infoLog: 'Buffer'):
1337
- ''' Returns the information log for a program object.
1338
-
1339
- :param program: Specifies the program object whose information log is to be queried.
1340
- :type program: int
1341
- :param maxLength: Specifies the size of the character buffer for storing the returned information log.
1342
- :type maxLength: int
1343
- :param length: Returns the length of the string returned in **infoLog** (excluding the null terminator).
1344
- :type length: 'Buffer'
1345
- :param infoLog: Specifies an array of characters that is used to return the information log.
1346
- :type infoLog: 'Buffer'
1347
- '''
1348
-
1349
- pass
1350
-
1351
-
1352
- def glGetProgramiv(program: int, pname: int, params: 'Buffer'):
1353
- ''' Returns a parameter from a program object.
1354
-
1355
- :param program: Specifies the program object to be queried.
1356
- :type program: int
1357
- :param pname: Specifies the object parameter.
1358
- :type pname: int
1359
- :param params: Returns the requested object parameter.
1360
- :type params: 'Buffer'
1361
- '''
1362
-
1363
- pass
1364
-
1365
-
1366
- def glGetQueryObjectiv(p0: int, p1: int, p2: int) -> typing.Any:
1367
- '''
1368
-
1369
- :type p0: int
1370
- :type p1: int
1371
- :type p2: int
1372
- :rtype: typing.Any
1373
- '''
1374
-
1375
- pass
1376
-
1377
-
1378
- def glGetQueryObjectuiv(p0: int, p1: int, p2: int) -> typing.Any:
1379
- '''
1380
-
1381
- :type p0: int
1382
- :type p1: int
1383
- :type p2: int
1384
- :rtype: typing.Any
1385
- '''
1386
-
1387
- pass
1388
-
1389
-
1390
- def glGetQueryiv(p0: int, p1: int, p2: int) -> typing.Any:
1391
- '''
1392
-
1393
- :type p0: int
1394
- :type p1: int
1395
- :type p2: int
1396
- :rtype: typing.Any
1397
- '''
1398
-
1399
- pass
1400
-
1401
-
1402
- def glGetShaderInfoLog(program, maxLength: int, length: 'Buffer',
1403
- infoLog: 'Buffer'):
1404
- ''' Returns the information log for a shader object.
1405
-
1406
- :param shader: Specifies the shader object whose information log is to be queried.
1407
- :type shader: int
1408
- :param maxLength: Specifies the size of the character buffer for storing the returned information log.
1409
- :type maxLength: int
1410
- :param length: Returns the length of the string returned in **infoLog** (excluding the null terminator).
1411
- :type length: 'Buffer'
1412
- :param infoLog: Specifies an array of characters that is used to return the information log.
1413
- :type infoLog: 'Buffer'
1414
- '''
1415
-
1416
- pass
1417
-
1418
-
1419
- def glGetShaderSource(shader: int, bufSize: int, length: 'Buffer',
1420
- source: 'Buffer'):
1421
- ''' Returns the source code string from a shader object
1422
-
1423
- :param shader: Specifies the shader object to be queried.
1424
- :type shader: int
1425
- :param bufSize: Specifies the size of the character buffer for storing the returned source code string.
1426
- :type bufSize: int
1427
- :param length: Returns the length of the string returned in source (excluding the null terminator).
1428
- :type length: 'Buffer'
1429
- :param source: Specifies an array of characters that is used to return the source code string.
1430
- :type source: 'Buffer'
1431
- '''
1432
-
1433
- pass
1434
-
1435
-
1436
- def glGetShaderiv(p0: int, p1: int, p2: int) -> typing.Any:
1437
- '''
1438
-
1439
- :type p0: int
1440
- :type p1: int
1441
- :type p2: int
1442
- :rtype: typing.Any
1443
- '''
1444
-
1445
- pass
1446
-
1447
-
1448
- def glGetString(name: typing.Union[typing.Set[str], typing.Set[int]]):
1449
- ''' Return a string describing the current GL connection
1450
-
1451
- :param name: Specifies a symbolic constant.
1452
- :type name: typing.Union[typing.Set[str], typing.Set[int]]
1453
- '''
1454
-
1455
- pass
1456
-
1457
-
1458
- def glGetStringi(p0: int, p1: int) -> str:
1459
- '''
1460
-
1461
- :type p0: int
1462
- :type p1: int
1463
- :rtype: str
1464
- '''
1465
-
1466
- pass
1467
-
1468
-
1469
- def glGetTexEnv(target: typing.Union[typing.Set[str], typing.Set[int]],
1470
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1471
- params: 'Buffer'):
1472
- ''' B{glGetTexEnvfv, glGetTexEnviv} Return texture environment parameters
1473
-
1474
- :param target: Specifies a texture environment. Must be GL_TEXTURE_ENV.
1475
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1476
- :param pname: Specifies the symbolic name of a texture environment parameter.
1477
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1478
- :param params: Returns the requested data.
1479
- :type params: 'Buffer'
1480
- '''
1481
-
1482
- pass
1483
-
1484
-
1485
- def glGetTexGen(coord: typing.Union[typing.Set[str], typing.Set[int]],
1486
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1487
- params: 'Buffer'):
1488
- ''' B{glGetTexGendv, glGetTexGenfv, glGetTexGeniv} Return texture coordinate generation parameters
1489
-
1490
- :param coord: Specifies a texture coordinate.
1491
- :type coord: typing.Union[typing.Set[str], typing.Set[int]]
1492
- :param pname: Specifies the symbolic name of the value(s) to be returned.
1493
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1494
- :param params: Returns the requested data.
1495
- :type params: 'Buffer'
1496
- '''
1497
-
1498
- pass
1499
-
1500
-
1501
- def glGetTexImage(target: typing.Union[typing.Set[str], typing.Set[int]],
1502
- level: int,
1503
- format: typing.Union[typing.Set[str], typing.Set[int]],
1504
- type: typing.Union[typing.Set[str], typing.Set[int]],
1505
- pixels: 'Buffer'):
1506
- ''' Return a texture image
1507
-
1508
- :param target: Specifies which texture is to be obtained.
1509
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1510
- :param level: Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level n is the nth mipmap reduction image.
1511
- :type level: int
1512
- :param format: Specifies a pixel format for the returned data.
1513
- :type format: typing.Union[typing.Set[str], typing.Set[int]]
1514
- :param type: Specifies a pixel type for the returned data.
1515
- :type type: typing.Union[typing.Set[str], typing.Set[int]]
1516
- :param pixels: Returns the texture image. Should be a pointer to an array of the type specified by type
1517
- :type pixels: 'Buffer'
1518
- '''
1519
-
1520
- pass
1521
-
1522
-
1523
- def glGetTexLevelParameter(
1524
- target: typing.Union[typing.Set[str], typing.Set[int]], level: int,
1525
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1526
- params: 'Buffer'):
1527
- ''' B{glGetTexLevelParameterfv, glGetTexLevelParameteriv} return texture parameter values for a specific level of detail
1528
-
1529
- :param target: Specifies the symbolic name of the target texture.
1530
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1531
- :param level: Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level n is the nth mipmap reduction image.
1532
- :type level: int
1533
- :param pname: Specifies the symbolic name of a texture parameter.
1534
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1535
- :param params: Returns the requested data.
1536
- :type params: 'Buffer'
1537
- '''
1538
-
1539
- pass
1540
-
1541
-
1542
- def glGetTexLevelParameterfv(p0: int, p1: int, p2: int,
1543
- p3: float) -> typing.Any:
1544
- '''
1545
-
1546
- :type p0: int
1547
- :type p1: int
1548
- :type p2: int
1549
- :type p3: float
1550
- :rtype: typing.Any
1551
- '''
1552
-
1553
- pass
1554
-
1555
-
1556
- def glGetTexLevelParameteriv(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
1557
- '''
1558
-
1559
- :type p0: int
1560
- :type p1: int
1561
- :type p2: int
1562
- :type p3: int
1563
- :rtype: typing.Any
1564
- '''
1565
-
1566
- pass
1567
-
1568
-
1569
- def glGetTexParameter(target: typing.Union[typing.Set[str], typing.Set[int]],
1570
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1571
- params: 'Buffer'):
1572
- ''' B{glGetTexParameterfv, glGetTexParameteriv} Return texture parameter values
1573
-
1574
- :param target: Specifies the symbolic name of the target texture.
1575
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1576
- :param pname: Specifies the symbolic name the target texture.
1577
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1578
- :param params: Returns the texture parameters.
1579
- :type params: 'Buffer'
1580
- '''
1581
-
1582
- pass
1583
-
1584
-
1585
- def glGetTexParameterfv(p0: int, p1: int, p2: float) -> typing.Any:
1586
- '''
1587
-
1588
- :type p0: int
1589
- :type p1: int
1590
- :type p2: float
1591
- :rtype: typing.Any
1592
- '''
1593
-
1594
- pass
1595
-
1596
-
1597
- def glGetTexParameteriv(p0: int, p1: int, p2: int) -> typing.Any:
1598
- '''
1599
-
1600
- :type p0: int
1601
- :type p1: int
1602
- :type p2: int
1603
- :rtype: typing.Any
1604
- '''
1605
-
1606
- pass
1607
-
1608
-
1609
- def glGetUniformBlockIndex(p0: int, p1: str) -> int:
1610
- '''
1611
-
1612
- :type p0: int
1613
- :type p1: str
1614
- :rtype: int
1615
- '''
1616
-
1617
- pass
1618
-
1619
-
1620
- def glGetUniformIndices(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
1621
- '''
1622
-
1623
- :type p0: int
1624
- :type p1: int
1625
- :type p2: int
1626
- :type p3: int
1627
- :rtype: typing.Any
1628
- '''
1629
-
1630
- pass
1631
-
1632
-
1633
- def glGetUniformLocation(p0: int, p1: str) -> int:
1634
- '''
1635
-
1636
- :type p0: int
1637
- :type p1: str
1638
- :rtype: int
1639
- '''
1640
-
1641
- pass
1642
-
1643
-
1644
- def glGetUniformfv(p0: int, p1: int, p2: float) -> typing.Any:
1645
- '''
1646
-
1647
- :type p0: int
1648
- :type p1: int
1649
- :type p2: float
1650
- :rtype: typing.Any
1651
- '''
1652
-
1653
- pass
1654
-
1655
-
1656
- def glGetUniformiv(p0: int, p1: int, p2: int) -> typing.Any:
1657
- '''
1658
-
1659
- :type p0: int
1660
- :type p1: int
1661
- :type p2: int
1662
- :rtype: typing.Any
1663
- '''
1664
-
1665
- pass
1666
-
1667
-
1668
- def glGetVertexAttribPointerv(p0: int, p1: int, p2: typing.Any) -> typing.Any:
1669
- '''
1670
-
1671
- :type p0: int
1672
- :type p1: int
1673
- :type p2: typing.Any
1674
- :rtype: typing.Any
1675
- '''
1676
-
1677
- pass
1678
-
1679
-
1680
- def glGetVertexAttribdv(p0: int, p1: int, p2: float) -> typing.Any:
1681
- '''
1682
-
1683
- :type p0: int
1684
- :type p1: int
1685
- :type p2: float
1686
- :rtype: typing.Any
1687
- '''
1688
-
1689
- pass
1690
-
1691
-
1692
- def glGetVertexAttribfv(p0: int, p1: int, p2: float) -> typing.Any:
1693
- '''
1694
-
1695
- :type p0: int
1696
- :type p1: int
1697
- :type p2: float
1698
- :rtype: typing.Any
1699
- '''
1700
-
1701
- pass
1702
-
1703
-
1704
- def glGetVertexAttribiv(p0: int, p1: int, p2: int) -> typing.Any:
1705
- '''
1706
-
1707
- :type p0: int
1708
- :type p1: int
1709
- :type p2: int
1710
- :rtype: typing.Any
1711
- '''
1712
-
1713
- pass
1714
-
1715
-
1716
- def glHint(target: typing.Union[typing.Set[str], typing.Set[int]],
1717
- mode: typing.Union[typing.Set[str], typing.Set[int]]):
1718
- ''' Specify implementation-specific hints
1719
-
1720
- :param target: Specifies a symbolic constant indicating the behavior to be controlled.
1721
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1722
- :param mode: Specifies a symbolic constant indicating the desired behavior.
1723
- :type mode: typing.Union[typing.Set[str], typing.Set[int]]
1724
- '''
1725
-
1726
- pass
1727
-
1728
-
1729
- def glIsBuffer(p0: int) -> bool:
1730
- '''
1731
-
1732
- :type p0: int
1733
- :rtype: bool
1734
- '''
1735
-
1736
- pass
1737
-
1738
-
1739
- def glIsEnabled(cap: typing.Union[typing.Set[str], typing.Set[int]]):
1740
- ''' Test whether a capability is enabled
1741
-
1742
- :param cap: Specifies a constant representing a GL capability.
1743
- :type cap: typing.Union[typing.Set[str], typing.Set[int]]
1744
- '''
1745
-
1746
- pass
1747
-
1748
-
1749
- def glIsProgram(program: int):
1750
- ''' Determines if a name corresponds to a program object
1751
-
1752
- :param program: Specifies a potential program object.
1753
- :type program: int
1754
- '''
1755
-
1756
- pass
1757
-
1758
-
1759
- def glIsQuery(p0: int) -> bool:
1760
- '''
1761
-
1762
- :type p0: int
1763
- :rtype: bool
1764
- '''
1765
-
1766
- pass
1767
-
1768
-
1769
- def glIsShader(shader: int):
1770
- ''' Determines if a name corresponds to a shader object.
1771
-
1772
- :param shader: Specifies a potential shader object.
1773
- :type shader: int
1774
- '''
1775
-
1776
- pass
1777
-
1778
-
1779
- def glIsTexture(texture: int):
1780
- ''' Determine if a name corresponds to a texture
1781
-
1782
- :param texture: Specifies a value that may be the name of a texture.
1783
- :type texture: int
1784
- '''
1785
-
1786
- pass
1787
-
1788
-
1789
- def glIsVertexArray(p0: int) -> bool:
1790
- '''
1791
-
1792
- :type p0: int
1793
- :rtype: bool
1794
- '''
1795
-
1796
- pass
1797
-
1798
-
1799
- def glLight(light: typing.Union[typing.Set[str], typing.Set[int]],
1800
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1801
- param: typing.Any):
1802
- ''' B{glLightf,glLighti, glLightfv, glLightiv} Set the light source parameters
1803
-
1804
- :param light: Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHTi where 0 < i < GL_MAX_LIGHTS.
1805
- :type light: typing.Union[typing.Set[str], typing.Set[int]]
1806
- :param pname: Specifies a single-valued light source parameter for light.
1807
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1808
- :param param: Specifies the value that parameter pname of light source light will be set to. If function prototype ends in 'v' specifies a pointer to the value or values that parameter pname of light source light will be set to.
1809
- :type param: typing.Any
1810
- '''
1811
-
1812
- pass
1813
-
1814
-
1815
- def glLightModel(pname: typing.Union[typing.Set[str], typing.Set[int]],
1816
- param: typing.Any):
1817
- ''' B{glLightModelf, glLightModeli, glLightModelfv, glLightModeliv} Set the lighting model parameters
1818
-
1819
- :param pname: Specifies a single-value light model parameter.
1820
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1821
- :param param: Specifies the value that param will be set to. If function prototype ends in 'v' specifies a pointer to the value or values that param will be set to.
1822
- :type param: typing.Any
1823
- '''
1824
-
1825
- pass
1826
-
1827
-
1828
- def glLineWidth(width: float):
1829
- ''' Specify the width of rasterized lines.
1830
-
1831
- :param width: Specifies the width of rasterized lines. The initial value is 1.
1832
- :type width: float
1833
- '''
1834
-
1835
- pass
1836
-
1837
-
1838
- def glLinkProgram(program: int):
1839
- ''' Links a program object.
1840
-
1841
- :param program: Specifies the handle of the program object to be linked.
1842
- :type program: int
1843
- '''
1844
-
1845
- pass
1846
-
1847
-
1848
- def glLoadMatrix(m: 'Buffer'):
1849
- ''' B{glLoadMatrixd, glLoadMatixf} Replace the current matrix with the specified matrix
1850
-
1851
- :param m: Specifies a pointer to 16 consecutive values, which are used as the elements of a 4x4 column-major matrix.
1852
- :type m: 'Buffer'
1853
- '''
1854
-
1855
- pass
1856
-
1857
-
1858
- def glLogicOp(opcode: typing.Union[typing.Set[str], typing.Set[int]]):
1859
- ''' Specify a logical pixel operation for color index rendering
1860
-
1861
- :param opcode: Specifies a symbolic constant that selects a logical operation.
1862
- :type opcode: typing.Union[typing.Set[str], typing.Set[int]]
1863
- '''
1864
-
1865
- pass
1866
-
1867
-
1868
- def glMap1(target: typing.Union[typing.Set[str], typing.Set[int]],
1869
- u1: typing.Any, u2: typing.Any, stride: int, order: int,
1870
- points: 'Buffer'):
1871
- ''' B{glMap1d, glMap1f} Define a one-dimensional evaluator
1872
-
1873
- :param target: Specifies the kind of values that are generated by the evaluator.
1874
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1875
- :param u1: Specify a linear mapping of u, as presented to glEvalCoord1, to ^, t he variable that is evaluated by the equations specified by this command.
1876
- :type u1: typing.Any
1877
- :param u2: Specify a linear mapping of u, as presented to glEvalCoord1, to ^, t he variable that is evaluated by the equations specified by this command.
1878
- :type u2: typing.Any
1879
- :param stride: Specifies the number of floats or float (double)s between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations.
1880
- :type stride: int
1881
- :param order: Specifies the number of control points. Must be positive.
1882
- :type order: int
1883
- :param points: Specifies a pointer to the array of control points.
1884
- :type points: 'Buffer'
1885
- '''
1886
-
1887
- pass
1888
-
1889
-
1890
- def glMap2(target: typing.Union[typing.Set[str], typing.Set[int]],
1891
- u1: typing.Any, u2: typing.Any, ustride: int, uorder: int,
1892
- v1: typing.Any, v2: typing.Any, vstride: int, vorder: int,
1893
- points: 'Buffer'):
1894
- ''' B{glMap2d, glMap2f} Define a two-dimensional evaluator
1895
-
1896
- :param target: Specifies the kind of values that are generated by the evaluator.
1897
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
1898
- :param u1: Specify a linear mapping of u, as presented to glEvalCoord2, to ^, t he variable that is evaluated by the equations specified by this command. Initially u1 is 0 and u2 is 1.
1899
- :type u1: typing.Any
1900
- :param u2: Specify a linear mapping of u, as presented to glEvalCoord2, to ^, t he variable that is evaluated by the equations specified by this command. Initially u1 is 0 and u2 is 1.
1901
- :type u2: typing.Any
1902
- :param ustride: Specifies the number of floats or float (double)s between the beginning of control point R and the beginning of control point R ij, where i and j are the u and v control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0.
1903
- :type ustride: int
1904
- :param uorder: Specifies the dimension of the control point array in the u axis. Must be positive. The initial value is 1.
1905
- :type uorder: int
1906
- :param v1: Specify a linear mapping of v, as presented to glEvalCoord2, to ^, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
1907
- :type v1: typing.Any
1908
- :param v2: Specify a linear mapping of v, as presented to glEvalCoord2, to ^, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1.
1909
- :type v2: typing.Any
1910
- :param vstride: Specifies the number of floats or float (double)s between the beginning of control point R and the beginning of control point R ij, where i and j are the u and v control point(indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0.
1911
- :type vstride: int
1912
- :param vorder: Specifies the dimension of the control point array in the v axis. Must be positive. The initial value is 1.
1913
- :type vorder: int
1914
- :param points: Specifies a pointer to the array of control points.
1915
- :type points: 'Buffer'
1916
- '''
1917
-
1918
- pass
1919
-
1920
-
1921
- def glMapBuffer(p0: int, p1: int) -> typing.Any:
1922
- '''
1923
-
1924
- :type p0: int
1925
- :type p1: int
1926
- :rtype: typing.Any
1927
- '''
1928
-
1929
- pass
1930
-
1931
-
1932
- def glMapGrid(un: int, u1: typing.Any, u2: typing.Any, vn: int, v1: typing.Any,
1933
- v2: typing.Any):
1934
- ''' B{glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f} Define a one- or two-dimensional mesh
1935
-
1936
- :param un: Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
1937
- :type un: int
1938
- :param u1: Specify the mappings for integer grid domain values i=0 and i=un.
1939
- :type u1: typing.Any
1940
- :param u2: Specify the mappings for integer grid domain values i=0 and i=un.
1941
- :type u2: typing.Any
1942
- :param vn: Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only).
1943
- :type vn: int
1944
- :param v1: Specify the mappings for integer grid domain values j=0 and j=vn (glMapGrid2 only).
1945
- :type v1: typing.Any
1946
- :param v2: Specify the mappings for integer grid domain values j=0 and j=vn (glMapGrid2 only).
1947
- :type v2: typing.Any
1948
- '''
1949
-
1950
- pass
1951
-
1952
-
1953
- def glMaterial(face: typing.Union[typing.Set[str], typing.Set[int]],
1954
- pname: typing.Union[typing.Set[str], typing.Set[int]],
1955
- params: int):
1956
- ''' Specify material parameters for the lighting model.
1957
-
1958
- :type face: typing.Union[typing.Set[str], typing.Set[int]]
1959
- :param pname: Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
1960
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
1961
- :param params: Specifies the value that parameter GL_SHININESS will be set to. If function prototype ends in 'v' specifies a pointer to the value or values that pname will be set to.
1962
- :type params: int
1963
- '''
1964
-
1965
- pass
1966
-
1967
-
1968
- def glMultMatrix(m: 'Buffer'):
1969
- ''' B{glMultMatrixd, glMultMatrixf} Multiply the current matrix with the specified matrix
1970
-
1971
- :param m: Points to 16 consecutive values that are used as the elements of a 4x4 column major matrix.
1972
- :type m: 'Buffer'
1973
- '''
1974
-
1975
- pass
1976
-
1977
-
1978
- def glNormal3(nx: typing.Any, ny: typing.Any, nz: typing.Any, v: 'Buffer'):
1979
- ''' B{Normal3b, Normal3bv, Normal3d, Normal3dv, Normal3f, Normal3fv, Normal3i, Normal3iv, Normal3s, Normal3sv} Set the current normal vector
1980
-
1981
- :param nx: Specify the x, y, and z coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
1982
- :type nx: typing.Any
1983
- :param ny: Specify the x, y, and z coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
1984
- :type ny: typing.Any
1985
- :param nz: Specify the x, y, and z coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
1986
- :type nz: typing.Any
1987
- :param v: the x, y, and z coordinates of the new current normal.
1988
- :type v: 'Buffer'
1989
- '''
1990
-
1991
- pass
1992
-
1993
-
1994
- def glPixelMap(map: typing.Union[typing.Set[str], typing.Set[int]],
1995
- mapsize: int, values: 'Buffer'):
1996
- ''' B{glPixelMapfv, glPixelMapuiv, glPixelMapusv} Set up pixel transfer maps
1997
-
1998
- :param map: Specifies a symbolic map name.
1999
- :type map: typing.Union[typing.Set[str], typing.Set[int]]
2000
- :param mapsize: Specifies the size of the map being defined.
2001
- :type mapsize: int
2002
- :param values: Specifies an array of mapsize values.
2003
- :type values: 'Buffer'
2004
- '''
2005
-
2006
- pass
2007
-
2008
-
2009
- def glPixelStore(pname: typing.Union[typing.Set[str], typing.Set[int]],
2010
- param: typing.Any):
2011
- ''' B{glPixelStoref, glPixelStorei} Set pixel storage modes
2012
-
2013
- :param pname: Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory. Six more affect the unpacking of pixel data from memory.
2014
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
2015
- :param param: Specifies the value that pname is set to.
2016
- :type param: typing.Any
2017
- '''
2018
-
2019
- pass
2020
-
2021
-
2022
- def glPixelStoref(p0: int, p1: float) -> typing.Any:
2023
- '''
2024
-
2025
- :type p0: int
2026
- :type p1: float
2027
- :rtype: typing.Any
2028
- '''
2029
-
2030
- pass
2031
-
2032
-
2033
- def glPixelStorei(p0: int, p1: int) -> typing.Any:
2034
- '''
2035
-
2036
- :type p0: int
2037
- :type p1: int
2038
- :rtype: typing.Any
2039
- '''
2040
-
2041
- pass
2042
-
2043
-
2044
- def glPixelTransfer(pname: typing.Union[typing.Set[str], typing.Set[int]],
2045
- param: typing.Any):
2046
- ''' B{glPixelTransferf, glPixelTransferi} Set pixel transfer modes
2047
-
2048
- :param pname: Specifies the symbolic name of the pixel transfer parameter to be set.
2049
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
2050
- :param param: Specifies the value that pname is set to.
2051
- :type param: typing.Any
2052
- '''
2053
-
2054
- pass
2055
-
2056
-
2057
- def glPointSize(size: float):
2058
- ''' Specify the diameter of rasterized points
2059
-
2060
- :param size: Specifies the diameter of rasterized points. The initial value is 1.
2061
- :type size: float
2062
- '''
2063
-
2064
- pass
2065
-
2066
-
2067
- def glPolygonMode(face: typing.Union[typing.Set[str], typing.Set[int]],
2068
- mode: typing.Union[typing.Set[str], typing.Set[int]]):
2069
- ''' Select a polygon rasterization mode
2070
-
2071
- :param face: Specifies the polygons that mode applies to. Must be GL_FRONT for front-facing polygons, GL_BACK for back- facing polygons, or GL_FRONT_AND_BACK for front- and back-facing polygons.
2072
- :type face: typing.Union[typing.Set[str], typing.Set[int]]
2073
- :param mode: Specifies how polygons will be rasterized. The initial value is GL_FILL for both front- and back- facing polygons.
2074
- :type mode: typing.Union[typing.Set[str], typing.Set[int]]
2075
- '''
2076
-
2077
- pass
2078
-
2079
-
2080
- def glPolygonOffset(factor: float, units: float):
2081
- ''' Set the scale and units used to calculate depth values
2082
-
2083
- :param factor: Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
2084
- :type factor: float
2085
- :param units: Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
2086
- :type units: float
2087
- '''
2088
-
2089
- pass
2090
-
2091
-
2092
- def glRasterPos(x: typing.Any, y: typing.Any, z: typing.Any, w: typing.Any):
2093
- ''' B{glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv} Specify the raster position for pixel operations
2094
-
2095
- :param x: Specify the x,y,z, and w object coordinates (if present) for the raster position. If function prototype ends in 'v' specifies a pointer to an array of two, three, or four elements, specifying x, y, z, and w coordinates, respectively.
2096
- :type x: typing.Any
2097
- :param y: Specify the x,y,z, and w object coordinates (if present) for the raster position. If function prototype ends in 'v' specifies a pointer to an array of two, three, or four elements, specifying x, y, z, and w coordinates, respectively.
2098
- :type y: typing.Any
2099
- :param z: Specify the x,y,z, and w object coordinates (if present) for the raster position. If function prototype ends in 'v' specifies a pointer to an array of two, three, or four elements, specifying x, y, z, and w coordinates, respectively.
2100
- :type z: typing.Any
2101
- :param w: Specify the x,y,z, and w object coordinates (if present) for the raster position. If function prototype ends in 'v' specifies a pointer to an array of two, three, or four elements, specifying x, y, z, and w coordinates, respectively.
2102
- :type w: typing.Any
2103
- '''
2104
-
2105
- pass
2106
-
2107
-
2108
- def glReadBuffer(mode: typing.Union[typing.Set[str], typing.Set[int]]):
2109
- ''' Select a color buffer source for pixels.
2110
-
2111
- :param mode: Specifies a color buffer.
2112
- :type mode: typing.Union[typing.Set[str], typing.Set[int]]
2113
- '''
2114
-
2115
- pass
2116
-
2117
-
2118
- def glReadPixels(x: int, y: int, width: int, height: int,
2119
- format: typing.Union[typing.Set[str], typing.Set[int]],
2120
- type: typing.Union[typing.Set[str], typing.Set[int]],
2121
- pixels: 'Buffer'):
2122
- ''' Read a block of pixels from the frame buffer
2123
-
2124
- :param x: Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
2125
- :type x: int
2126
- :param y: Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
2127
- :type y: int
2128
- :param width: Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
2129
- :type width: int
2130
- :param height: Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
2131
- :type height: int
2132
- :param format: Specifies the format of the pixel data.
2133
- :type format: typing.Union[typing.Set[str], typing.Set[int]]
2134
- :param type: Specifies the data type of the pixel data.
2135
- :type type: typing.Union[typing.Set[str], typing.Set[int]]
2136
- :param pixels: Returns the pixel data.
2137
- :type pixels: 'Buffer'
2138
- '''
2139
-
2140
- pass
2141
-
2142
-
2143
- def glRect(x1: typing.Any, y1: typing.Any, x2: typing.Any, y2: typing.Any,
2144
- v1: typing.Any, v2: typing.Any):
2145
- ''' B{glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv} Draw a rectangle
2146
-
2147
- :param x1: Specify one vertex of a rectangle
2148
- :type x1: typing.Any
2149
- :param y1: Specify one vertex of a rectangle
2150
- :type y1: typing.Any
2151
- :param x2: Specify the opposite vertex of the rectangle
2152
- :type x2: typing.Any
2153
- :param y2: Specify the opposite vertex of the rectangle
2154
- :type y2: typing.Any
2155
- :param v1: Specifies a pointer to one vertex of a rectangle and the pointer to the opposite vertex of the rectangle
2156
- :type v1: typing.Any
2157
- :param v2: Specifies a pointer to one vertex of a rectangle and the pointer to the opposite vertex of the rectangle
2158
- :type v2: typing.Any
2159
- '''
2160
-
2161
- pass
2162
-
2163
-
2164
- def glRenderbufferStorage(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
2165
- '''
2166
-
2167
- :type p0: int
2168
- :type p1: int
2169
- :type p2: int
2170
- :type p3: int
2171
- :rtype: typing.Any
2172
- '''
2173
-
2174
- pass
2175
-
2176
-
2177
- def glRotate(angle: typing.Any, x: typing.Any, y: typing.Any, z: typing.Any):
2178
- ''' B{glRotated, glRotatef} Multiply the current matrix by a rotation matrix
2179
-
2180
- :param angle: Specifies the angle of rotation in degrees.
2181
- :type angle: typing.Any
2182
- :param x: Specify the x, y, and z coordinates of a vector respectively.
2183
- :type x: typing.Any
2184
- :param y: Specify the x, y, and z coordinates of a vector respectively.
2185
- :type y: typing.Any
2186
- :param z: Specify the x, y, and z coordinates of a vector respectively.
2187
- :type z: typing.Any
2188
- '''
2189
-
2190
- pass
2191
-
2192
-
2193
- def glSampleCoverage(p0: float, p1: bool) -> typing.Any:
2194
- '''
2195
-
2196
- :type p0: float
2197
- :type p1: bool
2198
- :rtype: typing.Any
2199
- '''
2200
-
2201
- pass
2202
-
2203
-
2204
- def glSampleMaski(p0: int, p1: int) -> typing.Any:
2205
- '''
2206
-
2207
- :type p0: int
2208
- :type p1: int
2209
- :rtype: typing.Any
2210
- '''
2211
-
2212
- pass
2213
-
2214
-
2215
- def glScale(x: typing.Any, y: typing.Any, z: typing.Any):
2216
- ''' B{glScaled, glScalef} Multiply the current matrix by a general scaling matrix
2217
-
2218
- :param x: Specify scale factors along the x, y, and z axes, respectively.
2219
- :type x: typing.Any
2220
- :param y: Specify scale factors along the x, y, and z axes, respectively.
2221
- :type y: typing.Any
2222
- :param z: Specify scale factors along the x, y, and z axes, respectively.
2223
- :type z: typing.Any
2224
- '''
2225
-
2226
- pass
2227
-
2228
-
2229
- def glScissor(x: int, y: int, width: int, height: int):
2230
- ''' Define the scissor box
2231
-
2232
- :param x: Specify the lower left corner of the scissor box. Initially (0, 0).
2233
- :type x: int
2234
- :param y: Specify the lower left corner of the scissor box. Initially (0, 0).
2235
- :type y: int
2236
- :type width: int
2237
- :type height: int
2238
- :param width height: Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
2239
- :type width height: typing.Any
2240
- '''
2241
-
2242
- pass
2243
-
2244
-
2245
- def glShaderSource(shader: int, shader_string: str):
2246
- ''' Replaces the source code in a shader object.
2247
-
2248
- :param shader: Specifies the handle of the shader object whose source code is to be replaced.
2249
- :type shader: int
2250
- :param shader_string: The shader string.
2251
- :type shader_string: str
2252
- '''
2253
-
2254
- pass
2255
-
2256
-
2257
- def glStencilFunc(func: typing.Union[typing.Set[str], typing.Set[int]],
2258
- ref: int, mask: int):
2259
- ''' Set function and reference value for stencil testing
2260
-
2261
- :param func: Specifies the test function.
2262
- :type func: typing.Union[typing.Set[str], typing.Set[int]]
2263
- :param ref: Specifies the reference value for the stencil test. ref is clamped to the range [0,2n-1], where n is the number of bitplanes in the stencil buffer. The initial value is 0.
2264
- :type ref: int
2265
- :param mask: Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
2266
- :type mask: int
2267
- '''
2268
-
2269
- pass
2270
-
2271
-
2272
- def glStencilFuncSeparate(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
2273
- '''
2274
-
2275
- :type p0: int
2276
- :type p1: int
2277
- :type p2: int
2278
- :type p3: int
2279
- :rtype: typing.Any
2280
- '''
2281
-
2282
- pass
2283
-
2284
-
2285
- def glStencilMask(mask: int):
2286
- ''' Control the writing of individual bits in the stencil planes
2287
-
2288
- :param mask: Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
2289
- :type mask: int
2290
- '''
2291
-
2292
- pass
2293
-
2294
-
2295
- def glStencilMaskSeparate(p0: int, p1: int) -> typing.Any:
2296
- '''
2297
-
2298
- :type p0: int
2299
- :type p1: int
2300
- :rtype: typing.Any
2301
- '''
2302
-
2303
- pass
2304
-
2305
-
2306
- def glStencilOp(fail: typing.Union[typing.Set[str], typing.Set[int]],
2307
- zfail: typing.Union[typing.Set[str], typing.Set[int]],
2308
- zpass: typing.Union[typing.Set[str], typing.Set[int]]):
2309
- ''' Set stencil test actions
2310
-
2311
- :param fail: Specifies the action to take when the stencil test fails. The initial value is GL_KEEP.
2312
- :type fail: typing.Union[typing.Set[str], typing.Set[int]]
2313
- :param zfail: Specifies the stencil action when the stencil test passes, but the depth test fails. zfail accepts the same symbolic constants as fail. The initial value is GL_KEEP.
2314
- :type zfail: typing.Union[typing.Set[str], typing.Set[int]]
2315
- :param zpass: Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. zpass accepts the same symbolic constants as fail. The initial value is GL_KEEP.
2316
- :type zpass: typing.Union[typing.Set[str], typing.Set[int]]
2317
- '''
2318
-
2319
- pass
2320
-
2321
-
2322
- def glStencilOpSeparate(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
2323
- '''
2324
-
2325
- :type p0: int
2326
- :type p1: int
2327
- :type p2: int
2328
- :type p3: int
2329
- :rtype: typing.Any
2330
- '''
2331
-
2332
- pass
2333
-
2334
-
2335
- def glTexCoord(s: typing.Any, t: typing.Any, r: typing.Any, q: typing.Any,
2336
- v: 'Buffer'):
2337
- ''' B{glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv} Set the current texture coordinates
2338
-
2339
- :param s: Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
2340
- :type s: typing.Any
2341
- :param t: Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
2342
- :type t: typing.Any
2343
- :param r: Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
2344
- :type r: typing.Any
2345
- :param q: Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command.
2346
- :type q: typing.Any
2347
- :param v: Specifies a pointer to an array of one, two, three, or four elements, which in turn specify the s, t, r, and q texture coordinates.
2348
- :type v: 'Buffer'
2349
- '''
2350
-
2351
- pass
2352
-
2353
-
2354
- def glTexEnv(target: typing.Union[typing.Set[str], typing.Set[int]],
2355
- pname: typing.Union[typing.Set[str], typing.Set[int]],
2356
- param: typing.Any):
2357
- ''' B{glTextEnvf, glTextEnvi, glTextEnvfv, glTextEnviv} Set texture environment parameters
2358
-
2359
- :param target: Specifies a texture environment. Must be GL_TEXTURE_ENV.
2360
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
2361
- :param pname: Specifies the symbolic name of a single-valued texture environment parameter. Must be GL_TEXTURE_ENV_MODE.
2362
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
2363
- :param param: Specifies a single symbolic constant. If function prototype ends in 'v' specifies a pointer to a parameter array that contains either a single symbolic constant or an RGBA color
2364
- :type param: typing.Any
2365
- '''
2366
-
2367
- pass
2368
-
2369
-
2370
- def glTexGen(coord: typing.Union[typing.Set[str], typing.Set[int]],
2371
- pname: typing.Union[typing.Set[str], typing.Set[int]],
2372
- param: typing.Any):
2373
- ''' B{glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv} Control the generation of texture coordinates
2374
-
2375
- :param coord: Specifies a texture coordinate.
2376
- :type coord: typing.Union[typing.Set[str], typing.Set[int]]
2377
- :param pname: Specifies the symbolic name of the texture- coordinate generation function.
2378
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
2379
- :param param: Specifies a single-valued texture generation parameter. If function prototype ends in 'v' specifies a pointer to an array of texture generation parameters. If pname is GL_TEXTURE_GEN_MODE, then the array must contain a single symbolic constant. Otherwise, params holds the coefficients for the texture-coordinate generation function specified by pname.
2380
- :type param: typing.Any
2381
- '''
2382
-
2383
- pass
2384
-
2385
-
2386
- def glTexImage1D(target: typing.Union[typing.Set[str], typing.Set[int]],
2387
- level: int, internalformat: int, width: int, border: int,
2388
- format: typing.Union[typing.Set[str], typing.Set[int]],
2389
- type: typing.Union[typing.Set[str], typing.Set[int]],
2390
- pixels: 'Buffer'):
2391
- ''' Specify a one-dimensional texture image
2392
-
2393
- :param target: Specifies the target texture.
2394
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
2395
- :param level: Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
2396
- :type level: int
2397
- :param internalformat: Specifies the number of color components in the texture.
2398
- :type internalformat: int
2399
- :param width: Specifies the width of the texture image. Must be 2n+2(border) for some integer n. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
2400
- :type width: int
2401
- :param border: Specifies the width of the border. Must be either 0 or 1.
2402
- :type border: int
2403
- :param format: Specifies the format of the pixel data.
2404
- :type format: typing.Union[typing.Set[str], typing.Set[int]]
2405
- :param type: Specifies the data type of the pixel data.
2406
- :type type: typing.Union[typing.Set[str], typing.Set[int]]
2407
- :param pixels: Specifies a pointer to the image data in memory.
2408
- :type pixels: 'Buffer'
2409
- '''
2410
-
2411
- pass
2412
-
2413
-
2414
- def glTexImage2D(target: typing.Union[typing.Set[str], typing.Set[int]],
2415
- level: int, internalformat: int, width: int, height: int,
2416
- border: int,
2417
- format: typing.Union[typing.Set[str], typing.Set[int]],
2418
- type: typing.Union[typing.Set[str], typing.Set[int]],
2419
- pixels: 'Buffer'):
2420
- ''' Specify a two-dimensional texture image
2421
-
2422
- :param target: Specifies the target texture.
2423
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
2424
- :param level: Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
2425
- :type level: int
2426
- :param internalformat: Specifies the number of color components in the texture.
2427
- :type internalformat: int
2428
- :param width: Specifies the width of the texture image. Must be 2n+2(border) for some integer n. All implementations support texture images that are at least 64 texels wide.
2429
- :type width: int
2430
- :param height: Specifies the height of the texture image. Must be 2m+2(border) for some integer m. All implementations support texture images that are at least 64 texels high.
2431
- :type height: int
2432
- :param border: Specifies the width of the border. Must be either 0 or 1.
2433
- :type border: int
2434
- :param format: Specifies the format of the pixel data.
2435
- :type format: typing.Union[typing.Set[str], typing.Set[int]]
2436
- :param type: Specifies the data type of the pixel data.
2437
- :type type: typing.Union[typing.Set[str], typing.Set[int]]
2438
- :param pixels: Specifies a pointer to the image data in memory.
2439
- :type pixels: 'Buffer'
2440
- '''
2441
-
2442
- pass
2443
-
2444
-
2445
- def glTexImage2DMultisample(p0: int, p1: int, p2: int, p3: int, p4: int,
2446
- p5: bool) -> typing.Any:
2447
- '''
2448
-
2449
- :type p0: int
2450
- :type p1: int
2451
- :type p2: int
2452
- :type p3: int
2453
- :type p4: int
2454
- :type p5: bool
2455
- :rtype: typing.Any
2456
- '''
2457
-
2458
- pass
2459
-
2460
-
2461
- def glTexImage3D(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int, p6: int,
2462
- p7: int, p8: int, p9: typing.Any) -> typing.Any:
2463
- '''
2464
-
2465
- :type p0: int
2466
- :type p1: int
2467
- :type p2: int
2468
- :type p3: int
2469
- :type p4: int
2470
- :type p5: int
2471
- :type p6: int
2472
- :type p7: int
2473
- :type p8: int
2474
- :type p9: typing.Any
2475
- :rtype: typing.Any
2476
- '''
2477
-
2478
- pass
2479
-
2480
-
2481
- def glTexImage3DMultisample(p0: int, p1: int, p2: int, p3: int, p4: int,
2482
- p5: int, p6: bool) -> typing.Any:
2483
- '''
2484
-
2485
- :type p0: int
2486
- :type p1: int
2487
- :type p2: int
2488
- :type p3: int
2489
- :type p4: int
2490
- :type p5: int
2491
- :type p6: bool
2492
- :rtype: typing.Any
2493
- '''
2494
-
2495
- pass
2496
-
2497
-
2498
- def glTexParameter(target: typing.Union[typing.Set[str], typing.Set[int]],
2499
- pname: typing.Union[typing.Set[str], typing.Set[int]],
2500
- param: typing.Any):
2501
- ''' B{glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv} Set texture parameters
2502
-
2503
- :param target: Specifies the target texture.
2504
- :type target: typing.Union[typing.Set[str], typing.Set[int]]
2505
- :param pname: Specifies the symbolic name of a single-valued texture parameter.
2506
- :type pname: typing.Union[typing.Set[str], typing.Set[int]]
2507
- :param param: Specifies the value of pname. If function prototype ends in 'v' specifies a pointer to an array where the value or values of pname are stored.
2508
- :type param: typing.Any
2509
- '''
2510
-
2511
- pass
2512
-
2513
-
2514
- def glTexParameterf(p0: int, p1: int, p2: float) -> typing.Any:
2515
- '''
2516
-
2517
- :type p0: int
2518
- :type p1: int
2519
- :type p2: float
2520
- :rtype: typing.Any
2521
- '''
2522
-
2523
- pass
2524
-
2525
-
2526
- def glTexParameterfv(p0: int, p1: int, p2: float) -> typing.Any:
2527
- '''
2528
-
2529
- :type p0: int
2530
- :type p1: int
2531
- :type p2: float
2532
- :rtype: typing.Any
2533
- '''
2534
-
2535
- pass
2536
-
2537
-
2538
- def glTexParameteri(p0: int, p1: int, p2: int) -> typing.Any:
2539
- '''
2540
-
2541
- :type p0: int
2542
- :type p1: int
2543
- :type p2: int
2544
- :rtype: typing.Any
2545
- '''
2546
-
2547
- pass
2548
-
2549
-
2550
- def glTexParameteriv(p0: int, p1: int, p2: int) -> typing.Any:
2551
- '''
2552
-
2553
- :type p0: int
2554
- :type p1: int
2555
- :type p2: int
2556
- :rtype: typing.Any
2557
- '''
2558
-
2559
- pass
2560
-
2561
-
2562
- def glTexSubImage1D(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
2563
- p6: typing.Any) -> typing.Any:
2564
- '''
2565
-
2566
- :type p0: int
2567
- :type p1: int
2568
- :type p2: int
2569
- :type p3: int
2570
- :type p4: int
2571
- :type p5: int
2572
- :type p6: typing.Any
2573
- :rtype: typing.Any
2574
- '''
2575
-
2576
- pass
2577
-
2578
-
2579
- def glTexSubImage2D(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
2580
- p6: int, p7: int, p8: typing.Any) -> typing.Any:
2581
- '''
2582
-
2583
- :type p0: int
2584
- :type p1: int
2585
- :type p2: int
2586
- :type p3: int
2587
- :type p4: int
2588
- :type p5: int
2589
- :type p6: int
2590
- :type p7: int
2591
- :type p8: typing.Any
2592
- :rtype: typing.Any
2593
- '''
2594
-
2595
- pass
2596
-
2597
-
2598
- def glTexSubImage3D(p0: int, p1: int, p2: int, p3: int, p4: int, p5: int,
2599
- p6: int, p7: int, p8: int, p9: int,
2600
- p10: typing.Any) -> typing.Any:
2601
- '''
2602
-
2603
- :type p0: int
2604
- :type p1: int
2605
- :type p2: int
2606
- :type p3: int
2607
- :type p4: int
2608
- :type p5: int
2609
- :type p6: int
2610
- :type p7: int
2611
- :type p8: int
2612
- :type p9: int
2613
- :type p10: typing.Any
2614
- :rtype: typing.Any
2615
- '''
2616
-
2617
- pass
2618
-
2619
-
2620
- def glTranslate(x: typing.Any, y: typing.Any, z: typing.Any):
2621
- ''' B{glTranslatef, glTranslated} Multiply the current matrix by a translation matrix
2622
-
2623
- :param x: Specify the x, y, and z coordinates of a translation vector.
2624
- :type x: typing.Any
2625
- :param y: Specify the x, y, and z coordinates of a translation vector.
2626
- :type y: typing.Any
2627
- :param z: Specify the x, y, and z coordinates of a translation vector.
2628
- :type z: typing.Any
2629
- '''
2630
-
2631
- pass
2632
-
2633
-
2634
- def glUniform1f(p0: int, p1: float) -> typing.Any:
2635
- '''
2636
-
2637
- :type p0: int
2638
- :type p1: float
2639
- :rtype: typing.Any
2640
- '''
2641
-
2642
- pass
2643
-
2644
-
2645
- def glUniform1fv(p0: int, p1: int, p2: float) -> typing.Any:
2646
- '''
2647
-
2648
- :type p0: int
2649
- :type p1: int
2650
- :type p2: float
2651
- :rtype: typing.Any
2652
- '''
2653
-
2654
- pass
2655
-
2656
-
2657
- def glUniform1i(p0: int, p1: int) -> typing.Any:
2658
- '''
2659
-
2660
- :type p0: int
2661
- :type p1: int
2662
- :rtype: typing.Any
2663
- '''
2664
-
2665
- pass
2666
-
2667
-
2668
- def glUniform1iv(p0: int, p1: int, p2: int) -> typing.Any:
2669
- '''
2670
-
2671
- :type p0: int
2672
- :type p1: int
2673
- :type p2: int
2674
- :rtype: typing.Any
2675
- '''
2676
-
2677
- pass
2678
-
2679
-
2680
- def glUniform2f(p0: int, p1: float, p2: float) -> typing.Any:
2681
- '''
2682
-
2683
- :type p0: int
2684
- :type p1: float
2685
- :type p2: float
2686
- :rtype: typing.Any
2687
- '''
2688
-
2689
- pass
2690
-
2691
-
2692
- def glUniform2fv(p0: int, p1: int, p2: float) -> typing.Any:
2693
- '''
2694
-
2695
- :type p0: int
2696
- :type p1: int
2697
- :type p2: float
2698
- :rtype: typing.Any
2699
- '''
2700
-
2701
- pass
2702
-
2703
-
2704
- def glUniform2i(p0: int, p1: int, p2: int) -> typing.Any:
2705
- '''
2706
-
2707
- :type p0: int
2708
- :type p1: int
2709
- :type p2: int
2710
- :rtype: typing.Any
2711
- '''
2712
-
2713
- pass
2714
-
2715
-
2716
- def glUniform2iv(p0: int, p1: int, p2: int) -> typing.Any:
2717
- '''
2718
-
2719
- :type p0: int
2720
- :type p1: int
2721
- :type p2: int
2722
- :rtype: typing.Any
2723
- '''
2724
-
2725
- pass
2726
-
2727
-
2728
- def glUniform3f(p0: int, p1: float, p2: float, p3: float) -> typing.Any:
2729
- '''
2730
-
2731
- :type p0: int
2732
- :type p1: float
2733
- :type p2: float
2734
- :type p3: float
2735
- :rtype: typing.Any
2736
- '''
2737
-
2738
- pass
2739
-
2740
-
2741
- def glUniform3fv(p0: int, p1: int, p2: float) -> typing.Any:
2742
- '''
2743
-
2744
- :type p0: int
2745
- :type p1: int
2746
- :type p2: float
2747
- :rtype: typing.Any
2748
- '''
2749
-
2750
- pass
2751
-
2752
-
2753
- def glUniform3i(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
2754
- '''
2755
-
2756
- :type p0: int
2757
- :type p1: int
2758
- :type p2: int
2759
- :type p3: int
2760
- :rtype: typing.Any
2761
- '''
2762
-
2763
- pass
2764
-
2765
-
2766
- def glUniform3iv(p0: int, p1: int, p2: int) -> typing.Any:
2767
- '''
2768
-
2769
- :type p0: int
2770
- :type p1: int
2771
- :type p2: int
2772
- :rtype: typing.Any
2773
- '''
2774
-
2775
- pass
2776
-
2777
-
2778
- def glUniform4f(p0: int, p1: float, p2: float, p3: float,
2779
- p4: float) -> typing.Any:
2780
- '''
2781
-
2782
- :type p0: int
2783
- :type p1: float
2784
- :type p2: float
2785
- :type p3: float
2786
- :type p4: float
2787
- :rtype: typing.Any
2788
- '''
2789
-
2790
- pass
2791
-
2792
-
2793
- def glUniform4fv(p0: int, p1: int, p2: float) -> typing.Any:
2794
- '''
2795
-
2796
- :type p0: int
2797
- :type p1: int
2798
- :type p2: float
2799
- :rtype: typing.Any
2800
- '''
2801
-
2802
- pass
2803
-
2804
-
2805
- def glUniform4i(p0: int, p1: int, p2: int, p3: int, p4: int) -> typing.Any:
2806
- '''
2807
-
2808
- :type p0: int
2809
- :type p1: int
2810
- :type p2: int
2811
- :type p3: int
2812
- :type p4: int
2813
- :rtype: typing.Any
2814
- '''
2815
-
2816
- pass
2817
-
2818
-
2819
- def glUniform4iv(p0: int, p1: int, p2: int) -> typing.Any:
2820
- '''
2821
-
2822
- :type p0: int
2823
- :type p1: int
2824
- :type p2: int
2825
- :rtype: typing.Any
2826
- '''
2827
-
2828
- pass
2829
-
2830
-
2831
- def glUniformBlockBinding(p0: int, p1: int, p2: int) -> typing.Any:
2832
- '''
2833
-
2834
- :type p0: int
2835
- :type p1: int
2836
- :type p2: int
2837
- :rtype: typing.Any
2838
- '''
2839
-
2840
- pass
2841
-
2842
-
2843
- def glUniformMatrix2fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2844
- '''
2845
-
2846
- :type p0: int
2847
- :type p1: int
2848
- :type p2: bool
2849
- :type p3: float
2850
- :rtype: typing.Any
2851
- '''
2852
-
2853
- pass
2854
-
2855
-
2856
- def glUniformMatrix2x3fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2857
- '''
2858
-
2859
- :type p0: int
2860
- :type p1: int
2861
- :type p2: bool
2862
- :type p3: float
2863
- :rtype: typing.Any
2864
- '''
2865
-
2866
- pass
2867
-
2868
-
2869
- def glUniformMatrix2x4fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2870
- '''
2871
-
2872
- :type p0: int
2873
- :type p1: int
2874
- :type p2: bool
2875
- :type p3: float
2876
- :rtype: typing.Any
2877
- '''
2878
-
2879
- pass
2880
-
2881
-
2882
- def glUniformMatrix3fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2883
- '''
2884
-
2885
- :type p0: int
2886
- :type p1: int
2887
- :type p2: bool
2888
- :type p3: float
2889
- :rtype: typing.Any
2890
- '''
2891
-
2892
- pass
2893
-
2894
-
2895
- def glUniformMatrix3x2fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2896
- '''
2897
-
2898
- :type p0: int
2899
- :type p1: int
2900
- :type p2: bool
2901
- :type p3: float
2902
- :rtype: typing.Any
2903
- '''
2904
-
2905
- pass
2906
-
2907
-
2908
- def glUniformMatrix3x4fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2909
- '''
2910
-
2911
- :type p0: int
2912
- :type p1: int
2913
- :type p2: bool
2914
- :type p3: float
2915
- :rtype: typing.Any
2916
- '''
2917
-
2918
- pass
2919
-
2920
-
2921
- def glUniformMatrix4fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2922
- '''
2923
-
2924
- :type p0: int
2925
- :type p1: int
2926
- :type p2: bool
2927
- :type p3: float
2928
- :rtype: typing.Any
2929
- '''
2930
-
2931
- pass
2932
-
2933
-
2934
- def glUniformMatrix4x2fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2935
- '''
2936
-
2937
- :type p0: int
2938
- :type p1: int
2939
- :type p2: bool
2940
- :type p3: float
2941
- :rtype: typing.Any
2942
- '''
2943
-
2944
- pass
2945
-
2946
-
2947
- def glUniformMatrix4x3fv(p0: int, p1: int, p2: bool, p3: float) -> typing.Any:
2948
- '''
2949
-
2950
- :type p0: int
2951
- :type p1: int
2952
- :type p2: bool
2953
- :type p3: float
2954
- :rtype: typing.Any
2955
- '''
2956
-
2957
- pass
2958
-
2959
-
2960
- def glUnmapBuffer(p0: int) -> bool:
2961
- '''
2962
-
2963
- :type p0: int
2964
- :rtype: bool
2965
- '''
2966
-
2967
- pass
2968
-
2969
-
2970
- def glUseProgram(program: int):
2971
- ''' Installs a program object as part of current rendering state
2972
-
2973
- :param program: Specifies the handle of the program object whose executables are to be used as part of current rendering state.
2974
- :type program: int
2975
- '''
2976
-
2977
- pass
2978
-
2979
-
2980
- def glValidateProgram(program: int):
2981
- ''' Validates a program object
2982
-
2983
- :param program: Specifies the handle of the program object to be validated.
2984
- :type program: int
2985
- '''
2986
-
2987
- pass
2988
-
2989
-
2990
- def glVertexAttrib1d(p0: int, p1: float) -> typing.Any:
2991
- '''
2992
-
2993
- :type p0: int
2994
- :type p1: float
2995
- :rtype: typing.Any
2996
- '''
2997
-
2998
- pass
2999
-
3000
-
3001
- def glVertexAttrib1dv(p0: int, p1: float) -> typing.Any:
3002
- '''
3003
-
3004
- :type p0: int
3005
- :type p1: float
3006
- :rtype: typing.Any
3007
- '''
3008
-
3009
- pass
3010
-
3011
-
3012
- def glVertexAttrib1f(p0: int, p1: float) -> typing.Any:
3013
- '''
3014
-
3015
- :type p0: int
3016
- :type p1: float
3017
- :rtype: typing.Any
3018
- '''
3019
-
3020
- pass
3021
-
3022
-
3023
- def glVertexAttrib1fv(p0: int, p1: float) -> typing.Any:
3024
- '''
3025
-
3026
- :type p0: int
3027
- :type p1: float
3028
- :rtype: typing.Any
3029
- '''
3030
-
3031
- pass
3032
-
3033
-
3034
- def glVertexAttrib1s(p0: int, p1: int) -> typing.Any:
3035
- '''
3036
-
3037
- :type p0: int
3038
- :type p1: int
3039
- :rtype: typing.Any
3040
- '''
3041
-
3042
- pass
3043
-
3044
-
3045
- def glVertexAttrib1sv(p0: int, p1: int) -> typing.Any:
3046
- '''
3047
-
3048
- :type p0: int
3049
- :type p1: int
3050
- :rtype: typing.Any
3051
- '''
3052
-
3053
- pass
3054
-
3055
-
3056
- def glVertexAttrib2d(p0: int, p1: float, p2: float) -> typing.Any:
3057
- '''
3058
-
3059
- :type p0: int
3060
- :type p1: float
3061
- :type p2: float
3062
- :rtype: typing.Any
3063
- '''
3064
-
3065
- pass
3066
-
3067
-
3068
- def glVertexAttrib2dv(p0: int, p1: float) -> typing.Any:
3069
- '''
3070
-
3071
- :type p0: int
3072
- :type p1: float
3073
- :rtype: typing.Any
3074
- '''
3075
-
3076
- pass
3077
-
3078
-
3079
- def glVertexAttrib2f(p0: int, p1: float, p2: float) -> typing.Any:
3080
- '''
3081
-
3082
- :type p0: int
3083
- :type p1: float
3084
- :type p2: float
3085
- :rtype: typing.Any
3086
- '''
3087
-
3088
- pass
3089
-
3090
-
3091
- def glVertexAttrib2fv(p0: int, p1: float) -> typing.Any:
3092
- '''
3093
-
3094
- :type p0: int
3095
- :type p1: float
3096
- :rtype: typing.Any
3097
- '''
3098
-
3099
- pass
3100
-
3101
-
3102
- def glVertexAttrib2s(p0: int, p1: int, p2: int) -> typing.Any:
3103
- '''
3104
-
3105
- :type p0: int
3106
- :type p1: int
3107
- :type p2: int
3108
- :rtype: typing.Any
3109
- '''
3110
-
3111
- pass
3112
-
3113
-
3114
- def glVertexAttrib2sv(p0: int, p1: int) -> typing.Any:
3115
- '''
3116
-
3117
- :type p0: int
3118
- :type p1: int
3119
- :rtype: typing.Any
3120
- '''
3121
-
3122
- pass
3123
-
3124
-
3125
- def glVertexAttrib3d(p0: int, p1: float, p2: float, p3: float) -> typing.Any:
3126
- '''
3127
-
3128
- :type p0: int
3129
- :type p1: float
3130
- :type p2: float
3131
- :type p3: float
3132
- :rtype: typing.Any
3133
- '''
3134
-
3135
- pass
3136
-
3137
-
3138
- def glVertexAttrib3dv(p0: int, p1: float) -> typing.Any:
3139
- '''
3140
-
3141
- :type p0: int
3142
- :type p1: float
3143
- :rtype: typing.Any
3144
- '''
3145
-
3146
- pass
3147
-
3148
-
3149
- def glVertexAttrib3f(p0: int, p1: float, p2: float, p3: float) -> typing.Any:
3150
- '''
3151
-
3152
- :type p0: int
3153
- :type p1: float
3154
- :type p2: float
3155
- :type p3: float
3156
- :rtype: typing.Any
3157
- '''
3158
-
3159
- pass
3160
-
3161
-
3162
- def glVertexAttrib3fv(p0: int, p1: float) -> typing.Any:
3163
- '''
3164
-
3165
- :type p0: int
3166
- :type p1: float
3167
- :rtype: typing.Any
3168
- '''
3169
-
3170
- pass
3171
-
3172
-
3173
- def glVertexAttrib3s(p0: int, p1: int, p2: int, p3: int) -> typing.Any:
3174
- '''
3175
-
3176
- :type p0: int
3177
- :type p1: int
3178
- :type p2: int
3179
- :type p3: int
3180
- :rtype: typing.Any
3181
- '''
3182
-
3183
- pass
3184
-
3185
-
3186
- def glVertexAttrib3sv(p0: int, p1: int) -> typing.Any:
3187
- '''
3188
-
3189
- :type p0: int
3190
- :type p1: int
3191
- :rtype: typing.Any
3192
- '''
3193
-
3194
- pass
3195
-
3196
-
3197
- def glVertexAttrib4Nbv(p0: int, p1: int) -> typing.Any:
3198
- '''
3199
-
3200
- :type p0: int
3201
- :type p1: int
3202
- :rtype: typing.Any
3203
- '''
3204
-
3205
- pass
3206
-
3207
-
3208
- def glVertexAttrib4Niv(p0: int, p1: int) -> typing.Any:
3209
- '''
3210
-
3211
- :type p0: int
3212
- :type p1: int
3213
- :rtype: typing.Any
3214
- '''
3215
-
3216
- pass
3217
-
3218
-
3219
- def glVertexAttrib4Nsv(p0: int, p1: int) -> typing.Any:
3220
- '''
3221
-
3222
- :type p0: int
3223
- :type p1: int
3224
- :rtype: typing.Any
3225
- '''
3226
-
3227
- pass
3228
-
3229
-
3230
- def glVertexAttrib4Nub(p0: int, p1: int, p2: int, p3: int,
3231
- p4: int) -> typing.Any:
3232
- '''
3233
-
3234
- :type p0: int
3235
- :type p1: int
3236
- :type p2: int
3237
- :type p3: int
3238
- :type p4: int
3239
- :rtype: typing.Any
3240
- '''
3241
-
3242
- pass
3243
-
3244
-
3245
- def glVertexAttrib4Nubv(p0: int, p1: int) -> typing.Any:
3246
- '''
3247
-
3248
- :type p0: int
3249
- :type p1: int
3250
- :rtype: typing.Any
3251
- '''
3252
-
3253
- pass
3254
-
3255
-
3256
- def glVertexAttrib4Nuiv(p0: int, p1: int) -> typing.Any:
3257
- '''
3258
-
3259
- :type p0: int
3260
- :type p1: int
3261
- :rtype: typing.Any
3262
- '''
3263
-
3264
- pass
3265
-
3266
-
3267
- def glVertexAttrib4Nusv(p0: int, p1: int) -> typing.Any:
3268
- '''
3269
-
3270
- :type p0: int
3271
- :type p1: int
3272
- :rtype: typing.Any
3273
- '''
3274
-
3275
- pass
3276
-
3277
-
3278
- def glVertexAttrib4bv(p0: int, p1: int) -> typing.Any:
3279
- '''
3280
-
3281
- :type p0: int
3282
- :type p1: int
3283
- :rtype: typing.Any
3284
- '''
3285
-
3286
- pass
3287
-
3288
-
3289
- def glVertexAttrib4d(p0: int, p1: float, p2: float, p3: float,
3290
- p4: float) -> typing.Any:
3291
- '''
3292
-
3293
- :type p0: int
3294
- :type p1: float
3295
- :type p2: float
3296
- :type p3: float
3297
- :type p4: float
3298
- :rtype: typing.Any
3299
- '''
3300
-
3301
- pass
3302
-
3303
-
3304
- def glVertexAttrib4dv(p0: int, p1: float) -> typing.Any:
3305
- '''
3306
-
3307
- :type p0: int
3308
- :type p1: float
3309
- :rtype: typing.Any
3310
- '''
3311
-
3312
- pass
3313
-
3314
-
3315
- def glVertexAttrib4f(p0: int, p1: float, p2: float, p3: float,
3316
- p4: float) -> typing.Any:
3317
- '''
3318
-
3319
- :type p0: int
3320
- :type p1: float
3321
- :type p2: float
3322
- :type p3: float
3323
- :type p4: float
3324
- :rtype: typing.Any
3325
- '''
3326
-
3327
- pass
3328
-
3329
-
3330
- def glVertexAttrib4fv(p0: int, p1: float) -> typing.Any:
3331
- '''
3332
-
3333
- :type p0: int
3334
- :type p1: float
3335
- :rtype: typing.Any
3336
- '''
3337
-
3338
- pass
3339
-
3340
-
3341
- def glVertexAttrib4iv(p0: int, p1: int) -> typing.Any:
3342
- '''
3343
-
3344
- :type p0: int
3345
- :type p1: int
3346
- :rtype: typing.Any
3347
- '''
3348
-
3349
- pass
3350
-
3351
-
3352
- def glVertexAttrib4s(p0: int, p1: int, p2: int, p3: int,
3353
- p4: int) -> typing.Any:
3354
- '''
3355
-
3356
- :type p0: int
3357
- :type p1: int
3358
- :type p2: int
3359
- :type p3: int
3360
- :type p4: int
3361
- :rtype: typing.Any
3362
- '''
3363
-
3364
- pass
3365
-
3366
-
3367
- def glVertexAttrib4sv(p0: int, p1: int) -> typing.Any:
3368
- '''
3369
-
3370
- :type p0: int
3371
- :type p1: int
3372
- :rtype: typing.Any
3373
- '''
3374
-
3375
- pass
3376
-
3377
-
3378
- def glVertexAttrib4ubv(p0: int, p1: int) -> typing.Any:
3379
- '''
3380
-
3381
- :type p0: int
3382
- :type p1: int
3383
- :rtype: typing.Any
3384
- '''
3385
-
3386
- pass
3387
-
3388
-
3389
- def glVertexAttrib4uiv(p0: int, p1: int) -> typing.Any:
3390
- '''
3391
-
3392
- :type p0: int
3393
- :type p1: int
3394
- :rtype: typing.Any
3395
- '''
3396
-
3397
- pass
3398
-
3399
-
3400
- def glVertexAttrib4usv(p0: int, p1: int) -> typing.Any:
3401
- '''
3402
-
3403
- :type p0: int
3404
- :type p1: int
3405
- :rtype: typing.Any
3406
- '''
3407
-
3408
- pass
3409
-
3410
-
3411
- def glVertexAttribIPointer(p0: int, p1: int, p2: int, p3: int,
3412
- p4: typing.Any) -> typing.Any:
3413
- '''
3414
-
3415
- :type p0: int
3416
- :type p1: int
3417
- :type p2: int
3418
- :type p3: int
3419
- :type p4: typing.Any
3420
- :rtype: typing.Any
3421
- '''
3422
-
3423
- pass
3424
-
3425
-
3426
- def glVertexAttribPointer(p0: int, p1: int, p2: int, p3: bool, p4: int,
3427
- p5: typing.Any) -> typing.Any:
3428
- '''
3429
-
3430
- :type p0: int
3431
- :type p1: int
3432
- :type p2: int
3433
- :type p3: bool
3434
- :type p4: int
3435
- :type p5: typing.Any
3436
- :rtype: typing.Any
3437
- '''
3438
-
3439
- pass
3440
-
3441
-
3442
- def glViewport(x: int, y: int, width: int, height: int):
3443
- ''' Set the viewport
3444
-
3445
- :param x: Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
3446
- :type x: int
3447
- :param y: Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
3448
- :type y: int
3449
- :param width: Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
3450
- :type width: int
3451
- :param height: Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
3452
- :type height: int
3453
- '''
3454
-
3455
- pass
3456
-
3457
-
3458
- GL_ACTIVE_ATTRIBUTES: float = None
3459
-
3460
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: float = None
3461
-
3462
- GL_ACTIVE_TEXTURE: float = None
3463
-
3464
- GL_ACTIVE_UNIFORMS: float = None
3465
-
3466
- GL_ACTIVE_UNIFORM_BLOCKS: float = None
3467
-
3468
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: float = None
3469
-
3470
- GL_ACTIVE_UNIFORM_MAX_LENGTH: float = None
3471
-
3472
- GL_ALIASED_LINE_WIDTH_RANGE: float = None
3473
-
3474
- GL_ALPHA: float = None
3475
-
3476
- GL_ALREADY_SIGNALED: float = None
3477
-
3478
- GL_ALWAYS: float = None
3479
-
3480
- GL_AND: float = None
3481
-
3482
- GL_AND_INVERTED: float = None
3483
-
3484
- GL_AND_REVERSE: float = None
3485
-
3486
- GL_ANY_SAMPLES_PASSED: float = None
3487
-
3488
- GL_ARRAY_BUFFER: float = None
3489
-
3490
- GL_ARRAY_BUFFER_BINDING: float = None
3491
-
3492
- GL_ATTACHED_SHADERS: float = None
3493
-
3494
- GL_BACK: float = None
3495
-
3496
- GL_BACK_LEFT: float = None
3497
-
3498
- GL_BACK_RIGHT: float = None
3499
-
3500
- GL_BGR: float = None
3501
-
3502
- GL_BGRA: float = None
3503
-
3504
- GL_BGRA_INTEGER: float = None
3505
-
3506
- GL_BGR_INTEGER: float = None
3507
-
3508
- GL_BLEND: float = None
3509
-
3510
- GL_BLEND_DST: float = None
3511
-
3512
- GL_BLEND_DST_ALPHA: float = None
3513
-
3514
- GL_BLEND_DST_RGB: float = None
3515
-
3516
- GL_BLEND_EQUATION_ALPHA: float = None
3517
-
3518
- GL_BLEND_EQUATION_RGB: float = None
3519
-
3520
- GL_BLEND_SRC: float = None
3521
-
3522
- GL_BLEND_SRC_ALPHA: float = None
3523
-
3524
- GL_BLEND_SRC_RGB: float = None
3525
-
3526
- GL_BLUE: float = None
3527
-
3528
- GL_BLUE_INTEGER: float = None
3529
-
3530
- GL_BOOL: float = None
3531
-
3532
- GL_BOOL_VEC2: float = None
3533
-
3534
- GL_BOOL_VEC3: float = None
3535
-
3536
- GL_BOOL_VEC4: float = None
3537
-
3538
- GL_BUFFER_ACCESS: float = None
3539
-
3540
- GL_BUFFER_ACCESS_FLAGS: float = None
3541
-
3542
- GL_BUFFER_MAPPED: float = None
3543
-
3544
- GL_BUFFER_MAP_LENGTH: float = None
3545
-
3546
- GL_BUFFER_MAP_OFFSET: float = None
3547
-
3548
- GL_BUFFER_MAP_POINTER: float = None
3549
-
3550
- GL_BUFFER_SIZE: float = None
3551
-
3552
- GL_BUFFER_USAGE: float = None
3553
-
3554
- GL_BYTE: float = None
3555
-
3556
- GL_CCW: float = None
3557
-
3558
- GL_CLAMP_READ_COLOR: float = None
3559
-
3560
- GL_CLAMP_TO_BORDER: float = None
3561
-
3562
- GL_CLAMP_TO_EDGE: float = None
3563
-
3564
- GL_CLEAR: float = None
3565
-
3566
- GL_CLIP_DISTANCE0: float = None
3567
-
3568
- GL_CLIP_DISTANCE1: float = None
3569
-
3570
- GL_CLIP_DISTANCE2: float = None
3571
-
3572
- GL_CLIP_DISTANCE3: float = None
3573
-
3574
- GL_CLIP_DISTANCE4: float = None
3575
-
3576
- GL_CLIP_DISTANCE5: float = None
3577
-
3578
- GL_CLIP_DISTANCE6: float = None
3579
-
3580
- GL_CLIP_DISTANCE7: float = None
3581
-
3582
- GL_COLOR: float = None
3583
-
3584
- GL_COLOR_ATTACHMENT0: float = None
3585
-
3586
- GL_COLOR_ATTACHMENT1: float = None
3587
-
3588
- GL_COLOR_ATTACHMENT10: float = None
3589
-
3590
- GL_COLOR_ATTACHMENT11: float = None
3591
-
3592
- GL_COLOR_ATTACHMENT12: float = None
3593
-
3594
- GL_COLOR_ATTACHMENT13: float = None
3595
-
3596
- GL_COLOR_ATTACHMENT14: float = None
3597
-
3598
- GL_COLOR_ATTACHMENT15: float = None
3599
-
3600
- GL_COLOR_ATTACHMENT16: float = None
3601
-
3602
- GL_COLOR_ATTACHMENT17: float = None
3603
-
3604
- GL_COLOR_ATTACHMENT18: float = None
3605
-
3606
- GL_COLOR_ATTACHMENT19: float = None
3607
-
3608
- GL_COLOR_ATTACHMENT2: float = None
3609
-
3610
- GL_COLOR_ATTACHMENT20: float = None
3611
-
3612
- GL_COLOR_ATTACHMENT21: float = None
3613
-
3614
- GL_COLOR_ATTACHMENT22: float = None
3615
-
3616
- GL_COLOR_ATTACHMENT23: float = None
3617
-
3618
- GL_COLOR_ATTACHMENT24: float = None
3619
-
3620
- GL_COLOR_ATTACHMENT25: float = None
3621
-
3622
- GL_COLOR_ATTACHMENT26: float = None
3623
-
3624
- GL_COLOR_ATTACHMENT27: float = None
3625
-
3626
- GL_COLOR_ATTACHMENT28: float = None
3627
-
3628
- GL_COLOR_ATTACHMENT29: float = None
3629
-
3630
- GL_COLOR_ATTACHMENT3: float = None
3631
-
3632
- GL_COLOR_ATTACHMENT30: float = None
3633
-
3634
- GL_COLOR_ATTACHMENT31: float = None
3635
-
3636
- GL_COLOR_ATTACHMENT4: float = None
3637
-
3638
- GL_COLOR_ATTACHMENT5: float = None
3639
-
3640
- GL_COLOR_ATTACHMENT6: float = None
3641
-
3642
- GL_COLOR_ATTACHMENT7: float = None
3643
-
3644
- GL_COLOR_ATTACHMENT8: float = None
3645
-
3646
- GL_COLOR_ATTACHMENT9: float = None
3647
-
3648
- GL_COLOR_BUFFER_BIT: float = None
3649
-
3650
- GL_COLOR_CLEAR_VALUE: float = None
3651
-
3652
- GL_COLOR_LOGIC_OP: float = None
3653
-
3654
- GL_COLOR_WRITEMASK: float = None
3655
-
3656
- GL_COMPARE_REF_TO_TEXTURE: float = None
3657
-
3658
- GL_COMPILE_STATUS: float = None
3659
-
3660
- GL_COMPRESSED_RED: float = None
3661
-
3662
- GL_COMPRESSED_RED_RGTC1: float = None
3663
-
3664
- GL_COMPRESSED_RG: float = None
3665
-
3666
- GL_COMPRESSED_RGB: float = None
3667
-
3668
- GL_COMPRESSED_RGBA: float = None
3669
-
3670
- GL_COMPRESSED_RG_RGTC2: float = None
3671
-
3672
- GL_COMPRESSED_SIGNED_RED_RGTC1: float = None
3673
-
3674
- GL_COMPRESSED_SIGNED_RG_RGTC2: float = None
3675
-
3676
- GL_COMPRESSED_SRGB: float = None
3677
-
3678
- GL_COMPRESSED_SRGB_ALPHA: float = None
3679
-
3680
- GL_COMPRESSED_TEXTURE_FORMATS: float = None
3681
-
3682
- GL_CONDITION_SATISFIED: float = None
3683
-
3684
- GL_CONSTANT_ALPHA: float = None
3685
-
3686
- GL_CONSTANT_COLOR: float = None
3687
-
3688
- GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: float = None
3689
-
3690
- GL_CONTEXT_CORE_PROFILE_BIT: float = None
3691
-
3692
- GL_CONTEXT_FLAGS: float = None
3693
-
3694
- GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: float = None
3695
-
3696
- GL_CONTEXT_PROFILE_MASK: float = None
3697
-
3698
- GL_COPY: float = None
3699
-
3700
- GL_COPY_INVERTED: float = None
3701
-
3702
- GL_COPY_READ_BUFFER: float = None
3703
-
3704
- GL_COPY_WRITE_BUFFER: float = None
3705
-
3706
- GL_CULL_FACE: float = None
3707
-
3708
- GL_CULL_FACE_MODE: float = None
3709
-
3710
- GL_CURRENT_PROGRAM: float = None
3711
-
3712
- GL_CURRENT_QUERY: float = None
3713
-
3714
- GL_CURRENT_VERTEX_ATTRIB: float = None
3715
-
3716
- GL_CW: float = None
3717
-
3718
- GL_DECR: float = None
3719
-
3720
- GL_DECR_WRAP: float = None
3721
-
3722
- GL_DELETE_STATUS: float = None
3723
-
3724
- GL_DEPTH: float = None
3725
-
3726
- GL_DEPTH24_STENCIL8: float = None
3727
-
3728
- GL_DEPTH32F_STENCIL8: float = None
3729
-
3730
- GL_DEPTH_ATTACHMENT: float = None
3731
-
3732
- GL_DEPTH_BUFFER_BIT: float = None
3733
-
3734
- GL_DEPTH_CLAMP: float = None
3735
-
3736
- GL_DEPTH_CLEAR_VALUE: float = None
3737
-
3738
- GL_DEPTH_COMPONENT: float = None
3739
-
3740
- GL_DEPTH_COMPONENT16: float = None
3741
-
3742
- GL_DEPTH_COMPONENT24: float = None
3743
-
3744
- GL_DEPTH_COMPONENT32: float = None
3745
-
3746
- GL_DEPTH_COMPONENT32F: float = None
3747
-
3748
- GL_DEPTH_FUNC: float = None
3749
-
3750
- GL_DEPTH_RANGE: float = None
3751
-
3752
- GL_DEPTH_STENCIL: float = None
3753
-
3754
- GL_DEPTH_STENCIL_ATTACHMENT: float = None
3755
-
3756
- GL_DEPTH_TEST: float = None
3757
-
3758
- GL_DEPTH_WRITEMASK: float = None
3759
-
3760
- GL_DITHER: float = None
3761
-
3762
- GL_DONT_CARE: float = None
3763
-
3764
- GL_DOUBLE: float = None
3765
-
3766
- GL_DOUBLEBUFFER: float = None
3767
-
3768
- GL_DRAW_BUFFER: float = None
3769
-
3770
- GL_DRAW_BUFFER0: float = None
3771
-
3772
- GL_DRAW_BUFFER1: float = None
3773
-
3774
- GL_DRAW_BUFFER10: float = None
3775
-
3776
- GL_DRAW_BUFFER11: float = None
3777
-
3778
- GL_DRAW_BUFFER12: float = None
3779
-
3780
- GL_DRAW_BUFFER13: float = None
3781
-
3782
- GL_DRAW_BUFFER14: float = None
3783
-
3784
- GL_DRAW_BUFFER15: float = None
3785
-
3786
- GL_DRAW_BUFFER2: float = None
3787
-
3788
- GL_DRAW_BUFFER3: float = None
3789
-
3790
- GL_DRAW_BUFFER4: float = None
3791
-
3792
- GL_DRAW_BUFFER5: float = None
3793
-
3794
- GL_DRAW_BUFFER6: float = None
3795
-
3796
- GL_DRAW_BUFFER7: float = None
3797
-
3798
- GL_DRAW_BUFFER8: float = None
3799
-
3800
- GL_DRAW_BUFFER9: float = None
3801
-
3802
- GL_DRAW_FRAMEBUFFER: float = None
3803
-
3804
- GL_DRAW_FRAMEBUFFER_BINDING: float = None
3805
-
3806
- GL_DST_ALPHA: float = None
3807
-
3808
- GL_DST_COLOR: float = None
3809
-
3810
- GL_DYNAMIC_COPY: float = None
3811
-
3812
- GL_DYNAMIC_DRAW: float = None
3813
-
3814
- GL_DYNAMIC_READ: float = None
3815
-
3816
- GL_ELEMENT_ARRAY_BUFFER: float = None
3817
-
3818
- GL_ELEMENT_ARRAY_BUFFER_BINDING: float = None
3819
-
3820
- GL_EQUAL: float = None
3821
-
3822
- GL_EQUIV: float = None
3823
-
3824
- GL_EXTENSIONS: float = None
3825
-
3826
- GL_FALSE: float = None
3827
-
3828
- GL_FASTEST: float = None
3829
-
3830
- GL_FILL: float = None
3831
-
3832
- GL_FIRST_VERTEX_CONVENTION: float = None
3833
-
3834
- GL_FIXED_ONLY: float = None
3835
-
3836
- GL_FLOAT: float = None
3837
-
3838
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV: float = None
3839
-
3840
- GL_FLOAT_MAT2: float = None
3841
-
3842
- GL_FLOAT_MAT2x3: float = None
3843
-
3844
- GL_FLOAT_MAT2x4: float = None
3845
-
3846
- GL_FLOAT_MAT3: float = None
3847
-
3848
- GL_FLOAT_MAT3x2: float = None
3849
-
3850
- GL_FLOAT_MAT3x4: float = None
3851
-
3852
- GL_FLOAT_MAT4: float = None
3853
-
3854
- GL_FLOAT_MAT4x2: float = None
3855
-
3856
- GL_FLOAT_MAT4x3: float = None
3857
-
3858
- GL_FLOAT_VEC2: float = None
3859
-
3860
- GL_FLOAT_VEC3: float = None
3861
-
3862
- GL_FLOAT_VEC4: float = None
3863
-
3864
- GL_FRAGMENT_SHADER: float = None
3865
-
3866
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT: float = None
3867
-
3868
- GL_FRAMEBUFFER: float = None
3869
-
3870
- GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: float = None
3871
-
3872
- GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: float = None
3873
-
3874
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: float = None
3875
-
3876
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: float = None
3877
-
3878
- GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: float = None
3879
-
3880
- GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: float = None
3881
-
3882
- GL_FRAMEBUFFER_ATTACHMENT_LAYERED: float = None
3883
-
3884
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: float = None
3885
-
3886
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: float = None
3887
-
3888
- GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: float = None
3889
-
3890
- GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: float = None
3891
-
3892
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: float = None
3893
-
3894
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: float = None
3895
-
3896
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: float = None
3897
-
3898
- GL_FRAMEBUFFER_BINDING: float = None
3899
-
3900
- GL_FRAMEBUFFER_COMPLETE: float = None
3901
-
3902
- GL_FRAMEBUFFER_DEFAULT: float = None
3903
-
3904
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: float = None
3905
-
3906
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: float = None
3907
-
3908
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: float = None
3909
-
3910
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: float = None
3911
-
3912
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: float = None
3913
-
3914
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: float = None
3915
-
3916
- GL_FRAMEBUFFER_SRGB: float = None
3917
-
3918
- GL_FRAMEBUFFER_UNDEFINED: float = None
3919
-
3920
- GL_FRAMEBUFFER_UNSUPPORTED: float = None
3921
-
3922
- GL_FRONT: float = None
3923
-
3924
- GL_FRONT_AND_BACK: float = None
3925
-
3926
- GL_FRONT_FACE: float = None
3927
-
3928
- GL_FRONT_LEFT: float = None
3929
-
3930
- GL_FRONT_RIGHT: float = None
3931
-
3932
- GL_FUNC_ADD: float = None
3933
-
3934
- GL_FUNC_REVERSE_SUBTRACT: float = None
3935
-
3936
- GL_FUNC_SUBTRACT: float = None
3937
-
3938
- GL_GEOMETRY_INPUT_TYPE: float = None
3939
-
3940
- GL_GEOMETRY_OUTPUT_TYPE: float = None
3941
-
3942
- GL_GEOMETRY_SHADER: float = None
3943
-
3944
- GL_GEOMETRY_VERTICES_OUT: float = None
3945
-
3946
- GL_GEQUAL: float = None
3947
-
3948
- GL_GREATER: float = None
3949
-
3950
- GL_GREEN: float = None
3951
-
3952
- GL_GREEN_INTEGER: float = None
3953
-
3954
- GL_HALF_FLOAT: float = None
3955
-
3956
- GL_INCR: float = None
3957
-
3958
- GL_INCR_WRAP: float = None
3959
-
3960
- GL_INDEX: float = None
3961
-
3962
- GL_INFO_LOG_LENGTH: float = None
3963
-
3964
- GL_INT: float = None
3965
-
3966
- GL_INTERLEAVED_ATTRIBS: float = None
3967
-
3968
- GL_INT_2_10_10_10_REV: float = None
3969
-
3970
- GL_INT_SAMPLER_1D: float = None
3971
-
3972
- GL_INT_SAMPLER_1D_ARRAY: float = None
3973
-
3974
- GL_INT_SAMPLER_2D: float = None
3975
-
3976
- GL_INT_SAMPLER_2D_ARRAY: float = None
3977
-
3978
- GL_INT_SAMPLER_2D_MULTISAMPLE: float = None
3979
-
3980
- GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: float = None
3981
-
3982
- GL_INT_SAMPLER_2D_RECT: float = None
3983
-
3984
- GL_INT_SAMPLER_3D: float = None
3985
-
3986
- GL_INT_SAMPLER_BUFFER: float = None
3987
-
3988
- GL_INT_SAMPLER_CUBE: float = None
3989
-
3990
- GL_INT_VEC2: float = None
3991
-
3992
- GL_INT_VEC3: float = None
3993
-
3994
- GL_INT_VEC4: float = None
3995
-
3996
- GL_INVALID_ENUM: float = None
3997
-
3998
- GL_INVALID_FRAMEBUFFER_OPERATION: float = None
3999
-
4000
- GL_INVALID_INDEX: float = None
4001
-
4002
- GL_INVALID_OPERATION: float = None
4003
-
4004
- GL_INVALID_VALUE: float = None
4005
-
4006
- GL_INVERT: float = None
4007
-
4008
- GL_KEEP: float = None
4009
-
4010
- GL_LAST_VERTEX_CONVENTION: float = None
4011
-
4012
- GL_LEFT: float = None
4013
-
4014
- GL_LEQUAL: float = None
4015
-
4016
- GL_LESS: float = None
4017
-
4018
- GL_LINE: float = None
4019
-
4020
- GL_LINEAR: float = None
4021
-
4022
- GL_LINEAR_MIPMAP_LINEAR: float = None
4023
-
4024
- GL_LINEAR_MIPMAP_NEAREST: float = None
4025
-
4026
- GL_LINES: float = None
4027
-
4028
- GL_LINES_ADJACENCY: float = None
4029
-
4030
- GL_LINE_LOOP: float = None
4031
-
4032
- GL_LINE_SMOOTH: float = None
4033
-
4034
- GL_LINE_SMOOTH_HINT: float = None
4035
-
4036
- GL_LINE_STRIP: float = None
4037
-
4038
- GL_LINE_STRIP_ADJACENCY: float = None
4039
-
4040
- GL_LINE_WIDTH: float = None
4041
-
4042
- GL_LINE_WIDTH_GRANULARITY: float = None
4043
-
4044
- GL_LINE_WIDTH_RANGE: float = None
4045
-
4046
- GL_LINK_STATUS: float = None
4047
-
4048
- GL_LOGIC_OP_MODE: float = None
4049
-
4050
- GL_LOWER_LEFT: float = None
4051
-
4052
- GL_MAJOR_VERSION: float = None
4053
-
4054
- GL_MAP_FLUSH_EXPLICIT_BIT: float = None
4055
-
4056
- GL_MAP_INVALIDATE_BUFFER_BIT: float = None
4057
-
4058
- GL_MAP_INVALIDATE_RANGE_BIT: float = None
4059
-
4060
- GL_MAP_READ_BIT: float = None
4061
-
4062
- GL_MAP_UNSYNCHRONIZED_BIT: float = None
4063
-
4064
- GL_MAP_WRITE_BIT: float = None
4065
-
4066
- GL_MAX: float = None
4067
-
4068
- GL_MAX_3D_TEXTURE_SIZE: float = None
4069
-
4070
- GL_MAX_ARRAY_TEXTURE_LAYERS: float = None
4071
-
4072
- GL_MAX_CLIP_DISTANCES: float = None
4073
-
4074
- GL_MAX_COLOR_ATTACHMENTS: float = None
4075
-
4076
- GL_MAX_COLOR_TEXTURE_SAMPLES: float = None
4077
-
4078
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: float = None
4079
-
4080
- GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: float = None
4081
-
4082
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: float = None
4083
-
4084
- GL_MAX_COMBINED_UNIFORM_BLOCKS: float = None
4085
-
4086
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: float = None
4087
-
4088
- GL_MAX_CUBE_MAP_TEXTURE_SIZE: float = None
4089
-
4090
- GL_MAX_DEPTH_TEXTURE_SAMPLES: float = None
4091
-
4092
- GL_MAX_DRAW_BUFFERS: float = None
4093
-
4094
- GL_MAX_DUAL_SOURCE_DRAW_BUFFERS: float = None
4095
-
4096
- GL_MAX_ELEMENTS_INDICES: float = None
4097
-
4098
- GL_MAX_ELEMENTS_VERTICES: float = None
4099
-
4100
- GL_MAX_FRAGMENT_INPUT_COMPONENTS: float = None
4101
-
4102
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS: float = None
4103
-
4104
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: float = None
4105
-
4106
- GL_MAX_GEOMETRY_INPUT_COMPONENTS: float = None
4107
-
4108
- GL_MAX_GEOMETRY_OUTPUT_COMPONENTS: float = None
4109
-
4110
- GL_MAX_GEOMETRY_OUTPUT_VERTICES: float = None
4111
-
4112
- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: float = None
4113
-
4114
- GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: float = None
4115
-
4116
- GL_MAX_GEOMETRY_UNIFORM_BLOCKS: float = None
4117
-
4118
- GL_MAX_GEOMETRY_UNIFORM_COMPONENTS: float = None
4119
-
4120
- GL_MAX_INTEGER_SAMPLES: float = None
4121
-
4122
- GL_MAX_PROGRAM_TEXEL_OFFSET: float = None
4123
-
4124
- GL_MAX_RECTANGLE_TEXTURE_SIZE: float = None
4125
-
4126
- GL_MAX_RENDERBUFFER_SIZE: float = None
4127
-
4128
- GL_MAX_SAMPLES: float = None
4129
-
4130
- GL_MAX_SAMPLE_MASK_WORDS: float = None
4131
-
4132
- GL_MAX_SERVER_WAIT_TIMEOUT: float = None
4133
-
4134
- GL_MAX_TEXTURE_BUFFER_SIZE: float = None
4135
-
4136
- GL_MAX_TEXTURE_IMAGE_UNITS: float = None
4137
-
4138
- GL_MAX_TEXTURE_LOD_BIAS: float = None
4139
-
4140
- GL_MAX_TEXTURE_SIZE: float = None
4141
-
4142
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: float = None
4143
-
4144
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: float = None
4145
-
4146
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: float = None
4147
-
4148
- GL_MAX_UNIFORM_BLOCK_SIZE: float = None
4149
-
4150
- GL_MAX_UNIFORM_BUFFER_BINDINGS: float = None
4151
-
4152
- GL_MAX_VARYING_COMPONENTS: float = None
4153
-
4154
- GL_MAX_VARYING_FLOATS: float = None
4155
-
4156
- GL_MAX_VERTEX_ATTRIBS: float = None
4157
-
4158
- GL_MAX_VERTEX_OUTPUT_COMPONENTS: float = None
4159
-
4160
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: float = None
4161
-
4162
- GL_MAX_VERTEX_UNIFORM_BLOCKS: float = None
4163
-
4164
- GL_MAX_VERTEX_UNIFORM_COMPONENTS: float = None
4165
-
4166
- GL_MAX_VIEWPORT_DIMS: float = None
4167
-
4168
- GL_MIN: float = None
4169
-
4170
- GL_MINOR_VERSION: float = None
4171
-
4172
- GL_MIN_PROGRAM_TEXEL_OFFSET: float = None
4173
-
4174
- GL_MIRRORED_REPEAT: float = None
4175
-
4176
- GL_MULTISAMPLE: float = None
4177
-
4178
- GL_NAND: float = None
4179
-
4180
- GL_NEAREST: float = None
4181
-
4182
- GL_NEAREST_MIPMAP_LINEAR: float = None
4183
-
4184
- GL_NEAREST_MIPMAP_NEAREST: float = None
4185
-
4186
- GL_NEVER: float = None
4187
-
4188
- GL_NICEST: float = None
4189
-
4190
- GL_NONE: float = None
4191
-
4192
- GL_NOOP: float = None
4193
-
4194
- GL_NOR: float = None
4195
-
4196
- GL_NOTEQUAL: float = None
4197
-
4198
- GL_NO_ERROR: float = None
4199
-
4200
- GL_NUM_COMPRESSED_TEXTURE_FORMATS: float = None
4201
-
4202
- GL_NUM_EXTENSIONS: float = None
4203
-
4204
- GL_OBJECT_TYPE: float = None
4205
-
4206
- GL_ONE: float = None
4207
-
4208
- GL_ONE_MINUS_CONSTANT_ALPHA: float = None
4209
-
4210
- GL_ONE_MINUS_CONSTANT_COLOR: float = None
4211
-
4212
- GL_ONE_MINUS_DST_ALPHA: float = None
4213
-
4214
- GL_ONE_MINUS_DST_COLOR: float = None
4215
-
4216
- GL_ONE_MINUS_SRC1_ALPHA: float = None
4217
-
4218
- GL_ONE_MINUS_SRC1_COLOR: float = None
4219
-
4220
- GL_ONE_MINUS_SRC_ALPHA: float = None
4221
-
4222
- GL_ONE_MINUS_SRC_COLOR: float = None
4223
-
4224
- GL_OR: float = None
4225
-
4226
- GL_OR_INVERTED: float = None
4227
-
4228
- GL_OR_REVERSE: float = None
4229
-
4230
- GL_OUT_OF_MEMORY: float = None
4231
-
4232
- GL_PACK_ALIGNMENT: float = None
4233
-
4234
- GL_PACK_IMAGE_HEIGHT: float = None
4235
-
4236
- GL_PACK_LSB_FIRST: float = None
4237
-
4238
- GL_PACK_ROW_LENGTH: float = None
4239
-
4240
- GL_PACK_SKIP_IMAGES: float = None
4241
-
4242
- GL_PACK_SKIP_PIXELS: float = None
4243
-
4244
- GL_PACK_SKIP_ROWS: float = None
4245
-
4246
- GL_PACK_SWAP_BYTES: float = None
4247
-
4248
- GL_PIXEL_PACK_BUFFER: float = None
4249
-
4250
- GL_PIXEL_PACK_BUFFER_BINDING: float = None
4251
-
4252
- GL_PIXEL_UNPACK_BUFFER: float = None
4253
-
4254
- GL_PIXEL_UNPACK_BUFFER_BINDING: float = None
4255
-
4256
- GL_POINT: float = None
4257
-
4258
- GL_POINTS: float = None
4259
-
4260
- GL_POINT_FADE_THRESHOLD_SIZE: float = None
4261
-
4262
- GL_POINT_SIZE: float = None
4263
-
4264
- GL_POINT_SPRITE_COORD_ORIGIN: float = None
4265
-
4266
- GL_POLYGON_MODE: float = None
4267
-
4268
- GL_POLYGON_OFFSET_FACTOR: float = None
4269
-
4270
- GL_POLYGON_OFFSET_FILL: float = None
4271
-
4272
- GL_POLYGON_OFFSET_LINE: float = None
4273
-
4274
- GL_POLYGON_OFFSET_POINT: float = None
4275
-
4276
- GL_POLYGON_OFFSET_UNITS: float = None
4277
-
4278
- GL_POLYGON_SMOOTH: float = None
4279
-
4280
- GL_POLYGON_SMOOTH_HINT: float = None
4281
-
4282
- GL_PRIMITIVES_GENERATED: float = None
4283
-
4284
- GL_PRIMITIVE_RESTART: float = None
4285
-
4286
- GL_PRIMITIVE_RESTART_INDEX: float = None
4287
-
4288
- GL_PROGRAM_POINT_SIZE: float = None
4289
-
4290
- GL_PROVOKING_VERTEX: float = None
4291
-
4292
- GL_PROXY_TEXTURE_1D: float = None
4293
-
4294
- GL_PROXY_TEXTURE_1D_ARRAY: float = None
4295
-
4296
- GL_PROXY_TEXTURE_2D: float = None
4297
-
4298
- GL_PROXY_TEXTURE_2D_ARRAY: float = None
4299
-
4300
- GL_PROXY_TEXTURE_2D_MULTISAMPLE: float = None
4301
-
4302
- GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: float = None
4303
-
4304
- GL_PROXY_TEXTURE_3D: float = None
4305
-
4306
- GL_PROXY_TEXTURE_CUBE_MAP: float = None
4307
-
4308
- GL_PROXY_TEXTURE_RECTANGLE: float = None
4309
-
4310
- GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: float = None
4311
-
4312
- GL_QUERY_BY_REGION_NO_WAIT: float = None
4313
-
4314
- GL_QUERY_BY_REGION_WAIT: float = None
4315
-
4316
- GL_QUERY_COUNTER_BITS: float = None
4317
-
4318
- GL_QUERY_NO_WAIT: float = None
4319
-
4320
- GL_QUERY_RESULT: float = None
4321
-
4322
- GL_QUERY_RESULT_AVAILABLE: float = None
4323
-
4324
- GL_QUERY_WAIT: float = None
4325
-
4326
- GL_R11F_G11F_B10F: float = None
4327
-
4328
- GL_R16: float = None
4329
-
4330
- GL_R16F: float = None
4331
-
4332
- GL_R16I: float = None
4333
-
4334
- GL_R16UI: float = None
4335
-
4336
- GL_R16_SNORM: float = None
4337
-
4338
- GL_R32F: float = None
4339
-
4340
- GL_R32I: float = None
4341
-
4342
- GL_R32UI: float = None
4343
-
4344
- GL_R3_G3_B2: float = None
4345
-
4346
- GL_R8: float = None
4347
-
4348
- GL_R8I: float = None
4349
-
4350
- GL_R8UI: float = None
4351
-
4352
- GL_R8_SNORM: float = None
4353
-
4354
- GL_RASTERIZER_DISCARD: float = None
4355
-
4356
- GL_READ_BUFFER: float = None
4357
-
4358
- GL_READ_FRAMEBUFFER: float = None
4359
-
4360
- GL_READ_FRAMEBUFFER_BINDING: float = None
4361
-
4362
- GL_READ_ONLY: float = None
4363
-
4364
- GL_READ_WRITE: float = None
4365
-
4366
- GL_RED: float = None
4367
-
4368
- GL_RED_INTEGER: float = None
4369
-
4370
- GL_RENDERBUFFER: float = None
4371
-
4372
- GL_RENDERBUFFER_ALPHA_SIZE: float = None
4373
-
4374
- GL_RENDERBUFFER_BINDING: float = None
4375
-
4376
- GL_RENDERBUFFER_BLUE_SIZE: float = None
4377
-
4378
- GL_RENDERBUFFER_DEPTH_SIZE: float = None
4379
-
4380
- GL_RENDERBUFFER_GREEN_SIZE: float = None
4381
-
4382
- GL_RENDERBUFFER_HEIGHT: float = None
4383
-
4384
- GL_RENDERBUFFER_INTERNAL_FORMAT: float = None
4385
-
4386
- GL_RENDERBUFFER_RED_SIZE: float = None
4387
-
4388
- GL_RENDERBUFFER_SAMPLES: float = None
4389
-
4390
- GL_RENDERBUFFER_STENCIL_SIZE: float = None
4391
-
4392
- GL_RENDERBUFFER_WIDTH: float = None
4393
-
4394
- GL_RENDERER: float = None
4395
-
4396
- GL_REPEAT: float = None
4397
-
4398
- GL_REPLACE: float = None
4399
-
4400
- GL_RG: float = None
4401
-
4402
- GL_RG16: float = None
4403
-
4404
- GL_RG16F: float = None
4405
-
4406
- GL_RG16I: float = None
4407
-
4408
- GL_RG16UI: float = None
4409
-
4410
- GL_RG16_SNORM: float = None
4411
-
4412
- GL_RG32F: float = None
4413
-
4414
- GL_RG32I: float = None
4415
-
4416
- GL_RG32UI: float = None
4417
-
4418
- GL_RG8: float = None
4419
-
4420
- GL_RG8I: float = None
4421
-
4422
- GL_RG8UI: float = None
4423
-
4424
- GL_RG8_SNORM: float = None
4425
-
4426
- GL_RGB: float = None
4427
-
4428
- GL_RGB10: float = None
4429
-
4430
- GL_RGB10_A2: float = None
4431
-
4432
- GL_RGB10_A2UI: float = None
4433
-
4434
- GL_RGB12: float = None
4435
-
4436
- GL_RGB16: float = None
4437
-
4438
- GL_RGB16F: float = None
4439
-
4440
- GL_RGB16I: float = None
4441
-
4442
- GL_RGB16UI: float = None
4443
-
4444
- GL_RGB16_SNORM: float = None
4445
-
4446
- GL_RGB32F: float = None
4447
-
4448
- GL_RGB32I: float = None
4449
-
4450
- GL_RGB32UI: float = None
4451
-
4452
- GL_RGB4: float = None
4453
-
4454
- GL_RGB5: float = None
4455
-
4456
- GL_RGB5_A1: float = None
4457
-
4458
- GL_RGB8: float = None
4459
-
4460
- GL_RGB8I: float = None
4461
-
4462
- GL_RGB8UI: float = None
4463
-
4464
- GL_RGB8_SNORM: float = None
4465
-
4466
- GL_RGB9_E5: float = None
4467
-
4468
- GL_RGBA: float = None
4469
-
4470
- GL_RGBA12: float = None
4471
-
4472
- GL_RGBA16: float = None
4473
-
4474
- GL_RGBA16F: float = None
4475
-
4476
- GL_RGBA16I: float = None
4477
-
4478
- GL_RGBA16UI: float = None
4479
-
4480
- GL_RGBA16_SNORM: float = None
4481
-
4482
- GL_RGBA2: float = None
4483
-
4484
- GL_RGBA32F: float = None
4485
-
4486
- GL_RGBA32I: float = None
4487
-
4488
- GL_RGBA32UI: float = None
4489
-
4490
- GL_RGBA4: float = None
4491
-
4492
- GL_RGBA8: float = None
4493
-
4494
- GL_RGBA8I: float = None
4495
-
4496
- GL_RGBA8UI: float = None
4497
-
4498
- GL_RGBA8_SNORM: float = None
4499
-
4500
- GL_RGBA_INTEGER: float = None
4501
-
4502
- GL_RGB_INTEGER: float = None
4503
-
4504
- GL_RG_INTEGER: float = None
4505
-
4506
- GL_RIGHT: float = None
4507
-
4508
- GL_SAMPLER_1D: float = None
4509
-
4510
- GL_SAMPLER_1D_ARRAY: float = None
4511
-
4512
- GL_SAMPLER_1D_ARRAY_SHADOW: float = None
4513
-
4514
- GL_SAMPLER_1D_SHADOW: float = None
4515
-
4516
- GL_SAMPLER_2D: float = None
4517
-
4518
- GL_SAMPLER_2D_ARRAY: float = None
4519
-
4520
- GL_SAMPLER_2D_ARRAY_SHADOW: float = None
4521
-
4522
- GL_SAMPLER_2D_MULTISAMPLE: float = None
4523
-
4524
- GL_SAMPLER_2D_MULTISAMPLE_ARRAY: float = None
4525
-
4526
- GL_SAMPLER_2D_RECT: float = None
4527
-
4528
- GL_SAMPLER_2D_RECT_SHADOW: float = None
4529
-
4530
- GL_SAMPLER_2D_SHADOW: float = None
4531
-
4532
- GL_SAMPLER_3D: float = None
4533
-
4534
- GL_SAMPLER_BINDING: float = None
4535
-
4536
- GL_SAMPLER_BUFFER: float = None
4537
-
4538
- GL_SAMPLER_CUBE: float = None
4539
-
4540
- GL_SAMPLER_CUBE_SHADOW: float = None
4541
-
4542
- GL_SAMPLES: float = None
4543
-
4544
- GL_SAMPLES_PASSED: float = None
4545
-
4546
- GL_SAMPLE_ALPHA_TO_COVERAGE: float = None
4547
-
4548
- GL_SAMPLE_ALPHA_TO_ONE: float = None
4549
-
4550
- GL_SAMPLE_BUFFERS: float = None
4551
-
4552
- GL_SAMPLE_COVERAGE: float = None
4553
-
4554
- GL_SAMPLE_COVERAGE_INVERT: float = None
4555
-
4556
- GL_SAMPLE_COVERAGE_VALUE: float = None
4557
-
4558
- GL_SAMPLE_MASK: float = None
4559
-
4560
- GL_SAMPLE_MASK_VALUE: float = None
4561
-
4562
- GL_SAMPLE_POSITION: float = None
4563
-
4564
- GL_SCISSOR_BOX: float = None
4565
-
4566
- GL_SCISSOR_TEST: float = None
4567
-
4568
- GL_SEPARATE_ATTRIBS: float = None
4569
-
4570
- GL_SET: float = None
4571
-
4572
- GL_SHADER_SOURCE_LENGTH: float = None
4573
-
4574
- GL_SHADER_TYPE: float = None
4575
-
4576
- GL_SHADING_LANGUAGE_VERSION: float = None
4577
-
4578
- GL_SHORT: float = None
4579
-
4580
- GL_SIGNALED: float = None
4581
-
4582
- GL_SIGNED_NORMALIZED: float = None
4583
-
4584
- GL_SMOOTH_LINE_WIDTH_GRANULARITY: float = None
4585
-
4586
- GL_SMOOTH_LINE_WIDTH_RANGE: float = None
4587
-
4588
- GL_SMOOTH_POINT_SIZE_GRANULARITY: float = None
4589
-
4590
- GL_SMOOTH_POINT_SIZE_RANGE: float = None
4591
-
4592
- GL_SRC1_COLOR: float = None
4593
-
4594
- GL_SRC_ALPHA: float = None
4595
-
4596
- GL_SRC_ALPHA_SATURATE: float = None
4597
-
4598
- GL_SRC_COLOR: float = None
4599
-
4600
- GL_SRGB: float = None
4601
-
4602
- GL_SRGB8: float = None
4603
-
4604
- GL_SRGB8_ALPHA8: float = None
4605
-
4606
- GL_SRGB_ALPHA: float = None
4607
-
4608
- GL_STATIC_COPY: float = None
4609
-
4610
- GL_STATIC_DRAW: float = None
4611
-
4612
- GL_STATIC_READ: float = None
4613
-
4614
- GL_STENCIL: float = None
4615
-
4616
- GL_STENCIL_ATTACHMENT: float = None
4617
-
4618
- GL_STENCIL_BACK_FAIL: float = None
4619
-
4620
- GL_STENCIL_BACK_FUNC: float = None
4621
-
4622
- GL_STENCIL_BACK_PASS_DEPTH_FAIL: float = None
4623
-
4624
- GL_STENCIL_BACK_PASS_DEPTH_PASS: float = None
4625
-
4626
- GL_STENCIL_BACK_REF: float = None
4627
-
4628
- GL_STENCIL_BACK_VALUE_MASK: float = None
4629
-
4630
- GL_STENCIL_BACK_WRITEMASK: float = None
4631
-
4632
- GL_STENCIL_BUFFER_BIT: float = None
4633
-
4634
- GL_STENCIL_CLEAR_VALUE: float = None
4635
-
4636
- GL_STENCIL_FAIL: float = None
4637
-
4638
- GL_STENCIL_FUNC: float = None
4639
-
4640
- GL_STENCIL_INDEX: float = None
4641
-
4642
- GL_STENCIL_INDEX1: float = None
4643
-
4644
- GL_STENCIL_INDEX16: float = None
4645
-
4646
- GL_STENCIL_INDEX4: float = None
4647
-
4648
- GL_STENCIL_INDEX8: float = None
4649
-
4650
- GL_STENCIL_PASS_DEPTH_FAIL: float = None
4651
-
4652
- GL_STENCIL_PASS_DEPTH_PASS: float = None
4653
-
4654
- GL_STENCIL_REF: float = None
4655
-
4656
- GL_STENCIL_TEST: float = None
4657
-
4658
- GL_STENCIL_VALUE_MASK: float = None
4659
-
4660
- GL_STENCIL_WRITEMASK: float = None
4661
-
4662
- GL_STEREO: float = None
4663
-
4664
- GL_STREAM_COPY: float = None
4665
-
4666
- GL_STREAM_DRAW: float = None
4667
-
4668
- GL_STREAM_READ: float = None
4669
-
4670
- GL_SUBPIXEL_BITS: float = None
4671
-
4672
- GL_SYNC_CONDITION: float = None
4673
-
4674
- GL_SYNC_FENCE: float = None
4675
-
4676
- GL_SYNC_FLAGS: float = None
4677
-
4678
- GL_SYNC_FLUSH_COMMANDS_BIT: float = None
4679
-
4680
- GL_SYNC_GPU_COMMANDS_COMPLETE: float = None
4681
-
4682
- GL_SYNC_STATUS: float = None
4683
-
4684
- GL_TEXTURE: float = None
4685
-
4686
- GL_TEXTURE0: float = None
4687
-
4688
- GL_TEXTURE1: float = None
4689
-
4690
- GL_TEXTURE10: float = None
4691
-
4692
- GL_TEXTURE11: float = None
4693
-
4694
- GL_TEXTURE12: float = None
4695
-
4696
- GL_TEXTURE13: float = None
4697
-
4698
- GL_TEXTURE14: float = None
4699
-
4700
- GL_TEXTURE15: float = None
4701
-
4702
- GL_TEXTURE16: float = None
4703
-
4704
- GL_TEXTURE17: float = None
4705
-
4706
- GL_TEXTURE18: float = None
4707
-
4708
- GL_TEXTURE19: float = None
4709
-
4710
- GL_TEXTURE2: float = None
4711
-
4712
- GL_TEXTURE20: float = None
4713
-
4714
- GL_TEXTURE21: float = None
4715
-
4716
- GL_TEXTURE22: float = None
4717
-
4718
- GL_TEXTURE23: float = None
4719
-
4720
- GL_TEXTURE24: float = None
4721
-
4722
- GL_TEXTURE25: float = None
4723
-
4724
- GL_TEXTURE26: float = None
4725
-
4726
- GL_TEXTURE27: float = None
4727
-
4728
- GL_TEXTURE28: float = None
4729
-
4730
- GL_TEXTURE29: float = None
4731
-
4732
- GL_TEXTURE3: float = None
4733
-
4734
- GL_TEXTURE30: float = None
4735
-
4736
- GL_TEXTURE31: float = None
4737
-
4738
- GL_TEXTURE4: float = None
4739
-
4740
- GL_TEXTURE5: float = None
4741
-
4742
- GL_TEXTURE6: float = None
4743
-
4744
- GL_TEXTURE7: float = None
4745
-
4746
- GL_TEXTURE8: float = None
4747
-
4748
- GL_TEXTURE9: float = None
4749
-
4750
- GL_TEXTURE_1D: float = None
4751
-
4752
- GL_TEXTURE_1D_ARRAY: float = None
4753
-
4754
- GL_TEXTURE_2D: float = None
4755
-
4756
- GL_TEXTURE_2D_ARRAY: float = None
4757
-
4758
- GL_TEXTURE_2D_MULTISAMPLE: float = None
4759
-
4760
- GL_TEXTURE_2D_MULTISAMPLE_ARRAY: float = None
4761
-
4762
- GL_TEXTURE_3D: float = None
4763
-
4764
- GL_TEXTURE_ALPHA_SIZE: float = None
4765
-
4766
- GL_TEXTURE_ALPHA_TYPE: float = None
4767
-
4768
- GL_TEXTURE_BASE_LEVEL: float = None
4769
-
4770
- GL_TEXTURE_BINDING_1D: float = None
4771
-
4772
- GL_TEXTURE_BINDING_1D_ARRAY: float = None
4773
-
4774
- GL_TEXTURE_BINDING_2D: float = None
4775
-
4776
- GL_TEXTURE_BINDING_2D_ARRAY: float = None
4777
-
4778
- GL_TEXTURE_BINDING_2D_MULTISAMPLE: float = None
4779
-
4780
- GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY: float = None
4781
-
4782
- GL_TEXTURE_BINDING_3D: float = None
4783
-
4784
- GL_TEXTURE_BINDING_BUFFER: float = None
4785
-
4786
- GL_TEXTURE_BINDING_CUBE_MAP: float = None
4787
-
4788
- GL_TEXTURE_BINDING_RECTANGLE: float = None
4789
-
4790
- GL_TEXTURE_BLUE_SIZE: float = None
4791
-
4792
- GL_TEXTURE_BLUE_TYPE: float = None
4793
-
4794
- GL_TEXTURE_BORDER_COLOR: float = None
4795
-
4796
- GL_TEXTURE_BUFFER: float = None
4797
-
4798
- GL_TEXTURE_BUFFER_DATA_STORE_BINDING: float = None
4799
-
4800
- GL_TEXTURE_COMPARE_FUNC: float = None
4801
-
4802
- GL_TEXTURE_COMPARE_MODE: float = None
4803
-
4804
- GL_TEXTURE_COMPRESSED: float = None
4805
-
4806
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE: float = None
4807
-
4808
- GL_TEXTURE_COMPRESSION_HINT: float = None
4809
-
4810
- GL_TEXTURE_CUBE_MAP: float = None
4811
-
4812
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X: float = None
4813
-
4814
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: float = None
4815
-
4816
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: float = None
4817
-
4818
- GL_TEXTURE_CUBE_MAP_POSITIVE_X: float = None
4819
-
4820
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y: float = None
4821
-
4822
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z: float = None
4823
-
4824
- GL_TEXTURE_CUBE_MAP_SEAMLESS: float = None
4825
-
4826
- GL_TEXTURE_DEPTH: float = None
4827
-
4828
- GL_TEXTURE_DEPTH_SIZE: float = None
4829
-
4830
- GL_TEXTURE_DEPTH_TYPE: float = None
4831
-
4832
- GL_TEXTURE_FIXED_SAMPLE_LOCATIONS: float = None
4833
-
4834
- GL_TEXTURE_GREEN_SIZE: float = None
4835
-
4836
- GL_TEXTURE_GREEN_TYPE: float = None
4837
-
4838
- GL_TEXTURE_HEIGHT: float = None
4839
-
4840
- GL_TEXTURE_INTERNAL_FORMAT: float = None
4841
-
4842
- GL_TEXTURE_LOD_BIAS: float = None
4843
-
4844
- GL_TEXTURE_MAG_FILTER: float = None
4845
-
4846
- GL_TEXTURE_MAX_LEVEL: float = None
4847
-
4848
- GL_TEXTURE_MAX_LOD: float = None
4849
-
4850
- GL_TEXTURE_MIN_FILTER: float = None
4851
-
4852
- GL_TEXTURE_MIN_LOD: float = None
4853
-
4854
- GL_TEXTURE_RECTANGLE: float = None
4855
-
4856
- GL_TEXTURE_RED_SIZE: float = None
4857
-
4858
- GL_TEXTURE_RED_TYPE: float = None
4859
-
4860
- GL_TEXTURE_SAMPLES: float = None
4861
-
4862
- GL_TEXTURE_SHARED_SIZE: float = None
4863
-
4864
- GL_TEXTURE_STENCIL_SIZE: float = None
4865
-
4866
- GL_TEXTURE_SWIZZLE_A: float = None
4867
-
4868
- GL_TEXTURE_SWIZZLE_B: float = None
4869
-
4870
- GL_TEXTURE_SWIZZLE_G: float = None
4871
-
4872
- GL_TEXTURE_SWIZZLE_R: float = None
4873
-
4874
- GL_TEXTURE_SWIZZLE_RGBA: float = None
4875
-
4876
- GL_TEXTURE_WIDTH: float = None
4877
-
4878
- GL_TEXTURE_WRAP_R: float = None
4879
-
4880
- GL_TEXTURE_WRAP_S: float = None
4881
-
4882
- GL_TEXTURE_WRAP_T: float = None
4883
-
4884
- GL_TIMEOUT_EXPIRED: float = None
4885
-
4886
- GL_TIMEOUT_IGNORED: float = None
4887
-
4888
- GL_TIMESTAMP: float = None
4889
-
4890
- GL_TIME_ELAPSED: float = None
4891
-
4892
- GL_TRANSFORM_FEEDBACK_BUFFER: float = None
4893
-
4894
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: float = None
4895
-
4896
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE: float = None
4897
-
4898
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: float = None
4899
-
4900
- GL_TRANSFORM_FEEDBACK_BUFFER_START: float = None
4901
-
4902
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: float = None
4903
-
4904
- GL_TRANSFORM_FEEDBACK_VARYINGS: float = None
4905
-
4906
- GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: float = None
4907
-
4908
- GL_TRIANGLES: float = None
4909
-
4910
- GL_TRIANGLES_ADJACENCY: float = None
4911
-
4912
- GL_TRIANGLE_FAN: float = None
4913
-
4914
- GL_TRIANGLE_STRIP: float = None
4915
-
4916
- GL_TRIANGLE_STRIP_ADJACENCY: float = None
4917
-
4918
- GL_TRUE: float = None
4919
-
4920
- GL_UNIFORM_ARRAY_STRIDE: float = None
4921
-
4922
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: float = None
4923
-
4924
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: float = None
4925
-
4926
- GL_UNIFORM_BLOCK_BINDING: float = None
4927
-
4928
- GL_UNIFORM_BLOCK_DATA_SIZE: float = None
4929
-
4930
- GL_UNIFORM_BLOCK_INDEX: float = None
4931
-
4932
- GL_UNIFORM_BLOCK_NAME_LENGTH: float = None
4933
-
4934
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: float = None
4935
-
4936
- GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: float = None
4937
-
4938
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: float = None
4939
-
4940
- GL_UNIFORM_BUFFER: float = None
4941
-
4942
- GL_UNIFORM_BUFFER_BINDING: float = None
4943
-
4944
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: float = None
4945
-
4946
- GL_UNIFORM_BUFFER_SIZE: float = None
4947
-
4948
- GL_UNIFORM_BUFFER_START: float = None
4949
-
4950
- GL_UNIFORM_IS_ROW_MAJOR: float = None
4951
-
4952
- GL_UNIFORM_MATRIX_STRIDE: float = None
4953
-
4954
- GL_UNIFORM_NAME_LENGTH: float = None
4955
-
4956
- GL_UNIFORM_OFFSET: float = None
4957
-
4958
- GL_UNIFORM_SIZE: float = None
4959
-
4960
- GL_UNIFORM_TYPE: float = None
4961
-
4962
- GL_UNPACK_ALIGNMENT: float = None
4963
-
4964
- GL_UNPACK_IMAGE_HEIGHT: float = None
4965
-
4966
- GL_UNPACK_LSB_FIRST: float = None
4967
-
4968
- GL_UNPACK_ROW_LENGTH: float = None
4969
-
4970
- GL_UNPACK_SKIP_IMAGES: float = None
4971
-
4972
- GL_UNPACK_SKIP_PIXELS: float = None
4973
-
4974
- GL_UNPACK_SKIP_ROWS: float = None
4975
-
4976
- GL_UNPACK_SWAP_BYTES: float = None
4977
-
4978
- GL_UNSIGNALED: float = None
4979
-
4980
- GL_UNSIGNED_BYTE: float = None
4981
-
4982
- GL_UNSIGNED_BYTE_2_3_3_REV: float = None
4983
-
4984
- GL_UNSIGNED_BYTE_3_3_2: float = None
4985
-
4986
- GL_UNSIGNED_INT: float = None
4987
-
4988
- GL_UNSIGNED_INT_10F_11F_11F_REV: float = None
4989
-
4990
- GL_UNSIGNED_INT_10_10_10_2: float = None
4991
-
4992
- GL_UNSIGNED_INT_24_8: float = None
4993
-
4994
- GL_UNSIGNED_INT_2_10_10_10_REV: float = None
4995
-
4996
- GL_UNSIGNED_INT_5_9_9_9_REV: float = None
4997
-
4998
- GL_UNSIGNED_INT_8_8_8_8: float = None
4999
-
5000
- GL_UNSIGNED_INT_8_8_8_8_REV: float = None
5001
-
5002
- GL_UNSIGNED_INT_SAMPLER_1D: float = None
5003
-
5004
- GL_UNSIGNED_INT_SAMPLER_1D_ARRAY: float = None
5005
-
5006
- GL_UNSIGNED_INT_SAMPLER_2D: float = None
5007
-
5008
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: float = None
5009
-
5010
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: float = None
5011
-
5012
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: float = None
5013
-
5014
- GL_UNSIGNED_INT_SAMPLER_2D_RECT: float = None
5015
-
5016
- GL_UNSIGNED_INT_SAMPLER_3D: float = None
5017
-
5018
- GL_UNSIGNED_INT_SAMPLER_BUFFER: float = None
5019
-
5020
- GL_UNSIGNED_INT_SAMPLER_CUBE: float = None
5021
-
5022
- GL_UNSIGNED_INT_VEC2: float = None
5023
-
5024
- GL_UNSIGNED_INT_VEC3: float = None
5025
-
5026
- GL_UNSIGNED_INT_VEC4: float = None
5027
-
5028
- GL_UNSIGNED_NORMALIZED: float = None
5029
-
5030
- GL_UNSIGNED_SHORT: float = None
5031
-
5032
- GL_UNSIGNED_SHORT_1_5_5_5_REV: float = None
5033
-
5034
- GL_UNSIGNED_SHORT_4_4_4_4: float = None
5035
-
5036
- GL_UNSIGNED_SHORT_4_4_4_4_REV: float = None
5037
-
5038
- GL_UNSIGNED_SHORT_5_5_5_1: float = None
5039
-
5040
- GL_UNSIGNED_SHORT_5_6_5: float = None
5041
-
5042
- GL_UNSIGNED_SHORT_5_6_5_REV: float = None
5043
-
5044
- GL_UPPER_LEFT: float = None
5045
-
5046
- GL_VALIDATE_STATUS: float = None
5047
-
5048
- GL_VENDOR: float = None
5049
-
5050
- GL_VERSION: float = None
5051
-
5052
- GL_VERTEX_ARRAY_BINDING: float = None
5053
-
5054
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: float = None
5055
-
5056
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR: float = None
5057
-
5058
- GL_VERTEX_ATTRIB_ARRAY_ENABLED: float = None
5059
-
5060
- GL_VERTEX_ATTRIB_ARRAY_INTEGER: float = None
5061
-
5062
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: float = None
5063
-
5064
- GL_VERTEX_ATTRIB_ARRAY_POINTER: float = None
5065
-
5066
- GL_VERTEX_ATTRIB_ARRAY_SIZE: float = None
5067
-
5068
- GL_VERTEX_ATTRIB_ARRAY_STRIDE: float = None
5069
-
5070
- GL_VERTEX_ATTRIB_ARRAY_TYPE: float = None
5071
-
5072
- GL_VERTEX_PROGRAM_POINT_SIZE: float = None
5073
-
5074
- GL_VERTEX_SHADER: float = None
5075
-
5076
- GL_VIEWPORT: float = None
5077
-
5078
- GL_WAIT_FAILED: float = None
5079
-
5080
- GL_WRITE_ONLY: float = None
5081
-
5082
- GL_XOR: float = None
5083
-
5084
- GL_ZERO: float = None