catsim-test 0.0.5__cp313-cp313-manylinux_2_31_x86_64.whl

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Files changed (1235) hide show
  1. catsim_test-0.0.5.dist-info/METADATA +5 -0
  2. catsim_test-0.0.5.dist-info/RECORD +1235 -0
  3. catsim_test-0.0.5.dist-info/WHEEL +5 -0
  4. catsim_test-0.0.5.dist-info/licenses/LICENSE +29 -0
  5. catsim_test-0.0.5.dist-info/sboms/auditwheel.cdx.json +1 -0
  6. catsim_test-0.0.5.dist-info/top_level.txt +2 -0
  7. catsim_test.libs/libgomp-98b21ff3.so.1.0.0 +0 -0
  8. dummy.cpython-313-x86_64-linux-gnu.so +0 -0
  9. gecatsim/__init__.py +20 -0
  10. gecatsim/bowtie/large.txt +891 -0
  11. gecatsim/bowtie/medium.txt +891 -0
  12. gecatsim/bowtie/small.txt +891 -0
  13. gecatsim/cfg/Phantom_Default.cfg +7 -0
  14. gecatsim/cfg/Physics_Default.cfg +38 -0
  15. gecatsim/cfg/Protocol_Default.cfg +33 -0
  16. gecatsim/cfg/Recon_Default.cfg +22 -0
  17. gecatsim/cfg/Scanner_Default.cfg +31 -0
  18. gecatsim/clib_build/BuildLinux64 +6 -0
  19. gecatsim/clib_build/BuildWin64.bat +17 -0
  20. gecatsim/clib_build/MakeMacOS +48 -0
  21. gecatsim/clib_build/MakeVariables_1 +19 -0
  22. gecatsim/clib_build/MakeVariables_2 +5 -0
  23. gecatsim/clib_build/MakeVariables_3 +33 -0
  24. gecatsim/clib_build/MakeVariables_3.1 +32 -0
  25. gecatsim/clib_build/MakeWindows64 +45 -0
  26. gecatsim/clib_build/Makefile +41 -0
  27. gecatsim/clib_build/readme.md +13 -0
  28. gecatsim/clib_build/src/BaseObject.cpp +144 -0
  29. gecatsim/clib_build/src/BaseObject.h +74 -0
  30. gecatsim/clib_build/src/ClipPlane.cpp +83 -0
  31. gecatsim/clib_build/src/ClipPlane.h +28 -0
  32. gecatsim/clib_build/src/CrossSection.cpp +179 -0
  33. gecatsim/clib_build/src/CrossSection.hpp +27 -0
  34. gecatsim/clib_build/src/CrossSectionHandler.cpp +160 -0
  35. gecatsim/clib_build/src/CrossSectionHandler.hpp +72 -0
  36. gecatsim/clib_build/src/Cube.cpp +144 -0
  37. gecatsim/clib_build/src/Cube.h +26 -0
  38. gecatsim/clib_build/src/Cylinder.cpp +156 -0
  39. gecatsim/clib_build/src/Cylinder.h +25 -0
  40. gecatsim/clib_build/src/DD2Back.c +332 -0
  41. gecatsim/clib_build/src/DD2ParProj.c +377 -0
  42. gecatsim/clib_build/src/DD2Proj.c +333 -0
  43. gecatsim/clib_build/src/DD2WBack.c +350 -0
  44. gecatsim/clib_build/src/DD3.hpp +423 -0
  45. gecatsim/clib_build/src/DD3Proj.cpp +519 -0
  46. gecatsim/clib_build/src/DD3Proj_roi_notrans_mm.cpp +585 -0
  47. gecatsim/clib_build/src/DD3WBack.c +491 -0
  48. gecatsim/clib_build/src/DD3_roi_notrans_mm.hpp +272 -0
  49. gecatsim/clib_build/src/Detector.cpp +389 -0
  50. gecatsim/clib_build/src/Detector.hpp +134 -0
  51. gecatsim/clib_build/src/Interpolate.cpp +58 -0
  52. gecatsim/clib_build/src/Intersection.cpp +198 -0
  53. gecatsim/clib_build/src/Intersection.h +36 -0
  54. gecatsim/clib_build/src/MatVec.cpp +262 -0
  55. gecatsim/clib_build/src/MatVec.h +68 -0
  56. gecatsim/clib_build/src/Objects.cpp +23 -0
  57. gecatsim/clib_build/src/Objects.hpp +90 -0
  58. gecatsim/clib_build/src/Phantom.cpp +169 -0
  59. gecatsim/clib_build/src/Phantom.hpp +43 -0
  60. gecatsim/clib_build/src/Photon.cpp +168 -0
  61. gecatsim/clib_build/src/Photon.hpp +56 -0
  62. gecatsim/clib_build/src/RD3Back.cpp +357 -0
  63. gecatsim/clib_build/src/RD3Intersections.cpp +154 -0
  64. gecatsim/clib_build/src/RD3bench.cpp +505 -0
  65. gecatsim/clib_build/src/Sphere.cpp +43 -0
  66. gecatsim/clib_build/src/Sphere.h +25 -0
  67. gecatsim/clib_build/src/Transformation.cpp +104 -0
  68. gecatsim/clib_build/src/Transformation.h +37 -0
  69. gecatsim/clib_build/src/TreePhantom.cpp +138 -0
  70. gecatsim/clib_build/src/TreePhantom.h +27 -0
  71. gecatsim/clib_build/src/Volume.cpp +101 -0
  72. gecatsim/clib_build/src/Volume.hpp +28 -0
  73. gecatsim/clib_build/src/analytic_projector.c +2433 -0
  74. gecatsim/clib_build/src/analytic_projector.h +235 -0
  75. gecatsim/clib_build/src/compt.cpp +400 -0
  76. gecatsim/clib_build/src/compt2.cpp +558 -0
  77. gecatsim/clib_build/src/compt3.cpp +607 -0
  78. gecatsim/clib_build/src/ct_nurbs.h +214 -0
  79. gecatsim/clib_build/src/extractsino.c +42 -0
  80. gecatsim/clib_build/src/fm_gethostid.c +23 -0
  81. gecatsim/clib_build/src/fm_getrandpid.c +31 -0
  82. gecatsim/clib_build/src/gemsfilt.c +1084 -0
  83. gecatsim/clib_build/src/getMemorySize.cpp +105 -0
  84. gecatsim/clib_build/src/getMemorySize.h +5 -0
  85. gecatsim/clib_build/src/hull2.c +77 -0
  86. gecatsim/clib_build/src/intersections.c +131 -0
  87. gecatsim/clib_build/src/label.h +10 -0
  88. gecatsim/clib_build/src/main.cpp +609 -0
  89. gecatsim/clib_build/src/make_volume.c +573 -0
  90. gecatsim/clib_build/src/nCAT_main.c +6343 -0
  91. gecatsim/clib_build/src/negative_log.cpp +233 -0
  92. gecatsim/clib_build/src/negative_log.h +23 -0
  93. gecatsim/clib_build/src/pd2dbpcurved.c +98 -0
  94. gecatsim/clib_build/src/pd2dbpflat.c +101 -0
  95. gecatsim/clib_build/src/pd3dbpsemi.c +177 -0
  96. gecatsim/clib_build/src/phantom.l +72 -0
  97. gecatsim/clib_build/src/phantom.lex.c +1770 -0
  98. gecatsim/clib_build/src/phantom.tab.cpp +2126 -0
  99. gecatsim/clib_build/src/phantom.tab.hpp +126 -0
  100. gecatsim/clib_build/src/phantom.y +624 -0
  101. gecatsim/clib_build/src/rndpoi.c +793 -0
  102. gecatsim/clib_build/src/spline.c +81 -0
  103. gecatsim/clib_build/src/spline.h +6 -0
  104. gecatsim/clib_build/src/timer.c +64 -0
  105. gecatsim/clib_build/src/viewshift.c +25 -0
  106. gecatsim/clib_build/src/voxelized_projector.cpp +683 -0
  107. gecatsim/clib_build/src/xybowtie.c +76 -0
  108. gecatsim/dose/data/dosereconkernel_mthd4.mat +0 -0
  109. gecatsim/dose/data/scatter_E_loss_fraction.mat +0 -0
  110. gecatsim/dose/data/weighted_scatter_energy_by_spec.mat +0 -0
  111. gecatsim/dose/examples/dose_doserecon.cfg +16 -0
  112. gecatsim/dose/examples/dose_phantom.cfg +6 -0
  113. gecatsim/dose/examples/dose_physics.cfg +18 -0
  114. gecatsim/dose/examples/dose_protocol.cfg +15 -0
  115. gecatsim/dose/examples/dose_recon.cfg +9 -0
  116. gecatsim/dose/examples/dose_scanner.cfg +29 -0
  117. gecatsim/dose/examples/run.py +37 -0
  118. gecatsim/dose/lib/Dose_Recon_Library_Linux64.so +0 -0
  119. gecatsim/dose/lib/Dose_Recon_Library_Windows64.dll +0 -0
  120. gecatsim/dose/pyfiles/C_DD3Dose.py +84 -0
  121. gecatsim/dose/pyfiles/Combine_Spectrum_Bowtie_FlatFilter.py +15 -0
  122. gecatsim/dose/pyfiles/DoseConv.py +87 -0
  123. gecatsim/dose/pyfiles/GetMuByProcess.py +57 -0
  124. gecatsim/dose/pyfiles/__init__.py +0 -0
  125. gecatsim/dose/pyfiles/brconvol_matlab.py +67 -0
  126. gecatsim/dose/pyfiles/calcDetectorFlux.py +54 -0
  127. gecatsim/dose/pyfiles/catdoserecon.py +225 -0
  128. gecatsim/dose/pyfiles/doseconvol.py +52 -0
  129. gecatsim/dose/pyfiles/get_voxel_stopping_power.py +35 -0
  130. gecatsim/dose/pyfiles/img2vol.py +57 -0
  131. gecatsim/dose/pyfiles/xyfovimg.py +30 -0
  132. gecatsim/dose/readme.md +4 -0
  133. gecatsim/dose/src/DD3.hpp +371 -0
  134. gecatsim/dose/src/DD3Dose.cpp +787 -0
  135. gecatsim/dose/src/DD3Dose.hpp +22 -0
  136. gecatsim/dose/src/DD3Dose.i +23 -0
  137. gecatsim/dose/src/DD3Energy_clean.cpp +1464 -0
  138. gecatsim/dose/src/DD3Proj.cpp +504 -0
  139. gecatsim/dose/src/DD3Proj.hpp +20 -0
  140. gecatsim/dose/src/DD3Proj_mm.cpp +561 -0
  141. gecatsim/dose/src/DD3Proj_mm.hpp +21 -0
  142. gecatsim/dose/src/Win32_Build.bat +17 -0
  143. gecatsim/dose/src/Win64_Build.bat +20 -0
  144. gecatsim/examples/Catvoxel_Sample.py +53 -0
  145. gecatsim/examples/DD3Proj_mm_Sample.py +60 -0
  146. gecatsim/examples/GetMu_Sample.py +24 -0
  147. gecatsim/examples/Sim_Recon_Sample.py +45 -0
  148. gecatsim/examples/Sim_Recon_Sample_PCCT.py +69 -0
  149. gecatsim/examples/Sim_Sample.py +32 -0
  150. gecatsim/examples/Sim_Sample_Analyic.py +44 -0
  151. gecatsim/examples/Sim_Sample_Helical.py +32 -0
  152. gecatsim/examples/Sim_Sample_Hybrid.py +42 -0
  153. gecatsim/examples/Sim_Sample_PCCT.py +72 -0
  154. gecatsim/examples/Sim_Sample_Polygonal.py +47 -0
  155. gecatsim/examples/Sim_Sample_Scatter.py +38 -0
  156. gecatsim/examples/Sim_Sample_XCAT.py +50 -0
  157. gecatsim/examples/cfg/Phantom_Sample.cfg +6 -0
  158. gecatsim/examples/cfg/Phantom_Sample_Analytic.cfg +6 -0
  159. gecatsim/examples/cfg/Phantom_Sample_Hybrid.cfg +7 -0
  160. gecatsim/examples/cfg/Phantom_Sample_Polygonal.cfg +6 -0
  161. gecatsim/examples/cfg/Phantom_Sample_XCAT.cfg +6 -0
  162. gecatsim/examples/cfg/Physics_Sample.cfg +41 -0
  163. gecatsim/examples/cfg/Protocol_Sample_Helical.cfg +33 -0
  164. gecatsim/examples/cfg/Protocol_Sample_axial.cfg +33 -0
  165. gecatsim/examples/cfg/Recon_Sample_2d.cfg +6 -0
  166. gecatsim/examples/cfg/Recon_Sample_Helical.cfg +8 -0
  167. gecatsim/examples/cfg/Scanner_PCCT.cfg +30 -0
  168. gecatsim/examples/cfg/Scanner_Sample_generic.cfg +29 -0
  169. gecatsim/examples/vct_examples/Phantom_Sample_Analytic.cfg +6 -0
  170. gecatsim/examples/vct_examples/Physics_Sample.cfg +41 -0
  171. gecatsim/examples/vct_examples/Protocol_Sample_axial.cfg +33 -0
  172. gecatsim/examples/vct_examples/Recon_Sample_2d.cfg +6 -0
  173. gecatsim/examples/vct_examples/Scanner_Sample_generic.cfg +31 -0
  174. gecatsim/examples/vct_examples/read.md +1 -0
  175. gecatsim/focal_spot/readme.md +31 -0
  176. gecatsim/focal_spot/vct_large_fs.npz +0 -0
  177. gecatsim/focal_spot/vct_small_fs.npz +0 -0
  178. gecatsim/lib/libcatsim.so +0 -0
  179. gecatsim/lib/libcatsim64.dll +0 -0
  180. gecatsim/lib/libcatsim_macos.so +0 -0
  181. gecatsim/lib/pthreadGC2_x64.dll +0 -0
  182. gecatsim/lib/pthreads-2-9-1-release.zip +0 -0
  183. gecatsim/material/Ac +11 -0
  184. gecatsim/material/Ag +11 -0
  185. gecatsim/material/Al +11 -0
  186. gecatsim/material/Ar +11 -0
  187. gecatsim/material/As +11 -0
  188. gecatsim/material/At +11 -0
  189. gecatsim/material/Au +11 -0
  190. gecatsim/material/B +11 -0
  191. gecatsim/material/Ba +11 -0
  192. gecatsim/material/Be +11 -0
  193. gecatsim/material/Bi +11 -0
  194. gecatsim/material/Br +11 -0
  195. gecatsim/material/C +11 -0
  196. gecatsim/material/CIRS_adipose_adult2 +20 -0
  197. gecatsim/material/CIRS_adipose_adult3 +20 -0
  198. gecatsim/material/CIRS_bone_10yo +21 -0
  199. gecatsim/material/CIRS_bone_1yo +21 -0
  200. gecatsim/material/CIRS_bone_5yo +21 -0
  201. gecatsim/material/CIRS_bone_adult_and_15yo +21 -0
  202. gecatsim/material/CIRS_bone_newborn +21 -0
  203. gecatsim/material/CIRS_liver_adult +20 -0
  204. gecatsim/material/CIRS_lung_inhale +20 -0
  205. gecatsim/material/CIRS_plastic_water_LR +20 -0
  206. gecatsim/material/CIRS_spinal_cord +20 -0
  207. gecatsim/material/CZT +5 -0
  208. gecatsim/material/Ca +11 -0
  209. gecatsim/material/Cd +11 -0
  210. gecatsim/material/Ce +11 -0
  211. gecatsim/material/Cl +11 -0
  212. gecatsim/material/Co +11 -0
  213. gecatsim/material/Copyright.txt +7 -0
  214. gecatsim/material/Cr +11 -0
  215. gecatsim/material/Cs +11 -0
  216. gecatsim/material/CsI +16 -0
  217. gecatsim/material/Cu +11 -0
  218. gecatsim/material/Dy +11 -0
  219. gecatsim/material/Er +11 -0
  220. gecatsim/material/Eu +11 -0
  221. gecatsim/material/F +11 -0
  222. gecatsim/material/Fe +11 -0
  223. gecatsim/material/Fr +11 -0
  224. gecatsim/material/GOS +19 -0
  225. gecatsim/material/Ga +11 -0
  226. gecatsim/material/Gd +11 -0
  227. gecatsim/material/Ge +11 -0
  228. gecatsim/material/H +11 -0
  229. gecatsim/material/He +11 -0
  230. gecatsim/material/Hf +11 -0
  231. gecatsim/material/Hg +11 -0
  232. gecatsim/material/Ho +11 -0
  233. gecatsim/material/I +11 -0
  234. gecatsim/material/ICRU_adipose_adult2 +21 -0
  235. gecatsim/material/ICRU_blood_adult +24 -0
  236. gecatsim/material/ICRU_brain_adult +26 -0
  237. gecatsim/material/ICRU_breast_adult2 +22 -0
  238. gecatsim/material/ICRU_eye_lens_adult +22 -0
  239. gecatsim/material/ICRU_kidney_adult +24 -0
  240. gecatsim/material/ICRU_liver_adult +23 -0
  241. gecatsim/material/ICRU_lung_adult_healthy +23 -0
  242. gecatsim/material/ICRU_muscle_adult +23 -0
  243. gecatsim/material/ICRU_pancreas_adult +23 -0
  244. gecatsim/material/ICRU_skeleton_cortical_bone_adult +23 -0
  245. gecatsim/material/ICRU_skin_adult +23 -0
  246. gecatsim/material/ICRU_spleen_adult +23 -0
  247. gecatsim/material/ICRU_testis_adult +23 -0
  248. gecatsim/material/In +11 -0
  249. gecatsim/material/Ir +11 -0
  250. gecatsim/material/K +11 -0
  251. gecatsim/material/Kr +11 -0
  252. gecatsim/material/La +11 -0
  253. gecatsim/material/Li +11 -0
  254. gecatsim/material/Lu +11 -0
  255. gecatsim/material/Lumex +18 -0
  256. gecatsim/material/Mg +11 -0
  257. gecatsim/material/Mn +11 -0
  258. gecatsim/material/Mo +11 -0
  259. gecatsim/material/N +11 -0
  260. gecatsim/material/Na +11 -0
  261. gecatsim/material/NaCl +16 -0
  262. gecatsim/material/Nb +11 -0
  263. gecatsim/material/Nd +11 -0
  264. gecatsim/material/Ne +11 -0
  265. gecatsim/material/Ni +11 -0
  266. gecatsim/material/O +11 -0
  267. gecatsim/material/Os +11 -0
  268. gecatsim/material/P +11 -0
  269. gecatsim/material/PMMA +20 -0
  270. gecatsim/material/PVC_flexible +20 -0
  271. gecatsim/material/PVC_rigid +20 -0
  272. gecatsim/material/Pa +11 -0
  273. gecatsim/material/Pb +11 -0
  274. gecatsim/material/Pd +11 -0
  275. gecatsim/material/Pm +11 -0
  276. gecatsim/material/Po +11 -0
  277. gecatsim/material/Pr +11 -0
  278. gecatsim/material/Pt +11 -0
  279. gecatsim/material/Ra +11 -0
  280. gecatsim/material/Rb +11 -0
  281. gecatsim/material/Re +11 -0
  282. gecatsim/material/Rh +11 -0
  283. gecatsim/material/Rn +11 -0
  284. gecatsim/material/Ru +11 -0
  285. gecatsim/material/S +11 -0
  286. gecatsim/material/Sb +11 -0
  287. gecatsim/material/Sc +11 -0
  288. gecatsim/material/Se +11 -0
  289. gecatsim/material/Si +11 -0
  290. gecatsim/material/Sm +11 -0
  291. gecatsim/material/Sn +11 -0
  292. gecatsim/material/Sr +11 -0
  293. gecatsim/material/Ta +11 -0
  294. gecatsim/material/Tb +11 -0
  295. gecatsim/material/Tc +11 -0
  296. gecatsim/material/Te +11 -0
  297. gecatsim/material/Th +11 -0
  298. gecatsim/material/Ti +11 -0
  299. gecatsim/material/Tl +11 -0
  300. gecatsim/material/Tm +11 -0
  301. gecatsim/material/U +11 -0
  302. gecatsim/material/V +11 -0
  303. gecatsim/material/W +11 -0
  304. gecatsim/material/Xe +11 -0
  305. gecatsim/material/Y +11 -0
  306. gecatsim/material/Yb +11 -0
  307. gecatsim/material/Zn +11 -0
  308. gecatsim/material/Zr +11 -0
  309. gecatsim/material/air +24 -0
  310. gecatsim/material/bone +25 -0
  311. gecatsim/material/brass +18 -0
  312. gecatsim/material/diamond +13 -0
  313. gecatsim/material/edlp/comp/ce-cs-1.dat +124 -0
  314. gecatsim/material/edlp/comp/ce-cs-10.dat +124 -0
  315. gecatsim/material/edlp/comp/ce-cs-100.dat +124 -0
  316. gecatsim/material/edlp/comp/ce-cs-11.dat +124 -0
  317. gecatsim/material/edlp/comp/ce-cs-12.dat +124 -0
  318. gecatsim/material/edlp/comp/ce-cs-13.dat +124 -0
  319. gecatsim/material/edlp/comp/ce-cs-14.dat +124 -0
  320. gecatsim/material/edlp/comp/ce-cs-15.dat +124 -0
  321. gecatsim/material/edlp/comp/ce-cs-16.dat +124 -0
  322. gecatsim/material/edlp/comp/ce-cs-17.dat +124 -0
  323. gecatsim/material/edlp/comp/ce-cs-18.dat +124 -0
  324. gecatsim/material/edlp/comp/ce-cs-19.dat +124 -0
  325. gecatsim/material/edlp/comp/ce-cs-2.dat +124 -0
  326. gecatsim/material/edlp/comp/ce-cs-20.dat +124 -0
  327. gecatsim/material/edlp/comp/ce-cs-21.dat +124 -0
  328. gecatsim/material/edlp/comp/ce-cs-22.dat +124 -0
  329. gecatsim/material/edlp/comp/ce-cs-23.dat +124 -0
  330. gecatsim/material/edlp/comp/ce-cs-24.dat +124 -0
  331. gecatsim/material/edlp/comp/ce-cs-25.dat +124 -0
  332. gecatsim/material/edlp/comp/ce-cs-26.dat +124 -0
  333. gecatsim/material/edlp/comp/ce-cs-27.dat +124 -0
  334. gecatsim/material/edlp/comp/ce-cs-28.dat +124 -0
  335. gecatsim/material/edlp/comp/ce-cs-29.dat +124 -0
  336. gecatsim/material/edlp/comp/ce-cs-3.dat +124 -0
  337. gecatsim/material/edlp/comp/ce-cs-30.dat +124 -0
  338. gecatsim/material/edlp/comp/ce-cs-31.dat +124 -0
  339. gecatsim/material/edlp/comp/ce-cs-32.dat +124 -0
  340. gecatsim/material/edlp/comp/ce-cs-33.dat +124 -0
  341. gecatsim/material/edlp/comp/ce-cs-34.dat +124 -0
  342. gecatsim/material/edlp/comp/ce-cs-35.dat +124 -0
  343. gecatsim/material/edlp/comp/ce-cs-36.dat +124 -0
  344. gecatsim/material/edlp/comp/ce-cs-37.dat +124 -0
  345. gecatsim/material/edlp/comp/ce-cs-38.dat +124 -0
  346. gecatsim/material/edlp/comp/ce-cs-39.dat +124 -0
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  1210. gecatsim/reconstruction/src/interface_fdk_angle.c +162 -0
  1211. gecatsim/response_matrix/PC_spectral_response_CZT0.25x0.25x1.6.mat +0 -0
  1212. gecatsim/scatter/scatter_kernel.dat +0 -0
  1213. gecatsim/spectrum/XCISTspectrum.m +262 -0
  1214. gecatsim/spectrum/convert.py +21 -0
  1215. gecatsim/spectrum/readme.md +17 -0
  1216. gecatsim/spectrum/tungsten_tar10.0_100_filt.dat +201 -0
  1217. gecatsim/spectrum/tungsten_tar10.0_110_filt.dat +221 -0
  1218. gecatsim/spectrum/tungsten_tar10.0_120_filt.dat +241 -0
  1219. gecatsim/spectrum/tungsten_tar10.0_130_filt.dat +261 -0
  1220. gecatsim/spectrum/tungsten_tar10.0_140_filt.dat +281 -0
  1221. gecatsim/spectrum/tungsten_tar10.0_70_filt.dat +141 -0
  1222. gecatsim/spectrum/tungsten_tar10.0_80_filt.dat +161 -0
  1223. gecatsim/spectrum/tungsten_tar10.0_90_filt.dat +181 -0
  1224. gecatsim/spectrum/tungsten_tar7.0_100_filt.dat +201 -0
  1225. gecatsim/spectrum/tungsten_tar7.0_110_filt.dat +221 -0
  1226. gecatsim/spectrum/tungsten_tar7.0_120_filt.dat +241 -0
  1227. gecatsim/spectrum/tungsten_tar7.0_130_filt.dat +261 -0
  1228. gecatsim/spectrum/tungsten_tar7.0_140_filt.dat +281 -0
  1229. gecatsim/spectrum/tungsten_tar7.0_70_filt.dat +141 -0
  1230. gecatsim/spectrum/tungsten_tar7.0_80_filt.dat +161 -0
  1231. gecatsim/spectrum/tungsten_tar7.0_90_filt.dat +181 -0
  1232. gecatsim/spectrum/xcist_kVp100_tar7_bin1.dat +103 -0
  1233. gecatsim/spectrum/xcist_kVp120_tar7_bin1.dat +123 -0
  1234. gecatsim/spectrum/xcist_kVp140_tar7_bin1.dat +143 -0
  1235. gecatsim/spectrum/xcist_kVp80_tar7_bin1.dat +83 -0
@@ -0,0 +1,235 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
2
+
3
+ #ifndef __YYcode_h__
4
+ #define __YYcode_h__
5
+
6
+ #define MAX(a,b) (((a) > (b)) ? (a) : (b))
7
+ #define MIN(a,b) (((a) > (b)) ? (b) : (a))
8
+ #define VERY_BIG 1e300
9
+ #define MATERIAL_INDEX_BASIS 1 //can be 1 or zero
10
+ #include <math.h>
11
+ #include <stdio.h>
12
+ #include <string.h>
13
+ #include <stdlib.h>
14
+ #include <time.h>
15
+ #include <stdarg.h>
16
+ #include <pthread.h>
17
+ #include <unistd.h>
18
+
19
+ // Global Variable Definitions /////////////
20
+
21
+ int COMPARISON_NUMBER = 0;
22
+
23
+ //Parameters for Accurate Detector Model, Mingye
24
+ int Accurate_Detector_Model_is_ON = 0;
25
+ int n_col_oversample = 1;
26
+ int n_row_oversample = 1;
27
+ int n_col_oversample_add_xtalk = 1;
28
+ int n_row_oversample_add_xtalk = 1;
29
+
30
+ struct module_info
31
+ {
32
+ double *Height;
33
+ double *Width;
34
+ int *Pix;
35
+ double *Coords;
36
+ int *Sub;
37
+ double *Sampling;
38
+ double *Weight;
39
+ double *sourceWeights;
40
+ int nSubSources;
41
+ int maxPixPerModule;
42
+ int maxSubDets;
43
+ int moduleOverlapType;
44
+ };
45
+
46
+ struct module_info modules = {NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0};
47
+
48
+ struct pnt
49
+ {
50
+ double x;
51
+ double y;
52
+ double tan_angle;
53
+ int index;
54
+ };
55
+
56
+ struct bounding_info
57
+ {
58
+ int *vertexStartIndex;
59
+ double *vertexLocations;
60
+ };
61
+
62
+ struct bounding_info bounding = {NULL,NULL};
63
+
64
+ struct phantom_info
65
+ {
66
+ int numObjects;
67
+ int *objectType;
68
+ double *objectCenter;
69
+ double *shape;
70
+ double *Qmatrix;
71
+ int *clipStartIndex;
72
+ double *clipNormalVector;
73
+ double *clipDistance;
74
+ int *nClipPlanes;
75
+ double *density;
76
+ int *materialInd;
77
+ double xbounds[2];
78
+ };
79
+
80
+ struct phantom_info phantom = {0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,{0,0}};
81
+
82
+ struct material_info
83
+ {
84
+ int materialCount;
85
+ int eBinCount;
86
+ double *muTable;
87
+ };
88
+
89
+ struct material_info materials = {0,0,NULL};
90
+
91
+ struct projector_args
92
+ {
93
+ double *Paras; //parameters for Accurate Detector Model, Mingye
94
+ double subviewWeight;
95
+ double *thisView;
96
+ double *sourcePoints;
97
+ int nSubSources;
98
+ double *srcHullPoints;
99
+ int nSrcHullPoints;
100
+ int *firstDetIndex;
101
+ int nModulesIn;
102
+ int *modTypeInds;
103
+ double *Up;
104
+ double *Right;
105
+ double *Center;
106
+ int UNUSED_tvLength;
107
+ };
108
+
109
+ struct height_lims
110
+ {
111
+ double min;
112
+ double max;
113
+ };
114
+
115
+ struct box_lims
116
+ {
117
+ double minR;
118
+ double maxR;
119
+ double minU;
120
+ double maxU;
121
+ };
122
+
123
+ double limitLoadAverage = 0;
124
+ int nextModuleInQ;
125
+ int modulesInQ;
126
+ pthread_mutex_t QLock = PTHREAD_MUTEX_INITIALIZER;
127
+ int thread_count;
128
+ pthread_t *t_id = NULL;
129
+
130
+ static int debug_flag = 1;
131
+
132
+ struct indexed_list
133
+ {
134
+ double value;
135
+ double originalIndex;
136
+ };
137
+
138
+ //////////////////////////////////////////////
139
+
140
+ static void dbug(int level,const char *s,...);
141
+
142
+ double solve_cubic(double *a);
143
+
144
+ void cross(double *vec1, double *vec2, double *vecOut);
145
+
146
+ double magnitude(double r, double i);
147
+
148
+ void sqrtm(double in_r,double in_i,double *out_r,double *out_i);
149
+
150
+ void complex_multiply(double r1, double i1, double r2, double i2,double *real_out, double *imag_out);
151
+
152
+ void solve_cubic_all(double *a,double *zr,double *zi);
153
+
154
+ int compare_doubles (const void *a, const void *b);
155
+
156
+ int compIL (const void *a, const void *b);
157
+
158
+ int solve_quartic2(double *a,double *z);
159
+
160
+ int solve_quartic(double *a,double *z);
161
+
162
+ double quadratic_form(double *vec1,double *matrix, double *vec2);
163
+
164
+ int quartic_intersect(double *a0,double *alpha,double *tc,int obj);
165
+
166
+ int clip_all(double *a,double *alpha,double rayLength,double *tc2,int out,double *st_list,double *en_list,double *den_list,int *pri_list,int *mat_list,int num_int,int i);
167
+
168
+ int quadratic_intersect(double *a0,double *alpha,int pars11,double *tc2,int obj);
169
+
170
+ int* my_memcpyi(int *src, int *dest, int bytes);
171
+
172
+ double* my_memcpyd(double *src, double *dest, int bytes);
173
+
174
+ void set_module_info(double *Height, double *Width, int *Pix, double *Coords, int *Sub, double *Sampling, double *Weight, int nModuleTypes, int maxPix, int maxSubDets, int moduleOverlapType, double *sourceWeights, int nSubSources);
175
+
176
+ void set_bounding_info(int numObjs, int *vertexStartInd, double *vertLocs, int numVerts);
177
+
178
+ void set_phantom_info(int numObjs, int *objType, int *clipStInd, int *nPlanes, int *matInd, double *objCent, double *shp, double *Qmat, double *clipNormVec, double *clipDist, double *den, int totalNumPlanes);
179
+
180
+ void set_material_info(int materialCount, int eBinCount, double *muTable);
181
+
182
+ void intersections_full_list(int *objlist, int lenObjList,double *a,double *alpha,double rayLength,double *t_ends,int *matls,double *dens,int *num_segs);
183
+
184
+ void make_vol(float *volume, int Nx, double xoff, double dx, int Ny, double yoff, double dy, int Nz, double zoff, double dz, int oversampling);
185
+
186
+ void intersections(int *objlist,int lenObjList,double *a,double *alpha,double rayLength,double *mb);
187
+
188
+ int compare_pts (const void *a, const void *b);
189
+
190
+ int compute_convex_hull_2d(double* x,double* y,int pts,int* list);
191
+
192
+ void crop_polygon_FMtest(double *x, double *y, int *indexList, int *listLength, double height, double width, int projPoints);
193
+
194
+ void crop_polygon(double *x, double *y, int *indexList, int *listLength, double height, double width, int projPoints);
195
+
196
+ void store_height_lims(double *pixel_U, int *indexList, int listLength, int objectNumber, void *boundaries);
197
+
198
+ void store_half_planes(double *pixel_R, double *pixel_U, int *indexList, int listLength, int objectNumber, void *boundaries);
199
+
200
+ void store(double *pixel_R, double *pixel_U, int *indexList, int listLength, int objectNumber, void *boundaries);
201
+
202
+ void compute_object_projections(double *srcHullPoints, int nSrcHullPoints, int moduleTypeIndex, double *up, double *right, double *center, void *boundaries);
203
+
204
+ int any_objects_1(int moduleNumber, void *boundaries);
205
+
206
+ int any_objects_2(int moduleNumber, void *boundaries);
207
+
208
+ void build_object_list1(double *pix_vlims, int *objectList, int *n_objlist, int moduleNumber, double v, void *boundaries);
209
+
210
+ void build_object_list2(double *pix_vlims, double *pix_ulims, int *objectList, int *n_objlist, int moduleNumber, double *uv, void *boundaries);
211
+
212
+ void build_object_list3();
213
+
214
+ void intersections_loop(double *detCenter, double *right, double *up, double *sampling, int nSubDets, double *sourcePoints, int *objectList, int nListObjects, double *thisView, int detIndex, double subviewWeight, double *detWeights);
215
+
216
+ void set_Accurate_Detector_Model(double *Paras); //Set parameters for Accurate Detector Model, Mingye
217
+
218
+ void Projector(double *Paras, double subviewWeight, double *thisView, double *sourcePoints, int nSubSources, double *srcHullPoints, int nSrcHullPoints, int *firstDetIndex, int nModulesIn, int *modTypeInds, double *Up, double *Right, double *Center, int UNUSED_tvLength);
219
+
220
+ void *projector_wrapper(void *pointerIn);
221
+
222
+ void Projector_threaded(double *Paras, double subviewWeight, double *thisView, double *sourcePoints, int nSubSources, double *srcHullPoints, int nSrcHullPoints, int *firstDetIndex, int nModulesIn, int *modTypeInds, double *Up, double *Right, double *Center, int UNUSED_tvLength, int numThreads, double maxLoadAverage);
223
+
224
+ void diff(double *d1,double *d2,int len);
225
+
226
+ void CO(double *c_values);
227
+
228
+ void COf(float *c_values);
229
+
230
+ void COi(int *c_values);
231
+
232
+ void COs(short *c_values);
233
+
234
+ #endif
235
+
@@ -0,0 +1,400 @@
1
+ // Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
2
+
3
+ #include <iostream>
4
+ #include <math.h>
5
+
6
+ int AirPhotons;
7
+ int PrimaryPhotons;
8
+ int PhotoE;
9
+ int InteractionCount;
10
+
11
+ float MuAbsorption[75] = {4.08E+03,6.16E+02,1.92E+02,8.21E+01,4.20E+01,2.42E+01,1.51E+01,1.01E+01,7.03E+00,5.10E+00,3.82E+00,2.95E+00,2.32E+00,1.87E+00,1.54E+00,1.29E+00,1.09E+00,9.39E-01,8.18E-01,7.21E-01,6.43E-01,5.79E-01,5.26E-01,4.82E-01,4.45E-01,4.14E-01,3.88E-01,3.65E-01,3.45E-01,3.29E-01,3.14E-01,3.01E-01,2.90E-01,2.80E-01,2.71E-01,2.63E-01,2.56E-01,2.50E-01,2.45E-01,2.40E-01,2.35E-01,2.31E-01,2.27E-01,2.23E-01,2.20E-01,2.17E-01,2.15E-01,2.12E-01,2.10E-01,2.08E-01,2.06E-01,2.04E-01,2.02E-01,2.00E-01,1.99E-01,1.97E-01,1.96E-01,1.94E-01,1.93E-01,1.92E-01,1.91E-01,1.90E-01,1.89E-01,1.88E-01,1.87E-01,1.86E-01,1.85E-01,1.84E-01,1.83E-01,1.82E-01,1.82E-01,1.81E-01,1.80E-01,1.79E-01,1.79E-01};
12
+
13
+ float MuPhotoElectric[75] = {4.08E+03,6.16E+02,1.92E+02,8.20E+01,4.19E+01,2.41E+01,1.50E+01,9.92E+00,6.88E+00,4.94E+00,3.66E+00,2.78E+00,2.16E+00,1.71E+00,1.37E+00,1.11E+00,9.17E-01,7.64E-01,6.42E-01,5.44E-01,4.65E-01,4.00E-01,3.46E-01,3.01E-01,2.64E-01,2.32E-01,2.06E-01,1.83E-01,1.63E-01,1.46E-01,1.31E-01,1.18E-01,1.07E-01,9.68E-02,8.80E-02,8.03E-02,7.34E-02,6.72E-02,6.17E-02,5.68E-02,5.24E-02,4.84E-02,4.48E-02,4.15E-02,3.86E-02,3.59E-02,3.34E-02,3.12E-02,2.91E-02,2.72E-02,2.55E-02,2.39E-02,2.25E-02,2.11E-02,1.99E-02,1.87E-02,1.77E-02,1.67E-02,1.58E-02,1.49E-02,1.41E-02,1.34E-02,1.27E-02,1.21E-02,1.15E-02,1.09E-02,1.04E-02,9.87E-03,9.41E-03,8.97E-03,8.56E-03,8.17E-03,7.81E-03,7.46E-03,7.14E-03};
14
+
15
+ float MuCompton[75] = {1.32E-02,4.18E-02,7.07E-02,9.43E-02,1.12E-01,1.26E-01,1.36E-01,1.44E-01,1.50E-01,1.55E-01,1.59E-01,1.62E-01,1.65E-01,1.68E-01,1.70E-01,1.72E-01,1.73E-01,1.75E-01,1.76E-01,1.77E-01,1.78E-01,1.79E-01,1.80E-01,1.81E-01,1.81E-01,1.82E-01,1.82E-01,1.82E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.82E-01,1.82E-01,1.82E-01,1.82E-01,1.81E-01,1.81E-01,1.81E-01,1.81E-01,1.80E-01,1.80E-01,1.80E-01,1.79E-01,1.79E-01,1.79E-01,1.78E-01,1.78E-01,1.78E-01,1.77E-01,1.77E-01,1.77E-01,1.76E-01,1.76E-01,1.76E-01,1.75E-01,1.75E-01,1.75E-01,1.74E-01,1.74E-01,1.73E-01,1.73E-01,1.73E-01,1.72E-01,1.72E-01,1.72E-01};
16
+
17
+ // Simple program to compute the scatter off a water cylinder...
18
+ float ShimDistance;
19
+
20
+ // Return a sample from the Klein Nishina cross-section...
21
+ // Input energy is in KeV
22
+ float SampleKleinNishina(float Ein) {
23
+ // Convert the input energy from KeV to rest mass energies.
24
+ float E = Ein/511;
25
+ float R;
26
+ bool accept = false;
27
+ while (!accept) {
28
+ // Generate 3 random numbers
29
+ float v1 = drand48();
30
+ float v2 = drand48();
31
+ float v3 = drand48();
32
+ if (v1 > (1+2*E)/(9+2*E)) {
33
+ R = (1+2*E)/(1+2*v2*E);
34
+ float t = (1-R)/E+1;
35
+ accept = !(v3 > 0.5*(t*t+1/R));
36
+ } else {
37
+ R = (1+2*v2*E);
38
+ accept = !(v3 > 4/R*(1-1/R));
39
+ }
40
+ }
41
+ float Eout = Ein/R;
42
+ return Eout;
43
+ }
44
+
45
+ // Given the input and output energies in KeV, calculate the change
46
+ // in polar angle given by
47
+ // cos theta = 1-(1/Eout - 1/Ein)*511
48
+ float GetScatterPolarAngleCosine(float Ein, float Eout) {
49
+ float costheta = 1-(1/Eout - 1/Ein)*511;
50
+ return costheta;
51
+ }
52
+
53
+ float GetScatterRadialAngle() {
54
+ return (float)(2*M_PI*drand48());
55
+ }
56
+
57
+ float GetMuScatter(float E) {
58
+ return MuCompton[(int) E];
59
+ }
60
+
61
+ float GetMuPhotoElectric(float E) {
62
+ return MuPhotoElectric[(int) E];
63
+ }
64
+
65
+ float GetMuAbsorption(float E) {
66
+ return MuAbsorption[(int) E];
67
+ }
68
+
69
+ float GetMeanFreePathLength(float Ein) {
70
+ return 10.0/MuAbsorption[(int) Ein];
71
+ }
72
+
73
+ class Vec3 {
74
+ public:
75
+ float x;
76
+ float y;
77
+ float z;
78
+ void Normalize();
79
+ Vec3() : x(0), y(0), z(0) {};
80
+ Vec3(float a, float b, float c) : x(a), y(b), z(c) {};
81
+ void Print(std::ostream& o);
82
+ };
83
+
84
+ std::ostream& operator<<(std::ostream& o, Vec3& v) {
85
+ v.Print(o);
86
+ }
87
+
88
+ void Vec3::Print(std::ostream& o) {
89
+ o << "<" << x << "," << y << "," << z << ">";
90
+ }
91
+
92
+ void Vec3::Normalize() {
93
+ float t = x*x + y*y + z*z;
94
+ t = 1/sqrt(t);
95
+ x *= t;
96
+ y *= t;
97
+ z *= t;
98
+ }
99
+
100
+ Vec3 phantom;
101
+
102
+ class Photon {
103
+ Vec3 pos;
104
+ Vec3 dir;
105
+ float Energy;
106
+ bool Escaped;
107
+ public:
108
+ Photon();
109
+ bool HasEscaped();
110
+ void SetPosition(Vec3 ipos);
111
+ void SetDirection(Vec3 idir);
112
+ void SetEnergy(float E);
113
+ float GetEnergy() {return Energy;};
114
+ void Advance(float dist);
115
+ void Intersect(Vec3 ellipse, float &tmin, float &tmax);
116
+ void Step(Vec3 ellipse);
117
+ void Setup(Vec3 ellipse);
118
+ void Interact();
119
+ void DoCompton();
120
+ void DoPhotoElectric();
121
+ void RotateDirectionVector(float theta, float phi);
122
+ bool IsAlive();
123
+ void Print(std::ostream& o);
124
+ };
125
+
126
+ bool Photon::HasEscaped() {
127
+ return Escaped;
128
+ }
129
+
130
+ void Photon::Print(std::ostream& o) {
131
+ o << "Pos: " << pos << " Dir: " << dir << " Energy " << Energy << "\n";
132
+ }
133
+
134
+ Photon::Photon() {
135
+ Escaped = false;
136
+ }
137
+
138
+ void Photon::SetPosition(Vec3 ipos) {
139
+ pos = ipos;
140
+ }
141
+ void Photon::SetDirection(Vec3 idir) {
142
+ dir = idir;
143
+ }
144
+
145
+ void Photon::SetEnergy(float E) {
146
+ Energy = E;
147
+ }
148
+
149
+ bool Photon::IsAlive() {
150
+ return (Energy>0);
151
+ }
152
+
153
+ void Photon::DoPhotoElectric() {
154
+ // Kill the photon.
155
+ Energy = 0;
156
+ Escaped = true;
157
+ }
158
+
159
+ void Photon::DoCompton() {
160
+ // Sample the Klein-Nishina distribution to get our new energy
161
+ float Enew = SampleKleinNishina(Energy);
162
+ // Get the scatter polar angle
163
+ float costheta = GetScatterPolarAngleCosine(Energy, Enew);
164
+ float phi = GetScatterRadialAngle();
165
+ // Change our direction based on the angles
166
+ RotateDirectionVector(costheta,phi);
167
+ // Adjust our energy
168
+ Energy = Enew;
169
+ }
170
+
171
+ void Photon::RotateDirectionVector(float costheta, float phi) {
172
+ // Now, compute a new direction based on these two angles... This is
173
+ // somewhat tricky. For a given vector [a,b,c], there are three
174
+ // vectors that are orthogonal to it:
175
+ // [c,0,-a]
176
+ // [b,-a,0]
177
+ // [0,c,-b]
178
+ // For numerical stability reasons, we use the pair of vectors that
179
+ // includes the maximal value.
180
+ Vec3 bvec;
181
+ Vec3 cvec;
182
+ if ((fabs(dir.x) >= fabs(dir.y)) && (fabs(dir.x) >= fabs(dir.z))) {
183
+ // Use the following as basis vectors:
184
+ // [c,0,-a]
185
+ // [b,-a,0]
186
+ bvec.x = dir.z;
187
+ bvec.y = 0;
188
+ bvec.z = -dir.x;
189
+ cvec.x = dir.y;
190
+ cvec.y = -dir.x;
191
+ cvec.z = 0;
192
+ } else if ((fabs(dir.y) >= fabs(dir.x)) && (fabs(dir.y) >= fabs(dir.z))) {
193
+ // Use the following as basis vectors:
194
+ // [b,-a,0]
195
+ // [0,c,-b]
196
+ bvec.x = dir.y;
197
+ bvec.y = -dir.x;
198
+ bvec.z = 0;
199
+ cvec.x = 0;
200
+ cvec.y = dir.z;
201
+ cvec.z = -dir.y;
202
+ } else {
203
+ // Use the following as basis vectors:
204
+ // [c,0,-a]
205
+ // [0,c,-b]
206
+ bvec.x = dir.z;
207
+ bvec.y = 0;
208
+ bvec.z = -dir.x;
209
+ cvec.x = 0;
210
+ cvec.y = dir.z;
211
+ cvec.z = -dir.y;
212
+ }
213
+ // Normalize the two vectors
214
+ bvec.Normalize();
215
+ cvec.Normalize();
216
+ // Compute a rotated vector in the plane spanned by bvec and cvec
217
+ float cosang = cos(phi);
218
+ float sinang = sin(phi);
219
+ Vec3 dvec;
220
+ dvec.x = cosang*bvec.x + sinang*cvec.x;
221
+ dvec.y = cosang*bvec.y + sinang*cvec.y;
222
+ dvec.z = cosang*bvec.z + sinang*cvec.z;
223
+ // Add a scaled version of the current vector (the scaling should be
224
+ // cosine(theta))
225
+ dvec.x += dir.x*costheta;
226
+ dvec.y += dir.y*costheta;
227
+ dvec.z += dir.z*costheta;
228
+ // Normalize dvec
229
+ dvec.Normalize();
230
+ // This is the new direction
231
+ dir.x = dvec.x;
232
+ dir.y = dvec.y;
233
+ dir.z = dvec.z;
234
+ }
235
+
236
+
237
+ void Photon::Interact() {
238
+ // An interaction has taken place... We are only tracking Incoherent scattering
239
+ // and photoelectric absorption. So we can compute the relative probabilities
240
+ // as p(scatter) = mu_s/(mu_s+mu_p)
241
+ // and p(photo) = 1-p(scatter).
242
+ float mu_s = GetMuScatter(Energy);
243
+ float mu_p = GetMuPhotoElectric(Energy);
244
+ if (drand48() < (mu_s/(mu_s+mu_p)))
245
+ DoCompton();
246
+ else
247
+ DoPhotoElectric();
248
+ }
249
+
250
+
251
+ void Photon::Advance(float dist) {
252
+ pos.x += dir.x*dist;
253
+ pos.y += dir.y*dist;
254
+ pos.z += dir.z*dist;
255
+ }
256
+
257
+
258
+ // The object is an elliptical phantom that is axis aligned.
259
+ // This routines calculates the intersection times (distance along
260
+ // the given ray) to the boundaries of the ellipse. Returns false
261
+ // if the ray never intersects the ellipse.
262
+ // ||Dx||^2 < 1
263
+ // ||D(x0+t*d)||^2 = ||D*x0||^2+t^2*||D*d||^2+t<D*x0,D*d>
264
+ void Photon::Intersect(Vec3 e, float &tmin, float &tmax) {
265
+ // Transform pos and dir by the axis scaling parameters
266
+ Vec3 spos;
267
+ Vec3 sdir;
268
+ spos.x = pos.x/e.x;
269
+ spos.y = pos.y/e.y;
270
+ spos.z = pos.z/e.z;
271
+ sdir.x = dir.x/e.x;
272
+ sdir.y = dir.y/e.y;
273
+ sdir.z = dir.z/e.z;
274
+ // Compute the coeffs of the quadratic
275
+ float a, b, c;
276
+ a = sdir.x*sdir.x+sdir.y*sdir.y+sdir.z*sdir.z;
277
+ b = 2*(sdir.x*spos.x+sdir.y*spos.y+sdir.z*spos.z);
278
+ c = spos.x*spos.x+spos.y*spos.y+spos.z*spos.z - 1;
279
+ // Compute the discriminant
280
+ float disc = b*b - 4*a*c;
281
+ if (disc >= 0) {
282
+ float sqdisc = sqrt(disc);
283
+ tmin = (-b-sqdisc)/(2*a);
284
+ tmax = (-b+sqdisc)/(2*a);
285
+ if (tmax <= 0)
286
+ Escaped = true;
287
+ } else {
288
+ Escaped = true;
289
+ }
290
+ }
291
+
292
+ // Step the photon - it has an energy, a position and direction
293
+ // Here's how the routine works.... We start by
294
+ // calculating the distance in material as seen by the current photon.
295
+ void Photon::Step(Vec3 ellipse) {
296
+ // Calculate the intersection times
297
+ float tmin, tmax;
298
+ Intersect(ellipse,tmin,tmax);
299
+ if (Escaped) return;
300
+ float meanFreePathCompton = 10.0/GetMuScatter(Energy);
301
+ float meanFreePathPhoto = 10.0/GetMuPhotoElectric(Energy);
302
+ float actualPathCompton = -meanFreePathCompton*log(1.0 - drand48());
303
+ float actualPathPhoto = -meanFreePathPhoto*log(1.0 - drand48());
304
+ float actualPath;
305
+ bool isCompton;
306
+ if (actualPathCompton < actualPathPhoto) {
307
+ isCompton = true;
308
+ actualPath = actualPathCompton;
309
+ } else {
310
+ isCompton = false;
311
+ actualPath = actualPathPhoto;
312
+ }
313
+ // If the sample says to leave the
314
+ if (actualPath > tmax) {
315
+ Advance(tmax+ShimDistance);
316
+ Escaped = true;
317
+ std::cout << "Escaped at distance " << tmax << "\n";
318
+ } else {
319
+ // OK - advance by the sample length
320
+ Advance(actualPath);
321
+ InteractionCount++;
322
+ if (isCompton) {
323
+ DoCompton();
324
+ std::cout << "Compton at distance " << actualPath << " energy is now " << Energy << "\n";
325
+ } else {
326
+ DoPhotoElectric();
327
+ std::cout << "PhotoE at distance " << actualPath << "\n";
328
+ }
329
+ }
330
+ }
331
+
332
+ void SetupTables() {
333
+ ShimDistance = 1;
334
+ }
335
+
336
+ void SetupGeometry() {
337
+ phantom.x = 350/2;
338
+ phantom.y = 350/2;
339
+ phantom.z = 10000;
340
+ }
341
+
342
+ // Advances a photon to the surface of the ellipse - returns false
343
+ // if the photon never intersects the surface..
344
+ void Photon::Setup(Vec3 e) {
345
+ float tmin, tmax;
346
+ Intersect(e,tmin, tmax);
347
+ if (!Escaped)
348
+ Advance(tmin+ShimDistance);
349
+ }
350
+
351
+ // Generate a photon.
352
+ Photon GeneratePhoton() {
353
+ Photon p;
354
+ // Set the energy - we use 80 kEV for now
355
+ p.SetEnergy(74);
356
+ // Set the position - emit from the focal position
357
+ p.SetPosition(Vec3(0,540,0));
358
+ // Set the direction - randomly chosen in the fan
359
+ // Get a random half-radian fan angle in radians
360
+ float fanang = (2*drand48()-1)*asin(35.0/2.0/540.0);
361
+ p.SetDirection(Vec3(sin(fanang),-cos(fanang),0));
362
+ return p;
363
+ }
364
+
365
+ void RunEvent() {
366
+ // Start by generating a photon
367
+ Photon p = GeneratePhoton();
368
+ // Step the photon into the object
369
+ p.Setup(phantom);
370
+ if (p.HasEscaped()) {
371
+ AirPhotons++;
372
+ return;
373
+ }
374
+ std::cout << "start photon \n";
375
+ while (!p.HasEscaped())
376
+ p.Step(phantom);
377
+ if (p.GetEnergy() == 74)
378
+ PrimaryPhotons++;
379
+ else if (p.GetEnergy() == 0)
380
+ PhotoE++;
381
+ }
382
+
383
+ int main(int argc, char** argv) {
384
+ if (argc < 2) {
385
+ std::cerr << "Requires a count of events\n";
386
+ exit(1);
387
+ }
388
+ SetupGeometry();
389
+ SetupTables();
390
+ int ecount = atoi(argv[1]);
391
+ for (int i=0;i<ecount;i++)
392
+ RunEvent();
393
+ std::cout << "Air Photons = " << AirPhotons << "\n";
394
+ std::cout << "Primary Photons = " << PrimaryPhotons << "\n";
395
+ std::cout << "PhotoElectric = " << PhotoE << "\n";
396
+ std::cout << "Number of Interactions = " << InteractionCount << "\n";
397
+ return 0;
398
+ }
399
+
400
+