warscript 0.0.1-dev.f5421e8 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +19 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +40 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -6
- package/engine/behaviour/ability.lua +49 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -3
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +75 -28
- package/engine/buff.lua +433 -196
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +100 -41
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +28 -16
- package/engine/internal/item.lua +241 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +39 -27
- package/engine/internal/unit.lua +382 -269
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +370 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +148 -7
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +37 -27
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +64 -6
- package/engine/object-data/entry/unit-type.lua +531 -85
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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}
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1
1
|
local ____exports = {}
|
|
2
|
+
local ____records = require("utility.records")
|
|
3
|
+
local invertRecord = ____records.invertRecord
|
|
4
|
+
local stringByMovementType = {
|
|
5
|
+
[0] = "",
|
|
6
|
+
[16] = "float",
|
|
7
|
+
[2] = "fly",
|
|
8
|
+
[1] = "foot",
|
|
9
|
+
[4] = "horse",
|
|
10
|
+
[8] = "hover",
|
|
11
|
+
[32] = "amph"
|
|
12
|
+
}
|
|
13
|
+
local movementTypeByString = invertRecord(stringByMovementType)
|
|
14
|
+
---
|
|
15
|
+
-- @internal For use by internal systems only.
|
|
16
|
+
____exports.movementTypeToString = function(movementType)
|
|
17
|
+
return stringByMovementType[movementType]
|
|
18
|
+
end
|
|
19
|
+
---
|
|
20
|
+
-- @internal For use by internal systems only.
|
|
21
|
+
____exports.stringToMovementType = function(____string)
|
|
22
|
+
return movementTypeByString[____string] or 0
|
|
23
|
+
end
|
|
2
24
|
return ____exports
|
|
@@ -11,8 +11,9 @@ export declare const enum SoundSetName {
|
|
|
11
11
|
ALTAR_OF_ELDERS = "AltarOfElders",
|
|
12
12
|
ALTAR_OF_KINGS = "AltarOfKings",
|
|
13
13
|
ALTAR_OF_STORMS = "AltarOfStorms",
|
|
14
|
-
ARCHMAGE = "
|
|
14
|
+
ARCHMAGE = "HeroArchMage",
|
|
15
15
|
BANDIT = "Bandit",
|
|
16
|
+
BANSHEE = "Banshee",
|
|
16
17
|
BLOOD_MAGE = "BloodElfSorceror",
|
|
17
18
|
BREWMASTER = "PandarenBrewmaster",
|
|
18
19
|
CLOCKWERK_GOBLIN = "ClockwerkGoblin",
|
|
@@ -20,16 +21,26 @@ export declare const enum SoundSetName {
|
|
|
20
21
|
DEATH_KNIGHT = "HeroDeathKnight",
|
|
21
22
|
DEMON_HUNTER = "HeroDemonHunter",
|
|
22
23
|
DEMON_HUNTER_MORPHED = "HeroDemonHunterMorphed",
|
|
23
|
-
|
|
24
|
+
EVIL_ARTHAS = "EvilArthas",
|
|
24
25
|
FEL_ORC_GRUNT = "ChaosGrunt",
|
|
26
|
+
FEMALE_CENTAUR = "FemaleCentaur",
|
|
25
27
|
FEMALE_DEMON_HUNTER = "HeroFemaleDemonHunter",
|
|
26
28
|
FEMALE_DEMON_HUNTER_MORPHED = "HeroFemaleDemonHunterMorphed",
|
|
29
|
+
FOOTMAN = "Footman",
|
|
30
|
+
FOREST_TROLL = "ForestTroll",
|
|
27
31
|
FURBOLG = "Furbolg",
|
|
28
32
|
GOBLIN_SAPPER = "GoblinSapper",
|
|
33
|
+
GROM = "Grom",
|
|
29
34
|
GRUNT = "Grunt",
|
|
35
|
+
ILLIDAN = "Illidan",
|
|
30
36
|
MOUNTAIN_KING = "HeroMountainKing",
|
|
31
37
|
NERUBIAN = "Nerubian",
|
|
32
38
|
PALADIN = "HeroPaladin",
|
|
39
|
+
PRIEST = "Priest",
|
|
40
|
+
REVENANT = "Revenant",
|
|
33
41
|
RIFLEMAN = "Rifleman",
|
|
34
|
-
|
|
42
|
+
SKELETON = "Skeleton",
|
|
43
|
+
SNAP_DRAGON = "SnapDragon",
|
|
44
|
+
TINKER = "HeroTinker",
|
|
45
|
+
WARDEN = "HeroWarden"
|
|
35
46
|
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
____exports.UnitAttribute = ____exports.UnitAttribute or ({})
|
|
3
|
+
____exports.UnitAttribute.STRENGTH = 1
|
|
4
|
+
____exports.UnitAttribute[____exports.UnitAttribute.STRENGTH] = "STRENGTH"
|
|
5
|
+
____exports.UnitAttribute.INTELLIGENCE = 2
|
|
6
|
+
____exports.UnitAttribute[____exports.UnitAttribute.INTELLIGENCE] = "INTELLIGENCE"
|
|
7
|
+
____exports.UnitAttribute.AGILITY = 3
|
|
8
|
+
____exports.UnitAttribute[____exports.UnitAttribute.AGILITY] = "AGILITY"
|
|
9
|
+
return ____exports
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { EnsnareAbilityType } from "./ensnare";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
/**
|
|
6
|
+
* Apprehend (Aena) — ensnare with stun/attack speed/bonus damage/silence extensions (Data D-G).
|
|
7
|
+
*/
|
|
8
|
+
export declare class ApprehendAbilityType extends EnsnareAbilityType {
|
|
9
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
10
|
+
/** Stun Duration */
|
|
11
|
+
get stunDuration(): number[];
|
|
12
|
+
set stunDuration(stunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Attack Speed Reduction Percent */
|
|
14
|
+
get attackSpeedReductionPercentage(): number[];
|
|
15
|
+
set attackSpeedReductionPercentage(attackSpeedReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Bonus Damage Taken Percent */
|
|
17
|
+
get bonusDamageTakenPercentage(): number[];
|
|
18
|
+
set bonusDamageTakenPercentage(bonusDamageTakenPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Silences When Ensnared */
|
|
20
|
+
get silencesWhenEnsnared(): boolean[];
|
|
21
|
+
set silencesWhenEnsnared(silencesWhenEnsnared: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
22
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ensnare = require("engine.object-data.entry.ability-type.ensnare")
|
|
7
|
+
local EnsnareAbilityType = ____ensnare.EnsnareAbilityType
|
|
8
|
+
--- Apprehend (Aena) — ensnare with stun/attack speed/bonus damage/silence extensions (Data D-G).
|
|
9
|
+
____exports.ApprehendAbilityType = __TS__Class()
|
|
10
|
+
local ApprehendAbilityType = ____exports.ApprehendAbilityType
|
|
11
|
+
ApprehendAbilityType.name = "ApprehendAbilityType"
|
|
12
|
+
__TS__ClassExtends(ApprehendAbilityType, EnsnareAbilityType)
|
|
13
|
+
ApprehendAbilityType.BASE_ID = fourCC("Aena")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
ApprehendAbilityType.prototype,
|
|
16
|
+
"stunDuration",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Ens4")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, stunDuration)
|
|
22
|
+
self:setNumberLevelField("Ens4", stunDuration)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
ApprehendAbilityType.prototype,
|
|
29
|
+
"attackSpeedReductionPercentage",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("Ens5")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, attackSpeedReductionPercentage)
|
|
35
|
+
self:setNumberLevelField("Ens5", attackSpeedReductionPercentage)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
ApprehendAbilityType.prototype,
|
|
42
|
+
"bonusDamageTakenPercentage",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("Ens6")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, bonusDamageTakenPercentage)
|
|
48
|
+
self:setNumberLevelField("Ens6", bonusDamageTakenPercentage)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
ApprehendAbilityType.prototype,
|
|
55
|
+
"silencesWhenEnsnared",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getBooleanLevelField("Ens7")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, silencesWhenEnsnared)
|
|
61
|
+
self:setBooleanLevelField("Ens7", silencesWhenEnsnared)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ArmorBonusAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get armorBonus(): number[];
|
|
7
|
+
set armorBonus(armorBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -5,20 +5,20 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
7
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
-
____exports.
|
|
9
|
-
local
|
|
10
|
-
|
|
11
|
-
__TS__ClassExtends(
|
|
12
|
-
|
|
8
|
+
____exports.ArmorBonusAbilityType = __TS__Class()
|
|
9
|
+
local ArmorBonusAbilityType = ____exports.ArmorBonusAbilityType
|
|
10
|
+
ArmorBonusAbilityType.name = "ArmorBonusAbilityType"
|
|
11
|
+
__TS__ClassExtends(ArmorBonusAbilityType, AbilityType)
|
|
12
|
+
ArmorBonusAbilityType.BASE_ID = fourCC("AId1")
|
|
13
13
|
__TS__SetDescriptor(
|
|
14
|
-
|
|
15
|
-
"
|
|
14
|
+
ArmorBonusAbilityType.prototype,
|
|
15
|
+
"armorBonus",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
18
|
return self:getNumberLevelField("Idef")
|
|
19
19
|
end,
|
|
20
|
-
set = function(self,
|
|
21
|
-
self:setNumberLevelField("Idef",
|
|
20
|
+
set = function(self, armorBonus)
|
|
21
|
+
self:setNumberLevelField("Idef", armorBonus)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
6
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
7
|
+
--- Banshee (Abns). Has no data fields of its own.
|
|
8
|
+
____exports.BansheeAbilityType = __TS__Class()
|
|
9
|
+
local BansheeAbilityType = ____exports.BansheeAbilityType
|
|
10
|
+
BansheeAbilityType.name = "BansheeAbilityType"
|
|
11
|
+
__TS__ClassExtends(BansheeAbilityType, AbilityType)
|
|
12
|
+
BansheeAbilityType.BASE_ID = fourCC("Abns")
|
|
13
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/**
|
|
5
|
+
* Ability damage amplification applied by Banshee's Wail (Amda).
|
|
6
|
+
*/
|
|
7
|
+
export declare class BansheesWailDamageAmpAbilityType extends AbilityType {
|
|
8
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
9
|
+
/** Bonus Magic Damage Factor */
|
|
10
|
+
get bonusMagicDamageFactor(): number[];
|
|
11
|
+
set bonusMagicDamageFactor(bonusMagicDamageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Ability damage amplification applied by Banshee's Wail (Amda).
|
|
9
|
+
____exports.BansheesWailDamageAmpAbilityType = __TS__Class()
|
|
10
|
+
local BansheesWailDamageAmpAbilityType = ____exports.BansheesWailDamageAmpAbilityType
|
|
11
|
+
BansheesWailDamageAmpAbilityType.name = "BansheesWailDamageAmpAbilityType"
|
|
12
|
+
__TS__ClassExtends(BansheesWailDamageAmpAbilityType, AbilityType)
|
|
13
|
+
BansheesWailDamageAmpAbilityType.BASE_ID = fourCC("Amda")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
BansheesWailDamageAmpAbilityType.prototype,
|
|
16
|
+
"bonusMagicDamageFactor",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("mda1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, bonusMagicDamageFactor)
|
|
22
|
+
self:setNumberLevelField("mda1", bonusMagicDamageFactor)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { UnitTypeId } from "../unit-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
export declare class BansheesWailAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** Number of Swarm Units */
|
|
8
|
+
get swarmUnitCount(): number[];
|
|
9
|
+
set swarmUnitCount(swarmUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Unit Release Interval (seconds) */
|
|
11
|
+
get unitReleaseInterval(): number[];
|
|
12
|
+
set unitReleaseInterval(unitReleaseInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Max Swarm Units Per Target */
|
|
14
|
+
get maximumSwarmUnitsPerTarget(): number[];
|
|
15
|
+
set maximumSwarmUnitsPerTarget(maximumSwarmUnitsPerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Damage Return Factor */
|
|
17
|
+
get damageReturnFactor(): number[];
|
|
18
|
+
set damageReturnFactor(damageReturnFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Damage Return Threshold */
|
|
20
|
+
get damageReturnThreshold(): number[];
|
|
21
|
+
set damageReturnThreshold(damageReturnThreshold: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
22
|
+
/** Flat Mana Gain */
|
|
23
|
+
get flatManaGain(): number[];
|
|
24
|
+
set flatManaGain(flatManaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
25
|
+
/** Healing Radius */
|
|
26
|
+
get healingRadius(): number[];
|
|
27
|
+
set healingRadius(healingRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
28
|
+
/** Swarm Unit Type */
|
|
29
|
+
get swarmUnitTypeId(): UnitTypeId[];
|
|
30
|
+
set swarmUnitTypeId(swarmUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
31
|
+
}
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BansheesWailAbilityType = __TS__Class()
|
|
9
|
+
local BansheesWailAbilityType = ____exports.BansheesWailAbilityType
|
|
10
|
+
BansheesWailAbilityType.name = "BansheesWailAbilityType"
|
|
11
|
+
__TS__ClassExtends(BansheesWailAbilityType, AbilityType)
|
|
12
|
+
BansheesWailAbilityType.BASE_ID = fourCC("AUwc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BansheesWailAbilityType.prototype,
|
|
15
|
+
"swarmUnitCount",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Uls1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, swarmUnitCount)
|
|
21
|
+
self:setNumberLevelField("Uls1", swarmUnitCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BansheesWailAbilityType.prototype,
|
|
28
|
+
"unitReleaseInterval",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Uls2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, unitReleaseInterval)
|
|
34
|
+
self:setNumberLevelField("Uls2", unitReleaseInterval)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BansheesWailAbilityType.prototype,
|
|
41
|
+
"maximumSwarmUnitsPerTarget",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Uls3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, maximumSwarmUnitsPerTarget)
|
|
47
|
+
self:setNumberLevelField("Uls3", maximumSwarmUnitsPerTarget)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
BansheesWailAbilityType.prototype,
|
|
54
|
+
"damageReturnFactor",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Uls4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, damageReturnFactor)
|
|
60
|
+
self:setNumberLevelField("Uls4", damageReturnFactor)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
BansheesWailAbilityType.prototype,
|
|
67
|
+
"damageReturnThreshold",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("Uls5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, damageReturnThreshold)
|
|
73
|
+
self:setNumberLevelField("Uls5", damageReturnThreshold)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
BansheesWailAbilityType.prototype,
|
|
80
|
+
"flatManaGain",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("bns6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, flatManaGain)
|
|
86
|
+
self:setNumberLevelField("bns6", flatManaGain)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
BansheesWailAbilityType.prototype,
|
|
93
|
+
"healingRadius",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("bns7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, healingRadius)
|
|
99
|
+
self:setNumberLevelField("bns7", healingRadius)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
BansheesWailAbilityType.prototype,
|
|
106
|
+
"swarmUnitTypeId",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getObjectDataEntryNumericIdLevelField("Ulsu")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, swarmUnitTypeId)
|
|
112
|
+
self:setObjectDataEntryNumericIdLevelField("Ulsu", swarmUnitTypeId)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
return ____exports
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class BatteringRamAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Target Intersect Radius */
|
|
7
|
+
get targetIntersectRadius(): number[];
|
|
8
|
+
set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Dash Speed */
|
|
10
|
+
get dashSpeed(): number[];
|
|
11
|
+
set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Dash Damage */
|
|
13
|
+
get dashDamage(): number[];
|
|
14
|
+
set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Critical Strike */
|
|
16
|
+
get bonusCriticalStrike(): number[];
|
|
17
|
+
set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Remove Buffs On Ability Start */
|
|
19
|
+
get removesBuffsOnStart(): boolean[];
|
|
20
|
+
set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
21
|
+
/** Bonus Damage */
|
|
22
|
+
get bonusDamage(): number[];
|
|
23
|
+
set bonusDamage(bonusDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Bonus Damage Duration */
|
|
25
|
+
get bonusDamageDuration(): number[];
|
|
26
|
+
set bonusDamageDuration(bonusDamageDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
/** Max Charges */
|
|
28
|
+
get maximumCharges(): number[];
|
|
29
|
+
set maximumCharges(maximumCharges: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** Charges Regen Time */
|
|
31
|
+
get chargeRegenerationTime(): number[];
|
|
32
|
+
set chargeRegenerationTime(chargeRegenerationTime: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BatteringRamAbilityType = __TS__Class()
|
|
9
|
+
local BatteringRamAbilityType = ____exports.BatteringRamAbilityType
|
|
10
|
+
BatteringRamAbilityType.name = "BatteringRamAbilityType"
|
|
11
|
+
__TS__ClassExtends(BatteringRamAbilityType, AbilityType)
|
|
12
|
+
BatteringRamAbilityType.BASE_ID = fourCC("AUbr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BatteringRamAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BatteringRamAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BatteringRamAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
BatteringRamAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
BatteringRamAbilityType.prototype,
|
|
67
|
+
"removesBuffsOnStart",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("chr6")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, removesBuffsOnStart)
|
|
73
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
BatteringRamAbilityType.prototype,
|
|
80
|
+
"bonusDamage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("ubr1")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusDamage)
|
|
86
|
+
self:setNumberLevelField("ubr1", bonusDamage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
BatteringRamAbilityType.prototype,
|
|
93
|
+
"bonusDamageDuration",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("ubr2")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, bonusDamageDuration)
|
|
99
|
+
self:setNumberLevelField("ubr2", bonusDamageDuration)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
BatteringRamAbilityType.prototype,
|
|
106
|
+
"maximumCharges",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("ubr3")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, maximumCharges)
|
|
112
|
+
self:setNumberLevelField("ubr3", maximumCharges)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
BatteringRamAbilityType.prototype,
|
|
119
|
+
"chargeRegenerationTime",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("ubr4")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, chargeRegenerationTime)
|
|
125
|
+
self:setNumberLevelField("ubr4", chargeRegenerationTime)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|
|
@@ -7,4 +7,6 @@ export declare class BerserkAbilityType extends AbilityType {
|
|
|
7
7
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get attackSpeedIncreaseFactor(): number[];
|
|
9
9
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get receivedDamageIncreaseFactor(): number[];
|
|
11
|
+
set receivedDamageIncreaseFactor(receivedDamageIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
12
|
}
|