warscript 0.0.1-dev.f5421e8 → 0.0.1-dev.f594e71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (331) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/frame.d.ts +1 -0
  4. package/core/types/frame.lua +136 -58
  5. package/core/types/handle.lua +9 -9
  6. package/core/types/item.d.ts +1 -0
  7. package/core/types/item.lua +1 -0
  8. package/core/types/player.d.ts +18 -1
  9. package/core/types/player.lua +76 -26
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/playerColor.lua +4 -3
  13. package/core/types/sound.d.ts +1 -1
  14. package/core/types/sound.lua +19 -9
  15. package/core/types/tileCell.d.ts +11 -1
  16. package/core/types/tileCell.lua +97 -0
  17. package/core/types/timer.d.ts +3 -1
  18. package/core/types/timer.lua +27 -2
  19. package/core/types/unit.d.ts +4 -0
  20. package/core/types/unit.lua +4 -0
  21. package/decl/native.d.ts +1718 -964
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/behavior.d.ts +14 -1
  25. package/engine/behavior.lua +230 -70
  26. package/engine/behaviour/ability/apply-buff.lua +5 -5
  27. package/engine/behaviour/ability/damage.d.ts +9 -3
  28. package/engine/behaviour/ability/damage.lua +40 -49
  29. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  30. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  31. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  33. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  34. package/engine/behaviour/ability/restore-mana.lua +6 -6
  35. package/engine/behaviour/ability.d.ts +12 -6
  36. package/engine/behaviour/ability.lua +49 -17
  37. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  38. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  39. package/engine/behaviour/unit.d.ts +40 -3
  40. package/engine/behaviour/unit.lua +270 -6
  41. package/engine/buff.d.ts +75 -28
  42. package/engine/buff.lua +433 -196
  43. package/engine/index.d.ts +2 -1
  44. package/engine/internal/ability.d.ts +11 -1
  45. package/engine/internal/ability.lua +100 -41
  46. package/engine/internal/item/ability.lua +63 -11
  47. package/engine/internal/item/fields.d.ts +12 -0
  48. package/engine/internal/item/fields.lua +33 -0
  49. package/engine/internal/item+owner.d.ts +1 -0
  50. package/engine/internal/item+owner.lua +19 -6
  51. package/engine/internal/item.d.ts +28 -16
  52. package/engine/internal/item.lua +241 -82
  53. package/engine/internal/mechanics/cast-ability.lua +6 -3
  54. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  55. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  56. package/engine/internal/misc/frame-coordinates.lua +21 -0
  57. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  58. package/engine/internal/misc/get-terrain-z.lua +11 -0
  59. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  60. package/engine/internal/misc/player-local-handle.lua +5 -0
  61. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  62. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  63. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  64. package/engine/internal/object-data/health-bonus.lua +16 -0
  65. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  66. package/engine/internal/object-data/mana-bonus.lua +16 -0
  67. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  68. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  69. package/engine/internal/unit/ability.d.ts +35 -0
  70. package/engine/internal/unit/ability.lua +113 -12
  71. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  72. package/engine/internal/unit/allowed-targets.lua +9 -1
  73. package/engine/internal/unit/appearance.d.ts +15 -0
  74. package/engine/internal/unit/appearance.lua +85 -0
  75. package/engine/internal/unit/attributes.d.ts +17 -0
  76. package/engine/internal/unit/attributes.lua +46 -0
  77. package/engine/internal/unit/bag.d.ts +18 -0
  78. package/engine/internal/unit/bag.lua +63 -0
  79. package/engine/internal/unit/bonus.d.ts +6 -0
  80. package/engine/internal/unit/bonus.lua +33 -3
  81. package/engine/internal/unit/buff.d.ts +2 -2
  82. package/engine/internal/unit/buff.lua +34 -19
  83. package/engine/internal/unit/equipment.d.ts +36 -0
  84. package/engine/internal/unit/equipment.lua +169 -0
  85. package/engine/internal/unit/fly-height.d.ts +7 -0
  86. package/engine/internal/unit/fly-height.lua +20 -0
  87. package/engine/internal/unit/interrupts.d.ts +12 -0
  88. package/engine/internal/unit/interrupts.lua +28 -0
  89. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  90. package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
  91. package/engine/internal/unit/main-selected.lua +12 -27
  92. package/engine/internal/unit/order.d.ts +20 -0
  93. package/engine/internal/unit/order.lua +136 -0
  94. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  95. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  96. package/engine/internal/unit/range-event.d.ts +12 -0
  97. package/engine/internal/unit/range-event.lua +90 -0
  98. package/engine/internal/unit/scale.d.ts +7 -0
  99. package/engine/internal/unit/scale.lua +20 -0
  100. package/engine/internal/unit+ability.lua +10 -1
  101. package/engine/internal/unit+bonus.lua +3 -3
  102. package/engine/internal/unit+damage.d.ts +11 -11
  103. package/engine/internal/unit+damage.lua +43 -14
  104. package/engine/internal/unit+spellSteal.lua +1 -2
  105. package/engine/internal/unit-missile-data.lua +58 -32
  106. package/engine/internal/unit-missile-launch.lua +52 -14
  107. package/engine/internal/unit.d.ts +39 -27
  108. package/engine/internal/unit.lua +382 -269
  109. package/engine/local-client.d.ts +27 -0
  110. package/engine/local-client.lua +370 -54
  111. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  112. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  113. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  114. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  115. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  116. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  117. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  118. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  119. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  120. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  121. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  122. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  123. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  124. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  125. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  126. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  127. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  128. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  129. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  130. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  131. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  132. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  133. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  134. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  135. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  136. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  137. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  138. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  139. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  140. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  141. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  142. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  143. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  144. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  145. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  146. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  147. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  148. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  149. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  150. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  151. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  152. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  153. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  154. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  155. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  156. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  157. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  158. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  159. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  160. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  161. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  162. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  163. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  164. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  165. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  166. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  167. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  168. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  169. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  170. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  171. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  172. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  173. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  174. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  175. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  176. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  177. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  178. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  179. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  180. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  181. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  182. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  183. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  184. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  185. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  186. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  187. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  188. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  189. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  190. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  191. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  192. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  193. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  194. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  195. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  196. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  197. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  198. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  199. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  200. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  201. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  202. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  203. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  204. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  206. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  207. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  208. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  209. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  210. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  212. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  213. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  214. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  215. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  216. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  217. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  218. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  220. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  221. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  222. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  223. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  224. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  225. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  226. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  227. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  228. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  229. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  230. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  231. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  232. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  234. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  235. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  236. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  237. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  238. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  239. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  240. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  241. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  242. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  243. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  244. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  245. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  246. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  247. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  248. package/engine/object-data/entry/ability-type.d.ts +12 -3
  249. package/engine/object-data/entry/ability-type.lua +148 -7
  250. package/engine/object-data/entry/buff-type/applicable.lua +113 -104
  251. package/engine/object-data/entry/buff-type.d.ts +10 -12
  252. package/engine/object-data/entry/buff-type.lua +37 -27
  253. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  254. package/engine/object-data/entry/destructible-type.lua +181 -0
  255. package/engine/object-data/entry/item-type.d.ts +12 -3
  256. package/engine/object-data/entry/item-type.lua +52 -0
  257. package/engine/object-data/entry/lightning-type.d.ts +2 -2
  258. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  259. package/engine/object-data/entry/unit-type.d.ts +64 -6
  260. package/engine/object-data/entry/unit-type.lua +531 -85
  261. package/engine/object-data/entry/upgrade.d.ts +2 -2
  262. package/engine/object-data/entry.d.ts +4 -1
  263. package/engine/object-field/ability.d.ts +4 -4
  264. package/engine/object-field/ability.lua +9 -8
  265. package/engine/object-field/item.d.ts +22 -0
  266. package/engine/object-field/item.lua +118 -0
  267. package/engine/object-field/unit.d.ts +72 -3
  268. package/engine/object-field/unit.lua +268 -7
  269. package/engine/object-field.d.ts +26 -7
  270. package/engine/object-field.lua +360 -119
  271. package/engine/random.d.ts +10 -0
  272. package/engine/random.lua +21 -0
  273. package/engine/standard/entries/ability-type.d.ts +3102 -7
  274. package/engine/standard/entries/ability-type.lua +0 -6
  275. package/engine/standard/entries/buff-type.d.ts +3 -0
  276. package/engine/standard/entries/buff-type.lua +3 -0
  277. package/engine/standard/entries/item-type.d.ts +1299 -0
  278. package/engine/standard/entries/item-type.lua +2 -0
  279. package/engine/standard/entries/unit-type.d.ts +5 -0
  280. package/engine/standard/entries/unit-type.lua +5 -0
  281. package/engine/standard/fields/ability.d.ts +2 -2
  282. package/engine/standard/fields/ability.lua +2 -2
  283. package/engine/standard/fields/item.d.ts +4 -0
  284. package/engine/standard/fields/item.lua +6 -0
  285. package/engine/standard/fields/unit.d.ts +12 -0
  286. package/engine/standard/fields/unit.lua +20 -0
  287. package/engine/synchronization.d.ts +11 -0
  288. package/engine/synchronization.lua +77 -0
  289. package/engine/text-tag.d.ts +36 -2
  290. package/engine/text-tag.lua +250 -10
  291. package/engine/unit.d.ts +10 -1
  292. package/engine/unit.lua +10 -1
  293. package/event.d.ts +1 -1
  294. package/lualib_bundle.lua +1 -1
  295. package/math.d.ts +2 -0
  296. package/math.lua +14 -0
  297. package/net/socket.lua +1 -1
  298. package/network.lua +25 -1
  299. package/objutil/buff.lua +11 -10
  300. package/objutil/object.lua +1 -1
  301. package/operation.d.ts +8 -1
  302. package/operation.lua +38 -18
  303. package/package.json +3 -23
  304. package/patch-lua.lua +15 -0
  305. package/patch-lualib.lua +1 -1
  306. package/utility/arrays.d.ts +2 -0
  307. package/utility/arrays.lua +11 -0
  308. package/utility/callback-array.d.ts +17 -0
  309. package/utility/callback-array.lua +61 -0
  310. package/utility/functions.d.ts +8 -0
  311. package/utility/functions.lua +13 -0
  312. package/utility/linked-map.d.ts +35 -0
  313. package/utility/linked-map.lua +107 -0
  314. package/utility/linked-set.d.ts +5 -1
  315. package/utility/linked-set.lua +49 -1
  316. package/utility/lua-maps.d.ts +15 -2
  317. package/utility/lua-maps.lua +53 -2
  318. package/utility/lua-sets.d.ts +2 -0
  319. package/utility/lua-sets.lua +7 -0
  320. package/utility/random.d.ts +102 -0
  321. package/utility/random.lua +273 -0
  322. package/utility/records.lua +20 -1
  323. package/utility/types.d.ts +3 -0
  324. package/utility/unordered-map.d.ts +27 -0
  325. package/utility/unordered-map.lua +99 -0
  326. package/core/types/order.d.ts +0 -25
  327. package/core/types/order.lua +0 -55
  328. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  329. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  330. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  331. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -1,25 +1,171 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
7
8
  local Behavior = ____behavior.Behavior
8
9
  local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
11
+ require("engine.internal.unit.equipment")
10
12
  require("engine.internal.unit+ability")
11
13
  require("engine.internal.unit-missile-launch")
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____lua_2Dmaps = require("utility.lua-maps")
17
+ local getOrPut = ____lua_2Dmaps.getOrPut
18
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
19
+ local ____lua_2Dsets = require("utility.lua-sets")
20
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
21
+ local ____bonus = require("engine.internal.unit.bonus")
22
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
23
+ local getUnitBonus = ____bonus.getUnitBonus
24
+ local removeUnitBonus = ____bonus.removeUnitBonus
25
+ local ____linked_2Dmap = require("utility.linked-map")
26
+ local LinkedMap = ____linked_2Dmap.LinkedMap
27
+ local safeCall = warpack.safeCall
28
+ local createBehaviorFunctionsByUnitTypeId = {}
29
+ local behaviorsByOwningPlayerEvent = {}
30
+ local listenerByBehaviorByOwningPlayerEvent = {}
31
+ local owningPlayerEventsByBehavior = {}
32
+ local behaviorsByInRangeUnitEvent = {}
33
+ local rangeByBehaviorByInRangeUnitEvent = {}
34
+ local listenerByBehaviorByInRangeUnitEvent = {}
35
+ local inRangeUnitEventsByBehavior = {}
12
36
  ____exports.UnitBehavior = __TS__Class()
13
37
  local UnitBehavior = ____exports.UnitBehavior
14
38
  UnitBehavior.name = "UnitBehavior"
15
39
  __TS__ClassExtends(UnitBehavior, Behavior)
16
- function UnitBehavior.prototype.____constructor(self, unit)
17
- Behavior.prototype.____constructor(self, unit)
40
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
41
+ Behavior.prototype.____constructor(self, unit, priority)
42
+ end
43
+ function UnitBehavior.prototype.onDestroy(self)
44
+ local owningPlayerEvents = owningPlayerEventsByBehavior[self]
45
+ if owningPlayerEvents ~= nil then
46
+ for event in pairs(owningPlayerEvents) do
47
+ local ____opt_0 = behaviorsByOwningPlayerEvent[event]
48
+ if ____opt_0 ~= nil then
49
+ ____opt_0:remove(self)
50
+ end
51
+ local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
52
+ if ____opt_2 ~= nil then
53
+ ____opt_2[self] = nil
54
+ end
55
+ end
56
+ owningPlayerEventsByBehavior[self] = nil
57
+ end
58
+ local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
59
+ if inRangeUnitEvents ~= nil then
60
+ for event in pairs(inRangeUnitEvents) do
61
+ local ____opt_4 = behaviorsByInRangeUnitEvent[event]
62
+ if ____opt_4 ~= nil then
63
+ ____opt_4:remove(self)
64
+ end
65
+ local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
66
+ if ____opt_6 ~= nil then
67
+ ____opt_6[self] = nil
68
+ end
69
+ local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
70
+ if ____opt_8 ~= nil then
71
+ ____opt_8[self] = nil
72
+ end
73
+ end
74
+ inRangeUnitEventsByBehavior[self] = nil
75
+ end
76
+ if self._bonusIdByBonusType ~= nil then
77
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
78
+ removeUnitBonus(self.object, bonusType, bonusId)
79
+ end
80
+ end
81
+ return Behavior.prototype.onDestroy(self)
82
+ end
83
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
84
+ local ____opt_10 = self._bonusIdByBonusType
85
+ local bonusId = ____opt_10 and ____opt_10:get(bonusType)
86
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
87
+ end
88
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
89
+ local bonusIdByBonusType = self._bonusIdByBonusType
90
+ if bonusIdByBonusType == nil then
91
+ bonusIdByBonusType = __TS__New(LinkedMap)
92
+ self._bonusIdByBonusType = bonusIdByBonusType
93
+ end
94
+ bonusIdByBonusType:put(
95
+ bonusType,
96
+ addOrUpdateOrRemoveUnitBonus(
97
+ self.object,
98
+ bonusType,
99
+ bonusIdByBonusType:get(bonusType),
100
+ value
101
+ )
102
+ )
103
+ end
104
+ function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
105
+ local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
106
+ listenerByBehavior[self] = listener
107
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
108
+ local behaviors = behaviorsByOwningPlayerEvent[event]
109
+ if behaviors == nil then
110
+ event:addListener(function(...)
111
+ local behaviors = behaviorsByOwningPlayerEvent[event]
112
+ if behaviors ~= nil then
113
+ local player = extractPlayer(...)
114
+ if player ~= nil then
115
+ for behavior in pairs(behaviors) do
116
+ if behavior.unit.owner == player then
117
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
118
+ end
119
+ end
120
+ end
121
+ end
122
+ end)
123
+ behaviors = __TS__New(LinkedSet)
124
+ behaviorsByOwningPlayerEvent[event] = behaviors
125
+ end
126
+ behaviors:add(self)
127
+ end
128
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
129
+ local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
130
+ rangeByBehavior[self] = range
131
+ local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
132
+ listenerByBehavior[self] = listener
133
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
134
+ local behaviors = behaviorsByInRangeUnitEvent[event]
135
+ if behaviors == nil then
136
+ event:addListener(function(...)
137
+ local behaviors = behaviorsByInRangeUnitEvent[event]
138
+ if behaviors ~= nil then
139
+ local unit = extractUnit(...)
140
+ if unit ~= nil then
141
+ for behavior in pairs(behaviors) do
142
+ local range = rangeByBehavior[behavior]
143
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
144
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
145
+ end
146
+ end
147
+ end
148
+ end
149
+ end)
150
+ behaviors = __TS__New(LinkedSet)
151
+ behaviorsByInRangeUnitEvent[event] = behaviors
152
+ end
153
+ behaviors:add(self)
154
+ end
155
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
156
+ end
157
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
158
+ end
159
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
18
160
  end
19
161
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
162
  end
21
163
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
164
  end
165
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
166
+ end
167
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
168
+ end
23
169
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
170
  end
25
171
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +178,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
178
  end
33
179
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
180
  end
181
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
182
+ end
183
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
184
+ end
185
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
186
+ end
187
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
188
+ end
189
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
190
+ end
191
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
192
+ end
193
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
194
+ end
195
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
196
+ end
197
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
198
+ end
199
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
200
+ end
201
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
202
+ end
203
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
204
+ end
205
+ function UnitBehavior.prototype.onBuffGained(self, buff)
206
+ end
207
+ function UnitBehavior.prototype.onBuffLost(self, buff)
208
+ end
35
209
  function UnitBehavior.prototype.onItemDropped(self, item)
36
210
  end
37
211
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,10 +214,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
214
  end
41
215
  function UnitBehavior.prototype.onItemStacked(self, item)
42
216
  end
217
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
218
+ end
43
219
  function UnitBehavior.prototype.onKill(self, target)
44
220
  end
45
221
  function UnitBehavior.prototype.onDeath(self, source)
46
222
  end
223
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
224
+ end
225
+ function UnitBehavior.bindUnitType(self, unitTypeId, ...)
226
+ local args = {...}
227
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
228
+ if createBehaviorFunctions == nil then
229
+ createBehaviorFunctions = {}
230
+ createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
231
+ end
232
+ createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
233
+ return __TS__New(
234
+ self,
235
+ unit,
236
+ table.unpack(args)
237
+ )
238
+ end
239
+ end
47
240
  __TS__SetDescriptor(
48
241
  UnitBehavior.prototype,
49
242
  "unit",
@@ -53,11 +246,28 @@ __TS__SetDescriptor(
53
246
  true
54
247
  );
55
248
  (function(self)
249
+ Unit.onImmediateOrder:addListener(function(source, orderId)
250
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
251
+ end)
252
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
253
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
254
+ end)
255
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
256
+ ____exports.UnitBehavior:forAll(
257
+ source,
258
+ "onPointOrder",
259
+ orderId,
260
+ x,
261
+ y
262
+ )
263
+ end)
56
264
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
265
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
266
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
267
  end)
59
268
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
269
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
270
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
271
  end)
62
272
  Unit.onDamaging:addListener(function(source, target, event)
63
273
  if source ~= nil then
@@ -71,11 +281,51 @@ __TS__SetDescriptor(
71
281
  end
72
282
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
283
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
284
+ Unit.abilityGainedEvent:addListener(function(source, ability)
285
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
286
+ end)
287
+ Unit.abilityLostEvent:addListener(function(source, ability)
288
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
289
+ end)
290
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
291
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
292
+ end)
293
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
294
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
76
295
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
296
+ Unit.abilityImpactEvent:addListener(function(source, ability)
297
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
298
+ end)
299
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
300
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
301
+ end)
302
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
303
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
304
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
305
+ end)
306
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
307
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
308
+ end)
309
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
310
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
311
+ end)
312
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
313
+ ____exports.UnitBehavior:forAll(
314
+ source,
315
+ "onAbilityPointTargetImpact",
316
+ ability,
317
+ x,
318
+ y
319
+ )
320
+ end)
321
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
322
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
323
+ end)
324
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
325
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
326
+ end)
327
+ Unit.abilityStopEvent:addListener(function(source, ability)
328
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
329
  end)
80
330
  Unit.deathEvent:addListener(function(target, source)
81
331
  if source ~= nil then
@@ -95,7 +345,21 @@ __TS__SetDescriptor(
95
345
  Unit.itemStackedEvent:addListener(function(unit, item)
96
346
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
347
  end)
348
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
349
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
350
+ end)
351
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
352
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
353
+ end)
98
354
  end)(UnitBehavior)
355
+ Unit.onCreate:addListener(function(unit)
356
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
357
+ if createBehaviorFunctions ~= nil then
358
+ for ____, createBehavior in ipairs(createBehaviorFunctions) do
359
+ createBehavior(unit)
360
+ end
361
+ end
362
+ end)
99
363
  Unit.destroyEvent:addListener(function(unit)
100
364
  ____exports.UnitBehavior:forAll(unit, "destroy")
101
365
  end)
package/engine/buff.d.ts CHANGED
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
15
  import { Event } from "../event";
16
+ import { AbilityBehavior } from "./behaviour/ability";
16
17
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
18
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
18
19
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -22,6 +23,13 @@ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
22
23
  export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
23
24
  export declare class BuffUniqueGroup {
24
25
  }
26
+ export type BuffAbilityParameters = {
27
+ readonly fields?: [AbilityNumberField | AbilityNumberLevelField, NumberParameterValueType][];
28
+ /** Default `true`. */
29
+ readonly isButtonVisible?: boolean;
30
+ /** Default is the level of the source ability or 0 if it is absent. */
31
+ readonly level?: number;
32
+ };
25
33
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
26
34
  spellStealPriority?: number;
27
35
  level?: number;
@@ -29,14 +37,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
29
37
  learnLevelMinimum?: number;
30
38
  source?: Unit;
31
39
  behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
32
- abilityTypeIds?: Record<AbilityTypeId, {
33
- [numberField: (AbilityNumberField | AbilityNumberLevelField) & symbol]: NumberParameterValueType;
34
- } & {
35
- /** Default `true`. */
36
- readonly isButtonVisible?: boolean;
37
- /** Default is the level of the source ability or 0 if it is absent. */
38
- readonly level?: number;
39
- }>;
40
+ abilityTypeIds?: Partial<Record<AbilityTypeId, BuffAbilityParameters>>;
40
41
  damageUponDeathAllowedTargetCombatClassifications?: CombatClassifications | AbilityCombatClassificationsLevelField;
41
42
  damageUponDeath?: NumberParameterValueType;
42
43
  damageUponDeathRange?: NumberParameterValueType;
@@ -53,9 +54,11 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
53
54
  damageIncrease?: NumberParameterValueType;
54
55
  damageIncreaseFactor?: NumberParameterValueType;
55
56
  armorIncrease?: NumberParameterValueType;
56
- armorIncreaseFactor?: NumberParameterValueType;
57
+ maxHealthIncrease?: NumberParameterValueType;
58
+ maxManaIncrease?: NumberParameterValueType;
57
59
  attackSpeedIncreaseFactor?: NumberParameterValueType;
58
60
  movementSpeedIncreaseFactor?: NumberParameterValueType;
61
+ manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
59
62
  evasionProbability?: NumberParameterValueType;
60
63
  missProbability?: NumberParameterValueType;
61
64
  damageFactor?: NumberParameterValueType;
@@ -75,10 +78,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
75
78
  maximumAutoAttackCount?: IntegerParameterValueType;
76
79
  maximumDamageDealtEventCount?: IntegerParameterValueType;
77
80
  maximumDamageReceivedEventCount?: IntegerParameterValueType;
81
+ absorbedDamageFactor?: NumberParameterValueType;
82
+ maximumDamageAbsorbed?: NumberParameterValueType;
83
+ destroysOnMaximumDamageAbsorbed?: BooleanParameterValueType;
78
84
  damageOnExpiration?: NumberParameterValueType;
79
85
  healingOnExpiration?: NumberParameterValueType;
80
86
  killsOnExpiration?: BooleanParameterValueType;
81
87
  explodesOnExpiration?: BooleanParameterValueType;
88
+ abilityCooldownFactor?: NumberParameterValueType;
82
89
  uniqueGroup?: BuffUniqueGroup;
83
90
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
84
91
  declare const enum BuffPropertyKey {
@@ -117,20 +124,26 @@ declare const enum BuffPropertyKey {
117
124
  MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
125
  DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
126
  MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
- TURNS_INTO_GHOST = 135,
121
- STUNS = 136,
122
- IGNORES_STUN_IMMUNITY = 137,
123
- DISABLES_AUTO_ATTACK = 138,
124
- PROVIDES_INVULNERABILITY = 139,
125
- KILLS_ON_EXPIRATION = 140,
126
- EXPLODES_ON_EXPIRATION = 141,
127
- MISS_PROBABILITY = 142
127
+ ABSORBED_DAMAGE_FACTOR = 135,
128
+ MAXIMUM_DAMAGE_ABSORBED = 136,
129
+ DAMAGE_ABSORBED = 137,
130
+ DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED = 138,
131
+ TURNS_INTO_GHOST = 139,
132
+ STUNS = 140,
133
+ IGNORES_STUN_IMMUNITY = 141,
134
+ DISABLES_AUTO_ATTACK = 142,
135
+ PROVIDES_INVULNERABILITY = 143,
136
+ KILLS_ON_EXPIRATION = 144,
137
+ EXPLODES_ON_EXPIRATION = 145,
138
+ MISS_PROBABILITY = 146,
139
+ ABILITY_COOLDOWN_FACTOR = 147,
140
+ ABILITY_COOLDOWN_MODIFIER = 148
128
141
  }
129
142
  export declare const enum BuffTypeIdSelectionPolicy {
130
143
  LEAST_DURATION = 0
131
144
  }
132
145
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
133
- export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
146
+ export type BuffConstructorParameters<T extends Buff<BuffAdditionalParameters>> = T extends Buff<infer AdditionalParameters> ? [
134
147
  ...typeId: [ApplicableBuffTypeId] | [
135
148
  typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
136
149
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
@@ -138,10 +151,12 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
138
151
  polarity: BuffPolarityParameterType,
139
152
  resistanceType: BuffResistanceTypeParameterType,
140
153
  ...abilityOrParameters: [
141
- ability?: Ability,
154
+ ability?: Ability | AbilityBehavior,
142
155
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
143
- ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
144
- ];
156
+ ] | [
157
+ parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
158
+ ]
159
+ ] : never;
145
160
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
146
161
  private _unit;
147
162
  protected readonly __additionalParametersBrand?: AdditionalParameters;
@@ -180,6 +195,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
180
195
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
181
196
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
182
197
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
198
+ private [BuffPropertyKey.ABSORBED_DAMAGE_FACTOR]?;
199
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_ABSORBED]?;
200
+ private [BuffPropertyKey.DAMAGE_ABSORBED]?;
201
+ private [BuffPropertyKey.DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED]?;
183
202
  private [BuffPropertyKey.TURNS_INTO_GHOST]?;
184
203
  private [BuffPropertyKey.STUNS]?;
185
204
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
@@ -187,26 +206,26 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
206
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
207
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
208
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
209
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
210
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
190
211
  protected static readonly defaultParameters: BuffParameters;
191
212
  get source(): Unit;
192
213
  readonly typeId: ApplicableBuffTypeId;
193
214
  readonly polarity: BuffPolarity;
194
215
  readonly resistanceType: BuffResistanceType;
195
- readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any : keyof AdditionalParameters extends never ? undefined : {
216
+ readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any : AdditionalParameters extends Record<PropertyKey, never> ? undefined : {
196
217
  [K in keyof Omit<AdditionalParameters, keyof BuffParameters>]: AdditionalParameters[K] extends AbilityDependentValue<infer T> ? T : AdditionalParameters[K];
197
218
  };
198
219
  private readonly handle;
220
+ readonly previousBuff?: Buff;
199
221
  private _timer?;
200
222
  private readonly _level?;
201
223
  private readonly _spellStealPriority?;
202
224
  private readonly _learnLevelMinimum?;
203
225
  private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
204
- private _bonusIdByBonusType?;
205
226
  private readonly _abilityTypeIds?;
206
227
  private _behaviors?;
207
- private getUnitBonus;
208
- private addOrUpdateOrRemoveUnitBonus;
209
- constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
228
+ constructor(target: Unit, ...parameters: BuffConstructorParameters<Buff<AdditionalParameters>>);
210
229
  get level(): number;
211
230
  get remainingDamageOverDuration(): number;
212
231
  set remainingDamageOverDuration(remainingDamageOverDuration: number);
@@ -234,6 +253,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
234
253
  set receivedDamageFactor(receivedDamageFactor: number);
235
254
  get armorIncrease(): number;
236
255
  set armorIncrease(armorIncrease: number);
256
+ get maxHealthIncrease(): number;
257
+ set maxHealthIncrease(maxHealthIncrease: number);
258
+ get maxManaIncrease(): number;
259
+ set maxManaIncrease(maxManaIncrease: number);
237
260
  get turnsIntoGhost(): boolean;
238
261
  set turnsIntoGhost(turnsIntoGhost: boolean);
239
262
  get stuns(): boolean;
@@ -262,22 +285,46 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
262
285
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
286
  get evasionProbability(): number;
264
287
  set evasionProbability(evasionProbability: number);
288
+ get manaRegenerationRateIncreaseFactor(): number;
289
+ set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
265
290
  get duration(): number;
291
+ set duration(duration: number);
266
292
  get remainingDuration(): number;
267
293
  set remainingDuration(remainingDuration: number);
294
+ get absorbedDamageFactor(): number;
295
+ set absorbedDamageFactor(absorbedDamageFactor: number);
296
+ get maximumDamageAbsorbed(): number;
297
+ set maximumDamageAbsorbed(maximumDamageAbsorbed: number);
298
+ get damageAbsorbed(): number;
299
+ get destroysOnMaximumDamageAbsorbed(): boolean;
300
+ set destroysOnMaximumDamageAbsorbed(destroysOnMaximumDamageAbsorbed: boolean);
301
+ get abilityCooldownFactor(): number;
302
+ set abilityCooldownFactor(abilityCooldownFactor: number);
303
+ onAbilityGained(ability: Ability): void;
304
+ onAbilityLost(ability: Ability): void;
268
305
  flashEffect(...parameters: [
269
306
  ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
307
  ...parametersOrDuration: [] | [EffectParameters] | [number]
271
308
  ]): void;
272
- flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
309
+ flashSpecialEffect(...parameters: [
310
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
311
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
312
+ ]): void;
313
+ private flash;
314
+ expire(): void;
315
+ /** Dispels this buff, invoking onDispel before removing it. */
316
+ dispel(source?: Unit): void;
273
317
  protected onCreate(): void;
274
318
  protected onDestroy(): Destructor;
275
319
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
276
320
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
321
+ /** Called for dispelling, never for a direct destroy() or replacement. */
322
+ onDispel(source: Unit | undefined): void;
277
323
  onExpiration(): void;
278
324
  onDeath(source: Unit | undefined): void;
279
325
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
326
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
- static readonly destroyEvent: Event<[Buff<object>]>;
327
+ static readonly createdEvent: Event<[Buff<object>]>;
328
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
282
329
  }
283
330
  export {};