catsim-test 0.0.5__cp313-cp313-manylinux_2_31_x86_64.whl

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Files changed (1235) hide show
  1. catsim_test-0.0.5.dist-info/METADATA +5 -0
  2. catsim_test-0.0.5.dist-info/RECORD +1235 -0
  3. catsim_test-0.0.5.dist-info/WHEEL +5 -0
  4. catsim_test-0.0.5.dist-info/licenses/LICENSE +29 -0
  5. catsim_test-0.0.5.dist-info/sboms/auditwheel.cdx.json +1 -0
  6. catsim_test-0.0.5.dist-info/top_level.txt +2 -0
  7. catsim_test.libs/libgomp-98b21ff3.so.1.0.0 +0 -0
  8. dummy.cpython-313-x86_64-linux-gnu.so +0 -0
  9. gecatsim/__init__.py +20 -0
  10. gecatsim/bowtie/large.txt +891 -0
  11. gecatsim/bowtie/medium.txt +891 -0
  12. gecatsim/bowtie/small.txt +891 -0
  13. gecatsim/cfg/Phantom_Default.cfg +7 -0
  14. gecatsim/cfg/Physics_Default.cfg +38 -0
  15. gecatsim/cfg/Protocol_Default.cfg +33 -0
  16. gecatsim/cfg/Recon_Default.cfg +22 -0
  17. gecatsim/cfg/Scanner_Default.cfg +31 -0
  18. gecatsim/clib_build/BuildLinux64 +6 -0
  19. gecatsim/clib_build/BuildWin64.bat +17 -0
  20. gecatsim/clib_build/MakeMacOS +48 -0
  21. gecatsim/clib_build/MakeVariables_1 +19 -0
  22. gecatsim/clib_build/MakeVariables_2 +5 -0
  23. gecatsim/clib_build/MakeVariables_3 +33 -0
  24. gecatsim/clib_build/MakeVariables_3.1 +32 -0
  25. gecatsim/clib_build/MakeWindows64 +45 -0
  26. gecatsim/clib_build/Makefile +41 -0
  27. gecatsim/clib_build/readme.md +13 -0
  28. gecatsim/clib_build/src/BaseObject.cpp +144 -0
  29. gecatsim/clib_build/src/BaseObject.h +74 -0
  30. gecatsim/clib_build/src/ClipPlane.cpp +83 -0
  31. gecatsim/clib_build/src/ClipPlane.h +28 -0
  32. gecatsim/clib_build/src/CrossSection.cpp +179 -0
  33. gecatsim/clib_build/src/CrossSection.hpp +27 -0
  34. gecatsim/clib_build/src/CrossSectionHandler.cpp +160 -0
  35. gecatsim/clib_build/src/CrossSectionHandler.hpp +72 -0
  36. gecatsim/clib_build/src/Cube.cpp +144 -0
  37. gecatsim/clib_build/src/Cube.h +26 -0
  38. gecatsim/clib_build/src/Cylinder.cpp +156 -0
  39. gecatsim/clib_build/src/Cylinder.h +25 -0
  40. gecatsim/clib_build/src/DD2Back.c +332 -0
  41. gecatsim/clib_build/src/DD2ParProj.c +377 -0
  42. gecatsim/clib_build/src/DD2Proj.c +333 -0
  43. gecatsim/clib_build/src/DD2WBack.c +350 -0
  44. gecatsim/clib_build/src/DD3.hpp +423 -0
  45. gecatsim/clib_build/src/DD3Proj.cpp +519 -0
  46. gecatsim/clib_build/src/DD3Proj_roi_notrans_mm.cpp +585 -0
  47. gecatsim/clib_build/src/DD3WBack.c +491 -0
  48. gecatsim/clib_build/src/DD3_roi_notrans_mm.hpp +272 -0
  49. gecatsim/clib_build/src/Detector.cpp +389 -0
  50. gecatsim/clib_build/src/Detector.hpp +134 -0
  51. gecatsim/clib_build/src/Interpolate.cpp +58 -0
  52. gecatsim/clib_build/src/Intersection.cpp +198 -0
  53. gecatsim/clib_build/src/Intersection.h +36 -0
  54. gecatsim/clib_build/src/MatVec.cpp +262 -0
  55. gecatsim/clib_build/src/MatVec.h +68 -0
  56. gecatsim/clib_build/src/Objects.cpp +23 -0
  57. gecatsim/clib_build/src/Objects.hpp +90 -0
  58. gecatsim/clib_build/src/Phantom.cpp +169 -0
  59. gecatsim/clib_build/src/Phantom.hpp +43 -0
  60. gecatsim/clib_build/src/Photon.cpp +168 -0
  61. gecatsim/clib_build/src/Photon.hpp +56 -0
  62. gecatsim/clib_build/src/RD3Back.cpp +357 -0
  63. gecatsim/clib_build/src/RD3Intersections.cpp +154 -0
  64. gecatsim/clib_build/src/RD3bench.cpp +505 -0
  65. gecatsim/clib_build/src/Sphere.cpp +43 -0
  66. gecatsim/clib_build/src/Sphere.h +25 -0
  67. gecatsim/clib_build/src/Transformation.cpp +104 -0
  68. gecatsim/clib_build/src/Transformation.h +37 -0
  69. gecatsim/clib_build/src/TreePhantom.cpp +138 -0
  70. gecatsim/clib_build/src/TreePhantom.h +27 -0
  71. gecatsim/clib_build/src/Volume.cpp +101 -0
  72. gecatsim/clib_build/src/Volume.hpp +28 -0
  73. gecatsim/clib_build/src/analytic_projector.c +2433 -0
  74. gecatsim/clib_build/src/analytic_projector.h +235 -0
  75. gecatsim/clib_build/src/compt.cpp +400 -0
  76. gecatsim/clib_build/src/compt2.cpp +558 -0
  77. gecatsim/clib_build/src/compt3.cpp +607 -0
  78. gecatsim/clib_build/src/ct_nurbs.h +214 -0
  79. gecatsim/clib_build/src/extractsino.c +42 -0
  80. gecatsim/clib_build/src/fm_gethostid.c +23 -0
  81. gecatsim/clib_build/src/fm_getrandpid.c +31 -0
  82. gecatsim/clib_build/src/gemsfilt.c +1084 -0
  83. gecatsim/clib_build/src/getMemorySize.cpp +105 -0
  84. gecatsim/clib_build/src/getMemorySize.h +5 -0
  85. gecatsim/clib_build/src/hull2.c +77 -0
  86. gecatsim/clib_build/src/intersections.c +131 -0
  87. gecatsim/clib_build/src/label.h +10 -0
  88. gecatsim/clib_build/src/main.cpp +609 -0
  89. gecatsim/clib_build/src/make_volume.c +573 -0
  90. gecatsim/clib_build/src/nCAT_main.c +6343 -0
  91. gecatsim/clib_build/src/negative_log.cpp +233 -0
  92. gecatsim/clib_build/src/negative_log.h +23 -0
  93. gecatsim/clib_build/src/pd2dbpcurved.c +98 -0
  94. gecatsim/clib_build/src/pd2dbpflat.c +101 -0
  95. gecatsim/clib_build/src/pd3dbpsemi.c +177 -0
  96. gecatsim/clib_build/src/phantom.l +72 -0
  97. gecatsim/clib_build/src/phantom.lex.c +1770 -0
  98. gecatsim/clib_build/src/phantom.tab.cpp +2126 -0
  99. gecatsim/clib_build/src/phantom.tab.hpp +126 -0
  100. gecatsim/clib_build/src/phantom.y +624 -0
  101. gecatsim/clib_build/src/rndpoi.c +793 -0
  102. gecatsim/clib_build/src/spline.c +81 -0
  103. gecatsim/clib_build/src/spline.h +6 -0
  104. gecatsim/clib_build/src/timer.c +64 -0
  105. gecatsim/clib_build/src/viewshift.c +25 -0
  106. gecatsim/clib_build/src/voxelized_projector.cpp +683 -0
  107. gecatsim/clib_build/src/xybowtie.c +76 -0
  108. gecatsim/dose/data/dosereconkernel_mthd4.mat +0 -0
  109. gecatsim/dose/data/scatter_E_loss_fraction.mat +0 -0
  110. gecatsim/dose/data/weighted_scatter_energy_by_spec.mat +0 -0
  111. gecatsim/dose/examples/dose_doserecon.cfg +16 -0
  112. gecatsim/dose/examples/dose_phantom.cfg +6 -0
  113. gecatsim/dose/examples/dose_physics.cfg +18 -0
  114. gecatsim/dose/examples/dose_protocol.cfg +15 -0
  115. gecatsim/dose/examples/dose_recon.cfg +9 -0
  116. gecatsim/dose/examples/dose_scanner.cfg +29 -0
  117. gecatsim/dose/examples/run.py +37 -0
  118. gecatsim/dose/lib/Dose_Recon_Library_Linux64.so +0 -0
  119. gecatsim/dose/lib/Dose_Recon_Library_Windows64.dll +0 -0
  120. gecatsim/dose/pyfiles/C_DD3Dose.py +84 -0
  121. gecatsim/dose/pyfiles/Combine_Spectrum_Bowtie_FlatFilter.py +15 -0
  122. gecatsim/dose/pyfiles/DoseConv.py +87 -0
  123. gecatsim/dose/pyfiles/GetMuByProcess.py +57 -0
  124. gecatsim/dose/pyfiles/__init__.py +0 -0
  125. gecatsim/dose/pyfiles/brconvol_matlab.py +67 -0
  126. gecatsim/dose/pyfiles/calcDetectorFlux.py +54 -0
  127. gecatsim/dose/pyfiles/catdoserecon.py +225 -0
  128. gecatsim/dose/pyfiles/doseconvol.py +52 -0
  129. gecatsim/dose/pyfiles/get_voxel_stopping_power.py +35 -0
  130. gecatsim/dose/pyfiles/img2vol.py +57 -0
  131. gecatsim/dose/pyfiles/xyfovimg.py +30 -0
  132. gecatsim/dose/readme.md +4 -0
  133. gecatsim/dose/src/DD3.hpp +371 -0
  134. gecatsim/dose/src/DD3Dose.cpp +787 -0
  135. gecatsim/dose/src/DD3Dose.hpp +22 -0
  136. gecatsim/dose/src/DD3Dose.i +23 -0
  137. gecatsim/dose/src/DD3Energy_clean.cpp +1464 -0
  138. gecatsim/dose/src/DD3Proj.cpp +504 -0
  139. gecatsim/dose/src/DD3Proj.hpp +20 -0
  140. gecatsim/dose/src/DD3Proj_mm.cpp +561 -0
  141. gecatsim/dose/src/DD3Proj_mm.hpp +21 -0
  142. gecatsim/dose/src/Win32_Build.bat +17 -0
  143. gecatsim/dose/src/Win64_Build.bat +20 -0
  144. gecatsim/examples/Catvoxel_Sample.py +53 -0
  145. gecatsim/examples/DD3Proj_mm_Sample.py +60 -0
  146. gecatsim/examples/GetMu_Sample.py +24 -0
  147. gecatsim/examples/Sim_Recon_Sample.py +45 -0
  148. gecatsim/examples/Sim_Recon_Sample_PCCT.py +69 -0
  149. gecatsim/examples/Sim_Sample.py +32 -0
  150. gecatsim/examples/Sim_Sample_Analyic.py +44 -0
  151. gecatsim/examples/Sim_Sample_Helical.py +32 -0
  152. gecatsim/examples/Sim_Sample_Hybrid.py +42 -0
  153. gecatsim/examples/Sim_Sample_PCCT.py +72 -0
  154. gecatsim/examples/Sim_Sample_Polygonal.py +47 -0
  155. gecatsim/examples/Sim_Sample_Scatter.py +38 -0
  156. gecatsim/examples/Sim_Sample_XCAT.py +50 -0
  157. gecatsim/examples/cfg/Phantom_Sample.cfg +6 -0
  158. gecatsim/examples/cfg/Phantom_Sample_Analytic.cfg +6 -0
  159. gecatsim/examples/cfg/Phantom_Sample_Hybrid.cfg +7 -0
  160. gecatsim/examples/cfg/Phantom_Sample_Polygonal.cfg +6 -0
  161. gecatsim/examples/cfg/Phantom_Sample_XCAT.cfg +6 -0
  162. gecatsim/examples/cfg/Physics_Sample.cfg +41 -0
  163. gecatsim/examples/cfg/Protocol_Sample_Helical.cfg +33 -0
  164. gecatsim/examples/cfg/Protocol_Sample_axial.cfg +33 -0
  165. gecatsim/examples/cfg/Recon_Sample_2d.cfg +6 -0
  166. gecatsim/examples/cfg/Recon_Sample_Helical.cfg +8 -0
  167. gecatsim/examples/cfg/Scanner_PCCT.cfg +30 -0
  168. gecatsim/examples/cfg/Scanner_Sample_generic.cfg +29 -0
  169. gecatsim/examples/vct_examples/Phantom_Sample_Analytic.cfg +6 -0
  170. gecatsim/examples/vct_examples/Physics_Sample.cfg +41 -0
  171. gecatsim/examples/vct_examples/Protocol_Sample_axial.cfg +33 -0
  172. gecatsim/examples/vct_examples/Recon_Sample_2d.cfg +6 -0
  173. gecatsim/examples/vct_examples/Scanner_Sample_generic.cfg +31 -0
  174. gecatsim/examples/vct_examples/read.md +1 -0
  175. gecatsim/focal_spot/readme.md +31 -0
  176. gecatsim/focal_spot/vct_large_fs.npz +0 -0
  177. gecatsim/focal_spot/vct_small_fs.npz +0 -0
  178. gecatsim/lib/libcatsim.so +0 -0
  179. gecatsim/lib/libcatsim64.dll +0 -0
  180. gecatsim/lib/libcatsim_macos.so +0 -0
  181. gecatsim/lib/pthreadGC2_x64.dll +0 -0
  182. gecatsim/lib/pthreads-2-9-1-release.zip +0 -0
  183. gecatsim/material/Ac +11 -0
  184. gecatsim/material/Ag +11 -0
  185. gecatsim/material/Al +11 -0
  186. gecatsim/material/Ar +11 -0
  187. gecatsim/material/As +11 -0
  188. gecatsim/material/At +11 -0
  189. gecatsim/material/Au +11 -0
  190. gecatsim/material/B +11 -0
  191. gecatsim/material/Ba +11 -0
  192. gecatsim/material/Be +11 -0
  193. gecatsim/material/Bi +11 -0
  194. gecatsim/material/Br +11 -0
  195. gecatsim/material/C +11 -0
  196. gecatsim/material/CIRS_adipose_adult2 +20 -0
  197. gecatsim/material/CIRS_adipose_adult3 +20 -0
  198. gecatsim/material/CIRS_bone_10yo +21 -0
  199. gecatsim/material/CIRS_bone_1yo +21 -0
  200. gecatsim/material/CIRS_bone_5yo +21 -0
  201. gecatsim/material/CIRS_bone_adult_and_15yo +21 -0
  202. gecatsim/material/CIRS_bone_newborn +21 -0
  203. gecatsim/material/CIRS_liver_adult +20 -0
  204. gecatsim/material/CIRS_lung_inhale +20 -0
  205. gecatsim/material/CIRS_plastic_water_LR +20 -0
  206. gecatsim/material/CIRS_spinal_cord +20 -0
  207. gecatsim/material/CZT +5 -0
  208. gecatsim/material/Ca +11 -0
  209. gecatsim/material/Cd +11 -0
  210. gecatsim/material/Ce +11 -0
  211. gecatsim/material/Cl +11 -0
  212. gecatsim/material/Co +11 -0
  213. gecatsim/material/Copyright.txt +7 -0
  214. gecatsim/material/Cr +11 -0
  215. gecatsim/material/Cs +11 -0
  216. gecatsim/material/CsI +16 -0
  217. gecatsim/material/Cu +11 -0
  218. gecatsim/material/Dy +11 -0
  219. gecatsim/material/Er +11 -0
  220. gecatsim/material/Eu +11 -0
  221. gecatsim/material/F +11 -0
  222. gecatsim/material/Fe +11 -0
  223. gecatsim/material/Fr +11 -0
  224. gecatsim/material/GOS +19 -0
  225. gecatsim/material/Ga +11 -0
  226. gecatsim/material/Gd +11 -0
  227. gecatsim/material/Ge +11 -0
  228. gecatsim/material/H +11 -0
  229. gecatsim/material/He +11 -0
  230. gecatsim/material/Hf +11 -0
  231. gecatsim/material/Hg +11 -0
  232. gecatsim/material/Ho +11 -0
  233. gecatsim/material/I +11 -0
  234. gecatsim/material/ICRU_adipose_adult2 +21 -0
  235. gecatsim/material/ICRU_blood_adult +24 -0
  236. gecatsim/material/ICRU_brain_adult +26 -0
  237. gecatsim/material/ICRU_breast_adult2 +22 -0
  238. gecatsim/material/ICRU_eye_lens_adult +22 -0
  239. gecatsim/material/ICRU_kidney_adult +24 -0
  240. gecatsim/material/ICRU_liver_adult +23 -0
  241. gecatsim/material/ICRU_lung_adult_healthy +23 -0
  242. gecatsim/material/ICRU_muscle_adult +23 -0
  243. gecatsim/material/ICRU_pancreas_adult +23 -0
  244. gecatsim/material/ICRU_skeleton_cortical_bone_adult +23 -0
  245. gecatsim/material/ICRU_skin_adult +23 -0
  246. gecatsim/material/ICRU_spleen_adult +23 -0
  247. gecatsim/material/ICRU_testis_adult +23 -0
  248. gecatsim/material/In +11 -0
  249. gecatsim/material/Ir +11 -0
  250. gecatsim/material/K +11 -0
  251. gecatsim/material/Kr +11 -0
  252. gecatsim/material/La +11 -0
  253. gecatsim/material/Li +11 -0
  254. gecatsim/material/Lu +11 -0
  255. gecatsim/material/Lumex +18 -0
  256. gecatsim/material/Mg +11 -0
  257. gecatsim/material/Mn +11 -0
  258. gecatsim/material/Mo +11 -0
  259. gecatsim/material/N +11 -0
  260. gecatsim/material/Na +11 -0
  261. gecatsim/material/NaCl +16 -0
  262. gecatsim/material/Nb +11 -0
  263. gecatsim/material/Nd +11 -0
  264. gecatsim/material/Ne +11 -0
  265. gecatsim/material/Ni +11 -0
  266. gecatsim/material/O +11 -0
  267. gecatsim/material/Os +11 -0
  268. gecatsim/material/P +11 -0
  269. gecatsim/material/PMMA +20 -0
  270. gecatsim/material/PVC_flexible +20 -0
  271. gecatsim/material/PVC_rigid +20 -0
  272. gecatsim/material/Pa +11 -0
  273. gecatsim/material/Pb +11 -0
  274. gecatsim/material/Pd +11 -0
  275. gecatsim/material/Pm +11 -0
  276. gecatsim/material/Po +11 -0
  277. gecatsim/material/Pr +11 -0
  278. gecatsim/material/Pt +11 -0
  279. gecatsim/material/Ra +11 -0
  280. gecatsim/material/Rb +11 -0
  281. gecatsim/material/Re +11 -0
  282. gecatsim/material/Rh +11 -0
  283. gecatsim/material/Rn +11 -0
  284. gecatsim/material/Ru +11 -0
  285. gecatsim/material/S +11 -0
  286. gecatsim/material/Sb +11 -0
  287. gecatsim/material/Sc +11 -0
  288. gecatsim/material/Se +11 -0
  289. gecatsim/material/Si +11 -0
  290. gecatsim/material/Sm +11 -0
  291. gecatsim/material/Sn +11 -0
  292. gecatsim/material/Sr +11 -0
  293. gecatsim/material/Ta +11 -0
  294. gecatsim/material/Tb +11 -0
  295. gecatsim/material/Tc +11 -0
  296. gecatsim/material/Te +11 -0
  297. gecatsim/material/Th +11 -0
  298. gecatsim/material/Ti +11 -0
  299. gecatsim/material/Tl +11 -0
  300. gecatsim/material/Tm +11 -0
  301. gecatsim/material/U +11 -0
  302. gecatsim/material/V +11 -0
  303. gecatsim/material/W +11 -0
  304. gecatsim/material/Xe +11 -0
  305. gecatsim/material/Y +11 -0
  306. gecatsim/material/Yb +11 -0
  307. gecatsim/material/Zn +11 -0
  308. gecatsim/material/Zr +11 -0
  309. gecatsim/material/air +24 -0
  310. gecatsim/material/bone +25 -0
  311. gecatsim/material/brass +18 -0
  312. gecatsim/material/diamond +13 -0
  313. gecatsim/material/edlp/comp/ce-cs-1.dat +124 -0
  314. gecatsim/material/edlp/comp/ce-cs-10.dat +124 -0
  315. gecatsim/material/edlp/comp/ce-cs-100.dat +124 -0
  316. gecatsim/material/edlp/comp/ce-cs-11.dat +124 -0
  317. gecatsim/material/edlp/comp/ce-cs-12.dat +124 -0
  318. gecatsim/material/edlp/comp/ce-cs-13.dat +124 -0
  319. gecatsim/material/edlp/comp/ce-cs-14.dat +124 -0
  320. gecatsim/material/edlp/comp/ce-cs-15.dat +124 -0
  321. gecatsim/material/edlp/comp/ce-cs-16.dat +124 -0
  322. gecatsim/material/edlp/comp/ce-cs-17.dat +124 -0
  323. gecatsim/material/edlp/comp/ce-cs-18.dat +124 -0
  324. gecatsim/material/edlp/comp/ce-cs-19.dat +124 -0
  325. gecatsim/material/edlp/comp/ce-cs-2.dat +124 -0
  326. gecatsim/material/edlp/comp/ce-cs-20.dat +124 -0
  327. gecatsim/material/edlp/comp/ce-cs-21.dat +124 -0
  328. gecatsim/material/edlp/comp/ce-cs-22.dat +124 -0
  329. gecatsim/material/edlp/comp/ce-cs-23.dat +124 -0
  330. gecatsim/material/edlp/comp/ce-cs-24.dat +124 -0
  331. gecatsim/material/edlp/comp/ce-cs-25.dat +124 -0
  332. gecatsim/material/edlp/comp/ce-cs-26.dat +124 -0
  333. gecatsim/material/edlp/comp/ce-cs-27.dat +124 -0
  334. gecatsim/material/edlp/comp/ce-cs-28.dat +124 -0
  335. gecatsim/material/edlp/comp/ce-cs-29.dat +124 -0
  336. gecatsim/material/edlp/comp/ce-cs-3.dat +124 -0
  337. gecatsim/material/edlp/comp/ce-cs-30.dat +124 -0
  338. gecatsim/material/edlp/comp/ce-cs-31.dat +124 -0
  339. gecatsim/material/edlp/comp/ce-cs-32.dat +124 -0
  340. gecatsim/material/edlp/comp/ce-cs-33.dat +124 -0
  341. gecatsim/material/edlp/comp/ce-cs-34.dat +124 -0
  342. gecatsim/material/edlp/comp/ce-cs-35.dat +124 -0
  343. gecatsim/material/edlp/comp/ce-cs-36.dat +124 -0
  344. gecatsim/material/edlp/comp/ce-cs-37.dat +124 -0
  345. gecatsim/material/edlp/comp/ce-cs-38.dat +124 -0
  346. gecatsim/material/edlp/comp/ce-cs-39.dat +124 -0
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  1210. gecatsim/reconstruction/src/interface_fdk_angle.c +162 -0
  1211. gecatsim/response_matrix/PC_spectral_response_CZT0.25x0.25x1.6.mat +0 -0
  1212. gecatsim/scatter/scatter_kernel.dat +0 -0
  1213. gecatsim/spectrum/XCISTspectrum.m +262 -0
  1214. gecatsim/spectrum/convert.py +21 -0
  1215. gecatsim/spectrum/readme.md +17 -0
  1216. gecatsim/spectrum/tungsten_tar10.0_100_filt.dat +201 -0
  1217. gecatsim/spectrum/tungsten_tar10.0_110_filt.dat +221 -0
  1218. gecatsim/spectrum/tungsten_tar10.0_120_filt.dat +241 -0
  1219. gecatsim/spectrum/tungsten_tar10.0_130_filt.dat +261 -0
  1220. gecatsim/spectrum/tungsten_tar10.0_140_filt.dat +281 -0
  1221. gecatsim/spectrum/tungsten_tar10.0_70_filt.dat +141 -0
  1222. gecatsim/spectrum/tungsten_tar10.0_80_filt.dat +161 -0
  1223. gecatsim/spectrum/tungsten_tar10.0_90_filt.dat +181 -0
  1224. gecatsim/spectrum/tungsten_tar7.0_100_filt.dat +201 -0
  1225. gecatsim/spectrum/tungsten_tar7.0_110_filt.dat +221 -0
  1226. gecatsim/spectrum/tungsten_tar7.0_120_filt.dat +241 -0
  1227. gecatsim/spectrum/tungsten_tar7.0_130_filt.dat +261 -0
  1228. gecatsim/spectrum/tungsten_tar7.0_140_filt.dat +281 -0
  1229. gecatsim/spectrum/tungsten_tar7.0_70_filt.dat +141 -0
  1230. gecatsim/spectrum/tungsten_tar7.0_80_filt.dat +161 -0
  1231. gecatsim/spectrum/tungsten_tar7.0_90_filt.dat +181 -0
  1232. gecatsim/spectrum/xcist_kVp100_tar7_bin1.dat +103 -0
  1233. gecatsim/spectrum/xcist_kVp120_tar7_bin1.dat +123 -0
  1234. gecatsim/spectrum/xcist_kVp140_tar7_bin1.dat +143 -0
  1235. gecatsim/spectrum/xcist_kVp80_tar7_bin1.dat +83 -0
@@ -0,0 +1,83 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
2
+
3
+ #include "ClipPlane.h"
4
+ #include <cmath>
5
+
6
+ ClipPlane::ClipPlane() {
7
+ intersect = 0;
8
+ }
9
+
10
+ ClipPlane::~ClipPlane() {
11
+ }
12
+
13
+ ClipPlane::ClipPlane(Vec3 anormal, double aintersect) {
14
+ normal = anormal;
15
+ intersect = aintersect;
16
+ }
17
+
18
+ void ClipPlane::PrintMe(std::ostream& c) {
19
+ c << "Clip Plane normal: " << normal << "\n";
20
+ c << "Clip Plane intersection: " << intersect << "\n";
21
+ }
22
+
23
+ std::ostream& operator<<(std::ostream& c, ClipPlane& p) {
24
+ p.PrintMe(c);
25
+ return c;
26
+ }
27
+
28
+ std::ostream& operator<<(std::ostream& c, ClipPlaneSet& p) {
29
+ for (unsigned i=0;i<p.size();i++) {
30
+ p[i].PrintMe(c);
31
+ c << "\n";
32
+ }
33
+ return c;
34
+ }
35
+
36
+ // Returns true if there is an intersection, sets intersection time to the
37
+ // time of intersection of the plane and the ray, and sets direction to +/- 1 to
38
+ // indicate which half of the real line to include
39
+ void ClipPlane::GetIntersection(Vec3 src, Vec3 delta, IntersectionSet &T) {
40
+ // Are we a positive plane or a negative one?
41
+ double t0;
42
+ int direction;
43
+ // Get the sine of the angle between delta and the plane normal
44
+ double sinang;
45
+ sinang = delta.Dot(normal);
46
+ if (fabs(sinang) < 1e-16) {
47
+ // Ray is essentially parallel to the plane...
48
+ if (src.Dot(normal) > intersect) {
49
+ // Ray is wholly contained in the half space
50
+ t0 = -INFTY;
51
+ direction = +1;
52
+ } else {
53
+ // Ray is wholly discarded by the half space
54
+ t0 = -INFTY;
55
+ direction = -1;
56
+ }
57
+ } else {
58
+ // Ray is not parallel to the plane. Compute the interesction time
59
+ t0 = (intersect - src.Dot(normal))/sinang;
60
+ if (sinang > 0) direction = +1; else direction = -1;
61
+ }
62
+ // Update the intersection set... we do this by testing each intersection
63
+ // time in the set against our t0. If we are on the clipped side of the
64
+ // plane, the time is modified.
65
+ IntersectionSet Copy;
66
+ for (IntersectionSet::iterator i=T.begin();i!=T.end();i++) {
67
+ if ((i->time < t0) && (direction == 1)) {
68
+ Intersection n = *i;
69
+ n.time = t0;
70
+ Copy.push_back(n);
71
+ } else if ((i->time > t0) && (direction == -1)) {
72
+ Intersection n = *i;
73
+ n.time = t0;
74
+ Copy.push_back(n);
75
+ } else {
76
+ Copy.push_back(*i);
77
+ }
78
+ }
79
+ T = Copy;
80
+ }
81
+
82
+
83
+
@@ -0,0 +1,28 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
2
+
3
+ #ifndef ClipPlane_h
4
+ #define ClipPlane_h
5
+
6
+ #include <iostream>
7
+ #include <vector>
8
+ #include "MatVec.h"
9
+ #include "Intersection.h"
10
+
11
+ class ClipPlane {
12
+ public:
13
+ Vec3 normal;
14
+ double intersect;
15
+ ClipPlane();
16
+ ~ClipPlane();
17
+ ClipPlane(Vec3 anormal, double intersect);
18
+ void PrintMe(std::ostream& c);
19
+ void GetIntersection(Vec3 src, Vec3 delta, IntersectionSet &T);
20
+ };
21
+
22
+ typedef std::vector<ClipPlane> ClipPlaneSet;
23
+
24
+ std::ostream& operator<<(std::ostream& c, ClipPlane& p);
25
+ std::ostream& operator<<(std::ostream& c, ClipPlaneSet& p);
26
+
27
+ #endif
28
+
@@ -0,0 +1,179 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
2
+
3
+ #include "CrossSection.hpp"
4
+ #include <float.h>
5
+ #include <stdlib.h>
6
+ #include <sstream>
7
+ #include <fstream>
8
+ #include <math.h>
9
+ #include <sys/stat.h>
10
+ #include <unistd.h>
11
+
12
+ //--------------------
13
+ CrossSection::CrossSection(){
14
+ this->MaxZ = 100;
15
+ }
16
+
17
+ //--------------------
18
+ bool CrossSection::print(int Z, ostream& os){
19
+
20
+ bool RetVal;
21
+ if(this->TheData.count(Z)){
22
+
23
+ map<double, double> ThisCrossSection = this->TheData[Z];
24
+
25
+ for (map<double, double>::iterator iter = ThisCrossSection.begin();
26
+ iter != ThisCrossSection.end(); iter++){
27
+ os << iter->first << " " << iter->second << endl;
28
+ }
29
+ RetVal = true;
30
+ }
31
+ else
32
+ RetVal = false;
33
+
34
+ return RetVal;
35
+
36
+ }
37
+ //--------------------
38
+ double CrossSection::GetValue(int Z, double Energy){
39
+
40
+ double RetVal;
41
+ map<double, double> ThisCrossSection = this->TheData[Z];
42
+ map<double, double>::iterator LesserIter = ThisCrossSection.begin();
43
+ map<double, double>::iterator GreaterIter = --(ThisCrossSection.end());
44
+ double LesserStep = FLT_MAX, GreaterStep = FLT_MAX;
45
+ for (map<double, double>::iterator iter = ThisCrossSection.begin();
46
+ iter != ThisCrossSection.end(); iter++){
47
+ double ThisEnergy = iter->first;
48
+ if((ThisEnergy <= Energy) && (Energy - ThisEnergy) < LesserStep){
49
+ LesserStep = Energy - ThisEnergy;
50
+ LesserIter = iter;
51
+ }
52
+ if((ThisEnergy >= Energy) && (ThisEnergy - Energy) < GreaterStep){
53
+ GreaterStep = ThisEnergy - Energy;
54
+ GreaterIter = iter;
55
+ }
56
+ }
57
+ // linearly interpolate
58
+ if(LesserIter == GreaterIter)
59
+ RetVal = LesserIter->second;
60
+ else if(Energy > GreaterIter->first)
61
+ RetVal = GreaterIter->second;
62
+ else if(Energy < LesserIter->first)
63
+ RetVal = LesserIter->second;
64
+ else{
65
+ double E2 = GreaterIter->first;
66
+ double sigma2 = GreaterIter->second;
67
+ double E1 = LesserIter->first;
68
+ double sigma1 = LesserIter->second;
69
+ double logSigma = (log(sigma1)*log(E2/Energy) + log(sigma2)*log(Energy/E1))/log(E2/E1);
70
+ RetVal = exp(logSigma);
71
+ }
72
+ return RetVal;
73
+ }
74
+ //--------------------
75
+ bool CrossSection::load(string FileBase){
76
+
77
+ double Energy, CS;
78
+ stringstream CSDataPath;
79
+ CSDataPath << FileBase << "-all.dat";
80
+ //test if file already exists
81
+ struct stat file_exists;
82
+ if (0==stat(CSDataPath.str().c_str(), &file_exists)) {
83
+ //cout << "Cross section database " << CSDataPath.str() << " already exists, will directly read." << endl;
84
+ ifstream ifs;
85
+ ifs.open(CSDataPath.str().c_str(), ios::binary);
86
+ ifs.seekg(0, ifs.end);
87
+ int db_size = ifs.tellg();
88
+ ifs.seekg(0, ifs.beg);
89
+
90
+ char* buffer = new char[db_size];
91
+ ifs.read(buffer, db_size);
92
+ char* this_pt = buffer;
93
+
94
+ int Z, num;
95
+ double eng, xsec;
96
+ while(this_pt < buffer+db_size) {
97
+ map<double, double> thisEntry;
98
+ Z = *(int*) this_pt;
99
+ this_pt += 4;
100
+ num = *(int*) this_pt;
101
+ this_pt += 4;
102
+ for (int i=0; i<num; ++i) {
103
+ eng = *(double*) this_pt;
104
+ this_pt += 8;
105
+ xsec = *(double*) this_pt;
106
+ this_pt += 8;
107
+ thisEntry[eng] = xsec;
108
+ }
109
+ this->TheData[Z] = thisEntry;
110
+ }
111
+ ifs.close();
112
+ delete buffer;
113
+ }
114
+ else {
115
+ cout << "Generating cross section database: " << CSDataPath.str() << endl;
116
+ // cout << "You should only see this notice once." << endl;
117
+ ofstream ofs;
118
+ ofs.open(CSDataPath.str().c_str(), ios::binary);
119
+ ofs.seekp(0, ios::beg);
120
+ //#pragma omp parallel for
121
+ for (unsigned int Z = 1; Z <= this->MaxZ; Z++){
122
+ map < double, double > ThisEntry;
123
+ stringstream FileName;
124
+ FileName << FileBase << "-" << Z << ".dat";
125
+ ifstream IF(FileName.str().c_str());
126
+ /* while(IF >> Energy >> CS){
127
+ if(Energy > 0)
128
+ ThisEntry[Energy] = CS;
129
+ } */
130
+ string curLine;
131
+ while(!IF.eof())
132
+ {
133
+ getline(IF, curLine);
134
+ if (curLine[0] == '%')
135
+ {
136
+ continue;
137
+ }
138
+ std::stringstream ss(curLine, std::stringstream::in);
139
+ ss >> Energy >> CS;
140
+ if(Energy > 0)
141
+ {
142
+ ThisEntry[Energy] = CS;
143
+ }
144
+ }
145
+ if( ThisEntry.size() == 0) {
146
+ //ofs.close();
147
+ cerr << "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" << endl
148
+ << "failed to load data for " << FileName.str() << "\n"
149
+ << "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" << endl ;
150
+ }
151
+ this->TheData[Z] = ThisEntry;
152
+
153
+ //now write this->theData to file
154
+ ofs.write((char*)&Z, sizeof(Z));
155
+ int map_size = ThisEntry.size();
156
+ ofs.write((char*)&map_size, sizeof(map_size));
157
+ if (map_size>0) {
158
+ map<double, double>::iterator it;
159
+ for (it = ThisEntry.begin(); it != ThisEntry.end(); ++it) {
160
+ ofs.write((char*)&(it->first), sizeof(double));
161
+ ofs.write((char*)&(it->second), sizeof(double));
162
+ }
163
+ }
164
+ }
165
+ ofs.close();
166
+ }
167
+ return true;
168
+ }
169
+
170
+ //bool CrossSection::write(ostream& f){
171
+ // map < double, double >::iterator it2;
172
+ // map <int, < double, double >>::iterator it1;
173
+ // for (it1=this->TheData.begin(); it1!=this->TheData.end(); it1++) {
174
+ // for (it2=it1->second.begin(); it2!=it2->second.end(); it2++) {
175
+ // f.write((char*)&it2, sizeof(it2));
176
+ // }
177
+ // }
178
+ // return true;
179
+ //}
@@ -0,0 +1,27 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
2
+
3
+ #ifndef __CrossSection_hpp__
4
+ #define __CrossSection_hpp__
5
+
6
+ #include <map>
7
+ #include <string>
8
+ #include <iostream>
9
+
10
+ using namespace std;
11
+
12
+ class CrossSection {
13
+ typedef map < int, map < double, double > > CrossSectionData_t;
14
+ private:
15
+ CrossSectionData_t TheData;
16
+ string name;
17
+ unsigned int MaxZ;
18
+
19
+ public:
20
+ CrossSection();
21
+ bool load(string FileBase);
22
+ bool print(int Z, ostream& os);
23
+ double GetValue(int Z, double Energy);
24
+ };
25
+
26
+ #endif
27
+
@@ -0,0 +1,160 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
2
+
3
+ #include "CrossSectionHandler.hpp"
4
+ #include <math.h>
5
+ #include <assert.h>
6
+
7
+ // This is the atomic mass table as extracted from RIVL.
8
+ const float AtomicMass[93] = {0,1.00794,4.002602,6.941,9.012182,10.811,12.0107,14.0067,15.9994,18.9984032,20.1797,22.989770,24.3050,26.981538,28.0855,30.973761,32.065,35.453,39.948,39.0983,40.078,44.955910,47.867,50.9415,51.9961,54.938049,55.845,58.933200,58.6934,63.546,65.39,69.723,72.64,74.92160,78.96,79.904,83.80,85.4678,87.62,88.90585,91.224,92.90638,95.94,98.9062546,101.07,102.90550,106.42,107.8682,112.411,114.818,118.710,121.760,127.60,126.90447,131.293,132.90545,137.327,138.9055,140.116,140.90765,144.24,145,150.36,151.964,157.25,158.92534,162.50,164.93032,167.259,168.93421,173.04,174.967,178.49,180.9479,183.84,186.207,190.23,192.217,195.078,196.96655,200.59,204.3833,207.2,208.98038,209,210,222,223,226.0254026,227.0277470,232.0381,231.03588,238.02891};
9
+
10
+
11
+ float GetAtomicMass(int Z) {
12
+ return AtomicMass[Z];
13
+ }
14
+
15
+ void BaseDiscreteTable::InitializeTable(int numZ, float MinX, float MaxX, float DeltX) {
16
+ mMaxX = MaxX;
17
+ mMinX = MinX;
18
+ mDeltX = DeltX;
19
+ NumZ = numZ;
20
+ NumX = (int) ((MaxX - MinX)/DeltX+1);
21
+ mValues = MatrixAllocate(NumZ,NumX);
22
+ }
23
+
24
+ Mat BaseDiscreteTable::GetRawTable() {
25
+ return mValues;
26
+ }
27
+
28
+ int BaseDiscreteTable::MapXToBin(float x) {
29
+ return((int) rint((x-mMinX)/mDeltX));
30
+ }
31
+
32
+ float BaseDiscreteTable::GetValue(int Z, float X) {
33
+ int Xbin = MapXToBin(X);
34
+ if (Xbin < 0) return 0;
35
+ assert(Xbin < NumX);
36
+ return mValues[Z][Xbin];
37
+ }
38
+
39
+
40
+ void DiscreteTable::InitializeTable(Phantom *phantom, CrossSection& cs,
41
+ float MinX, float MaxX, float DeltX) {
42
+ mMaxX = MaxX;
43
+ mMinX = MinX;
44
+ mDeltX = DeltX;
45
+ // Get the list of Z that appear in the phantom
46
+ vector<int> stlZList = phantom->GetZList();
47
+ NumZ = stlZList.size();
48
+ ZList = IVecAllocate(NumZ);
49
+ for (unsigned i=0;i<stlZList.size();i++)
50
+ ZList[i] = stlZList[i];
51
+ // Build the map of Z to index
52
+ mZmap = IVecAllocate(MaxZ);
53
+ for (int i=0;i<NumZ;i++)
54
+ mZmap[ZList[i]] = i;
55
+ NumX = (int) ((MaxX - MinX)/DeltX+1);
56
+ mValues = MatrixAllocate(NumZ,NumX);
57
+ for (int j=0;j<NumZ;j++) {
58
+ int Z = ZList[j];
59
+ for (int i=0;i<NumX;i++) {
60
+ float X = MinX + i*DeltX;
61
+ mValues[j][i] = cs.GetValue(Z,X);
62
+ }
63
+ }
64
+ }
65
+
66
+ int DiscreteTable::MapXToBin(float x) {
67
+ return((int) rint((x-mMinX)/mDeltX));
68
+ }
69
+
70
+ float DiscreteTable::GetValue(int Z, float X) {
71
+ int Xbin = MapXToBin(X);
72
+ if (Xbin < 0) return Z;
73
+ assert(Xbin < NumX);
74
+ return mValues[mZmap[Z]][Xbin];
75
+ }
76
+
77
+ void CrossSectionHandler::InitializeHandler(Phantom *phantom, CrossSection& cs,
78
+ float MinEnergy, float MaxEnergy,
79
+ float DeltEnergy) {
80
+ mMaxEnergy = MaxEnergy;
81
+ mMinEnergy = MinEnergy;
82
+ mDeltEnergy = DeltEnergy;
83
+ mPhantom = phantom;
84
+ // Get the list of Z that appear in the phantom
85
+ vector<int> stlZList = phantom->GetZList();
86
+ NumZ = stlZList.size();
87
+ ZList = IVecAllocate(NumZ);
88
+ for (unsigned i=0;i<stlZList.size();i++)
89
+ ZList[i] = stlZList[i];
90
+ // Build the map of Z to index
91
+ mZmap = IVecAllocate(MaxZ);
92
+ for (int i=0;i<NumZ;i++)
93
+ mZmap[ZList[i]] = i;
94
+ NumE = (int) ((MaxEnergy - MinEnergy)/DeltEnergy+1);
95
+ mCSDiscreteZvsEBarns = MatrixAllocate(NumZ,NumE);
96
+ mCSDiscreteZvsEMAC = MatrixAllocate(NumZ,NumE);
97
+ for (int j=0;j<NumZ;j++) {
98
+ int Z = ZList[j];
99
+ for (int i=0;i<NumE;i++) {
100
+ float Energy = MinEnergy + i*DeltEnergy;
101
+ mCSDiscreteZvsEBarns[j][i] = cs.GetValue(Z,Energy/1.e6);
102
+ mCSDiscreteZvsEMAC[j][i] = mCSDiscreteZvsEBarns[j][i]*0.6022/AtomicMass[Z]/10.0;
103
+ }
104
+ }
105
+ rhoStore = VecAllocate(NumZ);
106
+ }
107
+
108
+ int CrossSectionHandler::MapEnergyToBin(float Energy) {
109
+ return((int) rint((Energy-mMinEnergy)/mDeltEnergy));
110
+ }
111
+
112
+ float CrossSectionHandler::GetIntegratedCrossSectionBarns(int Z, float Energy) {
113
+ int Ebin = MapEnergyToBin(Energy);
114
+ if (Ebin < 0) return 1e10;
115
+ assert(Ebin < NumE);
116
+ return mCSDiscreteZvsEBarns[mZmap[Z]][Ebin];
117
+ }
118
+
119
+ float CrossSectionHandler::GetIntegratedCrossSectionMAC(int Z, float Energy) {
120
+ int Ebin = MapEnergyToBin(Energy);
121
+ if (Ebin < 0) return 1e10;
122
+ assert(Ebin < NumE);
123
+ return mCSDiscreteZvsEMAC[mZmap[Z]][Ebin];
124
+ }
125
+
126
+ float CrossSectionHandler::GetIntegratedCrossSectionMAC(Photon &p) {
127
+ mPhantom->GetDensities(p,rhoStore);
128
+ int Ebin = MapEnergyToBin(p.GetEnergy());
129
+ assert(Ebin < NumE);
130
+ float CS = 0;
131
+ for (int i=0;i<NumZ;i++)
132
+ CS += mCSDiscreteZvsEMAC[mZmap[ZList[i]]][Ebin]*rhoStore[i];
133
+ return CS;
134
+ }
135
+
136
+ float CrossSectionHandler::GetIntegratedCrossSectionMuL(float Energy, Vec rhoL) {
137
+ int Ebin = MapEnergyToBin(Energy);
138
+ assert(Ebin < NumE);
139
+ float CS = 0;
140
+ for (int i=0;i<NumZ;i++)
141
+ CS += mCSDiscreteZvsEMAC[mZmap[ZList[i]]][Ebin]*rhoL[i];
142
+ return CS;
143
+ }
144
+
145
+ vector<float> CrossSectionHandler::GetZProbabilities(Photon &p) {
146
+ vector<float> ret;
147
+ mPhantom->GetDensities(p,rhoStore);
148
+ float totalCS = GetIntegratedCrossSectionMAC(p);
149
+ int Ebin = MapEnergyToBin(p.GetEnergy());
150
+ assert(Ebin < NumE);
151
+ for (int i=0;i<NumZ;i++)
152
+ ret.push_back(mCSDiscreteZvsEMAC[mZmap[ZList[i]]][Ebin]*rhoStore[i]/totalCS);
153
+ return ret;
154
+ }
155
+
156
+ int CrossSectionHandler::GetRandomAtom(Photon &p) {
157
+ return 1;
158
+ }
159
+
160
+
@@ -0,0 +1,72 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
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+
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+ #ifndef __CrossSectionHandler_hpp__
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+ #define __CrossSectionHandler_hpp__
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+
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+ #include "Phantom.hpp"
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+ #include "Volume.hpp"
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+ #include <vector>
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+ #include "Photon.hpp"
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+ #include "CrossSection.hpp"
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+
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+ const int MaxZ = 92;
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+
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+ class BaseDiscreteTable {
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+ Mat mValues;
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+ float mMinX;
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+ float mMaxX;
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+ float mDeltX;
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+ int NumZ;
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+ int NumX;
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+ int MapXToBin(float x);
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+ public:
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+ void InitializeTable(int numZ, float MinX, float MaxX, float DeltX);
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+ Mat GetRawTable();
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+ float GetValue(int Z, float X);
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+ };
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+
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+ class DiscreteTable {
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+ Mat mValues;
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+ float mMinX;
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+ float mMaxX;
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+ float mDeltX;
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+ int NumZ;
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+ int NumX;
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+ IVec mZmap;
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+ IVec ZList;
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+ int MapXToBin(float x);
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+ public:
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+ void InitializeTable(Phantom *phantom, CrossSection& cs,
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+ float MinX, float MaxX, float DeltX);
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+ float GetValue(int Z, float X);
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+ };
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+
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+ class CrossSectionHandler {
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+ Phantom *mPhantom;
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+ Mat mCSDiscreteZvsEBarns;
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+ Mat mCSDiscreteZvsEMAC;
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+ IVec mZmap;
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+ IVec ZList;
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+ int NumZ;
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+ int NumE;
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+ int MapEnergyToBin(float Energy);
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+ Vec rhoStore;
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+ float mMaxEnergy;
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+ float mMinEnergy;
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+ float mDeltEnergy;
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+ public:
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+ void InitializeHandler(Phantom *phantom, CrossSection& cs,
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+ float MinEnergy, float MaxEnergy,
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+ float DeltEnergy);
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+ int GetRandomAtom(Photon &p);
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+ vector<float> GetZProbabilities(Photon &p);
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+ float GetIntegratedCrossSectionBarns(int Z, float Energy);
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+ float GetIntegratedCrossSectionMAC(int Z, float Energy);
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+ float GetIntegratedCrossSectionMAC(Photon &p);
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+ float GetIntegratedCrossSectionMuL(float Energy, Vec rhoL);
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+ };
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+
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+ float GetAtomicMass(int Z);
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+
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+ #endif
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+
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+ // Copyright 2024, GE Precision HealthCare. All rights reserved. See https://github.com/xcist/main/tree/master/license
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+ #include "Cube.h"
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+ #include <math.h>
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+
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+ Cube::Cube() : BaseObject() {
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+ }
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+
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+ Cube::~Cube() {
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+ }
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+
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+ void Cube::WriteVRML(std::ostream& c) {
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+ xform.WriteVRMLCode(c);
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+ c << "Shape { appearance USE App1 geometry Box { size 1.0 1.0 1.0 } }\n";
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+ xform.CloseVRMLCode(c);
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+ }
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+
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+ void Cube::PrintMe(std::ostream& c) {
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+ c << "Object Cube \n";
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+ BaseObject::PrintMe(c);
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+ }
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+
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+ double Cube::CalculateBoundingRadius() {
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+ return sqrt(3.0/4.0);
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+ }
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+
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+ IntersectionSet Cube::ObjectVoxelIntersect(Vec3 src, Vec3 det) {
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+ return IntersectionSet();
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+ }
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+
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+ void Cube::ObjectPathIntersect(Vec3 src, Vec3 delta, IntersectionSet &T) {
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+ double times[6];
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+ char planes[6];
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+ double coefAX = delta.x;
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+ double coefAY = delta.y;
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+ double coefAZ = delta.z;
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+ double coefBXMinus = src.x + 1.0/2.0;
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+ double coefBXPlus = src.x - 1.0/2.0;
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+ double coefBYMinus = src.y + 1.0/2.0;
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+ double coefBYPlus = src.y - 1.0/2.0;
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+ double coefBZMinus = src.z + 1.0/2.0;
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+ double coefBZPlus = src.z - 1.0/2.0;
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+ // Determine if the ray is parallel to one set of the planes.
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+ int noIntersectionFlag = 0;
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+ if (coefAX == 0.0) // The ray is parallel to the plane.
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+ {
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+ if (((-1.0/2.0) <= src.x) && (src.x <= (1.0/2.0)))
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+ {
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+ times[0] = -INFTY;
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+ times[1] = INFTY;
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+ planes[0] = 'x';
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+ planes[1] = 'x';
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+ }
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+ else // The ray is outside the 2 planes.
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+ {
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+ noIntersectionFlag = 1;
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+ }
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+ }
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+ else // The ray intersects the 2 planes.
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+ {
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+ times[0] = -coefBXMinus/coefAX;
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+ times[1] = -coefBXPlus/coefAX;
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+ planes[0] = 'x';
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+ planes[1] = 'x';
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+ }
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+ if (!noIntersectionFlag)
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+ {
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+ if (coefAY == 0.0) // The ray is parallel to the planes.
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+ {
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+ if (((-1.0/2.0) <= src.y) && (src.y <= (1.0/2.0)))
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+ {
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+ times[2] = -2.0 * INFTY;
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+ times[3] = 2.0 * INFTY;
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+ planes[2] = 'y';
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+ planes[3] = 'y';
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+ }
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+ else // The ray is outside the planes.
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+ {
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+ noIntersectionFlag = 1;
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+ }
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+ }
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+ else // The ray intersects the 2 planes.
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+ {
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+ times[2] = -coefBYMinus/coefAY;
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+ times[3] = -coefBYPlus/coefAY;
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+ planes[2] = 'y';
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+ planes[3] = 'y';
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+ }
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+ }
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+
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+ if (!noIntersectionFlag)
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+ {
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+ if (coefAZ == 0.0) // The ray is parallel to te 2 planes.
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+ {
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+ if (((-1.0/2.0) <= src.z) && (src.z <= (1.0/2.0)))
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+ {
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+ times[4] = -3.0 * INFTY;
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+ times[5] = 3.0 * INFTY;
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+ planes[4] = 'z';
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+ planes[5] = 'z';
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+ }
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+ else // The ray is outside the 2 planes.
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+ {
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+ noIntersectionFlag = 1;
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+ }
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+ }
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+ else // The ray intersects the 2 planes.
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+ {
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+ times[4] = -coefBZMinus/coefAZ;
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+ times[5] = -coefBZPlus/coefAZ;
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+ planes[4] = 'z';
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+ planes[5] = 'z';
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+ }
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+ }
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+ // Order the times, if necessary.
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+ if (!noIntersectionFlag)
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+ {
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+ for (int i=0;i<5;i++)
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+ for (int j=0;j<5;j++)
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+ {
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+ if (times[j] > times[j+1])
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+ {
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+ double tempTime;
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+ char tempPlane;
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+
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+ tempTime = times[j];
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+ tempPlane = planes[j];
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+ times[j] = times[j+1];
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+ planes[j] = planes[j+1];
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+ times[j+1] = tempTime;
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+ planes[j+1] = tempPlane;
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+ }
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+ }
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+ // Check for valid combinations. Basically, the first 3 letters of the "planes" string
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+ // cannot contain 2 of the same letters.
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+ if ((planes[0] != planes[1]) && (planes[1] != planes[2]) && (planes[0] != planes[2]))
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+ {
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+ T.push_back(Intersection(my_ID,times[2],true,density,priority,material));
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+ T.push_back(Intersection(my_ID,times[3],false,density,priority,material));
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+ }
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+ }
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+ }
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+
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+
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+