fake-bpy-module 20231205__py3-none-any.whl → 20231207__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (855) hide show
  1. addon_utils/__init__.pyi +84 -0
  2. animsys_refactor/__init__.pyi +55 -0
  3. aud/__init__.pyi +1190 -0
  4. bgl/__init__.pyi +5084 -0
  5. bl_app_override/__init__.pyi +31 -0
  6. bl_app_override/helpers/__init__.pyi +42 -0
  7. bl_app_override/helpers/py.typed +0 -0
  8. bl_app_template_utils/__init__.pyi +36 -0
  9. bl_console_utils/autocomplete/__init__.pyi +8 -0
  10. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +44 -0
  11. bl_console_utils/autocomplete/complete_calltip/py.typed +0 -0
  12. bl_console_utils/autocomplete/complete_import/__init__.pyi +28 -0
  13. bl_console_utils/autocomplete/complete_import/py.typed +0 -0
  14. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +44 -0
  15. bl_console_utils/autocomplete/complete_namespace/py.typed +0 -0
  16. bl_console_utils/autocomplete/intellisense/__init__.pyi +20 -0
  17. bl_console_utils/autocomplete/intellisense/py.typed +0 -0
  18. bl_i18n_utils/__init__.pyi +11 -0
  19. bl_i18n_utils/bl_extract_messages/__init__.pyi +124 -0
  20. bl_i18n_utils/bl_extract_messages/py.typed +0 -0
  21. bl_i18n_utils/merge_po/__init__.pyi +12 -0
  22. bl_i18n_utils/merge_po/py.typed +0 -0
  23. bl_i18n_utils/settings/__init__.pyi +66 -0
  24. bl_i18n_utils/settings/py.typed +0 -0
  25. bl_i18n_utils/utils/__init__.pyi +338 -0
  26. bl_i18n_utils/utils/py.typed +0 -0
  27. bl_i18n_utils/utils_cli/__init__.pyi +52 -0
  28. bl_i18n_utils/utils_cli/py.typed +0 -0
  29. bl_i18n_utils/utils_languages_menu/__init__.pyi +12 -0
  30. bl_i18n_utils/utils_languages_menu/py.typed +0 -0
  31. bl_i18n_utils/utils_rtl/__init__.pyi +20 -0
  32. bl_i18n_utils/utils_rtl/py.typed +0 -0
  33. bl_keymap_utils/__init__.pyi +9 -0
  34. bl_keymap_utils/io/__init__.pyi +76 -0
  35. bl_keymap_utils/io/py.typed +0 -0
  36. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +12 -0
  37. bl_keymap_utils/keymap_from_toolbar/py.typed +0 -0
  38. bl_keymap_utils/keymap_hierarchy/__init__.pyi +12 -0
  39. bl_keymap_utils/keymap_hierarchy/py.typed +0 -0
  40. bl_keymap_utils/platform_helpers/__init__.pyi +20 -0
  41. bl_keymap_utils/platform_helpers/py.typed +0 -0
  42. bl_keymap_utils/versioning/__init__.pyi +12 -0
  43. bl_keymap_utils/versioning/py.typed +0 -0
  44. bl_math/__init__.pyi +52 -0
  45. bl_operators/__init__.pyi +49 -0
  46. bl_operators/add_mesh_torus/__init__.pyi +231 -0
  47. bl_operators/add_mesh_torus/py.typed +0 -0
  48. bl_operators/anim/__init__.pyi +1291 -0
  49. bl_operators/anim/py.typed +0 -0
  50. bl_operators/assets/__init__.pyi +586 -0
  51. bl_operators/assets/py.typed +0 -0
  52. bl_operators/bmesh/find_adjacent/__init__.pyi +76 -0
  53. bl_operators/bmesh/find_adjacent/py.typed +0 -0
  54. bl_operators/clip/__init__.pyi +1898 -0
  55. bl_operators/clip/py.typed +0 -0
  56. bl_operators/console/__init__.pyi +918 -0
  57. bl_operators/console/py.typed +0 -0
  58. bl_operators/constraint/__init__.pyi +745 -0
  59. bl_operators/constraint/py.typed +0 -0
  60. bl_operators/file/__init__.pyi +560 -0
  61. bl_operators/file/py.typed +0 -0
  62. bl_operators/freestyle/__init__.pyi +751 -0
  63. bl_operators/freestyle/py.typed +0 -0
  64. bl_operators/geometry_nodes/__init__.pyi +2553 -0
  65. bl_operators/geometry_nodes/py.typed +0 -0
  66. bl_operators/image/__init__.pyi +548 -0
  67. bl_operators/image/py.typed +0 -0
  68. bl_operators/mesh/__init__.pyi +566 -0
  69. bl_operators/mesh/py.typed +0 -0
  70. bl_operators/node/__init__.pyi +1814 -0
  71. bl_operators/node/py.typed +0 -0
  72. bl_operators/object/__init__.pyi +3212 -0
  73. bl_operators/object/py.typed +0 -0
  74. bl_operators/object_align/__init__.pyi +215 -0
  75. bl_operators/object_align/py.typed +0 -0
  76. bl_operators/object_quick_effects/__init__.pyi +777 -0
  77. bl_operators/object_quick_effects/py.typed +0 -0
  78. bl_operators/object_randomize_transform/__init__.pyi +199 -0
  79. bl_operators/object_randomize_transform/py.typed +0 -0
  80. bl_operators/presets/__init__.pyi +3776 -0
  81. bl_operators/presets/py.typed +0 -0
  82. bl_operators/rigidbody/__init__.pyi +566 -0
  83. bl_operators/rigidbody/py.typed +0 -0
  84. bl_operators/screen_play_rendered_anim/__init__.pyi +192 -0
  85. bl_operators/screen_play_rendered_anim/py.typed +0 -0
  86. bl_operators/sequencer/__init__.pyi +1001 -0
  87. bl_operators/sequencer/py.typed +0 -0
  88. bl_operators/spreadsheet/__init__.pyi +202 -0
  89. bl_operators/spreadsheet/py.typed +0 -0
  90. bl_operators/userpref/__init__.pyi +4701 -0
  91. bl_operators/userpref/py.typed +0 -0
  92. bl_operators/uvcalc_follow_active/__init__.pyi +212 -0
  93. bl_operators/uvcalc_follow_active/py.typed +0 -0
  94. bl_operators/uvcalc_lightmap/__init__.pyi +257 -0
  95. bl_operators/uvcalc_lightmap/py.typed +0 -0
  96. bl_operators/uvcalc_transform/__init__.pyi +501 -0
  97. bl_operators/uvcalc_transform/py.typed +0 -0
  98. bl_operators/vertexpaint_dirt/__init__.pyi +207 -0
  99. bl_operators/vertexpaint_dirt/py.typed +0 -0
  100. bl_operators/view3d/__init__.pyi +955 -0
  101. bl_operators/view3d/py.typed +0 -0
  102. bl_operators/wm/__init__.pyi +8409 -0
  103. bl_operators/wm/py.typed +0 -0
  104. bl_previews_utils/bl_previews_render/__init__.pyi +60 -0
  105. bl_previews_utils/bl_previews_render/py.typed +0 -0
  106. bl_rna_utils/data_path/__init__.pyi +25 -0
  107. bl_rna_utils/data_path/py.typed +0 -0
  108. bl_text_utils/external_editor/__init__.pyi +12 -0
  109. bl_text_utils/external_editor/py.typed +0 -0
  110. bl_ui/__init__.pyi +706 -0
  111. bl_ui/asset_shelf/__init__.pyi +202 -0
  112. bl_ui/asset_shelf/py.typed +0 -0
  113. bl_ui/generic_ui_list/__init__.pyi +629 -0
  114. bl_ui/generic_ui_list/py.typed +0 -0
  115. bl_ui/node_add_menu/__init__.pyi +260 -0
  116. bl_ui/node_add_menu/py.typed +0 -0
  117. bl_ui/node_add_menu_compositor/__init__.pyi +3739 -0
  118. bl_ui/node_add_menu_compositor/py.typed +0 -0
  119. bl_ui/node_add_menu_geometry/__init__.pyi +8520 -0
  120. bl_ui/node_add_menu_geometry/py.typed +0 -0
  121. bl_ui/node_add_menu_shader/__init__.pyi +2139 -0
  122. bl_ui/node_add_menu_shader/py.typed +0 -0
  123. bl_ui/node_add_menu_texture/__init__.pyi +1868 -0
  124. bl_ui/node_add_menu_texture/py.typed +0 -0
  125. bl_ui/properties_animviz/__init__.pyi +38 -0
  126. bl_ui/properties_animviz/py.typed +0 -0
  127. bl_ui/properties_collection/__init__.pyi +1051 -0
  128. bl_ui/properties_collection/py.typed +0 -0
  129. bl_ui/properties_constraint/__init__.pyi +29694 -0
  130. bl_ui/properties_constraint/py.typed +0 -0
  131. bl_ui/properties_data_armature/__init__.pyi +2274 -0
  132. bl_ui/properties_data_armature/py.typed +0 -0
  133. bl_ui/properties_data_bone/__init__.pyi +2087 -0
  134. bl_ui/properties_data_bone/py.typed +0 -0
  135. bl_ui/properties_data_camera/__init__.pyi +3004 -0
  136. bl_ui/properties_data_camera/py.typed +0 -0
  137. bl_ui/properties_data_curve/__init__.pyi +3164 -0
  138. bl_ui/properties_data_curve/py.typed +0 -0
  139. bl_ui/properties_data_curves/__init__.pyi +1247 -0
  140. bl_ui/properties_data_curves/py.typed +0 -0
  141. bl_ui/properties_data_empty/__init__.pyi +426 -0
  142. bl_ui/properties_data_empty/py.typed +0 -0
  143. bl_ui/properties_data_gpencil/__init__.pyi +3758 -0
  144. bl_ui/properties_data_gpencil/py.typed +0 -0
  145. bl_ui/properties_data_grease_pencil/__init__.pyi +632 -0
  146. bl_ui/properties_data_grease_pencil/py.typed +0 -0
  147. bl_ui/properties_data_lattice/__init__.pyi +637 -0
  148. bl_ui/properties_data_lattice/py.typed +0 -0
  149. bl_ui/properties_data_light/__init__.pyi +2111 -0
  150. bl_ui/properties_data_light/py.typed +0 -0
  151. bl_ui/properties_data_lightprobe/__init__.pyi +1264 -0
  152. bl_ui/properties_data_lightprobe/py.typed +0 -0
  153. bl_ui/properties_data_mesh/__init__.pyi +4052 -0
  154. bl_ui/properties_data_mesh/py.typed +0 -0
  155. bl_ui/properties_data_metaball/__init__.pyi +1047 -0
  156. bl_ui/properties_data_metaball/py.typed +0 -0
  157. bl_ui/properties_data_modifier/__init__.pyi +1741 -0
  158. bl_ui/properties_data_modifier/py.typed +0 -0
  159. bl_ui/properties_data_pointcloud/__init__.pyi +1045 -0
  160. bl_ui/properties_data_pointcloud/py.typed +0 -0
  161. bl_ui/properties_data_shaderfx/__init__.pyi +214 -0
  162. bl_ui/properties_data_shaderfx/py.typed +0 -0
  163. bl_ui/properties_data_speaker/__init__.pyi +1056 -0
  164. bl_ui/properties_data_speaker/py.typed +0 -0
  165. bl_ui/properties_data_volume/__init__.pyi +1652 -0
  166. bl_ui/properties_data_volume/py.typed +0 -0
  167. bl_ui/properties_freestyle/__init__.pyi +5309 -0
  168. bl_ui/properties_freestyle/py.typed +0 -0
  169. bl_ui/properties_grease_pencil_common/__init__.pyi +2780 -0
  170. bl_ui/properties_grease_pencil_common/py.typed +0 -0
  171. bl_ui/properties_mask_common/__init__.pyi +1554 -0
  172. bl_ui/properties_mask_common/py.typed +0 -0
  173. bl_ui/properties_material/__init__.pyi +3117 -0
  174. bl_ui/properties_material/py.typed +0 -0
  175. bl_ui/properties_material_gpencil/__init__.pyi +2086 -0
  176. bl_ui/properties_material_gpencil/py.typed +0 -0
  177. bl_ui/properties_object/__init__.pyi +2875 -0
  178. bl_ui/properties_object/py.typed +0 -0
  179. bl_ui/properties_output/__init__.pyi +3799 -0
  180. bl_ui/properties_output/py.typed +0 -0
  181. bl_ui/properties_paint_common/__init__.pyi +814 -0
  182. bl_ui/properties_paint_common/py.typed +0 -0
  183. bl_ui/properties_particle/__init__.pyi +10938 -0
  184. bl_ui/properties_particle/py.typed +0 -0
  185. bl_ui/properties_physics_cloth/__init__.pyi +2984 -0
  186. bl_ui/properties_physics_cloth/py.typed +0 -0
  187. bl_ui/properties_physics_common/__init__.pyi +277 -0
  188. bl_ui/properties_physics_common/py.typed +0 -0
  189. bl_ui/properties_physics_dynamicpaint/__init__.pyi +5431 -0
  190. bl_ui/properties_physics_dynamicpaint/py.typed +0 -0
  191. bl_ui/properties_physics_field/__init__.pyi +2220 -0
  192. bl_ui/properties_physics_field/py.typed +0 -0
  193. bl_ui/properties_physics_fluid/__init__.pyi +7296 -0
  194. bl_ui/properties_physics_fluid/py.typed +0 -0
  195. bl_ui/properties_physics_geometry_nodes/__init__.pyi +214 -0
  196. bl_ui/properties_physics_geometry_nodes/py.typed +0 -0
  197. bl_ui/properties_physics_rigidbody/__init__.pyi +1698 -0
  198. bl_ui/properties_physics_rigidbody/py.typed +0 -0
  199. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +2734 -0
  200. bl_ui/properties_physics_rigidbody_constraint/py.typed +0 -0
  201. bl_ui/properties_physics_softbody/__init__.pyi +3198 -0
  202. bl_ui/properties_physics_softbody/py.typed +0 -0
  203. bl_ui/properties_render/__init__.pyi +12664 -0
  204. bl_ui/properties_render/py.typed +0 -0
  205. bl_ui/properties_scene/__init__.pyi +2872 -0
  206. bl_ui/properties_scene/py.typed +0 -0
  207. bl_ui/properties_texture/__init__.pyi +5470 -0
  208. bl_ui/properties_texture/py.typed +0 -0
  209. bl_ui/properties_view_layer/__init__.pyi +3493 -0
  210. bl_ui/properties_view_layer/py.typed +0 -0
  211. bl_ui/properties_workspace/__init__.pyi +630 -0
  212. bl_ui/properties_workspace/py.typed +0 -0
  213. bl_ui/properties_world/__init__.pyi +1478 -0
  214. bl_ui/properties_world/py.typed +0 -0
  215. bl_ui/space_clip/__init__.pyi +14313 -0
  216. bl_ui/space_clip/py.typed +0 -0
  217. bl_ui/space_console/__init__.pyi +1221 -0
  218. bl_ui/space_console/py.typed +0 -0
  219. bl_ui/space_dopesheet/__init__.pyi +5388 -0
  220. bl_ui/space_dopesheet/py.typed +0 -0
  221. bl_ui/space_filebrowser/__init__.pyi +5996 -0
  222. bl_ui/space_filebrowser/py.typed +0 -0
  223. bl_ui/space_graph/__init__.pyi +4053 -0
  224. bl_ui/space_graph/py.typed +0 -0
  225. bl_ui/space_image/__init__.pyi +14801 -0
  226. bl_ui/space_image/py.typed +0 -0
  227. bl_ui/space_info/__init__.pyi +1216 -0
  228. bl_ui/space_info/py.typed +0 -0
  229. bl_ui/space_nla/__init__.pyi +3460 -0
  230. bl_ui/space_nla/py.typed +0 -0
  231. bl_ui/space_node/__init__.pyi +6519 -0
  232. bl_ui/space_node/py.typed +0 -0
  233. bl_ui/space_outliner/__init__.pyi +2864 -0
  234. bl_ui/space_outliner/py.typed +0 -0
  235. bl_ui/space_properties/__init__.pyi +575 -0
  236. bl_ui/space_properties/py.typed +0 -0
  237. bl_ui/space_sequencer/__init__.pyi +15360 -0
  238. bl_ui/space_sequencer/py.typed +0 -0
  239. bl_ui/space_spreadsheet/__init__.pyi +226 -0
  240. bl_ui/space_spreadsheet/py.typed +0 -0
  241. bl_ui/space_statusbar/__init__.pyi +190 -0
  242. bl_ui/space_statusbar/py.typed +0 -0
  243. bl_ui/space_text/__init__.pyi +3223 -0
  244. bl_ui/space_text/py.typed +0 -0
  245. bl_ui/space_time/__init__.pyi +1472 -0
  246. bl_ui/space_time/py.typed +0 -0
  247. bl_ui/space_toolsystem_common/__init__.pyi +435 -0
  248. bl_ui/space_toolsystem_common/py.typed +0 -0
  249. bl_ui/space_toolsystem_toolbar/__init__.pyi +1671 -0
  250. bl_ui/space_toolsystem_toolbar/py.typed +0 -0
  251. bl_ui/space_topbar/__init__.pyi +5296 -0
  252. bl_ui/space_topbar/py.typed +0 -0
  253. bl_ui/space_userpref/__init__.pyi +17826 -0
  254. bl_ui/space_userpref/py.typed +0 -0
  255. bl_ui/space_view3d/__init__.pyi +51846 -0
  256. bl_ui/space_view3d/py.typed +0 -0
  257. bl_ui/space_view3d_toolbar/__init__.pyi +18993 -0
  258. bl_ui/space_view3d_toolbar/py.typed +0 -0
  259. bl_ui/utils/__init__.pyi +40 -0
  260. bl_ui/utils/py.typed +0 -0
  261. bl_ui_utils/__init__.pyi +6 -0
  262. bl_ui_utils/bug_report_url/__init__.pyi +12 -0
  263. bl_ui_utils/bug_report_url/py.typed +0 -0
  264. bl_ui_utils/layout/__init__.pyi +12 -0
  265. bl_ui_utils/layout/py.typed +0 -0
  266. blend_render_info/__init__.pyi +24 -0
  267. blf/__init__.pyi +231 -0
  268. bmesh/__init__.pyi +51 -0
  269. bmesh/geometry/__init__.pyi +23 -0
  270. bmesh/geometry/py.typed +0 -0
  271. bmesh/ops/__init__.pyi +1935 -0
  272. bmesh/ops/py.typed +0 -0
  273. bmesh/types/__init__.pyi +1399 -0
  274. bmesh/types/py.typed +0 -0
  275. bmesh/utils/__init__.pyi +207 -0
  276. bmesh/utils/py.typed +0 -0
  277. bpy/__init__.pyi +18 -0
  278. bpy/app/__init__.pyi +247 -0
  279. bpy/app/handlers/__init__.pyi +151 -0
  280. bpy/app/handlers/py.typed +0 -0
  281. bpy/app/icons/__init__.pyi +42 -0
  282. bpy/app/icons/py.typed +0 -0
  283. bpy/app/timers/__init__.pyi +42 -0
  284. bpy/app/timers/py.typed +0 -0
  285. bpy/app/translations/__init__.pyi +107 -0
  286. bpy/app/translations/py.typed +0 -0
  287. bpy/msgbus/__init__.pyi +40 -0
  288. bpy/msgbus/py.typed +0 -0
  289. bpy/ops/__init__.pyi +81 -0
  290. bpy/ops/action/__init__.pyi +723 -0
  291. bpy/ops/action/py.typed +0 -0
  292. bpy/ops/anim/__init__.pyi +978 -0
  293. bpy/ops/anim/py.typed +0 -0
  294. bpy/ops/armature/__init__.pyi +858 -0
  295. bpy/ops/armature/py.typed +0 -0
  296. bpy/ops/asset/__init__.pyi +339 -0
  297. bpy/ops/asset/py.typed +0 -0
  298. bpy/ops/boid/__init__.pyi +127 -0
  299. bpy/ops/boid/py.typed +0 -0
  300. bpy/ops/brush/__init__.pyi +171 -0
  301. bpy/ops/brush/py.typed +0 -0
  302. bpy/ops/buttons/__init__.pyi +255 -0
  303. bpy/ops/buttons/py.typed +0 -0
  304. bpy/ops/cachefile/__init__.pyi +241 -0
  305. bpy/ops/cachefile/py.typed +0 -0
  306. bpy/ops/camera/__init__.pyi +60 -0
  307. bpy/ops/camera/py.typed +0 -0
  308. bpy/ops/clip/__init__.pyi +1782 -0
  309. bpy/ops/clip/py.typed +0 -0
  310. bpy/ops/cloth/__init__.pyi +31 -0
  311. bpy/ops/cloth/py.typed +0 -0
  312. bpy/ops/collection/__init__.pyi +95 -0
  313. bpy/ops/collection/py.typed +0 -0
  314. bpy/ops/console/__init__.pyi +370 -0
  315. bpy/ops/console/py.typed +0 -0
  316. bpy/ops/constraint/__init__.pyi +391 -0
  317. bpy/ops/constraint/py.typed +0 -0
  318. bpy/ops/curve/__init__.pyi +1052 -0
  319. bpy/ops/curve/py.typed +0 -0
  320. bpy/ops/curves/__init__.pyi +259 -0
  321. bpy/ops/curves/py.typed +0 -0
  322. bpy/ops/cycles/__init__.pyi +67 -0
  323. bpy/ops/cycles/py.typed +0 -0
  324. bpy/ops/dpaint/__init__.pyi +87 -0
  325. bpy/ops/dpaint/py.typed +0 -0
  326. bpy/ops/ed/__init__.pyi +276 -0
  327. bpy/ops/ed/py.typed +0 -0
  328. bpy/ops/export_anim/__init__.pyi +45 -0
  329. bpy/ops/export_anim/py.typed +0 -0
  330. bpy/ops/export_mesh/__init__.pyi +62 -0
  331. bpy/ops/export_mesh/py.typed +0 -0
  332. bpy/ops/export_scene/__init__.pyi +577 -0
  333. bpy/ops/export_scene/py.typed +0 -0
  334. bpy/ops/file/__init__.pyi +787 -0
  335. bpy/ops/file/py.typed +0 -0
  336. bpy/ops/fluid/__init__.pyi +224 -0
  337. bpy/ops/fluid/py.typed +0 -0
  338. bpy/ops/font/__init__.pyi +537 -0
  339. bpy/ops/font/py.typed +0 -0
  340. bpy/ops/geometry/__init__.pyi +219 -0
  341. bpy/ops/geometry/py.typed +0 -0
  342. bpy/ops/gizmogroup/__init__.pyi +52 -0
  343. bpy/ops/gizmogroup/py.typed +0 -0
  344. bpy/ops/gpencil/__init__.pyi +3247 -0
  345. bpy/ops/gpencil/py.typed +0 -0
  346. bpy/ops/graph/__init__.pyi +1392 -0
  347. bpy/ops/graph/py.typed +0 -0
  348. bpy/ops/grease_pencil/__init__.pyi +724 -0
  349. bpy/ops/grease_pencil/py.typed +0 -0
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  748. bpy/ops/outliner.py +0 -1172
  749. bpy/ops/paint.py +0 -1067
  750. bpy/ops/paintcurve.py +0 -148
  751. bpy/ops/palette.py +0 -123
  752. bpy/ops/particle.py +0 -635
  753. bpy/ops/pose.py +0 -763
  754. bpy/ops/poselib.py +0 -173
  755. bpy/ops/preferences.py +0 -849
  756. bpy/ops/ptcache.py +0 -114
  757. bpy/ops/render.py +0 -262
  758. bpy/ops/rigidbody.py +0 -244
  759. bpy/ops/scene.py +0 -675
  760. bpy/ops/screen.py +0 -846
  761. bpy/ops/script.py +0 -60
  762. bpy/ops/sculpt.py +0 -862
  763. bpy/ops/sculpt_curves.py +0 -94
  764. bpy/ops/sequencer.py +0 -2165
  765. bpy/ops/sound.py +0 -395
  766. bpy/ops/spreadsheet.py +0 -76
  767. bpy/ops/surface.py +0 -215
  768. bpy/ops/text.py +0 -863
  769. bpy/ops/text_editor.py +0 -31
  770. bpy/ops/texture.py +0 -68
  771. bpy/ops/transform.py +0 -1545
  772. bpy/ops/ui.py +0 -536
  773. bpy/ops/uilist.py +0 -74
  774. bpy/ops/uv.py +0 -1251
  775. bpy/ops/view2d.py +0 -329
  776. bpy/ops/view3d.py +0 -1392
  777. bpy/ops/wm.py +0 -4821
  778. bpy/ops/workspace.py +0 -115
  779. bpy/ops/world.py +0 -19
  780. bpy/path.py +0 -194
  781. bpy/props.py +0 -509
  782. bpy/types.py +0 -131806
  783. bpy/utils/__init__.py +0 -429
  784. bpy/utils/previews.py +0 -73
  785. bpy/utils/units.py +0 -61
  786. bpy_extras/__init__.py +0 -18
  787. bpy_extras/anim_utils.py +0 -108
  788. bpy_extras/asset_utils.py +0 -39
  789. bpy_extras/bmesh_utils.py +0 -20
  790. bpy_extras/extensions/junction_module.py +0 -48
  791. bpy_extras/id_map_utils.py +0 -28
  792. bpy_extras/image_utils.py +0 -42
  793. bpy_extras/io_utils.py +0 -165
  794. bpy_extras/keyconfig_utils.py +0 -28
  795. bpy_extras/mesh_utils.py +0 -91
  796. bpy_extras/node_shader_utils.py +0 -562
  797. bpy_extras/node_utils.py +0 -28
  798. bpy_extras/object_utils.py +0 -87
  799. bpy_extras/view3d_utils.py +0 -90
  800. bpy_extras/wm_utils/progress_report.py +0 -98
  801. bpy_restrict_state/__init__.py +0 -24
  802. bpy_types/__init__.py +0 -5189
  803. console_python/__init__.py +0 -71
  804. console_shell/__init__.py +0 -44
  805. fake_bpy_module-20231205.dist-info/METADATA +0 -175
  806. fake_bpy_module-20231205.dist-info/RECORD +0 -356
  807. freestyle/chainingiterators.py +0 -306
  808. freestyle/functions.py +0 -1270
  809. freestyle/predicates.py +0 -535
  810. freestyle/shaders.py +0 -872
  811. freestyle/types.py +0 -2409
  812. freestyle/utils/ContextFunctions.py +0 -127
  813. freestyle/utils/__init__.py +0 -246
  814. gpu/capabilities.py +0 -186
  815. gpu/matrix.py +0 -162
  816. gpu/platform.py +0 -54
  817. gpu/select.py +0 -15
  818. gpu/shader.py +0 -38
  819. gpu/state.py +0 -214
  820. gpu/texture.py +0 -18
  821. gpu/types.py +0 -698
  822. gpu_extras/batch.py +0 -25
  823. gpu_extras/presets.py +0 -43
  824. graphviz_export/__init__.py +0 -21
  825. idprop/types.py +0 -98
  826. imbuf/__init__.py +0 -44
  827. imbuf/types.py +0 -70
  828. keyingsets_builtins/__init__.py +0 -4028
  829. keyingsets_utils/__init__.py +0 -116
  830. mathutils/__init__.py +0 -2917
  831. mathutils/bvhtree.py +0 -124
  832. mathutils/geometry.py +0 -526
  833. mathutils/interpolate.py +0 -16
  834. mathutils/kdtree.py +0 -77
  835. mathutils/noise.py +0 -342
  836. nodeitems_builtins/__init__.py +0 -69
  837. nodeitems_utils/__init__.py +0 -86
  838. rna_info/__init__.py +0 -343
  839. rna_keymap_ui/__init__.py +0 -52
  840. rna_prop_ui/__init__.py +0 -109
  841. rna_xml/__init__.py +0 -53
  842. sys_info/__init__.py +0 -12
  843. /bl_console_utils/{__init__.py → __init__.pyi} +0 -0
  844. /bl_operators/bmesh/{__init__.py → __init__.pyi} +0 -0
  845. /bl_previews_utils/{__init__.py → __init__.pyi} +0 -0
  846. /bl_rna_utils/{__init__.py → __init__.pyi} +0 -0
  847. /bl_text_utils/{__init__.py → __init__.pyi} +0 -0
  848. /bpy_extras/extensions/{__init__.py → __init__.pyi} +0 -0
  849. /bpy_extras/wm_utils/{__init__.py → __init__.pyi} +0 -0
  850. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/WHEEL +0 -0
  851. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/top_level.txt +0 -0
  852. /freestyle/{__init__.py → __init__.pyi} +0 -0
  853. /gpu/{__init__.py → __init__.pyi} +0 -0
  854. /gpu_extras/{__init__.py → __init__.pyi} +0 -0
  855. /idprop/{__init__.py → __init__.pyi} +0 -0
bmesh/ops/__init__.pyi ADDED
@@ -0,0 +1,1935 @@
1
+ import sys
2
+ import typing
3
+ import bmesh.types
4
+ import mathutils
5
+ import bpy.types
6
+
7
+ GenericType = typing.TypeVar("GenericType")
8
+
9
+
10
+ def average_vert_facedata(bm: 'bmesh.types.BMesh',
11
+ verts: typing.List['bmesh.types.BMVert'] = []):
12
+ ''' Average Vertices Face-vert Data. Merge uv/vcols associated with the input vertices at the bounding box center. (I know, it's not averaging but the vert_snap_to_bb_center is just too long).
13
+
14
+ :param bm: The bmesh to operate on.
15
+ :type bm: 'bmesh.types.BMesh'
16
+ :param verts: input vertices
17
+ :type verts: typing.List['bmesh.types.BMVert']
18
+ '''
19
+
20
+ ...
21
+
22
+
23
+ def beautify_fill(bm: 'bmesh.types.BMesh',
24
+ faces: typing.List['bmesh.types.BMFace'] = [],
25
+ edges: typing.List['bmesh.types.BMEdge'] = [],
26
+ use_restrict_tag: bool = False,
27
+ method: typing.Union[str, int] = 'AREA') -> typing.Dict:
28
+ ''' Beautify Fill. Rotate edges to create more evenly spaced triangles.
29
+
30
+ :param bm: The bmesh to operate on.
31
+ :type bm: 'bmesh.types.BMesh'
32
+ :param faces: input faces
33
+ :type faces: typing.List['bmesh.types.BMFace']
34
+ :param edges: edges that can be flipped
35
+ :type edges: typing.List['bmesh.types.BMEdge']
36
+ :param use_restrict_tag: restrict edge rotation to mixed tagged vertices
37
+ :type use_restrict_tag: bool
38
+ :param method: method to define what is beautiful
39
+ :type method: typing.Union[str, int]
40
+ :rtype: typing.Dict
41
+ :return: - ``geom``: new flipped faces and edges **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
42
+ '''
43
+
44
+ ...
45
+
46
+
47
+ def bevel(bm: 'bmesh.types.BMesh',
48
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
49
+ List['bmesh.types.BMEdge'], typing.
50
+ List['bmesh.types.BMFace']] = [],
51
+ offset: float = 0,
52
+ offset_type: typing.Union[str, int] = 'OFFSET',
53
+ profile_type: typing.Union[str, int] = 'SUPERELLIPSE',
54
+ segments: int = 0,
55
+ profile: float = 0,
56
+ affect: typing.Union[str, int] = 'VERTICES',
57
+ clamp_overlap: bool = False,
58
+ material: int = 0,
59
+ loop_slide: bool = False,
60
+ mark_seam: bool = False,
61
+ mark_sharp: bool = False,
62
+ harden_normals: bool = False,
63
+ face_strength_mode: typing.Union[str, int] = 'NONE',
64
+ miter_outer: typing.Union[str, int] = 'SHARP',
65
+ miter_inner: typing.Union[str, int] = 'SHARP',
66
+ spread: float = 0,
67
+ custom_profile: 'bpy.types.bpy_struct' = None,
68
+ vmesh_method: typing.Union[str, int] = 'ADJ') -> typing.Dict:
69
+ ''' Bevel. Bevels edges and vertices
70
+
71
+ :param bm: The bmesh to operate on.
72
+ :type bm: 'bmesh.types.BMesh'
73
+ :param geom: input edges and vertices
74
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
75
+ :param offset: amount to offset beveled edge
76
+ :type offset: float
77
+ :param offset_type: how to measure the offset
78
+ :type offset_type: typing.Union[str, int]
79
+ :param profile_type: The profile type to use for bevel.
80
+ :type profile_type: typing.Union[str, int]
81
+ :param segments: number of segments in bevel
82
+ :type segments: int
83
+ :param profile: profile shape, 0->1 (.5=>round)
84
+ :type profile: float
85
+ :param affect: Whether to bevel vertices or edges.
86
+ :type affect: typing.Union[str, int]
87
+ :param clamp_overlap: do not allow beveled edges/vertices to overlap each other
88
+ :type clamp_overlap: bool
89
+ :param material: material for bevel faces, -1 means get from adjacent faces
90
+ :type material: int
91
+ :param loop_slide: prefer to slide along edges to having even widths
92
+ :type loop_slide: bool
93
+ :param mark_seam: extend edge data to allow seams to run across bevels
94
+ :type mark_seam: bool
95
+ :param mark_sharp: extend edge data to allow sharp edges to run across bevels
96
+ :type mark_sharp: bool
97
+ :param harden_normals: harden normals
98
+ :type harden_normals: bool
99
+ :param face_strength_mode: whether to set face strength, and which faces to set if so
100
+ :type face_strength_mode: typing.Union[str, int]
101
+ :param miter_outer: outer miter kind
102
+ :type miter_outer: typing.Union[str, int]
103
+ :param miter_inner: outer miter kind
104
+ :type miter_inner: typing.Union[str, int]
105
+ :param spread: amount to offset beveled edge
106
+ :type spread: float
107
+ :param custom_profile: CurveProfile, if None ignored
108
+ :type custom_profile: 'bpy.types.bpy_struct'
109
+ :param vmesh_method: The method to use to create meshes at intersections.
110
+ :type vmesh_method: typing.Union[str, int]
111
+ :rtype: typing.Dict
112
+ :return: - ``faces``: output faces **type** list of (`bmesh.types.BMFace`) - ``edges``: output edges **type** list of (`bmesh.types.BMEdge`) - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
113
+ '''
114
+
115
+ ...
116
+
117
+
118
+ def bisect_edges(bm: 'bmesh.types.BMesh',
119
+ edges: typing.List['bmesh.types.BMEdge'] = [],
120
+ cuts: int = 0,
121
+ edge_percents: typing.Dict = {}) -> typing.Dict:
122
+ ''' Edge Bisect. Splits input edges (but doesn't do anything else). This creates a 2-valence vert.
123
+
124
+ :param bm: The bmesh to operate on.
125
+ :type bm: 'bmesh.types.BMesh'
126
+ :param edges: input edges
127
+ :type edges: typing.List['bmesh.types.BMEdge']
128
+ :param cuts: number of cuts
129
+ :type cuts: int
130
+ :param edge_percents: Undocumented.
131
+ :type edge_percents: typing.Dict
132
+ :rtype: typing.Dict
133
+ :return: - ``geom_split``: newly created vertices and edges **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
134
+ '''
135
+
136
+ ...
137
+
138
+
139
+ def bisect_plane(
140
+ bm: 'bmesh.types.BMesh',
141
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
142
+ List['bmesh.types.BMEdge'], typing.
143
+ List['bmesh.types.BMFace']] = [],
144
+ dist: float = 0,
145
+ plane_co: typing.Union[typing.Sequence[float],
146
+ 'mathutils.Vector'] = 'mathutils.Vector()',
147
+ plane_no: typing.Union[typing.Sequence[float],
148
+ 'mathutils.Vector'] = 'mathutils.Vector()',
149
+ use_snap_center: bool = False,
150
+ clear_outer: bool = False,
151
+ clear_inner: bool = False) -> typing.Dict:
152
+ ''' Bisect Plane. Bisects the mesh by a plane (cut the mesh in half).
153
+
154
+ :param bm: The bmesh to operate on.
155
+ :type bm: 'bmesh.types.BMesh'
156
+ :param geom: input geometry
157
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
158
+ :param dist: minimum distance when testing if a vert is exactly on the plane
159
+ :type dist: float
160
+ :param plane_co: point on the plane
161
+ :type plane_co: typing.Union[typing.Sequence[float], 'mathutils.Vector']
162
+ :param plane_no: direction of the plane
163
+ :type plane_no: typing.Union[typing.Sequence[float], 'mathutils.Vector']
164
+ :param use_snap_center: snap axis aligned verts to the center
165
+ :type use_snap_center: bool
166
+ :param clear_outer: when enabled. remove all geometry on the positive side of the plane
167
+ :type clear_outer: bool
168
+ :param clear_inner: when enabled. remove all geometry on the negative side of the plane
169
+ :type clear_inner: bool
170
+ :rtype: typing.Dict
171
+ :return: - ``geom_cut``: output geometry aligned with the plane (new and existing) **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`) - ``geom``: input and output geometry (result of cut). **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
172
+ '''
173
+
174
+ ...
175
+
176
+
177
+ def bmesh_to_mesh(bm: 'bmesh.types.BMesh', mesh: 'bpy.types.Mesh',
178
+ object: 'bpy.types.Object'):
179
+ ''' BMesh to Mesh. Converts a bmesh to a Mesh. This is reserved for exiting editmode.
180
+
181
+ :param bm: The bmesh to operate on.
182
+ :type bm: 'bmesh.types.BMesh'
183
+ :param mesh: pointer to a mesh structure to fill in
184
+ :type mesh: 'bpy.types.Mesh'
185
+ :param object: pointer to an object structure
186
+ :type object: 'bpy.types.Object'
187
+ '''
188
+
189
+ ...
190
+
191
+
192
+ def bridge_loops(bm: 'bmesh.types.BMesh',
193
+ edges: typing.List['bmesh.types.BMEdge'] = [],
194
+ use_pairs: bool = False,
195
+ use_cyclic: bool = False,
196
+ use_merge: bool = False,
197
+ merge_factor: float = 0,
198
+ twist_offset: int = 0) -> typing.Dict:
199
+ ''' Bridge edge loops with faces.
200
+
201
+ :param bm: The bmesh to operate on.
202
+ :type bm: 'bmesh.types.BMesh'
203
+ :param edges: input edges
204
+ :type edges: typing.List['bmesh.types.BMEdge']
205
+ :param use_pairs: Undocumented.
206
+ :type use_pairs: bool
207
+ :param use_cyclic: Undocumented.
208
+ :type use_cyclic: bool
209
+ :param use_merge: merge rather than creating faces
210
+ :type use_merge: bool
211
+ :param merge_factor: merge factor
212
+ :type merge_factor: float
213
+ :param twist_offset: twist offset for closed loops
214
+ :type twist_offset: int
215
+ :rtype: typing.Dict
216
+ :return: - ``faces``: new faces **type** list of (`bmesh.types.BMFace`) - ``edges``: new edges **type** list of (`bmesh.types.BMEdge`)
217
+ '''
218
+
219
+ ...
220
+
221
+
222
+ def collapse(bm: 'bmesh.types.BMesh',
223
+ edges: typing.List['bmesh.types.BMEdge'] = [],
224
+ uvs: bool = False):
225
+ ''' Collapse Connected. Collapses connected vertices
226
+
227
+ :param bm: The bmesh to operate on.
228
+ :type bm: 'bmesh.types.BMesh'
229
+ :param edges: input edges
230
+ :type edges: typing.List['bmesh.types.BMEdge']
231
+ :param uvs: also collapse UVs and such
232
+ :type uvs: bool
233
+ '''
234
+
235
+ ...
236
+
237
+
238
+ def collapse_uvs(bm: 'bmesh.types.BMesh',
239
+ edges: typing.List['bmesh.types.BMEdge'] = []):
240
+ ''' Collapse Connected UVs. Collapses connected UV vertices.
241
+
242
+ :param bm: The bmesh to operate on.
243
+ :type bm: 'bmesh.types.BMesh'
244
+ :param edges: input edges
245
+ :type edges: typing.List['bmesh.types.BMEdge']
246
+ '''
247
+
248
+ ...
249
+
250
+
251
+ def connect_vert_pair(
252
+ bm: 'bmesh.types.BMesh',
253
+ verts: typing.List['bmesh.types.BMVert'] = [],
254
+ verts_exclude: typing.List['bmesh.types.BMVert'] = [],
255
+ faces_exclude: typing.List['bmesh.types.BMFace'] = []) -> typing.Dict:
256
+ ''' Connect Verts. Split faces by adding edges that connect **verts**.
257
+
258
+ :param bm: The bmesh to operate on.
259
+ :type bm: 'bmesh.types.BMesh'
260
+ :param verts: input vertices
261
+ :type verts: typing.List['bmesh.types.BMVert']
262
+ :param verts_exclude: input vertices to explicitly exclude from connecting
263
+ :type verts_exclude: typing.List['bmesh.types.BMVert']
264
+ :param faces_exclude: input faces to explicitly exclude from connecting
265
+ :type faces_exclude: typing.List['bmesh.types.BMFace']
266
+ :rtype: typing.Dict
267
+ :return: - ``edges``: **type** list of (`bmesh.types.BMEdge`)
268
+ '''
269
+
270
+ ...
271
+
272
+
273
+ def connect_verts(bm: 'bmesh.types.BMesh',
274
+ verts: typing.List['bmesh.types.BMVert'] = [],
275
+ faces_exclude: typing.List['bmesh.types.BMFace'] = [],
276
+ check_degenerate: bool = False) -> typing.Dict:
277
+ ''' Connect Verts. Split faces by adding edges that connect **verts**.
278
+
279
+ :param bm: The bmesh to operate on.
280
+ :type bm: 'bmesh.types.BMesh'
281
+ :param verts: input vertices
282
+ :type verts: typing.List['bmesh.types.BMVert']
283
+ :param faces_exclude: input faces to explicitly exclude from connecting
284
+ :type faces_exclude: typing.List['bmesh.types.BMFace']
285
+ :param check_degenerate: prevent splits with overlaps & intersections
286
+ :type check_degenerate: bool
287
+ :rtype: typing.Dict
288
+ :return: - ``edges``: **type** list of (`bmesh.types.BMEdge`)
289
+ '''
290
+
291
+ ...
292
+
293
+
294
+ def connect_verts_concave(bm: 'bmesh.types.BMesh',
295
+ faces: typing.List['bmesh.types.BMFace'] = []
296
+ ) -> typing.Dict:
297
+ ''' Connect Verts to form Convex Faces. Ensures all faces are convex **faces**.
298
+
299
+ :param bm: The bmesh to operate on.
300
+ :type bm: 'bmesh.types.BMesh'
301
+ :param faces: input faces
302
+ :type faces: typing.List['bmesh.types.BMFace']
303
+ :rtype: typing.Dict
304
+ :return: - ``edges``: **type** list of (`bmesh.types.BMEdge`) - ``faces``: **type** list of (`bmesh.types.BMFace`)
305
+ '''
306
+
307
+ ...
308
+
309
+
310
+ def connect_verts_nonplanar(
311
+ bm: 'bmesh.types.BMesh',
312
+ angle_limit: float = 0,
313
+ faces: typing.List['bmesh.types.BMFace'] = []) -> typing.Dict:
314
+ ''' Connect Verts Across non Planer Faces. Split faces by connecting edges along non planer **faces**.
315
+
316
+ :param bm: The bmesh to operate on.
317
+ :type bm: 'bmesh.types.BMesh'
318
+ :param angle_limit: total rotation angle (radians)
319
+ :type angle_limit: float
320
+ :param faces: input faces
321
+ :type faces: typing.List['bmesh.types.BMFace']
322
+ :rtype: typing.Dict
323
+ :return: - ``edges``: **type** list of (`bmesh.types.BMEdge`) - ``faces``: **type** list of (`bmesh.types.BMFace`)
324
+ '''
325
+
326
+ ...
327
+
328
+
329
+ def contextual_create(
330
+ bm: 'bmesh.types.BMesh',
331
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
332
+ List['bmesh.types.BMEdge'], typing.
333
+ List['bmesh.types.BMFace']] = [],
334
+ mat_nr: int = 0,
335
+ use_smooth: bool = False) -> typing.Dict:
336
+ ''' Contextual Create. This is basically F-key, it creates new faces from vertices, makes stuff from edge nets, makes wire edges, etc. It also dissolves faces. Three verts become a triangle, four become a quad. Two become a wire edge.
337
+
338
+ :param bm: The bmesh to operate on.
339
+ :type bm: 'bmesh.types.BMesh'
340
+ :param geom: input geometry.
341
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
342
+ :param mat_nr: material to use
343
+ :type mat_nr: int
344
+ :param use_smooth: smooth to use
345
+ :type use_smooth: bool
346
+ :rtype: typing.Dict
347
+ :return: - ``faces``: newly-made face(s) **type** list of (`bmesh.types.BMFace`) - ``edges``: newly-made edge(s) **type** list of (`bmesh.types.BMEdge`)
348
+ '''
349
+
350
+ ...
351
+
352
+
353
+ def convex_hull(bm: 'bmesh.types.BMesh',
354
+ input: typing.Union[typing.List['bmesh.types.BMVert'], typing.
355
+ List['bmesh.types.BMEdge'], typing.
356
+ List['bmesh.types.BMFace']] = [],
357
+ use_existing_faces: bool = False) -> typing.Dict:
358
+ ''' Convex Hull Builds a convex hull from the vertices in 'input'. If 'use_existing_faces' is true, the hull will not output triangles that are covered by a pre-existing face. All hull vertices, faces, and edges are added to 'geom.out'. Any input elements that end up inside the hull (i.e. are not used by an output face) are added to the 'interior_geom' slot. The 'unused_geom' slot will contain all interior geometry that is completely unused. Lastly, 'holes_geom' contains edges and faces that were in the input and are part of the hull.
359
+
360
+ :param bm: The bmesh to operate on.
361
+ :type bm: 'bmesh.types.BMesh'
362
+ :param input: input geometry
363
+ :type input: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
364
+ :param use_existing_faces: skip hull triangles that are covered by a pre-existing face
365
+ :type use_existing_faces: bool
366
+ :rtype: typing.Dict
367
+ :return: - ``geom``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``geom_interior``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``geom_unused``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``geom_holes``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
368
+ '''
369
+
370
+ ...
371
+
372
+
373
+ def create_circle(bm: 'bmesh.types.BMesh',
374
+ cap_ends: bool = False,
375
+ cap_tris: bool = False,
376
+ segments: int = 0,
377
+ radius: float = 0,
378
+ matrix: typing.
379
+ Union[typing.Sequence[float],
380
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
381
+ calc_uvs: bool = False) -> typing.Dict:
382
+ ''' Creates a Circle.
383
+
384
+ :param bm: The bmesh to operate on.
385
+ :type bm: 'bmesh.types.BMesh'
386
+ :param cap_ends: whether or not to fill in the ends with faces
387
+ :type cap_ends: bool
388
+ :param cap_tris: fill ends with triangles instead of ngons
389
+ :type cap_tris: bool
390
+ :param segments: number of vertices in the circle
391
+ :type segments: int
392
+ :param radius: Radius of the circle.
393
+ :type radius: float
394
+ :param matrix: matrix to multiply the new geometry with
395
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
396
+ :param calc_uvs: calculate default UVs
397
+ :type calc_uvs: bool
398
+ :rtype: typing.Dict
399
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
400
+ '''
401
+
402
+ ...
403
+
404
+
405
+ def create_cone(bm: 'bmesh.types.BMesh',
406
+ cap_ends: bool = False,
407
+ cap_tris: bool = False,
408
+ segments: int = 0,
409
+ radius1: float = 0,
410
+ radius2: float = 0,
411
+ depth: float = 0,
412
+ matrix: typing.
413
+ Union[typing.Sequence[float],
414
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
415
+ calc_uvs: bool = False) -> typing.Dict:
416
+ ''' Create Cone. Creates a cone with variable depth at both ends
417
+
418
+ :param bm: The bmesh to operate on.
419
+ :type bm: 'bmesh.types.BMesh'
420
+ :param cap_ends: whether or not to fill in the ends with faces
421
+ :type cap_ends: bool
422
+ :param cap_tris: fill ends with triangles instead of ngons
423
+ :type cap_tris: bool
424
+ :param segments: number of vertices in the base circle
425
+ :type segments: int
426
+ :param radius1: radius of one end
427
+ :type radius1: float
428
+ :param radius2: radius of the opposite
429
+ :type radius2: float
430
+ :param depth: distance between ends
431
+ :type depth: float
432
+ :param matrix: matrix to multiply the new geometry with
433
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
434
+ :param calc_uvs: calculate default UVs
435
+ :type calc_uvs: bool
436
+ :rtype: typing.Dict
437
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
438
+ '''
439
+
440
+ ...
441
+
442
+
443
+ def create_cube(bm: 'bmesh.types.BMesh',
444
+ size: float = 0,
445
+ matrix: typing.
446
+ Union[typing.Sequence[float],
447
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
448
+ calc_uvs: bool = False) -> typing.Dict:
449
+ ''' Create Cube Creates a cube.
450
+
451
+ :param bm: The bmesh to operate on.
452
+ :type bm: 'bmesh.types.BMesh'
453
+ :param size: size of the cube
454
+ :type size: float
455
+ :param matrix: matrix to multiply the new geometry with
456
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
457
+ :param calc_uvs: calculate default UVs
458
+ :type calc_uvs: bool
459
+ :rtype: typing.Dict
460
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
461
+ '''
462
+
463
+ ...
464
+
465
+
466
+ def create_grid(bm: 'bmesh.types.BMesh',
467
+ x_segments: int = 0,
468
+ y_segments: int = 0,
469
+ size: float = 0,
470
+ matrix: typing.
471
+ Union[typing.Sequence[float],
472
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
473
+ calc_uvs: bool = False) -> typing.Dict:
474
+ ''' Create Grid. Creates a grid with a variable number of subdivisions
475
+
476
+ :param bm: The bmesh to operate on.
477
+ :type bm: 'bmesh.types.BMesh'
478
+ :param x_segments: number of x segments
479
+ :type x_segments: int
480
+ :param y_segments: number of y segments
481
+ :type y_segments: int
482
+ :param size: size of the grid
483
+ :type size: float
484
+ :param matrix: matrix to multiply the new geometry with
485
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
486
+ :param calc_uvs: calculate default UVs
487
+ :type calc_uvs: bool
488
+ :rtype: typing.Dict
489
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
490
+ '''
491
+
492
+ ...
493
+
494
+
495
+ def create_icosphere(
496
+ bm: 'bmesh.types.BMesh',
497
+ subdivisions: int = 0,
498
+ radius: float = 0,
499
+ matrix: typing.
500
+ Union[typing.Sequence[float],
501
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
502
+ calc_uvs: bool = False) -> typing.Dict:
503
+ ''' Create Ico-Sphere. Creates a grid with a variable number of subdivisions
504
+
505
+ :param bm: The bmesh to operate on.
506
+ :type bm: 'bmesh.types.BMesh'
507
+ :param subdivisions: how many times to recursively subdivide the sphere
508
+ :type subdivisions: int
509
+ :param radius: radius
510
+ :type radius: float
511
+ :param matrix: matrix to multiply the new geometry with
512
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
513
+ :param calc_uvs: calculate default UVs
514
+ :type calc_uvs: bool
515
+ :rtype: typing.Dict
516
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
517
+ '''
518
+
519
+ ...
520
+
521
+
522
+ def create_monkey(bm: 'bmesh.types.BMesh',
523
+ matrix: typing.
524
+ Union[typing.Sequence[float],
525
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
526
+ calc_uvs: bool = False) -> typing.Dict:
527
+ ''' Create Suzanne. Creates a monkey (standard blender primitive).
528
+
529
+ :param bm: The bmesh to operate on.
530
+ :type bm: 'bmesh.types.BMesh'
531
+ :param matrix: matrix to multiply the new geometry with
532
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
533
+ :param calc_uvs: calculate default UVs
534
+ :type calc_uvs: bool
535
+ :rtype: typing.Dict
536
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
537
+ '''
538
+
539
+ ...
540
+
541
+
542
+ def create_uvsphere(bm: 'bmesh.types.BMesh',
543
+ u_segments: int = 0,
544
+ v_segments: int = 0,
545
+ radius: float = 0,
546
+ matrix: typing.
547
+ Union[typing.Sequence[float],
548
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
549
+ calc_uvs: bool = False) -> typing.Dict:
550
+ ''' Create UV Sphere. Creates a grid with a variable number of subdivisions
551
+
552
+ :param bm: The bmesh to operate on.
553
+ :type bm: 'bmesh.types.BMesh'
554
+ :param u_segments: number of u segments
555
+ :type u_segments: int
556
+ :param v_segments: number of v segment
557
+ :type v_segments: int
558
+ :param radius: radius
559
+ :type radius: float
560
+ :param matrix: matrix to multiply the new geometry with
561
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
562
+ :param calc_uvs: calculate default UVs
563
+ :type calc_uvs: bool
564
+ :rtype: typing.Dict
565
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`)
566
+ '''
567
+
568
+ ...
569
+
570
+
571
+ def create_vert(bm: 'bmesh.types.BMesh',
572
+ co: typing.Union[typing.Sequence[float],
573
+ 'mathutils.Vector'] = 'mathutils.Vector()'
574
+ ) -> typing.Dict:
575
+ ''' Make Vertex. Creates a single vertex; this bmop was necessary for click-create-vertex.
576
+
577
+ :param bm: The bmesh to operate on.
578
+ :type bm: 'bmesh.types.BMesh'
579
+ :param co: the coordinate of the new vert
580
+ :type co: typing.Union[typing.Sequence[float], 'mathutils.Vector']
581
+ :rtype: typing.Dict
582
+ :return: - ``vert``: the new vert **type** list of (`bmesh.types.BMVert`)
583
+ '''
584
+
585
+ ...
586
+
587
+
588
+ def delete(bm: 'bmesh.types.BMesh',
589
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
590
+ List['bmesh.types.BMEdge'], typing.
591
+ List['bmesh.types.BMFace']] = [],
592
+ context: typing.Union[str, int] = 'VERTS'):
593
+ ''' Delete Geometry. Utility operator to delete geometry.
594
+
595
+ :param bm: The bmesh to operate on.
596
+ :type bm: 'bmesh.types.BMesh'
597
+ :param geom: input geometry
598
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
599
+ :param context: geometry types to delete
600
+ :type context: typing.Union[str, int]
601
+ '''
602
+
603
+ ...
604
+
605
+
606
+ def dissolve_degenerate(bm: 'bmesh.types.BMesh',
607
+ dist: float = 0,
608
+ edges: typing.List['bmesh.types.BMEdge'] = []):
609
+ ''' Degenerate Dissolve. Dissolve edges with no length, faces with no area.
610
+
611
+ :param bm: The bmesh to operate on.
612
+ :type bm: 'bmesh.types.BMesh'
613
+ :param dist: maximum distance to consider degenerate
614
+ :type dist: float
615
+ :param edges: input edges
616
+ :type edges: typing.List['bmesh.types.BMEdge']
617
+ '''
618
+
619
+ ...
620
+
621
+
622
+ def dissolve_edges(bm: 'bmesh.types.BMesh',
623
+ edges: typing.List['bmesh.types.BMEdge'] = [],
624
+ use_verts: bool = False,
625
+ use_face_split: bool = False) -> typing.Dict:
626
+ ''' Dissolve Edges.
627
+
628
+ :param bm: The bmesh to operate on.
629
+ :type bm: 'bmesh.types.BMesh'
630
+ :param edges: input edges
631
+ :type edges: typing.List['bmesh.types.BMEdge']
632
+ :param use_verts: dissolve verts left between only 2 edges.
633
+ :type use_verts: bool
634
+ :param use_face_split: split off face corners to maintain surrounding geometry
635
+ :type use_face_split: bool
636
+ :rtype: typing.Dict
637
+ :return: - ``region``: **type** list of (`bmesh.types.BMFace`)
638
+ '''
639
+
640
+ ...
641
+
642
+
643
+ def dissolve_faces(bm: 'bmesh.types.BMesh',
644
+ faces: typing.List['bmesh.types.BMFace'] = [],
645
+ use_verts: bool = False) -> typing.Dict:
646
+ ''' Dissolve Faces.
647
+
648
+ :param bm: The bmesh to operate on.
649
+ :type bm: 'bmesh.types.BMesh'
650
+ :param faces: input faces
651
+ :type faces: typing.List['bmesh.types.BMFace']
652
+ :param use_verts: dissolve verts left between only 2 edges.
653
+ :type use_verts: bool
654
+ :rtype: typing.Dict
655
+ :return: - ``region``: **type** list of (`bmesh.types.BMFace`)
656
+ '''
657
+
658
+ ...
659
+
660
+
661
+ def dissolve_limit(bm: 'bmesh.types.BMesh',
662
+ angle_limit: float = 0,
663
+ use_dissolve_boundaries: bool = False,
664
+ verts: typing.List['bmesh.types.BMVert'] = [],
665
+ edges: typing.List['bmesh.types.BMEdge'] = [],
666
+ delimit: typing.Set = 'set()') -> typing.Dict:
667
+ ''' Limited Dissolve. Dissolve planar faces and co-linear edges.
668
+
669
+ :param bm: The bmesh to operate on.
670
+ :type bm: 'bmesh.types.BMesh'
671
+ :param angle_limit: total rotation angle (radians)
672
+ :type angle_limit: float
673
+ :param use_dissolve_boundaries: dissolve all vertices in between face boundaries
674
+ :type use_dissolve_boundaries: bool
675
+ :param verts: input vertices
676
+ :type verts: typing.List['bmesh.types.BMVert']
677
+ :param edges: input edges
678
+ :type edges: typing.List['bmesh.types.BMEdge']
679
+ :param delimit: delimit dissolve operation
680
+ :type delimit: typing.Set
681
+ :rtype: typing.Dict
682
+ :return: - ``region``: **type** list of (`bmesh.types.BMFace`)
683
+ '''
684
+
685
+ ...
686
+
687
+
688
+ def dissolve_verts(bm: 'bmesh.types.BMesh',
689
+ verts: typing.List['bmesh.types.BMVert'] = [],
690
+ use_face_split: bool = False,
691
+ use_boundary_tear: bool = False):
692
+ ''' Dissolve Verts.
693
+
694
+ :param bm: The bmesh to operate on.
695
+ :type bm: 'bmesh.types.BMesh'
696
+ :param verts: input vertices
697
+ :type verts: typing.List['bmesh.types.BMVert']
698
+ :param use_face_split: split off face corners to maintain surrounding geometry
699
+ :type use_face_split: bool
700
+ :param use_boundary_tear: split off face corners instead of merging faces
701
+ :type use_boundary_tear: bool
702
+ '''
703
+
704
+ ...
705
+
706
+
707
+ def duplicate(bm: 'bmesh.types.BMesh',
708
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
709
+ List['bmesh.types.BMEdge'], typing.
710
+ List['bmesh.types.BMFace']] = [],
711
+ dest: 'bmesh.types.BMesh' = None,
712
+ use_select_history: bool = False,
713
+ use_edge_flip_from_face: bool = False) -> typing.Dict:
714
+ ''' Duplicate Geometry. Utility operator to duplicate geometry, optionally into a destination mesh.
715
+
716
+ :param bm: The bmesh to operate on.
717
+ :type bm: 'bmesh.types.BMesh'
718
+ :param geom: input geometry
719
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
720
+ :param dest: destination bmesh, if None will use current on
721
+ :type dest: 'bmesh.types.BMesh'
722
+ :param use_select_history: Undocumented.
723
+ :type use_select_history: bool
724
+ :param use_edge_flip_from_face: Undocumented.
725
+ :type use_edge_flip_from_face: bool
726
+ :rtype: typing.Dict
727
+ :return: - ``geom_orig``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``geom``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``vert_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace` - ``edge_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace` - ``face_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace` - ``boundary_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace` - ``isovert_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace`
728
+ '''
729
+
730
+ ...
731
+
732
+
733
+ def edgeloop_fill(bm: 'bmesh.types.BMesh',
734
+ edges: typing.List['bmesh.types.BMEdge'] = [],
735
+ mat_nr: int = 0,
736
+ use_smooth: bool = False) -> typing.Dict:
737
+ ''' Edge Loop Fill. Create faces defined by one or more non overlapping edge loops.
738
+
739
+ :param bm: The bmesh to operate on.
740
+ :type bm: 'bmesh.types.BMesh'
741
+ :param edges: input edges
742
+ :type edges: typing.List['bmesh.types.BMEdge']
743
+ :param mat_nr: material to use
744
+ :type mat_nr: int
745
+ :param use_smooth: smooth state to use
746
+ :type use_smooth: bool
747
+ :rtype: typing.Dict
748
+ :return: - ``faces``: new faces **type** list of (`bmesh.types.BMFace`)
749
+ '''
750
+
751
+ ...
752
+
753
+
754
+ def edgenet_fill(bm: 'bmesh.types.BMesh',
755
+ edges: typing.List['bmesh.types.BMEdge'] = [],
756
+ mat_nr: int = 0,
757
+ use_smooth: bool = False,
758
+ sides: int = 0) -> typing.Dict:
759
+ ''' Edge Net Fill. Create faces defined by enclosed edges.
760
+
761
+ :param bm: The bmesh to operate on.
762
+ :type bm: 'bmesh.types.BMesh'
763
+ :param edges: input edges
764
+ :type edges: typing.List['bmesh.types.BMEdge']
765
+ :param mat_nr: material to use
766
+ :type mat_nr: int
767
+ :param use_smooth: smooth state to use
768
+ :type use_smooth: bool
769
+ :param sides: number of sides
770
+ :type sides: int
771
+ :rtype: typing.Dict
772
+ :return: - ``faces``: new faces **type** list of (`bmesh.types.BMFace`)
773
+ '''
774
+
775
+ ...
776
+
777
+
778
+ def edgenet_prepare(bm: 'bmesh.types.BMesh',
779
+ edges: typing.List['bmesh.types.BMEdge'] = []
780
+ ) -> typing.Dict:
781
+ ''' Edge-net Prepare. Identifies several useful edge loop cases and modifies them so they'll become a face when edgenet_fill is called. The cases covered are: - One single loop; an edge is added to connect the ends - Two loops; two edges are added to connect the endpoints (based on the shortest distance between each endpoint).
782
+
783
+ :param bm: The bmesh to operate on.
784
+ :type bm: 'bmesh.types.BMesh'
785
+ :param edges: input edges
786
+ :type edges: typing.List['bmesh.types.BMEdge']
787
+ :rtype: typing.Dict
788
+ :return: - ``edges``: new edges **type** list of (`bmesh.types.BMEdge`)
789
+ '''
790
+
791
+ ...
792
+
793
+
794
+ def extrude_discrete_faces(bm: 'bmesh.types.BMesh',
795
+ faces: typing.List['bmesh.types.BMFace'] = [],
796
+ use_normal_flip: bool = False,
797
+ use_select_history: bool = False) -> typing.Dict:
798
+ ''' Individual Face Extrude. Extrudes faces individually.
799
+
800
+ :param bm: The bmesh to operate on.
801
+ :type bm: 'bmesh.types.BMesh'
802
+ :param faces: input faces
803
+ :type faces: typing.List['bmesh.types.BMFace']
804
+ :param use_normal_flip: Create faces with reversed direction.
805
+ :type use_normal_flip: bool
806
+ :param use_select_history: pass to duplicate
807
+ :type use_select_history: bool
808
+ :rtype: typing.Dict
809
+ :return: - ``faces``: output faces **type** list of (`bmesh.types.BMFace`)
810
+ '''
811
+
812
+ ...
813
+
814
+
815
+ def extrude_edge_only(bm: 'bmesh.types.BMesh',
816
+ edges: typing.List['bmesh.types.BMEdge'] = [],
817
+ use_normal_flip: bool = False,
818
+ use_select_history: bool = False) -> typing.Dict:
819
+ ''' Extrude Only Edges. Extrudes Edges into faces, note that this is very simple, there's no fancy winged extrusion.
820
+
821
+ :param bm: The bmesh to operate on.
822
+ :type bm: 'bmesh.types.BMesh'
823
+ :param edges: input vertices
824
+ :type edges: typing.List['bmesh.types.BMEdge']
825
+ :param use_normal_flip: Create faces with reversed direction.
826
+ :type use_normal_flip: bool
827
+ :param use_select_history: pass to duplicate
828
+ :type use_select_history: bool
829
+ :rtype: typing.Dict
830
+ :return: - ``geom``: output geometry **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
831
+ '''
832
+
833
+ ...
834
+
835
+
836
+ def extrude_face_region(
837
+ bm: 'bmesh.types.BMesh',
838
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
839
+ List['bmesh.types.BMEdge'], typing.
840
+ List['bmesh.types.BMFace']] = [],
841
+ edges_exclude: typing.Set = 'set()',
842
+ use_keep_orig: bool = False,
843
+ use_normal_flip: bool = False,
844
+ use_normal_from_adjacent: bool = False,
845
+ use_dissolve_ortho_edges: bool = False,
846
+ use_select_history: bool = False) -> typing.Dict:
847
+ ''' Extrude Faces. Extrude operator (does not transform)
848
+
849
+ :param bm: The bmesh to operate on.
850
+ :type bm: 'bmesh.types.BMesh'
851
+ :param geom: edges and faces
852
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
853
+ :param edges_exclude: input edges to explicitly exclude from extrusion
854
+ :type edges_exclude: typing.Set
855
+ :param use_keep_orig: keep original geometry (requires ``geom`` to include edges).
856
+ :type use_keep_orig: bool
857
+ :param use_normal_flip: Create faces with reversed direction.
858
+ :type use_normal_flip: bool
859
+ :param use_normal_from_adjacent: Use winding from surrounding faces instead of this region.
860
+ :type use_normal_from_adjacent: bool
861
+ :param use_dissolve_ortho_edges: Dissolve edges whose faces form a flat surface.
862
+ :type use_dissolve_ortho_edges: bool
863
+ :param use_select_history: pass to duplicate
864
+ :type use_select_history: bool
865
+ :rtype: typing.Dict
866
+ :return: - ``geom``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
867
+ '''
868
+
869
+ ...
870
+
871
+
872
+ def extrude_vert_indiv(bm: 'bmesh.types.BMesh',
873
+ verts: typing.List['bmesh.types.BMVert'] = [],
874
+ use_select_history: bool = False) -> typing.Dict:
875
+ ''' Individual Vertex Extrude. Extrudes wire edges from vertices.
876
+
877
+ :param bm: The bmesh to operate on.
878
+ :type bm: 'bmesh.types.BMesh'
879
+ :param verts: input vertices
880
+ :type verts: typing.List['bmesh.types.BMVert']
881
+ :param use_select_history: pass to duplicate
882
+ :type use_select_history: bool
883
+ :rtype: typing.Dict
884
+ :return: - ``edges``: output wire edges **type** list of (`bmesh.types.BMEdge`) - ``verts``: output vertices **type** list of (`bmesh.types.BMVert`)
885
+ '''
886
+
887
+ ...
888
+
889
+
890
+ def face_attribute_fill(bm: 'bmesh.types.BMesh',
891
+ faces: typing.List['bmesh.types.BMFace'] = [],
892
+ use_normals: bool = False,
893
+ use_data: bool = False) -> typing.Dict:
894
+ ''' Face Attribute Fill. Fill in faces with data from adjacent faces.
895
+
896
+ :param bm: The bmesh to operate on.
897
+ :type bm: 'bmesh.types.BMesh'
898
+ :param faces: input faces
899
+ :type faces: typing.List['bmesh.types.BMFace']
900
+ :param use_normals: copy face winding
901
+ :type use_normals: bool
902
+ :param use_data: copy face data
903
+ :type use_data: bool
904
+ :rtype: typing.Dict
905
+ :return: - ``faces_fail``: faces that could not be handled **type** list of (`bmesh.types.BMFace`)
906
+ '''
907
+
908
+ ...
909
+
910
+
911
+ def find_doubles(bm: 'bmesh.types.BMesh',
912
+ verts: typing.List['bmesh.types.BMVert'] = [],
913
+ keep_verts: typing.List['bmesh.types.BMVert'] = [],
914
+ dist: float = 0) -> typing.Dict:
915
+ ''' Find Doubles. Takes input verts and find vertices they should weld to. Outputs a mapping slot suitable for use with the weld verts bmop. If keep_verts is used, vertices outside that set can only be merged with vertices in that set.
916
+
917
+ :param bm: The bmesh to operate on.
918
+ :type bm: 'bmesh.types.BMesh'
919
+ :param verts: input vertices
920
+ :type verts: typing.List['bmesh.types.BMVert']
921
+ :param keep_verts: list of verts to keep
922
+ :type keep_verts: typing.List['bmesh.types.BMVert']
923
+ :param dist: maximum distance
924
+ :type dist: float
925
+ :rtype: typing.Dict
926
+ :return: - ``targetmap``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace`
927
+ '''
928
+
929
+ ...
930
+
931
+
932
+ def flip_quad_tessellation(bm: 'bmesh.types.BMesh',
933
+ faces: typing.List['bmesh.types.BMFace'] = []):
934
+ ''' Flip Quad Tessellation Flip the tessellation direction of the selected quads.
935
+
936
+ :param bm: The bmesh to operate on.
937
+ :type bm: 'bmesh.types.BMesh'
938
+ :param faces: Undocumented.
939
+ :type faces: typing.List['bmesh.types.BMFace']
940
+ '''
941
+
942
+ ...
943
+
944
+
945
+ def grid_fill(bm: 'bmesh.types.BMesh',
946
+ edges: typing.List['bmesh.types.BMEdge'] = [],
947
+ mat_nr: int = 0,
948
+ use_smooth: bool = False,
949
+ use_interp_simple: bool = False) -> typing.Dict:
950
+ ''' Grid Fill. Create faces defined by 2 disconnected edge loops (which share edges).
951
+
952
+ :param bm: The bmesh to operate on.
953
+ :type bm: 'bmesh.types.BMesh'
954
+ :param edges: input edges
955
+ :type edges: typing.List['bmesh.types.BMEdge']
956
+ :param mat_nr: material to use
957
+ :type mat_nr: int
958
+ :param use_smooth: smooth state to use
959
+ :type use_smooth: bool
960
+ :param use_interp_simple: use simple interpolation
961
+ :type use_interp_simple: bool
962
+ :rtype: typing.Dict
963
+ :return: - ``faces``: new faces **type** list of (`bmesh.types.BMFace`)
964
+ '''
965
+
966
+ ...
967
+
968
+
969
+ def holes_fill(bm: 'bmesh.types.BMesh',
970
+ edges: typing.List['bmesh.types.BMEdge'] = [],
971
+ sides: int = 0) -> typing.Dict:
972
+ ''' Fill Holes. Fill boundary edges with faces, copying surrounding customdata.
973
+
974
+ :param bm: The bmesh to operate on.
975
+ :type bm: 'bmesh.types.BMesh'
976
+ :param edges: input edges
977
+ :type edges: typing.List['bmesh.types.BMEdge']
978
+ :param sides: number of face sides to fill
979
+ :type sides: int
980
+ :rtype: typing.Dict
981
+ :return: - ``faces``: new faces **type** list of (`bmesh.types.BMFace`)
982
+ '''
983
+
984
+ ...
985
+
986
+
987
+ def inset_individual(bm: 'bmesh.types.BMesh',
988
+ faces: typing.List['bmesh.types.BMFace'] = [],
989
+ thickness: float = 0,
990
+ depth: float = 0,
991
+ use_even_offset: bool = False,
992
+ use_interpolate: bool = False,
993
+ use_relative_offset: bool = False) -> typing.Dict:
994
+ ''' Face Inset (Individual). Insets individual faces.
995
+
996
+ :param bm: The bmesh to operate on.
997
+ :type bm: 'bmesh.types.BMesh'
998
+ :param faces: input faces
999
+ :type faces: typing.List['bmesh.types.BMFace']
1000
+ :param thickness: thickness
1001
+ :type thickness: float
1002
+ :param depth: depth
1003
+ :type depth: float
1004
+ :param use_even_offset: scale the offset to give more even thickness
1005
+ :type use_even_offset: bool
1006
+ :param use_interpolate: blend face data across the inset
1007
+ :type use_interpolate: bool
1008
+ :param use_relative_offset: scale the offset by surrounding geometry
1009
+ :type use_relative_offset: bool
1010
+ :rtype: typing.Dict
1011
+ :return: - ``faces``: output faces **type** list of (`bmesh.types.BMFace`)
1012
+ '''
1013
+
1014
+ ...
1015
+
1016
+
1017
+ def inset_region(bm: 'bmesh.types.BMesh',
1018
+ faces: typing.List['bmesh.types.BMFace'] = [],
1019
+ faces_exclude: typing.List['bmesh.types.BMFace'] = [],
1020
+ use_boundary: bool = False,
1021
+ use_even_offset: bool = False,
1022
+ use_interpolate: bool = False,
1023
+ use_relative_offset: bool = False,
1024
+ use_edge_rail: bool = False,
1025
+ thickness: float = 0,
1026
+ depth: float = 0,
1027
+ use_outset: bool = False) -> typing.Dict:
1028
+ ''' Face Inset (Regions). Inset or outset face regions.
1029
+
1030
+ :param bm: The bmesh to operate on.
1031
+ :type bm: 'bmesh.types.BMesh'
1032
+ :param faces: input faces
1033
+ :type faces: typing.List['bmesh.types.BMFace']
1034
+ :param faces_exclude: input faces to explicitly exclude from inset
1035
+ :type faces_exclude: typing.List['bmesh.types.BMFace']
1036
+ :param use_boundary: inset face boundaries
1037
+ :type use_boundary: bool
1038
+ :param use_even_offset: scale the offset to give more even thickness
1039
+ :type use_even_offset: bool
1040
+ :param use_interpolate: blend face data across the inset
1041
+ :type use_interpolate: bool
1042
+ :param use_relative_offset: scale the offset by surrounding geometry
1043
+ :type use_relative_offset: bool
1044
+ :param use_edge_rail: inset the region along existing edges
1045
+ :type use_edge_rail: bool
1046
+ :param thickness: thickness
1047
+ :type thickness: float
1048
+ :param depth: depth
1049
+ :type depth: float
1050
+ :param use_outset: outset rather than inset
1051
+ :type use_outset: bool
1052
+ :rtype: typing.Dict
1053
+ :return: - ``faces``: output faces **type** list of (`bmesh.types.BMFace`)
1054
+ '''
1055
+
1056
+ ...
1057
+
1058
+
1059
+ def join_triangles(bm: 'bmesh.types.BMesh',
1060
+ faces: typing.List['bmesh.types.BMFace'] = [],
1061
+ cmp_seam: bool = False,
1062
+ cmp_sharp: bool = False,
1063
+ cmp_uvs: bool = False,
1064
+ cmp_vcols: bool = False,
1065
+ cmp_materials: bool = False,
1066
+ angle_face_threshold: float = 0,
1067
+ angle_shape_threshold: float = 0) -> typing.Dict:
1068
+ ''' Join Triangles. Tries to intelligently join triangles according to angle threshold and delimiters.
1069
+
1070
+ :param bm: The bmesh to operate on.
1071
+ :type bm: 'bmesh.types.BMesh'
1072
+ :param faces: input geometry.
1073
+ :type faces: typing.List['bmesh.types.BMFace']
1074
+ :param cmp_seam: Compare seam
1075
+ :type cmp_seam: bool
1076
+ :param cmp_sharp: Compare sharp
1077
+ :type cmp_sharp: bool
1078
+ :param cmp_uvs: Compare UVs
1079
+ :type cmp_uvs: bool
1080
+ :param cmp_vcols: compare VCols
1081
+ :type cmp_vcols: bool
1082
+ :param cmp_materials: compare materials
1083
+ :type cmp_materials: bool
1084
+ :param angle_face_threshold: Undocumented.
1085
+ :type angle_face_threshold: float
1086
+ :param angle_shape_threshold: Undocumented.
1087
+ :type angle_shape_threshold: float
1088
+ :rtype: typing.Dict
1089
+ :return: - ``faces``: joined faces **type** list of (`bmesh.types.BMFace`)
1090
+ '''
1091
+
1092
+ ...
1093
+
1094
+
1095
+ def mesh_to_bmesh(bm: 'bmesh.types.BMesh',
1096
+ mesh: 'bpy.types.Mesh',
1097
+ object: 'bpy.types.Object',
1098
+ use_shapekey: bool = False):
1099
+ ''' Mesh to BMesh. Load the contents of a mesh into the bmesh. this bmop is private, it's reserved exclusively for entering editmode.
1100
+
1101
+ :param bm: The bmesh to operate on.
1102
+ :type bm: 'bmesh.types.BMesh'
1103
+ :param mesh: pointer to a Mesh structure
1104
+ :type mesh: 'bpy.types.Mesh'
1105
+ :param object: pointer to an Object structure
1106
+ :type object: 'bpy.types.Object'
1107
+ :param use_shapekey: load active shapekey coordinates into verts
1108
+ :type use_shapekey: bool
1109
+ '''
1110
+
1111
+ ...
1112
+
1113
+
1114
+ def mirror(bm: 'bmesh.types.BMesh',
1115
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
1116
+ List['bmesh.types.BMEdge'], typing.
1117
+ List['bmesh.types.BMFace']] = [],
1118
+ matrix: typing.
1119
+ Union[typing.Sequence[float],
1120
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1121
+ merge_dist: float = 0,
1122
+ axis: typing.Union[str, int] = 'X',
1123
+ mirror_u: bool = False,
1124
+ mirror_v: bool = False,
1125
+ mirror_udim: bool = False,
1126
+ use_shapekey: bool = False) -> typing.Dict:
1127
+ ''' Mirror. Mirrors geometry along an axis. The resulting geometry is welded on using merge_dist. Pairs of original/mirrored vertices are welded using the merge_dist parameter (which defines the minimum distance for welding to happen).
1128
+
1129
+ :param bm: The bmesh to operate on.
1130
+ :type bm: 'bmesh.types.BMesh'
1131
+ :param geom: input geometry
1132
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
1133
+ :param matrix: matrix defining the mirror transformation
1134
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1135
+ :param merge_dist: maximum distance for merging. does no merging if 0.
1136
+ :type merge_dist: float
1137
+ :param axis: the axis to use.
1138
+ :type axis: typing.Union[str, int]
1139
+ :param mirror_u: mirror UVs across the u axis
1140
+ :type mirror_u: bool
1141
+ :param mirror_v: mirror UVs across the v axis
1142
+ :type mirror_v: bool
1143
+ :param mirror_udim: mirror UVs in each tile
1144
+ :type mirror_udim: bool
1145
+ :param use_shapekey: Transform shape keys too.
1146
+ :type use_shapekey: bool
1147
+ :rtype: typing.Dict
1148
+ :return: - ``geom``: output geometry, mirrored **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1149
+ '''
1150
+
1151
+ ...
1152
+
1153
+
1154
+ def object_load_bmesh(bm: 'bmesh.types.BMesh', scene: 'bpy.types.Scene',
1155
+ object: 'bpy.types.Object'):
1156
+ ''' Object Load BMesh. Loads a bmesh into an object/mesh. This is a "private" bmop.
1157
+
1158
+ :param bm: The bmesh to operate on.
1159
+ :type bm: 'bmesh.types.BMesh'
1160
+ :param scene: pointer to an scene structure
1161
+ :type scene: 'bpy.types.Scene'
1162
+ :param object: pointer to an object structure
1163
+ :type object: 'bpy.types.Object'
1164
+ '''
1165
+
1166
+ ...
1167
+
1168
+
1169
+ def offset_edgeloops(bm: 'bmesh.types.BMesh',
1170
+ edges: typing.List['bmesh.types.BMEdge'] = [],
1171
+ use_cap_endpoint: bool = False) -> typing.Dict:
1172
+ ''' Edge-loop Offset. Creates edge loops based on simple edge-outset method.
1173
+
1174
+ :param bm: The bmesh to operate on.
1175
+ :type bm: 'bmesh.types.BMesh'
1176
+ :param edges: input edges
1177
+ :type edges: typing.List['bmesh.types.BMEdge']
1178
+ :param use_cap_endpoint: extend loop around end-points
1179
+ :type use_cap_endpoint: bool
1180
+ :rtype: typing.Dict
1181
+ :return: - ``edges``: output edges **type** list of (`bmesh.types.BMEdge`)
1182
+ '''
1183
+
1184
+ ...
1185
+
1186
+
1187
+ def planar_faces(bm: 'bmesh.types.BMesh',
1188
+ faces: typing.List['bmesh.types.BMFace'] = [],
1189
+ iterations: int = 0,
1190
+ factor: float = 0) -> typing.Dict:
1191
+ ''' Planar Faces. Iteratively flatten faces.
1192
+
1193
+ :param bm: The bmesh to operate on.
1194
+ :type bm: 'bmesh.types.BMesh'
1195
+ :param faces: input geometry.
1196
+ :type faces: typing.List['bmesh.types.BMFace']
1197
+ :param iterations: Number of times to flatten faces (for when connected faces are used)
1198
+ :type iterations: int
1199
+ :param factor: Influence for making planar each iteration
1200
+ :type factor: float
1201
+ :rtype: typing.Dict
1202
+ :return: - ``geom``: output slot, computed boundary geometry. **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1203
+ '''
1204
+
1205
+ ...
1206
+
1207
+
1208
+ def pointmerge(
1209
+ bm: 'bmesh.types.BMesh',
1210
+ verts: typing.List['bmesh.types.BMVert'] = [],
1211
+ merge_co: typing.Union[typing.Sequence[float],
1212
+ 'mathutils.Vector'] = 'mathutils.Vector()'):
1213
+ ''' Point Merge. Merge verts together at a point.
1214
+
1215
+ :param bm: The bmesh to operate on.
1216
+ :type bm: 'bmesh.types.BMesh'
1217
+ :param verts: input vertices (all verts will be merged into the first).
1218
+ :type verts: typing.List['bmesh.types.BMVert']
1219
+ :param merge_co: Position to merge at.
1220
+ :type merge_co: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1221
+ '''
1222
+
1223
+ ...
1224
+
1225
+
1226
+ def pointmerge_facedata(bm: 'bmesh.types.BMesh',
1227
+ verts: typing.List['bmesh.types.BMVert'] = [],
1228
+ *,
1229
+ vert_snap: 'bmesh.types.BMVert'):
1230
+ ''' Face-Data Point Merge. Merge uv/vcols at a specific vertex.
1231
+
1232
+ :param bm: The bmesh to operate on.
1233
+ :type bm: 'bmesh.types.BMesh'
1234
+ :param verts: input vertices
1235
+ :type verts: typing.List['bmesh.types.BMVert']
1236
+ :param vert_snap: snap vertex
1237
+ :type vert_snap: 'bmesh.types.BMVert'
1238
+ '''
1239
+
1240
+ ...
1241
+
1242
+
1243
+ def poke(bm: 'bmesh.types.BMesh',
1244
+ faces: typing.List['bmesh.types.BMFace'] = [],
1245
+ offset: float = 0,
1246
+ center_mode: typing.Union[str, int] = 'MEAN_WEIGHTED',
1247
+ use_relative_offset: bool = False) -> typing.Dict:
1248
+ ''' Pokes a face. Splits a face into a triangle fan.
1249
+
1250
+ :param bm: The bmesh to operate on.
1251
+ :type bm: 'bmesh.types.BMesh'
1252
+ :param faces: input faces
1253
+ :type faces: typing.List['bmesh.types.BMFace']
1254
+ :param offset: center vertex offset along normal
1255
+ :type offset: float
1256
+ :param center_mode: calculation mode for center vertex
1257
+ :type center_mode: typing.Union[str, int]
1258
+ :param use_relative_offset: apply offset
1259
+ :type use_relative_offset: bool
1260
+ :rtype: typing.Dict
1261
+ :return: - ``verts``: output verts **type** list of (`bmesh.types.BMVert`) - ``faces``: output faces **type** list of (`bmesh.types.BMFace`)
1262
+ '''
1263
+
1264
+ ...
1265
+
1266
+
1267
+ def recalc_face_normals(bm: 'bmesh.types.BMesh',
1268
+ faces: typing.List['bmesh.types.BMFace'] = []):
1269
+ ''' Right-Hand Faces. Computes an "outside" normal for the specified input faces.
1270
+
1271
+ :param bm: The bmesh to operate on.
1272
+ :type bm: 'bmesh.types.BMesh'
1273
+ :param faces: input faces
1274
+ :type faces: typing.List['bmesh.types.BMFace']
1275
+ '''
1276
+
1277
+ ...
1278
+
1279
+
1280
+ def region_extend(bm: 'bmesh.types.BMesh',
1281
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
1282
+ List['bmesh.types.BMEdge'], typing.
1283
+ List['bmesh.types.BMFace']] = [],
1284
+ use_contract: bool = False,
1285
+ use_faces: bool = False,
1286
+ use_face_step: bool = False) -> typing.Dict:
1287
+ ''' Region Extend. used to implement the select more/less tools. this puts some geometry surrounding regions of geometry in geom into geom.out. if use_faces is 0 then geom.out spits out verts and edges, otherwise it spits out faces.
1288
+
1289
+ :param bm: The bmesh to operate on.
1290
+ :type bm: 'bmesh.types.BMesh'
1291
+ :param geom: input geometry
1292
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
1293
+ :param use_contract: find boundary inside the regions, not outside.
1294
+ :type use_contract: bool
1295
+ :param use_faces: extend from faces instead of edges
1296
+ :type use_faces: bool
1297
+ :param use_face_step: step over connected faces
1298
+ :type use_face_step: bool
1299
+ :rtype: typing.Dict
1300
+ :return: - ``geom``: output slot, computed boundary geometry. **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1301
+ '''
1302
+
1303
+ ...
1304
+
1305
+
1306
+ def remove_doubles(bm: 'bmesh.types.BMesh',
1307
+ verts: typing.List['bmesh.types.BMVert'] = [],
1308
+ dist: float = 0):
1309
+ ''' Remove Doubles. Finds groups of vertices closer than dist and merges them together, using the weld verts bmop.
1310
+
1311
+ :param bm: The bmesh to operate on.
1312
+ :type bm: 'bmesh.types.BMesh'
1313
+ :param verts: input verts
1314
+ :type verts: typing.List['bmesh.types.BMVert']
1315
+ :param dist: minimum distance
1316
+ :type dist: float
1317
+ '''
1318
+
1319
+ ...
1320
+
1321
+
1322
+ def reverse_colors(bm: 'bmesh.types.BMesh',
1323
+ faces: typing.List['bmesh.types.BMFace'] = [],
1324
+ color_index: int = 0):
1325
+ ''' Color Reverse Reverse the loop colors.
1326
+
1327
+ :param bm: The bmesh to operate on.
1328
+ :type bm: 'bmesh.types.BMesh'
1329
+ :param faces: input faces
1330
+ :type faces: typing.List['bmesh.types.BMFace']
1331
+ :param color_index: index into color attribute list
1332
+ :type color_index: int
1333
+ '''
1334
+
1335
+ ...
1336
+
1337
+
1338
+ def reverse_faces(bm: 'bmesh.types.BMesh',
1339
+ faces: typing.List['bmesh.types.BMFace'] = [],
1340
+ flip_multires: bool = False):
1341
+ ''' Reverse Faces. Reverses the winding (vertex order) of faces. This has the effect of flipping the normal.
1342
+
1343
+ :param bm: The bmesh to operate on.
1344
+ :type bm: 'bmesh.types.BMesh'
1345
+ :param faces: input faces
1346
+ :type faces: typing.List['bmesh.types.BMFace']
1347
+ :param flip_multires: maintain multi-res offset
1348
+ :type flip_multires: bool
1349
+ '''
1350
+
1351
+ ...
1352
+
1353
+
1354
+ def reverse_uvs(bm: 'bmesh.types.BMesh',
1355
+ faces: typing.List['bmesh.types.BMFace'] = []):
1356
+ ''' UV Reverse. Reverse the UVs
1357
+
1358
+ :param bm: The bmesh to operate on.
1359
+ :type bm: 'bmesh.types.BMesh'
1360
+ :param faces: input faces
1361
+ :type faces: typing.List['bmesh.types.BMFace']
1362
+ '''
1363
+
1364
+ ...
1365
+
1366
+
1367
+ def rotate(bm: 'bmesh.types.BMesh',
1368
+ cent: typing.Union[typing.Sequence[float],
1369
+ 'mathutils.Vector'] = 'mathutils.Vector()',
1370
+ matrix: typing.
1371
+ Union[typing.Sequence[float],
1372
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1373
+ verts: typing.List['bmesh.types.BMVert'] = [],
1374
+ space: typing.
1375
+ Union[typing.Sequence[float],
1376
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1377
+ use_shapekey: bool = False):
1378
+ ''' Rotate. Rotate vertices around a center, using a 3x3 rotation matrix.
1379
+
1380
+ :param bm: The bmesh to operate on.
1381
+ :type bm: 'bmesh.types.BMesh'
1382
+ :param cent: center of rotation
1383
+ :type cent: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1384
+ :param matrix: matrix defining rotation
1385
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1386
+ :param verts: input vertices
1387
+ :type verts: typing.List['bmesh.types.BMVert']
1388
+ :param space: matrix to define the space (typically object matrix)
1389
+ :type space: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1390
+ :param use_shapekey: Transform shape keys too.
1391
+ :type use_shapekey: bool
1392
+ '''
1393
+
1394
+ ...
1395
+
1396
+
1397
+ def rotate_colors(bm: 'bmesh.types.BMesh',
1398
+ faces: typing.List['bmesh.types.BMFace'] = [],
1399
+ use_ccw: bool = False,
1400
+ color_index: int = 0):
1401
+ ''' Color Rotation. Cycle the loop colors
1402
+
1403
+ :param bm: The bmesh to operate on.
1404
+ :type bm: 'bmesh.types.BMesh'
1405
+ :param faces: input faces
1406
+ :type faces: typing.List['bmesh.types.BMFace']
1407
+ :param use_ccw: rotate counter-clockwise if true, otherwise clockwise
1408
+ :type use_ccw: bool
1409
+ :param color_index: index into color attribute list
1410
+ :type color_index: int
1411
+ '''
1412
+
1413
+ ...
1414
+
1415
+
1416
+ def rotate_edges(bm: 'bmesh.types.BMesh',
1417
+ edges: typing.List['bmesh.types.BMEdge'] = [],
1418
+ use_ccw: bool = False) -> typing.Dict:
1419
+ ''' Edge Rotate. Rotates edges topologically. Also known as "spin edge" to some people. Simple example: `[/] becomes [|] then [\]`.
1420
+
1421
+ :param bm: The bmesh to operate on.
1422
+ :type bm: 'bmesh.types.BMesh'
1423
+ :param edges: input edges
1424
+ :type edges: typing.List['bmesh.types.BMEdge']
1425
+ :param use_ccw: rotate edge counter-clockwise if true, otherwise clockwise
1426
+ :type use_ccw: bool
1427
+ :rtype: typing.Dict
1428
+ :return: - ``edges``: newly spun edges **type** list of (`bmesh.types.BMEdge`)
1429
+ '''
1430
+
1431
+ ...
1432
+
1433
+
1434
+ def rotate_uvs(bm: 'bmesh.types.BMesh',
1435
+ faces: typing.List['bmesh.types.BMFace'] = [],
1436
+ use_ccw: bool = False):
1437
+ ''' UV Rotation. Cycle the loop UVs
1438
+
1439
+ :param bm: The bmesh to operate on.
1440
+ :type bm: 'bmesh.types.BMesh'
1441
+ :param faces: input faces
1442
+ :type faces: typing.List['bmesh.types.BMFace']
1443
+ :param use_ccw: rotate counter-clockwise if true, otherwise clockwise
1444
+ :type use_ccw: bool
1445
+ '''
1446
+
1447
+ ...
1448
+
1449
+
1450
+ def scale(bm: 'bmesh.types.BMesh',
1451
+ vec: typing.Union[typing.Sequence[float],
1452
+ 'mathutils.Vector'] = 'mathutils.Vector()',
1453
+ space: typing.
1454
+ Union[typing.Sequence[float],
1455
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1456
+ verts: typing.List['bmesh.types.BMVert'] = [],
1457
+ use_shapekey: bool = False):
1458
+ ''' Scale. Scales vertices by an offset.
1459
+
1460
+ :param bm: The bmesh to operate on.
1461
+ :type bm: 'bmesh.types.BMesh'
1462
+ :param vec: scale factor
1463
+ :type vec: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1464
+ :param space: matrix to define the space (typically object matrix)
1465
+ :type space: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1466
+ :param verts: input vertices
1467
+ :type verts: typing.List['bmesh.types.BMVert']
1468
+ :param use_shapekey: Transform shape keys too.
1469
+ :type use_shapekey: bool
1470
+ '''
1471
+
1472
+ ...
1473
+
1474
+
1475
+ def smooth_laplacian_vert(bm: 'bmesh.types.BMesh',
1476
+ verts: typing.List['bmesh.types.BMVert'] = [],
1477
+ lambda_factor: float = 0,
1478
+ lambda_border: float = 0,
1479
+ use_x: bool = False,
1480
+ use_y: bool = False,
1481
+ use_z: bool = False,
1482
+ preserve_volume: bool = False):
1483
+ ''' Vertex Smooth Laplacian. Smooths vertices by using Laplacian smoothing propose by. Desbrun, et al. Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow.
1484
+
1485
+ :param bm: The bmesh to operate on.
1486
+ :type bm: 'bmesh.types.BMesh'
1487
+ :param verts: input vertices
1488
+ :type verts: typing.List['bmesh.types.BMVert']
1489
+ :param lambda_factor: lambda param
1490
+ :type lambda_factor: float
1491
+ :param lambda_border: lambda param in border
1492
+ :type lambda_border: float
1493
+ :param use_x: Smooth object along X axis
1494
+ :type use_x: bool
1495
+ :param use_y: Smooth object along Y axis
1496
+ :type use_y: bool
1497
+ :param use_z: Smooth object along Z axis
1498
+ :type use_z: bool
1499
+ :param preserve_volume: Apply volume preservation after smooth
1500
+ :type preserve_volume: bool
1501
+ '''
1502
+
1503
+ ...
1504
+
1505
+
1506
+ def smooth_vert(bm: 'bmesh.types.BMesh',
1507
+ verts: typing.List['bmesh.types.BMVert'] = [],
1508
+ factor: float = 0,
1509
+ mirror_clip_x: bool = False,
1510
+ mirror_clip_y: bool = False,
1511
+ mirror_clip_z: bool = False,
1512
+ clip_dist: float = 0,
1513
+ use_axis_x: bool = False,
1514
+ use_axis_y: bool = False,
1515
+ use_axis_z: bool = False):
1516
+ ''' Vertex Smooth. Smooths vertices by using a basic vertex averaging scheme.
1517
+
1518
+ :param bm: The bmesh to operate on.
1519
+ :type bm: 'bmesh.types.BMesh'
1520
+ :param verts: input vertices
1521
+ :type verts: typing.List['bmesh.types.BMVert']
1522
+ :param factor: smoothing factor
1523
+ :type factor: float
1524
+ :param mirror_clip_x: set vertices close to the x axis before the operation to 0
1525
+ :type mirror_clip_x: bool
1526
+ :param mirror_clip_y: set vertices close to the y axis before the operation to 0
1527
+ :type mirror_clip_y: bool
1528
+ :param mirror_clip_z: set vertices close to the z axis before the operation to 0
1529
+ :type mirror_clip_z: bool
1530
+ :param clip_dist: clipping threshold for the above three slots
1531
+ :type clip_dist: float
1532
+ :param use_axis_x: smooth vertices along X axis
1533
+ :type use_axis_x: bool
1534
+ :param use_axis_y: smooth vertices along Y axis
1535
+ :type use_axis_y: bool
1536
+ :param use_axis_z: smooth vertices along Z axis
1537
+ :type use_axis_z: bool
1538
+ '''
1539
+
1540
+ ...
1541
+
1542
+
1543
+ def solidify(bm: 'bmesh.types.BMesh',
1544
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
1545
+ List['bmesh.types.BMEdge'], typing.
1546
+ List['bmesh.types.BMFace']] = [],
1547
+ thickness: float = 0) -> typing.Dict:
1548
+ ''' Solidify. Turns a mesh into a shell with thickness
1549
+
1550
+ :param bm: The bmesh to operate on.
1551
+ :type bm: 'bmesh.types.BMesh'
1552
+ :param geom: input geometry
1553
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
1554
+ :param thickness: thickness
1555
+ :type thickness: float
1556
+ :rtype: typing.Dict
1557
+ :return: - ``geom``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1558
+ '''
1559
+
1560
+ ...
1561
+
1562
+
1563
+ def spin(bm: 'bmesh.types.BMesh',
1564
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
1565
+ List['bmesh.types.BMEdge'], typing.
1566
+ List['bmesh.types.BMFace']] = [],
1567
+ cent: typing.Union[typing.Sequence[float],
1568
+ 'mathutils.Vector'] = 'mathutils.Vector()',
1569
+ axis: typing.Union[typing.Sequence[float],
1570
+ 'mathutils.Vector'] = 'mathutils.Vector()',
1571
+ dvec: typing.Union[typing.Sequence[float],
1572
+ 'mathutils.Vector'] = 'mathutils.Vector()',
1573
+ angle: float = 0,
1574
+ space: typing.
1575
+ Union[typing.Sequence[float],
1576
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1577
+ steps: int = 0,
1578
+ use_merge: bool = False,
1579
+ use_normal_flip: bool = False,
1580
+ use_duplicate: bool = False) -> typing.Dict:
1581
+ ''' Spin. Extrude or duplicate geometry a number of times, rotating and possibly translating after each step
1582
+
1583
+ :param bm: The bmesh to operate on.
1584
+ :type bm: 'bmesh.types.BMesh'
1585
+ :param geom: input geometry
1586
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
1587
+ :param cent: rotation center
1588
+ :type cent: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1589
+ :param axis: rotation axis
1590
+ :type axis: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1591
+ :param dvec: translation delta per step
1592
+ :type dvec: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1593
+ :param angle: total rotation angle (radians)
1594
+ :type angle: float
1595
+ :param space: matrix to define the space (typically object matrix)
1596
+ :type space: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1597
+ :param steps: number of steps
1598
+ :type steps: int
1599
+ :param use_merge: Merge first/last when the angle is a full revolution.
1600
+ :type use_merge: bool
1601
+ :param use_normal_flip: Create faces with reversed direction.
1602
+ :type use_normal_flip: bool
1603
+ :param use_duplicate: duplicate or extrude?
1604
+ :type use_duplicate: bool
1605
+ :rtype: typing.Dict
1606
+ :return: - ``geom_last``: result of last step **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1607
+ '''
1608
+
1609
+ ...
1610
+
1611
+
1612
+ def split(bm: 'bmesh.types.BMesh',
1613
+ geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.
1614
+ List['bmesh.types.BMEdge'], typing.
1615
+ List['bmesh.types.BMFace']] = [],
1616
+ dest: 'bmesh.types.BMesh' = None,
1617
+ use_only_faces: bool = False) -> typing.Dict:
1618
+ ''' Split Off Geometry. Disconnect geometry from adjacent edges and faces, optionally into a destination mesh.
1619
+
1620
+ :param bm: The bmesh to operate on.
1621
+ :type bm: 'bmesh.types.BMesh'
1622
+ :param geom: input geometry
1623
+ :type geom: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
1624
+ :param dest: destination bmesh, if None will use current one
1625
+ :type dest: 'bmesh.types.BMesh'
1626
+ :param use_only_faces: when enabled. don't duplicate loose verts/edges
1627
+ :type use_only_faces: bool
1628
+ :rtype: typing.Dict
1629
+ :return: - ``geom``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``boundary_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace` - ``isovert_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace`
1630
+ '''
1631
+
1632
+ ...
1633
+
1634
+
1635
+ def split_edges(bm: 'bmesh.types.BMesh',
1636
+ edges: typing.List['bmesh.types.BMEdge'] = [],
1637
+ verts: typing.List['bmesh.types.BMVert'] = [],
1638
+ use_verts: bool = False) -> typing.Dict:
1639
+ ''' Edge Split. Disconnects faces along input edges.
1640
+
1641
+ :param bm: The bmesh to operate on.
1642
+ :type bm: 'bmesh.types.BMesh'
1643
+ :param edges: input edges
1644
+ :type edges: typing.List['bmesh.types.BMEdge']
1645
+ :param verts: optional tag verts, use to have greater control of splits
1646
+ :type verts: typing.List['bmesh.types.BMVert']
1647
+ :param use_verts: use 'verts' for splitting, else just find verts to split from edges
1648
+ :type use_verts: bool
1649
+ :rtype: typing.Dict
1650
+ :return: - ``edges``: old output disconnected edges **type** list of (`bmesh.types.BMEdge`)
1651
+ '''
1652
+
1653
+ ...
1654
+
1655
+
1656
+ def subdivide_edgering(bm: 'bmesh.types.BMesh',
1657
+ edges: typing.List['bmesh.types.BMEdge'] = [],
1658
+ interp_mode: typing.Union[str, int] = 'LINEAR',
1659
+ smooth: float = 0,
1660
+ cuts: int = 0,
1661
+ profile_shape: typing.Union[str, int] = 'SMOOTH',
1662
+ profile_shape_factor: float = 0) -> typing.Dict:
1663
+ ''' Subdivide Edge-Ring. Take an edge-ring, and subdivide with interpolation options.
1664
+
1665
+ :param bm: The bmesh to operate on.
1666
+ :type bm: 'bmesh.types.BMesh'
1667
+ :param edges: input vertices
1668
+ :type edges: typing.List['bmesh.types.BMEdge']
1669
+ :param interp_mode: interpolation method
1670
+ :type interp_mode: typing.Union[str, int]
1671
+ :param smooth: smoothness factor
1672
+ :type smooth: float
1673
+ :param cuts: number of cuts
1674
+ :type cuts: int
1675
+ :param profile_shape: profile shape type
1676
+ :type profile_shape: typing.Union[str, int]
1677
+ :param profile_shape_factor: how much intermediary new edges are shrunk/expanded
1678
+ :type profile_shape_factor: float
1679
+ :rtype: typing.Dict
1680
+ :return: - ``faces``: output faces **type** list of (`bmesh.types.BMFace`)
1681
+ '''
1682
+
1683
+ ...
1684
+
1685
+
1686
+ def subdivide_edges(bm: 'bmesh.types.BMesh',
1687
+ edges: typing.List['bmesh.types.BMEdge'] = [],
1688
+ smooth: float = 0,
1689
+ smooth_falloff: typing.Union[str, int] = 'SMOOTH',
1690
+ fractal: float = 0,
1691
+ along_normal: float = 0,
1692
+ cuts: int = 0,
1693
+ seed: int = 0,
1694
+ custom_patterns: typing.Dict = {},
1695
+ edge_percents: typing.Dict = {},
1696
+ quad_corner_type: typing.Union[str, int] = 'STRAIGHT_CUT',
1697
+ use_grid_fill: bool = False,
1698
+ use_single_edge: bool = False,
1699
+ use_only_quads: bool = False,
1700
+ use_sphere: bool = False,
1701
+ use_smooth_even: bool = False) -> typing.Dict:
1702
+ ''' Subdivide Edges. Advanced operator for subdividing edges with options for face patterns, smoothing and randomization.
1703
+
1704
+ :param bm: The bmesh to operate on.
1705
+ :type bm: 'bmesh.types.BMesh'
1706
+ :param edges: input edges
1707
+ :type edges: typing.List['bmesh.types.BMEdge']
1708
+ :param smooth: smoothness factor
1709
+ :type smooth: float
1710
+ :param smooth_falloff: smooth falloff type
1711
+ :type smooth_falloff: typing.Union[str, int]
1712
+ :param fractal: fractal randomness factor
1713
+ :type fractal: float
1714
+ :param along_normal: apply fractal displacement along normal only
1715
+ :type along_normal: float
1716
+ :param cuts: number of cuts
1717
+ :type cuts: int
1718
+ :param seed: seed for the random number generator
1719
+ :type seed: int
1720
+ :param custom_patterns: uses custom pointers
1721
+ :type custom_patterns: typing.Dict
1722
+ :param edge_percents: Undocumented.
1723
+ :type edge_percents: typing.Dict
1724
+ :param quad_corner_type: quad corner type
1725
+ :type quad_corner_type: typing.Union[str, int]
1726
+ :param use_grid_fill: fill in fully-selected faces with a grid
1727
+ :type use_grid_fill: bool
1728
+ :param use_single_edge: tessellate the case of one edge selected in a quad or triangle
1729
+ :type use_single_edge: bool
1730
+ :param use_only_quads: Only subdivide quads (for loop-cut).
1731
+ :type use_only_quads: bool
1732
+ :param use_sphere: for making new primitives only
1733
+ :type use_sphere: bool
1734
+ :param use_smooth_even: maintain even offset when smoothing
1735
+ :type use_smooth_even: bool
1736
+ :rtype: typing.Dict
1737
+ :return: - ``geom_inner``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``geom_split``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`) - ``geom``: contains all output geometry **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1738
+ '''
1739
+
1740
+ ...
1741
+
1742
+
1743
+ def symmetrize(bm: 'bmesh.types.BMesh',
1744
+ input: typing.Union[typing.List['bmesh.types.BMVert'], typing.
1745
+ List['bmesh.types.BMEdge'], typing.
1746
+ List['bmesh.types.BMFace']] = [],
1747
+ direction: typing.Union[str, int] = '-X',
1748
+ dist: float = 0,
1749
+ use_shapekey: bool = False) -> typing.Dict:
1750
+ ''' Symmetrize. Makes the mesh elements in the "input" slot symmetrical. Unlike normal mirroring, it only copies in one direction, as specified by the "direction" slot. The edges and faces that cross the plane of symmetry are split as needed to enforce symmetry. All new vertices, edges, and faces are added to the "geom.out" slot.
1751
+
1752
+ :param bm: The bmesh to operate on.
1753
+ :type bm: 'bmesh.types.BMesh'
1754
+ :param input: input geometry
1755
+ :type input: typing.Union[typing.List['bmesh.types.BMVert'], typing.List['bmesh.types.BMEdge'], typing.List['bmesh.types.BMFace']]
1756
+ :param direction: axis to use
1757
+ :type direction: typing.Union[str, int]
1758
+ :param dist: minimum distance
1759
+ :type dist: float
1760
+ :param use_shapekey: Transform shape keys too.
1761
+ :type use_shapekey: bool
1762
+ :rtype: typing.Dict
1763
+ :return: - ``geom``: **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1764
+ '''
1765
+
1766
+ ...
1767
+
1768
+
1769
+ def transform(bm: 'bmesh.types.BMesh',
1770
+ matrix: typing.
1771
+ Union[typing.Sequence[float],
1772
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1773
+ space: typing.
1774
+ Union[typing.Sequence[float],
1775
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1776
+ verts: typing.List['bmesh.types.BMVert'] = [],
1777
+ use_shapekey: bool = False):
1778
+ ''' Transform. Transforms a set of vertices by a matrix. Multiplies the vertex coordinates with the matrix.
1779
+
1780
+ :param bm: The bmesh to operate on.
1781
+ :type bm: 'bmesh.types.BMesh'
1782
+ :param matrix: transform matrix
1783
+ :type matrix: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1784
+ :param space: matrix to define the space (typically object matrix)
1785
+ :type space: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1786
+ :param verts: input vertices
1787
+ :type verts: typing.List['bmesh.types.BMVert']
1788
+ :param use_shapekey: Transform shape keys too.
1789
+ :type use_shapekey: bool
1790
+ '''
1791
+
1792
+ ...
1793
+
1794
+
1795
+ def translate(bm: 'bmesh.types.BMesh',
1796
+ vec: typing.Union[typing.Sequence[float],
1797
+ 'mathutils.Vector'] = 'mathutils.Vector()',
1798
+ space: typing.
1799
+ Union[typing.Sequence[float],
1800
+ 'mathutils.Matrix'] = 'mathutils.Matrix.Identity(4)',
1801
+ verts: typing.List['bmesh.types.BMVert'] = [],
1802
+ use_shapekey: bool = False):
1803
+ ''' Translate. Translate vertices by an offset.
1804
+
1805
+ :param bm: The bmesh to operate on.
1806
+ :type bm: 'bmesh.types.BMesh'
1807
+ :param vec: translation offset
1808
+ :type vec: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1809
+ :param space: matrix to define the space (typically object matrix)
1810
+ :type space: typing.Union[typing.Sequence[float], 'mathutils.Matrix']
1811
+ :param verts: input vertices
1812
+ :type verts: typing.List['bmesh.types.BMVert']
1813
+ :param use_shapekey: Transform shape keys too.
1814
+ :type use_shapekey: bool
1815
+ '''
1816
+
1817
+ ...
1818
+
1819
+
1820
+ def triangle_fill(
1821
+ bm: 'bmesh.types.BMesh',
1822
+ use_beauty: bool = False,
1823
+ use_dissolve: bool = False,
1824
+ edges: typing.List['bmesh.types.BMEdge'] = [],
1825
+ normal: typing.Union[typing.Sequence[float],
1826
+ 'mathutils.Vector'] = 'mathutils.Vector()'
1827
+ ) -> typing.Dict:
1828
+ ''' Triangle Fill. Fill edges with triangles
1829
+
1830
+ :param bm: The bmesh to operate on.
1831
+ :type bm: 'bmesh.types.BMesh'
1832
+ :param use_beauty: use best triangulation division
1833
+ :type use_beauty: bool
1834
+ :param use_dissolve: dissolve resulting faces
1835
+ :type use_dissolve: bool
1836
+ :param edges: input edges
1837
+ :type edges: typing.List['bmesh.types.BMEdge']
1838
+ :param normal: optionally pass the fill normal to use
1839
+ :type normal: typing.Union[typing.Sequence[float], 'mathutils.Vector']
1840
+ :rtype: typing.Dict
1841
+ :return: - ``geom``: new faces and edges **type** list of (`bmesh.types.BMVert`, `bmesh.types.BMEdge`, `bmesh.types.BMFace`)
1842
+ '''
1843
+
1844
+ ...
1845
+
1846
+
1847
+ def triangulate(bm: 'bmesh.types.BMesh',
1848
+ faces: typing.List['bmesh.types.BMFace'] = [],
1849
+ quad_method: typing.Union[str, int] = 'BEAUTY',
1850
+ ngon_method: typing.Union[str, int] = 'BEAUTY') -> typing.Dict:
1851
+ ''' Triangulate.
1852
+
1853
+ :param bm: The bmesh to operate on.
1854
+ :type bm: 'bmesh.types.BMesh'
1855
+ :param faces: input faces
1856
+ :type faces: typing.List['bmesh.types.BMFace']
1857
+ :param quad_method: method for splitting the quads into triangles
1858
+ :type quad_method: typing.Union[str, int]
1859
+ :param ngon_method: method for splitting the polygons into triangles
1860
+ :type ngon_method: typing.Union[str, int]
1861
+ :rtype: typing.Dict
1862
+ :return: - ``edges``: **type** list of (`bmesh.types.BMEdge`) - ``faces``: **type** list of (`bmesh.types.BMFace`) - ``face_map``: **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace` - ``face_map_double``: duplicate faces **type** dict mapping vert/edge/face types to `bmesh.types.BMVert`/`bmesh.types.BMEdge`/`bmesh.types.BMFace`
1863
+ '''
1864
+
1865
+ ...
1866
+
1867
+
1868
+ def unsubdivide(bm: 'bmesh.types.BMesh',
1869
+ verts: typing.List['bmesh.types.BMVert'] = [],
1870
+ iterations: int = 0):
1871
+ ''' Un-Subdivide. Reduce detail in geometry containing grids.
1872
+
1873
+ :param bm: The bmesh to operate on.
1874
+ :type bm: 'bmesh.types.BMesh'
1875
+ :param verts: input vertices
1876
+ :type verts: typing.List['bmesh.types.BMVert']
1877
+ :param iterations: number of times to unsubdivide
1878
+ :type iterations: int
1879
+ '''
1880
+
1881
+ ...
1882
+
1883
+
1884
+ def weld_verts(bm: 'bmesh.types.BMesh', targetmap: typing.Dict = {}):
1885
+ ''' Weld Verts. Welds verts together (kind-of like remove doubles, merge, etc, all of which use or will use this bmop). You pass in mappings from vertices to the vertices they weld with.
1886
+
1887
+ :param bm: The bmesh to operate on.
1888
+ :type bm: 'bmesh.types.BMesh'
1889
+ :param targetmap: maps welded vertices to verts they should weld to
1890
+ :type targetmap: typing.Dict
1891
+ '''
1892
+
1893
+ ...
1894
+
1895
+
1896
+ def wireframe(bm: 'bmesh.types.BMesh',
1897
+ faces: typing.List['bmesh.types.BMFace'] = [],
1898
+ thickness: float = 0,
1899
+ offset: float = 0,
1900
+ use_replace: bool = False,
1901
+ use_boundary: bool = False,
1902
+ use_even_offset: bool = False,
1903
+ use_crease: bool = False,
1904
+ crease_weight: float = 0,
1905
+ use_relative_offset: bool = False,
1906
+ material_offset: int = 0) -> typing.Dict:
1907
+ ''' Wire Frame. Makes a wire-frame copy of faces.
1908
+
1909
+ :param bm: The bmesh to operate on.
1910
+ :type bm: 'bmesh.types.BMesh'
1911
+ :param faces: input faces
1912
+ :type faces: typing.List['bmesh.types.BMFace']
1913
+ :param thickness: thickness
1914
+ :type thickness: float
1915
+ :param offset: offset the thickness from the center
1916
+ :type offset: float
1917
+ :param use_replace: remove original geometry
1918
+ :type use_replace: bool
1919
+ :param use_boundary: inset face boundaries
1920
+ :type use_boundary: bool
1921
+ :param use_even_offset: scale the offset to give more even thickness
1922
+ :type use_even_offset: bool
1923
+ :param use_crease: crease hub edges for improved subdivision surface
1924
+ :type use_crease: bool
1925
+ :param crease_weight: the mean crease weight for resulting edges
1926
+ :type crease_weight: float
1927
+ :param use_relative_offset: scale the offset by surrounding geometry
1928
+ :type use_relative_offset: bool
1929
+ :param material_offset: offset material index of generated faces
1930
+ :type material_offset: int
1931
+ :rtype: typing.Dict
1932
+ :return: - ``faces``: output faces **type** list of (`bmesh.types.BMFace`)
1933
+ '''
1934
+
1935
+ ...