fake-bpy-module 20231205__py3-none-any.whl → 20231207__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (855) hide show
  1. addon_utils/__init__.pyi +84 -0
  2. animsys_refactor/__init__.pyi +55 -0
  3. aud/__init__.pyi +1190 -0
  4. bgl/__init__.pyi +5084 -0
  5. bl_app_override/__init__.pyi +31 -0
  6. bl_app_override/helpers/__init__.pyi +42 -0
  7. bl_app_override/helpers/py.typed +0 -0
  8. bl_app_template_utils/__init__.pyi +36 -0
  9. bl_console_utils/autocomplete/__init__.pyi +8 -0
  10. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +44 -0
  11. bl_console_utils/autocomplete/complete_calltip/py.typed +0 -0
  12. bl_console_utils/autocomplete/complete_import/__init__.pyi +28 -0
  13. bl_console_utils/autocomplete/complete_import/py.typed +0 -0
  14. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +44 -0
  15. bl_console_utils/autocomplete/complete_namespace/py.typed +0 -0
  16. bl_console_utils/autocomplete/intellisense/__init__.pyi +20 -0
  17. bl_console_utils/autocomplete/intellisense/py.typed +0 -0
  18. bl_i18n_utils/__init__.pyi +11 -0
  19. bl_i18n_utils/bl_extract_messages/__init__.pyi +124 -0
  20. bl_i18n_utils/bl_extract_messages/py.typed +0 -0
  21. bl_i18n_utils/merge_po/__init__.pyi +12 -0
  22. bl_i18n_utils/merge_po/py.typed +0 -0
  23. bl_i18n_utils/settings/__init__.pyi +66 -0
  24. bl_i18n_utils/settings/py.typed +0 -0
  25. bl_i18n_utils/utils/__init__.pyi +338 -0
  26. bl_i18n_utils/utils/py.typed +0 -0
  27. bl_i18n_utils/utils_cli/__init__.pyi +52 -0
  28. bl_i18n_utils/utils_cli/py.typed +0 -0
  29. bl_i18n_utils/utils_languages_menu/__init__.pyi +12 -0
  30. bl_i18n_utils/utils_languages_menu/py.typed +0 -0
  31. bl_i18n_utils/utils_rtl/__init__.pyi +20 -0
  32. bl_i18n_utils/utils_rtl/py.typed +0 -0
  33. bl_keymap_utils/__init__.pyi +9 -0
  34. bl_keymap_utils/io/__init__.pyi +76 -0
  35. bl_keymap_utils/io/py.typed +0 -0
  36. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +12 -0
  37. bl_keymap_utils/keymap_from_toolbar/py.typed +0 -0
  38. bl_keymap_utils/keymap_hierarchy/__init__.pyi +12 -0
  39. bl_keymap_utils/keymap_hierarchy/py.typed +0 -0
  40. bl_keymap_utils/platform_helpers/__init__.pyi +20 -0
  41. bl_keymap_utils/platform_helpers/py.typed +0 -0
  42. bl_keymap_utils/versioning/__init__.pyi +12 -0
  43. bl_keymap_utils/versioning/py.typed +0 -0
  44. bl_math/__init__.pyi +52 -0
  45. bl_operators/__init__.pyi +49 -0
  46. bl_operators/add_mesh_torus/__init__.pyi +231 -0
  47. bl_operators/add_mesh_torus/py.typed +0 -0
  48. bl_operators/anim/__init__.pyi +1291 -0
  49. bl_operators/anim/py.typed +0 -0
  50. bl_operators/assets/__init__.pyi +586 -0
  51. bl_operators/assets/py.typed +0 -0
  52. bl_operators/bmesh/find_adjacent/__init__.pyi +76 -0
  53. bl_operators/bmesh/find_adjacent/py.typed +0 -0
  54. bl_operators/clip/__init__.pyi +1898 -0
  55. bl_operators/clip/py.typed +0 -0
  56. bl_operators/console/__init__.pyi +918 -0
  57. bl_operators/console/py.typed +0 -0
  58. bl_operators/constraint/__init__.pyi +745 -0
  59. bl_operators/constraint/py.typed +0 -0
  60. bl_operators/file/__init__.pyi +560 -0
  61. bl_operators/file/py.typed +0 -0
  62. bl_operators/freestyle/__init__.pyi +751 -0
  63. bl_operators/freestyle/py.typed +0 -0
  64. bl_operators/geometry_nodes/__init__.pyi +2553 -0
  65. bl_operators/geometry_nodes/py.typed +0 -0
  66. bl_operators/image/__init__.pyi +548 -0
  67. bl_operators/image/py.typed +0 -0
  68. bl_operators/mesh/__init__.pyi +566 -0
  69. bl_operators/mesh/py.typed +0 -0
  70. bl_operators/node/__init__.pyi +1814 -0
  71. bl_operators/node/py.typed +0 -0
  72. bl_operators/object/__init__.pyi +3212 -0
  73. bl_operators/object/py.typed +0 -0
  74. bl_operators/object_align/__init__.pyi +215 -0
  75. bl_operators/object_align/py.typed +0 -0
  76. bl_operators/object_quick_effects/__init__.pyi +777 -0
  77. bl_operators/object_quick_effects/py.typed +0 -0
  78. bl_operators/object_randomize_transform/__init__.pyi +199 -0
  79. bl_operators/object_randomize_transform/py.typed +0 -0
  80. bl_operators/presets/__init__.pyi +3776 -0
  81. bl_operators/presets/py.typed +0 -0
  82. bl_operators/rigidbody/__init__.pyi +566 -0
  83. bl_operators/rigidbody/py.typed +0 -0
  84. bl_operators/screen_play_rendered_anim/__init__.pyi +192 -0
  85. bl_operators/screen_play_rendered_anim/py.typed +0 -0
  86. bl_operators/sequencer/__init__.pyi +1001 -0
  87. bl_operators/sequencer/py.typed +0 -0
  88. bl_operators/spreadsheet/__init__.pyi +202 -0
  89. bl_operators/spreadsheet/py.typed +0 -0
  90. bl_operators/userpref/__init__.pyi +4701 -0
  91. bl_operators/userpref/py.typed +0 -0
  92. bl_operators/uvcalc_follow_active/__init__.pyi +212 -0
  93. bl_operators/uvcalc_follow_active/py.typed +0 -0
  94. bl_operators/uvcalc_lightmap/__init__.pyi +257 -0
  95. bl_operators/uvcalc_lightmap/py.typed +0 -0
  96. bl_operators/uvcalc_transform/__init__.pyi +501 -0
  97. bl_operators/uvcalc_transform/py.typed +0 -0
  98. bl_operators/vertexpaint_dirt/__init__.pyi +207 -0
  99. bl_operators/vertexpaint_dirt/py.typed +0 -0
  100. bl_operators/view3d/__init__.pyi +955 -0
  101. bl_operators/view3d/py.typed +0 -0
  102. bl_operators/wm/__init__.pyi +8409 -0
  103. bl_operators/wm/py.typed +0 -0
  104. bl_previews_utils/bl_previews_render/__init__.pyi +60 -0
  105. bl_previews_utils/bl_previews_render/py.typed +0 -0
  106. bl_rna_utils/data_path/__init__.pyi +25 -0
  107. bl_rna_utils/data_path/py.typed +0 -0
  108. bl_text_utils/external_editor/__init__.pyi +12 -0
  109. bl_text_utils/external_editor/py.typed +0 -0
  110. bl_ui/__init__.pyi +706 -0
  111. bl_ui/asset_shelf/__init__.pyi +202 -0
  112. bl_ui/asset_shelf/py.typed +0 -0
  113. bl_ui/generic_ui_list/__init__.pyi +629 -0
  114. bl_ui/generic_ui_list/py.typed +0 -0
  115. bl_ui/node_add_menu/__init__.pyi +260 -0
  116. bl_ui/node_add_menu/py.typed +0 -0
  117. bl_ui/node_add_menu_compositor/__init__.pyi +3739 -0
  118. bl_ui/node_add_menu_compositor/py.typed +0 -0
  119. bl_ui/node_add_menu_geometry/__init__.pyi +8520 -0
  120. bl_ui/node_add_menu_geometry/py.typed +0 -0
  121. bl_ui/node_add_menu_shader/__init__.pyi +2139 -0
  122. bl_ui/node_add_menu_shader/py.typed +0 -0
  123. bl_ui/node_add_menu_texture/__init__.pyi +1868 -0
  124. bl_ui/node_add_menu_texture/py.typed +0 -0
  125. bl_ui/properties_animviz/__init__.pyi +38 -0
  126. bl_ui/properties_animviz/py.typed +0 -0
  127. bl_ui/properties_collection/__init__.pyi +1051 -0
  128. bl_ui/properties_collection/py.typed +0 -0
  129. bl_ui/properties_constraint/__init__.pyi +29694 -0
  130. bl_ui/properties_constraint/py.typed +0 -0
  131. bl_ui/properties_data_armature/__init__.pyi +2274 -0
  132. bl_ui/properties_data_armature/py.typed +0 -0
  133. bl_ui/properties_data_bone/__init__.pyi +2087 -0
  134. bl_ui/properties_data_bone/py.typed +0 -0
  135. bl_ui/properties_data_camera/__init__.pyi +3004 -0
  136. bl_ui/properties_data_camera/py.typed +0 -0
  137. bl_ui/properties_data_curve/__init__.pyi +3164 -0
  138. bl_ui/properties_data_curve/py.typed +0 -0
  139. bl_ui/properties_data_curves/__init__.pyi +1247 -0
  140. bl_ui/properties_data_curves/py.typed +0 -0
  141. bl_ui/properties_data_empty/__init__.pyi +426 -0
  142. bl_ui/properties_data_empty/py.typed +0 -0
  143. bl_ui/properties_data_gpencil/__init__.pyi +3758 -0
  144. bl_ui/properties_data_gpencil/py.typed +0 -0
  145. bl_ui/properties_data_grease_pencil/__init__.pyi +632 -0
  146. bl_ui/properties_data_grease_pencil/py.typed +0 -0
  147. bl_ui/properties_data_lattice/__init__.pyi +637 -0
  148. bl_ui/properties_data_lattice/py.typed +0 -0
  149. bl_ui/properties_data_light/__init__.pyi +2111 -0
  150. bl_ui/properties_data_light/py.typed +0 -0
  151. bl_ui/properties_data_lightprobe/__init__.pyi +1264 -0
  152. bl_ui/properties_data_lightprobe/py.typed +0 -0
  153. bl_ui/properties_data_mesh/__init__.pyi +4052 -0
  154. bl_ui/properties_data_mesh/py.typed +0 -0
  155. bl_ui/properties_data_metaball/__init__.pyi +1047 -0
  156. bl_ui/properties_data_metaball/py.typed +0 -0
  157. bl_ui/properties_data_modifier/__init__.pyi +1741 -0
  158. bl_ui/properties_data_modifier/py.typed +0 -0
  159. bl_ui/properties_data_pointcloud/__init__.pyi +1045 -0
  160. bl_ui/properties_data_pointcloud/py.typed +0 -0
  161. bl_ui/properties_data_shaderfx/__init__.pyi +214 -0
  162. bl_ui/properties_data_shaderfx/py.typed +0 -0
  163. bl_ui/properties_data_speaker/__init__.pyi +1056 -0
  164. bl_ui/properties_data_speaker/py.typed +0 -0
  165. bl_ui/properties_data_volume/__init__.pyi +1652 -0
  166. bl_ui/properties_data_volume/py.typed +0 -0
  167. bl_ui/properties_freestyle/__init__.pyi +5309 -0
  168. bl_ui/properties_freestyle/py.typed +0 -0
  169. bl_ui/properties_grease_pencil_common/__init__.pyi +2780 -0
  170. bl_ui/properties_grease_pencil_common/py.typed +0 -0
  171. bl_ui/properties_mask_common/__init__.pyi +1554 -0
  172. bl_ui/properties_mask_common/py.typed +0 -0
  173. bl_ui/properties_material/__init__.pyi +3117 -0
  174. bl_ui/properties_material/py.typed +0 -0
  175. bl_ui/properties_material_gpencil/__init__.pyi +2086 -0
  176. bl_ui/properties_material_gpencil/py.typed +0 -0
  177. bl_ui/properties_object/__init__.pyi +2875 -0
  178. bl_ui/properties_object/py.typed +0 -0
  179. bl_ui/properties_output/__init__.pyi +3799 -0
  180. bl_ui/properties_output/py.typed +0 -0
  181. bl_ui/properties_paint_common/__init__.pyi +814 -0
  182. bl_ui/properties_paint_common/py.typed +0 -0
  183. bl_ui/properties_particle/__init__.pyi +10938 -0
  184. bl_ui/properties_particle/py.typed +0 -0
  185. bl_ui/properties_physics_cloth/__init__.pyi +2984 -0
  186. bl_ui/properties_physics_cloth/py.typed +0 -0
  187. bl_ui/properties_physics_common/__init__.pyi +277 -0
  188. bl_ui/properties_physics_common/py.typed +0 -0
  189. bl_ui/properties_physics_dynamicpaint/__init__.pyi +5431 -0
  190. bl_ui/properties_physics_dynamicpaint/py.typed +0 -0
  191. bl_ui/properties_physics_field/__init__.pyi +2220 -0
  192. bl_ui/properties_physics_field/py.typed +0 -0
  193. bl_ui/properties_physics_fluid/__init__.pyi +7296 -0
  194. bl_ui/properties_physics_fluid/py.typed +0 -0
  195. bl_ui/properties_physics_geometry_nodes/__init__.pyi +214 -0
  196. bl_ui/properties_physics_geometry_nodes/py.typed +0 -0
  197. bl_ui/properties_physics_rigidbody/__init__.pyi +1698 -0
  198. bl_ui/properties_physics_rigidbody/py.typed +0 -0
  199. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +2734 -0
  200. bl_ui/properties_physics_rigidbody_constraint/py.typed +0 -0
  201. bl_ui/properties_physics_softbody/__init__.pyi +3198 -0
  202. bl_ui/properties_physics_softbody/py.typed +0 -0
  203. bl_ui/properties_render/__init__.pyi +12664 -0
  204. bl_ui/properties_render/py.typed +0 -0
  205. bl_ui/properties_scene/__init__.pyi +2872 -0
  206. bl_ui/properties_scene/py.typed +0 -0
  207. bl_ui/properties_texture/__init__.pyi +5470 -0
  208. bl_ui/properties_texture/py.typed +0 -0
  209. bl_ui/properties_view_layer/__init__.pyi +3493 -0
  210. bl_ui/properties_view_layer/py.typed +0 -0
  211. bl_ui/properties_workspace/__init__.pyi +630 -0
  212. bl_ui/properties_workspace/py.typed +0 -0
  213. bl_ui/properties_world/__init__.pyi +1478 -0
  214. bl_ui/properties_world/py.typed +0 -0
  215. bl_ui/space_clip/__init__.pyi +14313 -0
  216. bl_ui/space_clip/py.typed +0 -0
  217. bl_ui/space_console/__init__.pyi +1221 -0
  218. bl_ui/space_console/py.typed +0 -0
  219. bl_ui/space_dopesheet/__init__.pyi +5388 -0
  220. bl_ui/space_dopesheet/py.typed +0 -0
  221. bl_ui/space_filebrowser/__init__.pyi +5996 -0
  222. bl_ui/space_filebrowser/py.typed +0 -0
  223. bl_ui/space_graph/__init__.pyi +4053 -0
  224. bl_ui/space_graph/py.typed +0 -0
  225. bl_ui/space_image/__init__.pyi +14801 -0
  226. bl_ui/space_image/py.typed +0 -0
  227. bl_ui/space_info/__init__.pyi +1216 -0
  228. bl_ui/space_info/py.typed +0 -0
  229. bl_ui/space_nla/__init__.pyi +3460 -0
  230. bl_ui/space_nla/py.typed +0 -0
  231. bl_ui/space_node/__init__.pyi +6519 -0
  232. bl_ui/space_node/py.typed +0 -0
  233. bl_ui/space_outliner/__init__.pyi +2864 -0
  234. bl_ui/space_outliner/py.typed +0 -0
  235. bl_ui/space_properties/__init__.pyi +575 -0
  236. bl_ui/space_properties/py.typed +0 -0
  237. bl_ui/space_sequencer/__init__.pyi +15360 -0
  238. bl_ui/space_sequencer/py.typed +0 -0
  239. bl_ui/space_spreadsheet/__init__.pyi +226 -0
  240. bl_ui/space_spreadsheet/py.typed +0 -0
  241. bl_ui/space_statusbar/__init__.pyi +190 -0
  242. bl_ui/space_statusbar/py.typed +0 -0
  243. bl_ui/space_text/__init__.pyi +3223 -0
  244. bl_ui/space_text/py.typed +0 -0
  245. bl_ui/space_time/__init__.pyi +1472 -0
  246. bl_ui/space_time/py.typed +0 -0
  247. bl_ui/space_toolsystem_common/__init__.pyi +435 -0
  248. bl_ui/space_toolsystem_common/py.typed +0 -0
  249. bl_ui/space_toolsystem_toolbar/__init__.pyi +1671 -0
  250. bl_ui/space_toolsystem_toolbar/py.typed +0 -0
  251. bl_ui/space_topbar/__init__.pyi +5296 -0
  252. bl_ui/space_topbar/py.typed +0 -0
  253. bl_ui/space_userpref/__init__.pyi +17826 -0
  254. bl_ui/space_userpref/py.typed +0 -0
  255. bl_ui/space_view3d/__init__.pyi +51846 -0
  256. bl_ui/space_view3d/py.typed +0 -0
  257. bl_ui/space_view3d_toolbar/__init__.pyi +18993 -0
  258. bl_ui/space_view3d_toolbar/py.typed +0 -0
  259. bl_ui/utils/__init__.pyi +40 -0
  260. bl_ui/utils/py.typed +0 -0
  261. bl_ui_utils/__init__.pyi +6 -0
  262. bl_ui_utils/bug_report_url/__init__.pyi +12 -0
  263. bl_ui_utils/bug_report_url/py.typed +0 -0
  264. bl_ui_utils/layout/__init__.pyi +12 -0
  265. bl_ui_utils/layout/py.typed +0 -0
  266. blend_render_info/__init__.pyi +24 -0
  267. blf/__init__.pyi +231 -0
  268. bmesh/__init__.pyi +51 -0
  269. bmesh/geometry/__init__.pyi +23 -0
  270. bmesh/geometry/py.typed +0 -0
  271. bmesh/ops/__init__.pyi +1935 -0
  272. bmesh/ops/py.typed +0 -0
  273. bmesh/types/__init__.pyi +1399 -0
  274. bmesh/types/py.typed +0 -0
  275. bmesh/utils/__init__.pyi +207 -0
  276. bmesh/utils/py.typed +0 -0
  277. bpy/__init__.pyi +18 -0
  278. bpy/app/__init__.pyi +247 -0
  279. bpy/app/handlers/__init__.pyi +151 -0
  280. bpy/app/handlers/py.typed +0 -0
  281. bpy/app/icons/__init__.pyi +42 -0
  282. bpy/app/icons/py.typed +0 -0
  283. bpy/app/timers/__init__.pyi +42 -0
  284. bpy/app/timers/py.typed +0 -0
  285. bpy/app/translations/__init__.pyi +107 -0
  286. bpy/app/translations/py.typed +0 -0
  287. bpy/msgbus/__init__.pyi +40 -0
  288. bpy/msgbus/py.typed +0 -0
  289. bpy/ops/__init__.pyi +81 -0
  290. bpy/ops/action/__init__.pyi +723 -0
  291. bpy/ops/action/py.typed +0 -0
  292. bpy/ops/anim/__init__.pyi +978 -0
  293. bpy/ops/anim/py.typed +0 -0
  294. bpy/ops/armature/__init__.pyi +858 -0
  295. bpy/ops/armature/py.typed +0 -0
  296. bpy/ops/asset/__init__.pyi +339 -0
  297. bpy/ops/asset/py.typed +0 -0
  298. bpy/ops/boid/__init__.pyi +127 -0
  299. bpy/ops/boid/py.typed +0 -0
  300. bpy/ops/brush/__init__.pyi +171 -0
  301. bpy/ops/brush/py.typed +0 -0
  302. bpy/ops/buttons/__init__.pyi +255 -0
  303. bpy/ops/buttons/py.typed +0 -0
  304. bpy/ops/cachefile/__init__.pyi +241 -0
  305. bpy/ops/cachefile/py.typed +0 -0
  306. bpy/ops/camera/__init__.pyi +60 -0
  307. bpy/ops/camera/py.typed +0 -0
  308. bpy/ops/clip/__init__.pyi +1782 -0
  309. bpy/ops/clip/py.typed +0 -0
  310. bpy/ops/cloth/__init__.pyi +31 -0
  311. bpy/ops/cloth/py.typed +0 -0
  312. bpy/ops/collection/__init__.pyi +95 -0
  313. bpy/ops/collection/py.typed +0 -0
  314. bpy/ops/console/__init__.pyi +370 -0
  315. bpy/ops/console/py.typed +0 -0
  316. bpy/ops/constraint/__init__.pyi +391 -0
  317. bpy/ops/constraint/py.typed +0 -0
  318. bpy/ops/curve/__init__.pyi +1052 -0
  319. bpy/ops/curve/py.typed +0 -0
  320. bpy/ops/curves/__init__.pyi +259 -0
  321. bpy/ops/curves/py.typed +0 -0
  322. bpy/ops/cycles/__init__.pyi +67 -0
  323. bpy/ops/cycles/py.typed +0 -0
  324. bpy/ops/dpaint/__init__.pyi +87 -0
  325. bpy/ops/dpaint/py.typed +0 -0
  326. bpy/ops/ed/__init__.pyi +276 -0
  327. bpy/ops/ed/py.typed +0 -0
  328. bpy/ops/export_anim/__init__.pyi +45 -0
  329. bpy/ops/export_anim/py.typed +0 -0
  330. bpy/ops/export_mesh/__init__.pyi +62 -0
  331. bpy/ops/export_mesh/py.typed +0 -0
  332. bpy/ops/export_scene/__init__.pyi +577 -0
  333. bpy/ops/export_scene/py.typed +0 -0
  334. bpy/ops/file/__init__.pyi +787 -0
  335. bpy/ops/file/py.typed +0 -0
  336. bpy/ops/fluid/__init__.pyi +224 -0
  337. bpy/ops/fluid/py.typed +0 -0
  338. bpy/ops/font/__init__.pyi +537 -0
  339. bpy/ops/font/py.typed +0 -0
  340. bpy/ops/geometry/__init__.pyi +219 -0
  341. bpy/ops/geometry/py.typed +0 -0
  342. bpy/ops/gizmogroup/__init__.pyi +52 -0
  343. bpy/ops/gizmogroup/py.typed +0 -0
  344. bpy/ops/gpencil/__init__.pyi +3247 -0
  345. bpy/ops/gpencil/py.typed +0 -0
  346. bpy/ops/graph/__init__.pyi +1392 -0
  347. bpy/ops/graph/py.typed +0 -0
  348. bpy/ops/grease_pencil/__init__.pyi +724 -0
  349. bpy/ops/grease_pencil/py.typed +0 -0
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  748. bpy/ops/outliner.py +0 -1172
  749. bpy/ops/paint.py +0 -1067
  750. bpy/ops/paintcurve.py +0 -148
  751. bpy/ops/palette.py +0 -123
  752. bpy/ops/particle.py +0 -635
  753. bpy/ops/pose.py +0 -763
  754. bpy/ops/poselib.py +0 -173
  755. bpy/ops/preferences.py +0 -849
  756. bpy/ops/ptcache.py +0 -114
  757. bpy/ops/render.py +0 -262
  758. bpy/ops/rigidbody.py +0 -244
  759. bpy/ops/scene.py +0 -675
  760. bpy/ops/screen.py +0 -846
  761. bpy/ops/script.py +0 -60
  762. bpy/ops/sculpt.py +0 -862
  763. bpy/ops/sculpt_curves.py +0 -94
  764. bpy/ops/sequencer.py +0 -2165
  765. bpy/ops/sound.py +0 -395
  766. bpy/ops/spreadsheet.py +0 -76
  767. bpy/ops/surface.py +0 -215
  768. bpy/ops/text.py +0 -863
  769. bpy/ops/text_editor.py +0 -31
  770. bpy/ops/texture.py +0 -68
  771. bpy/ops/transform.py +0 -1545
  772. bpy/ops/ui.py +0 -536
  773. bpy/ops/uilist.py +0 -74
  774. bpy/ops/uv.py +0 -1251
  775. bpy/ops/view2d.py +0 -329
  776. bpy/ops/view3d.py +0 -1392
  777. bpy/ops/wm.py +0 -4821
  778. bpy/ops/workspace.py +0 -115
  779. bpy/ops/world.py +0 -19
  780. bpy/path.py +0 -194
  781. bpy/props.py +0 -509
  782. bpy/types.py +0 -131806
  783. bpy/utils/__init__.py +0 -429
  784. bpy/utils/previews.py +0 -73
  785. bpy/utils/units.py +0 -61
  786. bpy_extras/__init__.py +0 -18
  787. bpy_extras/anim_utils.py +0 -108
  788. bpy_extras/asset_utils.py +0 -39
  789. bpy_extras/bmesh_utils.py +0 -20
  790. bpy_extras/extensions/junction_module.py +0 -48
  791. bpy_extras/id_map_utils.py +0 -28
  792. bpy_extras/image_utils.py +0 -42
  793. bpy_extras/io_utils.py +0 -165
  794. bpy_extras/keyconfig_utils.py +0 -28
  795. bpy_extras/mesh_utils.py +0 -91
  796. bpy_extras/node_shader_utils.py +0 -562
  797. bpy_extras/node_utils.py +0 -28
  798. bpy_extras/object_utils.py +0 -87
  799. bpy_extras/view3d_utils.py +0 -90
  800. bpy_extras/wm_utils/progress_report.py +0 -98
  801. bpy_restrict_state/__init__.py +0 -24
  802. bpy_types/__init__.py +0 -5189
  803. console_python/__init__.py +0 -71
  804. console_shell/__init__.py +0 -44
  805. fake_bpy_module-20231205.dist-info/METADATA +0 -175
  806. fake_bpy_module-20231205.dist-info/RECORD +0 -356
  807. freestyle/chainingiterators.py +0 -306
  808. freestyle/functions.py +0 -1270
  809. freestyle/predicates.py +0 -535
  810. freestyle/shaders.py +0 -872
  811. freestyle/types.py +0 -2409
  812. freestyle/utils/ContextFunctions.py +0 -127
  813. freestyle/utils/__init__.py +0 -246
  814. gpu/capabilities.py +0 -186
  815. gpu/matrix.py +0 -162
  816. gpu/platform.py +0 -54
  817. gpu/select.py +0 -15
  818. gpu/shader.py +0 -38
  819. gpu/state.py +0 -214
  820. gpu/texture.py +0 -18
  821. gpu/types.py +0 -698
  822. gpu_extras/batch.py +0 -25
  823. gpu_extras/presets.py +0 -43
  824. graphviz_export/__init__.py +0 -21
  825. idprop/types.py +0 -98
  826. imbuf/__init__.py +0 -44
  827. imbuf/types.py +0 -70
  828. keyingsets_builtins/__init__.py +0 -4028
  829. keyingsets_utils/__init__.py +0 -116
  830. mathutils/__init__.py +0 -2917
  831. mathutils/bvhtree.py +0 -124
  832. mathutils/geometry.py +0 -526
  833. mathutils/interpolate.py +0 -16
  834. mathutils/kdtree.py +0 -77
  835. mathutils/noise.py +0 -342
  836. nodeitems_builtins/__init__.py +0 -69
  837. nodeitems_utils/__init__.py +0 -86
  838. rna_info/__init__.py +0 -343
  839. rna_keymap_ui/__init__.py +0 -52
  840. rna_prop_ui/__init__.py +0 -109
  841. rna_xml/__init__.py +0 -53
  842. sys_info/__init__.py +0 -12
  843. /bl_console_utils/{__init__.py → __init__.pyi} +0 -0
  844. /bl_operators/bmesh/{__init__.py → __init__.pyi} +0 -0
  845. /bl_previews_utils/{__init__.py → __init__.pyi} +0 -0
  846. /bl_rna_utils/{__init__.py → __init__.pyi} +0 -0
  847. /bl_text_utils/{__init__.py → __init__.pyi} +0 -0
  848. /bpy_extras/extensions/{__init__.py → __init__.pyi} +0 -0
  849. /bpy_extras/wm_utils/{__init__.py → __init__.pyi} +0 -0
  850. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/WHEEL +0 -0
  851. {fake_bpy_module-20231205.dist-info → fake_bpy_module-20231207.dist-info}/top_level.txt +0 -0
  852. /freestyle/{__init__.py → __init__.pyi} +0 -0
  853. /gpu/{__init__.py → __init__.pyi} +0 -0
  854. /gpu_extras/{__init__.py → __init__.pyi} +0 -0
  855. /idprop/{__init__.py → __init__.pyi} +0 -0
aud/__init__.pyi ADDED
@@ -0,0 +1,1190 @@
1
+ import sys
2
+ import typing
3
+
4
+ GenericType = typing.TypeVar("GenericType")
5
+
6
+
7
+ class Device:
8
+ ''' Device objects represent an audio output backend like OpenAL or SDL, but might also represent a file output or RAM buffer output.
9
+ '''
10
+
11
+ channels: typing.Any
12
+ ''' The channel count of the device.'''
13
+
14
+ distance_model: typing.Any
15
+ ''' The distance model of the device.'''
16
+
17
+ doppler_factor: typing.Any
18
+ ''' The doppler factor of the device. This factor is a scaling factor for the velocity vectors in doppler calculation. So a value bigger than 1 will exaggerate the effect as it raises the velocity.'''
19
+
20
+ format: typing.Any
21
+ ''' The native sample format of the device.'''
22
+
23
+ listener_location: typing.Any
24
+ ''' The listeners's location in 3D space, a 3D tuple of floats.'''
25
+
26
+ listener_orientation: typing.Any
27
+ ''' The listener's orientation in 3D space as quaternion, a 4 float tuple.'''
28
+
29
+ listener_velocity: typing.Any
30
+ ''' The listener's velocity in 3D space, a 3D tuple of floats.'''
31
+
32
+ rate: typing.Any
33
+ ''' The sampling rate of the device in Hz.'''
34
+
35
+ speed_of_sound: typing.Any
36
+ ''' The speed of sound of the device. The speed of sound in air is typically 343.3 m/s.'''
37
+
38
+ volume: typing.Any
39
+ ''' The overall volume of the device.'''
40
+
41
+ def lock(self):
42
+ ''' Locks the device so that it's guaranteed, that no samples are read from the streams until :meth:`unlock` is called. This is useful if you want to do start/stop/pause/resume some sounds at the same time.
43
+
44
+ '''
45
+ ...
46
+
47
+ def play(self, sound: 'Sound', keep: bool = False) -> 'Handle':
48
+ ''' Plays a sound.
49
+
50
+ :param sound: The sound to play.
51
+ :type sound: 'Sound'
52
+ :param keep: `Handle.keep`.
53
+ :type keep: bool
54
+ :rtype: 'Handle'
55
+ :return: The playback handle with which playback can be controlled with.
56
+ '''
57
+ ...
58
+
59
+ def stopAll(self):
60
+ ''' Stops all playing and paused sounds.
61
+
62
+ '''
63
+ ...
64
+
65
+ def unlock(self):
66
+ ''' Unlocks the device after a lock call, see :meth:`lock` for details.
67
+
68
+ '''
69
+ ...
70
+
71
+
72
+ class DynamicMusic:
73
+ ''' The DynamicMusic object allows to play music depending on a current scene, scene changes are managed by the class, with the possibility of custom transitions. The default transition is a crossfade effect, and the default scene is silent and has id 0
74
+ '''
75
+
76
+ fadeTime: typing.Any
77
+ ''' The length in seconds of the crossfade transition'''
78
+
79
+ position: typing.Any
80
+ ''' The playback position of the scene in seconds.'''
81
+
82
+ scene: typing.Any
83
+ ''' The current scene'''
84
+
85
+ status: typing.Any
86
+ ''' Whether the scene is playing, paused or stopped (=invalid).'''
87
+
88
+ volume: typing.Any
89
+ ''' The volume of the scene.'''
90
+
91
+ def addScene(self, scene: 'Sound') -> int:
92
+ ''' Adds a new scene.
93
+
94
+ :param scene: The scene sound.
95
+ :type scene: 'Sound'
96
+ :rtype: int
97
+ :return: The new scene id.
98
+ '''
99
+ ...
100
+
101
+ def addTransition(self, ini: int, end: int, transition: 'Sound') -> bool:
102
+ ''' Adds a new scene.
103
+
104
+ :param ini: the initial scene foor the transition.
105
+ :type ini: int
106
+ :param end: The final scene for the transition.
107
+ :type end: int
108
+ :param transition: The transition sound.
109
+ :type transition: 'Sound'
110
+ :rtype: bool
111
+ :return: false if the ini or end scenes don't exist, true othrwise.
112
+ '''
113
+ ...
114
+
115
+ def pause(self) -> bool:
116
+ ''' Pauses playback of the scene.
117
+
118
+ :rtype: bool
119
+ :return: Whether the action succeeded.
120
+ '''
121
+ ...
122
+
123
+ def resume(self) -> bool:
124
+ ''' Resumes playback of the scene.
125
+
126
+ :rtype: bool
127
+ :return: Whether the action succeeded.
128
+ '''
129
+ ...
130
+
131
+ def stop(self) -> bool:
132
+ ''' Stops playback of the scene.
133
+
134
+ :rtype: bool
135
+ :return: Whether the action succeeded.
136
+ '''
137
+ ...
138
+
139
+
140
+ class HRTF:
141
+ ''' An HRTF object represents a set of head related transfer functions as impulse responses. It's used for binaural sound
142
+ '''
143
+
144
+ def loadLeftHrtfSet(self, extension: str, directory: typing.Any) -> 'HRTF':
145
+ ''' Loads all HRTFs from a directory.
146
+
147
+ :param extension: The file extension of the hrtfs.
148
+ :type extension: str
149
+ :param extension: The file extension of the hrtfs.
150
+ :type extension: str
151
+ :param directory: The path to where the HRTF files are located.
152
+ :type directory: typing.Any
153
+ :rtype: 'HRTF'
154
+ :return: `HRTF` object.
155
+ '''
156
+ ...
157
+
158
+ def loadLeftHrtfSet(self, extension: str, directory: typing.Any) -> 'HRTF':
159
+ ''' Loads all HRTFs from a directory.
160
+
161
+ :param extension: The file extension of the hrtfs.
162
+ :type extension: str
163
+ :param extension: The file extension of the hrtfs.
164
+ :type extension: str
165
+ :param directory: The path to where the HRTF files are located.
166
+ :type directory: typing.Any
167
+ :rtype: 'HRTF'
168
+ :return: `HRTF` object.
169
+ '''
170
+ ...
171
+
172
+ def addImpulseResponseFromSound(self, sound: 'Sound', azimuth: float,
173
+ elevation: float) -> bool:
174
+ ''' Adds a new hrtf to the HRTF object
175
+
176
+ :param sound: The sound that contains the hrtf.
177
+ :type sound: 'Sound'
178
+ :param azimuth: The azimuth angle of the hrtf.
179
+ :type azimuth: float
180
+ :param elevation: The elevation angle of the hrtf.
181
+ :type elevation: float
182
+ :rtype: bool
183
+ :return: Whether the action succeeded.
184
+ '''
185
+ ...
186
+
187
+
188
+ class Handle:
189
+ ''' Handle objects are playback handles that can be used to control playback of a sound. If a sound is played back multiple times then there are as many handles.
190
+ '''
191
+
192
+ attenuation: typing.Any
193
+ ''' This factor is used for distance based attenuation of the source.'''
194
+
195
+ cone_angle_inner: typing.Any
196
+ ''' The opening angle of the inner cone of the source. If the cone values of a source are set there are two (audible) cones with the apex at the :attr:`location` of the source and with infinite height, heading in the direction of the source's :attr:`orientation`. In the inner cone the volume is normal. Outside the outer cone the volume will be :attr:`cone_volume_outer` and in the area between the volume will be interpolated linearly.'''
197
+
198
+ cone_angle_outer: typing.Any
199
+ ''' The opening angle of the outer cone of the source.'''
200
+
201
+ cone_volume_outer: typing.Any
202
+ ''' The volume outside the outer cone of the source.'''
203
+
204
+ distance_maximum: typing.Any
205
+ ''' The maximum distance of the source. If the listener is further away the source volume will be 0.'''
206
+
207
+ distance_reference: typing.Any
208
+ ''' The reference distance of the source. At this distance the volume will be exactly :attr:`volume`.'''
209
+
210
+ keep: typing.Any
211
+ ''' Whether the sound should be kept paused in the device when its end is reached. This can be used to seek the sound to some position and start playback again.'''
212
+
213
+ location: typing.Any
214
+ ''' The source's location in 3D space, a 3D tuple of floats.'''
215
+
216
+ loop_count: typing.Any
217
+ ''' The (remaining) loop count of the sound. A negative value indicates infinity.'''
218
+
219
+ orientation: typing.Any
220
+ ''' The source's orientation in 3D space as quaternion, a 4 float tuple.'''
221
+
222
+ pitch: typing.Any
223
+ ''' The pitch of the sound.'''
224
+
225
+ position: typing.Any
226
+ ''' The playback position of the sound in seconds.'''
227
+
228
+ relative: typing.Any
229
+ ''' Whether the source's location, velocity and orientation is relative or absolute to the listener.'''
230
+
231
+ status: typing.Any
232
+ ''' Whether the sound is playing, paused or stopped (=invalid).'''
233
+
234
+ velocity: typing.Any
235
+ ''' The source's velocity in 3D space, a 3D tuple of floats.'''
236
+
237
+ volume: typing.Any
238
+ ''' The volume of the sound.'''
239
+
240
+ volume_maximum: typing.Any
241
+ ''' The maximum volume of the source.'''
242
+
243
+ volume_minimum: typing.Any
244
+ ''' The minimum volume of the source.'''
245
+
246
+ def pause(self) -> bool:
247
+ ''' Pauses playback.
248
+
249
+ :rtype: bool
250
+ :return: Whether the action succeeded.
251
+ '''
252
+ ...
253
+
254
+ def resume(self) -> bool:
255
+ ''' Resumes playback.
256
+
257
+ :rtype: bool
258
+ :return: Whether the action succeeded.
259
+ '''
260
+ ...
261
+
262
+ def stop(self) -> bool:
263
+ ''' Stops playback.
264
+
265
+ :rtype: bool
266
+ :return: Whether the action succeeded.
267
+ '''
268
+ ...
269
+
270
+
271
+ class ImpulseResponse:
272
+ ''' An ImpulseResponse object represents a filter with which to convolve a sound.
273
+ '''
274
+
275
+ ...
276
+
277
+
278
+ class PlaybackManager:
279
+ ''' A PlabackManager object allows to easily control groups os sounds organized in categories.
280
+ '''
281
+
282
+ def addCategory(self, volume: float) -> int:
283
+ ''' Adds a category with a custom volume.
284
+
285
+ :param volume: The volume for ther new category.
286
+ :type volume: float
287
+ :rtype: int
288
+ :return: The key of the new category.
289
+ '''
290
+ ...
291
+
292
+ def clean(self):
293
+ ''' Cleans all the invalid and finished sound from the playback manager.
294
+
295
+ '''
296
+ ...
297
+
298
+ def getVolume(self, catKey: int) -> float:
299
+ ''' Retrieves the volume of a category.
300
+
301
+ :param catKey: the key of the category.
302
+ :type catKey: int
303
+ :rtype: float
304
+ :return: The volume of the cateogry.
305
+ '''
306
+ ...
307
+
308
+ def pause(self, catKey: int) -> bool:
309
+ ''' Pauses playback of the category.
310
+
311
+ :param catKey: the key of the category.
312
+ :type catKey: int
313
+ :rtype: bool
314
+ :return: Whether the action succeeded.
315
+ '''
316
+ ...
317
+
318
+ def play(self, sound: 'Sound', catKey: int) -> 'Handle':
319
+ ''' Plays a sound through the playback manager and assigns it to a category.
320
+
321
+ :param sound: The sound to play.
322
+ :type sound: 'Sound'
323
+ :param catKey: the key of the category in which the sound will be added, if it doesn't exist, a new one will be created.
324
+ :type catKey: int
325
+ :rtype: 'Handle'
326
+ :return: The playback handle with which playback can be controlled with.
327
+ '''
328
+ ...
329
+
330
+ def resume(self, catKey: int) -> bool:
331
+ ''' Resumes playback of the catgory.
332
+
333
+ :param catKey: the key of the category.
334
+ :type catKey: int
335
+ :rtype: bool
336
+ :return: Whether the action succeeded.
337
+ '''
338
+ ...
339
+
340
+ def setVolume(self, volume: float, catKey: int) -> int:
341
+ ''' Changes the volume of a category.
342
+
343
+ :param volume: the new volume value.
344
+ :type volume: float
345
+ :param catKey: the key of the category.
346
+ :type catKey: int
347
+ :rtype: int
348
+ :return: Whether the action succeeded.
349
+ '''
350
+ ...
351
+
352
+ def stop(self, catKey: int) -> bool:
353
+ ''' Stops playback of the category.
354
+
355
+ :param catKey: the key of the category.
356
+ :type catKey: int
357
+ :rtype: bool
358
+ :return: Whether the action succeeded.
359
+ '''
360
+ ...
361
+
362
+
363
+ class Sequence:
364
+ ''' This sound represents sequenced entries to play a sound sequence.
365
+ '''
366
+
367
+ channels: typing.Any
368
+ ''' The channel count of the sequence.'''
369
+
370
+ distance_model: typing.Any
371
+ ''' The distance model of the sequence.'''
372
+
373
+ doppler_factor: typing.Any
374
+ ''' The doppler factor of the sequence. This factor is a scaling factor for the velocity vectors in doppler calculation. So a value bigger than 1 will exaggerate the effect as it raises the velocity.'''
375
+
376
+ fps: typing.Any
377
+ ''' The listeners's location in 3D space, a 3D tuple of floats.'''
378
+
379
+ muted: typing.Any
380
+ ''' Whether the whole sequence is muted.'''
381
+
382
+ rate: typing.Any
383
+ ''' The sampling rate of the sequence in Hz.'''
384
+
385
+ speed_of_sound: typing.Any
386
+ ''' The speed of sound of the sequence. The speed of sound in air is typically 343.3 m/s.'''
387
+
388
+ def add(self) -> 'SequenceEntry':
389
+ ''' Adds a new entry to the sequence.
390
+
391
+ :param sound: The sound this entry should play.
392
+ :type sound: 'Sound'
393
+ :param begin: The start time.
394
+ :type begin: float
395
+ :param end: The end time or a negative value if determined by the sound.
396
+ :type end: float
397
+ :param skip: How much seconds should be skipped at the beginning.
398
+ :type skip: float
399
+ :rtype: 'SequenceEntry'
400
+ :return: The entry added.
401
+ '''
402
+ ...
403
+
404
+ def remove(self):
405
+ ''' Removes an entry from the sequence.
406
+
407
+ :param entry: The entry to remove.
408
+ :type entry: 'SequenceEntry'
409
+ '''
410
+ ...
411
+
412
+ def setAnimationData(self):
413
+ ''' Writes animation data to a sequence.
414
+
415
+ :param type: The type of animation data.
416
+ :type type: int
417
+ :param frame: The frame this data is for.
418
+ :type frame: int
419
+ :param data: The data to write.
420
+ :type data: typing.List[float]
421
+ :param animated: Whether the attribute is animated.
422
+ :type animated: bool
423
+ '''
424
+ ...
425
+
426
+
427
+ class SequenceEntry:
428
+ ''' SequenceEntry objects represent an entry of a sequenced sound.
429
+ '''
430
+
431
+ attenuation: typing.Any
432
+ ''' This factor is used for distance based attenuation of the source.'''
433
+
434
+ cone_angle_inner: typing.Any
435
+ ''' The opening angle of the inner cone of the source. If the cone values of a source are set there are two (audible) cones with the apex at the :attr:`location` of the source and with infinite height, heading in the direction of the source's :attr:`orientation`. In the inner cone the volume is normal. Outside the outer cone the volume will be :attr:`cone_volume_outer` and in the area between the volume will be interpolated linearly.'''
436
+
437
+ cone_angle_outer: typing.Any
438
+ ''' The opening angle of the outer cone of the source.'''
439
+
440
+ cone_volume_outer: typing.Any
441
+ ''' The volume outside the outer cone of the source.'''
442
+
443
+ distance_maximum: typing.Any
444
+ ''' The maximum distance of the source. If the listener is further away the source volume will be 0.'''
445
+
446
+ distance_reference: typing.Any
447
+ ''' The reference distance of the source. At this distance the volume will be exactly :attr:`volume`.'''
448
+
449
+ muted: typing.Any
450
+ ''' Whether the entry is muted.'''
451
+
452
+ relative: typing.Any
453
+ ''' Whether the source's location, velocity and orientation is relative or absolute to the listener.'''
454
+
455
+ sound: typing.Any
456
+ ''' The sound the entry is representing and will be played in the sequence.'''
457
+
458
+ volume_maximum: typing.Any
459
+ ''' The maximum volume of the source.'''
460
+
461
+ volume_minimum: typing.Any
462
+ ''' The minimum volume of the source.'''
463
+
464
+ def move(self):
465
+ ''' Moves the entry.
466
+
467
+ :param begin: The new start time.
468
+ :type begin: float
469
+ :param end: The new end time or a negative value if unknown.
470
+ :type end: float
471
+ :param skip: How many seconds to skip at the beginning.
472
+ :type skip: float
473
+ '''
474
+ ...
475
+
476
+ def setAnimationData(self):
477
+ ''' Writes animation data to a sequenced entry.
478
+
479
+ :param type: The type of animation data.
480
+ :type type: int
481
+ :param frame: The frame this data is for.
482
+ :type frame: int
483
+ :param data: The data to write.
484
+ :type data: typing.List[float]
485
+ :param animated: Whether the attribute is animated.
486
+ :type animated: bool
487
+ '''
488
+ ...
489
+
490
+
491
+ class Sound:
492
+ ''' Sound objects are immutable and represent a sound that can be played simultaneously multiple times. They are called factories because they create reader objects internally that are used for playback.
493
+ '''
494
+
495
+ length: typing.Any
496
+ ''' The sample specification of the sound as a tuple with rate and channel count.'''
497
+
498
+ specs: typing.Any
499
+ ''' The sample specification of the sound as a tuple with rate and channel count.'''
500
+
501
+ @classmethod
502
+ def buffer(cls, data: typing.Any, rate: float) -> 'Sound':
503
+ ''' Creates a sound from a data buffer.
504
+
505
+ :param data: The data as two dimensional numpy array.
506
+ :type data: typing.Any
507
+ :param rate: The sample rate.
508
+ :type rate: float
509
+ :rtype: 'Sound'
510
+ :return: `Sound` object.
511
+ '''
512
+ ...
513
+
514
+ @classmethod
515
+ def file(cls, filename: str) -> 'Sound':
516
+ ''' Creates a sound object of a sound file.
517
+
518
+ :param filename: Path of the file.
519
+ :type filename: str
520
+ :rtype: 'Sound'
521
+ :return: `Sound` object.
522
+ '''
523
+ ...
524
+
525
+ @classmethod
526
+ def list(cls) -> 'Sound':
527
+ ''' Creates an empty sound list that can contain several sounds.
528
+
529
+ :param random: whether the playback will be random or not.
530
+ :type random: int
531
+ :rtype: 'Sound'
532
+ :return: `Sound` object.
533
+ '''
534
+ ...
535
+
536
+ @classmethod
537
+ def sawtooth(cls, frequency: float, rate: int = 48000) -> 'Sound':
538
+ ''' Creates a sawtooth sound which plays a sawtooth wave.
539
+
540
+ :param frequency: The frequency of the sawtooth wave in Hz.
541
+ :type frequency: float
542
+ :param rate: The sampling rate in Hz. It's recommended to set this value to the playback device's samling rate to avoid resamping.
543
+ :type rate: int
544
+ :rtype: 'Sound'
545
+ :return: `Sound` object.
546
+ '''
547
+ ...
548
+
549
+ @classmethod
550
+ def silence(cls, rate: int = 48000) -> 'Sound':
551
+ ''' Creates a silence sound which plays simple silence.
552
+
553
+ :param rate: The sampling rate in Hz. It's recommended to set this value to the playback device's samling rate to avoid resamping.
554
+ :type rate: int
555
+ :rtype: 'Sound'
556
+ :return: `Sound` object.
557
+ '''
558
+ ...
559
+
560
+ @classmethod
561
+ def sine(cls, frequency: float, rate: int = 48000) -> 'Sound':
562
+ ''' Creates a sine sound which plays a sine wave.
563
+
564
+ :param frequency: The frequency of the sine wave in Hz.
565
+ :type frequency: float
566
+ :param rate: The sampling rate in Hz. It's recommended to set this value to the playback device's samling rate to avoid resamping.
567
+ :type rate: int
568
+ :rtype: 'Sound'
569
+ :return: `Sound` object.
570
+ '''
571
+ ...
572
+
573
+ @classmethod
574
+ def square(cls, frequency: float, rate: int = 48000) -> 'Sound':
575
+ ''' Creates a square sound which plays a square wave.
576
+
577
+ :param frequency: The frequency of the square wave in Hz.
578
+ :type frequency: float
579
+ :param rate: The sampling rate in Hz. It's recommended to set this value to the playback device's samling rate to avoid resamping.
580
+ :type rate: int
581
+ :rtype: 'Sound'
582
+ :return: `Sound` object.
583
+ '''
584
+ ...
585
+
586
+ @classmethod
587
+ def triangle(cls, frequency: float, rate: int = 48000) -> 'Sound':
588
+ ''' Creates a triangle sound which plays a triangle wave.
589
+
590
+ :param frequency: The frequency of the triangle wave in Hz.
591
+ :type frequency: float
592
+ :param rate: The sampling rate in Hz. It's recommended to set this value to the playback device's samling rate to avoid resamping.
593
+ :type rate: int
594
+ :rtype: 'Sound'
595
+ :return: `Sound` object.
596
+ '''
597
+ ...
598
+
599
+ def ADSR(self, attack: float, decay: float, sustain: float,
600
+ release: float) -> 'Sound':
601
+ ''' Attack-Decay-Sustain-Release envelopes the volume of a sound. Note: there is currently no way to trigger the release with this API.
602
+
603
+ :param attack: The attack time in seconds.
604
+ :type attack: float
605
+ :param decay: The decay time in seconds.
606
+ :type decay: float
607
+ :param sustain: The sustain level.
608
+ :type sustain: float
609
+ :param release: The release level.
610
+ :type release: float
611
+ :rtype: 'Sound'
612
+ :return: `Sound` object.
613
+ '''
614
+ ...
615
+
616
+ def accumulate(self, additive: typing.Any = False) -> 'Sound':
617
+ ''' Accumulates a sound by summing over positive input differences thus generating a monotonic sigal. If additivity is set to true negative input differences get added too, but positive ones with a factor of two. Note that with additivity the signal is not monotonic anymore.
618
+
619
+ :param time:
620
+ :type time: bool
621
+ :param additive: Whether the accumulation should be additive or not.
622
+ :type additive: typing.Any
623
+ :rtype: 'Sound'
624
+ :return: `Sound` object.
625
+ '''
626
+ ...
627
+
628
+ def addSound(self, sound: 'Sound'):
629
+ ''' Adds a new sound to a sound list.
630
+
631
+ :param sound: The sound that will be added to the list.
632
+ :type sound: 'Sound'
633
+ '''
634
+ ...
635
+
636
+ def binaural(self) -> 'Sound':
637
+ ''' Creates a binaural sound using another sound as source. The original sound must be mono
638
+
639
+ :param hrtf:
640
+ :type hrtf: 'HRTF'
641
+ :param source: An object representing the source position of the sound.
642
+ :type source: 'Source'
643
+ :param threadPool: A thread pool used to parallelize convolution.
644
+ :type threadPool: 'ThreadPool'
645
+ :param hrtfs: An HRTF set.
646
+ :type hrtfs: typing.Any
647
+ :rtype: 'Sound'
648
+ :return: `Sound` object.
649
+ '''
650
+ ...
651
+
652
+ def cache(self) -> 'Sound':
653
+ ''' Caches a sound into RAM. This saves CPU usage needed for decoding and file access if the underlying sound reads from a file on the harddisk, but it consumes a lot of memory.
654
+
655
+ :rtype: 'Sound'
656
+ :return: `Sound` object.
657
+ '''
658
+ ...
659
+
660
+ def convolver(self) -> 'Sound':
661
+ ''' Creates a sound that will apply convolution to another sound.
662
+
663
+ :param impulseResponse: The filter with which convolve the sound.
664
+ :type impulseResponse: 'ImpulseResponse'
665
+ :param threadPool: A thread pool used to parallelize convolution.
666
+ :type threadPool: 'ThreadPool'
667
+ :rtype: 'Sound'
668
+ :return: `Sound` object.
669
+ '''
670
+ ...
671
+
672
+ def data(self) -> typing.Any:
673
+ ''' Retrieves the data of the sound as numpy array.
674
+
675
+ :rtype: typing.Any
676
+ :return: A two dimensional numpy float array.
677
+ '''
678
+ ...
679
+
680
+ def delay(self, time: float) -> 'Sound':
681
+ ''' Delays by playing adding silence in front of the other sound's data.
682
+
683
+ :param time: How many seconds of silence should be added before the sound.
684
+ :type time: float
685
+ :rtype: 'Sound'
686
+ :return: `Sound` object.
687
+ '''
688
+ ...
689
+
690
+ def envelope(self, attack: float, release: float, threshold: float,
691
+ arthreshold: float) -> 'Sound':
692
+ ''' Delays by playing adding silence in front of the other sound's data.
693
+
694
+ :param attack: The attack factor.
695
+ :type attack: float
696
+ :param release: The release factor.
697
+ :type release: float
698
+ :param threshold: The general threshold value.
699
+ :type threshold: float
700
+ :param arthreshold: The attack/release threshold value.
701
+ :type arthreshold: float
702
+ :rtype: 'Sound'
703
+ :return: `Sound` object.
704
+ '''
705
+ ...
706
+
707
+ def fadein(self, start: float, length: float) -> 'Sound':
708
+ ''' Fades a sound in by raising the volume linearly in the given time interval.
709
+
710
+ :param start: Time in seconds when the fading should start.
711
+ :type start: float
712
+ :param length: Time in seconds how long the fading should last.
713
+ :type length: float
714
+ :rtype: 'Sound'
715
+ :return: `Sound` object.
716
+ '''
717
+ ...
718
+
719
+ def fadeout(self, start: float, length: float) -> 'Sound':
720
+ ''' Fades a sound in by lowering the volume linearly in the given time interval.
721
+
722
+ :param start: Time in seconds when the fading should start.
723
+ :type start: float
724
+ :param length: Time in seconds how long the fading should last.
725
+ :type length: float
726
+ :rtype: 'Sound'
727
+ :return: `Sound` object.
728
+ '''
729
+ ...
730
+
731
+ def filter(self, b: typing.List[float], a=(1)) -> 'Sound':
732
+ ''' Filters a sound with the supplied IIR filter coefficients. Without the second parameter you'll get a FIR filter. If the first value of the a sequence is 0, it will be set to 1 automatically. If the first value of the a sequence is neither 0 nor 1, all filter coefficients will be scaled by this value so that it is 1 in the end, you don't have to scale yourself.
733
+
734
+ :param b: The nominator filter coefficients.
735
+ :type b: typing.List[float]
736
+ :param a: The denominator filter coefficients.
737
+ :type a: typing.List[float]
738
+ :rtype: 'Sound'
739
+ :return: `Sound` object.
740
+ '''
741
+ ...
742
+
743
+ def highpass(self, frequency: float, Q: float = 0.5) -> 'Sound':
744
+ ''' Creates a second order highpass filter based on the transfer function :math:`H(s) = s^2 / (s^2 + s/Q + 1)`
745
+
746
+ :param frequency: The cut off trequency of the highpass.
747
+ :type frequency: float
748
+ :param Q: Q factor of the lowpass.
749
+ :type Q: float
750
+ :rtype: 'Sound'
751
+ :return: `Sound` object.
752
+ '''
753
+ ...
754
+
755
+ def join(self, sound: 'Sound') -> 'Sound':
756
+ ''' Plays two factories in sequence.
757
+
758
+ :param sound: The sound to play second.
759
+ :type sound: 'Sound'
760
+ :rtype: 'Sound'
761
+ :return: `Sound` object.
762
+ '''
763
+ ...
764
+
765
+ def limit(self, start: float, end: float) -> 'Sound':
766
+ ''' Limits a sound within a specific start and end time.
767
+
768
+ :param start: Start time in seconds.
769
+ :type start: float
770
+ :param end: End time in seconds.
771
+ :type end: float
772
+ :rtype: 'Sound'
773
+ :return: `Sound` object.
774
+ '''
775
+ ...
776
+
777
+ def loop(self, count: typing.Any) -> 'Sound':
778
+ ''' Loops a sound.
779
+
780
+ :param count: How often the sound should be looped. Negative values mean endlessly.
781
+ :type count: typing.Any
782
+ :rtype: 'Sound'
783
+ :return: `Sound` object.
784
+ '''
785
+ ...
786
+
787
+ def lowpass(self, frequency: float, Q: float = 0.5) -> 'Sound':
788
+ ''' Creates a second order lowpass filter based on the transfer function :math:`H(s) = 1 / (s^2 + s/Q + 1)`
789
+
790
+ :param frequency: The cut off trequency of the lowpass.
791
+ :type frequency: float
792
+ :param Q: Q factor of the lowpass.
793
+ :type Q: float
794
+ :rtype: 'Sound'
795
+ :return: `Sound` object.
796
+ '''
797
+ ...
798
+
799
+ def mix(self, sound: 'Sound') -> 'Sound':
800
+ ''' Mixes two factories.
801
+
802
+ :param sound: The sound to mix over the other.
803
+ :type sound: 'Sound'
804
+ :rtype: 'Sound'
805
+ :return: `Sound` object.
806
+ '''
807
+ ...
808
+
809
+ def modulate(self, sound: 'Sound') -> 'Sound':
810
+ ''' Modulates two factories.
811
+
812
+ :param sound: The sound to modulate over the other.
813
+ :type sound: 'Sound'
814
+ :rtype: 'Sound'
815
+ :return: `Sound` object.
816
+ '''
817
+ ...
818
+
819
+ def mutable(self) -> 'Sound':
820
+ ''' Creates a sound that will be restarted when sought backwards. If the original sound is a sound list, the playing sound can change.
821
+
822
+ :rtype: 'Sound'
823
+ :return: `Sound` object.
824
+ '''
825
+ ...
826
+
827
+ def pingpong(self) -> 'Sound':
828
+ ''' Plays a sound forward and then backward. This is like joining a sound with its reverse.
829
+
830
+ :rtype: 'Sound'
831
+ :return: `Sound` object.
832
+ '''
833
+ ...
834
+
835
+ def pitch(self, factor: float) -> 'Sound':
836
+ ''' Changes the pitch of a sound with a specific factor.
837
+
838
+ :param factor: The factor to change the pitch with.
839
+ :type factor: float
840
+ :rtype: 'Sound'
841
+ :return: `Sound` object.
842
+ '''
843
+ ...
844
+
845
+ def rechannel(self, channels: int) -> 'Sound':
846
+ ''' Rechannels the sound.
847
+
848
+ :param channels: The new channel configuration.
849
+ :type channels: int
850
+ :rtype: 'Sound'
851
+ :return: `Sound` object.
852
+ '''
853
+ ...
854
+
855
+ def resample(self, rate: float, high_quality: bool) -> 'Sound':
856
+ ''' Resamples the sound.
857
+
858
+ :param rate: The new sample rate.
859
+ :type rate: float
860
+ :param high_quality: When true use a higher quality but slower resampler.
861
+ :type high_quality: bool
862
+ :rtype: 'Sound'
863
+ :return: `Sound` object.
864
+ '''
865
+ ...
866
+
867
+ def reverse(self) -> 'Sound':
868
+ ''' Plays a sound reversed.
869
+
870
+ :rtype: 'Sound'
871
+ :return: `Sound` object.
872
+ '''
873
+ ...
874
+
875
+ def sum(self) -> 'Sound':
876
+ ''' Sums the samples of a sound.
877
+
878
+ :rtype: 'Sound'
879
+ :return: `Sound` object.
880
+ '''
881
+ ...
882
+
883
+ def threshold(self, threshold=' 0') -> 'Sound':
884
+ ''' Makes a threshold wave out of an audio wave by setting all samples with a amplitude >= threshold to 1, all <= -threshold to -1 and all between to 0.
885
+
886
+ :param threshold: Threshold value over which an amplitude counts non-zero.
887
+ :type threshold: float
888
+ :rtype: 'Sound'
889
+ :return: `Sound` object.
890
+ '''
891
+ ...
892
+
893
+ def volume(self, volume: float) -> 'Sound':
894
+ ''' Changes the volume of a sound.
895
+
896
+ :param volume: The new volume..
897
+ :type volume: float
898
+ :rtype: 'Sound'
899
+ :return: `Sound` object.
900
+ '''
901
+ ...
902
+
903
+ def write(self, filename: str, rate: int, channels: int, format: int,
904
+ container: int, codec: int, bitrate: int, buffersize: int):
905
+ ''' Writes the sound to a file.
906
+
907
+ :param filename: The path to write to.
908
+ :type filename: str
909
+ :param rate: The sample rate to write with.
910
+ :type rate: int
911
+ :param channels: The number of channels to write with.
912
+ :type channels: int
913
+ :param format: The sample format to write with.
914
+ :type format: int
915
+ :param container: The container format for the file.
916
+ :type container: int
917
+ :param codec: The codec to use in the file.
918
+ :type codec: int
919
+ :param bitrate: The bitrate to write with.
920
+ :type bitrate: int
921
+ :param buffersize: The size of the writing buffer.
922
+ :type buffersize: int
923
+ '''
924
+ ...
925
+
926
+
927
+ class Source:
928
+ ''' The source object represents the source position of a binaural sound.
929
+ '''
930
+
931
+ azimuth: typing.Any
932
+ ''' The azimuth angle.'''
933
+
934
+ distance: typing.Any
935
+ ''' The distance value. 0 is min, 1 is max.'''
936
+
937
+ elevation: typing.Any
938
+ ''' The elevation angle.'''
939
+
940
+
941
+ class ThreadPool:
942
+ ''' A ThreadPool is used to parallelize convolution efficiently.
943
+ '''
944
+
945
+ ...
946
+
947
+
948
+ class error:
949
+ ...
950
+
951
+
952
+ AP_LOCATION: typing.Any
953
+ ''' Constant value 3
954
+ '''
955
+
956
+ AP_ORIENTATION: typing.Any
957
+ ''' Constant value 4
958
+ '''
959
+
960
+ AP_PANNING: typing.Any
961
+ ''' Constant value 1
962
+ '''
963
+
964
+ AP_PITCH: typing.Any
965
+ ''' Constant value 2
966
+ '''
967
+
968
+ AP_VOLUME: typing.Any
969
+ ''' Constant value 0
970
+ '''
971
+
972
+ CHANNELS_INVALID: typing.Any
973
+ ''' Constant value 0
974
+ '''
975
+
976
+ CHANNELS_MONO: typing.Any
977
+ ''' Constant value 1
978
+ '''
979
+
980
+ CHANNELS_STEREO: typing.Any
981
+ ''' Constant value 2
982
+ '''
983
+
984
+ CHANNELS_STEREO_LFE: typing.Any
985
+ ''' Constant value 3
986
+ '''
987
+
988
+ CHANNELS_SURROUND4: typing.Any
989
+ ''' Constant value 4
990
+ '''
991
+
992
+ CHANNELS_SURROUND5: typing.Any
993
+ ''' Constant value 5
994
+ '''
995
+
996
+ CHANNELS_SURROUND51: typing.Any
997
+ ''' Constant value 6
998
+ '''
999
+
1000
+ CHANNELS_SURROUND61: typing.Any
1001
+ ''' Constant value 7
1002
+ '''
1003
+
1004
+ CHANNELS_SURROUND71: typing.Any
1005
+ ''' Constant value 8
1006
+ '''
1007
+
1008
+ CODEC_AAC: typing.Any
1009
+ ''' Constant value 1
1010
+ '''
1011
+
1012
+ CODEC_AC3: typing.Any
1013
+ ''' Constant value 2
1014
+ '''
1015
+
1016
+ CODEC_FLAC: typing.Any
1017
+ ''' Constant value 3
1018
+ '''
1019
+
1020
+ CODEC_INVALID: typing.Any
1021
+ ''' Constant value 0
1022
+ '''
1023
+
1024
+ CODEC_MP2: typing.Any
1025
+ ''' Constant value 4
1026
+ '''
1027
+
1028
+ CODEC_MP3: typing.Any
1029
+ ''' Constant value 5
1030
+ '''
1031
+
1032
+ CODEC_OPUS: typing.Any
1033
+ ''' Constant value 8
1034
+ '''
1035
+
1036
+ CODEC_PCM: typing.Any
1037
+ ''' Constant value 6
1038
+ '''
1039
+
1040
+ CODEC_VORBIS: typing.Any
1041
+ ''' Constant value 7
1042
+ '''
1043
+
1044
+ CONTAINER_AC3: typing.Any
1045
+ ''' Constant value 1
1046
+ '''
1047
+
1048
+ CONTAINER_FLAC: typing.Any
1049
+ ''' Constant value 2
1050
+ '''
1051
+
1052
+ CONTAINER_INVALID: typing.Any
1053
+ ''' Constant value 0
1054
+ '''
1055
+
1056
+ CONTAINER_MATROSKA: typing.Any
1057
+ ''' Constant value 3
1058
+ '''
1059
+
1060
+ CONTAINER_MP2: typing.Any
1061
+ ''' Constant value 4
1062
+ '''
1063
+
1064
+ CONTAINER_MP3: typing.Any
1065
+ ''' Constant value 5
1066
+ '''
1067
+
1068
+ CONTAINER_OGG: typing.Any
1069
+ ''' Constant value 6
1070
+ '''
1071
+
1072
+ CONTAINER_WAV: typing.Any
1073
+ ''' Constant value 7
1074
+ '''
1075
+
1076
+ DISTANCE_MODEL_EXPONENT: typing.Any
1077
+ ''' Constant value 5
1078
+ '''
1079
+
1080
+ DISTANCE_MODEL_EXPONENT_CLAMPED: typing.Any
1081
+ ''' Constant value 6
1082
+ '''
1083
+
1084
+ DISTANCE_MODEL_INVALID: typing.Any
1085
+ ''' Constant value 0
1086
+ '''
1087
+
1088
+ DISTANCE_MODEL_INVERSE: typing.Any
1089
+ ''' Constant value 1
1090
+ '''
1091
+
1092
+ DISTANCE_MODEL_INVERSE_CLAMPED: typing.Any
1093
+ ''' Constant value 2
1094
+ '''
1095
+
1096
+ DISTANCE_MODEL_LINEAR: typing.Any
1097
+ ''' Constant value 3
1098
+ '''
1099
+
1100
+ DISTANCE_MODEL_LINEAR_CLAMPED: typing.Any
1101
+ ''' Constant value 4
1102
+ '''
1103
+
1104
+ FORMAT_FLOAT32: typing.Any
1105
+ ''' Constant value 36
1106
+ '''
1107
+
1108
+ FORMAT_FLOAT64: typing.Any
1109
+ ''' Constant value 40
1110
+ '''
1111
+
1112
+ FORMAT_INVALID: typing.Any
1113
+ ''' Constant value 0
1114
+ '''
1115
+
1116
+ FORMAT_S16: typing.Any
1117
+ ''' Constant value 18
1118
+ '''
1119
+
1120
+ FORMAT_S24: typing.Any
1121
+ ''' Constant value 19
1122
+ '''
1123
+
1124
+ FORMAT_S32: typing.Any
1125
+ ''' Constant value 20
1126
+ '''
1127
+
1128
+ FORMAT_U8: typing.Any
1129
+ ''' Constant value 1
1130
+ '''
1131
+
1132
+ RATE_11025: typing.Any
1133
+ ''' Constant value 11025
1134
+ '''
1135
+
1136
+ RATE_16000: typing.Any
1137
+ ''' Constant value 16000
1138
+ '''
1139
+
1140
+ RATE_192000: typing.Any
1141
+ ''' Constant value 192000
1142
+ '''
1143
+
1144
+ RATE_22050: typing.Any
1145
+ ''' Constant value 22050
1146
+ '''
1147
+
1148
+ RATE_32000: typing.Any
1149
+ ''' Constant value 32000
1150
+ '''
1151
+
1152
+ RATE_44100: typing.Any
1153
+ ''' Constant value 44100
1154
+ '''
1155
+
1156
+ RATE_48000: typing.Any
1157
+ ''' Constant value 48000
1158
+ '''
1159
+
1160
+ RATE_8000: typing.Any
1161
+ ''' Constant value 8000
1162
+ '''
1163
+
1164
+ RATE_88200: typing.Any
1165
+ ''' Constant value 88200
1166
+ '''
1167
+
1168
+ RATE_96000: typing.Any
1169
+ ''' Constant value 96000
1170
+ '''
1171
+
1172
+ RATE_INVALID: typing.Any
1173
+ ''' Constant value 0
1174
+ '''
1175
+
1176
+ STATUS_INVALID: typing.Any
1177
+ ''' Constant value 0
1178
+ '''
1179
+
1180
+ STATUS_PAUSED: typing.Any
1181
+ ''' Constant value 2
1182
+ '''
1183
+
1184
+ STATUS_PLAYING: typing.Any
1185
+ ''' Constant value 1
1186
+ '''
1187
+
1188
+ STATUS_STOPPED: typing.Any
1189
+ ''' Constant value 3
1190
+ '''