warscript 0.0.1-dev.f5421e8 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +19 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +40 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -6
- package/engine/behaviour/ability.lua +49 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -3
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +75 -28
- package/engine/buff.lua +433 -196
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +100 -41
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +28 -16
- package/engine/internal/item.lua +241 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +39 -27
- package/engine/internal/unit.lua +382 -269
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +370 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +148 -7
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +37 -27
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +64 -6
- package/engine/object-data/entry/unit-type.lua +531 -85
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
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local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
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local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
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local ____movement_2Dtype = require("engine.object-data.auxiliary.movement-type")
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local movementTypeToString = ____movement_2Dtype.movementTypeToString
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local stringToMovementType = ____movement_2Dtype.stringToMovementType
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local ____unit_2Dclassification = require("engine.object-data.auxiliary.unit-classification")
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local stringArrayToUnitClassifications = ____unit_2Dclassification.stringArrayToUnitClassifications
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local unitClassificationsToStringArray = ____unit_2Dclassification.unitClassificationsToStringArray
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@@ -19,9 +22,19 @@ local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToString = ____attack_2Dtype.attackTypeToString
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local stringToAttackType = ____attack_2Dtype.stringToAttackType
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local ____config = require("config")
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local WarscriptConfig = ____config.WarscriptConfig
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local ____armor_2Dtype = require("engine.object-data.auxiliary.armor-type")
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local armorTypeToString = ____armor_2Dtype.armorTypeToString
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local stringToArmorType = ____armor_2Dtype.stringToArmorType
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local getOrCreateUnitTypeWeapons
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--- Bit of the `udea` (death type) field: the corpse can be raised.
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local DEATH_TYPE_RAISABLE = 1
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--- Bit of the `udea` (death type) field: the corpse decays.
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local DEATH_TYPE_DECAYABLE = 2
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____exports.UnitTypeWeapon = __TS__Class()
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local UnitTypeWeapon = ____exports.UnitTypeWeapon
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UnitTypeWeapon.name = "UnitTypeWeapon"
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@@ -34,18 +47,19 @@ __TS__SetDescriptor(
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"attackType",
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{
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get = function(self)
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local ____stringToAttackType_1 = stringToAttackType
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local ____self_0 = self.unitType
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return ____self_0.getStringField(
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return ____stringToAttackType_1(____self_0.getStringField(
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)
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))
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end,
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set = function(self, attackType)
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local
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local ____self_2 = self.unitType
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____self_2.setStringField(
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____self_2,
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attackType
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attackTypeToString(attackType)
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)
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end
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},
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"backSwingDuration",
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{
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get = function(self)
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local
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return
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local ____self_3 = self.unitType
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return ____self_3.getNumberField(
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____self_3,
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"ubs" .. tostring(self.index)
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)
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end,
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set = function(self, backSwingDuration)
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local
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local ____self_4 = self.unitType
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____self_4.setNumberField(
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____self_4,
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"ubs" .. tostring(self.index),
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backSwingDuration
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)
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@@ -78,16 +92,16 @@ __TS__SetDescriptor(
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"cooldown",
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{
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get = function(self)
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local
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-
return
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local ____self_5 = self.unitType
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return ____self_5.getNumberField(
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____self_5,
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("ua" .. tostring(self.index)) .. "c"
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)
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end,
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set = function(self, cooldown)
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local
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-
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local ____self_6 = self.unitType
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____self_6.setNumberField(
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____self_6,
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("ua" .. tostring(self.index)) .. "c",
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cooldown
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)
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@@ -121,16 +135,16 @@ __TS__SetDescriptor(
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"damageBase",
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{
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get = function(self)
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local
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return
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local ____self_7 = self.unitType
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return ____self_7.getNumberField(
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____self_7,
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("ua" .. tostring(self.index)) .. "b"
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)
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end,
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set = function(self, damageBase)
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local
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+
local ____self_8 = self.unitType
|
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|
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____self_8.setNumberField(
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____self_8,
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("ua" .. tostring(self.index)) .. "b",
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damageBase
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136
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)
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@@ -143,16 +157,16 @@ __TS__SetDescriptor(
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143
157
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"damageDiceCount",
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158
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{
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get = function(self)
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|
-
local
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-
return
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-
|
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160
|
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local ____self_9 = self.unitType
|
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|
+
return ____self_9.getNumberField(
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|
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____self_9,
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149
163
|
("ua" .. tostring(self.index)) .. "d"
|
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150
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|
)
|
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151
165
|
end,
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166
|
set = function(self, damageDiceNumber)
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|
-
local
|
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154
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-
|
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155
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-
|
|
167
|
+
local ____self_10 = self.unitType
|
|
168
|
+
____self_10.setNumberField(
|
|
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|
+
____self_10,
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170
|
("ua" .. tostring(self.index)) .. "d",
|
|
157
171
|
damageDiceNumber
|
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158
172
|
)
|
|
@@ -165,16 +179,16 @@ __TS__SetDescriptor(
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|
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165
179
|
"damageDiceSideCount",
|
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166
180
|
{
|
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167
181
|
get = function(self)
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|
-
local
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|
-
return
|
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-
|
|
182
|
+
local ____self_11 = self.unitType
|
|
183
|
+
return ____self_11.getNumberField(
|
|
184
|
+
____self_11,
|
|
171
185
|
("ua" .. tostring(self.index)) .. "s"
|
|
172
186
|
)
|
|
173
187
|
end,
|
|
174
188
|
set = function(self, damageDiceSideCount)
|
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175
|
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local
|
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176
|
-
|
|
177
|
-
|
|
189
|
+
local ____self_12 = self.unitType
|
|
190
|
+
____self_12.setNumberField(
|
|
191
|
+
____self_12,
|
|
178
192
|
("ua" .. tostring(self.index)) .. "s",
|
|
179
193
|
damageDiceSideCount
|
|
180
194
|
)
|
|
@@ -187,16 +201,16 @@ __TS__SetDescriptor(
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|
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187
201
|
"impactDelay",
|
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188
202
|
{
|
|
189
203
|
get = function(self)
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190
|
-
local
|
|
191
|
-
return
|
|
192
|
-
|
|
204
|
+
local ____self_13 = self.unitType
|
|
205
|
+
return ____self_13.getNumberField(
|
|
206
|
+
____self_13,
|
|
193
207
|
"udp" .. tostring(self.index)
|
|
194
208
|
)
|
|
195
209
|
end,
|
|
196
210
|
set = function(self, impactDelay)
|
|
197
|
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local
|
|
198
|
-
|
|
199
|
-
|
|
211
|
+
local ____self_14 = self.unitType
|
|
212
|
+
____self_14.setNumberField(
|
|
213
|
+
____self_14,
|
|
200
214
|
"udp" .. tostring(self.index),
|
|
201
215
|
impactDelay
|
|
202
216
|
)
|
|
@@ -204,21 +218,43 @@ __TS__SetDescriptor(
|
|
|
204
218
|
},
|
|
205
219
|
true
|
|
206
220
|
)
|
|
221
|
+
__TS__SetDescriptor(
|
|
222
|
+
UnitTypeWeapon.prototype,
|
|
223
|
+
"missileArc",
|
|
224
|
+
{
|
|
225
|
+
get = function(self)
|
|
226
|
+
local ____self_15 = self.unitType
|
|
227
|
+
return ____self_15.getNumberField(
|
|
228
|
+
____self_15,
|
|
229
|
+
"uma" .. tostring(self.index)
|
|
230
|
+
)
|
|
231
|
+
end,
|
|
232
|
+
set = function(self, missileArc)
|
|
233
|
+
local ____self_16 = self.unitType
|
|
234
|
+
____self_16.setNumberField(
|
|
235
|
+
____self_16,
|
|
236
|
+
"uma" .. tostring(self.index),
|
|
237
|
+
missileArc
|
|
238
|
+
)
|
|
239
|
+
end
|
|
240
|
+
},
|
|
241
|
+
true
|
|
242
|
+
)
|
|
207
243
|
__TS__SetDescriptor(
|
|
208
244
|
UnitTypeWeapon.prototype,
|
|
209
245
|
"missileModelPath",
|
|
210
246
|
{
|
|
211
247
|
get = function(self)
|
|
212
|
-
local
|
|
213
|
-
return
|
|
214
|
-
|
|
248
|
+
local ____self_17 = self.unitType
|
|
249
|
+
return ____self_17.getStringField(
|
|
250
|
+
____self_17,
|
|
215
251
|
("ua" .. tostring(self.index)) .. "m"
|
|
216
252
|
)
|
|
217
253
|
end,
|
|
218
254
|
set = function(self, missileModelPath)
|
|
219
|
-
local
|
|
220
|
-
|
|
221
|
-
|
|
255
|
+
local ____self_18 = self.unitType
|
|
256
|
+
____self_18.setStringField(
|
|
257
|
+
____self_18,
|
|
222
258
|
("ua" .. tostring(self.index)) .. "m",
|
|
223
259
|
missileModelPath
|
|
224
260
|
)
|
|
@@ -226,21 +262,109 @@ __TS__SetDescriptor(
|
|
|
226
262
|
},
|
|
227
263
|
true
|
|
228
264
|
)
|
|
265
|
+
__TS__SetDescriptor(
|
|
266
|
+
UnitTypeWeapon.prototype,
|
|
267
|
+
"missileModelPathSD",
|
|
268
|
+
{
|
|
269
|
+
get = function(self)
|
|
270
|
+
local ____self_19 = self.unitType
|
|
271
|
+
return ____self_19.getStringField(
|
|
272
|
+
____self_19,
|
|
273
|
+
("ua" .. tostring(self.index)) .. "m:sd"
|
|
274
|
+
)
|
|
275
|
+
end,
|
|
276
|
+
set = function(self, missileModelPathSD)
|
|
277
|
+
local ____self_20 = self.unitType
|
|
278
|
+
____self_20.setStringField(
|
|
279
|
+
____self_20,
|
|
280
|
+
("ua" .. tostring(self.index)) .. "m:sd",
|
|
281
|
+
missileModelPathSD
|
|
282
|
+
)
|
|
283
|
+
end
|
|
284
|
+
},
|
|
285
|
+
true
|
|
286
|
+
)
|
|
287
|
+
__TS__SetDescriptor(
|
|
288
|
+
UnitTypeWeapon.prototype,
|
|
289
|
+
"missileModelPathHD",
|
|
290
|
+
{
|
|
291
|
+
get = function(self)
|
|
292
|
+
local ____self_21 = self.unitType
|
|
293
|
+
return ____self_21.getStringField(
|
|
294
|
+
____self_21,
|
|
295
|
+
("ua" .. tostring(self.index)) .. "m:hd"
|
|
296
|
+
)
|
|
297
|
+
end,
|
|
298
|
+
set = function(self, missileModelPathHD)
|
|
299
|
+
local ____self_22 = self.unitType
|
|
300
|
+
____self_22.setStringField(
|
|
301
|
+
____self_22,
|
|
302
|
+
("ua" .. tostring(self.index)) .. "m:hd",
|
|
303
|
+
missileModelPathHD
|
|
304
|
+
)
|
|
305
|
+
end
|
|
306
|
+
},
|
|
307
|
+
true
|
|
308
|
+
)
|
|
309
|
+
__TS__SetDescriptor(
|
|
310
|
+
UnitTypeWeapon.prototype,
|
|
311
|
+
"missileModelPathDE",
|
|
312
|
+
{
|
|
313
|
+
get = function(self)
|
|
314
|
+
local ____self_23 = self.unitType
|
|
315
|
+
return ____self_23.getStringField(
|
|
316
|
+
____self_23,
|
|
317
|
+
("ua" .. tostring(self.index)) .. "m:de"
|
|
318
|
+
)
|
|
319
|
+
end,
|
|
320
|
+
set = function(self, missileModelPathDE)
|
|
321
|
+
local ____self_24 = self.unitType
|
|
322
|
+
____self_24.setStringField(
|
|
323
|
+
____self_24,
|
|
324
|
+
("ua" .. tostring(self.index)) .. "m:de",
|
|
325
|
+
missileModelPathDE
|
|
326
|
+
)
|
|
327
|
+
end
|
|
328
|
+
},
|
|
329
|
+
true
|
|
330
|
+
)
|
|
331
|
+
__TS__SetDescriptor(
|
|
332
|
+
UnitTypeWeapon.prototype,
|
|
333
|
+
"missileSpeed",
|
|
334
|
+
{
|
|
335
|
+
get = function(self)
|
|
336
|
+
local ____self_25 = self.unitType
|
|
337
|
+
return ____self_25.getNumberField(
|
|
338
|
+
____self_25,
|
|
339
|
+
("ua" .. tostring(self.index)) .. "z"
|
|
340
|
+
)
|
|
341
|
+
end,
|
|
342
|
+
set = function(self, missileSpeed)
|
|
343
|
+
local ____self_26 = self.unitType
|
|
344
|
+
____self_26.setNumberField(
|
|
345
|
+
____self_26,
|
|
346
|
+
("ua" .. tostring(self.index)) .. "z",
|
|
347
|
+
missileSpeed
|
|
348
|
+
)
|
|
349
|
+
end
|
|
350
|
+
},
|
|
351
|
+
true
|
|
352
|
+
)
|
|
229
353
|
__TS__SetDescriptor(
|
|
230
354
|
UnitTypeWeapon.prototype,
|
|
231
355
|
"range",
|
|
232
356
|
{
|
|
233
357
|
get = function(self)
|
|
234
|
-
local
|
|
235
|
-
return
|
|
236
|
-
|
|
358
|
+
local ____self_27 = self.unitType
|
|
359
|
+
return ____self_27.getNumberField(
|
|
360
|
+
____self_27,
|
|
237
361
|
("ua" .. tostring(self.index)) .. "r"
|
|
238
362
|
)
|
|
239
363
|
end,
|
|
240
364
|
set = function(self, range)
|
|
241
|
-
local
|
|
242
|
-
|
|
243
|
-
|
|
365
|
+
local ____self_28 = self.unitType
|
|
366
|
+
____self_28.setNumberField(
|
|
367
|
+
____self_28,
|
|
244
368
|
("ua" .. tostring(self.index)) .. "r",
|
|
245
369
|
range
|
|
246
370
|
)
|
|
@@ -253,16 +377,16 @@ __TS__SetDescriptor(
|
|
|
253
377
|
"soundType",
|
|
254
378
|
{
|
|
255
379
|
get = function(self)
|
|
256
|
-
local
|
|
257
|
-
return
|
|
258
|
-
|
|
380
|
+
local ____self_29 = self.unitType
|
|
381
|
+
return ____self_29.getStringField(
|
|
382
|
+
____self_29,
|
|
259
383
|
"ucs" .. tostring(self.index)
|
|
260
384
|
)
|
|
261
385
|
end,
|
|
262
386
|
set = function(self, soundType)
|
|
263
|
-
local
|
|
264
|
-
|
|
265
|
-
|
|
387
|
+
local ____self_30 = self.unitType
|
|
388
|
+
____self_30.setStringField(
|
|
389
|
+
____self_30,
|
|
266
390
|
"ucs" .. tostring(self.index),
|
|
267
391
|
soundType
|
|
268
392
|
)
|
|
@@ -275,16 +399,16 @@ __TS__SetDescriptor(
|
|
|
275
399
|
"soundTypeSD",
|
|
276
400
|
{
|
|
277
401
|
get = function(self)
|
|
278
|
-
local
|
|
279
|
-
return
|
|
280
|
-
|
|
402
|
+
local ____self_31 = self.unitType
|
|
403
|
+
return ____self_31.getStringField(
|
|
404
|
+
____self_31,
|
|
281
405
|
("ucs" .. tostring(self.index)) .. ":sd"
|
|
282
406
|
)
|
|
283
407
|
end,
|
|
284
408
|
set = function(self, soundTypeSD)
|
|
285
|
-
local
|
|
286
|
-
|
|
287
|
-
|
|
409
|
+
local ____self_32 = self.unitType
|
|
410
|
+
____self_32.setStringField(
|
|
411
|
+
____self_32,
|
|
288
412
|
("ucs" .. tostring(self.index)) .. ":sd",
|
|
289
413
|
soundTypeSD
|
|
290
414
|
)
|
|
@@ -297,22 +421,44 @@ __TS__SetDescriptor(
|
|
|
297
421
|
"soundTypeHD",
|
|
298
422
|
{
|
|
299
423
|
get = function(self)
|
|
300
|
-
local
|
|
301
|
-
return
|
|
302
|
-
|
|
424
|
+
local ____self_33 = self.unitType
|
|
425
|
+
return ____self_33.getStringField(
|
|
426
|
+
____self_33,
|
|
303
427
|
("ucs" .. tostring(self.index)) .. ":hd"
|
|
304
428
|
)
|
|
305
429
|
end,
|
|
306
430
|
set = function(self, soundTypeHD)
|
|
307
|
-
local
|
|
308
|
-
|
|
309
|
-
|
|
431
|
+
local ____self_34 = self.unitType
|
|
432
|
+
____self_34.setStringField(
|
|
433
|
+
____self_34,
|
|
310
434
|
("ucs" .. tostring(self.index)) .. ":hd",
|
|
311
435
|
soundTypeHD
|
|
312
436
|
)
|
|
313
437
|
end
|
|
314
438
|
},
|
|
315
439
|
true
|
|
440
|
+
)
|
|
441
|
+
__TS__SetDescriptor(
|
|
442
|
+
UnitTypeWeapon.prototype,
|
|
443
|
+
"soundTypeDE",
|
|
444
|
+
{
|
|
445
|
+
get = function(self)
|
|
446
|
+
local ____self_35 = self.unitType
|
|
447
|
+
return ____self_35.getStringField(
|
|
448
|
+
____self_35,
|
|
449
|
+
("ucs" .. tostring(self.index)) .. ":de"
|
|
450
|
+
)
|
|
451
|
+
end,
|
|
452
|
+
set = function(self, soundTypeDE)
|
|
453
|
+
local ____self_36 = self.unitType
|
|
454
|
+
____self_36.setStringField(
|
|
455
|
+
____self_36,
|
|
456
|
+
("ucs" .. tostring(self.index)) .. ":de",
|
|
457
|
+
soundTypeDE
|
|
458
|
+
)
|
|
459
|
+
end
|
|
460
|
+
},
|
|
461
|
+
true
|
|
316
462
|
);
|
|
317
463
|
(function(self)
|
|
318
464
|
local unitTypeWeaponsByUnitTypeId = {}
|
|
@@ -338,6 +484,10 @@ end
|
|
|
338
484
|
function UnitType.getObjectData(self, map)
|
|
339
485
|
return map.objects.unit
|
|
340
486
|
end
|
|
487
|
+
function UnitType.prototype.setDeathTypeFlag(self, flag, value)
|
|
488
|
+
local deathType = self:getNumberField("udea")
|
|
489
|
+
self:setNumberField("udea", value and deathType | flag or deathType & ~flag)
|
|
490
|
+
end
|
|
341
491
|
UnitType.idGenerator = __TS__New(
|
|
342
492
|
ObjectDataEntryIdGenerator,
|
|
343
493
|
fourCC("x000")
|
|
@@ -462,6 +612,32 @@ __TS__SetDescriptor(
|
|
|
462
612
|
},
|
|
463
613
|
true
|
|
464
614
|
)
|
|
615
|
+
__TS__SetDescriptor(
|
|
616
|
+
UnitType.prototype,
|
|
617
|
+
"isDecayable",
|
|
618
|
+
{
|
|
619
|
+
get = function(self)
|
|
620
|
+
return self:getNumberField("udea") & DEATH_TYPE_DECAYABLE ~= 0
|
|
621
|
+
end,
|
|
622
|
+
set = function(self, isDecayable)
|
|
623
|
+
self:setDeathTypeFlag(DEATH_TYPE_DECAYABLE, isDecayable)
|
|
624
|
+
end
|
|
625
|
+
},
|
|
626
|
+
true
|
|
627
|
+
)
|
|
628
|
+
__TS__SetDescriptor(
|
|
629
|
+
UnitType.prototype,
|
|
630
|
+
"isRaisable",
|
|
631
|
+
{
|
|
632
|
+
get = function(self)
|
|
633
|
+
return self:getNumberField("udea") & DEATH_TYPE_RAISABLE ~= 0
|
|
634
|
+
end,
|
|
635
|
+
set = function(self, isRaisable)
|
|
636
|
+
self:setDeathTypeFlag(DEATH_TYPE_RAISABLE, isRaisable)
|
|
637
|
+
end
|
|
638
|
+
},
|
|
639
|
+
true
|
|
640
|
+
)
|
|
465
641
|
__TS__SetDescriptor(
|
|
466
642
|
UnitType.prototype,
|
|
467
643
|
"iconPath",
|
|
@@ -501,6 +677,19 @@ __TS__SetDescriptor(
|
|
|
501
677
|
},
|
|
502
678
|
true
|
|
503
679
|
)
|
|
680
|
+
__TS__SetDescriptor(
|
|
681
|
+
UnitType.prototype,
|
|
682
|
+
"iconPathDE",
|
|
683
|
+
{
|
|
684
|
+
get = function(self)
|
|
685
|
+
return self:getStringField("uico:de")
|
|
686
|
+
end,
|
|
687
|
+
set = function(self, iconPathDE)
|
|
688
|
+
self:setStringField("uico:de", iconPathDE)
|
|
689
|
+
end
|
|
690
|
+
},
|
|
691
|
+
true
|
|
692
|
+
)
|
|
504
693
|
__TS__SetDescriptor(
|
|
505
694
|
UnitType.prototype,
|
|
506
695
|
"isMissileScalingEnabled",
|
|
@@ -605,6 +794,19 @@ __TS__SetDescriptor(
|
|
|
605
794
|
},
|
|
606
795
|
true
|
|
607
796
|
)
|
|
797
|
+
__TS__SetDescriptor(
|
|
798
|
+
UnitType.prototype,
|
|
799
|
+
"missileLaunchOffsetZDE",
|
|
800
|
+
{
|
|
801
|
+
get = function(self)
|
|
802
|
+
return self:getNumberField("ulpz:de")
|
|
803
|
+
end,
|
|
804
|
+
set = function(self, missileLaunchOffsetZDE)
|
|
805
|
+
self:setNumberField("ulpz:de", missileLaunchOffsetZDE)
|
|
806
|
+
end
|
|
807
|
+
},
|
|
808
|
+
true
|
|
809
|
+
)
|
|
608
810
|
__TS__SetDescriptor(
|
|
609
811
|
UnitType.prototype,
|
|
610
812
|
"missileLaunchSwimmingOffsetZ",
|
|
@@ -644,6 +846,19 @@ __TS__SetDescriptor(
|
|
|
644
846
|
},
|
|
645
847
|
true
|
|
646
848
|
)
|
|
849
|
+
__TS__SetDescriptor(
|
|
850
|
+
UnitType.prototype,
|
|
851
|
+
"missileLaunchSwimmingOffsetZDE",
|
|
852
|
+
{
|
|
853
|
+
get = function(self)
|
|
854
|
+
return self:getNumberField("ulsz:de")
|
|
855
|
+
end,
|
|
856
|
+
set = function(self, missileLaunchSwimmingOffsetZDE)
|
|
857
|
+
self:setNumberField("ulsz:de", missileLaunchSwimmingOffsetZDE)
|
|
858
|
+
end
|
|
859
|
+
},
|
|
860
|
+
true
|
|
861
|
+
)
|
|
647
862
|
__TS__SetDescriptor(
|
|
648
863
|
UnitType.prototype,
|
|
649
864
|
"missileLaunchVisualOffsetX",
|
|
@@ -683,6 +898,19 @@ __TS__SetDescriptor(
|
|
|
683
898
|
},
|
|
684
899
|
true
|
|
685
900
|
)
|
|
901
|
+
__TS__SetDescriptor(
|
|
902
|
+
UnitType.prototype,
|
|
903
|
+
"missileLaunchVisualOffsetXDE",
|
|
904
|
+
{
|
|
905
|
+
get = function(self)
|
|
906
|
+
return self:getNumberField("projectileVisOffsetX:de")
|
|
907
|
+
end,
|
|
908
|
+
set = function(self, missileLaunchVisualOffsetXDE)
|
|
909
|
+
self:setNumberField("projectileVisOffsetX:de", missileLaunchVisualOffsetXDE)
|
|
910
|
+
end
|
|
911
|
+
},
|
|
912
|
+
true
|
|
913
|
+
)
|
|
686
914
|
__TS__SetDescriptor(
|
|
687
915
|
UnitType.prototype,
|
|
688
916
|
"missileLaunchVisualOffsetY",
|
|
@@ -722,6 +950,19 @@ __TS__SetDescriptor(
|
|
|
722
950
|
},
|
|
723
951
|
true
|
|
724
952
|
)
|
|
953
|
+
__TS__SetDescriptor(
|
|
954
|
+
UnitType.prototype,
|
|
955
|
+
"missileLaunchVisualOffsetYDE",
|
|
956
|
+
{
|
|
957
|
+
get = function(self)
|
|
958
|
+
return self:getNumberField("projectileVisOffsetY:de")
|
|
959
|
+
end,
|
|
960
|
+
set = function(self, missileLaunchVisualOffsetYDE)
|
|
961
|
+
self:setNumberField("projectileVisOffsetY:de", missileLaunchVisualOffsetYDE)
|
|
962
|
+
end
|
|
963
|
+
},
|
|
964
|
+
true
|
|
965
|
+
)
|
|
725
966
|
__TS__SetDescriptor(
|
|
726
967
|
UnitType.prototype,
|
|
727
968
|
"missileImpactOffsetZ",
|
|
@@ -761,6 +1002,19 @@ __TS__SetDescriptor(
|
|
|
761
1002
|
},
|
|
762
1003
|
true
|
|
763
1004
|
)
|
|
1005
|
+
__TS__SetDescriptor(
|
|
1006
|
+
UnitType.prototype,
|
|
1007
|
+
"missileImpactOffsetZDE",
|
|
1008
|
+
{
|
|
1009
|
+
get = function(self)
|
|
1010
|
+
return self:getNumberField("uimz:de")
|
|
1011
|
+
end,
|
|
1012
|
+
set = function(self, missileImpactOffsetZDE)
|
|
1013
|
+
self:setNumberField("uimz:de", missileImpactOffsetZDE)
|
|
1014
|
+
end
|
|
1015
|
+
},
|
|
1016
|
+
true
|
|
1017
|
+
)
|
|
764
1018
|
__TS__SetDescriptor(
|
|
765
1019
|
UnitType.prototype,
|
|
766
1020
|
"missileImpactSwimmingOffsetZ",
|
|
@@ -800,6 +1054,19 @@ __TS__SetDescriptor(
|
|
|
800
1054
|
},
|
|
801
1055
|
true
|
|
802
1056
|
)
|
|
1057
|
+
__TS__SetDescriptor(
|
|
1058
|
+
UnitType.prototype,
|
|
1059
|
+
"missileImpactSwimmingOffsetZDE",
|
|
1060
|
+
{
|
|
1061
|
+
get = function(self)
|
|
1062
|
+
return self:getNumberField("uisz:de")
|
|
1063
|
+
end,
|
|
1064
|
+
set = function(self, missileImpactSwimmingOffsetZDE)
|
|
1065
|
+
self:setNumberField("uisz:de", missileImpactSwimmingOffsetZDE)
|
|
1066
|
+
end
|
|
1067
|
+
},
|
|
1068
|
+
true
|
|
1069
|
+
)
|
|
803
1070
|
__TS__SetDescriptor(
|
|
804
1071
|
UnitType.prototype,
|
|
805
1072
|
"modelPath",
|
|
@@ -848,6 +1115,22 @@ __TS__SetDescriptor(
|
|
|
848
1115
|
},
|
|
849
1116
|
true
|
|
850
1117
|
)
|
|
1118
|
+
__TS__SetDescriptor(
|
|
1119
|
+
UnitType.prototype,
|
|
1120
|
+
"modelPathDE",
|
|
1121
|
+
{
|
|
1122
|
+
get = function(self)
|
|
1123
|
+
return self:getStringField("umdl:de")
|
|
1124
|
+
end,
|
|
1125
|
+
set = function(self, modelPathDE)
|
|
1126
|
+
self:setStringField("umdl:de", modelPathDE)
|
|
1127
|
+
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
1128
|
+
self:setStringField("upor:de", "")
|
|
1129
|
+
end
|
|
1130
|
+
end
|
|
1131
|
+
},
|
|
1132
|
+
true
|
|
1133
|
+
)
|
|
851
1134
|
__TS__SetDescriptor(
|
|
852
1135
|
UnitType.prototype,
|
|
853
1136
|
"portraitModelPath",
|
|
@@ -890,6 +1173,20 @@ __TS__SetDescriptor(
|
|
|
890
1173
|
},
|
|
891
1174
|
true
|
|
892
1175
|
)
|
|
1176
|
+
__TS__SetDescriptor(
|
|
1177
|
+
UnitType.prototype,
|
|
1178
|
+
"portraitModelPathDE",
|
|
1179
|
+
{
|
|
1180
|
+
get = function(self)
|
|
1181
|
+
return self:getStringField("upor:de")
|
|
1182
|
+
end,
|
|
1183
|
+
set = function(self, portraitModelPathDE)
|
|
1184
|
+
self:setStringField("upor:de", portraitModelPathDE)
|
|
1185
|
+
self.isPortraitModelPathSet = true
|
|
1186
|
+
end
|
|
1187
|
+
},
|
|
1188
|
+
true
|
|
1189
|
+
)
|
|
893
1190
|
__TS__SetDescriptor(
|
|
894
1191
|
UnitType.prototype,
|
|
895
1192
|
"runSpeed",
|
|
@@ -929,6 +1226,32 @@ __TS__SetDescriptor(
|
|
|
929
1226
|
},
|
|
930
1227
|
true
|
|
931
1228
|
)
|
|
1229
|
+
__TS__SetDescriptor(
|
|
1230
|
+
UnitType.prototype,
|
|
1231
|
+
"runSpeedDE",
|
|
1232
|
+
{
|
|
1233
|
+
get = function(self)
|
|
1234
|
+
return self:getNumberField("urun:de")
|
|
1235
|
+
end,
|
|
1236
|
+
set = function(self, runSpeedDE)
|
|
1237
|
+
self:setNumberField("urun:de", runSpeedDE)
|
|
1238
|
+
end
|
|
1239
|
+
},
|
|
1240
|
+
true
|
|
1241
|
+
)
|
|
1242
|
+
__TS__SetDescriptor(
|
|
1243
|
+
UnitType.prototype,
|
|
1244
|
+
"selectionCircleHeight",
|
|
1245
|
+
{
|
|
1246
|
+
get = function(self)
|
|
1247
|
+
return self:getNumberField("uslz")
|
|
1248
|
+
end,
|
|
1249
|
+
set = function(self, height)
|
|
1250
|
+
self:setNumberField("uslz", height)
|
|
1251
|
+
end
|
|
1252
|
+
},
|
|
1253
|
+
true
|
|
1254
|
+
)
|
|
932
1255
|
__TS__SetDescriptor(
|
|
933
1256
|
UnitType.prototype,
|
|
934
1257
|
"selectionCircleScale",
|
|
@@ -968,6 +1291,19 @@ __TS__SetDescriptor(
|
|
|
968
1291
|
},
|
|
969
1292
|
true
|
|
970
1293
|
)
|
|
1294
|
+
__TS__SetDescriptor(
|
|
1295
|
+
UnitType.prototype,
|
|
1296
|
+
"selectionCircleScaleDE",
|
|
1297
|
+
{
|
|
1298
|
+
get = function(self)
|
|
1299
|
+
return self:getNumberField("ussc:de")
|
|
1300
|
+
end,
|
|
1301
|
+
set = function(self, selectionCircleScaleDE)
|
|
1302
|
+
self:setNumberField("ussc:de", selectionCircleScaleDE)
|
|
1303
|
+
end
|
|
1304
|
+
},
|
|
1305
|
+
true
|
|
1306
|
+
)
|
|
971
1307
|
__TS__SetDescriptor(
|
|
972
1308
|
UnitType.prototype,
|
|
973
1309
|
"scale",
|
|
@@ -1007,6 +1343,19 @@ __TS__SetDescriptor(
|
|
|
1007
1343
|
},
|
|
1008
1344
|
true
|
|
1009
1345
|
)
|
|
1346
|
+
__TS__SetDescriptor(
|
|
1347
|
+
UnitType.prototype,
|
|
1348
|
+
"scaleDE",
|
|
1349
|
+
{
|
|
1350
|
+
get = function(self)
|
|
1351
|
+
return self:getNumberField("usca:de")
|
|
1352
|
+
end,
|
|
1353
|
+
set = function(self, scaleDE)
|
|
1354
|
+
self:setNumberField("usca:de", scaleDE)
|
|
1355
|
+
end
|
|
1356
|
+
},
|
|
1357
|
+
true
|
|
1358
|
+
)
|
|
1010
1359
|
__TS__SetDescriptor(
|
|
1011
1360
|
UnitType.prototype,
|
|
1012
1361
|
"scoreScreenIconPath",
|
|
@@ -1046,6 +1395,19 @@ __TS__SetDescriptor(
|
|
|
1046
1395
|
},
|
|
1047
1396
|
true
|
|
1048
1397
|
)
|
|
1398
|
+
__TS__SetDescriptor(
|
|
1399
|
+
UnitType.prototype,
|
|
1400
|
+
"scoreScreenIconPathDE",
|
|
1401
|
+
{
|
|
1402
|
+
get = function(self)
|
|
1403
|
+
return self:getStringField("ussi:de")
|
|
1404
|
+
end,
|
|
1405
|
+
set = function(self, scoreScreenIconPathDE)
|
|
1406
|
+
self:setStringField("ussi:de", scoreScreenIconPathDE)
|
|
1407
|
+
end
|
|
1408
|
+
},
|
|
1409
|
+
true
|
|
1410
|
+
)
|
|
1049
1411
|
__TS__SetDescriptor(
|
|
1050
1412
|
UnitType.prototype,
|
|
1051
1413
|
"specialEffectModelPath",
|
|
@@ -1085,6 +1447,19 @@ __TS__SetDescriptor(
|
|
|
1085
1447
|
},
|
|
1086
1448
|
true
|
|
1087
1449
|
)
|
|
1450
|
+
__TS__SetDescriptor(
|
|
1451
|
+
UnitType.prototype,
|
|
1452
|
+
"specialEffectModelPathDE",
|
|
1453
|
+
{
|
|
1454
|
+
get = function(self)
|
|
1455
|
+
return self:getStringField("uspa:de")
|
|
1456
|
+
end,
|
|
1457
|
+
set = function(self, specialEffectModelPathDE)
|
|
1458
|
+
self:setStringField("uspa:de", specialEffectModelPathDE)
|
|
1459
|
+
end
|
|
1460
|
+
},
|
|
1461
|
+
true
|
|
1462
|
+
)
|
|
1088
1463
|
__TS__SetDescriptor(
|
|
1089
1464
|
UnitType.prototype,
|
|
1090
1465
|
"shadowImageHeight",
|
|
@@ -1176,6 +1551,32 @@ __TS__SetDescriptor(
|
|
|
1176
1551
|
},
|
|
1177
1552
|
true
|
|
1178
1553
|
)
|
|
1554
|
+
__TS__SetDescriptor(
|
|
1555
|
+
UnitType.prototype,
|
|
1556
|
+
"walkSpeedDE",
|
|
1557
|
+
{
|
|
1558
|
+
get = function(self)
|
|
1559
|
+
return self:getNumberField("uwal:de")
|
|
1560
|
+
end,
|
|
1561
|
+
set = function(self, walkSpeedDE)
|
|
1562
|
+
self:setNumberField("uwal:de", walkSpeedDE)
|
|
1563
|
+
end
|
|
1564
|
+
},
|
|
1565
|
+
true
|
|
1566
|
+
)
|
|
1567
|
+
__TS__SetDescriptor(
|
|
1568
|
+
UnitType.prototype,
|
|
1569
|
+
"armor",
|
|
1570
|
+
{
|
|
1571
|
+
get = function(self)
|
|
1572
|
+
return self:getNumberField("udef")
|
|
1573
|
+
end,
|
|
1574
|
+
set = function(self, armor)
|
|
1575
|
+
self:setNumberField("udef", armor)
|
|
1576
|
+
end
|
|
1577
|
+
},
|
|
1578
|
+
true
|
|
1579
|
+
)
|
|
1179
1580
|
__TS__SetDescriptor(
|
|
1180
1581
|
UnitType.prototype,
|
|
1181
1582
|
"armorSoundType",
|
|
@@ -1215,6 +1616,35 @@ __TS__SetDescriptor(
|
|
|
1215
1616
|
},
|
|
1216
1617
|
true
|
|
1217
1618
|
)
|
|
1619
|
+
__TS__SetDescriptor(
|
|
1620
|
+
UnitType.prototype,
|
|
1621
|
+
"armorSoundTypeDE",
|
|
1622
|
+
{
|
|
1623
|
+
get = function(self)
|
|
1624
|
+
return self:getStringField("uarm:de")
|
|
1625
|
+
end,
|
|
1626
|
+
set = function(self, armorSoundTypeDE)
|
|
1627
|
+
self:setStringField("uarm:de", armorSoundTypeDE)
|
|
1628
|
+
end
|
|
1629
|
+
},
|
|
1630
|
+
true
|
|
1631
|
+
)
|
|
1632
|
+
__TS__SetDescriptor(
|
|
1633
|
+
UnitType.prototype,
|
|
1634
|
+
"armorType",
|
|
1635
|
+
{
|
|
1636
|
+
get = function(self)
|
|
1637
|
+
return stringToArmorType(self:getStringField("udty"))
|
|
1638
|
+
end,
|
|
1639
|
+
set = function(self, armorType)
|
|
1640
|
+
self:setStringField(
|
|
1641
|
+
"udty",
|
|
1642
|
+
armorTypeToString(armorType)
|
|
1643
|
+
)
|
|
1644
|
+
end
|
|
1645
|
+
},
|
|
1646
|
+
true
|
|
1647
|
+
)
|
|
1218
1648
|
__TS__SetDescriptor(
|
|
1219
1649
|
UnitType.prototype,
|
|
1220
1650
|
"combatClassifications",
|
|
@@ -1233,7 +1663,7 @@ __TS__SetDescriptor(
|
|
|
1233
1663
|
)
|
|
1234
1664
|
__TS__SetDescriptor(
|
|
1235
1665
|
UnitType.prototype,
|
|
1236
|
-
"
|
|
1666
|
+
"classifications",
|
|
1237
1667
|
{
|
|
1238
1668
|
get = function(self)
|
|
1239
1669
|
return stringArrayToUnitClassifications(self:getStringsField("utyp"))
|
|
@@ -1341,10 +1771,13 @@ __TS__SetDescriptor(
|
|
|
1341
1771
|
"movementType",
|
|
1342
1772
|
{
|
|
1343
1773
|
get = function(self)
|
|
1344
|
-
return self:getStringField("umvt")
|
|
1774
|
+
return stringToMovementType(self:getStringField("umvt"))
|
|
1345
1775
|
end,
|
|
1346
1776
|
set = function(self, movementType)
|
|
1347
|
-
self:setStringField(
|
|
1777
|
+
self:setStringField(
|
|
1778
|
+
"umvt",
|
|
1779
|
+
movementTypeToString(movementType)
|
|
1780
|
+
)
|
|
1348
1781
|
end
|
|
1349
1782
|
},
|
|
1350
1783
|
true
|
|
@@ -1466,6 +1899,19 @@ __TS__SetDescriptor(
|
|
|
1466
1899
|
},
|
|
1467
1900
|
true
|
|
1468
1901
|
)
|
|
1902
|
+
__TS__SetDescriptor(
|
|
1903
|
+
UnitType.prototype,
|
|
1904
|
+
"level",
|
|
1905
|
+
{
|
|
1906
|
+
get = function(self)
|
|
1907
|
+
return self:getNumberField("ulev")
|
|
1908
|
+
end,
|
|
1909
|
+
set = function(self, level)
|
|
1910
|
+
self:setNumberField("ulev", level)
|
|
1911
|
+
end
|
|
1912
|
+
},
|
|
1913
|
+
true
|
|
1914
|
+
)
|
|
1469
1915
|
__TS__SetDescriptor(
|
|
1470
1916
|
UnitType.prototype,
|
|
1471
1917
|
"manaRegenerationRate",
|
|
@@ -1612,11 +2058,11 @@ __TS__SetDescriptor(
|
|
|
1612
2058
|
implementReadonlyNumberIndexSupplier(
|
|
1613
2059
|
____exports.UnitType,
|
|
1614
2060
|
function(id)
|
|
1615
|
-
local
|
|
1616
|
-
|
|
1617
|
-
__TS__ClassExtends(
|
|
1618
|
-
|
|
1619
|
-
return
|
|
2061
|
+
local ____class_37 = __TS__Class()
|
|
2062
|
+
____class_37.name = ____class_37.name
|
|
2063
|
+
__TS__ClassExtends(____class_37, ____exports.UnitType)
|
|
2064
|
+
____class_37.BASE_ID = id
|
|
2065
|
+
return ____class_37
|
|
1620
2066
|
end
|
|
1621
2067
|
)
|
|
1622
2068
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1677,11 +2123,11 @@ __TS__SetDescriptor(
|
|
|
1677
2123
|
implementReadonlyNumberIndexSupplier(
|
|
1678
2124
|
____exports.HeroUnitType,
|
|
1679
2125
|
function(id)
|
|
1680
|
-
local
|
|
1681
|
-
|
|
1682
|
-
__TS__ClassExtends(
|
|
1683
|
-
|
|
1684
|
-
return
|
|
2126
|
+
local ____class_38 = __TS__Class()
|
|
2127
|
+
____class_38.name = ____class_38.name
|
|
2128
|
+
__TS__ClassExtends(____class_38, ____exports.HeroUnitType)
|
|
2129
|
+
____class_38.BASE_ID = id
|
|
2130
|
+
return ____class_38
|
|
1685
2131
|
end
|
|
1686
2132
|
)
|
|
1687
2133
|
return ____exports
|