warscript 0.0.1-dev.f5421e8 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +19 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +40 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -6
- package/engine/behaviour/ability.lua +49 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -3
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +75 -28
- package/engine/buff.lua +433 -196
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +100 -41
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +28 -16
- package/engine/internal/item.lua +241 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +39 -27
- package/engine/internal/unit.lua +382 -269
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +370 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +148 -7
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +37 -27
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +64 -6
- package/engine/object-data/entry/unit-type.lua +531 -85
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.UnyieldingGuardAbilityType = __TS__Class()
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local UnyieldingGuardAbilityType = ____exports.UnyieldingGuardAbilityType
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__TS__ClassExtends(UnyieldingGuardAbilityType, AbilityType)
|
|
12
|
+
UnyieldingGuardAbilityType.BASE_ID = fourCC("AHbd")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
UnyieldingGuardAbilityType.prototype,
|
|
15
|
+
"damageReductionPercentage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("bld1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, damageReductionPercentage)
|
|
21
|
+
self:setNumberLevelField("bld1", damageReductionPercentage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
UnyieldingGuardAbilityType.prototype,
|
|
28
|
+
"movementSpeedReductionPercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("bld2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, movementSpeedReductionPercentage)
|
|
34
|
+
self:setNumberLevelField("bld2", movementSpeedReductionPercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
UnyieldingGuardAbilityType.prototype,
|
|
41
|
+
"attackSpeedIncreasePercentage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("bld3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, attackSpeedIncreasePercentage)
|
|
47
|
+
self:setNumberLevelField("bld3", attackSpeedIncreasePercentage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
UnyieldingGuardAbilityType.prototype,
|
|
54
|
+
"bonusDurationOnDamageTaken",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("bld4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusDurationOnDamageTaken)
|
|
60
|
+
self:setNumberLevelField("bld4", bonusDurationOnDamageTaken)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
UnyieldingGuardAbilityType.prototype,
|
|
67
|
+
"sweepCooldownReductionOnHit",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("bld5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, sweepCooldownReductionOnHit)
|
|
73
|
+
self:setNumberLevelField("bld5", sweepCooldownReductionOnHit)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
UnyieldingGuardAbilityType.prototype,
|
|
80
|
+
"damageReflectionPercentage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("bld6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, damageReflectionPercentage)
|
|
86
|
+
self:setNumberLevelField("bld6", damageReflectionPercentage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
UnyieldingGuardAbilityType.prototype,
|
|
93
|
+
"flatDamageReflection",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("bld7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, flatDamageReflection)
|
|
99
|
+
self:setNumberLevelField("bld7", flatDamageReflection)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
UnyieldingGuardAbilityType.prototype,
|
|
106
|
+
"abilitySpeedIncreasePercentage",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("bld8")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, abilitySpeedIncreasePercentage)
|
|
112
|
+
self:setNumberLevelField("bld8", abilitySpeedIncreasePercentage)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ValiantChargeAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Target Intersect Radius */
|
|
7
|
+
get targetIntersectRadius(): number[];
|
|
8
|
+
set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Dash Speed */
|
|
10
|
+
get dashSpeed(): number[];
|
|
11
|
+
set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Dash Damage */
|
|
13
|
+
get dashDamage(): number[];
|
|
14
|
+
set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Critical Strike */
|
|
16
|
+
get bonusCriticalStrike(): number[];
|
|
17
|
+
set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Normal - Bonus Critical Strike Duration */
|
|
19
|
+
get bonusCriticalStrikeDuration(): number[];
|
|
20
|
+
set bonusCriticalStrikeDuration(bonusCriticalStrikeDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Hero - Bonus Critical Strike Duration */
|
|
22
|
+
get bonusCriticalStrikeHeroDuration(): number[];
|
|
23
|
+
set bonusCriticalStrikeHeroDuration(bonusCriticalStrikeHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Remove Buffs On Ability Start */
|
|
25
|
+
get removesBuffsOnStart(): boolean[];
|
|
26
|
+
set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ValiantChargeAbilityType = __TS__Class()
|
|
9
|
+
local ValiantChargeAbilityType = ____exports.ValiantChargeAbilityType
|
|
10
|
+
ValiantChargeAbilityType.name = "ValiantChargeAbilityType"
|
|
11
|
+
__TS__ClassExtends(ValiantChargeAbilityType, AbilityType)
|
|
12
|
+
ValiantChargeAbilityType.BASE_ID = fourCC("AHch")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ValiantChargeAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ValiantChargeAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ValiantChargeAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
ValiantChargeAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
ValiantChargeAbilityType.prototype,
|
|
67
|
+
"bonusCriticalStrikeDuration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("chr4")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, bonusCriticalStrikeDuration)
|
|
73
|
+
self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
ValiantChargeAbilityType.prototype,
|
|
80
|
+
"bonusCriticalStrikeHeroDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("chr5")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusCriticalStrikeHeroDuration)
|
|
86
|
+
self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
ValiantChargeAbilityType.prototype,
|
|
93
|
+
"removesBuffsOnStart",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("chr6")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, removesBuffsOnStart)
|
|
99
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WarcryAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Bonus Abilities List */
|
|
7
|
+
get bonusAbilityTypeIds(): AbilityTypeId[][];
|
|
8
|
+
set bonusAbilityTypeIds(bonusAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
|
|
9
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WarcryAbilityType = __TS__Class()
|
|
9
|
+
local WarcryAbilityType = ____exports.WarcryAbilityType
|
|
10
|
+
WarcryAbilityType.name = "WarcryAbilityType"
|
|
11
|
+
__TS__ClassExtends(WarcryAbilityType, AbilityType)
|
|
12
|
+
WarcryAbilityType.BASE_ID = fourCC("AHwc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WarcryAbilityType.prototype,
|
|
15
|
+
"bonusAbilityTypeIds",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getObjectDataEntryNumericIdsLevelField("hwc1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, bonusAbilityTypeIds)
|
|
21
|
+
self:setObjectDataEntryNumericIdsLevelField("hwc1", bonusAbilityTypeIds)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WitheringFireAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Max Charges */
|
|
7
|
+
get maximumCharges(): number[];
|
|
8
|
+
set maximumCharges(maximumCharges: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Charge Regen Time */
|
|
10
|
+
get chargeRegenerationTime(): number[];
|
|
11
|
+
set chargeRegenerationTime(chargeRegenerationTime: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Damage */
|
|
13
|
+
get damage(): number[];
|
|
14
|
+
set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Target Armor Reduction */
|
|
16
|
+
get targetArmorReduction(): number[];
|
|
17
|
+
set targetArmorReduction(targetArmorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Cooldown Reduction On Auto Attack */
|
|
19
|
+
get cooldownReductionOnAutoAttack(): number[];
|
|
20
|
+
set cooldownReductionOnAutoAttack(cooldownReductionOnAutoAttack: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WitheringFireAbilityType = __TS__Class()
|
|
9
|
+
local WitheringFireAbilityType = ____exports.WitheringFireAbilityType
|
|
10
|
+
WitheringFireAbilityType.name = "WitheringFireAbilityType"
|
|
11
|
+
__TS__ClassExtends(WitheringFireAbilityType, AbilityType)
|
|
12
|
+
WitheringFireAbilityType.BASE_ID = fourCC("AUwf")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WitheringFireAbilityType.prototype,
|
|
15
|
+
"maximumCharges",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("uwf1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, maximumCharges)
|
|
21
|
+
self:setNumberLevelField("uwf1", maximumCharges)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
WitheringFireAbilityType.prototype,
|
|
28
|
+
"chargeRegenerationTime",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("uwf2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, chargeRegenerationTime)
|
|
34
|
+
self:setNumberLevelField("uwf2", chargeRegenerationTime)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
WitheringFireAbilityType.prototype,
|
|
41
|
+
"damage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("uwf3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, damage)
|
|
47
|
+
self:setNumberLevelField("uwf3", damage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
WitheringFireAbilityType.prototype,
|
|
54
|
+
"targetArmorReduction",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("uwf4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, targetArmorReduction)
|
|
60
|
+
self:setNumberLevelField("uwf4", targetArmorReduction)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
WitheringFireAbilityType.prototype,
|
|
67
|
+
"cooldownReductionOnAutoAttack",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("uwf5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, cooldownReductionOnAutoAttack)
|
|
73
|
+
self:setNumberLevelField("uwf5", cooldownReductionOnAutoAttack)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -7,13 +7,14 @@ import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithPara
|
|
|
7
7
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
8
8
|
import { Race } from "../auxiliary/race";
|
|
9
9
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
10
|
-
import { ObjectDataEntry,
|
|
10
|
+
import { ObjectDataEntry, CustomObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
|
|
11
11
|
import { BuffTypeId } from "./buff-type";
|
|
12
12
|
import { LightningTypeId } from "./lightning-type";
|
|
13
13
|
import { SoundPresetId } from "./sound-preset";
|
|
14
|
-
|
|
14
|
+
import { StandardAbilityTypeId } from "../../standard/entries/ability-type";
|
|
15
|
+
export type AbilityTypeId = (CustomObjectDataEntryId & number & {
|
|
15
16
|
readonly __abilityTypeId: unique symbol;
|
|
16
|
-
};
|
|
17
|
+
}) | StandardAbilityTypeId;
|
|
17
18
|
export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
|
|
18
19
|
private static readonly idGenerator;
|
|
19
20
|
protected static generateId(): number;
|
|
@@ -41,6 +42,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
41
42
|
set iconPathSD(iconPathSD: string);
|
|
42
43
|
get iconPathHD(): string;
|
|
43
44
|
set iconPathHD(iconPathHD: string);
|
|
45
|
+
get iconPathDE(): string;
|
|
46
|
+
set iconPathDE(iconPathDE: string);
|
|
44
47
|
get isButtonVisible(): boolean;
|
|
45
48
|
set isButtonVisible(isButtonVisible: boolean);
|
|
46
49
|
get isMissileHoming(): boolean;
|
|
@@ -59,6 +62,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
59
62
|
set missileModelPathSD(missileModelPathSD: string);
|
|
60
63
|
get missileModelPathHD(): string;
|
|
61
64
|
set missileModelPathHD(missileModelPathHD: string);
|
|
65
|
+
get missileModelPathDE(): string;
|
|
66
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
62
67
|
get missileMovementArc(): number;
|
|
63
68
|
set missileMovementArc(missileMovementArc: number);
|
|
64
69
|
get missileMovementSpeed(): number;
|
|
@@ -67,12 +72,16 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
67
72
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
73
|
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
74
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
75
|
+
get targetChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
76
|
+
set targetChannelingEffectPresets(targetChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
70
77
|
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
78
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
79
|
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
73
80
|
set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
74
81
|
get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
75
82
|
set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
83
|
+
get targetEffectPresetsDE(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
84
|
+
set targetEffectPresetsDE(targetEffectPresetsDE: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
76
85
|
get turnOffButtonPositionX(): number;
|
|
77
86
|
set turnOffButtonPositionX(buttonPositionX: number);
|
|
78
87
|
get turnOffButtonPositionY(): number;
|
|
@@ -35,13 +35,17 @@ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilit
|
|
|
35
35
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
36
36
|
local Upgrade = ____upgrade.Upgrade
|
|
37
37
|
local ____sound = require("core.types.sound")
|
|
38
|
+
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
|
38
39
|
local Sound3D = ____sound.Sound3D
|
|
39
40
|
local SoundSettings = ____sound.SoundSettings
|
|
41
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
42
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
40
43
|
local castAnimationFQNByAbilityTypeId = {}
|
|
41
44
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
42
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
43
46
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
44
47
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
48
|
+
local targetChannelingEffectPresetsByAbilityTypeId = {}
|
|
45
49
|
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
46
50
|
____exports.AbilityType = __TS__Class()
|
|
47
51
|
local AbilityType = ____exports.AbilityType
|
|
@@ -201,6 +205,19 @@ __TS__SetDescriptor(
|
|
|
201
205
|
},
|
|
202
206
|
true
|
|
203
207
|
)
|
|
208
|
+
__TS__SetDescriptor(
|
|
209
|
+
AbilityType.prototype,
|
|
210
|
+
"iconPathDE",
|
|
211
|
+
{
|
|
212
|
+
get = function(self)
|
|
213
|
+
return self:getStringField("aart:de")
|
|
214
|
+
end,
|
|
215
|
+
set = function(self, iconPathDE)
|
|
216
|
+
self:setStringField("aart:de", iconPathDE)
|
|
217
|
+
end
|
|
218
|
+
},
|
|
219
|
+
true
|
|
220
|
+
)
|
|
204
221
|
__TS__SetDescriptor(
|
|
205
222
|
AbilityType.prototype,
|
|
206
223
|
"isButtonVisible",
|
|
@@ -323,6 +340,19 @@ __TS__SetDescriptor(
|
|
|
323
340
|
},
|
|
324
341
|
true
|
|
325
342
|
)
|
|
343
|
+
__TS__SetDescriptor(
|
|
344
|
+
AbilityType.prototype,
|
|
345
|
+
"missileModelPathDE",
|
|
346
|
+
{
|
|
347
|
+
get = function(self)
|
|
348
|
+
return self:getStringField("amat:de")
|
|
349
|
+
end,
|
|
350
|
+
set = function(self, missileModelPathDE)
|
|
351
|
+
self:setStringField("amat:de", missileModelPathDE)
|
|
352
|
+
end
|
|
353
|
+
},
|
|
354
|
+
true
|
|
355
|
+
)
|
|
326
356
|
__TS__SetDescriptor(
|
|
327
357
|
AbilityType.prototype,
|
|
328
358
|
"missileMovementArc",
|
|
@@ -375,6 +405,19 @@ __TS__SetDescriptor(
|
|
|
375
405
|
},
|
|
376
406
|
true
|
|
377
407
|
)
|
|
408
|
+
__TS__SetDescriptor(
|
|
409
|
+
AbilityType.prototype,
|
|
410
|
+
"targetChannelingEffectPresets",
|
|
411
|
+
{
|
|
412
|
+
get = function(self)
|
|
413
|
+
return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
414
|
+
end,
|
|
415
|
+
set = function(self, targetChannelingEffectPresets)
|
|
416
|
+
targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
|
|
417
|
+
end
|
|
418
|
+
},
|
|
419
|
+
true
|
|
420
|
+
)
|
|
378
421
|
__TS__SetDescriptor(
|
|
379
422
|
AbilityType.prototype,
|
|
380
423
|
"targetEffectPresets",
|
|
@@ -456,6 +499,33 @@ __TS__SetDescriptor(
|
|
|
456
499
|
},
|
|
457
500
|
true
|
|
458
501
|
)
|
|
502
|
+
__TS__SetDescriptor(
|
|
503
|
+
AbilityType.prototype,
|
|
504
|
+
"targetEffectPresetsDE",
|
|
505
|
+
{
|
|
506
|
+
get = function(self)
|
|
507
|
+
return self:getAttachmentPresetListField(
|
|
508
|
+
"atat:de",
|
|
509
|
+
array(
|
|
510
|
+
6,
|
|
511
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
512
|
+
)
|
|
513
|
+
)
|
|
514
|
+
end,
|
|
515
|
+
set = function(self, targetEffectPresetsDE)
|
|
516
|
+
self:setAttachmentPresetListField(
|
|
517
|
+
"atat:de",
|
|
518
|
+
array(
|
|
519
|
+
6,
|
|
520
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
521
|
+
),
|
|
522
|
+
"atac:de",
|
|
523
|
+
targetEffectPresetsDE
|
|
524
|
+
)
|
|
525
|
+
end
|
|
526
|
+
},
|
|
527
|
+
true
|
|
528
|
+
)
|
|
459
529
|
__TS__SetDescriptor(
|
|
460
530
|
AbilityType.prototype,
|
|
461
531
|
"turnOffButtonPositionX",
|
|
@@ -978,9 +1048,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
978
1048
|
4,
|
|
979
1049
|
function(caster, ability)
|
|
980
1050
|
if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
|
|
981
|
-
Timer:run(
|
|
982
|
-
caster:playAnimation(animationFQN)
|
|
983
|
-
end)
|
|
1051
|
+
Timer:run(caster, "playAnimation", animationFQN)
|
|
984
1052
|
end
|
|
985
1053
|
end
|
|
986
1054
|
)
|
|
@@ -1005,6 +1073,13 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
|
|
|
1005
1073
|
)
|
|
1006
1074
|
end
|
|
1007
1075
|
end
|
|
1076
|
+
local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
1077
|
+
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1078
|
+
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1079
|
+
if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
1080
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1081
|
+
end
|
|
1082
|
+
end)
|
|
1008
1083
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1009
1084
|
return mapValues(
|
|
1010
1085
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -1091,18 +1166,84 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1091
1166
|
end
|
|
1092
1167
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1093
1168
|
end
|
|
1169
|
+
local targetChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1170
|
+
return mapValues(
|
|
1171
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1172
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputModelPath) end
|
|
1173
|
+
)
|
|
1174
|
+
end)
|
|
1175
|
+
local targetChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
|
|
1176
|
+
return mapValues(
|
|
1177
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1178
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1179
|
+
)
|
|
1180
|
+
end)
|
|
1181
|
+
local targetChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1182
|
+
return mapValues(
|
|
1183
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1184
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, "parameters") end
|
|
1185
|
+
)
|
|
1186
|
+
end)
|
|
1187
|
+
local targetChannelingEffectsByCaster = {}
|
|
1188
|
+
local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
|
|
1189
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1190
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1191
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1192
|
+
local effects = {}
|
|
1193
|
+
if effectModelPaths ~= nil then
|
|
1194
|
+
for i = 1, #effectModelPaths do
|
|
1195
|
+
local effectModelPath = effectModelPaths[i]
|
|
1196
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1197
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1198
|
+
attachmentPoint = "origin"
|
|
1199
|
+
end
|
|
1200
|
+
effects[i] = Effect:create(effectModelPath, target, attachmentPoint, parameters and parameters[i])
|
|
1201
|
+
end
|
|
1202
|
+
end
|
|
1203
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1204
|
+
end
|
|
1205
|
+
local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
|
|
1206
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1207
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1208
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1209
|
+
local effects = {}
|
|
1210
|
+
if effectModelPaths ~= nil then
|
|
1211
|
+
for i = 1, #effectModelPaths do
|
|
1212
|
+
local effectModelPath = effectModelPaths[i]
|
|
1213
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1214
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1215
|
+
attachmentPoint = "origin"
|
|
1216
|
+
end
|
|
1217
|
+
effects[i] = Effect:create(effectModelPath, x, y, parameters and parameters[i])
|
|
1218
|
+
end
|
|
1219
|
+
end
|
|
1220
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1221
|
+
end
|
|
1094
1222
|
local function handleAbilityStopChannelingEvent(caster)
|
|
1095
|
-
local
|
|
1096
|
-
if
|
|
1097
|
-
for i = 1, #
|
|
1098
|
-
|
|
1223
|
+
local casterEffects = casterChannelingEffectsByCaster[caster]
|
|
1224
|
+
if casterEffects ~= nil then
|
|
1225
|
+
for i = 1, #casterEffects do
|
|
1226
|
+
casterEffects[i]:destroy()
|
|
1099
1227
|
end
|
|
1100
1228
|
casterChannelingEffectsByCaster[caster] = nil
|
|
1101
1229
|
end
|
|
1230
|
+
local targetEffects = targetChannelingEffectsByCaster[caster]
|
|
1231
|
+
if targetEffects ~= nil then
|
|
1232
|
+
for i = 1, #targetEffects do
|
|
1233
|
+
targetEffects[i]:destroy()
|
|
1234
|
+
end
|
|
1235
|
+
targetChannelingEffectsByCaster[caster] = nil
|
|
1236
|
+
end
|
|
1102
1237
|
end
|
|
1103
1238
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1104
1239
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1105
1240
|
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1106
1241
|
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1107
1242
|
end
|
|
1243
|
+
for abilityTypeId in pairs(targetChannelingEffectModelPathsByAbilityTypeId) do
|
|
1244
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
|
|
1245
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
|
|
1246
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1247
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1248
|
+
end
|
|
1108
1249
|
return ____exports
|