catsim-test 0.0.5__cp313-cp313-manylinux_2_31_x86_64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- catsim_test-0.0.5.dist-info/METADATA +5 -0
- catsim_test-0.0.5.dist-info/RECORD +1235 -0
- catsim_test-0.0.5.dist-info/WHEEL +5 -0
- catsim_test-0.0.5.dist-info/licenses/LICENSE +29 -0
- catsim_test-0.0.5.dist-info/sboms/auditwheel.cdx.json +1 -0
- catsim_test-0.0.5.dist-info/top_level.txt +2 -0
- catsim_test.libs/libgomp-98b21ff3.so.1.0.0 +0 -0
- dummy.cpython-313-x86_64-linux-gnu.so +0 -0
- gecatsim/__init__.py +20 -0
- gecatsim/bowtie/large.txt +891 -0
- gecatsim/bowtie/medium.txt +891 -0
- gecatsim/bowtie/small.txt +891 -0
- gecatsim/cfg/Phantom_Default.cfg +7 -0
- gecatsim/cfg/Physics_Default.cfg +38 -0
- gecatsim/cfg/Protocol_Default.cfg +33 -0
- gecatsim/cfg/Recon_Default.cfg +22 -0
- gecatsim/cfg/Scanner_Default.cfg +31 -0
- gecatsim/clib_build/BuildLinux64 +6 -0
- gecatsim/clib_build/BuildWin64.bat +17 -0
- gecatsim/clib_build/MakeMacOS +48 -0
- gecatsim/clib_build/MakeVariables_1 +19 -0
- gecatsim/clib_build/MakeVariables_2 +5 -0
- gecatsim/clib_build/MakeVariables_3 +33 -0
- gecatsim/clib_build/MakeVariables_3.1 +32 -0
- gecatsim/clib_build/MakeWindows64 +45 -0
- gecatsim/clib_build/Makefile +41 -0
- gecatsim/clib_build/readme.md +13 -0
- gecatsim/clib_build/src/BaseObject.cpp +144 -0
- gecatsim/clib_build/src/BaseObject.h +74 -0
- gecatsim/clib_build/src/ClipPlane.cpp +83 -0
- gecatsim/clib_build/src/ClipPlane.h +28 -0
- gecatsim/clib_build/src/CrossSection.cpp +179 -0
- gecatsim/clib_build/src/CrossSection.hpp +27 -0
- gecatsim/clib_build/src/CrossSectionHandler.cpp +160 -0
- gecatsim/clib_build/src/CrossSectionHandler.hpp +72 -0
- gecatsim/clib_build/src/Cube.cpp +144 -0
- gecatsim/clib_build/src/Cube.h +26 -0
- gecatsim/clib_build/src/Cylinder.cpp +156 -0
- gecatsim/clib_build/src/Cylinder.h +25 -0
- gecatsim/clib_build/src/DD2Back.c +332 -0
- gecatsim/clib_build/src/DD2ParProj.c +377 -0
- gecatsim/clib_build/src/DD2Proj.c +333 -0
- gecatsim/clib_build/src/DD2WBack.c +350 -0
- gecatsim/clib_build/src/DD3.hpp +423 -0
- gecatsim/clib_build/src/DD3Proj.cpp +519 -0
- gecatsim/clib_build/src/DD3Proj_roi_notrans_mm.cpp +585 -0
- gecatsim/clib_build/src/DD3WBack.c +491 -0
- gecatsim/clib_build/src/DD3_roi_notrans_mm.hpp +272 -0
- gecatsim/clib_build/src/Detector.cpp +389 -0
- gecatsim/clib_build/src/Detector.hpp +134 -0
- gecatsim/clib_build/src/Interpolate.cpp +58 -0
- gecatsim/clib_build/src/Intersection.cpp +198 -0
- gecatsim/clib_build/src/Intersection.h +36 -0
- gecatsim/clib_build/src/MatVec.cpp +262 -0
- gecatsim/clib_build/src/MatVec.h +68 -0
- gecatsim/clib_build/src/Objects.cpp +23 -0
- gecatsim/clib_build/src/Objects.hpp +90 -0
- gecatsim/clib_build/src/Phantom.cpp +169 -0
- gecatsim/clib_build/src/Phantom.hpp +43 -0
- gecatsim/clib_build/src/Photon.cpp +168 -0
- gecatsim/clib_build/src/Photon.hpp +56 -0
- gecatsim/clib_build/src/RD3Back.cpp +357 -0
- gecatsim/clib_build/src/RD3Intersections.cpp +154 -0
- gecatsim/clib_build/src/RD3bench.cpp +505 -0
- gecatsim/clib_build/src/Sphere.cpp +43 -0
- gecatsim/clib_build/src/Sphere.h +25 -0
- gecatsim/clib_build/src/Transformation.cpp +104 -0
- gecatsim/clib_build/src/Transformation.h +37 -0
- gecatsim/clib_build/src/TreePhantom.cpp +138 -0
- gecatsim/clib_build/src/TreePhantom.h +27 -0
- gecatsim/clib_build/src/Volume.cpp +101 -0
- gecatsim/clib_build/src/Volume.hpp +28 -0
- gecatsim/clib_build/src/analytic_projector.c +2433 -0
- gecatsim/clib_build/src/analytic_projector.h +235 -0
- gecatsim/clib_build/src/compt.cpp +400 -0
- gecatsim/clib_build/src/compt2.cpp +558 -0
- gecatsim/clib_build/src/compt3.cpp +607 -0
- gecatsim/clib_build/src/ct_nurbs.h +214 -0
- gecatsim/clib_build/src/extractsino.c +42 -0
- gecatsim/clib_build/src/fm_gethostid.c +23 -0
- gecatsim/clib_build/src/fm_getrandpid.c +31 -0
- gecatsim/clib_build/src/gemsfilt.c +1084 -0
- gecatsim/clib_build/src/getMemorySize.cpp +105 -0
- gecatsim/clib_build/src/getMemorySize.h +5 -0
- gecatsim/clib_build/src/hull2.c +77 -0
- gecatsim/clib_build/src/intersections.c +131 -0
- gecatsim/clib_build/src/label.h +10 -0
- gecatsim/clib_build/src/main.cpp +609 -0
- gecatsim/clib_build/src/make_volume.c +573 -0
- gecatsim/clib_build/src/nCAT_main.c +6343 -0
- gecatsim/clib_build/src/negative_log.cpp +233 -0
- gecatsim/clib_build/src/negative_log.h +23 -0
- gecatsim/clib_build/src/pd2dbpcurved.c +98 -0
- gecatsim/clib_build/src/pd2dbpflat.c +101 -0
- gecatsim/clib_build/src/pd3dbpsemi.c +177 -0
- gecatsim/clib_build/src/phantom.l +72 -0
- gecatsim/clib_build/src/phantom.lex.c +1770 -0
- gecatsim/clib_build/src/phantom.tab.cpp +2126 -0
- gecatsim/clib_build/src/phantom.tab.hpp +126 -0
- gecatsim/clib_build/src/phantom.y +624 -0
- gecatsim/clib_build/src/rndpoi.c +793 -0
- gecatsim/clib_build/src/spline.c +81 -0
- gecatsim/clib_build/src/spline.h +6 -0
- gecatsim/clib_build/src/timer.c +64 -0
- gecatsim/clib_build/src/viewshift.c +25 -0
- gecatsim/clib_build/src/voxelized_projector.cpp +683 -0
- gecatsim/clib_build/src/xybowtie.c +76 -0
- gecatsim/dose/data/dosereconkernel_mthd4.mat +0 -0
- gecatsim/dose/data/scatter_E_loss_fraction.mat +0 -0
- gecatsim/dose/data/weighted_scatter_energy_by_spec.mat +0 -0
- gecatsim/dose/examples/dose_doserecon.cfg +16 -0
- gecatsim/dose/examples/dose_phantom.cfg +6 -0
- gecatsim/dose/examples/dose_physics.cfg +18 -0
- gecatsim/dose/examples/dose_protocol.cfg +15 -0
- gecatsim/dose/examples/dose_recon.cfg +9 -0
- gecatsim/dose/examples/dose_scanner.cfg +29 -0
- gecatsim/dose/examples/run.py +37 -0
- gecatsim/dose/lib/Dose_Recon_Library_Linux64.so +0 -0
- gecatsim/dose/lib/Dose_Recon_Library_Windows64.dll +0 -0
- gecatsim/dose/pyfiles/C_DD3Dose.py +84 -0
- gecatsim/dose/pyfiles/Combine_Spectrum_Bowtie_FlatFilter.py +15 -0
- gecatsim/dose/pyfiles/DoseConv.py +87 -0
- gecatsim/dose/pyfiles/GetMuByProcess.py +57 -0
- gecatsim/dose/pyfiles/__init__.py +0 -0
- gecatsim/dose/pyfiles/brconvol_matlab.py +67 -0
- gecatsim/dose/pyfiles/calcDetectorFlux.py +54 -0
- gecatsim/dose/pyfiles/catdoserecon.py +225 -0
- gecatsim/dose/pyfiles/doseconvol.py +52 -0
- gecatsim/dose/pyfiles/get_voxel_stopping_power.py +35 -0
- gecatsim/dose/pyfiles/img2vol.py +57 -0
- gecatsim/dose/pyfiles/xyfovimg.py +30 -0
- gecatsim/dose/readme.md +4 -0
- gecatsim/dose/src/DD3.hpp +371 -0
- gecatsim/dose/src/DD3Dose.cpp +787 -0
- gecatsim/dose/src/DD3Dose.hpp +22 -0
- gecatsim/dose/src/DD3Dose.i +23 -0
- gecatsim/dose/src/DD3Energy_clean.cpp +1464 -0
- gecatsim/dose/src/DD3Proj.cpp +504 -0
- gecatsim/dose/src/DD3Proj.hpp +20 -0
- gecatsim/dose/src/DD3Proj_mm.cpp +561 -0
- gecatsim/dose/src/DD3Proj_mm.hpp +21 -0
- gecatsim/dose/src/Win32_Build.bat +17 -0
- gecatsim/dose/src/Win64_Build.bat +20 -0
- gecatsim/examples/Catvoxel_Sample.py +53 -0
- gecatsim/examples/DD3Proj_mm_Sample.py +60 -0
- gecatsim/examples/GetMu_Sample.py +24 -0
- gecatsim/examples/Sim_Recon_Sample.py +45 -0
- gecatsim/examples/Sim_Recon_Sample_PCCT.py +69 -0
- gecatsim/examples/Sim_Sample.py +32 -0
- gecatsim/examples/Sim_Sample_Analyic.py +44 -0
- gecatsim/examples/Sim_Sample_Helical.py +32 -0
- gecatsim/examples/Sim_Sample_Hybrid.py +42 -0
- gecatsim/examples/Sim_Sample_PCCT.py +72 -0
- gecatsim/examples/Sim_Sample_Polygonal.py +47 -0
- gecatsim/examples/Sim_Sample_Scatter.py +38 -0
- gecatsim/examples/Sim_Sample_XCAT.py +50 -0
- gecatsim/examples/cfg/Phantom_Sample.cfg +6 -0
- gecatsim/examples/cfg/Phantom_Sample_Analytic.cfg +6 -0
- gecatsim/examples/cfg/Phantom_Sample_Hybrid.cfg +7 -0
- gecatsim/examples/cfg/Phantom_Sample_Polygonal.cfg +6 -0
- gecatsim/examples/cfg/Phantom_Sample_XCAT.cfg +6 -0
- gecatsim/examples/cfg/Physics_Sample.cfg +41 -0
- gecatsim/examples/cfg/Protocol_Sample_Helical.cfg +33 -0
- gecatsim/examples/cfg/Protocol_Sample_axial.cfg +33 -0
- gecatsim/examples/cfg/Recon_Sample_2d.cfg +6 -0
- gecatsim/examples/cfg/Recon_Sample_Helical.cfg +8 -0
- gecatsim/examples/cfg/Scanner_PCCT.cfg +30 -0
- gecatsim/examples/cfg/Scanner_Sample_generic.cfg +29 -0
- gecatsim/examples/vct_examples/Phantom_Sample_Analytic.cfg +6 -0
- gecatsim/examples/vct_examples/Physics_Sample.cfg +41 -0
- gecatsim/examples/vct_examples/Protocol_Sample_axial.cfg +33 -0
- gecatsim/examples/vct_examples/Recon_Sample_2d.cfg +6 -0
- gecatsim/examples/vct_examples/Scanner_Sample_generic.cfg +31 -0
- gecatsim/examples/vct_examples/read.md +1 -0
- gecatsim/focal_spot/readme.md +31 -0
- gecatsim/focal_spot/vct_large_fs.npz +0 -0
- gecatsim/focal_spot/vct_small_fs.npz +0 -0
- gecatsim/lib/libcatsim.so +0 -0
- gecatsim/lib/libcatsim64.dll +0 -0
- gecatsim/lib/libcatsim_macos.so +0 -0
- gecatsim/lib/pthreadGC2_x64.dll +0 -0
- gecatsim/lib/pthreads-2-9-1-release.zip +0 -0
- gecatsim/material/Ac +11 -0
- gecatsim/material/Ag +11 -0
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- gecatsim/material/Br +11 -0
- gecatsim/material/C +11 -0
- gecatsim/material/CIRS_adipose_adult2 +20 -0
- gecatsim/material/CIRS_adipose_adult3 +20 -0
- gecatsim/material/CIRS_bone_10yo +21 -0
- gecatsim/material/CIRS_bone_1yo +21 -0
- gecatsim/material/CIRS_bone_5yo +21 -0
- gecatsim/material/CIRS_bone_adult_and_15yo +21 -0
- gecatsim/material/CIRS_bone_newborn +21 -0
- gecatsim/material/CIRS_liver_adult +20 -0
- gecatsim/material/CIRS_lung_inhale +20 -0
- gecatsim/material/CIRS_plastic_water_LR +20 -0
- gecatsim/material/CIRS_spinal_cord +20 -0
- gecatsim/material/CZT +5 -0
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- gecatsim/material/ICRU_blood_adult +24 -0
- gecatsim/material/ICRU_brain_adult +26 -0
- gecatsim/material/ICRU_breast_adult2 +22 -0
- gecatsim/material/ICRU_eye_lens_adult +22 -0
- gecatsim/material/ICRU_kidney_adult +24 -0
- gecatsim/material/ICRU_liver_adult +23 -0
- gecatsim/material/ICRU_lung_adult_healthy +23 -0
- gecatsim/material/ICRU_muscle_adult +23 -0
- gecatsim/material/ICRU_pancreas_adult +23 -0
- gecatsim/material/ICRU_skeleton_cortical_bone_adult +23 -0
- gecatsim/material/ICRU_skin_adult +23 -0
- gecatsim/material/ICRU_spleen_adult +23 -0
- gecatsim/material/ICRU_testis_adult +23 -0
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// Copyright 2020, General Electric Company. All rights reserved. See https://github.com/xcist/code/blob/master/LICENSE
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//This version improves on the straight monte-carlo by doing the following:
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// Launch a photon
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// Track the photon through its life cycle.
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// When it is absorbed, back up and do a deterministic casting...
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#include <iostream>
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#include <math.h>
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#include <vector>
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#define DEBUG(x) {}
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#endif
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bool EnableAccel;
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// Implements forced detection and MC walking.
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// mec2 is the rest mass energy of an electron (.511 KeV)
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#define mec2 511
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#define maxE 75
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#define TMAX(a,b) (((a) < (b)) ? (b) : (a))
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float KleinNishinaCrossSectionCos(float costheta, float E) {
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float alpha = E/mec2;
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float c = alpha*(1-costheta);
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float KleinNishinaCrossSection(float theta, float E) {
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float KNNormalization[maxE];
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void BuildKNNormalizationTable() {
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float accum = 0;
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accum += KleinNishinaCrossSection(2*M_PI/1000.0*k,Energy);
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KNNormalization[Energy] = 1.0/(accum*2*M_PI/1000.0);
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float GetKleinNishinaProbability(float costheta, int Energy) {
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return KleinNishinaCrossSectionCos(costheta,Energy)*KNNormalization[Energy];
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float MuAbsorption[maxE] = {4.08E+03,6.16E+02,1.92E+02,8.21E+01,4.20E+01,2.42E+01,1.51E+01,1.01E+01,7.03E+00,5.10E+00,3.82E+00,2.95E+00,2.32E+00,1.87E+00,1.54E+00,1.29E+00,1.09E+00,9.39E-01,8.18E-01,7.21E-01,6.43E-01,5.79E-01,5.26E-01,4.82E-01,4.45E-01,4.14E-01,3.88E-01,3.65E-01,3.45E-01,3.29E-01,3.14E-01,3.01E-01,2.90E-01,2.80E-01,2.71E-01,2.63E-01,2.56E-01,2.50E-01,2.45E-01,2.40E-01,2.35E-01,2.31E-01,2.27E-01,2.23E-01,2.20E-01,2.17E-01,2.15E-01,2.12E-01,2.10E-01,2.08E-01,2.06E-01,2.04E-01,2.02E-01,2.00E-01,1.99E-01,1.97E-01,1.96E-01,1.94E-01,1.93E-01,1.92E-01,1.91E-01,1.90E-01,1.89E-01,1.88E-01,1.87E-01,1.86E-01,1.85E-01,1.84E-01,1.83E-01,1.82E-01,1.82E-01,1.81E-01,1.80E-01,1.79E-01,1.79E-01};
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+
float MuPhotoElectric[maxE] = {4.08E+03,6.16E+02,1.92E+02,8.20E+01,4.19E+01,2.41E+01,1.50E+01,9.92E+00,6.88E+00,4.94E+00,3.66E+00,2.78E+00,2.16E+00,1.71E+00,1.37E+00,1.11E+00,9.17E-01,7.64E-01,6.42E-01,5.44E-01,4.65E-01,4.00E-01,3.46E-01,3.01E-01,2.64E-01,2.32E-01,2.06E-01,1.83E-01,1.63E-01,1.46E-01,1.31E-01,1.18E-01,1.07E-01,9.68E-02,8.80E-02,8.03E-02,7.34E-02,6.72E-02,6.17E-02,5.68E-02,5.24E-02,4.84E-02,4.48E-02,4.15E-02,3.86E-02,3.59E-02,3.34E-02,3.12E-02,2.91E-02,2.72E-02,2.55E-02,2.39E-02,2.25E-02,2.11E-02,1.99E-02,1.87E-02,1.77E-02,1.67E-02,1.58E-02,1.49E-02,1.41E-02,1.34E-02,1.27E-02,1.21E-02,1.15E-02,1.09E-02,1.04E-02,9.87E-03,9.41E-03,8.97E-03,8.56E-03,8.17E-03,7.81E-03,7.46E-03,7.14E-03};
|
|
60
|
+
|
|
61
|
+
float MuCompton[maxE] = {1.32E-02,4.18E-02,7.07E-02,9.43E-02,1.12E-01,1.26E-01,1.36E-01,1.44E-01,1.50E-01,1.55E-01,1.59E-01,1.62E-01,1.65E-01,1.68E-01,1.70E-01,1.72E-01,1.73E-01,1.75E-01,1.76E-01,1.77E-01,1.78E-01,1.79E-01,1.80E-01,1.81E-01,1.81E-01,1.82E-01,1.82E-01,1.82E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.83E-01,1.82E-01,1.82E-01,1.82E-01,1.82E-01,1.81E-01,1.81E-01,1.81E-01,1.81E-01,1.80E-01,1.80E-01,1.80E-01,1.79E-01,1.79E-01,1.79E-01,1.78E-01,1.78E-01,1.78E-01,1.77E-01,1.77E-01,1.77E-01,1.76E-01,1.76E-01,1.76E-01,1.75E-01,1.75E-01,1.75E-01,1.74E-01,1.74E-01,1.73E-01,1.73E-01,1.73E-01,1.72E-01,1.72E-01,1.72E-01};
|
|
62
|
+
|
|
63
|
+
// Simple program to compute the scatter off a water cylinder...
|
|
64
|
+
float ShimDistance;
|
|
65
|
+
|
|
66
|
+
// Return a sample from the Klein Nishina cross-section...
|
|
67
|
+
// Input energy is in KeV
|
|
68
|
+
float SampleKleinNishina(float Ein) {
|
|
69
|
+
// Convert the input energy from KeV to rest mass energies.
|
|
70
|
+
float E = Ein/511;
|
|
71
|
+
float R;
|
|
72
|
+
bool accept = false;
|
|
73
|
+
while (!accept) {
|
|
74
|
+
// Generate 3 random numbers
|
|
75
|
+
float v1 = drand48();
|
|
76
|
+
float v2 = drand48();
|
|
77
|
+
float v3 = drand48();
|
|
78
|
+
if (v1 > (1+2*E)/(9+2*E)) {
|
|
79
|
+
R = (1+2*E)/(1+2*v2*E);
|
|
80
|
+
float t = (1-R)/E+1;
|
|
81
|
+
accept = !(v3 > 0.5*(t*t+1/R));
|
|
82
|
+
} else {
|
|
83
|
+
R = (1+2*v2*E);
|
|
84
|
+
accept = !(v3 > 4/R*(1-1/R));
|
|
85
|
+
}
|
|
86
|
+
}
|
|
87
|
+
float Eout = Ein/R;
|
|
88
|
+
return Eout;
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
// Given the input and output energies in KeV, calculate the change
|
|
92
|
+
// in polar angle given by
|
|
93
|
+
// cos theta = 1-(1/Eout - 1/Ein)*511
|
|
94
|
+
float GetScatterPolarAngleCosine(float Ein, float Eout) {
|
|
95
|
+
float costheta = 1-(1/Eout - 1/Ein)*511;
|
|
96
|
+
return costheta;
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
float GetScatterRadialAngle() {
|
|
100
|
+
return (float)(2*M_PI*drand48());
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
float GetMuScatter(float E) {
|
|
104
|
+
return MuCompton[(int) E];
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
float GetMuPhotoElectric(float E) {
|
|
108
|
+
return MuPhotoElectric[(int) E];
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
float GetMuAbsorption(float E) {
|
|
112
|
+
return MuAbsorption[(int) E];
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
float GetMeanFreePathLength(float Ein) {
|
|
116
|
+
return 10.0/MuAbsorption[(int) Ein];
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
class Vec3 {
|
|
120
|
+
public:
|
|
121
|
+
float x;
|
|
122
|
+
float y;
|
|
123
|
+
float z;
|
|
124
|
+
void Normalize();
|
|
125
|
+
Vec3() : x(0), y(0), z(0) {};
|
|
126
|
+
Vec3(float a, float b, float c) : x(a), y(b), z(c) {};
|
|
127
|
+
float Dot(Vec3 b) {return (x*b.x+y*b.y+z*b.z);}
|
|
128
|
+
void Print(std::ostream& o);
|
|
129
|
+
};
|
|
130
|
+
|
|
131
|
+
std::ostream& operator<<(std::ostream& o, Vec3& v) {
|
|
132
|
+
v.Print(o);
|
|
133
|
+
return o;
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
void Vec3::Print(std::ostream& o) {
|
|
137
|
+
o << "<" << x << "," << y << "," << z << ">";
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
void Vec3::Normalize() {
|
|
141
|
+
float t = x*x + y*y + z*z;
|
|
142
|
+
t = 1/sqrt(t);
|
|
143
|
+
x *= t;
|
|
144
|
+
y *= t;
|
|
145
|
+
z *= t;
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
Vec3 phantom;
|
|
149
|
+
Vec3 *Detector;
|
|
150
|
+
int DetectorCount;
|
|
151
|
+
float *DetectorEnergies;
|
|
152
|
+
float *MCDetector;
|
|
153
|
+
|
|
154
|
+
class Photon {
|
|
155
|
+
Vec3 pos;
|
|
156
|
+
Vec3 dir;
|
|
157
|
+
float Energy;
|
|
158
|
+
bool Escaped;
|
|
159
|
+
public:
|
|
160
|
+
Photon();
|
|
161
|
+
bool HasEscaped();
|
|
162
|
+
void SetPosition(Vec3 ipos);
|
|
163
|
+
void SetDirection(Vec3 idir);
|
|
164
|
+
Vec3 GetPosition() {return pos;};
|
|
165
|
+
Vec3 GetDirection() {return dir;};
|
|
166
|
+
void SetEnergy(float E);
|
|
167
|
+
float GetEnergy() {return Energy;};
|
|
168
|
+
void Advance(float dist);
|
|
169
|
+
void Intersect(Vec3 ellipse, float &tmin, float &tmax);
|
|
170
|
+
void Step(Vec3 ellipse);
|
|
171
|
+
void Setup(Vec3 ellipse);
|
|
172
|
+
void Interact();
|
|
173
|
+
void DoDeterministicCompton();
|
|
174
|
+
void DoCompton();
|
|
175
|
+
void DoPhotoElectric();
|
|
176
|
+
void RotateDirectionVector(float theta, float phi);
|
|
177
|
+
bool IsAlive();
|
|
178
|
+
void HitDetector();
|
|
179
|
+
void Print(std::ostream& o);
|
|
180
|
+
};
|
|
181
|
+
|
|
182
|
+
std::vector<Photon> Track;
|
|
183
|
+
|
|
184
|
+
std::ostream& operator<<(std::ostream& o, Photon& v) {
|
|
185
|
+
v.Print(o);
|
|
186
|
+
return o;
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
bool Photon::HasEscaped() {
|
|
190
|
+
return Escaped;
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
void Photon::Print(std::ostream& o) {
|
|
194
|
+
o << "Pos: " << pos << " Dir: " << dir << " Energy " << Energy << "\n";
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
Photon::Photon() {
|
|
198
|
+
Escaped = false;
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
void Photon::SetPosition(Vec3 ipos) {
|
|
202
|
+
pos = ipos;
|
|
203
|
+
}
|
|
204
|
+
void Photon::SetDirection(Vec3 idir) {
|
|
205
|
+
dir = idir;
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
void Photon::SetEnergy(float E) {
|
|
209
|
+
Energy = E;
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
bool Photon::IsAlive() {
|
|
213
|
+
return (Energy>0);
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
void Photon::DoPhotoElectric() {
|
|
217
|
+
// Kill the photon.
|
|
218
|
+
Energy = 0;
|
|
219
|
+
Escaped = true;
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
bool GetIntersections(Vec3 ellipse, Vec3 pos, Vec3 dir, float &tmin, float &tmax) {
|
|
223
|
+
// Transform pos and dir by the axis scaling parameters
|
|
224
|
+
Vec3 spos;
|
|
225
|
+
Vec3 sdir;
|
|
226
|
+
spos.x = pos.x/ellipse.x;
|
|
227
|
+
spos.y = pos.y/ellipse.y;
|
|
228
|
+
spos.z = pos.z/ellipse.z;
|
|
229
|
+
sdir.x = dir.x/ellipse.x;
|
|
230
|
+
sdir.y = dir.y/ellipse.y;
|
|
231
|
+
sdir.z = dir.z/ellipse.z;
|
|
232
|
+
// Compute the coeffs of the quadratic
|
|
233
|
+
float a, b, c;
|
|
234
|
+
a = sdir.x*sdir.x+sdir.y*sdir.y+sdir.z*sdir.z;
|
|
235
|
+
b = 2*(sdir.x*spos.x+sdir.y*spos.y+sdir.z*spos.z);
|
|
236
|
+
c = spos.x*spos.x+spos.y*spos.y+spos.z*spos.z - 1;
|
|
237
|
+
// Compute the discriminant
|
|
238
|
+
float disc = b*b - 4*a*c;
|
|
239
|
+
bool Escaped = false;
|
|
240
|
+
if (disc >= 0) {
|
|
241
|
+
float sqdisc = sqrt(disc);
|
|
242
|
+
tmin = (-b-sqdisc)/(2*a);
|
|
243
|
+
tmax = (-b+sqdisc)/(2*a);
|
|
244
|
+
if (tmax <= 0)
|
|
245
|
+
Escaped = true;
|
|
246
|
+
} else {
|
|
247
|
+
Escaped = true;
|
|
248
|
+
}
|
|
249
|
+
return Escaped;
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
// Assumes stop is outside the phantom.
|
|
253
|
+
float GetTransmissionProbability(Vec3 start, Vec3 stop, int Energy) {
|
|
254
|
+
// Calculate the intersection length.
|
|
255
|
+
Vec3 dir = stop;
|
|
256
|
+
dir.x -= start.x; dir.y -= start.y; dir.z -= start.z;
|
|
257
|
+
dir.Normalize();
|
|
258
|
+
float tmin, tmax;
|
|
259
|
+
if (GetIntersections(phantom,start,dir,tmin,tmax))
|
|
260
|
+
return 1;
|
|
261
|
+
tmin = TMAX(0,tmin);
|
|
262
|
+
float pathLength = tmax - tmin;
|
|
263
|
+
return exp(-MuPhotoElectric[Energy]/10.0*pathLength);
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
void Photon::DoDeterministicCompton() {
|
|
267
|
+
comptCount++;
|
|
268
|
+
for (int i=0;i<DetectorCount;i++) {
|
|
269
|
+
// Calculate the direction vector
|
|
270
|
+
Vec3 todet = Detector[i];
|
|
271
|
+
todet.x -= pos.x; todet.y -= pos.y; todet.z -= pos.z;
|
|
272
|
+
// Get the distance to the detector
|
|
273
|
+
float R = sqrt(todet.Dot(todet));
|
|
274
|
+
todet.Normalize();
|
|
275
|
+
// The dot product of the todet and our current direction is
|
|
276
|
+
// the cosine of the scatter angle
|
|
277
|
+
float costheta = dir.Dot(todet);
|
|
278
|
+
// Get the Klein-Nishina cross section for this scattering angle
|
|
279
|
+
float pKN = GetKleinNishinaProbability(costheta,Energy);
|
|
280
|
+
// Modify this by computing the intersection probability with
|
|
281
|
+
// the detector (assume a 1 mm detector characteristic length)
|
|
282
|
+
pKN *= 1/(1+2*M_PI*R*sqrt(1-costheta*costheta));
|
|
283
|
+
// Calculate the drop in energy for this scattering angle
|
|
284
|
+
// costheta = 1 - (1/Eout - 1/Ein)*511
|
|
285
|
+
// (1/Eout - 1/Ein)*511 = 1 - costheta
|
|
286
|
+
// 1/Eout = 1/511*(1-costheta) + 1/Ein
|
|
287
|
+
// Eout = 1/(1/511*(1-costheta) + 1/Ein)
|
|
288
|
+
int EnergyOut = (int)(1.0/(1/511.0*(1.0 - costheta) + 1.0/Energy));
|
|
289
|
+
// Calculate the probability of transmission from us to the detector
|
|
290
|
+
float pTransmit = GetTransmissionProbability(Detector[i],pos,EnergyOut);
|
|
291
|
+
// Accumulate a fractional photon into the detector
|
|
292
|
+
DetectorEnergies[i*maxE + EnergyOut] += pKN*pTransmit;
|
|
293
|
+
DEBUG(std::cout << Energy << " -> " << EnergyOut << " p = " << pKN << "x" << pTransmit << "\n");
|
|
294
|
+
}
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
void Photon::DoCompton() {
|
|
298
|
+
// Sample the Klein-Nishina distribution to get our new energy
|
|
299
|
+
float Enew = SampleKleinNishina(Energy);
|
|
300
|
+
// Get the scatter polar angle
|
|
301
|
+
float costheta = GetScatterPolarAngleCosine(Energy, Enew);
|
|
302
|
+
float phi = GetScatterRadialAngle();
|
|
303
|
+
// Change our direction based on the angles
|
|
304
|
+
RotateDirectionVector(costheta,phi);
|
|
305
|
+
// Adjust our energy
|
|
306
|
+
Energy = Enew;
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
void Photon::RotateDirectionVector(float costheta, float phi) {
|
|
310
|
+
// Now, compute a new direction based on these two angles... This is
|
|
311
|
+
// somewhat tricky. For a given vector [a,b,c], there are three
|
|
312
|
+
// vectors that are orthogonal to it:
|
|
313
|
+
// [c,0,-a]
|
|
314
|
+
// [b,-a,0]
|
|
315
|
+
// [0,c,-b]
|
|
316
|
+
// For numerical stability reasons, we use the pair of vectors that
|
|
317
|
+
// includes the maximal value.
|
|
318
|
+
Vec3 bvec;
|
|
319
|
+
Vec3 cvec;
|
|
320
|
+
if ((fabs(dir.x) >= fabs(dir.y)) && (fabs(dir.x) >= fabs(dir.z))) {
|
|
321
|
+
// Use the following as basis vectors:
|
|
322
|
+
// [c,0,-a]
|
|
323
|
+
// [b,-a,0]
|
|
324
|
+
bvec.x = dir.z;
|
|
325
|
+
bvec.y = 0;
|
|
326
|
+
bvec.z = -dir.x;
|
|
327
|
+
cvec.x = dir.y;
|
|
328
|
+
cvec.y = -dir.x;
|
|
329
|
+
cvec.z = 0;
|
|
330
|
+
} else if ((fabs(dir.y) >= fabs(dir.x)) && (fabs(dir.y) >= fabs(dir.z))) {
|
|
331
|
+
// Use the following as basis vectors:
|
|
332
|
+
// [b,-a,0]
|
|
333
|
+
// [0,c,-b]
|
|
334
|
+
bvec.x = dir.y;
|
|
335
|
+
bvec.y = -dir.x;
|
|
336
|
+
bvec.z = 0;
|
|
337
|
+
cvec.x = 0;
|
|
338
|
+
cvec.y = dir.z;
|
|
339
|
+
cvec.z = -dir.y;
|
|
340
|
+
} else {
|
|
341
|
+
// Use the following as basis vectors:
|
|
342
|
+
// [c,0,-a]
|
|
343
|
+
// [0,c,-b]
|
|
344
|
+
bvec.x = dir.z;
|
|
345
|
+
bvec.y = 0;
|
|
346
|
+
bvec.z = -dir.x;
|
|
347
|
+
cvec.x = 0;
|
|
348
|
+
cvec.y = dir.z;
|
|
349
|
+
cvec.z = -dir.y;
|
|
350
|
+
}
|
|
351
|
+
// Normalize the two vectors
|
|
352
|
+
bvec.Normalize();
|
|
353
|
+
cvec.Normalize();
|
|
354
|
+
// Compute a rotated vector in the plane spanned by bvec and cvec
|
|
355
|
+
float cosang = cos(phi);
|
|
356
|
+
float sinang = sin(phi);
|
|
357
|
+
Vec3 dvec;
|
|
358
|
+
dvec.x = cosang*bvec.x + sinang*cvec.x;
|
|
359
|
+
dvec.y = cosang*bvec.y + sinang*cvec.y;
|
|
360
|
+
dvec.z = cosang*bvec.z + sinang*cvec.z;
|
|
361
|
+
// Add a scaled version of the current vector (the scaling should be
|
|
362
|
+
// cosine(theta))
|
|
363
|
+
dvec.x += dir.x*costheta;
|
|
364
|
+
dvec.y += dir.y*costheta;
|
|
365
|
+
dvec.z += dir.z*costheta;
|
|
366
|
+
// Normalize dvec
|
|
367
|
+
dvec.Normalize();
|
|
368
|
+
// This is the new direction
|
|
369
|
+
dir.x = dvec.x;
|
|
370
|
+
dir.y = dvec.y;
|
|
371
|
+
dir.z = dvec.z;
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
|
|
375
|
+
|
|
376
|
+
void Photon::Interact() {
|
|
377
|
+
// An interaction has taken place... We are only tracking Incoherent scattering
|
|
378
|
+
// and photoelectric absorption. So we can compute the relative probabilities
|
|
379
|
+
// as p(scatter) = mu_s/(mu_s+mu_p)
|
|
380
|
+
// and p(photo) = 1-p(scatter).
|
|
381
|
+
float mu_s = GetMuScatter(Energy);
|
|
382
|
+
float mu_p = GetMuPhotoElectric(Energy);
|
|
383
|
+
if (drand48() < (mu_s/(mu_s+mu_p)))
|
|
384
|
+
DoCompton();
|
|
385
|
+
else
|
|
386
|
+
DoPhotoElectric();
|
|
387
|
+
}
|
|
388
|
+
|
|
389
|
+
|
|
390
|
+
void Photon::Advance(float dist) {
|
|
391
|
+
pos.x += dir.x*dist;
|
|
392
|
+
pos.y += dir.y*dist;
|
|
393
|
+
pos.z += dir.z*dist;
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
|
|
397
|
+
// The object is an elliptical phantom that is axis aligned.
|
|
398
|
+
// This routines calculates the intersection times (distance along
|
|
399
|
+
// the given ray) to the boundaries of the ellipse. Returns false
|
|
400
|
+
// if the ray never intersects the ellipse.
|
|
401
|
+
// ||Dx||^2 < 1
|
|
402
|
+
// ||D(x0+t*d)||^2 = ||D*x0||^2+t^2*||D*d||^2+t<D*x0,D*d>
|
|
403
|
+
void Photon::Intersect(Vec3 e, float &tmin, float &tmax) {
|
|
404
|
+
// Transform pos and dir by the axis scaling parameters
|
|
405
|
+
Vec3 spos;
|
|
406
|
+
Vec3 sdir;
|
|
407
|
+
spos.x = pos.x*e.x;
|
|
408
|
+
spos.y = pos.y*e.y;
|
|
409
|
+
spos.z = pos.z*e.z;
|
|
410
|
+
sdir.x = dir.x*e.x;
|
|
411
|
+
sdir.y = dir.y*e.y;
|
|
412
|
+
sdir.z = dir.z*e.z;
|
|
413
|
+
// Compute the coeffs of the quadratic
|
|
414
|
+
float a, b, c;
|
|
415
|
+
a = sdir.x*sdir.x+sdir.y*sdir.y+sdir.z*sdir.z;
|
|
416
|
+
b = 2*(sdir.x*spos.x+sdir.y*spos.y+sdir.z*spos.z);
|
|
417
|
+
c = spos.x*spos.x+spos.y*spos.y+spos.z*spos.z - 1;
|
|
418
|
+
// Compute the discriminant
|
|
419
|
+
float disc = b*b - 4*a*c;
|
|
420
|
+
if (disc >= 0) {
|
|
421
|
+
float sqdisc = sqrt(disc);
|
|
422
|
+
tmin = (-b-sqdisc)/(2*a);
|
|
423
|
+
tmax = (-b+sqdisc)/(2*a);
|
|
424
|
+
if (tmax <= 0)
|
|
425
|
+
Escaped = true;
|
|
426
|
+
} else {
|
|
427
|
+
Escaped = true;
|
|
428
|
+
}
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
// Step the photon - it has an energy, a position and direction
|
|
432
|
+
// Here's how the routine works.... We start by
|
|
433
|
+
// calculating the distance in material as seen by the current photon.
|
|
434
|
+
void Photon::Step(Vec3 ellipse) {
|
|
435
|
+
// Calculate the intersection times
|
|
436
|
+
float tmin, tmax;
|
|
437
|
+
Intersect(ellipse,tmin,tmax);
|
|
438
|
+
if (Escaped) return;
|
|
439
|
+
float meanFreePathCompton = 10.0/GetMuScatter(Energy);
|
|
440
|
+
float meanFreePathPhoto = 10.0/GetMuPhotoElectric(Energy);
|
|
441
|
+
float actualPathCompton = -meanFreePathCompton*log(1.0 - drand48());
|
|
442
|
+
float actualPathPhoto = -meanFreePathPhoto*log(1.0 - drand48());
|
|
443
|
+
float actualPath;
|
|
444
|
+
bool isCompton;
|
|
445
|
+
if (actualPathCompton < actualPathPhoto) {
|
|
446
|
+
isCompton = true;
|
|
447
|
+
actualPath = actualPathCompton;
|
|
448
|
+
} else {
|
|
449
|
+
isCompton = false;
|
|
450
|
+
actualPath = actualPathPhoto;
|
|
451
|
+
}
|
|
452
|
+
Track.push_back(*this);
|
|
453
|
+
// If the sample says to leave the
|
|
454
|
+
if (actualPath > tmax) {
|
|
455
|
+
Advance(tmax+ShimDistance);
|
|
456
|
+
Escaped = true;
|
|
457
|
+
DEBUG(std::cout << "Escaped at distance " << tmax << "\n");
|
|
458
|
+
} else {
|
|
459
|
+
Advance(actualPath);
|
|
460
|
+
InteractionCount++;
|
|
461
|
+
if (isCompton) {
|
|
462
|
+
DoCompton();
|
|
463
|
+
DEBUG(std::cout << "Compton at distance " << actualPath << " energy is now " << Energy << "\n");
|
|
464
|
+
} else {
|
|
465
|
+
DoPhotoElectric();
|
|
466
|
+
DEBUG(std::cout << "PhotoE at distance " << actualPath << "\n");
|
|
467
|
+
}
|
|
468
|
+
}
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
void SetupTables() {
|
|
472
|
+
ShimDistance = 1;
|
|
473
|
+
BuildKNNormalizationTable();
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
void SetupGeometry() {
|
|
477
|
+
phantom.x = 1.0/(350/2);
|
|
478
|
+
phantom.y = 1.0/(350/2);
|
|
479
|
+
phantom.z = 1.0/(10000);
|
|
480
|
+
}
|
|
481
|
+
|
|
482
|
+
// Advances a photon to the surface of the ellipse - returns false
|
|
483
|
+
// if the photon never intersects the surface..
|
|
484
|
+
void Photon::Setup(Vec3 e) {
|
|
485
|
+
float tmin, tmax;
|
|
486
|
+
Intersect(e,tmin, tmax);
|
|
487
|
+
if (!Escaped)
|
|
488
|
+
Advance(tmin+ShimDistance);
|
|
489
|
+
}
|
|
490
|
+
|
|
491
|
+
// Generate a photon.
|
|
492
|
+
Photon GeneratePhoton() {
|
|
493
|
+
Photon p;
|
|
494
|
+
// Set the energy - we use 80 kEV for now
|
|
495
|
+
p.SetEnergy(74);
|
|
496
|
+
// Set the position - emit from the focal position
|
|
497
|
+
#if 0
|
|
498
|
+
p.SetPosition(Vec3(0,540,0));
|
|
499
|
+
// Set the direction - randomly chosen in the fan
|
|
500
|
+
// Get a random half-radian fan angle in radians
|
|
501
|
+
float fanang = (2*drand48()-1)*asin(500/2.0/540.0);
|
|
502
|
+
p.SetDirection(Vec3(sin(fanang),-cos(fanang),0));
|
|
503
|
+
#endif
|
|
504
|
+
p.SetPosition(Vec3(-540,0,0));
|
|
505
|
+
float fanang = (2*drand48()-1)*asin(500/2.0/540.0);
|
|
506
|
+
p.SetDirection(Vec3(cos(fanang),-sin(fanang),0));
|
|
507
|
+
return p;
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
void Photon::HitDetector() {
|
|
511
|
+
if (Energy == 74) return;
|
|
512
|
+
if (!Energy) return;
|
|
513
|
+
float t = (-410 - pos.y)/dir.y;
|
|
514
|
+
if (t>0) {
|
|
515
|
+
float x = pos.x+t*dir.x;
|
|
516
|
+
float z = pos.z+t*dir.z;
|
|
517
|
+
if ((z>-10) && (z<10))
|
|
518
|
+
if ((x >= -444) && (x < 443))
|
|
519
|
+
MCDetector[(int)((x+444)*maxE + Energy)]++;
|
|
520
|
+
}
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
void RunEvent() {
|
|
524
|
+
// Start by generating a photon
|
|
525
|
+
Photon p = GeneratePhoton();
|
|
526
|
+
// Step the photon into the object
|
|
527
|
+
p.Setup(phantom);
|
|
528
|
+
if (p.HasEscaped()) {
|
|
529
|
+
p.HitDetector();
|
|
530
|
+
AirPhotons++;
|
|
531
|
+
return;
|
|
532
|
+
}
|
|
533
|
+
DEBUG(std::cout << "start photon \n");
|
|
534
|
+
while (!p.HasEscaped())
|
|
535
|
+
p.Step(phantom);
|
|
536
|
+
if (p.GetEnergy() == 74)
|
|
537
|
+
PrimaryPhotons++;
|
|
538
|
+
else if (p.GetEnergy() == 0)
|
|
539
|
+
PhotoE++;
|
|
540
|
+
// Photon escaped... Calculate intersection with detector.
|
|
541
|
+
p.HitDetector();
|
|
542
|
+
// Examine the track if it has at least two data points then a Compton scattering
|
|
543
|
+
// occured.
|
|
544
|
+
if (EnableAccel && (Track.size() >= 2)) {
|
|
545
|
+
Photon q;
|
|
546
|
+
// Position of the last event is the last scatter location
|
|
547
|
+
q.SetPosition(Track[Track.size()].GetPosition());
|
|
548
|
+
// Energy and direction of the next to last scatter location gives incoming
|
|
549
|
+
q.SetEnergy(Track[Track.size()-1].GetEnergy());
|
|
550
|
+
q.SetDirection(Track[Track.size()-1].GetDirection());
|
|
551
|
+
// Do a deterministic compton...
|
|
552
|
+
q.DoDeterministicCompton();
|
|
553
|
+
}
|
|
554
|
+
// it scattered
|
|
555
|
+
// Print the track
|
|
556
|
+
// std::cout << "Track\n";
|
|
557
|
+
// for (int i=0;i<Track.size();i++) {
|
|
558
|
+
// std::cout << Track[i] << "\n";
|
|
559
|
+
// }
|
|
560
|
+
Track.clear();
|
|
561
|
+
}
|
|
562
|
+
|
|
563
|
+
void SetupDetectors() {
|
|
564
|
+
DetectorCount = 888;
|
|
565
|
+
Detector = new Vec3[888];
|
|
566
|
+
for (int i=0;i<888;i++) {
|
|
567
|
+
Detector[i].x = i - 444.0;
|
|
568
|
+
Detector[i].y = -410.0;
|
|
569
|
+
Detector[i].z = 0.0;
|
|
570
|
+
}
|
|
571
|
+
DetectorEnergies = new float[888*maxE];
|
|
572
|
+
MCDetector = new float[888*maxE];
|
|
573
|
+
}
|
|
574
|
+
|
|
575
|
+
int main(int argc, char** argv) {
|
|
576
|
+
if (argc < 3) {
|
|
577
|
+
std::cerr << "Requires a count of events and MC/DET flag\n";
|
|
578
|
+
exit(1);
|
|
579
|
+
}
|
|
580
|
+
EnableAccel = atoi(argv[2]);
|
|
581
|
+
SetupGeometry();
|
|
582
|
+
SetupDetectors();
|
|
583
|
+
SetupTables();
|
|
584
|
+
int ecount = atoi(argv[1]);
|
|
585
|
+
for (int i=0;i<ecount;i++)
|
|
586
|
+
RunEvent();
|
|
587
|
+
std::cout << "Air Photons = " << AirPhotons << "\n";
|
|
588
|
+
std::cout << "Primary Photons = " << PrimaryPhotons << "\n";
|
|
589
|
+
std::cout << "PhotoElectric = " << PhotoE << "\n";
|
|
590
|
+
std::cout << "Number of Interactions = " << InteractionCount << "\n";
|
|
591
|
+
FILE *fp;
|
|
592
|
+
if (EnableAccel) {
|
|
593
|
+
for (int i=0;i<maxE*888;i++) {
|
|
594
|
+
DetectorEnergies[i] /= comptCount;
|
|
595
|
+
}
|
|
596
|
+
fp = fopen("outdata.dat","wb");
|
|
597
|
+
fwrite(DetectorEnergies,sizeof(float),maxE*888,fp);
|
|
598
|
+
fclose(fp);
|
|
599
|
+
}
|
|
600
|
+
fp = fopen("mcdata.dat","wb");
|
|
601
|
+
fwrite(MCDetector,sizeof(float),maxE*888,fp);
|
|
602
|
+
fclose(fp);
|
|
603
|
+
|
|
604
|
+
return 0;
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
|