warscript 0.0.1-dev.f5421e8 → 0.0.1-dev.f594e71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (331) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/frame.d.ts +1 -0
  4. package/core/types/frame.lua +136 -58
  5. package/core/types/handle.lua +9 -9
  6. package/core/types/item.d.ts +1 -0
  7. package/core/types/item.lua +1 -0
  8. package/core/types/player.d.ts +18 -1
  9. package/core/types/player.lua +76 -26
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/playerColor.lua +4 -3
  13. package/core/types/sound.d.ts +1 -1
  14. package/core/types/sound.lua +19 -9
  15. package/core/types/tileCell.d.ts +11 -1
  16. package/core/types/tileCell.lua +97 -0
  17. package/core/types/timer.d.ts +3 -1
  18. package/core/types/timer.lua +27 -2
  19. package/core/types/unit.d.ts +4 -0
  20. package/core/types/unit.lua +4 -0
  21. package/decl/native.d.ts +1718 -964
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/behavior.d.ts +14 -1
  25. package/engine/behavior.lua +230 -70
  26. package/engine/behaviour/ability/apply-buff.lua +5 -5
  27. package/engine/behaviour/ability/damage.d.ts +9 -3
  28. package/engine/behaviour/ability/damage.lua +40 -49
  29. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  30. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  31. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  33. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  34. package/engine/behaviour/ability/restore-mana.lua +6 -6
  35. package/engine/behaviour/ability.d.ts +12 -6
  36. package/engine/behaviour/ability.lua +49 -17
  37. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  38. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  39. package/engine/behaviour/unit.d.ts +40 -3
  40. package/engine/behaviour/unit.lua +270 -6
  41. package/engine/buff.d.ts +75 -28
  42. package/engine/buff.lua +433 -196
  43. package/engine/index.d.ts +2 -1
  44. package/engine/internal/ability.d.ts +11 -1
  45. package/engine/internal/ability.lua +100 -41
  46. package/engine/internal/item/ability.lua +63 -11
  47. package/engine/internal/item/fields.d.ts +12 -0
  48. package/engine/internal/item/fields.lua +33 -0
  49. package/engine/internal/item+owner.d.ts +1 -0
  50. package/engine/internal/item+owner.lua +19 -6
  51. package/engine/internal/item.d.ts +28 -16
  52. package/engine/internal/item.lua +241 -82
  53. package/engine/internal/mechanics/cast-ability.lua +6 -3
  54. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  55. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  56. package/engine/internal/misc/frame-coordinates.lua +21 -0
  57. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  58. package/engine/internal/misc/get-terrain-z.lua +11 -0
  59. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  60. package/engine/internal/misc/player-local-handle.lua +5 -0
  61. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  62. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  63. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  64. package/engine/internal/object-data/health-bonus.lua +16 -0
  65. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  66. package/engine/internal/object-data/mana-bonus.lua +16 -0
  67. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  68. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  69. package/engine/internal/unit/ability.d.ts +35 -0
  70. package/engine/internal/unit/ability.lua +113 -12
  71. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  72. package/engine/internal/unit/allowed-targets.lua +9 -1
  73. package/engine/internal/unit/appearance.d.ts +15 -0
  74. package/engine/internal/unit/appearance.lua +85 -0
  75. package/engine/internal/unit/attributes.d.ts +17 -0
  76. package/engine/internal/unit/attributes.lua +46 -0
  77. package/engine/internal/unit/bag.d.ts +18 -0
  78. package/engine/internal/unit/bag.lua +63 -0
  79. package/engine/internal/unit/bonus.d.ts +6 -0
  80. package/engine/internal/unit/bonus.lua +33 -3
  81. package/engine/internal/unit/buff.d.ts +2 -2
  82. package/engine/internal/unit/buff.lua +34 -19
  83. package/engine/internal/unit/equipment.d.ts +36 -0
  84. package/engine/internal/unit/equipment.lua +169 -0
  85. package/engine/internal/unit/fly-height.d.ts +7 -0
  86. package/engine/internal/unit/fly-height.lua +20 -0
  87. package/engine/internal/unit/interrupts.d.ts +12 -0
  88. package/engine/internal/unit/interrupts.lua +28 -0
  89. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  90. package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
  91. package/engine/internal/unit/main-selected.lua +12 -27
  92. package/engine/internal/unit/order.d.ts +20 -0
  93. package/engine/internal/unit/order.lua +136 -0
  94. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  95. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  96. package/engine/internal/unit/range-event.d.ts +12 -0
  97. package/engine/internal/unit/range-event.lua +90 -0
  98. package/engine/internal/unit/scale.d.ts +7 -0
  99. package/engine/internal/unit/scale.lua +20 -0
  100. package/engine/internal/unit+ability.lua +10 -1
  101. package/engine/internal/unit+bonus.lua +3 -3
  102. package/engine/internal/unit+damage.d.ts +11 -11
  103. package/engine/internal/unit+damage.lua +43 -14
  104. package/engine/internal/unit+spellSteal.lua +1 -2
  105. package/engine/internal/unit-missile-data.lua +58 -32
  106. package/engine/internal/unit-missile-launch.lua +52 -14
  107. package/engine/internal/unit.d.ts +39 -27
  108. package/engine/internal/unit.lua +382 -269
  109. package/engine/local-client.d.ts +27 -0
  110. package/engine/local-client.lua +370 -54
  111. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  112. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  113. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  114. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  115. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  116. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  117. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  118. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  119. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  120. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  121. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  122. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  123. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  124. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  125. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  126. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  127. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  128. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  129. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  130. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  131. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  132. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  133. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  134. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  135. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  136. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  137. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  138. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  139. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  140. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  141. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  142. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  143. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  144. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  145. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  146. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  147. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  148. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  149. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  150. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  151. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  152. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  153. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  154. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  155. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  156. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  157. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  158. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  159. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  160. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  161. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  162. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  163. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  164. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  165. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  166. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  167. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  168. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  169. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  170. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  171. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  172. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  173. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  174. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  175. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  176. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  177. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  178. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  179. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  180. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  181. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  182. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  183. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  184. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  185. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  186. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  187. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  188. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  189. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  190. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  191. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  192. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  193. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  194. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  195. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  196. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  197. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  198. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  199. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  200. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  201. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  202. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  203. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  204. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  206. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  207. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  208. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  209. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  210. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  212. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  213. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  214. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  215. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  216. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  217. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  218. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  220. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  221. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  222. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  223. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  224. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  225. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  226. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  227. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  228. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  229. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  230. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  231. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  232. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  234. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  235. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  236. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  237. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  238. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  239. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  240. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  241. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  242. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  243. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  244. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  245. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  246. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  247. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  248. package/engine/object-data/entry/ability-type.d.ts +12 -3
  249. package/engine/object-data/entry/ability-type.lua +148 -7
  250. package/engine/object-data/entry/buff-type/applicable.lua +113 -104
  251. package/engine/object-data/entry/buff-type.d.ts +10 -12
  252. package/engine/object-data/entry/buff-type.lua +37 -27
  253. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  254. package/engine/object-data/entry/destructible-type.lua +181 -0
  255. package/engine/object-data/entry/item-type.d.ts +12 -3
  256. package/engine/object-data/entry/item-type.lua +52 -0
  257. package/engine/object-data/entry/lightning-type.d.ts +2 -2
  258. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  259. package/engine/object-data/entry/unit-type.d.ts +64 -6
  260. package/engine/object-data/entry/unit-type.lua +531 -85
  261. package/engine/object-data/entry/upgrade.d.ts +2 -2
  262. package/engine/object-data/entry.d.ts +4 -1
  263. package/engine/object-field/ability.d.ts +4 -4
  264. package/engine/object-field/ability.lua +9 -8
  265. package/engine/object-field/item.d.ts +22 -0
  266. package/engine/object-field/item.lua +118 -0
  267. package/engine/object-field/unit.d.ts +72 -3
  268. package/engine/object-field/unit.lua +268 -7
  269. package/engine/object-field.d.ts +26 -7
  270. package/engine/object-field.lua +360 -119
  271. package/engine/random.d.ts +10 -0
  272. package/engine/random.lua +21 -0
  273. package/engine/standard/entries/ability-type.d.ts +3102 -7
  274. package/engine/standard/entries/ability-type.lua +0 -6
  275. package/engine/standard/entries/buff-type.d.ts +3 -0
  276. package/engine/standard/entries/buff-type.lua +3 -0
  277. package/engine/standard/entries/item-type.d.ts +1299 -0
  278. package/engine/standard/entries/item-type.lua +2 -0
  279. package/engine/standard/entries/unit-type.d.ts +5 -0
  280. package/engine/standard/entries/unit-type.lua +5 -0
  281. package/engine/standard/fields/ability.d.ts +2 -2
  282. package/engine/standard/fields/ability.lua +2 -2
  283. package/engine/standard/fields/item.d.ts +4 -0
  284. package/engine/standard/fields/item.lua +6 -0
  285. package/engine/standard/fields/unit.d.ts +12 -0
  286. package/engine/standard/fields/unit.lua +20 -0
  287. package/engine/synchronization.d.ts +11 -0
  288. package/engine/synchronization.lua +77 -0
  289. package/engine/text-tag.d.ts +36 -2
  290. package/engine/text-tag.lua +250 -10
  291. package/engine/unit.d.ts +10 -1
  292. package/engine/unit.lua +10 -1
  293. package/event.d.ts +1 -1
  294. package/lualib_bundle.lua +1 -1
  295. package/math.d.ts +2 -0
  296. package/math.lua +14 -0
  297. package/net/socket.lua +1 -1
  298. package/network.lua +25 -1
  299. package/objutil/buff.lua +11 -10
  300. package/objutil/object.lua +1 -1
  301. package/operation.d.ts +8 -1
  302. package/operation.lua +38 -18
  303. package/package.json +3 -23
  304. package/patch-lua.lua +15 -0
  305. package/patch-lualib.lua +1 -1
  306. package/utility/arrays.d.ts +2 -0
  307. package/utility/arrays.lua +11 -0
  308. package/utility/callback-array.d.ts +17 -0
  309. package/utility/callback-array.lua +61 -0
  310. package/utility/functions.d.ts +8 -0
  311. package/utility/functions.lua +13 -0
  312. package/utility/linked-map.d.ts +35 -0
  313. package/utility/linked-map.lua +107 -0
  314. package/utility/linked-set.d.ts +5 -1
  315. package/utility/linked-set.lua +49 -1
  316. package/utility/lua-maps.d.ts +15 -2
  317. package/utility/lua-maps.lua +53 -2
  318. package/utility/lua-sets.d.ts +2 -0
  319. package/utility/lua-sets.lua +7 -0
  320. package/utility/random.d.ts +102 -0
  321. package/utility/random.lua +273 -0
  322. package/utility/records.lua +20 -1
  323. package/utility/types.d.ts +3 -0
  324. package/utility/unordered-map.d.ts +27 -0
  325. package/utility/unordered-map.lua +99 -0
  326. package/core/types/order.d.ts +0 -25
  327. package/core/types/order.lua +0 -55
  328. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  329. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  330. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  331. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -1,45 +1,96 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
7
  local __TS__Delete = ____lualib.__TS__Delete
7
8
  local ____exports = {}
9
+ local invoke
8
10
  local ____handle = require("core.types.handle")
9
11
  local Handle = ____handle.Handle
10
12
  local ____color = require("core.types.color")
11
13
  local Color = ____color.Color
14
+ local ____event = require("event")
15
+ local Event = ____event.Event
16
+ local ____playerColor = require("core.types.playerColor")
17
+ local PlayerColor = ____playerColor.PlayerColor
12
18
  local ____rect = require("core.types.rect")
13
19
  local Rect = ____rect.Rect
14
20
  local ____ability = require("engine.internal.ability")
15
21
  local ItemAbility = ____ability.ItemAbility
16
22
  local ____ability = require("engine.internal.item.ability")
17
23
  local doAbilityAction = ____ability.doAbilityAction
24
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
25
+ local itemAbilityDummy = ____ability.itemAbilityDummy
18
26
  local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
19
27
  local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
20
28
  local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
21
29
  local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
22
30
  local ____vec2 = require("math.vec2")
23
31
  local distance = ____vec2.distance
24
- local itemAddAbility = BlzItemAddAbility
25
- local itemRemoveAbility = BlzItemRemoveAbility
26
- local getItemAbility = BlzGetItemAbility
27
- local isItemPowerup = IsItemPowerup
28
- local getItemAbilityByIndex = BlzGetItemAbilityByIndex
29
- local getAbilityId = BlzGetAbilityId
30
- local getWidgetLife = GetWidgetLife
31
- local removeItem = RemoveItem
32
- local getHandleId = GetHandleId
33
- local setRect = SetRect
32
+ local ____timer = require("core.types.timer")
33
+ local Timer = ____timer.Timer
34
+ local chooseRandomItemExWithFilter = ChooseRandomItemExWithFilter
35
+ local condition = Condition
36
+ local convertEquipmentType = ConvertEquipmentType
37
+ local convertItemTag = ConvertItemTag
38
+ local createTrigger = CreateTrigger
39
+ local destroyTrigger = DestroyTrigger
34
40
  local enumItemsInRect = EnumItemsInRect
41
+ local getAbilityId = BlzGetAbilityId
35
42
  local getEnumItem = GetEnumItem
43
+ local getHandleId = GetHandleId
44
+ local getItemAbility = BlzGetItemAbility
45
+ local getItemAbilityByIndex = BlzGetItemAbilityByIndex
46
+ local getItemBooleanField = BlzGetItemBooleanField
47
+ local getItemCharges = GetItemCharges
48
+ local getItemEquipmentType = GetItemEquipmentType
49
+ local getItemIntegerField = BlzGetItemIntegerField
50
+ local getItemTag = GetItemTag
36
51
  local getItemTypeId = GetItemTypeId
37
52
  local getItemX = GetItemX
38
53
  local getItemY = GetItemY
39
- local getItemIntegerField = BlzGetItemIntegerField
54
+ local getManipulatedItem = GetManipulatedItem
55
+ local getTriggerWidget = GetTriggerWidget
56
+ local getWidgetLife = GetWidgetLife
57
+ local isItemEquipped = IsItemEquipped
58
+ local isItemInBag = IsItemInBag
59
+ local isItemPawnable = IsItemPawnable
60
+ local isItemPowerup = IsItemPowerup
61
+ local itemAddAbility = BlzItemAddAbility
62
+ local itemRemoveAbility = BlzItemRemoveAbility
63
+ local loadItemHandle = LoadItemHandle
64
+ local removeItem = RemoveItem
65
+ local saveWidgetHandle = SaveWidgetHandle
40
66
  local setItemBooleanField = BlzSetItemBooleanField
41
- local getItemBooleanField = BlzGetItemBooleanField
67
+ local setItemCharges = SetItemCharges
68
+ local setItemColor = SetItemColor
69
+ local setItemDropOnDeath = SetItemDropOnDeath
70
+ local setItemDroppable = SetItemDroppable
71
+ local setItemPawnable = SetItemPawnable
72
+ local setRect = SetRect
73
+ local triggerAddCondition = TriggerAddCondition
74
+ local triggerRegisterDeathEvent = TriggerRegisterDeathEvent
75
+ local unitRemoveAbility = UnitRemoveAbility
76
+ local unitRemoveItem = UnitRemoveItem
77
+ local unitUseItem = UnitUseItem
78
+ local unitUseItemPoint = UnitUseItemPoint
79
+ local unitUseItemTarget = UnitUseItemTarget
80
+ local tableRemove = table.remove
81
+ local itemChargesChangeEvent = __TS__New(Event)
82
+ local itemDeathEvent = __TS__New(Event)
83
+ _G.SetItemCharges = function(whichItem, charges)
84
+ setItemCharges(whichItem, charges)
85
+ invoke(
86
+ itemChargesChangeEvent,
87
+ ____exports.Item:of(whichItem)
88
+ )
89
+ end
90
+ invoke = Event.invoke
42
91
  local enumRect = Rect:create(0, 0, 0, 0).handle
92
+ ---
93
+ -- @internal For use by internal systems only.
43
94
  ____exports.addAndGetAbility = function(handle, abilityTypeId)
44
95
  if itemAddAbility(handle, abilityTypeId) then
45
96
  return getItemAbility(handle, abilityTypeId)
@@ -65,6 +116,23 @@ local function getItemAbilities(handle, item)
65
116
  end
66
117
  return abilities
67
118
  end
119
+ local function consumeCharge(handle)
120
+ do
121
+ local i = 0
122
+ local ability = getItemAbilityByIndex(handle, i)
123
+ while ability ~= nil do
124
+ unitRemoveAbility(
125
+ itemAbilityDummy,
126
+ getAbilityId(ability)
127
+ )
128
+ do
129
+ i = i + 1
130
+ ability = getItemAbilityByIndex(handle, i)
131
+ end
132
+ end
133
+ end
134
+ return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
135
+ end
68
136
  local targetCollection
69
137
  local targetCollectionNextIndex
70
138
  local centerX
@@ -91,63 +159,132 @@ local function collectIntoTargetRange()
91
159
  targetCollectionNextIndex = targetCollectionNextIndex + 1
92
160
  end
93
161
  end
162
+ local hashtable = InitHashtable()
163
+ local deathTriggerCondition = condition(function()
164
+ saveWidgetHandle(
165
+ hashtable,
166
+ 1,
167
+ 1,
168
+ getTriggerWidget()
169
+ )
170
+ local item = ____exports.Item:of(loadItemHandle(hashtable, 1, 1))
171
+ if item ~= nil then
172
+ invoke(itemDeathEvent, item)
173
+ end
174
+ end)
175
+ itemDeathEvent:addListener(
176
+ 999999,
177
+ function(item)
178
+ Timer:run(item, "destroy")
179
+ end
180
+ )
94
181
  ____exports.Item = __TS__Class()
95
182
  local Item = ____exports.Item
96
183
  Item.name = "Item"
97
184
  __TS__ClassExtends(Item, Handle)
98
185
  function Item.prototype.____constructor(self, handle)
99
186
  Handle.prototype.____constructor(self, handle)
100
- local abilities = doAbilityAction(handle, getItemAbilities, self)
101
- self[100] = abilities
102
- local luaIndexByAbilityTypeId = {}
103
- for i = 1, #abilities do
104
- luaIndexByAbilityTypeId[abilities[i].typeId] = i
105
- end
106
- self[101] = luaIndexByAbilityTypeId
187
+ self[100] = doAbilityAction(handle, getItemAbilities, self)
188
+ local deathTrigger = createTrigger()
189
+ triggerRegisterDeathEvent(deathTrigger, handle)
190
+ triggerAddCondition(deathTrigger, deathTriggerCondition)
191
+ self[101] = deathTrigger
107
192
  end
108
193
  function Item.prototype.onDestroy(self)
194
+ local owner = self.owner
195
+ if owner ~= nil then
196
+ unitRemoveItem(owner.handle, self.handle)
197
+ end
109
198
  local abilities = self[100]
110
199
  for i = 1, #abilities do
111
200
  abilities[i]:destroy()
112
201
  end
113
202
  removeItem(self.handle)
203
+ destroyTrigger(self[101])
114
204
  return Handle.prototype.onDestroy(self)
115
205
  end
116
206
  function Item.create(self, id, x, y, skinId)
117
207
  return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
118
208
  end
209
+ function Item.getRandomTypeId(self, level, equipmentType, tag, itemType)
210
+ if equipmentType == nil then
211
+ equipmentType = 9
212
+ end
213
+ if tag == nil then
214
+ tag = 8
215
+ end
216
+ if itemType == nil then
217
+ itemType = ITEM_TYPE_ANY
218
+ end
219
+ local id = chooseRandomItemExWithFilter(
220
+ itemType,
221
+ level,
222
+ convertEquipmentType(equipmentType),
223
+ convertItemTag(tag)
224
+ )
225
+ return id ~= 0 and id or nil
226
+ end
227
+ function Item.prototype.consumeCharge(self)
228
+ return self:consumeCharges(1)
229
+ end
230
+ function Item.prototype.consumeCharges(self, count)
231
+ local handle = self.handle
232
+ local charges = getItemCharges(handle)
233
+ if charges > count then
234
+ setItemCharges(handle, charges - count)
235
+ invoke(itemChargesChangeEvent, self)
236
+ return true
237
+ end
238
+ if charges == count then
239
+ if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
240
+ self:destroy()
241
+ return true
242
+ end
243
+ if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
244
+ setItemCharges(handle, 0)
245
+ invoke(itemChargesChangeEvent, self)
246
+ return true
247
+ end
248
+ setItemCharges(handle, 1)
249
+ local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
250
+ local ____opt_0 = self.owner
251
+ ____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
252
+ invoke(itemChargesChangeEvent, self)
253
+ return true
254
+ end
255
+ return false
256
+ end
119
257
  function Item.prototype.addAbility(self, abilityTypeId)
120
258
  local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
121
259
  if nativeAbility ~= nil then
122
260
  local ability = ItemAbility:of(nativeAbility, abilityTypeId, self)
123
261
  local abilities = self[100]
124
- local luaIndex = #abilities + 1
125
- abilities[luaIndex] = ability
126
- self[101][abilityTypeId] = luaIndex
262
+ abilities[#abilities + 1] = ability
127
263
  return ability
128
264
  end
129
265
  return nil
130
266
  end
131
267
  function Item.prototype.removeAbility(self, abilityTypeId)
132
- local luaIndexByAbilityTypeId = self[101]
133
- local luaIndex = luaIndexByAbilityTypeId[abilityTypeId]
134
- if luaIndex ~= nil and doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId) then
135
- luaIndexByAbilityTypeId[abilityTypeId] = nil
136
- local abilities = self[100]
137
- abilities[luaIndex]:destroy()
138
- local abilityTypeIdsLength = #abilities
139
- for j = luaIndex, abilityTypeIdsLength do
140
- abilities[j] = abilities[j + 1]
268
+ local abilities = self[100]
269
+ for i = 1, #abilities do
270
+ if abilities[i].typeId == abilityTypeId then
271
+ local ability = abilities[i]
272
+ tableRemove(abilities, i)
273
+ ability:destroy()
274
+ return true
141
275
  end
142
276
  end
143
- return false
277
+ return doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId)
144
278
  end
145
279
  function Item.prototype.hasAbility(self, abilityTypeId)
146
- return self[101][abilityTypeId] ~= nil
280
+ return doAbilityAction(self.handle, getItemAbility, abilityTypeId) ~= nil
147
281
  end
148
282
  function Item.prototype.getAbility(self, abilityTypeId)
149
- local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
150
- return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
283
+ return ItemAbility:of(
284
+ doAbilityAction(self.handle, getItemAbility, abilityTypeId),
285
+ abilityTypeId,
286
+ self
287
+ )
151
288
  end
152
289
  function Item.getInRange(self, x, y, range)
153
290
  targetCollection = {}
@@ -171,6 +308,52 @@ function Item.getInRect(self, rect)
171
308
  enumItemsInRect(rect.handle, nil, collectIntoTarget)
172
309
  return targetCollection
173
310
  end
311
+ __TS__SetDescriptor(
312
+ Item.prototype,
313
+ "isEquipped",
314
+ {get = function(self)
315
+ return isItemEquipped(self.handle)
316
+ end},
317
+ true
318
+ )
319
+ __TS__SetDescriptor(
320
+ Item.prototype,
321
+ "isInBag",
322
+ {get = function(self)
323
+ return isItemInBag(self.handle)
324
+ end},
325
+ true
326
+ )
327
+ __TS__SetDescriptor(
328
+ Item.prototype,
329
+ "equipmentType",
330
+ {get = function(self)
331
+ return getHandleId(getItemEquipmentType(self.handle))
332
+ end},
333
+ true
334
+ )
335
+ __TS__SetDescriptor(
336
+ Item.prototype,
337
+ "tag",
338
+ {get = function(self)
339
+ return getHandleId(getItemTag(self.handle))
340
+ end},
341
+ true
342
+ )
343
+ __TS__SetDescriptor(
344
+ Item.prototype,
345
+ "color",
346
+ {
347
+ get = function(self)
348
+ return self[102] or PlayerColor.red
349
+ end,
350
+ set = function(self, color)
351
+ setItemColor(self.handle, color.handle)
352
+ self[102] = color
353
+ end
354
+ },
355
+ true
356
+ )
174
357
  __TS__SetDescriptor(
175
358
  Item.prototype,
176
359
  "typeId",
@@ -259,65 +442,55 @@ __TS__SetDescriptor(
259
442
  )
260
443
  __TS__SetDescriptor(
261
444
  Item.prototype,
262
- "dropOnDeath",
445
+ "dropsOnDeath",
263
446
  {
264
447
  get = function(self)
265
- return BlzGetItemBooleanField(self.handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
448
+ return getItemBooleanField(self.handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
266
449
  end,
267
- set = function(self, v)
268
- SetItemDropOnDeath(self.handle, v)
450
+ set = function(self, dropsOnDeath)
451
+ setItemDropOnDeath(self.handle, dropsOnDeath)
269
452
  end
270
453
  },
271
454
  true
272
455
  )
273
456
  __TS__SetDescriptor(
274
457
  Item.prototype,
275
- "droppable",
458
+ "canBeDropped",
276
459
  {
277
460
  get = function(self)
278
- return BlzGetItemBooleanField(self.handle, ITEM_BF_CAN_BE_DROPPED)
461
+ return getItemBooleanField(self.handle, ITEM_BF_CAN_BE_DROPPED)
279
462
  end,
280
- set = function(self, v)
281
- SetItemDroppable(self.handle, v)
282
- end
283
- },
284
- true
285
- )
286
- __TS__SetDescriptor(
287
- Item.prototype,
288
- "pawnable",
289
- {
290
- get = function(self)
291
- return IsItemPawnable(self.handle)
292
- end,
293
- set = function(self, v)
294
- SetItemPawnable(self.handle, v)
463
+ set = function(self, canBeDropped)
464
+ setItemDroppable(self.handle, canBeDropped)
295
465
  end
296
466
  },
297
467
  true
298
468
  )
299
469
  __TS__SetDescriptor(
300
470
  Item.prototype,
301
- "perishable",
471
+ "perishes",
302
472
  {
303
473
  get = function(self)
304
- return BlzGetItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
474
+ return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
305
475
  end,
306
- set = function(self, v)
307
- BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
476
+ set = function(self, perishes)
477
+ local handle = self.handle
478
+ local powerUp = isItemPowerup(handle)
479
+ setItemBooleanField(handle, ITEM_BF_PERISHABLE, perishes)
480
+ setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerUp)
308
481
  end
309
482
  },
310
483
  true
311
484
  )
312
485
  __TS__SetDescriptor(
313
486
  Item.prototype,
314
- "powerup",
487
+ "isPowerUp",
315
488
  {
316
489
  get = function(self)
317
490
  return isItemPowerup(self.handle)
318
491
  end,
319
- set = function(self, v)
320
- setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, v)
492
+ set = function(self, isPowerUp)
493
+ setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, isPowerUp)
321
494
  end
322
495
  },
323
496
  true
@@ -351,22 +524,6 @@ __TS__SetDescriptor(
351
524
  },
352
525
  true
353
526
  )
354
- __TS__SetDescriptor(
355
- Item.prototype,
356
- "usable",
357
- {
358
- get = function(self)
359
- return getItemBooleanField(self.handle, ITEM_BF_ACTIVELY_USED)
360
- end,
361
- set = function(self, v)
362
- local handle = self.handle
363
- local powerup = isItemPowerup(handle)
364
- setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, v)
365
- setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerup)
366
- end
367
- },
368
- true
369
- )
370
527
  __TS__SetDescriptor(
371
528
  Item.prototype,
372
529
  "visible",
@@ -557,10 +714,11 @@ __TS__SetDescriptor(
557
714
  "charges",
558
715
  {
559
716
  get = function(self)
560
- return GetItemCharges(self.handle)
717
+ return getItemCharges(self.handle)
561
718
  end,
562
719
  set = function(self, v)
563
- SetItemCharges(self.handle, v)
720
+ setItemCharges(self.handle, v)
721
+ invoke(itemChargesChangeEvent, self)
564
722
  end
565
723
  },
566
724
  true
@@ -587,7 +745,8 @@ __TS__ObjectDefineProperty(
587
745
  return self.onDestroyEvent
588
746
  end}
589
747
  )
590
- local getManipulatedItem = GetManipulatedItem
748
+ Item.deathEvent = itemDeathEvent
749
+ Item.chargesChangedEvent = itemChargesChangeEvent
591
750
  local trigger = CreateTrigger()
592
751
  TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
593
752
  TriggerAddAction(
@@ -74,9 +74,12 @@ ____exports.castAbility = function(nativeUnit, abilityTypeId, prepareAbility, ..
74
74
  unitRemoveAbility(nativeUnit, INVENTORY_ABILITY_TYPE_ID)
75
75
  if latestInventoryAbilityTypeId ~= 0 then
76
76
  unitAddAbility(nativeUnit, latestInventoryAbilityTypeId)
77
- for slot, nativeItem in pairs(nativeItemBySlot) do
78
- unitAddItem(nativeUnit, nativeItem)
79
- unitDropItemSlot(nativeUnit, nativeItem, slot)
77
+ for slot = 0, inventorySize - 1 do
78
+ local nativeItem = nativeItemBySlot[slot]
79
+ if nativeItem ~= nil then
80
+ unitAddItem(nativeUnit, nativeItem)
81
+ unitDropItemSlot(nativeUnit, nativeItem, slot)
82
+ end
80
83
  end
81
84
  end
82
85
  end
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ local getLocalClientWidth = BlzGetLocalClientWidth
3
+ local getLocalClientHeight = BlzGetLocalClientHeight
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.getFrameMinXMaxX = function()
7
+ local w = getLocalClientWidth()
8
+ local h = getLocalClientHeight()
9
+ local width4by3 = (w - h / 600 * 800) / 2
10
+ local pxtodpi = 0.6 / h
11
+ local minX = -width4by3 * pxtodpi
12
+ local maxX = minX + w * pxtodpi
13
+ return minX, maxX
14
+ end
15
+ ---
16
+ -- @internal For use by internal systems only.
17
+ ____exports.FRAME_MIN_Y = 0
18
+ ---
19
+ -- @internal For use by internal systems only.
20
+ ____exports.FRAME_MAX_Y = 0.6
21
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local getLocationZ = GetLocationZ
3
+ local moveLocation = MoveLocation
4
+ local location = Location(0, 0)
5
+ ---
6
+ -- @internal For use by internal systems only.
7
+ ____exports.getTerrainZ = function(x, y)
8
+ moveLocation(location, x, y)
9
+ return getLocationZ(location)
10
+ end
11
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.PLAYER_LOCAL_HANDLE = GetLocalPlayer()
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -1,6 +1,6 @@
1
1
  local ____exports = {}
2
- local ____attribute_2Dincrease = require("engine.object-data.entry.ability-type.attribute-increase")
3
- local AttributeBonusAbilityType = ____attribute_2Dincrease.AttributeBonusAbilityType
2
+ local ____attribute_2Dbonus = require("engine.object-data.entry.ability-type.attribute-bonus")
3
+ local AttributeBonusAbilityType = ____attribute_2Dbonus.AttributeBonusAbilityType
4
4
  ---
5
5
  -- @internal For use by internal systems.
6
6
  ____exports.ATTRIBUTE_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____health_2Dbonus = require("engine.object-data.entry.ability-type.health-bonus")
3
+ local HealthBonusAbilityType = ____health_2Dbonus.HealthBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = HealthBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.healthBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.HEALTH_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_LIFE_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dbonus = require("engine.object-data.entry.ability-type.mana-bonus")
3
+ local ManaBonusAbilityType = ____mana_2Dbonus.ManaBonusAbilityType
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.MANA_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaBonusAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaBonus = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems only.
15
+ ____exports.MANA_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_MANA_GAINED
16
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
3
+ local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = ManaRegenerationAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.manaRegenerationRateIncreaseFactor = 4
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
16
+ return ____exports
@@ -150,3 +150,38 @@ declare module "../unit" {
150
150
  };
151
151
  }
152
152
  }
153
+ declare module "../unit" {
154
+ namespace Unit {
155
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
156
+ }
157
+ }
158
+ declare module "../unit" {
159
+ namespace Unit {
160
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
161
+ }
162
+ }
163
+ declare module "../unit" {
164
+ namespace Unit {
165
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
166
+ }
167
+ }
168
+ declare module "../unit" {
169
+ namespace Unit {
170
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
171
+ }
172
+ }
173
+ declare module "../unit" {
174
+ namespace Unit {
175
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
176
+ }
177
+ }
178
+ declare module "../unit" {
179
+ namespace Unit {
180
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
181
+ }
182
+ }
183
+ declare module "../unit" {
184
+ namespace Unit {
185
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
186
+ }
187
+ }